Junction Point Studios

Industry: Video game developer

Description

Junction Point Studios was a video game developer based in Austin, Texas. Disney Interactive Studios acquired Junction Point Studios in July 2007. to develop a property based on Oswald the Lucky Rabbit, ... Headquarters: Austin, TX Founder: Warren Spector Founded: 2005 Ceased operations: January 29, 2013 Parent organizations: The Walt Disney Company, Disney Interactive Studios

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Junction Point Studios Employees

Employee
Years
Job
Industry
Matthew Rhoades Matthew Rhoades Austin, Texas Area Details
Matthew Rhoades's Junction Point Studios Experience May 2011 - April 2013
Job Game Design Consultant, Writer, and Gun For Hire
Industry Computer Games
Experience
Rosetta Stone  December 2014 - April 2015
Playtika Santa Monica (formerly Buffalo Studios)   August 2014 - November 2014
Enspire Inc.  April 2013 - April 2014
Junction Point Studios   May 2011 - April 2013
Sony Online Entertainment  May 2009 - March 2011
Edge of Reality  December 2006 - November 2008
Treyarch  August 2005 - November 2006
Treyarch  April 2001 - July 2005
Squaresoft Inc.   September 1999 - December 2000
Squaresoft Inc.   September 1998 - August 1999

Skills
Game Design, Video Games, Gameplay, PS3, Xbox 360, Multiplayer, Level Design, Game Development, Computer Games, Perforce, Unreal Editor, Game Mechanics, MMO, Casual Games, User Interface, Lua, Xbox, Content Design, Console, Interactive..., Narrative, Wii, Writing, Mobile Games, Game Balance, Online Gaming, Creative Writing, Unreal 3, World Building, Team Management, Scripting, Design Documents, Character Animation, Unreal Engine 3, Object Oriented..., Design Documentation, PC, Voice Casting &..., Social Games, MMORPG, Creative Direction, Gaming, Storytelling, Interactive Storytelling

Education
University of California, Irvine   1991 — 1995
Bachelor of Arts (B.A.), English Language and Literature/Letters

College Preparatory School   1987 — 1991
High School Diploma, High School

Warren Spector Warren Spector Austin, Texas Details
Warren Spector's Junction Point Studios Experience November 2004 - September 2007
Job Director, DeniusSams Gaming Academy at the University of Texas at Austin
Industry Computer Games
Experience
The University of Texas at Austin  October 2013 - Present
Disney Interactive Studios  2007 - January 2013
Junction Point Studios   November 2004 - September 2007
Ion Storm Austin   September 1997 - November 2004
Ion Storm  1997 - 2004
Eidos  1997 - 2004
Looking Glass Austin   April 1996 - June 1997
Origin  January 1989 - April 1996
Electronic Arts  1992 - 1996
TSR, Inc.   1986 - 1989

Skills
Game Design, Gameplay, Game Mechanics, Video Games, Computer Games, Interactive..., Game Development, Xbox 360, PS3, Level Design, Wii, Creative Direction, Writing, Comic Books, Console, Storyboarding, Scripting, Quality Assurance, Sound Design, Gaming, User Interface Design, DevTrack, Film, Video Game Production, Xbox, Concept Design, Gaming Industry, Digital Distribution, Cross-platform..., Cinematics, World Building, Localization, 3D, Content Strategy, Virtual Worlds, Perforce, Character Animation, PSP, Game Balance, User Interface, Creative Writing, Public Speaking, Narrative, Lighting, Hansoft, Computer Animation, Console Games, Visual Effects, User Experience, Project Management

Education
University of Texas, Austin   1978 — 1980
M.A., Communication

Northwestern University   1973 — 1977
B.S., Speech

Horace Mann School   1967 — 1973
High School

Amanda Rubright, PMP Amanda Rubright, PMP Cary, North Carolina Details
Amanda Rubright, PMP's Junction Point Studios Experience June 2005 - October 2005
Job Senior Producer/Project Manager/Director
Industry Computer Games
Experience
2K Marin  May 2010 - October 2013
Aspyr Media, Inc   April 2006 - November 2009
Junction Point Studios   June 2005 - October 2005
Edge of Reality  June 2004 - March 2005
Amaze Entertainment/KnowWonder Studio   February 2003 - May 2004
Retro Studios  August 2001 - February 2003
Ubisoft Entertainment  March 1999 - July 2001
DMB&B  July 1998 - January 1999

Skills
PS3, Gameplay, Xbox 360, Level Design, Xbox, Wii, Game Design, Video Games, Video Game Production, Maya, Game Development, Game Mechanics, Perforce, Computer Games, JIRA, Unreal Engine 3, Console, Multiplayer, Cinematics, MMO, Casual Games

Education
Tulane University   1994 — 1998
Bachelor of Arts, English and Studio Art

Cesar Altagracia Cesar Altagracia Austin, Texas Area Details
Cesar Altagracia's Junction Point Studios Experience May 2012 - September 2012
Job 3D Environment Artist
Industry Computer Games
Experience
Rooster Teeth Productions  May 2013 - Present
Junction Point Studios   May 2012 - September 2012
Shadows in Darkness  February 2012 - March 2012
Lifeline Studios   March 2010 - July 2011
Primera Hora  March 2004 - April 2008

Skills
3D Studio Max, Photoshop, Zbrush, UDK, Unity3D, Illustrator, Mudbox, InDesign, Modo, Texturing, 3D, Unreal, Normal Mapping, Digital Painting, Unreal Editor, Environment Art, Texture Painting, Unreal Engine 3, Low Poly Modeling, Video Games, Maya, Texture Artist, Game Development, 3D Modeling, Game Design, Digital Sculpting, Characters, 3D graphics, Traditional Animation, Game Art, Level Design, Hard Surface Modeling, Gameplay, Occlusion, Conceptual Art, Modeling, Shaders, World Building, Animation, PS3, UV mapping, Props, Changing Environments, Wii, Computer Games, High Poly Modeling, Unreal 3, MMO, Character Animation, Unreal Engine

Education
Southern Methodist University   2008 — 2009
Masters of Interactive Technology, Digital Art

Atlantic College   2002 — 2004
Bachelor of Fine Arts, Graphic Design

Ian Pape Ian Pape Austin, Texas Details
Ian Pape's Junction Point Studios Experience July 2010 - January 2011
Job Sales Engineer at Accruent
Industry Computer Software
Experience
Accruent  January 2015 - Present
Accruent  February 2012 - December 2014
Junction Point Studios   July 2010 - January 2011
Critical Mass Interactive  April 2010 - July 2010
Super Happy Fun Fun  July 2009 - January 2010
Heatwave Interactive  2009 - 2009

Skills
Game Development, Perforce, Xbox 360, MMO, Scripting, Video Games, Gameplay, JIRA, Quality Assurance, Testing, Wii, Scrum, Game Design, Computer Games, Lua, Console, PS3, Salesforce.com, Salesforce.com...

Education
St. Edward's University   2003 — 2008
Bachelors of Arts, Computer Science

Steve Westhoff Steve Westhoff Austin, Texas Area Details
Steve Westhoff's Junction Point Studios Experience July 2012 - March 2013
Job Software Engineering Analyst at Accenture
Industry Computer Games
Experience
Unannounced   July 2014 - Present
Accenture  May 2013 - Present
Junction Point Studios   July 2012 - March 2013
Superior Group  June 2011 - July 2012
Sony Online Entertainment  May 2010 - March 2011
Volt Technical Resources  August 2009 - May 2010
Whirled World Studios, LLC.   June 2009 - May 2010
Heatwave Interactive  February 2009 - June 2009
Global Game Jam IGDA   January 2009 - February 2009
Spherion  December 2008 - February 2009

Skills
Video Games, Game Design, Level Design, Organization, Perforce, Constructive Feedback, MMO, Game Development, Gameplay, PS3, Xbox 360, Computer Games, 3D, Wii, Unity3D, Scripting, Multiplayer

Education
W3Schools.com   2013 — 2013
Certificates, HTML5, CSS, JavaScript

Austin Community College   2008 — 2009
Certificates, Game Scripting, Level Design

Virginia Commonwealth University   2001 — 2004
Bachelor of Science, Psychology

Irvin Chavira Irvin Chavira Austin, Texas Details
Irvin Chavira's Junction Point Studios Experience November 2011 - January 2013
Job probably not Batman
Industry Computer Games
Experience
Bluepoint Games  September 2013 - Present
CompassLearning  April 2013 - September 2013
Junction Point Studios   November 2011 - January 2013

Skills
Hansoft, Game Development, Herding Cats, Video Game Production, Microsoft Office, Wikis, Game Design, After Effects, Unreal Engine 3, Quality Assurance, Video Games

Education
DePaul University   2006 — 2010
BS, Game Development

Nathaniel Terhune Nathaniel Terhune Austin, Texas Details
Nathaniel Terhune's Junction Point Studios Experience March 2012 - January 2013
Job Designer
Industry Animation
Experience
Blue Goji Corp.   June 2015 - Present
Blue Goji   November 2014 - July 2015
Volt Workforce Solutions (Certain Affinity)   April 2014 - November 2014
Edge of Reality  May 2013 - April 2014
Rooster Teeth  July 2013 - October 2013
Junction Point Studios   March 2012 - January 2013
Fro-Bot Prime   May 2011 - September 2011
Forsaken Studios   2011 - 2011

Skills
Maya, Animation, Modeling, Character Animation, Zbrush, Quality Assurance, Art, Photoshop, Poser

Education
Full Sail University   2010 — 2011
Bachelor of Science, Game Art

Full Sail University

Rochelle Green Rochelle Green Macon, Georgia Area Details
Rochelle Green's Junction Point Studios Experience August 2011 - April 2012
Job Bartender at Mellow Mushroom
Industry Computer Games
Experience
Mellow Mushroom  December 2014 - Present
The Melting Pot Restaurants  June 2012 - October 2014
Junction Point Studios   August 2011 - April 2012
Bioware  May 2011 - August 2011
GameStop  August 2010 - May 2011
Schmeider Insurance   November 2009 - March 2010

Skills
Sony Vegas, Sound Forge, UDK, voice acting, Phone Etiquette, Phone Skills, Answering Phones, Organizing, Social, Video Games, Gameplay, Quality Assurance, Xbox 360, PS3, Perforce, Wii, Microsoft Office, Windows, Sound Design, bartending, Sound, Music, Game Development, Unreal Engine 3, Computer Games

Education
Tarrant County College
Associate of Arts (AA), Music

Trenton Robinson Trenton Robinson Austin, Texas Details
Trenton Robinson's Junction Point Studios Experience April 2012 - January 2013
Job Environment Artist at Bluepoint Games
Industry Entertainment
Experience
Bluepoint Games  April 2014 - Present
Bluepoint Games  November 2013 - April 2014
Edge of Reality  April 2013 - November 2013
Junction Point Studios   April 2012 - January 2013
Full Sail University  April 2011 - August 2011
SGP Project   August 2010 - September 2010
Pi Studios  January 2009 - August 2009
GameStop  December 2006 - January 2009

Skills
3D, Unreal Engine 3, Video Games, Maya, Game Development, Eye for Details, Quality Assurance, Character Animation, Traditional Animation, Photoshop, Visual Effects, Xbox 360, PS3, Unreal Editor, Wii, Level Design, Computer Games, Game Design, Texturing, Zbrush, ZBrush

Education
Full Sail University   2009 — 2011
Bachelor of Science, Game Art

San Jacinto Community College: 2006   2006 — 2008
Associate's Degree

David Dobert David Dobert Austin, Texas Details
David Dobert's Junction Point Studios Experience September 2011 - January 2013
Job Embedded QA Design at BattleCry Studios
Industry Computer Games
Experience
BattleCry Studios  January 2014 - Present
Armature Studio  February 2013 - January 2014
Junction Point Studios   September 2011 - January 2013
Vicarious Visions  January 2010 - July 2011
Vicarious Visions  January 2008 - December 2009
Vicarious Visions  January 2007 - December 2007
Vicarious Visions  November 2006 - December 2006
HUD  June 2002 - September 2002

Skills
Video Games, Game Design, Perforce, Game Development, Wii, Xbox 360, PS3, Multiplayer, Computer Games, Gameplay, Scripting, Xbox, Console, Game Mechanics, Quality Assurance, MMO, Casual Games, DevTrack

Education
Hudson Valley Community College   2002 — 2006
Associates in Science, Computer Science, General Science

Tony Giovannini Tony Giovannini Austin, Texas Details
Tony Giovannini's Junction Point Studios Experience June 2009 - October 2010
Job Create with purpose and live fearlessly
Industry Marketing and Advertising
Experience
T3  April 2013 - Present
Somnio Solutions, Inc.   August 2011 - April 2013
Junction Point Studios   June 2009 - October 2010
Stray Bullet Games, LLC   May 2008 - June 2009
Amaze Entertainment F9E   July 2005 - October 2007
Genuine Games  September 2004 - August 2005
Origin Systems, Inc / Electronic Arts, Redwood Shores   March 2003 - August 2004
Retro Studios  March 2002 - March 2003
The Collective  January 1999 - March 2002
Psygnosis  October 1998 - December 1998

Skills
Game Design, Video Games, Game Development, Gameplay, Wii, Level Design, Xbox 360, User Experience, User Interface, Maya, 3D Studio Max, 3D, User Interface Design, Console, PS3, Photoshop, Android, Scripting, Illustrator, Xbox, Project Planning, Mobile Games, Computer Games, Creative Direction, Animation, Unity3D, Cinematics, Corporate Branding, Video Game Design, Copy Editing, iPad, iOS, Mobile Game Development, Project Management, Team Leadership, JIRA, Storyboarding, Perforce, Texturing, Intellectual Property, Intellectual Property..., Unreal Engine 3, PSP, Concept Design, Unreal Editor, World Building, Selenium, Runscope

Education
Ohlone College   1992 — 1994
Graphic Design

Kenneth Kozan Kenneth Kozan Austin, Texas Area Details
Kenneth Kozan's Junction Point Studios Experience April 2012 - September 2012
Job Environment Artist at Retro Studios
Industry Computer Games
Experience
Retro Studios  October 2012 - Present
Junction Point Studios   April 2012 - September 2012
Full Sail University  October 2011 - March 2012

Education
Full Sail University   2010 — 2012
Bachelor of Science Degree, Game Art

University of Cincinnati   2008 — 2009
School of Art; Bachelor, Fine Arts

Erik Stagg Erik Stagg Austin, Texas Area Details
Erik Stagg's Junction Point Studios Experience February 2012 - January 2013
Job
Industry Computer Games
Experience
Junction Point Studios   February 2012 - January 2013

Skills
Quality Assurance, Video Games, Hansoft, Customer Service, Microsoft Office, Microsoft Word, PowerPoint, Microsoft Excel, Xbox 360, Wii, PS3, Computer Games, Game Design, Game Development

Education
Austin Community College
General Studies

Alex Chrisman Alex Chrisman Austin, Texas Area Details
Alex Chrisman's Junction Point Studios Experience January 2005 - January 2011
Job Director of Production at Certain Affinity
Industry Computer Software
Experience
Certain Affinity  March 2011 - Present
Junction Point Studios   January 2005 - January 2011
Ion Storm  2001 - January 2005
Konami Computer Entertainment America   June 2000 - January 2001

Skills
Game Programming, Project Management, Software Development..., Outsourcing, Game Design, Team Leadership, Risk Management, Game Development, Wii, MMO, Gameplay, Video Games, PS3, Game Mechanics, Computer Games, Console, Casual Games, Social Games, Xbox 360, Level Design, Perforce

Education
Duke University   1996 — 2000
BA, Computer Science

Brandon Crocker Brandon Crocker Austin, Texas Area Details
Brandon Crocker's Junction Point Studios Experience August 2011 - January 2013
Job Associate Producer at Kingdom Games
Industry Computer Games
Experience
Kingdom Games  April 2014 - Present
Retro Studios  April 2013 - December 2013
Junction Point Studios   August 2011 - January 2013
UTV Ignition Entertainment  March 2010 - July 2011
KingsIsle Entertainment  May 2009 - March 2010
Bioware  February 2009 - May 2009
KingsIsle Entertainment  January 2008 - November 2008
GameStop  September 2005 - August 2006

Skills
JIRA, Hansoft, HeroBlade, Mantis, Alienbrain, Perforce, Subversion, Seapine Test Track Pro, Quality Assurance, Game Development, Video Games, Xbox, Console, Multiplayer, Gameplay, Casual Games, Online Gaming, Wii, Testing, Software Documentation, Mobile Games, Xbox 360, Bug Tracking, PS3, MMORPG, Game Balance, Computer Games, Game Mechanics, MMO, Game Testing, Social Games, Playstation, Game Design, Interactive..., Level Design, Video Game Production, DevTrack

Education
Austin Community College   2007 — 2008
N/A, 3D Animation Specialization

Eastern Florida State College   2003 — 2004
N/A, Graphic Design

Melbourne High School   1998 — 2003
High School Diploma

Monte Martinez Monte Martinez Austin, Texas Area Details
Monte Martinez's Junction Point Studios Experience July 2006 - February 2009
Job Sr. Game Designer at Arkane Studios
Industry Computer Games
Experience
Arkane Studios  June 2010 - Present
2K Games  May 2009 - November 2009
Junction Point Studios   July 2006 - February 2009
2K Marin  2009 - 2009
Ion Storm  July 1998 - January 2006
Midway Studios - Austin, Inc.   2005 - 2006

Skills
PS3, Gameplay, Multiplayer, Xbox 360, Game Development, Casual Games, Computer Games, Criminal Intelligence, Perforce, Console, Lua, Game Design, Xbox, Gameplay Programming, Skydiving, Wii, Level Design, Mobile Games, MMO, Social Games, Animal Nutrition, Online Gaming, Video Games, Unreal Engine 3, Game Programming, Game Mechanics

Education
University of Colorado Boulder
Aerospace Engineering

Chip Patterson Chip Patterson Austin, Texas Area Details
Chip Patterson's Junction Point Studios Experience June 2012 - March 2013
Job Principal Artist at Aspyr Media
Industry Computer Games
Experience
Aspyr Media  May 2015 - Present
Certain Affinity  March 2013 - May 2015
Junction Point Studios   June 2012 - March 2013
Vigil Games  June 2010 - June 2012
Certain Affinity  February 2010 - May 2010
Gemini School of Arts and Communications   January 2009 - November 2009
NCSoft  November 2004 - January 2009
Acclaim Entertainment  2001 - 2004
3DO  1996 - 1999
Titanic Ent.   June 1996 - May 1998

Skills
Video Game Development, 3D, MMO, Texturing, 3D Studio Max, Console, Level Design, Modeling, Photoshop, Lighting, Pipelines, Art Direction, Game Development, Video Games, Maya, UV mapping, Environment Art, PS3, Low Poly Modeling, Game Art, Zbrush, Computer Games, Texture Artist, Animation, Character Animation, Xbox 360, Conceptual Art, Texture Painting, Game Design, Unreal Editor, Unreal Engine 3, Concept Design, Mudbox, Gameplay, Wii, Digital Sculpting, Cinematics, Hard Surface Modeling, Casual Games, Xbox, Perforce, Changing Environments, Multiplayer, Unity3D, 3D Modeling

Education
Texas A&M University   1985 — 1991
Bachelor of Science, Architecture

Texas A&M University
Bachelor of Science in Environmental Design, Architecture

Cullen Bradley Cullen Bradley Austin, Texas Details
Cullen Bradley's Junction Point Studios Experience October 2011 - January 2013
Job Quality Assurance Analyst
Industry Computer Games
Experience
Spacetime studios  November 2013 - Present
ArenaNet  April 2013 - August 2013
Junction Point Studios   October 2011 - January 2013
TimeGate Studios  January 2010 - December 2010

Education
Sam Houston State University   2007 — 2009
Physics/Engineering

Cypress Ridge High School   2003 — 2007
High School Diploma, General Studies

Marie Harang Marie Harang Austin, Texas Area Details
Marie Harang's Junction Point Studios Experience January 2012 - June 2012
Job EASY Care Provider at Eanes Independent School District
Industry Education Management
Experience
Eanes Independent School District  August 2015 - Present
Self-employed  September 2009 - Present
Center For Music Therapy Inc   May 2015 - August 2015
Front Gate Tickets  July 2014 - March 2015
InMotion Software  November 2013 - April 2014
Sony Online Entertainment  March 2013 - August 2013
Edge of Reality  June 2012 - January 2013
Junction Point Studios   January 2012 - June 2012
Edge of Reality  December 2010 - December 2011
Edge of Reality  December 2010 - December 2011

Skills
Music, Education, Elementary Education, Educational Technology, Classroom Management, Classroom Instruction, Lesson Planning, Group Lessons, Music Education, Trombone, Euphonium, Child Development, Early Childhood..., Childcare, Working With Children, Safeguarding Children

Education
University of North Texas   2004 — 2009
Bachelor, Music Education

American School of the Hague   2002 — 2004
High School Diploma, International Baccalaureate Accreditation

David Sassen David Sassen Austin, Texas Area Details
David Sassen's Junction Point Studios Experience May 2011 - January 2013
Job CoFounder at Longshot Games
Industry Computer Games
Experience
Longshot Games   January 2008 - Present
Arkane Studios  May 2015 - July 2015
Electronic Arts  April 2013 - April 2015
Junction Point Studios   May 2011 - January 2013
Total Immersion Software  May 2009 - May 2011
Midway Games  January 2007 - December 2007
Electronic Arts  July 2004 - December 2006
University of North Carolina  June 2002 - July 2004

Skills
Perforce, Mathematics, C#, Managed C++, Game Development, C++, Xbox 360, Console, Gameplay, Software Project..., OpenGL, Game Design, Software Design, Wii, PS3

Education
University of North Carolina at Chapel Hill   2002 — 2004
MS

The University of Texas at Austin   2000 — 2002
BS

Colin Kawakami Colin Kawakami Greater Seattle Area Details
Colin Kawakami's Junction Point Studios Experience July 2011 - July 2012
Job Creative Manager at Wizards of the Coast
Industry Entertainment
Experience
Wizards of the Coast  August 2012 - Present
Junction Point Studios   July 2011 - July 2012
Microsoft  2003 - October 2009

Skills
Game Development, Wii, Xbox 360, Video Games, Computer Games, Console, Game Design, PS3, Game Mechanics, Casual Games, MMO, Gameplay, Level Design, Perforce, Mobile Games, Multiplayer, Interactive...

Education
Pratt Institute

Justin Holder Justin Holder Boise, Idaho Area Details
Justin Holder's Junction Point Studios Experience October 2011 - January 2013
Job Software Engineering Analyst at Accenture & Freelance AI Programmer for Zombie Cats
Industry Information Technology and Services
Experience
Accenture  April 2015 - Present
Zombie Cats Studios   January 2014 - Present
Accenture  April 2013 - April 2015
Junction Point Studios   October 2011 - January 2013
Junction Point Studios   September 2011 - October 2011
San Antonio Shoes   May 2010 - September 2011
Target Co  March 2009 - July 2011
Office Depot  May 2007 - January 2009
CompUSA  September 2006 - May 2007

Skills
Maya, Xbox 360, Game Development, PS3, 3D Studio Max, Zbrush, Photoshop, Perforce, Video Games, Wii, Python, Quality Assurance, C#, C++, MMO, Environment Art, 3D Modeling, HTML, Scripting, Hansoft, Unity3D

Education
DeVry University   2006 — 2011
Bachelor of Science, Game and Simulation Programming

Jonathan Armstrong Jonathan Armstrong San Francisco Bay Area Details
Jonathan Armstrong's Junction Point Studios Experience June 2010 - April 2013
Job Environment Artist at Telltale Games
Industry Computer Games
Experience
Telltale Games  March 2015 - Present
Turn 10 Studios  September 2014 - March 2015
Monolith Productions  July 2013 - May 2014
Junction Point Studios   June 2010 - April 2013
Vigil Games  April 2009 - November 2009
Savannah College of Art and Design  2007 - March 2009

Skills
Unreal Engine 3, Video Games, Maya, Environment Art, Texturing, Zbrush, 3D Studio Max, Computer Games, 3D Modeling, Traditional Animation, After Effects, Texture Painting, Level Design, Wii, Shaders, Game Design

Education
Savannah College of Art and Design   2004 — 2009
Bachelor of Fine Arts (BFA), Interactive Design and Game Development

Damian Turner Damian Turner Austin, Texas Area Details
Damian Turner's Junction Point Studios Experience January 2012 - January 2013
Job Quality Assurance at BattleCry Studios
Industry Security and Investigations
Experience
BattleCry Studios  February 2014 - February 2015
Texas Security Systems   April 2012 - January 2014
Junction Point Studios   January 2012 - January 2013
Pei Wei Asian Diner  2004 - 2007

Skills
Microsoft Office, Microsoft Excel, Microsoft Word, Customer Service, PowerPoint, English, Windows, Outlook, Teaching, Public Speaking, Quality Assurance, Sales, Logistics, Team Leadership

Education
Texas A&M University   1996 — 2000
Bachelor's degree, Sociology

Andrew Corll Andrew Corll Austin, Texas Area Details
Andrew Corll's Junction Point Studios Experience November 2011 - January 2013
Job Freelance Artist
Industry Graphic Design
Experience
Junction Point Studios   November 2011 - January 2013
Barnes & Noble Booksellers  October 2008 - October 2011
Junction Point Studios   September 2010 - November 2010
Wendy's Old Fashioned Hamburgers  June 2000 - 2009

Skills
Drawing, Photoshop, Animation, Character Animation, Computer Animation, Texturing, Storyboarding, Illustrator, 3D Modeling, 3D Studio Max

Education
The Art Institute of Austin   2008 — 2010
Media Arts & Animation

The Art Institute of PIttsburgh   2001 — 2003
Media Arts & Animation

Graham Garrett Graham Garrett New Orleans, Louisiana Details
Graham Garrett's Junction Point Studios Experience March 2012 - January 2013
Job Student at Loyola University New Orleans College of Law
Industry Law Practice
Experience
Panic Button  June 2014 - August 2014
The University of Texas at Austin  August 2013 - May 2014
Junction Point Studios   March 2012 - January 2013
Bioware  March 2011 - February 2012

Skills
Music Composition, Music Performance, Music Production, Sound Design, QA Engineering, Quality Assurance, Game Development, Game Design, Video Game Production, Writing, Film Scoring, Film, Composition, Sound, Video Games, Hansoft, MMO, Wii, Xbox 360, Recording, Multiplayer, Console, Computer Games, Research, Microsoft Office, History, Xbox, PS3

Education
Loyola University New Orleans College of Law   2014 — 2017
Juris Doctor (J.D.)

The University of Texas at Austin
Bachelor of Arts (B.A.), History / Music

Nicole Ann McGuire Nicole Ann McGuire Buffalo/Niagara, New York Area Details
Nicole Ann McGuire's Junction Point Studios Experience May 2012 - September 2012
Job Associate Recovery Specialist at West Asset Management
Industry Animation
Experience
West Asset Management  July 2013 - Present
Digimedia  July 2013 - August 2013
Hail Storm Studio   May 2013 - August 2013
Junction Point Studios   May 2012 - September 2012

Skills
Maya, Photoshop, Zbrush, softimage, Nuke, Digital Media, HTML, Dreamweaver, Flash, Drawing, Scene Designer, Texturing, 3D Modeling, 3D, Compositing, Lighting, Modeling, Concept Design, PS3, Storyboarding, Xbox 360

Education
Full Sail University   2009 — 2011
bachelors, computer animation

James Terry James Terry Austin, Texas Details
James Terry's Junction Point Studios Experience April 2011 - March 2013
Job Senior Software Engineer at MaxPlay
Industry Computer Games
Experience
Technicolor  December 2013 - August 2014
Electronic Arts  March 2013 - November 2013
Junction Point Studios   April 2011 - March 2013
Budcat Creations  April 2008 - January 2011
Yatec Games   September 2006 - April 2008

Skills
C#, C++, Gamebryo, Lua, Torque Game Engine, Unity3D, Video Games, Game Development, Wii, Gameplay Programming, Xbox 360, OOP, Perforce, Python, Ruby, System Architecture, Code Review, wxWidgets, Araxis Merge, SlickEdit, Bullet, Computer Games, Gameplay, Multiplayer, Gameplay Systems, Game Prototyping, Console, Consoles, Game Programming, Scrum

Education
Tulane University   2002 — 2006
B.S., Computer Science

Aleksey Spivak Aleksey Spivak Austin, Texas Details
Aleksey Spivak's Junction Point Studios Experience July 2008 - April 2013
Job Senior Programmer at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  July 2013 - Present
Panic Button  April 2013 - July 2013
Junction Point Studios   July 2008 - April 2013
Naval Surface Warfare Center  June 2004 - June 2008

Skills
PS3, Artificial Intelligence, Wii, Xbox 360, Gameplay, Python, Game Development, Video Games, C++, Gameplay Programming, Console, Programming, Game Programming, User Interface, Computer Games, Game Mechanics, Perforce, Game Design, JIRA, 3D, Multiplayer, C#

Education
University of Maryland College Park   2001 — 2006
BS, Computer Science

Adam Harte Adam Harte Washington D.C. Metro Area Details
Adam Harte's Junction Point Studios Experience December 2011 - June 2012
Job Portfolio & Project Support for U.S Patent and Trademark Office
Industry Computer Software
Experience
United States Patent and Trademark Office  January 2015 - Present
MRIS, Inc.   July 2014 - January 2015
Red Cross  May 2014 - July 2014
Blackboard  October 2013 - April 2014
eGlobalTech  September 2012 - October 2013
Junction Point Studios   December 2011 - June 2012
Frobot Prime   February 2011 - June 2011
Pi and Chips Games   January 2006 - December 2010
Florida State University  August 2008 - June 2010
Florida Dept of Health  August 2006 - January 2008

Skills
Scheduling & Milestone..., Project Management, Game/Asset Pipeline..., Agile Project Management, Scrum, SQL, Hansoft, Adobe Photoshop, Proficient in InDesign, Risk Management, Photoshop, HTML, Unreal Engine 3, Team Leadership, Quality Assurance, Troubleshooting, Java, Agile Methodologies, Video Games, Game Design, Maya, C#, Game Development, Databases, Perforce, Visual Studio, Programming, Mobile Games, Wii, Level Design, Game Mechanics, Xbox 360, Unity3D, JIRA, Computer Games, Social Games, Gameplay, Online Gaming, MMO, Casual Games, Management, Testing, Leadership, Microsoft Office, Web Development, Networking, PS3, Enterprise Architecture

Education
Full Sail University   2010 — 2011
Game Development Masters, Game Design

Florida State University   2008 — 2010
Bachelor, Computer Information Studies

Tallahassee Community College   2006 — 2008
Associate of Arts, Computer Information Studies

Kevin T. Chin Kevin T. Chin Austin, Texas Details
Kevin T. Chin's Junction Point Studios Experience May 2011 - May 2012
Job Sr. Concept Artist II at KingsIsle Entertainment
Industry Entertainment
Experience
KingsIsle Entertainment  June 2012 - Present
Kevin T. Chin Freelance Illustration and Design   May 2004 - Present
Junction Point Studios   May 2011 - May 2012
Disney Interactive Studios  May 2011 - May 2012
Killspace Entertainment  May 2010 - October 2010
5 Elements Entertainment   January 2010 - September 2010
Ubisoft  April 2010 - April 2010
Technicolor  February 2009 - April 2009
Fantasy Flight Games  January 2007 - January 2009
7 Studios  December 2005 - October 2008

Skills
Concept Design, Production Illustration, Storyboarding, Game design/ gameplay..., Texturing, Lighting Paintovers, Icon/UI Element Design, Creature Design, Background Design, Visual Development, Digital Painting, Cover Art, Traditional Painting, Illustration, Game Design, MMORPG, Character Designs, Gameplay, Creature Animation, Painting, Visual Arts, Illustrator, Art, Conceptual Art, MMO, Concept Art, Digital Illustration, Background Art, Video Games, Character Animation, Game Development, Traditional Animation, Unreal Engine 3, Cinematics, Zbrush, Level Design

Education
Jordu Schell Studio Creature Design   2010 — 2010
Sculpting

College for Creative Studies   2000 — 2004
BFA, Illustration

Adam Webber Adam Webber Austin, Texas Area Details
Adam Webber's Junction Point Studios Experience January 2010 - October 2010
Job QA Tester
Industry Computer Games
Experience
Bluepoint Games  June 2015 - Present
Panic Button  May 2014 - June 2015
BluePoint Games  December 2013 - April 2014
Retro Studios  April 2013 - November 2013
Panic Button  August 2011 - September 2012
GameSalad, Inc  September 2011 - August 2012
UTV Ignition Games   January 2011 - July 2011
Junction Point Studios   January 2010 - October 2010
Aspyr Media  October 2008 - November 2009
Aspyr Media  March 2007 - November 2009

Skills
Quality Assurance, HTML, PHP, CSS, MySQL, XHTML, Xbox 360, JIRA, Wii, Video Games, Console, Game Development, Bug Tracking, Video Game Development, Testing, Scrum, Windows, DevTrack, MMO, PS3, Video Game Production, Gameplay, Xbox, Computer Games

Education
The University of Texas at Austin   2000 — 2006
Electrical/Computer Engineering and Computer Science

Austin Community College
(Numerous)

LBJ Science Academy.   1996 — 2000
HS Diploma

Meg Higginbotham Meg Higginbotham Los Angeles, California Details
Meg Higginbotham's Junction Point Studios Experience November 2011 - August 2012
Job Surface Artist at Dreamworks TV
Industry Entertainment
Experience
DreamWorks Animation  February 2015 - Present
Reel FX  August 2012 - January 2015
Junction Point Studios   November 2011 - August 2012
Reel FX  January 2011 - June 2011
InstantAction  September 2009 - November 2010
GarageGames  June 2009 - September 2009
Motus Digital   February 2009 - March 2009

Skills
Maya, 3D Studio Max, Zbrush, Photoshop, Bodypaint, Illustrator, Video Games, 3D, Mudbox, UV mapping, Character Animation, Computer Graphics, Game Development, Texturing, Concept Design, Modeling, Environment Art, Texture Artist, Rendering, Shaders, Houdini, Mari, Low Poly Modeling, Props, Texture Painting, Digital Sculpting, Max, Unreal Editor, UV Mapping, ZBrush

Education
The University of Texas at Dallas   2005 — 2009
BA, Arts and Technology

Adam Gabbert Adam Gabbert Austin, Texas Area Details
Adam Gabbert's Junction Point Studios Experience August 2008 - February 2011
Job Chief Architect at National Instruments, Cofounder at Manitou Games
Industry Computer Software
Experience
National Instruments  February 2011 - Present
Manitou Games   February 2011 - Present
Junction Point Studios   August 2008 - February 2011
Pixar Animation Studios  2006 - 2008
National Instruments  1999 - 2006

Skills
Perforce, C++, Python, OpenGL, Software Engineering, Programming, C#, Wii, Scripting, C, iOS

Education
Rice University   1995 — 1999
BA, Computer Science

Aaron Hunter Aaron Hunter Austin, Texas Details
Aaron Hunter's Junction Point Studios Experience September 2012 - January 2013
Job Looking for work
Industry Computer Games
Experience
Red Fly Studio  August 2014 - December 2014
Panic Button  June 2014 - July 2014
Bluepoint Games  December 2013 - March 2014
Retro Studios  April 2013 - November 2013
Junction Point Studios   September 2012 - January 2013
Junction Point Studios   November 2011 - August 2012
Junction Point Studios   August 2011 - November 2011
Zynga  November 2010 - August 2011
Junction Point Studios   October 2009 - October 2010
NCsoft  June 2008 - February 2009

Skills
Wii, Xbox 360, Video Games, PS3, MMO, Seapine Test Track Pro, Multiplayer, Perforce, Computer Games, DevTrack, Hansoft, Xbox, Maya, Photoshop, Atlassian JIRA, Mac OS X, PC, Nintendo DS, Game Development, Quality Assurance, Art, Console, JIRA, Environment Art, MMORPG

Education
The University of Texas at Austin   2001 — 2006
Bachelor of Arts, Studio Art

The University of Texas at Austin   2001 — 2006
Bachelor of Arts (B.A.), Fine/Studio Arts

Alexis Boyer Alexis Boyer Austin, Texas Details
Alexis Boyer's Junction Point Studios Experience April 2012 - September 2012
Job Environment Artist at Armature Studio
Industry Computer Games
Experience
Armature Studio  October 2012 - Present
Junction Point Studios   April 2012 - September 2012

Skills
Unreal Engine 3, Unreal Development Kit, 3D Studio Max, Maya, Unity3D, Zbrush, Photoshop, xNormal

Education
Art Institute of Phoenix   2007 — 2011
BA, Game Art and design

Jason Brannon Jason Brannon Austin, Texas Area Details
Jason Brannon's Junction Point Studios Experience October 2011 - January 2013
Job Java Developer / Tester
Industry Program Development
Experience
Accenture  May 2013 - September 2015
Edge of Reality  February 2013 - May 2013
Junction Point Studios   October 2011 - January 2013
Edge of Reality  May 2011 - September 2011
Sam's Club  November 2007 - September 2011
Jason's Deli  June 2005 - November 2007
Vector Marketing  March 2005 - May 2005

Skills
JavaScript, Java Enterprise Edition, jQuery, SQL, Unreal Editor, Flash, Microsoft Office, UnrealScript, ActionScript 3.0, Photoshop, Visual C++, Scaleform GFx, MS Project, Illustrator

Education
Devry University Austin Campus   2007 — 2011
Bachelors of Science, Game and Simulation Programming

Texas State Technical College   2002 — 2005
Associates in Applied Science, Digital Imaging and Design

Shuai Liu Shuai Liu Bellevue, Washington Details
Shuai Liu's Junction Point Studios Experience May 2011 - January 2013
Job Server Programmer at ArenaNet LLC
Industry Computer Games
Experience
ArenaNet LLC  October 2014 - Present
Sucker Punch Productions  January 2013 - September 2014
Junction Point Studios   May 2011 - January 2013
Vigil Games  December 2008 - May 2011
NCsoft  September 2006 - November 2008
Kaneva  June 2004 - August 2006
Objectware Inc  August 2002 - June 2004

Education
Georgia State University   2000 — 2002
M.S, Computer Science

Nankai University   1996 — 2000
B.S, Microbiology

Peter Shelus Peter Shelus Austin, Texas Area Details
Peter Shelus's Junction Point Studios Experience November 2007 - April 2013
Job Game Developer Senior Lead Software Engineer
Industry Computer Games
Experience
BioWare Austin  April 2013 - Present
Junction Point Studios   November 2007 - April 2013
Vigil Games  February 2007 - November 2007
BreakAway Games  July 2006 - November 2006
Ageia Technologies  March 2005 - June 2006
Ion Storm  May 2001 - February 2005
Origin Systems  May 1993 - March 2001
Origin Systems Inc. an Electronic Arts Studio   May 1993 - March 2001

Skills
Perforce, Gameplay, Xbox 360, PS3, Wii, Game Development, Game Design, Multiplayer, Gameplay Programming, Console, Computer Games, Video Games, Game Programming, MMO, Mobile Games, JIRA, Character Animation, Xbox, Scrum, Social Games, Game Mechanics

Education
The University of Texas at Austin   1989 — 1993
Mathematics

Sheldon Pacotti Sheldon Pacotti Austin, Texas Area Details
Sheldon Pacotti's Junction Point Studios Experience June 2006 - October 2007
Job
Industry Computer Games
Experience
New Life Interactive, LLC   November 2008 - Present
frog  2007 - Present
University of Texas, Radio Television Film   2011 - 2013
Junction Point Studios   June 2006 - October 2007
Secret Level  July 2004 - January 2006
Ion Storm  1999 - 2004
Human Code  1994 - 1995

Skills
Creative Writing, Game Design, User Interface Design, Game Development, Programming, Video Games, JavaScript, User Interface, Mobile Applications, User-centered Design, Android, Computer Games, iOS development, Interaction Design, Objective-C, ActionScript, User Experience

Education
MIT   1988 — 1993
B.S., Mathematics

Harvard   1990 — 1993
B.A., English

Francisco Javier Lafuente Francisco Javier Lafuente Austin, Texas Details
Francisco Javier Lafuente's Junction Point Studios Experience February 2012 - March 2013
Job Product Manager at MaxPlay
Industry Computer Games
Experience
MaxPlay  September 2014 - July 2015
Intelligent Decisions  June 2013 - September 2014
Junction Point Studios   February 2012 - March 2013
Insomniac Games  September 2008 - June 2011
Retro Studios  March 2004 - July 2008
Acclaim  November 2001 - February 2004
Retro Studios  November 1999 - November 2001
Iguana   April 1996 - November 1999
Houseworks  January 1994 - February 1996

Skills
Xbox 360, Xbox, Video Games, PS3, Game Development, Game Design, Perforce, Gameplay Programming, Wii, Computer Games, Linux, Gameplay, Console, Technical Program &..., Schedules, Game Programming, Multiplayer, Texturing, Zbrush, Character Animation, Maya, Scripting, Social Games, Game Mechanics, MMO, Unity3D, Level Design, Mobile Games, Casual Games, Artificial Intelligence, Lua, 3D

Education
University of Texas   1986 — 1993
BS, Computer Science

College Du Leman   1974 — 1985

Rolf Mohr Rolf Mohr Austin, Texas Area Details
Rolf Mohr's Junction Point Studios Experience September 2008 - June 2009
Job
Industry Computer Games
Experience
Blur Studio  August 2015 - Present
Precog Studios   April 2011 - Present
BattleCry Studios  February 2015 - September 2015
Gemini School of Visual Arts & Communication   February 2011 - August 2015
Freelance  March 2010 - August 2015
Certain Affinity  August 2011 - July 2014
Hellfire Games  June 2010 - May 2011
Microraptor Games   September 2009 - April 2011
Tracker   January 2010 - May 2010
Junction Point Studios   September 2008 - June 2009

Skills
Game Development, Video Games, Zbrush, Storyboarding, Animation, Maya, Visual Effects, Product Design, PS3, MMO, Character Animation, Xbox 360, 3D, Concept Design, Wii, Cinematics, Gameplay, Creative Direction, Computer Graphics, 3D Studio Max, Film, Texture Artist, Game Art, Illustration, Texturing, Game Design, Lighting, Painting, Conceptual Art, Screenwriting, Console, ZBrush

Education
University of Nottingham   1987 — 1991
BA hons

Gnomon School of Visual Effects

Arturo Pulecio Arturo Pulecio San Antonio, Texas Details
Arturo Pulecio's Junction Point Studios Experience September 2009 - March 2013
Job Art Department
Industry Computer Games
Experience
Booz Allen Hamilton  June 2015 - Present
Xaviant  October 2013 - March 2015
Xaviant  April 2013 - October 2013
Junction Point Studios   September 2009 - March 2013
Disney Interactive Studios  2009 - March 2013
Stray Bullet Games   December 2008 - August 2009
KingsIsle Entertainment  June 2007 - December 2008
EA Mythic  August 2004 - June 2007
Turbine  March 2003 - August 2004

Skills
Environment Art, Texturing, Game Development, PS3, Xbox 360, Video Games, Texture Painting, Game Design, Zbrush, MMO, UV mapping, Level Design, Unreal Engine 3, Low Poly Modeling, Unreal Editor, Console, Maya, Texture Artist, Game Art, World Building, Digital Sculpting, Wii, Character Animation, UV Mapping

Education
Full Sail University   2001 — 2003
Computer Animation, Computer Animation

Andy Modrovich Andy Modrovich Austin, Texas Area Details
Andy Modrovich's Junction Point Studios Experience March 2011 - January 2013
Job Software Developer at Multimedia Games
Industry Entertainment
Experience
Multimedia Games  March 2013 - Present
Junction Point Studios   March 2011 - January 2013
Vigil Games  August 2008 - March 2011
NCsoft  November 2007 - August 2008
Vigil Games  July 2007 - November 2007
GameCamp   July 2005 - July 2007
Kush Games, Inc.   July 2002 - April 2005
DreamForge Intertainment, Inc.   August 2000 - September 2001

Skills
Video Games, Console, Computer Games, Xbox 360, Level Design, Game Design, Unreal Engine 3, Perforce, Gameplay, MMO, PS3, Casual Games, Lua, Game Programming, Wii, Social Games, Game Mechanics, Gameplay Programming, Game Development, Xbox, Multiplayer

Education
Carnegie Mellon University   1996 — 2000
B.S., Computer Science and German

Rebecca Flannery Rebecca Flannery Austin, Texas Area Details
Rebecca Flannery's Junction Point Studios Experience January 2011 - January 2013
Job Technical Artist at Retro Studios
Industry Computer Games
Experience
Retro Studios  April 2013 - Present
Junction Point Studios   January 2011 - January 2013
Electronic Arts  January 2008 - December 2010
Electronic Arts  June 2007 - August 2007
Texas A&M University  July 2002 - August 2006

Skills
Game Development, Python, MEL, Shaders, Xbox 360, PS3, Wii, Scripting, Maya, Video Games, Xbox, Perforce, Gameplay, Computer Games

Education
Texas A&M University   2003 — 2008
M.S., Visualization Sciences

Texas A&M University   1998 — 2003
B.S., Computer Science

Jeff Tse Jeff Tse Greater Los Angeles Area Details
Jeff Tse's Junction Point Studios Experience May 2010 - January 2011
Job Senior FX Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  April 2015 - Present
Carbine Studios  January 2011 - April 2015
Junction Point Studios   May 2010 - January 2011
Heavy Iron Studios  2007 - February 2010
Zono Inc.   2006 - 2007
Double Edge Digital   2003 - 2005
DreamWorks Animation  1999 - 2003
Warner Bros. Feature Animation  1995 - 1999
Walt Disney Animation Studios  1998 - 1998

Skills
Maya, Zbrush, Texturing, FX Options, Cinematics, Video Games, Character Animation, Game Development, UV mapping, Visual Effects, XSI, PS3, 3D, Environment Art, Game Design, UV Mapping, Computer Games, Xbox 360

Education
California State University-Long Beach
Bachelor of Fine Arts (BFA), Illustration

Rusty Koonce Rusty Koonce Austin, Texas Area Details
Rusty Koonce's Junction Point Studios Experience October 2008 - October 2009
Job at BattleCry
Industry Computer Games
Experience
BattleCry Studios  November 2012 - Present
Bioware  December 2010 - October 2012
Total Immersion Software  October 2009 - April 2011
Junction Point Studios   October 2008 - October 2009
NCsoft  June 2004 - October 2008
Wolfpack Studios  2001 - 2002

Skills
Game Development, Perforce, MMO, C++ Language, Software Architectural..., Software Engineering, 3D graphics

Education
The University of Texas at Dallas   1994 — 1998
BS, Physics

Daniel Zeligman Daniel Zeligman Greater Los Angeles Area Details
Daniel Zeligman's Junction Point Studios Experience March 2011 - January 2013
Job Software Engineer at Survios
Industry Computer Games
Experience
Survios  June 2014 - Present
Tangentlemen   March 2014 - August 2014
Spark Unlimited  April 2013 - December 2013
Junction Point Studios   March 2011 - January 2013
Vicarious Visions  June 2010 - February 2011
Cerner Corporation / Raikes School Design Studio   August 2009 - April 2010
Electronic Arts  May 2009 - August 2009
Nanonation  September 2008 - April 2009
Cerner Corporation  May 2008 - August 2008
SPIDERtel  May 2007 - August 2007

Skills
C++, Xbox 360, Wii, C#, OpenGL, Python, Lua, SQL, Gameplay Programming, Game Development, Perforce, Java, Ogre3D, Gamebryo, OpenGL ES, XML, MySQL, Havok, Game Programming, Unreal Engine 3, Unity3D, Unreal Engine

Education
University of Nebraska-Lincoln   2006 — 2010
Bachlors of Science, Computer Science, Business

Cullen Scarborough Cullen Scarborough Austin, Texas Area Details
Cullen Scarborough's Junction Point Studios Experience December 2011 - November 2012
Job QA Analyst at Intific. Inc.
Industry Computer Games
Experience
Intific. Inc.   November 2012 - Present
Junction Point Studios   December 2011 - November 2012
Edge of Reality  June 2008 - October 2011
Edge of Reality  March 2008 - June 2008
Super Happy Fun Fun  July 2006 - January 2008

Skills
Console, Game Design, Perforce, Game Development, Maya, Gameplay, Video Games, Computer Games, Xbox, Quality Assurance, PS3, Wii, Xbox 360, Multiplayer, Level Design, DevTrack

Education
Baylor University   2002 — 2006
Bachelor's, Telecomm.

Jon Savinelli Jon Savinelli Austin, Texas Area Details
Jon Savinelli's Junction Point Studios Experience May 2010 - October 2010
Job Mobile / Desktop QA at Spacetime Studios
Industry Computer Games
Experience
SpaceTime  2012 - Present
Zynga  July 2011 - June 2012
Acceleration Agency   January 2011 - March 2011
Trion Worlds, Inc.   November 2010 - December 2010
Junction Point Studios   May 2010 - October 2010
NCsoft  April 2007 - November 2008
Multimedia Games  March 2006 - February 2007
Aspyr Media  June 2005 - February 2006
Ion Storm  2002 - 2005
Electronic Arts  1998 - 2001

Skills
Video Games, MMO, Quality Assurance, Scrum, Computer Games, Perforce, Game Development

Education
Texas State University   1987 — 1989
Psychology

Alex Thurman Alex Thurman Austin, Texas Area Details
Alex Thurman's Junction Point Studios Experience March 2012 - February 2013
Job General Programmer at Armature Studio
Industry Computer Games
Experience
Armature  April 2013 - Present
Junction Point Studios   March 2012 - February 2013
Junction Point Studios   November 2011 - March 2012
Edge of Reality  March 2010 - September 2011
Edge of Reality  November 2009 - March 2010
Edge of Reality  April 2009 - December 2009
Aspyr Media  August 2008 - December 2008
Aspyr Media  February 2006 - July 2008

Skills
ActionScript 2 / 3, Java, User Interface, Wii, PS3, Xbox 360, JIRA, Console, Perforce, Quality Assurance, Computer Games, Game Development, Video Games, Game Programming, DevTrack, Efficiency

Education
Austin Community College   2002 — 2006
Associates, Computer Programming

Chad Garyet Chad Garyet Austin, Texas Area Details
Chad Garyet's Junction Point Studios Experience July 2010 - September 2012
Job Reliability Engineer at Cloud Imperium Games
Industry Computer Software
Experience
Cloud Imperium Games  April 2015 - Present
INT, inc   February 2014 - April 2015
Accruent  January 2013 - February 2014
Junction Point Studios   July 2010 - September 2012
Eanes ISD  August 2006 - May 2007

Skills
Game Design, Game Development, Video Games, Computer Games, Wii, Xbox 360, Lighting Design, Level Design, Gameplay, Game Mechanics, Unreal Editor, PS3, Multiplayer, MMO, Perforce

Education
Full Sail University   2007 — 2009
Bachelor of Science (BS), Game Development

Joseph Bird Joseph Bird Austin, Texas Details
Joseph Bird's Junction Point Studios Experience July 2009 - February 2013
Job Freelance 3d artist
Industry Computer Games
Experience
Panic Button  October 2014 - Present
Self  June 2014 - Present
CCP  October 2013 - June 2014
Avalanche Software  March 2013 - September 2013
Junction Point Studios   July 2009 - February 2013
Disney Interactive Studios  2009 - February 2013
EA Mythic  April 2007 - March 2009

Skills
Texture Painting, Game Development, Texturing, Modeling, Level Design, Game Design, World Building, Video Game Development, Environment Art, Gameplay, Maya, Multiplayer, Video Games, Zbrush, Mudbox, 3D Studio Max, Concept Design, Environment Modeling, Wii, UV mapping, Perforce, Computer Games, MMO, 3D animation, Low Poly Modeling, Storyboarding, High Poly Modeling, Outsourcing Management, Photoshop, Gamebryo, Unreal Editor, Props, Console, Xbox 360, PS3, Video Game Design, Game Art, Conceptual Art, Hard Surface Modeling, Normal Mapping, Hansoft, Xbox, Game Mechanics, World Design, Texture Artist, Digital Sculpting, Digital Painting, 3D, MMORPG, 3D Modeling

Education
Art Institute of Phoenix   2003 — 2006
B.A. Game Art and Design, Fine Arts/Computer Arts

Christopher Pugnetti Christopher Pugnetti Austin, Texas Area Details
Christopher Pugnetti's Junction Point Studios Experience June 2010 - October 2010
Job IT Support Specialist
Industry Information Technology and Services
Experience
Indeed.com  March 2014 - Present
Certain Affinity  October 2011 - February 2014
Zynga  November 2010 - October 2011
Junction Point Studios   June 2010 - October 2010

Skills
Xbox 360, Video Games, Multiplayer, Game Development, Gameplay, Computer Games, MMO, Wii, Level Design, Game Mechanics, Social Games, Console, Quality Assurance, Casual Games, DevTrack, JIRA, Test Planning, User Experience, Online Gaming

Education
Southwestern University   2005 — 2009
B.A., Communication Studies

Southwestern University   2005 — 2009
Bachelor of Science (B.S.), Communication and Media Studies

Brandon Korbel Brandon Korbel Dallas/Fort Worth Area Details
Brandon Korbel's Junction Point Studios Experience June 2010 - October 2010
Job System Administrator at CED
Industry Computer Games
Experience
CED  January 2013 - Present
Freelance  January 2011 - Present
Certain Affinity  October 2010 - December 2010
Junction Point Studios   June 2010 - October 2010
Gearbox Software  2010 - June 2010
Gearbox Software  January 2008 - September 2008

Education
The University of Texas at Dallas   2005 — 2009
ATEC, 3D Modeling

Adam Markley Adam Markley Dallas/Fort Worth Area Details
Adam Markley's Junction Point Studios Experience February 2012 - January 2013
Job Animator at Edge of Reality
Industry Animation
Experience
Junction Point Studios   February 2012 - January 2013
Edge of Reality  March 2011 - October 2011

Skills
Autodesk MotionBuilder, 3D Studio Max, Zbrush, Traditional Animation, 3D, Character Rigging, UV mapping, Maya, Character Animation, Texturing, Rigging, Computer Animation, Mental Ray, Animation

Education
Art Institute of Dallas   2007 — 2010
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation

Marcus Luna De Leon Marcus Luna De Leon Austin, Texas Area Details
Marcus Luna De Leon's Junction Point Studios Experience March 2010 - November 2010
Job Get ready!
Industry Computer Games
Experience
Gunfire Games  March 2015 - Present
BattleCry Studios  November 2014 - March 2015
Crytek  November 2013 - July 2014
Vigil Games  October 2011 - January 2013
Certain Affinity  May 2011 - November 2011
Twisted Pixel Games  November 2010 - July 2011
Junction Point Studios   March 2010 - November 2010
Twisted Pixel Games  August 2009 - February 2010

Skills
Xbox 360, Video Games, Perforce, Console, PS3, Unreal Editor, Game Design, Game Development, Level Design, Wii, Gameplay, Concept Design, JIRA, Multiplayer, Video Game Development, Quality Assurance, 3D, Lighting, Scripting, World Building, Microsoft Office, After Effects, Unreal Engine 3, Problem Solving, Xbox, Unreal, Unreal 3, Game Mechanics, Video Game Design, Computer Games, Combat Design, Document Design, Content Design, Playstation, UnrealScript, Game Balance

Education
Austin Community College

DeVry University

James Humberson James Humberson Austin, Texas Details
James Humberson's Junction Point Studios Experience September 2011 - Present
Job IT Analyst at Junction Point Studios
Industry Computer Games
Experience
Junction Point Studios   September 2011 - Present
Humberson Photography   December 2010 - Present
CalTech  August 2007 - July 2008
IBM  April 2007 - August 2007

Skills
CCNA, MCP, CompTIA Network+..., A+ Certified, Lightroom, Portrait Photography, Event Photography, Wedding Photography, Photoshop, Microsoft Certified..., Information Technology, Photography, Windows, Servers, Operating Systems

Education
ITT Technical Institute-Austin   2004 — 2006
AAD, Computer Networking Systems

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