BigPark Company

Industry: Video game developer

Description

BigPark was a Canadian video game developer owned by Microsoft Studios. Parent organization: Microsoft Studios Headquarters: Vancouver, Canada Founded: 2007 Defunct: 2013

BigPark List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at BigPark. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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BigPark Employees

Employee
Years
Job
Industry
Jason Hamilton-Smith Jason Hamilton-Smith Vancouver, Canada Area Details
Jason Hamilton-Smith's BigPark Experience September 2010 - May 2011
Job BackEnd Network Engineer at Whitebox Games
Industry Computer Games
Experience
Whitebox Games   November 2013 - Present
Electronic Arts  October 2012 - November 2013
BigPark   September 2010 - May 2011
Canaccord Wealth Management  June 2008 - September 2008

Skills
Perforce, Xbox 360, C#, C++, DirectX, OpenGL, Unreal Engine, Python, Distributed Systems, HTTPS, Network Engineering

Education
Simon Fraser University   2009 — 2013
Bachelor of Science (BSc), Computer Science

Jordan Campbell Jordan Campbell Vancouver, Canada Area Details
Jordan Campbell's BigPark Experience August 2012 - October 2013
Job Test Lead
Industry Computer Games
Experience
Relic Entertainment  October 2013 - March 2014
BigPark   August 2012 - October 2013
Relic Entertainment  October 2009 - March 2012
EA  May 2007 - August 2008

Skills
Agile & Waterfall..., Hansoft, Version One, FogBugz, Microsoft Excel, Microsoft Office, Devtrack, Autodesk Maya, Adobe Photoshop, Softimage XSI, Microsoft Word, Microsoft Visio, DevTrack, Gameplay, Xbox 360, PS3, Quality Assurance, Xbox

Education
Vancouver Film School   2008 — 2009
Diploma of 3D Animation and Visual Effects

Vancouver Institute of Media Arts   2008 — 2008
Certificate of Completion

Douglas College   2006 — 2007

Mark Findlay Mark Findlay Redmond, Washington Details
Mark Findlay's BigPark Experience September 2009 - June 2014
Job Principal Program Manager at Microsoft
Industry Computer Games
Experience
Microsoft  July 2014 - Present
Microsoft  January 2011 - June 2014
BigPark   September 2009 - June 2014
Microsoft  September 2009 - June 2014
Shift Control Media   April 2006 - November 2009
Threewave Software  January 2006 - June 2006
igeno consulting   June 2002 - June 2006
Electronic Arts  October 2000 - June 2002
Electronic Arts Canada  January 1998 - October 2000

Skills
Game Development, Video Games, Start-ups, Computer Games, Strategic Planning, Xbox 360, E-commerce, Multiplayer, Xbox, Creative Direction, Business Development, Leadership, Management, Team Leadership, Console, Product Development, Product Management, Software Development, SaaS, Cloud Computing, Financial Analysis, Lead, Executive Management, Mobile Applications, Mobile Games, Business Intelligence, Operations Management, Strategic Partnerships, Enterprise Software, Cross-functional Team...

Education
Ivey Business School at Western University   1989 — 1991
MBA, Strategy, General Management

Sam Gent Sam Gent Vancouver, Canada Area Details
Sam Gent's BigPark Experience March 2013 - May 2014
Job Software Development Engineer in Test at BigPark via Roevin Technology
Industry Computer Software
Experience
Microsoft  May 2014 - Present
BigPark   March 2013 - May 2014
Electronic Arts  April 2004 - February 2009

Skills
Game Development, Game Design, Xbox 360, Gameplay, Video Games, C++, C#, Java, ASP.NET, Test Management, Test Planning, Xbox

Education
British Columbia Institute of Technology   2010 — 2012
Computer Systems Technology

MILES NURSE MILES NURSE Vancouver, Canada Area Details
MILES NURSE's BigPark Experience July 2008 - June 2009
Job Whole Brain Designer, Strategist & Product Manager with a Focus on Innovation & Human Centred Design
Industry Design
Experience
Unbounce  August 2015 - Present
Liquid Adventures   November 1998 - Present
VFS  June 2014 - July 2015
VFS : Digital Design   January 2012 - June 2014
VFS : Digital Design   January 2007 - December 2011
HooplaUX   November 2010 - November 2011
BigPark (Microsoft Studios)   June 2009 - October 2010
BigPark   July 2008 - June 2009
Riptown Media  January 2005 - July 2008
PADI  July 1997 - August 2003

Skills
User Experience, Interaction Design, Creative Direction, User Experience Design, Product Innovation, Creative Strategy, Digital Strategy, Concept Development, Team Leadership, Information Architecture, User Interface Design, User-centered Design, Photography, Art Direction, Digital Media, Experience Design, Instructional Design, Design Thinking, Information Design, Concept Design, Team Management, Design Leadership, Usability Testing, Interactive Advertising, Classroom Instruction, Incubation, Web Design, Curriculum Development, Motion Graphics, Adobe Creative Suite, Digital Innovation, Innovation

Education
Vancouver Film School   2003 — 2004
Digital Design, Digital Communications & Multimedia, 90% + / 4.0 - Honours

Mount Royal College   1992 — 1994
Advanced Certificate in Athletic Therapy, Athletic Therapy, 91%

P.A.D.I. - Professional Association of Dive Instructors   1997 — 2001
Master Instructor, Technical Education

Tony Cranfield-Rose Tony Cranfield-Rose Vancouver, Canada Area Details
Tony Cranfield-Rose's BigPark Experience March 2011 - September 2011
Job Animator at The Sequence Group
Industry Computer Games
Experience
The Sequence Group  April 2015 - June 2015
MPC  December 2014 - March 2015
Waterproof Studios  July 2014 - December 2014
Waterproof Studios  January 2014 - July 2014
MPC  November 2013 - January 2014
Gener8 Digital Media Corp  May 2013 - July 2013
Sabbatical  June 2012 - April 2013
United Front Games  March 2012 - May 2012
Digital Domain  November 2011 - March 2012
BigPark   March 2011 - September 2011

Skills
Cinematics, Character Animation, Maya, Autodesk MotionBuilder, Animation, Video Games, Storyboarding, Drawing, Gameplay, Photoshop, Facial Animation, Computer Animation, Xbox 360, 3D Studio Max, XSI, Game Design, Illustration, Previz

Education
Emily Carr Institute of Art & Design   1989 — 1993
Diploma, Film/Animation

CDIS

Tim Tschirner Tim Tschirner Vancouver, Canada Area Details
Tim Tschirner's BigPark Experience January 2008 - December 2008
Job Lead, Project Management Office at Demonware
Industry Computer Games
Experience
Demonware  February 2014 - Present
Smoking Gun Interactive Inc.  July 2010 - February 2014
Self Employed  January 2009 - July 2010
BigPark   January 2008 - December 2008
Electronic Arts (Canada), Inc.   February 2000 - January 2008
Phoenix Reisen GmbH   January 1998 - January 2000
Inde Plastik Betriebsgesellschaft mbH   January 1996 - December 1997

Skills
Video Games, Xbox 360, PS3, Game Development, Wii, Game Design, Online Gaming, Project Planning, Team Building, Mobile Games, JIRA, Kinect, Leadership, Social Games, PSP, Computer Games, Software Project..., Agile Project Management, Project Management, Casual Games, 3D, Perforce, Gameplay, Console, Unity3D, Monetization, Project Execution, Video Game Development, Agile, Scrum, Production, Agile Methodologies

Education
The University of Bonn   1998 — 1999
Computer Science

RWTH Aachen University   1995 — 1997
Computer Science

Universität Bielefeld   1991 — 1995
Computer Science

Jameson Rafter Jameson Rafter Vancouver, Canada Area Details
Jameson Rafter's BigPark Experience October 2009 - January 2013
Job QA Analyst at Piranha Games
Industry Computer Games
Experience
Piranha Games  February 2015 - Present
IUGO Mobile Entertainment  January 2014 - Present
United Front Games  October 2013 - January 2014
Finger Food Studios  July 2013 - August 2013
Big Park   October 2009 - January 2013
Microsoft  October 2009 - January 2013
BigPark   October 2009 - January 2013
Microsoft/BigPark   October 2009 - January 2013
Microsoft Canada Development Centre   2009 - January 2013
Hothead Games  January 2008 - November 2008

Skills
Video Games, Gameplay, Game Design, Quality Assurance, Level Design, PS3, Xbox 360, Animation, Maya, Game Development, Computer Games, Unreal Engine 3, Wii, Unity3D, Perforce, Mobile Games, Casual Games, Game Mechanics, Social Games, JIRA, DevTrack, Microsoft Excel, OneNote

Education
British Columbia Institute of Technology   2013 — 2015
Bachelor's Degree, Computer Games and Programming Skills

The Art Institute of Vancouver-Burnaby   2005 — 2006
Art and Design, Principals of Game Design and Level Design

Dominique Nourry Dominique Nourry Greater Seattle Area Details
Dominique Nourry's BigPark Experience May 2011 - Present
Job Staffing Consultant
Industry Computer Games
Experience
BigPark   May 2011 - Present
Ubisoft  January 2008 - December 2009
Ubisoft  October 2006 - January 2008
L'Union Canadienne   June 2001 - October 2006
Restaurant aux Anciens Canadiens   March 1996 - June 2001

Skills
Video Games, Technical Recruiting

Education
Université de Montréal   2002 — 2004
Master, Industrial Relations

Université Laval   1993 — 1996
Bachelor, Industrial Relations

Jean-Philippe Dupont Jean-Philippe Dupont Vancouver, Canada Area Details
Jean-Philippe Dupont's BigPark Experience 2010 - 2011
Job Senior Software Test Engineer at BigPark
Industry Computer Games
Experience
Nokia  December 2011 - December 2012
Nokia  January 2011 - December 2011
BigPark   2010 - 2011
Nokia  2008 - 2009
UST Global  2007 - 2008
Ingenio  2002 - 2007
Pi-Digital   2002 - 2002
MétéoMédia   2000 - 2001
Les Éditions Perce-Neige Ltée   1999 - 1999

Skills
Symbian, Mobile Devices, Mobile Technology, Test Planning, Testing, Test Management, Leading Remote Teams, Microsoft Office, Mobile Applications

Education
Centre NAD   2001 — 2002
Certificate, 3D Animation and Visual Effect for Film and Television

Université du Québec à Montréal / UQAM   2001 — 2001
Certificate, Formation on Maya / Alias Wavefront Software

Collège Ahuntsic   1997 — 2000
DEC, Graphic Art

Wil Mozell Wil Mozell Vancouver, Canada Area Details
Wil Mozell's BigPark Experience June 2007 - May 2009
Job General Manager, Microsoft Studios Canada
Industry Entertainment
Experience
Microsoft  March 2015 - Present
Microsoft  March 2015 - Present
Microsoft Studios  March 2013 - December 2014
Microsoft Studios  December 2010 - March 2013
Microsoft Studios  June 2009 - December 2010
BigPark   June 2007 - May 2009
Electronic Arts  2005 - 2007
Electronic Arts  1994 - 2004

Skills
Digital Media, Management, Social Games, Computer Games, Video Games, Game Development, Online Gaming, Mobile Games, Xbox 360, Entertainment, Digital Strategy, Game Design, Computer Graphics, Mobile Devices, Casual Games, Gameplay, Product Management, Marketing Strategy, PS3, Strategic Partnerships, User Experience, Xbox, Game Mechanics, Project Management, Strategy, Content Strategy, Console, Leadership

Education
Simon Fraser University   1990 — 1994
Business Administration - Finance & Accounting

Jovan Ristic Jovan Ristic Vancouver, Canada Area Details
Jovan Ristic's BigPark Experience January 2011 - September 2011
Job Software Engineer at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  April 2014 - Present
Capcom Game Studio Vancouver  May 2012 - December 2012
BigPark   January 2011 - September 2011

Skills
Game Development, Game Programming, C++, Python, Lua, Computer Graphics, Xbox 360, C#, Visual Studio

Education
The University of British Columbia   2009 — 2014
BSc, Computer Science

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