United Front Games
Industry: Video game developer
DescriptionUnited Front Games was a Canadian development studio based in Vancouver. They created titles for the PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, and Microsoft Windows. Headquarters: Vancouver, Canada Founded: 2007, Vancouver, Canada Ceased operations: October 17, 2016 Type of business: Privately held company
United Front Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at United Front Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.
United Front Games Salaries. You can even request information on how much does United Front Games pay if you want to. Learn about salaries, pros and cons of working for United Front Games directly from the past employees.
Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!
87 United Front Games employees in database. Find out everything there's to know about United Front Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
United Front Games Employees
Image Engine Design Inc. September 2015 - Present
MPC June 2013 - September 2015
The Walt Disney Company August 2012 - June 2013
MPC December 2011 - August 2012
Rainmaker Entertainment Inc May 2011 - December 2011
United Front Games November 2009 - February 2011
Nerdcorps Entertainment September 2006 - November 2009
nerdcorps 2006 - 2007
Electronic Arts January 2006 - August 2006
Skills
Maya, Xsi, 3D Studio Max, Cinematics, Animation, Character Animation, 3D animation, Motionbuilder, Visual Effects, Computer Animation, XSI, Video Games, Traditional Animation, Facial Animation, Xbox 360, Autodesk MotionBuilder, Motion Capture, MEL, Rigging, Texturing, Pre-visualization, Mental Ray, Character Rigging, 3D, UV mapping, Compositing
Education
center for arts and technology 2003 — 2005
Okanagan College 2002 — 2003
fine arts
animation mentor
Ciências sem Fronteiras - CNPq January 2014 - February 2015
United Front Games 2014 - August 2014
Equador Propaganda June 2013 - 2013
Abajur Propaganda e Inovação March 2012 - July 2012
co.de digital March 2011 - November 2011
Hotel Pousada Le Château January 2009 - January 2011
Skills
Illustration, Digital Illustration, Graphic Design, Comics, Animation, Character Animation, Brand Development, Logo Design, Ilustração, Design gráfico, Adobe After Effects, Microsoft Office, HTML, História em quadrinhos, Adobe Photoshop, Adobe Illustrator, InDesign, CSS, WordPress, Fotografia, Marketing, Animação, Illustrator, Photoshop
Education
Escola Superior de Propaganda e Marketing 2011 — 2016
MPC October 2014 - January 2015
Jetpack Interactive July 2014 - September 2014
United Front Games September 2012 - September 2012
United Front Games June 2011 - July 2012
United Front Games July 2009 - February 2011
Electronic Arts 2002 - 2002
Black Box Games 2001 - 2002
Skills
Maya, Softimage, Premiere, Texturing, Character Animation, Video Games, Animation, Environment Art, Computer Animation, Zbrush, Visual Effects, 3D Studio Max, Game Development, PS3, Facial Animation
Education
Vancouver Film School 2013 — 2014
Diploma, 3D Animation & Visual Effects
Capilano University 2006 — 2009
Diploma, Traditional and Digital Animation
Relic Entertainment, Inc / Sega Games Co., Ltd. January 2013 - Present
Vivity Labs Inc. June 2008 - December 2013
Relic Entertainment September 2012 - January 2013
United Front Games September 2011 - September 2012
East Side Games July 2011 - September 2012
Smoking Gun Interactive Inc. August 2009 - September 2012
Indochino August 2010 - August 2011
Sitemasher Corporation October 2007 - June 2010
Electronic Arts January 2007 - October 2007
THQ April 2004 - December 2006
Skills
Video Games, Game Development, Online Gaming, Game Design, Mobile Games, Social Games, Monetization, Gambling, Casual Games, Start-ups, Product Management, Xbox 360, Project Management, Entrepreneurship, Strategic Partnerships, ADP ReportSmith, ADP ezLaborManager, PCPW, Hyperion Planning, SAP R/3, QuickBooks, Computer Games, Game Mechanics, Gaming Industry
Education
Queen's University 1987 — 1988
M.A.
University of Victoria 1982 — 1987
B.A.
Cowichan Senior Secondary 1977 — 1979
Not applicable
Think Tank Training Centre October 2014 - Present
United Front Games October 2014 - Present
zemaGamez February 2014 - October 2014
Think Tank Training Centre 2012 - 2013
Skills
Substance Designer, Mudbox, Maya, Digital Sculpting, CryEngine, Unity, Environment Artist, UVLayout, Texture Painting, UV mapping, Zbrush, Photoshop, Softimage, Crazybump, Particle Effects, XSI, Character Animation, Mari, World Machine, Nuke, TopoGun, Substance Painter, E-on Vue, Blender, Beard Growing, dDo, nDo
Education
Think Tank Training Centre 2012 — 2013
Sheridan College
Utherverse Digital Inc July 2013 - Present
MASHPOTATO January 2013 - June 2013
United Front Games August 2012 - November 2012
Smoking Gun Interactive Inc. April 2012 - June 2012
Attitude Apps January 2012 - March 2012
Self-Employed December 2011 - March 2012
Relentless Software August 2011 - October 2011
Animazoo October 2009 - August 2011
Linden Lab December 2008 - September 2009
Dead Pixel Studios September 2006 - November 2008
Skills
Computer Games, Programming, Gameplay Programming, Unity3D, C#, C++, JavaScript, Python, Unreal Engine 3, Oculus Rift, Procedural Generation, Network Programming, Penetration Testing, Objective-C, Unreal Editor, PS3, Kinect, UnrealScript, Android, Meteor, VR, PHP, HTML, SQL, Django, Node.js, Backbone.js, MongoDB, LAMP, Game Development, Video Games, Xbox 360, Game Design, User Interface, Scripting
Education
University of Lincoln 2003 — 2006
BSc Games Computing, Game Development, 2.1
United Front Games June 2015 - Present
Electronic Arts (EA) March 2015 - June 2015
Self-employed April 2011 - January 2014
Skills
Photoshop, Animation, Microsoft Excel, Microsoft Word, PowerPoint, Dreamweaver, InDesign, 3D Modeling, ZBrush, Maya, Mari, XSI, Nuke, High Poly Modeling, Low Poly Modeling, Compositing, Lighting, Texturing
Education
Think Tank Training Centre 2014 — 2015
Diploma in Computer Animation, Visual FX and Game Design
Missouri State University 2007 — 2011
Bachelor of Fine Arts (B.F.A.), Fine and Studio Arts
Northwest Missouri State University 2005 — 2007
Associate of Science (A.S.)
United Front Games July 2015 - Present
Vancouver Social Games 2011 - Present
Buyatab Online Inc. February 2014 - July 2015
FingerWorks Telestrators November 2013 - February 2014
Reality Controls November 2013 - December 2013
PopCap Games September 2012 - April 2013
A Thinking Ape August 2011 - September 2012
DES Games March 2010 - July 2011
Electronic Arts (EA) January 2009 - February 2010
Electronic Arts (EA) August 2008 - January 2009
Skills
Facebook, Community Management, Game Design, Video Games, Xbox 360, PS3, Game Development, Gameplay, Computer Games, Casual Games, Level Design, Social Games, User Experience, Monetization, Mobile Games, Game Mechanics, MMO, Console
Education
British Columbia Institute of Technology 2013 — 2014
Advanced Java Development, 80
British Columbia Institute of Technology 2013 — 2013
Relational Database Design & SQL, 90
Art Institute of Vancouver 2006 — 2007
Game Art & Design, Modeling, Texturing, Development Practices
United Front Games June 2015 - Present
United Front Games March 2014 - December 2014
Capcom Vancouver March 2013 - October 2013
United Front Games September 2011 - March 2013
Big Park October 2009 - August 2011
Nokia October 2008 - August 2009
Skills
Test Cases, 3D Modeling, QA Tester, Photoshop, 2D art, Quality Assurance, Sketching, PS3, Regression Testing, Game Development, Test Planning, Testing, Scrum, Gameplay, Perforce, Creative Writing, Scripting, Team Leadership, PS4, Xbox 360, Xbox One, Mobile Devices, PC, Game Design, Game Scripting
Education
British Columbia Institute of Technology 2013 — 2014
Coding, 90%+
British Columbia Institute of Technology / BCIT 2002 — 2003
Full Time Digital Animation Program
HJ Cambie Secondary 1997 — 2002
Highschool
Electronic Arts (EA) February 2015 - Present
Hothead Games November 2012 - February 2015
Tiny Speck, Inc August 2012 - November 2012
United Front Games November 2011 - June 2012
Vancouver Film School October 2010 - October 2011
Convergys July 2008 - October 2010
Vancouver Olympic Committee January 2010 - February 2010
Convergys Corporation July 2006 - May 2008
Convergys Corporation April 2005 - June 2006
Time Warner Cable 2003 - 2005
Skills
Video Games, Agile Project Management, Quality Control, User Interface, Analytics, Game Development, Game Design, Perforce, Quality Assurance, User Interface Design, Project Management, Team Leadership, Team Management, User Experience, Social Games, Unity3D, Outsourcing, Management, Agile Methodologies, Metrics, Project Planning, Online Gaming, Product Management, PS3, Xbox 360, Visio, Team Building, Customer Service, Call Center, Microsoft Office, Technical Support, Leadership, Scrum, Process Scheduler, Free to Play, Freemium, Virtual Currency, MMORPG, Gameplay Systems, Valve Hammer Editor, Playtesting, Multiplayer Design, Call Centers, Mobile Games, Computer Games, Level Design, Gameplay, MMO
Education
Vancouver Film School 2010 — 2011
Diploma, Game Design with Honours
Bishop's University 1998 — 2000
Network Software Design
Champlain Regional College
Social Sciences
Hinterland Studio Inc. May 2015 - Present
robertorobert.com April 2012 - Present
GREE Canada May 2013 - May 2015
United Front Games September 2012 - March 2013
Applibot Japan September 2012 - February 2013
DeNA June 2012 - November 2012
Sequence Post June 2012 - September 2012
WorldTribe Media April 2012 - September 2012
THQ Canada Inc. dba Relic Entertainment January 2011 - March 2012
Krome Studios July 2008 - October 2010
Skills
Game Development, 3D Studio Max, Photoshop, Xbox 360, Illustrator, 3D, Watercolor, Art Direction, Acrylic, oils, internal soft wear..., Zbrush
Education
Seneca College of Applied Arts and Technology 2006 — 2006
diploma, 3d gaming
Sheridan College 2000 — 2004
Diploma, Illustration program
United Front Games October 2007 - Present
EA July 2002 - September 2007
Black Box Games October 2001 - July 2002
Rival Studios November 1999 - September 2001
Radical Entertainment October 1994 - September 1999
Education
University of Auckland 1988 — 1991
BSc (Hons), Computer Science, Math
Electronic Arts October 2012 - May 2013
United Front Games March 2012 - September 2012
Ubisoft December 2008 - January 2012
Electronic Arts May 2005 - October 2008
Business Objects January 2004 - December 2004
Skills
Perforce, Xbox 360
Education
Simon Fraser University 2000 — 2006
B. Sc., Computing Science, 3.83
Morningstar Interactive April 2015 - Present
VCAD July 2015 - Present
Zeroes 2 Heroes May 2015 - July 2015
VCAD April 2015 - June 2015
VCAD January 2015 - April 2015
Morningstar Interactive October 2014 - April 2015
United Front Games March 2014 - September 2014
Victory Square Games August 2013 - March 2014
DeNA May 2012 - March 2013
CrankLeft March 2010 - September 2012
Skills
Art Direction, Character Design, Background Design, Maya, Zbrush, After Effects, Flash, Photoshop, Character Animation, Background Art, Video Game Production, Animation, Storyboarding, Flash Animation, Video Games, Digital Painting, Computer Animation, Traditional Animation, Concept Design, Comics, Drawing, Visual Effects, Layout, Conceptual Art, Art, Toon Boom, Recruiting, Interviews, Interviewing Skills, ZBrush
Education
Capilano University 2010 — 2011
Animation, 3D animation
Vancouver Film School 2005 — 2006
2D classical, 2D classical animation
Ai 2004 — 2004
Eidos Montreal October 2012 - November 2013
Virtual Intelligence Inc August 2012 - October 2012
Radical Entertainment February 2012 - August 2012
Radical Entertainment November 2011 - March 2012
Smoking Gun March 2011 - May 2011
United Front Games January 2011 - March 2011
Propaganda Games April 2010 - February 2011
Electronic Arts September 2009 - April 2010
Tek Systems September 2008 - September 2009
Skills
Maya, Zbrush, 3D Studio Max, Mudbox, Photoshop, Unity3D, Adobe Creative Suite, Perforce, JIRA, Environmental Design, Visual Studio, Texturing, Modeling, Lighting, Rendering, 3D, UV mapping, Premiere, Unreal, Unreal Engine 3, Digital Sculpting, Unreal Editor, Low Poly Modeling, Texture, PS3, Xbox 360, Multiplayer, Art, Video Game Development, Environment Art, Unreal 3, Game Art, Video Games, Wii, World Building, Console, Game Development, Casual Games, Level Design, Quality Assurance, Game Design, MMO, Computer Games, Mobile Games, Social Games, MMORPG, Online Gaming, Game Programming
Education
Langara College 2014 — 2016
Associate's Degree, Computer Science
Pacific Audio Visual Institute 2008 — 2009
Diploma, 3D Animation and Game Design
Vancouver Community College 2008 — 2009
CompTIA A+ Computer Support Technician, IT Technician Designation
IGG April 2015 - Present
Electronic Arts (EA) November 2013 - April 2015
Z2 April 2013 - September 2013
DeNA Canada Ltd. March 2012 - April 2013
United Front Games November 2010 - November 2011
Electronic Arts, Montreal August 2009 - October 2010
Electronic Arts Canada July 2002 - August 2009
Black Box Games 1999 - 2002
Skills
Brainstorming, Creative Leadership, New Product Development, Real Options, Decision Trees, Technology Roadmapping, Management, Business Strategy, Creative Strategy, Product Strategy, Public Speaking, Group Presentations, Analytics, Visionary, Mentoring, Video Game Design, Creative Direction, Video Game Development, Xbox 360, PS3, Game Design, Wii, Video Games, Game Development, Video Game Production, Leadership, Product Development, Product Management, Gameplay, Social Games, Mobile Games, Game Mechanics, PSP, Monetization, Level Design, Casual Games, Computer Games, Console, Cross-platform..., MMORPG, Perforce, Interactive..., Unity3D, Maya, Virtual Goods, Unreal Engine 3, Mobile Applications, User Interface, Free to Play, MMO
Education
Simon Fraser University 2011 — 2013
MBA, Management of Technology
University of Saskatchewan 1990 — 1994
Bachelor of Arts, Honors, Drama & English Literature
Naughty Dog August 2011 - Present
EA August 2010 - August 2011
United Front Games November 2009 - August 2010
Electronic Arts September 2008 - November 2009
Skills
UV mapping, Maya, Texturing, Zbrush, PS3, Modeling, Environment Art, 3D, Texture Painting, 3D Modeling, Low Poly Modeling, Digital Sculpting, Texture Artist
Education
Vancouver Film School 2007 — 2008
Diploma, 3D Animation and Visual Effects
Emily Carr University of Art and Design 2001 — 2006
BFA, Photography
United Front Games February 2009 - Present
Electronic Arts May 2008 - January 2009
Zebop Wireless November 2007 - May 2008
ObjetX Software March 2007 - November 2007
Thomson Financial June 2003 - October 2005
Skills
C#, Game Development, Xbox 360, C++, Perforce, Managed C++, Game Scripting, Video Games, JavaScript, .NET, Software Development, ASP.NET, Microsoft SQL Server, WPF, WCF, Web Development, Databases
Education
British Columbia Institute of Technology 2000 — 2003
United Front Games November 2010 - Present
Electronic Arts November 2005 - November 2010
Skills
Software Engineering, Artificial Intelligence, Mathematics, Game Development, C++, Gameplay Programming, Game AI, Path Finding, Perforce, Video Games, Xbox 360, Gameplay, PS3, Game Programming, Lua
Education
The University of British Columbia
Master of Science, Computer Science - Artificial Intelligence
The University of British Columbia
Bachelor of Science, Combined Honours Mathematics and Computer Science
SkyBox Labs September 2011 - Present
Think Tank Training Centre June 2011 - September 2011
Smartbox Games March 2011 - August 2011
United Front Games February 2011 - March 2011
Next Level Games March 2010 - February 2011
Blue Castle Games August 2005 - November 2009
EA Black Box and EAC April 2003 - July 2005
Rockstar Games Vancouver August 2002 - April 2003
Barking Dog Studios October 1999 - August 2002
Midway Games October 1998 - September 1999
Skills
Texturing, Low Poly Modeling, Wii, Texture Painting, UV mapping, Video Games, Hard Surface Modeling, Maya, Zbrush, Character Animation, Texture Artist, Animation, Digital Sculpting, PS3, Game Development, Computer Games, Characters, 3D Modeling, Rigging, Traditional Animation, UV Mapping, ZBrush
Education
Vancouver Film School 1994 — 1995
Classical Animation
British Columbia Institute of Technology 1991 — 1993
Diploma, Financial Management - Accounting
Hellbent Games September 2015 - Present
Fishermen Helping Kids With Cancer September 2014 - November 2014
Finro Illuminations June 2013 - July 2013
United Front Games January 2008 - February 2013
Electronic Arts 2003 - 2007
Black Box Games 1999 - 2003
Radical Entertainment March 1993 - 1999
Studio B Animation 1992 - 1993
Gordon Stanfield Animation 1991 - 1992
Skills
Texture Work, Video Games, Photoshop, Vector Illustration, Digital Illustration, Xbox 360, PS3, Playstation, Maya, 3D Studio Max, Mudbox, Animation, Storyboarding, Game Development, Texture Artist, PSP, Console, Character Designs, Texturing, Graphic Design, Script-writing, Peer Mentoring, Adobe Bridge, Traditional Animation, Microsoft Office, Zbrush, Microsoft Excel, Art Direction, Microsoft Word, Perforce, Conceptual Art, Characters, Cinematics, Gameplay, User Interface, Adobe Creative Suite, Character Animation, Hockey, Game Design, Logo Design, Texture Painting, Low Poly Modeling, Video Game Production, Social Games, Graphics, Game Art, Concept Design, Hansoft, Digital Painting, Environment Art
Education
British Columbia Institute of Technology 1996 — 1996
Cinematography and Film/Video Production
University of Victoria 1987 — 1989
Theatre/Theater
Langara College 1989 — 1991
Arts In Merchandising, Graphic Design
Capilano University 1991 — 1991
Animation
Florida Film House August 2015 - Present
Oblivion April 1999 - Present
Independent 1983 - Present
Activision December 2010 - Present
Atlas 3 Productions/20th Century Fox January 2014 - May 2014
Scott Free May 2013 - August 2013
Sony Pictures Entertainment November 2012 - February 2013
Intrepid Pictures October 2012 - November 2012
Big Picture Entertainment April 2012 - October 2012
United Front Games December 2010 - April 2011
Skills
Film Production, Film, Feature Films, Editing, Television, 3D, Image Editing, Pre-visualization, Video Effects, Entertainment, Storytelling, Reality, Editorial, Video Editing, Video, Picture Editing, 3D editing, Digital Effects Artist, Visual Effects, Art, Video Games, Acting, Post Production, Screenwriting, Documentaries, Avid, Video Production, Cinematics, Reality TV
Education
Stony Brook University
Bachelor’s Degree, Drama/Theatre Arts and Stagecraft
OpenDNS March 2014 - Present
Ayogo July 2012 - February 2014
Amazon.com August 2011 - May 2012
United Front Games October 2007 - February 2011
Next Level Games November 2004 - August 2007
Electronic Arts Black Box / Black Box Games July 2001 - October 2004
Industrial Defender (formerly Hewlett-Packard (Canada)) May 1999 - August 2000
Skills
Xbox 360, PS3, Game Programming, Artificial Intelligence, C++, Game Development, Perforce, Java, Programming, Video Games, Gameplay, Xbox, Wii
Education
University of Calgary 1996 — 2001
B.Sc, First Class Honours, Computer Science
United Front Games October 2007 - Present
Papertech September 2005 - June 2010
PricewaterhouseCoopers May 1989 - September 1995
Skills
Project Management, General Ledger, Microsoft Office, Microsoft Excel, Video Games, Team Building, Accounting, Team Leadership, Financial Reporting, Modeling, Quality Assurance, Financial Analysis, Strategic Planning, SQL, Budgets, Leadership, Team Management
Education
Institute of Chartered Accountants of BC 1990 — 1993
CA, Accounting and Finance
The University of British Columbia 1985 — 1990
B.Comm, Accounting
Royal Conservatory of Music 1983 — 1985
A.R.C.T., Piano
Delta Controls March 2011 - Present
United Front Games May 2010 - February 2011
United Front Games 2009 - May 2010
Radical Entertainment October 2007 - May 2009
Electronic Arts December 2006 - April 2007
Electronic Arts 2004 - 2007
Skills
Xbox 360, Game Scripting, Game Design, Quality Assurance, Perforce, Scripting, Gameplay, Computer Games, Video Games, PS3, Testing, Test Planning, Game Development, User Interface, Software Quality..., JIRA, Console
Education
Simon Fraser University 1999 — 2004
BSc, Interactive Arts
Allscripts(Canada) November 2011 - Present
uTest March 2011 - Present
Home February 2007 - Present
Exploding Barrel Games Inc. May 2011 - August 2011
United Front Games April 2009 - February 2011
Radical Entertainment December 2007 - August 2008
Radical Entertainment January 2007 - December 2007
TP Systems Ltd. October 2006 - January 2007
Radical Entertainment April 2005 - August 2006
Electronic Arts (Canada) Inc. August 1996 - March 2005
Skills
Video Games, Lua, Game Design, Hansoft, DevTrack, JIRA, Quality Assurance, Xbox 360, Console, Wii, PS3, Agile Methodologies, Gameplay, Scripting, Testing, SDLC, Game Mechanics, Software Documentation, Perforce, Test Automation, Databases, Game Development, Java, Programming, Computer Games, .NET, Test Cases, Mobile Games, Objective-C, Xbox, Bug Tracking, Casual Games, Level Design, Leadership, Social Games, iPhone, Game Testing, iOS, Online Gaming, PSP, C#, Scrum, Visual Studio
Education
British Columbia Institute of Technology / BCIT 2009 — 2015
Applied Software Development, Programming
Tupper 1991 — 1996
Vancouver Film School
Voice Acting
MediaValet March 2014 - Present
Alpha Technologies September 2013 - March 2014
Rocket Gaming Systems March 2013 - September 2013
Rocket Gaming Systems December 2011 - March 2013
MDA April 2011 - December 2011
NoisyGerman Multimedia Services June 2009 - December 2011
United Front Games August 2009 - February 2011
Electronic Arts January 1999 - February 2009
Electronic Arts GmbH (Aachen, Germany) September 1997 - December 1998
Bundeswehr August 1996 - May 1997
Skills
C#, C++, WCF, WPF, DevExpress, .NET, ADO.NET, Entity Framework, MS SQL Server, T-SQL, Design Patterns, MVVM, MVP, MVC, HTML + CSS, XHTML, XML, JavaScript, jQuery, UML, Systems Engineering, Perforce, OOAD, Microsoft SQL Server, OOP, Video Games, Mercurial, SVN, Subversion, Perl, Scripting, Software Design, Python, Version Control, Databases, Web Development
Education
British Columbia Institute of Technology / BCIT 2009 — 2015
Computer Science Technology (Diploma of Technology), Computer Systems, in progress
British Columbia Institute of Technology 2009 — 2013
Computer Science Technology (Certificate of Technology), Computer Systems, in progress
British Columbia Institute of Technology 2009 — 2010
Applied Software Development (Associate Certificate), Computer Systems, GPA: 93
British Columbia Institute of Technology / BCIT 2009 — 2010
Applied Computer Information Systems (Associate Certificate), Computer Systems, GPA: 92
Silverberg Gymansium Bedburg 1983 — 1996
General Qualification for University Entrance (“Abitur”)
Kabam May 2014 - Present
Loud Crow Interactive Inc. July 2013 - April 2014
Canadian Forces December 2009 - October 2013
United Front Games July 2011 - July 2013
United Front Games July 2008 - July 2011
Bombproof Technologies January 2008 - July 2008
Electronic Arts July 2004 - January 2008
Equat Inc 2001 - 2003
Skills
Xbox 360, PS3, Gameplay, Game Development, Perforce, Android, Multiplayer, C++, OpenGL, Unity3D, Databases, Agile Methodologies, Game Programming, C#, C, SQL, Online Gaming, Visual Studio, JavaScript, Node.js, iOS, iOS development, XML, Lua, Occupational First Aid..., PC, PADI Resue Diver, Video Games, Console, Xbox, MySQL
Education
The University of British Columbia 2001 — 2004
Bachelor of Science, Computer Science
United Front Games July 2008 - February 2011
Next Level Games March 2004 - July 2008
Relic Entertainment September 1997 - September 2003
Skills
Xbox 360, 3D Modeling, Character Animation, Mobile Games, Cinematics, PS3, Zbrush, Storyboarding, Video Games, Animation, Texturing, Texture Painting
Education
Kwantlen Polytechnic University
Graphic Design
The University of British Columbia
Bachelor of Arts
Kabam November 2013 - Present
United Front Games September 2008 - February 2013
Electronic Arts: Black Box June 2003 - August 2008
The 3DO Company February 2000 - June 2003
Electronic Arts May 1999 - August 1999
Skills
PS3, Xbox 360, Game Development, Game Design, Level Design, Video Games, Maya, 3D Studio Max, Texturing, Gameplay, Environment Art, Cinematics, Texture Painting, Low Poly Modeling, Zbrush, Wii, Digital Sculpting, Unreal Engine 3
Education
Academy of Art University 1994 — 1999
bachelor's degrees, Architecture Interior and Computer Arts
San Jose State University 1993 — 1994
Industrial and Product Design
Rainmaker Entertainment Inc August 2015 - Present
Rainmaker Entertainment Inc January 2014 - Present
Koolhaus games March 2013 - December 2013
Electronic Arts September 2012 - December 2012
Free Lancer May 2012 - September 2012
United Front Games January 2012 - May 2012
Electronic Arts June 2011 - September 2011
Tendril June 2010 - July 2011
Red Rover Studios January 2008 - May 2010
McLaren McCann 2006 - 2008
Skills
Modeling, Maya, 3D, Zbrush, Texturing, UV mapping, Texture Artist, After Effects, Storyboarding, Lighting, 3D Modeling, Compositing, Matte Painting, Texture Painting, Props, Rendering, Visual Effects, Mental Ray
Education
Fundação Armando Álvares Penteado 1996 — 1999
University, Industrial Design
United Front Games February 2010 - February 2011
Radical Entertainment November 2002 - February 2010
Electronic Arts Canada May 2001 - September 2001
Agilent Technologies, Adv. Networks May 2000 - December 2000
CREO Products January 1999 - August 1999
Skills
Game Design, Artificial Intelligence, System Architecture, Video Games, Game Development, Xbox, Gameplay, Xbox 360, Game Programming, Perforce, PS3, iOS development, Computer Games, Gameplay Programming, PSP, Console, Game Mechanics, Scripting, iOS, Unity3D, Wii, Lua, Level Design, Casual Games, Mobile Games, User Interface Design, iPhone
Education
The University of British Columbia 1997 — 2002
B.Sc, Computer Science
Hothead Games February 2015 - Present
Hothead Games November 2012 - Present
Actimage Centre For Digital Arts November 2011 - June 2012
United Front Games March 2012 - May 2012
Ubisoft December 2010 - January 2012
Ubisoft February 2009 - December 2010
Action Pants Inc December 2007 - February 2009
Action Pants Inc. October 2007 - April 2008
Stage 3 Media October 2006 - October 2007
Electronic Arts September 2005 - February 2006
Skills
Character Modeling, Character Design, Concept Design, Illustration, Texture Painting, After Effects, Photoshop, Photo Editing, 3D Studio Max, Maya, XSI, Zbrush, Texturing, UV mapping, Video Games, Character Animation, Image Editing, 3D Modeling, Visual Effects, Modeling, Xbox 360, Drawing, Flash Animation, Art, Game Development, Sculpture, Painting, 3D, Digital Sculpting, Conceptual Art, PS3, Wii, Low Poly Modeling, Texture Artist, Game Art, Normal Mapping, Digital Painting, Computer Graphics, Characters, Traditional Animation, Animation, UV Mapping, ZBrush
Education
Capilano University 2000 — 2001
Certificate, Digital Animation
Emily Carr University of Art and Design 1999 — 1999
Foundations
George P Vanier Secondary
Kabam June 2014 - Present
Amazon October 2011 - May 2014
Electronic Arts, Slick Entertainment January 2011 - September 2011
United Front Games 2009 - 2010
Radical Entertainment (Activision Blizzard) 2007 - 2008
Relic Entertainment (THQ) 2002 - 2007
Gemplus (now Gemalto) 1999 - 2001
Matrox Graphics Inc. 1996 - 1998
Skills
Xbox 360, Python, PS3, C++, Cross-platform..., Android Development, Multithreading, Git, Network Programming, Concurrent Programming, Linux, Explosives, Object Oriented Design, Game Development, iPhone Application..., Email, Perforce, Assembly Language, Windows software..., Node.js, JavaScript, MongoDB, C, C#, Software Engineering
Education
Université de Montréal - Ecole polytechnique de Montréal 1992 — 1996
B.Eng., Computer Engineering
DC Design and Creative September 2014 - Present
The Concept Artist 2000 - March 2015
Smoking Gun Interactive Inc. January 2014 - July 2014
RealNetworks - Gamehouse March 2013 - January 2014
Capilano University December 2012 - March 2013
United Front Games October 2012 - January 2013
DHX Media April 2012 - October 2012
Relic Entertainment March 2011 - March 2012
Zipper Interactive / Sony Computer Entertainment America March 2007 - March 2011
Next Level Games May 2005 - February 2007
Skills
Storyboarding, Concept Design, Illustration, Conceptual Art, Mobile Games, Game Development, Texturing, Graphic Design, Art Direction, Social Media, Graphics, Background Art, Game Design, Casual Games, Management, Art Education, Disney, Feature Films, Video Games, Team Leadership, Visual Arts, Unity3D, 3D Studio Max, Outsourcing Management, background design, Mechanism Design, Technical Drawing, Educational Materials, Theme Parks, Vehicles, Vehicle Graphics, Teaching, Intellectual Property, MMO, Fine Art, Supervising, IP, Cocos2d, Integration, Editorial Illustrations, Posters, JIRA, google pages, trello, Sports Development, Animation, Maya, Art, PS3, Computer Animation
Education
Capilano University
Animation, Background Design and Concept Art
Georgian College
Graphic Design, Product Design, and Photography
Université du Québec à Chicoutimi
General Arts
Université Laval
General Arts
DHX Media August 2013 - Present
Anonymous Hippopotamus March 2013 - Present
Microsoft studios May 2011 - February 2013
Microsoft Studios April 2009 - May 2011
Disney Online Studios September 2010 - March 2011
United Front Games January 2009 - October 2010
Liquid Entertainment November 2008 - January 2009
Activision/Blizzard - Radical Entertainment January 2006 - September 2008
Digital Ink Illustration Inc. September 2001 - September 2005
Vivendi Universal Games October 1996 - September 2004
Skills
Visual Development, Concept Design, Art Direction, Conceptual Art, IP creation, Interactive Storytelling, Visual Arts, PS3, Creative Direction, Video Games, Animation, Character Animation, Illustration, Game Development, Texturing, Visual Effects, Xbox 360, Illustrator
Education
The University of the Arts 1989 — 1993
Bachelor of Fine Arts (BFA), Animation
Kabam October 2012 - Present
Vancouver Film School July 2012 - October 2012
United Front Games February 2012 - July 2012
Vancouver Film School October 2010 - October 2011
Pixcope Studios September 2009 - September 2010
Pace Printers Pvt. Ltd June 2007 - November 2009
Skills
3D Studio Max, Maya, Photoshop, Unreal Editor, Unity3D, Flash Animation, Video Games, Texture Painting, Character Animation, Texturing, Level Design, Game Design, Unreal Engine 3, Premiere, Animation, Game Development, UV mapping, Zbrush, ActionScript, Computer Games, Gameplay, Xbox 360, Mobile Games, Game Mechanics
Education
Vancouver Film School 2010 — 2011
Diploma in Game Design, Game Design
Arena Multimedia 2007 — 2009
Diploma, Animation, Interactive Technology, Video Graphics and Special Effects
University of Mumbai 2006 — 2009
Bachelor, Commerce
The Dadar Parsee Youths Assembly High School 1994 — 2004
United Front Games August 2010 - Present
United Front Games August 2008 - August 2010
Backbone Entertainment June 2006 - July 2008
BlackBerry May 2005 - December 2005
The University of British Columbia September 2004 - April 2005
The University of British Columbia September 2001 - April 2004
The University of British Columbia May 2003 - August 2003
Eastman Kodak Company May 2002 - August 2002
DSI Datotech Systems Inc. January 2002 - April 2002
Skills
C++, Java, PHP, HTML, CSS, JavaScript, ActionScript, Flash, C#
Education
The University of British Columbia
Bachelor of Science (B.Sc.), Computer Science
Capcom Game Studio Vancouver April 2014 - Present
Piranha Games November 2012 - April 2014
Finger Food Studios March 2012 - November 2012
United Front Games December 2011 - February 2012
Sanrio Digital January 2009 - August 2010
BlueCastleGames March 2008 - December 2008
Blue Castle Games February 2008 - March 2008
Blue Castle Games October 2007 - February 2008
Skills
Management, Project Planning, Risk Assessment, Analytical Skills, Video Games, Game Design, Game Development, Online Gaming, Quality Assurance, Agile Project Management, JIRA, Mobile Applications, Project Management, Computer Games, Casual Games, Level Design, Gameplay, Animation, Social Games, MMO, MS Project, Monetization, Bug Tracking, Leadership, Gaming Industry, Cross-platform..., Team Building
Education
Langara College 2011 — 2011
Certificate for Applied Management, Project Management
Vancouver Film School 2006 — 2007
Diploma, Game Design
National Film Board of Canada 2013 - Present
Slant Six Games 2011 - 2013
Kensington February 2010 - August 2011
United Front Games 2011 - 2011
QImaging 2006 - 2010
QImaging / Photometrics 2006 - 2010
Nokia Games Business Unit 2004 - 2006
Electronic Arts Canada 2003 - 2004
PMC-Sierra 1999 - 2003
Waverider Communications 1998 - 1998
Skills
Project Management, Software Project..., Software Design, Contract Negotiation, Risk Assessment, Product Management, Software Development, Product Development, Testing, Agile Methodologies, C, Cross-functional Team..., Electronics, C#, Unity3D, Hardware Design, Test Methodologies, Voice Acting, Acting, Film Production, Game Development, Management, Quality Assurance, Video Games, C++, Telecommunications, Hardware Architecture, Wireless, Product Marketing
Education
PADI International 2002 — 2003
Master Scuba Diver Trainer
Simon Fraser University 1993 — 2001
B.A.Sc (HFC), Electronic Engineering
Electronic Arts January 2014 - Present
Electronic Arts January 2012 - January 2014
United Front Games October 2008 - January 2012
Radical Entertainment Ltd. April 2004 - August 2008
369 Interactive July 2003 - March 2004
Disney Interactive August 1997 - January 2003
Smokin' Digital June 1994 - May 1997
Sanctuary Woods Multimedia November 1988 - May 1993
Skills
Team Leadership, Game Development, Business Development, Game Design, Leadership Development, Project Management, Software Development, Game Programming, Video Game Development, Agile Project Management, Xbox 360, PS3, Video Editing, Graphic Design, Cinematics, Video Game Production, Gameplay, Final Cut Pro, Illustrator, Photoshop, Video Game Design, Video Games, Computer Games, Perforce, Xbox, Game Mechanics, Animation, Scripting, Console, Social Games, Texturing, Casual Games, Mobile Games
Education
University of Victoria 2002 — 2003
Software Engineering
University of Victoria 1993 — 1994
Kinesiology
Carleton University 1990 — 1991
Math
The Sequence Group April 2015 - June 2015
MPC December 2014 - March 2015
Waterproof Studios July 2014 - December 2014
Waterproof Studios January 2014 - July 2014
MPC November 2013 - January 2014
Gener8 Digital Media Corp May 2013 - July 2013
Sabbatical June 2012 - April 2013
United Front Games March 2012 - May 2012
Digital Domain November 2011 - March 2012
BigPark March 2011 - September 2011
Skills
Cinematics, Character Animation, Maya, Autodesk MotionBuilder, Animation, Video Games, Storyboarding, Drawing, Gameplay, Photoshop, Facial Animation, Computer Animation, Xbox 360, 3D Studio Max, XSI, Game Design, Illustration, Previz
Education
Emily Carr Institute of Art & Design 1989 — 1993
Diploma, Film/Animation
CDIS
Electronic Arts May 2012 - Present
Electronic Arts (EA) 2014 - 2014
Electronic Arts (EA) 2014 - 2014
United Front Games January 2010 - February 2011
Electronic Arts 2011 - 2011
Electronic Arts September 2009 - January 2010
Skills
Scripting, Level Design, Gameplay, Game Design, Game Development, Xbox 360, PS3, Video Games, Documentations, Computer Games, Perforce, Unity3D, Game Mechanics, Unreal Editor, Multiplayer, Unreal Engine 3, Console, Hansoft, Casual Games, Mobile Games, Xbox, Video Game Production
Education
The Art Institute of Vancouver 2007 — 2009
Game Art and Design, Computer Games and Programming Skills
University of Calgary 2003 — 2005
Political Science, Economics, Biology
Mount Royal University 2000 — 2003
Astronomy, Biology, Chemistry, Physics, Geology, Psychology, Political Science, Economics
Moonbase Design Inc. 2007 - Present
United Front Games March 2008 - Present
Capcom Game Studio Vancouver June 2005 - Present
Root Systems Studio 2012 - Present
Rockstar Vancouver January 2005 - August 2005
EA Blackbox June 2001 - December 2004
BLACK BOX GAMES LIMITED March 2000 - June 2001
Rainmaker Entertainment Inc June 1995 - October 1999
Skills
SR&ED, Localization Management, Workflow Management, Software Design, Vacation Tracking, Video Games, Game Design, Game Development, Scripting, Project Management, Console Games, HR Information...
Education
University of Calgary
Bachelor's Degree, Electrical Engineering
Emily Carr University of Art and Design
Fine and Studio Arts
United Front Games September 2011 - Present
EA Black Box March 2011 - October 2011
United Front Games November 2010 - February 2011
Propaganda Games November 2005 - October 2010
Electronic Arts Canada April 2005 - November 2005
Electronic Arts Canada September 2003 - March 2005
Mainframe Entertainment September 2002 - June 2003
Mainframe Entertainment September 2000 - October 2001
Skills
Cinematics, Character Animation, Computer Animation, Animation, Gameplay, Graphic Design, Autodesk MotionBuilder, XSI, Max, Maya, Video Games, Xbox 360, Game Development, Motion Capture, PS3
Education
British Columbia Institute of Technology 1997 — 1998
certificate of New Media Design and technology
Kwantlen University College 1994 — 1997
diploma, Graphic Design
Vancouver Community College 1989 — 1991
Diploma, Fine Arts
Recon Instruments December 2013 - Present
United Front Games May 2013 - December 2013
UBC Sailbot September 2011 - June 2013
Recon Instruments May 2011 - September 2012
Recon Instruments May 2010 - May 2011
Maple Leaf Garden Centre June 2006 - April 2010
Skills
Android Development, Java, Continuous Integration, Software Design
Education
UBC 2008 — 2013
Bachelor of Applied Science, Integrated Engineering
Electronic Arts April 2013 - Present
United Front Games December 2007 - March 2013
Electronic Arts July 2002 - November 2007
Black Box Games June 2000 - July 2002
Radical Entertainment April 1997 - May 2000
Gray Matter August 1994 - March 1997
Electronic Arts September 1991 - December 1993
Skills
Software Engineering, C++, Traditional Animation, 3D, PS3, Rendering, Scripting, Game Development, Xbox 360, Gameplay, Perforce, Game Programming, Game Design
Education
Simon Fraser University
United Front Games June 2015 - Present
Dryrain Studios July 2009 - Present
Hydraulx September 2014 - January 2015
Original's Cafe Mexicano July 2014 - October 2014
Daddy Daycare January 2014 - September 2014
ICON Creative Studio February 2014 - February 2014
Method Studios October 2013 - December 2013
Daddy Daycare June 2013 - October 2013
Prime Focus March 2013 - May 2013
Western Post September 2012 - March 2013
Skills
Houdini, Maya, Nuke, Shake, Photoshop, Visual Effects, Particles, Fluids, Look Development, Particle Effects, 3D, Computer Graphics, Special Effects, Dynamics, Traditional Animation, Computer Animation, Fluid Simulation, Particle, Blender (2d), Commercials, Digital Compositing, MEL, Compositing, Feature Films, Rendering, Technical Direction, Rocket science, make tea, make coffee, thinking these things..., Mentoring, Film, Lighting, Rotoscoping, Shading, Renderman, Mental Ray, VFX Supervision, XSI, Video Games
Education
Bournemouth University 2004 — 2005
MA, Digital Effects
Ulster University 1995 — 1999
BA, Visual Communications
Blackpool and The Fylde College 1993 — 1995
GNVQ lev 3, visual communications
United Front Games September 2015 - Present
Bryce Raffle Sound April 2012 - Present
Ironclad Games July 2012 - July 2015
Fish Can Fly - Short Film (VFS) November 2012 - December 2012
Lucid (Short Film) October 2012 - October 2012
Far Removed (Short Film) October 2012 - October 2012
Vancouver Film School: The Smell of Blood June 2012 - June 2012
Captive (Vancouver Film School, Blackrock Films) May 2012 - May 2012
There And Back January 2012 - April 2012
Ascension - Short Film (VFS) January 2012 - February 2012
Skills
Pro Tools, FMOD, Sound Design, Sound Editing, Foley, Production Recording, Composing, Music Editing, Mixing, ADR, Wwise, Dialogue Editing, Recording, Audio Post Production, Field Recording, Post Production, Adobe Audition, Sound Forge, Voice Over, Perforce, Film, Foley Artist, Game Audio, Video Games, Mixer, Composition, Boom Operator, Sound Effects, Mastering, Sound, Audio Editing, Music
Education
Vancouver Film School 2011 — 2012
Diploma, Sound Design for Visual Media
University of Manitoba 2004 — 2008
Bachelor of Arts, English
Cloud Imperium Games June 2014 - September 2014
United Front Games November 2010 - March 2011
UTV Ignition Entertainment March 2010 - December 2010
Electronic Arts December 2008 - August 2010
Electronic Arts Los Angeles 2004 - 2009
Electronic Arts March 2006 - December 2008
Electronic Arts May 2004 - February 2006
Digital Anvil - MS Games Studio October 1998 - September 2003
Skills
Cinematics, Visual Effects, Game Development, Animation, Video Games, Film, Motion Capture, Plot, Motion Graphics, Concept Design, Perforce, Character Animation, Computer Animation, Scripting, Unreal Engine 3, Maya, Xbox 360, PS3
Education
Duke University 1981 — 1984
Theater Arts
QUALCOMM April 2013 - Present
SAP October 2012 - April 2013
UNITED FRONT GAMES September 2008 - October 2012
INTEL May 2005 - May 2008
3COM November 2003 - May 2005
Skills
Talent Management, Workforce Planning, Organizational..., Performance Management, Recruiting, Leadership Development, HR Consulting, Employee Benefits, Human Resources, Sourcing, Interviews, Leadership, HRIS, Change Management, Management, Employment Law, Strategy, Talent Acquisition, Hiring, Program Management
Education
University of Guelph 1993 — 1996
B-Comm, Management Economics in Industry & Finance
British Columbia Institute of Technology
Human Resources
PNI Digital Media Ltd April 2014 - Present
Vancouver Film School July 2012 - Present
United Front Games February 2012 - August 2012
Radical Entertainment June 2011 - February 2012
Electronic Arts June 2003 - January 2009
Skills
PS3, Xbox 360, Video Games, Perforce, JIRA, Game Development, Game Design, Quality Assurance, Test Planning, Agile Methodologies, Scrum, Game Testing, Scripting, Agile Project Management, Wii, Bugzilla, Software Quality..., PSP, Gameplay, Bug Tracking, Mobile Games, Computer Games, Testing, DevTrack
Education
Kwantlen University College 2001 — 2002
Computer Science
Kwantlen Polytechnic University
Madorium Interactive January 2015 - Present
Daybreak Games December 2014 - Present
Switchblade Monkeys June 2013 - February 2015
Sony Online Entertainment February 2011 - June 2013
United Front Games October 2008 - February 2011
Radical Entertainment August 2007 - October 2008
Treyarch (Activision) January 2006 - July 2007
Luxoflux (Activision) April 2005 - January 2006
Climax October 2003 - April 2005
Lucky Chicken February 2003 - October 2003
Skills
Playstation, PS2, PS3, PSP, Xbox, Xbox 360, PC, Optimization, Computer Graphics, Cross-platform..., Low Level Programming, x86 Assembly, PowerPC, MIPS, 68K, C, C++, Shaders, Parallel Programming, OpenGL, DirectX, CUDA, Video Games, Wii, Game Development, Computer Games, Gameplay
Education
Liverpool John Moores University 1994 — 1998
BSc, Computer Science
Capcom Game Studio Vancouver June 2011 - Present
EA BlackBox April 2011 - June 2011
United Front Games July 2008 - February 2011
EA BlackBox 2006 - 2008
Frantic Films 2006 - 2007
3Plains Corp 2004 - 2006
NGRAIN Corp 2002 - 2004
Skills
Maya, Game Development, 3D, Low Poly Modeling, 3D Studio Max, High Poly Modeling, 3ds Studio Max, PS3, Texture Artist, Texturing, Video Games, Xbox 360
Education
Center for Digital Imaging and Sound (Now Arts Institute of Vancouver) 1999 — 2001
Langara College 1996 — 1999
Fine Arts Diploma, Fine Arts
Microsoft January 2015 - Present
Microsoft January 2014 - January 2015
Microsoft March 2012 - December 2013
United Front Games March 2010 - February 2012
United Front Games March 2008 - February 2012
University of British Columbia September 2007 - March 2008
Electronic Arts October 2006 - June 2007
Electronic Arts January 2006 - September 2006
University of British Columbia May 2003 - December 2005
Skills
User Experience, Interaction Design, Usability, Human Computer..., Usability Testing, User Research, Game Design, User Interface, User Interface Design, Game Development, Video Games, HTML, Wireframes, PS3, Information Architecture, User Experience Design, jQuery, JavaScript, User-centered Design, CSS, Gameplay, Heuristic Evaluation, Information Design, ActionScript
Education
The University of British Columbia 2001 — 2007
Double Major, B.Sc. and B.A., Computer Science, English Lit.
United Front Games September 2013 - Present
Education
The London School of Economics and Political Science (LSE) 2002 — 2003
Master of Science, Human Resources, Pass with Merit
The University of Dundee 1998 — 2002
Masters, Psychology, Politics, 2.1
Simon Fraser University 1999 — 2000
MA, Psychology and Political Science (Transatlantic Exchange Year)
Fantasy.co August 2015 - Present
Mark One September 2014 - Present
Mercedes-Benz Research & Development North America, Inc. November 2012 - August 2014
Zynga January 2012 - November 2012
Ubisoft 2011 - January 2012
Splash Damage November 2009 - March 2011
United Front Games October 2009 - November 2009
Realtime Worlds June 2009 - November 2009
Electronic Arts (EA) March 2007 - June 2009
Simon Fraser University June 2006 - March 2007
Skills
ActionScript, Flash, Xbox 360, Gameplay, User Interface, Graphic Design, Game Development, CSS, Video Games, JavaScript, Perforce, Illustrator, XML, Graphics, User Experience, InDesign, Usability
Education
Simon Fraser University 2001 — 2006
BA, Criminology
Sony Pictures Imageworks February 2015 - Present
Rainmaker Entertainment Inc December 2013 - Present
Zoic Studios September 2013 - December 2013
Sony Pictures Imageworks August 2010 - July 2013
United Front Games May 2009 - July 2010
Nerd Corps Entertainment March 2006 - April 2009
Electronic Arts May 2005 - March 2006
Bardel entertainment January 2002 - August 2004
Education
Capilano University
gumi Canada, Inc. June 2015 - Present
Capcom Game Studio Vancouver January 2012 - Present
United Front Games January 2010 - February 2011
Big Sandwich Games February 2008 - December 2009
Deep Fried Entertainment 2008 - 2009
Bioware August 1998 - August 2006
Skills
Mudbox, Zbrush, 3D Studio Max, Perforce, Photoshop, Character Modeling, Texturing, Illustration, Texture Creation, Texture, UV mapping, Organic Modeling, Texture Painting, Max, Digital Sculpting, Concept Design, Conceptual Art, Low Poly Modeling, Video Games, Modeling, 3D, Maya, Animation, Character Animation, Gameplay, Game Development, ZBrush
Education
Alberta College of Art and Design 1994 — 1998
BS, VC
Albert College of Art and Design 1993 — 1998
Diploma visual design and illustration
Piranha Games February 2015 - Present
IUGO Mobile Entertainment January 2014 - Present
United Front Games October 2013 - January 2014
Finger Food Studios July 2013 - August 2013
Big Park October 2009 - January 2013
Microsoft October 2009 - January 2013
BigPark October 2009 - January 2013
Microsoft/BigPark October 2009 - January 2013
Microsoft Canada Development Centre 2009 - January 2013
Hothead Games January 2008 - November 2008
Skills
Video Games, Gameplay, Game Design, Quality Assurance, Level Design, PS3, Xbox 360, Animation, Maya, Game Development, Computer Games, Unreal Engine 3, Wii, Unity3D, Perforce, Mobile Games, Casual Games, Game Mechanics, Social Games, JIRA, DevTrack, Microsoft Excel, OneNote
Education
British Columbia Institute of Technology 2013 — 2015
Bachelor's Degree, Computer Games and Programming Skills
The Art Institute of Vancouver-Burnaby 2005 — 2006
Art and Design, Principals of Game Design and Level Design
United Front Games January 2013 - Present
United Front Games September 2011 - December 2012
Radical Entertainment 2005 - December 2011
University of Calgary January 2010 - April 2010
Radical Entertainment 2002 - 2004
Radical Entertainment 2001 - 2001
Credo Interactive 1996 - 1999
Skills
Game Development, Agile Methodologies, JIRA, Video Games, Xbox 360, PS3, Maya, Gameplay, Perforce, Management, Python, Game Programming, Lua
Education
The University of British Columbia 2000 — 2002
Masters, Computer Systems
The University of British Columbia 1990 — 1994
Roadhouse Interactive August 2014 - Present
Piranha Games February 2014 - August 2014
Traction On Demand October 2013 - December 2013
Slant Six Games August 2012 - June 2013
Slant Six Games January 2011 - August 2012
United Front Games October 2010 - December 2010
Next Level Games March 2008 - October 2010
Blue Castle Games October 2007 - February 2008
Electronic Arts July 2007 - October 2007
Next Level Games March 2007 - July 2007
Skills
Video Games, Game Development, Computer Graphics, Animation, PS3, Xbox 360, Game Design, Scripting, Wii, Console, Game Mechanics, Level Design, Maya, Mobile Games, Unity3D, Computer Games, Gameplay, Perforce, Cinematics, Social Games
Education
University of British Columbia 2004 — 2006
Bachelor of Arts, Psychology
Kwantlen Polytechnic University 2002 — 2004
Associate of Arts, Psychology
Vancouver Film School 2000 — 2001
3D Animation and Digital Effects
Capcom vancouver March 2011 - Present
United Front Games February 2009 - February 2011
Piranha Games September 2008 - February 2009
Radical Entertainment January 2008 - August 2008
Skills
Gameplay, Maya, Environment Art, Unreal Engine 3, Texturing, PS3, 3D Studio Max, XSI, Mudbox, Perforce, Photoshop, Props, Xbox 360, World Building, Game Development, Level Design, Low Poly Modeling, Texture Painting, Digital Sculpting, Shaders, 3D, Animation, Modeling, Video Games, Game Design, Computer Games, ZBrush, UV Mapping, 3D Modeling
Education
British Columbia Institute of Technology 2006 — 2007
Management Cert., Digital animation
Langara College 2003 — 2005
Diploma, Graphic Design, Interior Design, Event/3D Design
British Columbia Institute of Technology / BCIT
Associate Certificate, Leadership
large January 2015 - Present
Ibis Family Travel January 2014 - September 2014
united front games July 2008 - January 2014
bazinga! Technologies January 2012 - January 2013
bombproof technologies September 2007 - July 2008
Electronic Arts July 2002 - June 2007
Black Box Games October 1998 - July 2002
Radical Entertainment August 1996 - October 1998
Skills
Wii, Lua, Unity3D, Game Design, Shaders, Mobile Games, Online Gaming, Gameplay Programming, Game Mechanics, Console, Game Development, Xbox 360, Gameplay, Video Games, Perforce, PS3, Computer Games, Game Programming, C++, Level Design
Education
UBC 1990 — 1995
Engineering Physics, Computer Science
Capcom Game Studio Vancouver September 2011 - Present
Electronic Arts March 2011 - September 2011
United Front Games May 2009 - February 2011
Nerd Corps Entertainment January 2009 - March 2009
Ansan Girls High school March 2003 - February 2005
Skills
Xbox 360, Animation, Modeling, Texturing, Lighting, 3D, Environment Art, Traditional Animation, PS3, Graphic Design, Rigging, Zbrush, Unreal Engine 3, Level Design, UV mapping, Texture Painting, Cinematics, Video Games, Digital Sculpting, Wii, XSI, Low Poly Modeling, Texture Artist, Gameplay, Maya, Game Design, Xbox, Unreal Editor
Education
British Columbia Institute of Technology 2007 — 2008
Digital Animation
Sookmyung Women's University
Bechelor, Graphics Design
United Front Games March 2013 - Present
United Front Games February 2012 - February 2013
United Front Games November 2008 - December 2012
Great Canadian Casinos 2001 - 2001
PhotoChannel Networks Inc. 2000 - 2001
Skills
PS3, Video Games, C#, C++, Game Design, Perforce, Computer Games, Game Development, 3D Studio Max, Unity3D, Programming, Shaders, Monetization, Console, Game Mechanics, Level Design, Mobile Games, Maxscript, Video Game Monetization, Process Improvement, Process Engineering, Virtual Economies, Analytics, Telemetry, System Design, Board Games, Card Games, Pipelines, Creative Pitching, HLSL, Metrics, Outsourcing Management, Game Economies
Education
Simon Fraser University 2011 — 2013
MBA, Management of Technology
Collingwood
Simon Fraser University
BSC, Computer Science
Ultrasonix March 2015 - Present
United Front Games December 2013 - October 2014
Electronic Arts July 2012 - March 2013
United Front Games April 2012 - June 2012
Electronic Arts 2007 - 2011
Skills
Xbox 360, Perforce, Game Development, PS3, Unity3D, Android Development, iOS development, Game Programming, Multithreading, Lua, Gameplay, C++, Xbox, Flash
Education
The University of British Columbia 2002 — 2007
Bachelors, Computer Engineering
United Front Games June 2014 - Present
BC Cancer Agency July 2010 - June 2014
SAP April 2007 - July 2010
Business Objects 2007 - July 2010
Skills
Business Intelligence, Business Objects, SQL, Microsoft SQL Server, Web Intelligence, ETL, Data Warehousing, Integration, Crystal Reports, Databases, Oracle, Unix, Data Modeling, C#, ASP.NET, Linux, iOS development, Photoshop, Troubleshooting, Windows Server, Enterprise Software, Windows
Education
British Columbia Institute of Technology 2004 — 2006
Bachelor of Technology (BTech), Network Security
Electronic Arts April 2013 - Present
United Front Games October 2012 - March 2013
Radical Entertainment July 2009 - June 2012
Radical Entertainment January 2008 - June 2009
Electronic Arts January 2004 - November 2007
Electronic Arts March 2001 - December 2003
Electronic Arts August 1997 - March 2001
Education
British Columbia Institute of Technology / BCIT
Operations Management: Project Planning and Scheduling Evening Course
Lord Tweedsmuir Secondary 1991 — 1996
High School Diploma
United Front Games December 2009 - February 2011
Electronic Arts 2006 - 2009
Fisher & Ludlow 2002 - 2003
Education
University of Guelph
Computer Science
Radical Entertainment April 2011 - June 2012
United Front Games August 2008 - February 2011
Backbone Entertainment - Vancouver April 2005 - August 2008
Skills
PS3, Game Mechanics, Xbox 360, Gameplay, Game Development, Perforce, Xbox, iPhone, Gameplay Programming, Video Games
Education
The University of British Columbia 2000 — 2002
B.Sc
Shiny Plus Development November 2013 - Present
Vancouver Film School April 2013 - Present
Nine Tail Studios, Inc. March 2013 - October 2013
East Side Games September 2011 - February 2013
United Front Games January 2009 - February 2011
Rockstar Games October 2003 - December 2008
Radical Entertainment April 1999 - September 2003
Skills
Video Games, Game Development, Xbox 360, Gameplay, Mobile Games, Character Animation, Level Design, PS3, Game Mechanics, Game Design, Agile Development, Writing, Project Management, Story, Casting, Video Game Production, Social Games, Agile Methodologies, Cinematics, Computer Games, Wii, PSP, Animation, Perforce, Multiplayer, Narrative, Casual Games
Education
Emily Carr University of Art and Design
The University of British Columbia
Vancouver Film School
Next Level Games March 2011 - Present
United Front Games October 2009 - March 2011
Next Level Games June 2006 - November 2007
Next Level Games April 2005 - October 2005
Electronic Arts April 2003 - December 2003
Skills
Gameplay, Level Design, Game Design, Console, PS3, Xbox 360, Wii, Game Development, Video Game Design, Game Mechanics, Multiplayer
Education
Simon Fraser University 2001 — 2006
BA, Philosophy, English
Electronic Arts (EA) April 2015 - July 2015
sharonxiang.ca 2012 - July 2015
United Front Games 2014 - 2015
Klover Development January 2012 - January 2014
Richmond Animal Protection Society Cat Sanctuary 2012 - 2013
Simon Fraser University January 2012 - December 2012
Summba Inc. July 2010 - August 2010
Education
Simon Fraser University
Bachelor of Art (B.A.)