Blind Squirrel Games
Industry: Company
DescriptionFounded: 2010 Parent organization: Blind Squirrel Entertainment, Inc.
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Blind Squirrel Games Employees
Teefury.com July 2013 - May 2015
ROBLOX October 2010 - July 2013
Obsidian Entertainment August 2010 - February 2011
Barnes & Noble August 2006 - February 2011
Blind Squirrel Games June 2010 - October 2010
Bank of America February 2006 - April 2007
Skills
Photoshop, 3D Studio Max, Maya, Microsoft Office, Microsoft Excel, Microsoft Word, Graphic Design, 3D, Social Media, Game Development, Adobe Premiere Pro, Illustration, Creative Concept Design, Concept Design, Conceptual Design, Digital Illustration, Computer Games, Game Design, MMO, Video Games, Mobile Games, PS3, Traditional Animation, Low Poly Modeling, Premiere
Education
The Art Institute of California-Orange County 2006 — 2010
Bachelor of Science (B.S.), Game Art and Design
Fresno City College 2005 — 2006
Tanzle September 2013 - Present
Studio Harlequin July 2009 - Present
zSpace 3D July 2011 - August 2013
Escapism Entertainment June 2010 - January 2012
Blind Squirrel Games September 2010 - July 2011
X Life Games May 2008 - June 2009
Art Institute of California October 2004 - April 2008
The Collective (now Double Helix Games) December 2004 - August 2005
Electronic Arts (EA Games) February 2004 - October 2004
Rapid Eye Entertainment December 2001 - December 2003
Skills
Video Games, Zbrush, Texturing, Gameplay, Game Art, Game Development, Team Management, UV mapping, Maya, Art, Console, Level Design, Graphics, Unreal Engine 3, 3D Modeling, Environment Art, Creative Direction, Animation, 3D rendering, Digital Painting, 3D Studio Max, Illustration, UV Mapping, 3D visualization, ZBrush, Game Design, 3D
Education
Rhode Island School of Design 1995 — 1999
BFA, Illustration
Blind Squirrel Games July 2015 - Present
Connected Camps June 2015 - July 2015
Blizzard Entertainment June 2014 - September 2014
Avid Academy for Gifted Youth September 2013 - May 2014
Adobe September 2013 - November 2013
Skills
Film Production, Producing, Project Management, Social Media, Social Networking, Software Design, Game Development, Game Design, Game Programming, Video Editing, Editing, Web Design, Web Development, Microsoft Office, Microsoft Excel, Microsoft Word, Adobe Creative Suite, Sony Vegas, Final Cut Pro, Java, JavaScript, HTML, Tortoise SVN, 3D Modeling, Maya, Character Rigging
Education
University of California, Irvine 2011 — 2015
Film and Media Studies, Senior
Glendora High School 2007 — 2011
Diploma
S2 Games November 2005 - Present
freelance 2014 - 2014
freelance 2014 - 2014
Blind Squirrel Games June 2010 - November 2010
WMS Gaming Inc. September 2004 - November 2005
Lightsource Studios May 2002 - October 2005
Skills
Concept Design, Video Games, Digital Painting, Storyboarding, Game Development, Conceptual Art, Zbrush, Game Art, Illustration, Texturing, Digital Illustration, Texture Painting, Matte Painting, UV mapping, Character Animation, Environment Art, Pizza, Beer, Fun, Characters
Education
San Jose State University 1999 — 2003
BFA, Animation/ Illustration
San Jose State University 1998 — 2002
Bachelor of Science (B.S.), Animation/ Illustration
Hwy 1 productions August 2011 - Present
Blind Squirrel Games June 2011 - August 2011
Skills
Concept Development, Concept Design, Traditional Animation, Character Animation, Animation Design, Digital Art, Digital Illustration, Illustration, Photoshop, Animation, Maya, Digital Painting, Storyboarding
Education
Kansas City Art Institute 2006 — 2010
Bachelor of Fine Arts (BFA), Animation, Interactive Technology, Video Graphics and Special Effects
Blind Squirrel Games October 2014 - Present
Obsidian Entertainment March 2013 - August 2014
SuperBot Entertainment, Inc. May 2012 - March 2013
Eat Sleep Play, Inc. July 2007 - June 2012
Incognito Entertainment November 2005 - July 2007
Sony Computer Entertainment America February 2003 - November 2005
Skills
Game Design, PS3, Gameplay, Localization, Multiplayer, Cinematics, Console, Video Games, Game Development, Producer, Team Management, Game Enthusiast, Microsoft Excel, Project Management, Task Management, Organization &..., Great Motivator, budget and schedule..., Risk Assessment, Multi-million Dollar..., Team Leadership, Close Attention to..., Online Gaming, Multitasking Skills, Outsourcing, Multiplayer Design, System Design, Online Video Game..., Game, MMO, Computer Games, Scripting, Game Mechanics, Level Design, DevTrack, PSP, Production
Education
Iowa State University 1997 — 2001
BS, MIS & International Business
Blind Squirrel Games June 2013 - Present
Robotic Arm Software April 2012 - May 2013
Blizzard Entertainment March 2010 - February 2012
Vicarious Visions May 2009 - January 2010
Big Huge Games (THQ) February 2008 - March 2009
Big Huge Games June 2007 - February 2008
Skills
Game Development, PS3, Maya, Gameplay, Lua, Perforce, Xbox 360, Game Programming, Gameplay Programming, Video Games, Game Design, Unreal Engine 3, Computer Games, TFS, Visual Studio, DLC, Build Automation, C#, DirectX, Steam, Oculus Rift, Sarcasm, C++, Network Design, Network Administration, Microsoft Exchange, Microsoft Lync, pfSense, Hyper-V
Education
Full Sail University 2004 — 2006
Bachelors, Game Design and Development
2K Games May 2011 - Present
Blind Squirrel Games September 2010 - May 2011
YourView, Inc. September 2009 - September 2010
Rockstar Games February 2008 - July 2009
THQ, Inc. September 2006 - February 2008
Property Room June 2003 - June 2006
O Entertainment July 2004 - December 2005
Skills
Object Oriented Design, C#, C++, WPF/Silverlight, SQL, PHP, ASP.NET, JavaScript, jQuery, Java, Visual Basic, Game Development, Xbox 360, User Experience, Mobile Applications, User Interface Design, Video Games, Databases, MySQL, HTML, Web Services, User Interface, WCF, WPF, Lua, Perforce, Xbox
Education
Lehigh University 2002 — 2006
BS, Computer Science, Design
DAQRI May 2014 - Present
California State University, Long Beach January 2011 - Present
Bird Brain Studio December 2004 - Present
Fuhu, Inc November 2013 - April 2014
Xing Xing studios September 2013 - October 2013
Walt Disney Television Animation April 2012 - April 2013
Blind Squirrel Games 2013 - 2013
King and Country 2012 - 2012
Trailer Park 2012 - 2012
Shepherd University 2012 - 2012
Skills
Maya, Texturing, 3D, Zbrush, 3D Modeling, UV mapping, Nuke, Photoshop, Rigging, Modeling, Mental Ray, Painting, Character Rigging, Art, Premiere, Drawing, UV layout, Hard Surface Modeling, Linux, Character, Character Modeling, Paint, draster NEX, SketchUp Pro, After Effects, 3D printing, AutoCAD, Perforce, Computer Animation, Animation, Character Animation, Commercials, Traditional Animation, Occlusion, Feature Films, ZBrush, UV Mapping, Storyboarding
Education
Santa Monica College 1998 — 1999
animation
University of California, Los Angeles 1996 — 1996
extension class
California State University-Long Beach 1988 — 1992
Bachelor of Fine Arts (BFA), Illustration/drawing/painting
Ventura College 1985 — 1988
Associate of Arts (AA), GE/art
Buena HS - Ventura, CA 1982 — 1984
art
Balboa JHS - Ventura, CA 1978 — 1981
art
Cape May Elementry School - Cape May, New Jersey 1970 — 1976
art
Blind Squirrel Games June 2015 - Present
TOSHIBA AMERICA BUSINESS SOLUTIONS January 2012 - June 2015
SimInsights June 2011 - August 2011
Skills
Java, C#, HTML, XML, Swing, Java AWT, JSP, C++, Web Development, JavaScript, Eclipse, Software Development, Game Design, Visual Studio, NetBeans, MySQL, JDBC, Servlets, Mandarin, XNA, Software Design, Web Application Design, Architecture, Subversion, Android, AJAX, Git, Linux, Notepad++, Github, Teamwork, ASP.NET, ASP.NET AJAX, Cloud Applications, Web Applications, Objective-C, Shell Scripting, Windows Batch, DOS commands, Mobile Applications, Tomcat, Databases, CSS, SQL, Programming, Software Engineering, Computer Science, HTML 5, Game Development, iOS development
Education
University of California, Irvine 2007 — 2011
Bachelor of Science (B.S.), Computer Science
Red 5 Studios October 2014 - Present
Freelance Concept Designer July 2005 - Present
Run Games June 2014 - October 2014
Blind Squirrel Games July 2013 - May 2014
Treyarch March 2013 - July 2013
SuperBot Entertainment, Inc. August 2011 - January 2013
Sledgehammer Games September 2010 - July 2011
Playdom/Disney February 2010 - September 2010
pandemic studios July 2005 - January 2010
Pandemic Studios / Electronic Arts 2005 - January 2010
Skills
Concept Design, Illustration, Industrial Design, Visual Development, Conceptual Art, Conceptual Design, Visual Arts, Illustrator, Art Direction, Video Games, Art, Game Development, Digital Painting, Digital Sculpting, Traditional Animation, UV mapping, Modeling, Storyboarding, 3D, Maya, Mudbox, Texture Painting, Texturing, Zbrush, Digital Illustration, Game Design, Xbox 360, PS3, Animation, Character Animation, Game Art, Environment Art, Cinematics, Low Poly Modeling, 3D Studio Max, Matte Painting, Unreal Engine 3, Level Design, Characters, Texture Artist, Hard Surface Modeling, Gameplay, Computer Games, Computer Animation, Creature Animation, Changing Environments, XSI, Unreal Editor, MMO
Education
College for Creative Studies 2000 — 2003
Bachelor of Arts, Illustration
Blind Squirrel Games August 2013 - Present
Luma Pictures March 2013 - April 2013
Innovative Leisure November 2012 - March 2013
Blizzard Entertainment September 2008 - March 2012
Blizzard Entertainment May 2003 - September 2008
Skills
Maya, Zbrush, Video Games, Texturing, Cinematics, Photoshop, Digital Sculpting, Texture Painting, 3D, 3D Studio Max, Mudbox, 3D Modeling, Texture Artist, Traditional Animation, Computer Graphics, MMO, Film, Characters, Props, Game Development, Vray, Renderman, Digital Effects, Video Effects, Freelance, Environments, Set Dressing, Layout, Pre-visualization, Arnold, Perforce, Hansoft, CryEngine, UV mapping, ZBrush, UV Mapping
Education
Bates College 1994 — 1998
BS, Molecular Biology
Enrico Fermi HS 1990 — 1994
HS Diploma
Blind Squirrel Games June 2013 - Present
The Guildhall at SMU August 2011 - May 2013
Raytheon Space and Airborne Systems June 2011 - August 2011
Cal Poly State University September 2010 - June 2011
Cal Poly State University September 2007 - June 2011
California Polytechnic State University 2006 - 2011
Raytheon Space and Airborne Systems July 2010 - September 2010
Skills
Game Programming, Game Development, OpenGL, Visual Studio, Game Design, Scrum, C++, Unreal Engine 3, Programming, UnrealScript, DirectX, Computer Graphics, Java, Video Games, C, Gameplay Programming, Gameplay Systems, Unreal Engine, Tortoise SVN, ActionScript, Gameplay, Agile Methodologies, Object Oriented Design, Software Engineering, Unreal Editor, Computer Science, 3D Math, Scaleform, 3D, Software Development, User Interface, Tutoring, Linear Algebra, Trigonometry, Technical Writing, Simulation Software, 3D rendering, Memory Management, Mentoring, Subversion, Eclipse, Android Development, Perforce, Lua
Education
Guildhall at Southern Methodist University 2011 — 2013
Master of Interactive Technology, Digital Game Development
California Polytechnic State University-San Luis Obispo 2006 — 2011
B.S., Computer Science
Pearland High School 2002 — 2006
Blind Squirrel Games July 2011 - Present
Skills
Maya, Game Development, MMO, Video Games, Game Design, Photoshop, Level Design, 3D Studio Max, User Interface, ActionScript, Computer Games, Employment Contracts, Character Animation, Flash, College Recruiting, 3D, Casual Games, Mobile Games, Online Gaming, Peer Mediation, Leadership, Human Resources, Corporate Communications, Xbox 360, Animation, Contract Management
Education
California State University-Dominguez Hills 2009 — 2011
M.A., Negotiation, Conflict Resolution and Peacebuilding
Texas State University-San Marcos 2004 — 2007
B.A., Political Science
Blind Squirrel Games July 2013 - Present
Jeff Zugale Design Illustration October 2008 - Present
7 Studios February 2005 - October 2008
Edmunds.com February 2000 - February 2005
Bloodfire Studios 2001 - 2004
'Steele' 1990 - 1996
Skills
Concept Design, Entertainment Design, Industrial Design, Hard Surface, Vehicles, Environment Design, Visual Development, Character Design, 3D Modeling, Storyboarding, Digital Painting, Adobe Photoshop, Adobe Creative Suite, Adobe Illustrator, Corel Painter, Illustration, Maya, Modo, Texturing, SketchUp, Sketchbook Pro, Photoshop, Illustrator, Conceptual Art, Character Animation, Visual Arts, Environmental Design, Drawing, Character Rigging, Xbox 360, Character Designs, Cinematics, Game Design, 3D Studio Max, Cartoons, Traditional Animation, Video Games, 3D, Animation, Graphics, Zbrush, PS3, Computer Animation, Art, User Interface, Environment Art, Digital Sculpting
Education
Gnomon School of Visual Effects 2012 — 2012
Maya Certificate Program, Maya Fast Track
Concept Design Academy Pasadena 2009 — 2010
none, Environment Design
Gnomon Workshop 2003 — 2007
none, Production Design, Storyboard & Previz, Analytical Figure Drawing
Blind Squirrel Games June 2013 - Present
Four the Win July 2006 - Present
Blind Squirrel Games June 2010 - May 2013
Self Employed part-time 2007 - 2011
First Dental December 2007 - August 2008
Skills
Game Design, Concept Design, Storyboarding, Animation, Illustration, Flash Animation, Character Animation, Flash, Unreal Engine 3, Game Development, Video Games, Digital Illustration, Traditional Animation, Game Art, Texture Painting, Unreal Editor, Japanese, Texturing, Character Designs, Digital Painting, Conceptual Art, Mobile Games, Comics, Mandarin, Sequential Art, Concept Art, 2D, Character Design, User Interface Design, User Experience Design, User Interface, Art
Education
University of California, Irvine 2006 — 2010
Bachelors, Studio Art
Phase 3 Films October 2011 - November 2011
Blind Squirrel Games June 2010 - August 2011
TeleStoryToons LLC November 2008 - February 2010
Corrosive Labs November 2009 - January 2010
Freelance (2009) July 2009 - August 2009
Namkung Promotions August 2008 - August 2008
Freelance (2008) July 2008 - August 2008
ARC Advertising Publicidad July 2007 - April 2008
Lofgren Productions November 2006 - January 2007
Skills
Photoshop, Flash, SketchUp, Environmental Design, Storyboarding, Illustration, Character Animation
Education
California State University-Fullerton 2000 — 2003
Bachelor's Degree, Entertainment Art
Entertainment Art California State University, Fullerton 1999 — 2002
BFA
Freelance March 2015 - Present
Gameloft September 2014 - March 2015
Slingo Inc. January 2014 - August 2014
GTECH Interactive September 2013 - January 2014
Trendy Entertainment LLC May 2013 - September 2013
Blind Squirrel Games March 2012 - May 2013
Freelace / Self-employed June 2011 - February 2012
Net Treasure April 2006 - May 2011
Freelance Self-Employed February 2005 - April 2006
DESQ January 2004 - January 2005
Skills
Unity3D, ActionScript, JavaScript, Web Development, HTML 5, PHP, Video Games, User Interface, Flash, jQuery, CSS, User Interface Design, Agile Methodologies, Game Design, Game Development, Mobile Game Development, C#, AS3, C++, CSS3, TypeScript, Adobe AIR, XML, JSON, AJAX, MySQL, SQL, ASP, Web Applications, Web Services, OOP, Agile, Xcode, Perforce, Box2D, Flash Builder, Stage3D, Starling, Objective-C, HTML5, pixi.js
Education
The University of Huddersfield 1999 — 2003
Virtual Reality Design, Immersive multimedia design & development, 1st Class honours
Red 5 Studios September 2014 - Present
Blind Squirrel Games July 2013 - May 2014
TimeGate Studios August 2011 - May 2013
Nintendo Software Technology November 2008 - May 2011
Nintendo Software Technology June 2007 - February 2011
Nintendo Software Technology June 2006 - May 2007
Skills
Video Games, Xbox 360, Game Development, UnrealScript, ActionScript, Gameplay Programming, User Interface Design, Perforce, Wii, PS3, Game Programming, Game Design, Gameplay, Multiplayer, Unreal Engine 3, UI Programming, User Interface, Flash, Console, Computer Games, C++, Scaleform
Education
DigiPen Institute of Technology 2001 — 2006
B.S. in Real Time Interactive Simulation
Digipen Institute of Technology 2001 — 2006
Bachelor's degree, Real-Time Interactive Simulation
Blind Squirrel Games June 2015 - Present
University of Nevada Reno August 2011 - December 2014
Broken Circle Studios January 2010 - July 2010
Skills
C++, Python, Artificial Intelligence, Software Development, Game Development, Game Programming, Computer Science, Genetic Algorithms, Evolutionary Algorithms, Computational..., Machine Learning, LaTeX, Unity3D, UnrealScript, Unreal Engine
Education
University of Nevada-Reno 2011 — 2014
Doctor of Philosophy (Ph.D.), Computer Science & Engineering, 3.8/4.0
California State University-San Bernardino 2003 — 2010
Master’s Degree, Computer Science & Engineering, 3.7/4.0
Blind Squirrel Games June 2015 - Present
Gazillion Entertainment March 2010 - May 2015
RedBana US Corp February 2009 - February 2010
Arcadia Entertainment, Inc. August 2008 - January 2009
Signature Devices June 2003 - July 2008
Creative Labs Advance Technology Center 2001 - 2001
Skills
Game Development, Gameplay, Video Games, Computer Graphics, Xbox 360, MMO, Lua, DirectX, STL, Game Design, OpenGL, Python, Perforce, Unity3D, Game Programming, Game Engines, Xbox, 3D, Shaders, User Interface, OGRE, VTune, Direct3D
Education
Rensselaer Polytechnic Institute 1999 — 2003
B.S., Computer Systems Engineering
Blind Squirrel Games July 2015 - Present
Blind Squirrel Games October 2014 - Present
Disney Interactive May 2013 - November 2014
Activision July 2012 - January 2013
Sleepy Giant October 2011 - July 2012
Say Design February 2011 - July 2011
Sena Design July 2006 - December 2008
Skills
Photoshop, Flash, Video Games, Microsoft Office, Time Management, MMO, Game Design, Game Development, Social Games, Online Gaming, Xbox 360, Computer Games
Education
Westwood College 2009 — 2011
Bachelor if Science, Art & Design
California State University-Long Beach 2001 — 2003
Bacelor of Sciences in Business, Marketing
Blind Squirrel Games June 2015 - Present
Iocaine Studios September 2014 - May 2015
Twistory Studios May 2013 - July 2014
The Alexon Group April 2012 - June 2013
Section Studios April 2013 - May 2013
Otis College of Art and Design August 2010 - May 2013
Independent Student Film at Chapman University May 2012 - August 2012
Skills
Photoshop, Zbrush, Illustrator, Maya, After Effects, Conceptual Art, Concepts, Sketching, Character Animation, Digital Painting, Animation, Concept Design, Visual Effects, Art, Video Games, Painting
Education
Otis College of Art and Design 2009 — 2013
Bachelor of Fine Arts, Digital Media
Blind Squirrel Games July 2015 - Present
ElemenTerra January 2015 - Present
SMU - Singapore Management University February 2014 - August 2014
GameCloud Studios June 2013 - August 2013
Costa Communications November 2012 - May 2013
DMG Beijing June 2012 - August 2012
ServiceMaster December 2009 - July 2011
Skills
Marketing, PowerPoint, Microsoft Excel, Microsoft Office, Microsoft Word, Social Media, Outlook, Event Planning, Public Speaking, Leadership, Research, Strategy
Education
University of Southern California 2011 — 2015
Bachelor of Science (B.S.), Business Administration and Management, General, 3.82
Singapore Management University 2014 — 2014
Corporate Creativity and Process Improvement
BackStab, Ent March 2011 - January 2013
Blind Squirrel Games January 2011 - March 2011
Skills
Unreal Engine 3, UnrealScript, Scripting, World Building, C++, Level Design, Unity3D, C#, ActionScript, Game Mechanics, Modeling, Video Games, Kismet, Environment Art, Scaleform
Education
Art Institute of California - Orange County 2009 — 2012
Bachelor of Science (B.S.), Visual Game Programming
Gibbs College 2006 — 2008
Bachelor of Fine Arts (BFA), Graphic Design
Stratford University 2004 — 2006
Associate of Science (A.S.), 3D Digital Design and Animation
Blind Squirrel Games July 2015 - Present
Orange Coast Magazine July 2007 - May 2015
National Charity League, Inc September 2005 - May 2007
Laguna Asset Management June 2002 - August 2005
Coe & Lawrence Marketing, Inc September 1996 - January 1999
Kuniyuki & Chang, Attorneys at Law October 1991 - November 1995
Metro Executive Offices March 1989 - August 1991
Amoco Corporation June 1983 - May 1987
Skills
Accounts Payable, Accounts Receivable, Bank Reconciliation, Cash Management, Contract Management, Financial Analysis, Financial Reporting, General Ledger, Human Resources, Invoicing, Office Management, Payroll, Planning Budgeting &..., Sarbanes-Oxley Act, 1099 Preparation, Management, Budgeting
Education
Oklahoma State University
Bachelor of Science, Accounting
Blind Squirrel Games April 2010 - Present
Emergent Game Technologies August 2009 - June 2010
IGN Entertainment December 2005 - June 2009
IYST May 2002 - December 2008
Blind Squirrel Consulting May 2004 - December 2007
Ecast January 1999 - May 2002
Kensington January 1995 - January 1999
Panamax January 1990 - January 1995
Skills
Skilled Leader, Innovative Problem..., New Business Development, Game Design, Game Development, Contract Negotiation, Product Direction, Fundraising, Leadership, Video Games, Online Gaming, Mobile Devices, Start-ups, Strategic Partnerships, Product Management, iPhone, Product Development, Licensing, Business Development, Computer Games, Digital Distribution, PS3, Creative Direction, Project Management, Mobile Games, Entrepreneurship, Content Strategy, Marketing, Monetization, Gambling, Social Networking, User Interface Design, Mobile Applications, MMO, User Interface, Entertainment, Community Sites, E-commerce, Online Advertising, Social Media, Mobile Marketing, Social Media Marketing, Digital Strategy, User Experience, Xbox 360, Gaming, Interactive..., Strategy, Social Games, Community Management
Education
University of California, Santa Barbara 1986 — 1990
BA, Political Science
Estancia HS 1982 — 1985
HS Diploma, General
SoCal Office Technologies, A Xerox Company February 2014 - Present
Freelance Artist December 2010 - Present
SourceGraphics March 2012 - February 2014
Couch Potato Sports April 2011 - March 2012
Papaya Studio July 2011 - October 2011
EON Reality, Inc January 2011 - February 2011
queSpeck Studios December 2009 - December 2010
Blind Squirrel Games July 2010 - September 2010
The Atomic Cafe June 2009 - February 2010
Skate Season Distribution January 2004 - July 2008
Skills
3D Studio Max, Zbrush, Photoshop, Mudbox, SpaceClaim, Geomagic Design X, Artec 3D Scanners, UDK, Adobe Illustrator, Unity3D, Product Design, 3D Printing, 3D
Education
Art Institute of Orange County 2008 — 2010
Bachelor of Science, Game Art & Design
University of California, Davis 1991 — 1996
Bachelor of Science, Physical Anthropology
Blind Squirrel Games June 2015 - Present
Freelance February 2015 - Present
Digital Frontier FX, Inc. April 2015 - April 2015
Wolf & Crow March 2015 - March 2015
Gentle Giant Studios March 2015 - March 2015
Robotoki October 2014 - December 2014
Gnomon School of Visual Effects July 2013 - December 2014
AMI Entertainment Network Inc. July 2010 - February 2012
NAVTEQ April 2010 - May 2010
Art Insitute of Philadelphia September 2008 - September 2009
Skills
Autodesk Maya, Zbrush, Photoshop, Marmoset, 3D Modeling, XNormals, Animation, Illustrator, Video Games, 3D, Digital Painting, Traditional Animation, Game Development, Storyboarding, 3D Studio Max
Education
Gnomon School of Visual Effects 2013 — 2015
Certificate, Digital Production for Entertainment
Art Institute of Philadelphia 2006 — 2009
Bachelor of Science, Meida Arts & Animation
Blind Squirrel Games August 2015 - Present
WayForward Technologies January 2014 - July 2015
Naked Sky Entertainment May 2011 - December 2013
WayForward Technologies April 2005 - May 2011
Skills
Software Engineering, C++, C#, Game Development, PC, Nintendo DS, Unity3D, Programming, Xbox 360, Game Engines, PS3, Wii, Gameplay Programming, Visual Studio, Shaders, Multithreading, Game Programming, Scrum, JSON, Video Games
Education
College of the Canyons 2002 — 2005
Infinity Ward April 2014 - Present
343 Industries March 2012 - April 2014
BBC Worldwide April 2011 - March 2012
Blind Squirrel Games January 2011 - March 2011
Relax The Back June 2008 - March 2011
¿queSPECK? Studios September 2009 - December 2010
Skills
Photoshop, Flash, Illustrator, Writing, Game Design, 3D Studio Max, Level Design, Video Games, Game Development, User Experience, User Interface Design, Creative Writing, Maya, Graphic Design, Scripting, 3D, Unreal Editor, Microsoft Office, Word, Unity3D, Excel, Texturing, Creative Direction, Graphics, Modeling, Unreal Engine 3, Mobile Games, MMO, Xbox 360, Computer Games, Casual Games
Education
The Art Institute of California Orange County 2008 — 2010
Bachelor of Science, Game Art and Design
Cerritos College 2004 — 2007
Associate of Arts, Digital Art
Freelance January 2015 - Present
High IntenCity February 2013 - January 2015
Manik Media September 2011 - January 2013
Beachfire Bar and Grill June 2007 - April 2012
Blind Squirrel Games July 2010 - September 2011
2005-2007 Outback Steakhouse January 2000 - January 2003
Skills
Photoshop, Flash, Concept Design, Zbrush, Maya, Unreal Engine 3, Game Development, UV mapping, Video Games, Game Design, Level Design, 3D Studio Max, Drawing, Illustrator, Character Animation, Xbox 360, C++, Adobe Creative Suite, 3D, Traditional Animation
Education
The Art Institute of California-Orange County 2007 — 2011
Bachelor of Science, Video Game Art and Design
Blind Squirrel Games June 2011 - Present
inXile Entertainment September 2009 - June 2011
InXile Entertainment September 2006 - November 2009
Papaya Studio February 2004 - September 2006
Skills
Unreal Engine, Unity3D, Video Games, Object Oriented Design, Xbox 360, Unreal Engine 3, Game Programming, Game Design, PS3, Level Design, Game Development, DirectX, UnrealScript, Gameplay, Perforce, Lua, Gameplay Programming, User Interface, Mobile Games, Computer Games, Wii, Console, Maya, Programming, Artificial Intelligence, Game Mechanics, Scripting
Education
University of California, Irvine 2000 — 2004
BS, Information & Computer Science
Blizzard Entertainment October 2013 - Present
Trion Worlds, Inc. October 2012 - October 2013
Blind Squirrel Games July 2010 - April 2012
THQ May 2006 - February 2008
Point of View, Inc. May 2005 - May 2006
Electronic Arts March 2003 - March 2005
Zono, Inc. June 1996 - December 2002
Parker Hannifin July 1994 - June 1996
Skills
Video Games, Shaders, Game Development, Software Development, Xbox 360, PS3, Online Gaming, Game Design, Gameplay Programming, Perforce, Gameplay, Game Programming, Mobile Games, Computer Games, Lua, MMO, DirectX
Education
University of California, Irvine 1990 — 1994
B.S., Information and Computer Science
Tapjoy January 2015 - Present
Scientific Revenue June 2014 - January 2015
Blind Squirrel Games May 2014 - September 2014
Sony Computer Entertainment America February 2011 - February 2014
Sony Computer Entertainment America April 2008 - 2011
Sony Computer Entertainment America March 2007 - March 2008
Sony Computer Entertainment America October 1995 - March 2007
Austin Games Conference 2006 - 2006
GDC 1998 - 2002
Norsehelm Productions 1990 - 1992
Skills
Monetization, Mobile Games, Analytics, Account Management, Team Building, Management, Team Leadership, Strategic Partnerships, Digital Strategy, Business Intelligence, Online Gaming, Console, New Business Development, Strategy, Game Programming, Cross-platform...
Education
University of California, Davis
Blind Squirrel Games June 2011 - Present
Continental Airlines April 1997 - Present
Education
Texas State University 2005 — 2007
Political Science
California State University-Dominguez Hills
Blind Squirrel Games August 2013 - Present
inXile Entertainment January 2007 - August 2013
various architectural firms in Atlanta and Los Angeles July 1999 - August 2006
Skills
Level Design, Unreal Engine 3, Game Development, Xbox 360, Video Games, Game Design, Texturing, 3D, Environment Art, Unreal Editor, PS3, Texture Painting, Unity3D, Perforce, 3D Studio Max, Microsoft Excel, Gameplay, Team Management, Zbrush, Game Art, Lighting, Shaders, Hard Surface Modeling, UV mapping, Animation, Project Management, Architecture, Modeling, Low Poly Modeling, Computer Games, Cinematics, Digital Sculpting, Maya, Max, Console, Unreal 3, ZBrush, UV Mapping
Education
Georgia Institute of Technology 1992 — 1999
Bachelor of Science, Architecture
Santa Monica College 2006 — 2007
(now defunct) game production program, focusing on environment art, game environment art / design
Blind Squirrel Games August 2011 - Present
inXile Entertainment January 2008 - May 2011
Sodexho Campus Service ( Loyola Marymount University) 2003 - 2006
Skills
PS3, Xbox 360, UnrealScript, Gameplay, Unreal Engine 3, Video Game Development, Game Development, Programming, Perforce, C++, Flash, Unreal 3, Video Games, Java, Unreal
Education
Loyola Marymount University 2002 — 2006
Bachelor of Science (BS), Computer Science
AFTCO - The American Fishing Tackle Company May 2015 - Present
St. Andrew's Presbyterian Church January 2013 - May 2015
Blind Squirrel Games November 2013 - February 2014
Leo Corsa LLC November 2011 - January 2014
St. Andrews Presbyterian Church August 2012 - January 2013
The Bearded Man Studios March 2012 - January 2013
Skills
Help Desk Support, Microsoft Excel, IT Hardware Support, Computer Network..., Technical Support, Maya, Zbrush, Texturing, Unreal Editor, Lighting, Modeling, Microsoft Office, Photoshop, 3D Studio Max, Unreal Engine 3, Digital Sculpting, Hard Surface Modeling, User Interface Design, Product Design, Printer Fleet Management, Computer Repair
Education
The Art Institute of California-Orange County 2009 — 2012
Lynden High School 2004 — 2008
High School
Blind Squirrel Games Lead Programmer/Site DesignerENFA Online.NETNovember 2007 - January 2011
Education
California State University-Fullerton 1991 — 1996
B.F.A., Graphic Design
Sanshee Gaming Apparel April 2010 - Present
Blind Squirrel Games February 2012 - March 2012
Education
Art Center College of Design 2006 — 2010
Bachelor of Fine Arts (BFA), Illustration
Blind Squirrel Games July 2013 - September 2014
Paragon Partners Ltd. July 2011 - March 2013
Skills
C, C++, Java, SQL, Unreal Engine, Flash, ActionScript, Public Speaking, Teamwork, Microsoft Office, Windows, Linux
Education
California Polytechnic State University-San Luis Obispo 2011 — 2015
Bachelor's Degree, Computer Science