Big Huge Games
Industry: Video game company
DescriptionBig Huge Games is a video game developer located in Timonium, Maryland. The company was founded in February 2000 by four veteran game industry developers: Tim Train, David Inscore, Jason Coleman and Brian Reynolds. Their first game, Rise of Nations, was a critical and commercial hit. Parent organization: Nexon (2016–) Headquarters: Maryland Founder: Brian Reynolds Founded: February 2000, Lutherville, MD Key people: Brian Reynolds, Tim Train, David Inscore, Ken Rolston, Grant Kirkhope
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Big Huge Games Employees
Sucker Punch Productions March 2015 - Present
2K Games June 2012 - January 2015
Big Huge Games October 2009 - May 2012
Bethesda Softworks September 2006 - September 2009
NDCHealth February 2003 - August 2006
Demiurge Studios May 2002 - September 2002
Skills
Concept Design, Game Design, Level Design, Lua, Flash, Writing, Narrative Design, 3D Studio Max, Narrative, Gameplay, Game Development
Education
Carnegie Mellon University 1996 — 2000
Bachelor of Humanities and Arts, Creative Writing and Fine Art
Electronic Arts (EA) September 2014 - Present
Electronic Arts (EA) 2006 - 2014
Activision 2004 - 2006
Big Huge Games 2002 - 2003
Skills
Game Design, Game Development, Creative Writing, Game Mechanics, System Design, Video Games, Humor
Education
Full Sail University 2001 — 2002
Associate of Arts (AA), Game and Interactive Media Design
iRacing.com July 2015 - Present
Harmonix Music Systems September 2006 - May 2014
Spark Gap Labs January 2007 - January 2008
Freelance Artist January 2005 - January 2006
Stainless Steel Studios August 2003 - December 2004
Microprose September 2003 - July 2004
Big Huge Games July 2001 - September 2002
Microprose August 1999 - September 2001
Skills
Game Development, Xbox 360, Zbrush, Game Design, Environment Art, UV mapping, Level Design, PS3, Texturing, Gameplay, Character Animation, 3D, Wii, Texture Painting, Cinematics, ZBrush, UV Mapping, Video Games
Education
Boston University 1991 — 1995
BFA, Painting
The Maryland Institute College of Art 1997 — 1998
Continuing Education, Digital Arts
Zynga December 2014 - Present
Telltale Games March 2013 - December 2014
Red Ronin Inc. January 2012 - March 2013
Atari June 2011 - January 2012
Petroglyph Games June 2009 - November 2011
Big Huge Games October 2008 - April 2009
Galactic Unlimited March 2008 - October 2008
Collision Studios July 2007 - March 2008
Trilogy Studios July 2005 - July 2007
Electronic Arts January 2002 - July 2005
Skills
Game Design, MMO, Game Development, Multiplayer, Interactive..., Gameplay, Computer Games, Xbox 360, Console, Casual Games, Xbox, Video Games, Game Art, Level Design, Mobile Games, Creative Direction, Social Games, Mobile Devices, Game Mechanics, Wii, Perforce, Fine Art, PS3, Business Development, Unreal Engine 3, Online Gaming, Monetization, Gameplay Programming, Video Game Production, Texturing, 3D, Environment Art, Game Programming, Console Games, Character Animation, Maya, Lua, Shaders, Animation, Gaming, UV mapping, Zbrush, Facebook, Unity3D, Cinematics, PSP, Unreal Editor, Low Poly Modeling, MMORPG, Unreal 3
Education
University of California, Los Angeles 1992 — 1995
BFA, Fine Arts and New Genres
Sugar Land Baptist Church September 2012 - Present
West Side Recording March 2011 - Present
Design and Integration March 2009 - March 2010
Big Huge Games February 2008 - February 2009
Peabody Institute September 2003 - May 2008
National Public Radio May 2007 - September 2007
Skills
Sound Design, Recording, Sound, Audio Editing, Broadcast, Video Games, C#, Game Design, Studio Recording, Perforce, Video, Objective-C, Mastering, Audio Engineering, FMOD, Editing, Integration, Entertainment, Scripting, Voice Over, Game Development, C, Creative Direction, Graphic Design, Python, C++, Testing, Visual Studio, Training, Live Events, Animation, Programming, iOS development, Teaching, Documentaries, AV, Java, Band, Pro Tools
Education
University of Houston 2011 — 2013
MS, Computer Science
The Johns Hopkins University 2003 — 2008
BM, Music Performance, Recording Arts and Sciences
Blind Squirrel Games June 2013 - Present
Robotic Arm Software April 2012 - May 2013
Blizzard Entertainment March 2010 - February 2012
Vicarious Visions May 2009 - January 2010
Big Huge Games (THQ) February 2008 - March 2009
Big Huge Games June 2007 - February 2008
Skills
Game Development, PS3, Maya, Gameplay, Lua, Perforce, Xbox 360, Game Programming, Gameplay Programming, Video Games, Game Design, Unreal Engine 3, Computer Games, TFS, Visual Studio, DLC, Build Automation, C#, DirectX, Steam, Oculus Rift, Sarcasm, C++, Network Design, Network Administration, Microsoft Exchange, Microsoft Lync, pfSense, Hyper-V
Education
Full Sail University 2004 — 2006
Bachelors, Game Design and Development
Beam Suntory April 2015 - Present
Beam Suntory June 2012 - April 2015
Big Huge Games May 2010 - 2012
Gimbal Lock Studios October 2008 - 2012
Skills
Level Design, Game Development, Modeling, Game Design, Game Mechanics, DevTrack, Gameplay, Computer Games, Multiplayer, Game Design Documents, Console, Rigging, Adobe Creative Suite, Captivate
Education
DePaul University 2007 — 2009
Bachelor of Applied Science (BASc), Computer Games Development
Zerosophy.com June 2010 - Present
ZDXP.tv April 2010 - Present
Zero Dean Photography June 2004 - Present
3D-PRO January 1998 - Present
Rockstar Games September 2007 - May 2009
Big Huge Games February 2001 - June 2004
Skills
Photography, Headshots, 3D, 3D Modeling, Low Poly Modeling, 3D graphics, Web Design, Photoshop, 3D Studio Max, Maya, Mailing List Management, Lighting, Computer Graphics, Blogging, Kicking Ass, Spilling Drinks, Following Bliss, Awesomeness, Film, Video, Post Production, Multimedia
Education
Griffith University
University of Maine
Firaxis Games March 2014 - Present
Firaxis Games February 2010 - March 2014
Day 1 Studios August 2004 - February 2010
Big Huge Games August 2003 - April 2004
Absolute Quality Inc. June 1999 - September 1999
Skills
C++, C#, Lua, Game Development, Xbox 360, PS3, Unreal Engine 3, Unity3D, Custom Game Engines, Visual Studio, Perforce, DirectX, Game Programming, Game Design, Gameplay, 3D Math, Computer Graphics, Game Physics, Networking, Development Tools, Software Engineering, Agile Methodologies, Scrum, Dark Arts
Education
Principia College 1999 — 2003
BS, Computer Science
Firaxis Games February 2015 - Present
ZeniMax Online Studios November 2012 - September 2014
Big Huge Games October 2010 - May 2012
Comcast October 2006 - 2010
Skills
Lua, Writing, Copy Editing, Quest Design, Debugging, Scripting, Localization, Translation, MySQL, Query Writing, Unity3D, Final Cut Pro, Valve Hammer Editor, Unreal Engine 3, Editing, Game Development, Game Design, Video Games, Computer Games, Xbox 360
Education
Temple University 2002 — 2005
BA, English, Philosophy
Georgia State University 2001 — 2002
NextGen Healthcare Information Systems June 2010 - Present
Double Helix Games August 2007 - June 2010
Big Huge Games January 2007 - July 2007
Allied Home Mortgage January 2004 - January 2005
Live Technologies 2000 - 2002
Skills
Game Development
Education
Full Sail University 2005 — 2006
Bachelor of Science, Game Development
Vail Resorts November 2012 - May 2015
Explorer's Hostel May 2014 - June 2014
Vail Resorts November 2006 - October 2012
Mediakids/Satrichaiyaphum School April 2008 - October 2008
Big Huge Games March 2004 - September 2006
Bar Baltimore/Common Area, LLC October 2001 - October 2003
Skills
Team Management, Project Management, Public Speaking, Management, English, Creative Problem Solving, Cooking, Leadership, Training, Microsoft Excel, Microsoft Office, Teamwork, Budgets, Employee Relations, Customer Service
Education
Colorado Mountain College 2014 — 2016
Accounting
Towson University 1994 — 1999
Bachelor of Science, Philosophy
JMWillustration January 2013 - Present
Big Huge Games July 2014 - March 2015
MICA Bookstore August 2012 - May 2014
Skills
Illustration, Production Art, Character Designs, Digital Illustration, Digital Painting, Traditional Animation, Oil Painting, Storyboarding, Book Illustration, Conceptual Art, Graphics, Illustrator, Digital Art, Drawing, Watercolor, Painting, Character Animation
Education
The Maryland Institute College of Art 2010 — 2014
Bachelors of Fine Arts (Illustration)
Jason Schklar Consults! November 2014 - Present
Disney Mobile March 2013 - October 2014
Zynga November 2010 - February 2013
Zynga July 2010 - October 2010
Initial Experience Consulting May 2008 - July 2010
Amazon.com January 2007 - April 2008
Big Huge Games January 2004 - January 2007
Microsoft Game Studios September 2001 - January 2004
SPSS, Inc September 2000 - September 2001
IRI October 1999 - September 2000
Skills
Video Games, Game Design, User Experience, Usability Testing, User Interface, Game Development, User Interface Design, Social Games, User-centered Design, Human Computer..., Interaction Design, Xbox 360, Heuristic Evaluation, Mobile Applications, Mobile Devices, Usability Engineering, User Experience Design, User Research, Information Architecture, Wireframes, User Experience Testing, Iterative Design, Web Interface Design, Usability, Rapid Prototyping, Casual Games, Information Design, Task Analysis, Experience Design, Computer Games, User Scenarios, Mobile Games, Gameplay, Creative Direction, Leadership
Education
University of Illinois at Chicago 1994 — 1998
MA, Social Psychology and Legal Decision Making
Trent University 1989 — 1993
Hons. B.Sc., Psychology
ZeniMax Online Studios November 2013 - Present
ZeniMax Online Studios May 2013 - November 2013
ZeniMax Online Studios July 2012 - May 2013
Big Huge Games October 2010 - May 2012
e4e Interactive July 2005 - October 2010
Skills
Xbox 360, DevTrack, PS3, Logic Pro, JIRA, HTML, Microsoft Office, Perforce, Console, Pro Tools, Audacity, Windows, Mac OS X, SQL, Finale, Agile Methodologies, Adobe Audition
Education
Harford Community College 2003 — 2005
Associate of Arts (A.A.), Music
Firaxis Games 2012 - 2013
Big Huge Games 2010 - 2012
QAI 2007 - 2010
Skills
QA Testing, Copy Editing, Creative Writing, Level Design, Quality Assurance
Education
Loyola College in Maryland 2008 — 2009
Master of Business Administration (MBA), Finance and Financial Management Services
University of Maryland Baltimore County 2002 — 2007
Bachelor of Arts (B.A.), English Language and Literature/Letters
ZeniMax Online Studios July 2014 - Present
ZeniMax Online Studios July 2013 - July 2014
Immersive 3D LLC August 2012 - June 2013
Fiteeza June 2012 - October 2012
Big Huge Games June 2010 - May 2012
Maryland Budget & Tax Policy Institute February 2009 - December 2010
Let Me Think!, LLC June 2008 - April 2010
Skills
Game Development, Xbox 360, Game Design, Gameplay, Lua, Perforce, Computer Games, Video Games, Level Design, Multiplayer, Gameplay Programming, Game Mechanics, MMO, FMOD, DirectX, Console, C#, XNA, Kinect, Quality Assurance, Unity, .NET, Unity3D, Game Programming, ActionScript, JIRA, DevTrack, iOS development, User Interface Design, Visual Studio, Bugzilla, SQL
Education
University of Baltimore 2006 — 2008
Bachelor of Science (BS), Simulation and Digital Entertainment
Pleasant Living May 2012 - Present
Big Huge Games September 2008 - April 2009
Edge of Reality February 2007 - May 2008
Viva Media PC Game Publishing Co. October 2006 - December 2006
Small World Television March 2006 - July 2006
Skills
AutoCAD, SketchUp, Mandarin, Production, Video Game Development, Level Design, Wii, Scheduling, Process Scheduler, Game Development, Video Games, Interior Design
Education
Madison Area Technical College 2010 — 2012
Associate, Interior Design
New York University 2004 — 2006
Master, Media Ecology
National Taiwan University 1999 — 2003
BA, Political Science
Stardock July 2014 - Present
Self-employed June 2011 - July 2014
Big Huge Games April 2007 - June 2011
Self-employed July 2004 - April 2007
Electronic Arts October 2002 - July 2004
Electronic Arts January 2001 - June 2001
Skills
C++, Game Development, Game Programming, Visual Studio, Perforce, Scrum, Video Games, Gameplay, Game Design, Physics Programming, Graphics Programming, Debugging
Education
The University of Texas at Austin 1999 — 2003
BS, Computer Science, 3.9 GPA
Firaxis Games March 2003 - March 2008
Big Huge Games September 2000 - March 2003
Microprose Software March 1997 - September 2000
Philips Media September 1993 - December 1996
Skills
Zbrush, 3D Modeling, Character Animation, Texturing, Texture Painting, Animation, Environment Art, 3D Studio Max, Maya, Game Design, Xbox 360, 3D, Game Development, Digital Sculpting, Video Games, PS3, Computer Animation, Computer Graphics, Digital Compositing, Unreal Engine 3, Storyboarding, Low Poly Modeling, Unity3D, Texture Artist, Modeling, Premiere, Computer Games, Lighting, UV mapping, Rigging, After Effects, Visual Effects, Digital Illustration, Traditional Animation, Concept Design, Unreal Editor, Compositing, Shaders, American History, UV Mapping
Education
Boston University 1985 — 1989
BS, Computer Science and History Dual Degree
Pixar Animation Studios November 2014 - Present
Pixar Animation Studios June 2010 - November 2014
Pixar Animation Studios June 2009 - May 2010
Ringling College of Art and Design August 2007 - May 2009
Big Huge Games June 2008 - August 2008
Skills
Modeling, Shading
Education
Ringling College of Art and Design 2005 — 2009
BFA, Computer Animation
Hempfield High School 2001 — 2005
High School
Pure Bang Games June 2010 - Present
Innovate Baltimore September 2009 - Present
Drexel University October 2009 - June 2010
Bethesda Softworks May 2007 - February 2010
Big Huge Games August 2005 - May 2007
Chesapeake Group LLC September 2004 - August 2005
Computer Renaissance December 2002 - August 2004
Skills
Social Games, Mobile Games, Mobile Applications, Video Games, Project Management, Creative Direction, Process Scheduler, Business Strategy, PS3, Game Design, Game Development, Game Mechanics, Strategy, iOS development, iPhone, Gaming, Mobile Devices, Entrepreneurship, Unity3D, Leadership, Business Development, Interactive..., Animation, Xbox 360, Cross-platform..., Casual Games, Objective-C, User Interface Design, Scrum, User Experience, Agile Project Management, Artificial Intelligence, Console, Wii, Multiplayer, Level Design, Flash, Online Gaming, Content Strategy, Gameplay, Monetization, Computer Games
Education
Monmouth University 1995 — 1999
Riot Games March 2010 - Present
Red 5 Studios May 2006 - January 2010
Z-Axis Games / Activision May 2003 - April 2006
Big Huge Games November 2002 - March 2003
United States Air Force 1997 - 2000
Skills
Game Design, Gameplay, Online Gaming, Video Games, Game Development, Multiplayer, Computer Games, World Building, Casual Games, Game Mechanics, MMORPG, Level Design, MMO, User Experience, PS3, Social Games, Xbox 360, User Interface, Cinematics
Education
Full Sail University 2001 — 2002
AS, Game Design & Development
Kung Fu Factory April 2015 - Present
Big Huge Games April 2014 - April 2015
Bully! Entertainment October 2012 - March 2014
Maryland Institute College of Art December 2011 - March 2014
Skills
User Experience, User Interface Design, Unity3D, Programming, Interaction Design, Adobe Creative Suite, HTML, CSS, Graphic Design
Education
The Maryland Institute College of Art 2010 — 2014
Bachelor of Fine Arts (B.F.A.), Interaction Design and Art
SecretNewCo / Big Huge Games v2.0 February 2013 - Present
Zynga February 2011 - January 2013
Zynga June 2009 - February 2011
Maryland Institute College of Art 2005 - 2010
Big Huge Games May 2003 - May 2009
Big Huge Games April 2002 - May 2003
Skills
3D Studio Max, Creative Direction, Game Development, Web Design, Social Games, User Interface Design, Social Networking, Art Direction, 2D art, Xbox 360
Education
The Maryland Institute College of Art 1999 — 2003
BFA, Graphic Design
Mavens Consulting, Inc. November 2012 - Present
DTDigital June 2010 - August 2012
WeatherBug August 2008 - June 2010
WeatherBug August 2006 - August 2008
Sonum Technologies January 2006 - June 2006
Sonum Technologies January 2005 - December 2005
Big Huge Games July 2002 - September 2002
Skills
C#, .NET, MVC, C++, LINQ, WCF, SQL Server, SQL, AJAX, XML, Windows Installer, SOAP, REST, JavaScript, ASP.NET MVC, CSS, Agile Methodologies, ASP.NET, Microsoft SQL Server, jQuery
Education
University of Maryland College Park 2002 — 2006
Bachelor of Science in Computer Science, Computer Science
Hangar 13 May 2013 - Present
Impossible Studios July 2012 - February 2013
Big Huge Games May 2010 - August 2012
Nelson Precast October 2006 - May 2010
Big Huge Games 2005 - 2006
Skills
Game Development, Video Games, 3D Studio Max, Gameplay, Xbox 360, Animation, Level Design, Photoshop, PS3, Game Design, Unreal Engine, Matinee, 3D Modeling, Unreal Engine 3, Unreal Editor, Leadership, World Building, Lighting, Texture Painting, Environment Art, Mentoring, Creative Strategy, 3D, Computer Games, Console, Game Mechanics, Cinematics, iOS, Perforce, Unity3D, Content Design
Education
The Maryland Institute College of Art 2001 — 2005
BFA, Ceramics
The Maryland Institute College of Art 2001 — 2005
BFA, Ceramic Sculpture
Firaxis Games December 2011 - Present
Big Huge Games July 2011 - December 2011
Firaxis Games December 2008 - July 2011
Savannah College of Art & Design August 2006 - July 2008
Trinity University August 2002 - May 2006
Skills
Game Design, Lua, Maya, ActionScript, Texturing, Illustrator, Illustration, Graphic Design, Scripting, Modeling, Photoshop, C++, Game Development, Video Games, Flash, Social Games, Interaction Design, Unreal Engine 3, Xbox 360, Creative Direction, Unreal Editor, Level Design
Education
Savannah College of Art and Design 2006 — 2008
Master of Fine Arts, Interactive Design & Game Development
Trinity University 2002 — 2006
Bachelor of Arts, Art
Applibot June 2012 - Present
5th Planet Games April 2012 - Present
Riot Games March 2012 - Present
Warner Brothers Games March 2012 - Present
Kabam July 2011 - Present
Big Huge Games 2010 - Present
Blizzard 2007 - Present
Wizards of the Coast 2004 - Present
Fantasy Flight Games 2004 - Present
Gnomon School of Visual Effects January 2012 - April 2012
Skills
Illustrator, Photoshop, Flash, Bodypaint, Digital Painting, SketchUp, Concept Design, Illustration, Digital Illustration, Texturing, Video Games, Drawing, Storyboarding, Sketching, Conceptual Art, Graphics, Art, Graphic Design, Digital Art, Characters, Painting, After Effects, UV mapping
Education
Academy of Art University 2001 — 2004
BFA, Traditional Illustration
California State University at Sacramento Studio Art 2000 — 2000
Studio Art
The University of Texas at Austin 1999 — 2000
Computer Science
jenecio.com May 2008 - Present
big huge games January 2007 - August 2009
Skills
Illustration
Education
The Maryland Institute College of Art
Mechanical Butterfly Studios April 2014 - Present
Mechanical Butterfly Studios May 2013 - April 2014
Self-Employed October 2012 - May 2013
Giant Sparrow February 2012 - October 2012
Giant Sparrow August 2010 - February 2012
The Odd Gentlemen October 2008 - March 2010
Big Huge Games March 2008 - September 2008
Big Huge Games August 2007 - March 2008
DigiPen Institute of Technology September 2006 - April 2007
DigiPen Institute of Technology June 2005 - August 2005
Skills
Perforce, Gameplay, Game Development, Gameplay Programming, Systems Programming, Xbox 360, PS3, Video Games, Game Programming, C++, Lua, C#, Git, iOS development, JavaScript, HTML, Brewing, Craft Beer, Sake, Argentine Tango, Console, Game Mechanics, Computer Games, Casual Games
Education
Digipen Institute of Technology 2003 — 2008
Real-Time Interactive Simulation, Computer Science, Mathematics, Physics
University of California, Los Angeles 2009 — 2011
Japanese Language
Feast of Bees September 2007 - Present
Zynga June 2009 - October 2009
Big Huge Games November 2008 - March 2009
Skills
3D Studio Max, Photoshop, Zbrush, Illustrator, Sketching, Illustration, Texturing, Modeling
Education
The Maryland Institute College of Art 2004 — 2008
BFA, Illustration
Turbine July 2015 - Present
Turbine November 2011 - July 2015
Big Huge Games March 2008 - 2011
Big Huge Games (THQ) 2008 - 2011
Iron Lore Entertainment October 2007 - February 2008
Iron Lore Entertainment March 2005 - September 2007
Harmonix Music Systems 2004 - 2004
Stainless Steel Studios 2000 - 2003
Skills
Game Design, Game Development, Gameplay, Video Games, Level Design, Computer Games, Xbox 360, PS3, Content Design, MMO, Perforce, Unreal Editor, World Building, Game Mechanics, MMORPG, Multiplayer, Lua, Social Games, Narrative, Casual Games
Education
Columbia University in the City of New York 1995 — 1999
B.A., Literature
MedStar SiTEL September 2012 - Present
MedStar SiTEL March 2010 - September 2012
MedStar SiTEL March 2008 - March 2010
Framing by Art Galaxy September 2005 - March 2007
Big Huge Games 2007 - 2007
Education
Art Institute of Atlanta 2006 — 2009
BFA, Media Arts and Animation
The Art Institute of Washington 2006 — 2009
Bachelor of Fine Arts Degree, Media Arts & Animation
Montgomery College 2005 — 2006
Firaxis Games January 2015 - Present
ZeniMax Online Studios August 2012 - January 2015
Big Huge Games March 2010 - May 2012
THQ Inc August 2006 - May 2009
Sony Computer Entertainment of America October 2005 - August 2006
Oakton High School September 2003 - August 2005
Skills
PS3, Xbox 360, Computer Games, Video Games, Wii, Gameplay, Multiplayer, Game Development, Game Design, Level Design, Perforce, DevTrack, Xbox
Education
George Mason University 1998 — 2003
BA, Communication: Media Production
Impossible Studios November 2012 - February 2013
Big Huge Games June 2007 - May 2012
Starbucks October 2006 - July 2007
Skills
PS3, Xbox 360, Gameplay, Wii, Computer Games, Game Design, Video Games, Game Development, MMO, Game Mechanics, Perforce, Unreal Engine 3, Social Games, Quality Assurance
Education
St. Mary's College of Maryland 2002 — 2006
Bachelor's degree, Psychology
Big Huge Games July 2015 - Present
Rehabtics LLC January 2014 - December 2014
Zistos June 2011 - January 2012
Skills
Character Animation, Storyboarding, Photoshop, Animation, After Effects, Flash Animation, Illustrator, Illustration, 3D Studio Max, Motion Graphics, Digital Illustration, Drawing, Traditional Animation, 3D Modeling, Computer Animation, Premiere, Maya, Digital Painting, Conceptual Art, Texturing, Concept Design, Flash
Education
The Maryland Institute College of Art 2009 — 2013
Bachelor of Fine Arts (B.F.A.), Animation, Interactive Technology, Video Graphics and Special Effects, 3.5
Harborfields High School 2005 — 2009
Pixel Corps December 2013 - Present
Scofflaw Studios 2009 - Present
Federation of American Scientists 2013 - 2013
SimQuest 2012 - 2012
Big Huge Games 2011 - 2011
itch, inc. 2010 - 2011
BradyGames, PrimaGames 1997 - 2009
Games for Windows Magazine 2006 - 2008
Skills
Live Video Streaming, Video Production, Writing, Video Editing, Editing, Final Cut Pro, Google+ Hangouts, Excel, Microsoft Word, Basic Photoshop, InDesign, Ebooks, Game Design, Video Games, Serious Games, Game Development, Game Mechanics, MediaWiki, InCopy, Dialogue Editing, Content Design, Casual Games, Dialogue, Game Writing, Narrative Design, Interactive Storytelling
Education
Duke University 1987 — 1989
AB, English
University of Maryland Francis King Carey School of Law 1989 — 1992
JD, Law
William & Mary 1986 — 1987
English
id Software September 2012 - Present
Rocket Gaming Systems November 2009 - September 2012
Full Sail University March 2009 - October 2009
Big Huge Games October 2008 - March 2009
Midway Studios - Austin, Inc. July 2008 - August 2008
Skills
C++, C#, .NET, Win32, Visual Studio, C/C++ STL, XML, Lua, DirectX, HLSL, OpenGL, GLSL, Java, Game Programming, Game Development, Win32 API, Tortoise SVN, Video Games, Programming, MFC
Education
Full Sail University 2006 — 2008
Bachelors of Science, Game Development
Painted You, Creative Entertainment February 2003 - Present
Time Inc./QSP Inc. September 2009 - November 2009
Synapse Group / Time Inc. July 2007 - November 2008
firaxis games 2006 - 2006
Big Huge Games 2005 - 2006
Skills
Makeup Artistry, Makeup Application, Face Painting, Body Painting, Henna application, Graphic Design, Painting, Drawing, Employee Management, Customer Relations, Customer Service, Customer Satisfaction, Working With Children, Fine Art, Digital Art, Entertainment, Web Design, Photography, Photo Editing, Digital Photography, Portrait Photography, Henna, Balloon Artist, Bodypaint, Illustrator, Illustration, InDesign, Airbrush, Image Editing, Layout, Photoshop, Parties, Photo Shoots, Concept Design, Image Manipulation, 3D, Digital Painting, Direct Mail, Storyboarding, Mac, Screen Printing, Catalogs, Fashion, Visual Arts, Creative Direction, Art, Art Direction, QuarkXPress, Visual Communication, Zbrush
Education
maryland institute college of art 2002 — 2005
Bachelor of Fine Arts, Illustration
New Visions Charter High School for the Humanities II July 2012 - Present
Young Women's Leadership Charter School March 2012 - May 2012
Big Huge Games May 2008 - August 2008
Words & Numbers April 2007 - May 2007
Klaverenga Guitar and Piano Studio February 2004 - August 2004
Skills
Editing, Quality Assurance, Teaching, Tutoring, Lesson Planning, Community Outreach, Curriculum Design, E-Learning, Special Education, Teacher Training, Curriculum Development, Classroom, Educational Leadership, Research
Education
DePaul University 2009 — 2012
Masters, Mathematics Education
Purdue University 2004 — 2009
Bachelor's, Professional Writing, Editing, Latin, Classics
Big Huge Games March 2013 - Present
Zynga February 2012 - February 2013
Zynga October 2009 - February 2012
eCommLink November 2008 - October 2009
The Selling Source December 2006 - October 2009
PartnerWeekly May 2007 - November 2007
Skills
Actionscript, Object Oriented..., Datastructures, Algorithms, PHP, MySQL, Database Design, Rapid Prototyping, Game Development, Game Design, Flash, JavaScript, Large Scale Systems, Git, Linux, Social Games, Unity, C#, Electricity, Opening Doors, OOP, Mobile Games, LAMP, ActionScript, Video Games, Mobile Devices, Scalability, HTML 5, Software Design, Android
Education
University of Florida 2002 — 2006
MS, Electrical Engineering
University of Florida 1998 — 2002
BS, Electrical Engineering
Gearbox Software June 2014 - Present
Bioware August 2012 - May 2014
Big Huge Games April 2008 - May 2012
Mass Media Inc. / THQ June 2006 - April 2008
BradyGAMES November 2004 - March 2006
Midway October 2003 - January 2005
Skills
Combat, Game Design, System Design, Scrum, Lua, Encounter, npc, rpg
Education
California Lutheran University 2002 — 2006
B.A. Multimedia, B.S. Computer Science
Mindgrub Technologies, LLC June 2012 - Present
38 Studios Baltimore/ Big Huge Games February 2012 - May 2012
38 Studios/ Big Huge Games August 2010 - February 2012
Big Huge Games February 2007 - August 2010
Skills
Cinematics, Perforce, Localization, Scrum Master Certified, Outsourcing, Outsourcing Management, Agile Methodologies, Agile Project Management, Usability Testing, Scrum, Casual Games, Mobile Applications
Education
University of Baltimore 2004 — 2006
Bachelor of Science, Simulation and Digital Entertainment
Essex Community College 2002 — 2004
Associates Degree, Multimedia Technology
MyChoiceSoftware.com September 2012 - Present
RedSku February 2011 - December 2012
Converge Systems, LLC January 2012 - November 2012
Alphabay April 2008 - February 2010
Novell 2007 - 2007
Senforce Technologies 2006 - 2007
GGN networks 2005 - 2006
Big Huge Games 2002 - 2003
Skills
Technology Leadership, OOP, XML, Web Applications, Scrum, .NET, Agile Methodologies, Software Development, MySQL, JavaScript, Microsoft SQL Server, Java, Test Driven Development, Databases, Flex, REST, CSS, Tomcat, Design Patterns, Software Engineering, Agile Project Management, Software Licensing, Certified Scrum Master..., Project Planning, Software Project..., Software Design, JSON, Ecommerce, Adwords Marketing, Software Sales..., Security Software, SMB Cloud Solutions, Bing Marketing, Product Listing Ads, Pricing Systems, Enterprise Retail..., Ecommerce Technologies, E-commerce
Education
Neumont University 2005 — 2008
Bachelors Degree, Computer Science
University of Wyoming 2004 — 2005
Mathematics & Computer Science
Hereford High School 2002 — 2004
The Park School of Baltimore 1990 — 2002
Big Huge Games August 2015 - Present
ZeniMax Online Studios July 2012 - March 2015
Big Huge Games October 2010 - May 2012
e4e Interactive August 2010 - October 2010
Skills
Quality Assurance, DevTrack, JIRA, Gameplay, Perforce, Level Design, Bugzilla, Game Design, Microsoft Office, Game Mechanics, Xbox 360, Bug Tracking, PS3, DevTest, Project Management, Social Media, Team Leadership
Education
Anne Arundel Community College 2004 — 2006
2 years, Unifinished degree, Computer Science
Bethesda Softworks December 2013 - Present
House of Cool Inc. October 2013 - November 2013
House of Cool Inc. April 2013 - October 2013
Ubisoft Toronto July 2012 - April 2013
Big Huge Games April 2011 - May 2012
House of Cool Studios Inc August 2008 - March 2011
Tendril Studio October 2010 - January 2011
PEN Productions Inc. 2008 - 2009
Skills
Maya, Character Rigging, Rigging, 3D Studio Max, Character Animation, MEL, Animation, 3D, Game Development, Computer Animation, Cinematics, Video Games, Modeling, Maxscript, Perforce, Scripting, 3D Modeling, Visual Effects, Autodesk MotionBuilder, Characters, Texturing, Character, Particle, Pipeline Development, Unreal Engine, Props, Computer Graphics, .NET, Zbrush, Motion Capture, Awesomeness, FaceFX, Havok, UV mapping, Python, Compositing, Mudbox
Education
Humber College 2007 — 2008
Certificate, 3D Animation for gaming and enterteinment
Humber College 2005 — 2007
Diploma, Multimedia 3D Animation
Sheridan College 2004 — 2005
Certificate, Art Fundamentals
Hammer & Chisel November 2013 - Present
id Software June 2010 - November 2013
Ready At Dawn Studios 2009 - August 2010
Big Huge Games April 2007 - March 2009
Midway Games October 2006 - March 2007
Skills
Texturing, Digital Sculpting, Zbrush, Low Poly Modeling, Texture Painting, UV mapping, Hard Surface Modeling, Cinematics, Mudbox, Maya, Video Games, Game Development, 3D, Environmental Modeling, Conceptual Art, Modeling, 3D Modeling, Character Modelling, Environment Art, Game Art, ZBrush, UV Mapping
Education
Illinois Institute of Art 2004 — 2007
BA Fine Art, Game Art
St. Louis Community College 2000 — 2003
AFA, Fine Art
Big Huge Games May 2015 - Present
UCode July 2014 - April 2015
Game Wizards January 2014 - December 2014
Broken Circle Studios April 2014 - May 2014
Skills
Visual C#, Visual C++, JavaScript, Unity3D, Unity, C#, C++, Game Programming, XNA, Photoshop, Game Development, Video Games, Game Design, Artificial Intelligence, UML, Python, Wordpress, SDL, OpenGL, DirectX, HTML, CSS, Mandarin
Education
The Art Institute of California-Los Angeles 2012 — 2015
Bachelor's Degree, Game Programming, 3.82
University of California, Berkeley 2004 — 2008
Bachelor's Degree, Cell/Cellular and Molecular Biology
Betamore July 2015 - Present
blispay. January 2015 - Present
Big Huge Games January 2015 - Present
Big Huge Games May 2014 - January 2015
Zynga September 2010 - May 2014
PayPal November 2008 - September 2010
Bill Me Later, Inc. September 2006 - October 2008
Sogeti USA LLC March 2004 - August 2006
Skills
Product Management, Business Analysis, Project Management, Social Games, Affiliate Marketing, Product Development, Analytics, Agile Methodologies, User Experience, Scrum, E-commerce, Product Marketing, Agile Project Management, Web Analytics, Competitive Analysis, Game Design, Statistical Modeling, Email Marketing, User Interface, E-payments, Online Advertising, Software Development, Mobile Applications, Monetization, User Interface Design, Social Game Development, Mobile Payments, A/B testing, Mobile Games, Product Requirements, Product Planning, Usability, Business Intelligence, Cross-functional Team..., Online Gaming, Consumer Internet, Mobile Devices, Start-ups, Management, Strategy, Consulting, SaaS, Leadership
Education
University of Delaware - Lerner College of Business and Economics 1999 — 2003
BSBA, Finance, Operations Management, Economics (Minor), MIS (Minor)
Firaxis Games 2007 - Present
Freelance January 2003 - Present
Maryland Institute College of Art January 2010 - December 2013
Big Huge Games 2007 - September 2007
Big Huge Games (THQ) 2007 - 2007
Cineconcepto 2003 - 2003
Skills
Illustration, Illustrator, Concept Design, Character Design, Photoshop, Digital Illustration, Storyboarding, Painting, Video Games, Traditional Animation, Teaching, Bodypaint 3d, Character Animation, Graphic Design, Motion Graphics, After Effects, Zbrush, Texturing
Education
The Maryland Institute College of Art 2003 — 2007
B.F.A, Illustration
Google May 2015 - August 2015
Big Huge Games September 2013 - October 2014
Zynga June 2011 - August 2013
Skills
Product Management, Software Engineering, Computer Science
Education
The Johns Hopkins University 2014 — 2015
Master of Science (M.S.), Computer Science
The Johns Hopkins University 2009 — 2013
Bachelor of Arts (B.A.), Computer Science
Scarsdale High School 2005 — 2009
High School Diploma
Firaxis Games April 2014 - Present
Irrational Games April 2013 - February 2014
Impossible Studios Epic Games Maryland June 2012 - February 2013
Big Huge Games May 2011 - May 2012
Big Huge Games June 2008 - November 2011
Skills
Photoshop, InDesign, Digital Painting, Video Games, Zbrush, 3D Studio Max, Painting, SketchUp, Unreal Editor, Perforce, Conceptual Art, Game Development, LinkedIn, Twitter, Facebook, Concept Design, Environment Art, Illustration, Illustrator, Digital Illustration
Education
The Maryland Institute College of Art 2007 — 2011
BFA, Illustration
Firaxis Games April 2003 - Present
Big Huge Games April 2001 - April 2003
DreamForge Intertainment February 1994 - April 2001
Root Learning 1993 - 1993
Skills
Texturing, Art Direction, Modeling, User Interface, Zbrush, Character Design, Concept Design, 2D, Digital Illustration, 3D Studio Max, Texture Painting, Video Games, Character Modeling, 3D, Character, Lighting, Xbox 360, Game Development, World Building, Computer Graphics, Texture Artist, Photoshop, Illustrator, Drawing, Digital Art, Computer Games, 3D Modeling, Character Animation, Art, Traditional Animation, Animation, Environment Art, Low Poly Modeling, Game Art, UV mapping, Digital Sculpting
Education
Art Institute of Pittsburgh 1991 — 1993
Associate Degree - Visual Communication, Illustration
Big Huge Games August 2015 - Present
GREE International, Inc January 2015 - July 2015
Phoenix Age November 2014 - January 2015
Kabam February 2014 - November 2014
FIEA August 2012 - December 2013
University of Central Florida June 2007 - June 2011
Skills
Game Development, Game Design, Web Games, Monetization, Sprint Planning, Unity3D, Mobile Game Development, Video Games, System Design, Level Design, Perforce, Game Design Documents, Social Game Development, Scrum, Microsoft Excel, JIRA
Education
Florida Interactive Entertainment Academy 2012 — 2013
Interactive Entertainment M.S., Game Production
University of Central Florida 2007 — 2012
Digital Media B.A., Game Design
Backflip Studios January 2015 - Present
Backflip Studios April 2013 - Present
Zynga June 2012 - January 2013
Big Huge Games April 2008 - May 2012
Big Huge Games March 2011 - February 2012
Big Huge Games July 2007 - April 2008
Big Huge Games July 2005 - July 2007
Big Huge Games August 2004 - July 2005
Skills
Xbox 360, Gameplay Programming, PS3, Gameplay, Lua, FMOD, Game Design, Perforce, Xbox, DirectX, Game Development, Product Development, Product Management, Project Planning, Project Management, Agile Leadership, Game Mechanics
Education
Brown University class of 2004 2000 — 2004
ScB, Computer Science
Brown University
Backflip Studios June 2013 - Present
Impossible Studios Epic Games July 2012 - February 2013
Big Huge Games March 2009 - May 2012
Big Huge Games April 2008 - March 2009
Big Huge Games August 2007 - April 2008
Big Huge Games August 2005 - August 2007
Computer Works 2004 - 2005
Skills
Game Design, Game Development, Level Design, Xbox 360, Gameplay, Video Games, Perforce, Scripting, Lua, PS3, Game Mechanics, Mobile Games, Photoshop, Unreal Engine 3, Computer Games, Unreal Editor, Unity3D, Xbox, C++, PC, Video Game Design, Video Game Development, Programming, Rapid Prototyping, Visual Studio, Microsoft Office, Java, Debugging, Araxis Merge, Decoda, XML Spy, Unreal Engine, C#, UnrealScript, SQL, Microsoft SQL Server, Python, JavaScript
Education
Michigan Technological University 2000 — 2004
BS, Computer Science
Big Huge Games February 2015 - Present
PayPal May 2014 - February 2015
Roadnet Technologies Inc. December 2004 - May 2014
Firaxis Games May 2003 - September 2004
Pacific Coast Power & Light (THQ) November 2001 - March 2003
The 3DO Company September 2000 - October 2001
Ubisoft March 1999 - August 2000
Skills
Software Engineering, Software Development, Programming, Game Development, Video Games, Unity3D, C#, Java, C++, Artificial Intelligence, IntelliJ IDEA, Android Development, iOS Development, Visual Studio, Xbox, SQL, Software Design, Scrum, Integration, Software Quality..., Agile Methodologies, Algorithms, HTML, C, Scripting, Wikis, Testing, Android, REST
Education
Digipen School of Applied Science 1997 — 1999
Certificate, Video Games and Computer Simulations
University of Pennsylvania 1993 — 1997
BSE, Computer Science
University of Pennsylvania 1993 — 1997
BAS, Psychology
Poly Prep 1989 — 1993
High School
Gorilla Tactics 2009 - Present
IGDA March 2008 - July 2009
Johnson Center for Virtual Reality May 2007 - February 2009
Firaxis Games May 2006 - March 2007
Big Huge Games November 2005 - May 2006
Ken Blanchard Companies April 2004 - August 2004
Skills
Game Development, Video Games, Game Design, Project Management, Computer Games, Online Gaming, Mobile Games, Programming, Agile Methodologies, Quality Assurance, Agile Project Management, HTML, Scripting, Xbox 360, Negotiation, Conflict Resolution, Team Management, Public Speaking, Agile, JavaScript, ASP.NET MVC, ASP.NET, Java, C#, Windows Phone, Android Development, iOS Development
Education
Boston University - School of Management 2001 — 2005
BS, Business Administration
Boston University - School of Management 2001 — 2005
Bachelor of Business Administration (BBA)
Monochrome LLC September 2012 - Present
No More Room In Hell February 2004 - Present
The Settler Mod - Fallout 3 March 2009 - June 2009
Big Huge Games August 2004 - September 2004
eGenesis January 2001 - February 2002
Skills
Texturing, Character Animation, 3D Studio Max, Concept Design, Photoshop, Modeling, Texture Artist, Art, Characters, Corel Draw, 3D Modeling, Video Games
Education
Art Institute of Pittsburgh 1999 — 2001
Associates, Computer Animation
Big Huge Games 2009 - May 2012
38 Studios October 2006 - May 2012
Delta Airlines February 1991 - January 2008
The Trump Shuttle Inc. 1989 - 1991
Skills
Management, Public Relations, Public Speaking, Event Management, Customer Service, Microsoft Office, Event Planning, Contract Negotiation, Operations Management, Logistics
Education
Marblehead High School 1978 — 1982
Bunker Hill Community College
Criminal Justice
Northeastern University
Travel and Tourism
Salem State College
Sociology / Psychology
Big Huge Games September 2013 - Present
Booz Allen Hamilton January 2011 - September 2013
Booz Allen Hamilton June 2010 - August 2010
Legg Mason June 2009 - January 2010
Skills
JavaScript, Java, C++, Lua, Unity3D, 3D Studio Max, Photoshop, PHP, C#, MySQL
Education
University of Maryland College Park 2007 — 2010
Bachelor of Science, Computer Science and Mathematics
Dulaney High School 2003 — 2007
J Kirtz Illustration July 2010 - Present
Vigil Games September 2010 - February 2012
Big Huge Games August 2010 - November 2011
Privateer Press September 2010 - October 2010
BioWare Mythic Mythic Entertainment, an EA Studio August 2005 - July 2010
Skills
Concept Design, Outsourcing, Illustration, Character, Color, Armor Design, Adobe Photoshop, Game Development, Environment Art, Video Games, Photoshop, Designs, Lighting, Texture Painting, Texturing, Conceptual Art, Digital Painting, Illustrator, Digital Illustration, Game Art, Digital Sculpting, Art, Game Design, Art Direction, Characters
Education
Columbus College of Art & Design 1999 — 2003
Bachelor of Fine Arts (BFA), Illustration
Blizzard Entertainment August 2009 - Present
Big Huge Games February 2007 - July 2009
Big Huge Games February 2005 - February 2007
Big Huge Games January 2004 - February 2005
Skills
C++, C++/CLI, C#, Lua, Perforce, Xbox 360, PS3, Game Development, Console, Game Programming, MMO, Shaders, Visual Studio, DirectX
Education
Full Sail University 2002 — 2003
Associate of Science (A.S.), Programming
University of Illinois at Urbana-Champaign 2000 — 2001
Engineering
Electronic Arts April 2013 - Present
Impossible Studios / Epic Games Maryland June 2012 - February 2013
Big Huge Games March 2012 - June 2012
Big Huge Games August 2010 - March 2012
Big Huge Games October 2007 - August 2010
Bethesda Softworks June 2000 - October 2007
Absolute Quality June 1998 - June 2000
Skills
PS3, Xbox 360, Localization, Scrum, Computer Games, Video Games, Game Development, Xbox, Perforce, Console, Video Game Development, Production, Game Design, MMO, Casual Games, Video Game Production, Project Management, Wii, Hansoft, Gameplay, MMORPG, Social Games, Online Gaming, Multiplayer, Game Mechanics, Cross-platform..., Level Design, Monetization, Interactive..., Mobile Games
Education
George Mason University 1990 — 1994
American History
madlabs™ June 2004 - Present
Passenger Press® July 2009 - September 2009
Reveal Word Chrsitian Center January 2008 - September 2009
Tournament One Corporation June 2008 - July 2008
Big Huge Games September 2007 - October 2007
The Andy Warhol Museum October 2005 - June 2007
Four Paws Pet Sitting Service January 2006 - February 2006
Claudia Moreno-Toscané July 2004 - June 2005
Alcone Marketing Group December 2004 - January 2005
American Comedy Network July 2004 - November 2004
Education
Art Institute of Pittsburgh 2005 — 2007
Bachelors of Science, Game Art & Design
Gibbs College 2002 — 2004
Associates, Visual Communications
Nc Soft July 2015 - Present
Luckbat Studios November 2013 - Present
KIXEYE January 2014 - June 2015
Hitpoint Studios March 2013 - April 2013
Crate Entertainment January 2013 - February 2013
Stomp Games June 2011 - November 2012
Firaxis Games January 2010 - January 2011
Big Huge Games October 2007 - March 2009
Big Huge Games (THQ) October 2007 - 2009
Edgewood Chemical and Biological Center June 2007 - August 2007
Skills
3D Studio Max, Maya, Photoshop, Zbrush, Animation, Visual Effects, Social Games, Game Development, Texturing, Character Animation, After Effects, Illustration, 3D, Unity3D, PS3, Xbox 360, Video Games, Traditional Animation, Gameplay, Unreal Engine 3, Digital Painting, 3D Modeling, Conceptual Art, Premiere, Fine Art, Drawing, Character Designs, Game Design, ZBrush
Education
iAnimate 2013 — 2014
Character Animation and Rigging
Animation Mentor 2009 — 2011
Character Animation
Maryland Institute College of Art 2004 — 2008
Bachelor of Fine Art, Illustration/Animation
Niskayuna High School
Niskayuna High School
Big Huge Games February 2015 - Present
Kongregate January 2014 - January 2015
Zynga June 2012 - December 2013
Zynga February 2010 - June 2012
Big Huge Games (a THQ company) May 2008 - August 2008
Big Huge Games January 2005 - August 2007
Education
University of Pittsburgh 2007 — 2009
BSIS, Information Science, HCI, Economics
jovoto March 2015 - Present
GE Software September 2013 - March 2015
BandPage September 2012 - January 2013
Earcandy July 2011 - September 2012
eBay May 2010 - June 2011
salesforce.com January 2009 - August 2009
Hillcrest Labs May 2006 - August 2007
Big Huge Games March 2006 - April 2006
Information Management Services, Inc. June 2005 - February 2006
Skills
Interaction Design, User Experience, Information Architecture, HTML5, CSS, JavaScript, Adobe Creative Suite, OmniGraffle, Keynote, Usability Testing, Customer Research, Storyboarding, Product Strategy, Human Computer...
Education
Carnegie Mellon University 2008 — 2009
Master's degree, Human-Computer Interaction
University of Maryland College Park 2001 — 2005
B.S., Computer Science
Firaxis Games April 2014 - Present
Bully! Entertainment October 2013 - April 2014
ZeniMax Online Studios September 2012 - September 2013
Big Huge Games / 38 Studios Baltimore February 2010 - May 2012
Big Huge Games January 2009 - March 2009
Skills
3D Studio Max, Zbrush, Photoshop, Mudbox, After Effects, 3D Modeling, Texturing, Rigging, Lighting, Unreal Editor, Mental Ray, Game Art, Game Development, Xbox 360, Video Games, ZBrush
Education
The Art Institute of Washington 2006 — 2010
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation
Sparkypants Studios November 2013 - Present
Moore College of Art & Design February 2013 - October 2013
Zynga September 2010 - January 2013
Big Huge Games January 2000 - September 2010
Firaxis Games 1997 - 1999
Microprose January 1995 - March 1997
Skills
Art Direction, Team Management, Game Development, 3D Studio Max, Leadership, Video Games, Game Design, Xbox 360, PS3, Art, Casual Games, Digital Painting, Level Design, Gameplay, Texturing, Character Animation, Animation, Unreal Engine 3, Computer Games, Storyboarding, Maya, 3D, Wii
Education
The Maryland Institute College of Art 1991 — 1995
Illustration
Teleos, Inc. October 2013 - Present
f13.net, LLC. February 2004 - Present
Arachno Corp April 2012 - November 2012
Zynga June 2010 - November 2011
Challenge Games July 2009 - June 2010
Network of Ninja September 2008 - May 2009
Giant Realm August 2008 - January 2009
GoDaddy.com, Inc. May 2006 - April 2008
Big Huge Games January 2004 - December 2004
Skills
Video Games, User Experience, Flash, Photoshop, HTML, PHP, CSS, User Interface, User Interface Design, Social Media, Online Advertising, Community Management, Creative Writing, Dreamweaver, Web Design, Game Design, Creative Direction, Content Strategy
Education
University of Maryland College Park 2000 — 2004
BA
University of Maryland College Park 2000 — 2004
Bachelor of Arts (BA)
Freelance Consulting, Risk Mitigation and Project Management 2014 - Present
Electronic Arts 2013 - 2014
Capcom 2012 - January 2013
Capcom June 2011 - July 2012
Capcom 2009 - August 2011
Midway Games 2008 - 2009
Midway Games 2007 - 2008
Big Huge Games 2006 - 2007
Flying Horse Communication 2005 - 2006
Montana State University 2003 - 2005
Skills
Production Managment, Video Games, Project Management, Marketing Communications, Social Games, Media Relations, Casual Games, Xbox 360, Mobile Games, Game Development, Interactive..., MMO, Product Development, Computer Games, PS3, Video Game Production, Game Design, Monetization, Gameplay, Game Mechanics, Console, Wii, Perforce, Gaming, Online Gaming, Console Games, Production Planning
Education
Montana State Universty 2003 — 2005
Masters of Science in Public Relations, Public Relations
University of Michigan 1998 — 1999
Bachelors, Multi-media and film production, 3.75
New York University 1995 — 1996
Film, Progress towards Bachelors Degree, 3.8
Sony Computer Entertainment America January 2007 - Present
Big Huge Games September 2005 - December 2006
Retrotech June 2004 - December 2004
Securities Industry Automation Corporation July 2003 - September 2003
Skills
Video Games, Game Development, Perforce, Game Design, Lua, C++
Education
Rochester Institute of Technology 2000 — 2005
B.S., Software Engineering
Firaxis Games March 2015 - Present
ZeniMax Online Studios November 2013 - March 2015
Vicarious Visions May 2013 - July 2013
Impossible Studios July 2012 - February 2013
Big Huge Games September 2010 - May 2012
Day 1 Studios September 2006 - September 2010
Logilearn (owned by FKI Logistex) 2000 - 2006
Skills
Perforce, Maxscript, Lua, Shaders, 3D Studio Max, Photoshop, Flash, Premiere, After Effects, Encore, Zbrush, Afterburn, Phoenix FD, Vray, Unreal Editor, Unreal Engine 3, Special Effects, Visual Effects
Education
Cleveland Institute of Art 1993 — 1998
Bachelor of Fine Arts (BFA), Sculpture
Imangi Studios November 2013 - Present
Wargaming.net April 2013 - November 2013
Impossible Studios June 2012 - February 2013
Big Huge Games January 2012 - May 2012
Day 1 Studios November 2006 - December 2011
Big Huge Games July 2005 - November 2006
Kush Games August 2002 - July 2005
DreamForge August 1998 - April 2002
Skills
Xbox 360, Artificial Intelligence, Gameplay, Perforce, Game Design, PS3, Animation, Programming, Lua, Game Development, SIMD, HTML 5, Scripting, C++, Character Animation, Scrum, Agile Methodolgy, Large Scale Systems, Xbox, PS2
Education
California University of Pennsylvania
Bioware 2012 - Present
Big Huge Games May 2010 - May 2012
Big Huge Games October 2011 - March 2012
38 Studios - Baltimore/Big Huge Games January 2009 - 2011
Big Huge Games (THQ) 2008 - 2009
Big Huge Games March 2007 - 2008
Microsoft Game Studios 2006 - 2006
EAVA 2000 - 2001
Electronic Arts 2000 - 2001
EA.com 2000 - 2001
Skills
Video Games, Game Development, Xbox 360, PS3, Xbox, Perforce, Production Planning, Outsourcing Management, Voice Over, Localization, Game Mechanics, Wii, Scrum, Computer Games, DevTrack, Video Game Production, Cinematics
Education
Harvard Graduate School of Education2005 - 2006 2004 — 2006
Master of Education, Technology in Education
Harvard Graduate School of Education 2004 — 2005
Master of Education (M.Ed.), Technology in Education
Brigham Young University - Idaho 2002 — 2004
Bachelor of Science Degree, Secondary Education
Brigham Young University- Idaho 2001 — 2004
BS, Math Education
Brigham Young University 1997 — 1999
Firaxis Games September 2008 - Present
Big Huge Games October 2006 - September 2008
Skills
Game Development, Illustration, Computer Games, Texture Painting, Environment Art, Texturing, Xbox 360, Video Games, Fun, Game Design, PS3, Zbrush, Maya, Character Animation, Gameplay, 3D Studio Max, Level Design, Animation, Conceptual Art, Concept Design, Access Lists, Making Coffee, Unreal Engine 3, 3D Modeling, YouTube, Technical Rescue, Fruit, Music Lover, Internet, Teaching, Digital Sculpting, Game Art, Unreal Editor, Hansoft, Perforce, Storyboarding, Desktop Computers
Education
The Maryland Institute College of Art 2005 — 2006
Post-baccalaureate Certificate
The Johns Hopkins University 2001 — 2005
BA, History of Art
Firaxis Games September 2013 - Present
Impossible Studios Epic Games June 2012 - February 2013
Big Huge Games 2008 - May 2012
Big Huge Games February 2004 - January 2008
Cyber Warrior Inc May 2002 - September 2002
Skills
Game Development, Animation, Keyframe Animation, Character Animation, Cinematics, Rigging, Low Poly Modeling, 3D Studio Max, Video Games, Pre-visualization
Education
Pratt Institute 2001 — 2004
BFA, Computer Graphics and Interactive Media
Big Huge Games May 2013 - Present
Impossible Studios June 2012 - February 2013
Big Huge Games August 2011 - May 2012
Big Huge Games, Inc August 2001 - August 2011
Intel April 1996 - August 2001
Skills
Perforce, Debugging, OpenGL, Lua, DirectX, C++, C#, Visual Studio, Agile Project Management, Scrum, Game Development, Software Engineering, Agile Methodologies, Rapid Prototyping, Scripting, C
Education
University of California, Davis 1994 — 1997
Bachelor of Science (BS), Electrical and Electronics Engineering
Office of Justice Programs (OJP) June 2014 - Present
US Department of the Treasury January 2012 - June 2015
Defense Civilian Personnel Advisory Service June 2010 - January 2012
AOL 2007 - November 2011
Advertising.com/AOL March 2007 - April 2008
Cato Institute November 2005 - April 2007
Griffin Networks February 2003 - November 2005
Big Huge Games January 2002 - November 2003
Education
The George Washington University - School of Business 2011 — 2015
Master of Business Administration (MBA)
University of Maryland University College
Game Circus August 2010 - Present
Big Huge Games July 2003 - August 2010
Skills
Unity3D, Perforce, Quality Assurance, Programming, Game Programming, C/C++ STL, PS3, Lua, Gameplay, Mobile Games, Gameplay Programming, Game Mechanics
Education
Digipen Institute of Technology 1999 — 2003
4yr Degree, Computer Science
Sparkypants Studios July 2011 - Present
Super Robot Punch LLC December 2010 - Present
Digital Embryo December 2009 - December 2010
Maryland Institute College of Art January 2008 - November 2010
Big Huge Games January 2007 - November 2009
Big Huge Games February 2001 - January 2007
UMBC January 2003 - January 2006
Sony Online Entertainment January 2000 - January 2001
Advanced Productions Inc. January 1996 - January 2000
Skills
3D Studio Max, Game Development, Video Games, Game Design, Computer Animation, Corel Painter, Art, Blender, Fine Art, Texturing, Character Animation, Digital Painting, Animation, Conceptual Art, Computer Games, Environment Art, Level Design, Unreal Engine 3, Zbrush, Xbox 360, Texture Painting, PS3, Digital Sculpting
Education
Carnegie Mellon University 1989 — 1994
Bachelor of Architecture (BArch), Architecture
Epic Games July 2012 - Present
Big Huge Games April 2010 - August 2012
Big Huge Games April 2009 - April 2010
Big Huge Games April 2008 - April 2009
Primeval Games September 2007 - February 2008
EB Games/Gamestop January 2007 - February 2008
James A. Rhodes State College May 2005 - August 2006
James A. Rhodes State College May 2004 - August 2006
Skills
Lua, Game Development, PS3, Gameplay, Xbox 360, Video Games, Perforce, Code Generation, System Architecture, C#, C++, SQL, Telemetry, Localization, Automation, Lifelong Learning, Enterprise Application..., Cross-platform..., Mentoring, Communication, Game Programming, Console
Education
University of Advancing Technology 2006 — 2008
Bachelors, Game Programming
James A. Rhodes State College 2004 — 2006
Associates, Web Programming
Retro Studios April 2014 - Present
Irrational Games May 2013 - April 2014
Zynga June 2012 - February 2013
Big Huge Games April 2011 - May 2012
THQ (Big Huge Games) October 2008 - April 2011
Big Huge Games December 2007 - October 2008
Education
Full Sail University 2005 — 2007
Big Huge Games May 2004 - Present
Big Huge Games / 38 Studios 2002 - Present
Education
The Maryland Institute College of Art 2000 — 2004
big huge games Lead Environment ArtistBig Huge Games
Education
Art Institute of Philadelphia 1995 — 1997
IHTW Animation July 2009 - Present
cyber mages llc April 2013 - January 2014
Black Lantern Studios April 2009 - June 2009
Big Huge Games 2008 - March 2009
PASOZEBRA Producciones November 2007 - December 2007
Skills
Digital Sculpting, Modeling, Texturing, Zbrush, Texture Painting, Low Poly Modeling, Environment Art, Xbox 360, 3D, UV mapping
Education
Vancouver Film School 2006 — 2007
3D Animation and Visual Effects
Montgomery College 2005 — 2006
Graphic Design
ZeniMax Online Studios March 2013 - Present
Spark Unlimited May 2012 - February 2013
Vigil Games April 2009 - June 2012
Big Huge Games December 2008 - April 2009
Arcadia Entertainment Inc 2008 - 2008
Skills
Maya, Character Animation, Animation, Cinematics, Game Development, Video Games, Computer Animation, 3D Studio Max, Facial Animation, 3D, MMO, Computer Games, Game Art, Max, Xbox 360, Changing Environments, Game Mechanics, Casual Games, PS3, Xbox, Unreal 3, Wii, Shaders
Education
Academy of Art University 2003 — 2008
Bachelor of Fine Arts (BFA), Computer animation
Microsoft May 2010 - Present
Surreal Software February 2009 - July 2009
Big Huge Games March 2007 - August 2007
Skills
Objective-C, HTML, CSS, Git, Xcode, OS X
Education
Digipen 2007 — 2010
BS, Real-Time Interactive Simulation, 3.95
Bilkent Üniversitesi 2001 — 2005
BS, Electrical and Electronics Engineering, 3.39
Storm8 January 2015 - Present
Storm8 May 2014 - Present
Disney Interactive Studios June 2013 - April 2014
Lucasfilm Animation October 2010 - May 2013
Electronic Arts October 2009 - February 2010
Playdom 2010 - 2010
Big Huge Games November 2008 - September 2009
Electronic Arts January 2007 - August 2008
Lightsource Studios June 2006 - December 2006
Skills
Character Design, Concept Design, Maya, Visual Development, Matte Painting, Digital Painting, Illustration, Game Design, Gameplay, Texture Painting, 3D, Traditional Animation, Video Games, Environmental Design, Art Direction, Production Design, Drawing, Digital Illustration, 2D, Environment Art
Education
San Jose State University 2001 — 2006
Animation/Illustration
ZeniMax Online Studios May 2009 - Present
Big Huge Games October 2007 - April 2009
Self Employed November 1999 - October 2007
AOL August 1995 - November 1999
Magnet Interactive Studios, LLC (now AKQA) January 1994 - August 1995
Microprose March 1987 - January 1994
Self Employed 1985 - March 1987
Coleco 1982 - 1984
TSR 1979 - 1981
Education
Kent State University 1973 — 1977
Encore VFX / Deluxe Entertainment July 2015 - Present
MPC February 2015 - May 2015
Blur Studio June 2007 - January 2015
Whatif Productions February 2002 - June 2007
Big Huge Games June 2001 - September 2001
Skills
Computer Graphics, 3D Modeling, Texturing, Computer Animation, Art, 3D, Zbrush, Character Animation, Digital Art, Mental Ray, Animation, Video Games, Visual Effects, Mari, Digital Sculpting, Character Look..., Shading, VRay, Photoshop, 3ds max
Education
The Johns Hopkins University 1997 — 2001
BA, Biology
Mast Academy 1994 — 1997
High School Diploma
Bigpoint GmbH July 2012 - February 2015
Obsidian Entertainment January 2012 - March 2012
CCP June 2009 - December 2011
Big Huge Games (THQ) January 2008 - May 2009
Big Huge Games May 2007 - May 2009
Planewalker Games December 2005 - April 2007
Skills
Game Design, Dialogue Editing, Editorial, Narrative, Copywriting, Game Development, Level Design, PS3, Gameplay, Video Games, Game Mechanics, MMO, Computer Games, Casual Games
Education
University of California, Riverside 2001 — 2005
BA, Creative Writing
Microsoft - 343 Industries September 2013 - Present
Irrational Games May 2009 - August 2013
Big Huge Games May 2008 - April 2009
DigiPen Institute of Technology September 2006 - April 2008
DigiPen Institute of Technology September 2004 - April 2008
Skills
C++, Programming, C, Game Development, Visual Studio, Perforce, Game Programming, Gameplay, Xbox 360, DirectX, PS3, Game Design, Gameplay Programming, Unreal Engine 3, Lua, Level Design, Unreal Editor, Video Games, Game Mechanics, Wii, Computer Games
Education
Digipen Institute of Technology 2004 — 2008
BS, Real Time Interactive Simulation
Digipen Institute of Technology 2004 — 2008
Bachelor's degree, Computer Programming
Fake Plastic, LLC April 2015 - 2015
GREE, Inc. October 2012 - October 2013
Zynga January 2012 - October 2012
Zynga East August 2010 - January 2012
Firaxis Games September 2008 - July 2010
Take 2 Interactive - Firaxis Games September 2008 - July 2010
Big Huge Games October 2007 - September 2008
Skills
Game Development, Video Games, Game Design Documents, 2-D Design, Art, Illustration, Texturing, Conceptual Art, Digital Illustration, Storyboarding, Concept Design, Game Design, Character Animation, Digital Painting, Game Art, Zbrush, ZBrush, Photoshop, Illustrator
Education
Columbus College of Art & Design 2001 — 2007
Wargaming.net September 2014 - Present
WMS Gaming May 2013 - September 2014
WMS Gaming Inc June 2010 - May 2013
Medical Simulation Corporation July 2009 - January 2010
Big Huge Games December 2008 - April 2009
Skills
C++, Game Development, C#, Visual Studio, Programming, Perforce, Agile, Windows
Education
Full Sail University 2006 — 2008
Bachelor of Science, Game Design
Big Huge Games May 2015 - Present
Big Huge Games October 2014 - Present
Amazon September 2013 - April 2014
Sucker Punch Productions February 2013 - September 2013
InCircuit Development Corporation/AssetWorks, Inc. January 2011 - October 2012
Cryptic Studios July 2009 - January 2011
Cryptic Studios January 2009 - July 2009
Cryptic Studios June 2008 - January 2009
Tele-Tracking Technologies 2003 - 2008
Concord Communications 2000 - 2002
Skills
Agile Methodologies, SDLC, Projects, Game Development, MMO, Video Games, Perforce, Game Design, Online Gaming, MMORPG, Gameplay, Software Quality..., Quality Assurance, Scrum, Casual Games, Awesomeness
Education
University of Massachusetts Lowell 2002 — 2007
BS, Information Systems
Carnegie Mellon University 1993 — 1995
Firaxis Games July 2013 - Present
Campbell and Company September 2012 - June 2013
Big Huge Games June 2010 - May 2012
Big Huge Games March 2008 - June 2010
Big Huge Games July 2007 - March 2008
Skills
Gameplay, Animation, Lua, PS3, Perforce, C++, Visual Studio
Education
Full Sail University 2005 — 2007
Bachelor of Science (BS), Game Development
Bulldog Solutions August 2014 - Present
Bytesized Studios November 2012 - August 2014
Hawk Group Media April 2014 - July 2014
Digital Harmony Games October 2011 - September 2012
Breakaway Games February 2006 - May 2011
Breakaway 2003 - February 2006
Mad Minute Games 2004 - 2006
Big Huge Games April 2002 - December 2002
Skills
Character Animation, Environment Art, Video Games, Texturing, UV mapping, Zbrush, Texture Painting, Game Development, Low Poly Modeling, Game Design, Game Art, Character Rigging, Mudbox, Maya, Traditional Animation, PS3, 3D Studio Max, Unreal Editor, 3D Modeling, Unreal Engine 3, Social Games, Xbox 360, Digital Sculpting, Rigging, Animation, Unity3D, UV Mapping, Graphic Design
Education
Art Institute of Pittsburgh 1998 — 2002
CAM, Animation
Engineering Acoustics, Inc. August 2011 - Present
Full Sail University April 2009 - November 2011
Big Huge Games September 2008 - March 2009
Full Sail University October 2006 - August 2008
I Fix Computers, Inc. June 2005 - September 2006
WWEO Communications LLC August 2003 - February 2006
Skills
C#, C++, Win32 API, C, .NET, Winsock, DirectX, Lua, OpenGL, HLSL, Teamwork, Game Development
Education
Full Sail University 2006 — 2008
BS, Game Development
Big Huge Games October 2007 - October 2008
Firaxis Games January 2006 - January 2007
Skills
User Interface Design, Layout, Typography, Color Theory, Graphic Design, Web Design, Motion Design, Print, Adobe Creative Suite, Goal Oriented, Work Well Independently, Works well in a team, Passionate about work, Art Direction, Motion Graphics, Storyboarding, User Interface
Education
The Maryland Institute College of Art 2003 — 2007
Bachelor of Fine Arts (BFA), Graphic Design
Crystal Dynamics August 2013 - Present
Bungie September 2012 - July 2013
Big Huge Games May 2010 - May 2012
Pendulum Studios 2009 - 2009
Hollywood Casino May 2007 - November 2007
Lowe's Home Improvement March 2006 - May 2007
United States Air Force May 2001 - May 2007
El Dorado Casino June 2005 - November 2005
Skills
Game Development, Maya, Character Animation, Animation, Rigging, Cinematics, After Effects, Modeling, PS3, Video Games, Computer Animation, Storyboarding
Education
Full Sail University 2007 — 2009
Bachelor's, Computer Animation
LSU Shreveport 2003 — 2007
Bachelor's, Psychology
Community College of the Air Force 2001 — 2007
Associates, Applied Science
triCerat June 2009 - Present
Big Huge Games January 2007 - March 2009
Big Huge Games November 2005 - January 2007
Skills
SQL, Databases, Xbox 360, Web Services, C#, C++, Software Engineering, Software Development, .NET, Objective-C, C, C, Programming
Education
Full Sail University 2003 — 2005
Bachelors, Game Design and Development
iXP Corporation January 2012 - Present
Big Huge Games June 2007 - April 2009
big huge games 2005 - 2009
Skills
Video Games, PS3, Game Design, Game Development, Quality Assurance
Education
Harford Community College 2006 — 2008
Associate's degree, General Education
Big Huge Games April 2013 - Present
Zynga February 2011 - March 2013
Software Consortium August 2000 - October 2011
The Seva Group August 1999 - August 2000
Breakaway Solutions August 1998 - August 1999
Education
University of Florida 1996 — 1998
Masters, Mathematics
Brown University 1988 — 1992
Bachelors, Applied Mathematics/Environmental Studies
Line 6 February 2014 - Present
Freelance January 2012 - Present
Line 6 October 2013 - February 2014
Futura Productions January 2012 - August 2013
Big Huge Games 2008 - 2009
Skills
Audio Engineering, Recording, Mixing, Audio Editing, Ableton Live, Mastering, Pro Tools, Live Sound, Sound Design, Production, Songwriting, Audio Post Production, Sound Editing, Studio Recording, MIDI
Education
Berklee College of Music 2009 — 2011
Music Production and Engineering, Electronic Production and Design (Music Synthesis)
Rensselaer Polytechnic Institute 2005 — 2008
BS, Computer Science
Firaxis Games April 2014 - Present
Zenimax Online Studios May 2009 - April 2014
Big Huge Games 2007 - 2009
Skills
Texturing, 3D Modeling, Texture Painting, Video Games, Zbrush, Digital Painting, Environment Art, Texture Artist, 2D graphics, Game Development
Education
The Maryland Institute College of Art 2004 — 2008
BFA, Illustration
Freelance December 2014 - Present
Bully! Entertainment April 2013 - February 2015
Zynga June 2012 - February 2013
Big Huge Games March 2010 - May 2012
Benxing Entertainment December 2008 - March 2010
Skills
3D graphics, Prop Modeling, Maya, Zbrush, Animation, Texturing, Character Animation, Game Design, Mudbox, Traditional Animation, PS3, 3D
Education
University of Maryland Baltimore County 2005 — 2009
BA, Animation
Red Fly Studio November 2014 - Present
InMotion Software December 2013 - November 2014
Freelance April 2013 - December 2013
Byte Sized Studios April 2013 - October 2013
Rosetta Stone May 2008 - March 2013
Liquid Development 2006 - 2008
Blue Heat 2006 - 2007
Big Huge Games October 2001 - October 2005
Zenimax October 1997 - September 2001
Skills
Flash, User Interface Design, ActionScript, Game Design, Interaction Design, User Experience, Animation, Photoshop, Game Development, After Effects, Art Direction, Illustrator, User Interface, Web Design, 3D Modeling, 3D Studio Max, User Experience Design
Education
Art Institute of Philadelphia 1994 — 1996
Associate of Arts (A.A.), Animation, Interactive Technology, Video Graphics and Special Effects
Reality Guidance August 2014 - Present
Ivy Enterprise LLC 2013 - 2015
Game-Over.com 2009 - 2014
Banner & Witcoff, Ltd. 2007 - 2008
Big Huge Games 2005 - 2006
Skills
Life Coaching, Editing, Writing, Computer-savvy, Creative Writing, Communication, Management, Customer Service, Blogging, Copy Editing, Editorial, Social Media Marketing, Social Networking, Copywriting, Social Media, Content Strategy, Microsoft Office, Problem Management, Research
Education
Towson University
Psychology
The Gilman School
Big Huge Games July 2015 - Present
Petroglyph Games July 2014 - June 2015
Mythic Entertainment (An EA Company) August 2013 - May 2014
Mythic September 2011 - August 2013
BioWare Mythic May 2011 - August 2011
BioWare Mythic May 2010 - August 2010
Skills
Game Development, MySQL, C++, Game Programming, Gameplay, Network Programming, Server Architecture, C/C++, Perforce, Databases, Visual Studio, C, Game Design, Agile Project Management, Gameplay Programming, MMO, Mobile Game Development, Online Gaming, Programming, Linux, Multithreading, Software Development, Multiplayer, Mobile Games, Performance Testing, Scalability Testing
Education
Digipen Institute of Technology 2007 — 2012
Real Time Interactive Simulation
ZeniMax Online Studios November 2013 - Present
ZeniMax Online Studios August 2012 - November 2013
Big Huge Games February 2010 - May 2012
e4e Interactive September 2009 - December 2009
Big Huge Games September 2008 - May 2009
Big Huge Games May 2005 - September 2005
Skills
DevTrack, PS3, Xbox 360, Gameplay, Level Design, Xbox, Computer Games, Game Balance, Multiplayer, Game Design, Game Development, World Building, Video Games, Lua, Unreal Editor, Perforce, Console, MMO, Unreal Engine 3, MMORPG, Quality Assurance, Game Mechanics, Social Games, Video Game Production
Education
CCI @ John Hopkins University 2006 — 2009
Certificate Program, Digital Multimedia Design
Towson University 2000 — 2005
Computer Science
Big Huge Games March 2014 - Present
Stellar Knights January 2014 - April 2014
Full Sail University June 2011 - December 2013
2 Old Men April 2013 - May 2013
Skills
Game Design, Video Games, Unreal Engine 3, Unreal Editor, Unity3D, Game Development, Game Programming, Level Design, Scripting, Texturing, UV mapping, Gameplay, Gameplay Programming, Game Mechanics, Visual C#, JavaScript, UnrealScript
Education
Full Sail University 2011 — 2013
Bachelor of Science : Game Design, Game and Interactive Media Design
Homeschooled
ICF International November 2010 - Present
The Academinist March 2003 - Present
Big Huge Games May 2011 - August 2011
Popkin Literary Agency October 2006 - September 2007
Skills
MS Office Suite, AMA style, GPO style, MLA style
Education
American University 2005 — 2008
Master's degree, Writing, Literature and Cultural Theory
University of Pittsburgh 1998 — 2003
Bachelor of Arts (BA), Literature and Writing, 3.65
AKQA January 2013 - Present
Design Army May 2008 - December 2012
Big Huge Games January 2007 - June 2007
Skills
Graphic Design, Web Design, Motion Graphics, Art Direction, Print Design, Illustration
Education
The Maryland Institute College of Art 2004 — 2008
Bachelor of Fine Arts (B.F.A.), Graphic Design