Kung Fu Factory
Industry: Video game developer
DescriptionKung Fu Factory is an American independent video game developer located in Los Angeles, California in the United States. The company was formerly known as Just Games Interactive, which developed Mortal Kombat: Unchained and Mortal Kombat: Armageddon, and worked on UFC Undisputed 2009. Owner: Ricci Rukavina Headquarters: Los Angeles, CA Founded: September 1, 2002
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Kung Fu Factory Employees
Kung Fu Factory March 2009 - Present
Savage Entertainment LLC March 2006 - February 2009
Loyola Marymount University August 2007 - January 2008
The Art Institutes January 2003 - January 2006
Vivendi Universal Games August 1999 - August 2003
Davidson and Associates August 1996 - February 1999
GMG International Inc. August 1993 - August 1996
Skills
3D Studio Max, Character Rigging, Facial Animation, Character Animation, Maya, Hard Surface Modeling, Photoshop, PowerPoint, Teaching, English, Cloth Simulation, Zbrush, Microsoft Office, Microsoft Excel, Microsoft Word, Customer Service, Windows, Research, Public Speaking, Unity3D, Unreal Engine, Flash, Storyboading, Concept Design, Maya and 3ds Max..., ZBrush
Education
Salisbury University 1991 — 1993
Bachelor of Arts (B.A.), Design and Visual Communications, General
Art Institute of Pittsburgh 1989 — 1991
Design and Visual Communications
Arbiter Games June 2013 - Present
ByteSyze December 2013 - Present
Kung Fu Factory June 2011 - November 2013
tinyfun May 2011 - November 2013
News Corp - Making Fun Division November 2010 - May 2011
Making Fun, Inc. February 2010 - November 2010
Zynga September 2009 - February 2010
Loose Cannon Studios April 2008 - August 2009
Cornell University October 2007 - April 2008
United States Navy August 2002 - February 2008
Skills
Game Programming, Art, Game Design, Game Development, Gameplay Programming, Game Mechanics, Social Games, ActionScript, User Interface, C++, User Interface Design, 3D, Development Tools, Programming, Maya, C#, User Experience, Photoshop, HTML, OpenGL, Video Games, Animation, Mobile Games, Mobile Devices, Flash, Creative Direction, Xbox 360, Computer Games, Casual Games, Gameplay, Monetization
Education
Cornell University 2002 — 2006
BS, Information Science, Systems and Technology
SGN (Social Gaming Network) September 2014 - Present
Kung Fu Factory June 2014 - September 2014
Collision Studios May 2014 - June 2014
Nickelodeon Virtual Worlds Group September 2007 - March 2014
CROOZ,Inc. May 2013 - June 2013
Double Helix Games February 2013 - April 2013
FOX Mobile May 2007 - October 2007
Nylon Motion May 2006 - January 2007
Skills
Concept Design, Animation, Illustration, Character Animation, Creature Animation, Level Design, Traditional Animation, Background Art, Digital Painting, Maya, Flash Animation, Character Designs, Game Design, Prop Making, MMO, Flash, Computer Animation, Storyboarding, Art, Comics, Digital Illustration, Toon Boom, Conceptual Art, Cartoons, Cinematics, Texturing, Visual Effects, Video Games, User Interface, Game Art, After Effects, 3D, Visual Arts, Game Development, Stop Motion, Motion Graphics, Digital Art
Education
Gnomon School of Visual Effects 2009 — 2010
Minneapolis College of Art and Design 2001 — 2004
Bachelors
University of Nebraska at Omaha 2000 — 2001
N/A
Kung Fu Factory June 2013 - December 2013
Disney Interactive October 2012 - June 2013
Disney Interactive January 2011 - October 2012
Disney Interactive Media Group 2008 - 2010
Northrop Grumman 2005 - 2007
Northrop Grumman Corporation 2003 - 2005
Robotics For Kids 2003 - 2003
IBM 2001 - 2001
National Institutes of Health 1999 - 1999
Education
University of California, Los Angeles
M.S., Computer Science
University of California, Los Angeles
B.S., Cybernetics
Red 5 Studios March 2015 - Present
SimplePie February 2014 - March 2015
Hyperkinetic Studios LLC July 2014 - September 2014
AngryCat Games October 2013 - April 2014
Kung Fu Factory June 2011 - February 2014
Kung Fu Factory October 2010 - February 2014
Rivalry Games (real time fantasy sports) June 2013 - August 2013
GameStop October 2005 - January 2011
Express Wireless Solutions June 2007 - October 2009
Redlands Unified School District 2004 - 2007
Skills
Game Design, Video Games, Game Development, After Effects, Unity3D, User Interface Design, Photoshop, PS3, Perforce, Xbox 360, Gameplay, User Interface, Maya, Level Design, Mobile Games, Programming, Social Games, Game Programming, Flash, Unreal Engine 3, Computer Games, Game Mechanics, iPhone, Online Gaming, Casual Games, Lua, Zbrush, Computer Animation, 3D, User Experience Design, Dreamweaver, MMO, Wii, Console, Xbox, OpenGL, Texturing, User Experience, MySQL, Premiere, C++, Localization, Combat Design, Multiplayer, Computer Graphics, Retention Strategies, Monetization
Education
University of California, Riverside 2004 — 2010
Computer Science
Redlands East Valley 2000 — 2004
Glu Mobile October 2015 - Present
DAQRI January 2015 - October 2015
NuORDER Inc. June 2014 - January 2015
Kung Fu Factory March 2013 - January 2014
Square Enix August 2011 - March 2013
Atari May 2010 - August 2011
TECMO KOEI America March 2009 - April 2010
Sierra Online Vivendi Games January 2007 - September 2008
Vivendi Games May 2004 - January 2007
Vivendi Games September 2003 - May 2004
Skills
Quality Assurance, Wii, Console, Scheduling, Production, Video Games, Game Design, PS3, Game Development, Budgeting, Xbox 360, PSP, iPhone, Online Gaming, Interactive..., Product Development, Gameplay, Mobile, MMO, Facebook, CSPO, Budgets, Process Scheduler, Social Games, DevTrack, Casual Games, Xbox, Playstation, Computer Games, Perforce, Mobile Games, Mobile Devices, Console Games, Monetization, Level Design, MMORPG, Multiplayer, Game Testing, Free to Play, Unity3D, Bug Tracking, Video Game Production, Gaming, Game Mechanics, Digital Distribution, Virtual Goods, Hansoft, Localization, Community Management, Community Sites
Education
Butte College 2000 — 2001
California State University-Chico 1998 — 2000
Business
Thinkwell Group February 2015 - Present
Favilli Studio June 2014 - January 2015
Kung Fu Factory March 2013 - January 2014
Thinkwell March 2012 - January 2013
University of Southern California June 2012 - August 2012
Pavo, Inc January 2012 - March 2012
HLL Design January 2012 - February 2012
Art Center College of Design September 2011 - December 2011
Young's Art Studio January 2011 - November 2011
Skills
Drawing, Painting, Concept Design, Visual Development, Character Design, Background Painting, Storyboarding, Art Direction, Photoshop, Illustrator, InDesign, Prop Design, 2D, Maya, Character Animation, Prop Making, Sketching, Film, Traditional Animation, Illustration, Creative Direction, Visual Arts, Animation, Video Games, Photography, 2D art, Art, Graphic Design, Conceptual Art
Education
ArtCenter College of Design 2007 — 2011
BFA, Illustration, Entertainment Arts
Red 5 Studios April 2015 - Present
GameDesk February 2014 - April 2015
Kung Fu Factory September 2006 - February 2014
Jailed Games, Inc. September 2003 - September 2006
The 3DO Company September 1999 - May 2003
ODC a Glenayre Company 1996 - August 1999
AdValue Media Technologies 1994 - 1996
Skills
Xbox 360, PS3, Gameplay, Wii, Console, C++, Programming, Game Development
Education
University of Rochester 1991 — 1994
Master of Science (M.S.), Physics
Harvard University 1987 — 1991
Bachelor's degree, Astronomy and Astrophysics, Physics, cum laude
Visionary VR April 2015 - September 2015
Motion Logic Studios 2010 - December 2013
The Third Floor, Inc. January 2013 - October 2013
BOSA Studios July 2013 - August 2013
Kung Fu Factory January 2011 - July 2013
tinyfun 2011 - 2012
Funner Labs 2010 - 2010
Savage Entertainment, LLC February 2006 - September 2009
Paper Heart Productions, LLC 2008 - 2008
NewKat Studios 2004 - 2004
Skills
Maya, Animation, Xbox 360, PS3, Video Games, Computer Games, Character Animation, Entertainment, Mobile Games, Game Design, Premiere, Final Cut Pro, Gameplay, Computer Animation, Photoshop, Game Development, Console, Creature Animation, Computer Graphics, 3D Studio Max, PSP, Cinematics, Puns
Education
University of California, Santa Barbara 1995 — 1999
BA, Film Studies
Disney Consumer Products June 2014 - Present
SimplePie April 2014 - June 2014
Formosa Group July 2013 - April 2014
Soundelux Design Music Group November 2011 - July 2013
Kung Fu Factory July 2011 - November 2011
Neversoft Entertainment January 2009 - April 2010
Avilon Audio December 2007 - December 2008
Eagle Rock Studios May 2007 - November 2007
Studio City Sound December 2005 - January 2007
Skills
Asset Managment, Dialogue Editing, Recording, Sound Editing, Audio Engineering, Sound Design, Pro Tools, Mastering, Audio Implementation, Post Production, Music Production, Mixing, PS3, Steinberg Nuendo, Japanese, Translation, Foley, Film, Sound, Video Games, Game Development, Music, MIDI, Arranging, Entertainment, Xbox 360, Guitar, Game Design, Computer Games
Education
Columbia University in the City of New York 2000 — 2002
B.S., Mechanical Engineering
Claremont McKenna College 1997 — 2000
Management Engineering, Mechanical Engineering
DICE (EA Digital Illusions CE AB) January 2015 - Present
Kung Fu Factory June 2013 - December 2014
EA Mobile April 2010 - June 2013
Pandemic Studios February 2008 - January 2010
Savage Entertainment LLC 1999 - 2008
Activision 1996 - 1999
Skills
Game Development, Gameplay, Android, Xbox 360, Mobile Games, Video Games, iOS development, Unity3D, OpenGL, Game Engines, 3D rendering, Game Programming, Xbox, Cross-platform..., Physics, Game Design, PS3, iPhone, Computer Games, Objective-C, PSP, Perforce, iOS Development
Education
University of South Florida 1993 — 1995
Masters, Computer Sciences
Trenton State College 1990 — 1992
Bachelor of Science (B.S.), Computer Science
Kung Fu Factory April 2015 - Present
Big Huge Games April 2014 - April 2015
Bully! Entertainment October 2012 - March 2014
Maryland Institute College of Art December 2011 - March 2014
Skills
User Experience, User Interface Design, Unity3D, Programming, Interaction Design, Adobe Creative Suite, HTML, CSS, Graphic Design
Education
The Maryland Institute College of Art 2010 — 2014
Bachelor of Fine Arts (B.F.A.), Interaction Design and Art
Kabam September 2012 - Present
Microsoft April 2010 - October 2012
Kung Fu Factory June 2009 - March 2010
EA Blackbox December 2008 - January 2009
EA Blackbox November 2007 - November 2008
EA Blackbox September 2005 - September 2007
EA Canada October 2004 - September 2005
EA Blackbox April 2004 - October 2004
Sing Shout Image Inc September 2003 - March 2004
Saint Studios March 2003 - October 2003
Skills
Xbox 360, PS3, Maya, Computer Graphics, XSI, 3D animation, Art, Wii, Unreal Engine 3, Video Games, Texturing, Character Modeling, Game Development, Unity3D, Perforce, Character, Texture Painting, UV mapping, 3D Studio Max, Video Game Development, Texture, 3D, Max, Character Animation, Environment Art, Unreal, Low Poly Modeling, Modeling, Lighting, Rendering, Animation, Rigging, Zbrush, 3D Modeling, Computer Animation, Game Design
Education
Vancouver Film School 2002 — 2003
Diploma, 3D Animation & Digital Effects
Emily Carr Institute of Art & Design 2001 — 2001
Design Access & Typography
Douglas College 1999 — 2001
Computer Science
Fu-Hsin Arts and Trade School 1994 — 1995
Fundamental Arts
Rotating Cube Games September 2012 - August 2013
Monarch Media Productions January 2012 - February 2012
Kung Fu Factory November 2011 - January 2012
Passion Pictures October 2011 - October 2011
College for Creative Studies September 2010 - December 2010
ICON 6 the Illustration Conference July 2010 - July 2010
Skills
Hand Drawing, Concept Ideation, Digital Painting, Matte Painting, Perspective, Prop Design, Concept Design, Conceptual Art, Conceptual Illustration, Character Design, Environmental Design, Sketch Art, Creature Design, Illustration, Sketching, Illustrator, Visual Development, Traditional Animation, Drawing, Painting, Sculpture, Photoshop, Character Animation, Digital Illustration, Art, Adobe Creative Suite, Storyboarding, Video Games, Animation, Graphics, Logo Design, Visual Arts, Fine Art
Education
College for Creative Studies 2006 — 2011
BFA, Illustration
Kung Fu Factory June 2015 - Present
The Workshop January 2015 - June 2015
Bigpoint GmbH December 2012 - November 2014
The Playforge August 2011 - October 2012
Loot Drop May 2011 - August 2011
Sony Online Entertainment April 2008 - March 2011
OneNine Studios September 2006 - March 2008
Arkadium January 2006 - June 2006
Gameloft June 2005 - January 2006
This is Pop April 2003 - June 2005
Skills
Game Design, Video Games, Mobile Games, Gameplay, MMO, Concept Design, Game, Level Design, Game Development, Social Games, Casual Games, Game Mechanics, Multiplayer, User Interface, Monetization, Computer Games, MMORPG, Game Balance
Education
Central Connecticut State University 1996 — 2000
BA, Special Studies: Graphic/Information Design, Concentration in Illustration
Epic Games August 2013 - Present
Gamebase USA May 2011 - May 2013
Kung Fu Factory February 2011 - March 2011
Killspace Entertainment May 2010 - November 2010
Emergent Game Technologies 2008 - May 2010
The Guildhall at SMU June 2006 - March 2008
Self Employed 2004 - June 2006
Skills
Game Development, Maya, Online Gaming, Video Games, DirectX, Animation, Rigging, Photoshop, Character Animation, Digital Painting, Rendering, PS3, Texturing, Game Design, Scripting, Project Management, 3D Studio Max, Modeling, Visual Effects, Character Rigging, MEL, Unreal Engine 3, Unity3D, Xbox 360, Gamebryo, Game Engines, Gameplay, Level Design, Computer Games
Education
Southern Methodist University 2006 — 2008
Professional Certificate, Art Creation, Game Design
Rocky Mountain College of Art + Design 2001 — 2004
Bachelor of Fine Arts, Animation
Kung Fu Factory June 2010 - January 2014
Luxoflux 2002 - 2010
Creative Capers Entertainment 2000 - 2002
Creative Capers Entertainment 1999 - 2002
Maxim Group 1998 - 2000
Symantec 1996 - 1998
3Name3D 1996 - 1996
Skills
Game Design, Xbox 360, Video Games, PS3, Game Development, Artificial Intelligence, Animation, Gameplay Programming, 3D, Texturing, UV mapping, Gameplay, Level Design, MMO, Perforce, Game Mechanics, 3D Studio Max, Xbox, Character Animation, Wii, Console, Multiplayer, Concept Design, Unreal Engine 3, Scripting, Computer Games, Unity3D, Mobile Games, Casual Games
Education
University of California, Los Angeles 1990 — 1995
Bachelor of Science Degree, Computer Science and Engineering
Kung Fu Factory March 2013 - Present
AltEgo September 2011 - March 2013
AltEgo, LLC July 2010 - February 2011
Skills
Android Development, C++, C, Java, ActionScript, JavaScript, XML, Game Design, HTML, Spanish, Mathematics, Object Oriented Design, Unity3D, Perforce, Git, Github, Subversion, C#
Education
The Johns Hopkins University 2007 — 2011
BS, Computer Science
Disney Consumer Products & Interactive Media July 2015 - Present
JeremySteinerART.com April 2004 - Present
Disney Consumer Products August 2014 - July 2015
Disney Interactive Worlds April 2013 - August 2014
Kung Fu Factory March 2013 - April 2013
Liquid Development May 2010 - March 2013
Sony Pictures Interactive November 2008 - February 2013
Sony Online Entertainment May 2006 - December 2009
Sony Pictures Digital May 2006 - June 2007
PicturePlane August 2004 - May 2006
Skills
Drawing, Painting, Photoshop, Storyboarding, Concept Design, Maya, Zbrush, Visual Development, Illustration, Illustrator, Art, Game Design, Flash, Product Design, SketchUp, Mac OS X, Animation, Sculpture, Retouching, Word, Character Design, 3D, Digital Illustration, 2D, Digital Painting, XP, Unity3D, Perforce, iOS development, Image Manipulation, Character Animation, OS X, Cartoons, Creative Direction, Art Direction, Sketching, User Interface Design, Typography, Logo Design, Graphic Design, Visual Arts
Education
ArtCenter College of Design 2000 — 2004
BFA, Illustration/ Entertainment Design
Kung Fu Factory July 2015 - Present
Kung Fu Factory July 2015 - Present
Rev Cycle Studio February 2015 - July 2015
Planit December 2014 - February 2015
Baltimore Unites April 2014 - December 2014
Bully! Entertainment May 2013 - December 2014
Zynga June 2010 - February 2013
Baltimore Magazine February 2010 - June 2010
WhimsyReason Boutique August 2008 - February 2010
Complete Clothing Co. June 2007 - September 2007
Skills
Blogging, Social Games, Fashion, Game Design, Video Games, Production, Project Management, Social Media, Mobile Games, Art, Game Development, Computer Games, Mobile Applications, MMO, Scrum, Adobe Creative Suite, Management, Illustrator, Creative Direction
Education
Savannah College of Art and Design 2004 — 2008
B.F.A., Fashion Design
Kung Fu Factory 2010 - 2013
Skills
Game Programming, Game Design, Unity3D, Game Development, Perforce, Video Games, Rapid Prototyping, iPhone, Xbox 360, Gameplay, JavaScript, Level Design, Computer Animation, Cinematics, PS3, Computer Games, Mobile Games, Console, Maya, Character Animation, Animation, 3D, Casual Games
Education
Santa Monica College 2006 — 2009
Associate of Arts (AA), Animation
Santa Monica College 2006 — 2009
Associate of Arts (AA), Animation, Interactive Technology, Video Graphics and Special Effects
Ben Moriconi Art June 2007 - Present
Kung Fu Factory October 2011 - December 2011
Skills
Illustration, Character concepts, Digital Painting, Photoshop, Realism, Video Games, Characters, Drawing, Digital Art, Digital Illustration, Art, Logo Design
Education
Monroe Community College 2005 — 2008
Fine arts
Kung Fu Factory June 2015 - Present
Freelancer December 2008 - Present
Fuhu, Inc March 2011 - January 2015
dreamGEAR i.Sound July 2010 - March 2011
ANCKO Promotion Group July 2008 - July 2010
Slipper Hut & Co October 2005 - February 2007
Skills
Graphics, After Effects, Photoshop, Illustrator, User Interface, Interaction Design, Graphic Design, User Experience, InDesign, User Interface Design, Adobe Creative Suite, Web Design, Flash, Storyboarding, Visual Communication, Adobe Flash, Adobe InDesign, Logo Design, Brochures, Wireframes, Flyers, Banners
Education
California State University-Long Beach
Bachelor's degree, Graphic Design
INVENIO. November 2010 - Present
Fingr / SimplePie January 2014 - June 2015
Kung Fu Factory December 2010 - June 2013
Kung Fu Factory November 2008 - December 2010
Just Game Interactive January 2008 - November 2008
Electronic Arts February 2006 - December 2007
Electronic Arts June 2003 - January 2006
Rochester Institute of Technology October 2002 - May 2003
TOKYOPOP December 2001 - June 2002
The Fugitives April 2001 - September 2001
Skills
Game Development, Game Design, Mobile Games, User Interface Design, User Experience, Creative Direction, Mobile Applications, Start-ups, Interactive..., Problem Solving, Game Mechanics, Product Management, Problem Analysis, Game Consulting, Concept Design, Cinematics, Art Direction, Creative Solutions, Mobile Technology, Product Direction, Experiential Design, Communication Design, Entertainment Technology, Creative Strategy, Contextual Design, Cross-functional Team..., Strategic Planning, Product Leadership, Gamification, High Level Synthesis, Strategic Consulting, Application of..., Human Computer..., Creative..., Context Sensitive..., Game Theory, Asia Pacific, Product Optimization, Process Optimization, Mobile Devices
Education
University of California, Los Angeles 2013 — 2014
Certificate program, Entrepreneurship/Entrepreneurial Studies
Art Center College of Design 2010 — 2012
Coursework, Product Design & Product Development
Rochester Institute of Technology 2002 — 2003
MFA studies, Film and Animation
University of California, San Diego 1996 — 2000
BA, Media Arts
Kung Fu Factory June 2015 - Present
Kung Fu Factory October 2010 - January 2014
Pixel Liberation Front September 2010 - October 2010
Neversoft Entertainment December 2003 - April 2010
Black Ops Entertainment March 2000 - December 2003
Skills
Video Games, Character Animation, Cinematics, Animation, Mobile Games, Xbox, Maya, Texture Artist, PS3, Xbox 360, Game Development, Pre-visualization, Gameplay, Texturing, Console
Education
Animation Mentor 2010 — 2012
Diploma, Character Animation
Santa Monica College 1999 — 2001
A.A., Computer Animation
Duke University 1990 — 1994
B.A., History
Naked Sky Entertainment June 2015 - Present
Robotoki June 2013 - December 2014
Digital Domain April 2012 - October 2012
Kung Fu Factory June 2011 - March 2012
Electronic Arts February 2010 - June 2011
Pupptar Studios September 2007 - December 2009
Skills
Concept Design, Zbrush, Character Modeling, Texture, Maya, Character Animation, 3D, Computer Animation, Modeling, Conceptual Art, Cinematics, PS3, Computer Graphics, UV mapping, Art, Texture Painting, Animation, Hard Surface Modeling, Digital Sculpting, 3D Modeling, Texturing, Mudbox, Environment Art, ZBrush, Texture Artist, Video Games
Education
Academy of Art University 2007 — 2009
MFA, 3D Modeling
Kung Fu Factory 2013 - June 2014
Jump Games February 2012 - February 2013
7 Studios September 2008 - April 2011
High Impact Games 2011 - 2011
Savage Entertainment March 2006 - September 2008
Black Ops Entertainment March 2003 - March 2006
Skills
Lua, DirectX, OpenGL, ActionScript, 3D Studio Max, C++, Java, Xbox 360, Gameplay, PS3, Wii, Game Development, Perforce, Game Design, Unity3D, Video Games, Video Game Development, Scripting, Level Design, XNA, Visual Studio, PSP, Flash, C#, Game Mechanics, User Interface Design, Game Programming, Scaleform, User Interface..., Flash Professional, Console, MMO, Multiplayer, Casual Games, Mobile Games, Social Games, Computer Games, iPhone
Education
Full Sail Real World Education 2000 — 2001
Associates, Science
Edison Community College 1999 — 2001
Associates in Arts, General Studies
Kung Fu Factory July 2011 - Present
Rainbow Studios-Phoenix July 2007 - July 2011
Electronic Arts November 2006 - June 2007
Jailed Games 2003 - 2005
pandemic studios 2001 - 2003
Capcom USA 2000 - 2001
Skills
UV mapping, Texturing, Zbrush, PS3, 3D, Video Games, Environment Art, Game Development
Education
Savannah College of Art and Design 1995 — 1998
University of Wyoming 1993 — 1995
Bachelor of Fine Arts (BFA), Art/Art Studies, General
Kung Fu Factory 2007 - Present
Seven Studios February 2008 - June 2008
Wayforward September 2007 - January 2008
Skills
Character Animation, Maya, Computer Animation, Animation, Texturing, Game Development
Education
Academy of Art University 2002 — 2007
Bachelor's degree, Animation, Interactive Technology, Video Graphics and Special Effects
SGN (Social Gaming Network) May 2015 - Present
Kung Fu Factory November 2014 - March 2015
GameDesk April 2014 - May 2014
Kung Fu Factory June 2011 - July 2013
Naked Sky Entertainment December 2010 - May 2011
Skills
Storyboarding, Illustration, Animation, Photoshop, Concept Design, Digital Painting, Illustrator, Traditional Animation, 3D, Sketching, Texturing, Character Designs, Visual Arts, Graphics, Character Animation, Environment Art, Art, Conceptual Art, Background Art, Computer Animation, Texture Painting, Digital Illustration
Education
Art Center College of Design 2006 — 2009
Bachelor of Fine Arts (BFA), Illustration
UCLA 1999 — 2003
Bachelor's degree, English (Basic Concentration)
Kung Fu Factory August 2015 - Present
Renegadeware August 2011 - Present
Wicked Loot, Inc. September 2014 - July 2015
Midnight Oil May 2014 - June 2014
Lantern LA January 2012 - January 2013
Walt Disney Internet Group October 2008 - August 2011
Slipgate Ironworks January 2007 - October 2008
Warner Bros. February 2005 - December 2006
Xibalba Studios January 2004 - January 2005
Vivendi Universal Games June 2003 - January 2004
Skills
Video Games, Mobile Games, Game Development, Programming, Gameplay, Game Design, Social Games, Casual Games, Computer Games, Level Design, C#, User Interface, Texturing
Education
Digipen Institute of Technology 1999 — 2003
BS, Realtime Interactive Simulation
Self Employed 2010 - Present
Kung Fu Factory 2011 - 2011
Full Throttle Motor Company 2006 - 2006
Skills
Illustration, Vector Illustration, Digital Illustration, Adobe Creative Suite, Art, Photoshop, Illustrator, Logo Design, Art Direction, Graphic Design, Painting, Web Design, Creative Direction
Education
Sheridan College
Bachelor of Arts (B.A.), Illustration
Microsoft April 2010 - Present
Kung Fu Factory May 2009 - April 2010
Nexon Publishing North America July 2008 - January 2009
Electronic Arts 2006 - 2008
Electronic Arts 2005 - 2006
Skills
Xbox 360, Video Games, Scrum, PS3, Wii, Testing, Java, Quality Assurance, Xbox, C, Agile Project Management, Project Planning, Software Development, Game Development
Education
Simon Fraser University 2003 — 2005
Film, Theatre, Philosophy
University of Calgary 2002 — 2003
Computer Science
Kung Fu Factory March 2010 - Present
Seven Studios September 2007 - October 2009
Education
Westwood College 2005 — 2007
Software Development
University of California, Los Angeles 2003 — 2005
Computer Science
Dave Ramsey - The Lampo Group September 2012 - Present
Kung Fu Factory September 2010 - August 2012
Independent Contractor August 2008 - August 2010
Ground Up Logic June 2009 - March 2010
Henry Engineering April 2009 - April 2009
Skills
C++, Python, Ruby, C#, Unity, Java, Git, Perforce, JIRA, Ruby on Rails, Box2D, Video Games, Programming, Scripting, Build Engineering, Lua, GML, Linux
Education
Antelope Valley College
Covenant Christian High School
High School Diploma
Kung Fu Factory October 2011 - July 2012
Education
Santa Monica College 2008 — 2011
Art/Art Studies, General
Carbine Studios May 2014 - Present
Kung Fu Factory 2007 - 2014
Treyarch July 2001 - February 2002
Skills
Game Development, C++, C#, Python, Lua, Unity3D, Xbox 360, PS3, Wii, Perforce, FMOD, Visual Studio, Visual C++, Visual C#, Linux, MongoDB, Programming, JIRA
Education
El Camino College 2004 — 2006
Associate of Science (A.S.), Computer Science
Palomar College 2000 — 2001