Wargaming Seattle
Industry: Video game developer
DescriptionWargaming Seattle, formerly known as Gas Powered Games, was a video game developer located in Redmond, Washington. The development studio was started in May 1998 by Chris Taylor and several other ex-Cavedog Entertainment employees. In 2013 they became the Seattle studio of Wargaming. Headquarters: Redmond, WA Parent organization: Wargaming (2013–2018) Founder: Chris Taylor Founded: May 1998 Defunct: July 22, 2018
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Wargaming Seattle Employees
Turtle Rock Studios August 2015 - Present
Wargaming Seattle January 2015 - July 2015
Ready At Dawn Studios April 2012 - December 2014
Blizzard Entertainment January 2004 - February 2012
Skills
Python, MySQL, Apache, JavaScript, AJAX, HTML 5, Maya, C#, 3D Studio Max, Linux, Django, SQL, Nginx, Databases, Video Games
Education
Cal State Fullerton 2002 — 2005
Wargaming Seattle April 2014 - Present
The Ohio State University August 2013 - December 2013
Electronic Arts January 2013 - August 2013
The Ohio State University August 2012 - December 2012
Hyland Software April 2012 - August 2012
United States Air Force December 2000 - September 2007
Skills
Java, C++, C, C#, Programming, HTML, Eclipse, Visual Studio, Matlab, Core Java, XML, Visual Basic, XAML, Maya, AutoCAD, Artificial Intelligence, Artificial Neural..., Emergent Behavior, Object Oriented Design
Education
The Ohio State University 2008 — 2013
Bachelor of Science (BS), Computer Science and Engineering
Community College of the Air Force 2005 — 2007
Associate of Science (A.S.), Aircraft Armament Systems Technologies
Wargaming Seattle October 2013 - Present
CCP July 2008 - September 2013
CCP Games July 2008 - September 2013
Skills
Character Design, Creature Design, Digital Illustration, Conceptual Art, Illustration, Digital Painting, Pre-visualization, Concept Design, Character Animation, Digital Art, Game Development, Texturing, Storyboarding, Game Art, Video Games, Computer Games, Texture Painting
Education
Mesa Community College 2002 — 2005
bfa, Illustration, visual arts
Wargaming Seattle September 2013 - Present
Kup Enterprises LLC May 2011 - August 2013
Bohemia Interactive August 2010 - March 2011
Intific January 2008 - September 2010
Savage Entertainment May 2000 - January 2008
I-Imagine Interactive August 1999 - March 2000
Volition 1998 - 1999
Flextech May 1996 - December 1996
Westwood Studios January 1993 - November 1995
NewTek 1992 - 1993
Skills
Video Games, Photoshop, HTML, CSS, Graphic Design, C++, Web Development, 3D, Game Design, Game Development, PHP, Quality Assurance, Project Management, Microsoft Office, Video Editing, 3D Studio Max, VBScript, Lua, Web Design, Gameplay, Stocks, Scripting, Casual Games, Computer Games, Perforce
Education
State University of New York at Stony Brook
History Major
walt whitman high school
Wargaming Seattle June 2015 - Present
Technical Illusions September 2013 - April 2015
PopCap Games January 2007 - September 2013
Snowblind Studios October 2005 - January 2007
Crystal Dynamics June 2004 - October 2005
Zombie March 2003 - May 2004
Go2Net September 1999 - November 2002
Microsoft February 1998 - September 1999
Microsoft September 1996 - February 1998
Skills
HTML, 3D Studio Max, CSS, UnrealScript, Photoshop, Gameplay, Game Development, User Interface Design, XML, MySQL, Video Games, Game Design, Lua, Programming, User Interface, Web Development, ActionScript, Flash, Level Design, Perforce, Scripting, Mobile Games, Game Programming, PS3, Casual Games, Console, Social Games, Gameplay Programming, Unity3D, HTML 5, Xbox 360, Xbox, Game Mechanics, Computer Games, User Experience, Cross-platform...
Education
University of Washington 2010 — 2013
Bachelor of Science, Human Centered Design & Engineering
University of Washington 2010 — 2013
Minor, Japanese Language and Literature
Seattle Central Community College 2007 — 2010
Associate of Science, AS-T Option 2 (Computer Science, Engineering and Physics)
Wargaming Seattle May 2014 - Present
Camouflaj February 2014 - May 2014
Nomad Games - Student Game Team April 2012 - June 2013
Solo Projects January 2012 - June 2012
Team WOOSH! - Student Game Team June 2011 - May 2012
DigiPen Institute of Technology June 2011 - August 2011
WWG - Student Game Team December 2010 - August 2011
Skills
Game Design, Level Design, Gameplay, ActionScript, Game Mechanics, Game Development, Scripting, Rapid Prototyping, Flash, User Interface Design, Python, Maya, Video Games, Photoshop, Technical Writing, Unity3D, Creative Writing, Graphic Design, Pre-production, Usability Engineering, User Experience, User Interface, Unreal Engine 3, Public Speaking, Illustrator, FogBugz, Usability Testing, Research, Paper Prototyping, 3D, 3D Studio Max, Usability Design, 3D Modeling, Premiere, Narrative, User Experience Design, Tortoise SVN, Storyboarding, Computer Games, Multiplayer, Perforce, C#, Game Programming, JavaScript, Unreal Editor, Game Engines, Lua, Gameplay Programming, Multimedia, MEL Scripting
Education
Digipen Institute of Technology 2010 — 2014
Bachelor of Arts (B.A.), Game Design, English Minor, 3.25
Wargaming Seattle June 2013 - Present
Gas Powered Games 2007 - Present
Nintendo 2003 - 2007
Nintendo 1997 - 2003
Skills
Unity3D, Unreal Engine, Photoshop, Final Cut Pro, After Effects, Perforce, Visual Studio, Video Games, Nunchaku, Visual Effects, Maya, Video Editing, Game Design, Texturing, Game Development, Premier, Python, Gameplay, Scripting, Xbox 360, Level Design, UV mapping, Unreal Engine 3, Zbrush, 3D Studio Max
Education
Bellevue Community College 2006 — 2010
Associate of Arts (AA), Digital Arts
Wargaming Seattle January 2014 - Present
Wargaming Seattle June 2013 - September 2013
Gas Powered Games 2009 - 2013
Skills
Zbrush, Texturing, 3D Modeling, Video Games, Texture Artist, 3D Studio Max, Game Development, Xbox 360, Modeling, Microsoft Excel, Gameplay, UV mapping, Level Design, Unreal Engine 3
Education
FuturePoly 2010 — 2011
3D modeling for games
Digipen Institute of Technology 2009 — 2010
Fine Arts and Animation
Wargaming Seattle December 2013 - Present
Red 5 Studios November 2010 - November 2013
Skills
Zbrush, Texturing, Maya, Mudbox, Texture Painting, Unreal Engine 3, Game Development, Video Games, Xbox 360, PS3, Level Design, Changing Environments, MEL, 3D Studio Max, Unreal Editor, Props, World Building, 3D, Character Animation, Perforce, Hard Surface Modeling, UV mapping, 3D Modeling, Environment Art, 3D Coat, Shaders, Texture Artist, Low Poly Modeling, Game Art, Computer Games, MMO, Digital Sculpting, Cinematics, Gameplay, Max, Xbox, Character Rigging, Normal Mapping
Education
Academy of Art University 2007 — 2010
MFA, 3D GAME MODELING
343 Industries December 2014 - Present
Wargaming Seattle October 2013 - November 2014
Airtight Games May 2013 - September 2013
343 Industries February 2011 - November 2012
Griptonite Games October 2001 - February 2010
Humongous Entertainment 1999 - 2001
Education
Art Institute of Seattle 1997 — 1999
AA Computer Animation, 3D game content creation
Wargaming Seattle July 2013 - Present
KAOS Studios / THQ Inc. June 2005 - April 2011
Hypnotix April 2003 - July 2005
Sony Online Entertainment June 2001 - November 2002
Reflexive Entertainment 2000 - 2000
Skills
PS3, Concept Generation, Game Design, Game Development, Environment Art, Xbox 360, Concept Design, Conceptual Art, Video Games, Unreal Engine 3, Maya, Industrial Design, UV mapping, Texturing, Level Design
Education
ArtCenter College of Design
Industrial Design/Entertainment Design
University of Washington
Industrial Design
Wargaming Seattle July 2014 - Present
ArenaNet LLC August 2013 - July 2014
Microsoft April 2013 - June 2013
ArenaNet November 2010 - February 2013
Microsoft July 2009 - July 2010
Skills
Video Games, Game Development, 3D Studio Max, Photoshop, Quality Assurance, Graphic Design, Illustrator, Testing, Game Design, Xbox 360, Perforce, MMO, Gameplay, Level Design, PS3, Test Cases, Computer Games, Multiplayer
Education
Flashpoint Academy 2008 — 2009
Associate's degree, Video Game Development
College of DuPage 2006 — 2008
Graphic Design, Advertising, History, Religion, Anthropology
Iowa State University 2003 — 2004
Graphic Design, Fine Art, History
Wargaming Seattle February 2015 - Present
Existence Establishment May 2005 - Present
Warner Bros. Entertainment Group of Companies June 2014 - November 2014
Turbine 2005 - June 2014
Blood Ties 2006 - 2009
PMI Digital July 2005 - November 2005
Cakewalk 2000 - 2001
Skills
Sound Design, Audio, Sound, Recording, Voice Over, Audio Editing, Graphic Design, Composition, Audio Engineering, Web Design, Video Games, Field Recording, Music Production, Art, Record Labels, Commercials, Music, Television, Songwriting, Radio, Pro Tools, Ableton Live, Film, Photography, Video Production, Mastering, MMO, Final Cut Pro, Studio Recording, Audio Post Production, FMOD, Computer Games, Sound Editing, Video Editing, Game Development, MMORPG, Cubase, Animation, Game Design, Social Games
Education
Northeastern University 1999 — 2004
Bachelor of Science, Multimedia & Music Technology
Wargaming Seattle June 2013 - Present
Gas Powered Games May 2012 - June 2013
Subsonic LLC May 2011 - May 2012
Web Design Solutions, Inc. 2006 - July 2011
Playteau, Inc May 2010 - August 2010
Charter Township of Ypsilanti 2000 - 2006
Angry Pixels, Lld. February 2004 - August 2004
Skills
C/C++, Networking, Physics, API design, Debugging, Systems Engineering, Compilers, Win32, Game Development, Language Design, Systems Programming, Programming, Game Design, C, JavaScript, XML, Lua, OpenGL, Agile, Visual Studio, Software Engineering, Software Development, MySQL, Scripting, Multithreading, Scrum, Subversion, OOP, jQuery, Computer Games, C++, Direct3D, State Machines, Linux, Artificial Intelligence, Game Engines, Technical Writing, Mercurial, Git, Unity3D, Payment Services, C#, Code Generation, Game Programming, Web Development, Gameplay Programming
Education
Digipen Institute of Technology 2009 — 2012
Bachelor of Science, RTIS, Games, Computer Science
University of Michigan 2004 — 2006
Computer Science, English
Washtenaw Community College 1999 — 2004
Associate's Degree, General Studies, IT
Wargaming Seattle July 2014 - Present
The Art Institutes April 2013 - Present
Gas Powered Games June 2011 - February 2013
DigiPen Institute of Technology January 2009 - April 2012
Novel Interactive June 2010 - January 2011
Skills
Character Animation, Digital Painting, Illustration, Maya, Game Development, Game Design, 3D Studio Max, Unity3D, Level Design, Zbrush, Texturing, Video Games, Game Programming, Gameplay, Flash, Digital Sculpting, Unreal Editor, Mudbox, UV mapping, Lua, Character Concept, Photoshop, Traditional Animation
Education
Digipen Institute of Technology 2006 — 2011
Bachelors of Fine Arts in Production Animation, illustration, 3D modeling, and Animation
Digipen Institute of Technology 2006 — 2011
Bachelor of Fine Arts (B.F.A.), Animation, Interactive Technology, Video Graphics and Special Effects
Wargaming Seattle September 2013 - Present
TimeGate Studios October 2007 - January 2013
Irrational Games June 2012 - October 2012
Propaganda Games October 2006 - October 2007
DICE (EA Digital Illusions CE AB) February 2001 - September 2006
Skills
Single Player Level..., Multi Player Level..., Level Design, World Building, Unreal Engine 3, UnrealScript, Combat Scripting, Narrative Scripting, Mission Scripting, Mission Design, Xbox 360, PS3, PC, Photoshop, Digital Photography, Team Leadership, Scripting, 3D, Texturing, Unreal 3, Character Animation, Kismet, Project Planning, Video Games
Education
Centennial College 1999 — 2000
Certificate of Completion, 3D Art and Animation
Art Institute of Pittsburgh 1980 — 1982
Associates Degree, Visual Communications
Runic Games, Inc. March 2015 - Present
Wargaming Seattle April 2014 - March 2015
Monolith Productions July 2013 - April 2014
Turn 10 Studios January 2013 - July 2013
Zombie Studios June 2011 - January 2013
The Amazing Society July 2010 - June 2011
Flashgamelicense.com May 2009 - July 2010
Volt June 2010 - June 2010
Michigan State University January 2010 - May 2010
Best Buy April 2008 - February 2009
Skills
Level Design, Game Design, Multiplayer Design, Game Scripting, Combat Design, Unreal Engine 3, Unity3D, Photoshop, Game Development, Maya, Digital Photography, Photography, Lightroom, Perforce, JIRA, SketchUp, Playtesting, Team Management, Gameplay, Xbox
Education
Michigan State University 2005 — 2010
B.A, Telecommunication, Information Studies and Media- Video Game Design Specialization
Wargaming Seattle April 2014 - October 2014
Bladestone July 2013 - March 2014
Glu Mobile August 2011 - November 2012
Griptonite Games July 2009 - August 2011
Amaze Entertainment August 2008 - July 2009
Liquid Development March 2004 - July 2008
Skills
Environment Art, UV mapping, Maya, Texturing, Photoshop, Unity3D, Lighting, Game Development, Team Leadership, 3D Modeling, 3D Studio Max, Outsourcing Management, Level Design, Concept Development, Modeling, Normal Mapping, Unreal Engine 3, Art Direction, Leadership, Artist Management, Mobile Game Development, FX, Cinematics, Drawing, Wii, Game Design, Zbrush, Xbox 360, Video Games, PS3, Scrum, Gameplay, Computer Animation, 3D, Character Rigging, Texture Painting, Low Poly Modeling, Concept Design, Unreal Editor, Traditional Animation, Digital Sculpting, Perforce, Adobe Creative Suite, Mental Ray, Unreal Engine, Characters, Hard Surface Modeling, Texture Artist, Shaders, Computer Graphics
Education
The Art Institute of Portland 1999 — 2001
Bachelor of Science Degree, Computer Animation
Art Institute of Seattle 1997 — 1999
Associate of Applied Arts Degree, Computer Animation with Honors
Wargaming Seattle May 2014 - Present
Wargaming.net January 2013 - April 2014
Wargaming America June 2012 - December 2012
Wargaming America February 2012 - May 2012
Trader Joe's March 2011 - January 2012
Borders January 2011 - April 2011
Let's Go Strolling February 2009 - March 2010
o!babybaby April 2008 - February 2009
Trader Joe's February 2006 - April 2008
The Standard February 2004 - October 2005
Skills
JIRA, Confluence, Kayako, Microsoft Office, Adobe Creative Suite, OS X, FileMaker, Windows, Video Games, Customer Service, MMO, Casual Games, Online Gaming, Community Sites, Training, Photoshop, Gaming, Management, Community Management, Game Development, Facebook, Social Games, Game Design, Computer Games
Education
California State University-East Bay 2008 — 2011
Bachelors, Liberal Studies (K-5 Education), Studio Art
California College of the Arts 2001 — 2003
Printmaking
Disney Interactive July 2015 - Present
Wargaming Seattle November 2013 - July 2015
Sony Computer Entertainment America LLC November 2012 - November 2013
Bioware December 2011 - November 2012
ID Software May 2010 - December 2011
Vicarious Visions 2008 - 2010
Crystal Dynamics 2006 - 2008
Sigil Games Online-Sony Online Entertainment 2004 - 2006
Home 2001 - 2006
Cyan 1999 - 2001
Skills
Game Development, Environment Art, Video Games, Xbox 360, Game Design, PS3, Concept Design, Gameplay, Texturing, Low Poly Modeling, Illustration, 3D, Digital Painting, Game Art, 3D Modeling, Conceptual Art
Education
Rochester Institute of Technology 1992 — 1995
BFA, Industrial Design
Freelance Concept Artist April 2015 - Present
Spellbind Studios May 2014 - Present
Wargaming Seattle April 2013 - April 2015
Gas Powered Games June 2011 - January 2013
Sparkplay Media May 2008 - June 2010
Enteraktion Studios June 2007 - October 2007
Community Arts Partnership 2002 - 2006
Acme Film Works December 2005 - December 2005
TOKYOPOP November 2004 - December 2004
Animation Academy January 2000 - January 2001
Skills
Visual Arts, Character Animation, Video Games, Animation, Concept Design, Art, Photoshop, Conceptual Art, MMO, Storyboarding, Traditional Animation, Digital Painting, Creative Direction, 3D Modeling, Film, Character Designs
Education
California Institute of the Arts 2002 — 2006
Character Animation
CalState Fullerton
General studies
Wargaming Seattle May 2013 - Present
Glu Mobile March 2013 - May 2013
Gas Powered Games September 2012 - January 2013
Monolith Productions March 2007 - September 2012
Amaze Entertainment October 2005 - March 2007
Cat Daddy Games May 2003 - November 2005
Nintendo of America June 2001 - September 2001
Nintendo of America June 2000 - September 2000
Skills
Game Development, Xbox 360, PS3, PSP, Lua, Gameplay, DirectX, Console, Perforce, Video Games, Video Game Development, Artificial Intelligence, Scripting, C++, ActionScript, User Interface, OpenGL, Visual Studio, Gameplay Programming, Game Programming, PHP, HTML, Programming, JIRA, JavaScript, Team-oriented, Highly Dedicated, Efficiency, Unity3D, C#
Education
Digipen Institute of Technology 1998 — 2003
BSCS, Game Development
Wargaming Seattle January 2015 - Present
Z2 2014 - January 2015
Design Laboratory November 2013 - December 2013
TEAGUE September 2013 - October 2013
Microsoft October 2012 - August 2013
Undead Labs May 2012 - July 2012
Sony Computer Entertainment America March 2008 - May 2012
THQ July 2006 - February 2008
Amaze Entertainment June 2005 - June 2006
Atari May 1997 - May 2005
Skills
Maya, Photoshop, Texturing, 3D Studio Max, Illustrator, PS3, 3D Modeling, Xbox 360, Environment Art, Unreal Editor, Mudbox, Game Development, After Effects, Storyboarding, UV mapping, Flash, Video Games, 3D
Education
Mesmer Animation Labs 2003 — 2003
Modeling Course
Art Institute of Seattle 1994 — 1997
Associate of Arts (A.A.), Illustration
Wargaming Seattle June 2013 - Present
Gas Powered Games June 2011 - June 2013
Microsoft March 2011 - June 2011
Super X Studios May 2005 - November 2010
Novo Interactive LLC June 2005 - May 2010
Microsoft Game Studios January 2006 - November 2007
Ballena Technologies November 2006 - February 2007
Skills
Game Design, Concept Design, Gameplay, Art Direction, Game Development, 3D Studio Max, Game Mechanics, Scrum, Unity3D, Proprietary Game Engines, User Interface Design, Animation, 3D, Texturing, 3D graphics, Computer Games, Storyboarding, Video Games, 3D Modeling, Character Animation, Character Rigging, Mudbox, User Interface, Photoshop, Perforce, Traditional Animation, Rigging, Modeling, Environment Art, Game Art, Console, Unity 3D, Xbox 360, PS3, ZBrush, UV Mapping
Education
Art Institute of Seattle 2002 — 2004
Design and Applied Arts
Kent Meridian High School 1998 — 2002
High School Diploma, Arts, Humanities and Communication
Wargaming Seattle June 2014 - Present
Aquent October 2012 - May 2014
Lenscrafters August 2011 - October 2012
Starbucks Coffee Company September 2001 - March 2011
Skills
Full-life Cycle..., Talent Acquisition, Leadership, Unicorn Hunter, Zombie Killer, 3D, Process Improvement, Video Games, Texturing, 3d Sourcing, Maya, Graffiti, Business Performance..., Portfolio Assessment, Photoshop, Sourcing, Storyboarding, Game Development, Character Animation, Game Design, Fine Art, Computer Animation, 3D Studio Max, Concept Design, Art, Store Management, Animation, Recruiting, Illustrator, Flash, Graphics, Dreamweaver, After Effects, User Interface Design, Digital Illustration, Lighting, Rendering, Computer Graphics, Digital Painting, Adobe Creative Suite, Premiere, Flash Animation, ActionScript, Unreal Engine 3, Level Design, Illustration, Modeling, Video Editing, Motion Graphics, Art Direction
Education
University of Saskatchewan
Art and Art History
Wargaming Seattle October 2013 - Present
Microsoft Corporation June 2010 - Present
Gas Powered Games May 2007 - June 2010
Screenlife, Llc July 2005 - May 2007
Cingular Wireless (formerly AT&T Wireless) September 1998 - July 2005
Gouch Financial July 1995 - August 1998
Tullett & Tokyo Forex May 1992 - June 1995
Skills
Distributed Systems, System Architecture, Machine Learning, People Management, Application Design, Multiplayer, Gameplay, Real Time, Online Gaming, Game Mechanics, Game Development, Network Engineering, Game Design
Education
University of Washington 1999 — 2001
BA, Anthropology
Saint Bonaventure University 1988 — 1992
Wargaming Seattle June 2013 - Present
Gas Powered Games August 2012 - June 2013
O'Reilly Auto Parts 2009 - 2012
Silver Cloud Hotel ~ Seattle-Broadway 2007 - 2008
Schuck's Auto Supply 2005 - 2008
Skills
Fast Learner, Organized self-starter, Organized Multi-tasker, Management, Clerical, Cleaning, Customer Service, Cashiering, Cash Register, Cash Handling Experience, Microsoft Excel, Teamwork, Xbox 360
Education
Bellevue Community College
General Business Management
Wargaming Seattle January 2014 - Present
Freelance Contracts June 2002 - Present
Super X Studios August 2009 - May 2010
Handheld Games November 2005 - March 2009
Digipen September 1998 - May 2000
Skills
Game Development, Conceptual Design, Web Design, Digital Painting, Video Games, PS3, 3D, Illustration, Game Design, Animation, Art, Gameplay, Xbox 360, Interaction Design, Environment Art, Concept Design, Level Design, Wii, 3D graphics, 3D Studio Max, Casual Games, Character Animation, Traditional Animation, Flash, Computer Games, Nintendo DS, Zbrush, Unreal Engine 3, Perforce, Unreal Editor, Texturing, Storyboarding, Unity3D
Education
Palmer College of Chiropractic 2012 — 2013
Associate of Science (A.S.), Chiropractic Technology
Digipen Institute of Technology 2000 — 2002
Associate of Arts (AA), 3D Computer Animation
Wargaming Seattle August 2014 - Present
Detonator Games August 2012 - July 2014
Physicians Interactive February 2010 - August 2012
Physicians Interactive / MedManage Systems, Inc. May 2007 - March 2010
Allied Telesis September 2002 - May 2007
Microsoft / Volt Technical Services September 2001 - September 2002
Cole & Weber 2000 - 2001
OnHealth 1998 - 2000
Skills
SDLC, SaaS, Software Project..., Software Development, Program Management, Agile Methodologies, Management, Strategy, Project Management, Web Applications, Scrum, Leadership, Business Analysis, Integration, Testing, User Experience, Requirements Analysis, Agile Project Management, Web Services, Mobile Applications, Mobile Devices, Cross-functional Team..., Software Engineering, Quality Assurance, Account Management, Enterprise Software, Team Building, Web Development, Business Intelligence, .NET, XML, ASP.NET, Client Liaison, SOA, Visio, C#, Microsoft SQL Server
Education
Southern New Hampshire University 1989 — 1993
B.S., Business Administration
Wargaming Seattle June 2013 - Present
Outer Grid Games September 2009 - Present
Zimm-Co January 2003 - Present
Gas Powered Games April 2013 - June 2013
Gas Powered Games February 2007 - January 2013
Gas Powered Games December 2006 - February 2007
Shiny Entertainment January 2005 - November 2006
Paradigm Imaging Group 2002 - 2004
Hansen Quality Loan Services 2001 - 2001
Skills
Character Animation, Video Production, Video Editing, ActionScript, Video Games, Animation, Game Design, Game Development, After Effects, Gameplay, Cinematics, Rigging, Game Programming, Autodesk MotionBuilder, MMO, Premiere, Facial Animation, Computer Games, Wii, Casual Games, 3D, 3D Studio Max, Unity3D, Level Design, Console, Perforce, Computer Animation, Character Rigging, Storyboarding, Video Game Production, Visual Effects, Game Mechanics, Scripting
Education
Art Institute of California - Orange County 2001 — 2004
BS, Media Arts & Animation
Academy of Art University 2000 — 2001
3d Animation
Wargaming Seattle November 2013 - Present
Petroglyph Games August 2012 - October 2013
THQ Canada Inc. DBA Relic Entertainment November 2009 - April 2012
Vigil Games October 2011 - February 2012
THQ Canada Inc. DBA Relic Entertainment January 2005 - October 2009
HB Studios 2004 - 2004
Skills
Environment Art, PS3, Hansoft, Xbox 360, Game Art
Education
Capilano University 2003 — 2004
Wargaming Seattle November 2013 - Present
Hidden Path Entertainment April 2013 - July 2013
Gas Powered Games 2005 - January 2013
Skills
Modeling, Photoshop, Environment Art, Xbox 360, Art, Computer Games, Video Games, Unreal Engine 3, Game Development, UV mapping, Texturing, Gameplay, Game Design, Level Design, Zbrush, Maya, PS3, Casual Games, Texture Painting, Leadership, Digital Illustration, Cinematics, Mudbox, Unreal Editor, Game Art, Multiplayer, Low Poly Modeling, Character Animation, Game Mechanics, Console, Concept Design, Conceptual Art, Xbox, Unreal 3, Texture Artist, Wii, Perforce, World Building
Education
Art Institute of Seattle 2001 — 2005
Wargaming Seattle June 2013 - Present
Gas Powered Games May 2007 - June 2013
MMO Games Magazine June 2006 - March 2007
Computer Games Magazine October 1994 - March 2007
Skills
Game Design, Video Games, Game Development, Free to Play, User Interface Design, User Interface, Flash, Game Mechanics, Multiplayer, Computer Games, Level Design, Gameplay, MMO, Xbox 360, Social Games, Casual Games, Game Design Documents, Pitch Letters, Localization, Game Scripting, Lua, Management, Editing, Fiction Writing, Creative Fiction, Social Game Development, Console, Mobile Games, PS3, Unreal Engine 3, Unity3D
Education
California State University-Northridge 1986 — 1992
Bachelor of Arts (B.A.), Liberal Arts and Sciences/Liberal Studies
Amazon Game Studios April 2015 - Present
Wargaming Seattle August 2014 - April 2015
Airtight Games February 2011 - April 2014
Ignition Entertainment January 2008 - November 2010
Skills
Maya, Video Games, Animation, Game Development, Autodesk MotionBuilder, Character Rigging, Character Animation, Perforce, Cinematics, PS3, Xbox 360, Motion Capture, Rigging, Computer Animation, Unreal Engine 3, Gameplay, Unreal Editor, 3D Studio Max, MEL, Python, MVN Studio, FaceShift
Education
University of Central Florida 2006 — 2007
MS, Interactive Entertainment
University of Central Florida 2003 — 2006
BA, Digital Media
Wargaming Seattle April 2014 - Present
id Software April 2009 - March 2014
Pandemic Studios 2007 - 2009
Piranha Games 2005 - 2006
Skills
Xbox 360, Perforce, PS3, Game Development, User Interface Design, Game Programming, Programming, Flash, Visual Studio, Cross-platform..., Photoshop, Video Games, Console, Xbox, ActionScript, User Interface, C, Computer Games, Multiplayer, Gameplay, Gameplay Programming, Game Mechanics
Education
British Columbia Institute of Technology 2003 — 2005
Diploma of Technology, Digital Image and Sound Processing
Wargaming Seattle June 2013 - Present
Gas Powered Games May 2007 - June 2013
Gas Powered Games May 2007 - September 2010
West Coast Specialties September 2006 - May 2007
Skills
Video Games, Perforce, Xbox 360, PS3, Cisco, Cisco Technologies, Cisco IOS, PHP, Windows Server, Windows 7, MySQL, Microsoft SQL Server, Microsoft Exchange, Apache, Tomcat, Online Gaming, Gameplay, Computer Games, JIRA, Console, Linux
Education
University of Advancing Technology 2000 — 2002
Wargaming Seattle April 2014 - Present
Crowmad Games December 2013 - October 2014
DigiPen Institute of Technology September 2012 - December 2013
Nomad Games April 2012 - August 2013
DigiPen Institute of Technology January 2013 - April 2013
DigiPen Outbreak Development Team November 2011 - November 2012
DigiPen Humans vs. Zombies June 2011 - November 2011
Team Whimsical Hats January 2011 - April 2011
Drexel University June 2010 - August 2010
Drexel Game Developers Group April 2010 - August 2010
Skills
Gameplay Balancing, Excel, Rapid Prototyping, Usability Design, Game Mechanics, Level Design, Product Design, Word, PowerPoint, Photoshop, Illustrator, Drawing, Maya, ActionScript, Graphic Design, Web Design, Flash, Dreamweaver, InDesign, FogBugz, Game Design, 3D Studio Max, Concept Design, Interpersonal..., Public Speaking, Usability, Gameplay, Game Development, Project Management, Microsoft Excel, Microsoft Word, McCarthy Core Protocals, C++, Scope Management, Python, Video Games, Content Design, Game Balance, 3D, 3D Modeling, Traditional Animation, Gameplay Programming, Game Programming, Unreal Editor
Education
Digipen Institute of Technology 2010 — 2014
BA, Game Design
Drexel University 2008 — 2010
BS, Digital Media
Wargaming Seattle August 2014 - Present
Detonator Games June 2012 - August 2014
DigiPen Institute of Technology January 2012 - May 2012
Angry Hungry Zombie Cats September 2011 - February 2012
Papyrography Notebooks July 2011 - July 2011
DigiPen Institute of Technology February 2011 - May 2011
DigiPen Institute of Technology September 2008 - February 2009
Skills
Texturing, Illustration, Character Animation, Art, Concept Art, 3D Studio Max, Watercolor, Concept Design, Animation, Illustrator, Photoshop, 3D Modeling, Game Development, Flash, 3D, Logo Design, Unity, Flash Animation, Drawing, Environment Art, Modeling, Digital Painting, Character Design, User Interface Design, User Experience Design
Education
Digipen Institute of Technology 2008 — 2012
BFA, Digital Art and Animation
The Prince Royal's College 2005 — 2007
High School Diploma