Scientifically Proven Entertainment

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Scientifically Proven Entertainment Employees

Employee
Years
Job
Industry
Derek Faraci Derek Faraci Greater Detroit Area Details
Derek Faraci's Scientifically Proven Entertainment Experience October 2009 - Present
Job Producer at Scientifically Proven
Industry Entertainment
Experience
Scientifically Proven Entertainment   October 2009 - Present
Activision  2002 - 2008

Skills
PS3, Game Design, Computer Games, Wii, Game Development, Xbox 360, Video Games, Online Gaming, DevTrack, Game Mechanics, Gameplay, PC Games, MMO, Social Games, Game Programming, Mobile Games, Monetization, Level Design, MMORPG, Casual Games, PSP, iPhone, Localization, Console, Interactive..., Multiplayer, Xbox, Video Game Production, Bug Tracking, iOS development, Cross-platform..., Playstation, Game Testing, Gaming, Free to Play, Nintendo DS, Console Games, Gaming Industry, Cinematics, Zbrush, Mobile Game Development, Unreal Engine 3, Unreal Editor, iOS Development, Gameplay Programming, Game Balance, World Building, Hansoft, Digital Distribution

Education
Purchase College, SUNY   1994 — 2000

Austin McCarty Austin McCarty Greater Detroit Area Details
Austin McCarty's Scientifically Proven Entertainment Experience January 2011 - May 2011
Job Systems Engineer at OnStar
Industry Computer Software
Experience
General Motors  June 2011 - Present
Syntheslide   2014 - 2015
Syntheslide   2014 - 2015
Scientifically Proven Entertainment   January 2011 - May 2011
Meijer  September 2010 - December 2010
General Motors - OnStar  May 2010 - August 2010
Michigan State University  March 2010 - May 2010
Aixen, Inc.   November 2008 - June 2009
Fraser Public Schools  May 2006 - August 2006

Skills
C#, C++, Game Development, Unity3D, Software Development, C, JavaScript, Python, Perl, Oracle SQL, Java, HTML + CSS, Eclipse, Visual Studio, SPARC, Visual Basic, UML, SharePoint, OpenGL, HTML, SQL, PL/SQL, CSS

Education
Michigan State University   2007 — 2011
BS, Computer Science, Game Design and Development

Fraser High School   2003 — 2007
Diploma

Justin Molitor Justin Molitor United States Details
Justin Molitor's Scientifically Proven Entertainment Experience January 2010 - April 2011
Job CG Artist
Industry Animation
Experience
Honeybear Creative   July 2015 - September 2015
Dartfrog Creative   January 2012 - May 2012
Crazybridge Studios  August 2011 - November 2011
Scientifically Proven Entertainment   January 2010 - April 2011
sabertooth interactive llc   September 2009 - January 2010
Wilshire Associates  April 2006 - July 2008

Skills
Texturing, Animation, Zbrush, 3D Studio Max, 3D Modeling, Rigging, Maya, 3D, After Effects, Modeling, Realflow, Nuke, UV mapping, Lighting, Computer Graphics, Xbox 360, Visual Effects, Mental Ray, Computer Animation, Autodesk Maya, Autodesk 3dsMax, AfterEffects, E-on Vue, Solidworks, Character Animation, Photoshop, Compositing, Graphic Design, Motion Graphics, Rendering, Illustrator, Adobe Creative Suite

Education
Art Institute of California - Los Angeles   2006 — 2009
BS, Media Arts & Animation

Grand Rapids Community College   2003 — 2005
AA, Computer Science

Jacob Elert Jacob Elert Novi, Michigan Details
Jacob Elert's Scientifically Proven Entertainment Experience January 2010 - May 2010
Job Enterprise Operations Management Associate at Trinity Health (HQ Michigan)
Industry Information Technology and Services
Experience
Trinity Health (HQ Michigan)   December 2014 - Present
Coretek Services  April 2012 - June 2014
Trinity Health  November 2011 - April 2012
Michigan State University  September 2010 - May 2011
Michigan State University  January 2011 - March 2011
Scientifically Proven Entertainment   January 2010 - May 2010
Michigan State University  July 2008 - November 2009

Skills
C++, Java, SQL, Unity3D, Game Development, Visual Studio, Microsoft Office, HTML, Programming, Windows, JavaScript, Microsoft Excel, Game Design, Zenworks, Windows Scripting, AdminStudio, InstallShield, System Deployment, XP, Integration, Windows 7, Windows XP

Education
Michigan State University   2007 — 2010
BS, Telecommunications, Information Studies and Media

Oakland Community College   2010 — 2011
Transfer, Computer Software Engineering

Paul Dziadzio Paul Dziadzio Kalamazoo, Michigan Details
Paul Dziadzio's Scientifically Proven Entertainment Experience January 2010 - May 2010
Job Programmer at Frostburn Studios
Industry Entertainment
Experience
Frostburn Studios, Inc.   June 2014 - Present
S2 Games  April 2011 - June 2014
Reactor Zero  August 2010 - April 2011
Scientifically Proven Entertainment   January 2010 - May 2010
TechSmith Corporation  August 2008 - May 2010
Reactor Zero  May 2009 - August 2009
Detroit Diesel  May 2008 - September 2008

Skills
Game Development, Game Design, Programming, Video Games, Game Programming, Linux, Artificial Intelligence, OOP, Cross-platform..., Unity3D, Gameplay, Computer Graphics

Education
Michigan State University   2006 — 2010
Bachlor's of Science, Computer Science, Game Development

Kate Orr Kate Orr Greater Detroit Area Details
Kate Orr's Scientifically Proven Entertainment Experience July 2012 - December 2012
Job Digital Art Director and Developer at EMOL Health
Industry Computer Games
Experience
Palaestra   August 2014 - Present
Freelance  January 2013 - Present
EMOL Health   August 2014 - June 2015
Matrix Theatre Company  January 2014 - April 2014
Scientifically Proven Entertainment   July 2012 - December 2012
Game Wizards  February 2011 - March 2012
The Art Institute of California - Los Angeles  January 2011 - March 2012
Balloon Celebrations   January 2010 - March 2011
Theatres of Michigan   2003 - 2009
Palaestra   September 2004 - June 2006

Skills
Unreal Engine, 3ds Max, Maya, ZBrush, Photoshop, Illustrator, Flash, xNormal, CrazyBump, Microsoft Office Suite, WebPlus, 3D Studio Max, Zbrush, Occlusion, 3D Modeling, World Building, Microsoft Office, Unreal Editor, Texture Painting, Unreal Engine 3, Digital Painting, Environment Art, Texturing, Level Design, Unity3D, Game Design, 3D

Education
The Art Institute of California-Los Angeles   2009 — 2012
Bachelor of Science, Game Art and Design

Wayne State University   1999 — 2003
BFA Theatre, Acting, Directing, Design

Sara Smilnak Sara Smilnak Greater Detroit Area Details
Sara Smilnak's Scientifically Proven Entertainment Experience May 2012 - Present
Job Contract Animator at Scientifically Proven Entertainment
Industry Animation
Experience
Scientifically Proven Entertainment   May 2012 - Present
Lucid CGI, Inc   March 2013 - June 2013
Pixo Entertainment  March 2012 - April 2012
Eric Anderson's THE LOOKING PLANET   April 2011 - January 2012
PixoFactor  July 2011 - November 2011
Universal Images  July 2009 - August 2009
University of Michigan Martha Cook Building   September 2007 - April 2008

Skills
After Effects, Photoshop, Final Cut Pro, Maya, Sculpture, Animation, Mac, 3D animation, Character Animation, Stop Motion, Drawing, Film, Storyboarding, Computer Graphics, Illustration, Computer Animation, Traditional Animation

Education
College for Creative Studies   2008 — 2011
BFA, Animation

University of Michigan   2006 — 2008
animation

Alexander Kobylarek Alexander Kobylarek Greater Detroit Area Details
Alexander Kobylarek's Scientifically Proven Entertainment Experience October 2010 - Present
Job Programmer
Industry Computer Games
Experience
Scientifically Proven Entertainment   October 2010 - Present
Michigan State University: Biomedical Research and Informatics Core   June 2009 - July 2010
Michigan State University in Collaboration with Scientifically Proven Entertainment   January 2010 - April 2010
Michigan State University in Collaboration with The Boeing Company   August 2009 - December 2009

Skills
C++, C, OOP, Unity3D, Game Development, C#, Programming, Scripting, CSS, JavaScript, HTML, Xbox 360, ActionScript, Game Design, PS3, Video Games, Python, iOS development, Game Programming, Flash, Gameplay, Gameplay Programming, OpenGL, Mobile Applications, Visual Studio

Education
Michigan State University   2006 — 2010
Bachelors of Engineering, Computer Science

Nathaniel 'Than' McClure Nathaniel 'Than' McClure Greater Detroit Area Details
Nathaniel 'Than' McClure's Scientifically Proven Entertainment Experience 2009 - Present
Job
Industry Computer Games
Experience
The Help Couch, LLC   January 2015 - Present
Scientifically Proven Entertainment   2009 - Present
Epicenter Studios   March 2007 - December 2010
Activision  January 2002 - February 2007
Leslie Urdang Productions   September 1998 - June 2000
Amy Robinson Productions   September 1998 - June 2000
Bob Balaban Productions   September 1998 - June 2000

Skills
Video Games, Xbox 360, PS3, Wii, Game Design, Gameplay, Level Design, Game Development, Social Games, Mobile Games, Mobile Applications, iPhone, Android, Production Managment, Feature Films, Unity3D, Mobile Devices, MMO, Mobile Game Development, Console, Multiplayer, Game Mechanics, Game Programming, Cross-platform..., Computer Games, 3D, Online Gaming, Gaming, Video Game Production, Unreal Engine 3, Interactive..., Production Management

Education
Purchase College, SUNY   1996 — 2000
B.A. Economics, Mathematics and Computer Science

Stephanie O'Malley Stephanie O'Malley Greater Detroit Area Details
Stephanie O'Malley's Scientifically Proven Entertainment Experience 2010 - 2012
Job Interactive Imaging and Production Specialist
Industry Entertainment
Experience
UM  2012 - Present
Scientifically Proven Entertainment   2010 - 2012

Skills
Texturing, Zbrush, Maya, UV mapping, 3D Modeling, Mudbox, 3D, Game Development, Modeling, Digital Painting, Unity3D, Digital Sculpting, 3D Studio Max, Animation, After Effects, Character Animation, Video Games, 3D animation, Character Modeling, Rigging, Mental Ray, Game Design, Low Poly Modeling, Compositing, Texture Painting, Environment Art, Game Art, Unreal, Character Rigging, Character, Unreal Editor, Premiere, Video Game Development, Xbox 360, Computer Animation, Photogrammetry, Stereo Conversion, Virtual Reality, Vray, Course Instruction, Motion Capture, Oculus Rift, Virtual Reality CAVEs, UV Mapping, Wii, ZBrush

Education
College for Creative Studies   2006 — 2010
BFA, Entertainment Arts - Focus on Game Art

Nick Silva Nick Silva Novato, California Details
Nick Silva's Scientifically Proven Entertainment Experience February 2010 - February 2012
Job Associate Technical Producer at 2K Games
Industry Computer Software
Experience
2K Games  November 2012 - Present
Reverb Communications  February 2012 - October 2012
Scientifically Proven Entertainment   February 2010 - February 2012
Space Station Awesome   May 2009 - January 2012
Electronic Arts  March 2008 - March 2009
Concrete Games, THQ   January 2006 - February 2008
Concrete Games / Incinerator Studios (THQ Inc.)   2005 - 2007
Glu Mobile  September 2004 - December 2005

Skills
Game Development, Game Design, PS3, Xbox 360, Video Games, Production Planning, Production Managment, Quality Assurance, New Business Development, iOS development, Mobile Applications, C++, C#, Lua, Mobile Devices, Perforce, Social Games, Mobile Games, Computer Games, Gameplay, Casual Games, Game Programming, MMO, Wii, DirectX, Console, Multiplayer, Gameplay Programming, Unity3D, Xbox, Unreal Engine 3, Game Mechanics, OpenGL, Online Gaming

Education
San Jose State University   2000 — 2004
BS, Computer Science

Clarence Rice Clarence Rice Greater Detroit Area Details
Clarence Rice's Scientifically Proven Entertainment Experience February 2010 - July 2010
Job CGI Generalist at LaDriere Studio
Industry Animation
Experience
LaDriere Studio   August 2013 - Present
Armstrong White  January 2007 - July 2013
International Academy of Design and Technology  August 2009 - October 2012
Scientifically Proven Entertainment   February 2010 - July 2010

Education
College for Creative Studies   2000 — 2004
BFA, Animation and Digital Media

Joseph Blasky Joseph Blasky Las Vegas, Nevada Details
Joseph Blasky's Scientifically Proven Entertainment Experience October 2011 - January 2012
Job Web Developer at Las Vegas ReviewJournal
Industry Information Technology and Services
Experience
Las Vegas Review-Journal  June 2013 - Present
Scientifically Proven Entertainment   October 2011 - January 2012

Skills
Video Games, PS3, Console, Mobile Devices, Android, iOS, Layout, Photoshop, Maya, Illustrator

Education
Michigan State University   2007 — 2011
Bachelor's, Digital Media Arts Technology

Kirtland Community College   2012 — 2013
Web Development, 4.0