Scientifically Proven Entertainment
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13 Scientifically Proven Entertainment employees in database. Find out everything there's to know about Scientifically Proven Entertainment employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Scientifically Proven Entertainment Employees
Scientifically Proven Entertainment October 2009 - Present
Activision 2002 - 2008
Skills
PS3, Game Design, Computer Games, Wii, Game Development, Xbox 360, Video Games, Online Gaming, DevTrack, Game Mechanics, Gameplay, PC Games, MMO, Social Games, Game Programming, Mobile Games, Monetization, Level Design, MMORPG, Casual Games, PSP, iPhone, Localization, Console, Interactive..., Multiplayer, Xbox, Video Game Production, Bug Tracking, iOS development, Cross-platform..., Playstation, Game Testing, Gaming, Free to Play, Nintendo DS, Console Games, Gaming Industry, Cinematics, Zbrush, Mobile Game Development, Unreal Engine 3, Unreal Editor, iOS Development, Gameplay Programming, Game Balance, World Building, Hansoft, Digital Distribution
Education
Purchase College, SUNY 1994 — 2000
General Motors June 2011 - Present
Syntheslide 2014 - 2015
Syntheslide 2014 - 2015
Scientifically Proven Entertainment January 2011 - May 2011
Meijer September 2010 - December 2010
General Motors - OnStar May 2010 - August 2010
Michigan State University March 2010 - May 2010
Aixen, Inc. November 2008 - June 2009
Fraser Public Schools May 2006 - August 2006
Skills
C#, C++, Game Development, Unity3D, Software Development, C, JavaScript, Python, Perl, Oracle SQL, Java, HTML + CSS, Eclipse, Visual Studio, SPARC, Visual Basic, UML, SharePoint, OpenGL, HTML, SQL, PL/SQL, CSS
Education
Michigan State University 2007 — 2011
BS, Computer Science, Game Design and Development
Fraser High School 2003 — 2007
Diploma
Honeybear Creative July 2015 - September 2015
Dartfrog Creative January 2012 - May 2012
Crazybridge Studios August 2011 - November 2011
Scientifically Proven Entertainment January 2010 - April 2011
sabertooth interactive llc September 2009 - January 2010
Wilshire Associates April 2006 - July 2008
Skills
Texturing, Animation, Zbrush, 3D Studio Max, 3D Modeling, Rigging, Maya, 3D, After Effects, Modeling, Realflow, Nuke, UV mapping, Lighting, Computer Graphics, Xbox 360, Visual Effects, Mental Ray, Computer Animation, Autodesk Maya, Autodesk 3dsMax, AfterEffects, E-on Vue, Solidworks, Character Animation, Photoshop, Compositing, Graphic Design, Motion Graphics, Rendering, Illustrator, Adobe Creative Suite
Education
Art Institute of California - Los Angeles 2006 — 2009
BS, Media Arts & Animation
Grand Rapids Community College 2003 — 2005
AA, Computer Science
Trinity Health (HQ Michigan) December 2014 - Present
Coretek Services April 2012 - June 2014
Trinity Health November 2011 - April 2012
Michigan State University September 2010 - May 2011
Michigan State University January 2011 - March 2011
Scientifically Proven Entertainment January 2010 - May 2010
Michigan State University July 2008 - November 2009
Skills
C++, Java, SQL, Unity3D, Game Development, Visual Studio, Microsoft Office, HTML, Programming, Windows, JavaScript, Microsoft Excel, Game Design, Zenworks, Windows Scripting, AdminStudio, InstallShield, System Deployment, XP, Integration, Windows 7, Windows XP
Education
Michigan State University 2007 — 2010
BS, Telecommunications, Information Studies and Media
Oakland Community College 2010 — 2011
Transfer, Computer Software Engineering
Frostburn Studios, Inc. June 2014 - Present
S2 Games April 2011 - June 2014
Reactor Zero August 2010 - April 2011
Scientifically Proven Entertainment January 2010 - May 2010
TechSmith Corporation August 2008 - May 2010
Reactor Zero May 2009 - August 2009
Detroit Diesel May 2008 - September 2008
Skills
Game Development, Game Design, Programming, Video Games, Game Programming, Linux, Artificial Intelligence, OOP, Cross-platform..., Unity3D, Gameplay, Computer Graphics
Education
Michigan State University 2006 — 2010
Bachlor's of Science, Computer Science, Game Development
Palaestra August 2014 - Present
Freelance January 2013 - Present
EMOL Health August 2014 - June 2015
Matrix Theatre Company January 2014 - April 2014
Scientifically Proven Entertainment July 2012 - December 2012
Game Wizards February 2011 - March 2012
The Art Institute of California - Los Angeles January 2011 - March 2012
Balloon Celebrations January 2010 - March 2011
Theatres of Michigan 2003 - 2009
Palaestra September 2004 - June 2006
Skills
Unreal Engine, 3ds Max, Maya, ZBrush, Photoshop, Illustrator, Flash, xNormal, CrazyBump, Microsoft Office Suite, WebPlus, 3D Studio Max, Zbrush, Occlusion, 3D Modeling, World Building, Microsoft Office, Unreal Editor, Texture Painting, Unreal Engine 3, Digital Painting, Environment Art, Texturing, Level Design, Unity3D, Game Design, 3D
Education
The Art Institute of California-Los Angeles 2009 — 2012
Bachelor of Science, Game Art and Design
Wayne State University 1999 — 2003
BFA Theatre, Acting, Directing, Design
Scientifically Proven Entertainment May 2012 - Present
Lucid CGI, Inc March 2013 - June 2013
Pixo Entertainment March 2012 - April 2012
Eric Anderson's THE LOOKING PLANET April 2011 - January 2012
PixoFactor July 2011 - November 2011
Universal Images July 2009 - August 2009
University of Michigan Martha Cook Building September 2007 - April 2008
Skills
After Effects, Photoshop, Final Cut Pro, Maya, Sculpture, Animation, Mac, 3D animation, Character Animation, Stop Motion, Drawing, Film, Storyboarding, Computer Graphics, Illustration, Computer Animation, Traditional Animation
Education
College for Creative Studies 2008 — 2011
BFA, Animation
University of Michigan 2006 — 2008
animation
Scientifically Proven Entertainment October 2010 - Present
Michigan State University: Biomedical Research and Informatics Core June 2009 - July 2010
Michigan State University in Collaboration with Scientifically Proven Entertainment January 2010 - April 2010
Michigan State University in Collaboration with The Boeing Company August 2009 - December 2009
Skills
C++, C, OOP, Unity3D, Game Development, C#, Programming, Scripting, CSS, JavaScript, HTML, Xbox 360, ActionScript, Game Design, PS3, Video Games, Python, iOS development, Game Programming, Flash, Gameplay, Gameplay Programming, OpenGL, Mobile Applications, Visual Studio
Education
Michigan State University 2006 — 2010
Bachelors of Engineering, Computer Science
The Help Couch, LLC January 2015 - Present
Scientifically Proven Entertainment 2009 - Present
Epicenter Studios March 2007 - December 2010
Activision January 2002 - February 2007
Leslie Urdang Productions September 1998 - June 2000
Amy Robinson Productions September 1998 - June 2000
Bob Balaban Productions September 1998 - June 2000
Skills
Video Games, Xbox 360, PS3, Wii, Game Design, Gameplay, Level Design, Game Development, Social Games, Mobile Games, Mobile Applications, iPhone, Android, Production Managment, Feature Films, Unity3D, Mobile Devices, MMO, Mobile Game Development, Console, Multiplayer, Game Mechanics, Game Programming, Cross-platform..., Computer Games, 3D, Online Gaming, Gaming, Video Game Production, Unreal Engine 3, Interactive..., Production Management
Education
Purchase College, SUNY 1996 — 2000
B.A. Economics, Mathematics and Computer Science
UM 2012 - Present
Scientifically Proven Entertainment 2010 - 2012
Skills
Texturing, Zbrush, Maya, UV mapping, 3D Modeling, Mudbox, 3D, Game Development, Modeling, Digital Painting, Unity3D, Digital Sculpting, 3D Studio Max, Animation, After Effects, Character Animation, Video Games, 3D animation, Character Modeling, Rigging, Mental Ray, Game Design, Low Poly Modeling, Compositing, Texture Painting, Environment Art, Game Art, Unreal, Character Rigging, Character, Unreal Editor, Premiere, Video Game Development, Xbox 360, Computer Animation, Photogrammetry, Stereo Conversion, Virtual Reality, Vray, Course Instruction, Motion Capture, Oculus Rift, Virtual Reality CAVEs, UV Mapping, Wii, ZBrush
Education
College for Creative Studies 2006 — 2010
BFA, Entertainment Arts - Focus on Game Art
2K Games November 2012 - Present
Reverb Communications February 2012 - October 2012
Scientifically Proven Entertainment February 2010 - February 2012
Space Station Awesome May 2009 - January 2012
Electronic Arts March 2008 - March 2009
Concrete Games, THQ January 2006 - February 2008
Concrete Games / Incinerator Studios (THQ Inc.) 2005 - 2007
Glu Mobile September 2004 - December 2005
Skills
Game Development, Game Design, PS3, Xbox 360, Video Games, Production Planning, Production Managment, Quality Assurance, New Business Development, iOS development, Mobile Applications, C++, C#, Lua, Mobile Devices, Perforce, Social Games, Mobile Games, Computer Games, Gameplay, Casual Games, Game Programming, MMO, Wii, DirectX, Console, Multiplayer, Gameplay Programming, Unity3D, Xbox, Unreal Engine 3, Game Mechanics, OpenGL, Online Gaming
Education
San Jose State University 2000 — 2004
BS, Computer Science
LaDriere Studio August 2013 - Present
Armstrong White January 2007 - July 2013
International Academy of Design and Technology August 2009 - October 2012
Scientifically Proven Entertainment February 2010 - July 2010
Education
College for Creative Studies 2000 — 2004
BFA, Animation and Digital Media
Las Vegas Review-Journal June 2013 - Present
Scientifically Proven Entertainment October 2011 - January 2012
Skills
Video Games, PS3, Console, Mobile Devices, Android, iOS, Layout, Photoshop, Maya, Illustrator
Education
Michigan State University 2007 — 2011
Bachelor's, Digital Media Arts Technology
Kirtland Community College 2012 — 2013
Web Development, 4.0