High Moon Studios
Industry: Video game developer
DescriptionHigh Moon Studios is an American video game developer that used to be a part of Sierra Entertainment. After a period as an independent studio, the developer was acquired by Vivendi Games in January 2006 and retained the current name. It is now owned by Activision Blizzard, a parent company of Activision. Headquarters: San Diego, CA Number of employees: 100 Founded: March 2005, Carlsbad, CA Predecessor: Sammy Corporation Parent organizations: Activision Blizzard, Activision, Sierra Entertainment, Sammy Corporation, VG Treasury SAS
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High Moon Studios Employees
PlayStation April 2015 - Present
PlayStation October 2007 - April 2015
PlayStation December 2005 - October 2007
High Moon Studios August 2004 - October 2005
Skills
Game Design, Linux, Game Development, Video Games
Education
University of California, San Diego
Bachelor of Science (BS), Computer Science
The Behemoth July 2014 - Present
Plastic Booty Collectibles January 2007 - Present
High Moon Studios April 2014 - July 2014
Sony Computer Entertainment America May 2009 - December 2013
Aswembar Productions October 2005 - June 2011
Skills
Video Games, Texturing, PS3, 3D Modeling, Sculpture, 3D, Software Testing, DevTrack, DevTest, Game Design, Xbox 360, Manufacturing, Microsoft Excel, Silicone mold making, Resin Casting, MMO, Gameplay, Game Testing, Playstation, JIRA, PS4, Xbox One, Bugzilla, MIG Welding
Education
The Art Institiute of California - San Diego 2005 — 2008
BS, Game Art and Design
ITT Technical Institute-San Diego
AS, Computer Engineering Technologies/Technicians
High Moon Studios February 2014 - Present
ITT Technical Institute December 2011 - Present
Staples Copycenter February 2013 - February 2014
United States Air Force June 2003 - January 2011
Skills
Computer Hardware, Help Desk Support, Computer Maintenance, Microsoft Office, Team Leadership, Troubleshooting, DHCP, Active Directory, WDS, Computer Security, Public Speaking, Teaching, Management, Windows 7, Computer Repair, Switches, Technical Support, Network Administration, Supervisory Skills, Employee Training, Strategic Planning, Networking, Batch Files, Network Security, Network Architecture, VMware, Windows Server, VirtualBox, Leadership, Server Management, Remote Desktop, Hardware, OS X, Outlook, System Administration, Information Technology, Server Administration, Perforce, Server Rooms, Desktop Deployment, Linux, Netgear, Disk Encryption, Remote Troubleshooting
Education
ITT Technical Institute-San Diego 2013 — 2015
Bachelor's degree, Information Systems and Cyber Security, A
ITT Technical Institute-San Diego 2011 — 2013
Associates of Science Degree, Network and System Administration/Administrator, A
Airman leadership School 2009 — 2009
Military and Strategic Leadership, A+
MiraCosta College
Computer Science
Naughty Dog August 2008 - September 2014
High Moon Studios November 2006 - August 2008
Full Sail Real World Education October 2005 - November 2006
Formula 5 Media, LLC August 2005 - June 2006
Rune Studio Graphics February 2006 - April 2006
Skills
Visual Effects, Video Games, Particle Effects, Shaders, Maya, Compositing, Unreal Engine 3
Education
Full Sail University 2004 — 2005
Baccalaureate of Science, Entertainment Business
Full Sail University 2003 — 2004
Associate of Science, Computer Animation
Fugitive Games, LLC June 2014 - Present
Spark Unlimited August 2011 - August 2013
Grasshopper Manufacture January 2010 - April 2011
Orr Family Partners October 2008 - July 2009
Midway Studios Austin July 2008 - August 2008
High Moon Studios October 2006 - June 2008
America's Army/Guildhall at SMU July 2006 - October 2006
Skills
Level Design, Unreal 3, Xbox 360, PS3, Multiplayer, Video Game Development, Game Development, Video Games, Gameplay, Game Design, Unreal Engine 3, Game Mechanics, Computer Games, Mobile Games, Perforce, Scripting, Social Games, Casual Games, Maya, Unreal Editor, Console, Xbox, 3D, 3D Studio Max, Unreal Engine
Education
The Guildhall at Southern Methodist University 2005 — 2006
Certificate of Masters Degree in Interactive Technology, Level Design
Southern Methodist University 2002 — 2004
n/a
St. Edward's University
BBA, Business Management
High Moon Studios June 2015 - Present
Quicket Solutions October 2013 - June 2014
Activision June 2012 - August 2012
Skills
Computer Science, C++, Java, Android, Computer Graphics, Artificial Intelligence, Mobile Devices, User Interface Design, Game Development, Game Design, C
Education
University of Illinois at Urbana-Champaign 2011 — 2015
Bachelor’s Degree, Computer Science, GPA: 3.76
North Allegheny Senior High School 2007 — 2011
GPA: 4.45, Class Rank: 9/625
Bartlet Jones Supernatural Detective Agency May 2014 - Present
ViaSat July 2013 - May 2014
High Moon Studios June 2012 - September 2012
Skills
C++, C#, C, Objective-C, Unity3D, Unreal Engine 3, Game Development, TCL, Computer Science, Test Automation, Linux, Windows, OS X, Perforce, JIRA, DevTrack
Education
UC Davis 2009 — 2013
Bachelor's degree, Computer Science
High Moon Studios March 2014 - Present
Bang Zoom! Entertainment January 2014 - March 2014
Pitbull Audio October 2013 - March 2014
AVLM and Fuller Lighting September 2013 - March 2014
Sony Mentorship Progam May 2013 - December 2013
AVT Event Technologies, Inc January 2013 - November 2013
Mainly Mozart March 2013 - June 2013
Noodles & Company February 2010 - January 2013
Hired Guns Pictures/ National University November 2012 - November 2012
UCSD January 2012 - March 2012
Skills
Live Sound, music editing, Sound Design, Studio Recording, Mixing, Field Recording, Pro Tools, Logic Pro, Final Cut Pro, Management, Customer Service, Marketing, Sound for Film, Audio Post Production, Boom Operator, ADR recording, Live Recording, Location Recording, Foley, AV, Game Audio, Game Audio..., Video Games, Music, Video Production, Film, Editing
Education
The Art Institute of California-San Diego 2010 — 2013
Bachelor's degree, Audio Production
2K Games (XCOM2) October 2014 - Present
2K October 2013 - Present
2K Games (Evolve) October 2013 - October 2014
Cinematic Game Designer June 2012 - October 2013
Cinematic Game Designer June 2012 - October 2013
2K Marin (The Bureau: XCOM Declassified) June 2012 - September 2013
High Moon Studios (Transformers: Fall of Cybertron) July 2011 - June 2012
inXile Entertainment (Hunted: The Demon's Forge) March 2010 - April 2011
High Moon Studios (Transformers: War for Cybertron) February 2009 - March 2010
High Moon Studios August 2005 - October 2008
Skills
Unreal Engine 3, Cinematics, Maya, Premiere, Level Design, Scripting, Video Games, Illustrator, Game Development, Unreal Editor, Perforce, Animation, Storyboarding, Xbox 360, Unreal 3, Game Design, PS3, Unreal Engine, Xbox, Console, Gameplay
Education
California State University San Marcos 1995 — 2001
B.S., Computer Science
Treyarch January 2013 - Present
High Moon Studios November 2011 - December 2012
Education
Laguna College of Art and Design 2009 — 2011
Entertainment Design
Rockstar Games August 2013 - Present
High Moon Studios February 2012 - April 2013
id Software September 2009 - June 2011
Heatwave Interactive April 2009 - September 2009
heatwave 2009 - 2009
KingsIsle Entertainment December 2007 - October 2008
Collective Studios 2005 - 2007
Midway Games 2000 - 2004
Skills
Zbrush, Mudbox, Maya, 3D Studio Max, Photoshop, Character, Anatomy, Unreal Engine 3, UV mapping, Texturing, Unreal, Max, Unreal Editor, Game Development, PS3, Unreal 3, XSI, Video Games, Xbox 360, Rigging, Texture, Character Modeling, Texture Creation, Video Game Development, Texture Painting, 3D, Asset Creation, Console, Texture Artist, Digital Sculpting, Game Art, Character Design, 2D, Low Poly Modeling, Character Rigging, Mental Ray, Game Engines, Hard Surface Modeling, Rendering, Perforce, Hard Surface, Character Animation, 3D animation, Animation, Environment Art, Game Design, Concept Design, 3D Modeling, Lighting, Computer Animation
Education
San Antonio College 2000 — 2001
lightwave accredited degree, lightwave 3d
Creative Consultant September 2013 - April 2014
High Moon Studios June 2010 - April 2013
Highmoon Studios September 2007 - June 2010
High Moon Studios April 2006 - August 2007
High Moon Studios March 2001 - April 2006
Oddworld Inhabitants, Inc. 1997 - 2002
FedEx Kinko's 1995 - 1997
US Army Reserves November 1989 - November 1993
Skills
Video Games, Motion Capture, Maya, Art Direction, 3D Studio Max, Max, Photoshop, 3D Modeling, Animation, Texturing, Autodesk MotionBuilder, Agile Methodologies, Game Development, Production Managment, Xbox 360, Compositing, Creative Direction, After Effects, Cinematics, Unreal Engine 3, Unreal Editor, 3D, Character Animation, Game Design, Shaders, Game Mechanics, Gameplay, PS3, Team Leadership, Level Design, Digital Painting, Console, Casual Games, Mobile Games, Zbrush, Traditional Animation, Lighting, Computer Games, Unity3D, UV mapping, Storyboarding, Social Games, Perforce, Cross-functional Team..., Certified Scrum Master..., Storytelling, Animation Direction, Mentoring, Kismet, Computer Animation
Education
Scrum Master Certification
Certified Scrum Master, Scrum/Agile Development
Savannah College of Art and Design 1994 — 1997
BFA, Computer Art and Animation
Suffolk County Community College 1990 — 1993
Associate of Arts (AA), Liberal Arts and Sciences, General Studies and Humanities
ICEG - Entertainment June 2014 - Present
Freelance Art Director February 2012 - May 2014
Rivet Games February 2011 - February 2012
Seavue Studios April 2008 - March 2011
Secret Level Games/SEGA June 2007 - April 2008
High Moon Studios 2006 - 2007
The Wild a CG Feature from Disney June 2003 - June 2006
Industrial Light & Magic/Lucas Film 1995 - 2001
Skills
Concept Design, Art Direction, Storyboarding, Team Building, Texturing, Animation, Rigging, 3D, Cinematics, Maya, Character Design, Zbrush, 3D animation, After Effects, Video Games, Lighting, Illustration, UV mapping, Modeling, Photoshop, Video Game Development, Illustrator, Game Development, Drawing, Rendering, Perforce, 2D, Flash, Art, PS3, Xbox 360, User Interface Design, Motion Graphics, Visual Effects, Texture, Painting, Film, Graphic Design, Mental Ray, Pre-visualization, Project Management, Outsourcing, Digital Painting, Texture Painting, Conceptual Art, Unreal Engine 3, 3D Modeling, Unity3D, Unreal Editor, Motion Capture
Education
Academy of Art University
BFA, Illustration, Animation, Computer Graphics
Obsidian Entertainment July 2015 - Present
High Moon Studios January 2014 - July 2015
Skills
3D Modeling, Hard Surface Modeling, High Poly Modeling, Low Poly Modeling, UV mapping, Texturing, Autodesk 3D Max, Autodesk Maya, Adobe Creative Suite, Adobe Photoshop, Zbrush, Mudbox, Unreal Engine 3, Wacom Tablet, Environment Art, 3D Studio Max, Maya
Education
The Art Institute of California-Inland Empire 2009 — 2011
Bachelor of Applied Science (B.A.Sc.), Media Arts and Animatin
ITT Technical Institute-San Diego 2006 — 2008
Associate of Science (A.S.), Multimedia / Visual Communications
Pattern Insight September 2013 - Present
High Moon Studios September 2011 - September 2012
High Moon Studios September 2008 - September 2011
High Moon Studios September 2006 - September 2008
The Neurosciences Institute June 2005 - September 2006
Skills
Game Development, Unreal Engine 3, Gameplay, Xbox 360, PS3, Perforce, Video Games, Programming, Scripting, Unreal Editor, 3D, Game Mechanics, Level Design, Console, Game Design
Education
University of California, San Diego 2010 — 2013
Masters, Computer Science
University of California, San Diego 2002 — 2006
BS, Cognitive Science
Treefort Academy June 2015 - Present
Red 5 Studios July 2012 - June 2015
Bioware December 2007 - June 2012
High Moon Studios July 2007 - October 2007
Lost Disciples - Prototype Team September 2006 - May 2007
TheWiire.com 2005 - 2007
Max Gaming Technologies 2003 - 2005
Register Guard Newspaper 2002 - 2004
Skills
Asset Production, World Building, Texturing, UV mapping, Unreal Editor, Texture Painting, Modeling, Lighting, Illustration, Game Development, Environment Art, 3D Studio Max, 3D Modeling, UV Mapping, Video Games
Education
Art Institute of California - San Diego 2004 — 2007
BS
The Art Institute of California-San Diego 2004 — 2007
Game Art and Design
Atmosphere Entertainment June 2015 - Present
Brigham Young University July 2012 - Present
United States Senate August 2012 - December 2012
Brigham Young University September 2010 - April 2011
Kaman's Art Shoppes, Inc 2010 - 2011
High Moon Studios May 2006 - August 2006
Skills
Screenwriting, Final Cut Pro, Video Editing, Photoshop, Adobe Creative Suite, Editing, Illustrator, After Effects, Video, Film Production, Premiere, Video Production, Photography, Storyboarding
Education
Brigham Young University 2006 — 2013
Media Arts, Film
Spier Marketing Services September 2014 - Present
NTN Buzztime October 2008 - September 2014
Comm Link Consulting February 2011 - May 2011
High Moon Studios January 2008 - August 2008
High Moon Studios March 2005 - December 2007
Sammy Studios January 2004 - March 2005
Interplay February 2003 - January 2004
Interplay November 2000 - February 2003
Interplay November 1999 - November 2000
Skills
Online Advertising, HTML, Social Media, Email Marketing, Project Management, Joomla, Bugzilla, Partnerships, ExactTarget, Focus Groups, Community Development, Consumer Marketing, Online Marketing, Social Media Marketing, Management, Leadership, Video Games, Advertising, Digital Marketing, Marketing, Facebook, Marketing Communications, Strategy
Education
Keller Graduate School of Management of DeVry University 2002 — 2004
MBA, Business Administration, Project Management
University of California, San Diego 1995 — 1999
BA, Visual Arts Studio, Computing in Arts
Poway High School 1991 — 1995
GED, art, animal health, science, writing
High Moon Studios July 2012 - Present
THQ June 2010 - June 2012
NC soft January 2005 - February 2006
Skills
Xbox 360, PS3, DirectX, HLSL, Game Development, Perforce, Video Game Development, Shaders, OpenGL, Video Games, Unreal Engine 3, C++, Network Programming, Win32, Unreal Editor, User Interface, Visual Studio, PHP, JavaScript, Java
Education
George Mason University 2007 — 2009
M.S., Software Engineering
Korea University 1997 — 2005
B.S, Computer Science Education
Zoic Studios December 2008 - Present
Independent November 2008 - Present
High Moon Studios December 2010 - April 2011
Electronic Arts March 2010 - June 2010
High Moon Studios February 2010 - March 2010
Electronic Arts May 2008 - December 2008
Electronic Arts Los Angeles October 2002 - May 2008
Zygote Media 2000 - 2002
Skills
Texturing, 3D Modeling, Animation, Lighting, Concept Design, Visual Concepts, Drawing, Painting, Low Poly Modeling, Shading, Cinematics, Art Direction, Film, Zbrush, Look Development, Character Animation, Props, Modeling, Texture Artist, Storyboarding, Creature Animation, Art, Character Rigging, Game Development, Maya, MEL, Digital Sculpting, Conceptual Art, Digital Painting, Visual Effects, 3D, Unreal engine, Shaders, Pre-visualization, Characters, UV mapping, Hard Surface Modeling, Mental Ray, Unreal Engine 3, Video Games, Character Modelling, Computer Graphics, Texture Painting, Environment Art
Education
Brigham Young University 1993 — 2000
BFA, Illustration
Defiant Images 2012 - Present
Halon Entertainment December 2009 - Present
The Third Floor, Inc. September 2009 - Present
Lightstorm Entertainment June 2008 - September 2009
Digital Domain April 2008 - June 2008
High Moon Studios February 2006 - February 2008
Midway Games 2005 - February 2006
Midway Games 2002 - 2005
Inhouse Design Studios (Owner) 2000 - 2002
Sega of America 1998 - 2000
Skills
Maya, Autodesk MotionBuilder, Character Animation, Motion Capture, Storyboarding, Nuke, Traditional Animation, Animation, After Effects, Cinematics, Video Games, Management, Compositing, Game Design, Game Development, Visual Effects, 3D, Film, Pre-visualization
Education
AnimationMentor.com 2006 — 2007
Academy of Art University 1994 — 1998
Watts Atelier of the Arts
High Moon Studios April 2007 - Present
Rockstar Games November 2003 - March 2007
Interplay Entertainment Corp. 2000 - 2003
Skills
PS3, Xbox 360, Game Development, Gameplay, Level Design, Game Design, Unreal Engine 3, Video Games, Game Mechanics, Unreal Editor, Computer Games, Maya, Console, Perforce, 3D, Cinematics, World Building
Education
University of Illinois at Urbana-Champaign 1993 — 1995
Master of Arts (M.A.), English Language and Literature, General
Penn State University 1989 — 1993
Bachelor of Arts (B.A.), English Language and Literature, General
Blizzard Entertainment August 2012 - Present
High Moon Studios July 2011 - June 2012
THQ May 2008 - June 2011
KAOS Studios, THQ June 2005 - May 2008
DICE (EA Digital Illusions CE AB) September 2004 - May 2005
Trauma Studios May 2004 - September 2004
United States Air Force August 2002 - May 2004
Skills
Game Mechanics, Vehicles, Game Design, Online Advertising, PS3, Game Development, Video Games, Xbox 360, Perforce, Multiplayer, Maya, Animation
Education
William & Mary 2000 — 2002
MS, Computer Science
University of Notre Dame 1996 — 2000
BS, Computer Science
St. Joseph's Collegiate Institute 1992 — 1996
inXile Entertainment January 2013 - January 2014
High Moon Studios 2014 - 2014
The Art Institute 2013 - 2013
Skills
3D Studio Max, Photoshop, Maya, Modeling, UV mapping, Texturing, Hard Surface Modeling, Low Poly Modeling, Zbrush, Digital Sculpting, Game Art, 3D Modeling, Prop Modeling, Props, Environment Art, Xbox 360, Game Development, Texture Painting, Texture Artist, Video Games, Cinematics, 3D, Unity3D, Level Design, PS3, Unreal Editor, Mudbox, Game Design, Unreal Engine 3
Education
The Art Institute of California-Orange County 2010 — 2013
Bachelor's Degree, Game Art & Design
Disney Mobile September 2014 - Present
Disney Mobile April 2012 - March 2014
Mercury Insurance November 2011 - April 2012
Intrinsic Games March 2011 - July 2011
High Moon Studios November 2010 - February 2011
FIEA January 2010 - August 2010
FIEA August 2009 - December 2009
Intrinsic Games February 2008 - May 2009
Blizzard Entertainment May 2008 - August 2008
Vivendi Games May 2007 - August 2007
Skills
Perforce, Flash, Photoshop, ISTQB foundation level..., Unity3D, C#, JavaScript, Scrum, Unreal Engine, JIRA, PowerPoint, Keynote, Outlook, Dropbox, Box.net, Gamebryo, Microsoft Excel, Game Design, Game Development, Level Design, Rapid Prototyping, Maya, Video Games
Education
University of Central Florida 2009 — 2010
MS, Interactive Entertainment
University of Southern California 2004 — 2008
BA, Communication
University of Southern California 2004 — 2008
Minor, Video Game Design and Management
Psyonix July 2014 - Present
FXVille December 2013 - June 2014
High Moon Studios August 2012 - February 2013
High Moon Studios October 2011 - September 2012
Papaya Studio July 2011 - August 2011
Emotional Robots Inc. September 2010 - April 2011
MEDL Mobile June 2010 - September 2010
Skills
Unreal Engine 3, MEL, 3D Studio Max, Scripting, Unreal, Particle Effects, Unreal Editor, Max, Visual Effects, Xbox 360, Perforce, Gameplay, Maxscript, Particle, Kismet, Video Games, Maya, PS3, Level Design, Character Animation, Environment Art, Low Poly Modeling
Education
Art Institute of California-Orange County 2008 — 2010
Visual & Game Programming, FX & Technical Art
Cypress College 2005 — 2007
Associate in Science, Liberal Arts, Computer Programming
NetherRealm Studios July 2014 - Present
Molten Games June 2013 - March 2014
High Moon Studios November 2010 - April 2013
Critical Mass Interactive February 2010 - September 2010
Ignition Entertainment April 2009 - January 2010
Gamecamp! 2005 - 2008
Midway Games June 2007 - August 2007
Skills
Game Design, Level Design, Unreal Editor, Kismet, Game Development, Gameplay, Game Mechanics, Cinematics, Unreal Engine, Scripting, Source Engine, Unreal Engine 3, Video Games, PS3, Lighting, Xbox 360, Single-Player, Multi-Player, C++, C, Unreal 3
Education
Texas State University 2004 — 2009
BA in Computer Science, Game Development, Computer Science, Art
Austin Community College 2005 — 2005
Game Development
Rockstar Games June 2014 - Present
3dmotive October 2011 - Present
Molten Games June 2013 - March 2014
Sony Computer Entertainment America April 2013 - June 2013
High Moon Studios July 2007 - April 2013
Critical Moves August 2006 - May 2007
(Private and Public Instruction) June 2000 - 2007
With a Twist Studio June 2006 - August 2006
Skills
Autodesk MotionBuilder, Game Development, Maya, Traditional Animation, 3D Studio Max, Animation, 3D, Video Games, Cinematics, Level Design, Character Animation, Zbrush, Characters, Facial Animation, Game Engines, Texturing, Unreal Engine 3, Motion Capture, Gameplay, Character Rigging, PS3, Unreal Editor, Computer Animation, Xbox 360, Pre-visualization, Perforce, Game Design, Computer Games, MEL, UV mapping, Rigging, Max, Texture Painting, Props, Digital Sculpting, Mental Ray, Environment Art, Low Poly Modeling
Education
College for Creative Studies 2001 — 2006
BFA, 3D Animation/Video Game Design
Rockstar Games June 2014 - Present
Sony Computer Entertainment America April 2013 - August 2013
High Moon Studios March 2012 - April 2013
High Moon Studios July 2010 - February 2012
High Moon Studios September 2005 - June 2010
High Moon Studios January 2004 - August 2005
Midway Games December 2002 - December 2003
Midway Games July 2001 - December 2002
Midway Games February 1998 - July 2001
Electric Castles Wunderland Nickle Arcade January 1995 - February 1998
Skills
Video Games, Game Development, Production Support, Product Management, Software Quality..., Quality Assurance, Console Games, Xbox 360, PS3, Gameplay, Unreal Engine 3, Perforce, DevTrack, iPhone Support, MindManager, Microsoft Excel, Microsoft Word, Windows, Casual Games, Mobile Games, Apple, iOS, iPad, iPhone, Publishing, Computer Games, Game Design, Level Design, Social Games, Console, Unreal Editor, Interactive..., World Building, MMORPG, Game Balance, Video Game Production, PSP, Online Gaming
Education
Scrum Master Certification 2013 — 2013
Agile Project Management
Scrum Master Certification 2005 — 2005
Agile Game/Software Development
San Diego Mesa College 1996 — 2001
Associate's degree in Liberal Arts
High Moon Studios February 2014 - Present
Informed Studios March 2012 - December 2014
WorkforceLogic January 2011 - October 2013
Deb's Day Care October 2002 - August 2007
Skills
QA tester, JIRA, Bug Tracking, Game Development, Game Design, Test Cases, Test Planning, Video Games, Quality Assurance, Software Quality..., Black Box Testing, Game Testing, Confluence, Regression Testing
Education
Palomar College 2007 — 2010
2009 Palomar Community College 2007 — 2009
Computer Science; Japanese
2003-2007 Poway High School 2003 — 2007
SCEA Santa Monica Studio August 2015 - Present
The Workshop Entertainment May 2015 - Present
Section Studios January 2015 - May 2015
The Workshop Entertainment June 2013 - October 2014
SCEA Santa Monica Studio September 2011 - January 2013
High Moon Studios March 2010 - October 2011
High Moon Studios January 2007 - March 2010
Skills
Xbox 360, Zbrush, PS3, Photoshop, Maya, Unreal Engine 3, 3D Studio Max, Multiplayer, Animation, Game Development, Video Games, Texturing, Environment Art, Low Poly Modeling, Computer Graphics, Lighting, Unreal Editor, UV mapping, UV Mapping, ZBrush, 3D
Education
The Art institute of California - Los Angeles 2004 — 2007
BS, Game art and Design
Edinburgh College of Art
External IT January 2012 - March 2014
Bravura Networks June 2006 - January 2012
High Moon Studios 2003 - 2003
Sammy Studios 2001 - 2003
Skills
Dell PowerEdge Servers, ConnectWise, Microsoft Servers, Kaseya, Fortinet, IP Phones, Software Development, Scripting, ITIL, Altiris, Acronis, .NET, HTML, Microsoft Exchange, VMware ESX, Networking, Network Administration, Network Design, Network Architecture, VMware, VMware Infrastructure, VMware Server, Hyper-V, Virtualization, Storage Virtualization, Kaspersky Antivirus, AVG, ShoreTel, APX, Moxy, Thomson One Analytics, Active Directory, SQL, Microsoft SQL Server, Disaster Recovery, Backup Solutions, shadow protect, SAN, DAS, High Availability..., Barracuda Spam Filter, Sonicwall, Offsite Backup, Replication Technologies, WAN Optimisation, Network Security, Cloud Computing, Remote Desktop, Terminal Services, Citrix Metaframe
Education
Palomar College 1999 — 2009
Obsidian Entertainment May 2013 - Present
High Moon Studios March 2011 - April 2013
Obsidian Entertainment December 2010 - March 2011
The Atomic Cafe [student project] May 2009 - February 2010
Skills
UV mapping, Zbrush, Unreal Engine 3, 3D Studio Max, Maya, Game Development, Video Games, Texturing, 3D, Texture Artist, Texture Painting, Game Art, Photoshop, Xbox 360, Props, Modeling, Normal Mapping, Hard Surface Modeling, Low Poly Modeling, Lighting, PS3, Perforce, Gamebryo, Digital Sculpting, Environment Art, Level Design, Unreal Editor, 3D Vehicle Creation, Quixel SUITE
Education
The Art Institute of California-Orange County 2007 — 2010
BS, Game Art and Design
Bakersfield College 2007 — 2007
Freelance June 2012 - Present
Trader Joe's June 2012 - Present
Sony Pictures Imageworks January 2011 - May 2011
Krome Studios March 2009 - September 2010
Pandemic Studios October 2007 - March 2009
High Moon Studios August 2005 - October 2007
Sony Computer Entertainment America (SCEA) August 2003 - February 2005
Microsoft October 2002 - June 2003
Skills
Maya, Character, Animation, Cinematics, XSI, Visual Effects, After Effects, Premiere, Character Rigging, 3D animation, Character Animation, Motionbuilder, motion capture, Computer Animation, Autodesk MotionBuilder
Education
Animation Mentor 2008 — 2010
Certificate, Character Animation
Academy of Art University 1997 — 2001
BFA, 3D Animation and Modeling
Academy of Art University 1997 — 2001
BFA, 3d Animation and Modeling; Fine Arts
San Francisco City College
Backflip Studios November 2012 - Present
END Games January 2011 - October 2012
Idol Minds December 2011 - March 2012
Orphic Media August 2011 - December 2011
Orphic Media September 2010 - December 2011
NetDevil September 2008 - September 2010
High Moon Studios March 2006 - August 2008
Shiny Entertainment March 2004 - February 2006
Jaleco Entertainment May 1998 - December 2003
Skills
Audio Programming, Game Programming, Game Development, FMOD, OpenAL, Scream, C, C++, C#, Visual Basic, PS3, Xbox 360, Unreal Engine 3, Unity3D, DirectX, Cross-platform..., Scrum, Perforce, Music Programming, Xbox, Casual Games, Digital Audio, JavaScript, Game Design, Video Games, Agile Methodologies, MMO, Audio Processing, Gameplay, 3D, Programming, Mobile Games, iOS Development
Education
University of Nebraska at Kearney 1994 — 1998
Bachelor of Science, Computer Science
Rockstar San Diego October 2008 - Present
High Moon Studios March 2005 - October 2008
High Moon Studios October 2003 - March 2005
Electronic Arts 2001 - 2003
Electronic Arts 2000 - 2001
Electronic Arts 1999 - 2000
Vancouver Film School 1998 - 2000
Image Engine Design Inc. March 1999 - May 1999
MacLaren McCann 1994 - 1996
McCann Erickson 1992 - 1994
Skills
Maya, Video Games, Animation, Motion Capture, Art Direction, Character Animation, Team Management, Creative Direction, Autodesk MotionBuilder, Scrum, Visual Effects, Game Mechanics, Computer Graphics, Cinematics, Python, Nuance, Team Building, Facial Animation, Game Development, Game Art, Game Design, Xbox 360, Film, Unreal Engine 3, Character Rigging, PS3
Education
Sheridan College
University of Western Ontario
University of Western Ontario
Vancouver Film School
High Moon Studios May 2013 - Present
High Moon Studios August 2010 - April 2013
High Moon Studios June 2007 - August 2010
High Moon Studios October 2003 - June 2007
Ubisoft October 2000 - October 2003
TLC 1999 - 2000
Skills
International Relations, Process Scheduler, Game Development, Team Management, Video Games, Xbox 360, PS3, Master Scheduling, Licensing Negotiations, Team Leadership, Business Development, PC, Agile Methodologies, Game Design, Social Games, Console, Unreal Engine 3, Mobile Games, Gameplay, Character Animation, Casual Games, Level Design, Wine Tasting, Animation, MMO, Unreal Editor, MMORPG, Wii, Product Development, Product Management, Perforce, Video Game Production, DevTrack, Playstation, Online Gaming, Monetization, Multiplayer
Education
Sonoma State University 1994 — 1999
BS, Criminal Justice, Business, Psychology
POPRAGEOUS November 2014 - Present
Freelance Digital Artist / Concept Design / Illustration / Graphics January 1997 - Present
Rhythm & Hues February 2008 - December 2012
Disney Consumer Products September 2007 - March 2008
High Moon Studios April 2006 - August 2006
Skills
photoshop, Illustrator, zbrush, painter, Conceptual Art, Character Designs, Storyboarding, Zbrush, Digital Painting, Concept Design, Character Animation, Photoshop, Matte Painting, Creature Animation, Visual Effects, Look Development, Drawing, Maya, Characters, Digital Art, 3D Modeling, Compositing, Environment Art, Visual Arts, Comics, Painting, Nuke, After Effects, 3D Studio Max, 3D, Art Direction, Illustration, Texturing, Video Games, Digital Matte Painting, Digital Illustration, Art, Animation, Props, Texture Painting, Low Poly Modeling, Game Art, Digital Compositing, Background Art, Visual Storytelling, Shading, Digital Sculpting
Education
Art Center College of Design 2004 — 2007
Bachelor of Arts (B.A.), Illustration
Machine Zone, Inc. September 2014 - Present
Appy Entertainment, Inc. November 2008 - September 2014
High Moon Studios March 2004 - August 2008
Eden Games January 1997 - February 2003
Skills
Computer Science, Game Development, Video Games, PS3, Xbox 360, Game Design, Gameplay, Perforce, Console, Mobile Games, Casual Games, Social Games, Level Design, Multiplayer, Maya, Unreal Engine 3, Computer Games, Game Mechanics, Unity3D, Unreal Editor, Game Programming, 3D
Education
Ecole supérieure d'Informatique, Electronique et Automatique 1992 — 1997
Bachelor of Science (BS), Computer Science
Schell Games March 2013 - Present
Liquid Development January 2011 - Present
High Moon Studios November 2011 - February 2013
3D Motive October 2012 - December 2012
Cedar Store Inc April 2010 - October 2011
Skills
3D, Modeling, Graphic Design, Zbrush, Unreal Engine 3, UV mapping, Unreal, Mudbox, Texturing, Hard Surface Modeling, Unreal Editor, Level Design, 3D Studio Max, Props, Character, Max, Game Design, Video Games, Perforce, Low Poly Modeling, Character Modeling, Environment Art, Digital Sculpting, Environment Modeling, Photoshop, Texture Artist, Game Development, Texture Painting, Asset Creation, Texture, Game Art, Organic Modeling, Texture Creation, World Building, Unreal 3, Xbox 360, PS3, Game Engines, 2D, Video Game Development, Computer Games, Maya
Education
Art Institute of Pittsburgh 2006 — 2009
Bachelors, Game Art and Design
Firaxis Games October 2014 - Present
Sony Online Entertainment May 2012 - Present
Cyber Griffin March 2012 - April 2012
High Moon Studios September 2011 - April 2012
Vicarious Visions January 2009 - February 2011
Alto Music NYC September 2008 - January 2009
Cybersound Studios June 2007 - May 2008
Skills
Sound Design, Audio Editing, Audio Mixing, Dialogue, Dialogue Editing, Composition, Music Production, Music Synthesis, Music Implementation, Sound Design..., Dialogue implementation, Music, Video Games, Pro Tools, PS3, Xbox 360, Game Development, SFX, Sound, MIDI, Mastering, Recording, Gameplay, Wii, Console
Education
Berklee College of Music 2004 — 2008
Bachelor of Arts, Electronic Production and Design
ArenaNet November 2013 - Present
Ayzenberg Group June 2011 - November 2013
Comm Link Consulting October 2010 - June 2011
the[a]listdaily (www.thealistdaily.com) September 2009 - August 2010
High Moon Studios March 2005 - October 2008
Sammy Studios September 2002 - March 2005
Bender/Helper Impact September 2000 - August 2002
Hill and Knowlton, Los Angeles September 1999 - September 2000
Skills
Press Kits, Product Management, Public Relations, Editing, Event Planning, Media Studies, Video Games, Interactive..., Online Gaming, Entertainment, Copywriting, Content Strategy, PS3, Game Development, Marketing, Computer Games, Social Networking, Corporate Communications, Strategic Communications, Editorial, Publishing, Newsletters, Social Games, Casual Games, Creative Direction
Education
Worcester State University 1994 — 1997
BA, Communications, Film & TV
University of Massachusetts, Amherst 1989 — 1993
Quickplay July 2015 - Present
PROVEN, Inc. January 2015 - July 2015
Phacil, Inc September 2013 - December 2014
SAIC February 2010 - September 2013
Mercury Insurance November 2006 - November 2010
Digital Solutions Inc July 2007 - February 2010
Prescription Solutions March 2003 - November 2006
High Moon Studios 2004 - 2005
Skills
Servers, Active Directory, Disaster Recovery, Cloud Computing, Data Center, Enterprise Architecture, IT Strategy, Microsoft Exchange, Netbackup, SAN, Troubleshooting, VMware ESX, Unix, IT Service Management, ITIL
Education
University of Oregon 1997 — 2001
BS, Computer and Information Science
High Moon Studios May 2014 - Present
Sony Online Entertainment December 2012 - June 2014
Kaman's Art Shoppes, Inc June 2012 - September 2012
The Art Institute of California, A College of Argosy University April 2011 - December 2011
Bank of America July 2010 - April 2011
The Walt Disney Company August 2009 - March 2010
The Disneyland Resort August 2009 - March 2010
Disney College August 2009 - January 2010
Skills
Maya, Photoshop, Character Animation, Character Design, Texturing, Photography, Motion Graphics, Video Editing, Animation, After Effects, Visual Effects, Modeling, Graphics, Image Editing, Illustration, 3D Modeling, 3D Studio Max, Premiere, Video Games
Education
Art Institute of San Diego 2010 — 2012
University of Oregon 2007 — 2009
Digital Arts
Art Institute of California
Media Arts and Animation; Digital Arts Student
High Moon Studios October 2008 - Present
Malin, Bergquist & Company, LLP June 2005 - August 2008
Education
Penn State University 2001 — 2005
Bachelor of Science, Finance
Sony Computer Entertainment America May 2011 - August 2013
High Moon Studios January 2011 - May 2011
Skills
Spanish-English, Bilingual, Teamwork, Close Attention to..., Customer Service, Hospitality, Computer Science, Computer Hardware, Microsoft Technologies, Software, C++ Language, Microsoft Office, Microsoft Excel, Microsoft Word, PowerPoint
Education
Cuyamaca College 2012 — 2014
Blur Studio May 2012 - Present
Turtle Rock Studios October 2011 - April 2012
Luma Pictures October 2010 - February 2011
Sony Computer Entertainment America August 2010 - October 2010
High Moon Studios January 2008 - June 2010
EA May 2005 - January 2008
Studio Gigante December 2003 - May 2005
Skills
3D Modeling, Digital Sculpting, Texturing, Rigging, Character Animation, Maya, 3D Studio Max, Zbrush, Mudbox, UV Layout, UV mapping, Texture Artist, Mental Ray, Video Games, Hard Surface Modeling, Storyboarding, Traditional Animation, Low Poly Modeling
Education
Academy of Art University 2001 — 2003
Bachelor of Fine Arts, Computer Graphics
Kookmin University
Bachelor of Engineering, Mechanical Engineering
High Moon Studios December 2013 - Present
Unemployed April 2013 - December 2013
High Moon Studios August 2012 - April 2013
High Moon Studios October 2011 - July 2012
High Moon Studios September 2010 - June 2011
High Moon Studios September 2009 - June 2010
Nelson Staffing March 2009 - September 2009
Skills
PS3, DevTrack, JIRA, Xbox 360, Video Games, Game Development, Gameplay, Perforce, Console, Level Design, Bug Tracking, Unreal Engine 3, Casual Games, Multiplayer, Online Gaming, Quality Assurance, MMORPG, Unreal 3, PSP, Game Testing, Xbox, 3D, Game Mechanics, Game Balance, Playstation
Education
Palomar College
Blizzard Entertainment March 2010 - April 2013
Red 5 Studios May 2008 - March 2010
Red 5 Studios May 2007 - May 2008
High Moon Studios June 2006 - May 2007
High Moon Studios 2003 - 2006
Skills
Video Games, Game Development, Cinematics, Concept Design, Game Design, Texturing, Digital Painting, Conceptual Art, PS3, Xbox 360, Texture Painting, Environment Art, Game Art, Storyboarding, Art, Level Design, Character Animation, Characters, 3D, Low Poly Modeling, Digital Sculpting, Unreal Engine 3, MMORPG, UV mapping
Education
Art Center College of Design 2000 — 2003
BFA, Entertainment Illustration
SADI (Samsung Art & Design Institute) 1995 — 1996
High Moon Studios July 2013 - Present
Sony San Diego March 2013 - July 2013
High Moon Studios June 2012 - March 2013
High Moon Studios July 2011 - April 2012
High Moon Studios November 2010 - April 2011
Savannah College of Art and Design August 2009 - March 2010
Partner's Design January 2007 - March 2008
Albright College October 2002 - January 2006
Skills
Maya Animation, Maya Modeling, Unreal Editor, Animation, Texturing, After Effects, 3D, Rigging, Illustrator, Flash, Video Games, Autodesk MotionBuilder, Adobe Creative Suite, Modeling, Maya, Game Development, Computer Animation, Character Animation, Drawing, PS3, Cinematics, Unreal Engine 3, Traditional Animation, Facial Animation, Creative Direction, Graphics, Xbox 360, Zbrush, UV mapping
Education
Savannah College of Art and Design 2008 — 2010
Master of Arts (MA), Animation
Albright College 2002 — 2005
Bachelors of Arts, Fine Arts, Digital Media
Cazenovia College 1999 — 2001
Associates in Applied Science, Graphic Design
Upper Deck February 2012 - Present
High Moon Studios February 2009 - June 2009
Soarion Studios LLC January 2009 - March 2009
Barking Lizards Technologies October 2007 - November 2008
Skills
Characters, Storyboarding, Vehicles, Video Games, Comics, Animation, Illustration, Photoshop, Film, Digital Painting, Character Animation, Conceptual Art, Zbrush, Traditional Animation, Concept Design, Game Art, Environment Art, User Interface Design, Art, Creative Direction, Digital Illustration, Game Design, Comic Books, ZBrush
Education
Art Institute of Dallas 1992 — 1994
Design and Visual Communications, General
High Moon Studios 2014 - Present
Sony Online Entertainment March 2009 - August 2013
Tutor August 2008 - December 2009
Art Institute of California San Diego October 2006 - March 2009
Skills
Maya, UV mapping, Character Animation, 3D Studio Max, Computer Animation, Rigging, Modeling, Photoshop, Normal Mapping, Game Art, Props, Characters, Texturing, Digital Sculpting, Hard Surface Modeling, Environment Art, 3D, Zbrush, UV Mapping, ZBrush
Education
Art Institute of California, San Diego 2006 — 2009
Bachelor's of Science, Game Art & Design
University of California, Irvine 2000 — 2005
B.S., Earth System Science
Rockstar Games September 2015 - Present
High Moon Studios November 2011 - June 2012
Midway Games May 1999 - August 2009
Midway Games February 1998 - May 1999
Skills
Programming, Java, C++, Project Management, XML, Windows, Scrum, Databases, JavaScript, Visio, HTML, Quality Assurance, SQL, Linux, Data Mining, Business Intelligence, Python, Agile Methodologies, MySQL, PHP, CSS, SDLC, Tableau, SPSS, SAS Enterprise, Weka, GNU/Linux, Prolog, C#, Unity3D, Houdini, AutoIt
Education
UCSD Extension 2013 — 2015
Data Mining Certificate, Information Technology and Software Engineering
California State University-San Marcos 2012 — 2015
Bachelor of Science (BS), Computer Science, Information Systems Option
California State University-San Marcos - College of Business Administration 2013 — 2015
Minor, Business Administration and Management, General
Electronic Arts (EA) / Visceral Games June 2015 - Present
Electronic Arts July 2013 - May 2015
Crystal Dynamics January 2013 - July 2013
Crystal Dynamics August 2010 - December 2012
High Moon Studios March 2009 - August 2010
High Moon Studios September 2007 - March 2009
High Moon Studios April 2007 - August 2007
University of Texas Institute for Advanced Technology July 2006 - January 2007
Skills
Level Design, Gameplay, Game Design, Video Games, Unreal Engine 3, Game Mechanics, Xbox 360, Multiplayer, PS3, Game Development, Unreal Editor, Scripting, Maya, World Building, Combat Design, Computer Games, 3D
Education
Southern Methodist University 2005 — 2007
Masters of Inetractive Technology, Level Design Specialization
Saint Louis University 2000 — 2005
Bachelor of Science, Computer Science
Michael Elgo Creative December 2011 - Present
High Moon Studios July 2012 - October 2012
House For Charity April 2011 - March 2012
mediadirect. December 1998 - December 2011
Adventure 16 1996 - 1998
Spectrum Marketing October 1995 - November 1996
Skills
Graphic Design, Advertising, Creative Direction, Web Design, Social Media, Logo Design, Online Advertising, Social Media Marketing, Art Direction, Copywriting, Email Marketing, Corporate Identity, Marketing Communications, Branding & Identity, Brochures, Marketing, Illustrator, InDesign, Corporate Branding, Graphics, Website Development, Direct Mail, Creative Strategy, Brand Development, Typography, Newsletters, Lead Generation, Adobe Creative Suite, Posters
Education
The Advertising Arts College 1993 — 1995
Bachelor of Advertising Arts, Graphic Design
San Diego State University-California State University
Volt Workforce Solutions May 2015 - September 2015
Sony Computer Entertainment America LLC August 2012 - January 2013
High Moon Studios November 2011 - May 2012
GameStop September 2007 - January 2011
Skills
Quality Assurance, Game Mechanics, Game Design, Level Design, DevTrack, Game Programming, PS4/Orbis Development, Xbox One/Durango..., Unreal Engine 3, Digital Art, Maya 2015, Photoshop CC 2014, Unity3D, Visual C#, DevTest, PS3, Xbox 360, PC Games, Multiplayer, Game Maker, Gameplay, Video Games, Computer Games, Illustrator CC 2014
Education
Golden West College
Associate’s Degree, Psychology, 3.70 GPA
Rancho Buena Vista High School
High School, 3.30 GPA
SCEA Santa Monica Studios August 2014 - Present
Craviator October 2012 - Present
Big Red Button Entertainment, Inc. November 2013 - July 2014
Sony Computer Entertainment America April 2013 - July 2013
808 pictures 2013 - 2013
Electronic Arts June 2011 - September 2012
THQ August 2009 - May 2011
Midway Games October 2008 - August 2009
High Moon Studios June 2006 - October 2008
Giant Killer Robots January 2004 - June 2006
Skills
Maya, Cinematics, Video Games, Animation, Character Animation, Visual Effects, Autodesk MotionBuilder, Motion Capture, 3D, Facial Animation, Team Management, Team Leadership, Unreal Engine 3, Cross-functional Team..., Storyboarding, Team Building, Lighting, Computer Animation, Pre-visualization, Film, Creative Direction, Scripting, Character Rigging, Animation Direction, Game Development
Education
Global Cinematography Institute 2013 — 2014
Cinematography and Film/Video Production
Academy of Art University 1999 — 2004
BFA, 3D animation, modeling, rigging
Obsidian Entertainment June 2015 - Present
High Moon Studios April 2014 - Present
Synosure Games, Inc February 2014 - March 2014
Skills
Character Animation, Maya, Character Rigging, 3D Studio Max, Zbrush, Unity3D, Unreal Engine 3, Maya Dynamics, MelScript, Motion Capture, Python, C++ Language, C#, Photoshop, After Effects
Education
The Art Institute of California-Orange County 2011 — 2014
Bachelor's degree, Visual & Game Programming
Empty Seal, LLC March 2015 - Present
Big Fish September 2014 - Present
Glu Mobile March 2014 - September 2014
Apple April 2011 - April 2014
Glu Mobile September 2013 - March 2014
GameSamba June 2013 - August 2013
Arizona Traffic Safety School January 2012 - May 2013
Microsoft July 2012 - July 2012
High Moon Studios April 2012 - April 2012
R&J New Media June 2006 - October 2010
Skills
Microsoft Word, Microsoft Excel, PowerPoint, Windows 7, Mac OS X, iOS, Android, Windows Phone, OS X, Training, iPhone, iWork, Game Design, iPad, iLife, Mac, Computer Hardware
Education
MiraCosta College 2008 — 2010
Certificate of Competency, Recording Arts Technology/Technician
Palomar College 2006 — 2008
Music Appreciation, Health, English
Orange Glen High School 2002 — 2006
High school diploma
Infinity Ward September 2014 - Present
Neversoft Entertainment January 2014 - September 2014
High Moon Studios January 2012 - January 2014
Collins College June 2011 - November 2011
Big Bang Entertainment, LLC November 2009 - November 2011
Cheyenne Mountain Entertainment August 2007 - August 2009
Resolutions October 2005 - August 2007
Skills
User Interface Design, Graphic Design, Color Theory, Photoshop, Illustrator, Flash, Scaleform, ActionScript, JavaScript, HTML + CSS, Dreamweaver, HTML, Console, Gameplay, User Interface, Game Development, Video Games, MMO, Game Design, Unreal Editor, Unreal Engine 3
Education
Collins College 2002 — 2005
Bachelor's, Game Design
Blue Marble Game Co. August 2012 - Present
UCLA January 2014 - January 2015
Colvard Learning Systems May 2011 - August 2011
Cred.fm May 2010 - August 2010
Pandemic Studios February 2007 - September 2008
Sony Online Entertainment April 2005 - February 2007
High Moon Studios August 2004 - January 2005
Rockstar Games August 2003 - July 2004
New Pencil June 2002 - August 2002
Skills
Unity3D, Game Design, Game Development, Video Games, Gameplay, Maya, UV mapping, Perforce, Console, Game Mechanics, Game Programming, Environment Art, ActionScript, Game Art, Computer Games, Texturing
Education
University of Southern California 2009 — 2012
Master of Fine Arts (MFA), Interactive Media, Graduate
Academy of Art University 1999 — 2003
Bachelor of Fine Arts (BFA), Computer Art, Undergraduate
Geary Interactive October 2007 - Present
Carl Prescott Interactive Media August 2007 - Present
High Moon Studios 2011 - 2013
SiteLab International June 2002 - August 2007
Technology Solutions Company July 2000 - June 2002
Replay TV March 1999 - July 2000
Carl Prescott Illustration/MultiMedia Design 1992 - 1999
Education
Rhode Island School of Design 1989 — 1992
B.A., Illustration/Design
University of California, Santa Cruz 1987 — 1989
Thermo Fisher Scientific August 2013 - Present
The Active Network May 2012 - August 2013
BinaryFinery.com January 2010 - May 2012
Bunkspeed January 2007 - January 2010
StateSharp.NET 2000 - 2008
High Moon Studios May 2004 - December 2006
Exertris Ltd January 2001 - January 2004
Neversoft, Inc February 2000 - January 2001
Angel Studios June 1996 - February 2000
Crystal Dynamics January 1995 - May 1996
Skills
C++, C#, Software Development, Architecture, Java, Agile, Scrum, Programming, .NET, Software Engineering, Software Design, Visual Studio, Linux, Windows, Mobile, Start-ups, iPhone, Android, Google App Engine, EC2, Amazon Web Services, Tomcat, Agile Methodologies, jQuery, Mobile Applications, Amazon EC2, MySQL, JavaScript, Cloud Computing, Eclipse, Ruby on Rails, Mobile Devices, Web Development, ASP.NET, Spring, Amazon Web Services..., User Interface
Education
University of Cambridge 1993 — 1994
International Relations
Imperial College London 1988 — 1992
BSc (Hons 1st Class), Physics
Infinity Ward July 2014 - Present
Neversoft Entertainment August 2011 - July 2014
High Moon Studios December 2010 - May 2011
Pomann Sound January 2007 - August 2010
Skills
Dialogue Editing, Recording, Sound Design, Video Games, Sound, Post Production, Composition, Foley, Music Production, Sound Editing, Audio Engineering, Music, PS3, Pro Tools, Film, Audio Editing, Xbox 360, Animation, Voice Over, Studio Recording, Audio Post Production, FMOD
Education
Savannah College of Art and Design 2002 — 2006
BFA, Interactive Design and Game Development
SGN (Social Gaming Network) January 2015 - Present
High Moon Studios March 2014 - December 2014
Trion Worlds, Inc. 2013 - 2014
High Moon Studios 2009 - 2010
Sony Online Entertainment May 2009 - August 2009
Midway Games 2005 - 2009
SkinIt Inc. January 2007 - November 2007
Sony Computer Entertainment America January 2004 - March 2005
Skills
Troubleshooting, Technical Support, Software Installation, Hardware Installation, Digital Media, Routers, VPN, Switches
Education
MicroSkills 2004 — 2005
A+, N+, MCP, MCDST Certifications
Grossmont College 2001 — 2003
Associate of Arts (AA), Digital Communication and Media/Multimedia
Academy of Art University
BFA in Game Design, Game Design and Development
CEF Analyzer LLC October 2013 - Present
Google October 2008 - October 2013
High Moon Studios April 2004 - October 2008
Kuju Entertainment Ltd February 2001 - April 2004
Almost Alien Ltd October 1999 - February 2001
The University of Edinburgh September 1998 - September 1999
CEC Systems September 1997 - September 1998
Franfam Ltd February 1995 - September 1997
Education
The University of Edinburgh 1995 — 1999
BEng
High Moon Studios November 2007 - Present
Swordfish Studios February 2006 - November 2007
Headfirst February 2002 - November 2005
Skills
Game Development, Texturing, Unreal 3, Unreal Engine 3, 3D Studio Max, Low Poly Modeling, UV mapping, Shaders, Digital Sculpting, Video Games, Perforce, Environment Art, Mudbox, Premiere, Xbox 360, PS3, Unreal Editor, Cinematics, Gameplay, 3D, Level Design, Console, Unreal Engine, Game Art, World Building, Multiplayer
Education
Staffordshire University 1993 — 1996
BA (Hons), Graphic Design and Illustration
Santa Monica Studio July 2011 - Present
High Moon Studios January 2008 - July 2011
High Moon Studios January 2006 - January 2008
Sammy Studios (High Moon Studios) September 2003 - January 2006
Gratuitous Games 1999 - 2003
Vision Scape Imaging 1998 - 2000
Bluesky Software 1997 - 1998
Alias Wavefront June 1992 - August 1992
Skills
PS3, Xbox 360, Perforce, C++, Xbox, Game Programming, Unreal Engine 3, Telemetry, Python, Build Pipeline, AngularJS, Playstation4, Jenkins, SQLAlchemy, Oracle PL/SQL..., MySQL, PostgreSQL, Ant, JavaScript, jQuery, Tableau, Data Visualization, Animation, XML, Game Development, Character Animation, Perl
Education
San Diego State University-California State University 1994 — 1999
Bachelor, Computer Science
Activision April 2015 - Present
Sony Computer Entertainment America July 2014 - April 2015
Sony Computer Entertainment America March 2014 - June 2014
Sony Computer Entertainment America April 2010 - February 2014
Sony Computer Entertainment America October 2007 - March 2010
Sony Computer Entertainment America June 2008 - June 2009
Lucasarts June 2006 - September 2007
High Moon Studios October 2004 - June 2006
Digital Illusions CE AB October 2001 - November 2004
Skills
PS3, Xbox 360, Artificial Intelligence, Lua, Game Programming, Game Development, DirectX, Perforce, Gameplay, Game Design, Shaders, HLSL, OpenGL, Computer Games, Computer Graphics, Video Games, Scripting, Mobile Games
Education
Chalmers University of Technology 1995 — 2001
MSc.
Spin Master Ltd. October 2009 - January 2014
Vivendi Universal Games June 2005 - October 2008
High Moon Studios November 2003 - February 2005
Interplay Entertainment Corp. January 1997 - November 2003
Skills
Social Games, MMO, Xbox 360, PS3, Mobile Games, Gameplay, Video Games, Computer Games, Game Design, Game Development, Level Design, Casual Games, Interactive..., Online Gaming, Multiplayer, Wii, Perforce, Console
Education
California State University-Fullerton 1983 — 1996
BS, Computer Science
High Moon Studios November 2003 - April 2013
SolWorks June 2001 - September 2003
MathEngine March 1999 - January 2001
Jazz Media Network January 1998 - December 1998
Softimage 1992 - 1997
Virtual Prototypes 1988 - 1992
Skills
Video Games, PS3, Agile Methodologies, 3D, Animation, Computer Graphics, Perforce, Image Processing, Game Development, Gameplay, Artificial Intelligence, Computer Games, Xbox 360, Shaders, C++, Visual Studio, Drawing, Unreal Engine 3, Console, Programming, Scrum, Game Programming, Game Design, OpenGL, Python
Education
McGill University 1984 — 1987
M.Sc., Comuter Science
McGill University 1981 — 1984
B.A., Mathematics and Computer Science
Concordia University
B.F.A., Studio Arts
High Moon Studios July 2006 - April 2013
Schreiber Foods Inc April 2004 - June 2006
Papa Johns September 2002 - April 2004
Skills
Unreal Engine 3, Game Design, Level Design, Video Games, Multiplayer, Game Development, Gameplay, Xbox 360, Unreal Engine, Cinematics, Unreal Editor, Scripting, Game Mechanics, PS3, Computer Games, Console
Education
St. Norbert College 1999 — 2003
BS, Computer Science
ITT Technical Institute 2003 — 2006
BS, Digital Entertainment and Game Design
Rockstar Games July 2009 - Present
Art Institute San Diego October 2005 - July 2010
Mira Costa College September 2008 - June 2010
Sony Computer Entertainment 2008 - 2009
High Moon Studios May 2007 - August 2008
Xtrackrz, Inc. April 2007 - August 2007
Sony Computer Entertainment Cinematics Solutions Group February 2006 - February 2007
Midway Games June 1998 - December 2003
Adrenalin Entertainment November 1995 - June 1998
Skills
Autodesk MotionBuilder, Computer Animation, Animation, Character Rigging, Graphics, Maya, Character Animation, Rigging, Cinematics, Texturing, Video Games, After Effects, Facial Animation, Computer Graphics, 3D Modeling, Motion Capture, Max
Education
William Paterson University of New Jersey 1993 — 1995
MA, Computer Animation
Seton Hall University 1984 — 1988
BA, Film Production/Computer Graphics
Halon Entertainment May 2012 - Present
Halon Entertainment November 2011 - January 2012
Animation Mentor 2010 - July 2011
Halon Entertainment May 2011 - May 2011
Halon Entertainment May 2010 - May 2010
Lightstorm Entertainment July 2008 - September 2009
High Moon Studios September 2007 - July 2008
High Moon Studios February 2007 - September 2007
High Moon Studios November 2006 - February 2007
Skills
Autodesk MotionBuilder, Maya, Character Animation, Traditional Animation, Pre-visualization, Motion Capture, Film, Facial Animation, 3D, Visual Effects, Cinematics, Drawing, Concept Design, Animation
Education
AnimationMentor.com 2010 — 2011
Character Animation
University of California, San Diego 2000 — 2005
B.A, Visual Arts: Studio Art
University of KwaZulu-Natal 2004 — 2004
Studio Art
Machine Zone, Inc. January 2015 - Present
Electronic Arts (EA) April 2014 - January 2015
Electronic Arts November 2011 - April 2014
High Moon Studios 2002 - November 2011
Inflow 1999 - 2002
Starr Computing 1998 - 1999
Spieker Properties 1997 - 1998
Walters & Ward, APC 1991 - 1997
Skills
Employee Relations, Performance Management, Recruiting, HRIS, Benefits Administration, Training, Payroll, Start-ups, Onboarding, Talent Acquisition, Talent Management, Human Resources, Business Development, Game Development, Technical Recruiting, Video Games, Employer Branding, Personnel Management, Management, Applicant Tracking..., Casual Games, College Recruiting, Workforce Planning, HR Policies
Education
UCSD
Bachelor of Arts (BA), Communication, General
Dissident Logic August 2013 - Present
High Moon Studios September 2007 - August 2013
Mad Doc Software August 2006 - August 2007
ATI January 2005 - July 2006
Skills
Xbox 360, Game Development, Perforce, PS3, Video Games, Unreal Engine 3, Console, Gameplay, Game Programming, DirectX, Level Design, Multiplayer, Game Design
Education
University of Central Florida 2002 — 2006
BS, Computer Science
Forest High School
Activision - Sledgehammer April 2010 - Present
Electronic Arts July 2009 - May 2010
Crystal Dynamics May 2007 - January 2009
High Moon Studios July 2006 - March 2007
Midway Games May 2004 - July 2006
Skills
Video Games, Illustration, Environment Art, Art, Character Animation, Texturing, Art Direction, Conceptual Art, Game Development, Concept Design, Digital Painting, Game Art
Education
College for Creative Studies 1999 — 2003
High Moon Studios May 2007 - Present
Rockstar San Diego 2002 - 2004
Angel Studios 2001 - 2002
Skills
Audio Engineering, Sound Design, Field Recording, Dialogue Editing, Pro Tools, Unreal Engine 3, Game Development, Xbox 360, PS3, Video Games, Unreal Engine, Unreal Editor, FMOD, After Effects, Game Design, DevTrack, Sound Editing, Sound, Multiplayer, Game Mechanics
Education
Full Sail University 2005 — 2006
Associate of Science Degree, Recording Arts
Old Town Mexican Cafe July 2011 - Present
Rise of Speedmen January 2000 - Present
59th and Lex Cafe Bloomingdales May 2007 - July 2011
High Moon Studios May 2006 - May 2007
Skills
Corporate Communications, Team Leadership, Multitasker, Employee Loyalty, Fast Learner
Education
San Diego City College 2008 — 2009
BS, Business
San Diego School of Creative and Performing Arts 1993 — 1996
Music
Full Sail University July 2011 - Present
Full Sail University 2009 - Present
Needle Rat Press, LLC April 2012 - Present
Esper Hosting, Inc. January 2012 - July 2013
Midway Games 2008 - 2009
High Moon Studios 2007 - 2008
Rainbow Studios December 2005 - July 2007
Full Sail Real World Education 2002 - 2005
Skills
C++, C#, C, DirectX, HLSL, Game Development, Game Programming, OpenGL, GLSL, Unreal Engine 3, Xbox 360, Gameplay, Game Design, Visual Studio, Video Games, Programming, XNA, PS3, Artificial Intelligence, Game Mechanics, Mobile Games, Scripting, Texturing, Teaching, Maya, 3D, Tortoise SVN, Animation, Unity3D, Unreal Editor, Social Games, D3D, Gameplay Programming, Computer Graphics, Computer Games, Game Engines, Linear Algebra, Level Design, Lua, ActionScript, Team Management, ProDG, UnrealScript, Scrum, Perforce, Shaders, Win32 API
Education
Full Sail University 2000 — 2002
Bachelor of Science, Game Development
Upper Deck February 2008 - November 2009
High Moon Studios November 2006 - February 2008
Education
Southern Methodist University 2004 — 2006
Digital Game Development
Austin College 1997 — 2001
BA, Psychology
Independent May 2009 - Present
High Moon Studios April 2004 - November 2008
MP3.com 2001 - 2004
Vivendi/Universal (MP3.com) 2001 - 2004
Turnquist Schmitt Kitrosser & McMahon 1997 - 2000
Skills
Revenue Recognition, Financial Reporting, Video Games, Budgets, Start-ups, SEC filings, Financial Modeling, Forecasting, GAAP, Mergers & Acquisitions, Online Gaming, Sarbanes-Oxley Act, Strategic Financial..., Mobile Games, US GAAP
Education
San Diego State University-California State University 1993 — 1997
Bachelor of Science, Accounting
Machine Zone, Inc. December 2014 - Present
HERE, a Nokia company November 2010 - September 2014
PixelActive Inc. July 2007 - November 2010
Experimental Game Lab, UCSD October 2004 - June 2007
High Moon Studios June 2005 - April 2007
Education
University of California, San Diego 2005 — 2007
MS, Computer Science
University of California, San Diego 2000 — 2005
BA, Mathematics- Computer Science
University of California, San Diego 2000 — 2005
BA, Interdisciplinary Computing in the Arts
MonkeyBrain Studios Inc. September 2010 - Present
Laguna College of Art and Design 2010 - Present
Superplay Games March 2011 - August 2012
Blizzard Entertainment 2005 - September 2010
High Moon Studios 2002 - 2005
Sammy Studios 2002 - 2005
Oddworld Inhabitants June 2000 - December 2002
Mauricio Hoffman Ilustración y Diseño December 1996 - June 1999
Skills
Character Animation, Cinematics, Video Games, Photoshop, Maya, Character Design, Animation, Computer Animation, Management Of Creative..., Outsourcing, Art Direction, Mentoring, Game Development, Rigging, Texturing, Art, Concept Design, Drawing, Digital Painting, Conceptual Art, Environment Art, Storyboarding, Creative Direction, Game Art, UV mapping, UV Mapping
Education
Vancouver Film School 1999 — 2000
Associate, Animation
Universidad Anáhuac 1992 — 1996
Bachelor, Graphic Design
Naye
Rockstar Games January 2014 - Present
Trion Worlds, Inc. January 2012 - October 2013
Playwell Studios - LEGO Digital Group December 2010 - January 2012
High Moon Studios December 2006 - November 2010
Skills
Scripting, Game Design, Game Theory, Unreal Engine 3, Lua, ActionScript, MMO, Level Design, Technical Design, Gameplay, Game Development, Perforce, Video Games, Video Game Development, Unreal Editor, Scrum, Unreal 3, Video Game Design, Computer Games, World Building, Multiplayer, Xbox 360, PS3, Game Balance, Console, Environment Art
Education
Rochester Institute of Technology 2006 — 2007
Master's Degree, Game Design
State University of New York College at Buffalo 1999 — 2005
Bachelors, Computer Science, Media Studies
Envisage Information Systems August 2011 - June 2015
GlobalSubmit May 2009 - July 2011
GlobalSubmit September 2008 - May 2009
Hands-On Mobile September 2006 - September 2008
Hands-On Mobile July 2005 - September 2006
High Moon Studios August 2004 - June 2005
Skills
Game Development, J2ME, BREW, Android, Mobile Devices, Agile Methodologies, Test Planning, Software Development, Java, JavaScript, Mobile Games, Software Quality..., Mobile Applications
Education
University of California, Santa Cruz 1996 — 2000
Bachelor of Science (B.S.), Computer Science
Trion Worlds, Inc. June 2014 - Present
Molten Games June 2013 - March 2014
High Moon Studios August 2011 - April 2013
High Moon Studios October 2007 - August 2011
High Moon Studios August 2006 - October 2007
Cogswell Polytechnical College January 2006 - August 2006
Cogswell Polytechnical College August 2005 - January 2006
Skills
Maya, Game Development, Unreal Engine 3, Animation, 3D, Computer Graphics, Video Games, Character..., Maya Tools Programming, Python Programming, Character Rigging, Motionbuilder Tools..., Perforce, Unreal Editor, MEL, Autodesk MotionBuilder, Game Design, Zbrush, Rigging, Texturing, Level Design, UV mapping, Motion Capture, Cinematics, PS3, Modeling, Character Animation, Characters, Scripting, Xbox 360, Unreal Engine
Education
Cogswell Polytechnical College 2003 — 2005
Bachelor of Arts, Computer and Video Imaging: Technical Directing
West Valley College 2002 — 2003
Akamai Technologies April 2015 - Present
Nathan Kunes Inc. June 2012 - April 2015
Hewlett-Packard December 2006 - August 2008
High Moon Studios 2004 - 2005
Skills
Software Engineering, Agile Methodologies, Software Development, Red Hat Linux, Quality Assurance, Integration, Python, XML, Linux
Education
University of California, Santa Cruz 2010 — 2012
Bachelor of Science (B.S.), Computer Science
Palomar College 2008 — 2010
Computer Science, Business
Brandes Investment Partners October 2014 - Present
Brandes Investment Partners September 2011 - Present
High Moon Studios, an Activision Blizzard company August 2007 - October 2008
High Moon Studios May 2006 - August 2007
High Moon Studios September 2002 - May 2006
SGX Pharmaceuticals, an Eli Lilly company April 2001 - July 2002
Stratagene Cloning Systems August 1997 - April 2001
Skills
Performance Management, Recruiting, Employee Relations, Human Resources, Personnel Management, Employee Engagement, Employee Benefits, Organizational..., HRIS, Coaching, Management, Interviews, Payroll, New Hire Orientations
Education
University of California, Santa Barbara
B.S., Cell and Developmental Biology
San Diego County Credit Union November 2013 - Present
Trion Worlds, Inc. 2012 - October 2013
UC San Diego September 2008 - May 2012
High Moon Studios November 2007 - September 2008
California Western School of Law August 2005 - September 2006
High Moon Studios (Sega/Sammy Studios) December 2003 - February 2005
Delkin Devices August 2000 - May 2002
Skills
Desktop Support..., Remote Troubleshooting, Windows Server, Active Directory, Windows System..., Software Installation, Technical Support, Account management, Customer Service, Network Security, Cisco VoIP, Backup Exec, Windows 7, Network Administration, Project Management, Servers, Windows XP, VPN, Trade Shows, Exchange 2010/2007/2003, Help Desk Support, Integration, Windows, System Deployment, Hardware, Firewalls, Perforce, Databases, Networking, Norton Ghost, DNS, Microsoft Exchange, Security
Education
Coleman College 1999 — 2000
Certification, Computer Applications and Networks
High Moon Studios March 2011 - Present
High Moon Studios February 2007 - March 2011
High Moon Studios September 2006 - February 2007
Skills
PS3, Xbox 360, Video Games, Gameplay, Unreal Engine 3, Console, Online Gaming, Multiplayer, Game Design, Computer Games, Game Development, Level Design, DevTrack, Casual Games, Unreal Editor, Social Games, Xbox, Game Mechanics, Mobile Games, MMO, World Building
Education
Cal State Fullerton
BA, Raido, TV, & Film
High Moon Studios January 2011 - April 2013
High Moon Studios October 2006 - January 2011
Stormfront Productions October 2005 - April 2006
Skills
Unreal Engine 3, Video Games, Maya, Texturing, UV mapping, 3D Studio Max, Mudbox, Photoshop, P4, DevTrack, Xbox 360, Game Development, PS3, 3D, Environment Art, Game Design, Gameplay, Level Design, Lighting, Unreal Editor
Education
Academy of Art University 2003 — 2006
Bachelor of Fine Arts (BFA), Game
청강문화산업대학 / Chungkang College of Cultural Industries 1999 — 2001
Associate of Arts (AA), Computer Games
Treyarch March 2012 - Present
High Moon Studios March 2011 - March 2012
High Moon Studios October 2008 - March 2011
High Moon Studios April 2008 - October 2008
High Moon Studios October 2006 - April 2008
Skills
PS3, Xbox 360, Unreal Editor, Game Development, Gameplay
Education
University of Puget Sound 2002 — 2006
BS, Computer Science
High Moon Studios March 2012 - Present
High Moon Studios March 2005 - March 2012
Sammy Studios May 2004 - March 2005
Interplay Productions, Inc. April 2000 - May 2004
Interplay Productions, Inc. February 1997 - April 2000
Skills
Editing, Cinematics, Video Games, Post Production, PS3, After Effects, Xbox 360, Compositing, Unreal Engine 3, Premiere, Game Development, Game Design
Education
University of Minnesota-Twin Cities 1992 — 1996
BA, Journalism / Advertising
High Moon Studios July 2006 - Present
Klear Games January 2006 - March 2006
Sitel January 2004 - January 2005
Spherion March 2004 - October 2004
Constellation Bar August 2003 - December 2003
Wenzhou Loves Health Products June 2002 - December 2002
Kanpai Pasasa January 2002 - May 2002
Howard Overseas Study Center December 1999 - May 2001
Skills
Game Development, Unreal Engine 3, Game Design, Xbox 360, Video Games, Visual Effects, Level Design, Unreal Editor, Gameplay, PS3, Multiplayer, Game Mechanics, Computer Games, Console, Cinematics, Maya
Education
Southern Methodist University 2005 — 2006
Digital Game Development, Game Level Design
The University of Texas at Austin 1994 — 1998
Asian Studies, Asian Religion, Asian Literature, Chinese Language
DeNA West September 2014 - Present
High Moon Studios February 2014 - August 2014
Robotoki September 2013 - January 2014
Spark Unlimited August 2011 - July 2013
Art Institute April 2010 - August 2011
Heavy Iron Studios August 2008 - August 2011
Backbone Entertainment February 2006 - August 2008
National Geographic Society January 2005 - April 2005
Manifest Games May 2004 - July 2004
Skills
Texturing, Maya, MEL, 3D, 3D Modeling, Photoshop, Character Rigging, Scripting, Rigging, Perforce, Unreal Engine 3, 3D Studio Max, Python, Zbrush, Shader Creation, Tools..., 3D rendering, Art, Game Scripting, After Effects, Mental Ray, HLSL, JavaScript, Havok, Technical Support, Unreal 4, Cloth Simulation, Radient, GSC Scripting, ZBrush
Education
Academy of Art University 2003 — 2006
BFA 3D Animation, 3D Modeling and Animation
California State University-Fullerton 1999 — 2000
Certificate in Digital Animation, Digital Animation/CGI
Petroglyph Games June 2005 - Present
High Moon Studios June 2002 - June 2005
Oddworld Inhabitants June 1995 - June 2002
Skills
C++, Game Development, Artificial Intelligence, Video Games, iOS development, Technical Direction, Technical Writing, Team Leadership, Online Gaming, Objective-C, XML, C#, Mobile Game Development, Perforce, Visual Studio, Game Programming, Gameplay, MMO, Mobile Games, Xbox 360, MMORPG, Game Engines, Computer Games, Game Mechanics
Education
California Polytechnic State University-San Luis Obispo 1985 — 1990
Bachelor's degree, Computer Science
High Moon Studios February 2014 - Present
Sony Electronics September 2012 - February 2014
High Moon Studios October 2011 - July 2012
THQ June 2010 - July 2011
High Moon Studios September 2009 - June 2010
Midway Home Entertainment January 2004 - September 2009
Midway Home Entertainment October 2000 - January 2004
AMC Theatres April 2000 - June 2001
Midway Home Entertainment April 2000 - October 2000
Starworks Arena September 1998 - March 2000
Skills
Quality Assurance, DevTrack, Test Planning, Testing, Software Quality..., Visio, Perforce, JIRA
Education
San Diego Mesa College 1998 — 2015
Associate of Arts (AA), Business Management, 3.66
Georgia Military College 1996 — 1997
Business Management
Unit Supply Specialist Course 1994 — 1994
Certification, Logistics
Samuel F.B. Morse High School 1991 — 1994
Diploma, General
High Moon Studios September 2015 - Present
Phunware, Inc. October 2012 - August 2015
Sony Online Entertainment June 2010 - January 2011
Skills
Quality Assurance, Maya, Zbrush, JavaScript, Illustrator, 3D Modeling, 3D rendering, Animation, Character Animation, Character Designs, Final Cut Pro, 3D graphics, Unity3D, 3D Studio Max, Adobe Creative Suite, Photoshop, Digital Illustration, Character Rigging, Art, Color Theory, SQL, Black Box Testing, White Box Testing, JIRA, Test Cases, Manual Testing, Regression Testing, ActionScript, Mobile Applications, Agile Methodologies, Java, Game Development, Game Design, Android, Test Planning, Testing, Mobile Devices
Education
Academy of Art University 2012 — 2015
Bachelor's degree, Game Art and Animation
2011 San Diego Mesa Community College 2007 — 2012
Associates of Science degree; a B.S. of Fine Arts, Multimedia
San Diego Mesa College 2008 — 2011
A.S., Multimedia
NCSOFT March 2015 - Present
High Moon Studios March 2014 - March 2015
Molten Games December 2013 - March 2014
Trion Worlds, Inc. February 2012 - July 2013
Yontoo LLC July 2011 - November 2011
Sony Computer Entertainment America September 2008 - July 2011
GameStop October 2004 - January 2011
Disguise, Inc April 2007 - November 2007
Skills
PS3, Video Games, Game Development, Gameplay, JIRA, Hansoft, DevTrack, Proprietary Software, Browsers, Firefox, Google Chrome, Internet Explorer, Apple Safari, Debugging, Debugging Code, Blender, Adobe In Design, Adobe After Effects, Adobe Illustrator, Adobe Photoshop, Macromedia Flash, 3D Studio Max, Quark Express, Alias Maya, Motion Builder, Microsoft Word, Microsoft Excel, Dreamweaver, HTML Programming, CSS Programming, JavaScript, Photoshop, Console, Game Testing, Game Design, Xbox 360, Wii, Level Design, Unreal Engine 3
Education
Platt College 2004 — 2008
Bachelors of Arts, Multimedia Designs with an emphasis in 3D Animation and Modeling
Platt College 2004 — 2008
Associates, Degree in Multimedia Design
Palomar College 2002 — 2004
General Education, Graphic Design with an emphasis in Animation
SPfusion(Band) February 2011 - Present
Sedsor Gaming Studio May 2010 - February 2011
High Moon Studios May 2009 - June 2009
Education
Indiana University of Pennsylvania 2003 — 2008
Bachelor, English, Buisness
High Moon Studios June 2015 - Present
Carbine Studios May 2013 - November 2014
The Guildhall at SMU June 2011 - May 2013
University of Texas at Dallas August 2006 - December 2010
Skills
Unreal Engine 3, Game Design, Maya, Game Development, 3D Modeling, Computer Graphics, C++, 3D Studio Max, Photoshop, Microsoft Office, Java, C#, Mudbox, Zbrush, Rigging, Video Games, UV mapping, Environment Art, Gameplay, Unreal Editor, Lua, Texturing, Level Design, World Building, UnrealScript, Computer Games, Game Mechanics, Unity3D, MMO, Perforce, Teamwork, ZBrush
Education
Southern Methodist University 2011 — 2013
Master of Interactive Technology (MIT), Game Design
The University of Texas at Dallas 2006 — 2010
Major, Arts and Technology
Trion World Network February 2010 - June 2011
High Moon Studios October 2010 - February 2011
rockstar 2005 - 2010
Rockstar San Diego 2005 - 2010
Rockstar Games 2005 - 2010
Education
Arizona State University 1994 — 1996
A.A., Art
Rockstar Games May 2014 - Present
Sony Computer Entertainment America July 2013 - February 2014
High Moon Studios August 2005 - April 2013
Army Game Project 2001 - 2004
Sony Online Entertainment 2000 - 2001
Skills
World Building, Unreal 3, Level Design, Multiplayer, Unreal Engine 3, Gameplay, Unreal Editor, Game Design, Xbox 360, Unreal, PS3, Console, Game Development, Video Games, Perforce, Scripting, Artificial Intelligence, Game Mechanics, Video Game Development, Computer Games, Combat Design, Xbox, Game Balance, Cinematics, Video Game Design, FPS, Playstation, Document Design, Online Gaming
Education
Monterey Peninsula College
Associate of Arts (A.A.)
San Diego State University-California State University
High Moon Studios December 2010 - Present
Namco Bandai Games America March 2009 - November 2010
BottleRocket Entertainment June 2007 - February 2009
High Moon Studios June 2006 - June 2007
High Moon Studios June 2005 - June 2006
Sammy Studios June 2004 - June 2005
Midway Games January 2003 - June 2004
Skills
Maya, Zbrush, Level Design, Lighting, Game Development, 3D Modeling, Texturing, Video Games, 3D, PS3, Unreal Engine 3, Environment Art, Unreal Engine, Xbox 360, Unreal Editor, Gamebryo, Animation, Low Poly Modeling, UV mapping, Cinematics, Texture Painting, Gameplay, Console, Game Design
Education
University of California, San Diego 1997 — 2002
BA
Camposanto May 2014 - Present
High Moon Studios February 2013 - May 2014
High Moon Studios May 2012 - February 2013
Team Sniny Palm Trees August 2011 - May 2012
DigiPen Institute of Technology September 2010 - May 2012
Team Ecemec: Eclectic Emerald Echidna January 2011 - May 2011
Università degli Studi di Milano-Bicocca January 2010 - May 2010
Skills
OpenGL, C++, Algorithms, C, Java, DirectX 9.0, HLSL, Shader Debugging, Graphics Math, DirectX, Programming, Data Structures, Video Games, Game Design, GLSL, Game Development, Shaders, Visual Studio, Software Engineering, Unreal Engine 3, Xbox 360, Game Programming, 3D
Education
Digipen Institute of Technology 2010 — 2012
MSCS, Master of Science in Computer Science
Università degli Studi di Milano-Bicocca 2007 — 2010
BS, Bachelor of Science in Computer Science
Experimental Game Lab, UCSD April 2007 - Present
High Moon Studios July 2005 - March 2007
Experimental Game Lab, UCSD January 2005 - March 2007
Skills
C++, Python, AS3, PHP, C, MEL, HLSL, Java, MySQL, Visual Studio, Xcode, Git, SVN, gtest, Maya, Photoshop, Boost, OGRE, FMOD, OpenCV, OpenGL, CGAL, Maya API, NVAPI
Education
University of California, San Diego 2004 — 2007
MS, Computer Science
University of California, San Diego 2000 — 2004
BA, Mathematics - Computer Science
High Moon Studios December 2012 - February 2013
Tilly's July 2011 - December 2012
Education
MiraCosta College 2010 — 2013
Associate of Arts (AA), Liberal Arts and Sciences/Liberal Studies
High Moon Studios January 2014 - Present
Skills
Maya, 3D Studio Max, Photoshop, Unreal Engine, Zbrush, Mudbox, Python, Qt
Education
The Art Institute of California-Inland Empire 2008 — 2012
Bachelor of Science (BS), Game Art and Design