Flagship Studios

Industry: Company

Description

Flagship Studios was a computer game company founded by Bill Roper along with Max Schaefer, Erich Schaefer, and David Brevik, former high level Blizzard North executives. Ceased operations: August 2008 Founded: 2003 Headquarters: Colorado Founders: David Brevik, Bill Roper Type of business: Privately held company

Flagship Studios List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Flagship Studios. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Flagship Studios Salaries. You can even request information on how much does Flagship Studios pay if you want to. Learn about salaries, pros and cons of working for Flagship Studios directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

28 Flagship Studios employees in database. Find out everything there's to know about Flagship Studios employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Flagship Studios Employees

Employee
Years
Job
Industry
Alan Hu Alan Hu Los Altos, California Details
Alan Hu's Flagship Studios Experience March 2007 - July 2008
Job VP at Cauldron Investments
Industry Investment Management
Experience
Cauldron Investments, LLC   October 2013 - Present
The Playforge  November 2012 - July 2013
Idle Games  December 2010 - September 2012
Gravity Bear   September 2008 - July 2010
Flagship Studios   March 2007 - July 2008
Alfonso & Harmon Architects   June 2002 - August 2002
Blizzard Entertainment  July 2001 - August 2001

Skills
Game Design, Game Development, Social Games, Video Games, Gameplay, Casual Games, Mobile Games, MMO, Computer Games, Online Gaming, Game Mechanics, Perforce, Multiplayer, MMORPG, Game Balance, Gaming, User Interface, PS3, Character Animation, Monetization

Education
University of California, Berkeley   2002 — 2006
BA, Psychology, Economics, Statistics

Amir Ebrahimi Amir Ebrahimi San Francisco, California Details
Amir Ebrahimi's Flagship Studios Experience July 2006 - March 2008
Job Unity Expert / Entrepreneur
Industry Computer Games
Experience
LUMINARY   January 2014 - Present
Luminary Productions   June 2011 - February 2014
Freelance Consulting  February 2010 - June 2011
Unity Technologies  June 2008 - January 2011
Art Institute of California  April 2006 - October 2009
The Orphanage  March 2008 - June 2008
Flagship Studios   July 2006 - March 2008
Activision (Z-Axis/Shaba)   November 2005 - July 2006
Naughty Dog  May 2003 - November 2005

Skills
Tools, Gameplay, Computer Graphics, C, C++, C#, Cg, GLSL, Unity3D, Video Games, Game Development, iPhone, Android, Graphics, Scripting, Game Programming, Mobile Devices, Scrum, Programming, 3D Studio Max, Python, Perforce, Maya, Mobile Applications, Game Mechanics

Education
Georgia Institute of Technology   1999 — 2003
Bachelor of Science, Computer Science

Chris Schillinger Chris Schillinger Brooklyn, New York Details
Chris Schillinger's Flagship Studios Experience January 2006 - July 2008
Job Engineering Team Lead, Lead Engineer, Scrum Master
Industry Computer Software
Experience
TheLadders  March 2015 - September 2015
Sony Online Entertainment  October 2013 - February 2015
Avalanche Studios  May 2013 - October 2013
Chimera Securities  July 2011 - May 2013
Gazillion Entertainment  February 2011 - July 2011
Gazillion Entertainment  September 2009 - February 2011
Electronic Arts  August 2008 - September 2009
Flagship Studios   January 2006 - July 2008
Seismic Studios   May 2005 - August 2005

Skills
Game Development, Perforce, C#, Multithreading, C++, Gameplay Programming, Game Programming, Visual Studio, Game Design, Gameplay, Python, Video Games, SQL, Programming, C, Software Development, Distributed Systems, Agile Methodologies, PHP, ASP.NET, Lua, Web Services, XML, Scala, Git, Java, JavaScript, Spring Framework, Mercurial, ElasticSearch

Education
San Francisco State University   2002 — 2005
BS, Computer Science

Manny Asencio Manny Asencio San Francisco Bay Area Details
Manny Asencio's Flagship Studios Experience July 2006 - July 2008
Job QA Game Development at Gazillion Entertainment
Industry Publishing
Experience
MAP  January 2010 - Present
Gazillion Entertainment  January 2012 - October 2013
Namco Networks America Inc.  September 2010 - November 2010
LucasArts  July 2008 - November 2009
Flagship Studios   July 2006 - July 2008
Namco Bandai Games America  March 2006 - July 2006
Electronic Arts  September 2005 - March 2006
Sony Computer Entertainment America  June 2005 - September 2005
Alpha Orion   January 2000 - June 2005
Nordic Solutions   January 1998 - January 2000

Skills
Video Games, Game Development, Quality Assurance, Gameplay, Computer Games, Game Design, Casual Games, JavaScript, MMORPG, Gaming, PS3, Mobile Games, Testing, Game Mechanics, Monetization, iPhone, Social Games, MMO, Xbox 360, Online Gaming, Console, Localization, Mobile Applications, Strategy, Level Design, Wii, Perforce, Animation, Interactive..., Multiplayer, Video Game Production, World Building, Xbox, DevTrack, Unreal Engine 3, User Interface, Community Management, Gaming Industry

Education
Escola Americana do Brasilia

Saint Mary's College of California

University of California, Berkeley

University of Maryland College Park

Eric Liu Eric Liu San Francisco Bay Area Details
Eric Liu's Flagship Studios Experience October 2007 - July 2008
Job CEO at UNIGINE Solutions
Industry Computer Software
Experience
UNIGINE Solutions   February 2015 - Present
Unigine Corp.   November 2012 - Present
NVIDIA  April 2010 - October 2012
RedBana US Corporation   August 2008 - March 2010
Flagship Studios   October 2007 - July 2008
Flagship Studios   April 2007 - October 2007
DataQuick  October 2006 - March 2007
Financial Freedom  August 2004 - September 2006

Skills
Global Business..., Account Management, Strategic Partnerships, Video Games, Game Development, Online Gaming, Mobile Games, Game Design, Social Games, Gambling, Mobile Devices, Product Management, Software Development, User Interface, MMO, Perforce, Monetization, Project Management, C++, iPhone, Computer Games, Agile Methodologies, Quality Assurance, Gameplay, Mobile Applications, Console, PS3, Xbox 360

Education
University of Maryland College Park
BS, Computer Science, Psychology

David Brevik David Brevik San Francisco Bay Area Details
David Brevik's Flagship Studios Experience July 2003 - July 2008
Job CEO at Gazillion Entertainment
Industry Computer Games
Experience
Gazillion Entertainment  June 2013 - Present
Gazillion Entertainment  November 2010 - June 2013
Gazillion Entertainment  May 2010 - November 2010
Gazillion Entertainment  April 2009 - May 2010
Turbine  September 2008 - April 2009
Ping0   March 2006 - July 2008
Flagship Studios   July 2003 - July 2008
Flagship Studios   July 2003 - July 2008
Flagship Studios/ Hellgate London   July 2003 - July 2008
Blizzard North   1993 - 2003

Skills
Game Design, Computer Games, MMO, Video Games, Game Development, Film, Xbox 360, Mobile Games, Social Games, Gameplay, MMORPG, PS3, Agile Methodologies, Animation, Online Gaming, Comics, User Interface, Casual Games

Education
California State University-Chico   1986 — 1991
BS, Computer Science

Evan Scapes Berman Evan Scapes Berman San Francisco Bay Area Details
Evan Scapes Berman's Flagship Studios Experience December 2007 - July 2008
Job Senior Community Relations Manager and Livestream Producer at Trion Worlds
Industry Computer Games
Experience
Trion Worlds, Inc.   March 2014 - Present
Guest Panelist and Speaker   2011 - Present
Microsoft  August 2013 - March 2014
Meteor Entertainment  August 2012 - July 2013
En Masse Entertainment  February 2012 - August 2012
En Masse Entertainment  February 2010 - February 2012
THQ  March 2009 - February 2010
Vector Entertainment   November 2008 - February 2009
Flagship Studios   December 2007 - July 2008
Crispin Porter + Bogusky  July 2006 - December 2007

Skills
Community Management, Content Strategy, Video Games, Content Management, Social Media, Social Networking, MMORPG, Computer Games, Social Media Marketing, Video Production, Community Building, MMO, Community Sites, Community Development, Integrated Marketing, Online Gaming, Marketing, Social Games, Game Development, Customer Support, Project Management, Brand Awareness, Creative Direction, Online Moderation, New Media, Customer Acquisition, Social Media Strategy, Publishing, Email Marketing, Digital Marketing, Customer Retention, Copywriting, Game Design, Film Production, Event Management, Casual Games, Monetization, Community Strategy, Lifecycle Marketing, Social Media Outreach, Event Planning, User Experience Design, Video Editing, FPS, Interdepartmental..., Customer Relationship..., Podcast Production, Editing, eSports, Livestreaming

Education
University of Miami   2002 — 2006
B.S., School of Communication, Video/Film Production and Technical Theatre double major

Akademie Múzických Umení v Praze (FAMU)
Motion Picture Production

University of Westminster
Documentary Production

Ransom Everglades Preparatory   1998 — 2002
High School

National High School Institute
Cherub, Film & Video Production

Matthew Erlichman Matthew Erlichman Norfolk, Virginia Area Details
Matthew Erlichman's Flagship Studios Experience March 2011 - Present
Job Audio Production/Sound design/
Industry Music
Experience
School of Rock  April 2011 - Present
Flagship Studios   March 2011 - Present
Guitar Center  November 2012 - May 2015

Skills
Jazz, Music Production, Music, Recording, Audio Engineering, Bands, Composition, Music Industry, Pro Tools, Songwriting, Music Theory, Entertainment, Rock Music, Music Education

Education
Shenandoah University   2006 — 2010
Bachelor of Music, Music Production and Recording Technology

Charlie Lapp Charlie Lapp San Francisco Bay Area Details
Charlie Lapp's Flagship Studios Experience 2005 - 2008
Job Lead Environment Artist at Glu Mobile
Industry Entertainment
Experience
Glu Mobile  May 2015 - Present
Rumble  September 2011 - March 2015
Gazillion Entertainment  April 2010 - September 2011
Cryptic Studios  March 2009 - April 2010
Warner Bros. Entertainment Group of Companies  June 2008 - March 2009
Flagship Studios   2005 - 2008
Blizzard Entertainment  September 2002 - February 2005
New Pencil  2002 - 2002
Crystal Dynamics  1999 - 2001

Skills
Texturing, Environment Art, Level Design, Game Development, Video Games, 3D, Modeling, Game Design, Xbox 360, Computer Games, Lighting, Perforce, Maya, UV mapping, Cinematics, PS3, Gameplay, Zbrush, Mobile Games, Unreal Editor, 3D Studio Max, Low Poly Modeling, World Building

Education
County College of Morris
AA in Art, Art, Music

Don Carloni Don Carloni San Francisco Bay Area Details
Don Carloni's Flagship Studios Experience March 2008 - March 2008
Job CPA & Parttime / Interim CFO
Industry Accounting
Experience
Venture CFO   February 1996 - Present
RG Nets, Inc.   November 2007 - November 2009
Tatum LLC  May 2007 - June 2009
QP Semiconductor   May 2008 - August 2008
Flagship Studios   March 2008 - March 2008
CytoSport, Inc.   February 2008 - February 2008
Ping0   November 2007 - January 2008
Photon Dynamics  2001 - 2003
QuickDog   2000 - 2002
Telleo, Inc.   2000 - 2000

Education
Norwich University   1966 — 1970
BA, English

Babson College - Franklin W. Olin Graduate School of Business
MBA, Finance

Brennan Ieyoub Brennan Ieyoub San Francisco Bay Area Details
Brennan Ieyoub's Flagship Studios Experience February 2007 - March 2008
Job Founder and CEO at Layer Media
Industry Entertainment
Experience
Layer Media   November 2011 - Present
IGN Entertainment  January 2009 - November 2011
IGN Entertainment  March 2008 - January 2009
Flagship Studios   February 2007 - March 2008
Fox Interactive Media  September 2004 - March 2007
Sony Pictures Entertainment  August 2000 - September 2004

Skills
Video Production, Motion Graphics, Videography, Video Editing, Video Games, Adobe Creative Suite, Cinema 4D, Avid Media Composer, Online Video, Digital Video, Web Video, Video, Post Production, Entertainment, Broadcast, Producing, New Media, Voice Over, Editing, After Effects, Feature Films, Final Cut Pro, Final Cut Studio, Content Strategy, Visual Effects

Education
LSU

Kevin Klemmick Kevin Klemmick San Francisco Bay Area Details
Kevin Klemmick's Flagship Studios Experience November 2007 - July 2008
Job Grid Gaming at NVIDIA
Industry Computer Games
Experience
NVIDIA  June 2013 - Present
Electronic Arts  August 2010 - May 2013
Gravity Bear   October 2008 - November 2010
Activision  August 2008 - September 2008
Flagship Studios   November 2007 - July 2008
Digital Deck   May 2004 - May 2007
The 3DO Company  February 2002 - June 2003
Sega Entertainment USA, Inc.   June 1999 - December 2001
Microprose  September 1994 - June 1999

Skills
Game Development, PS3, C++, PHP, JavaScript, Game Programming, MySQL, User Interface Design, Multiplayer, HTML, Artificial Intelligence, 3D, Scripting, Java, Animation, Character Animation, Databases, Debugging, Video Games, Game Design

Education
California State Polytechnic University-Pomona   1988 — 1993
Computer Science, Aerospace Eng

Wesley Aaron Stanfill Wesley Aaron Stanfill San Francisco Bay Area Details
Wesley Aaron Stanfill's Flagship Studios Experience August 2006 - July 2008
Job QA Automation Engineer at Womply
Industry Computer Games
Experience
Womply  June 2015 - Present
Thismoment, Inc  April 2013 - June 2015
1st Financial Bank USA  November 2010 - April 2013
LucasArts Entertainment Company  August 2008 - October 2010
Flagship Studios   August 2006 - July 2008
University of Texas at Austin  June 2004 - July 2006

Skills
Video Games, Testing, Quality Assurance, SQL, Test Planning, Game Development, Bug Tracking, Software Quality..., Scripting, JIRA, Test Cases, Xbox 360, Databases, Manual Testing

Education
The University of Texas at Austin   2002 — 2006
Bachelor, Sociology

pam aronoff pam aronoff Greater Los Angeles Area Details
pam aronoff's Flagship Studios Experience January 2008 - July 2008
Job Owner of moxymusic.Composer.Sound Designer.Singer
Industry Music
Experience
moxymusic   2004 - Present
Soundelux dmg   1998 - 2011
Flagship Studios   January 2008 - July 2008
Loyola Marymount University  January 2004 - June 2005
Stan Lee Media  February 1999 - November 2000
Disney Online  August 1997 - January 1999

Skills
Sound Design, Audio Post Production, Music Supervision, Video Games, Field Recording, Voice Over, Sound, Film, Music, Recording, Post Production, Audio Engineering, Pro Tools, Game Development, Commercials, Creative Direction, Composition, Sound Editing, Character Animation, Editing, Audio Editing, Mastering, Film Scoring, MIDI

Education
Berklee College of Music
music synthesis, voice

California Institute of the Arts
MFA, electronic music and experimental animation

Matt Tasker Matt Tasker San Francisco Bay Area Details
Matt Tasker's Flagship Studios Experience January 2008 - July 2008
Job Gameplay Engineer at Secret Identity Studios
Industry Computer Games
Experience
Secret Identity Studios   April 2012 - Present
Shatterproof Software   March 2010 - March 2012
Redbana US Corp   August 2008 - February 2010
Flagship Studios   January 2008 - July 2008
Ping0   May 2007 - December 2007

Skills
Gameplay, Game Development, Game Design, Perforce, Video Games, MMO, Computer Games, Game Programming, Unreal Engine 3, Gameplay Programming, Game Mechanics, UnrealScript, Visual Studio, C, C, Game Engines, Multiplayer

Education
Carnegie Mellon University   2006 — 2008
MET

Stevens Institute of Technology   2000 — 2005
BS

Seth Faske Seth Faske Greater Los Angeles Area Details
Seth Faske's Flagship Studios Experience January 2008 - August 2008
Job Senior FX Artist at Insomniac Games
Industry Computer Games
Experience
Insomniac Games  August 2013 - Present
Blizzard Entertainment  April 2010 - July 2013
Red 5 Studios  August 2008 - April 2010
Flagship Studios   January 2008 - August 2008
Surreal Software / Midway Games   November 2004 - December 2007

Skills
Visual Effects, FX Animation, Particle Effects, Shaders, Texture Painting, Compositing, 3D Modeling, Maya, Photoshop, After Effects, Unreal Editor, Game Development, Gameplay, Cinematics, MMO, Video Games, PC Games, Console Games, Xbox 360, PS3, Shading

Education
Columbus College of Art & Design   1998 — 2001
BFA, Time-Based Media Studies

Walnut Hills High School

Bill Manegold Bill Manegold San Francisco Bay Area Details
Bill Manegold's Flagship Studios Experience May 2007 - May 2008
Job Software Engineer at Storm8
Industry Computer Games
Experience
Storm8  March 2015 - Present
Google  September 2012 - March 2015
Breaktime Studios  September 2011 - August 2012
Electronic Arts  April 2010 - September 2011
Flagship Studios   May 2007 - May 2008

Skills
Perforce, Game Development, Gameplay, Game Design, Video Games

Education
University of California, Santa Cruz   2008 — 2009
PhD, Computer Science / Artificial Intelligence

Carnegie Mellon University   2006 — 2008
Masters, Entertainment Technology

University of California, Davis   2001 — 2005
B.S., Computer Science Engineering

Laura St John Schulze Laura St John Schulze San Francisco Bay Area Details
Laura St John Schulze's Flagship Studios Experience January 2006 - January 2008
Job Hollywood Comic Books
Industry Marketing and Advertising
Experience
Hollywood Comic Books   April 2011 - Present
Flagship Studios   January 2006 - January 2008
Bryan Lee Clothing   January 2004 - 2008

Skills
Content Management, Game Development, Video Games, Game Design, Perforce

Education
Iona College   1999 — 2002

Chris March Chris March San Francisco Bay Area Details
Chris March's Flagship Studios Experience January 2007 - July 2008
Job Sr. Game Engineer & Designer
Industry Computer Games
Experience
Trion Worlds, Inc.   September 2013 - Present
Sifteo  January 2011 - June 2013
Turbine  October 2008 - September 2010
Flagship Studios   January 2007 - July 2008
Shaba Games / Activision   April 2006 - January 2007
Z-Axis / Activision   April 2001 - April 2006

Skills
Game Development, Gameplay Programming, Game Design, Game Mechanics, Software Engineering, Artificial Intelligence, Cross-functional Team..., Development Tools, Rapid Prototyping, C++, C#, Python, Linear Algebra, Havok, Video Games, 3D, Xbox 360, Optimization, Console Games, Multiplayer, ActionScript, AI for games, Content Tools (C#,..., MMORPG, Character & Camera..., Xbox

Education
University of California, Berkeley
BA, Computer Science

Jin Hyung Kim Jin Hyung Kim Greater Los Angeles Area Details
Jin Hyung Kim's Flagship Studios Experience August 2006 - August 2008
Job CEO at PAVO inc
Industry Computer Games
Experience
PAVO inc   September 2011 - Present
Blizzard Entertainment  2010 - 2010
Distant Shade   February 2009 - November 2009
Flagship Studios   August 2006 - August 2008
Flagship Studios/ Ping0   2006 - 2008
SemoLogic, Inc.   2006 - 2006

Skills
Concept Design, Character Animation, Animation, Game Development, Rendering, Maya, Product Design, 3D, Video Games, Storyboarding, Game Design, Experience Design, User Experience, Zbrush, Texturing

Education
ArtCenter College of Design   2008 — 2011
MS, Industrial Design

Academy of Art University   2007 — 2008
MFA, 2d animation

Art Center College of Design   2002 — 2006
BFA, Illustration with entertainment track

Ryan Rouse Ryan Rouse San Francisco Bay Area Details
Ryan Rouse's Flagship Studios Experience January 2007 - July 2008
Job Artist at Kabam
Industry Computer Games
Experience
Kabam  July 2015 - Present
Kabam  2012 - Present
Gravity Bear   2008 - 2011
Freelance  2001 - 2010
Flagship Studios   January 2007 - July 2008

Skills
Game Development, Gameplay, Game Design, 3D, Video Games, Illustrator, Maya, Character Animation, Traditional Animation, Mobile Games, Unity3D, ZBrush, Texture Painting, Low Poly Modeling, 3D Studio Max

Education
University of California, Santa Barbara   1997 — 2001

Guy Somberg Guy Somberg San Francisco Bay Area Details
Guy Somberg's Flagship Studios Experience February 2005 - July 2008
Job Sr. Software Engineer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  May 2015 - Present
Telltale Games  February 2013 - Present
BitFlip Games   May 2010 - January 2013
2K Marin  September 2008 - May 2010
Flagship Studios   February 2005 - July 2008
Backbone Entertainment  June 2004 - January 2005
GSD Development   2003 - 2004
Sierra Design Group  2002 - 2004

Skills
FMOD, STL, Game Development, Video Games, Perforce, Gameplay, Game Design, PS3, Xbox 360, MMO, Gameplay Programming, Subversion, Audio Engineering

Education
Colorado School of Mines   1998 — 2001
BS, Mathematical and Computer Sciences

David Steinwedel David Steinwedel San Francisco Bay Area Details
David Steinwedel's Flagship Studios Experience 2004 - 2008
Job Sr. Product Manager at Smule
Industry Entertainment
Experience
Smule  February 2015 - Present
KIXEYE  February 2014 - February 2015
KIXEYE  February 2013 - February 2014
BitFlip Games   April 2010 - February 2013
2K Marin  September 2008 - April 2010
Flagship Studios   2004 - 2008
740 Sound Design  January 2003 - December 2004
Danetracks, Inc.   June 2002 - December 2002
KDVS 90.3 FM Davis   2001 - 2002

Skills
Game Development, Sound Design, Video Games, Sound Effects, Sound, Game Design, Post Production, Video Game Production, PS3, Xbox 360, Creative Direction, Audio Integration, Re-recording Mixing, C#, C++, Objective-C, Cocoa, WPF, Marketing Communications, Media Communications, Certified Scrum Master..., Scrum, Perforce

Education
University of California, Davis   1998 — 2002
BA, Communications

Brennan Plunkett Brennan Plunkett San Francisco Bay Area Details
Brennan Plunkett's Flagship Studios Experience April 2005 - July 2008
Job Senior Software Engineer at Trion Worlds, Inc.
Industry Computer Software
Experience
Trion Worlds, Inc.   March 2015 - Present
KIXEYE  October 2013 - March 2015
Gazillion Entertainment  October 2009 - September 2013
Turbine  September 2008 - October 2009
Flagship Studios   April 2005 - July 2008
Blizzard Entertainment  July 2001 - April 2005
Bank of America  October 2000 - June 2001

Skills
Photoshop, Game Design, User Interface, Programming, C++, Video Games, Game Development, Perforce, Gameplay, Visual Studio, C, C#, SQL Server, Visual Basic, Agile, Multiplayer

Education
University of Arkansas   1992 — 1996
BS, Computer Science

Max Schaefer Max Schaefer San Francisco Bay Area Details
Max Schaefer's Flagship Studios Experience July 2003 - July 2008
Job CEO, Runic Games
Industry Computer Games
Experience
Runic Games   August 2008 - Present
Flagship Studios   July 2003 - July 2008
Flagship Studios/ Ping0   2003 - 2008
Ping0/Flagship Studios   2003 - 2008
Blizzard Entertainment  1996 - 2003
Blizzard North   1996 - 2003

Skills
Video Games, Game Design, Social Games, Mobile Games, Casual Games, Level Design, Online Gaming, Game Development, MMO, Computer Games, Xbox 360, Community Management

Education
University of Colorado Boulder   1984 — 1988
BS, Environmental Design

eric ingerson eric ingerson San Francisco Bay Area Details
eric ingerson's Flagship Studios Experience 2004 - 2008
Job Animator
Industry Entertainment
Experience
Telltale Games  December 2013 - Present
2k Marin  2008 - 2013
Flagship Studios   2004 - 2008
Tippett Studio  2002 - 2004
Double Fine Productions  2000 - 2002
Tippett Studio  1998 - 2000
LucasArts  1995 - 1998
the Garden  1986 - 1990

Skills
Cinematics, Maya, Video Games, Animation, Character Animation, Game Development, Unreal Engine 3, Xbox 360

Education
San Francisco State University   1990 — 1992
BA, Film, Animation

Sonoma State University   1989 — 1990
English Lit; Art History

University of California, Berkeley   1984 — 1986
Paleontology

Similar Companies