Backbone Entertainment

Industry: Video game company

Description

Backbone Entertainment is an American video game developer based in Rancho Santa Margarita, California. Created on February 19, 2003, it is the result of the merger of ImaginEngine and Digital Eclipse Software, Inc. effective on January 1, 2004. Headquarters: Emeryville, CA Founded: February 19, 2003, Emeryville, CA Type of business: Division

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96 Backbone Entertainment employees in database. Find out everything there's to know about Backbone Entertainment employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Backbone Entertainment Employees

Employee
Years
Job
Industry
Tiffany Turrill Tiffany Turrill San Francisco Bay Area Details
Tiffany Turrill's Backbone Entertainment Experience May 2010 - November 2010
Job Concept Artist at Electronic Arts (EA)
Industry Entertainment
Experience
Electronic Arts (EA)   April 2014 - April 2015
Disney Interactive  June 2013 - April 2014
Playdom  February 2012 - June 2013
Journey of the Marmabil   August 2012 - September 2012
Other Ocean Interactive  July 2011 - October 2011
The Journey of the Noble Gnarble   December 2010 - May 2011
Winterlark Series   November 2010 - February 2011
Backbone Entertainment   May 2010 - November 2010
Freelance Concept Artist for HopeLab.org   May 2010 - May 2010
Backbone Entertainment   February 2010 - February 2010

Skills
Video Games, Illustration, Concept Design, Storyboarding, Digital Painting, Character Designs, Game Development, Conceptual Art, Game Art, Characters, Environment Art, Texturing, Computer Games, Perforce, World Building, MMO, Casual Games, Texture Painting, Social Games, Digital Illustration, Xbox 360, PS3, Book Covers, Cinematics, Mobile Games, Photoshop, Traditional Art Media, Science Fiction, Fantasy Illustration, Fantasy Art, Children's Books, Storybooks, Prehistoric Archaeology, Wildlife Art

Education
California College of the Arts   2001 — 2006
BFA, Illustration

Kevin Michael James Kevin Michael James Greater Detroit Area Details
Kevin Michael James's Backbone Entertainment Experience December 2007 - February 2010
Job Freelance Digital Artist at Kevin James Makes Games
Industry Computer Games
Experience
Kevin James Makes Games   November 2013 - Present
Muteki Corporation   February 2010 - November 2013
Backbone Entertainment   December 2007 - February 2010
Backbone Entertainment   March 2009 - December 2009
Backbone Entertainment   April 2008 - November 2008
Backbone Entertainment   January 1999 - December 2007
Backbone Entertainment   2005 - 2006

Skills
Texturing, Maya, 3D Modeling, Rigging, After Effects, User Interface Design, Video Games, Graphic Design, Illustrator, PS3, Game Development, Character Animation, Traditional Animation, Cinematics, Animation, Creative Direction, User Interface, Xbox 360, Game Design, Xbox, Wii, Level Design, UV mapping, Gameplay

Education
Eastern Michigan University   1990 — 1994

Sarah Fay Krom Sarah Fay Krom Santa Cruz, California Details
Sarah Fay Krom's Backbone Entertainment Experience 2002 - 2004
Job Graduate Student, Digital Arts and New Media at UC Santa Cruz
Industry Computer Games
Experience
UC Santa Cruz  September 2014 - Present
Independent  2010 - Present
Miami University  2013 - 2014
Peking University  2013 - 2013
Ideaforia   2005 - 2010
National University of Singapore  2006 - 2006
Fachhochschule Kiel University of Applied Sciences   2005 - 2005
Game Lab@NTU   2004 - 2004
Backbone Entertainment   2002 - 2004
Independent  1996 - 2002

Skills
Children's Media, Video Game Production, Digital Media, Content Development, Multiplatform..., Traditional Animation, Computer Animation, User Interface Design, Flash Animation, Character Design, Storyboarding, Media, Character Animation, Web Design, Animation, Interaction Design, Flash

Education
Carnegie Mellon University   1984 — 1988
BFA, Drawing, Computer Graphics, Animation, Film

Gretchen Grasshoff Gretchen Grasshoff Greater Los Angeles Area Details
Gretchen Grasshoff's Backbone Entertainment Experience January 2012 - December 2012
Job Cinematic Animator at Treyarch
Industry Entertainment
Experience
Treyarch  November 2014 - Present
Sledgehammer Games  September 2013 - October 2014
Backbone Entertainment   January 2012 - December 2012
Rocket Ninja  November 2011 - January 2012
Mixamo  March 2011 - October 2011
Mixamo  December 2010 - March 2011
Illumina Story and Design   December 2010 - December 2010

Skills
Maya, Autodesk MotionBuilder, Zbrush, After Effects, Mudbox, Character Animation, Animation, Motion Capture, Facial Animation, Gameplay, Traditional Animation, Keyframe Animation, Premiere, Nuke, Texture Painting, Photoshop, UV mapping, Computer Animation, Texturing, 3D, Drawing, Creature Animation, Video Games

Education
iAnimate
Animation, Interactive Technology, Video Graphics and Special Effects

Expression College for Digital Arts   2008 — 2010
Bachelors of Applied Science, Animation and Visual Effects

California College of the Arts   2000 — 2004
Bachelor of Fine Art, Printmaking

Seppo Helava Seppo Helava San Francisco Bay Area Details
Seppo Helava's Backbone Entertainment Experience June 2006 - March 2007
Job CoFounder, Creative Director at Wonderspark
Industry Computer Games
Experience
Wonderspark   August 2014 - Present
Nonsense Industry   February 2014 - Present
Reflective Games   October 2013 - February 2014
SelfAware Games   March 2009 - September 2013
Social Concepts   January 2009 - February 2009
Helava Interactive Systems   December 2008 - February 2009
Factor 5  March 2007 - December 2008
Backbone Entertainment   June 2006 - March 2007
Maxis/Electronic Arts  February 2004 - April 2006
The Fox Group, Inc.   September 2000 - January 2003

Skills
System Design, Mobile Games, Game Design, Multiplayer, Console, iPhone, Start-ups, Writing, Small Business, Gameplay, Game Development, Xbox 360, PS3, Wii, PSP, Production, Character Animation, Video Games, User Interface, Level Design, Computer Games, Casual Games, Game Mechanics, 3D, Perforce, MMO, Cross-platform...

Education
Massachusetts Institute of Technology   1994 — 1998
Bachelor of Science, Mechanical Engineering

Montessori something or another in Oakland

Montessori something or another in Oakland

Lisette Titre-Montgomery Lisette Titre-Montgomery San Francisco Bay Area Details
Lisette Titre-Montgomery's Backbone Entertainment Experience March 2011 - October 2012
Job Art Manager at Ubisoft
Industry Computer Games
Experience
Ubisoft  March 2015 - Present
Art Lead   October 2012 - March 2015
DeNA West  June 2014 - February 2015
Electronic Arts  July 2013 - May 2014
Backbone Entertainment   March 2011 - October 2012
EA  January 2005 - March 2011
Ex'pression College  May 2004 - December 2004
Big Bear Entertainment   May 2004 - August 2004
Page44 Studios   July 2001 - July 2004

Skills
Zbrush, Maya, UV mapping, Bodypaint, Special Effects, Photoshop, Texturing, Character, Game Development, Texture Artist, Video Games, 3D, Hard Surface Modeling, Character Modeling, Environment Art, Computer Graphics, Lighting, Digital Sculpting, PS3, Xbox 360, 3D Modeling, Character Animation

Education
Miami International University of Art and Design   1998 — 2000
Bachelors

David Moki Marino David Moki Marino Oakland, California Details
David Moki Marino's Backbone Entertainment Experience December 2005 - March 2009
Job Guitar Center Repair Tech at Guitar Center
Industry Arts and Crafts
Experience
Guitar Center  February 2015 - Present
AXL Guitars USA   October 2014 - March 2015
The Uptown Nightclub   February 2013 - November 2014
Bar Cesar   July 2014 - October 2014
Camputee Press   2012 - 2012
Studio One Art Center   June 2011 - August 2011
Oddmobb Inc.   October 2009 - January 2010
Backbone Entertainment   December 2005 - March 2009
Appetite For Construction   2009 - 2009
Zazzle  2005 - 2006

Skills
Video Games, Game Development, Level Design, Maya, Photoshop, Premiere, Final Cut Pro, Garageband, Steinberg Nuendo, Props, Environment Art, Insturmentalist, Youth Instructor, Woodworking, Music Instrument..., Construction

Education
Academy of Art University   2002 — 2005
2nd Bachelors Course Work, Computer Digital Media and Fine Art

University of California, Santa Cruz   1993 — 1997
Bachelors, Cultural Anthropology

George Lu George Lu Alameda, California Details
George Lu's Backbone Entertainment Experience November 2007 - October 2012
Job Lead Software Engineer at GREE, Inc.
Industry Computer Software
Experience
GREE, Inc.   July 2013 - Present
GREE, Inc.   November 2012 - June 2013
Backbone Entertainment   November 2007 - October 2012
Lager Network Technologies   September 2004 - July 2007

Skills
Game Development, Video Games, Gameplay, Computer Games, Scripting, Xbox 360, PS3, Wii, NDS, Mobile Games, Game Design, Console, C, DirectX, Game Programming, Objective-C, Xbox, iOS

Education
UC Davis   2000 — 2002
Bachelor of Science (BS), Computer Science

City College of San Francisco   1998 — 2000
Computer Science

Chris Holtorf Chris Holtorf Greater Denver Area Details
Chris Holtorf's Backbone Entertainment Experience April 2006 - July 2007
Job Professional Loremaster Founder, Writer, Designer at Skyward* Corp.
Industry Computer Games
Experience
Skyward* Corp.   March 2011 - Present
NetDevil  June 2010 - March 2011
Trion World Network  July 2007 - June 2010
Backbone Entertainment   April 2006 - July 2007
NetDevil  December 2003 - January 2006
VR-1 / Jaleco Entertainment   January 2001 - December 2003
VR-1  2001 - 2002

Skills
Writing for Games, Games Systems Design, Game Doctoring, Tools Design, Content Development, Level Design, Gameplay, Video Games, Console, MMO, System Design, MMORPG, Writing, Game Design, Game Mechanics, Game Development, Casual Games, Perforce, Computer Games, Unity3D, Video Game Design, Scripting, Video Game Development, Xbox 360, User Interface Design, Game Balance, Online Gaming, Multiplayer, Narrative Design, Photoshop, World Building, Document Design, Creative Direction, Content Design, Narrative, Statistical Tools, Game, Information Design, PC Games, Social Games, Wii, PS3, Free to Play, Xbox, Mobile Games, PSP, Unreal Editor, Hansoft, Unreal Engine 3, Cinematics

Education
Art Institute of Colorado   1995 — 1996
Industrial Design Technology

Southern Oregon University   1993 — 1994
Fine Art, Psychology

Eric Emery Eric Emery Toronto, Canada Area Details
Eric Emery's Backbone Entertainment Experience 2004 - 2008
Job Game Designer and Homebrewer
Industry Computer Games
Experience
Freelance  2010 - Present
Freelance  2010 - Present
Dames Making Games   July 2012 - November 2012
Hitgrab Inc  August 2010 - September 2011
Big Sandwich Games   February 2008 - June 2010
Backbone Entertainment   2004 - 2008

Skills
Game Design, Level Design, User Interface Design, Software Project..., Team Leadership, Pitching, Game Mechanics, Drawing, Brewing, Mixology, Mentoring, Game Development, Video Games, Mobile Games, Casual Games, Imagination

Education
Emily Carr University of Art and Design   1997 — 1999
BFA, Fine Arts

Pacific Northwest College of Art   1995 — 1997
Fine Arts

Benn Herrera Benn Herrera San Rafael, California Details
Benn Herrera's Backbone Entertainment Experience May 2010 - August 2011
Job Senior Platform Engineer at Telltale Games
Industry Computer Games
Experience
Telltale Games  June 2014 - Present
Leap Motion  August 2013 - June 2014
Leap Motion  November 2012 - June 2014
Nihilistic Software  August 2011 - November 2012
Backbone Entertainment   May 2010 - August 2011
Secret Level  September 2009 - May 2010
Electronic Arts  March 2009 - September 2009
Totally Games  January 2007 - November 2008
Backbone Entertainment   January 2006 - January 2007
Mind Control Software  May 2005 - May 2006

Skills
Python, Lua, Sound, Networking, Video Games, Game Development, Perforce, PS3, ECMAScript, Xbox 360, Scripting, Production Managment, Wii, Console, Game Programming, Game Design, 3D, Computer Games, Software Engineering, Xbox, Gameplay, Maya, Release Management, C++, Programming, Gameplay Programming, DirectX, Animation, User Interface

Education
University of California, Berkeley   1988 — 1990
Computer Science

Seth Forester Seth Forester San Francisco Bay Area Details
Seth Forester's Backbone Entertainment Experience November 2007 - November 2012
Job Lead UI Designer at KIXEYE
Industry Computer Games
Experience
KIXEYE  November 2012 - Present
Two Minutes Derby   November 2008 - November 2014
Backbone Entertainment   November 2007 - November 2012
Sac City Rollers / Sonoma County Roller Derby   2005 - 2010
Phillips Design   February 2006 - October 2007
Digital Eclipse   February 1999 - March 2001
Future Network   1998 - 1999
High Speed Productions  1997 - 1998
Wine X magazine   1997 - 1997
Tower Records  1990 - 1996

Skills
Graphic Design, User Interface Design, User Interface, Layout, Multimedia, Flash, Web Design, User Experience, Illustrator, Storyboarding, Photoshop, Adobe Creative Suite, Motion Graphics, Animation, Illustration, After Effects, Flash Animation, InDesign, HTML, Logo Design, Graphics, Typography, Photography, Game Design, 3D, Concept Design, Maya, Traditional Animation, Digital Illustration, Game Development, Interaction Design, Wireframes, Vector Illustration, Perforce, User Experience Design, Mobile Games, Conceptual Art, Mac, Information Graphics, Usability, Art, Video Games, PS3, Xbox 360, Information Design, Creative Direction, Front-end, Computer Games, Mobile Design, Icon Design

Education
Academy of Art University   1996 — 2001
Bachelor of Arts (BA), Graphic Design

Ryan Jones Ryan Jones San Francisco Bay Area Details
Ryan Jones's Backbone Entertainment Experience 2000 - 2000
Job Artist
Industry Motion Pictures and Film
Experience
Industrial Light & Magic - Lucasfilm   2014 - Present
Ryan Jones Art   2009 - Present
Industrial Light & Magic - Lucasfilm Singapore   2012 - 2013
Industrial Light & Magic - Lucasfilm   2003 - 2012
Industrial Light and Magic - Lucasfilm  2003 - 2012
Pixar Animation Studios  2002 - 2002
Radium  2001 - 2001
Calimetrics, Inc.   2001 - 2001
Backbone Entertainment   2000 - 2000

Skills
Nuke, Maya, Visual Effects, Compositing, 3D, Lighting, Video Games, Matte Painting, 3D Studio Max, Modeling, Rendering, Pre-visualization, Vray

Education
Stanford University   1999 — 2003
Engineering BS, Computer Graphics

Aaron Parrott Aaron Parrott Vancouver, Canada Area Details
Aaron Parrott's Backbone Entertainment Experience January 2005 - September 2007
Job 3d Artist
Industry Computer Games
Experience
Hothead Games  April 2015 - Present
Exit Earth Entertainment Inc.   February 2015 - March 2015
Nerd Corps Entertainment  February 2012 - January 2015
Radical Entertainment  September 2010 - October 2011
Radical Entertainment  October 2007 - February 2010
Backbone Entertainment   January 2005 - September 2007
Insight Film Studios  June 2003 - December 2005

Skills
Texturing, Video Games, 3D Modeling, Modeling, Props, Maya, Art, Hard Surface Modeling, Environment Art, Texture Artist, Low Poly Modeling, Changing Environments, Game Art, Xbox 360, UV mapping, Digital Sculpting, XSI, Rigging, Game Design, 3D, PS3, Visual Effects, Concept Design, Gameplay, Game Development, Animation, Compositing, Wii, Traditional Animation

Education
University of the Fraser Valley   2003 — 2003
Visual Arts, Art HIstory, Psychology

Vancouver Film School   2001 — 2001
3D Animation

Sprott Shaw College   1999 — 1999
Diploma, Introductory Classical/3D animation program

University of Victoria   1997 — 1998
Engineering

Sardis Secondary School   1992 — 1997
Diploma

Eric Eberhardt Eric Eberhardt San Francisco Bay Area Details
Eric Eberhardt's Backbone Entertainment Experience November 2005 - October 2007
Job Director, Digital Marketing at VIZ Media
Industry Publishing
Experience
VIZ Media  May 2012 - Present
Retronyms  June 2011 - May 2012
VIZ Media  November 2009 - May 2011
Telltale Games  October 2007 - October 2009
Backbone Entertainment   November 2005 - October 2007
Mythryn   April 2000 - December 2005
Digital Bootcamp  March 2003 - September 2005

Skills
Video Games, Creative Direction, Scripting, Agile Methodologies, Gambling, Game Design, Game Development, User Experience, Flash, Casual Games, User Interface Design, Art Direction, Google Analytics, Digital Marketing

Education
Northwestern University   1997 — 2001
BS, Radio/TV/Film

Nick Monroe Nick Monroe Palo Alto, California Details
Nick Monroe's Backbone Entertainment Experience 2006 - 2009
Job Video Production Specialist at Nest
Industry Animation
Experience
Nest  August 2014 - Present
Freelance  2011 - August 2014
Backbone Entertainment   2006 - 2009

Skills
Animation, Motion Graphics, Graphic Design, Maya, After Effects, Character Animation, Rigging, Video Games, Modeling, Storyboarding, Computer Animation, Zbrush, Traditional Animation, Compositing

Education
The Art Institute of California-San Francisco   2002 — 2005
Bachelor's degree, Media Arts and Animation

Chris Bourassa Chris Bourassa Vancouver, Canada Area Details
Chris Bourassa's Backbone Entertainment Experience February 2004 - May 2007
Job Creative Director, Artist, Idea Factory
Industry Computer Games
Experience
Red Hook Studios   May 2013 - Present
Freelance, Gaslight Creative   January 2011 - February 2014
Nerdcorps Entertainment  November 2011 - October 2012
Propaganda Games  May 2007 - October 2010
Backbone Entertainment   February 2004 - May 2007
The Art Institute of Vancouver  June 2003 - June 2004
SecondSun Entertaiment   April 2002 - October 2003
Brainchild Studios   June 2001 - February 2002

Skills
Art Direction, Creative Direction, Illustration, Concept Design, Storyboarding, Drawing, Game Development, Video Games, Texturing, Photoshop, Mobile Games, Casual Games, Art, Game Design, Gameplay

Education
CDIS / Ai
Animation Master's diploma

St. Francis Xavier University
Bachelor of Arts, Sociology

Vaughn Ross Vaughn Ross San Francisco Bay Area Details
Vaughn Ross's Backbone Entertainment Experience 2000 - 2001
Job Storyboard Artist at Lucasfilm
Industry Animation
Experience
Lucasfilm  July 2014 - Present
Paramount Pictures  August 2013 - June 2014
Freelance  April 2013 - June 2014
Lucasfilm  October 2008 - April 2013
Maverix Studios   September 2002 - October 2008
TKO Software  2001 - 2002
Backbone Entertainment   2000 - 2001
Wild Brain  1994 - 2000
Skellington Productions  1994 - 1995

Skills
Storyboarding, Storytelling, Visual Storytelling, Animation Direction, Character Animation, Animation, Traditional Animation, Drawing, Comics, Illustration, Feature Films, Short Films, Concept Design, Film, Maya, After Effects, Cartoons, Computer Animation, 3D, Cinematics, Illustrator, Final Cut Pro, Photoshop, Film Production, Visual Effects, Art, Conceptual Art, Creative Direction, Video Games, Digital Painting, Live Action, Commercials, Pre-visualization

Education
Academy of Art University   1994 — 1999
illustration

Francois Laberge Francois Laberge Greater Boston Area Details
Francois Laberge's Backbone Entertainment Experience October 2005 - May 2006
Job Principal Robot SDK Engineer at Jibo Inc
Industry Computer Software
Experience
Jibo, Inc.   March 2015 - Present
Brightcove  March 2014 - March 2015
Brass Monkey, Inc  June 2011 - November 2013
Emotely   October 2010 - May 2011
3 Birds Marketing LLC  December 2009 - July 2010
Super U Holdings   April 2008 - November 2009
Endergen   January 2007 - October 2009
Backbone Entertainment   October 2005 - May 2006
Rockstar Games  2004 - 2005
Backbone Entertainment   September 2002 - October 2004

Skills
Game Development, JavaScript, Game Design, Project Management, Statistical Tools, Node.js, Custom Tool Development

Education
Digipen Institute of Technology   1997 — 1999
Bachelor of Science, Real-time Interactive Simulation, With Honors

Anthony Vaughn Anthony Vaughn San Francisco Bay Area Details
Anthony Vaughn's Backbone Entertainment Experience January 2004 - April 2008
Job Professional Software Developer, Amateur Cook, Noob Astronomer
Industry Computer Games
Experience
Humble Bundle  January 2015 - Present
Double Fine Productions  May 2013 - December 2014
HumaNature Studios   August 2012 - May 2013
Contractor  April 2012 - August 2012
Sega of America, Inc.   December 2010 - March 2012
Foundation 9 Entertainment  November 2008 - December 2010
UGOBE  April 2008 - November 2008
Backbone Entertainment   January 2004 - April 2008
Greenhouse Software, LLC   January 2003 - July 2003
Columbus State Community College  September 2001 - January 2003

Skills
Video Games, Xbox 360, Game Development, Mobile Games, PS3, Gameplay, Perforce, Console, Lua, ASM.js, Programming, Python, C++, Game Programming, Scripting, Visual Studio, Mobile Applications, iOS, Gameplay Programming, Video Game Development, JIRA, Technology Evaluation, Win32, Software Development, Handheld, Windows 8, Metro, XAML, STL, CVS, Tortoise SVN, Blender

Education
The Ohio State University
BS, Computer Science

Kyle Tunison Kyle Tunison San Francisco Bay Area Details
Kyle Tunison's Backbone Entertainment Experience 2007 - 2012
Job Game Designer
Industry Computer Games
Experience
KIXEYE  November 2012 - Present
Backbone Entertainment   2007 - 2012

Skills
Video Games, Xbox 360, Gameplay, Game Development, PS3, Communication, Game Design, Computer Games

Education
State University of New York College at Fredonia   2002 — 2005
Bachelor of Fine Arts (B.F.A.), Media Arts

Stephen Perez Stephen Perez San Francisco Bay Area Details
Stephen Perez's Backbone Entertainment Experience 2003 - 2005
Job Senior Software Engineer at Disney Interactive
Industry Computer Games
Experience
Disney Interactive  July 2015 - Present
Electronic Arts (Visceral)   August 2013 - July 2015
Crystal Dynamics  August 2005 - July 2013
Backbone Entertainment   2003 - 2005
The 3DO Company  2000 - 2003
Sony Computer Entertainment America  1997 - 2000

Skills
Xbox 360, PS3, Gameplay, Game Development, Perforce, Video Games, Gameplay Programming, Multiplayer, Game Programming, Computer Games, Console, Mobile Games, Casual Games, PSP, C, Artificial Intelligence, Cross-platform..., Game Engines, HTML, 3D graphics, C++, Visual Studio, User Interface, Wii, DirectX, Xbox, Game Mechanics, Shaders, Lua, OpenGL, MMO, Game Design, Social Games, HLSL, Direct3D

Education
California State University-East Bay   1993 — 1997
BS, Computer Science

Maxfield Atturio Maxfield Atturio Fremont, California Details
Maxfield Atturio's Backbone Entertainment Experience July 2012 - January 2013
Job Software QA at Razer
Industry Computer Games
Experience
Razer  January 2013 - Present
Backbone Entertainment   July 2012 - January 2013
Backbone Entertainment   May 2012 - January 2013
Sega of America, Inc.   December 2010 - April 2012
Sega of America, Inc.   May 2008 - November 2010
Sega of America, Inc.   August 2007 - May 2008
Jambalaya Restaurant   2004 - August 2007

Skills
Video Games, Xbox 360, Microsoft Technical..., Quality Assurance, Organization, Game Development, Seapine Test Track Pro, Computer Games, Windows Mobile, Microsoft Office, Casual Games, iPhone, Nintendo DS, Gameplay, Wii, PSP, Console, DevTrack, Game Design, Online Gaming, PS3, Mobile Games, Game Testing, Console Games, MMORPG, Test Planning, Social Games, Bug Tracking, Agile Methodologies, Video Game Production

Education
Humboldt State University   2002 — 2007
Bachelor of Arts (B.A.), English with Concentration in Creative Writing

Northgate High school   1998 — 2002

Molly Maloney Molly Maloney San Francisco Bay Area Details
Molly Maloney's Backbone Entertainment Experience June 2012 - January 2013
Job Game Designer at Telltale Games
Industry Entertainment
Experience
Telltale Games  June 2013 - Present
Backbone Entertainment   June 2012 - January 2013
Concept Design  December 2010 - May 2012

Skills
Photoshop, Storyboarding, Drawing, Texture Painting, Creative Direction, Video Games, Game Design, Maya, Concept Design, Texturing, Art Direction, Animation, 3D Modeling

Education
Academy of Art University
Master of Fine Arts, Visual Development - Game Design, 3.7 GPA

University of Wisconsin-Madison   2004 — 2009
BFA, BS, Art, Japanese Language

上智大学   2006 — 2007
Art History, Japanese

Carthage College   2003 — 2004

Paige Meekison Paige Meekison Vancouver, Canada Area Details
Paige Meekison's Backbone Entertainment Experience August 2005 - April 2008
Job
Industry Computer Games
Experience
Roadhouse Interactive  August 2013 - Present
Slant Six Games  October 2010 - June 2013
Propaganda Games  July 2010 - October 2010
Microsoft Canada  December 2009 - June 2010
No Robots Interactive Entertainment   March 2009 - December 2009
Nexon Publishing North America  August 2008 - January 2009
Backbone Entertainment   August 2005 - April 2008
Ogilvy & Mather  February 1990 - April 1992
Canadian Forces  1983 - 1990

Skills
Organization, Xbox 360, PS3, Project Management, Scrum, Free to play, Facebook, Free to Play, Video Games, Game Development, Perforce, JIRA, Gameplay, Game Design, Level Design, Project Planning, Team Leadership, Strategic Communications, Casual Games, Mobile Games, Monetization, Social Games, PSP

Education
Scrum Alliance   2007 — 2007
Scrum Alliance ScrumMaster Certificate

Vancouver School Board   2004 — 2004
Project Management Certificate

The University of British Columbia   1983 — 1988
BSc

Aaron Vaughn Aaron Vaughn Oakland, California Details
Aaron Vaughn's Backbone Entertainment Experience June 2012 - November 2012
Job Production Assistant for Video Games
Industry Telecommunications
Experience
Toolwire  March 2013 - Present
Gaming-Age.com   February 2006 - Present
Backbone Entertainment   June 2012 - November 2012
RooftopComedy  March 2012 - June 2012

Skills
Video Editing, Video Production, Videography, Premiere, After Effects, Final Cut Pro, On-camera Talent, Voice Acting, Video Games, Video Game Production, Bugzilla, Xbox 360, Kinect, Playstation, PC, Writing, Online Journalism, Coffee, Game Design, Video

Education
Ball State University   2005 — 2010
BFA, Telecommunications

Drew Scanlon Drew Scanlon San Francisco, California Details
Drew Scanlon's Backbone Entertainment Experience July 2008 - October 2008
Job
Industry Internet
Experience
CBS Interactive  March 2012 - Present
Whiskey Media  November 2008 - March 2012
Backbone Entertainment   July 2008 - October 2008
Backbone Entertainment   June 2007 - September 2007
Motion Theory  February 2007 - June 2007
Adobe Systems  September 2004 - June 2007
Electronic Arts  June 2006 - September 2006

Skills
After Effects, Photoshop, Premiere, Final Cut Pro, Video Editing, Motion Graphics, Video Production, Live Production, Audio Editing, Illustrator, Flash, Maya, Producing, Video Games, Lighting, Editing, Entertainment, HD Video, Video, Compositing

Education
University of California, Los Angeles   2004 — 2008
BA

Evan Beck Evan Beck San Francisco Bay Area Details
Evan Beck's Backbone Entertainment Experience November 2008 - December 2008
Job Installer at SolarCity
Industry Animation
Experience
SolarCity  October 2013 - Present
Rocket Ninja  October 2011 - April 2012
Animotion, Inc.   March 2009 - July 2011
Mixamo  March 2009 - July 2011
Backbone Entertainment   November 2008 - December 2008
Skippolini's   May 2001 - September 2001

Skills
Autodesk MotionBuilder, Maya, Character Animation, Computer Animation, Texturing, After Effects, Photoshop, Drums, Compositing, 3D, 3D Studio Max, Animation, Motion Capture, Facial Animation, Final Cut Pro, Lighting, Visual Effects

Education
Ex'pression College for Digital Arts   2005 — 2008
Bachelor of Applied Science, Animation and Visual Effects

Diablo Valley College   2002 — 2005
AA, Computer Science

Robbie Scheidt Robbie Scheidt San Francisco, California Details
Robbie Scheidt's Backbone Entertainment Experience March 2012 - August 2012
Job Apps Systems Engineer at Wells Fargo
Industry Information Technology and Services
Experience
Wells Fargo  November 2013 - Present
Wells Fargo  October 2012 - Present
Independent  August 2012 - September 2012
Backbone Entertainment   March 2012 - August 2012
Wells Fargo  2007 - May 2012

Skills
Java, Web Services, SOAP, XML, SQL, Oculus Rift, Unity3D, JavaScript, jQuery, C#, User Interface Design, Agile Methodologies, 3D Studio Max, Photoshop, Software Quality..., Manual Test Execution, Automated Software..., C++, Visual C++, Rational Functional..., Mercury Quality Center, 3D graphics, 3D Modeling, 3D Animation, Computer Animation, 3D modeling software, 3D visualization, 3D rendering, Maya, Zbrush, Vray, After Effects, QA Engineering, Qt, Arduino, Quality Assurance, Raspberry Pi, Software Quality, PHP, MySQL, Python, Swing, Apache, XAMPP, Android, OpenCV, Blender, JavaFX

Education
California Polytechnic State University-San Luis Obispo   2002 — 2007
BS, Industrial Technology

Joe Morrissey Joe Morrissey Greater Seattle Area Details
Joe Morrissey's Backbone Entertainment Experience 2005 - 2007
Job Senior Game Designer at Sucker Punch Productions
Industry Computer Games
Experience
Sucker Punch Productions  November 2012 - Present
Sand Hat Games, LLC   July 2013 - Present
Paragon Studios  April 2010 - August 2012
Paragon Studios  2009 - 2010
Paragon Studios  2009 - 2010
Paragon Studios  2008 - 2009
Cryptic Studios / Paragon Studios   2007 - 2008
Backbone Entertainment   2005 - 2007
Blizzard North   2001 - 2005
Blizzard North   2001 - 2003

Skills
Game Design, Video Game Development, MMO, Scripting, Writing, Photoshop, SurveyMonkey, Game Maker, Paper Prototyping, Lua, Unity3D, Perforce, JIRA, Confluence, PowerPoint, Microsoft Excel, Inkscape, Game Development, Handheld Devices, Computer Games, Multiplayer, Video Games, MMORPG, Level Design, World Building, Online Gaming, Game Mechanics, Console, Creative Direction, Game Engines, Wii, Mobile Games, Time Travel, Handheld, GML, Visio, Content Design, Narrative, Hansoft, Concept Design, Game Design Documents, Plays Well With Others, MailChimp

Education
San Francisco State University   1995 — 2007
Bachleor, English Literature

Bakersfield College   1991 — 1994
AA, English

Jim Mohr Jim Mohr San Diego, California Details
Jim Mohr's Backbone Entertainment Experience October 2003 - September 2006
Job Mechanical engineering graduate student at SDSU
Industry Mechanical or Industrial Engineering
Experience
United States Marine Corps  October 2006 - March 2013
Backbone Entertainment   October 2003 - September 2006
ImaginEngine  December 2002 - September 2003

Skills
C++, Systems Engineering, Team Leadership, Microsoft Office, Security, Military, Troubleshooting, Analysis, Security Clearance, Program Management, Defense, Microsoft Excel

Education
San Diego State University-California State University   2013 — 2017
Master of Science (MS), Mechanical Engineering, 3.97

University of Wisconsin-Madison   1998 — 2002
Bachelor of Science (BS), Mathematics and Computer Science

John Mathis John Mathis San Francisco Bay Area Details
John Mathis's Backbone Entertainment Experience March 2012 - January 2013
Job Producer at Other Ocean Interactive
Industry Computer Games
Experience
Other Ocean Interactive  July 2014 - Present
John Mathis Design   December 2009 - Present
Other Ocean Group   March 2013 - July 2014
Backbone Entertainment   March 2012 - January 2013
Claremont Country Club  September 2006 - February 2012
Peet's Coffee & Tea   2012 - 2012
John Mathis Design   June 2009 - October 2011
California College of the Arts  September 2008 - August 2009

Skills
Illustration, Video Game Production, Web Design, Photoshop, InDesign, Dreamweaver, CSS, HTML, Acrylic, JavaScript, Storyboarding, Illustrator, Graphic Design, Adobe Creative Suite, Animation, Game Development, User Interface, Concept Design, Video Games, Premiere, Art, Graphics, Traditional Animation, Digital Art, Digital Illustration, Character Animation, Layout, After Effects, Flash, 3D, Art Direction, Xbox 360, Vector Illustration, Texturing, Conceptual Art, Comics, Digital Painting, Game Design, Flash Animation, Computer Animation, iOS development

Education
California College of the Arts   2006 — 2009
BFA, Illustration

The Art Institute of Santa Monica   2004 — 2005
Game Art & Design

Gretchen Tardif Gretchen Tardif Vancouver, Canada Area Details
Gretchen Tardif's Backbone Entertainment Experience 2003 - 2007
Job Client Project Specialist at Colliers International
Industry Real Estate
Experience
Colliers International Canada  2011 - Present
Wesgroup Properties  2007 - 2011
Backbone Entertainment   2003 - 2007

Education
British Columbia Institute of Technology   2005 — 2008
Management Certificate, Human Resources Management

Lewis and Clark College   1999 — 2003
Bachelor of Arts, Political Science

Dave Knott Dave Knott Montreal, Canada Area Details
Dave Knott's Backbone Entertainment Experience 2006 - 2008
Job Programmeur Généraliste at Ubisoft
Industry Computer Software
Experience
Ubisoft  November 2012 - Present
Independent Software Development   May 2008 - Present
Piranha Games  2010 - 2011
Backbone Entertainment   2006 - 2008
University of North Carolina  2004 - 2006
UNIVERSITY OF BRITISH COLUMBIA  1999 - 2003
Radical Entertainment  2000 - 2002
VERTIGO 3D TECHNOLOGY   1995 - 1998
SIMON FRASER UNIVERSITY GRAPHICS & MULTIMEDIA RESEARCH LAB   1994 - 1995

Skills
Xbox 360, Video Games, PS3, C++, Game Development, Artificial Intelligence, Physics Simulation, Gameplay Programming, Computer Graphics, C, Wii, Computer Animation, iOS development, Gameplay, Unity3D, Computer Science, Software Development, Programming, Algorithms, Debugging, Optimization, Research, Problem Solving, Computational Geometry, 3D, Collision Detection, Computational..., Linear Algebra, 3D animation, 3D rendering, Rendering, Memory Management, Rigid Body Dynamics, Simulation, Video Game Development, Console, Interactive..., OpenGL, OpenGL ES, Generic Programming, Template Metaprogramming, Cross-platform..., Game Engines, Unreal Engine, Bicycle Accidents, PS4, Xbox One, PS Vita, Wii U, Game Design

Education
University of North Carolina at Chapel Hill   2004 — 2006
M.Sc., Computer Science

The University of British Columbia   1999 — 2003
M.Sc, Computer Science

Simon Fraser University   1987 — 1997
B.Sc. (Honours), Computing Science

Nadya Direkova Nadya Direkova San Francisco Bay Area Details
Nadya Direkova's Backbone Entertainment Experience February 2005 - February 2008
Job Designer at Airbnb
Industry Design
Experience
Airbnb  Staff DesignerGoogle XOctober 2013 - January 2015
Google X  October 2011 - August 2013
Google  September 2009 - August 2013
Avenue A Razorfish: Microsoft   February 2008 - July 2009
Backbone Entertainment   February 2005 - February 2008
LeapFrog  September 2003 - February 2005

Skills
User Experience, Interaction Design, User Experience Design, Usability Testing, User-centered Design, User Interface Design, Experience Design, User Interface, Information Architecture, Game Design, Game Mechanics, Information Design, User Journeys, Design Strategy, Design Thinking, User Flows, Product Design, Team Facilitation, Team Building..., Concept Development, Sprints, Sprint Planning, User Research, Wireframes, Mobile Devices, Mobile Applications, Usability

Education
Massachusetts Institute of Technology   2001 — 2003
M.S., Comparative Media Studies

Amherst College   1997 — 2001
B.A., Media Arts interdisciplinary major, Political Science double major, magna cum laude

University of Paris I: Panthéon-Sorbonne   1999 — 2000
Arts and International Relations

American College of Sofia
High School

Jim Sink Jim Sink Sacramento, California Details
Jim Sink's Backbone Entertainment Experience February 2005 - May 2007
Job Founder at Startup stealth mode engaged
Industry Arts and Crafts
Experience
Startup - stealth mode engaged   August 2014 - Present
Ninja Metrics  May 2012 - April 2014
Personal Rejuvenation   February 2011 - April 2012
Avatar Reality   July 2009 - January 2011
Avatar Reality   December 2008 - July 2009
Microsoft  May 2007 - December 2008
Backbone Entertainment   February 2005 - May 2007
Vancouver Film School  January 2005 - May 2007
Backbone Entertainment   September 2004 - February 2005
iHomeowner   2001 - 2003

Education
Duke University   1996 — 2000
AB

Karen Matskiw Karen Matskiw Vancouver, Canada Area Details
Karen Matskiw's Backbone Entertainment Experience December 2003 - November 2006
Job Senior Animator
Industry Animation
Experience
Rabbit Hole Interactive   2011 - 2011
A.C.R.O.N.Y.M. Games   November 2009 - February 2010
Deep Fried Entertainment   March 2008 - April 2009
Reach Games   May 2007 - August 2007
Backbone Entertainment   December 2003 - November 2006
Mainframe Entertainment  August 2000 - October 2001
Nelvana  May 1997 - January 2000

Skills
Character Animation, Animation, Game Development, Maya, 3D Studio Max, 3D animation, After Effects, Photoshop, Facial Animation, Perforce, Flash, Video Games, Traditional Animation, Computer Animation

Education
Langara College   2012 — 2012
Flash: Animated Web, A+

Sheridan College   2000 — 2000
Diploma, 3D Animation

Sheridan College   1995 — 1997
Classical Animation

Christopher Fletes Christopher Fletes San Francisco Bay Area Details
Christopher Fletes's Backbone Entertainment Experience February 2010 - September 2010
Job Freelance Artist
Industry Animation
Experience
Electronic Arts (EA)   August 2014 - August 2015
Pelagic Pressure Systems  February 2013 - February 2014
MUVU Media  February 2013 - August 2013
Sega of America, Inc.   October 2012 - January 2013
Contra Costa College  August 2011 - September 2012
Camp Edmo   June 2011 - August 2011
Backbone Entertainment   February 2010 - September 2010
Electronic Arts  January 2009 - July 2009
WCCUSD: Richmond High School   September 2004 - February 2009

Skills
Microsoft Office, Microsoft Excel, Microsoft Word, PowerPoint, Research, Windows, Outlook, Photoshop, Teaching, Illustrator, After Effects, Cinema 4D, Maya, Storyboarding, Illustration, Logo Design, Graphic Design, Character Animation, Animation, Xbox 360, PS3, Game Design, UI Design, Software Testing, Customer Service, Project Management, Project Coordination, Testing Devices, Bugzilla, DevTrack, DevTest, iOS Design, Android Development, Graphics Layout, Flash, Traditional Animation, Wii, Computer Animation, Texturing

Education
The Art Institute of California-San Francisco   2004 — 2008
Bachelor of Science (BS), Media Arts and Animation

Chris Alvarado-Dryden Chris Alvarado-Dryden San Francisco Bay Area Details
Chris Alvarado-Dryden's Backbone Entertainment Experience February 2011 - August 2011
Job Software Engineer at Humble Bundle
Industry Computer Software
Experience
Humble Bundle  November 2013 - Present
Mavenlink  October 2011 - November 2013
Backbone Entertainment   February 2011 - August 2011
Kaiser Permanente  August 2010 - February 2011
API Systems, Inc.   August 2009 - August 2010
Totally Games  May 2007 - August 2007

Skills
Perforce, Xbox 360, PS3, Game Development, Scripting, C++, Programming, User Interface, Python, Git, jQuery

Education
University of California, Berkeley   2007 — 2008
BA, Computer Science

Brian Dodd Brian Dodd San Francisco Bay Area Details
Brian Dodd's Backbone Entertainment Experience October 2011 - October 2012
Job Senior Software Engineer, IMVU
Industry Computer Games
Experience
IMVU  November 2013 - Present
Wiggle Planet, LLC   January 2013 - September 2013
Backbone Entertainment   October 2011 - October 2012
Global VR  August 2004 - December 2011
Pacific Coast Power and Light   February 2004 - August 2004
Mogility, Inc.   February 2002 - February 2004
Blue Planet Software  March 1999 - February 2001
VegaVista, Inc   October 1998 - March 1999
Accolade Games   May 1997 - October 1998
Rocket Science Games  April 1996 - April 1997

Skills
C++, Graphics, Perforce, Game Development, Xbox 360, Communications Audits, Game Design, Gameplay, Video Games, PS3, Xbox, Console, User Interface, Game Programming, MMO, 3D, Software Development, Casual Games, Wii, User Interface Design, Maya, DirectX, Gameplay Programming, Computer Games, Artificial Intelligence, Social Games

Education
The University of North Dakota   1976 — 1982
B.S., Computer Science

Brook Jones Brook Jones Vancouver, Canada Area Details
Brook Jones's Backbone Entertainment Experience June 2006 - July 2008
Job Lead UI Engineer at United Front Games
Industry Computer Games
Experience
United Front Games  August 2010 - Present
United Front Games  August 2008 - August 2010
Backbone Entertainment   June 2006 - July 2008
BlackBerry  May 2005 - December 2005
The University of British Columbia  September 2004 - April 2005
The University of British Columbia  September 2001 - April 2004
The University of British Columbia  May 2003 - August 2003
Eastman Kodak Company  May 2002 - August 2002
DSI Datotech Systems Inc.   January 2002 - April 2002

Skills
C++, Java, PHP, HTML, CSS, JavaScript, ActionScript, Flash, C#

Education
The University of British Columbia
Bachelor of Science (B.Sc.), Computer Science

Mabel Jane Isleta Vista Mabel Jane Isleta Vista San Francisco Bay Area Details
Mabel Jane Isleta Vista's Backbone Entertainment Experience August 2004 - August 2005
Job Accounting Manager at Lookout
Industry Computer & Network Security
Experience
Lookout, Inc   March 2013 - Present
Lookout, Inc   March 2012 - March 2013
LucasArts  October 2009 - March 2012
LucasArts  September 2007 - October 2009
Foundation 9 Entertainment / Backbone Entertainment   August 2005 - September 2007
Backbone Entertainment   August 2004 - August 2005
BMC Tax & Business Services   October 2003 - August 2004

Skills
Account Reconciliation, Accounts Receivable, Journal Entries, Oracle Discoverer, General Ledger, QuickBooks, Financial Reporting, Oracle Applications, TM1, Royalties, Revenue, Consolidation, Sales Commissions, Financial System..., Microsoft Excel, Video Games, Financial Variance..., Month End Close, Transfer Pricing, Payroll Conversions, Subsidiaries, Microsoft Money, Peachtree, Quicken, Intercompany..., Allocations, Mobile Security, Discrepancy Resolution, NetSuite, Coupa, Expatriate Tax, Lease Administration

Education
San Francisco State University
Bachelor of Sciense Business Administration, Accounting and Finance

City College of San Francisco
Associate of Arts and Sciences (A.A.S.), Liberal Arts and Sciences/Liberal Studies

Balboa High School, San Francisco

Canossa College, Philippines

Dave Nastrom Dave Nastrom Toronto, Canada Area Details
Dave Nastrom's Backbone Entertainment Experience August 2006 - September 2006
Job Force.com Certified Developer
Industry Information Technology and Services
Experience
Cinovate Cloud Innovation   April 2012 - Present
BelMar Consulting Group   September 2009 - March 2012
Belmar Consulting Group Inc.   November 2006 - September 2009
Backbone Entertainment   August 2006 - September 2006
Electronic Arts  July 2005 - November 2005
Atlantic Packaging  1998 - 1998

Skills
Salesforce.com..., Force.com, Software Development, Software Quality..., Project Management, Databases, Technical Support, SaaS, Quality Assurance, Software Implementation, Cloud Computing, CRM, Integration, Software Project..., Business Analysis

Education
The University of British Columbia   1999 — 2004
BSC, Computer Science

Sin Loh Sin Loh Vancouver, Canada Area Details
Sin Loh's Backbone Entertainment Experience January 2006 - July 2008
Job Technical Artist 2 at EA
Industry Computer Games
Experience
Electronic Arts  March 2013 - Present
Rockstar Games Vancouver   November 2008 - October 2012
Backbone Entertainment   January 2006 - July 2008
Rupert 3D Animation Ltd   January 2005 - January 2006
Moon FX   January 2002 - January 2004
SM Consulting Engineers   January 1997 - January 2000

Skills
Animation, Character Rigging, Max, Video Games, Python, Gameplay, Cinematics, Scripting, PS3, Autodesk MotionBuilder, MEL, Xbox 360, Character Animation, 3D Studio Max, Motion Capture, Computer Animation, Game Development, Game Design, Texturing, Mel scripting, Max scripting, Maya Python, Motionbuilder Python, PyQt, Perforce, Rigging

Education
Vanarts   2000 — 2001
Diploma, Animation

Sheffield Hallam University   1994 — 1996
B.Eng (Hons), Mechanical Engineering

will guy will guy San Francisco Bay Area Details
will guy's Backbone Entertainment Experience 1995 - January 2012
Job goopymart™
Industry Entertainment
Experience
The Ukulady's Cartooniverse   April 2014 - Present
goopymart   2000 - Present
Backbone Entertainment   1995 - January 2012
manhattan childrens theater   2001 - 2010
broderbund software  1995 - 1995

Skills
Cartooning, Digital Illustration, Animation, Illustration, Character, Drawing, Character Design, Character Animation, Cartoons, Logo Design, Traditional Animation, Flash, Storytelling, Computer Animation, Concept Design, Flash Animation, Illustrator, User Interface Design, Art Direction, Photoshop, Graphics, Premiere, Comics, Creative Direction, Game Design, Storyboarding, ActionScript, 3D, Posters, Web Design, Game Development, Xbox 360, Adobe Creative Suite, Awesomeness, Creativity, goopyness, Character Designs, Gameplay, Maya, Texturing, Visual Effects, Motion Graphics, Mobile Games, Computer Games, Social Games, User Interface, Zbrush, Video Games, Casual Games, PS3

Education
California Institute of the Arts   1990 — 1994
master of fine arts, experimental animation

Kinson Yung Kinson Yung Vancouver, Canada Area Details
Kinson Yung's Backbone Entertainment Experience August 2007 - July 2008
Job Art Director (Knights & Dragons) at IUGO Mobile Entertainment
Industry Computer Games
Experience
IUGO Mobile Entertainment  October 2013 - Present
IUGO Mobile Entertainment  February 2009 - Present
Backbone Entertainment   August 2007 - July 2008

Skills
2D art, User Interface, Characters, Video Games, Photoshop, Digital Painting, Game Design, Traditional Animation, Game Development, Illustration, Computer Animation, Character Animation, Art, Texture Artist, Game Art, Texturing

Education
The Art Institute of Vancouver - Burnaby   2005 — 2006

Kwantlen Polytechnic University   2001 — 2005
Diploma, Fine Arts

Joseph M. Damon Joseph M. Damon San Francisco Bay Area Details
Joseph M. Damon's Backbone Entertainment Experience May 2010 - November 2012
Job Senior UI Artist at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software  November 2012 - Present
Rabia   2008 - Present
Backbone Entertainment   May 2010 - November 2012
Mastiff   April 2009 - October 2009
Cryptic Studios, Inc   July 2008 - December 2008
Global VR  April 2004 - June 2008
The 3DO Company  December 1999 - May 2003
Wildstorm Productions  1996 - 1999
SEGA of America  1994 - 1997
Crystal Dynamics  January 1994 - November 1995

Skills
Visio, Illustrator, Photoshop, JIRA, FileMaker, Flash Animation, Xbox 360, PS3, Animation, Game Development, Perforce, Subversion, User Interface, 3D

Education
Diablo Valley College   1991 — 1993

Asher Kaufman Asher Kaufman Greater New York City Area Details
Asher Kaufman's Backbone Entertainment Experience September 2004 - March 2005
Job Lexev LLC
Industry Consumer Electronics
Experience
Lexev LLC   February 2014 - Present
Intel  August 2013 - January 2014
ThreeVeo   March 2009 - January 2014
GameTech International  January 2010 - March 2010
IGT  April 2005 - January 2009
Backbone Entertainment   September 2004 - March 2005
AOL  March 2003 - December 2003
Thomson Consumer Electronics  October 2000 - June 2001
Thomson multimedia Inc  October 2000 - June 2001
LetZ Play   February 1997 - September 2000

Skills
3D, Software Engineering, Software Development, System Testing, Product Design, Programming, User Interface Design, Video Games, Digital Media, Computer Science, Video Compression, C++, Software Project..., C, Embedded Systems, C#, Unix, XML, Databases, Debugging, Product Development, Program Management, Management, Strategic Planning, Marketing

Education
Colorado Technical University Online. Colorado   2005 — 2006
Bachelor of Science, Software Engineering

Rockland Community College   1975 — 1977
Associate of Arts and Sciences (AAS), Data Processing and Data Processing Technology/Technician

Dave Northcutt Dave Northcutt Greater Atlanta Area Details
Dave Northcutt's Backbone Entertainment Experience 2010 - 2012
Job Senior Technical Artist at Tripwire Interactive LLC
Industry Computer Games
Experience
Tripwire Interactive LLC  2014 - Present
CCP  2013 - 2014
Freelance  2013 - 2013
Backbone Entertainment   2010 - 2012
ImageMovers Digital  2008 - 2010
Visual Concepts / 2K Sports   2007 - 2008
Electronic Arts  2005 - 2007
Visual Concepts  2000 - 2005
Electronic Arts Tiburon  1998 - 2000
Freelance  1997 - 1998

Skills
Modeling, Character Rigging, Maya, Zbrush, Mudbox, Python, MEL, Photoshop, UV mapping, Scripting, Texturing, Cloth Simulation, Rigging, Character, Texture Artist, Game Development, Character Animation, Texture Painting, Video Games, Game Design, 3D Studio Max, Hard Surface Modeling, Perforce, 3D, Computer Graphics, Cinematics, Digital Sculpting, Environment Art, Low Poly Modeling, Xbox 360, Autodesk MotionBuilder, Unreal Engine 3, Motion Capture, UV Mapping

Education
The School of the Art Institute of Chicago   1991 — 1994
M.F.A.

Trinity University   1987 — 1991
B.A.

Jesse Helton Jesse Helton San Francisco Bay Area Details
Jesse Helton's Backbone Entertainment Experience May 2012 - November 2012
Job Principal Software Engineer at Zynga
Industry Computer Software
Experience
Zynga  April 2015 - Present
DeNA  May 2014 - April 2015
DeNA  January 2014 - April 2015
DeNA  September 2013 - January 2014
gloops International   November 2012 - September 2013
Backbone Entertainment   May 2012 - November 2012
Electrified Games  May 2011 - May 2012
OnLive  May 2010 - May 2011
Sega  February 2009 - April 2010
Massive Black  January 2009 - January 2009

Skills
Game Development, Video Games, Game Design, Xbox 360, PS3, Perforce, Mobile Games, DirectX, Gameplay, Game Programming, Wii, Computer Games, Kinect, Android, iOS development, Developer Studio, Eclipse, XCode, Unity, Unity3D, Nintendo DS, N64, Dreamcast, Xbox, Playstation 2, Gamecube, Leadership, Management, Client Interaction, Contract Negotiation, Virtual Reality, Multimedia, Flash

Education
Iowa State University   1991 — 1995
BS, CompSci

Yannis Brown Yannis Brown San Francisco Bay Area Details
Yannis Brown's Backbone Entertainment Experience June 2006 - October 2007
Job technical & creative sound designer, implementer, composer, audio engineer & director.
Industry Computer Games
Experience
Trionworlds   2007 - Present
Groovy Audio   July 1999 - Present
NGMoco  January 2008 - December 2010
Playfish  2007 - 2010
Astraware   January 2004 - December 2008
Glu Mobile  January 2006 - December 2007
Backbone Entertainment - Emeryville   June 2006 - October 2007
Backbone Entertainment, a foundation 9 company.   June 2006 - October 2007
Backbone Entertainment   June 2006 - October 2007
Midway Studios Australia / Ratbag   2005 - 2006

Skills
System Design, Engineering, Programming, Xbox 360, FMOD, PS3, Wii, iPhone, MP3, Palm OS, Ringtones, Pocket PC, Audio, Sound Design, PSP, Composition, Game Development, Video Games, Perforce, Music, Sound, MIDI, Mobile, Audio Design, Pro Tools, Recording, Wwise, Audio Direction, Musical Direction, Audio Implementation, Game Audio, Nintendo DS, iOS, iPad, Audio Integration, Audio Branding, Audio Engineering, Audio Post Production, Game Design, Lua, Gameplay, Casual Games, Computer Games, Xbox, MMORPG, Mobile Games, Social Games, Console, MMO, Multiplayer

Education
SAE - School of Audio Engineering   2003 — 2004
Diploma, Audio Engineering

University of South Australia   1991 — 1994
Bachelor of Applied Science (B.A.Sc.), Computer Science, Distinction

University of South Australia   1990 — 1994
Bachelor, Computer Science

Elio Rutigliano, PMP CSM Elio Rutigliano, PMP CSM San Francisco Bay Area Details
Elio Rutigliano, PMP CSM's Backbone Entertainment Experience December 2010 - September 2012
Job Exploring opportunities
Industry Computer Games
Experience
E-Line Media  November 2013 - July 2015
Razer  September 2012 - November 2013
Backbone Entertainment   December 2010 - September 2012
Namco Bandai Games America  August 2009 - December 2010
ng:moco:)   October 2008 - July 2009
Crystal Dynamics  June 2005 - October 2008
Electronic Arts - Tiburon  June 2004 - August 2004

Skills
Agile Project Management, Waterfall, Scrum, Microsoft Office, Visio, Visual Basic, Xbox 360, Playstation 3, iPhone development, Perforce, Tortoise SVN, JIRA, Test Track Pro, Hansoft, TWiki, Mac OS X, Windows 7, MS Project, Software Project..., Concept Development, Budgeting, Schedule Control, Schedule Analysis, Cross-functional Team..., Client Engagement, Contract Development, Outsourcing Management, Risk Management, Localization, Focus Groups, PS3, Gameplay, Casual Games, Game Development, Level Design, Seapine Test Track Pro, Game Design, Wii, MMO

Education
Arizona State University   2015 — 2017
Master of Business Administration (M.B.A.)

Carnegie Mellon University   2004 — 2005
Masters of Entertainment Technology

Boston College   1999 — 2003
B.A., Computer Science, Economics

Solveig Zarubin Solveig Zarubin San Francisco Bay Area Details
Solveig Zarubin's Backbone Entertainment Experience March 2005 - September 2006
Job Senior Producer at Fingerprint, Inc. A mobile education and entertainment platform for kids.
Industry Computer Games
Experience
Fingerprint  July 2013 - Present
Disney Interactive Media Group  April 2011 - June 2013
Playdom  April 2011 - June 2013
Sunpath Consulting   March 2011 - May 2011
MindJolt Games   November 2010 - March 2011
PlayFirst, Inc.   November 2006 - October 2010
Backbone Entertainment   March 2005 - September 2006
Electronic Arts, Maxis  2002 - 2005
Riverdeep  2000 - 2002
The Learning Company  1997 - 2002

Skills
Video Games, Game Development, Casual Games, Game Design, Social Games, Gameplay, Project Management, Mobile Games, Computer Games, MMO, Interactive..., Video Game Production, Wii, Game Mechanics, Character Animation, Console, Mobile Devices, User Experience, Monetization, Animation, Level Design, Social Networking, Multiplayer, User Interface, MMORPG, Virtual Goods, Cross-platform..., Online Gaming, Xbox 360, Scrum, Agile Project Management

Education
Stanford University   1992 — 1996
BA, English with Creative Writing emphasis

Valley City High School   1988 — 1992

Allyn Bruty Allyn Bruty San Francisco Bay Area Details
Allyn Bruty's Backbone Entertainment Experience October 2010 - February 2013
Job Principle Animator at Zynga
Industry Animation
Experience
Zynga  February 2013 - Present
Backbone Entertainment   October 2010 - February 2013
Lucas Arts  June 2007 - August 2010
EA/Maxis/Sims Division   June 2001 - June 2007
Sony Games, SCEA, 989 Studios   October 1994 - May 2001
Virgin Games Interactive   October 1992 - August 1994
virgin interactive   1992 - 1994

Skills
Maya, Animation, Character Animation, Video Games, 3D, Unity, 3D Studio Max, Xbox 360, Autodesk MotionBuilder, Cinematics, Illustration, Game Development, Teamwork, Texturing, Game Art, Outlook, Microsoft Office, Gameplay, Character, Rigging, Facial Animation, Proprietary Software, PS3, Character Rigging, Microsoft Excel, Motionbuilder, Traditional Animation, Excel, Perforce, Zbrush

Education
ArtCenter College of Design   1989 — 1992
BA, Illustration

SME   1987 — 1989

Jocelyn Fung Jocelyn Fung Vancouver, Canada Area Details
Jocelyn Fung's Backbone Entertainment Experience May 2004 - August 2004
Job Artist at BlueBat Games
Industry Computer Games
Experience
BlueBat Games   August 2012 - Present
Slant Six Games  June 2007 - August 2012
EA Black Box  September 2004 - June 2007
Backbone Entertainment   May 2004 - August 2004

Skills
PS3, Xbox 360, Environment Art, Texturing, Video Games, Game Development, Zbrush

Education
Art Institute of Vancouver-Burnaby   2002 — 2004
Diploma, Game Art and Animation

The University of British Columbia   1998 — 2002
BA, Sociology, Critical Studies in Sexuality

Morakoth Tang Morakoth Tang San Francisco Bay Area Details
Morakoth Tang's Backbone Entertainment Experience March 2006 - March 2008
Job Senior Game Designer at LeapFrog
Industry Computer Games
Experience
LeapFrog  2011 - 2013
Backbone Entertainment - Emeryville   2008 - July 2011
Backbone Entertainment   March 2006 - March 2008
Electronic Arts  February 2005 - February 2006

Skills
Animation, Video Games, Visual Effects, Character Animation, Concept Design, Game Development, Photoshop, Storyboarding, User Interface Design, Illustrator, Art Direction, Flash, Adobe Creative Suite, Graphic Design, PS3, Game Design, Maya, User Experience, Level Design, Reverse Osmosis, Ukulele, Philosophy, Belly Dance, 3D, Texturing, Casual Games, Console, Wii, Gameplay, Perforce, Xbox 360, Zbrush, MMO

Education
Academy of Art University   2001 — 2003
BFA

University of California, Riverside   1998 — 2001
BA

Kari Hattner Kari Hattner San Francisco Bay Area Details
Kari Hattner's Backbone Entertainment Experience June 2006 - October 2006
Job Producer at Crystal Dynamics
Industry Computer Games
Experience
Crystal Dynamics  April 2014 - Present
Crystal Dynamics  May 2008 - April 2014
Eidos, Inc  November 2006 - May 2008
Backbone Entertainment   June 2006 - October 2006
I-play  April 2005 - June 2006
Eidos  July 2003 - March 2005
SEGA of America  July 2000 - February 2003

Skills
Video Games, Mobile Games, Quality Assurance, Project Management, Software Documentation, PS3, Xbox 360, Computer Games, Wii, Level Design, Game Development, Console, Gameplay, Casual Games, Social Games, Game Design, Multiplayer, Game Mechanics, Game Programming, Localization, Xbox, Interactive..., PSP

Education
San Jose State University   2012 — 2015
Master of Library & Information Science (MLIS), Library and Information Science

City College of San Francisco   2003 — 2004
Computer Programming

University of California, Berkeley   1996 — 2000
B.A., Film Studies

Dedan Anderson Dedan Anderson Oakland, California Details
Dedan Anderson's Backbone Entertainment Experience October 2011 - October 2012
Job iOS Developer at Lungfish Videogames
Industry Computer Games
Experience
Lungfish Videogames   2011 - Present
IGT  2015 - 2015
IGT  2015 - 2015
IGT  2015 - 2015
IGT  2014 - 2015
IGT  2014 - 2015
Glide Memorial Church  September 2013 - October 2013
Backbone Entertainment   October 2011 - October 2012
Namco Bandai Games America  October 2009 - October 2010
Sega Studios San Francisco  June 2007 - October 2009

Skills
Video Games, Game Design, Xbox 360, Gameplay, PS3, Game Development, Game Balance, Multiplayer, Xbox, iPhone, Wii, Level Design, Playstation, Game Mechanics, Console, Mobile Games, iOS development, Computer Games, Maya, Perforce, Flash, Casual Games, Social Games, iPhone development, C++ Language, Objective-C, 68k Assembly, iOS Development

Education
University of California, Berkeley   1988 — 1992

Randall Sanborn Randall Sanborn Greater Boston Area Details
Randall Sanborn's Backbone Entertainment Experience 2004 - 2005
Job Mobile Technology Advisor at Mobiquity, Inc.
Industry Wireless
Experience
Mobiquity, Inc.   2013 - Present
Foundation 9 Entertainment  January 2005 - December 2012
Backbone Entertainment   2004 - 2005
ImaginEngine  January 2001 - January 2004
Vipah   June 1996 - January 2001
Media Magic   June 1995 - June 1996
Boffo Games   June 1994 - June 1995
Cambridge Technology Partners  October 1991 - April 1994
MITRE  September 1987 - June 1991
Northeastern University  March 1987 - February 1988

Skills
Game Development, Mobile Games, Casual Games, Game Design, Xbox 360, Video Games, Wii, Gameplay, PS3, Cross-platform..., iPhone, Nintendo DS, Nintendo 3DS, Agile Leadership, C++, C#, SQL, PHP, LUA, Wordpress, Java, CSS, Android Development, Windows Programming, Linux, Hardware Programming, LAMP, Apple Developer, Microsoft Applications, Strategic Partnerships, Legal Documents, Organizational Design, Business Development, Finance, Perforce, Lua, Objective-C, Video Game Production, Interactive..., Online Gaming, Android, Game Balance, Game Mechanics, Monetization, Gamification, Social Games

Education
Northeastern University   1986 — 1991
BS

Northeastern University   1986 — 1991
Bachelor of Science (B.S.)

Mahmud Mahmud Mahmud Mahmud San Francisco Bay Area Details
Mahmud Mahmud's Backbone Entertainment Experience 2003 - 2004
Job Software Engineer
Industry Computer Games
Experience
Electronic Arts Maxis  July 2012 - Present
enVie Interactive  January 2011 - May 2012
Namco Bandai Games America  August 2006 - January 2011
Perpetual Entertainment  August 2004 - August 2006
Backbone Entertainment   2003 - 2004
Shiny Entertainment  2002 - 2003

Skills
Lua, Python, C++, C#, C, JavaScript, Gameplay, Perforce, Game Development, Visual Studio, Scripting, Video Game Development, Subversion, OOP, Agile, MySQL, Scrum, User Interface Design, Software Engineering, Unity3D, Development Tools

Education
University of California, Santa Cruz

Etienne Grunenwald Etienne Grunenwald San Francisco Bay Area Details
Etienne Grunenwald's Backbone Entertainment Experience September 2011 - October 2012
Job Associate Producer at 2K Games
Industry Computer Software
Experience
2K Games  November 2012 - Present
Backbone Entertainment   September 2011 - October 2012
LucasArts  March 2008 - September 2010
Aeria Games & Entertainment  October 2006 - February 2008
Bluescreen Sounds   2002 - 2004
Click Entertainment   2000 - 2002
Electronic Arts  1999 - 2000
Electronic Arts  1998 - 1999

Skills
Game Development, Certified Project..., Agile & Waterfall..., Hansoft, Microsoft Project, Video Game Production, Video Games, Xbox 360, MMO, Computer Games, PS3, Social Games, Mobile Games, Sound Design, Gameplay, Casual Games, Game Design, Perforce, Wii, Monetization, Unreal Engine 3, Animation, Maya, Level Design, Multiplayer, Online Gaming, MMORPG

Education
University of California, Berkeley Extension   2009 — 2011
PM Certification, Project Management

Los Medanos College   1996 — 1998
Associate of Arts and Sciences (A.A.S.), Recording Arts

Portland Community College
Computer Information Systems

Phyllis Bowman Phyllis Bowman Vancouver, Canada Area Details
Phyllis Bowman's Backbone Entertainment Experience January 2006 - December 2006
Job Human Resources Manager at Electronic Arts (EA)
Industry Computer Software
Experience
Electronic Arts (EA)   September 2014 - Present
Temec Engineering Group Ltd.   November 2013 - Present
Ballard Power Systems  April 2009 - June 2012
HR Tech Group   2007 - 2009
Open Solutions  2006 - 2009
Backbone Entertainment   January 2006 - December 2006
ACL Services  2000 - 2005
ACL Services  1999 - 2005

Education
Queen's University   1991 — 1995
B.A., Psychology

British Columbia Institute of Technology

Adam Beechen Adam Beechen Greater Los Angeles Area Details
Adam Beechen's Backbone Entertainment Experience 2006 - Present
Job Writer for television, comic books and video games
Industry Entertainment
Experience
Metro-Goldwyn-Mayer (MGM) Studios   2007 - Present
Phoenix Suns/Suns.com   October 2006 - Present
Backbone Entertainment   2006 - Present
DC Comics  2004 - Present
Cartoon Network  2002 - Present
Warner Brothers  2000 - Present
Nickelodeon  1998 - Present
Desert Panther   2007 - 2008
Star Farm Productions  2006 - 2007
Sony Animation  2003 - 2004

Education
The University of Texas at Austin   1992 — 1995
MA, Film

Northwestern University   1986 — 1990
BS, Journalism

Washington High School   1982 — 1986

Rancho Solano

Chad Pfarr Chad Pfarr Greater Seattle Area Details
Chad Pfarr's Backbone Entertainment Experience May 2003 - September 2011
Job UI Lead at 343 Industries
Industry Computer Games
Experience
343 Industries  September 2011 - Present
Backbone Entertainment   May 2003 - September 2011
Backbone Entertainment   June 2003 - September 2010
Kennedy Jenks Consultants  June 1998 - June 2003

Skills
Game Development, Video Games, Game Design, Xbox 360, PS3, Maya, User Interface Design, 3D, Graphic Design, Wii, Gameplay, Texturing, Compositing, Art Direction, User Interface, Animation, Perforce, Illustrator, Project Coordination, Computer Games, Social Games

Education
Academy of Art University   1996 — 2002
Bachelor of Fine Arts (BFA), Illustraion, 2D animation

Academy of Art University   1996 — 2002
bfa, illustration, animation

Mark Giambruno Mark Giambruno Sacramento, California Area Details
Mark Giambruno's Backbone Entertainment Experience January 2004 - June 2005
Job Art Director at Gizmo6
Industry Animation
Experience
Binary Arts   April 1989 - Present
Gizmo6   June 2008 - December 2012
Region Free Japan Artist Network   October 2005 - December 2011
Super Techno Arts   December 2003 - November 2008
Backbone Entertainment   January 2004 - June 2005
Mondo Media  March 1998 - June 2001
Mondo Media/Mechadeus   March 1992 - February 1996
CRC Company   March 1980 - July 1990

Skills
3D, Art Direction, Graphics, Modeling, Animation, 3D Studio Max, Photoshop, Graphic Design, Max, Creative Direction, Web Design, 3D animation, Technical Writing, Creative Writing, Writing, Website Development, Subtitling, Translation, Game Development, Computer Graphics, Video Games, Art, Joomla, Wordpress, WordPress, Computer Animation

Education
Soko Gakuen   1998 — 1998
Japanese Language

Solano Community College   1996 — 1996
Japanese Language

American River College   1975 — 1979
Art, Electronics

Melissa Bachman-Wood Melissa Bachman-Wood San Francisco Bay Area Details
Melissa Bachman-Wood's Backbone Entertainment Experience August 2008 - December 2011
Job General Manager at SGN San Francisco
Industry Computer Software
Experience
SGN (Social Gaming Network)   March 2015 - Present
KIXEYE  January 2014 - September 2014
KIXEYE  December 2012 - January 2014
KIXEYE  January 2012 - November 2012
Backbone Entertainment   August 2008 - December 2011
Foundation 9 Entertainment  2008 - December 2011
Backbone Entertainment   February 2008 - August 2008
Electronic Arts - Sims   2002 - 2008
Electronic Arts  2002 - 2008
Electronic Arts/Maxis  1997 - 2008

Skills
Video Games, Game Development, Game Design, Social Games, PS3, Mobile Games, Casual Games, Xbox 360, Gameplay, FMOD, JIRA, MMO, Console, Computer Games, Xbox, Wii, Multiplayer, Video Game Production, Game Mechanics, Texturing, Perforce, 3D, Online Gaming, Interactive...

Education
University of California, Berkeley

Andy Purviance Andy Purviance Corvallis, Oregon Area Details
Andy Purviance's Backbone Entertainment Experience 2001 - 2007
Job Project Manager at Eduworks
Industry E-Learning
Experience
Eduworks  October 2007 - Present
Backbone Entertainment   2001 - 2007
JuniorNet  1999 - 2001
Broderbund & Living Books   1996 - 1998

Skills
Microsoft Office, Photoshop, Project Management, User Interface, Photography, Software Project..., Game Design, Game Development, Video Games, User Interface Design, Flash, Storyboarding, Multimedia, Animation, User Experience, Illustrator, ActionScript, CSS, Agile Methodologies, Graphic Design, Mobile Games, Web Design, HTML, Software Development, HTML 5, E-Learning, Interaction Design, Captivate, Flash Animation, Mobile Applications, SCORM, Learning Management, Learning Management..., Casual Games, After Effects, HTML5

Education
Middle Tennessee State University   1993 — 1996
BA

Hillwood High School

Hillwood High School

Jim Lao Jim Lao Vancouver, Canada Area Details
Jim Lao's Backbone Entertainment Experience June 2005 - September 2006
Job software developer at PNI Digital Media Ltd
Industry Computer Software
Experience
PNI Digital Media Ltd  April 2013 - Present
UBC Manufacturing Automation Laboratory   March 2009 - November 2012
Aftercad Software   October 2007 - February 2009
Chartwell Technology  September 2006 - September 2007
Backbone Entertainment   June 2005 - September 2006
The HongKong Polytechnic University   December 1998 - December 1999
Fenghua Electronic Engineering Co.   July 1993 - November 1998

Skills
Software Development, ASP.NET, C#, SQL, JavaScript, Java, Microsoft SQL Server, Agile Methodologies, Web Services, Visual Studio, XML, Subversion, AJAX, Microsoft Visual Studio, WCF, .NET

Education
Beijing University of Technology   2001 — 2003
Master, Computer Technology

South China Normal University   1989 — 1993
Bachelor, Computer Science

Carrie McLean Carrie McLean Vancouver, Canada Area Details
Carrie McLean's Backbone Entertainment Experience January 2005 - April 2008
Job Animation Professional
Industry Animation
Experience
Backbone Entertainment   January 2005 - April 2008
Self-employed  2001 - 2004
Nelvana  1998 - 2000
Nelvana  1997 - 1998

Skills
PS3, Maya, Animation, Photoshop, 3D, Texturing, Computer Animation, Illustration, Painting, Character Animation

Education
Sheridan College
Classical Animation

Sheridan College
Computer Aniimation

Adam Grimaldi Adam Grimaldi San Francisco Bay Area Details
Adam Grimaldi's Backbone Entertainment Experience November 2008 - December 2008
Job Genius Admin at Apple Retail
Industry Animation
Experience
Apple Retail  January 2012 - Present
Red Hill Studios  June 2009 - July 2011
LucasArts  February 2009 - June 2009
Backbone Entertainment   November 2008 - December 2008
Longs Drugs  February 2000 - November 2007

Skills
Adobe Photoshop, Adobe Illustrator, Microsoft Office, Microsoft Outlook, Adobe After Effects, Final Cut Pro, Adobe Flash, Autodesk Maya, Scheduling, Travel Planning, Event Management, Inventory Management, Order Management, Project Coordination, Customer Relations, Customer Service, Print Production, 3D animation, 3D visualization, 3D modeling, 3D Texturing, QA Testing, Bug Tracking, Adobe Dreamweaver, American Sign Language, After Effects, Photoshop, 3D Modeling, Illustrator

Education
Ex'pression College for Digital Arts   2006 — 2008
Bachelor of Applied Science, Animation; Visual Effects

California State University-Hayward   2003 — 2005
Bachelor of Arts, Multimedia

Ringo Cheng Ringo Cheng Vancouver, Canada Area Details
Ringo Cheng's Backbone Entertainment Experience 2005 - 2008
Job Software Engineer
Industry Computer Games
Experience
Sage  February 2010 - Present
Slant Six Games  July 2008 - November 2009
Backbone Entertainment   2005 - 2008

Education
Simon Fraser University

James Trudel James Trudel Vancouver, Canada Area Details
James Trudel's Backbone Entertainment Experience September 2005 - April 2008
Job at Electronic Arts
Industry Computer Games
Experience
Electronic Arts (EA)   June 2014 - Present
Capcom Game Studio Vancouver  June 2012 - June 2014
Hothead Games  December 2011 - June 2012
Rabbit Hole Interactive   March 2011 - November 2011
Nerdcorps Entertainment  May 2010 - March 2011
Backbone Entertainment   September 2005 - April 2008
IBM Global Services  February 2005 - August 2005
TELUS  October 2001 - December 2004

Skills
C++, PHP, XML, SQL, C#, Java, JavaScript, MySQL, HTML, CSS, AJAX, Databases, XHTML, Web Development, Eclipse, Gameplay, Wii, Perforce, Python, Game Development, Scrum, Objective-C, Network Programming, Bandwidth Optimization, Network Systems..., Perl, C, Linux, Windows, Visual Studio, Unix, Programming, Shell Scripting, Apache, Operating Systems, Bash, Unix Shell Scripting, User Interface, Xcode, iOS development, Android, Agile Methodologies, iPhone, JIRA, OOP, Xbox 360, Xbox One, Multiplayer, PS3, Scripting

Education
British Columbia Institute of Technology   2008 — 2010
CST, Software Engineering

Grande Prairie Regional College   1996 — 1998
Computer Science

Charles Mullins Charles Mullins San Francisco Bay Area Details
Charles Mullins's Backbone Entertainment Experience May 2001 - May 2004
Job Release Engineer at Perforce Software
Industry Computer Software
Experience
Perforce Software  May 2005 - Present
Backbone Entertainment   May 2001 - May 2004
Adrenalin Interactive / Sennari Games   June 1999 - March 2001

Skills
Perforce, Software Configuration..., Software Engineering, Game Development, JIRA, Scripting, C++, Python

Education
Digipen Institute of Technology   1997 — 1999
Bachelor of Science (BS), Real-Time Interactive Simulation

University of Florida   1992 — 1996
BS, Mathematics, Russian

Winter Park High School

Guy Somberg Guy Somberg San Francisco Bay Area Details
Guy Somberg's Backbone Entertainment Experience June 2004 - January 2005
Job Sr. Software Engineer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  May 2015 - Present
Telltale Games  February 2013 - Present
BitFlip Games   May 2010 - January 2013
2K Marin  September 2008 - May 2010
Flagship Studios  February 2005 - July 2008
Backbone Entertainment   June 2004 - January 2005
GSD Development   2003 - 2004
Sierra Design Group  2002 - 2004

Skills
FMOD, STL, Game Development, Video Games, Perforce, Gameplay, Game Design, PS3, Xbox 360, MMO, Gameplay Programming, Subversion, Audio Engineering

Education
Colorado School of Mines   1998 — 2001
BS, Mathematical and Computer Sciences

Jeff Vavasour Jeff Vavasour Vancouver, Canada Area Details
Jeff Vavasour's Backbone Entertainment Experience 2003 - 2006
Job Video Game Tech & Business Consultant
Industry Computer Games
Experience
Code Mystics Inc.   2009 - Present
Other Ocean Interactive  2007 - Present
Nerd Corps   2008 - 2008
Foundation 9 Entertainment  2005 - 2006
Backbone Entertainment   2003 - 2006
Digital Eclipse   1994 - 2006

Skills
Casual Games, Video Games, Wii, iPhone, Programming, Game Development, Game Design, Mobile Games, Social Games, Online Gaming, Cross-platform..., Xbox 360, PS3, Business Development, Gameplay

Education
The University of British Columbia   1999 — 2000
M.Sc., Physics

Memorial University of Newfoundland   1987 — 1992
B.Sc. (Hons.), Physics

Graham Wolfe Graham Wolfe Alameda, California Details
Graham Wolfe's Backbone Entertainment Experience 2005 - 2008
Job Game Designer/Author/QA
Industry Computer Games
Experience
Zynga  January 2014 - Present
Skyrockit Inc.   2011 - 2011
Sony Computer Entertainment America  2007 - 2008
Backbone Entertainment   2005 - 2008
College of Alameda  2006 - 2007
US Navy  2003 - 2005
Versus Books   1994 - 2000
Namco Bandai Games America  1994 - 1995

Skills
Video Games, Game Design, Game Theory, Competitive Gaming, Online Gaming, Xbox 360, Entertainment, PS3, Level Design, Game Design Documents, Tournaments, Published Author, Creative Writing, Technical Writing, Writing, Gameplay, Mobile Games, Interactive..., Game Development, Monetization, MMO, Casual Games, Console, Xbox, Bug Tracking, JIRA, Computer Games, iOS, iPhone, Game Testing, MMORPG, Jing, Proxy, Game Balance, Social Games, Quality Assurance, Game Mechanics, Mobile Devices

Education
Peralta College   2007 — 2013
Associate's degree, Natural Sciences

California State Polytechnic University-Pomona   2008 — 2009
Video Game Design and Development Degree, Game and Interactive Media Design

Silicon Valley College   1999 — 2001
Certificate, Web Design & Print Media, Web Page, Digital/Multimedia and Information Resources Design

Beth Dewhirst Beth Dewhirst Vancouver, Canada Area Details
Beth Dewhirst's Backbone Entertainment Experience June 2006 - December 2007
Job Digital Coordinator
Industry Motion Pictures and Film
Experience
Digital Domain 3.0  July 2015 - Present
Beth Elise   2014 - Present
Gener8 Digital Media Corp  July 2013 - March 2014
Gener8 Digital Media Corp  February 2011 - July 2013
Radical Entertainment  April 2009 - February 2010
Renwick & Ker Marketing Group   February 2008 - January 2009
Backbone Entertainment   June 2006 - December 2007
Furious Entertainment   2002 - 2003
Brainchild Studios Inc.   2001 - 2002

Education
Prana Yoga College International   2010 — 2010
RYS 200 HR Certification, Yoga Teacher Training/Yoga Therapy

British Columbia Institute of Technology   2006 — 2006
Web Technologies

Okanagan University College   1999 — 2000
Certificate, Computer Animation

Vlad Dumitrascu Vlad Dumitrascu San Francisco Bay Area Details
Vlad Dumitrascu's Backbone Entertainment Experience February 2006 - August 2008
Job Sr. Technical Artist at DeNA West
Industry Computer Games
Experience
DeNA West  September 2014 - Present
High Moon Studios  February 2014 - August 2014
Robotoki  September 2013 - January 2014
Spark Unlimited  August 2011 - July 2013
Art Institute  April 2010 - August 2011
Heavy Iron Studios  August 2008 - August 2011
Backbone Entertainment   February 2006 - August 2008
National Geographic Society  January 2005 - April 2005
Manifest Games   May 2004 - July 2004

Skills
Texturing, Maya, MEL, 3D, 3D Modeling, Photoshop, Character Rigging, Scripting, Rigging, Perforce, Unreal Engine 3, 3D Studio Max, Python, Zbrush, Shader Creation, Tools..., 3D rendering, Art, Game Scripting, After Effects, Mental Ray, HLSL, JavaScript, Havok, Technical Support, Unreal 4, Cloth Simulation, Radient, GSC Scripting, ZBrush

Education
Academy of Art University   2003 — 2006
BFA 3D Animation, 3D Modeling and Animation

California State University-Fullerton   1999 — 2000
Certificate in Digital Animation, Digital Animation/CGI

Alana Salom Alana Salom Las Vegas, Nevada Area Details
Alana Salom's Backbone Entertainment Experience March 2012 - September 2012
Job Learner Advocate at Toolwire
Industry E-Learning
Experience
Toolwire  September 2012 - Present
Backbone Entertainment   March 2012 - September 2012
Foundation 9 Entertainment  March 2012 - September 2012
Apple  June 2008 - June 2011
Fry's Electronics  October 2006 - May 2009

Skills
iPod, iLife, Apple Software, iTunes, iWork, USB, Storage, Mac OS X, Mac, iPhone, Video Games, Game Testing, Xbox 360, Kinect, PS3, Nintendo DS, PS Move, Perforce, Video Game Testing, Video Game Quality..., Test Planning, Test Plan Writing, Test Cases, Test Case Writing, OS X, Computer Games, Game Design, iOS, Mobile Games, Game Development, Wii

Education
Foothill College   2006 — 2009
Music Technology

Cabrillo College   2005 — 2005

JP Castillo JP Castillo San Francisco Bay Area Details
JP Castillo's Backbone Entertainment Experience December 2004 - October 2010
Job 3D Environment artist and Instructor at Expression College
Industry Computer Games
Experience
Expression College  November 2010 - Present
Daglow Entertainment   May 2011 - June 2011
Backbone Entertainment   December 2004 - October 2010
Backbone Entertainment   2004 - 2010

Skills
Environment Artist, 3D Modeling, Maya, Photoshop, Zbrush, xnormal, Texturing, Level Design, Unreal Engine 3, Game Development, 3D Studio Max, Unreal Editor, UV mapping, Game Design, Texture Painting, Video Games

Education
Ex'pression College for Digital Arts   2003 — 2004
Bachelor of Applied Science (B.A.Sc.), Digital Visual Media

Expression College for Digital Arts
Bachelor of Applied Science (BASc)

Devin Murnane Devin Murnane Vancouver, Canada Area Details
Devin Murnane's Backbone Entertainment Experience 2005 - 2007
Job Generalist developer at Red Hook Studios (Contract)
Industry Computer Games
Experience
Generalist Developer at Red Hook Studios (Contract)   October 2014 - Present
Finger Food Studios  November 2011 - February 2012
Freelance Consultant  2009 - November 2011
Electronic Arts  2007 - 2009
Backbone Entertainment   2005 - 2007
Radical Entertainment  2001 - 2004
Softimage  1999 - 1999
Entrepreneurial  1998 - 1999
Human Resources Development Canada  1998 - 1998
Interfor  1997 - 1997

Skills
C++, OpenGL, Prolog, JavaScript, Lisp, Perl, MEL, Visual Basic, Pipeline Development, Artificial Intelligence, Game AI, Network Programming, Gameplay Programming, Game Programming, Computer Graphics, Conversational Japanese, Fluent English, Fencing, 3D Studio Max, Maya, XSI, Visual Studio, Xcode, XML, GCC, PS3, Xbox 360, Wii, Gamecube, PSP, PS2, Xbox, Gameplay, Graphics, C, C#, SQL, Photoshop, Java, Tools Design, Video Game Development, Game Mechanics, Japanese, Japanese culture, English, Computer Vision, Inverse Kinematics, Android, Python, Video Games

Education
Simon Fraser University   1996 — 2001
B.Sc., Computer Science

ILAC TESOL Programme   2012 — 2012
TESOL Diploma, Teacher of English to Speakers of Other Languages

Andrew Acerbo Andrew Acerbo San Francisco Bay Area Details
Andrew Acerbo's Backbone Entertainment Experience July 2006 - October 2010
Job Associate Producer at LeapFrog
Industry Computer Software
Experience
LeapFrog  February 2012 - Present
Other Ocean Interactive  October 2010 - October 2011
Backbone Entertainment   July 2006 - October 2010
Frog City Software   March 2005 - March 2006

Skills
Wii, Level Design, Game Design, Video Game Development, Xbox, Video Games, Console, Xbox 360, Game Development, PS3, Video Game Design, PSP, Perforce, Production, Gameplay, Game Mechanics, Narrative Design, Game Balance, Lua, Document Design, Computer Games, Mobile Games

Education
Bard College   1997 — 2001
BA, Creative Writing, Film Studies

Eric Foley Eric Foley Vallejo, California Details
Eric Foley's Backbone Entertainment Experience April 2006 - October 2010
Job Senior Game Designer at KIXEYE
Industry Design
Experience
KIXEYE  December 2010 - July 2015
KIXEYE  December 2010 - January 2013
Backbone Entertainment   April 2006 - October 2010

Skills
Software Engineering, Game Design, Game Design Documents, Game Balance, Gameplay, Xbox 360, Online Gaming, MMO

Education
The Art Institute of Portland   2003 — 2006
Bachelor of Science (B.S.), Game Art and Design

Oregon State University   1990 — 1994
Bachelor of Science (B.S.), Computer Science

high school

high school

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