Backbone Entertainment
Industry: Video game company
DescriptionBackbone Entertainment is an American video game developer based in Rancho Santa Margarita, California. Created on February 19, 2003, it is the result of the merger of ImaginEngine and Digital Eclipse Software, Inc. effective on January 1, 2004. Headquarters: Emeryville, CA Founded: February 19, 2003, Emeryville, CA Type of business: Division
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Backbone Entertainment Employees
Electronic Arts (EA) April 2014 - April 2015
Disney Interactive June 2013 - April 2014
Playdom February 2012 - June 2013
Journey of the Marmabil August 2012 - September 2012
Other Ocean Interactive July 2011 - October 2011
The Journey of the Noble Gnarble December 2010 - May 2011
Winterlark Series November 2010 - February 2011
Backbone Entertainment May 2010 - November 2010
Freelance Concept Artist for HopeLab.org May 2010 - May 2010
Backbone Entertainment February 2010 - February 2010
Skills
Video Games, Illustration, Concept Design, Storyboarding, Digital Painting, Character Designs, Game Development, Conceptual Art, Game Art, Characters, Environment Art, Texturing, Computer Games, Perforce, World Building, MMO, Casual Games, Texture Painting, Social Games, Digital Illustration, Xbox 360, PS3, Book Covers, Cinematics, Mobile Games, Photoshop, Traditional Art Media, Science Fiction, Fantasy Illustration, Fantasy Art, Children's Books, Storybooks, Prehistoric Archaeology, Wildlife Art
Education
California College of the Arts 2001 — 2006
BFA, Illustration
Kevin James Makes Games November 2013 - Present
Muteki Corporation February 2010 - November 2013
Backbone Entertainment December 2007 - February 2010
Backbone Entertainment March 2009 - December 2009
Backbone Entertainment April 2008 - November 2008
Backbone Entertainment January 1999 - December 2007
Backbone Entertainment 2005 - 2006
Skills
Texturing, Maya, 3D Modeling, Rigging, After Effects, User Interface Design, Video Games, Graphic Design, Illustrator, PS3, Game Development, Character Animation, Traditional Animation, Cinematics, Animation, Creative Direction, User Interface, Xbox 360, Game Design, Xbox, Wii, Level Design, UV mapping, Gameplay
Education
Eastern Michigan University 1990 — 1994
UC Santa Cruz September 2014 - Present
Independent 2010 - Present
Miami University 2013 - 2014
Peking University 2013 - 2013
Ideaforia 2005 - 2010
National University of Singapore 2006 - 2006
Fachhochschule Kiel University of Applied Sciences 2005 - 2005
Game Lab@NTU 2004 - 2004
Backbone Entertainment 2002 - 2004
Independent 1996 - 2002
Skills
Children's Media, Video Game Production, Digital Media, Content Development, Multiplatform..., Traditional Animation, Computer Animation, User Interface Design, Flash Animation, Character Design, Storyboarding, Media, Character Animation, Web Design, Animation, Interaction Design, Flash
Education
Carnegie Mellon University 1984 — 1988
BFA, Drawing, Computer Graphics, Animation, Film
Treyarch November 2014 - Present
Sledgehammer Games September 2013 - October 2014
Backbone Entertainment January 2012 - December 2012
Rocket Ninja November 2011 - January 2012
Mixamo March 2011 - October 2011
Mixamo December 2010 - March 2011
Illumina Story and Design December 2010 - December 2010
Skills
Maya, Autodesk MotionBuilder, Zbrush, After Effects, Mudbox, Character Animation, Animation, Motion Capture, Facial Animation, Gameplay, Traditional Animation, Keyframe Animation, Premiere, Nuke, Texture Painting, Photoshop, UV mapping, Computer Animation, Texturing, 3D, Drawing, Creature Animation, Video Games
Education
iAnimate
Animation, Interactive Technology, Video Graphics and Special Effects
Expression College for Digital Arts 2008 — 2010
Bachelors of Applied Science, Animation and Visual Effects
California College of the Arts 2000 — 2004
Bachelor of Fine Art, Printmaking
Wonderspark August 2014 - Present
Nonsense Industry February 2014 - Present
Reflective Games October 2013 - February 2014
SelfAware Games March 2009 - September 2013
Social Concepts January 2009 - February 2009
Helava Interactive Systems December 2008 - February 2009
Factor 5 March 2007 - December 2008
Backbone Entertainment June 2006 - March 2007
Maxis/Electronic Arts February 2004 - April 2006
The Fox Group, Inc. September 2000 - January 2003
Skills
System Design, Mobile Games, Game Design, Multiplayer, Console, iPhone, Start-ups, Writing, Small Business, Gameplay, Game Development, Xbox 360, PS3, Wii, PSP, Production, Character Animation, Video Games, User Interface, Level Design, Computer Games, Casual Games, Game Mechanics, 3D, Perforce, MMO, Cross-platform...
Education
Massachusetts Institute of Technology 1994 — 1998
Bachelor of Science, Mechanical Engineering
Montessori something or another in Oakland
Montessori something or another in Oakland
Ubisoft March 2015 - Present
Art Lead October 2012 - March 2015
DeNA West June 2014 - February 2015
Electronic Arts July 2013 - May 2014
Backbone Entertainment March 2011 - October 2012
EA January 2005 - March 2011
Ex'pression College May 2004 - December 2004
Big Bear Entertainment May 2004 - August 2004
Page44 Studios July 2001 - July 2004
Skills
Zbrush, Maya, UV mapping, Bodypaint, Special Effects, Photoshop, Texturing, Character, Game Development, Texture Artist, Video Games, 3D, Hard Surface Modeling, Character Modeling, Environment Art, Computer Graphics, Lighting, Digital Sculpting, PS3, Xbox 360, 3D Modeling, Character Animation
Education
Miami International University of Art and Design 1998 — 2000
Bachelors
Guitar Center February 2015 - Present
AXL Guitars USA October 2014 - March 2015
The Uptown Nightclub February 2013 - November 2014
Bar Cesar July 2014 - October 2014
Camputee Press 2012 - 2012
Studio One Art Center June 2011 - August 2011
Oddmobb Inc. October 2009 - January 2010
Backbone Entertainment December 2005 - March 2009
Appetite For Construction 2009 - 2009
Zazzle 2005 - 2006
Skills
Video Games, Game Development, Level Design, Maya, Photoshop, Premiere, Final Cut Pro, Garageband, Steinberg Nuendo, Props, Environment Art, Insturmentalist, Youth Instructor, Woodworking, Music Instrument..., Construction
Education
Academy of Art University 2002 — 2005
2nd Bachelors Course Work, Computer Digital Media and Fine Art
University of California, Santa Cruz 1993 — 1997
Bachelors, Cultural Anthropology
GREE, Inc. July 2013 - Present
GREE, Inc. November 2012 - June 2013
Backbone Entertainment November 2007 - October 2012
Lager Network Technologies September 2004 - July 2007
Skills
Game Development, Video Games, Gameplay, Computer Games, Scripting, Xbox 360, PS3, Wii, NDS, Mobile Games, Game Design, Console, C, DirectX, Game Programming, Objective-C, Xbox, iOS
Education
UC Davis 2000 — 2002
Bachelor of Science (BS), Computer Science
City College of San Francisco 1998 — 2000
Computer Science
Skyward* Corp. March 2011 - Present
NetDevil June 2010 - March 2011
Trion World Network July 2007 - June 2010
Backbone Entertainment April 2006 - July 2007
NetDevil December 2003 - January 2006
VR-1 / Jaleco Entertainment January 2001 - December 2003
VR-1 2001 - 2002
Skills
Writing for Games, Games Systems Design, Game Doctoring, Tools Design, Content Development, Level Design, Gameplay, Video Games, Console, MMO, System Design, MMORPG, Writing, Game Design, Game Mechanics, Game Development, Casual Games, Perforce, Computer Games, Unity3D, Video Game Design, Scripting, Video Game Development, Xbox 360, User Interface Design, Game Balance, Online Gaming, Multiplayer, Narrative Design, Photoshop, World Building, Document Design, Creative Direction, Content Design, Narrative, Statistical Tools, Game, Information Design, PC Games, Social Games, Wii, PS3, Free to Play, Xbox, Mobile Games, PSP, Unreal Editor, Hansoft, Unreal Engine 3, Cinematics
Education
Art Institute of Colorado 1995 — 1996
Industrial Design Technology
Southern Oregon University 1993 — 1994
Fine Art, Psychology
Freelance 2010 - Present
Freelance 2010 - Present
Dames Making Games July 2012 - November 2012
Hitgrab Inc August 2010 - September 2011
Big Sandwich Games February 2008 - June 2010
Backbone Entertainment 2004 - 2008
Skills
Game Design, Level Design, User Interface Design, Software Project..., Team Leadership, Pitching, Game Mechanics, Drawing, Brewing, Mixology, Mentoring, Game Development, Video Games, Mobile Games, Casual Games, Imagination
Education
Emily Carr University of Art and Design 1997 — 1999
BFA, Fine Arts
Pacific Northwest College of Art 1995 — 1997
Fine Arts
Telltale Games June 2014 - Present
Leap Motion August 2013 - June 2014
Leap Motion November 2012 - June 2014
Nihilistic Software August 2011 - November 2012
Backbone Entertainment May 2010 - August 2011
Secret Level September 2009 - May 2010
Electronic Arts March 2009 - September 2009
Totally Games January 2007 - November 2008
Backbone Entertainment January 2006 - January 2007
Mind Control Software May 2005 - May 2006
Skills
Python, Lua, Sound, Networking, Video Games, Game Development, Perforce, PS3, ECMAScript, Xbox 360, Scripting, Production Managment, Wii, Console, Game Programming, Game Design, 3D, Computer Games, Software Engineering, Xbox, Gameplay, Maya, Release Management, C++, Programming, Gameplay Programming, DirectX, Animation, User Interface
Education
University of California, Berkeley 1988 — 1990
Computer Science
KIXEYE November 2012 - Present
Two Minutes Derby November 2008 - November 2014
Backbone Entertainment November 2007 - November 2012
Sac City Rollers / Sonoma County Roller Derby 2005 - 2010
Phillips Design February 2006 - October 2007
Digital Eclipse February 1999 - March 2001
Future Network 1998 - 1999
High Speed Productions 1997 - 1998
Wine X magazine 1997 - 1997
Tower Records 1990 - 1996
Skills
Graphic Design, User Interface Design, User Interface, Layout, Multimedia, Flash, Web Design, User Experience, Illustrator, Storyboarding, Photoshop, Adobe Creative Suite, Motion Graphics, Animation, Illustration, After Effects, Flash Animation, InDesign, HTML, Logo Design, Graphics, Typography, Photography, Game Design, 3D, Concept Design, Maya, Traditional Animation, Digital Illustration, Game Development, Interaction Design, Wireframes, Vector Illustration, Perforce, User Experience Design, Mobile Games, Conceptual Art, Mac, Information Graphics, Usability, Art, Video Games, PS3, Xbox 360, Information Design, Creative Direction, Front-end, Computer Games, Mobile Design, Icon Design
Education
Academy of Art University 1996 — 2001
Bachelor of Arts (BA), Graphic Design
Industrial Light & Magic - Lucasfilm 2014 - Present
Ryan Jones Art 2009 - Present
Industrial Light & Magic - Lucasfilm Singapore 2012 - 2013
Industrial Light & Magic - Lucasfilm 2003 - 2012
Industrial Light and Magic - Lucasfilm 2003 - 2012
Pixar Animation Studios 2002 - 2002
Radium 2001 - 2001
Calimetrics, Inc. 2001 - 2001
Backbone Entertainment 2000 - 2000
Skills
Nuke, Maya, Visual Effects, Compositing, 3D, Lighting, Video Games, Matte Painting, 3D Studio Max, Modeling, Rendering, Pre-visualization, Vray
Education
Stanford University 1999 — 2003
Engineering BS, Computer Graphics
Hothead Games April 2015 - Present
Exit Earth Entertainment Inc. February 2015 - March 2015
Nerd Corps Entertainment February 2012 - January 2015
Radical Entertainment September 2010 - October 2011
Radical Entertainment October 2007 - February 2010
Backbone Entertainment January 2005 - September 2007
Insight Film Studios June 2003 - December 2005
Skills
Texturing, Video Games, 3D Modeling, Modeling, Props, Maya, Art, Hard Surface Modeling, Environment Art, Texture Artist, Low Poly Modeling, Changing Environments, Game Art, Xbox 360, UV mapping, Digital Sculpting, XSI, Rigging, Game Design, 3D, PS3, Visual Effects, Concept Design, Gameplay, Game Development, Animation, Compositing, Wii, Traditional Animation
Education
University of the Fraser Valley 2003 — 2003
Visual Arts, Art HIstory, Psychology
Vancouver Film School 2001 — 2001
3D Animation
Sprott Shaw College 1999 — 1999
Diploma, Introductory Classical/3D animation program
University of Victoria 1997 — 1998
Engineering
Sardis Secondary School 1992 — 1997
Diploma
VIZ Media May 2012 - Present
Retronyms June 2011 - May 2012
VIZ Media November 2009 - May 2011
Telltale Games October 2007 - October 2009
Backbone Entertainment November 2005 - October 2007
Mythryn April 2000 - December 2005
Digital Bootcamp March 2003 - September 2005
Skills
Video Games, Creative Direction, Scripting, Agile Methodologies, Gambling, Game Design, Game Development, User Experience, Flash, Casual Games, User Interface Design, Art Direction, Google Analytics, Digital Marketing
Education
Northwestern University 1997 — 2001
BS, Radio/TV/Film
Nest August 2014 - Present
Freelance 2011 - August 2014
Backbone Entertainment 2006 - 2009
Skills
Animation, Motion Graphics, Graphic Design, Maya, After Effects, Character Animation, Rigging, Video Games, Modeling, Storyboarding, Computer Animation, Zbrush, Traditional Animation, Compositing
Education
The Art Institute of California-San Francisco 2002 — 2005
Bachelor's degree, Media Arts and Animation
Red Hook Studios May 2013 - Present
Freelance, Gaslight Creative January 2011 - February 2014
Nerdcorps Entertainment November 2011 - October 2012
Propaganda Games May 2007 - October 2010
Backbone Entertainment February 2004 - May 2007
The Art Institute of Vancouver June 2003 - June 2004
SecondSun Entertaiment April 2002 - October 2003
Brainchild Studios June 2001 - February 2002
Skills
Art Direction, Creative Direction, Illustration, Concept Design, Storyboarding, Drawing, Game Development, Video Games, Texturing, Photoshop, Mobile Games, Casual Games, Art, Game Design, Gameplay
Education
CDIS / Ai
Animation Master's diploma
St. Francis Xavier University
Bachelor of Arts, Sociology
Lucasfilm July 2014 - Present
Paramount Pictures August 2013 - June 2014
Freelance April 2013 - June 2014
Lucasfilm October 2008 - April 2013
Maverix Studios September 2002 - October 2008
TKO Software 2001 - 2002
Backbone Entertainment 2000 - 2001
Wild Brain 1994 - 2000
Skellington Productions 1994 - 1995
Skills
Storyboarding, Storytelling, Visual Storytelling, Animation Direction, Character Animation, Animation, Traditional Animation, Drawing, Comics, Illustration, Feature Films, Short Films, Concept Design, Film, Maya, After Effects, Cartoons, Computer Animation, 3D, Cinematics, Illustrator, Final Cut Pro, Photoshop, Film Production, Visual Effects, Art, Conceptual Art, Creative Direction, Video Games, Digital Painting, Live Action, Commercials, Pre-visualization
Education
Academy of Art University 1994 — 1999
illustration
Jibo, Inc. March 2015 - Present
Brightcove March 2014 - March 2015
Brass Monkey, Inc June 2011 - November 2013
Emotely October 2010 - May 2011
3 Birds Marketing LLC December 2009 - July 2010
Super U Holdings April 2008 - November 2009
Endergen January 2007 - October 2009
Backbone Entertainment October 2005 - May 2006
Rockstar Games 2004 - 2005
Backbone Entertainment September 2002 - October 2004
Skills
Game Development, JavaScript, Game Design, Project Management, Statistical Tools, Node.js, Custom Tool Development
Education
Digipen Institute of Technology 1997 — 1999
Bachelor of Science, Real-time Interactive Simulation, With Honors
Humble Bundle January 2015 - Present
Double Fine Productions May 2013 - December 2014
HumaNature Studios August 2012 - May 2013
Contractor April 2012 - August 2012
Sega of America, Inc. December 2010 - March 2012
Foundation 9 Entertainment November 2008 - December 2010
UGOBE April 2008 - November 2008
Backbone Entertainment January 2004 - April 2008
Greenhouse Software, LLC January 2003 - July 2003
Columbus State Community College September 2001 - January 2003
Skills
Video Games, Xbox 360, Game Development, Mobile Games, PS3, Gameplay, Perforce, Console, Lua, ASM.js, Programming, Python, C++, Game Programming, Scripting, Visual Studio, Mobile Applications, iOS, Gameplay Programming, Video Game Development, JIRA, Technology Evaluation, Win32, Software Development, Handheld, Windows 8, Metro, XAML, STL, CVS, Tortoise SVN, Blender
Education
The Ohio State University
BS, Computer Science
KIXEYE November 2012 - Present
Backbone Entertainment 2007 - 2012
Skills
Video Games, Xbox 360, Gameplay, Game Development, PS3, Communication, Game Design, Computer Games
Education
State University of New York College at Fredonia 2002 — 2005
Bachelor of Fine Arts (B.F.A.), Media Arts
Disney Interactive July 2015 - Present
Electronic Arts (Visceral) August 2013 - July 2015
Crystal Dynamics August 2005 - July 2013
Backbone Entertainment 2003 - 2005
The 3DO Company 2000 - 2003
Sony Computer Entertainment America 1997 - 2000
Skills
Xbox 360, PS3, Gameplay, Game Development, Perforce, Video Games, Gameplay Programming, Multiplayer, Game Programming, Computer Games, Console, Mobile Games, Casual Games, PSP, C, Artificial Intelligence, Cross-platform..., Game Engines, HTML, 3D graphics, C++, Visual Studio, User Interface, Wii, DirectX, Xbox, Game Mechanics, Shaders, Lua, OpenGL, MMO, Game Design, Social Games, HLSL, Direct3D
Education
California State University-East Bay 1993 — 1997
BS, Computer Science
Razer January 2013 - Present
Backbone Entertainment July 2012 - January 2013
Backbone Entertainment May 2012 - January 2013
Sega of America, Inc. December 2010 - April 2012
Sega of America, Inc. May 2008 - November 2010
Sega of America, Inc. August 2007 - May 2008
Jambalaya Restaurant 2004 - August 2007
Skills
Video Games, Xbox 360, Microsoft Technical..., Quality Assurance, Organization, Game Development, Seapine Test Track Pro, Computer Games, Windows Mobile, Microsoft Office, Casual Games, iPhone, Nintendo DS, Gameplay, Wii, PSP, Console, DevTrack, Game Design, Online Gaming, PS3, Mobile Games, Game Testing, Console Games, MMORPG, Test Planning, Social Games, Bug Tracking, Agile Methodologies, Video Game Production
Education
Humboldt State University 2002 — 2007
Bachelor of Arts (B.A.), English with Concentration in Creative Writing
Northgate High school 1998 — 2002
Telltale Games June 2013 - Present
Backbone Entertainment June 2012 - January 2013
Concept Design December 2010 - May 2012
Skills
Photoshop, Storyboarding, Drawing, Texture Painting, Creative Direction, Video Games, Game Design, Maya, Concept Design, Texturing, Art Direction, Animation, 3D Modeling
Education
Academy of Art University
Master of Fine Arts, Visual Development - Game Design, 3.7 GPA
University of Wisconsin-Madison 2004 — 2009
BFA, BS, Art, Japanese Language
上智大学 2006 — 2007
Art History, Japanese
Carthage College 2003 — 2004
Roadhouse Interactive August 2013 - Present
Slant Six Games October 2010 - June 2013
Propaganda Games July 2010 - October 2010
Microsoft Canada December 2009 - June 2010
No Robots Interactive Entertainment March 2009 - December 2009
Nexon Publishing North America August 2008 - January 2009
Backbone Entertainment August 2005 - April 2008
Ogilvy & Mather February 1990 - April 1992
Canadian Forces 1983 - 1990
Skills
Organization, Xbox 360, PS3, Project Management, Scrum, Free to play, Facebook, Free to Play, Video Games, Game Development, Perforce, JIRA, Gameplay, Game Design, Level Design, Project Planning, Team Leadership, Strategic Communications, Casual Games, Mobile Games, Monetization, Social Games, PSP
Education
Scrum Alliance 2007 — 2007
Scrum Alliance ScrumMaster Certificate
Vancouver School Board 2004 — 2004
Project Management Certificate
The University of British Columbia 1983 — 1988
BSc
Toolwire March 2013 - Present
Gaming-Age.com February 2006 - Present
Backbone Entertainment June 2012 - November 2012
RooftopComedy March 2012 - June 2012
Skills
Video Editing, Video Production, Videography, Premiere, After Effects, Final Cut Pro, On-camera Talent, Voice Acting, Video Games, Video Game Production, Bugzilla, Xbox 360, Kinect, Playstation, PC, Writing, Online Journalism, Coffee, Game Design, Video
Education
Ball State University 2005 — 2010
BFA, Telecommunications
CBS Interactive March 2012 - Present
Whiskey Media November 2008 - March 2012
Backbone Entertainment July 2008 - October 2008
Backbone Entertainment June 2007 - September 2007
Motion Theory February 2007 - June 2007
Adobe Systems September 2004 - June 2007
Electronic Arts June 2006 - September 2006
Skills
After Effects, Photoshop, Premiere, Final Cut Pro, Video Editing, Motion Graphics, Video Production, Live Production, Audio Editing, Illustrator, Flash, Maya, Producing, Video Games, Lighting, Editing, Entertainment, HD Video, Video, Compositing
Education
University of California, Los Angeles 2004 — 2008
BA
SolarCity October 2013 - Present
Rocket Ninja October 2011 - April 2012
Animotion, Inc. March 2009 - July 2011
Mixamo March 2009 - July 2011
Backbone Entertainment November 2008 - December 2008
Skippolini's May 2001 - September 2001
Skills
Autodesk MotionBuilder, Maya, Character Animation, Computer Animation, Texturing, After Effects, Photoshop, Drums, Compositing, 3D, 3D Studio Max, Animation, Motion Capture, Facial Animation, Final Cut Pro, Lighting, Visual Effects
Education
Ex'pression College for Digital Arts 2005 — 2008
Bachelor of Applied Science, Animation and Visual Effects
Diablo Valley College 2002 — 2005
AA, Computer Science
Wells Fargo November 2013 - Present
Wells Fargo October 2012 - Present
Independent August 2012 - September 2012
Backbone Entertainment March 2012 - August 2012
Wells Fargo 2007 - May 2012
Skills
Java, Web Services, SOAP, XML, SQL, Oculus Rift, Unity3D, JavaScript, jQuery, C#, User Interface Design, Agile Methodologies, 3D Studio Max, Photoshop, Software Quality..., Manual Test Execution, Automated Software..., C++, Visual C++, Rational Functional..., Mercury Quality Center, 3D graphics, 3D Modeling, 3D Animation, Computer Animation, 3D modeling software, 3D visualization, 3D rendering, Maya, Zbrush, Vray, After Effects, QA Engineering, Qt, Arduino, Quality Assurance, Raspberry Pi, Software Quality, PHP, MySQL, Python, Swing, Apache, XAMPP, Android, OpenCV, Blender, JavaFX
Education
California Polytechnic State University-San Luis Obispo 2002 — 2007
BS, Industrial Technology
Sucker Punch Productions November 2012 - Present
Sand Hat Games, LLC July 2013 - Present
Paragon Studios April 2010 - August 2012
Paragon Studios 2009 - 2010
Paragon Studios 2009 - 2010
Paragon Studios 2008 - 2009
Cryptic Studios / Paragon Studios 2007 - 2008
Backbone Entertainment 2005 - 2007
Blizzard North 2001 - 2005
Blizzard North 2001 - 2003
Skills
Game Design, Video Game Development, MMO, Scripting, Writing, Photoshop, SurveyMonkey, Game Maker, Paper Prototyping, Lua, Unity3D, Perforce, JIRA, Confluence, PowerPoint, Microsoft Excel, Inkscape, Game Development, Handheld Devices, Computer Games, Multiplayer, Video Games, MMORPG, Level Design, World Building, Online Gaming, Game Mechanics, Console, Creative Direction, Game Engines, Wii, Mobile Games, Time Travel, Handheld, GML, Visio, Content Design, Narrative, Hansoft, Concept Design, Game Design Documents, Plays Well With Others, MailChimp
Education
San Francisco State University 1995 — 2007
Bachleor, English Literature
Bakersfield College 1991 — 1994
AA, English
United States Marine Corps October 2006 - March 2013
Backbone Entertainment October 2003 - September 2006
ImaginEngine December 2002 - September 2003
Skills
C++, Systems Engineering, Team Leadership, Microsoft Office, Security, Military, Troubleshooting, Analysis, Security Clearance, Program Management, Defense, Microsoft Excel
Education
San Diego State University-California State University 2013 — 2017
Master of Science (MS), Mechanical Engineering, 3.97
University of Wisconsin-Madison 1998 — 2002
Bachelor of Science (BS), Mathematics and Computer Science
Other Ocean Interactive July 2014 - Present
John Mathis Design December 2009 - Present
Other Ocean Group March 2013 - July 2014
Backbone Entertainment March 2012 - January 2013
Claremont Country Club September 2006 - February 2012
Peet's Coffee & Tea 2012 - 2012
John Mathis Design June 2009 - October 2011
California College of the Arts September 2008 - August 2009
Skills
Illustration, Video Game Production, Web Design, Photoshop, InDesign, Dreamweaver, CSS, HTML, Acrylic, JavaScript, Storyboarding, Illustrator, Graphic Design, Adobe Creative Suite, Animation, Game Development, User Interface, Concept Design, Video Games, Premiere, Art, Graphics, Traditional Animation, Digital Art, Digital Illustration, Character Animation, Layout, After Effects, Flash, 3D, Art Direction, Xbox 360, Vector Illustration, Texturing, Conceptual Art, Comics, Digital Painting, Game Design, Flash Animation, Computer Animation, iOS development
Education
California College of the Arts 2006 — 2009
BFA, Illustration
The Art Institute of Santa Monica 2004 — 2005
Game Art & Design
Colliers International Canada 2011 - Present
Wesgroup Properties 2007 - 2011
Backbone Entertainment 2003 - 2007
Education
British Columbia Institute of Technology 2005 — 2008
Management Certificate, Human Resources Management
Lewis and Clark College 1999 — 2003
Bachelor of Arts, Political Science
Ubisoft November 2012 - Present
Independent Software Development May 2008 - Present
Piranha Games 2010 - 2011
Backbone Entertainment 2006 - 2008
University of North Carolina 2004 - 2006
UNIVERSITY OF BRITISH COLUMBIA 1999 - 2003
Radical Entertainment 2000 - 2002
VERTIGO 3D TECHNOLOGY 1995 - 1998
SIMON FRASER UNIVERSITY GRAPHICS & MULTIMEDIA RESEARCH LAB 1994 - 1995
Skills
Xbox 360, Video Games, PS3, C++, Game Development, Artificial Intelligence, Physics Simulation, Gameplay Programming, Computer Graphics, C, Wii, Computer Animation, iOS development, Gameplay, Unity3D, Computer Science, Software Development, Programming, Algorithms, Debugging, Optimization, Research, Problem Solving, Computational Geometry, 3D, Collision Detection, Computational..., Linear Algebra, 3D animation, 3D rendering, Rendering, Memory Management, Rigid Body Dynamics, Simulation, Video Game Development, Console, Interactive..., OpenGL, OpenGL ES, Generic Programming, Template Metaprogramming, Cross-platform..., Game Engines, Unreal Engine, Bicycle Accidents, PS4, Xbox One, PS Vita, Wii U, Game Design
Education
University of North Carolina at Chapel Hill 2004 — 2006
M.Sc., Computer Science
The University of British Columbia 1999 — 2003
M.Sc, Computer Science
Simon Fraser University 1987 — 1997
B.Sc. (Honours), Computing Science
Airbnb Staff DesignerGoogle XOctober 2013 - January 2015
Google X October 2011 - August 2013
Google September 2009 - August 2013
Avenue A Razorfish: Microsoft February 2008 - July 2009
Backbone Entertainment February 2005 - February 2008
LeapFrog September 2003 - February 2005
Skills
User Experience, Interaction Design, User Experience Design, Usability Testing, User-centered Design, User Interface Design, Experience Design, User Interface, Information Architecture, Game Design, Game Mechanics, Information Design, User Journeys, Design Strategy, Design Thinking, User Flows, Product Design, Team Facilitation, Team Building..., Concept Development, Sprints, Sprint Planning, User Research, Wireframes, Mobile Devices, Mobile Applications, Usability
Education
Massachusetts Institute of Technology 2001 — 2003
M.S., Comparative Media Studies
Amherst College 1997 — 2001
B.A., Media Arts interdisciplinary major, Political Science double major, magna cum laude
University of Paris I: Panthéon-Sorbonne 1999 — 2000
Arts and International Relations
American College of Sofia
High School
Startup - stealth mode engaged August 2014 - Present
Ninja Metrics May 2012 - April 2014
Personal Rejuvenation February 2011 - April 2012
Avatar Reality July 2009 - January 2011
Avatar Reality December 2008 - July 2009
Microsoft May 2007 - December 2008
Backbone Entertainment February 2005 - May 2007
Vancouver Film School January 2005 - May 2007
Backbone Entertainment September 2004 - February 2005
iHomeowner 2001 - 2003
Education
Duke University 1996 — 2000
AB
Rabbit Hole Interactive 2011 - 2011
A.C.R.O.N.Y.M. Games November 2009 - February 2010
Deep Fried Entertainment March 2008 - April 2009
Reach Games May 2007 - August 2007
Backbone Entertainment December 2003 - November 2006
Mainframe Entertainment August 2000 - October 2001
Nelvana May 1997 - January 2000
Skills
Character Animation, Animation, Game Development, Maya, 3D Studio Max, 3D animation, After Effects, Photoshop, Facial Animation, Perforce, Flash, Video Games, Traditional Animation, Computer Animation
Education
Langara College 2012 — 2012
Flash: Animated Web, A+
Sheridan College 2000 — 2000
Diploma, 3D Animation
Sheridan College 1995 — 1997
Classical Animation
Electronic Arts (EA) August 2014 - August 2015
Pelagic Pressure Systems February 2013 - February 2014
MUVU Media February 2013 - August 2013
Sega of America, Inc. October 2012 - January 2013
Contra Costa College August 2011 - September 2012
Camp Edmo June 2011 - August 2011
Backbone Entertainment February 2010 - September 2010
Electronic Arts January 2009 - July 2009
WCCUSD: Richmond High School September 2004 - February 2009
Skills
Microsoft Office, Microsoft Excel, Microsoft Word, PowerPoint, Research, Windows, Outlook, Photoshop, Teaching, Illustrator, After Effects, Cinema 4D, Maya, Storyboarding, Illustration, Logo Design, Graphic Design, Character Animation, Animation, Xbox 360, PS3, Game Design, UI Design, Software Testing, Customer Service, Project Management, Project Coordination, Testing Devices, Bugzilla, DevTrack, DevTest, iOS Design, Android Development, Graphics Layout, Flash, Traditional Animation, Wii, Computer Animation, Texturing
Education
The Art Institute of California-San Francisco 2004 — 2008
Bachelor of Science (BS), Media Arts and Animation
Humble Bundle November 2013 - Present
Mavenlink October 2011 - November 2013
Backbone Entertainment February 2011 - August 2011
Kaiser Permanente August 2010 - February 2011
API Systems, Inc. August 2009 - August 2010
Totally Games May 2007 - August 2007
Skills
Perforce, Xbox 360, PS3, Game Development, Scripting, C++, Programming, User Interface, Python, Git, jQuery
Education
University of California, Berkeley 2007 — 2008
BA, Computer Science
IMVU November 2013 - Present
Wiggle Planet, LLC January 2013 - September 2013
Backbone Entertainment October 2011 - October 2012
Global VR August 2004 - December 2011
Pacific Coast Power and Light February 2004 - August 2004
Mogility, Inc. February 2002 - February 2004
Blue Planet Software March 1999 - February 2001
VegaVista, Inc October 1998 - March 1999
Accolade Games May 1997 - October 1998
Rocket Science Games April 1996 - April 1997
Skills
C++, Graphics, Perforce, Game Development, Xbox 360, Communications Audits, Game Design, Gameplay, Video Games, PS3, Xbox, Console, User Interface, Game Programming, MMO, 3D, Software Development, Casual Games, Wii, User Interface Design, Maya, DirectX, Gameplay Programming, Computer Games, Artificial Intelligence, Social Games
Education
The University of North Dakota 1976 — 1982
B.S., Computer Science
United Front Games August 2010 - Present
United Front Games August 2008 - August 2010
Backbone Entertainment June 2006 - July 2008
BlackBerry May 2005 - December 2005
The University of British Columbia September 2004 - April 2005
The University of British Columbia September 2001 - April 2004
The University of British Columbia May 2003 - August 2003
Eastman Kodak Company May 2002 - August 2002
DSI Datotech Systems Inc. January 2002 - April 2002
Skills
C++, Java, PHP, HTML, CSS, JavaScript, ActionScript, Flash, C#
Education
The University of British Columbia
Bachelor of Science (B.Sc.), Computer Science
Lookout, Inc March 2013 - Present
Lookout, Inc March 2012 - March 2013
LucasArts October 2009 - March 2012
LucasArts September 2007 - October 2009
Foundation 9 Entertainment / Backbone Entertainment August 2005 - September 2007
Backbone Entertainment August 2004 - August 2005
BMC Tax & Business Services October 2003 - August 2004
Skills
Account Reconciliation, Accounts Receivable, Journal Entries, Oracle Discoverer, General Ledger, QuickBooks, Financial Reporting, Oracle Applications, TM1, Royalties, Revenue, Consolidation, Sales Commissions, Financial System..., Microsoft Excel, Video Games, Financial Variance..., Month End Close, Transfer Pricing, Payroll Conversions, Subsidiaries, Microsoft Money, Peachtree, Quicken, Intercompany..., Allocations, Mobile Security, Discrepancy Resolution, NetSuite, Coupa, Expatriate Tax, Lease Administration
Education
San Francisco State University
Bachelor of Sciense Business Administration, Accounting and Finance
City College of San Francisco
Associate of Arts and Sciences (A.A.S.), Liberal Arts and Sciences/Liberal Studies
Balboa High School, San Francisco
Canossa College, Philippines
Cinovate Cloud Innovation April 2012 - Present
BelMar Consulting Group September 2009 - March 2012
Belmar Consulting Group Inc. November 2006 - September 2009
Backbone Entertainment August 2006 - September 2006
Electronic Arts July 2005 - November 2005
Atlantic Packaging 1998 - 1998
Skills
Salesforce.com..., Force.com, Software Development, Software Quality..., Project Management, Databases, Technical Support, SaaS, Quality Assurance, Software Implementation, Cloud Computing, CRM, Integration, Software Project..., Business Analysis
Education
The University of British Columbia 1999 — 2004
BSC, Computer Science
Electronic Arts March 2013 - Present
Rockstar Games Vancouver November 2008 - October 2012
Backbone Entertainment January 2006 - July 2008
Rupert 3D Animation Ltd January 2005 - January 2006
Moon FX January 2002 - January 2004
SM Consulting Engineers January 1997 - January 2000
Skills
Animation, Character Rigging, Max, Video Games, Python, Gameplay, Cinematics, Scripting, PS3, Autodesk MotionBuilder, MEL, Xbox 360, Character Animation, 3D Studio Max, Motion Capture, Computer Animation, Game Development, Game Design, Texturing, Mel scripting, Max scripting, Maya Python, Motionbuilder Python, PyQt, Perforce, Rigging
Education
Vanarts 2000 — 2001
Diploma, Animation
Sheffield Hallam University 1994 — 1996
B.Eng (Hons), Mechanical Engineering
The Ukulady's Cartooniverse April 2014 - Present
goopymart 2000 - Present
Backbone Entertainment 1995 - January 2012
manhattan childrens theater 2001 - 2010
broderbund software 1995 - 1995
Skills
Cartooning, Digital Illustration, Animation, Illustration, Character, Drawing, Character Design, Character Animation, Cartoons, Logo Design, Traditional Animation, Flash, Storytelling, Computer Animation, Concept Design, Flash Animation, Illustrator, User Interface Design, Art Direction, Photoshop, Graphics, Premiere, Comics, Creative Direction, Game Design, Storyboarding, ActionScript, 3D, Posters, Web Design, Game Development, Xbox 360, Adobe Creative Suite, Awesomeness, Creativity, goopyness, Character Designs, Gameplay, Maya, Texturing, Visual Effects, Motion Graphics, Mobile Games, Computer Games, Social Games, User Interface, Zbrush, Video Games, Casual Games, PS3
Education
California Institute of the Arts 1990 — 1994
master of fine arts, experimental animation
IUGO Mobile Entertainment October 2013 - Present
IUGO Mobile Entertainment February 2009 - Present
Backbone Entertainment August 2007 - July 2008
Skills
2D art, User Interface, Characters, Video Games, Photoshop, Digital Painting, Game Design, Traditional Animation, Game Development, Illustration, Computer Animation, Character Animation, Art, Texture Artist, Game Art, Texturing
Education
The Art Institute of Vancouver - Burnaby 2005 — 2006
Kwantlen Polytechnic University 2001 — 2005
Diploma, Fine Arts
Pipeworks Software November 2012 - Present
Rabia 2008 - Present
Backbone Entertainment May 2010 - November 2012
Mastiff April 2009 - October 2009
Cryptic Studios, Inc July 2008 - December 2008
Global VR April 2004 - June 2008
The 3DO Company December 1999 - May 2003
Wildstorm Productions 1996 - 1999
SEGA of America 1994 - 1997
Crystal Dynamics January 1994 - November 1995
Skills
Visio, Illustrator, Photoshop, JIRA, FileMaker, Flash Animation, Xbox 360, PS3, Animation, Game Development, Perforce, Subversion, User Interface, 3D
Education
Diablo Valley College 1991 — 1993
Lexev LLC February 2014 - Present
Intel August 2013 - January 2014
ThreeVeo March 2009 - January 2014
GameTech International January 2010 - March 2010
IGT April 2005 - January 2009
Backbone Entertainment September 2004 - March 2005
AOL March 2003 - December 2003
Thomson Consumer Electronics October 2000 - June 2001
Thomson multimedia Inc October 2000 - June 2001
LetZ Play February 1997 - September 2000
Skills
3D, Software Engineering, Software Development, System Testing, Product Design, Programming, User Interface Design, Video Games, Digital Media, Computer Science, Video Compression, C++, Software Project..., C, Embedded Systems, C#, Unix, XML, Databases, Debugging, Product Development, Program Management, Management, Strategic Planning, Marketing
Education
Colorado Technical University Online. Colorado 2005 — 2006
Bachelor of Science, Software Engineering
Rockland Community College 1975 — 1977
Associate of Arts and Sciences (AAS), Data Processing and Data Processing Technology/Technician
Tripwire Interactive LLC 2014 - Present
CCP 2013 - 2014
Freelance 2013 - 2013
Backbone Entertainment 2010 - 2012
ImageMovers Digital 2008 - 2010
Visual Concepts / 2K Sports 2007 - 2008
Electronic Arts 2005 - 2007
Visual Concepts 2000 - 2005
Electronic Arts Tiburon 1998 - 2000
Freelance 1997 - 1998
Skills
Modeling, Character Rigging, Maya, Zbrush, Mudbox, Python, MEL, Photoshop, UV mapping, Scripting, Texturing, Cloth Simulation, Rigging, Character, Texture Artist, Game Development, Character Animation, Texture Painting, Video Games, Game Design, 3D Studio Max, Hard Surface Modeling, Perforce, 3D, Computer Graphics, Cinematics, Digital Sculpting, Environment Art, Low Poly Modeling, Xbox 360, Autodesk MotionBuilder, Unreal Engine 3, Motion Capture, UV Mapping
Education
The School of the Art Institute of Chicago 1991 — 1994
M.F.A.
Trinity University 1987 — 1991
B.A.
Zynga April 2015 - Present
DeNA May 2014 - April 2015
DeNA January 2014 - April 2015
DeNA September 2013 - January 2014
gloops International November 2012 - September 2013
Backbone Entertainment May 2012 - November 2012
Electrified Games May 2011 - May 2012
OnLive May 2010 - May 2011
Sega February 2009 - April 2010
Massive Black January 2009 - January 2009
Skills
Game Development, Video Games, Game Design, Xbox 360, PS3, Perforce, Mobile Games, DirectX, Gameplay, Game Programming, Wii, Computer Games, Kinect, Android, iOS development, Developer Studio, Eclipse, XCode, Unity, Unity3D, Nintendo DS, N64, Dreamcast, Xbox, Playstation 2, Gamecube, Leadership, Management, Client Interaction, Contract Negotiation, Virtual Reality, Multimedia, Flash
Education
Iowa State University 1991 — 1995
BS, CompSci
Trionworlds 2007 - Present
Groovy Audio July 1999 - Present
NGMoco January 2008 - December 2010
Playfish 2007 - 2010
Astraware January 2004 - December 2008
Glu Mobile January 2006 - December 2007
Backbone Entertainment - Emeryville June 2006 - October 2007
Backbone Entertainment, a foundation 9 company. June 2006 - October 2007
Backbone Entertainment June 2006 - October 2007
Midway Studios Australia / Ratbag 2005 - 2006
Skills
System Design, Engineering, Programming, Xbox 360, FMOD, PS3, Wii, iPhone, MP3, Palm OS, Ringtones, Pocket PC, Audio, Sound Design, PSP, Composition, Game Development, Video Games, Perforce, Music, Sound, MIDI, Mobile, Audio Design, Pro Tools, Recording, Wwise, Audio Direction, Musical Direction, Audio Implementation, Game Audio, Nintendo DS, iOS, iPad, Audio Integration, Audio Branding, Audio Engineering, Audio Post Production, Game Design, Lua, Gameplay, Casual Games, Computer Games, Xbox, MMORPG, Mobile Games, Social Games, Console, MMO, Multiplayer
Education
SAE - School of Audio Engineering 2003 — 2004
Diploma, Audio Engineering
University of South Australia 1991 — 1994
Bachelor of Applied Science (B.A.Sc.), Computer Science, Distinction
University of South Australia 1990 — 1994
Bachelor, Computer Science
E-Line Media November 2013 - July 2015
Razer September 2012 - November 2013
Backbone Entertainment December 2010 - September 2012
Namco Bandai Games America August 2009 - December 2010
ng:moco:) October 2008 - July 2009
Crystal Dynamics June 2005 - October 2008
Electronic Arts - Tiburon June 2004 - August 2004
Skills
Agile Project Management, Waterfall, Scrum, Microsoft Office, Visio, Visual Basic, Xbox 360, Playstation 3, iPhone development, Perforce, Tortoise SVN, JIRA, Test Track Pro, Hansoft, TWiki, Mac OS X, Windows 7, MS Project, Software Project..., Concept Development, Budgeting, Schedule Control, Schedule Analysis, Cross-functional Team..., Client Engagement, Contract Development, Outsourcing Management, Risk Management, Localization, Focus Groups, PS3, Gameplay, Casual Games, Game Development, Level Design, Seapine Test Track Pro, Game Design, Wii, MMO
Education
Arizona State University 2015 — 2017
Master of Business Administration (M.B.A.)
Carnegie Mellon University 2004 — 2005
Masters of Entertainment Technology
Boston College 1999 — 2003
B.A., Computer Science, Economics
Fingerprint July 2013 - Present
Disney Interactive Media Group April 2011 - June 2013
Playdom April 2011 - June 2013
Sunpath Consulting March 2011 - May 2011
MindJolt Games November 2010 - March 2011
PlayFirst, Inc. November 2006 - October 2010
Backbone Entertainment March 2005 - September 2006
Electronic Arts, Maxis 2002 - 2005
Riverdeep 2000 - 2002
The Learning Company 1997 - 2002
Skills
Video Games, Game Development, Casual Games, Game Design, Social Games, Gameplay, Project Management, Mobile Games, Computer Games, MMO, Interactive..., Video Game Production, Wii, Game Mechanics, Character Animation, Console, Mobile Devices, User Experience, Monetization, Animation, Level Design, Social Networking, Multiplayer, User Interface, MMORPG, Virtual Goods, Cross-platform..., Online Gaming, Xbox 360, Scrum, Agile Project Management
Education
Stanford University 1992 — 1996
BA, English with Creative Writing emphasis
Valley City High School 1988 — 1992
Zynga February 2013 - Present
Backbone Entertainment October 2010 - February 2013
Lucas Arts June 2007 - August 2010
EA/Maxis/Sims Division June 2001 - June 2007
Sony Games, SCEA, 989 Studios October 1994 - May 2001
Virgin Games Interactive October 1992 - August 1994
virgin interactive 1992 - 1994
Skills
Maya, Animation, Character Animation, Video Games, 3D, Unity, 3D Studio Max, Xbox 360, Autodesk MotionBuilder, Cinematics, Illustration, Game Development, Teamwork, Texturing, Game Art, Outlook, Microsoft Office, Gameplay, Character, Rigging, Facial Animation, Proprietary Software, PS3, Character Rigging, Microsoft Excel, Motionbuilder, Traditional Animation, Excel, Perforce, Zbrush
Education
ArtCenter College of Design 1989 — 1992
BA, Illustration
SME 1987 — 1989
BlueBat Games August 2012 - Present
Slant Six Games June 2007 - August 2012
EA Black Box September 2004 - June 2007
Backbone Entertainment May 2004 - August 2004
Skills
PS3, Xbox 360, Environment Art, Texturing, Video Games, Game Development, Zbrush
Education
Art Institute of Vancouver-Burnaby 2002 — 2004
Diploma, Game Art and Animation
The University of British Columbia 1998 — 2002
BA, Sociology, Critical Studies in Sexuality
LeapFrog 2011 - 2013
Backbone Entertainment - Emeryville 2008 - July 2011
Backbone Entertainment March 2006 - March 2008
Electronic Arts February 2005 - February 2006
Skills
Animation, Video Games, Visual Effects, Character Animation, Concept Design, Game Development, Photoshop, Storyboarding, User Interface Design, Illustrator, Art Direction, Flash, Adobe Creative Suite, Graphic Design, PS3, Game Design, Maya, User Experience, Level Design, Reverse Osmosis, Ukulele, Philosophy, Belly Dance, 3D, Texturing, Casual Games, Console, Wii, Gameplay, Perforce, Xbox 360, Zbrush, MMO
Education
Academy of Art University 2001 — 2003
BFA
University of California, Riverside 1998 — 2001
BA
Crystal Dynamics April 2014 - Present
Crystal Dynamics May 2008 - April 2014
Eidos, Inc November 2006 - May 2008
Backbone Entertainment June 2006 - October 2006
I-play April 2005 - June 2006
Eidos July 2003 - March 2005
SEGA of America July 2000 - February 2003
Skills
Video Games, Mobile Games, Quality Assurance, Project Management, Software Documentation, PS3, Xbox 360, Computer Games, Wii, Level Design, Game Development, Console, Gameplay, Casual Games, Social Games, Game Design, Multiplayer, Game Mechanics, Game Programming, Localization, Xbox, Interactive..., PSP
Education
San Jose State University 2012 — 2015
Master of Library & Information Science (MLIS), Library and Information Science
City College of San Francisco 2003 — 2004
Computer Programming
University of California, Berkeley 1996 — 2000
B.A., Film Studies
Lungfish Videogames 2011 - Present
IGT 2015 - 2015
IGT 2015 - 2015
IGT 2015 - 2015
IGT 2014 - 2015
IGT 2014 - 2015
Glide Memorial Church September 2013 - October 2013
Backbone Entertainment October 2011 - October 2012
Namco Bandai Games America October 2009 - October 2010
Sega Studios San Francisco June 2007 - October 2009
Skills
Video Games, Game Design, Xbox 360, Gameplay, PS3, Game Development, Game Balance, Multiplayer, Xbox, iPhone, Wii, Level Design, Playstation, Game Mechanics, Console, Mobile Games, iOS development, Computer Games, Maya, Perforce, Flash, Casual Games, Social Games, iPhone development, C++ Language, Objective-C, 68k Assembly, iOS Development
Education
University of California, Berkeley 1988 — 1992
Mobiquity, Inc. 2013 - Present
Foundation 9 Entertainment January 2005 - December 2012
Backbone Entertainment 2004 - 2005
ImaginEngine January 2001 - January 2004
Vipah June 1996 - January 2001
Media Magic June 1995 - June 1996
Boffo Games June 1994 - June 1995
Cambridge Technology Partners October 1991 - April 1994
MITRE September 1987 - June 1991
Northeastern University March 1987 - February 1988
Skills
Game Development, Mobile Games, Casual Games, Game Design, Xbox 360, Video Games, Wii, Gameplay, PS3, Cross-platform..., iPhone, Nintendo DS, Nintendo 3DS, Agile Leadership, C++, C#, SQL, PHP, LUA, Wordpress, Java, CSS, Android Development, Windows Programming, Linux, Hardware Programming, LAMP, Apple Developer, Microsoft Applications, Strategic Partnerships, Legal Documents, Organizational Design, Business Development, Finance, Perforce, Lua, Objective-C, Video Game Production, Interactive..., Online Gaming, Android, Game Balance, Game Mechanics, Monetization, Gamification, Social Games
Education
Northeastern University 1986 — 1991
BS
Northeastern University 1986 — 1991
Bachelor of Science (B.S.)
Electronic Arts Maxis July 2012 - Present
enVie Interactive January 2011 - May 2012
Namco Bandai Games America August 2006 - January 2011
Perpetual Entertainment August 2004 - August 2006
Backbone Entertainment 2003 - 2004
Shiny Entertainment 2002 - 2003
Skills
Lua, Python, C++, C#, C, JavaScript, Gameplay, Perforce, Game Development, Visual Studio, Scripting, Video Game Development, Subversion, OOP, Agile, MySQL, Scrum, User Interface Design, Software Engineering, Unity3D, Development Tools
Education
University of California, Santa Cruz
2K Games November 2012 - Present
Backbone Entertainment September 2011 - October 2012
LucasArts March 2008 - September 2010
Aeria Games & Entertainment October 2006 - February 2008
Bluescreen Sounds 2002 - 2004
Click Entertainment 2000 - 2002
Electronic Arts 1999 - 2000
Electronic Arts 1998 - 1999
Skills
Game Development, Certified Project..., Agile & Waterfall..., Hansoft, Microsoft Project, Video Game Production, Video Games, Xbox 360, MMO, Computer Games, PS3, Social Games, Mobile Games, Sound Design, Gameplay, Casual Games, Game Design, Perforce, Wii, Monetization, Unreal Engine 3, Animation, Maya, Level Design, Multiplayer, Online Gaming, MMORPG
Education
University of California, Berkeley Extension 2009 — 2011
PM Certification, Project Management
Los Medanos College 1996 — 1998
Associate of Arts and Sciences (A.A.S.), Recording Arts
Portland Community College
Computer Information Systems
Electronic Arts (EA) September 2014 - Present
Temec Engineering Group Ltd. November 2013 - Present
Ballard Power Systems April 2009 - June 2012
HR Tech Group 2007 - 2009
Open Solutions 2006 - 2009
Backbone Entertainment January 2006 - December 2006
ACL Services 2000 - 2005
ACL Services 1999 - 2005
Education
Queen's University 1991 — 1995
B.A., Psychology
British Columbia Institute of Technology
Metro-Goldwyn-Mayer (MGM) Studios 2007 - Present
Phoenix Suns/Suns.com October 2006 - Present
Backbone Entertainment 2006 - Present
DC Comics 2004 - Present
Cartoon Network 2002 - Present
Warner Brothers 2000 - Present
Nickelodeon 1998 - Present
Desert Panther 2007 - 2008
Star Farm Productions 2006 - 2007
Sony Animation 2003 - 2004
Education
The University of Texas at Austin 1992 — 1995
MA, Film
Northwestern University 1986 — 1990
BS, Journalism
Washington High School 1982 — 1986
Rancho Solano
343 Industries September 2011 - Present
Backbone Entertainment May 2003 - September 2011
Backbone Entertainment June 2003 - September 2010
Kennedy Jenks Consultants June 1998 - June 2003
Skills
Game Development, Video Games, Game Design, Xbox 360, PS3, Maya, User Interface Design, 3D, Graphic Design, Wii, Gameplay, Texturing, Compositing, Art Direction, User Interface, Animation, Perforce, Illustrator, Project Coordination, Computer Games, Social Games
Education
Academy of Art University 1996 — 2002
Bachelor of Fine Arts (BFA), Illustraion, 2D animation
Academy of Art University 1996 — 2002
bfa, illustration, animation
Binary Arts April 1989 - Present
Gizmo6 June 2008 - December 2012
Region Free Japan Artist Network October 2005 - December 2011
Super Techno Arts December 2003 - November 2008
Backbone Entertainment January 2004 - June 2005
Mondo Media March 1998 - June 2001
Mondo Media/Mechadeus March 1992 - February 1996
CRC Company March 1980 - July 1990
Skills
3D, Art Direction, Graphics, Modeling, Animation, 3D Studio Max, Photoshop, Graphic Design, Max, Creative Direction, Web Design, 3D animation, Technical Writing, Creative Writing, Writing, Website Development, Subtitling, Translation, Game Development, Computer Graphics, Video Games, Art, Joomla, Wordpress, WordPress, Computer Animation
Education
Soko Gakuen 1998 — 1998
Japanese Language
Solano Community College 1996 — 1996
Japanese Language
American River College 1975 — 1979
Art, Electronics
SGN (Social Gaming Network) March 2015 - Present
KIXEYE January 2014 - September 2014
KIXEYE December 2012 - January 2014
KIXEYE January 2012 - November 2012
Backbone Entertainment August 2008 - December 2011
Foundation 9 Entertainment 2008 - December 2011
Backbone Entertainment February 2008 - August 2008
Electronic Arts - Sims 2002 - 2008
Electronic Arts 2002 - 2008
Electronic Arts/Maxis 1997 - 2008
Skills
Video Games, Game Development, Game Design, Social Games, PS3, Mobile Games, Casual Games, Xbox 360, Gameplay, FMOD, JIRA, MMO, Console, Computer Games, Xbox, Wii, Multiplayer, Video Game Production, Game Mechanics, Texturing, Perforce, 3D, Online Gaming, Interactive...
Education
University of California, Berkeley
Eduworks October 2007 - Present
Backbone Entertainment 2001 - 2007
JuniorNet 1999 - 2001
Broderbund & Living Books 1996 - 1998
Skills
Microsoft Office, Photoshop, Project Management, User Interface, Photography, Software Project..., Game Design, Game Development, Video Games, User Interface Design, Flash, Storyboarding, Multimedia, Animation, User Experience, Illustrator, ActionScript, CSS, Agile Methodologies, Graphic Design, Mobile Games, Web Design, HTML, Software Development, HTML 5, E-Learning, Interaction Design, Captivate, Flash Animation, Mobile Applications, SCORM, Learning Management, Learning Management..., Casual Games, After Effects, HTML5
Education
Middle Tennessee State University 1993 — 1996
BA
Hillwood High School
Hillwood High School
PNI Digital Media Ltd April 2013 - Present
UBC Manufacturing Automation Laboratory March 2009 - November 2012
Aftercad Software October 2007 - February 2009
Chartwell Technology September 2006 - September 2007
Backbone Entertainment June 2005 - September 2006
The HongKong Polytechnic University December 1998 - December 1999
Fenghua Electronic Engineering Co. July 1993 - November 1998
Skills
Software Development, ASP.NET, C#, SQL, JavaScript, Java, Microsoft SQL Server, Agile Methodologies, Web Services, Visual Studio, XML, Subversion, AJAX, Microsoft Visual Studio, WCF, .NET
Education
Beijing University of Technology 2001 — 2003
Master, Computer Technology
South China Normal University 1989 — 1993
Bachelor, Computer Science
Backbone Entertainment January 2005 - April 2008
Self-employed 2001 - 2004
Nelvana 1998 - 2000
Nelvana 1997 - 1998
Skills
PS3, Maya, Animation, Photoshop, 3D, Texturing, Computer Animation, Illustration, Painting, Character Animation
Education
Sheridan College
Classical Animation
Sheridan College
Computer Aniimation
Apple Retail January 2012 - Present
Red Hill Studios June 2009 - July 2011
LucasArts February 2009 - June 2009
Backbone Entertainment November 2008 - December 2008
Longs Drugs February 2000 - November 2007
Skills
Adobe Photoshop, Adobe Illustrator, Microsoft Office, Microsoft Outlook, Adobe After Effects, Final Cut Pro, Adobe Flash, Autodesk Maya, Scheduling, Travel Planning, Event Management, Inventory Management, Order Management, Project Coordination, Customer Relations, Customer Service, Print Production, 3D animation, 3D visualization, 3D modeling, 3D Texturing, QA Testing, Bug Tracking, Adobe Dreamweaver, American Sign Language, After Effects, Photoshop, 3D Modeling, Illustrator
Education
Ex'pression College for Digital Arts 2006 — 2008
Bachelor of Applied Science, Animation; Visual Effects
California State University-Hayward 2003 — 2005
Bachelor of Arts, Multimedia
Sage February 2010 - Present
Slant Six Games July 2008 - November 2009
Backbone Entertainment 2005 - 2008
Education
Simon Fraser University
Electronic Arts (EA) June 2014 - Present
Capcom Game Studio Vancouver June 2012 - June 2014
Hothead Games December 2011 - June 2012
Rabbit Hole Interactive March 2011 - November 2011
Nerdcorps Entertainment May 2010 - March 2011
Backbone Entertainment September 2005 - April 2008
IBM Global Services February 2005 - August 2005
TELUS October 2001 - December 2004
Skills
C++, PHP, XML, SQL, C#, Java, JavaScript, MySQL, HTML, CSS, AJAX, Databases, XHTML, Web Development, Eclipse, Gameplay, Wii, Perforce, Python, Game Development, Scrum, Objective-C, Network Programming, Bandwidth Optimization, Network Systems..., Perl, C, Linux, Windows, Visual Studio, Unix, Programming, Shell Scripting, Apache, Operating Systems, Bash, Unix Shell Scripting, User Interface, Xcode, iOS development, Android, Agile Methodologies, iPhone, JIRA, OOP, Xbox 360, Xbox One, Multiplayer, PS3, Scripting
Education
British Columbia Institute of Technology 2008 — 2010
CST, Software Engineering
Grande Prairie Regional College 1996 — 1998
Computer Science
Perforce Software May 2005 - Present
Backbone Entertainment May 2001 - May 2004
Adrenalin Interactive / Sennari Games June 1999 - March 2001
Skills
Perforce, Software Configuration..., Software Engineering, Game Development, JIRA, Scripting, C++, Python
Education
Digipen Institute of Technology 1997 — 1999
Bachelor of Science (BS), Real-Time Interactive Simulation
University of Florida 1992 — 1996
BS, Mathematics, Russian
Winter Park High School
Blizzard Entertainment May 2015 - Present
Telltale Games February 2013 - Present
BitFlip Games May 2010 - January 2013
2K Marin September 2008 - May 2010
Flagship Studios February 2005 - July 2008
Backbone Entertainment June 2004 - January 2005
GSD Development 2003 - 2004
Sierra Design Group 2002 - 2004
Skills
FMOD, STL, Game Development, Video Games, Perforce, Gameplay, Game Design, PS3, Xbox 360, MMO, Gameplay Programming, Subversion, Audio Engineering
Education
Colorado School of Mines 1998 — 2001
BS, Mathematical and Computer Sciences
Code Mystics Inc. 2009 - Present
Other Ocean Interactive 2007 - Present
Nerd Corps 2008 - 2008
Foundation 9 Entertainment 2005 - 2006
Backbone Entertainment 2003 - 2006
Digital Eclipse 1994 - 2006
Skills
Casual Games, Video Games, Wii, iPhone, Programming, Game Development, Game Design, Mobile Games, Social Games, Online Gaming, Cross-platform..., Xbox 360, PS3, Business Development, Gameplay
Education
The University of British Columbia 1999 — 2000
M.Sc., Physics
Memorial University of Newfoundland 1987 — 1992
B.Sc. (Hons.), Physics
Zynga January 2014 - Present
Skyrockit Inc. 2011 - 2011
Sony Computer Entertainment America 2007 - 2008
Backbone Entertainment 2005 - 2008
College of Alameda 2006 - 2007
US Navy 2003 - 2005
Versus Books 1994 - 2000
Namco Bandai Games America 1994 - 1995
Skills
Video Games, Game Design, Game Theory, Competitive Gaming, Online Gaming, Xbox 360, Entertainment, PS3, Level Design, Game Design Documents, Tournaments, Published Author, Creative Writing, Technical Writing, Writing, Gameplay, Mobile Games, Interactive..., Game Development, Monetization, MMO, Casual Games, Console, Xbox, Bug Tracking, JIRA, Computer Games, iOS, iPhone, Game Testing, MMORPG, Jing, Proxy, Game Balance, Social Games, Quality Assurance, Game Mechanics, Mobile Devices
Education
Peralta College 2007 — 2013
Associate's degree, Natural Sciences
California State Polytechnic University-Pomona 2008 — 2009
Video Game Design and Development Degree, Game and Interactive Media Design
Silicon Valley College 1999 — 2001
Certificate, Web Design & Print Media, Web Page, Digital/Multimedia and Information Resources Design
Digital Domain 3.0 July 2015 - Present
Beth Elise 2014 - Present
Gener8 Digital Media Corp July 2013 - March 2014
Gener8 Digital Media Corp February 2011 - July 2013
Radical Entertainment April 2009 - February 2010
Renwick & Ker Marketing Group February 2008 - January 2009
Backbone Entertainment June 2006 - December 2007
Furious Entertainment 2002 - 2003
Brainchild Studios Inc. 2001 - 2002
Education
Prana Yoga College International 2010 — 2010
RYS 200 HR Certification, Yoga Teacher Training/Yoga Therapy
British Columbia Institute of Technology 2006 — 2006
Web Technologies
Okanagan University College 1999 — 2000
Certificate, Computer Animation
DeNA West September 2014 - Present
High Moon Studios February 2014 - August 2014
Robotoki September 2013 - January 2014
Spark Unlimited August 2011 - July 2013
Art Institute April 2010 - August 2011
Heavy Iron Studios August 2008 - August 2011
Backbone Entertainment February 2006 - August 2008
National Geographic Society January 2005 - April 2005
Manifest Games May 2004 - July 2004
Skills
Texturing, Maya, MEL, 3D, 3D Modeling, Photoshop, Character Rigging, Scripting, Rigging, Perforce, Unreal Engine 3, 3D Studio Max, Python, Zbrush, Shader Creation, Tools..., 3D rendering, Art, Game Scripting, After Effects, Mental Ray, HLSL, JavaScript, Havok, Technical Support, Unreal 4, Cloth Simulation, Radient, GSC Scripting, ZBrush
Education
Academy of Art University 2003 — 2006
BFA 3D Animation, 3D Modeling and Animation
California State University-Fullerton 1999 — 2000
Certificate in Digital Animation, Digital Animation/CGI
Toolwire September 2012 - Present
Backbone Entertainment March 2012 - September 2012
Foundation 9 Entertainment March 2012 - September 2012
Apple June 2008 - June 2011
Fry's Electronics October 2006 - May 2009
Skills
iPod, iLife, Apple Software, iTunes, iWork, USB, Storage, Mac OS X, Mac, iPhone, Video Games, Game Testing, Xbox 360, Kinect, PS3, Nintendo DS, PS Move, Perforce, Video Game Testing, Video Game Quality..., Test Planning, Test Plan Writing, Test Cases, Test Case Writing, OS X, Computer Games, Game Design, iOS, Mobile Games, Game Development, Wii
Education
Foothill College 2006 — 2009
Music Technology
Cabrillo College 2005 — 2005
Expression College November 2010 - Present
Daglow Entertainment May 2011 - June 2011
Backbone Entertainment December 2004 - October 2010
Backbone Entertainment 2004 - 2010
Skills
Environment Artist, 3D Modeling, Maya, Photoshop, Zbrush, xnormal, Texturing, Level Design, Unreal Engine 3, Game Development, 3D Studio Max, Unreal Editor, UV mapping, Game Design, Texture Painting, Video Games
Education
Ex'pression College for Digital Arts 2003 — 2004
Bachelor of Applied Science (B.A.Sc.), Digital Visual Media
Expression College for Digital Arts
Bachelor of Applied Science (BASc)
Generalist Developer at Red Hook Studios (Contract) October 2014 - Present
Finger Food Studios November 2011 - February 2012
Freelance Consultant 2009 - November 2011
Electronic Arts 2007 - 2009
Backbone Entertainment 2005 - 2007
Radical Entertainment 2001 - 2004
Softimage 1999 - 1999
Entrepreneurial 1998 - 1999
Human Resources Development Canada 1998 - 1998
Interfor 1997 - 1997
Skills
C++, OpenGL, Prolog, JavaScript, Lisp, Perl, MEL, Visual Basic, Pipeline Development, Artificial Intelligence, Game AI, Network Programming, Gameplay Programming, Game Programming, Computer Graphics, Conversational Japanese, Fluent English, Fencing, 3D Studio Max, Maya, XSI, Visual Studio, Xcode, XML, GCC, PS3, Xbox 360, Wii, Gamecube, PSP, PS2, Xbox, Gameplay, Graphics, C, C#, SQL, Photoshop, Java, Tools Design, Video Game Development, Game Mechanics, Japanese, Japanese culture, English, Computer Vision, Inverse Kinematics, Android, Python, Video Games
Education
Simon Fraser University 1996 — 2001
B.Sc., Computer Science
ILAC TESOL Programme 2012 — 2012
TESOL Diploma, Teacher of English to Speakers of Other Languages
LeapFrog February 2012 - Present
Other Ocean Interactive October 2010 - October 2011
Backbone Entertainment July 2006 - October 2010
Frog City Software March 2005 - March 2006
Skills
Wii, Level Design, Game Design, Video Game Development, Xbox, Video Games, Console, Xbox 360, Game Development, PS3, Video Game Design, PSP, Perforce, Production, Gameplay, Game Mechanics, Narrative Design, Game Balance, Lua, Document Design, Computer Games, Mobile Games
Education
Bard College 1997 — 2001
BA, Creative Writing, Film Studies
KIXEYE December 2010 - July 2015
KIXEYE December 2010 - January 2013
Backbone Entertainment April 2006 - October 2010
Skills
Software Engineering, Game Design, Game Design Documents, Game Balance, Gameplay, Xbox 360, Online Gaming, MMO
Education
The Art Institute of Portland 2003 — 2006
Bachelor of Science (B.S.), Game Art and Design
Oregon State University 1990 — 1994
Bachelor of Science (B.S.), Computer Science
high school
high school