Heavy Water

Industry: Chemical compound

Description

Heavy water is a form of water that contains a larger than normal amount of the hydrogen isotope deuterium, rather than the common hydrogen-1 isotope that makes up most of the hydrogen in normal water. Formula: D2O Molar mass: 20.0276 g/mol Density: 1.11 g/cm³ IUPAC ID: [2H]2-water Boiling point: 213.8°F (101°C) Melting point: 38.84°F (3.8°C)

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Heavy Water Employees

Employee
Years
Job
Industry
David Brewin David Brewin Greater San Diego Area Details
David Brewin's Heavy Water Experience January 2011 - December 2012
Job Software Developer at Asset Science
Industry Computer Software
Experience
Asset Science LLC  September 2013 - Present
Self-Employed  February 2013 - September 2013
Heavy Water   January 2011 - December 2012
Heavy Water   January 2010 - December 2011
American Internet Services  October 2008 - January 2010
Palomar College  October 2007 - October 2009
Vixen Arts Multimedia Productions   January 2005 - April 2008

Skills
Troubleshooting, Windows, Computer Hardware, Networking, Lua, Unity3D, Home, Java, C++, Network Administration, Active Directory, VPN, Video Games, Game Development, C#, Windows Server, Visual Studio, Microsoft Office, Playstation Home, Object Oriented Design, Design Patterns, Ubuntu, UML, Agile Methodologies, TCP/IP, DNS, DHCP, VMware, Software Development

Education
National University   2012 — 2015
Bachelor’s Degree, Information Systems, Cumulative GPA: 3.717

Palomar College   2003 — 2009
Associate’s Degree, General Studies

James Herbold James Herbold San Mateo, California Details
James Herbold's Heavy Water Experience September 2011 - September 2013
Job UI Engineer at Storm8
Industry Computer Games
Experience
Storm8  October 2013 - Present
Heavy Water   September 2011 - September 2013

Skills
Lua, C++, C#, Java, HTML, CSS, Final Cut Pro, Unity3D, Game Design, Game Development, Subversion, Visual Studio, Git

Education
University of California, Santa Cruz   2007 — 2011
Bachelor of Science (BS), Computer Science

Stephen Ragsdale Stephen Ragsdale Cleveland/Akron, Ohio Area Details
Stephen Ragsdale's Heavy Water Experience August 2012 - October 2012
Job Home Theater Specialist at Best Buy
Industry Animation
Experience
Best Buy  July 2015 - Present
Butler Community College  January 2015 - May 2015
Sedgwick County Interlocal Cooperative   September 2014 - May 2015
Best Buy  October 2013 - July 2014
Double Take Media Solutions   March 2013 - April 2013
Heavy Water   August 2012 - October 2012
Double Take Media Solutions   April 2011 - June 2011
US Army  July 2006 - July 2009
U.S. Army   May 2001 - May 2005
U.S. Army Reserve   March 1999 - May 2001

Skills
Character Animation, 3D Modeling, Maya, Mudbox, Photoshop, Illustrator, Character Rigging, Texturing, 3D Sculpting, Drawing, Illustration, Painting, Concept Design, Modeling, Creative Direction, 3D, Film, Flash, Multimedia, Computer Animation, Zbrush, After Effects, Premiere, Nuke, Storyboarding, Digital Sculpting, Animation, Motion Graphics, Flash Animation, Video Games

Education
The Art Institute of California-San Diego   2009 — 2012
Bachelor of Science (B.S.), Media Arts and Animation, 3.7 GPA

Jason Marquez Jason Marquez San Jose, California Details
Jason Marquez's Heavy Water Experience October 2011 - March 2012
Job Environment Artist at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  March 2012 - Present
Heavy Water   October 2011 - March 2012
Lifetouch  July 2006 - December 2011

Skills
Maya, 3D Studio Max, Zbrush, UDK/UE3, Photoshop, Illustrator, Flash, Xnormals, Crazy Bump, nDo, Tileable Textures, Hand-Painted Textures, High & Low Poly Modeling, Normal Mapping, AO Baking, Microsoft Office, Digital Photography, Portrait Photography, Texturing

Education
The Art Institute of California-San Diego   2008 — 2011
Bachelor of Science, Game Art & Design

Lesley Krakosky Lesley Krakosky Greater San Diego Area Details
Lesley Krakosky's Heavy Water Experience July 2011 - October 2012
Job CG Supervisor at Evox Images
Industry Media Production
Experience
Evox Images  August 2013 - Present
Sony Computer Entertainment America LLC  October 2012 - December 2012
Heavy Water   July 2011 - October 2012

Skills
Zbrush, Unreal Engine 3, UV mapping, Maya, Texturing, Photoshop, 3D Studio Max, Low Poly Modeling, Environment Art, Unreal Editor, Video Games, Game Development, Mudbox, Character Animation, Game Design, 3D Modeling, Xbox 360, PS3, 3D, Unity3D, Gameplay, Animation, Computer Animation, After Effects, Modeling, Illustrator, Digital Sculpting, Computer Graphics, Texture Painting, Hard Surface Modeling, UV Mapping, ZBrush

Education
The Art Institute of California-San Diego   2008 — 2011
Bachelor of Science (B.S.), Game Art and Design

Cain Quigley Cain Quigley Los Angeles, California Details
Cain Quigley's Heavy Water Experience May 2011 - June 2012
Job Programmer at Inhance Digital
Industry Computer Software
Experience
Inhance Digital  February 2013 - Present
Heavy Water   May 2011 - June 2012
Incinerator Studios  July 2010 - February 2011
Midway Home Entertainment  October 2008 - August 2009
Sony Computer Entertainment America  August 1999 - August 2005
RedZone Interactive, Inc.   August 1999 - August 2005
Design Science  April 1995 - July 1999
Palos Verdes Volleyball Club   December 1995 - June 1999

Skills
Perforce, PS3, Game Development, Wii, Wikis, Video Games, Xbox 360, Gameplay, Game Design, Console, Game Programming, Gameplay Programming, C++, Unreal Engine 3, Artificial Intelligence, Lua, 3D, PlayStation Home..., Visual C++

Education
University of California, San Diego   1989 — 1994
BS, Cognitive Science

Redondo Union HS   1985 — 1989

Danna Bridges (Hudson) Danna Bridges (Hudson) Bend, Oregon Details
Danna Bridges (Hudson)'s Heavy Water Experience August 2001 - August 2002
Job UX Designer at Sperlings Best Places
Industry Online Media
Experience
Sperlings Best Places   August 2014 - Present
Bumbershoot Marketing   July 2011 - Present
TicketPrinting.com + Ticket River   January 2014 - July 2014
Zynga  April 2011 - July 2011
Project Playlist  March 2009 - July 2010
Yahoo!  October 2006 - February 2009
The Designory, Inc.   August 2002 - October 2006
The Designory, Inc.   August 2001 - August 2002
Heavy Water   August 2001 - August 2002
Phillips International Inc.   August 1999 - August 2000

Skills
Information Architecture, Web Design, User Experience, CSS, Art Direction, Usability Testing, Agile Methodologies, Creative Direction, Interaction Design, Content Strategy, Advertising, Digital Marketing, User-centered Design, Flash, HTML, Interactive Marketing, Brand Development, Graphic Design, Photoshop, Online Marketing, User Interface

Education
University of Northern Virginia   1995 — 1998
Web and IT Certification

Jason Godbey Jason Godbey Greater San Diego Area Details
Jason Godbey's Heavy Water Experience March 2009 - May 2009
Job Senior 3d Environment & Lighting Artist
Industry Entertainment
Experience
SAIC  December 2013 - Present
City Realm   September 2013 - Present
SKS Games   August 2013 - September 2013
Sony Computer Entertainment America LLC  May 2013 - June 2013
John Slowsky Virtual Ilustration   February 2013 - May 2013
Sony Computer Entertainment America LLC  October 2012 - February 2013
Aljocan Smart Solutions Inc   July 2012 - September 2012
Sony Computer Entertainment America  August 2010 - April 2012
Ready At Dawn Studios  July 2009 - July 2010
Heavy Water   March 2009 - May 2009

Skills
Cinematics, PS3, Hard Surface Modeling, Texture Painting, Texturing, Mudbox, Xbox 360, Game Development, Maya, Environment Art, Unity3D, Low Poly Modeling, Lighting, Photoshop, Vray, Ddo, Ndo2, Zbrush, 3ds Max, E-on Vue, UV mapping, 3D Studio Max, Compositing, 3D, CryEngine, Unreal Engine 3, Rendering, Modeling, Occlusion, After Effects, Flash, Props, UV Mapping, ZBrush, Level Design

Education
University of Alabama at Birmingham   2001 — 2006
Bachelors, Social psychology, philosophy

Andrew Talcott Andrew Talcott San Francisco Bay Area Details
Andrew Talcott's Heavy Water Experience May 2011 - June 2012
Job Game Engineer at NaturalMotion
Industry Computer Games
Experience
NaturalMotion  June 2012 - Present
Heavy Water   May 2011 - June 2012
SAIC  June 1997 - August 2002

Skills
C++, Game Programming

Education
Digipen Institute of Technology   2006 — 2011
Bachelor of Science (BS), Realtime Interactive Simulation

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