NaturalMotion Company
Industry: Video game industry company
DescriptionNaturalMotion is a British software company with offices in London, Brighton and San Francisco. Founded in November 2001 as a spin-out company from Oxford University, NaturalMotion specialises in creating animation technology for the game and film industries. Parent organization: Zynga Headquarters: Oxford, United Kingdom Founded: 2001 Acquisition date: January 30, 2014 Subsidiaries: Boss Alien, Naturalmotion, Inc.
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23 NaturalMotion employees in database. Find out everything there's to know about NaturalMotion employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
NaturalMotion Employees
IBM July 2014 - Present
Zynga February 2014 - July 2014
NaturalMotion June 2012 - June 2014
Airtight Games June 2011 - May 2012
Skills
C, C++, Lua, Java, JavaScript, Software Engineering, Debugging, Cross-platform..., Game Development, Game Programming, DirectX, OpenGL, Visual Studio, Perforce, Git, Tortoise SVN, Windows, Windows Server, Red Hat Linux, Ubuntu, Android Development, Xbox 360, PS3, Unicode
Education
Digipen Institute of Technology 2008 — 2012
Computer Science
Wenatchee Valley College 2005 — 2007
Associates, Computer science
Microsoft September 2013 - Present
NaturalMotion January 2013 - June 2013
NaturalMotion August 2012 - December 2012
Microsoft September 2009 - September 2012
The One Yard Line May 2011 - May 2012
DigiPen Institute of Technology September 2009 - February 2012
Freelance Artist/Illustrator June 2005 - December 2011
Wheelers School of Isshinryu Karate September 1998 - August 2008
Engineered Solutions Inc. July 2006 - July 2008
Graphic Productions June 2005 - July 2007
Skills
Character Design, 3D Studio Max, Photoshop, Storyboarding, Character Animation, Zbrush, Public Speaking, Maya, Mudbox, SQL, Martial Arts, Instructing, Python, Video Games, Morpheme, Art, Animation, Microsoft SQL Server, Illustration, Recruitment Training, User Interface Design, Balsamiq, Logo Design, Game Design, Art Direction, Drawing, Graphics, Texturing, Game Development, Level Design
Education
Digipen Institute of Technology 2008 — 2012
Bachelor of Fine Art, Digital Art & Animation
Roane State Community College 1999 — 2003
A.S., Computer Art & Design
Beyond Games October 2013 - Present
NaturalMotion June 2012 - June 2013
Skills
Zbrush, Texturing, Environment Art, Mudbox, Digital Sculpting, Maya, Unity3D, Unreal Engine 3, Changing Environments, UV mapping, Texture Painting, Character Animation, Digital Painting, Game Design, Rigging, Video Games
Education
Digipen Institute of Technology 2009 — 2012
Bachelor of Arts (B.A.), Production Animation and Digital Art
Academy of Art University January 2015 - Present
Academy of Art University June 2014 - Present
Disney Interactive Studios January 2014 - March 2014
Cisco Systems July 2013 - October 2013
NaturalMotion August 2012 - June 2013
Crowdstar March 2011 - August 2012
Crowdstar January 2012 - March 2012
Cyberia October 2011 - January 2012
Crowdstar March 2011 - December 2011
Wild Brain September 2011 - October 2011
Skills
After Effects, Maya, Final Cut Pro, Illustrator, Software, Animation, Toon Boom, Flash, Photoshop, Character Animation, Storyboarding, Flash Animation, Traditional Animation, Concept Design, Computer Animation, Digital Painting, Illustration, Motion Graphics, Compositing, Visual Effects, Television, 2D art, iOS, Product Management, Horses, Curating, Fine Art, Social Games, Game Design, Video Games, Film, Mobile Games, Game Development, Digital Art, Art, Drawing, Layout, User Experience, Conceptual Art, Painting, Background Art, Character Designs, User Interface
Education
University of Southern California 2001 — 2004
MFA, Animation
Carnegie Mellon University 1997 — 2001
BFA, Fine Art
Zynga June 2014 - Present
NaturalMotion February 2014 - April 2014
Kabam January 2012 - June 2013
Speal.com May 2011 - March 2012
Skills
Maya, After Effects, Premiere, Final Cut Pro, Flash, Photoshop, Microsoft Office, Flipbook, Animation, Storyboarding, Character Animation, Video, 3ds Max, VFX, Illustrator, 3D Studio Max, Motion Graphics, Visual Effects, Traditional Animation, Computer Animation, Flash Animation, Illustration, 3D, Digital Painting, Layout, Digital Illustration, Cinematics, Concept Design, Video Games, Conceptual Art, Texture Painting, Texturing, UV mapping
Education
Academy of Art University 2005 — 2010
Bachelor of Fine Arts, Character Animation; Animation & Visual Effects
Animation Collaborative 2013 — 2014
Character Animation
Spungella 2010 — 2013
Character Animation
Cetsoft August 2013 - Present
Teradata March 2010 - May 2013
NaturalMotion May 2007 - February 2010
SAP May 2004 - April 2007
Sage September 1997 - March 2004
Skills
Software Development, Software Product..., Software Project..., Distributed Team..., Team Management, Software Engineering, Project Management, UML, Software Architectural..., C, C++, Perl, Lisp, Java
Education
University of Oxford 2000 — 2002
Master of Business Administration (M.B.A.)
University of Cambridge 1993 — 1997
Bachelor's Degree, Computer Science
Immersive Entertainment January 2013 - Present
PokerStars.com April 2012 - December 2012
NaturalMotion September 2011 - March 2012
Larian Studios May 2010 - September 2011
PokerStrategy.com May 2009 - May 2010
XTX March 2007 - February 2009
Belgacom Skynet August 2004 - January 2007
Planet Internet NV 1997 - 2002
Planet Internet Belgium 1996 - 2002
Skills
Virtual Reality, Video Games, Mobile Games, Online Gaming, Game Design, Game Development, Social Media, Mobile Devices, Viral Marketing, Gaming, User Interface, Console, Online Advertising, E-commerce, 3D, User Experience, Social Games, Level Design, Gameplay, MMORPG, Unity3D, Product Management, Gambling, iOS, Software Development, Android, Start-ups, Xbox 360, iPhone, Cross-platform..., Community Sites, Mobile Game Development, Internet Entrepreneur, Interactive..., Digital Strategy, Creative Direction, Creative Strategy, Product Design, Scrum, Team Leadership, Casual Games, Mobile Applications, MMO, PS3, Community Management, Computer Games, Monetization, User Interface Design, Game Mechanics, Gaming Industry
Education
Katholieke Hogeschool Brugge-Oostende 1993 — 1996
Pro Bachelor, Electronics -Microprocessors
Bouvrie Brugge 1991 — 1994
Electronics, Electronics
Dolby Laboratories July 2014 - Present
Zynga April 2014 - July 2014
NaturalMotion May 2013 - April 2014
Zynga May 2012 - December 2012
Buzz Monkey Software January 2004 - June 2012
Skills
Xbox 360, Wii, Perforce, PS3, Game Development, OpenGL, C++, Shaders, ActionScript, C#, PSP, Lua, HLSL, Game Programming, Technical Project..., Java, PHP, Objective-C, Assembly Language, Algorithms, Direct3D, Real-time Rendering, Optimizations, Git, OpenCL, Embedded Linux, Android Development, Image Processing, Matlab
Education
University of Oregon 2000 — 2004
Computer Science
Utah State University 1999 — 2000
Computer Science
Zynga April 2014 - Present
Santa Rosa Junior College January 2011 - May 2014
NaturalMotion November 2013 - April 2014
CCP August 2013 - November 2013
CCP April 2013 - August 2013
Nihilistic Software April 2010 - December 2012
Sega Studios San Francisco March 2009 - April 2010
Planet Moon November 2008 - March 2009
Totally Games February 2006 - October 2008
Planet Moon Studios November 2004 - January 2006
Skills
Unreal Editor 3, Renderware, Vicious Cycle Engine, Proprietary level..., Maya, 3D Studio Max, Xbox 360, Playstation 3, Playstation Vita, Nintendo Wii, Proprietary Software, Level Design, Playstation, PS3, Teaching, Mentoring, Unreal Editor, Wii, Game Mechanics, Multiplayer, Game Design, Game Development, Video Games, 3D, Gameplay, College Teaching, Perforce, Unreal Engine 3, Computer Games, Xbox, Animation, Game Scripting, Game Design Documents, Level Building, Game Prototyping, Level Editors, Multiplayer Design, Event Scripting, Game Balance, Playtesting, Texturing, Scripting, MMO, PSP, Mobile Games, Mobile Game Development, Free to Play, Casual Games, Console, Social Games
Education
University of California, Berkeley 1986 — 1988
B.A., Psychology
Pacific Graduate School of Psychology 1990 — 1992
PhD course work only, Clinical Psychology
California Institute of Integral Studies 1988 — 1996
Ph.D. Candidate (all but dissertation), Psychology
Zynga April 2014 - Present
NaturalMotion August 2013 - April 2014
NaturalMotion August 2012 - August 2013
NaturalMotion November 2010 - October 2012
Skills
Game Development, Game Programming, C++, Lua, JIRA, Morpheme, Git, Subversion, C#, Unity
Education
Digipen Institute of Technology 2005 — 2010
Bachelor of Science, Computer Science in Real Time Interactive Simulation
CUBRC January 2011 - Present
NaturalMotion July 2009 - January 2011
NaturalMotion December 2007 - July 2009
Dynamic Animation Systems November 2006 - November 2007
NGI Systems, Inc. August 2004 - May 2006
Education
State University of New York Institute of Technology at Utica/Rome 2011 — 2013
Master of Science, Computer Science
Full Sail University 2003 — 2004
Associate of Science, Game Design and Development
Clarkson University 2001 — 2003
Bachelor of Science, Interdisciplinary Engineering & Management
Mohawk Valley Community College 1999 — 2001
Associate of Science, Engineering Science
University of Utah - Employment July 2015 - Present
University of Notre Dame July 2014 - July 2015
University of Warwick March 2013 - July 2014
University of Warwick September 2009 - February 2013
NaturalMotion August 2007 - September 2009
Skills
Physics, C++, Nanotechnology, NI LabVIEW, Electrochemistry, Computational Modeling, Biomechanics, Physics Simulation, Numerical Analysis, Artificial Intelligence, Software Engineering, C, Matlab, FPGA, Scanning Probe..., Electrochemical..., Simulations, Biophysics, Mathematical Modeling
Education
University of Warwick 2009 — 2013
Doctor of Philosophy (PhD), New Approaches and Applications in Electrochemical Scanning Probe Microscopy
University of Warwick 2008 — 2009
Master of Science (MSc), Mathematical Biology and Biophysical Chemistry, Distinction
University of Otago 2005 — 2006
Master of Applied Science (MAppSci), Computational Modelling, Distinction
University of Otago 2000 — 2004
Bachelor of Applied Science (BASc), Computational Modelling, Honours, 1st
NaturalMotion July 2012 - June 2013
Praxell December 2006 - December 2008
Israel Defense Forces January 2004 - October 2006
Israel Defense Forces July 2003 - December 2004
Skills
C++, C, C#, Java, Oracle SQL, PL/SQL, JavaScript, JSP, HTML, ActionScript, Assembly, Visual Studio, DirectX, CUDA, XNA, IntelliJ IDEA, Tortoise SVN, Visio, Game Programming, Linear Algebra, Design Patterns, Git, Python, Mobile Games, Programming
Education
University of Advancing Technology 2009 — 2012
Bachelor of Science, Software Engineer, Game Programming
NaturalMotion July 2014 - Present
NaturalMotion August 2013 - July 2014
Sony Computer Entertainment Europe August 2011 - August 2013
Sony Computer Entertainment Europe January 2010 - August 2011
National Digital Learning Repository June 2008 - August 2008
Digino Marketing June 2007 - September 2007
Intel January 2006 - August 2006
Skills
C#, C++, Subversion, Game Development, Software Engineering, Visual Studio, C, Agile Methodologies, Network Engineering, Online Gaming, PS3, Vita, PHP, Debugging, Presentations, Research, ProDG, Wireshark, Memory Management, C/C++ STL, Sockets, PS4, NP APIs, Unix, Programming
Education
Trinity College, Dublin 2008 — 2009
MSc, Interactive Entertainment Technology
University of Limerick 2004 — 2008
BSc, Computer Systems
New York Institute of Technology September 2013 - Present
The Metropolitan Museum of Art April 2015 - Present
PRATT INSTITUTE September 2014 - Present
Pratt Institute 2011 - Present
New York University May 2012 - January 2015
New York University January 2013 - August 2013
321Launch March 2007 - September 2007
NaturalMotion 2001 - 2004
Etching Hill Studios 2000 - 2001
BlackBox Games 1999 - 2000
Skills
Character Animation, Autodesk MotionBuilder, Motion Capture, Maya FX, 3D Studio Max, PHP, Animation, Visual Effects, Texturing, Film, Computer Graphics, 3D, Maya, Computer Animation, Modeling, After Effects
Education
Bournemouth University
MSc, Computer Graphics
W2O Group April 2015 - Present
THX Ltd. 2014 - April 2015
NaturalMotion July 2013 - April 2014
Quanis June 2012 - May 2013
Morrison & Foerster LLP 2013 - 2013
Morrison & Foerster LLP 2013 - 2013
Quanis April 2012 - June 2012
Theravance February 2012 - March 2012
SAY Media November 2009 - January 2012
Genentech July 2008 - November 2009
Education
Heald College-Concord 2004 — 2006
Associate's degree, Computer Science with Emphisis on Systems Administration, 3.8
NaturalMotion June 2012 - Present
Skills
C++, C#, Perl, Lua, DirectX, OpenGL, WinForms, Game Development, Game Programming, C, Game Physics, Android, Win32 API
Education
Digipen Institute of Technology 2005 — 2011
NaturalMotion June 2012 - Present
Heavy Water May 2011 - June 2012
SAIC June 1997 - August 2002
Skills
C++, Game Programming
Education
Digipen Institute of Technology 2006 — 2011
Bachelor of Science (BS), Realtime Interactive Simulation