EA Digital Illusions CE AB

Industry: Video game company

Description

EA Digital Illusions CE AB is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the Battlefield, Mirror's Edge and Star Wars Battlefront series. Headquarters: Stockholm, Sweden Parent organization: Electronic Arts (2006–) Number of employees: 640 (2016) Subsidiary: DICE Los Angeles Founders: Fredrik Liliegren, Olof Gustafssor, Markus Nyström, Andreas Axelsson

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EA Digital Illusions CE AB Employees

Employee
Years
Job
Industry
Matthew D. Moss Matthew D. Moss Greater St. Louis Area Details
Matthew D. Moss's EA Digital Illusions CE AB Experience October 1998 - December 2002
Job Senior Software Engineer at OCI
Industry Computer Software
Experience
OCI  February 2014 - Present
Projexsys Inc   January 2012 - December 2013
Archdiocese of St. Louis  July 2010 - January 2012
Harmonix Music Systems  January 2005 - June 2008
Big Blue Bubble  March 2003 - August 2003
EA Digital Illusions CE AB   October 1998 - December 2002
Motorola  July 1997 - September 1998
Motorola  December 1995 - July 1997
Integrated Software, Inc.   November 1994 - November 1995
National MS Society  August 1993 - October 1994

Skills
Xbox 360, C++, Programming, PS3, Linux, Software Development, C, Objective-C, Python, Game Development, C#, Java, Clojure, Datomic, Javascript, ClojureScript, Node.js, Ruby, Lua, Linear Algebra, OpenGL, Mac OS, HTML, CSS, SQL, Arduino, git, Github, Bash, Video Games, Scripting, Object Oriented Design

Education
Stony Brook University   1989 — 1993
B.S., Applied Mathematics, Computer Science, GPA: 3.5

Anna Barlog Anna Barlog Los Angeles, California Details
Anna Barlog's EA Digital Illusions CE AB Experience September 2010 - June 2011
Job Plush Artist at Eyepatch Ninja
Industry Entertainment
Experience
Eyepatch Ninja   2013 - Present
Me.com   January 2012 - Present
EA Digital Illusions CE AB   September 2010 - June 2011
Avalanche Studios  May 2009 - September 2010
Avalanche Studios  November 2008 - June 2009
Avalanche Studios  October 2007 - November 2008
Avalanche Studios  June 2006 - December 2007
Avalanche Studios  May 2005 - May 2006

Skills
Video Games, Quality Assurance, Project Management, Game, PS3, Xbox 360, Gameplay, Game Development, Multiplayer, Perforce, Plush Designer, Sewing, Scrum, Kanban, Agile Project Management, Casual Games, Creativity, Computer Games

Education
Chalmers University of Technology   2003 — 2005
Master, Entertainment design and technology

Halmstad University   2001 — 2003
Bachelor, Interaction design, media, pedagogics etc

Daniel Thiger Daniel Thiger Greater Seattle Area Details
Daniel Thiger's EA Digital Illusions CE AB Experience November 2006 - February 2008
Job Staff Artist at Bungie
Industry Computer Games
Experience
Bungie  April 2014 - Present
Bungie  October 2011 - April 2014
DICE (EA Digital Illusions CE AB)   2005 - October 2011
EA Digital Illusions CE (DICE)   August 2009 - September 2011
EA Digital Illusions CE AB   November 2006 - February 2008
DICE (EA Digital Illusions CE AB)   September 2005 - November 2006
DICE (EA Digital Illusions CE AB)   January 2005 - June 2005

Skills
Photoshop, Maya, Shaders, Unreal Engine 3, Xbox 360, PS3, Environment Art, Texturing, Terrain Modeling, Lighting, Art, Lightwave, Game Development, Multiplayer, Level Design, UV mapping, Low Poly Modeling, Hard Surface Modeling, Texture Painting, Unity3D, Perforce, 3D Studio Max, Normal Mapping, 3D Modeling, Game Design, Video Games, 3D, Game Engines, UV Mapping

Education
Högskolan i Skövde   2002 — 2005
Bachelor, Computer Games Development

Folkuniversitetet   2001 — 2002
Course Diploma, Games Development

I22 Lapland Ranger Regiment   1999 — 2000
2nd Lt, Military Service

Joakim Lord Joakim Lord Vancouver, Canada Area Details
Joakim Lord's EA Digital Illusions CE AB Experience July 2006 - April 2011
Job Technical Director at EA
Industry Computer Software
Experience
EA  May 2011 - Present
www.betapet.com   February 2004 - Present
EA Digital Illusions CE AB   July 2006 - April 2011
EA Digital Illusions CE AB   2003 - June 2006
SAAB Aerospace Future Products   2002 - 2003
Försvarets Forskningsinstitut (FOI)   2001 - 2003

Education
The Institute of Technology at Linköping University   1996 — 2003
Master of Science (M.Sc.), Computer Science and Engineering

Tina Wellner Tina Wellner Redwood City, California Details
Tina Wellner's EA Digital Illusions CE AB Experience September 2007 - April 2008
Job Senior Development Director Visceral, Electronic Arts
Industry Computer Games
Experience
Electronic Arts (EA)   June 2015 - Present
Electronic Arts  April 2013 - May 2015
Electronic Arts  June 2011 - March 2013
Electronic Arts  May 2010 - May 2011
Easy Studios   May 2008 - April 2010
EA Digital Illusions CE AB   September 2007 - April 2008
Polopoly   March 2004 - August 2007
Spray Network Services AB/Lycos Europe N.V.   June 2002 - February 2004
Spray Network Services AB/Lycos Europe N.V.   June 2000 - May 2002
Intress AB   June 1999 - June 2000

Skills
Agile Methodologies, Game Development, Scrum, Online Gaming, Agile Project Management, Video Games, Web Development, Software Project..., Project Management, Product Development, Computer Games, CMS, XML, Web Applications, User Interface, JIRA, CRM, Mobile Devices, Mobile Applications, MMO, User Experience, Operations Management, Monetization, Casual Games

Education
Stockholm University   1993 — 2000
BSc, Information System Management

Ryan Duffin Ryan Duffin United States Details
Ryan Duffin's EA Digital Illusions CE AB Experience May 2011 - September 2011
Job Senior Animator at DICE Los Angeles
Industry Computer Games
Experience
DICE (EA Digital Illusions CE AB)   May 2013 - Present
Electronic Arts  November 2011 - Present
EA Digital Illusions CE AB   May 2011 - September 2011
self-employed/contract animation   March 2010 - May 2011
Sony Pictures Imageworks  January 2011 - March 2011
Remedy Entertainment   August 2009 - March 2010
Recoil Games   August 2008 - June 2009
Edge Of Reality  January 2008 - July 2008
Guerrilla Games  October 2006 - October 2007
Climax LA   February 2006 - September 2006

Skills
Autodesk MotionBuilder, Unreal Engine 3, Maya, Character Animation, Rigging, Facial Animation, Animation, 3D Studio Max, Lighting, Gameplay, Game Development

Education
Gobelins, l'école de l'image   2010 — 2010
Summer School

DigiPen Institute of Technology   1999 — 2001
AA

Daniel Sundberg Daniel Sundberg Greater Los Angeles Area Details
Daniel Sundberg's EA Digital Illusions CE AB Experience November 2006 - April 2011
Job Senior Technical Artist / Senior Environment Artist at EA DICE LA
Industry Computer Games
Experience
EA DICE LA   May 2013 - Present
Electronic Arts  May 2011 - Present
EA Digital Illusions CE AB   November 2006 - April 2011
DICE (EA Digital Illusions CE AB)   July 2005 - November 2006
DICE (EA Digital Illusions CE AB)   March 2003 - June 2005
Progressive Studios   June 2000 - June 2001
Progressive Logic Solutions AB   1999 - 2001

Skills
Video Games, Perforce, Playstation 3, Xbox 360, Texturing, 3D Modeling, Concept Design, Storyboarding, Illustration, Project Planning, Game Development, Environment art, level art, Visual Effects, PS3, Maya, Photoshop, Illustrator, After Effects, 3D Studio Max, Game Design, Level Design, Art Workflows, Special Effects, Environment Art, Shaders, Character Animation, Unreal Engine 3, Gameplay, Traditional Animation, Game Art, Modeling, UV mapping, Low Poly Modeling, Cinematics, 3D, Animation, MEL, Computer Games, Texture Painting

Education
Art Institute of Colorado   1998 — 2001
Bachelor, Media Arts and Animation

Antonio Trama Antonio Trama Los Angeles, California Details
Antonio Trama's EA Digital Illusions CE AB Experience April 2011 - March 2014
Job Producer at DICE (EA Digital Illusions CE AB)
Industry Information Technology and Services
Experience
DICE (EA Digital Illusions CE AB)   August 2014 - Present
DICE (EA Digital Illusions CE AB)   March 2014 - August 2014
EA Digital Illusions CE AB   April 2011 - March 2014
Menarini  February 2010 - November 2010
SIMA   August 2009 - February 2010
EA  2007 - 2008
Vertigo Translations   2007 - 2008
Mediatica   June 1999 - August 2003

Skills
PS3, Scrum, English, Spanish, Italian, Microsoft Operating..., Networking, C#, phpMyAdmin, Crisis Intervention, Problem Solving, Xenon, IT, Computer Hardware, Powershell, Symantec Backup, Perforce, JIRA, Xbox 360, Game Development, Computer Games, Video Games, Online Gaming

Education
Massachusetts Institute of Technology   2015 — 2015
Tackling the Challenges of Big Data, In Progress

Università di Pisa   2002 — 2007

Mattias Gruvman Mattias Gruvman Montreal, Canada Area Details
Mattias Gruvman's EA Digital Illusions CE AB Experience April 1997 - May 2004
Job Technical Lead Physics Watch_Dogs, Ubisoft Montreal
Industry Computer Games
Experience
Ubisoft  June 2004 - Present
EA Digital Illusions CE AB   April 1997 - May 2004

Skills
Havok, PS3, Xbox 360, Perforce, Game Development, Game Physics, Gameplay, Lua, Xbox, Video Games, Artificial Intelligence, Gameplay Programming, Multithreading, Game Programming, Computer Games, Console, Multiplayer, Cross-platform...

Education
Högskolan Dalarna / Dalarna University   1994 — 1997
Bachelor of science, Computer engineering

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