Edge of Reality
Industry: Video game developer
DescriptionEdge of Reality, Ltd. was an American video game developer founded in 1998 and based in Austin, Texas that developed video games for the Nintendo 64, GameCube, PlayStation 2 and Xbox game consoles. It also has games in development for PlayStation 3 and Xbox 360 games consoles. Defunct: 2017 Headquarters: Austin, TX Founded: 1998, Austin, TX Key person: Rob L. Cohen Type of business: Privately held company
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Edge of Reality Employees
Edge of Reality July 2014 - January 2015
Edge of Reality April 2013 - July 2014
Edge of Reality April 2012 - March 2013
Intific, Inc January 2008 - November 2011
Skills
Texturing, Photoshop, 3D Studio Max, Environment Art, JIRA, UV mapping, Modeling, Scrum, Rigging, Animation, Game Development, Shaders, Perforce, Zbrush, Game Design, ZBrush, Video Games, UV Mapping
Education
Art Institute of Phoenix 2004 — 2007
Bachelor of Arts, Game Art & Design
Sony DADC - LOOT Entertainment February 2011 - April 2015
Wingstop Restaurants, Inc. August 2008 - December 2009
Edge of Reality April 2007 - May 2008
Squad 7 August 2005 - March 2006
Skills
Game Design, Game Development, Video Games, Cross-functional Team..., Game Programming, Scripting, Computer Games, Xbox 360, Unity3D, Unreal Engine, Gameplay, Agile Methodologies, Mobile Games, Social Games, Casual Games, Perforce, Maya, Wii, Computer Graphics, PS4, PS3, 3D, Xbox, OpenGL, Console, ActionScript, Level Design, Python, 3D Studio Max
Education
Full Sail University 2004 — 2006
Bachelor of Science (B.S.)
Everi Holdings Inc. August 2015 - Present
Cassiopeia Productions January 2011 - August 2015
Edge of Reality December 2013 - March 2014
Crimson Rose Productions 2010 - 2010
Skills
Composition, Soundtrack, Finale, Piano, Music Production, Perforce, Bass Guitar, Cubase, Sibelius, Propellerheads Reason, Pro Tools, Sound Mixing, Wwise
Education
University of Texas at Austin 2009 — 2013
Bachelor of Music, Composition
Austin Community College 2014 — 2015
Audio Engineering
The School of Video Game Audio
Wwise
BOOM! Studios December 2014 - Present
Archaia Entertainment, LLC July 2010 - Present
Edge of Reality October 2014 - December 2014
Nickelodeon - UK, CEE, Israel, Russia, Ukraine, Baltics & Australia June 2014 - July 2014
Image Comics March 2014 - May 2014
Edge of Reality August 2012 - August 2012
Skills
Photoshop, Painting, Drawing, Art, Watercolor Illustration, Inking, Conceptual Art, Illustration, Character Designs, Comic Art, Comic Book Illustration, Cover Art, Figure Drawing, Figure Painting, Oil Pastel, Comic Books, Graphic Novels, Storyboarding, Visual Storytelling, Cartoons, Digital Illustration
Education
California College of the Arts 2011 — 2012
Bachelor of Fine Arts (BFA), Illustration
Academy of Art University 2005 — 2006
Illustration
Sierra Nevada Corporation September 2015 - Present
Backflip Studios November 2011 - July 2015
Vigil Games July 2008 - November 2011
Edge of Reality January 2007 - May 2008
Skills
Game Design, C++, C#, C, iOS, Python, JavaScript, Android, Gameplay, Video Games, Perforce, Maya, Xbox 360, Game Development, Social Games, Unity3D, Unreal Editor, Scripting, Computer Graphics, Computer Games, Game Mechanics, DirectX, PS3, Mobile Games, Xbox, Wii, Game Programming, Lua, Gameplay Programming, Game Engines, Casual Games, Mobile Applications, Free to Play
Education
Full Sail University 2004 — 2006
Bachelor of Science, Game Design and Development
Activision March 2015 - Present
Sledgehammer Games May 2014 - March 2015
Turbine August 2013 - May 2014
Turbine June 2012 - August 2013
Replay Games Inc. April 2012 - May 2012
Edge of Reality August 2011 - October 2011
Edge of Reality January 2011 - October 2011
Edge of Reality September 2010 - January 2011
Edge of Reality May 2009 - September 2010
Midway Games July 2008 - October 2008
Skills
Perforce, Game Design, Game Development, PS3, JIRA, Xbox, Video Game Development, Xbox 360, Video Games, DevTrack, Hansoft, Console, Seapine Test Track Pro, Microsoft Excel, InfoPath, Microsoft Product Studio, Scrum, Gameplay, Playstation, Quality Assurance, Computer Games
Education
The University of Texas at Austin 2003 — 2007
B.A in Theatre and Dance - Playwriting
From The Future July 2014 - Present
self November 2009 - Present
Z2 November 2012 - July 2014
Zynga March 2012 - October 2012
Zynga September 2011 - March 2012
Edge of Reality January 2011 - September 2011
Jovian Minds June 2010 - January 2011
Skills
Some knowledge of C++,..., Working knowledge of..., Working knowledge of..., Bug Tracking, DevTrack, Microsoft Word, Software Documentation, Level Design, Unreal Engine 3, Book Writing, Online Gaming, SEO, MMORPG, Video Games, Gameplay, Computer Games, XML, Game Development, Blogging, MMO, Quality Assurance, Scripting, Game Testing, PS3, Multiplayer, Console, Perforce, Content Design, Game Mechanics, Testing, Social Games, Character Animation, Storytelling, Xbox 360, Game Design, Xbox, Maya, JIRA, Wii, Mobile Games, Casual Games, Rally
Education
University of North Texas 2008 — 2009
English
Tarrant County College 2008 — 2008
English
Pearson May 2015 - Present
Full Sail University September 2011 - October 2014
Edge of Reality April 2013 - April 2014
Apple Inc. June 2007 - January 2009
Skills
Game Development, Game Design, Unreal Engine 3, Unity3D, Unity, UDK, Photoshop, Level Design, Storyboarding, Game Mechanics, JavaScript, UnrealScript, Game Programming, Kismet, Game Balance, Mood Boards, Interactive Storytelling, Game Design Documents, Microsoft Office, Visual Studio, Microsoft Excel, GIMP, Flow Charts, Leadership, Business Communications, Team Building, World Building, Perforce, Unreal Editor, Gameplay, Video Games, Computer Games, Quality Assurance, Programming, Microsoft Word, HTML, PowerPoint, iPhone, Mobile Games
Education
Full Sail University 2011 — 2014
Bachelor of Science (B.S.), Game Design
Navarro College 2001 — 2003
Business Communication
Freelance April 2014 - Present
Leo A Daly October 2011 - Present
Aldine ISD February 2009 - October 2011
Aspyr Media May 2008 - December 2008
Edge of Reality May 2007 - May 2008
Skills
Project Management, PS3, Troubleshooting, Wii, Game Development, Xbox 360, Video Games, Information Technology, Computer Hardware, Quality Assurance, Autodesk Software, Help Desk Support, Virus Removal, Windows 7, Microsoft Exchange, Active Directory, Bentley, Adobe Creative Suite, Bluebeam, Windows 8, Numara Footprints, Voice Over, Voice Acting, Adobe Audition, Sound Editing, Sound Mixing
Education
Full Sail University 2005 — 2007
Associate of Science (AS), Computer Animation
GeekyNews November 2013 - Present
Intific, Inc., a member of the Cubic Corporation family of companies May 2010 - Present
Sony Online Entertainment June 2009 - April 2010
Edge of Reality February 2009 - June 2009
Edge of Reality July 2004 - February 2009
Edge of Reality March 2002 - July 2004
Skills
System Design, Level Design, RFP Design, Xbox 360, PS3, Gameplay, Game Design, Game Development, Console, JIRA, Social Games, Computer Games, Multiplayer, Xbox, Wii, Video Games, Unreal Engine 3, Game Mechanics, Lua, Gameplay Programming, MMO, Mobile Games, Unreal Editor, MMORPG, Casual Games
Education
The University of Texas at Austin 1998 — 2003
BS, Computer Science
Enola Labs / Atomic Axis September 2014 - Present
Mutual Mobile February 2014 - September 2014
Mutual Mobile January 2013 - January 2014
Mutual Mobile May 2012 - December 2012
Terminal Reality July 2009 - March 2012
Terminal Reality May 2008 - June 2009
Edge of Reality February 2007 - April 2008
Aspyr Media February 2006 - February 2007
Skills
Game Development, PS3, JIRA, Xbox 360, Video Games, Agile Methodologies, Scrum, Perforce, Bug Tracking, Mobile Applications, Microsoft Excel, Photoshop, Project Management, Microsoft Office, Agile Project Management, Microsoft Word, Console, Confluence, Mobile Devices, MS Project, Certified Scrum Master..., Visio, Excel, Basecamp, iPhone Application..., Project Planning, Computer Games, Gameplay, Wii, MMO, Word, Video Game Development, Keynote, WebEx, Google Docs, Harvest, iPad, Project Delivery, Level Design, Test Track Pro, Quality Assurance, Employee Training, Drools, Time Travel, Cross-functional Team..., Enterprise Software, Account Management, Business Development, Cat Herding
Education
The University of Texas at Austin
BA, Studio Art
Edge of Reality August 2007 - Present
Edge of Reality 2003 - 2007
Iguana Entertainment 1995 - 2003
The Canned Reality Company, Ltd 1991 - 1995
Skills
PS3, Xbox 360, Gameplay, Wii, Game Development, Game Design, Video Games, Console, Computer Animation, Game Mechanics, Maya, Shaders, Unreal Engine 3, Computer Games, Unity3D, MMO, Xbox, Visual Effects, MEL, HLSL
Education
Laurentian University/Université Laurentienne 1988 — 1991
BSc, Applied Physics
Epoch Labs, Inc June 2015 - Present
MaxPlay October 2013 - June 2015
Kabam Austin January 2013 - October 2013
Edge of Reality June 2012 - October 2012
BioWare July 2011 - 2012
Star Wars: Knights of Darkness February 2009 - June 2011
Skills
C++, C++11, Python, HTML, JavaScript, Linux, Ubuntu, Windows, Multithreaded..., Multi-process..., Network Programming, Linux System..., Trumpet, Vocals, Creative Writing, UnrealScript, Unreal Engine 3, Multiprocessing, PS3, Video Games, Game Development, Quality Assurance, MMO
Education
Eastern Kentucky University 2005 — 2010
Music Performance, General; Music Theory and Composition, 3.39
Advanced Imagination, Inc. June 2014 - Present
PG Inc. January 2014 - Present
Rocket Gaming Systems May 2012 - February 2014
SXSWV2V 2013 - 2014
Edge of Reality November 2010 - April 2012
University of Texas at Arlington July 2010 - December 2010
Sega of America, Inc. August 2009 - July 2010
THQ September 1996 - July 2009
Paradigm Entertainment 1996 - July 2009
Hughes Training (L3 Com) January 1981 - August 1997
Skills
Team Management, Production, Mobile, Strategic Planning, Business Planning, Mobile Devices, Project Management, Mobile Applications, Game Development, Video Games, Social Games, Mobile Games, Perforce, Wii, PS3, Console, Xbox 360, Creative Direction, Multiplayer, Casual Games, Computer Games, Gameplay, Xbox, MMO, Level Design, Game Programming, Game Design
Education
The University of Texas at Arlington 1988 — 1994
BSCSE, Computer Science and Engineering
KingsIsle Entertainment 2010 - Present
KingsIsle Entertainment 2006 - 2010
Critical Mass Interactive 2005 - 2006
Edge of Reality 2002 - 2005
Kalisto 2001 - 2002
Retro Studios 2000 - 2001
Ringling College of Art and Design 1999 - 2000
Skills
Environment Art, MMO, Game Development, Maya, Game Art, Video Games, Texture Artist, Texturing, Low Poly Modeling, 3D Studio Max, UV mapping, Texture Painting, Changing Environments, MMORPG, World Building, Multiplayer, Photoshop, Team Leadership, Proprietary Software, Cross-departmental..., Console, Game Design, UV Mapping
Education
Ringling School of Art and Design 1995 — 1999
Bachelor of Fine Arts (BFA), Computer Animation
Red Fly Studio May 2014 - Present
Hasbro February 2014 - Present
Chaotic Moon Studios September 2013 - October 2013
Troublemaker Studios April 2013 - July 2013
Disney Interactive Studios June 2010 - April 2013
Spiderwood Studios September 2009 - January 2010
Vigil Games March 2009 - September 2009
Troublemaker Studios October 2008 - February 2009
Midway Games April 2008 - August 2008
Edge of Reality July 2007 - April 2008
Skills
Maya, Texturing, Zbrush, Video Games, Environment Art, Game Development, Xbox 360, Animation, 3D, Game Design, Low Poly Modeling, 3D Modeling, Visual Effects, Unreal Editor, 3D Studio Max, Modeling, Photoshop, Compositing, PS3, Texture Painting, XSI, Digital Sculpting, Cinematics, UV Mapping, After Effects, Premiere, Flash, Nuke, Unity, Character Art, Substance Painter, Toy Sculpting
Education
Full Sail University 2004 — 2005
Associate of Science (A.S.), Computer Animation
Blue Goji Corp. June 2015 - Present
Blue Goji November 2014 - July 2015
Volt Workforce Solutions (Certain Affinity) April 2014 - November 2014
Edge of Reality May 2013 - April 2014
Rooster Teeth July 2013 - October 2013
Junction Point Studios March 2012 - January 2013
Fro-Bot Prime May 2011 - September 2011
Forsaken Studios 2011 - 2011
Skills
Maya, Animation, Modeling, Character Animation, Zbrush, Quality Assurance, Art, Photoshop, Poser
Education
Full Sail University 2010 — 2011
Bachelor of Science, Game Art
Full Sail University
Retro Studios September 2014 - Present
Udemy April 2014 - August 2014
Edge of Reality August 2013 - February 2014
Avalanche Software March 2013 - June 2013
Junction Point/Disney Interactive Studios March 2010 - February 2013
Spiderwood Studios November 2009 - March 2010
Rhythm & Hues November 2008 - November 2009
Rhythm & Hues May 2008 - November 2008
Skills
Lighting, Compositing, Texturing, Maya, Visual Effects, Rendering, Video Games, Photoshop, PS3, Xbox 360, Mental Ray, Illustrator, After Effects, Graphic Design, Unreal Engine 3, Wii, Social Media, Microsoft Office, Shake, Perforce, Hansoft, JIRA
Education
Savannah College of Art and Design
BFA, Visual Effects
Golden Frog, GmbH September 2015 - Present
YourTrainer May 2015 - July 2015
Think Tech Labs September 2014 - March 2015
Multimedia Games April 2011 - September 2014
Edge of Reality March 2010 - April 2011
Seamless Entertainment, Inc. August 2008 - February 2010
Ghostfire Games December 2007 - June 2008
Skills
Gameplay, Xbox 360, Game Design, Visual Studio, Perforce, Wii, C#, PS3, C++, Flash, Game Programming, Game Mechanics, Lua, C, Game AI, Scripting, JavaScript, ActionScript, XML, Python, UML, Win32, DirectX, Direct3D, OpenGL, 3D Math, Collision Detection, Debugging, System Design, Data Structures, Artificial Intelligence, Game Logic, XNA, Particle Effects, MFC, Tortoise SVN, Leadership, Management, Team Leadership, Team Building
Education
Full Sail University 2006 — 2007
Bachelor of Science, Game Development
Gunfire Games August 2015 - Present
Bioware February 2014 - February 2015
Edge of Reality June 2013 - December 2013
Spark Unlimited April 2013 - June 2013
Containment Field January 2013 - April 2013
Skills
Autodesk Maya, Autodesk 3ds Max, Adobe Photoshop, Adobe Flash, Pixologic Zbrush, Quixel NDO2, xNormal, CrazyBump, 3d Modelling, Spanish, Italian, Photoshop, 3D Studio Max, Zbrush, Maya, 3D Modeling, Game Design, Lighting
Education
Art Institute of California 2009 — 2012
Bachelor of Science, Computer Science
The Art Institute of California-Los Angeles 2009 — 2012
Bachelor of Science (B.S.), Game Art and Design
Bluepoint Games April 2014 - Present
Bluepoint Games November 2013 - April 2014
Edge of Reality April 2013 - November 2013
Junction Point Studios April 2012 - January 2013
Full Sail University April 2011 - August 2011
SGP Project August 2010 - September 2010
Pi Studios January 2009 - August 2009
GameStop December 2006 - January 2009
Skills
3D, Unreal Engine 3, Video Games, Maya, Game Development, Eye for Details, Quality Assurance, Character Animation, Traditional Animation, Photoshop, Visual Effects, Xbox 360, PS3, Unreal Editor, Wii, Level Design, Computer Games, Game Design, Texturing, Zbrush, ZBrush
Education
Full Sail University 2009 — 2011
Bachelor of Science, Game Art
San Jacinto Community College: 2006 2006 — 2008
Associate's Degree
Panic Button July 2014 - Present
Edge of Reality June 2013 - April 2014
The Guildhall at SMU August 2011 - May 2013
Schneider Electric May 2010 - September 2010
Skills
Unreal Engine 3, UnrealScript, Unreal Editor, Torque Game Engine, Gameplay, Game Design, Game Development, HLSL, Lua, Game Programming, DirectX, Video Games, GLSL, OpenGL, Xbox 360, 3D Studio Max, Texturing, Computer Games, Visual Studio, Tortoise SVN, C++, 3D, Scrum, Computer Graphics, Shaders, Perforce, Gameplay Programming, Game Mechanics, Scripting, Game Engines, Artificial Intelligence
Education
Southern Methodist University 2011 — 2013
Masters, Digital Game Development
Texas Christian University 2007 — 2011
Bachelor of Science (B.S.), Mathematics and Computer Science
FAAC Incorporated November 2014 - Present
Electronic Arts June 2014 - November 2014
Electronic Arts (EA) September 2012 - July 2014
Electronic Arts February 2012 - September 2012
Edge of Reality May 2011 - October 2011
SimQuest May 2010 - May 2011
Education
Digipen Institute of Technology 2005 — 2009
BS, Computer Science, Game Development
mhs
Certain Affinity February 2015 - Present
Edge Of Reality April 2004 - January 2015
Electronic Arts March 1997 - May 2004
Applied Research Lab (Penn State University) May 1989 - February 1997
Skills
Project Management, Project Planning, Department Liaison, Client/server, C++, Python, Networking Software, Network Security, Web Commerce, Physics Simulation, Artificial Intelligence, User Interface Design, Database Design, Perforce, C#, JavaScript, Unreal Engine, MFC, HTML5, Git, Windows, PS3, PS4, Xbox 360, Embedded Systems, Game Design, Game Development, Computer Games, Gameplay, Console, Video Games
Education
Penn State University 1985 — 1993
BS with honors, MS, Electrical Engineering
Deep Silver Volition September 2014 - Present
ZeniMax Online Studios December 2011 - September 2014
Monolith Productions September 2010 - November 2011
Snowblind Studios September 2010 - November 2011
Raven Software June 2008 - September 2010
Edge of Reality January 2007 - June 2008
Ape Entertainment 2006 - 2008
Collision Studios January 2006 - January 2007
Edinboro University of Pennsylvania June 2002 - December 2004
Skills
Linkedin Endorsements, Character Animation, Animation, Motion Capture, Gameplay, Game Development, Creative Direction, Rodeo Clowning, Staring Contests, Pie
Education
Edinboro University of Pennsylvania 2000 — 2004
BFA, Applied Media Arts: Cinema
Edge of Reality December 2008 - Present
Seneca College January 2008 - December 2008
Pseudo Interactive January 2007 - March 2008
Radical Entertainment 2006 - 2007
Ubisoft Entertainment 2004 - 2006
Idea 1990 - 1998
Viccom 1992 - 1993
Skills
Game Development, Video Games, Xbox 360, PS3, Game Design, Level Design, Traditional Animation, Creative Direction, 3D, Gameplay, Wii, Computer Games, Console, Unreal Engine 3, MMO, Social Games, Xbox
Education
OCAD University 2008 — 2008
Managing creative people
Simon Fraser University 2005 — 2006
Emerging Leadership - SFU MBA Program
Seneca College 2003 — 2004
Post Diploma, Gaming
Sheridan College 2000 — 2003
Diploma, Classical Animation
Sapienza Università di Roma 1993 — 1996
Computer Science
Edge of Reality April 2013 - Present
Freelance / Graphic Design Services May 2010 - Present
Sony Online Entertainment December 2012 - April 2013
Edge of Reality July 2012 - November 2012
City of Port Clinton June 2005 - March 2012
Lake Erie Vacation Rentals May 2008 - October 2009
Skills
Microsoft Office, Microsoft Operating..., Game Testing, Linux, DOS, 3D Studio Max, Visual Basic, Gaming, Video Editing, Video Games, Dreamweaver, Adobe Creative Suite, Computer Hardware, Computer Maintenance, Web Design, Attention To Detail, Troubleshooting, Extaview, Perforce, Target Manager
Education
Terra State Community College 2007 — 2010
Associates, Web Design
Terra State Community College 2007 — 2010
Associate's degree, 3D Animation
Port Clinton High School 2001 — 2005
High School Diploma
Pleasant Living May 2012 - Present
Big Huge Games September 2008 - April 2009
Edge of Reality February 2007 - May 2008
Viva Media PC Game Publishing Co. October 2006 - December 2006
Small World Television March 2006 - July 2006
Skills
AutoCAD, SketchUp, Mandarin, Production, Video Game Development, Level Design, Wii, Scheduling, Process Scheduler, Game Development, Video Games, Interior Design
Education
Madison Area Technical College 2010 — 2012
Associate, Interior Design
New York University 2004 — 2006
Master, Media Ecology
National Taiwan University 1999 — 2003
BA, Political Science
Mutual Mobile August 2009 - Present
KMP Designs January 2005 - Present
Edge of Reality March 2010 - August 2010
Enspire Learning September 2005 - September 2009
Skills
User Experience, User Interface, Flash, iPhone, Multimedia, User Interface Design, Interaction Design, Mobile Design, User Experience Design, HTML 5, Mobile Applications, User-centered Design, Web Design
Education
Stephen F. Austin State University 1997 — 2001
Computer Information Systems
Yodle December 2014 - Present
Edge of Reality July 2013 - November 2014
Zynga May 2012 - June 2013
Vigil Games June 2011 - May 2012
Griptonite Games (division of Foundation 9 Entertainment) January 2005 - June 2011
UPMC July 2003 - November 2003
Skills
Scripting, Programming, Artificial Intelligence, Gameplay, Console, C++, Game Design, PSP, Game Development, Video Games, Multiplayer, Xbox 360, User Interface, iOS development, Perforce, ActionScript, PS3, Gameplay Programming, iOS Development
Education
University of Pittsburgh 2001 — 2004
Bachelors, Computer Science
Pittsburgh Technical Institute 1999 — 2001
Associates, Specialized TechnologyComputer Systems Specialist
Meadville Area Senior High 1996 — 1998
Highschool Diploma
Robot Entertainment March 2009 - Present
Ensemble Studios January 2000 - February 2009
Edge of Reality July 1999 - January 2000
DreamForge Intertainment February 1995 - July 1999
Skills
Texturing, Level Design, iPhone, Video Games, Xbox 360, Game Art, Gameplay, Multiplayer, Animation, Game Development, 3D Modeling, Texture Painting, Game Design, Concept Design, Casual Games, 3D Studio Max, Environment Art, Mobile Design, UV mapping, Graphic Design, MMO
Education
Pittsburgh Technical Institute 1993 — 1995
Associates, Graphic Design
MaxPlay September 2014 - Present
Technicolor July 2014 - September 2014
Edge of Reality April 2013 - July 2014
Edge of Reality August 2011 - April 2013
Edge of Reality November 2010 - August 2011
Edge of Reality March 2010 - November 2010
Barnes & Noble Booksellers January 2005 - March 2010
HardOCP October 2005 - April 2006
3M January 2000 - September 2005
Skills
Microsoft TCRs, Sony TRCs, JIRA Administration, Microsoft Office, Linux, Customer Service, Writing, Soldering, Supervisory Skills, Typing, Console, Documentation, Consumer Electronics, Gameplay, Video Games, Computer Hardware, Quality Assurance, JIRA, Software Documentation, PS3, Game Development, Maya, Xbox 360, Wii, Game Design, Playstation, Computer Games, Online Gaming, DevTrack, Unreal Editor, Perforce, Hansoft, Social Games, Unreal Engine 3, Mobile Games, Multiplayer, Game Testing, Game Mechanics, Scripting, MMORPG, Xbox, Unity3D
Education
Austin Community College
Core Curriculum Studies
Kabam June 2014 - Present
Ready At Dawn Studios July 2012 - May 2014
Bigpoint Inc January 2011 - May 2012
Planet Moon Studios October 2009 - December 2010
Juice Films April 2008 - January 2009
Edge of Reality October 2007 - April 2008
Crystal Dynamics July 2003 - June 2005
Skills
3D, Video Games, PS3, Game Development, Environment Art, Xbox 360, Level Design, Game Design, UV mapping, Texture Painting, Gameplay, Computer Games, Game Art, Maya, Unity3D, Texturing, Animation, Art
Education
Academy of Art University 1999 — 2002
BFA, Computer Arts
Personal Project September 2014 - Present
Cryptic Studios July 2012 - July 2014
Edge of Reality February 2011 - September 2011
Saturnine Games LLC September 2009 - February 2011
Powerhead Games February 2006 - May 2009
Self Employment, New York March 2004 - March 2006
Skills
Gameplay, Artificial Intelligence, Xbox 360, Video Games, Visual Studio, Programming, Nintendo DS, PS3, Gameplay Programming, Game Development, Game Programming, MMO, C++, Game Design, Perforce, Computer Games
Education
State University of New York at Stony Brook 2001 — 2005
BS, Computer Science
Edge of Reality July 2009 - Present
The Guildhall at SMU January 2008 - July 2009
The Guildhall at SMU December 2008 - May 2009
Golan Technology June 2005 - December 2007
Moonflare Enterprises 2000 - 2005
Skills
Software Development, Video Games, C++, C#, Python, PS4, PS3, Xbox 360, Perforce, Unreal Engine 3, UnrealScript, Game Development, Gameplay Programming, Game Design, Console, Gameplay, Network Programming, TCP/IP, UDP, Jenkins, Web Commerce, Leadership, Client/server, Peer-to-peer, JIRA, 3D Studio Max, Java, Level Design, Programming, Assembly Language, Software Documentation, Tortoise SVN, Testing, Game Mechanics
Education
Guildhall at Southern Methodist University 2008 — 2009
Master of Interactive Technology (MIT), Software Development
Southern Methodist University 2006 — 2008
Masters, Interactive Technology, Software Development
California State University-East Bay 2004 — 2006
Bachelor of Science (BS), Computer Science
City of Round Rock, Texas September 2014 - Present
Capital Area Veterinary Specialists April 2014 - August 2014
Santa Margarita Catholic High School July 2013 - December 2013
Blizzard Entertainment July 2007 - July 2013
Midway Games Inc. August 2006 - December 2006
Edge of Reality March 2005 - April 2006
Skills
FMOD, Sound Forge, Pro Tools, Audio Engineering, Unreal Engine 3, Sound Design, Video Games, Sound, Audio, Dialogue, Field Recording, Recording, Perforce, Music, Audio Post Production, Sony Vegas, Animation
Education
Full Sail University 2003 — 2004
Recording Arts, Audio Engineering
Jackrabbit Mobile 2015 - 2015
Jackrabbit Mobile 2015 - 2015
Sneaky Games July 2011 - December 2011
True Games Interactive 2010 - 2011
Edge of Reality May 2010 - October 2010
Twisted Pixel Games February 2009 - August 2009
Full Sail University 2006 - 2008
Vista Ridge Pontiac 2005 - 2005
Skills
Game Development, Visual Studio, OpenGL, Game Programming, C++, C#, Perforce, Gameplay Programming, Gameplay, DirectX, XML, Object Oriented Design, Lua, Unity3D, Git, Subversion, XNA, Xbox 360, Game Design, HTML, JavaScript, Android Development, Android SDK, Android
Education
Full Sail University 2006 — 2008
Bachelor of Science (B.S.), Computer Science
New Horizons Computer Learning Centers September 2012 - Present
Thrall/Copperas Cove August 2009 - June 2012
Midway 2007 - 2007
Edge of Reality October 2005 - March 2006
ArtSpark Fest 2005 - 2005
Ten X Technology, Inc. 1983 - 2001
Skills
Game Development, C++, Perforce, C#, Java, C, Assembly Language, SQL, Linux, Subversion, Unreal Engine 3, User Interface, Python, Photoshop, User Interface Design, Microsoft Office, Dreamweaver, Shell Scripting, HTML, Scrum, Embedded Systems, Web Applications, Ruby, Game Programming, MySQL, Windows, Android Development, OOP, Visual C++, JavaScript, Software Development, Team Leadership, Scripting, Object Oriented Design, Visual Studio, WordPress, Testing, Gameplay Programming, Computer Hardware, Software Engineering, HTML 5, Git, Android, Programming, Software Project..., Game Design, Agile Methodologies, XML, Eclipse, Unity3D
Education
University of Texas at Austin 1974 — 1978
BS, Engineering Science
Stanford University
New Horizons
Edge of Reality July 2013 - Present
Freelance Animation September 2012 - March 2013
Edge of Reality Studios November 2010 - September 2011
Ready At Dawn Studios January 2008 - July 2010
Ready At Dawn February 2007 - January 2008
Skills
Animation, Character Rigging, Some Modeling, Cinematics, Character Animation
Education
Manchester Community College 2002 — 2004
Edge of Reality May 2013 - December 2013
Bioware February 2011 - February 2012
Demiurge Studios July 2009 - March 2010
Demiurge Studios August 2006 - December 2008
Harmonix Music Systems June 2004 - September 2004
Skills
3D Studio Max, Photoshop, Unreal Engine 3, Texture Creation, Solidworks, UV mapping, Cinematography, PS3, Xbox 360, Game Development, Environment Art, Video Game Production, Lighting, Kismet, Texturing, Props, Unreal 3, Level Design, Video Games, Texture Painting, World Building, Wii, Game Art, SolidWorks, UV Mapping
Education
Savannah College of Art and Design 2001 — 2006
BFA, Film & Televison
Game Trailer Dude September 2014 - Present
Edge of Reality December 2013 - February 2015
Trion Worlds, Inc. July 2011 - October 2013
Sony Online Entertainment July 2003 - July 2011
LJG Partners February 1998 - May 2003
Netrom February 1996 - February 1998
Skills
Motion Graphics, Video, After Effects, Video Editing, Photoshop, Final Cut Pro, Graphic Design, Animation, Visual Effects, Sound Design, Video Production, Illustrator, Creative Direction, Illustration, Adobe Creative Suite, Television, Compositing, Editing, Video Games, Special Effects, 3D, Post Production, Motion Design, 2D, Cinema 4D, Broadcast Design, Graphics, Production, Commercials, Game Design, Flash Animation, Mac, DVD Studio Pro, User Interface Design, Final Cut Studio, Art, Multimedia, Interaction Design, Computer Animation, Game Development, PS3, MMO, Film, Premiere, Storyboarding, Computer Games, Lighting, Videography, Sound, Camera
Education
Platt College-San Diego 1992 — 1995
multimedia certification, Graphic Design
West Hills 1988 — 1991
High School Diploma, Art/Art Studies, General
Pole To Win International September 2015 - Present
Pole To Win International September 2015 - Present
KingsIsle Entertainment September 2013 - March 2015
Bioware April 2010 - May 2012
Divine Zoo May 2009 - July 2009
Super Happy Fun Fun October 2008 - December 2008
Mock Science May 2008 - August 2008
Edge of Reality November 2007 - May 2008
Steel Penny Games April 2007 - October 2007
Skills
Maya, 3D Studio Max, Video Games, Perforce, 3D Modeling, Quality Assurance, Photoshop, 3D, Wii, JIRA, Mobile Testing, Mudbox, Character Animation
Education
Austin Community College 2003 — 2007
Associates, 3D Animation
JRT Studio June 2014 - Present
Edge of Reality February 2014 - April 2014
Byte Sized Studios September 2011 - January 2014
Studio Southern 2006 - 2012
Skills
Conceptual Art, Character Designs, Animation, 3D, Illustration, Character Animation, 3D Modeling, Traditional Animation, Video Games, Zbrush, Maya, Adobe Creative Suite, Storyboarding, Computer Animation, Texturing, UV mapping, Digital Painting, Digital Sculpting, Graphic Design, Concept Design, User Interface Design, Game Art, Game Development, Modeling, Photoshop, Illustrator, Texture Painting, Drawing, Environment Art, Low Poly Modeling, Digital Illustration, Computer Graphics, Mental Ray, Rendering, Mobile Games, Vector Illustration, Unity3D, Cartoons, Visual Effects, High Poly Modeling, Art, Graphics, Compositing
Education
Illinois Institute of Art 2006 — 2008
B.F.A. Media Arts and Animation, Animation, 3d modeling, illustration
Des Moines Area Community College 2004 — 2006
A.A.S, Commercial Art
Classical Art Online
Representational Art
BattleCry Studios March 2015 - Present
Edge of Reality April 2013 - February 2015
Edge of Reality August 2012 - March 2013
EduGames September 2011 - January 2012
GotChosen, Inc. May 2011 - January 2012
Rise Of Games June 2010 - October 2010
Full Sail University July 2009 - October 2010
Icon Productions October 2007 - February 2009
John Wells Productions August 2001 - October 2007
Skills
Hansoft, JIRA, Unreal Engine, Perforce, Alienbrain, Seapine Test Track Pro, Agile Methodologies, Scrum, Game Design, Game Development, Gameplay, Quality Assurance, Video Games, PS3, PS4, Xbox 360, Computer Games, Microsoft Excel, Production, Film, Level Design, Unity3D, MS Project, Entertainment, Production Schedules
Education
Full Sail University 2009 — 2010
Master of Science, Video Game Design
University of Colorado Boulder 1994 — 1998
Bachelor of Fine Arts, Film Production
Air Academy High School 1990 — 1994
Diploma, General Education
KingsIsle Entertainment April 2014 - Present
Edge of Reality April 2013 - March 2014
Zynga June 2012 - November 2012
Electronic Arts 2011 - May 2012
Electronic Arts March 2010 - April 2011
Community Tampa Bay June 2008 - June 2009
Randolph-Macon College September 2007 - December 2007
Community Counseling Center of Southern Nevada June 2007 - September 2007
Randolph-Macon College May 2005 - September 2007
Randolph-Macon College September 2005 - May 2007
Skills
Microsoft Office, Research, SPSS, Public Speaking, Critical Thinking, Data Analysis, Statistics, Microsoft Excel, Customer Service, Microsoft Word, PowerPoint, Quality Assurance, JIRA, DevTrack, DevTest, Charles Tool, Management, PlayStation®3 Compliance, PlayStation®Vita..., Online Gaming, Technical Writing, Video Games, Game Development, Social Games, Bug Tracking, Time Management, HTML, Gameplay, PS3, MMO, Mobile Games, Level Design, Game Design, Google Docs, Computer Games, Social Networking, Training, Perforce, Xbox 360, Software Documentation, Casual Games, Test Planning, Leadership, Testing, Test Cases
Education
Randolph-Macon College 2004 — 2010
Bachelor's degree, Psychology
Avalanche Studios September 2012 - Present
Human Head Studios September 2009 - September 2012
David R. Lorentz July 2008 - September 2009
Chimera - ArtSpark Festival, 2008 June 2008 - September 2008
Edge of Reality September 2007 - June 2008
Aspyr Media March 2007 - August 2007
Skills
Video Game Development, ActionScript, Scripting, Game Design, Game Development, Video Games, Gameplay, Flash, Maya, Perforce, PS3, Unreal Engine 3, Xbox 360, Multiplayer, Level Design, Game Mechanics
Education
Austin Community College 2007 — 2009
In Progress, Video Game Development - Design
New York University 1999 — 2003
Bachelor of Arts (BA), Individualized Study / Computational Neuroscience
George Brown College September 2015 - Present
The Game Doctors April 2015 - Present
Edge of Reality October 2014 - April 2015
SOF Studios September 2012 - 2014
Ubisoft Montreal 2009 - 2012
Ubisoft Campus 2009 - 2012
Foundation 9 Entertainment 2008 - 2009
Pseudo Interactive June 2006 - 2008
SCEA April 2005 - April 2006
Zipper Interactive February 1999 - February 2005
Skills
Game Design, Game Development, PS3, Video Games, Gameplay, Level Design, Unreal Engine 3, Xbox 360, Computer Games, Game Mechanics, Mobile Games, Creative Direction, UV mapping, Unreal Editor, Cinematics, Perforce, Casual Games, Multiplayer, 3D, Animation, Texturing, Social Games, UV Mapping
Education
The University of Southern Mississippi 1985 — 1991
BS
The University of Southern Mississippi 1985 — 1990
Radio, Television, Film Production/English
Wicked Fun, Inc. November 2014 - Present
Wicked Fun, Inc. April 2014 - July 2014
Edge of Reality December 2013 - April 2014
ZeeGee Games November 2012 - November 2013
Together Games, LLC November 2012 - November 2013
Edge of Reality September 2012 - November 2012
Bioware May 2012 - July 2012
ZeeGee Games April 2011 - November 2011
Pasadena Independent School District July 2008 - July 2010
Skills
Scrum, Video Games, Game Development, MMO, Hansoft, Video Game Production, Microsoft Excel, Microsoft Word, Certified Scrum Master, Game Design, Technical Writing, Quality Assurance, Online Gaming, Game Mechanics, Computer Games, Mobile Games, Business Development, Agile Project Management, PS3, Mobile Applications, Social Games, Casual Games, MMORPG, Multiplayer
Education
Full Sail University 2010 — 2011
Masters of Science, Game Production
Texas A&M University 2001 — 2006
Bachelor of Arts, English
Notion Games, LLC September 2011 - Present
Girls Make Games June 2015 - July 2015
Medallion Learning January 2014 - August 2014
Austin Independent School District September 2010 - August 2014
E4Youth June 2012 - August 2012
Kids N Technology June 2012 - June 2012
The Irate Gamer Show August 2008 - October 2011
Edge of Reality February 2011 - September 2011
Dynamak Entertainment June 2007 - May 2010
Diva Productions February 2007 - May 2007
Skills
Character Design, Animation, Character Animation, Traditional Animation, Concept Design, Maya, Art, Character Designs, Photoshop, Illustration, Game Design, Film, Video Games, Graphic Design, Comics, Storyboarding, Illustrator, Computer Animation
Education
The University of Texas at Austin 2014 — 2015
Denius-Sams Gaming Academy, Game Leadership
Austin Community College 2009 — 2009
Video Game Art Specializaton, Concept Art, Character Design
SGN (Social Gaming Network) April 2014 - Present
Freelance January 1990 - April 2014
GREE International, Inc July 2011 - August 2013
Gemini School of Visual Arts 2010 - 2011
Electric Bat Interactive LLC February 2009 - October 2010
Edge of Reality February 2007 - November 2008
Reel FX December 2000 - February 2007
Mediacentric January 1999 - May 2000
Funnybone Interactive 1998 - 1999
Skills
Maya, Animation, Concept Design, Video Games, Game Development, Storyboarding, Art Direction, Illustration, Game Design, Texturing, Background Art, Organization, Project Planning, Flash, Brand Development, Conceptual Art, Graphic Design, Art, Character Animation, Digital Painting, 3D, Mobile Games, Creative Direction, Illustrator, User Interface Design, Team Building, Team Leadership, Management, Game Art, Xbox 360, Social Games, Casual Games, Logo Design, Cinematics, User Interface, Unity3D, Photoshop, Flash Animation, Matte Painting, Gameplay, Console, Hansoft, Environment Art, Texture Painting, MMO, Character Designs
Education
Ringling School of Art and Design 1991 — 1995
BFA, Illustration
Rooster Teeth May 2015 - Present
Rooster Teeth Productions March 2012 - Present
Element X Creative December 2011 - March 2012
Edge of Reality April 2011 - September 2011
Left Brain Media March 2011 - September 2011
Murals and Masterpieces August 2005 - May 2011
Towne Park September 2009 - September 2010
Skills
3D, Compositing, Logo Design, Animation, Maya, Photoshop, Storyboarding, Texturing, Zbrush, 3D Studio Max, Character Animation, Traditional Animation, Illustrator, Drawing, After Effects, Computer Animation, Premiere, Graphic Design, Motion Graphics, UV mapping, Rendering, Visual Effects, Flash Animation, 3D Modeling, Digital Illustration
Education
Art Institute of Dallas 2007 — 2011
Bachelor of Fine Arts Degree, Media Arts and Animation
Epic Games May 2012 - Present
Edge of Reality May 2004 - May 2012
Microsoft Games Studio 2002 - 2004
Retro Studios May 2000 - 2003
Fused Software, Inc October 1999 - May 2000
Ion Storm, Dallas June 1998 - October 1999
DreamForge Intertainment May 1997 - June 1998
US Army February 1989 - February 1995
Skills
Xbox 360, Environment Art, Texturing, UV mapping, PS3, Video Games, Zbrush, Game Development, Unreal Engine 3, Level Design, Maya, Low Poly Modeling, 3D, 3D Studio Max, Texture Painting, Computer Games, Wii, Game Art, Console, Xbox, World Building, Texture Artist, Unreal Editor, Digital Sculpting, Cinematics, Hard Surface Modeling, Mudbox, Gameplay, Game Design, Shaders, Changing Environments, Max, Conceptual Art, MMO, Normal Mapping, UV Mapping
Education
Art Institute of Pittsburgh 1995 — 1997
visual communications
hopewell
Red 5 Studios February 2015 - Present
Red 5 Studios January 2011 - February 2015
Vigil Games October 2008 - January 2011
Metaplace, Inc. August 2007 - July 2010
Edge of Reality November 2007 - October 2008
Lucasarts April 2006 - November 2007
Vicarious Visions, Activision December 2003 - March 2006
Interplay June 2001 - November 2003
DreamForge October 2000 - May 2001
Commersel Studios April 2000 - June 2000
Skills
After Effects, Premiere, Flash, Dreamweaver, Maya, 3D Studio Max, Photoshop, infectious Positive..., Video Games, Game Development, Animation, Rigging, Game Design, Character Animation, Character Rigging, 3D, Gameplay, Xbox 360, Modeling, Cinematics, Perforce, Creative Direction, PS3, Computer Games, Game Art, Facial Animation, Low Poly Modeling, UV mapping, Storyboarding, MMO, Pre-visualization, Computer Animation, Max, Wii, Level Design, UV Mapping
Education
Art Institute of Pittsburgh 1998 — 2000
Associates degree, Computer Animation
Animation Mentor
Sony Computer Entertainment America April 2013 - Present
Sony Computer Entertainment America LLC April 2012 - April 2013
Q-Games September 2010 - December 2011
Hachinohe City Board of Education July 2008 - September 2010
Edge of Reality March 2008 - June 2008
Education
The University of Texas at Austin 2003 — 2007
BA, Japanese Language and Culture, Psychology
Edge of Reality February 2010 - August 2012
GEICO January 1996 - October 1997
JCPenney Business Services August 1992 - December 1995
Education
The University of Texas at Austin 1985 — 1989
Bachelor's Degree, English Language and Literature, General
Currently looking for a new opportunity Art DirectorEdge of RealitySeptember 2012 - September 2014
Edge Of Reality September 2001 - September 2012
Retro Studios October 1999 - September 2001
Activision August 1993 - August 1999
Skills
Character Animation, Video Games, Maya, Game Art, Autodesk MotionBuilder, Animation, Game Development, Xbox 360, Character Rigging, Cinematics, Computer Animation, 3D, Texturing, Visual Effects, Texture Painting, Mobile Games, Xbox, UV mapping, PS3, Wii, Environment Art, Low Poly Modeling, Facial Animation, Unreal Editor, Texture Artist, Level Design, Motion Capture, Gameplay, Game Design, Computer Games, Perforce, Creative Direction, 3D Studio Max
Education
Art Center College of Design
Illustration
California State University-Northridge
BA, Art Major
Otis College of Art and Design
Art
University of California, Los Angeles
Post Graduate Studies (CG Art and Animation)
HardSuit Labs January 2015 - Present
Zombie Studios May 2013 - December 2014
Intific November 2011 - April 2013
Edge of Reality April 2007 - October 2011
Infinity Ward June 2006 - September 2006
Skills
Unreal Engine 3, Unreal Engine 4, PS4, Xbox One, Xbox 360, C++, DirectX, Video Games, Perforce, OpenGL, PS3, Game Development, Lua, Game Programming, Console, HLSL, GLSL, 3D Studio Max, Maxscript, Stereoscopic 3D..., Oculus Rift
Education
SMU Guildhall 2005 — 2007
Masters, Interactive Technology and Digital Game Development – specialization in Software Development
Stanford University 2001 — 2005
Bachelor of Science, Computer Science
Verizon Wireless May 2013 - Present
AT&T Mobility August 2012 - May 2013
Full Sail University November 2009 - January 2013
Edge of Reality November 2007 - August 2009
PBS&J 2004 - 2005
University of Miami Medical School 2000 - 2001
University of Miami 1999 - 2000
Skills
Maya, Modeling, Low Poly Modeling, After Effects, Photoshop, 3D Studio Max, Mudbox, Computer Animation, Environment Art, Game Development, Game Design, Video Games, Character Animation, 3D, Unreal Engine 3, Level Design, Xbox 360, Animation, Motion Graphics, Environment Modeling, Texturing, PS3, Flash, Lighting, Unity3D, 3D Modeling, Computer Games, Graphic Design, 3D animation, Game Art, Rendering, Texture Painting, UV mapping, Web Design, Unreal, Texture Artist, MEL, Video Game Development, Mental Ray, Character Modeling, Rigging, Character Rigging, Illustrator, Wii, Graphics, Video Editing, Gameplay, Video, Photography, Art
Education
Full Sail University 2002 — 2004
AS, Computer Animation
Miami Dade College 1991 — 1993
Associate In Science, Broadcast Communications
University of Texas at Austin August 2010 - Present
SparkCognition January 2015 - July 2015
G-51 Capital Management July 2014 - August 2014
Edge of Reality September 2007 - May 2008
Aspyr Media June 2006 - September 2007
Skills
Video Games, Game Development, Perforce, Xbox 360, Game Design, Maya, Scripting, 3D Studio Max, OpenGL, Computer Games, Quality Assurance, Python, Software Development, Gameplay, PS3, Mobile Games
Education
The University of Texas at Austin 2011 — 2014
Bachelor's degree, Computer Science
Self-Employed January 2015 - Present
Bonanza Productions Inc. July 2013 - July 2013
Edge of Reality April 2012 - November 2012
Zynga July 2011 - July 2011
Bioware May 2010 - May 2011
Troublemaker Studios August 2009 - September 2009
Electronic Arts September 2008 - October 2008
Sony Online Entertainment July 2008 - July 2008
Red Tower Productions July 2004 - July 2004
Big Crowd Productions November 2003 - November 2003
Skills
Video Games, Testing, Gameplay, Multiplayer, Game Design, Drawing, Perforce, Online Gaming, Quality Assurance, Character Animation, Game Development, Unreal Editor, Social Games, Cartooning
Education
Austin Community College 2010 — 2010
Game Design
DeVry University 2006 — 2008
Bachelor of Science in Technical Management, Gaming & Simulation
Austin Community College 1994 — 1997
Commercial Art, Computer Graphics, Animation
Anderson High School 1990 — 1994
High School Diploma, Art, Debate, Choir
M&M Roofing, Siding, and Windows December 2012 - Present
Trion Worlds, Inc. October 2011 - November 2012
Edge of Reality June 2011 - September 2011
Maximation Systems November 2010 - May 2011
Skills
PS3, Perforce, Xbox 360, Gameplay, Game Development, Quality Assurance, Console, Wii, Video Games, JIRA, Scripting, Game Design, Unreal Engine 3, Computer Games, MMO, Level Design, Unreal Editor, Flash, Microsoft Office, Texturing, Scrum, Software Documentation, Agile Methodologies, Documentation, Windows, Agile, HTML, Video Game Development, HTML5, Lua, Python, Java
Education
Houston Community College 2006 — 2011
Associate's, Basics, Computer Science
Langham Creek High School
Retro Studios June 2015 - Present
Panic Button January 2015 - June 2015
Edge of Reality April 2010 - April 2015
n-Space March 2006 - September 2009
Electronic Arts June 2005 - February 2006
Johnson County Community College January 2005 - June 2005
The 3DO Company August 2002 - May 2003
Skills
C/C++, Mathematics, Game Development, 3D Animation, Wii U, PS4, PS Vita, PS3, Wii, DS, Xbox 360
Education
The University of Kansas 1996 — 2002
M.A., Mathematics
Digipen Institute of Technology 1998 — 2001
B.S., Real-Time Interactive Simulations
The University of Kansas 1992 — 1996
B.S., Mathematics
Self employed January 2015 - Present
Turbine January 2012 - December 2014
Edge of Reality April 2009 - January 2012
Edge of Reality March 2008 - April 2009
Edge of Reality April 2007 - March 2008
Squad 7 November 2005 - March 2006
Skills
Game Design, Game Development, Scripting, Software Documentation, User Interface Design, Microsoft Excel, MMO, Data Analysis, User Experience Design, Gamification, Agile Project Management, System Design, Documentation, Level Design, Mobile Games, Social Games, Multiplayer, Video Games, Gameplay, PS3, Xbox 360, C++, Team Leadership, Maya, Community Engagement, Scheduling, MediaWiki, AI design, Writing, Unreal Editor, Drawing, Animation, Perforce, Photoshop, Process Scheduler, Cross-group..., 3D, Console, Video Game Design, Video Game Development, UIX
Education
Full Sail University 2004 — 2006
Associate of science, Computer animation
RetailMeNot, Inc. January 2014 - Present
Wayne, A GE Energy Business October 2013 - December 2013
Armature Studio February 2013 - September 2013
Bioware August 2012 - November 2012
Edge of Reality February 2011 - August 2011
Edge of Reality April 2010 - February 2011
Skills
PS3, Xbox 360, Console, Game Development, Video Games, Perforce, Gameplay, Computer Games, Wii, Multiplayer, Xbox, Computer Graphics, Game Mechanics, DevTrack, Unreal Editor, 3D, Social Games, Hansoft, Unreal Engine 3, Video Game Production, JavaScript, Test Automation, Source Control, Virtual Machines, Quality Assurance
Education
Austin Community College
Computer Science
Residential Properties Ltd. June 2011 - Present
Edge of Reality October 2009 - September 2010
Edge of Reality June 2009 - October 2009
Skills
Object Oriented Design, C++, Scaleform, ActionScript, Flash, HTML + CSS, Wordpress, Drupal, Web Development, Google Apps, Google Analytics, Google Webmaster Tools, SEO, Python, Java, Google App Engine, PHP, SQL, Photoshop, MS Office Suite, Xcode, Visual Studio, Perforce, Network Administration, Website Administration, Digital Photography, Microsoft Office, Game Development, C#, Programming, Xbox 360, PS3
Education
Austin Community College
Studied Computer Science, Japanese, and Game Design
Sony Online Entertainment May 2010 - February 2015
Edge of Reality November 2007 - May 2010
Midway Studios - Austin October 2006 - August 2007
Edge of Reality January 2005 - October 2006
Edge of Reality May 2004 - August 2004
Skills
Sound Design, Audio Engineering, Localization, Audio Editing, Unreal Engine 3, PS3, FMOD, Xbox 360, Xbox, Video Games, Game Development, Wii, Computer Games, Scripting, User Interface, Interactive..., Cinematics, MMO, Multiplayer, Level Design, Game Design, Hansoft, Game Mechanics, MMORPG, Perforce
Education
The University of Texas at Austin 1997 — 2003
B.S., Radio, Television, Film
Blizzard Entertainment January 2015 - Present
Red 5 Studios October 2014 - December 2014
Maestro Interactive Games March 2014 - October 2014
Edge of Reality March 2013 - January 2014
BakedSoft November 2012 - March 2013
The Guildhall at SMU January 2011 - December 2012
12th and Maple Wine Co. September 2010 - November 2010
McDonald Consulting Group 2009 - 2010
Woodrose Winery August 2008 - January 2009
Skills
Game Design, Game Development, Video Games, Online Gaming, Photoshop, Gamification, Kismet, Unreal Engine 3, CryEngine, Level Design, Lua, UnrealScript, C#, Scrum, Scripting, Microsoft Office, Microsoft Excel, Hammer Editor, Valve Hammer Editor, Corona SDK, Game Mechanics, Computer Games, Low Poly Modeling, Perforce, World Building, Gameplay, 3D, Unreal Editor, 3D Studio Max, PS3, Multiplayer, Unity3D, Mobile Games, Xbox 360, Game Design Documents, UV mapping, Console, Unreal 3, Game Balance, Torque Game Engine, Unreal Engine, Unity, Game Scripting
Education
Southern Methodist University 2011 — 2012
Masters in Interactive Technology, Game Design
Colorado College 2004 — 2008
BS, Philosophy
Bioware March 2013 - Present
Vigil Games, a THQ company December 2006 - January 2013
Edge of Reality January 2002 - December 2006
Ozone Studios October 1998 - December 2001
Skills
Maya, Computer Animation, Character Animation, Cinematics, Xbox 360, Game Development, Video Games, Character Rigging, Animation, Low Poly Modeling, 3D Studio Max, 3D, PS3, Gameplay, Creative Direction, UV mapping, Game Design, Facial Animation, Game Art, Autodesk MotionBuilder, Console, Traditional Animation, Rigging, Computer Games, Characters, Xbox, MEL, Game Mechanics, Multiplayer
Education
Columbus College of Art & Design 1996 — 2000
Bachelors, Time Based Media / Fine Arts
Columbus College of Art & Design 1996 — 2000
Bachelor's degree, Animation, Interactive Technology, Video Graphics and Special Effects
Bethesda Game Studios May 2014 - Present
Irrational Games May 2011 - April 2014
Edge of Reality February 2010 - May 2011
Tilted Mill Entertainment November 2006 - November 2007
Tyngsborough High School August 1998 - July 2001
Malden Catholic High School August 1997 - July 1998
Landsat, Martin Marietta Astro Space January 1994 - January 1995
Princeton University September 1991 - June 1992
CERN, Geneva, Switzerland June 1990 - August 1991
Skills
Xbox 360, Perforce, PS3, Unreal Engine 3, Visual Studio, C++, C#, UnrealScript, STL, Pascal, Gameplay, Game Development, Game Programming, Console, Xbox, Computer Games, Scripting, Multiplayer, Gameplay Programming
Education
Full Sail Real World Education 2007 — 2009
B.S., Game Development
Princeton University 1991 — 1992
Physics
Rutgers University-New Brunswick 1987 — 1991
B.A., Physics
Gameloft January 2015 - Present
Gameloft July 2013 - January 2015
Gameloft April 2012 - July 2013
Rune Entertainment July 2009 - April 2012
Riot Games June 2011 - July 2011
Guru Studio August 2010 - September 2010
Edge of Reality April 2009 - April 2009
Silicon Knights May 2008 - August 2008
Skills
Storyboarding, Animation, Painting, Illustration, Digital Painting, Character Design, 2D, Concept Design, Conceptual Art, Photoshop, Illustrator, Game Art, Texture Artist, Digital Art, Video Games, 2D art, Mobile Games, Traditional Art Skills, Flash Animation, Traditional Animation, Compositing, Computer Graphics, Management, Character Animation, Team Leadership
Education
Sheridan College 2005 — 2009
PBAAA, Animation
Arkane Studios August 2013 - Present
Eat3D.com May 2008 - August 2013
Sony Online Entertainment April 2008 - August 2013
Midway Games October 2005 - April 2008
Edge of Reality February 2005 - October 2005
Ion Storm January 2001 - February 2005
Digital Anvil January 2000 - January 2001
Skills
Art, 3D, Modeling, Maya, MMO, Photoshop, Video Games, Unreal 3, Multiplayer, PS3, Texturing, Zbrush, Level Design, UV mapping, Texture, Props, Computer Games, Texture Artist, Asset Creation, Game Development, Unreal, Max, 3D Studio Max, World Building, Console, Environment Art, Playstation, Xbox 360, Unreal Engine 3, Online Gaming, Unreal Editor, Perforce, Video Game Development, Mudbox, Low Poly Modeling, Xbox, Texture Painting, Environment Modeling, Texture Creation, Game Art, Lighting, Digital Sculpting, Normal Mapping
Education
Art Institute of Dallas 1994 — 1996
Edge of Reality September 2014 - December 2014
GameStop March 2007 - March 2013
Kohl's Department Stores September 2006 - March 2007
Skills
3D Studio Max, Photoshop, Texturing, Zbrush, Game Design, JIRA, Quality Assurance, Level Design, Game Development, Video Games, Writing, Normal Mapping, Shaders, Unreal Development Kit, Texture Painting, Unity, GameSalad, Mudbox, Customer Service, Drawing, Conceptual Art, Keyframe Animation, UV mapping, Computer Hardware, Game Mechanics, Gameplay Systems, Retail Sales, Loss Prevention, Inventory Management, Store Operations, Merchandising, Planograms, Store Management, POS, Unreal Engine 3
Education
Austin Community College 2012 — 2014
Associate's Degree, Game Art
Tripwire Interactive LLC July 2015 - Present
Rivendale Homes Texas January 2014 - Present
Rivendale Homes Texas January 2014 - June 2015
Red Fly Studio October 2013 - January 2014
Dark Vale Games January 2013 - April 2013
Vigil Games October 2012 - January 2013
Spark Unlimited October 2010 - June 2012
Edge of Reality March 2010 - August 2010
Spark Unlimited September 2009 - January 2010
Ignition Entertainment December 2007 - April 2009
Skills
Xbox 360, Unreal Engine 3, PS3, Game Design, ActionScript, Game Development, Game Programming, Gameplay, Console, Video Games, DirectX, Perforce, Multiplayer, OpenGL, User Interface Design, Gameplay Programming, Flash, Artificial Intelligence, Computer Games, Unity3D, Wii, UnrealScript, Video Game Development, Cross-platform...
Education
De Anza College 2001 — 2003
Associate's, Computer Science
De Anza College 2001 — 2003
Associate's degree, Computer Science
Hyperkinetic Studios LLC April 2014 - Present
LOOT/Sony DADC January 2009 - April 2014
Edge of Reality June 2006 - June 2008
Sega of America 2006 - 2008
Liquid Entertainment March 2006 - June 2006
Climax January 2006 - March 2006
Treyarch July 2002 - January 2006
Seven Studios June 2000 - June 2002
Dimassimo Brand Advertising 1999 - 2000
Amervest 1999 - 2000
Skills
C#, Unity3D, Unity, Game Development, Game Design, Social Game Development, Social Games, Open World, Game writing, Gameplay Programming, Game Programming, Video Game Production, Production Managment, Analysis, Spanish, Video Games, Gameplay, Level Design, PS3, Computer Games, Console, Perforce, Maya, Scripting, Xbox 360, 3D, User Interface Design, MMO, Game Mechanics, User Interface, Wii, Animation, Online Gaming, Flash, 3D Studio Max, ActionScript, Multiplayer, Creative Direction, Character Animation, Computer Graphics, Zbrush, iOS development, Storyboarding, Computer Animation, Texturing, Mobile Games, Xbox, DirectX, Unreal Engine 3, Casual Games
Education
Georgetown University 1995 — 1999
BS
Accenture May 2013 - September 2015
Edge of Reality February 2013 - May 2013
Junction Point Studios October 2011 - January 2013
Edge of Reality May 2011 - September 2011
Sam's Club November 2007 - September 2011
Jason's Deli June 2005 - November 2007
Vector Marketing March 2005 - May 2005
Skills
JavaScript, Java Enterprise Edition, jQuery, SQL, Unreal Editor, Flash, Microsoft Office, UnrealScript, ActionScript 3.0, Photoshop, Visual C++, Scaleform GFx, MS Project, Illustrator
Education
Devry University Austin Campus 2007 — 2011
Bachelors of Science, Game and Simulation Programming
Texas State Technical College 2002 — 2005
Associates in Applied Science, Digital Imaging and Design
Studio Wildcard February 2015 - Present
Edge of Reality September 2011 - June 2014
Panic Button July 2011 - September 2011
UTV Ignition Entertainment December 2010 - June 2011
UTV Ignition Entertainment February 2010 - December 2010
Exigent 3D June 2006 - December 2008
Boanerges Studios May 2005 - May 2006
Team Elemental November 2002 - November 2004
Skills
Texturing, Maya, Zbrush, Video Games, 3D, Unreal Engine 3, PS3, XSI, 3D Studio Max, Level Design, Perforce, Xbox 360, Photoshop, Environment Art, Game Art, Normal Mapping, Mudbox, Animation, ZBrush
Education
Academy of Art University 2009 — 2012
Illustration
The Art Institute of California - San Francisco 2000 — 2002
Associate of Science, Animation Art and Design
DICE (EA Digital Illusions CE AB) May 2013 - Present
Electronic Arts November 2011 - Present
EA Digital Illusions CE AB May 2011 - September 2011
self-employed/contract animation March 2010 - May 2011
Sony Pictures Imageworks January 2011 - March 2011
Remedy Entertainment August 2009 - March 2010
Recoil Games August 2008 - June 2009
Edge Of Reality January 2008 - July 2008
Guerrilla Games October 2006 - October 2007
Climax LA February 2006 - September 2006
Skills
Autodesk MotionBuilder, Unreal Engine 3, Maya, Character Animation, Rigging, Facial Animation, Animation, 3D Studio Max, Lighting, Gameplay, Game Development
Education
Gobelins, l'école de l'image 2010 — 2010
Summer School
DigiPen Institute of Technology 1999 — 2001
AA
Retro Studios June 2014 - Present
Edge of Reality November 2011 - June 2014
Edge of Reality September 2005 - November 2011
Edge of Reality June 2004 - September 2005
Skills
Xbox 360, PS3, Game Development, CSS, Gameplay, Perforce, Computer Games, Level Design, Console, Game Programming, Wii, Gameplay Programming, Xbox, Video Games, UnrealScript
Education
The University of Texas at Austin 1999 — 2003
Bachelor of Arts (B.A.), Computer Science
Intific August 2014 - Present
Edge of Reality January 2007 - June 2014
Rockstar San Diego March 2002 - September 2006
Sony Computer Entertainment Europe - London Studio December 1998 - February 2002
Skills
Game Design, User Interface Design, Online Development, Multiplayer, Player Investment, Level Design, Scripting, Game Development, Xbox 360, Playstation, Wii, Interaction Design, Game Mechanics, PS3, Computer Games, Console, Gameplay, Video Games, Perforce, Unreal Editor
Education
Bournemouth University 1994 — 1997
Bachelor of Arts, Media Production
Northampton College 1991 — 1993
BTEC, Media Studies
NetherRealm Studios (WB Games) July 2014 - Present
CCP April 2013 - April 2014
Edge of Reality April 2007 - April 2013
Gearbox Software June 2006 - September 2006
Skills
Gameplay, Xbox 360, PS3, UnrealScript, Multiplayer, Game Development, Perforce, Gameplay Programming, Video Games, Video Game Development, Game Programming, Visual Studio, C#, C++, 3D, Tortoise SVN, Programming, Subversion, Game Design, Maya, Wii, DirectX, JIRA, Console, Xbox, Game Engines, Computer Games
Education
SMU Guildhall 2005 — 2007
Masters of Interacitve Technology, Software Development for Games
Southern Methodist University 2005 — 2007
Masters of Interacitve Technology, Software Development for Games
The University of Texas at Dallas 2001 — 2005
BS, Computer Science
Retro Studios December 2008 - Present
TimeGate Studios February 2008 - November 2008
Deltek January 2006 - February 2008
Welcom Software 2005 - 2006
Edge of Reality 2003 - 2005
Acclaim Studios 2001 - 2003
Kinesoft 1999 - 2001
AMD 1998 - 1999
Charybdis Enterprises 1994 - 1998
Vibrant Graphics 1993 - 1995
Skills
C#, Game Programming, C++, x86 Assembly, Fortran, Video Game Development, C, Win32, Visual Studio, 3D, Perforce, Game Development, DirectX, WPF Development, Win32 API, Xbox 360, Cross-platform..., Video Games, Programming, Computer Games, Xbox, STL, Shaders, Game Engines
Education
The University of Texas at Austin 1986 — 1990
BA
gumi America, Inc. August 2015 - Present
Cloud Imperium Games October 2013 - July 2015
Kabam October 2012 - October 2013
Edge of Reality July 2012 - October 2012
BioWare Austin October 2010 - July 2012
Vigil Games May 2009 - October 2010
Mythic Entertainment June 2007 - May 2009
Sony Online Entertainment May 2007 - June 2007
Sigil Games Online January 2006 - May 2007
Skills
Gameplay Systems, PS3, MMO, Gameplay, Cross-platform..., Video Games, C++, C#, C, MMORPG, Game Development, Game Programming, Gameplay Programming, Xbox 360, Game Design, Multiplayer, Lua, Wii, Juggling, Computer Games, Perforce, Game Mechanics, Xbox, Console, DirectX, Casual Games, Unreal Engine 3
Education
Texas Tech University 2002 — 2005
Economics, English
Retro Studios July 2011 - Present
Red Fly Studio November 2009 - July 2011
Spacetime Studios January 2009 - July 2009
Edge of Reality December 2006 - November 2008
Innovative Concepts 2003 - 2005
Sun Microsystems 2000 - 2002
Presearch Inc 1997 - 1999
NationsBank 1995 - 1997
US Army 1986 - 1990
Skills
Level Design, System Design, Scripting, Narrative Design, Unreal Editor, Maya, Adobe Creative Suite, Game Design, Writing, Console, Video Game Development, Unreal Engine 3, Illustrator, Game Development, Gameplay, Wii, Multiplayer, PS3, Cinematics, MMO, Narrative, Video Games
Education
Full Sail University 2005 — 2006
B.S., Game Design and Development
Cedarville University 1990 — 1994
Religion and Culture
Toys For Bob January 2014 - Present
Limited Slip Studios November 2009 - Present
Electronic Arts January 2013 - August 2013
Panic Button Games 2009 - January 2012
Edge of Reality 2000 - 2008
Skills
Zbrush, Environment Art, Game Development, UV mapping, Character Animation, Texturing, Maya, Xbox 360, Level Design, PS3, Game Design, 3D Studio Max, Low Poly Modeling, Game Art, Unreal Editor, Wii, Unreal Engine 3, Texture Painting, high poly modeling, V-Ray, silo, xnormal, High Poly Modeling, Texture Artist, Silo, Max, Photoshop, Cinematics, Mudbox, Digital Sculpting, Animation, Normal Mapping
Education
Art Institute of Dallas 1997 — 2000
Associate Of Applied Arts, Computer Animation
America's Army / SAIC July 2012 - Present
Edge of Reality March 2010 - November 2011
Destineer Studios/Atomic Games November 2003 - August 2009
Sony Online Entertainment June 2000 - September 2003
Verant Interactive January 1999 - June 2000
989 Studios January 1996 - December 1998
Sony Interative October 1995 - January 1996
Skills
Microsoft Office, Wiki Markup, Photoshop, FrameMaker, DITA, XML, Perforce, Lua, 3D Studio Max, Agile Project Management, SketchUp, Visual Scripting, Excel, basic CSS, Scripting, Video Games, Level Design, Gameplay, Game Development, Game Balance, Character Animation, Video Game Production, Computer Games, MMO, Microsoft Excel, Console, Multiplayer, Xbox, Game Design, Xbox 360, PS3, User Interface
Education
Old Dominion University 1988 — 1992
Electronic Arts March 2011 - Present
Edge of Reality June 2007 - February 2011
Aspyr Media August 2006 - June 2007
Aspyr Media February 2006 - August 2006
Skills
Team Management, Game Development, Video Game Production, Gameplay, Developer Relations, Mobile Games, Communication, Problem Solving, Microsoft Office, Xbox 360, PS3, Video Games, Console, Xbox, Wii, Social Games, Hansoft, DevTrack, Multiplayer, Game Mechanics, Casual Games, JIRA
Education
Mississippi State University 2001 — 2004
Xaviant LLC February 2009 - March 2015
Edge of Reality May 2007 - May 2008
Rhino Video Games August 2003 - September 2006
Skills
Maya, Texturing, Video Games, Zbrush, Xbox 360, Photoshop, Unreal Editor, 3D Studio Max, Level Design, Environment Art, Max, UV Mapping, CryEngine, Substance Painter, Substance Designer
Education
Middle Tennessee State University 2000 — 2005
B.S., Digital Animation
Arkane Studios March 2014 - Present
BioWare Austin November 2011 - March 2014
Edge of Reality May 2011 - October 2011
Harmonix Music Systems May 2009 - March 2011
Vanu, Inc. January 2005 - May 2009
Foster Miller, Inc. November 2003 - December 2004
Brigham and Women's Hospital June 2002 - August 2002
Skills
C++, Python, Video Game Development, Game Development, Video Games, Linux, PS3, Xbox 360, Scripting, Debugging, Wii, Perforce
Education
Massachusetts Institute of Technology 1999 — 2003
Bachelor of Science, Electrical Engineering and Computer Science
Incandescent Workshop LLC July 2012 - Present
Eochu Productions July 2007 - July 2012
Aggressive Game Designs October 1997 - July 2007
Edge Of Reality 2003 - 2004
Acclaim Entertainment July 2000 - April 2002
Microprose August 1997 - September 1998
Interplay February 1997 - August 1997
Digital Domain September 1995 - January 1996
Western Tech/ Adrenalin Entertainment January 1995 - September 1995
360 Pacific January 1992 - December 1994
Skills
Video Games, Game Development, MMORPG, Computer Games, Game Design, Gameplay
Education
Texas A&M University 1987 — 1992
Edge of Reality October 2010 - Present
Liquid Entertainment 2007 - 2007
Skills
Unreal Engine 3, Game Development, Xbox 360, Video Games, Unreal Editor, PS3, Game Design
Education
Southern Methodist University 2006 — 2008
MA, Interactive Technology
Indiana University Bloomington 2002 — 2005
BSB, Computer Information Systems
Electronic Arts - Pogo February 2013 - Present
Heatwave Interactive March 2012 - February 2013
Heatwave Interactive May 2011 - March 2012
Heatwave Interactive, Disney Interactive Studios June 2010 - May 2011
Edge of Reality 2007 - 2010
ACSEM Engineering Group 2004 - 2005
MCM 2001 Inc. 2002 - 2003
Adamson & Associates Architects 2001 - 2001
Skills
3D Studio Max, Zbrush, Maya, Photoshop, Perforce, Level Design, InDesign, 3D, PS3, Unreal Engine 3, UV mapping, Game Design, 3D Modeling, Environment Art, Game Development, Illustrator, Video Games, Art, Texturing, Xbox 360, Gameplay, Concept Design, Wii
Education
University of Toronto 1994 — 1999
B.F.A., Art & Art History, Philosophy
Sheridan College 1999 — 2002
Architectural Technology Co-op Program
Seneca College of Applied Arts and Technology 2006 — 2006
3D Gaming Post-Graduate Program
GCA / Multimedia Games February 2015 - Present
Multimedia Games August 2012 - February 2015
6waves Lolapps January 2012 - September 2012
Escalation Studios October 2010 - January 2012
Seamless Entertainment August 2008 - September 2010
Edge of Reality December 2006 - May 2008
Skills
Game Design, Game Development, Gameplay, Perforce, Xbox 360, C++, C#, Unity3D, JavaScript, Wii, Linux, Vim, AI Programming, Programming, Video Games, Game Programming
Education
The University of Texas at Austin 2001 — 2004
Austin Community College
Gaming Technology
Columbus Academy
IPKeys Technologies August 2015 - Present
Darkside Game Studios July 2014 - February 2015
Edge of Reality July 2013 - April 2014
TimeGate Studios February 2011 - March 2013
TimeGate Studios April 2010 - February 2011
TimeGate Studios April 2008 - April 2010
The Guildhall at SMU June 2006 - March 2008
Gearbox Software June 2007 - August 2007
Skills
Level Design, Scripting, Unreal Editor, Unreal Engine 3, Unreal, Xbox 360, Lua, PS3, UnrealScript, Perforce, Lighting, C++, World Building, Unreal 3, Gameplay, Video Game Design, Console, Game Development, Game Design, Video Games, Xbox, Valve Hammer Editor, Kismet, Game Mechanics, Multiplayer, Wii, Shaders, MMO
Education
Southern Methodist University 2006 — 2008
Masters, Interactive Technology, Level Design
Susquehanna University 2002 — 2004
Bachelors, Computer Science, Mathematics
Sonar Design December 2014 - Present
Phunware, Inc. March 2013 - October 2014
Portalarium April 2012 - February 2013
Intific October 2011 - April 2012
Edge of Reality January 2010 - October 2011
2K Austin January 2009 - October 2009
NCSoft November 2004 - December 2008
Gizmondo Studios April 2005 - January 2006
Warthog 2003 - 2004
Fever Pitch Studios 2002 - 2004
Skills
C++, C#, Visual Studio, Linux, Game Programming, Server Architecture, Development Tools, PS3, Game Design, Gameplay, Ruby, Subversion, Software Development, Game Development, MMO, Multiplayer, Programming, JIRA, Xbox 360, User Interface, Objective-C, Video Games, Perforce, Scripting, Quality Assurance, Windows, Mobile Games, Computer Games, Console, Social Games, Unity3D, Wii
Education
University of St. Thomas (TX) 1990 — 1993
BA, Communications
Southern Methodist University 1989 — 1990
Cinema
Midnight Studios June 2011 - February 2012
KingsIsle Entertainment July 2010 - January 2011
Edge of Reality January 2008 - June 2010
Latimundo November 2006 - November 2007
Skills
Texturing, Maya, Game Development, Photoshop, 3D, Video Games, Environment Art, UV mapping, 3D Studio Max, Animation, Modeling, Texture Artist, Lighting
Education
John Brown University 2001 — 2003
Digital Media Arts
Pensacola Christian College 1999 — 2001
Computer Science
Intific. Inc. November 2012 - Present
Junction Point Studios December 2011 - November 2012
Edge of Reality June 2008 - October 2011
Edge of Reality March 2008 - June 2008
Super Happy Fun Fun July 2006 - January 2008
Skills
Console, Game Design, Perforce, Game Development, Maya, Gameplay, Video Games, Computer Games, Xbox, Quality Assurance, PS3, Wii, Xbox 360, Multiplayer, Level Design, DevTrack
Education
Baylor University 2002 — 2006
Bachelor's, Telecomm.
BLT Communications, LLC October 2013 - Present
Zynga June 2012 - June 2013
Edge of Reality April 2010 - November 2011
University of Phoenix March 2008 - April 2010
Apple Retail 2007 - 2008
Adetti Corp September 2003 - October 2004
Skills
ActionScript, CSS, JavaScript, User Experience, Video Games, Programming, Flash, HTML 5, Game Development, Xbox 360, User Interface Design, Mobile Applications, Objective-C, PS3, User Interface, iOS development, User Interface..., Cross-platform..., Flex, Mobile Web Design, Version Control, Backbone.js, Node.js, Git, Scaleform, Object Oriented Design, C#, Unity3D, Ruby, CoffeeScript, TypeScript, React
Education
Art Institute of Phoenix 2004 — 2007
Bachelor's, Software Development
High-Tech Institute-Phoenix 2002 — 2004
Associate of Science (A.S.), Graphic Design
Armature Studio November 2011 - Present
Edge of Reality January 2011 - December 2011
Zauber March 2008 - July 2009
Skills
C#, Python, Java, Visual Studio, JavaScript, XML, C++, Agile Methodologies, Objective-C, Eclipse, MySQL, Game Development, Linux, SQL, Video Games, OpenGL
Education
The Guildhall at Southern Methodist University 2009 — 2010
Master of Interactive Technology, Digital Game Development
Instituto Tecnológico de Buenos Aires 2001 — 2007
Software Engineer
Pearson May 2011 - Present
Self-Employed September 2009 - May 2011
Enspire Learning July 2007 - September 2009
Edge of Reality August 2005 - February 2006
Skills
ActionScript, JavaScript, Web Applications, XML, Flex, Flash, jQuery, CSS, HTML 5, Java, Rust, Ruby, HTML5, Git
Education
The University of Texas at Austin 2003 — 2007
Bachler of Arts, Computer Science
ZeniMax Online Studios February 2013 - Present
Electronic Arts October 2011 - February 2013
NCsoft June 2008 - October 2011
Edge of Reality August 2007 - May 2008
Education
Texas State Technical College 2004 — 2007
Associates of Applied Science, Computer Science
Intific May 2015 - Present
Edge of Reality August 2007 - April 2015
Duke University 2000 - 2001
Skills
Xbox 360, PS3, Game Development, Computer Games, Wii, Gameplay, Video Games, Game Design, User Interface, Graphic Design, Console, Xbox, Perforce, PS4, Xbox One, Photoshop, Unity
Education
Virginia Commonwealth University 2002 — 2006
B.A., Communication Arts and Visual Design
Bucknell University 1996 — 2000
B.S., Biology
Armature April 2013 - Present
Junction Point Studios March 2012 - February 2013
Junction Point Studios November 2011 - March 2012
Edge of Reality March 2010 - September 2011
Edge of Reality November 2009 - March 2010
Edge of Reality April 2009 - December 2009
Aspyr Media August 2008 - December 2008
Aspyr Media February 2006 - July 2008
Skills
ActionScript 2 / 3, Java, User Interface, Wii, PS3, Xbox 360, JIRA, Console, Perforce, Quality Assurance, Computer Games, Game Development, Video Games, Game Programming, DevTrack, Efficiency
Education
Austin Community College 2002 — 2006
Associates, Computer Programming
Panic Button November 2014 - March 2015
Thunderdog LLC April 2013 - October 2013
Multimedia Games February 2011 - November 2012
Hellfire Games June 2010 - January 2011
Perfect Dork Studios June 2009 - June 2010
Edge of Reality October 2006 - November 2008
Factor 5 March 2006 - August 2006
Critical Mass Interactive September 2005 - December 2005
Wolfpack Studios August 2003 - August 2005
Terminal Reality September 2001 - July 2002
Skills
Zbrush, Texturing, Photoshop, Maya, Video Games, Modeling, 3D, Animation, 3D Studio Max, Wii, Texture Artist, Mudbox, PS3, Low Poly Modeling, Game Development, Xbox, Environment Art, Character Animation
Education
Ringling College of Art and Design 1996 — 2000
BFA, Computer Animation
Bioware May 2009 - Present
Edge of Reality March 2009 - May 2009
NCsoft March 2008 - February 2009
Super Happy Fun Fun December 2006 - January 2008
Aspyr Media August 2005 - December 2006
Midway Games August 2004 - May 2005
Multimedia Games July 2004 - August 2004
Skills
Video Games, Console, Xbox, Testing, Test Planning, Gameplay, Perforce, DevTrack, Quality Assurance, Test Cases, Game Development, Xbox 360, Bug Tracking, MMO, Social Games, PS3, MMORPG, Multiplayer, Casual Games
Education
Austin Community College 2004 — 2008
ASSOCIATE OF APPLIED SCIENCE Graphic Design, Visual Communications: Graphic Design
Crystal Dynamics January 2015 - Present
Portalarium May 2014 - September 2014
Edge of Reality March 2013 - March 2014
Edge of Reality March 2011 - March 2013
Electronic Arts May 2009 - August 2009
SilverTree Media July 2007 - December 2008
Carnegie Mellon University November 2007 - November 2007
Skills
Shaders, Computer Graphics, Photoshop, Maya, 3D Studio Max, Flash, ActionScript, OpenGL, Concept Design
Education
Carnegie Mellon University 2006 — 2010
BCSA, Computer Science and Art
Robot Entertainment July 2014 - Present
Edge of Reality March 2011 - June 2014
spider graphix January 2011 - February 2011
Bell Techlogix, Inc. December 2010 - February 2011
Skills
Animation, Graphics, Particle, Maya, Video Games, Visual Effects, Film, Texturing, Autodesk MotionBuilder
Education
Full Sail University 2007 — 2009
BattleCry Studios February 2015 - Present
Edge of Reality May 2014 - February 2015
Edge of Reality March 2012 - May 2014
World Wide Technology September 2011 - March 2012
Apple Inc. July 2010 - July 2011
Travis County Criminal Courts 2008 - 2009
Blizzard Entertainment June 2008 - August 2008
Skills
Quality Assurance, Perforce, Atlassian JIRA, Target Manager, Game Development, Next Gen, Console Games, Computer Hardware, FPS, PC Games, Playstation, TCP/IP, Steam, Network Administration, Troubleshooting, Adobe Creative Suite, Photoshop, Windows 7, iPhone, Windows, iLife, Linux, Mac OS, OS X, Mac OS X, iWork, JIRA
Education
Austin Community College 2005 — 2009
Associate of Applied Science - Security Administration Specialization, Applied Science
University of North Texas 2002 — 2003
Game Salad December 2011 - Present
Edge of Reality January 2010 - October 2011
Fluid Entertainment April 2006 - April 2009
Sony Online Entertainment January 2001 - April 2006
Indigo Moon December 1996 - December 2000
Amatrol, Inc July 1992 - December 1996
Skills
C++, C, C#, Java, Lua, Objective-C, Python, Perl, Object Oriented Software, MMORPG, Software Development, Software Design, .NET, Networking, Xbox 360, PS3, Video Games
Education
Purdue University 1983 — 1991
BSCEE, Computer Engineering
BattleCry Studios February 2015 - Present
Edge of Reality August 2014 - February 2015
Edge of Reality May 2012 - August 2014
Edge of Reality March 2011 - May 2012
Edge of Reality January 2010 - March 2011
NBC Inventory, Inc August 2006 - January 2010
BlueMunster, LLC. 2009 - 2010
Skills
C++, Python, C#, C, Assembly, Erlang, Network Programming, Telemetry, PS3, Xbox 360, Optimization, Game Programming, SQL, Build Automation, MongoDB, Apache, Redis, MySQL, Database Design, Database Administration, System Administration, DevOps, Jenkins, Puppet, Nagios, Web Services, jQuery, JavaScript, PHP, HTTP, TCP/IP, UDP, Ubuntu, Analytics, Data Mining, Network Administration, Windows Server, Video Games, Console, Gameplay, Game Development, Leadership, Project Management, Playstation
Education
Austin Community College 2008 — 2009
Associate of Science, Computer Science
Texas Tech University 2002 — 2006
Bachelor of Arts, Psychology
Wayne Fueling Systems November 2013 - Present
Electronic Arts (EA) December 2009 - October 2013
Trion World Network May 2008 - December 2009
Tilted Mill Entertainment May 2004 - April 2008
Edge of Reality January 2002 - May 2004
Human Code September 1999 - January 2002
Skills
C#, C++, .NET, Concurrent Programming, Multithreading, Software Engineering, C++/CLI, STL, Agile Methodologies, Distributed Systems, REST, Visual Studio, Windows, DirectX, XML, Video Games, Visual C++, Game Development, Perforce, OOP, Computer Games, Software Development, Scrum
Education
Bridgewater State University 1990 — 1993
Computer Science
Bridgewater State University 1990 — 1993
Computer Science
Armature Studio November 2011 - Present
Edge of Reality November 2010 - November 2011
Skills
UV mapping, Unreal Engine 3, Video Games, Game Development, Texturing, Texture Painting, Maya, Cinematics, Zbrush, World Building, Xbox 360, Unreal Editor, Low Poly Modeling, Level Design, 3D Studio Max, PS3, Digital Sculpting, Hard Surface Modeling
Education
Miami International University of Art and Design 2006 — 2009
Bachelor in Animation and Fine Arts
Junction Point Studios February 2012 - January 2013
Edge of Reality March 2011 - October 2011
Skills
Autodesk MotionBuilder, 3D Studio Max, Zbrush, Traditional Animation, 3D, Character Rigging, UV mapping, Maya, Character Animation, Texturing, Rigging, Computer Animation, Mental Ray, Animation
Education
Art Institute of Dallas 2007 — 2010
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation
Edge of Reality September 2013 - May 2014
Edge of Reality March 2013 - September 2013
Electronic Arts; Sports Division March 2012 - March 2013
Edge of Reality December 2011 - March 2012
Edge of Reality July 2011 - September 2011
Blizzard Entertainment September 2010 - March 2011
Skills
Video Games, Quality Assurance, Test Cases, Testing, Game Development, Console, DevTrack, Regression Testing, Microsoft Excel, Software Documentation, Multiplayer, Scrum, JIRA, Xbox 360, Bug Tracking, Computer Games, Test Planning, Perforce, PS3, Gameplay, Xbox, Online Gaming, Unreal Engine 3, Hansoft, Wii, Test Case Writing, Excel, Bug Regression, Bug Writing, Console Testing, Processing, Visual Studio, MMORPG, Game Design, Maya, MMO, Wikipage Editing, Build Processing and..., Computer Testing, First Party Requirements
Education
Austin Community College 2012 — 2016
A.A., Visual Communications
Epic Games August 2015 - Present
Certain Affinity November 2011 - July 2015
Zynga September 2011 - November 2011
Edge of Reality January 2011 - September 2011
Skills
Quality Assurance, Video Game Development, Video Game Design, Multiplayer, DevTrack, Xbox 360, PS3, Console, Video Games, Perforce, Gameplay, Unreal Editor, JIRA, Online Gaming, Game Mechanics, Bug Tracking, Game Balance, Game Design, Game Development, Casual Games, Unreal Engine 3
Education
Cuyahoga Community College 2005 — 2008
None, Graphic Design
Brunswick High School 2003 — 2007
Graduated, interactive
Kingdom Games March 2014 - Present
Edge of Reality June 2013 - February 2014
Vigil Games February 2008 - March 2012
NCsoft January 2005 - November 2008
Outlaw Studios September 2002 - November 2005
Skills
Level Design, Particle Effects, Lighting, Game Design Documents, Game Design, MMO, Xbox 360, Unreal Editor, Game Development, MMORPG, Visual Effects, UV mapping, Video Games, PS3, Computer Games, Gameplay, Unreal Engine 3, Texturing, Cinematics, World Building, Zbrush, Game Art, Environment Art, Xbox
Education
Loveland Academy of Fine Art 1999 — 2001
Painting
Savannah College of Art and Design 1998 — 1999
Painting
TimeGate Studios January 2012 - Present
Edge of Reality January 2010 - October 2011
Education
Southern Methodist University 2008 — 2009
Master's of Interactive Technology, Software Development
Morningside College 2005 — 2008
Bachelor's degree, Computer Science