Edge of Reality

Industry: Video game developer

Description

Edge of Reality, Ltd. was an American video game developer founded in 1998 and based in Austin, Texas that developed video games for the Nintendo 64, GameCube, PlayStation 2 and Xbox game consoles. It also has games in development for PlayStation 3 and Xbox 360 games consoles. Defunct: 2017 Headquarters: Austin, TX Founded: 1998, Austin, TX Key person: Rob L. Cohen Type of business: Privately held company

Edge of Reality List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Edge of Reality. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Edge of Reality Salaries. You can even request information on how much does Edge of Reality pay if you want to. Learn about salaries, pros and cons of working for Edge of Reality directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

178 Edge of Reality employees in database. Find out everything there's to know about Edge of Reality employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Edge of Reality Employees

Employee
Years
Job
Industry
Daniel Willemin Daniel Willemin Austin, Texas Details
Daniel Willemin's Edge of Reality Experience July 2014 - January 2015
Job Looking for Tech Art, QA, or CS position.
Industry Computer Games
Experience
Edge of Reality   July 2014 - January 2015
Edge of Reality   April 2013 - July 2014
Edge of Reality   April 2012 - March 2013
Intific, Inc  January 2008 - November 2011

Skills
Texturing, Photoshop, 3D Studio Max, Environment Art, JIRA, UV mapping, Modeling, Scrum, Rigging, Animation, Game Development, Shaders, Perforce, Zbrush, Game Design, ZBrush, Video Games, UV Mapping

Education
Art Institute of Phoenix   2004 — 2007
Bachelor of Arts, Game Art & Design

Scott Memige Den Adel Scott Memige Den Adel Los Angeles, California Details
Scott Memige Den Adel's Edge of Reality Experience April 2007 - May 2008
Job
Industry Computer Games
Experience
Sony DADC - LOOT Entertainment   February 2011 - April 2015
Wingstop Restaurants, Inc.   August 2008 - December 2009
Edge of Reality   April 2007 - May 2008
Squad 7   August 2005 - March 2006

Skills
Game Design, Game Development, Video Games, Cross-functional Team..., Game Programming, Scripting, Computer Games, Xbox 360, Unity3D, Unreal Engine, Gameplay, Agile Methodologies, Mobile Games, Social Games, Casual Games, Perforce, Maya, Wii, Computer Graphics, PS4, PS3, 3D, Xbox, OpenGL, Console, ActionScript, Level Design, Python, 3D Studio Max

Education
Full Sail University   2004 — 2006
Bachelor of Science (B.S.)

Emily Meo Emily Meo Austin, Texas Details
Emily Meo's Edge of Reality Experience December 2013 - March 2014
Job Audio Designer at Everi Holdings Inc.
Industry Computer Games
Experience
Everi Holdings Inc.  August 2015 - Present
Cassiopeia Productions   January 2011 - August 2015
Edge of Reality   December 2013 - March 2014
Crimson Rose Productions   2010 - 2010

Skills
Composition, Soundtrack, Finale, Piano, Music Production, Perforce, Bass Guitar, Cubase, Sibelius, Propellerheads Reason, Pro Tools, Sound Mixing, Wwise

Education
University of Texas at Austin   2009 — 2013
Bachelor of Music, Composition

Austin Community College   2014 — 2015
Audio Engineering

The School of Video Game Audio
Wwise

Afu Chan Afu Chan San Francisco Bay Area Details
Afu Chan's Edge of Reality Experience October 2014 - December 2014
Job Comic Artist at BOOM! Studios
Industry Fine Art
Experience
BOOM! Studios  December 2014 - Present
Archaia Entertainment, LLC  July 2010 - Present
Edge of Reality   October 2014 - December 2014
Nickelodeon - UK, CEE, Israel, Russia, Ukraine, Baltics & Australia   June 2014 - July 2014
Image Comics  March 2014 - May 2014
Edge of Reality   August 2012 - August 2012

Skills
Photoshop, Painting, Drawing, Art, Watercolor Illustration, Inking, Conceptual Art, Illustration, Character Designs, Comic Art, Comic Book Illustration, Cover Art, Figure Drawing, Figure Painting, Oil Pastel, Comic Books, Graphic Novels, Storyboarding, Visual Storytelling, Cartoons, Digital Illustration

Education
California College of the Arts   2011 — 2012
Bachelor of Fine Arts (BFA), Illustration

Academy of Art University   2005 — 2006
Illustration

Brandon Boldenow Brandon Boldenow Boulder, Colorado Details
Brandon Boldenow's Edge of Reality Experience January 2007 - May 2008
Job Software Engineer at Sierra Nevada Corporation
Industry Computer Games
Experience
Sierra Nevada Corporation  September 2015 - Present
Backflip Studios  November 2011 - July 2015
Vigil Games  July 2008 - November 2011
Edge of Reality   January 2007 - May 2008

Skills
Game Design, C++, C#, C, iOS, Python, JavaScript, Android, Gameplay, Video Games, Perforce, Maya, Xbox 360, Game Development, Social Games, Unity3D, Unreal Editor, Scripting, Computer Graphics, Computer Games, Game Mechanics, DirectX, PS3, Mobile Games, Xbox, Wii, Game Programming, Lua, Gameplay Programming, Game Engines, Casual Games, Mobile Applications, Free to Play

Education
Full Sail University   2004 — 2006
Bachelor of Science, Game Design and Development

Jeannette Lee Jeannette Lee Greater Los Angeles Area Details
Jeannette Lee's Edge of Reality Experience August 2011 - October 2011
Job at Activision Publishing
Industry Computer Games
Experience
Activision  March 2015 - Present
Sledgehammer Games  May 2014 - March 2015
Turbine  August 2013 - May 2014
Turbine  June 2012 - August 2013
Replay Games Inc.   April 2012 - May 2012
Edge of Reality   August 2011 - October 2011
Edge of Reality   January 2011 - October 2011
Edge of Reality   September 2010 - January 2011
Edge of Reality   May 2009 - September 2010
Midway Games  July 2008 - October 2008

Skills
Perforce, Game Design, Game Development, PS3, JIRA, Xbox, Video Game Development, Xbox 360, Video Games, DevTrack, Hansoft, Console, Seapine Test Track Pro, Microsoft Excel, InfoPath, Microsoft Product Studio, Scrum, Gameplay, Playstation, Quality Assurance, Computer Games

Education
The University of Texas at Austin   2003 — 2007
B.A in Theatre and Dance - Playwriting

Autumn Christian Autumn Christian Austin, Texas Details
Autumn Christian's Edge of Reality Experience January 2011 - September 2011
Job Game Designer at From The Future
Industry Computer Games
Experience
From The Future   July 2014 - Present
self  November 2009 - Present
Z2  November 2012 - July 2014
Zynga  March 2012 - October 2012
Zynga  September 2011 - March 2012
Edge of Reality   January 2011 - September 2011
Jovian Minds   June 2010 - January 2011

Skills
Some knowledge of C++,..., Working knowledge of..., Working knowledge of..., Bug Tracking, DevTrack, Microsoft Word, Software Documentation, Level Design, Unreal Engine 3, Book Writing, Online Gaming, SEO, MMORPG, Video Games, Gameplay, Computer Games, XML, Game Development, Blogging, MMO, Quality Assurance, Scripting, Game Testing, PS3, Multiplayer, Console, Perforce, Content Design, Game Mechanics, Testing, Social Games, Character Animation, Storytelling, Xbox 360, Game Design, Xbox, Maya, JIRA, Wii, Mobile Games, Casual Games, Rally

Education
University of North Texas   2008 — 2009
English

Tarrant County College   2008 — 2008
English

James Greer James Greer Austin, Texas Area Details
James Greer's Edge of Reality Experience April 2013 - April 2014
Job Scoring Specialist at Pearson
Industry Computer Games
Experience
Pearson  May 2015 - Present
Full Sail University  September 2011 - October 2014
Edge of Reality   April 2013 - April 2014
Apple Inc.  June 2007 - January 2009

Skills
Game Development, Game Design, Unreal Engine 3, Unity3D, Unity, UDK, Photoshop, Level Design, Storyboarding, Game Mechanics, JavaScript, UnrealScript, Game Programming, Kismet, Game Balance, Mood Boards, Interactive Storytelling, Game Design Documents, Microsoft Office, Visual Studio, Microsoft Excel, GIMP, Flow Charts, Leadership, Business Communications, Team Building, World Building, Perforce, Unreal Editor, Gameplay, Video Games, Computer Games, Quality Assurance, Programming, Microsoft Word, HTML, PowerPoint, iPhone, Mobile Games

Education
Full Sail University   2011 — 2014
Bachelor of Science (B.S.), Game Design

Navarro College   2001 — 2003
Business Communication

Corey Ambler Corey Ambler Houston, Texas Area Details
Corey Ambler's Edge of Reality Experience May 2007 - May 2008
Job VoiceOver Artist
Industry Performing Arts
Experience
Freelance  April 2014 - Present
Leo A Daly  October 2011 - Present
Aldine ISD  February 2009 - October 2011
Aspyr Media  May 2008 - December 2008
Edge of Reality   May 2007 - May 2008

Skills
Project Management, PS3, Troubleshooting, Wii, Game Development, Xbox 360, Video Games, Information Technology, Computer Hardware, Quality Assurance, Autodesk Software, Help Desk Support, Virus Removal, Windows 7, Microsoft Exchange, Active Directory, Bentley, Adobe Creative Suite, Bluebeam, Windows 8, Numara Footprints, Voice Over, Voice Acting, Adobe Audition, Sound Editing, Sound Mixing

Education
Full Sail University   2005 — 2007
Associate of Science (AS), Computer Animation

Johnny Chu Johnny Chu Austin, Texas Area Details
Johnny Chu's Edge of Reality Experience February 2009 - June 2009
Job Senior Designer 2 at Intific
Industry Computer Games
Experience
GeekyNews   November 2013 - Present
Intific, Inc., a member of the Cubic Corporation family of companies   May 2010 - Present
Sony Online Entertainment  June 2009 - April 2010
Edge of Reality   February 2009 - June 2009
Edge of Reality   July 2004 - February 2009
Edge of Reality   March 2002 - July 2004

Skills
System Design, Level Design, RFP Design, Xbox 360, PS3, Gameplay, Game Design, Game Development, Console, JIRA, Social Games, Computer Games, Multiplayer, Xbox, Wii, Video Games, Unreal Engine 3, Game Mechanics, Lua, Gameplay Programming, MMO, Mobile Games, Unreal Editor, MMORPG, Casual Games

Education
The University of Texas at Austin   1998 — 2003
BS, Computer Science

Justin Dombroski Justin Dombroski Austin, Texas Details
Justin Dombroski's Edge of Reality Experience February 2007 - April 2008
Job Senior Project Manager
Industry Computer Software
Experience
Enola Labs / Atomic Axis   September 2014 - Present
Mutual Mobile  February 2014 - September 2014
Mutual Mobile  January 2013 - January 2014
Mutual Mobile  May 2012 - December 2012
Terminal Reality  July 2009 - March 2012
Terminal Reality  May 2008 - June 2009
Edge of Reality   February 2007 - April 2008
Aspyr Media  February 2006 - February 2007

Skills
Game Development, PS3, JIRA, Xbox 360, Video Games, Agile Methodologies, Scrum, Perforce, Bug Tracking, Mobile Applications, Microsoft Excel, Photoshop, Project Management, Microsoft Office, Agile Project Management, Microsoft Word, Console, Confluence, Mobile Devices, MS Project, Certified Scrum Master..., Visio, Excel, Basecamp, iPhone Application..., Project Planning, Computer Games, Gameplay, Wii, MMO, Word, Video Game Development, Keynote, WebEx, Google Docs, Harvest, iPad, Project Delivery, Level Design, Test Track Pro, Quality Assurance, Employee Training, Drools, Time Travel, Cross-functional Team..., Enterprise Software, Account Management, Business Development, Cat Herding

Education
The University of Texas at Austin
BA, Studio Art

Thomas Coles Thomas Coles Austin, Texas Area Details
Thomas Coles's Edge of Reality Experience August 2007 - Present
Job Principal Technical Artist
Industry Computer Software
Experience
Edge of Reality   August 2007 - Present
Edge of Reality   2003 - 2007
Iguana Entertainment   1995 - 2003
The Canned Reality Company, Ltd   1991 - 1995

Skills
PS3, Xbox 360, Gameplay, Wii, Game Development, Game Design, Video Games, Console, Computer Animation, Game Mechanics, Maya, Shaders, Unreal Engine 3, Computer Games, Unity3D, MMO, Xbox, Visual Effects, MEL, HLSL

Education
Laurentian University/Université Laurentienne   1988 — 1991
BSc, Applied Physics

Jaedyn Draper Jaedyn Draper Austin, Texas Details
Jaedyn Draper's Edge of Reality Experience June 2012 - October 2012
Job Software Engineer at Epoch Labs, Inc
Industry Computer Games
Experience
Epoch Labs, Inc   June 2015 - Present
MaxPlay  October 2013 - June 2015
Kabam Austin   January 2013 - October 2013
Edge of Reality   June 2012 - October 2012
BioWare  July 2011 - 2012
Star Wars: Knights of Darkness   February 2009 - June 2011

Skills
C++, C++11, Python, HTML, JavaScript, Linux, Ubuntu, Windows, Multithreaded..., Multi-process..., Network Programming, Linux System..., Trumpet, Vocals, Creative Writing, UnrealScript, Unreal Engine 3, Multiprocessing, PS3, Video Games, Game Development, Quality Assurance, MMO

Education
Eastern Kentucky University   2005 — 2010
Music Performance, General; Music Theory and Composition, 3.39

Jim Galis Jim Galis Dallas/Fort Worth Area Details
Jim Galis's Edge of Reality Experience November 2010 - April 2012
Job
Industry Entertainment
Experience
Advanced Imagination, Inc.   June 2014 - Present
PG Inc.   January 2014 - Present
Rocket Gaming Systems  May 2012 - February 2014
SXSWV2V   2013 - 2014
Edge of Reality   November 2010 - April 2012
University of Texas at Arlington  July 2010 - December 2010
Sega of America, Inc.   August 2009 - July 2010
THQ  September 1996 - July 2009
Paradigm Entertainment  1996 - July 2009
Hughes Training (L3 Com)   January 1981 - August 1997

Skills
Team Management, Production, Mobile, Strategic Planning, Business Planning, Mobile Devices, Project Management, Mobile Applications, Game Development, Video Games, Social Games, Mobile Games, Perforce, Wii, PS3, Console, Xbox 360, Creative Direction, Multiplayer, Casual Games, Computer Games, Gameplay, Xbox, MMO, Level Design, Game Programming, Game Design

Education
The University of Texas at Arlington   1988 — 1994
BSCSE, Computer Science and Engineering

Karl Holbert Karl Holbert Round Rock, Texas Details
Karl Holbert's Edge of Reality Experience 2002 - 2005
Job Art Lead at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  2010 - Present
KingsIsle Entertainment  2006 - 2010
Critical Mass Interactive  2005 - 2006
Edge of Reality   2002 - 2005
Kalisto   2001 - 2002
Retro Studios  2000 - 2001
Ringling College of Art and Design  1999 - 2000

Skills
Environment Art, MMO, Game Development, Maya, Game Art, Video Games, Texture Artist, Texturing, Low Poly Modeling, 3D Studio Max, UV mapping, Texture Painting, Changing Environments, MMORPG, World Building, Multiplayer, Photoshop, Team Leadership, Proprietary Software, Cross-departmental..., Console, Game Design, UV Mapping

Education
Ringling School of Art and Design   1995 — 1999
Bachelor of Fine Arts (BFA), Computer Animation

Jeff Stanislawski Jeff Stanislawski Austin, Texas Area Details
Jeff Stanislawski's Edge of Reality Experience July 2007 - April 2008
Job 3D Artist at Red Fly Studio
Industry Motion Pictures and Film
Experience
Red Fly Studio  May 2014 - Present
Hasbro  February 2014 - Present
Chaotic Moon Studios  September 2013 - October 2013
Troublemaker Studios  April 2013 - July 2013
Disney Interactive Studios  June 2010 - April 2013
Spiderwood Studios  September 2009 - January 2010
Vigil Games  March 2009 - September 2009
Troublemaker Studios  October 2008 - February 2009
Midway Games  April 2008 - August 2008
Edge of Reality   July 2007 - April 2008

Skills
Maya, Texturing, Zbrush, Video Games, Environment Art, Game Development, Xbox 360, Animation, 3D, Game Design, Low Poly Modeling, 3D Modeling, Visual Effects, Unreal Editor, 3D Studio Max, Modeling, Photoshop, Compositing, PS3, Texture Painting, XSI, Digital Sculpting, Cinematics, UV Mapping, After Effects, Premiere, Flash, Nuke, Unity, Character Art, Substance Painter, Toy Sculpting

Education
Full Sail University   2004 — 2005
Associate of Science (A.S.), Computer Animation

Nathaniel Terhune Nathaniel Terhune Austin, Texas Details
Nathaniel Terhune's Edge of Reality Experience May 2013 - April 2014
Job Designer
Industry Animation
Experience
Blue Goji Corp.   June 2015 - Present
Blue Goji   November 2014 - July 2015
Volt Workforce Solutions (Certain Affinity)   April 2014 - November 2014
Edge of Reality   May 2013 - April 2014
Rooster Teeth  July 2013 - October 2013
Junction Point Studios  March 2012 - January 2013
Fro-Bot Prime   May 2011 - September 2011
Forsaken Studios   2011 - 2011

Skills
Maya, Animation, Modeling, Character Animation, Zbrush, Quality Assurance, Art, Photoshop, Poser

Education
Full Sail University   2010 — 2011
Bachelor of Science, Game Art

Full Sail University

Elizabeth Baxter Elizabeth Baxter Austin, Texas Area Details
Elizabeth Baxter's Edge of Reality Experience August 2013 - February 2014
Job Lighting Artist at Retro Studios
Industry Motion Pictures and Film
Experience
Retro Studios  September 2014 - Present
Udemy  April 2014 - August 2014
Edge of Reality   August 2013 - February 2014
Avalanche Software  March 2013 - June 2013
Junction Point/Disney Interactive Studios   March 2010 - February 2013
Spiderwood Studios  November 2009 - March 2010
Rhythm & Hues  November 2008 - November 2009
Rhythm & Hues  May 2008 - November 2008

Skills
Lighting, Compositing, Texturing, Maya, Visual Effects, Rendering, Video Games, Photoshop, PS3, Xbox 360, Mental Ray, Illustrator, After Effects, Graphic Design, Unreal Engine 3, Wii, Social Media, Microsoft Office, Shake, Perforce, Hansoft, JIRA

Education
Savannah College of Art and Design
BFA, Visual Effects

Dehron Hite-Benson Dehron Hite-Benson Austin, Texas Area Details
Dehron Hite-Benson's Edge of Reality Experience March 2010 - April 2011
Job Software Development Manager at Golden Frog, GmbH
Industry Information Technology and Services
Experience
Golden Frog, GmbH  September 2015 - Present
YourTrainer   May 2015 - July 2015
Think Tech Labs  September 2014 - March 2015
Multimedia Games  April 2011 - September 2014
Edge of Reality   March 2010 - April 2011
Seamless Entertainment, Inc.   August 2008 - February 2010
Ghostfire Games   December 2007 - June 2008

Skills
Gameplay, Xbox 360, Game Design, Visual Studio, Perforce, Wii, C#, PS3, C++, Flash, Game Programming, Game Mechanics, Lua, C, Game AI, Scripting, JavaScript, ActionScript, XML, Python, UML, Win32, DirectX, Direct3D, OpenGL, 3D Math, Collision Detection, Debugging, System Design, Data Structures, Artificial Intelligence, Game Logic, XNA, Particle Effects, MFC, Tortoise SVN, Leadership, Management, Team Leadership, Team Building

Education
Full Sail University   2006 — 2007
Bachelor of Science, Game Development

Graziano Mastronardi Graziano Mastronardi Austin, Texas Details
Graziano Mastronardi's Edge of Reality Experience June 2013 - December 2013
Job Level Artist at Bioware Austin
Industry Computer Games
Experience
Gunfire Games  August 2015 - Present
Bioware  February 2014 - February 2015
Edge of Reality   June 2013 - December 2013
Spark Unlimited  April 2013 - June 2013
Containment Field  January 2013 - April 2013

Skills
Autodesk Maya, Autodesk 3ds Max, Adobe Photoshop, Adobe Flash, Pixologic Zbrush, Quixel NDO2, xNormal, CrazyBump, 3d Modelling, Spanish, Italian, Photoshop, 3D Studio Max, Zbrush, Maya, 3D Modeling, Game Design, Lighting

Education
Art Institute of California   2009 — 2012
Bachelor of Science, Computer Science

The Art Institute of California-Los Angeles   2009 — 2012
Bachelor of Science (B.S.), Game Art and Design

Trenton Robinson Trenton Robinson Austin, Texas Details
Trenton Robinson's Edge of Reality Experience April 2013 - November 2013
Job Environment Artist at Bluepoint Games
Industry Entertainment
Experience
Bluepoint Games  April 2014 - Present
Bluepoint Games  November 2013 - April 2014
Edge of Reality   April 2013 - November 2013
Junction Point Studios  April 2012 - January 2013
Full Sail University  April 2011 - August 2011
SGP Project   August 2010 - September 2010
Pi Studios  January 2009 - August 2009
GameStop  December 2006 - January 2009

Skills
3D, Unreal Engine 3, Video Games, Maya, Game Development, Eye for Details, Quality Assurance, Character Animation, Traditional Animation, Photoshop, Visual Effects, Xbox 360, PS3, Unreal Editor, Wii, Level Design, Computer Games, Game Design, Texturing, Zbrush, ZBrush

Education
Full Sail University   2009 — 2011
Bachelor of Science, Game Art

San Jacinto Community College: 2006   2006 — 2008
Associate's Degree

Alex Welsh Alex Welsh Austin, Texas Details
Alex Welsh's Edge of Reality Experience June 2013 - April 2014
Job Software Engineer at Panic Button
Industry Computer Games
Experience
Panic Button  July 2014 - Present
Edge of Reality   June 2013 - April 2014
The Guildhall at SMU  August 2011 - May 2013
Schneider Electric  May 2010 - September 2010

Skills
Unreal Engine 3, UnrealScript, Unreal Editor, Torque Game Engine, Gameplay, Game Design, Game Development, HLSL, Lua, Game Programming, DirectX, Video Games, GLSL, OpenGL, Xbox 360, 3D Studio Max, Texturing, Computer Games, Visual Studio, Tortoise SVN, C++, 3D, Scrum, Computer Graphics, Shaders, Perforce, Gameplay Programming, Game Mechanics, Scripting, Game Engines, Artificial Intelligence

Education
Southern Methodist University   2011 — 2013
Masters, Digital Game Development

Texas Christian University   2007 — 2011
Bachelor of Science (B.S.), Mathematics and Computer Science

Adam Pawlowski Adam Pawlowski Ann Arbor, Michigan Details
Adam Pawlowski's Edge of Reality Experience May 2011 - October 2011
Job Software Engineer at FAAC Incorporated
Industry Computer Games
Experience
FAAC Incorporated  November 2014 - Present
Electronic Arts  June 2014 - November 2014
Electronic Arts (EA)   September 2012 - July 2014
Electronic Arts  February 2012 - September 2012
Edge of Reality   May 2011 - October 2011
SimQuest  May 2010 - May 2011

Education
Digipen Institute of Technology   2005 — 2009
BS, Computer Science, Game Development

mhs

Clark Janes Clark Janes Austin, Texas Area Details
Clark Janes's Edge of Reality Experience April 2004 - January 2015
Job Senior Programmer at Certain Affinity
Industry Computer Software
Experience
Certain Affinity  February 2015 - Present
Edge Of Reality   April 2004 - January 2015
Electronic Arts  March 1997 - May 2004
Applied Research Lab (Penn State University)   May 1989 - February 1997

Skills
Project Management, Project Planning, Department Liaison, Client/server, C++, Python, Networking Software, Network Security, Web Commerce, Physics Simulation, Artificial Intelligence, User Interface Design, Database Design, Perforce, C#, JavaScript, Unreal Engine, MFC, HTML5, Git, Windows, PS3, PS4, Xbox 360, Embedded Systems, Game Design, Game Development, Computer Games, Gameplay, Console, Video Games

Education
Penn State University   1985 — 1993
BS with honors, MS, Electrical Engineering

Michael Jungbluth Michael Jungbluth Champaign, Illinois Details
Michael Jungbluth's Edge of Reality Experience January 2007 - June 2008
Job Senior Animator II at Deep Silver Volition
Industry Animation
Experience
Deep Silver Volition  September 2014 - Present
ZeniMax Online Studios  December 2011 - September 2014
Monolith Productions  September 2010 - November 2011
Snowblind Studios  September 2010 - November 2011
Raven Software  June 2008 - September 2010
Edge of Reality   January 2007 - June 2008
Ape Entertainment  2006 - 2008
Collision Studios  January 2006 - January 2007
Edinboro University of Pennsylvania  June 2002 - December 2004

Skills
Linkedin Endorsements, Character Animation, Animation, Motion Capture, Gameplay, Game Development, Creative Direction, Rodeo Clowning, Staring Contests, Pie

Education
Edinboro University of Pennsylvania   2000 — 2004
BFA, Applied Media Arts: Cinema

Ewan W. W. Lee Ewan W. W. Lee Austin, Texas Details
Ewan W. W. Lee's Edge of Reality Experience December 2008 - Present
Job Studio Art Director at Edge of Reality
Industry Computer Games
Experience
Edge of Reality   December 2008 - Present
Seneca College  January 2008 - December 2008
Pseudo Interactive  January 2007 - March 2008
Radical Entertainment  2006 - 2007
Ubisoft Entertainment  2004 - 2006
Idea  1990 - 1998
Viccom   1992 - 1993

Skills
Game Development, Video Games, Xbox 360, PS3, Game Design, Level Design, Traditional Animation, Creative Direction, 3D, Gameplay, Wii, Computer Games, Console, Unreal Engine 3, MMO, Social Games, Xbox

Education
OCAD University   2008 — 2008
Managing creative people

Simon Fraser University   2005 — 2006
Emerging Leadership - SFU MBA Program

Seneca College   2003 — 2004
Post Diploma, Gaming

Sheridan College   2000 — 2003
Diploma, Classical Animation

Sapienza Università di Roma   1993 — 1996
Computer Science

Dane Johnson Dane Johnson Austin, Texas Details
Dane Johnson's Edge of Reality Experience April 2013 - Present
Job QA Analyst at Edge of Reality
Industry Computer Software
Experience
Edge of Reality   April 2013 - Present
Freelance / Graphic Design Services  May 2010 - Present
Sony Online Entertainment  December 2012 - April 2013
Edge of Reality   July 2012 - November 2012
City of Port Clinton   June 2005 - March 2012
Lake Erie Vacation Rentals   May 2008 - October 2009

Skills
Microsoft Office, Microsoft Operating..., Game Testing, Linux, DOS, 3D Studio Max, Visual Basic, Gaming, Video Editing, Video Games, Dreamweaver, Adobe Creative Suite, Computer Hardware, Computer Maintenance, Web Design, Attention To Detail, Troubleshooting, Extaview, Perforce, Target Manager

Education
Terra State Community College   2007 — 2010
Associates, Web Design

Terra State Community College   2007 — 2010
Associate's degree, 3D Animation

Port Clinton High School   2001 — 2005
High School Diploma

Ji-Ming Lin Ji-Ming Lin Greater New York City Area Details
Ji-Ming Lin's Edge of Reality Experience February 2007 - May 2008
Job Interior Designer at Pleasant Living
Industry Design
Experience
Pleasant Living   May 2012 - Present
Big Huge Games  September 2008 - April 2009
Edge of Reality   February 2007 - May 2008
Viva Media PC Game Publishing Co.   October 2006 - December 2006
Small World Television   March 2006 - July 2006

Skills
AutoCAD, SketchUp, Mandarin, Production, Video Game Development, Level Design, Wii, Scheduling, Process Scheduler, Game Development, Video Games, Interior Design

Education
Madison Area Technical College   2010 — 2012
Associate, Interior Design

New York University   2004 — 2006
Master, Media Ecology

National Taiwan University   1999 — 2003
BA, Political Science

Kevin Pitman Kevin Pitman Austin, Texas Area Details
Kevin Pitman's Edge of Reality Experience March 2010 - August 2010
Job Visual Designer at Mutual Mobile
Industry Computer Software
Experience
Mutual Mobile  August 2009 - Present
KMP Designs   January 2005 - Present
Edge of Reality   March 2010 - August 2010
Enspire Learning  September 2005 - September 2009

Skills
User Experience, User Interface, Flash, iPhone, Multimedia, User Interface Design, Interaction Design, Mobile Design, User Experience Design, HTML 5, Mobile Applications, User-centered Design, Web Design

Education
Stephen F. Austin State University   1997 — 2001
Computer Information Systems

Luke Keyes Luke Keyes Austin, Texas Area Details
Luke Keyes's Edge of Reality Experience July 2013 - November 2014
Job Senior Software Engineer at Yodle
Industry Computer Games
Experience
Yodle  December 2014 - Present
Edge of Reality   July 2013 - November 2014
Zynga  May 2012 - June 2013
Vigil Games  June 2011 - May 2012
Griptonite Games (division of Foundation 9 Entertainment)   January 2005 - June 2011
UPMC  July 2003 - November 2003

Skills
Scripting, Programming, Artificial Intelligence, Gameplay, Console, C++, Game Design, PSP, Game Development, Video Games, Multiplayer, Xbox 360, User Interface, iOS development, Perforce, ActionScript, PS3, Gameplay Programming, iOS Development

Education
University of Pittsburgh   2001 — 2004
Bachelors, Computer Science

Pittsburgh Technical Institute   1999 — 2001
Associates, Specialized TechnologyComputer Systems Specialist

Meadville Area Senior High   1996 — 1998
Highschool Diploma

David Kubalak David Kubalak Dallas/Fort Worth Area Details
David Kubalak's Edge of Reality Experience July 1999 - January 2000
Job Art Director at Robot Entertainment
Industry Computer Games
Experience
Robot Entertainment  March 2009 - Present
Ensemble Studios  January 2000 - February 2009
Edge of Reality   July 1999 - January 2000
DreamForge Intertainment  February 1995 - July 1999

Skills
Texturing, Level Design, iPhone, Video Games, Xbox 360, Game Art, Gameplay, Multiplayer, Animation, Game Development, 3D Modeling, Texture Painting, Game Design, Concept Design, Casual Games, 3D Studio Max, Environment Art, Mobile Design, UV mapping, Graphic Design, MMO

Education
Pittsburgh Technical Institute   1993 — 1995
Associates, Graphic Design

Abraham Perez Abraham Perez Austin, Texas Details
Abraham Perez's Edge of Reality Experience April 2013 - July 2014
Job QA Manager at Maxplay Inc.
Industry Computer Games
Experience
MaxPlay  September 2014 - Present
Technicolor  July 2014 - September 2014
Edge of Reality   April 2013 - July 2014
Edge of Reality   August 2011 - April 2013
Edge of Reality   November 2010 - August 2011
Edge of Reality   March 2010 - November 2010
Barnes & Noble Booksellers  January 2005 - March 2010
HardOCP   October 2005 - April 2006
3M  January 2000 - September 2005

Skills
Microsoft TCRs, Sony TRCs, JIRA Administration, Microsoft Office, Linux, Customer Service, Writing, Soldering, Supervisory Skills, Typing, Console, Documentation, Consumer Electronics, Gameplay, Video Games, Computer Hardware, Quality Assurance, JIRA, Software Documentation, PS3, Game Development, Maya, Xbox 360, Wii, Game Design, Playstation, Computer Games, Online Gaming, DevTrack, Unreal Editor, Perforce, Hansoft, Social Games, Unreal Engine 3, Mobile Games, Multiplayer, Game Testing, Game Mechanics, Scripting, MMORPG, Xbox, Unity3D

Education
Austin Community College
Core Curriculum Studies

Sundeep Dass Sundeep Dass San Francisco Bay Area Details
Sundeep Dass's Edge of Reality Experience October 2007 - April 2008
Job Artist at Kabam
Industry Computer Games
Experience
Kabam  June 2014 - Present
Ready At Dawn Studios  July 2012 - May 2014
Bigpoint Inc  January 2011 - May 2012
Planet Moon Studios  October 2009 - December 2010
Juice Films   April 2008 - January 2009
Edge of Reality   October 2007 - April 2008
Crystal Dynamics  July 2003 - June 2005

Skills
3D, Video Games, PS3, Game Development, Environment Art, Xbox 360, Level Design, Game Design, UV mapping, Texture Painting, Gameplay, Computer Games, Game Art, Maya, Unity3D, Texturing, Animation, Art

Education
Academy of Art University   1999 — 2002
BFA, Computer Arts

Sean Breslin Sean Breslin Seaside, California Details
Sean Breslin's Edge of Reality Experience February 2011 - September 2011
Job Programmer on Personal Project
Industry Entertainment
Experience
Personal Project  September 2014 - Present
Cryptic Studios  July 2012 - July 2014
Edge of Reality   February 2011 - September 2011
Saturnine Games LLC   September 2009 - February 2011
Powerhead Games  February 2006 - May 2009
Self Employment, New York   March 2004 - March 2006

Skills
Gameplay, Artificial Intelligence, Xbox 360, Video Games, Visual Studio, Programming, Nintendo DS, PS3, Gameplay Programming, Game Development, Game Programming, MMO, C++, Game Design, Perforce, Computer Games

Education
State University of New York at Stony Brook   2001 — 2005
BS, Computer Science

Nimrod Barak Nimrod Barak Austin, Texas Area Details
Nimrod Barak's Edge of Reality Experience July 2009 - Present
Job Programmer at Edge of Reality
Industry Computer Games
Experience
Edge of Reality   July 2009 - Present
The Guildhall at SMU  January 2008 - July 2009
The Guildhall at SMU  December 2008 - May 2009
Golan Technology   June 2005 - December 2007
Moonflare Enterprises   2000 - 2005

Skills
Software Development, Video Games, C++, C#, Python, PS4, PS3, Xbox 360, Perforce, Unreal Engine 3, UnrealScript, Game Development, Gameplay Programming, Game Design, Console, Gameplay, Network Programming, TCP/IP, UDP, Jenkins, Web Commerce, Leadership, Client/server, Peer-to-peer, JIRA, 3D Studio Max, Java, Level Design, Programming, Assembly Language, Software Documentation, Tortoise SVN, Testing, Game Mechanics

Education
Guildhall at Southern Methodist University   2008 — 2009
Master of Interactive Technology (MIT), Software Development

Southern Methodist University   2006 — 2008
Masters, Interactive Technology, Software Development

California State University-East Bay   2004 — 2006
Bachelor of Science (BS), Computer Science

Luke Lovett Luke Lovett Round Rock, Texas Details
Luke Lovett's Edge of Reality Experience March 2005 - April 2006
Job Animal Control Officer
Industry Law Enforcement
Experience
City of Round Rock, Texas  September 2014 - Present
Capital Area Veterinary Specialists   April 2014 - August 2014
Santa Margarita Catholic High School  July 2013 - December 2013
Blizzard Entertainment  July 2007 - July 2013
Midway Games Inc.  August 2006 - December 2006
Edge of Reality   March 2005 - April 2006

Skills
FMOD, Sound Forge, Pro Tools, Audio Engineering, Unreal Engine 3, Sound Design, Video Games, Sound, Audio, Dialogue, Field Recording, Recording, Perforce, Music, Audio Post Production, Sony Vegas, Animation

Education
Full Sail University   2003 — 2004
Recording Arts, Audio Engineering

Victor Ude Victor Ude Austin, Texas Area Details
Victor Ude's Edge of Reality Experience May 2010 - October 2010
Job Software Engineer at Sneaky Games
Industry Computer Games
Experience
Jackrabbit Mobile  2015 - 2015
Jackrabbit Mobile  2015 - 2015
Sneaky Games  July 2011 - December 2011
True Games Interactive  2010 - 2011
Edge of Reality   May 2010 - October 2010
Twisted Pixel Games  February 2009 - August 2009
Full Sail University  2006 - 2008
Vista Ridge Pontiac   2005 - 2005

Skills
Game Development, Visual Studio, OpenGL, Game Programming, C++, C#, Perforce, Gameplay Programming, Gameplay, DirectX, XML, Object Oriented Design, Lua, Unity3D, Git, Subversion, XNA, Xbox 360, Game Design, HTML, JavaScript, Android Development, Android SDK, Android

Education
Full Sail University   2006 — 2008
Bachelor of Science (B.S.), Computer Science

Kim Gentry Kim Gentry Austin, Texas Area Details
Kim Gentry's Edge of Reality Experience October 2005 - March 2006
Job Computer Software Professional
Industry Computer Software
Experience
New Horizons Computer Learning Centers  September 2012 - Present
Thrall/Copperas Cove   August 2009 - June 2012
Midway  2007 - 2007
Edge of Reality   October 2005 - March 2006
ArtSpark Fest   2005 - 2005
Ten X Technology, Inc.   1983 - 2001

Skills
Game Development, C++, Perforce, C#, Java, C, Assembly Language, SQL, Linux, Subversion, Unreal Engine 3, User Interface, Python, Photoshop, User Interface Design, Microsoft Office, Dreamweaver, Shell Scripting, HTML, Scrum, Embedded Systems, Web Applications, Ruby, Game Programming, MySQL, Windows, Android Development, OOP, Visual C++, JavaScript, Software Development, Team Leadership, Scripting, Object Oriented Design, Visual Studio, WordPress, Testing, Gameplay Programming, Computer Hardware, Software Engineering, HTML 5, Git, Android, Programming, Software Project..., Game Design, Agile Methodologies, XML, Eclipse, Unity3D

Education
University of Texas at Austin   1974 — 1978
BS, Engineering Science

Stanford University

New Horizons

Melissa Soest Melissa Soest Austin, Texas Details
Melissa Soest's Edge of Reality Experience July 2013 - Present
Job 3D Character Animator at Edge of Reality
Industry Computer Games
Experience
Edge of Reality   July 2013 - Present
Freelance Animation  September 2012 - March 2013
Edge of Reality Studios   November 2010 - September 2011
Ready At Dawn Studios  January 2008 - July 2010
Ready At Dawn   February 2007 - January 2008

Skills
Animation, Character Rigging, Some Modeling, Cinematics, Character Animation

Education
Manchester Community College   2002 — 2004

Andrew Cormier Andrew Cormier Austin, Texas Area Details
Andrew Cormier's Edge of Reality Experience May 2013 - December 2013
Job Games Artist
Industry Computer Games
Experience
Edge of Reality   May 2013 - December 2013
Bioware  February 2011 - February 2012
Demiurge Studios  July 2009 - March 2010
Demiurge Studios  August 2006 - December 2008
Harmonix Music Systems  June 2004 - September 2004

Skills
3D Studio Max, Photoshop, Unreal Engine 3, Texture Creation, Solidworks, UV mapping, Cinematography, PS3, Xbox 360, Game Development, Environment Art, Video Game Production, Lighting, Kismet, Texturing, Props, Unreal 3, Level Design, Video Games, Texture Painting, World Building, Wii, Game Art, SolidWorks, UV Mapping

Education
Savannah College of Art and Design   2001 — 2006
BFA, Film & Televison

Brian Patience Brian Patience Austin, Texas Area Details
Brian Patience's Edge of Reality Experience December 2013 - February 2015
Job Agency Owner at Game Trailer Dude
Industry Motion Pictures and Film
Experience
Game Trailer Dude   September 2014 - Present
Edge of Reality   December 2013 - February 2015
Trion Worlds, Inc.   July 2011 - October 2013
Sony Online Entertainment  July 2003 - July 2011
LJG Partners  February 1998 - May 2003
Netrom   February 1996 - February 1998

Skills
Motion Graphics, Video, After Effects, Video Editing, Photoshop, Final Cut Pro, Graphic Design, Animation, Visual Effects, Sound Design, Video Production, Illustrator, Creative Direction, Illustration, Adobe Creative Suite, Television, Compositing, Editing, Video Games, Special Effects, 3D, Post Production, Motion Design, 2D, Cinema 4D, Broadcast Design, Graphics, Production, Commercials, Game Design, Flash Animation, Mac, DVD Studio Pro, User Interface Design, Final Cut Studio, Art, Multimedia, Interaction Design, Computer Animation, Game Development, PS3, MMO, Film, Premiere, Storyboarding, Computer Games, Lighting, Videography, Sound, Camera

Education
Platt College-San Diego   1992 — 1995
multimedia certification, Graphic Design

West Hills   1988 — 1991
High School Diploma, Art/Art Studies, General

Jason Crumbley Jason Crumbley Austin, Texas Area Details
Jason Crumbley's Edge of Reality Experience November 2007 - May 2008
Job QA Tester at Pole To Win International
Industry Computer Games
Experience
Pole To Win International  September 2015 - Present
Pole To Win International  September 2015 - Present
KingsIsle Entertainment  September 2013 - March 2015
Bioware  April 2010 - May 2012
Divine Zoo   May 2009 - July 2009
Super Happy Fun Fun  October 2008 - December 2008
Mock Science   May 2008 - August 2008
Edge of Reality   November 2007 - May 2008
Steel Penny Games   April 2007 - October 2007

Skills
Maya, 3D Studio Max, Video Games, Perforce, 3D Modeling, Quality Assurance, Photoshop, 3D, Wii, JIRA, Mobile Testing, Mudbox, Character Animation

Education
Austin Community College   2003 — 2007
Associates, 3D Animation

andrew southern andrew southern Austin, Texas Details
andrew southern's Edge of Reality Experience February 2014 - April 2014
Job character design / concept art
Industry Animation
Experience
JRT Studio   June 2014 - Present
Edge of Reality   February 2014 - April 2014
Byte Sized Studios   September 2011 - January 2014
Studio Southern   2006 - 2012

Skills
Conceptual Art, Character Designs, Animation, 3D, Illustration, Character Animation, 3D Modeling, Traditional Animation, Video Games, Zbrush, Maya, Adobe Creative Suite, Storyboarding, Computer Animation, Texturing, UV mapping, Digital Painting, Digital Sculpting, Graphic Design, Concept Design, User Interface Design, Game Art, Game Development, Modeling, Photoshop, Illustrator, Texture Painting, Drawing, Environment Art, Low Poly Modeling, Digital Illustration, Computer Graphics, Mental Ray, Rendering, Mobile Games, Vector Illustration, Unity3D, Cartoons, Visual Effects, High Poly Modeling, Art, Graphics, Compositing

Education
Illinois Institute of Art   2006 — 2008
B.F.A. Media Arts and Animation, Animation, 3d modeling, illustration

Des Moines Area Community College   2004 — 2006
A.A.S, Commercial Art

Classical Art Online
Representational Art

Benjamin Pogrund Benjamin Pogrund Austin, Texas Area Details
Benjamin Pogrund's Edge of Reality Experience June 2007 - September 2007
Job Game Designer
Industry Design
Experience
Freelance  August 2012 - Present
SpaceTime  March 2012 - August 2012
Edge of Reality   June 2007 - September 2007

Education
Austin Community College   2009 — 2011
Associates, Austin Community College

Jared Geoffroy Jared Geoffroy Austin, Texas Details
Jared Geoffroy's Edge of Reality Experience April 2013 - February 2015
Job at Battlecry Studios
Industry Computer Games
Experience
BattleCry Studios  March 2015 - Present
Edge of Reality   April 2013 - February 2015
Edge of Reality   August 2012 - March 2013
EduGames   September 2011 - January 2012
GotChosen, Inc.   May 2011 - January 2012
Rise Of Games   June 2010 - October 2010
Full Sail University  July 2009 - October 2010
Icon Productions  October 2007 - February 2009
John Wells Productions  August 2001 - October 2007

Skills
Hansoft, JIRA, Unreal Engine, Perforce, Alienbrain, Seapine Test Track Pro, Agile Methodologies, Scrum, Game Design, Game Development, Gameplay, Quality Assurance, Video Games, PS3, PS4, Xbox 360, Computer Games, Microsoft Excel, Production, Film, Level Design, Unity3D, MS Project, Entertainment, Production Schedules

Education
Full Sail University   2009 — 2010
Master of Science, Video Game Design

University of Colorado Boulder   1994 — 1998
Bachelor of Fine Arts, Film Production

Air Academy High School   1990 — 1994
Diploma, General Education

Nathan Capehart Nathan Capehart Austin, Texas Area Details
Nathan Capehart's Edge of Reality Experience April 2013 - March 2014
Job QA Tester I at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  April 2014 - Present
Edge of Reality   April 2013 - March 2014
Zynga  June 2012 - November 2012
Electronic Arts  2011 - May 2012
Electronic Arts  March 2010 - April 2011
Community Tampa Bay  June 2008 - June 2009
Randolph-Macon College  September 2007 - December 2007
Community Counseling Center of Southern Nevada  June 2007 - September 2007
Randolph-Macon College  May 2005 - September 2007
Randolph-Macon College  September 2005 - May 2007

Skills
Microsoft Office, Research, SPSS, Public Speaking, Critical Thinking, Data Analysis, Statistics, Microsoft Excel, Customer Service, Microsoft Word, PowerPoint, Quality Assurance, JIRA, DevTrack, DevTest, Charles Tool, Management, PlayStation®3 Compliance, PlayStation®Vita..., Online Gaming, Technical Writing, Video Games, Game Development, Social Games, Bug Tracking, Time Management, HTML, Gameplay, PS3, MMO, Mobile Games, Level Design, Game Design, Google Docs, Computer Games, Social Networking, Training, Perforce, Xbox 360, Software Documentation, Casual Games, Test Planning, Leadership, Testing, Test Cases

Education
Randolph-Macon College   2004 — 2010
Bachelor's degree, Psychology

David Lorentz David Lorentz New York, New York Details
David Lorentz's Edge of Reality Experience September 2007 - June 2008
Job Lead Mission Designer at Avalanche Studios
Industry Computer Games
Experience
Avalanche Studios  September 2012 - Present
Human Head Studios  September 2009 - September 2012
David R. Lorentz   July 2008 - September 2009
Chimera - ArtSpark Festival, 2008   June 2008 - September 2008
Edge of Reality   September 2007 - June 2008
Aspyr Media  March 2007 - August 2007

Skills
Video Game Development, ActionScript, Scripting, Game Design, Game Development, Video Games, Gameplay, Flash, Maya, Perforce, PS3, Unreal Engine 3, Xbox 360, Multiplayer, Level Design, Game Mechanics

Education
Austin Community College   2007 — 2009
In Progress, Video Game Development - Design

New York University   1999 — 2003
Bachelor of Arts (BA), Individualized Study / Computational Neuroscience

David Sears David Sears Austin, Texas Details
David Sears's Edge of Reality Experience October 2014 - April 2015
Job
Industry Computer Games
Experience
George Brown College  September 2015 - Present
The Game Doctors   April 2015 - Present
Edge of Reality   October 2014 - April 2015
SOF Studios   September 2012 - 2014
Ubisoft Montreal  2009 - 2012
Ubisoft Campus   2009 - 2012
Foundation 9 Entertainment  2008 - 2009
Pseudo Interactive  June 2006 - 2008
SCEA  April 2005 - April 2006
Zipper Interactive  February 1999 - February 2005

Skills
Game Design, Game Development, PS3, Video Games, Gameplay, Level Design, Unreal Engine 3, Xbox 360, Computer Games, Game Mechanics, Mobile Games, Creative Direction, UV mapping, Unreal Editor, Cinematics, Perforce, Casual Games, Multiplayer, 3D, Animation, Texturing, Social Games, UV Mapping

Education
The University of Southern Mississippi   1985 — 1991
BS

The University of Southern Mississippi   1985 — 1990
Radio, Television, Film Production/English

Narie Kay Narie Kay Fremont, California Details
Narie Kay's Edge of Reality Experience December 2013 - April 2014
Job Producer at Wicked Fun, Inc.
Industry Computer Games
Experience
Wicked Fun, Inc.   November 2014 - Present
Wicked Fun, Inc.   April 2014 - July 2014
Edge of Reality   December 2013 - April 2014
ZeeGee Games  November 2012 - November 2013
Together Games, LLC   November 2012 - November 2013
Edge of Reality   September 2012 - November 2012
Bioware  May 2012 - July 2012
ZeeGee Games  April 2011 - November 2011
Pasadena Independent School District  July 2008 - July 2010

Skills
Scrum, Video Games, Game Development, MMO, Hansoft, Video Game Production, Microsoft Excel, Microsoft Word, Certified Scrum Master, Game Design, Technical Writing, Quality Assurance, Online Gaming, Game Mechanics, Computer Games, Mobile Games, Business Development, Agile Project Management, PS3, Mobile Applications, Social Games, Casual Games, MMORPG, Multiplayer

Education
Full Sail University   2010 — 2011
Masters of Science, Game Production

Texas A&M University   2001 — 2006
Bachelor of Arts, English

Andrew Augustin Andrew Augustin Austin, Texas Area Details
Andrew Augustin's Edge of Reality Experience February 2011 - September 2011
Job Creative Director/Artist for Notion Games, LLC
Industry Computer Games
Experience
Notion Games, LLC   September 2011 - Present
Girls Make Games  June 2015 - July 2015
Medallion Learning   January 2014 - August 2014
Austin Independent School District  September 2010 - August 2014
E4Youth   June 2012 - August 2012
Kids N Technology   June 2012 - June 2012
The Irate Gamer Show   August 2008 - October 2011
Edge of Reality   February 2011 - September 2011
Dynamak Entertainment   June 2007 - May 2010
Diva Productions   February 2007 - May 2007

Skills
Character Design, Animation, Character Animation, Traditional Animation, Concept Design, Maya, Art, Character Designs, Photoshop, Illustration, Game Design, Film, Video Games, Graphic Design, Comics, Storyboarding, Illustrator, Computer Animation

Education
The University of Texas at Austin   2014 — 2015
Denius-Sams Gaming Academy, Game Leadership

Austin Community College   2009 — 2009
Video Game Art Specializaton, Concept Art, Character Design

Shawn Alan Peters Shawn Alan Peters San Francisco Bay Area Details
Shawn Alan Peters's Edge of Reality Experience February 2007 - November 2008
Job Studio Art director
Industry Computer Games
Experience
SGN (Social Gaming Network)   April 2014 - Present
Freelance  January 1990 - April 2014
GREE International, Inc  July 2011 - August 2013
Gemini School of Visual Arts   2010 - 2011
Electric Bat Interactive LLC  February 2009 - October 2010
Edge of Reality   February 2007 - November 2008
Reel FX  December 2000 - February 2007
Mediacentric   January 1999 - May 2000
Funnybone Interactive   1998 - 1999

Skills
Maya, Animation, Concept Design, Video Games, Game Development, Storyboarding, Art Direction, Illustration, Game Design, Texturing, Background Art, Organization, Project Planning, Flash, Brand Development, Conceptual Art, Graphic Design, Art, Character Animation, Digital Painting, 3D, Mobile Games, Creative Direction, Illustrator, User Interface Design, Team Building, Team Leadership, Management, Game Art, Xbox 360, Social Games, Casual Games, Logo Design, Cinematics, User Interface, Unity3D, Photoshop, Flash Animation, Matte Painting, Gameplay, Console, Hansoft, Environment Art, Texture Painting, MMO, Character Designs

Education
Ringling School of Art and Design   1991 — 1995
BFA, Illustration

Dustin Matthews Dustin Matthews Austin, Texas Details
Dustin Matthews's Edge of Reality Experience April 2011 - September 2011
Job ANIMATOR at Rooster Teeth Productions
Industry Animation
Experience
Rooster Teeth  May 2015 - Present
Rooster Teeth Productions  March 2012 - Present
Element X Creative  December 2011 - March 2012
Edge of Reality   April 2011 - September 2011
Left Brain Media   March 2011 - September 2011
Murals and Masterpieces   August 2005 - May 2011
Towne Park  September 2009 - September 2010

Skills
3D, Compositing, Logo Design, Animation, Maya, Photoshop, Storyboarding, Texturing, Zbrush, 3D Studio Max, Character Animation, Traditional Animation, Illustrator, Drawing, After Effects, Computer Animation, Premiere, Graphic Design, Motion Graphics, UV mapping, Rendering, Visual Effects, Flash Animation, 3D Modeling, Digital Illustration

Education
Art Institute of Dallas   2007 — 2011
Bachelor of Fine Arts Degree, Media Arts and Animation

Rick Kohler Rick Kohler Raleigh-Durham, North Carolina Area Details
Rick Kohler's Edge of Reality Experience May 2004 - May 2012
Job Senior Environment Artist at Epic Games
Industry Computer Games
Experience
Epic Games  May 2012 - Present
Edge of Reality   May 2004 - May 2012
Microsoft Games Studio  2002 - 2004
Retro Studios  May 2000 - 2003
Fused Software, Inc   October 1999 - May 2000
Ion Storm, Dallas   June 1998 - October 1999
DreamForge Intertainment  May 1997 - June 1998
US Army  February 1989 - February 1995

Skills
Xbox 360, Environment Art, Texturing, UV mapping, PS3, Video Games, Zbrush, Game Development, Unreal Engine 3, Level Design, Maya, Low Poly Modeling, 3D, 3D Studio Max, Texture Painting, Computer Games, Wii, Game Art, Console, Xbox, World Building, Texture Artist, Unreal Editor, Digital Sculpting, Cinematics, Hard Surface Modeling, Mudbox, Gameplay, Game Design, Shaders, Changing Environments, Max, Conceptual Art, MMO, Normal Mapping, UV Mapping

Education
Art Institute of Pittsburgh   1995 — 1997
visual communications

hopewell

Edward Lee Bowman II Edward Lee Bowman II Orange County, California Area Details
Edward Lee Bowman II's Edge of Reality Experience November 2007 - October 2008
Job Lead Animator at Red 5 Studios, animation team needs one more candidate!! So many great reels have been seen already!
Industry Animation
Experience
Red 5 Studios  February 2015 - Present
Red 5 Studios  January 2011 - February 2015
Vigil Games  October 2008 - January 2011
Metaplace, Inc.   August 2007 - July 2010
Edge of Reality   November 2007 - October 2008
Lucasarts  April 2006 - November 2007
Vicarious Visions, Activision   December 2003 - March 2006
Interplay  June 2001 - November 2003
DreamForge   October 2000 - May 2001
Commersel Studios   April 2000 - June 2000

Skills
After Effects, Premiere, Flash, Dreamweaver, Maya, 3D Studio Max, Photoshop, infectious Positive..., Video Games, Game Development, Animation, Rigging, Game Design, Character Animation, Character Rigging, 3D, Gameplay, Xbox 360, Modeling, Cinematics, Perforce, Creative Direction, PS3, Computer Games, Game Art, Facial Animation, Low Poly Modeling, UV mapping, Storyboarding, MMO, Pre-visualization, Computer Animation, Max, Wii, Level Design, UV Mapping

Education
Art Institute of Pittsburgh   1998 — 2000
Associates degree, Computer Animation

Animation Mentor

Ariel Angelotti Ariel Angelotti Santa Monica, California Details
Ariel Angelotti's Edge of Reality Experience March 2008 - June 2008
Job Associate Producer at Sony Computer Entertainment America
Industry Entertainment
Experience
Sony Computer Entertainment America  April 2013 - Present
Sony Computer Entertainment America LLC  April 2012 - April 2013
Q-Games   September 2010 - December 2011
Hachinohe City Board of Education   July 2008 - September 2010
Edge of Reality   March 2008 - June 2008

Education
The University of Texas at Austin   2003 — 2007
BA, Japanese Language and Culture, Psychology

Kristen Swaim Kristen Swaim Austin, Texas Area Details
Kristen Swaim's Edge of Reality Experience February 2010 - August 2012
Job Auto Claims/Customer Service
Industry Insurance
Experience
Edge of Reality   February 2010 - August 2012
GEICO  January 1996 - October 1997
JCPenney Business Services  August 1992 - December 1995

Education
The University of Texas at Austin   1985 — 1989
Bachelor's Degree, English Language and Literature, General

Danny Matson Danny Matson Austin, Texas Area Details
Danny Matson's Edge of Reality Experience September 2001 - September 2012
Job Lead/Senior Animator Looking for New Opportunity
Industry Animation
Experience
Currently looking for a new opportunity  Art DirectorEdge of RealitySeptember 2012 - September 2014
Edge Of Reality   September 2001 - September 2012
Retro Studios  October 1999 - September 2001
Activision  August 1993 - August 1999

Skills
Character Animation, Video Games, Maya, Game Art, Autodesk MotionBuilder, Animation, Game Development, Xbox 360, Character Rigging, Cinematics, Computer Animation, 3D, Texturing, Visual Effects, Texture Painting, Mobile Games, Xbox, UV mapping, PS3, Wii, Environment Art, Low Poly Modeling, Facial Animation, Unreal Editor, Texture Artist, Level Design, Motion Capture, Gameplay, Game Design, Computer Games, Perforce, Creative Direction, 3D Studio Max

Education
Art Center College of Design
Illustration

California State University-Northridge
BA, Art Major

Otis College of Art and Design
Art

University of California, Los Angeles
Post Graduate Studies (CG Art and Animation)

Arturo Caballero Arturo Caballero Greater Seattle Area Details
Arturo Caballero's Edge of Reality Experience April 2007 - October 2011
Job Lead Engineer at HardSuit Labs
Industry Computer Games
Experience
HardSuit Labs  January 2015 - Present
Zombie Studios  May 2013 - December 2014
Intific  November 2011 - April 2013
Edge of Reality   April 2007 - October 2011
Infinity Ward  June 2006 - September 2006

Skills
Unreal Engine 3, Unreal Engine 4, PS4, Xbox One, Xbox 360, C++, DirectX, Video Games, Perforce, OpenGL, PS3, Game Development, Lua, Game Programming, Console, HLSL, GLSL, 3D Studio Max, Maxscript, Stereoscopic 3D..., Oculus Rift

Education
SMU Guildhall   2005 — 2007
Masters, Interactive Technology and Digital Game Development – specialization in Software Development

Stanford University   2001 — 2005
Bachelor of Science, Computer Science

Angel Arca Angel Arca San Francisco Bay Area Details
Angel Arca's Edge of Reality Experience November 2007 - August 2009
Job 3D modeler. Hard surface /organic modeler
Industry Graphic Design
Experience
Verizon Wireless  May 2013 - Present
AT&T Mobility  August 2012 - May 2013
Full Sail University  November 2009 - January 2013
Edge of Reality   November 2007 - August 2009
PBS&J  2004 - 2005
University of Miami Medical School  2000 - 2001
University of Miami  1999 - 2000

Skills
Maya, Modeling, Low Poly Modeling, After Effects, Photoshop, 3D Studio Max, Mudbox, Computer Animation, Environment Art, Game Development, Game Design, Video Games, Character Animation, 3D, Unreal Engine 3, Level Design, Xbox 360, Animation, Motion Graphics, Environment Modeling, Texturing, PS3, Flash, Lighting, Unity3D, 3D Modeling, Computer Games, Graphic Design, 3D animation, Game Art, Rendering, Texture Painting, UV mapping, Web Design, Unreal, Texture Artist, MEL, Video Game Development, Mental Ray, Character Modeling, Rigging, Character Rigging, Illustrator, Wii, Graphics, Video Editing, Gameplay, Video, Photography, Art

Education
Full Sail University   2002 — 2004
AS, Computer Animation

Miami Dade College   1991 — 1993
Associate In Science, Broadcast Communications

Anthony DiRaddo Anthony DiRaddo Austin, Texas Details
Anthony DiRaddo's Edge of Reality Experience September 2007 - May 2008
Job Software Developer
Industry Computer Software
Experience
University of Texas at Austin  August 2010 - Present
SparkCognition  January 2015 - July 2015
G-51 Capital Management  July 2014 - August 2014
Edge of Reality   September 2007 - May 2008
Aspyr Media  June 2006 - September 2007

Skills
Video Games, Game Development, Perforce, Xbox 360, Game Design, Maya, Scripting, 3D Studio Max, OpenGL, Computer Games, Quality Assurance, Python, Software Development, Gameplay, PS3, Mobile Games

Education
The University of Texas at Austin   2011 — 2014
Bachelor's degree, Computer Science

Eddie Vertigo Eddie Vertigo Austin, Texas Details
Eddie Vertigo's Edge of Reality Experience April 2012 - November 2012
Job GenX Cartoonist & Concept Artist, Freelance Artist & Writer (Former QA Analyst & Game Tester)
Industry Entertainment
Experience
Self-Employed  January 2015 - Present
Bonanza Productions Inc.  July 2013 - July 2013
Edge of Reality   April 2012 - November 2012
Zynga  July 2011 - July 2011
Bioware  May 2010 - May 2011
Troublemaker Studios  August 2009 - September 2009
Electronic Arts  September 2008 - October 2008
Sony Online Entertainment  July 2008 - July 2008
Red Tower Productions   July 2004 - July 2004
Big Crowd Productions   November 2003 - November 2003

Skills
Video Games, Testing, Gameplay, Multiplayer, Game Design, Drawing, Perforce, Online Gaming, Quality Assurance, Character Animation, Game Development, Unreal Editor, Social Games, Cartooning

Education
Austin Community College   2010 — 2010
Game Design

DeVry University   2006 — 2008
Bachelor of Science in Technical Management, Gaming & Simulation

Austin Community College   1994 — 1997
Commercial Art, Computer Graphics, Animation

Anderson High School   1990 — 1994
High School Diploma, Art, Debate, Choir

Blake Brower Blake Brower Austin, Texas Details
Blake Brower's Edge of Reality Experience June 2011 - September 2011
Job Project Manager at M&M Roofing, Siding, and Windows
Industry Computer Games
Experience
M&M Roofing, Siding, and Windows   December 2012 - Present
Trion Worlds, Inc.   October 2011 - November 2012
Edge of Reality   June 2011 - September 2011
Maximation Systems   November 2010 - May 2011

Skills
PS3, Perforce, Xbox 360, Gameplay, Game Development, Quality Assurance, Console, Wii, Video Games, JIRA, Scripting, Game Design, Unreal Engine 3, Computer Games, MMO, Level Design, Unreal Editor, Flash, Microsoft Office, Texturing, Scrum, Software Documentation, Agile Methodologies, Documentation, Windows, Agile, HTML, Video Game Development, HTML5, Lua, Python, Java

Education
Houston Community College   2006 — 2011
Associate's, Basics, Computer Science

Langham Creek High School

Gary Scanlon Jr Gary Scanlon Jr Austin, Texas Area Details
Gary Scanlon Jr's Edge of Reality Experience April 2010 - April 2015
Job Software Engineer at Retro Studios
Industry Computer Games
Experience
Retro Studios  June 2015 - Present
Panic Button  January 2015 - June 2015
Edge of Reality   April 2010 - April 2015
n-Space  March 2006 - September 2009
Electronic Arts  June 2005 - February 2006
Johnson County Community College  January 2005 - June 2005
The 3DO Company  August 2002 - May 2003

Skills
C/C++, Mathematics, Game Development, 3D Animation, Wii U, PS4, PS Vita, PS3, Wii, DS, Xbox 360

Education
The University of Kansas   1996 — 2002
M.A., Mathematics

Digipen Institute of Technology   1998 — 2001
B.S., Real-Time Interactive Simulations

The University of Kansas   1992 — 1996
B.S., Mathematics

Phil Fogerite Phil Fogerite Greater Boston Area Details
Phil Fogerite's Edge of Reality Experience April 2009 - January 2012
Job Software Development Consultant
Industry Computer Games
Experience
Self employed  January 2015 - Present
Turbine  January 2012 - December 2014
Edge of Reality   April 2009 - January 2012
Edge of Reality   March 2008 - April 2009
Edge of Reality   April 2007 - March 2008
Squad 7   November 2005 - March 2006

Skills
Game Design, Game Development, Scripting, Software Documentation, User Interface Design, Microsoft Excel, MMO, Data Analysis, User Experience Design, Gamification, Agile Project Management, System Design, Documentation, Level Design, Mobile Games, Social Games, Multiplayer, Video Games, Gameplay, PS3, Xbox 360, C++, Team Leadership, Maya, Community Engagement, Scheduling, MediaWiki, AI design, Writing, Unreal Editor, Drawing, Animation, Perforce, Photoshop, Process Scheduler, Cross-group..., 3D, Console, Video Game Design, Video Game Development, UIX

Education
Full Sail University   2004 — 2006
Associate of science, Computer animation

Damianne Abel Damianne Abel Austin, Texas Area Details
Damianne Abel's Edge of Reality Experience February 2011 - August 2011
Job Quality
Industry Computer Software
Experience
RetailMeNot, Inc.   January 2014 - Present
Wayne, A GE Energy Business  October 2013 - December 2013
Armature Studio  February 2013 - September 2013
Bioware  August 2012 - November 2012
Edge of Reality   February 2011 - August 2011
Edge of Reality   April 2010 - February 2011

Skills
PS3, Xbox 360, Console, Game Development, Video Games, Perforce, Gameplay, Computer Games, Wii, Multiplayer, Xbox, Computer Graphics, Game Mechanics, DevTrack, Unreal Editor, 3D, Social Games, Hansoft, Unreal Engine 3, Video Game Production, JavaScript, Test Automation, Source Control, Virtual Machines, Quality Assurance

Education
Austin Community College
Computer Science

James LeGeros James LeGeros Pawtucket, Rhode Island Details
James LeGeros's Edge of Reality Experience October 2009 - September 2010
Job Technology Lead at Residential Properties Ltd.
Industry Real Estate
Experience
Residential Properties Ltd.  June 2011 - Present
Edge of Reality   October 2009 - September 2010
Edge of Reality   June 2009 - October 2009

Skills
Object Oriented Design, C++, Scaleform, ActionScript, Flash, HTML + CSS, Wordpress, Drupal, Web Development, Google Apps, Google Analytics, Google Webmaster Tools, SEO, Python, Java, Google App Engine, PHP, SQL, Photoshop, MS Office Suite, Xcode, Visual Studio, Perforce, Network Administration, Website Administration, Digital Photography, Microsoft Office, Game Development, C#, Programming, Xbox 360, PS3

Education
Austin Community College
Studied Computer Science, Japanese, and Game Design

Homero Sanchez Homero Sanchez Austin, Texas Area Details
Homero Sanchez's Edge of Reality Experience November 2007 - May 2010
Job Sound Designer currently seeking new opportunities
Industry Computer Games
Experience
Sony Online Entertainment  May 2010 - February 2015
Edge of Reality   November 2007 - May 2010
Midway Studios - Austin  October 2006 - August 2007
Edge of Reality   January 2005 - October 2006
Edge of Reality   May 2004 - August 2004

Skills
Sound Design, Audio Engineering, Localization, Audio Editing, Unreal Engine 3, PS3, FMOD, Xbox 360, Xbox, Video Games, Game Development, Wii, Computer Games, Scripting, User Interface, Interactive..., Cinematics, MMO, Multiplayer, Level Design, Game Design, Hansoft, Game Mechanics, MMORPG, Perforce

Education
The University of Texas at Austin   1997 — 2003
B.S., Radio, Television, Film

Barret Hudson Barret Hudson Orange County, California Area Details
Barret Hudson's Edge of Reality Experience March 2013 - January 2014
Job Associate Technical Designer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  January 2015 - Present
Red 5 Studios  October 2014 - December 2014
Maestro Interactive Games   March 2014 - October 2014
Edge of Reality   March 2013 - January 2014
BakedSoft   November 2012 - March 2013
The Guildhall at SMU  January 2011 - December 2012
12th and Maple Wine Co.   September 2010 - November 2010
McDonald Consulting Group   2009 - 2010
Woodrose Winery   August 2008 - January 2009

Skills
Game Design, Game Development, Video Games, Online Gaming, Photoshop, Gamification, Kismet, Unreal Engine 3, CryEngine, Level Design, Lua, UnrealScript, C#, Scrum, Scripting, Microsoft Office, Microsoft Excel, Hammer Editor, Valve Hammer Editor, Corona SDK, Game Mechanics, Computer Games, Low Poly Modeling, Perforce, World Building, Gameplay, 3D, Unreal Editor, 3D Studio Max, PS3, Multiplayer, Unity3D, Mobile Games, Xbox 360, Game Design Documents, UV mapping, Console, Unreal 3, Game Balance, Torque Game Engine, Unreal Engine, Unity, Game Scripting

Education
Southern Methodist University   2011 — 2012
Masters in Interactive Technology, Game Design

Colorado College   2004 — 2008
BS, Philosophy

Chad Hranchak Chad Hranchak Austin, Texas Area Details
Chad Hranchak's Edge of Reality Experience January 2002 - December 2006
Job Lead Animator at Bioware
Industry Animation
Experience
Bioware  March 2013 - Present
Vigil Games, a THQ company   December 2006 - January 2013
Edge of Reality   January 2002 - December 2006
Ozone Studios  October 1998 - December 2001

Skills
Maya, Computer Animation, Character Animation, Cinematics, Xbox 360, Game Development, Video Games, Character Rigging, Animation, Low Poly Modeling, 3D Studio Max, 3D, PS3, Gameplay, Creative Direction, UV mapping, Game Design, Facial Animation, Game Art, Autodesk MotionBuilder, Console, Traditional Animation, Rigging, Computer Games, Characters, Xbox, MEL, Game Mechanics, Multiplayer

Education
Columbus College of Art & Design   1996 — 2000
Bachelors, Time Based Media / Fine Arts

Columbus College of Art & Design   1996 — 2000
Bachelor's degree, Animation, Interactive Technology, Video Graphics and Special Effects

David N. Fox David N. Fox Rockville, Maryland Details
David N. Fox's Edge of Reality Experience February 2010 - May 2011
Job Programmer at Bethesda Game Studios
Industry Computer Games
Experience
Bethesda Game Studios  May 2014 - Present
Irrational Games  May 2011 - April 2014
Edge of Reality   February 2010 - May 2011
Tilted Mill Entertainment  November 2006 - November 2007
Tyngsborough High School   August 1998 - July 2001
Malden Catholic High School  August 1997 - July 1998
Landsat, Martin Marietta Astro Space   January 1994 - January 1995
Princeton University  September 1991 - June 1992
CERN, Geneva, Switzerland   June 1990 - August 1991

Skills
Xbox 360, Perforce, PS3, Unreal Engine 3, Visual Studio, C++, C#, UnrealScript, STL, Pascal, Gameplay, Game Development, Game Programming, Console, Xbox, Computer Games, Scripting, Multiplayer, Gameplay Programming

Education
Full Sail Real World Education   2007 — 2009
B.S., Game Development

Princeton University   1991 — 1992
Physics

Rutgers University-New Brunswick   1987 — 1991
B.A., Physics

Matthew Lau Matthew Lau Toronto, Canada Area Details
Matthew Lau's Edge of Reality Experience April 2009 - April 2009
Job Lead Artist at Gameloft
Industry Entertainment
Experience
Gameloft  January 2015 - Present
Gameloft  July 2013 - January 2015
Gameloft  April 2012 - July 2013
Rune Entertainment  July 2009 - April 2012
Riot Games  June 2011 - July 2011
Guru Studio  August 2010 - September 2010
Edge of Reality   April 2009 - April 2009
Silicon Knights  May 2008 - August 2008

Skills
Storyboarding, Animation, Painting, Illustration, Digital Painting, Character Design, 2D, Concept Design, Conceptual Art, Photoshop, Illustrator, Game Art, Texture Artist, Digital Art, Video Games, 2D art, Mobile Games, Traditional Art Skills, Flash Animation, Traditional Animation, Compositing, Computer Graphics, Management, Character Animation, Team Leadership

Education
Sheridan College   2005 — 2009
PBAAA, Animation

Jim Magill Jim Magill Austin, Texas Area Details
Jim Magill's Edge of Reality Experience February 2005 - October 2005
Job Lead Level Architect
Industry Computer Games
Experience
Arkane Studios  August 2013 - Present
Eat3D.com   May 2008 - August 2013
Sony Online Entertainment  April 2008 - August 2013
Midway Games  October 2005 - April 2008
Edge of Reality   February 2005 - October 2005
Ion Storm  January 2001 - February 2005
Digital Anvil  January 2000 - January 2001

Skills
Art, 3D, Modeling, Maya, MMO, Photoshop, Video Games, Unreal 3, Multiplayer, PS3, Texturing, Zbrush, Level Design, UV mapping, Texture, Props, Computer Games, Texture Artist, Asset Creation, Game Development, Unreal, Max, 3D Studio Max, World Building, Console, Environment Art, Playstation, Xbox 360, Unreal Engine 3, Online Gaming, Unreal Editor, Perforce, Video Game Development, Mudbox, Low Poly Modeling, Xbox, Texture Painting, Environment Modeling, Texture Creation, Game Art, Lighting, Digital Sculpting, Normal Mapping

Education
Art Institute of Dallas   1994 — 1996

Colton Bole Colton Bole Austin, Texas Area Details
Colton Bole's Edge of Reality Experience September 2014 - December 2014
Job QA Analyst at Edge of Reality
Industry Computer Games
Experience
Edge of Reality   September 2014 - December 2014
GameStop  March 2007 - March 2013
Kohl's Department Stores  September 2006 - March 2007

Skills
3D Studio Max, Photoshop, Texturing, Zbrush, Game Design, JIRA, Quality Assurance, Level Design, Game Development, Video Games, Writing, Normal Mapping, Shaders, Unreal Development Kit, Texture Painting, Unity, GameSalad, Mudbox, Customer Service, Drawing, Conceptual Art, Keyframe Animation, UV mapping, Computer Hardware, Game Mechanics, Gameplay Systems, Retail Sales, Loss Prevention, Inventory Management, Store Operations, Merchandising, Planograms, Store Management, POS, Unreal Engine 3

Education
Austin Community College   2012 — 2014
Associate's Degree, Game Art

Matthew Farber Matthew Farber Austin, Texas Details
Matthew Farber's Edge of Reality Experience March 2010 - August 2010
Job Game Programmer
Industry Computer Games
Experience
Tripwire Interactive LLC  July 2015 - Present
Rivendale Homes Texas   January 2014 - Present
Rivendale Homes Texas   January 2014 - June 2015
Red Fly Studio  October 2013 - January 2014
Dark Vale Games   January 2013 - April 2013
Vigil Games  October 2012 - January 2013
Spark Unlimited  October 2010 - June 2012
Edge of Reality   March 2010 - August 2010
Spark Unlimited  September 2009 - January 2010
Ignition Entertainment  December 2007 - April 2009

Skills
Xbox 360, Unreal Engine 3, PS3, Game Design, ActionScript, Game Development, Game Programming, Gameplay, Console, Video Games, DirectX, Perforce, Multiplayer, OpenGL, User Interface Design, Gameplay Programming, Flash, Artificial Intelligence, Computer Games, Unity3D, Wii, UnrealScript, Video Game Development, Cross-platform...

Education
De Anza College   2001 — 2003
Associate's, Computer Science

De Anza College   2001 — 2003
Associate's degree, Computer Science

Richard Bisso Richard Bisso Greater Los Angeles Area Details
Richard Bisso's Edge of Reality Experience June 2006 - June 2008
Job CTO and Cofounder at Hyperkinetic Studios LLC
Industry Computer Games
Experience
Hyperkinetic Studios LLC  April 2014 - Present
LOOT/Sony DADC   January 2009 - April 2014
Edge of Reality   June 2006 - June 2008
Sega of America  2006 - 2008
Liquid Entertainment  March 2006 - June 2006
Climax  January 2006 - March 2006
Treyarch  July 2002 - January 2006
Seven Studios  June 2000 - June 2002
Dimassimo Brand Advertising   1999 - 2000
Amervest   1999 - 2000

Skills
C#, Unity3D, Unity, Game Development, Game Design, Social Game Development, Social Games, Open World, Game writing, Gameplay Programming, Game Programming, Video Game Production, Production Managment, Analysis, Spanish, Video Games, Gameplay, Level Design, PS3, Computer Games, Console, Perforce, Maya, Scripting, Xbox 360, 3D, User Interface Design, MMO, Game Mechanics, User Interface, Wii, Animation, Online Gaming, Flash, 3D Studio Max, ActionScript, Multiplayer, Creative Direction, Character Animation, Computer Graphics, Zbrush, iOS development, Storyboarding, Computer Animation, Texturing, Mobile Games, Xbox, DirectX, Unreal Engine 3, Casual Games

Education
Georgetown University   1995 — 1999
BS

Jason Brannon Jason Brannon Austin, Texas Area Details
Jason Brannon's Edge of Reality Experience February 2013 - May 2013
Job Java Developer / Tester
Industry Program Development
Experience
Accenture  May 2013 - September 2015
Edge of Reality   February 2013 - May 2013
Junction Point Studios  October 2011 - January 2013
Edge of Reality   May 2011 - September 2011
Sam's Club  November 2007 - September 2011
Jason's Deli  June 2005 - November 2007
Vector Marketing  March 2005 - May 2005

Skills
JavaScript, Java Enterprise Edition, jQuery, SQL, Unreal Editor, Flash, Microsoft Office, UnrealScript, ActionScript 3.0, Photoshop, Visual C++, Scaleform GFx, MS Project, Illustrator

Education
Devry University Austin Campus   2007 — 2011
Bachelors of Science, Game and Simulation Programming

Texas State Technical College   2002 — 2005
Associates in Applied Science, Digital Imaging and Design

Waylon Winn Waylon Winn Seattle, Washington Details
Waylon Winn's Edge of Reality Experience September 2011 - June 2014
Job Lead 3D Artist at Studio Wildcard
Industry Computer Games
Experience
Studio Wildcard   February 2015 - Present
Edge of Reality   September 2011 - June 2014
Panic Button  July 2011 - September 2011
UTV Ignition Entertainment  December 2010 - June 2011
UTV Ignition Entertainment  February 2010 - December 2010
Exigent 3D   June 2006 - December 2008
Boanerges Studios   May 2005 - May 2006
Team Elemental   November 2002 - November 2004

Skills
Texturing, Maya, Zbrush, Video Games, 3D, Unreal Engine 3, PS3, XSI, 3D Studio Max, Level Design, Perforce, Xbox 360, Photoshop, Environment Art, Game Art, Normal Mapping, Mudbox, Animation, ZBrush

Education
Academy of Art University   2009 — 2012
Illustration

The Art Institute of California - San Francisco   2000 — 2002
Associate of Science, Animation Art and Design

Ryan Duffin Ryan Duffin United States Details
Ryan Duffin's Edge of Reality Experience January 2008 - July 2008
Job Senior Animator at DICE Los Angeles
Industry Computer Games
Experience
DICE (EA Digital Illusions CE AB)   May 2013 - Present
Electronic Arts  November 2011 - Present
EA Digital Illusions CE AB  May 2011 - September 2011
self-employed/contract animation   March 2010 - May 2011
Sony Pictures Imageworks  January 2011 - March 2011
Remedy Entertainment   August 2009 - March 2010
Recoil Games   August 2008 - June 2009
Edge Of Reality   January 2008 - July 2008
Guerrilla Games  October 2006 - October 2007
Climax LA   February 2006 - September 2006

Skills
Autodesk MotionBuilder, Unreal Engine 3, Maya, Character Animation, Rigging, Facial Animation, Animation, 3D Studio Max, Lighting, Gameplay, Game Development

Education
Gobelins, l'école de l'image   2010 — 2010
Summer School

DigiPen Institute of Technology   1999 — 2001
AA

Shawn Wingler Shawn Wingler Austin, Texas Area Details
Shawn Wingler's Edge of Reality Experience November 2011 - June 2014
Job Technical Designer at Retro Studios
Industry Computer Games
Experience
Retro Studios  June 2014 - Present
Edge of Reality   November 2011 - June 2014
Edge of Reality   September 2005 - November 2011
Edge of Reality   June 2004 - September 2005

Skills
Xbox 360, PS3, Game Development, CSS, Gameplay, Perforce, Computer Games, Level Design, Console, Game Programming, Wii, Gameplay Programming, Xbox, Video Games, UnrealScript

Education
The University of Texas at Austin   1999 — 2003
Bachelor of Arts (B.A.), Computer Science

Dominic Craig Dominic Craig Austin, Texas Area Details
Dominic Craig's Edge of Reality Experience January 2007 - June 2014
Job Senior Designer at Intific
Industry Computer Games
Experience
Intific  August 2014 - Present
Edge of Reality   January 2007 - June 2014
Rockstar San Diego  March 2002 - September 2006
Sony Computer Entertainment Europe - London Studio   December 1998 - February 2002

Skills
Game Design, User Interface Design, Online Development, Multiplayer, Player Investment, Level Design, Scripting, Game Development, Xbox 360, Playstation, Wii, Interaction Design, Game Mechanics, PS3, Computer Games, Console, Gameplay, Video Games, Perforce, Unreal Editor

Education
Bournemouth University   1994 — 1997
Bachelor of Arts, Media Production

Northampton College   1991 — 1993
BTEC, Media Studies

Justin Marcus Justin Marcus Chicago, Illinois Details
Justin Marcus's Edge of Reality Experience April 2007 - April 2013
Job Senior Programmer at NetherRealm Studios (WB Games)
Industry Computer Games
Experience
NetherRealm Studios (WB Games)   July 2014 - Present
CCP  April 2013 - April 2014
Edge of Reality   April 2007 - April 2013
Gearbox Software  June 2006 - September 2006

Skills
Gameplay, Xbox 360, PS3, UnrealScript, Multiplayer, Game Development, Perforce, Gameplay Programming, Video Games, Video Game Development, Game Programming, Visual Studio, C#, C++, 3D, Tortoise SVN, Programming, Subversion, Game Design, Maya, Wii, DirectX, JIRA, Console, Xbox, Game Engines, Computer Games

Education
SMU Guildhall   2005 — 2007
Masters of Interacitve Technology, Software Development for Games

Southern Methodist University   2005 — 2007
Masters of Interacitve Technology, Software Development for Games

The University of Texas at Dallas   2001 — 2005
BS, Computer Science

Dan Higdon Dan Higdon Austin, Texas Area Details
Dan Higdon's Edge of Reality Experience 2003 - 2005
Job
Industry Computer Games
Experience
Retro Studios  December 2008 - Present
TimeGate Studios  February 2008 - November 2008
Deltek  January 2006 - February 2008
Welcom Software   2005 - 2006
Edge of Reality   2003 - 2005
Acclaim Studios   2001 - 2003
Kinesoft   1999 - 2001
AMD  1998 - 1999
Charybdis Enterprises   1994 - 1998
Vibrant Graphics   1993 - 1995

Skills
C#, Game Programming, C++, x86 Assembly, Fortran, Video Game Development, C, Win32, Visual Studio, 3D, Perforce, Game Development, DirectX, WPF Development, Win32 API, Xbox 360, Cross-platform..., Video Games, Programming, Computer Games, Xbox, STL, Shaders, Game Engines

Education
The University of Texas at Austin   1986 — 1990
BA

Brian Mazza Brian Mazza Austin, Texas Details
Brian Mazza's Edge of Reality Experience July 2012 - October 2012
Job Senior Server Engineer at gumi America, Inc.
Industry Computer Games
Experience
gumi America, Inc.   August 2015 - Present
Cloud Imperium Games  October 2013 - July 2015
Kabam  October 2012 - October 2013
Edge of Reality   July 2012 - October 2012
BioWare Austin  October 2010 - July 2012
Vigil Games  May 2009 - October 2010
Mythic Entertainment  June 2007 - May 2009
Sony Online Entertainment  May 2007 - June 2007
Sigil Games Online  January 2006 - May 2007

Skills
Gameplay Systems, PS3, MMO, Gameplay, Cross-platform..., Video Games, C++, C#, C, MMORPG, Game Development, Game Programming, Gameplay Programming, Xbox 360, Game Design, Multiplayer, Lua, Wii, Juggling, Computer Games, Perforce, Game Mechanics, Xbox, Console, DirectX, Casual Games, Unreal Engine 3

Education
Texas Tech University   2002 — 2005
Economics, English

Paul Schwanz Paul Schwanz Austin, Texas Area Details
Paul Schwanz's Edge of Reality Experience December 2006 - November 2008
Job Game Designer at Retro Studios
Industry Computer Games
Experience
Retro Studios  July 2011 - Present
Red Fly Studio  November 2009 - July 2011
Spacetime Studios  January 2009 - July 2009
Edge of Reality   December 2006 - November 2008
Innovative Concepts  2003 - 2005
Sun Microsystems  2000 - 2002
Presearch Inc  1997 - 1999
NationsBank  1995 - 1997
US Army  1986 - 1990

Skills
Level Design, System Design, Scripting, Narrative Design, Unreal Editor, Maya, Adobe Creative Suite, Game Design, Writing, Console, Video Game Development, Unreal Engine 3, Illustrator, Game Development, Gameplay, Wii, Multiplayer, PS3, Cinematics, MMO, Narrative, Video Games

Education
Full Sail University   2005 — 2006
B.S., Game Design and Development

Cedarville University   1990 — 1994
Religion and Culture

David Bunn David Bunn San Francisco Bay Area Details
David Bunn's Edge of Reality Experience 2000 - 2008
Job character artist at Toys For Bob
Industry Computer Games
Experience
Toys For Bob  January 2014 - Present
Limited Slip Studios   November 2009 - Present
Electronic Arts  January 2013 - August 2013
Panic Button Games   2009 - January 2012
Edge of Reality   2000 - 2008

Skills
Zbrush, Environment Art, Game Development, UV mapping, Character Animation, Texturing, Maya, Xbox 360, Level Design, PS3, Game Design, 3D Studio Max, Low Poly Modeling, Game Art, Unreal Editor, Wii, Unreal Engine 3, Texture Painting, high poly modeling, V-Ray, silo, xnormal, High Poly Modeling, Texture Artist, Silo, Max, Photoshop, Cinematics, Mudbox, Digital Sculpting, Animation, Normal Mapping

Education
Art Institute of Dallas   1997 — 2000
Associate Of Applied Arts, Computer Animation

David Kuykendall David Kuykendall Huntsville, Alabama Details
David Kuykendall's Edge of Reality Experience March 2010 - November 2011
Job Game Designer
Industry Computer Games
Experience
America's Army / SAIC   July 2012 - Present
Edge of Reality   March 2010 - November 2011
Destineer Studios/Atomic Games   November 2003 - August 2009
Sony Online Entertainment  June 2000 - September 2003
Verant Interactive   January 1999 - June 2000
989 Studios   January 1996 - December 1998
Sony Interative   October 1995 - January 1996

Skills
Microsoft Office, Wiki Markup, Photoshop, FrameMaker, DITA, XML, Perforce, Lua, 3D Studio Max, Agile Project Management, SketchUp, Visual Scripting, Excel, basic CSS, Scripting, Video Games, Level Design, Gameplay, Game Development, Game Balance, Character Animation, Video Game Production, Computer Games, MMO, Microsoft Excel, Console, Multiplayer, Xbox, Game Design, Xbox 360, PS3, User Interface

Education
Old Dominion University   1988 — 1992

Brittany Henry Brittany Henry Salt Lake City, Utah Details
Brittany Henry's Edge of Reality Experience June 2007 - February 2011
Job Associate Producer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  March 2011 - Present
Edge of Reality   June 2007 - February 2011
Aspyr Media  August 2006 - June 2007
Aspyr Media  February 2006 - August 2006

Skills
Team Management, Game Development, Video Game Production, Gameplay, Developer Relations, Mobile Games, Communication, Problem Solving, Microsoft Office, Xbox 360, PS3, Video Games, Console, Xbox, Wii, Social Games, Hansoft, DevTrack, Multiplayer, Game Mechanics, Casual Games, JIRA

Education
Mississippi State University   2001 — 2004

Brandon Rosser Brandon Rosser Greater Atlanta Area Details
Brandon Rosser's Edge of Reality Experience May 2007 - May 2008
Job Environment Artist Seeking opportunities
Industry Computer Games
Experience
Xaviant LLC   February 2009 - March 2015
Edge of Reality   May 2007 - May 2008
Rhino Video Games  August 2003 - September 2006

Skills
Maya, Texturing, Video Games, Zbrush, Xbox 360, Photoshop, Unreal Editor, 3D Studio Max, Level Design, Environment Art, Max, UV Mapping, CryEngine, Substance Painter, Substance Designer

Education
Middle Tennessee State University   2000 — 2005
B.S., Digital Animation

Maitland Lederer Maitland Lederer Austin, Texas Area Details
Maitland Lederer's Edge of Reality Experience May 2011 - October 2011
Job Awesome Engineer
Industry Computer Games
Experience
Arkane Studios  March 2014 - Present
BioWare Austin  November 2011 - March 2014
Edge of Reality   May 2011 - October 2011
Harmonix Music Systems  May 2009 - March 2011
Vanu, Inc.   January 2005 - May 2009
Foster Miller, Inc.   November 2003 - December 2004
Brigham and Women's Hospital  June 2002 - August 2002

Skills
C++, Python, Video Game Development, Game Development, Video Games, Linux, PS3, Xbox 360, Scripting, Debugging, Wii, Perforce

Education
Massachusetts Institute of Technology   1999 — 2003
Bachelor of Science, Electrical Engineering and Computer Science

Thom Robertson Thom Robertson Cleveland/Akron, Ohio Area Details
Thom Robertson's Edge of Reality Experience 2003 - 2004
Job President at Incandescent Workshop LLC
Industry Computer Games
Experience
Incandescent Workshop LLC   July 2012 - Present
Eochu Productions   July 2007 - July 2012
Aggressive Game Designs   October 1997 - July 2007
Edge Of Reality   2003 - 2004
Acclaim Entertainment  July 2000 - April 2002
Microprose  August 1997 - September 1998
Interplay  February 1997 - August 1997
Digital Domain  September 1995 - January 1996
Western Tech/ Adrenalin Entertainment   January 1995 - September 1995
360 Pacific   January 1992 - December 1994

Skills
Video Games, Game Development, MMORPG, Computer Games, Game Design, Gameplay

Education
Texas A&M University   1987 — 1992

Ben McArdle Ben McArdle Austin, Texas Details
Ben McArdle's Edge of Reality Experience October 2010 - Present
Job Senior Artist
Industry Computer Games
Experience
Edge of Reality   October 2010 - Present
Liquid Entertainment  2007 - 2007

Skills
Unreal Engine 3, Game Development, Xbox 360, Video Games, Unreal Editor, PS3, Game Design

Education
Southern Methodist University   2006 — 2008
MA, Interactive Technology

Indiana University Bloomington   2002 — 2005
BSB, Computer Information Systems

Brent Humphries Brent Humphries Austin, Texas Area Details
Brent Humphries's Edge of Reality Experience 2007 - 2010
Job Lead Artist at Electronic Arts Capital Games
Industry Computer Games
Experience
Electronic Arts - Pogo   February 2013 - Present
Heatwave Interactive  March 2012 - February 2013
Heatwave Interactive  May 2011 - March 2012
Heatwave Interactive, Disney Interactive Studios   June 2010 - May 2011
Edge of Reality   2007 - 2010
ACSEM Engineering Group   2004 - 2005
MCM 2001 Inc.   2002 - 2003
Adamson & Associates Architects   2001 - 2001

Skills
3D Studio Max, Zbrush, Maya, Photoshop, Perforce, Level Design, InDesign, 3D, PS3, Unreal Engine 3, UV mapping, Game Design, 3D Modeling, Environment Art, Game Development, Illustrator, Video Games, Art, Texturing, Xbox 360, Gameplay, Concept Design, Wii

Education
University of Toronto   1994 — 1999
B.F.A., Art & Art History, Philosophy

Sheridan College   1999 — 2002
Architectural Technology Co-op Program

Seneca College of Applied Arts and Technology   2006 — 2006
3D Gaming Post-Graduate Program

Christopher Chappelear Christopher Chappelear Austin, Texas Area Details
Christopher Chappelear's Edge of Reality Experience December 2006 - May 2008
Job Software Developer III at Multimedia Games
Industry Computer Games
Experience
GCA / Multimedia Games   February 2015 - Present
Multimedia Games  August 2012 - February 2015
6waves Lolapps  January 2012 - September 2012
Escalation Studios  October 2010 - January 2012
Seamless Entertainment   August 2008 - September 2010
Edge of Reality   December 2006 - May 2008

Skills
Game Design, Game Development, Gameplay, Perforce, Xbox 360, C++, C#, Unity3D, JavaScript, Wii, Linux, Vim, AI Programming, Programming, Video Games, Game Programming

Education
The University of Texas at Austin   2001 — 2004

Austin Community College
Gaming Technology

Columbus Academy

Steven Baroski Steven Baroski Neptune, New Jersey Details
Steven Baroski's Edge of Reality Experience July 2013 - April 2014
Job Game Designer at IPKeys Technologies
Industry Computer Games
Experience
IPKeys Technologies  August 2015 - Present
Darkside Game Studios  July 2014 - February 2015
Edge of Reality   July 2013 - April 2014
TimeGate Studios  February 2011 - March 2013
TimeGate Studios  April 2010 - February 2011
TimeGate Studios  April 2008 - April 2010
The Guildhall at SMU  June 2006 - March 2008
Gearbox Software  June 2007 - August 2007

Skills
Level Design, Scripting, Unreal Editor, Unreal Engine 3, Unreal, Xbox 360, Lua, PS3, UnrealScript, Perforce, Lighting, C++, World Building, Unreal 3, Gameplay, Video Game Design, Console, Game Development, Game Design, Video Games, Xbox, Valve Hammer Editor, Kismet, Game Mechanics, Multiplayer, Wii, Shaders, MMO

Education
Southern Methodist University   2006 — 2008
Masters, Interactive Technology, Level Design

Susquehanna University   2002 — 2004
Bachelors, Computer Science, Mathematics

Allen Jackson Allen Jackson Austin, Texas Area Details
Allen Jackson's Edge of Reality Experience January 2010 - October 2011
Job Senior Software Engineer at Sonar Design
Industry Computer Games
Experience
Sonar Design   December 2014 - Present
Phunware, Inc.   March 2013 - October 2014
Portalarium  April 2012 - February 2013
Intific  October 2011 - April 2012
Edge of Reality   January 2010 - October 2011
2K Austin   January 2009 - October 2009
NCSoft  November 2004 - December 2008
Gizmondo Studios   April 2005 - January 2006
Warthog   2003 - 2004
Fever Pitch Studios   2002 - 2004

Skills
C++, C#, Visual Studio, Linux, Game Programming, Server Architecture, Development Tools, PS3, Game Design, Gameplay, Ruby, Subversion, Software Development, Game Development, MMO, Multiplayer, Programming, JIRA, Xbox 360, User Interface, Objective-C, Video Games, Perforce, Scripting, Quality Assurance, Windows, Mobile Games, Computer Games, Console, Social Games, Unity3D, Wii

Education
University of St. Thomas (TX)   1990 — 1993
BA, Communications

Southern Methodist University   1989 — 1990
Cinema

Abram Syphrett Abram Syphrett Austin, Texas Area Details
Abram Syphrett's Edge of Reality Experience January 2008 - June 2010
Job Artist at Midnight Studios
Industry Computer Games
Experience
Midnight Studios  June 2011 - February 2012
KingsIsle Entertainment  July 2010 - January 2011
Edge of Reality   January 2008 - June 2010
Latimundo   November 2006 - November 2007

Skills
Texturing, Maya, Game Development, Photoshop, 3D, Video Games, Environment Art, UV mapping, 3D Studio Max, Animation, Modeling, Texture Artist, Lighting

Education
John Brown University   2001 — 2003
Digital Media Arts

Pensacola Christian College   1999 — 2001
Computer Science

Cullen Scarborough Cullen Scarborough Austin, Texas Area Details
Cullen Scarborough's Edge of Reality Experience June 2008 - October 2011
Job QA Analyst at Intific. Inc.
Industry Computer Games
Experience
Intific. Inc.   November 2012 - Present
Junction Point Studios  December 2011 - November 2012
Edge of Reality   June 2008 - October 2011
Edge of Reality   March 2008 - June 2008
Super Happy Fun Fun  July 2006 - January 2008

Skills
Console, Game Design, Perforce, Game Development, Maya, Gameplay, Video Games, Computer Games, Xbox, Quality Assurance, PS3, Wii, Xbox 360, Multiplayer, Level Design, DevTrack

Education
Baylor University   2002 — 2006
Bachelor's, Telecomm.

Nolen Tabner Nolen Tabner Los Angeles, California Details
Nolen Tabner's Edge of Reality Experience April 2010 - November 2011
Job Software Developer at BLT Communications, LLC
Industry Computer Software
Experience
BLT Communications, LLC  October 2013 - Present
Zynga  June 2012 - June 2013
Edge of Reality   April 2010 - November 2011
University of Phoenix  March 2008 - April 2010
Apple Retail  2007 - 2008
Adetti Corp   September 2003 - October 2004

Skills
ActionScript, CSS, JavaScript, User Experience, Video Games, Programming, Flash, HTML 5, Game Development, Xbox 360, User Interface Design, Mobile Applications, Objective-C, PS3, User Interface, iOS development, User Interface..., Cross-platform..., Flex, Mobile Web Design, Version Control, Backbone.js, Node.js, Git, Scaleform, Object Oriented Design, C#, Unity3D, Ruby, CoffeeScript, TypeScript, React

Education
Art Institute of Phoenix   2004 — 2007
Bachelor's, Software Development

High-Tech Institute-Phoenix   2002 — 2004
Associate of Science (A.S.), Graphic Design

Fernando Resco Fernando Resco Austin, Texas Area Details
Fernando Resco's Edge of Reality Experience January 2011 - December 2011
Job Software Engineer at Armature Studio
Industry Computer Games
Experience
Armature Studio  November 2011 - Present
Edge of Reality   January 2011 - December 2011
Zauber   March 2008 - July 2009

Skills
C#, Python, Java, Visual Studio, JavaScript, XML, C++, Agile Methodologies, Objective-C, Eclipse, MySQL, Game Development, Linux, SQL, Video Games, OpenGL

Education
The Guildhall at Southern Methodist University   2009 — 2010
Master of Interactive Technology, Digital Game Development

Instituto Tecnológico de Buenos Aires   2001 — 2007
Software Engineer

Andrew Rousset Andrew Rousset Austin, Texas Details
Andrew Rousset's Edge of Reality Experience August 2005 - February 2006
Job Software Developer at Pearson
Industry Internet
Experience
Pearson  May 2011 - Present
Self-Employed  September 2009 - May 2011
Enspire Learning  July 2007 - September 2009
Edge of Reality   August 2005 - February 2006

Skills
ActionScript, JavaScript, Web Applications, XML, Flex, Flash, jQuery, CSS, HTML 5, Java, Rust, Ruby, HTML5, Git

Education
The University of Texas at Austin   2003 — 2007
Bachler of Arts, Computer Science

James Hegarty James Hegarty Austin, Texas Area Details
James Hegarty's Edge of Reality Experience August 2007 - May 2008
Job Software Engineer at ZeniMax Online Studios
Industry Computer Software
Experience
ZeniMax Online Studios  February 2013 - Present
Electronic Arts  October 2011 - February 2013
NCsoft  June 2008 - October 2011
Edge of Reality   August 2007 - May 2008

Education
Texas State Technical College   2004 — 2007
Associates of Applied Science, Computer Science

Nancy Olender Nancy Olender Austin, Texas Area Details
Nancy Olender's Edge of Reality Experience August 2007 - April 2015
Job Senior UI Artist at Intific
Industry Computer Games
Experience
Intific  May 2015 - Present
Edge of Reality   August 2007 - April 2015
Duke University  2000 - 2001

Skills
Xbox 360, PS3, Game Development, Computer Games, Wii, Gameplay, Video Games, Game Design, User Interface, Graphic Design, Console, Xbox, Perforce, PS4, Xbox One, Photoshop, Unity

Education
Virginia Commonwealth University   2002 — 2006
B.A., Communication Arts and Visual Design

Bucknell University   1996 — 2000
B.S., Biology

Alex Thurman Alex Thurman Austin, Texas Area Details
Alex Thurman's Edge of Reality Experience March 2010 - September 2011
Job General Programmer at Armature Studio
Industry Computer Games
Experience
Armature  April 2013 - Present
Junction Point Studios  March 2012 - February 2013
Junction Point Studios  November 2011 - March 2012
Edge of Reality   March 2010 - September 2011
Edge of Reality   November 2009 - March 2010
Edge of Reality   April 2009 - December 2009
Aspyr Media  August 2008 - December 2008
Aspyr Media  February 2006 - July 2008

Skills
ActionScript 2 / 3, Java, User Interface, Wii, PS3, Xbox 360, JIRA, Console, Perforce, Quality Assurance, Computer Games, Game Development, Video Games, Game Programming, DevTrack, Efficiency

Education
Austin Community College   2002 — 2006
Associates, Computer Programming

Jeff Arthur Jeff Arthur Austin, Texas Area Details
Jeff Arthur's Edge of Reality Experience October 2006 - November 2008
Job 3d Artist / 2d Illustrator
Industry Computer Games
Experience
Panic Button  November 2014 - March 2015
Thunderdog LLC   April 2013 - October 2013
Multimedia Games  February 2011 - November 2012
Hellfire Games  June 2010 - January 2011
Perfect Dork Studios   June 2009 - June 2010
Edge of Reality   October 2006 - November 2008
Factor 5  March 2006 - August 2006
Critical Mass Interactive  September 2005 - December 2005
Wolfpack Studios  August 2003 - August 2005
Terminal Reality  September 2001 - July 2002

Skills
Zbrush, Texturing, Photoshop, Maya, Video Games, Modeling, 3D, Animation, 3D Studio Max, Wii, Texture Artist, Mudbox, PS3, Low Poly Modeling, Game Development, Xbox, Environment Art, Character Animation

Education
Ringling College of Art and Design   1996 — 2000
BFA, Computer Animation

Devin Dixon Devin Dixon Austin, Texas Details
Devin Dixon's Edge of Reality Experience March 2009 - May 2009
Job Senior QA Tester BioWare Austin
Industry Computer Games
Experience
Bioware  May 2009 - Present
Edge of Reality   March 2009 - May 2009
NCsoft  March 2008 - February 2009
Super Happy Fun Fun  December 2006 - January 2008
Aspyr Media  August 2005 - December 2006
Midway Games  August 2004 - May 2005
Multimedia Games  July 2004 - August 2004

Skills
Video Games, Console, Xbox, Testing, Test Planning, Gameplay, Perforce, DevTrack, Quality Assurance, Test Cases, Game Development, Xbox 360, Bug Tracking, MMO, Social Games, PS3, MMORPG, Multiplayer, Casual Games

Education
Austin Community College   2004 — 2008
ASSOCIATE OF APPLIED SCIENCE Graphic Design, Visual Communications: Graphic Design

Alyssa Reuter Alyssa Reuter San Francisco, California Details
Alyssa Reuter's Edge of Reality Experience March 2013 - March 2014
Job Technical Artist at Crystal Dynamics
Industry Computer Games
Experience
Crystal Dynamics  January 2015 - Present
Portalarium  May 2014 - September 2014
Edge of Reality   March 2013 - March 2014
Edge of Reality   March 2011 - March 2013
Electronic Arts  May 2009 - August 2009
SilverTree Media  July 2007 - December 2008
Carnegie Mellon University  November 2007 - November 2007

Skills
Shaders, Computer Graphics, Photoshop, Maya, 3D Studio Max, Flash, ActionScript, OpenGL, Concept Design

Education
Carnegie Mellon University   2006 — 2010
BCSA, Computer Science and Art

Kendall Nedroscik Kendall Nedroscik United States Details
Kendall Nedroscik's Edge of Reality Experience March 2011 - June 2014
Job VFX Artist
Industry Computer Games
Experience
Robot Entertainment  July 2014 - Present
Edge of Reality   March 2011 - June 2014
spider graphix   January 2011 - February 2011
Bell Techlogix, Inc.   December 2010 - February 2011

Skills
Animation, Graphics, Particle, Maya, Video Games, Visual Effects, Film, Texturing, Autodesk MotionBuilder

Education
Full Sail University   2007 — 2009

Evan Kight Evan Kight Austin, Texas Area Details
Evan Kight's Edge of Reality Experience May 2014 - February 2015
Job Quality Assurance
Industry Computer Games
Experience
BattleCry Studios  February 2015 - Present
Edge of Reality   May 2014 - February 2015
Edge of Reality   March 2012 - May 2014
World Wide Technology  September 2011 - March 2012
Apple Inc.  July 2010 - July 2011
Travis County Criminal Courts   2008 - 2009
Blizzard Entertainment  June 2008 - August 2008

Skills
Quality Assurance, Perforce, Atlassian JIRA, Target Manager, Game Development, Next Gen, Console Games, Computer Hardware, FPS, PC Games, Playstation, TCP/IP, Steam, Network Administration, Troubleshooting, Adobe Creative Suite, Photoshop, Windows 7, iPhone, Windows, iLife, Linux, Mac OS, OS X, Mac OS X, iWork, JIRA

Education
Austin Community College   2005 — 2009
Associate of Applied Science - Security Administration Specialization, Applied Science

University of North Texas   2002 — 2003

Steve Jakab Steve Jakab Austin, Texas Area Details
Steve Jakab's Edge of Reality Experience January 2010 - October 2011
Job Programmer, Game Salad
Industry Computer Games
Experience
Game Salad   December 2011 - Present
Edge of Reality   January 2010 - October 2011
Fluid Entertainment   April 2006 - April 2009
Sony Online Entertainment  January 2001 - April 2006
Indigo Moon   December 1996 - December 2000
Amatrol, Inc   July 1992 - December 1996

Skills
C++, C, C#, Java, Lua, Objective-C, Python, Perl, Object Oriented Software, MMORPG, Software Development, Software Design, .NET, Networking, Xbox 360, PS3, Video Games

Education
Purdue University   1983 — 1991
BSCEE, Computer Engineering

Robert Bo Buchanan Robert Bo Buchanan Austin, Texas Details
Robert Bo Buchanan's Edge of Reality Experience August 2014 - February 2015
Job Server Engineer at BattleCry Studios
Industry Computer Games
Experience
BattleCry Studios  February 2015 - Present
Edge of Reality   August 2014 - February 2015
Edge of Reality   May 2012 - August 2014
Edge of Reality   March 2011 - May 2012
Edge of Reality   January 2010 - March 2011
NBC Inventory, Inc   August 2006 - January 2010
BlueMunster, LLC.   2009 - 2010

Skills
C++, Python, C#, C, Assembly, Erlang, Network Programming, Telemetry, PS3, Xbox 360, Optimization, Game Programming, SQL, Build Automation, MongoDB, Apache, Redis, MySQL, Database Design, Database Administration, System Administration, DevOps, Jenkins, Puppet, Nagios, Web Services, jQuery, JavaScript, PHP, HTTP, TCP/IP, UDP, Ubuntu, Analytics, Data Mining, Network Administration, Windows Server, Video Games, Console, Gameplay, Game Development, Leadership, Project Management, Playstation

Education
Austin Community College   2008 — 2009
Associate of Science, Computer Science

Texas Tech University   2002 — 2006
Bachelor of Arts, Psychology

Eli Pulsifer Eli Pulsifer Austin, Texas Area Details
Eli Pulsifer's Edge of Reality Experience January 2002 - May 2004
Job Software Architect at Wayne Fueling Systems
Industry Computer Games
Experience
Wayne Fueling Systems  November 2013 - Present
Electronic Arts (EA)   December 2009 - October 2013
Trion World Network  May 2008 - December 2009
Tilted Mill Entertainment  May 2004 - April 2008
Edge of Reality   January 2002 - May 2004
Human Code  September 1999 - January 2002

Skills
C#, C++, .NET, Concurrent Programming, Multithreading, Software Engineering, C++/CLI, STL, Agile Methodologies, Distributed Systems, REST, Visual Studio, Windows, DirectX, XML, Video Games, Visual C++, Game Development, Perforce, OOP, Computer Games, Software Development, Scrum

Education
Bridgewater State University   1990 — 1993
Computer Science

Bridgewater State University   1990 — 1993
Computer Science

Markel Milanes Markel Milanes United States Details
Markel Milanes's Edge of Reality Experience November 2010 - November 2011
Job 3D World Artist at Armature Studio
Industry
Experience
Armature Studio  November 2011 - Present
Edge of Reality   November 2010 - November 2011

Skills
UV mapping, Unreal Engine 3, Video Games, Game Development, Texturing, Texture Painting, Maya, Cinematics, Zbrush, World Building, Xbox 360, Unreal Editor, Low Poly Modeling, Level Design, 3D Studio Max, PS3, Digital Sculpting, Hard Surface Modeling

Education
Miami International University of Art and Design   2006 — 2009
Bachelor in Animation and Fine Arts

Adam Markley Adam Markley Dallas/Fort Worth Area Details
Adam Markley's Edge of Reality Experience March 2011 - October 2011
Job Animator at Edge of Reality
Industry Animation
Experience
Junction Point Studios  February 2012 - January 2013
Edge of Reality   March 2011 - October 2011

Skills
Autodesk MotionBuilder, 3D Studio Max, Zbrush, Traditional Animation, 3D, Character Rigging, UV mapping, Maya, Character Animation, Texturing, Rigging, Computer Animation, Mental Ray, Animation

Education
Art Institute of Dallas   2007 — 2010
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation

Eli Roggenbuck Eli Roggenbuck Austin, Texas Area Details
Eli Roggenbuck's Edge of Reality Experience September 2013 - May 2014
Job Searching for next opportunity
Industry Computer Games
Experience
Edge of Reality   September 2013 - May 2014
Edge of Reality   March 2013 - September 2013
Electronic Arts; Sports Division   March 2012 - March 2013
Edge of Reality   December 2011 - March 2012
Edge of Reality   July 2011 - September 2011
Blizzard Entertainment  September 2010 - March 2011

Skills
Video Games, Quality Assurance, Test Cases, Testing, Game Development, Console, DevTrack, Regression Testing, Microsoft Excel, Software Documentation, Multiplayer, Scrum, JIRA, Xbox 360, Bug Tracking, Computer Games, Test Planning, Perforce, PS3, Gameplay, Xbox, Online Gaming, Unreal Engine 3, Hansoft, Wii, Test Case Writing, Excel, Bug Regression, Bug Writing, Console Testing, Processing, Visual Studio, MMORPG, Game Design, Maya, MMO, Wikipage Editing, Build Processing and..., Computer Testing, First Party Requirements

Education
Austin Community College   2012 — 2016
A.A., Visual Communications

Colin Fogle Colin Fogle Austin, Texas Area Details
Colin Fogle's Edge of Reality Experience January 2011 - September 2011
Job Sr. Quality Analyst at Epic Games
Industry Computer Games
Experience
Epic Games  August 2015 - Present
Certain Affinity  November 2011 - July 2015
Zynga  September 2011 - November 2011
Edge of Reality   January 2011 - September 2011

Skills
Quality Assurance, Video Game Development, Video Game Design, Multiplayer, DevTrack, Xbox 360, PS3, Console, Video Games, Perforce, Gameplay, Unreal Editor, JIRA, Online Gaming, Game Mechanics, Bug Tracking, Game Balance, Game Design, Game Development, Casual Games, Unreal Engine 3

Education
Cuyahoga Community College   2005 — 2008
None, Graphic Design

Brunswick High School   2003 — 2007
Graduated, interactive

Travis Koleski Travis Koleski Austin, Texas Details
Travis Koleski's Edge of Reality Experience June 2013 - February 2014
Job VFX Artist at Kingdom Games
Industry Computer Games
Experience
Kingdom Games  March 2014 - Present
Edge of Reality   June 2013 - February 2014
Vigil Games  February 2008 - March 2012
NCsoft  January 2005 - November 2008
Outlaw Studios   September 2002 - November 2005

Skills
Level Design, Particle Effects, Lighting, Game Design Documents, Game Design, MMO, Xbox 360, Unreal Editor, Game Development, MMORPG, Visual Effects, UV mapping, Video Games, PS3, Computer Games, Gameplay, Unreal Engine 3, Texturing, Cinematics, World Building, Zbrush, Game Art, Environment Art, Xbox

Education
Loveland Academy of Fine Art   1999 — 2001
Painting

Savannah College of Art and Design   1998 — 1999
Painting

Josh Mahan Josh Mahan Sugar Land, Texas Details
Josh Mahan's Edge of Reality Experience January 2010 - October 2011
Job Network Programmer at TimeGate Studios
Industry Computer Games
Experience
TimeGate Studios  January 2012 - Present
Edge of Reality   January 2010 - October 2011

Education
Southern Methodist University   2008 — 2009
Master's of Interactive Technology, Software Development

Morningside College   2005 — 2008
Bachelor's degree, Computer Science

Select page

1 2


Similar Companies