Guerrilla Games
Industry: Video game company
DescriptionGuerrilla B.V., doing business as Guerrilla Games, is a Dutch first-party video game developer founded in 2000 as Lost Boys Games. Based in Amsterdam, Netherlands, it is a wholly owned subsidiary of Sony Interactive Entertainment. Headquarters: Amsterdam, Netherlands Founded: 2000, Amsterdam, Netherlands Number of employees: ~250 Parent organizations: Sony Interactive Entertainment, Sony Interactive Entertainment Europe Founders: Michiel Mol, Arjan Brussee
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Guerrilla Games Employees
EA Maxis June 2014 - May 2015
EA Maxis June 2013 - May 2014
EA Maxis March 2012 - June 2013
Electronic Arts December 2009 - March 2012
Black Rock Studio - The Walt Disney Company April 2009 - October 2009
Guerrilla Games February 2008 - March 2009
W!Games March 2006 - February 2008
Free Radical Design 2005 - February 2006
Striker 3d plc 2004 - 2005
Skills
Video Games, Game Development, Visual Effects, MEL, Particle Effects, Agile Project Management, Scripting, Python, Computer Graphics, Gameplay, Maya, Special Effects
Education
Hogeschool van Arnhem en Nijmegen 2000 — 2003
Computer Science
Guerrilla Games July 2015 - Present
Bioware September 2014 - July 2015
Nerve Software August 2011 - October 2014
Collin College January 2013 - December 2013
Terminal Reality June 2010 - August 2011
Terminal Reality January 2008 - June 2010
Gearbox Software May 2007 - December 2007
Terminal Reality June 2005 - May 2007
Liquid Development October 2006 - January 2007
Element X Creative May 2004 - June 2005
Skills
Environment Art, Zbrush, 3D Coat, 3D Studio Max, Unreal Engine 3, Texturing, Texture Painting, UV mapping, Xbox 360, Low Poly Modeling, Maya, Mudbox, Unreal Editor, 3D, Video Games, Game Design, Level Design, Game Development, Hard Surface Modeling, PS3, Game Art, Texture Artist, Gameplay, Max, Digital Sculpting, 3D Modeling, Perforce, Prostitution, Character Rigging, Normal Mapping, Unity3D, Computer Games, Conceptual Art, Game Mechanics, Autodesk MotionBuilder, Unreal 3, Wii, ZBrush
Education
Art Institute of Dallas
NVIDIA September 2015 - Present
NVIDIA January 2015 - April 2015
Intuitive Surgical November 2014 - December 2014
The Mill November 2014 - November 2014
Oculus VR September 2014 - November 2014
FatFace Productions May 2014 - June 2014
Blur Studio April 2014 - May 2014
Treyarch August 2013 - May 2014
Warner Brothers March 2014 - March 2014
Guerrilla Games January 2014 - February 2014
Education
Art Center College of Design 2008 — 2012
Bachelor of Science (B.S.), Entertainment Design
Naughty Dog November 2009 - Present
Guerrilla Games January 2007 - January 2009
Sony Computer Entertainment Europe June 1998 - January 2007
Psygnosis June 1996 - January 1998
Skills
Visual Effects, Texturing, Modeling, Animation, Maya, PS3, Compositing, Game Development, Video Games, Photoshop, Environment Art, UV mapping, Art Direction, Zbrush, Texture Painting, Digital Sculpting, Low Poly Modeling, Cinematics, ZBrush, UV Mapping
Education
University of Southampton 1990 — 1992
HND, Design
Sonos, Inc. November 2014 - Present
AKQA July 2012 - October 2014
SYPartners October 2010 - July 2012
Contractor July 2009 - October 2010
Guerrilla Games October 2009 - January 2010
Nike July 2007 - July 2009
Nike October 2002 - 2007
Stoot Media 2001 - 2002
LBi Lost Boys 1998 - 2001
Freelance 1997 - 1998
Skills
Creative Direction, Concept Development, Interaction Design, Experience Design, User Experience, Brand Development, Art Direction, Motion Graphics, New Media, Animation, Film, Photography, Concept Design, Illustration, Graphic Design, Design Strategy, Creative Development, Brand Architecture
Education
Design Academy Eindhoven 1991 — 1996
BA, Industrial Design
Kingston University 1994 — 1994
Faculty of Design
Rythovius College Eersel 1985 — 1991
VWO
Nerd Kingdom February 2014 - Present
affiniD June 2012 - Present
Guerrilla Games May 2013 - August 2013
Autodesk July 2008 - June 2012
Priest Game Graphics Consulting January 2008 - September 2008
Interzone Games February 2008 - February 2008
Ubisoft February 2006 - December 2007
MIGS : Montreal International Game Summit February 2007 - November 2007
Ubisoft August 2005 - February 2006
Ubisoft January 2005 - August 2005
Skills
Team Leadership, Business Planning, Process Optimization, Video Games, Game Development, Computer Graphics, Game Design, 3D, Xbox 360, 3D Modeling, Computer Animation, User Experience, Scripting, PS3, Wii, Visual Thinking, Business Strategy, HR Policies, HR Consulting, Stage-Gate, Strategic Partnerships, Account Management, Project Management, SaaS, Software Development, Character Animation, MMO, Leadership, Online Gaming, Computer Games, Management, Scrum, User Interface, Cross-platform..., Casual Games, Perforce, Video Game Production, Level Design, Console, Interactive...
Education
California State Polytechnic University-Pomona 1992 — 1995
BS, Aerosspace Engineering
Purdue University 1989 — 1991
BS, Aero Space
Microsoft October 2013 - Present
Guerrilla Games August 2010 - September 2013
Bond University April 2010 - August 2010
Krome Studios October 2005 - November 2009
Krome Studios February 2002 - October 2004
Skills
Prototyping, Level Design, Team Management, Game Design, Scripting, Game Mechanics, Perforce, Game Development, Animation, Gameplay, Multiplayer, Prototype, 3D, PS3, Video Games, Xbox 360, Computer Games, Console, Mobile Games, Wii, Game Programming, 3D Modeling, Xbox, Cross-platform..., Game Engines
Education
TAFE 1999 — 2000
Diploma of Multimedia, Interactive website and cd/dvd creation, 3d modelling, photoshop, project managment.
Freelance October 2013 - Present
Mozaic January 2015 - Present
Guerrilla Games October 2014 - December 2014
Deep Silver Volition March 2011 - September 2013
Rockstar San Diego April 2007 - March 2011
Dynamic Animation Systems October 2006 - April 2007
Suns of Darkness (Student Group) March 2006 - August 2006
Mozaic August 2002 - August 2004
Skills
Video Games, Game Development, Lua, Xbox 360, Gameplay, PS3, Technical Design, Level Design, Game Design, Scripting, Computer Games, Game Mechanics, Python, MEL, Unreal Engine 3, World Building, Multiplayer, Game Programming, Maxscript, Xbox, Game Balance, Gameplay Systems, Game Scripting, Mission Design, Ambient Design, Cinematics, Game Design Documents, Tools Development, Gameplay Programming, Game Engines, C++, C#, Playstation, Console, DirectX, OpenGL, Unity3D, WordPress, Perforce, Hansoft, Maya, 3D Studio Max, Max, Unreal, Unity, PHP, CSS, JavaScript, Adobe Creative Suite, Oculus Rift
Education
Full Sail University 2004 — 2006
Bachelor of Computer Science, Game Development & Design, 3.54 GPA, Course Director's Award for DirectX
Ubisoft Toronto May 2015 - Present
Graphic Novel Publisher January 2013 - Present
Seneca College August 2014 - April 2015
5TH Space Studios July 2014 - July 2014
Guerrilla Games June 2014 - June 2014
Jinyou Network Technology October 2011 - October 2012
Skills
Concept Design, Illustration, Storyboarding, User Interface, Matte Painting, Compositing, Nuke, Flash Animation
Education
Seneca College of Applied Arts and Technology 2014 — 2015
Diploma, Independent Illustration
Shandong University of Arts 2007 — 2011
Bachelor's degree, Ceramic art, Sculpture, Illustration, Art of Design
Ubisoft Montréal April 2013 - Present
Guerrilla Games July 2011 - April 2013
Guerrilla Games (SCEE) January 2010 - July 2011
Eutechnyx October 2009 - December 2009
Eutechnyx August 2005 - October 2009
Skills
C++, Perforce, Tortoise SVN, Havok, Visual C#, Python, Java, PS3, Xbox 360, Wii, Mathematics, Animation, Lua, Software Design, Production, Team Management, Team Coordination, Teamwork, UML, Optimization, Gameplay Programming, Game Design, Scrum, Agile, Gamecube, PS2, Xbox, PSP, Creative Problem Solving, Morpheme, Squirrels, Gameplay, Game Engines, Game Development, Console, Game Programming, Cross-platform..., Artificial Intelligence, Gameplay Systems, DevTrack, Programming, MEL, FPS, 3D, Video Game Production, 3D Math, Character Animation, Game AI, Computer Animation, Cinematics
Education
Northumbria University
BSC Games Software Engineering, Computer Games and Programming Skills
Games Workshop June 2014 - Present
Applibot, Inc. August 2012 - Present
Wizards of the Coast June 2012 - Present
Blizzard Entertainment July 2014 - September 2014
Guerrilla Games June 2014 - June 2014
Telltale Games 2014 - 2014
Nathan Love September 2011 - September 2011
Skills
Illustration, Concept Art, Photoshop, Concept Design, Video Games, Illustrator, Art, Comics, Film, Entertainment, Digital Illustration, Digital Painting, Conceptual Art
Education
New Jersey City University
Guerrilla Games July 2012 - Present
Radical Entertainment April 2011 - February 2012
Luximation Animation January 2011 - March 2011
Propaganda Games November 2009 - December 2010
Education
Capilano University 2008 — 2009
Certificate, 3D animation
Kwantlen University College 2007 — 2008
Certificate, Fine Arts
Consultant January 1994 - Present
Blizzard Entertainment January 2012 - December 2012
PGA TOUR August 2011 - September 2011
Irwin Entertainment May 2011 - September 2011
Guerrilla Games October 2010 - December 2010
Electronic Arts Los Angeles August 2004 - April 2010
Playground Media Group March 2008 - March 2010
Los Angeles Film School October 2001 - July 2004
TVN Entertainment Corporation February 1998 - March 2001
Los Angeles Theatre Works October 1998 - December 2000
Skills
Sound Design, Pro Tools, Post Production, Audio Post Production, Dialogue Editing, Sound, Audio Engineering, Field Recording, Recording, SFX, Film, Foley, Voice Over, Video, Video Games, Television, Dvd, Commercials
Education
Full Sail Center for the Recording Arts 1989 — 1989
A.S.
Florida Southern College 1984 — 1988
B.S.
DICE (EA Digital Illusions CE AB) May 2013 - Present
Electronic Arts November 2011 - Present
EA Digital Illusions CE AB May 2011 - September 2011
self-employed/contract animation March 2010 - May 2011
Sony Pictures Imageworks January 2011 - March 2011
Remedy Entertainment August 2009 - March 2010
Recoil Games August 2008 - June 2009
Edge Of Reality January 2008 - July 2008
Guerrilla Games October 2006 - October 2007
Climax LA February 2006 - September 2006
Skills
Autodesk MotionBuilder, Unreal Engine 3, Maya, Character Animation, Rigging, Facial Animation, Animation, 3D Studio Max, Lighting, Gameplay, Game Development
Education
Gobelins, l'école de l'image 2010 — 2010
Summer School
DigiPen Institute of Technology 1999 — 2001
AA
Super Evil Megacorp June 2010 - Present
Riot Games March 2011 - February 2012
Gazillion Entertainment April 2009 - May 2010
Factor 5 March 2006 - April 2009
Guerrilla Games January 2004 - March 2006
Moniforce February 2001 - April 2002
Skills
Game Development, PS3, Databases, Video Games, Animation, Rendering
Education
University of Amsterdam 1998 — 2003
B. Sc. & M. Sc., Computer Science
University of Amsterdam 1998 — 2003
B. Sc. & M. Sc., Artificial Intelligence
Dalton Den Haag 1992 — 1998
Denius-Sams Gaming Academy September 2015 - Present
Guerrilla Games June 2015 - September 2015
Guerrilla Games September 2014 - May 2015
Denovo January 2014 - March 2014
Izakaya February 2013 - June 2013
Air Amsterdam 2010 - 2013
Filmtheater De Uitkijk 2009 - 2010
Skills
Game Design, Hitting Targets, Fact Finding, Unreal Engine 3, Unity3D, Game Development, Game Design Documents, Storyboarding, Wing Chun, Concept Design, Screenwriting, Narrative, Video Editing, Storytelling, Creative Writing, Game Mechanics, Photoshop, User Interface Design, Concept Development, Photography, Short Films, 3D Modeling, Level Design, Maya, Art, Illustrator, Digital Photography, Cocktails, Pixel Art, Bartending, Computer Games
Education
NHTV Internationale Hogeschool Breda 2011 — 2015
Bachelor's Degree, Game Design & Production
Freelance May 2012 - Present
Mecaplay 2012 - Present
Freelance 2006 - 2012
Guerrilla Games December 2010 - August 2011
Delft University of Technology September 2005 - December 2009
Skills
Adobe Photoshop, Autodesk Maya, Solidworks, Industrial Design, Concept Design, Drawing, Illustration, Illustrator, Sketching, Painting, Graphic Design, Character Design, Art, 3D, Photoshop, Maya, Storyboarding, Character Animation, Texturing
Education
Delft University of Technology 2003 — 2011
MSc, Industrial Design Engineering
Massive Black/Conceptart.org Workshop: 'Reverie' 2009 — 2009
Delft University of Technology 2003 — 2008
BSc, Industrial Design Engineering
Massive Black/Conceptart.org Workshop 'Marama'
Concept Art
Norwegian Railway Accademy January 2007 - Present
Possible Worldwide August 2007 - February 2009
Guerrilla Games May 2006 - June 2007
West Fields Computing Ltd January 2006 - May 2006
Holland America Line January 2005 - June 2005
Education
Princeton University 2010 — 2014
Harvard University 2001 — 2008
Doctor of Law (J.D.), Electrical, Electronics and Communications Engineering
Florida State University