Guerrilla Games

Industry: Video game company

Description

Guerrilla B.V., doing business as Guerrilla Games, is a Dutch first-party video game developer founded in 2000 as Lost Boys Games. Based in Amsterdam, Netherlands, it is a wholly owned subsidiary of Sony Interactive Entertainment. Headquarters: Amsterdam, Netherlands Founded: 2000, Amsterdam, Netherlands Number of employees: ~250 Parent organizations: Sony Interactive Entertainment, Sony Interactive Entertainment Europe Founders: Michiel Mol, Arjan Brussee

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Guerrilla Games Employees

Employee
Years
Job
Industry
Micha Noordegraaf Micha Noordegraaf San Francisco Bay Area Details
Micha Noordegraaf's Guerrilla Games Experience February 2008 - March 2009
Job VFX and Technical Art leader
Industry Computer Games
Experience
EA Maxis   June 2014 - May 2015
EA Maxis   June 2013 - May 2014
EA Maxis   March 2012 - June 2013
Electronic Arts  December 2009 - March 2012
Black Rock Studio - The Walt Disney Company   April 2009 - October 2009
Guerrilla Games   February 2008 - March 2009
W!Games   March 2006 - February 2008
Free Radical Design   2005 - February 2006
Striker 3d plc   2004 - 2005

Skills
Video Games, Game Development, Visual Effects, MEL, Particle Effects, Agile Project Management, Scripting, Python, Computer Graphics, Gameplay, Maya, Special Effects

Education
Hogeschool van Arnhem en Nijmegen   2000 — 2003
Computer Science

Shawn Spetch Shawn Spetch Austin, Texas Area Details
Shawn Spetch's Guerrilla Games Experience July 2015 - Present
Job Principle Environment Artist at Guerrilla Games
Industry Computer Games
Experience
Guerrilla Games   July 2015 - Present
Bioware  September 2014 - July 2015
Nerve Software  August 2011 - October 2014
Collin College  January 2013 - December 2013
Terminal Reality  June 2010 - August 2011
Terminal Reality  January 2008 - June 2010
Gearbox Software  May 2007 - December 2007
Terminal Reality  June 2005 - May 2007
Liquid Development  October 2006 - January 2007
Element X Creative  May 2004 - June 2005

Skills
Environment Art, Zbrush, 3D Coat, 3D Studio Max, Unreal Engine 3, Texturing, Texture Painting, UV mapping, Xbox 360, Low Poly Modeling, Maya, Mudbox, Unreal Editor, 3D, Video Games, Game Design, Level Design, Game Development, Hard Surface Modeling, PS3, Game Art, Texture Artist, Gameplay, Max, Digital Sculpting, 3D Modeling, Perforce, Prostitution, Character Rigging, Normal Mapping, Unity3D, Computer Games, Conceptual Art, Game Mechanics, Autodesk MotionBuilder, Unreal 3, Wii, ZBrush

Education
Art Institute of Dallas

Gavriil Afanasyev Klimov Gavriil Afanasyev Klimov Greater Seattle Area Details
Gavriil Afanasyev Klimov's Guerrilla Games Experience January 2014 - February 2014
Job Production Designer at NVIDIA
Industry Motion Pictures and Film
Experience
NVIDIA  September 2015 - Present
NVIDIA  January 2015 - April 2015
Intuitive Surgical  November 2014 - December 2014
The Mill  November 2014 - November 2014
Oculus VR  September 2014 - November 2014
FatFace Productions   May 2014 - June 2014
Blur Studio  April 2014 - May 2014
Treyarch  August 2013 - May 2014
Warner Brothers  March 2014 - March 2014
Guerrilla Games   January 2014 - February 2014

Education
Art Center College of Design   2008 — 2012
Bachelor of Science (B.S.), Entertainment Design

M (iki) Ikram M (iki) Ikram Los Angeles, California Details
M (iki) Ikram's Guerrilla Games Experience January 2007 - January 2009
Job VFX Artist at Naughty Dog
Industry Computer Games
Experience
Naughty Dog  November 2009 - Present
Guerrilla Games   January 2007 - January 2009
Sony Computer Entertainment Europe  June 1998 - January 2007
Psygnosis  June 1996 - January 1998

Skills
Visual Effects, Texturing, Modeling, Animation, Maya, PS3, Compositing, Game Development, Video Games, Photoshop, Environment Art, UV mapping, Art Direction, Zbrush, Texture Painting, Digital Sculpting, Low Poly Modeling, Cinematics, ZBrush, UV Mapping

Education
University of Southampton   1990 — 1992
HND, Design

Bas van Koll Bas van Koll Greater Los Angeles Area Details
Bas van Koll's Guerrilla Games Experience October 2009 - January 2010
Job Group Creative Director at SONOS
Industry Marketing and Advertising
Experience
Sonos, Inc.   November 2014 - Present
AKQA  July 2012 - October 2014
SYPartners  October 2010 - July 2012
Contractor  July 2009 - October 2010
Guerrilla Games   October 2009 - January 2010
Nike  July 2007 - July 2009
Nike  October 2002 - 2007
Stoot Media   2001 - 2002
LBi Lost Boys   1998 - 2001
Freelance  1997 - 1998

Skills
Creative Direction, Concept Development, Interaction Design, Experience Design, User Experience, Brand Development, Art Direction, Motion Graphics, New Media, Animation, Film, Photography, Concept Design, Illustration, Graphic Design, Design Strategy, Creative Development, Brand Architecture

Education
Design Academy Eindhoven   1991 — 1996
BA, Industrial Design

Kingston University   1994 — 1994
Faculty of Design

Rythovius College Eersel   1985 — 1991
VWO

Brennan Priest Brennan Priest Dallas/Fort Worth Area Details
Brennan Priest's Guerrilla Games Experience May 2013 - August 2013
Job COO @ Nerd Kingdom ~TUG~
Industry Computer Software
Experience
Nerd Kingdom  February 2014 - Present
affiniD   June 2012 - Present
Guerrilla Games   May 2013 - August 2013
Autodesk  July 2008 - June 2012
Priest Game Graphics Consulting   January 2008 - September 2008
Interzone Games   February 2008 - February 2008
Ubisoft  February 2006 - December 2007
MIGS : Montreal International Game Summit   February 2007 - November 2007
Ubisoft  August 2005 - February 2006
Ubisoft  January 2005 - August 2005

Skills
Team Leadership, Business Planning, Process Optimization, Video Games, Game Development, Computer Graphics, Game Design, 3D, Xbox 360, 3D Modeling, Computer Animation, User Experience, Scripting, PS3, Wii, Visual Thinking, Business Strategy, HR Policies, HR Consulting, Stage-Gate, Strategic Partnerships, Account Management, Project Management, SaaS, Software Development, Character Animation, MMO, Leadership, Online Gaming, Computer Games, Management, Scrum, User Interface, Cross-platform..., Casual Games, Perforce, Video Game Production, Level Design, Console, Interactive...

Education
California State Polytechnic University-Pomona   1992 — 1995
BS, Aerosspace Engineering

Purdue University   1989 — 1991
BS, Aero Space

Nic Wechter Nic Wechter Vancouver, Canada Area Details
Nic Wechter's Guerrilla Games Experience August 2010 - September 2013
Job Senior Designer at Microsoft
Industry Computer Games
Experience
Microsoft  October 2013 - Present
Guerrilla Games   August 2010 - September 2013
Bond University  April 2010 - August 2010
Krome Studios  October 2005 - November 2009
Krome Studios  February 2002 - October 2004

Skills
Prototyping, Level Design, Team Management, Game Design, Scripting, Game Mechanics, Perforce, Game Development, Animation, Gameplay, Multiplayer, Prototype, 3D, PS3, Video Games, Xbox 360, Computer Games, Console, Mobile Games, Wii, Game Programming, 3D Modeling, Xbox, Cross-platform..., Game Engines

Education
TAFE   1999 — 2000
Diploma of Multimedia, Interactive website and cd/dvd creation, 3d modelling, photoshop, project managment.

Nicholas Zippmann Nicholas Zippmann Greater St. Louis Area Details
Nicholas Zippmann's Guerrilla Games Experience October 2014 - December 2014
Job Game Developer / Software Engineer
Industry Computer Games
Experience
Freelance  October 2013 - Present
Mozaic  January 2015 - Present
Guerrilla Games   October 2014 - December 2014
Deep Silver Volition  March 2011 - September 2013
Rockstar San Diego  April 2007 - March 2011
Dynamic Animation Systems  October 2006 - April 2007
Suns of Darkness (Student Group)   March 2006 - August 2006
Mozaic  August 2002 - August 2004

Skills
Video Games, Game Development, Lua, Xbox 360, Gameplay, PS3, Technical Design, Level Design, Game Design, Scripting, Computer Games, Game Mechanics, Python, MEL, Unreal Engine 3, World Building, Multiplayer, Game Programming, Maxscript, Xbox, Game Balance, Gameplay Systems, Game Scripting, Mission Design, Ambient Design, Cinematics, Game Design Documents, Tools Development, Gameplay Programming, Game Engines, C++, C#, Playstation, Console, DirectX, OpenGL, Unity3D, WordPress, Perforce, Hansoft, Maya, 3D Studio Max, Max, Unreal, Unity, PHP, CSS, JavaScript, Adobe Creative Suite, Oculus Rift

Education
Full Sail University   2004 — 2006
Bachelor of Computer Science, Game Development & Design, 3.54 GPA, Course Director's Award for DirectX

Leo Lee Leo Lee Toronto, Canada Area Details
Leo Lee's Guerrilla Games Experience June 2014 - June 2014
Job Concept Artist at Ubisoft Toronto
Industry Computer Games
Experience
Ubisoft Toronto  May 2015 - Present
Graphic Novel Publisher   January 2013 - Present
Seneca College  August 2014 - April 2015
5TH Space Studios   July 2014 - July 2014
Guerrilla Games   June 2014 - June 2014
Jinyou Network Technology   October 2011 - October 2012

Skills
Concept Design, Illustration, Storyboarding, User Interface, Matte Painting, Compositing, Nuke, Flash Animation

Education
Seneca College of Applied Arts and Technology   2014 — 2015
Diploma, Independent Illustration

Shandong University of Arts   2007 — 2011
Bachelor's degree, Ceramic art, Sculpture, Illustration, Art of Design

Alex Busby Alex Busby Montreal, Canada Area Details
Alex Busby's Guerrilla Games Experience July 2011 - April 2013
Job Principal Animation Programmer on RainbowSix|Siege at Ubisoft Montreal
Industry Computer Games
Experience
Ubisoft Montréal  April 2013 - Present
Guerrilla Games   July 2011 - April 2013
Guerrilla Games (SCEE)   January 2010 - July 2011
Eutechnyx   October 2009 - December 2009
Eutechnyx   August 2005 - October 2009

Skills
C++, Perforce, Tortoise SVN, Havok, Visual C#, Python, Java, PS3, Xbox 360, Wii, Mathematics, Animation, Lua, Software Design, Production, Team Management, Team Coordination, Teamwork, UML, Optimization, Gameplay Programming, Game Design, Scrum, Agile, Gamecube, PS2, Xbox, PSP, Creative Problem Solving, Morpheme, Squirrels, Gameplay, Game Engines, Game Development, Console, Game Programming, Cross-platform..., Artificial Intelligence, Gameplay Systems, DevTrack, Programming, MEL, FPS, 3D, Video Game Production, 3D Math, Character Animation, Game AI, Computer Animation, Cinematics

Education
Northumbria University
BSC Games Software Engineering, Computer Games and Programming Skills

James Zapata James Zapata Greater New York City Area Details
James Zapata's Guerrilla Games Experience June 2014 - June 2014
Job Freelance Illustrator
Industry Design
Experience
Games Workshop  June 2014 - Present
Applibot, Inc.   August 2012 - Present
Wizards of the Coast  June 2012 - Present
Blizzard Entertainment  July 2014 - September 2014
Guerrilla Games   June 2014 - June 2014
Telltale Games  2014 - 2014
Nathan Love  September 2011 - September 2011

Skills
Illustration, Concept Art, Photoshop, Concept Design, Video Games, Illustrator, Art, Comics, Film, Entertainment, Digital Illustration, Digital Painting, Conceptual Art

Education
New Jersey City University

Kristal Plain Kristal Plain Vancouver, Canada Area Details
Kristal Plain's Guerrilla Games Experience July 2012 - Present
Job Lighting Artist at Guerrilla Games
Industry Animation
Experience
Guerrilla Games   July 2012 - Present
Radical Entertainment  April 2011 - February 2012
Luximation Animation   January 2011 - March 2011
Propaganda Games  November 2009 - December 2010

Education
Capilano University   2008 — 2009
Certificate, 3D animation

Kwantlen University College   2007 — 2008
Certificate, Fine Arts

Ed Cerrato Ed Cerrato Irvine, California Details
Ed Cerrato's Guerrilla Games Experience October 2010 - December 2010
Job Senior Sound Designer 1 Blizzard Entertainment
Industry Computer Games
Experience
Consultant  January 1994 - Present
Blizzard Entertainment  January 2012 - December 2012
PGA TOUR  August 2011 - September 2011
Irwin Entertainment  May 2011 - September 2011
Guerrilla Games   October 2010 - December 2010
Electronic Arts Los Angeles  August 2004 - April 2010
Playground Media Group  March 2008 - March 2010
Los Angeles Film School  October 2001 - July 2004
TVN Entertainment Corporation   February 1998 - March 2001
Los Angeles Theatre Works   October 1998 - December 2000

Skills
Sound Design, Pro Tools, Post Production, Audio Post Production, Dialogue Editing, Sound, Audio Engineering, Field Recording, Recording, SFX, Film, Foley, Voice Over, Video, Video Games, Television, Dvd, Commercials

Education
Full Sail Center for the Recording Arts   1989 — 1989
A.S.

Florida Southern College   1984 — 1988
B.S.

Ryan Duffin Ryan Duffin United States Details
Ryan Duffin's Guerrilla Games Experience October 2006 - October 2007
Job Senior Animator at DICE Los Angeles
Industry Computer Games
Experience
DICE (EA Digital Illusions CE AB)   May 2013 - Present
Electronic Arts  November 2011 - Present
EA Digital Illusions CE AB  May 2011 - September 2011
self-employed/contract animation   March 2010 - May 2011
Sony Pictures Imageworks  January 2011 - March 2011
Remedy Entertainment   August 2009 - March 2010
Recoil Games   August 2008 - June 2009
Edge Of Reality  January 2008 - July 2008
Guerrilla Games   October 2006 - October 2007
Climax LA   February 2006 - September 2006

Skills
Autodesk MotionBuilder, Unreal Engine 3, Maya, Character Animation, Rigging, Facial Animation, Animation, 3D Studio Max, Lighting, Gameplay, Game Development

Education
Gobelins, l'école de l'image   2010 — 2010
Summer School

DigiPen Institute of Technology   1999 — 2001
AA

Tommy Krul Tommy Krul San Francisco Bay Area Details
Tommy Krul's Guerrilla Games Experience January 2004 - March 2006
Job Founder and CTO at Super Evil Megacorp
Industry Computer Games
Experience
Super Evil Megacorp  June 2010 - Present
Riot Games  March 2011 - February 2012
Gazillion Entertainment  April 2009 - May 2010
Factor 5  March 2006 - April 2009
Guerrilla Games   January 2004 - March 2006
Moniforce   February 2001 - April 2002

Skills
Game Development, PS3, Databases, Video Games, Animation, Rendering

Education
University of Amsterdam   1998 — 2003
B. Sc. & M. Sc., Computer Science

University of Amsterdam   1998 — 2003
B. Sc. & M. Sc., Artificial Intelligence

Dalton Den Haag   1992 — 1998

IJke Botman IJke Botman Austin, Texas Details
IJke Botman's Guerrilla Games Experience June 2015 - September 2015
Job Producer/Designer at DeniusSams Gaming Academy
Industry Computer Software
Experience
Denius-Sams Gaming Academy   September 2015 - Present
Guerrilla Games   June 2015 - September 2015
Guerrilla Games   September 2014 - May 2015
Denovo  January 2014 - March 2014
Izakaya   February 2013 - June 2013
Air Amsterdam   2010 - 2013
Filmtheater De Uitkijk   2009 - 2010

Skills
Game Design, Hitting Targets, Fact Finding, Unreal Engine 3, Unity3D, Game Development, Game Design Documents, Storyboarding, Wing Chun, Concept Design, Screenwriting, Narrative, Video Editing, Storytelling, Creative Writing, Game Mechanics, Photoshop, User Interface Design, Concept Development, Photography, Short Films, 3D Modeling, Level Design, Maya, Art, Illustrator, Digital Photography, Cocktails, Pixel Art, Bartending, Computer Games

Education
NHTV Internationale Hogeschool Breda   2011 — 2015
Bachelor's Degree, Game Design & Production

Guido Kuip Guido Kuip Toronto, Canada Area Details
Guido Kuip's Guerrilla Games Experience December 2010 - August 2011
Job Illustrator & Concept Artist
Industry Design
Experience
Freelance  May 2012 - Present
Mecaplay   2012 - Present
Freelance  2006 - 2012
Guerrilla Games   December 2010 - August 2011
Delft University of Technology  September 2005 - December 2009

Skills
Adobe Photoshop, Autodesk Maya, Solidworks, Industrial Design, Concept Design, Drawing, Illustration, Illustrator, Sketching, Painting, Graphic Design, Character Design, Art, 3D, Photoshop, Maya, Storyboarding, Character Animation, Texturing

Education
Delft University of Technology   2003 — 2011
MSc, Industrial Design Engineering

Massive Black/Conceptart.org Workshop: 'Reverie'   2009 — 2009

Delft University of Technology   2003 — 2008
BSc, Industrial Design Engineering

Massive Black/Conceptart.org Workshop 'Marama'
Concept Art

Hank Garretson Hank Garretson United States Details
Hank Garretson's Guerrilla Games Experience May 2006 - June 2007
Job Temp
Industry Think Tanks
Experience
Norwegian Railway Accademy   January 2007 - Present
Possible Worldwide  August 2007 - February 2009
Guerrilla Games   May 2006 - June 2007
West Fields Computing Ltd   January 2006 - May 2006
Holland America Line  January 2005 - June 2005

Education
Princeton University   2010 — 2014

Harvard University   2001 — 2008
Doctor of Law (J.D.), Electrical, Electronics and Communications Engineering

Florida State University

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