Other Ocean Interactive

Industry: Video game developer

Description

Founded: 2006

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Other Ocean Interactive Employees

Employee
Years
Job
Industry
Tiffany Turrill Tiffany Turrill San Francisco Bay Area Details
Tiffany Turrill's Other Ocean Interactive Experience July 2011 - October 2011
Job Concept Artist at Electronic Arts (EA)
Industry Entertainment
Experience
Electronic Arts (EA)   April 2014 - April 2015
Disney Interactive  June 2013 - April 2014
Playdom  February 2012 - June 2013
Journey of the Marmabil   August 2012 - September 2012
Other Ocean Interactive   July 2011 - October 2011
The Journey of the Noble Gnarble   December 2010 - May 2011
Winterlark Series   November 2010 - February 2011
Backbone Entertainment  May 2010 - November 2010
Freelance Concept Artist for HopeLab.org   May 2010 - May 2010
Backbone Entertainment  February 2010 - February 2010

Skills
Video Games, Illustration, Concept Design, Storyboarding, Digital Painting, Character Designs, Game Development, Conceptual Art, Game Art, Characters, Environment Art, Texturing, Computer Games, Perforce, World Building, MMO, Casual Games, Texture Painting, Social Games, Digital Illustration, Xbox 360, PS3, Book Covers, Cinematics, Mobile Games, Photoshop, Traditional Art Media, Science Fiction, Fantasy Illustration, Fantasy Art, Children's Books, Storybooks, Prehistoric Archaeology, Wildlife Art

Education
California College of the Arts   2001 — 2006
BFA, Illustration

Keith Makse Keith Makse Kitchener, Canada Area Details
Keith Makse's Other Ocean Interactive Experience November 2010 - March 2012
Job CEO Red Meat Games
Industry Computer Games
Experience
Red Meat Games   January 2013 - Present
Other Ocean Interactive   November 2010 - March 2012
Cerebral Vortex Games   July 2006 - December 2010
Getgames.ca, Inc.   August 2004 - December 2009
IAOD   July 2005 - March 2007
Gangster Games   April 2003 - June 2004
Silicon Knights  February 1999 - January 2002

Skills
Level Design, Networking, Business Development, Organization, Scripting, Game Development, Project Management, Game Design, Storyboarding, 3D Modeling, Casual Games, Video Games, Xbox 360, Computer Games, Character Animation, ActionScript, Unity3D, Maya, MMO, Game Mechanics, Monetization, Mobile Games, Computer Animation, Game Programming, Gameplay, Online Gaming, Social Games, Unreal Engine 3, 3D, Unreal Editor, PS3, Interactive..., Animation, Video Game Production, Game Balance, Game Art, Game Design Documents, iPhone, Gaming, Texturing, Console, Wii, Mobile Game Development, Multiplayer, MMORPG, Virtual Worlds, Web Games, Lua, Virtual Goods, Cross-platform...

Education
Brock University   1991 — 1996
BA

Stephen Madsen Stephen Madsen Grand Junction, Colorado Details
Stephen Madsen's Other Ocean Interactive Experience July 2008 - March 2012
Job Lead Software Engineer at SynapticSwitch
Industry Computer Software
Experience
SynapticSwitch   March 2012 - Present
Other Ocean Interactive   July 2008 - March 2012

Skills
Game Development, Video Games, Game Design, Game Programming, Objective-C, Unity3D, iOS development, C#, Gameplay, Xbox 360, Programming, OpenGL, Gameplay Programming, Android, C++, Game Mechanics, Lua, Android Development, Python, Hero Engine, HTML 5, Computer Games, Mobile Games, Visual Studio, iOS, Java, Windows 8, Ruby, XML, XAML, Assembly Language, Corona SDK, Xcode, .NET, JavaScript, SharePoint, Web Applications, Windows Azure, Microsoft SQL Server, Microsoft Technologies, SharePoint Server, Powershell

Education
Full Sail University   2005 — 2007
Bachelor of Computer Science, Computer Science

Robert Madsen Robert Madsen Grand Junction, Colorado Details
Robert Madsen's Other Ocean Interactive Experience July 2009 - August 2010
Job Studio Director at SynapticSwitch
Industry Computer Games
Experience
SynapticSwitch   September 2010 - Present
Train-for-Success   June 2000 - Present
Computer Solutions (Colorado)   September 1998 - Present
Other Ocean Interactive   July 2009 - August 2010
MumboJumbo  April 2008 - February 2009
Flexiss   March 2008 - April 2008
Sage Software  January 2000 - April 2008
GTE Data Services  January 1986 - September 1992
Contel  January 1985 - December 1985
Contel  March 1984 - December 1984

Skills
C, C++, Visual Basic, VB.NET, C#, Python, Java, JavaScript, ASP, ASP.NET, PHP, Fortran, Objective-C, HTML, HTML5, CSS, Lua, AJAX, jQuery, Visual Studio, Game Design, Game Development, Video Games, Video Game Design, Video Game Development, PC, Mac OS X, iPhone development, Android, Windows 7, Xbox 360, XNA, Wii, DS, DirectX, OpenGL, OpenGL ES, MySQL, VBScript, VBA, iPhone, ActionScript, Game Programming, Social Games, Programming, Web Applications, Windows, Windows 8, XAML, Corona SDK

Education
California State University-Bakersfield   1980 — 1998
BS, Computer Science

California State University-Bakersfield   1979 — 1998
Bachelor's of Science Computer Science, Computer Science

SungMin Hong SungMin Hong Vancouver, Canada Area Details
SungMin Hong's Other Ocean Interactive Experience November 2008 - July 2012
Job Animator at Sony Pictures Imageworks
Industry Animation
Experience
Sony Pictures Imageworks  March 2015 - Present
MPC  October 2014 - March 2015
Nitrogen Studios Canada Inc  January 2014 - October 2014
Nerd Corps Entertainment  September 2013 - January 2014
Other Ocean Interactive   November 2008 - July 2012

Skills
Maya, 3D animation, Animation, Flash, Photoshop, Illustrator, Art, Texturing, Character Animation, UV mapping, Character Rigging, Character Design, Rigging, Character Modeling, Computer Animation, 3D Modeling, Game Development, 3D, Traditional Animation, Video Games, Drawing, Game Art, Storyboarding, Zbrush, Facial Animation, Mental Ray, Cinematics, XSI, Creative Direction, Texture Painting, Hard Surface Modeling

Education
Animschool   2012 — 2013
Character animation

Sheridan College   2007 — 2008
Certificate, Computer Animation post graduate course

induk college   2001 — 2005
diploma, Communication Art and Cartoon & Animation, Double Major Graduated with Distinction

John Mathis John Mathis San Francisco Bay Area Details
John Mathis's Other Ocean Interactive Experience July 2014 - Present
Job Producer at Other Ocean Interactive
Industry Computer Games
Experience
Other Ocean Interactive   July 2014 - Present
John Mathis Design   December 2009 - Present
Other Ocean Group   March 2013 - July 2014
Backbone Entertainment  March 2012 - January 2013
Claremont Country Club  September 2006 - February 2012
Peet's Coffee & Tea   2012 - 2012
John Mathis Design   June 2009 - October 2011
California College of the Arts  September 2008 - August 2009

Skills
Illustration, Video Game Production, Web Design, Photoshop, InDesign, Dreamweaver, CSS, HTML, Acrylic, JavaScript, Storyboarding, Illustrator, Graphic Design, Adobe Creative Suite, Animation, Game Development, User Interface, Concept Design, Video Games, Premiere, Art, Graphics, Traditional Animation, Digital Art, Digital Illustration, Character Animation, Layout, After Effects, Flash, 3D, Art Direction, Xbox 360, Vector Illustration, Texturing, Conceptual Art, Comics, Digital Painting, Game Design, Flash Animation, Computer Animation, iOS development

Education
California College of the Arts   2006 — 2009
BFA, Illustration

The Art Institute of Santa Monica   2004 — 2005
Game Art & Design

Jeff Nachbaur Jeff Nachbaur San Francisco Bay Area Details
Jeff Nachbaur's Other Ocean Interactive Experience April 2013 - Present
Job Executive Producer at Other Ocean Interactive
Industry Computer Games
Experience
Other Ocean Interactive   April 2013 - Present
GREE International, Inc  May 2012 - April 2013
Warner Bros. Interactive   August 2004 - May 2012
Encore  March 2004 - August 2004
Vivendi Universal Games  November 2001 - December 2003
Crave  June 1999 - November 2001
Activision  March 1999 - June 1999

Skills
Video Games, Game Development, Mobile Games, PS3, Casual Games, Social Games, Game Design, Xbox 360, Wii, Console, Creative Direction, Computer Games, MMORPG, Gameplay, Online Gaming, Gaming, Interactive..., Production Managment, Video Game Production, PC, Agile Project Management, Process Scheduler, Game Mechanics, iPhone, Level Design, Software Project..., Creative Writing, Handheld Devices, Mobile Applications, Operations Management, Localization, Narrative, Multiplayer, Scrum, iOS, Handheld, WiiU, Photoshop, Xbox One, PS4, Steam

Education
University of Florida   1994 — 1997
BA, English

Emerson College   1992 — 1994
Creative Writing & Film

Spanish River High School   1988 — 1992

Yoo Hoon Kim Yoo Hoon Kim Toronto, Canada Area Details
Yoo Hoon Kim's Other Ocean Interactive Experience October 2008 - August 2010
Job Art director
Industry Computer Games
Experience
Mark Media Corp.   May 2014 - Present
Nelvana  January 2013 - January 2014
Arc Productions  May 2012 - January 2013
Nelvana  January 2011 - May 2012
Imarion Inc  October 2010 - January 2011
Laughing Mango Games   February 2010 - January 2011
IMAX  September 2010 - October 2010
Other Ocean Interactive   October 2008 - August 2010
C4 Studio   May 2008 - October 2008
Elliott Animation  April 2007 - July 2008

Skills
Television, Xbox, Commercials, Maya, Character Animation, UV mapping, Visual Effects, Compositing, Characters, Mental Ray, Zbrush, Mudbox, Nuke, Game Development, Rigging

Education
Sheridan College

Chris Frater Chris Frater Oakland, California Details
Chris Frater's Other Ocean Interactive Experience August 2014 - Present
Job Junior Developer at Other Ocean Interactive, Executive Assistant at Ellwood Commercial Real Estate
Industry Design
Experience
Other Ocean Interactive   August 2014 - Present
Ellwood Commercial Real Estate   May 2013 - Present
Dr Comics Mr Games   August 2001 - August 2010

Skills
C#, C++ Language, JavaScript, Adobe Creative Suite, Commercial Real Estate..., Unreal Engine, Unity3D, FileMaker, Web Design, Informatics, Digital Marketing, Computer Graphics, Computer Hardware, Customer Service, Social Media, Critical Thinking, IT Solutions, Game Mechanics, Small Business, Writing

Education
University of California, Berkeley   2004 — 2006
Bachelor's Degree, Rhetoric, 3.6

University of California, Berkeley   2004 — 2006
Bachelor's degree, Rhetoric , Rhetoric

Amine Rehioui Amine Rehioui Montreal, Canada Area Details
Amine Rehioui's Other Ocean Interactive Experience February 2009 - January 2011
Job Lead Tools Programmer at Ludia
Industry Computer Games
Experience
Ludia  July 2014 - Present
DTI Software  October 2012 - July 2014
Ubisoft  February 2011 - October 2012
Other Ocean Interactive   February 2009 - January 2011
Ubisoft  January 2007 - February 2009
ST Microelectronics  June 2006 - August 2006
Procter & Gamble  June 2005 - July 2005

Skills
C#, Game Development, Agile Methodologies, C++, 3D graphics, Game Programming, Maya, Video Games, Flash, Animation, Computer Animation, 3D, Gameplay Programming, Level Design, Game Engines, Xbox 360, Gameplay, PS3, Perforce, Lua, Cross-platform..., Casual Games

Education
Al Akhawayn University   2002 — 2006
Bachelor of Science in Computer Science, Software Engineering, Computer Networks, Computer Architecture, General Engineering

Fernando Secco Fernando Secco Montreal, Canada Area Details
Fernando Secco's Other Ocean Interactive Experience August 2008 - October 2010
Job Software Engineer at Bioware Montreal
Industry Entertainment
Experience
Bioware  March 2012 - Present
Eidos Montreal  October 2010 - March 2012
Other Ocean Interactive   August 2008 - October 2010
Hoplon Infotainment  August 2004 - July 2008

Education
Universidade Federal de Santa Catarina   1999 — 2004
Bachelor

Keith Kaisershot Keith Kaisershot San Francisco Bay Area Details
Keith Kaisershot's Other Ocean Interactive Experience July 2014 - Present
Job Director of VR Development at Other Ocean Interactive
Industry Computer Games
Experience
Other Ocean Interactive   July 2014 - Present
Presto Studios  June 2012 - April 2014
PlayFirst, Inc.   October 2012 - January 2014
Bigpoint Inc  May 2011 - October 2012
Impish Studios Inc   June 2010 - May 2011
Quinlan & Fabish Music Company   June 2009 - May 2011
DigiPen Institute of Technology  January 2008 - April 2008
Telamon Corp  June 2006 - January 2007
Swalley Music House   March 2005 - June 2006
Freelance  September 2003 - August 2005

Skills
C, C++, SDL, OpenGL, FMOD, XML, Win32 API, Mac OS X, OS X, Game Development, Linux, Video Games, HTML, C#, Programming, CSS, Game Design

Education
Digipen Institute of Technology   2005 — 2009
Real-Time Interactive Simulation, Computer Science, Mathematics

Jeff Vavasour Jeff Vavasour Vancouver, Canada Area Details
Jeff Vavasour's Other Ocean Interactive Experience 2007 - Present
Job Video Game Tech & Business Consultant
Industry Computer Games
Experience
Code Mystics Inc.   2009 - Present
Other Ocean Interactive   2007 - Present
Nerd Corps   2008 - 2008
Foundation 9 Entertainment  2005 - 2006
Backbone Entertainment  2003 - 2006
Digital Eclipse   1994 - 2006

Skills
Casual Games, Video Games, Wii, iPhone, Programming, Game Development, Game Design, Mobile Games, Social Games, Online Gaming, Cross-platform..., Xbox 360, PS3, Business Development, Gameplay

Education
The University of British Columbia   1999 — 2000
M.Sc., Physics

Memorial University of Newfoundland   1987 — 1992
B.Sc. (Hons.), Physics

Christopher Colella Christopher Colella Austin, Texas Details
Christopher Colella's Other Ocean Interactive Experience July 2011 - April 2013
Job UI Artist at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   May 2015 - Present
Electronic Arts  April 2013 - October 2014
Other Ocean Interactive   July 2011 - April 2013

Skills
Zbrush, Texturing, Unreal Engine 3, Maya, Unreal Editor, Low Poly Modeling, Mudbox, Game Development, Environment Art, UV mapping, Texture Painting, Level Design, Game Art, Gameplay, Xbox 360

Education
Ringling School of Art and Design   2007 — 2011
BFA, Game Art & Design

Andrew Acerbo Andrew Acerbo San Francisco Bay Area Details
Andrew Acerbo's Other Ocean Interactive Experience October 2010 - October 2011
Job Associate Producer at LeapFrog
Industry Computer Software
Experience
LeapFrog  February 2012 - Present
Other Ocean Interactive   October 2010 - October 2011
Backbone Entertainment  July 2006 - October 2010
Frog City Software   March 2005 - March 2006

Skills
Wii, Level Design, Game Design, Video Game Development, Xbox, Video Games, Console, Xbox 360, Game Development, PS3, Video Game Design, PSP, Perforce, Production, Gameplay, Game Mechanics, Narrative Design, Game Balance, Lua, Document Design, Computer Games, Mobile Games

Education
Bard College   1997 — 2001
BA, Creative Writing, Film Studies

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