Square Enix Montreal
Industry: Video game developer
DescriptionSquare Enix Montreal is a Montreal-based studio under video game developer Square Enix best known for creating the Go series of turn-based puzzle games for smartphones and tablets based on former Eidos Interactive intellectual properties. Parent organization: Square Enix Europe Founded: 2012, Montreal, Canada Number of employees: 40 (2016) Founder: Lee Singleton Headquarters: Montreal, Quebec, Canada
Square Enix Montreal List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Square Enix Montreal. You can filter them based on skills, years of employment, job, education, department, and prior employment.
Square Enix Montreal Salaries. You can even request information on how much does Square Enix Montreal pay if you want to. Learn about salaries, pros and cons of working for Square Enix Montreal directly from the past employees.
Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!
21 Square Enix Montreal employees in database. Find out everything there's to know about Square Enix Montreal employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Square Enix Montreal Employees
Square Enix Montreal March 2013 - Present
Electronic Arts 2007 - 2013
DC Studios April 2007 - August 2007
Productions Vox Populi inc. December 2004 - April 2007
Skills
Animation, Video Games, Gameplay animation, Technical animation, Motion Builder, Maya, Cinematography, Gameplay, Character Animation, Facial Animation, Cinematics, Autodesk MotionBuilder, Motion Capture
Education
Concordia University 2000 — 2004
Bachelor of Fine Arts (B.F.A.), Major in Film animation
Cégep du Vieux-Montréal 1998 — 2000
Diplôme d'études collégiales (D.E.C.), Visual arts
Square Enix Montreal April 2014 - Present
Square Enix Montreal June 2013 - December 2013
Eidos Montréal September 2012 - December 2012
Behaviour Interactive September 2011 - December 2011
Behaviour Interactive January 2011 - April 2011
Deblecx Network May 2009 - August 2010
Skills
C++, Java, Visual Studio, Git, Tortoise SVN, Perforce, CVS, Visual C#, Unity3D, Lua
Education
Concordia University 2012 — 2014
Baccalauréat, Informatique
Université de Sherbrooke 2010 — 2011
Bacc, Informatique
Cégep de Sherbrooke 2007 — 2010
DEC, Informatique
Rogue Factor March 2015 - May 2015
CM Labs Simulations Inc. November 2014 - March 2015
Square Enix Montreal October 2013 - September 2014
Ubisoft June 2013 - October 2013
Behaviour Interactive February 2013 - May 2013
Red Death Productions May 2012 - March 2013
Dawson College November 2011 - December 2012
411.ca July 2010 - August 2011
Babel Media February 2009 - February 2010
Joseph Eli, Manpower & Weedman January 2003 - January 2010
Skills
Level Design, Game Design, World Building, Storytelling, 3D Studio Max, Unity3D, Source SDK, Creation Kit, DA Toolset, Game Maker, Programming, Quality Assurance, Game Mechanics, Game Testing, Songwriting, Music, Online Marketing, Music Reviews, Lyrics, Stage Performance, Show Production, Concert Promotion, Nightlife, SDK development, Video Games, Game Development, Scripting, Casual Games, Xbox 360, Gameplay, Perforce, Computer Games, Photoshop
Education
Dawson College 2011 — 2012
AEC, Video Game Level Design
Herzing College 2002 — 2003
Web Programming
Ubisoft June 2013 - Present
Square Enix Montreal March 2013 - June 2013
Electronic Arts September 2007 - March 2013
Electronic Arts September 2005 - August 2007
Skills
Rendering, PS3, Wii, Gameplay, Xbox, DirectX, Xbox 360, Scripting, C++ Language, Game Development, Visual Effects, Console, Perforce, Lua, Video Games, Computer Games, Game Programming, Shaders
Education
Université du Québec - Ecole de Technologie supérieure 2003 — 2007
Bacc, Software Engineering
Game Institue 2005 — 2006
Engine architecture - Binary space partitioning (BSPs)
Collège Gérald-Godin 1999 — 2003
Tech, Computer science
Digital Extremes January 2015 - Present
Eidos-Montréal May 2014 - January 2015
Square Enix Montreal January 2014 - May 2014
Eidos-Montréal October 2013 - January 2014
Ubisoft January 2011 - October 2013
Ubisoft July 2009 - January 2011
Broadsword Interactive July 2007 - July 2009
Jagex Ltd September 2006 - July 2007
Cineworld 2004 - 2005
Skills
C++, C, Java, Artificial Intelligence, Software Engineering, Game AI, Gameplay, Game Development, Game Programming, Xbox 360, Wii, Console, Perforce, Gameplay Programming, Video Games, Computer Games, Porting, Machine Learning, Data Oriented Design, x86 Assembly, Microsoft Visual Studio..., Vim, Windows, Linux, Kinect, procedural gameplay, Data, Game Design, Port, Goal Oriented, Procedural, Xbox, Lua, Multiplayer, DirectX, HLSL, Game Mechanics, OpenGL, Level Design, MMO, Shaders, Cross-platform...
Education
University of Wales, Aberystwyth 2002 — 2006
BSc (Hons), Computer Science
Royal Latin School, Buckingham
Square Enix Montreal April 2014 - Present
Behaviour Interactive January 2010 - April 2014
Skills
Video Games, Game Development, Game Programming, Xbox 360, Wii, Gameplay Programming, Gameplay
Education
Université de Sherbrooke 2006 — 2010
Digital Media and Imaging, Computer Science
Intel Security November 2014 - Present
WB Games Montreal Inc. February 2014 - July 2014
Autodesk June 2013 - February 2014
Square Enix Montreal September 2010 - October 2012
Skills
Test Track Pro, PSP, PS3, Wii, Xbox 360, Multiplayer, Video Games, Game Mechanics, Video Game Development, Unreal 3, Video Game Design, Unreal Editor, Localization Testing, Mobile Games, Social Games, JIRA, Bugzilla, Quality Assurance, Software Quality..., Scripting, Game Design, Game Development, Game Testing, Casual Games, DevTrack, Gameplay, MMO, Computer Games, Perforce, Console, Online Gaming, Localization
Education
McGill University 2010 — 2011
Software Development, Computers
Champlain College St-Lambert 2007 — 2009
DEC, Commerce
Lakeside Academy 2000 — 2004
High school diploma
Behaviour Interactive January 2015 - Present
Independent Contractor February 2014 - January 2015
Square Enix Montreal July 2012 - February 2014
Eidos February 2011 - July 2012
Behaviour Interactive January 2009 - February 2011
Artificial Mind & Movement 2007 - January 2009
Autodesk Media & Entertainment April 2000 - December 2006
Matrox 1998 - 2000
Skills
Perforce, Xbox 360, PS3, Game Development, Game Programming, Wii, Gameplay, Console, Video Games, Gameplay Programming, DirectX, Cross-platform..., OpenGL, Visual Studio, Xbox, Multiplayer, Game Engines, Unity3D, Shaders
Education
McGill University 1995 — 1998
M. Eng., Computer Engineering
McGill University 1991 — 1995
B. Eng., Computer Engineering
ESCEN - Ecole Supérieure de Commerce et d'Economie Numérique September 2015 - Present
Miscellaneum Studios January 2015 - September 2015
Miscellaneum Studios July 2013 - December 2013
Square Enix Montreal September 2012 - November 2012
Behaviour Interactive May 2012 - August 2012
Association Étudiante du Centre NAD (ADN) September 2010 - April 2012
CGI August 2010 - April 2011
Montreal International Game Summit 2009 - 2011
Pastene Inc. 2009 - 2009
Freelance / Graphic Design Services 2008 - 2008
Skills
Game Design, Game Mechanics, Unreal Engine 3, Unity3D, Scrum, 3D Studio Max, Photoshop, Illustrator, 3D animation, Level Design, Gameplay, Video Games, Game Development, Computer Animation, Animation, 3D, Perforce, Storyboarding
Education
Centre NAD 2009 — 2012
Bachelor's degree, 3D Animation & Digital Design
Université du Québec à Chicoutimi 2009 — 2012
Bachelor's degree, 3D Animation & Digital Design
Université de Montréal 2011 — 2011
Bachelor of Arts (B.A.)
Champlain College Saint-Lambert
Square Enix Montreal May 2014 - Present
Roofdog Games September 2012 - April 2014
Behaviour Interactive April 2012 - September 2012
EA Mobile August 2009 - April 2012
Challenge Your World June 2009 - August 2009
Electronic Arts November 2007 - February 2009
Les productions Point de mire Inc. (Contract) March 2008 - June 2008
Skills
Prototyping, Gameplay R&D, Unconventional game..., Coopetitive Multiplayer..., Gameplay, Monetization of Game..., Monetization, Game, Prototype, Game Mechanics, Multiplayer, Mobile Games, Game Development, Video Games, Game Design, PC Games, Unity3D, Level Design, Video Game Production, Game Balance, Casual Games
Education
Université du Québec à Montréal 2006 — 2009
Bachelier, Communications (Medias Interactifs)
Concordia University 2004 — 2006
Incomplete, Film Studies
Bois-de-Boulogne
Square Enix Montreal June 2013 - Present
Square Enix Montreal March 2013 - June 2013
Sava Transmedia December 2012 - March 2013
Sava Transmedia January 2012 - March 2013
Foreign Affairs and International Trade Canada November 2008 - December 2011
Foreign Affairs and International Trade Canada April 2006 - February 2008
TradeBug Inc January 2003 - June 2006
Standard Radio Toronto January 2002 - December 2002
CHUM Radio Ottawa January 1999 - December 2001
Skills
JavaScript, Visual Studio, .NET, PHP, Eclipse, SQL, SQL Server, ASP.NET, C++, Visual Basic, T-SQL, XML, C#, HTML, OOP, MySQL, Java, AJAX, CSS, ASP, C, VB.NET, jQuery, UML, Windows, IIS, ADO.NET, Subversion, WPF, JSP, Apache, XHTML, DHTML, Tomcat, MVC, PL/SQL, Web Development, ActionScript, AWS, jqPlot, Ajax, IntelliJ IDEA, Business Intelligence, Redis, Software Design Patterns, Software Engineering, Linux, Java Concurrency, Flash Builder, JSON
Education
University of Ottawa 2006 — 2011
Bachelor in Applied Science, Software Engineering
Algonquin College of Applied Arts and Technology 2001 — 2003
Diploma, Computer Systems Technician
Square Enix Montreal October 2014 - Present
Ubisoft January 2013 - October 2014
NAD Centre January 2013 - April 2013
Trapdoor Inc. May 2010 - December 2012
Eidos Montreal June 2007 - May 2010
STEAMBOT Studios January 2005 - January 2010
Walt Disney Pictures January 2009 - April 2009
Ubisoft September 2004 - May 2007
Digi-guys Ltd. February 2004 - August 2004
Splash Damage October 2003 - January 2004
Skills
Illustration, Industrial Design, Storytelling, Teamwork, Interior Architecture, Video Games, Concept Design, Art Direction, PS3, Texturing, Maya, Creative Direction, Animation, Game Development, Modeling, Art, Photoshop, Computer Animation, Storyboarding, Game Art, Matte Painting
Education
University for the Creative Arts 1994 — 1995
Bachelor’s Degree, 3 Dimensional Design, (Hons)
EID, Toulon 1991 — 1994
Bachelor’s Degree, Industrial Design
Apple March 2014 - Present
MunkyFun September 2013 - March 2014
Square Enix Montreal May 2013 - August 2013
Emergent Media Center May 2012 - August 2012
Woodland Construction August 2007 - June 2012
Skills
C++, C, C#, Java, GLSL, HLSL, Unity3D, OpenGL, DirectX, XNA, Vim, Visual Studio, GCC, Python, Lua, JavaScript, ActionScript, HTML, CSS, Git, Subversion, Unix, Linux, Flash, Photoshop, Graphics, Threading, TCP/IP, Bash, Game Design, Game Development, Game Programming, SQL, XML, JSON, Xcode, MonoDevelop, Eclipse, G++, GDB, CLI, Mono, Bash script, Windows, Agile, Scrum, Networking, Programming, Computer Games
Education
Champlain College 2009 — 2013
Bachelor of Science, Game Programming, 3.8
Square Enix Montreal April 2012 - Present
Electronic Arts September 2010 - April 2012
Electronic Arts October 2009 - September 2010
Electronic Arts June 2006 - October 2009
Artificial Mind & Movement May 2004 - June 2006
Artificial Mind & Movement January 2000 - January 2004
Skills
Certified Scrum Master..., Change Leadership, Technical Leadership, Video Game Development, Maya, Animation, Software Engineering, PS3, Xbox 360, Video Games, Computer Games, Wii, Xbox, Perforce, Gameplay, Game Development, Console, Game Programming, Mobile Games, Game Engines, Game Design, Scrum
Education
Université de Montréal 2001 — 2006
Master, Software Engineering (M.Sc.A)
Université Laval 1997 — 2000
Bachelor, Software Engineering
Square Enix Montreal March 2014 - Present
Eidos Montréal March 2011 - February 2014
Spearhead Games March 2012 - November 2012
Ubisoft Montréal 2010 - 2010
Ubisoft Montréal 2009 - 2010
Ubisoft Montreal May 2007 - 2008
Ubisoft November 2006 - April 2007
UBISOFT Divertissements October 2005 - November 2006
UBISOFT Divertissements May 2004 - September 2005
INFUSIO January 2004 - April 2004
Skills
Game Development, Gameplay, Video Games, DirectX, 3D, Artificial Intelligence, Xbox, Cross-platform..., MFC, Shaders, Game Engines, OpenGL, Xbox 360, Game Programming, Texturing, Console, Gameplay Programming, Mobile Games, Win32 API, Computer Games, powerpc, wpf, C#, UI, Java, PathFinding, Optimisations, Z80, Silverlight4, PS3, TRC, Agile, Image Processing, FaceSdk, Camera, Indie Project Management, Embedded Systems, GBA, PSX, Emulator, Xml
Education
CNAM 2001 — 2003
Engineer, Network & telecommunications
Université Bordeaux I 1988 — 1990
DUT Informatique, Computer science
Lycee de parentis 1987 — 1988
Bac C, Maths & Physics
Crystal Dynamics January 2014 - February 2015
Square Enix Montreal June 2013 - December 2013
Eidos Montreal October 2011 - June 2012
A2M December 2009 - October 2011
A2M July 2009 - November 2009
A2M January 2008 - June 2009
Solvision Inc October 2006 - January 2008
Skills
Xbox 360, Perforce, PS3
Education
McGill University 2003 — 2006
Master, Computer Science
Square Enix Montreal March 2013 - Present
Visceral Games Montréal August 2011 - March 2013
Electronic Arts May 2010 - December 2010
Conjure July 2009 - July 2010
CAE May 2009 - August 2009
Canadian National January 2008 - April 2008
BBSP May 2007 - August 2007
Skills
Game Development, Perforce, Gameplay Programming, C++, Visual Studio, C#, Video Games, Unity3D, OpenGL, Software Engineering, Game Programming, Xbox 360, PS3, Subversion, Game Design, Computer Games, Console, Artificial Intelligence, Gameplay
Education
Université du Québec - Ecole de Technologie supérieure 2007 — 2011
B. Eng, Software Engineering
Cégep du Vieux-Montréal 2004 — 2007
Technical Degree, Computer Science
Ubisoft March 2015 - Present
Square Enix Montreal October 2013 - March 2015
Square Enix Montreal October 2012 - October 2013
Ubisoft November 2011 - October 2012
Ubisoft January 2006 - November 2011
Ubisoft January 2006 - December 2006
Autodesk (Discreet Logic) May 2005 - September 2005
Microsoft September 2004 - December 2004
Behaviour Interactive May 2003 - December 2004
Skills
Artificial Intelligence, Game Development, Perforce, Gameplay Programming, Multiplayer, Unreal Engine 3, Cross-platform..., Xbox 360, PS3, Wii, Gameplay, Game Programming, Game AI, Game Mechanics, Video Games, Game Design, Xbox, Console, Game Engines, Unity3D
Education
Université de Montréal - HEC Montréal 2012 — 2012
Certificate
Université de Sherbrooke 2001 — 2005
Bacc