Square Enix Montreal

Industry: Video game developer

Description

Square Enix Montreal is a Montreal-based studio under video game developer Square Enix best known for creating the Go series of turn-based puzzle games for smartphones and tablets based on former Eidos Interactive intellectual properties. Parent organization: Square Enix Europe Founded: 2012, Montreal, Canada Number of employees: 40 (2016) Founder: Lee Singleton Headquarters: Montreal, Quebec, Canada

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Square Enix Montreal Employees

Employee
Years
Job
Industry
Amélie Beaulne Amélie Beaulne Montreal, Canada Area Details
Amélie Beaulne's Square Enix Montreal Experience March 2013 - Present
Job Senior Animator at Square Enix Montreal
Industry Computer Games
Experience
Square Enix Montreal   March 2013 - Present
Electronic Arts  2007 - 2013
DC Studios  April 2007 - August 2007
Productions Vox Populi inc.   December 2004 - April 2007

Skills
Animation, Video Games, Gameplay animation, Technical animation, Motion Builder, Maya, Cinematography, Gameplay, Character Animation, Facial Animation, Cinematics, Autodesk MotionBuilder, Motion Capture

Education
Concordia University   2000 — 2004
Bachelor of Fine Arts (B.F.A.), Major in Film animation

Cégep du Vieux-Montréal   1998 — 2000
Diplôme d'études collégiales (D.E.C.), Visual arts

Mathieu Robitaille Mathieu Robitaille Montreal, Canada Area Details
Mathieu Robitaille's Square Enix Montreal Experience April 2014 - Present
Job Programmeur Gameplay Junior chez Square Enix Montreal
Industry Computer Games
Experience
Square Enix Montreal   April 2014 - Present
Square Enix Montreal   June 2013 - December 2013
Eidos Montréal  September 2012 - December 2012
Behaviour Interactive  September 2011 - December 2011
Behaviour Interactive  January 2011 - April 2011
Deblecx Network   May 2009 - August 2010

Skills
C++, Java, Visual Studio, Git, Tortoise SVN, Perforce, CVS, Visual C#, Unity3D, Lua

Education
Concordia University   2012 — 2014
Baccalauréat, Informatique

Université de Sherbrooke   2010 — 2011
Bacc, Informatique

Cégep de Sherbrooke   2007 — 2010
DEC, Informatique

Yan Chatel Yan Chatel Montreal, Canada Area Details
Yan Chatel's Square Enix Montreal Experience October 2013 - September 2014
Job Level Designer
Industry Computer Games
Experience
Rogue Factor   March 2015 - May 2015
CM Labs Simulations Inc.  November 2014 - March 2015
Square Enix Montreal   October 2013 - September 2014
Ubisoft  June 2013 - October 2013
Behaviour Interactive  February 2013 - May 2013
Red Death Productions   May 2012 - March 2013
Dawson College  November 2011 - December 2012
411.ca  July 2010 - August 2011
Babel Media  February 2009 - February 2010
Joseph Eli, Manpower & Weedman   January 2003 - January 2010

Skills
Level Design, Game Design, World Building, Storytelling, 3D Studio Max, Unity3D, Source SDK, Creation Kit, DA Toolset, Game Maker, Programming, Quality Assurance, Game Mechanics, Game Testing, Songwriting, Music, Online Marketing, Music Reviews, Lyrics, Stage Performance, Show Production, Concert Promotion, Nightlife, SDK development, Video Games, Game Development, Scripting, Casual Games, Xbox 360, Gameplay, Perforce, Computer Games, Photoshop

Education
Dawson College   2011 — 2012
AEC, Video Game Level Design

Herzing College   2002 — 2003
Web Programming

Gabriel Lassonde Gabriel Lassonde Montreal, Canada Area Details
Gabriel Lassonde's Square Enix Montreal Experience March 2013 - June 2013
Job 3D programmer at Ubisoft
Industry Computer Games
Experience
Ubisoft  June 2013 - Present
Square Enix Montreal   March 2013 - June 2013
Electronic Arts  September 2007 - March 2013
Electronic Arts  September 2005 - August 2007

Skills
Rendering, PS3, Wii, Gameplay, Xbox, DirectX, Xbox 360, Scripting, C++ Language, Game Development, Visual Effects, Console, Perforce, Lua, Video Games, Computer Games, Game Programming, Shaders

Education
Université du Québec - Ecole de Technologie supérieure   2003 — 2007
Bacc, Software Engineering

Game Institue   2005 — 2006
Engine architecture - Binary space partitioning (BSPs)

Collège Gérald-Godin   1999 — 2003
Tech, Computer science

Ian Hatch Ian Hatch Montreal, Canada Area Details
Ian Hatch's Square Enix Montreal Experience January 2014 - May 2014
Job AI Programmer at Digital Extremes
Industry Computer Software
Experience
Digital Extremes  January 2015 - Present
Eidos-Montréal  May 2014 - January 2015
Square Enix Montreal   January 2014 - May 2014
Eidos-Montréal  October 2013 - January 2014
Ubisoft  January 2011 - October 2013
Ubisoft  July 2009 - January 2011
Broadsword Interactive   July 2007 - July 2009
Jagex Ltd   September 2006 - July 2007
Cineworld   2004 - 2005

Skills
C++, C, Java, Artificial Intelligence, Software Engineering, Game AI, Gameplay, Game Development, Game Programming, Xbox 360, Wii, Console, Perforce, Gameplay Programming, Video Games, Computer Games, Porting, Machine Learning, Data Oriented Design, x86 Assembly, Microsoft Visual Studio..., Vim, Windows, Linux, Kinect, procedural gameplay, Data, Game Design, Port, Goal Oriented, Procedural, Xbox, Lua, Multiplayer, DirectX, HLSL, Game Mechanics, OpenGL, Level Design, MMO, Shaders, Cross-platform...

Education
University of Wales, Aberystwyth   2002 — 2006
BSc (Hons), Computer Science

Royal Latin School, Buckingham

Julien Lamirande-Nadeau Julien Lamirande-Nadeau Montreal, Canada Area Details
Julien Lamirande-Nadeau's Square Enix Montreal Experience April 2014 - Present
Job Gameplay Programmer at Square Enix Montreal
Industry Computer Games
Experience
Square Enix Montreal   April 2014 - Present
Behaviour Interactive  January 2010 - April 2014

Skills
Video Games, Game Development, Game Programming, Xbox 360, Wii, Gameplay Programming, Gameplay

Education
Université de Sherbrooke   2006 — 2010
Digital Media and Imaging, Computer Science

Kayla Genereux Kayla Genereux Montreal, Canada Area Details
Kayla Genereux's Square Enix Montreal Experience September 2010 - October 2012
Job Software QA Engineer at Intel Security
Industry Computer Networking
Experience
Intel Security  November 2014 - Present
WB Games Montreal Inc.  February 2014 - July 2014
Autodesk  June 2013 - February 2014
Square Enix Montreal   September 2010 - October 2012

Skills
Test Track Pro, PSP, PS3, Wii, Xbox 360, Multiplayer, Video Games, Game Mechanics, Video Game Development, Unreal 3, Video Game Design, Unreal Editor, Localization Testing, Mobile Games, Social Games, JIRA, Bugzilla, Quality Assurance, Software Quality..., Scripting, Game Design, Game Development, Game Testing, Casual Games, DevTrack, Gameplay, MMO, Computer Games, Perforce, Console, Online Gaming, Localization

Education
McGill University   2010 — 2011
Software Development, Computers

Champlain College St-Lambert   2007 — 2009
DEC, Commerce

Lakeside Academy   2000 — 2004
High school diploma

Fadi Beyrouti Fadi Beyrouti Montreal, Canada Area Details
Fadi Beyrouti's Square Enix Montreal Experience July 2012 - February 2014
Job Technical Director at Behaviour Interactive
Industry Computer Software
Experience
Behaviour Interactive  January 2015 - Present
Independent Contractor  February 2014 - January 2015
Square Enix Montreal   July 2012 - February 2014
Eidos  February 2011 - July 2012
Behaviour Interactive  January 2009 - February 2011
Artificial Mind & Movement  2007 - January 2009
Autodesk Media & Entertainment  April 2000 - December 2006
Matrox  1998 - 2000

Skills
Perforce, Xbox 360, PS3, Game Development, Game Programming, Wii, Gameplay, Console, Video Games, Gameplay Programming, DirectX, Cross-platform..., OpenGL, Visual Studio, Xbox, Multiplayer, Game Engines, Unity3D, Shaders

Education
McGill University   1995 — 1998
M. Eng., Computer Engineering

McGill University   1991 — 1995
B. Eng., Computer Engineering

Michael Di Gregorio-Rifiorati Michael Di Gregorio-Rifiorati Montreal, Canada Area Details
Michael Di Gregorio-Rifiorati's Square Enix Montreal Experience September 2012 - November 2012
Job A new challenge approaches!
Industry Information Technology and Services
Experience
ESCEN - Ecole Supérieure de Commerce et d'Economie Numérique   September 2015 - Present
Miscellaneum Studios   January 2015 - September 2015
Miscellaneum Studios   July 2013 - December 2013
Square Enix Montreal   September 2012 - November 2012
Behaviour Interactive  May 2012 - August 2012
Association Étudiante du Centre NAD (ADN)   September 2010 - April 2012
CGI  August 2010 - April 2011
Montreal International Game Summit   2009 - 2011
Pastene Inc.   2009 - 2009
Freelance / Graphic Design Services  2008 - 2008

Skills
Game Design, Game Mechanics, Unreal Engine 3, Unity3D, Scrum, 3D Studio Max, Photoshop, Illustrator, 3D animation, Level Design, Gameplay, Video Games, Game Development, Computer Animation, Animation, 3D, Perforce, Storyboarding

Education
Centre NAD   2009 — 2012
Bachelor's degree, 3D Animation & Digital Design

Université du Québec à Chicoutimi   2009 — 2012
Bachelor's degree, 3D Animation & Digital Design

Université de Montréal   2011 — 2011
Bachelor of Arts (B.A.)

Champlain College Saint-Lambert

Etienne Giroux Etienne Giroux Montreal, Canada Area Details
Etienne Giroux's Square Enix Montreal Experience May 2014 - Present
Job Game Designer at Square Enix Montreal
Industry Computer Games
Experience
Square Enix Montreal   May 2014 - Present
Roofdog Games   September 2012 - April 2014
Behaviour Interactive  April 2012 - September 2012
EA Mobile  August 2009 - April 2012
Challenge Your World   June 2009 - August 2009
Electronic Arts  November 2007 - February 2009
Les productions Point de mire Inc. (Contract)   March 2008 - June 2008

Skills
Prototyping, Gameplay R&D, Unconventional game..., Coopetitive Multiplayer..., Gameplay, Monetization of Game..., Monetization, Game, Prototype, Game Mechanics, Multiplayer, Mobile Games, Game Development, Video Games, Game Design, PC Games, Unity3D, Level Design, Video Game Production, Game Balance, Casual Games

Education
Université du Québec à Montréal   2006 — 2009
Bachelier, Communications (Medias Interactifs)

Concordia University   2004 — 2006
Incomplete, Film Studies

Bois-de-Boulogne

Anthony Pressacco Anthony Pressacco Montreal, Canada Area Details
Anthony Pressacco's Square Enix Montreal Experience June 2013 - Present
Job Senior Network Programmer at Square Enix Montreal
Industry Entertainment
Experience
Square Enix Montreal   June 2013 - Present
Square Enix Montreal   March 2013 - June 2013
Sava Transmedia  December 2012 - March 2013
Sava Transmedia  January 2012 - March 2013
Foreign Affairs and International Trade Canada  November 2008 - December 2011
Foreign Affairs and International Trade Canada  April 2006 - February 2008
TradeBug Inc   January 2003 - June 2006
Standard Radio Toronto   January 2002 - December 2002
CHUM Radio Ottawa  January 1999 - December 2001

Skills
JavaScript, Visual Studio, .NET, PHP, Eclipse, SQL, SQL Server, ASP.NET, C++, Visual Basic, T-SQL, XML, C#, HTML, OOP, MySQL, Java, AJAX, CSS, ASP, C, VB.NET, jQuery, UML, Windows, IIS, ADO.NET, Subversion, WPF, JSP, Apache, XHTML, DHTML, Tomcat, MVC, PL/SQL, Web Development, ActionScript, AWS, jqPlot, Ajax, IntelliJ IDEA, Business Intelligence, Redis, Software Design Patterns, Software Engineering, Linux, Java Concurrency, Flash Builder, JSON

Education
University of Ottawa   2006 — 2011
Bachelor in Applied Science, Software Engineering

Algonquin College of Applied Arts and Technology   2001 — 2003
Diploma, Computer Systems Technician

Thierry Doizon Thierry Doizon Montreal, Canada Area Details
Thierry Doizon's Square Enix Montreal Experience October 2014 - Present
Job Studio Art Director at SquareEnix
Industry Entertainment
Experience
Square Enix Montreal   October 2014 - Present
Ubisoft  January 2013 - October 2014
NAD Centre   January 2013 - April 2013
Trapdoor Inc.   May 2010 - December 2012
Eidos Montreal  June 2007 - May 2010
STEAMBOT Studios   January 2005 - January 2010
Walt Disney Pictures  January 2009 - April 2009
Ubisoft  September 2004 - May 2007
Digi-guys Ltd.   February 2004 - August 2004
Splash Damage   October 2003 - January 2004

Skills
Illustration, Industrial Design, Storytelling, Teamwork, Interior Architecture, Video Games, Concept Design, Art Direction, PS3, Texturing, Maya, Creative Direction, Animation, Game Development, Modeling, Art, Photoshop, Computer Animation, Storyboarding, Game Art, Matte Painting

Education
University for the Creative Arts   1994 — 1995
Bachelor’s Degree, 3 Dimensional Design, (Hons)

EID, Toulon   1991 — 1994
Bachelor’s Degree, Industrial Design

Chris Brough Chris Brough San Francisco, California Details
Chris Brough's Square Enix Montreal Experience May 2013 - August 2013
Job Software Engineer at Apple
Industry Computer Games
Experience
Apple  March 2014 - Present
MunkyFun  September 2013 - March 2014
Square Enix Montreal   May 2013 - August 2013
Emergent Media Center  May 2012 - August 2012
Woodland Construction   August 2007 - June 2012

Skills
C++, C, C#, Java, GLSL, HLSL, Unity3D, OpenGL, DirectX, XNA, Vim, Visual Studio, GCC, Python, Lua, JavaScript, ActionScript, HTML, CSS, Git, Subversion, Unix, Linux, Flash, Photoshop, Graphics, Threading, TCP/IP, Bash, Game Design, Game Development, Game Programming, SQL, XML, JSON, Xcode, MonoDevelop, Eclipse, G++, GDB, CLI, Mono, Bash script, Windows, Agile, Scrum, Networking, Programming, Computer Games

Education
Champlain College   2009 — 2013
Bachelor of Science, Game Programming, 3.8

Martin Ruel Martin Ruel Montreal, Canada Area Details
Martin Ruel's Square Enix Montreal Experience April 2012 - Present
Job Technical Director at Square Enix Montreal
Industry Computer Games
Experience
Square Enix Montreal   April 2012 - Present
Electronic Arts  September 2010 - April 2012
Electronic Arts  October 2009 - September 2010
Electronic Arts  June 2006 - October 2009
Artificial Mind & Movement  May 2004 - June 2006
Artificial Mind & Movement  January 2000 - January 2004

Skills
Certified Scrum Master..., Change Leadership, Technical Leadership, Video Game Development, Maya, Animation, Software Engineering, PS3, Xbox 360, Video Games, Computer Games, Wii, Xbox, Perforce, Gameplay, Game Development, Console, Game Programming, Mobile Games, Game Engines, Game Design, Scrum

Education
Université de Montréal   2001 — 2006
Master, Software Engineering (M.Sc.A)

Université Laval   1997 — 2000
Bachelor, Software Engineering

Daniel Mike Polydore Daniel Mike Polydore Montreal, Canada Area Details
Daniel Mike Polydore's Square Enix Montreal Experience March 2014 - Present
Job Lead Programmer Nosgoth Square Enix Montreal
Industry Computer Software
Experience
Square Enix Montreal   March 2014 - Present
Eidos Montréal  March 2011 - February 2014
Spearhead Games  March 2012 - November 2012
Ubisoft Montréal  2010 - 2010
Ubisoft Montréal  2009 - 2010
Ubisoft Montreal  May 2007 - 2008
Ubisoft  November 2006 - April 2007
UBISOFT Divertissements   October 2005 - November 2006
UBISOFT Divertissements   May 2004 - September 2005
INFUSIO   January 2004 - April 2004

Skills
Game Development, Gameplay, Video Games, DirectX, 3D, Artificial Intelligence, Xbox, Cross-platform..., MFC, Shaders, Game Engines, OpenGL, Xbox 360, Game Programming, Texturing, Console, Gameplay Programming, Mobile Games, Win32 API, Computer Games, powerpc, wpf, C#, UI, Java, PathFinding, Optimisations, Z80, Silverlight4, PS3, TRC, Agile, Image Processing, FaceSdk, Camera, Indie Project Management, Embedded Systems, GBA, PSX, Emulator, Xml

Education
CNAM   2001 — 2003
Engineer, Network & telecommunications

Université Bordeaux I   1988 — 1990
DUT Informatique, Computer science

Lycee de parentis   1987 — 1988
Bac C, Maths & Physics

Aeris Han Aeris Han San Francisco Bay Area Details
Aeris Han's Square Enix Montreal Experience June 2013 - December 2013
Job Senior Software Engineer at Crystal Dynamics
Industry Computer Games
Experience
Crystal Dynamics  January 2014 - February 2015
Square Enix Montreal   June 2013 - December 2013
Eidos Montreal  October 2011 - June 2012
A2M  December 2009 - October 2011
A2M  July 2009 - November 2009
A2M  January 2008 - June 2009
Solvision Inc  October 2006 - January 2008

Skills
Xbox 360, Perforce, PS3

Education
McGill University   2003 — 2006
Master, Computer Science

Francis Pétrin Francis Pétrin Montreal, Canada Area Details
Francis Pétrin's Square Enix Montreal Experience March 2013 - Present
Job Programmer at Square Enix Montréal
Industry Computer Games
Experience
Square Enix Montreal   March 2013 - Present
Visceral Games Montréal   August 2011 - March 2013
Electronic Arts  May 2010 - December 2010
Conjure  July 2009 - July 2010
CAE  May 2009 - August 2009
Canadian National  January 2008 - April 2008
BBSP  May 2007 - August 2007

Skills
Game Development, Perforce, Gameplay Programming, C++, Visual Studio, C#, Video Games, Unity3D, OpenGL, Software Engineering, Game Programming, Xbox 360, PS3, Subversion, Game Design, Computer Games, Console, Artificial Intelligence, Gameplay

Education
Université du Québec - Ecole de Technologie supérieure   2007 — 2011
B. Eng, Software Engineering

Cégep du Vieux-Montréal   2004 — 2007
Technical Degree, Computer Science

Olivier Lamothe-Pénelle Olivier Lamothe-Pénelle Montreal, Canada Area Details
Olivier Lamothe-Pénelle's Square Enix Montreal Experience October 2013 - March 2015
Job AI Programmer at Ubisoft Montréal
Industry Computer Games
Experience
Ubisoft  March 2015 - Present
Square Enix Montreal   October 2013 - March 2015
Square Enix Montreal   October 2012 - October 2013
Ubisoft  November 2011 - October 2012
Ubisoft  January 2006 - November 2011
Ubisoft  January 2006 - December 2006
Autodesk (Discreet Logic)   May 2005 - September 2005
Microsoft  September 2004 - December 2004
Behaviour Interactive  May 2003 - December 2004

Skills
Artificial Intelligence, Game Development, Perforce, Gameplay Programming, Multiplayer, Unreal Engine 3, Cross-platform..., Xbox 360, PS3, Wii, Gameplay, Game Programming, Game AI, Game Mechanics, Video Games, Game Design, Xbox, Console, Game Engines, Unity3D

Education
Université de Montréal - HEC Montréal   2012 — 2012
Certificate

Université de Sherbrooke   2001 — 2005
Bacc

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