Heavy Iron Studios, Inc.

Description

Heavy Iron Studios is an American video game developer, based in Los Angeles, California. They were a wholly owned subsidiary of THQ until being spun off as an independent company in May 2009 as part of a cost-cutting move. They are most known for their Pixar games, and their three SpongeBob SquarePants games. Address: 1600 Rosecrans Ave., Bldg 7, Ste 300, MBS Media Campus, Manhattan Beach, CA 90266 Owner: THQ Founded: 1999, Culver City, CA Type of business: Privately held companyCategory: : : : Website: Phone: : : Hours: Place name: : Website: http://www.heavy-iron.com/ Category: Software company Suggest an editUnable to add this file. Please check that it is a valid photo. Unable to add this file. Please check that it is a valid photo.Add missing informationAdd phone number Unable to add this file. Please check that it is a valid photo. Add business hours Unable to add this file. Please check that it is a valid photo. Questions & answers Ask a questionBe the first to ask a question

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Heavy Iron Studios, Inc. Employees

Employee
Years
Job
Industry
Jesus Brambila Jesus Brambila Greater Los Angeles Area Details
Jesus Brambila's Heavy Iron Studios, Inc. Experience January 2015 - Present
Job Assistant Producer at Heavy Iron Studios, Inc.
Industry Entertainment
Experience
Heavy Iron Studios, Inc.   January 2015 - Present
Heavy Iron Studios, Inc.   March 2014 - January 2015
Heavy Iron Studios, Inc.   August 2011 - March 2014

Skills
DevTrack, Video Game Production, Video Games, Note Taking, Microsoft Office, Microsoft Excel, Microsoft Word, Photoshop, Research, Public Speaking, PowerPoint, Illustrator, Art, Photography, Social Media, Drawing, Painting, Fine Art

Education
College of the Canyons   2008 — 2012
Art/Art Studies, General

Newberry School of Beauty   2007 — 2008
Cosmetology License

Christopher Barakian Christopher Barakian Greater Los Angeles Area Details
Christopher Barakian's Heavy Iron Studios, Inc. Experience June 2015 - Present
Job Video Game Programmer at Heavy Iron Studios
Industry Computer Games
Experience
Heavy Iron Studios, Inc.   June 2015 - Present
Disney Interactive  June 2014 - June 2015
USC  August 2012 - May 2014
Industrial Toys  May 2013 - August 2013
Art+Science Labs  August 2011 - January 2013

Skills
Game Development, Unity3D, OpenGL, Programming, Software Development, iOS development, Android Development, Unreal Development Kit, Video Games, Game Programming, C++, iOS, Artificial Intelligence, Xcode

Education
USC   2012 — 2014
Master of Science (MS), Computer Science(Game Developement)

UCLA   2007 — 2011
Bachelor of Science (BS), Computer Science

David Namkoong David Namkoong Los Angeles, California Details
David Namkoong's Heavy Iron Studios, Inc. Experience 2015 - 2015
Job 3D Artist at Heavy Iron Studios, Inc.
Industry Entertainment
Experience
Heavy Iron Studios, Inc.   2015 - 2015
Otis College of Art and Design  2011 - 2015

Skills
3D Modeling, Maya, Texturing, After Effects, Storyboarding, ZBrush, Graphic Design, Computer Animation, Photoshop, Art, Drawing, Adobe Creative Suite

Education
Otis College of Art and Design   2011 — 2015

Santa Monica College

Shangchen Han Shangchen Han San Francisco Bay Area Details
Shangchen Han's Heavy Iron Studios, Inc. Experience February 2014 - April 2014
Job Software Engineer at Oculus VR
Industry Computer Software
Experience
Oculus VR  December 2014 - Present
3Gear Systems   April 2014 - December 2014
Heavy Iron Studios, Inc.   February 2014 - April 2014
Carnegie Mellon University  October 2013 - February 2014

Education
Cornell University   2011 — 2013
Master of Science (M.S.), Materials Science

Zhejiang University   2007 — 2011
Bachelor's degree, Materials Science

Philip Nowell Philip Nowell Santa Ana, California Details
Philip Nowell's Heavy Iron Studios, Inc. Experience 2002 - 2004
Job Software Engineer at Google and Cofounder at Controlled Panic, LLC
Industry Computer Games
Experience
Google  May 2014 - Present
Controlled Panic LLC   August 2012 - Present
Ready At Dawn Studios  2005 - 2012
Heavy Iron Studios, Inc.   2002 - 2004

Skills
C++, Video Games, Game Development, Gameplay, PS3, Software Development, Perforce, Computer Games, Game Design, Gameplay Programming, Console, Xbox 360, Game Programming, Maya, Python, Mobile Games

Education
California Institute of Technology   1998 — 2002
Engineering and Applied Sciences (CS focus)

Brandon Barber Brandon Barber Los Angeles, California Details
Brandon Barber's Heavy Iron Studios, Inc. Experience May 2014 - August 2014
Job Student at the University of Southern California
Industry Computer Games
Experience
Robot Entertainment  May 2015 - August 2015
Heavy Iron Studios, Inc.   May 2014 - August 2014
USC Interactive Media and Game Design MFA Program   September 2013 - May 2014
BakedSoft   May 2013 - August 2013
USC Gamepipe Labratory   September 2012 - January 2013

Skills
C++, Java, Unity3D, C#, OpenGL, CSS, HTML, Perforce, Agent-based Modeling, Mobile Games, Flash Animation, Creative Writing, ActionScript

Education
University of Southern California   2012 — 2016
Bachelor of Science (B.S.), Computer Science (Game Design Specialization)

Jawann Bowie Jawann Bowie Inglewood, California Details
Jawann Bowie's Heavy Iron Studios, Inc. Experience July 2014 - December 2014
Job QA Tester willing to work & being knowedeable with systems and operations. Honest with feedback for company success.
Industry Computer Software
Experience
Self Employed  December 2014 - Present
Heavy Iron Studios, Inc.   July 2014 - December 2014
Spark Unlimited  July 2012 - February 2014
Activision  December 2011 - July 2012
Treyarch  August 2010 - October 2011

Skills
PowerPoint, Multiplayer, Microsoft Office, Gameplay, Film, DevTrack, Computer Games, Texturing, Xbox 360, Conceptual Art, Premiere, Project Management, Xbox, Quality Assurance, Character Animation, Unreal Engine 3, Management, Game Development, Animation, Mobile Games, Social Media, Flash, iPhone, Scripting, JIRA, UV mapping, Troubleshooting, Computer Hardware, PS3, Test Planning, Casual Games, Unreal Editor, Bugzilla, Maya, Video Games, Testing, Microsoft Excel, Microsoft Word, 3D, MMO, Computer Animation, Illustrator, Bug Tracking, Social Games, 3D Studio Max, Console, Level Design, Game Design, Customer Service, Mobile Devices

Education
Santa Monica College   2003 — 2005

Venice High Magnet School   1999 — 2003
High School Diploma, General Studies, 9-12

Stephanie Fawaz Stephanie Fawaz Parker, Colorado Details
Stephanie Fawaz's Heavy Iron Studios, Inc. Experience June 2015 - August 2015
Job Student at Carnegie Mellon University
Industry Computer Software
Experience
Heavy Iron Studios, Inc.   June 2015 - August 2015
Time Warner Cable  June 2013 - August 2013
Harvey Mudd College  January 2013 - May 2013
National Center for Atmospheric Research  May 2012 - August 2012

Skills
Game Development, Video Game Production, Agile Methodologies, Unity3D, C#, Game Design, Video Games, Perl, C++, Java, Python, Perforce, Git, Subversion, Software Engineering, Matlab, Android Development, Systems Engineering, OpenGL ES, HTML, SSL Certificates, Qt

Education
Carnegie Mellon University   2014 — 2016
Master of Entertainment Technology, Entertainment Technology

Harvey Mudd College   2010 — 2014
Bachelor of Science (BS), Engineering

Neehar Patil Neehar Patil Los Angeles, California Details
Neehar Patil's Heavy Iron Studios, Inc. Experience January 2014 - May 2014
Job Software Engineer at Zynga
Industry Computer Software
Experience
Zynga  July 2014 - Present
Heavy Iron Studios, Inc.   January 2014 - May 2014
Calsoft  July 2011 - May 2012

Skills
C, C++, Java, JavaScript, MySQL, Unity3D, OpenGL, JSP, XML, HTML, PHP, jQuery, SQL, Game Development, C#

Education
University of Southern California   2012 — 2014
Master of Science (M.S.), Computer Science - Game Development

University of Pune   2008 — 2012
Bachelor of Engineering (B.E.), Computer Engineering

Chris Chavira Chris Chavira Los Angeles, California Details
Chris Chavira's Heavy Iron Studios, Inc. Experience December 2013 - Present
Job Programmer at Heavy Iron Studios, Inc.
Industry Computer Games
Experience
Heavy Iron Studios, Inc.   December 2013 - Present
UCode  June 2013 - December 2013

Skills
Programming, Photoshop, ActionScript, Flash, CSS, PHP, HTML, C++, Game Development, Game Design, Video Games, HTML 5, JavaScript, OS X, MySQL, 3D, C#, Lua, Python, User Interface

Education
The Art Institute of California-Los Angeles   2011 — 2014
Bachelor of Science (B.S.), Game Programming

Noah Edelman Noah Edelman Greater Los Angeles Area Details
Noah Edelman's Heavy Iron Studios, Inc. Experience October 2012 - June 2014
Job Senior Business Development Manager at QED Associates LLC
Industry Entertainment
Experience
QED Associates LLC   June 2014 - Present
Fullscreen, Inc  February 2014 - October 2014
Heavy Iron Studios, Inc.   October 2012 - June 2014
Double Fusion  August 2011 - May 2012
Tarver Games, LLC   July 2009 - June 2011
Creative Artists Agency  2005 - 2009
The Firm  September 2001 - October 2003

Skills
Video Games, Digital Distribution, Entertainment, Online Gaming, Digital Media, New Media, Interactive..., Social Games, Television, Film, Social Networking, Licensing, Social Media, Strategic Partnerships, Online Advertising, Facebook, Content Strategy, Game Development, Mobile Devices, Monetization, Mobile Applications, Game Design, Digital Strategy, Mobile Games, Mobile Marketing, Gaming, Xbox 360, Computer Games, Casual Games, Business Development, Creative Direction, Wii, Community Management, PS3, MMO, Gaming Industry, iPhone, Scripting, Animation, Free to Play, Console, Gameplay, Console Games, Xbox, Virtual Goods, Multiplayer, Developer Relations, Start-ups, Viral Marketing, Mobile Advertising

Education
University of Southern California   1996 — 2000
BA, Politcal Science

Crossroads   1991 — 1996

Sebastian Janisz Sebastian Janisz Greater Los Angeles Area Details
Sebastian Janisz's Heavy Iron Studios, Inc. Experience September 2008 - December 2008
Job Programming Contractor at Disney Consumer Products
Industry Computer Games
Experience
Disney Consumer Products  January 2015 - Present
Ultimate Walrus   January 1997 - Present
Vertalex   February 2013 - November 2014
Disney Mobile  November 2011 - July 2012
Freelancing  February 2009 - May 2011
Heavy Iron Studios, Inc.   September 2008 - December 2008

Skills
Game Design, Gameplay, Game Development, Mobile Games, C#, Programming, Flash, Level Design, Animation, C++, Java, HTML, Maya, Photoshop, C, CSS, Objective C, Javascript, Unity, Multimedia Fusion 2, Game Maker, Music Production, Sound Design, 3D Modeling, 3D Animation, Web Development, ActionScript, Objective-C, MEL, PHP, MySQL, XML, BASIC, Lua, Microsoft Visual Studio, Xcode, FL Studio, HTML5, Python

Education
University of Southern California
Computer Science (Games)

Tom Milford Tom Milford Greater Los Angeles Area Details
Tom Milford's Heavy Iron Studios, Inc. Experience 2012 - Present
Job
Industry Computer Software
Experience
Heavy Iron Studios, Inc.   2012 - Present

Skills
Game Development, Game Programming, Unity3D, Programming, Linux, Software Engineering, Scripting, C, Video Games

Education
Northwestern University
B.S., Computer Science

Jason Tony Li Jason Tony Li Orange County, California Area Details
Jason Tony Li's Heavy Iron Studios, Inc. Experience January 2014 - Present
Job Associate Programmer at Heavy Iron Studios, Inc.
Industry Computer Games
Experience
Heavy Iron Studios, Inc.   January 2014 - Present
Heavy Iron Studios  June 2012 - December 2013
University of California, Irvine  April 2011 - June 2012
Playzon Interactive   November 2011 - March 2012

Education
University of California, Irvine   2010 — 2014
Computer Science