Koolhaus Games
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24 Koolhaus Games employees in database. Find out everything there's to know about Koolhaus Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Koolhaus Games Employees
Skeleton Hand October 2013 - Present
University of Utah - Employment September 2014 - Present
ArenaRating November 2010 - April 2011
Chan Thor GameOps November 2009 - September 2010
Koolhaus Games October 2009 - October 2009
Overinteractive Media Inc. March 2008 - March 2009
OverInteractive Media inc January 2008 - January 2009
L10 June 2008 - September 2008
Volt April 2008 - June 2008
Versis January 2005 - January 2006
Skills
Web Design, Animation, Illustrator, Traditional Animation, Storyboarding, Character Animation, Character Designs, Illustration, Layout, Video Games, Creative Writing, Digital Art, Digital Painting, Flash, Logo Design, Rendering, Digital Illustration, Concept Design, Comic Art
Education
Oregon State University 2011 — 2013
Bachelor of Fine Arts (BFA), Applied Visual Arts
University of Oregon 2000 — 2003
BA, Multimedia Design
Portland State University
Fine and Studio Arts
Koolhaus Games April 2012 - Present
Zeroes 2 Heroes Media October 2011 - January 2012
3 Plains Corp June 2010 - October 2011
Skills
Character Animation, 3D Modeling, Running, Christian Counseling, Karate, Video Games, Animation, Texturing, Illustration, Storyboarding, Traditional Animation, Compositing, Art, Modeling, Computer Graphics, Computer Animation, After Effects, Maya, 3D, Photoshop
Education
Emily Carr University of Art & Design 2006 — 2009
BMA, Animation
Singapore Armed Forces 2003 — 2006
3rd Division, Combat Engineering
Nanyang Polytechnic 2000 — 2003
Diploma, Animation
Roadhouse Interactive December 2014 - Present
Koolhaus Games January 2013 - November 2014
DeNA Studios Canada October 2012 - January 2013
Self Employed Digital Artist August 2012 - January 2013
Electronic Arts July 2011 - February 2012
Magellan Interactive October 2007 - July 2011
Indiagames Ltd. January 2003 - August 2006
Skills
Digital 3D Modelling..., Fluent with 3D..., Zbrush, Flash, Photoshop, Video Games, CG Artist, Creature Design, Level Design, Scheduling, Texturing, Maya, 3D, Animation, 3D Studio Max, Rendering, Creature Animation, Environment Art, 3D Modeling, Process Scheduler, 3D Coat, Concept Design, Graphic Design, Graphics, Game Art, Traditional Animation, Gameplay, Texture Artist, Wii, Visual Effects, Mobile Games, Shaders, Particle Effects, Unity3D, Game Development, Texture Painting, ZBrush
Education
Humber College 2006 — 2007
Post Graduate Diploma, 3D Animation for Games
University of Mumbai 2003 — 2005
· Bachelor of Commerce; H.S.C; S.S.C, Computer graphics & animation
airG Inc. May 2014 - Present
PharEdge Media May 2009 - Present
Koolhaus Games March 2013 - October 2013
EPG Sports Media 2011 - 2011
Alea Software January 1999 - May 2009
Tekana Interactive September 2007 - May 2008
Animorphic Digital Productions February 1997 - January 1999
Motion Works February 1998 - July 1998
Skills
Web Design, Flash Animation, Animation, Illustration, Graphic Design, Flash, Maya, User Experience, User Interface Design, HTML 5, 3D Modeling, Graphics, Illustrator, Drawing, Vector Illustration, Adobe Creative Suite, Character Animation, CSS, Logo Design, 3D, Video Games, User Interface, Computer Animation, jQuery, JIRA, Layout, Video Editing, Photoshop, After Effects, Web Development, Digital Illustration, HTML, Multimedia, 3D graphics
Education
Vancouver School Board: Continuting Education 2011 — 2011
Intro to Javascript and Jquery
Vancouver School Board: Continuting Education 2009 — 2009
Painting: Acrylics in One Day
VanArts 2007 — 2007
Part-Time, Advanced Maya Modelling
British Columbia Institute of Technology 2005 — 2005
Adobe InDesign PC1
British Columbia Institute of Technology 2004 — 2004
Macromedia Dreamweaver PC1
British Columbia Institute of Technology 2004 — 2004
Macromedia Flash MX PC2
British Columbia Institute of Technology 2004 — 2004
Macromedia Flash MX PC1
Vancouver Film School 1997 — 1997
Advanced Compositing
Vancouver Film School 1996 — 1997
Graduate 3D Animation Program
FCV Interactive August 2014 - Present
Koolhaus Games January 2014 - July 2014
Vectorform GmbH December 2012 - December 2013
CompuGROUP Medical Software GmbH May 2011 - November 2012
Koch Media GmbH / Deep Silver January 2009 - April 2011
Deep Silver / Koch Media GmbH January 2008 - December 2008
Vancouver Lookout April 2006 - October 2006
Malteser International August 2000 - December 2005
Skills
Management, Digital Marketing, Product Management, Software Project..., Business Requirements, Digital Strategy, Process Improvement, Project Management, Gamification, Mobile Devices, Team Management, Market Research, Localization, Innovation Management, Mobile Applications, Marketing, Team Leadership, Communication Skills, Teamwork, Product Marketing, E-commerce, Product Development, iOS development, Monetization, Game Development, Software Development, Video Games, Mobile Games, PS3, Xbox 360, Public Relations, Project Planning, Quality Assurance, Competitive Analysis, Publishing, Release Management, MS Project, Medical Software, Client Relations
Education
Universität Siegen 2002 — 2007
Diplom Kaufmann, Marketing, Human Resources, Organizational Change Management
Tamwood International School 2006 — 2006
International Business English Certificate
Saint Mary's University 2004 — 2005
Business and Economics
Koolhaus Games June 2010 - Present
Gevo Entertainment Pte. Ltd. June 2008 - September 2009
Laboratoire d’Informatique de Grenoble - MultiCom July 2007 - August 2007
Potez Aeronautics July 2006 - September 2006
Skills
C++, C#, Visual Studio, Software Engineering, Game Development, Programming, Artificial Intelligence, Gameplay, Java, C, Subversion, Unity3D, Video Games, OpenGL, Objective-C
Education
National University of Singapore 2007 — 2008
Computer Science, Computer Graphics, Game Development
Polytech'Grenoble 2005 — 2008
Master of Science (M.Sc.), Software Engineering, Multimedia
Université Joseph Fourier (Grenoble I) 2005 — 2008
Engineer's degree, Computer Science, Software Engineering, Multimedia
Lycée Gaston Crampe 1995 — 2003
Baccalaureate, Engineering Science
Koolhaus Games April 2012 - Present
Darim Vision September 2009 - April 2012
Crissy Field Media April 2009 - July 2009
Electronic Arts July 2008 - February 2009
Chaos Group April 2007 - July 2008
Ubisoft Bulgaria August 2005 - April 2007
eAgility Ltd September 2003 - May 2004
Bulgarian Academy of Science, department of Artificial Intelligence 2001 - 2004
Worklogic January 2002 - September 2003
Sirma AI, Corp 1998 - January 2002
Skills
Game Development, Software Development, C++, DirectX, Computer Graphics, Subversion, Multithreading, OOP, OpenGL, Win32 API, Xbox 360, STL, MFC, MySQL, Unity3D, C#, Assembly, Game Engines, Shaders, Android Development, iOS Development, SQLite, Image Processing, Bison/Flex Compiler..., Game Engine Development, Xamarin
Education
Sofia University St. Kliment Ohridski 1991 — 1997
MSci, Artificial Intellegence, Computer Science
airG Inc. October 2012 - Present
Startup Company May 2012 - October 2012
airG Inc. December 2008 - April 2012
Koolhaus Games January 2007 - December 2008
Simon Fraser University - The Vision and Media Lab September 2004 - January 2007
Sharif University of Technology 2000 - 2002
Skills
Algorithms, C++, MySQL, Java, Machine Learning, Software Engineering, Perl, Distributed Systems, Software Development, Image Processing, OOP, Linux, SQL, Databases, Architecture, Redis, Object Oriented Design, Node.js, Matlab, JavaScript, Robotics, MongoDB, Computer Vision, Scalability, Mobile Devices, Python, Nginx, SOA
Education
Simon Fraser University 2004 — 2006
Masters, Computer Science
Sharif University of Technology 1999 — 2003
B.Sc., Computer Engineering
Rainmaker Entertainment Inc August 2015 - Present
Rainmaker Entertainment Inc January 2014 - Present
Koolhaus games March 2013 - December 2013
Electronic Arts September 2012 - December 2012
Free Lancer May 2012 - September 2012
United Front Games January 2012 - May 2012
Electronic Arts June 2011 - September 2011
Tendril June 2010 - July 2011
Red Rover Studios January 2008 - May 2010
McLaren McCann 2006 - 2008
Skills
Modeling, Maya, 3D, Zbrush, Texturing, UV mapping, Texture Artist, After Effects, Storyboarding, Lighting, 3D Modeling, Compositing, Matte Painting, Texture Painting, Props, Rendering, Visual Effects, Mental Ray
Education
Fundação Armando Álvares Penteado 1996 — 1999
University, Industrial Design
Bok Bok Labs August 2010 - Present
Hardcore Indie Meetup Group May 2013 - Present
String Theory Entertainment October 2014 - March 2015
Koolhaus Games December 2008 - July 2010
Radical Entertainment September 2006 - August 2008
Radical Entertainment August 2001 - September 2006
UBC Continuing Studies 1998 - 2005
Sextant Entertainment 2000 - 2001
Sirius Animation January 1999 - March 2000
Vancouver School of Media Arts 1998 - 1999
Skills
Texturing, Maya, 3D Modeling, Lighting, Teaching, Project Management, MEL, Computer Graphics, Animation, Wii, Gameplay, Computer Games, Level Design, Game Development, Computer Animation, 3D Studio Max, Traditional Animation, 3D, Low Poly Modeling, Zbrush, UV mapping, Texture Painting, Mobile Games, Game Design, Modeling, XSI, Cinematics, Autodesk MotionBuilder, Digital Sculpting, Mudbox, Character Animation, Texture Artist, Game Programming, Perforce, Scripting, Unreal Editor, Changing Environments, Video Games, Special Effects, Game Art, Environment Art, World Building, Game Mechanics, Casual Games, Game Engines, Multiplayer, Social Games, Video Game Production
Education
BCIT 2008 — 2008
Iphone game development
Segal Graduate School of Business - SFU 2006 — 2007
Alias 2000 — 2000
Maya, Mel
Alias 1999 — 1999
Maya
VanArts 1999 — 1999
Classical Animation I
Instructional Skills Workshop 1997 — 1997
Alias - Toronto 1996 — 1996
Poweranimator Instructor Certification
Vancouver Film School 1995 — 1995
Alias Poweranimator
University of the Fraser Valley 1986 — 1986
DAAD, Computer Graphics and Animation
3 year special Arts - Central Tech 1983 — 1985
3 Year Special Arts, Painting, sculpture, ceramics, illustration, photography, video
Famo.us March 2015 - Present
Famo.us January 2015 - Present
Adobe May 2011 - December 2014
Koolhaus Games 2008 - 2008
Koolhaus Games 2008 - 2008
Koolhaus Games 2008 - 2008
Skills
JavaScript, Node.js, C++, Java, C, Python, Software Engineering, Cordova/PhoneGap, Computational Complexity, Amazon Web Services..., iOS Development, Algorithms, Android Development, Distributed Systems, Computer Science, CoffeeScript, Web Applications, Git, Android
Education
Simon Fraser University 2004 — 2009
Bachelor of Applied Science (B.A.Sc.), Computing Science
Simon Fraser University
Bachelor of Applied Science (B.A.Sc.)
Recon Instruments January 2014 - Present
Georgilas and Harrison May 2010 - Present
PDFTron Systems Inc March 2009 - April 2010
Crissy Field Media Inc October 2008 - January 2009
Koolhaus Games March 2008 - October 2008
Vancouver Society of Children's Centres September 2006 - September 2008
Dolby April 2007 - February 2008
Brightside Technologies September 2005 - April 2007
Department of Computer Science at the University of British Columbia September 2002 - August 2005
University of British Columbia May 2002 - April 2005
Skills
Software Development, Early Childhood..., Emergency Preparedness, Computer Graphics, C++, Subversion, Linux, Mac OS X, Microsoft Office, GLUT, Trac, 3D animation, Computational Geometry, Software Engineering, C, Programming, OpenGL, Software Design, Computer Science, Image Processing, Visual Studio, OOP, Research, Applied Research, OS X, Multithreading, MySQL, Algorithms
Education
University of British Columbia 1995 — 2002
PhD, Computer Science
University of British Columbia 1992 — 1994
MSc, Computer Science
State University of New York at Stony Brook 1987 — 1992
BE, Electrical Engineering and Computer Science
PNI Digital Media Ltd June 2014 - Present
Electronic Arts April 2013 - October 2013
Eidos / Square Enix Montreal September 2012 - March 2013
Relic Entertainment (Now SEGA) May 2008 - April 2012
The Art Institute of Vancouver January 2007 - December 2009
Blue Castle games(now Capcom Vancouver) July 2006 - May 2008
Overwaitea Food Group January 2006 - June 2006
Koolhaus Games August 2005 - December 2005
MIN.I Software 1993 - 1996
Skills
Rendering, Graphics, Xbox One, PS4, WiiU, Game Programming, Game Development, Xbox 360, Video Games, PS3, Shaders, C++, HLSL, Computer Graphics, DirectX, C#, Perforce, Visual Studio, Software Engineering, 3D, Video Game Development, Software Development, Leadership, Mobile Games, Unreal Engine 3, MEL, No BS, Game Design, Gameplay, Wii, Computer Games, Console, Game Mechanics, Getting Things Done, Unity3D, Mentoring
Education
Georgia Institute of Technology 2014 — 2016
Master's Degree, Computer Science, 4.0 out of 4.0 so far
British Columbia Institute of Technology 2003 — 2008
Bachelor of Technology, Computer Systems, Computer Graphics, Distributed Systems, Digital Processing
Yonsei University 1996 — 2001
Bachelor of Laws, Law
Electronic Arts (EA) October 2011 - Present
Rocket Gaming Systems October 2009 - October 2011
Koolhaus Games November 2008 - July 2009
Fiver Media March 2007 - November 2008
View22 September 2004 - February 2007
BeiJing MapOK Science Technology Co.,Ltd. May 2001 - May 2004
Hebei Telecom Science and Research Institute August 1996 - April 2001
Skills
C#, Object Oriented Design, OpenGL, Win32 API, MFC, Design Patterns, Multithreading, Qt, C++, Java, JavaScript, Linux, Test Driven Development, RESTful WebServices, Xbox Live, Agile Methodologies
Education
Hebei University 1992 — 1996
BS, Computer Science
Next Level Games August 2009 - Present
Electronic Arts October 2006 - August 2009
Piranha Games Inc. 2006 - 2006
Koolhaus Games 2005 - 2006
Skills
PS3, Xbox 360, Wii, Multiplayer, Shaders, Perforce, Game Development, Rendering, DirectX, 3D Studio Max, 3D Modeling, HLSL, Game Programming, Console, OpenGL, Video Games
Education
British Columbia Institute of Technology 2003 — 2005
CG Spectrum College July 2011 - Present
Bardel Entertainment December 2010 - January 2012
Ettamogah Studio February 2009 - December 2010
Koolhaus Games June 2008 - February 2009
Piranha Games 2007 - 2008
Bardel Entertainment 2007 - 2007
Skills
Character Animation, Maya, Animation, Computer Animation
Education
Vancouver Community College 2012 — 2013
Instructor Diploma Program, Education, High Distinction
Think Tank Training Centre 2006 — 2007
Certificate, Animation
St. Clair College 2001 — 2004
Traditional and 3D Animation
DeNA West June 2014 - April 2015
Koolhaus Games April 2012 - May 2014
Ubisoft 2008 - January 2012
Ubisoft Vancouver 2009 - 2012
Midway Studios Austin 2004 - August 2008
Inevitable Entertainment 2001 - 2004
Acclaim Entertainment 1994 - 2001
Skills
Mobile Games, Monetization, Systems Design, Project Management, Console Games, Game Design, Game Design Documents, Unity3D, Perforce, Social Games, Unreal Editor, Unreal Engine 3, Video Games, Wii, Xbox, Xbox 360, PS3, Multiplayer, Level Design, Gameplay, Game Mechanics, Game Development, Console, Computer Games, Casual Games
Education
The University of Texas-Pan American
Art
Amazon February 2015 - Present
Piranha Games August 2011 - February 2015
Piranha Games May 2010 - August 2011
airG Inc. July 2009 - May 2010
Koolhaus Games March 2005 - July 2009
Skills
Xbox 360, OpenGL, PS3, Wii, Unreal Engine 3, Console, Game Development, Gameplay, DirectX, Perforce, Video Games, Game Programming, Game Design, C++, Computer Games
Education
Simon Fraser University
Simon Fraser University
Roadhouse Interactive March 2014 - Present
Koolhaus Games April 2012 - March 2014
BrainBoost Education September 2010 - March 2012
Nintendo December 2009 - January 2010
Skills
3D Math, Physics, Java, C++, C, HTML, CSS, Tutoring, JavaScript, jQuery, C#, Unity3D, Objective-C, Gameplay, Android
Education
The University of British Columbia 2009 — 2012
Bachelor of Computer Science, Computer Engineering (with Software Option), 87%
Shawnigan Lake School 2007 — 2009
Physics
TinyCo February 2015 - Present
Spark Unlimited 2012 - 2014
Radical Entertainment 2009 - 2012
Koolhaus Games 2009 - 2009
Electronic Arts 2005 - 2008
VKI Studios 2004 - 2005
Skills
PS3, Xbox 360, Perforce, Xbox, Gameplay, Game Development, Lua, Console, Game Design, Game Programming, Gameplay Programming, Video Games, Computer Games, Unreal Engine 3, Wii, ActionScript, Unity3D, Multiplayer, Game Mechanics, C++
Education
The University of British Columbia
Bachelor's Degree, Mathematics and Computer Science
Simon Fraser University
Shaftesbury High School
Koolhaus Games December 2014 - February 2015
Electronic Arts February 2013 - April 2014
Hothead Games April 2012 - January 2013
Rabbit Hole Interactive April 2011 - November 2011
Electronic Arts February 2011 - April 2011
Electronic Arts April 2005 - November 2010
Education
British Columbia Institute of Technology 2000 — 2004
Diploma of Technology
Electronic Arts (EA) September 2014 - Present
Koolhaus Games April 2013 - September 2014
Cackleberries Inc June 2011 - April 2013
Skills
ActionScript, XML, Linux, MySQL, Flash, Java, Software Development, C++, C, User Interface Design, Human Computer..., iOS development, Android Development, Unity3D, C#, API Development, Continuous Integration, Video Games, Game Engines, Concurrent Programming, Software Design, UML, Tomcat, Windows Azure
Education
The University of British Columbia
Bachelor's Degree, Computer Science
Langara College
Applied Computer Science and Technology Diploma