Next Level Games

Industry: Video game company

Description

Next Level Games Inc. is an independent video game developer based in Vancouver, British Columbia, Canada. Founded in October 2002, Next Level Games specializes in creating console video games. Their first project was NHL Hitz Pro, which was published by Midway Games in 2003. Headquarters: Vancouver, Canada Founded: October 2002, Vancouver, Canada Number of employees: 98

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Next Level Games Employees

Employee
Years
Job
Industry
Owen Wiggins Owen Wiggins San Francisco, California Details
Owen Wiggins's Next Level Games Experience May 2008 - March 2010
Job Senior Manager, Software Engineer at DeNA West
Industry Computer Games
Experience
DeNA West  June 2015 - Present
DeNA  November 2014 - June 2015
DeNA  June 2013 - November 2014
PopCap Games  January 2012 - April 2013
Inspirado Games   March 2010 - January 2012
Next Level Games   May 2008 - March 2010
Threewave Software  January 2007 - August 2007
MDA  May 2006 - December 2006

Skills
C, C++, Python, JavaScript, HTML, HTML5, CSS, ActionScript, C#, Java, Django, Google App Engine, Amazon Web Services, Microsoft Visual Studio, Artificial Intelligence, Physics, User Experience, Persuasive Design, Gamification, Gameplay Programming, Wii Development, XBox 360 Development, PS3 Development, PC Development, Flash Development, Object Oriented Design, Functional Programming, Agile Development, Scrum, Cloud Computing, Big Data, Community Management, Adobe Creative Suite, Facebook API, Social Games, Console Games, Casual Games, Reason, OpenGL, Win32, Xbox 360, Flash, PS3, Game Development, Game Design, Agile Methodologies, Video Games, Technical Leadership, Server Side Programming, Team Leadership

Education
The University of British Columbia   2000 — 2008
Bachelor of Science (BSc) w/Co-op, Cognitive Systems: Computational Intelligence and Design (Computer Science, Philosophy, Psychology)

Brian Chong Brian Chong Vancouver, Canada Area Details
Brian Chong's Next Level Games Experience July 2008 - September 2008
Job Game Designer at Sanrio Digital
Industry Computer Games
Experience
Sanrio Digital   December 2008 - June 2011
Next Level Games   July 2008 - September 2008
Electronic Arts  December 2007 - March 2008
Insatiable Games   November 2006 - June 2007
Insatiable Games   November 2006 - June 2007
Seaspan Ship Management  2007 - 2007

Skills
Game Development, Game Mechanics, Game Design, Xbox 360, PS3, Video Games, Character Animation, MMO, Online Gaming, Animation, Computer Games, Creative Direction, User Interface, Mobile Games, Monetization, 3D, Casual Games, Console, User Interface Design, Mobile Applications, MMORPG, Perforce, Level Design, Gameplay, Game Balance, Scripting, Multiplayer, Unreal Editor

Education
Kwantlen Polytechnic University   2011 — 2013
Diploma, Business Administration and Management, General

Vancouver Film School   2006 — 2007
Diploma Game Design

Jamie Ip Jamie Ip Vancouver, Canada Area Details
Jamie Ip's Next Level Games Experience January 2011 - June 2011
Job Game Designer at Hothead Games
Industry Computer Games
Experience
Hothead Games  June 2011 - Present
Next Level Games   January 2011 - June 2011
Next Level Games   December 2007 - August 2010
Next Level Games   May 2005 - December 2007
Relic Entertainment  December 2005 - January 2006
Cantest  October 2001 - May 2005
Electronic Arts  July 1995 - September 1999

Skills
Level Design, Gameplay, User Interface Design, Sound Design, Online Gaming, Game Design Documents, Free-to-Play Game Design

Education
The University of British Columbia   1997 — 2001
Bachelor of Science, Chemistry

Pamela Saunders Pamela Saunders Vancouver, Canada Area Details
Pamela Saunders's Next Level Games Experience January 2008 - December 2009
Job Communications & Marketing Consultant
Industry Public Relations and Communications
Experience
Composed Creative   August 2006 - Present
Next Level Games   January 2008 - December 2009
Future Shop  June 2001 - August 2006
Regional District of Central Okanagan   March 1998 - December 2000

Skills
Writing, Public Relations, Marketing Strategy, Media Relations, Marketing Communications, Internal Communications, Copywriting, Social Media, Event Management, Creative Writing, Corporate Communications, Editing, Strategic Communications, Advertising, Television, Blogging, Social Media Marketing, Photography, Brand Development, Email Marketing, Marketing, Crisis Communications, Integrated Marketing, Management, Press Releases, Brand Awareness, Digital Marketing, Digital Media, Social Networking, Entertainment, Online Marketing, New Media, Facebook, Digital Strategy, Content Strategy, Video Production, Web Content, Online Advertising, Storytelling, Corporate Branding, SEO

Education
Simon Fraser University   1994 — 1998
Bachelor, Communications, Psychology

British Columbia Institute of Technology   2001 — 2005
Masters Certificate, Marketing Communications

Vancouver Film School   2011 — 2011
WHMIS & Film Industry Orientation

Tania Poulter Tania Poulter Edmonton, Canada Area Details
Tania Poulter's Next Level Games Experience April 2007 - October 2010
Job Development Director | Artwork Europe & Process Governance | EA Studios Content
Industry Information Technology and Services
Experience
Electronic Arts (EA)   April 2015 - Present
Bioware  March 2014 - March 2015
City of St. Albert  February 2012 - July 2012
Next Level Games   April 2007 - October 2010
Electronic Arts Canada  December 2003 - April 2007
MASEV Communications Inc.   January 2000 - November 2003

Skills
Agile Methodologies, Scrum, Project Management, Video Games, Management, Leadership, Team Building, Event Planning, Outsourcing, Xbox 360, PS3, Wii, Event Management, Microsoft Office, Microsoft Excel, Coaching, Change Management, Project Delivery, Leadership Development, PowerPoint, Budgets, Project Planning, Web Applications, Mobile Applications, People Skills, People Development, People Management, Strategic Planning, Conflict Resolution, Conflict Management, Adept problem-solver

Education
The University of British Columbia   1995 — 2000
BHK, Human Kinetics, Sport & Leisure Management

The University of British Columbia / UBC   1995 — 2000
Human Kinetics, Sport & Leisure Management/Commerce

Tony Iammarino Tony Iammarino Vancouver, Canada Area Details
Tony Iammarino's Next Level Games Experience November 2013 - Present
Job Art Director at Next Level Games
Industry Entertainment
Experience
Next Level Games   November 2013 - Present
Microsoft  July 2012 - October 2013
Next Level Games   May 2012 - June 2012
N/A  May 2012 - May 2012
Next Level Games   February 2012 - May 2012
Hothead Games  June 2011 - August 2011
Next Level Games   August 2006 - June 2011
Next Level Games   July 2009 - April 2010
-  January 2003 - January 2005

Skills
Props, Storyboarding, Art Direction, Theme, Character Designs, Environments, Illustration, Zbrush, Photoshop, 3D Studio Max, Xbox 360, Wii, Video Games, Traditional Animation, Texturing, Texture Painting, Texture Artist, 3D, Animation, 3D Modeling, Character Animation, Concept Design, Conceptual Art, Drawing, Environment Art, Game Design, Game Development, Illustrator, Maya, PS3

Education
Cleveland Institute of Art   1999 — 2004
BFA, Drawing, Printmaking, Painting, Industrial Design

MVRHS   1992 — 1996

Dan Jolley Dan Jolley Chattanooga, Tennessee Area Details
Dan Jolley's Next Level Games Experience 2009 - 2010
Job Writer of novels, comic books, children's books, and video games
Industry Writing and Editing
Experience
Jolley Media, Inc.   July 2009 - Present
Self-Employed  1990 - Present
2K Games  2012 - 2012
TOKYOPOP  June 2005 - February 2011
Next Level Games   2009 - 2010
Icarus Studios  October 2006 - July 2009
Blizzard Entertainment  2008 - 2009
Lerner Publishing Group  2005 - 2008
Ubisoft  2007 - 2007
Ubisoft  2007 - 2007

Skills
Creative Writing, Video Games, Editing, Copy Editing, Publishing, Game Design, Storytelling, Proofreading, Editorial, Comics, Books, Comic Books, Graphic Novels, Digital Media, Film, Novels, Freelance Writing, Scripting, Short Stories, Computer Games, Screenwriting, Fiction Writing

Education
The University of Georgia   1989 — 1993
Bachelor of Arts (BA), English Language and Literature, General

Dalton State College   1989 — 1991
Associate of Arts (AA), English Language and Literature, General

Chris Cleroux Chris Cleroux Vancouver, Canada Area Details
Chris Cleroux's Next Level Games Experience September 2007 - March 2010
Job Game Director at Roadhouse Interactive
Industry Computer Games
Experience
Roadhouse Interactive  August 2012 - Present
A.C.R.O.N.Y.M. Games   November 2010 - August 2012
Next Level Games   September 2007 - March 2010
Next Level Games   March 2005 - September 2007
Chancery Software  2001 - 2005
Electronic Arts Canada  January 2000 - January 2001
Visual Systems Inc   January 1998 - January 2000
NRG Highway, Calgary AB   January 1996 - January 1998

Skills
Game Design, Scripting, Testing, Storytelling, Video Games, Wii, Game Development, Xbox 360, Game Mechanics, Social Games, Agile, Video Game Development, Video Game Design, Unity3D, User Experience, Level Design, Gameplay, Quality Assurance, Console, Agile Methodologies, Computer Games, Storyboarding

Education
DeVry Institute of Technology   1994 — 1997
Bachelors of Science, Computer Information Systems

Sean Gillen Sean Gillen Vancouver, Canada Area Details
Sean Gillen's Next Level Games Experience May 2012 - December 2012
Job 3D Animator at Kabam
Industry Animation
Experience
Kabam  April 2014 - Present
Titmouse Vancouver   October 2013 - Present
Eh-Okay/Kickstart Entertainment   January 2013 - October 2013
Next Level Games   May 2012 - December 2012
Eh-Okay Productions   April 2012 - May 2012
Relic Entertainment  September 2011 - April 2012
Relic Entertainment  November 2009 - July 2011
Frantic Films  June 2009 - October 2009
Action Dad   July 2009 - August 2009
Studio B Productions  May 2008 - July 2009

Skills
XSI, Animation, 3D Studio Max, Computer Animation, Traditional Animation, Maya, Video Games, Flash Animation, Visual Effects, Premiere, Flash, Character Animation

Education
Capilano University   2008 — 2009
Digital Animation Certificate, Animation

Capilano University   2005 — 2009
Digital Animation; Commercial Animation

Capilano University   2005 — 2009
Animation

Fred Dee Fred Dee Vancouver, Canada Area Details
Fred Dee's Next Level Games Experience March 2010 - February 2011
Job 3D modeler and concept artist
Industry Computer Games
Experience
SkyBox Labs  September 2011 - Present
Think Tank Training Centre  June 2011 - September 2011
Smartbox Games   March 2011 - August 2011
United Front Games  February 2011 - March 2011
Next Level Games   March 2010 - February 2011
Blue Castle Games  August 2005 - November 2009
EA Black Box and EAC   April 2003 - July 2005
Rockstar Games Vancouver   August 2002 - April 2003
Barking Dog Studios  October 1999 - August 2002
Midway Games  October 1998 - September 1999

Skills
Texturing, Low Poly Modeling, Wii, Texture Painting, UV mapping, Video Games, Hard Surface Modeling, Maya, Zbrush, Character Animation, Texture Artist, Animation, Digital Sculpting, PS3, Game Development, Computer Games, Characters, 3D Modeling, Rigging, Traditional Animation, UV Mapping, ZBrush

Education
Vancouver Film School   1994 — 1995
Classical Animation

British Columbia Institute of Technology   1991 — 1993
Diploma, Financial Management - Accounting

Harlan Galer Harlan Galer Vancouver, Canada Area Details
Harlan Galer's Next Level Games Experience July 2005 - October 2007
Job 3D Modeler at Method Studios
Industry Entertainment
Experience
Goldtooth Creative  July 2015 - August 2015
Zoic Studios  August 2014 - March 2015
Prime Focus World  February 2014 - July 2014
Halon Entertainment  February 2014 - February 2014
Electronic Arts  March 2013 - January 2014
Waterproof Studios  August 2012 - January 2013
Think Tank Training Centre  June 2012 - September 2012
GFZ Group   June 2012 - August 2012
Slant Six Games  March 2008 - December 2011
Next Level Games   July 2005 - October 2007

Skills
Maya, 3D Studio Max, 3D coat, Texturing, Zbrush, Character Modeling, Mudbox, XSI, 3D, Character, Modeling, Lighting, Photoshop, Illustration, Drawing, Headus UV layout, Rigging, PSP, UV mapping, Wii, Xbox 360, Rendering, Game Development, Texture Painting, Digital Sculpting, Low Poly Modeling, Hard Surface Modeling, Mental Ray, Mari, Character Modelling, 3D Modeling, Character Animation, Traditional Animation, Digital Painting, PS3, ZBrush

Education
Vancouver Film School   2002 — 2003
3D Animation and Visual Effects

British Columbia Institute of Technology   1992 — 1994
Aircraft Maintenance Engineer Category M

Euan Forrester Euan Forrester Vancouver, Canada Area Details
Euan Forrester's Next Level Games Experience November 2004 - August 2007
Job Software Developer at OpenDNS
Industry Computer Software
Experience
OpenDNS  March 2014 - Present
Ayogo   July 2012 - February 2014
Amazon.com  August 2011 - May 2012
United Front Games  October 2007 - February 2011
Next Level Games   November 2004 - August 2007
Electronic Arts Black Box / Black Box Games   July 2001 - October 2004
Industrial Defender (formerly Hewlett-Packard (Canada))   May 1999 - August 2000

Skills
Xbox 360, PS3, Game Programming, Artificial Intelligence, C++, Game Development, Perforce, Java, Programming, Video Games, Gameplay, Xbox, Wii

Education
University of Calgary   1996 — 2001
B.Sc, First Class Honours, Computer Science

Jay Fosti Jay Fosti Vancouver, Canada Area Details
Jay Fosti's Next Level Games Experience September 2012 - February 2013
Job Development Support at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  October 2014 - Present
Capcom Game Studio Vancouver  March 2013 - June 2014
Next Level Games   September 2012 - February 2013
Slant Six Games  November 2011 - April 2012
Mainline Galleries   January 2010 - November 2011
Electronic Arts  April 2008 - October 2011
Bruise Skateshop   January 2000 - May 2009
Bazaar & Novelty, The Party Bazaar   2002 - 2006

Skills
Video Game Design, Video Game Development, Xbox 360, Gameplay, PS3, Test Planning, Casual Games, Game Testing, Video Games, Game Design, Game Development, Quality Assurance, Scripting, Wii, Console, DevTrack, Level Design, Texturing, PSP, 3D, 3D Studio Max, Online Gaming, Game Mechanics, Computer Games, Mobile Games

Education
Pacific Audio Video institut   2006 — 2007
Honours, Game design

British Columbia Institute of Technology / BCIT
Production Management

Arthur Shimizu Arthur Shimizu Vancouver, Canada Area Details
Arthur Shimizu's Next Level Games Experience March 2004 - July 2008
Job Character Artist/Video Game's Developer
Industry Computer Games
Experience
United Front Games  July 2008 - February 2011
Next Level Games   March 2004 - July 2008
Relic Entertainment  September 1997 - September 2003

Skills
Xbox 360, 3D Modeling, Character Animation, Mobile Games, Cinematics, PS3, Zbrush, Storyboarding, Video Games, Animation, Texturing, Texture Painting

Education
Kwantlen Polytechnic University
Graphic Design

The University of British Columbia
Bachelor of Arts

David M Chambers David M Chambers Vancouver, Canada Area Details
David M Chambers's Next Level Games Experience May 2005 - February 2007
Job Creative Director at DC Design and Creative
Industry Entertainment
Experience
DC Design and Creative   September 2014 - Present
The Concept Artist   2000 - March 2015
Smoking Gun Interactive Inc.  January 2014 - July 2014
RealNetworks - Gamehouse   March 2013 - January 2014
Capilano University  December 2012 - March 2013
United Front Games  October 2012 - January 2013
DHX Media  April 2012 - October 2012
Relic Entertainment  March 2011 - March 2012
Zipper Interactive / Sony Computer Entertainment America   March 2007 - March 2011
Next Level Games   May 2005 - February 2007

Skills
Storyboarding, Concept Design, Illustration, Conceptual Art, Mobile Games, Game Development, Texturing, Graphic Design, Art Direction, Social Media, Graphics, Background Art, Game Design, Casual Games, Management, Art Education, Disney, Feature Films, Video Games, Team Leadership, Visual Arts, Unity3D, 3D Studio Max, Outsourcing Management, background design, Mechanism Design, Technical Drawing, Educational Materials, Theme Parks, Vehicles, Vehicle Graphics, Teaching, Intellectual Property, MMO, Fine Art, Supervising, IP, Cocos2d, Integration, Editorial Illustrations, Posters, JIRA, google pages, trello, Sports Development, Animation, Maya, Art, PS3, Computer Animation

Education
Capilano University
Animation, Background Design and Concept Art

Georgian College
Graphic Design, Product Design, and Photography

Université du Québec à Chicoutimi
General Arts

Université Laval
General Arts

Jason Shen Jason Shen Vancouver, Canada Area Details
Jason Shen's Next Level Games Experience April 2012 - January 2013
Job Senior Project Manager at Mobile Now Group
Industry Computer Software
Experience
Mobile Now Group   May 2015 - Present
YMC Network  March 2014 - April 2015
YMC Network  August 2013 - March 2014
Next Level Games   April 2012 - January 2013
Electronic Arts  February 2012 - April 2012
Electronic Arts  August 2011 - February 2012

Skills
Adobe Creative Suite, Branding & Identity, Digital Marketing, Software Development, Localization, Agile Methodologies, Project Management, Product Development, Team Leadership, Scrum, Performance Tracking, Version Control, Digital Media..., Video Games, Information Architecture, Photoshop, User Experience, User Interface Design, Web Development

Education
Simon Fraser University   2004 — 2010
Bachelor of Science, Informatics and New Media

Scott McFadyen Scott McFadyen Vancouver, Canada Area Details
Scott McFadyen's Next Level Games Experience June 2006 - Present
Job Audio Designer at Next Level Games
Industry Computer Games
Experience
Next Level Games   June 2006 - Present
Eden Industries   December 2012 - February 2015
Eden Industries   2011 - 2012
Rosetta Entertainment Inc.   2010 - 2011
Relic Entertainment  May 2006 - July 2006
Radical Entertainment  2006 - 2006

Skills
Digidesign Pro Tools, Wwise, SFX, Sound Design, Audio Post Production, Audio Mixing, Field Recording, Mastering, Perforce, Voice Acting, Music Production, Visual Studio, Scripting, Sound, Pro Tools, Video Games, Wii, Music, PS3, Xbox 360

Education
Vancouver Film School   2005 — 2006
Diploma, Sound Design

University of Alberta   1995 — 2002
BA, Film/Poly Sci

Brennan Rusnell Brennan Rusnell Vancouver, Canada Area Details
Brennan Rusnell's Next Level Games Experience July 2009 - March 2011
Job Programmer at Hothead Games
Industry Computer Games
Experience
Hothead Games  April 2014 - Present
Companion Health Oasis   May 2006 - Present
Activision (Radical Entertainment)   March 2011 - April 2014
Next Level Games   July 2009 - March 2011
Sublime Imaging Photography   November 2008 - August 2010
University of Saskatchewan  September 2006 - February 2009
University of Saskatchewan  September 2006 - December 2008
University of Saskatchewan  September 2002 - April 2006
emPowerTools Inc.   May 2004 - August 2004

Skills
C++, Console Development, Front-end Development, Software Engineering, Teamwork, Programming, Console, Software Development, Linux, PS3, Xbox 360, Computer Science, Lua, Game Development, Perforce, Video Games, Game Design, Visual Studio, Computer Games, Python, Game Programming, Flash, Xbox, iOS development, Android Development, OpenGL

Education
University of Saskatchewan   2006 — 2009
M.Sc, Computer Science

University of Saskatchewan   2002 — 2006
B.Sc, Computer Science

Dennis Pena Dennis Pena Greater Los Angeles Area Details
Dennis Pena's Next Level Games Experience June 2005 - November 2008
Job Senior Animator at Sony Computer Entertainment America
Industry Animation
Experience
Sony Computer Entertainment America  April 2009 - Present
Next Level Games   June 2005 - November 2008
Koei Canada   2003 - 2005
Yowza Animation  1999 - 2001
Walt Disney Animation Canada   1998 - 2000
Disney Boot Camp!   1997 - 1997

Skills
Storyboarding, Animation, Computer Animation, Cinematics, Wii, Character Animation, Maya, Autodesk MotionBuilder, Pre-production, PS3, Xbox 360, Texturing, Video Games, Game Development, Gameplay, Character Rigging, Characters, Traditional Animation, XSI, Rigging

Education
International Acadmy of Design and Technology   2002 — 2002
Diploma, Computer Animation

Sheridan College   1995 — 1998
Diploma, Art Fundamentals, Classical Animation

Our Lady of Mount Carmel Secondary School   1990 — 1995

Anders Bergman Anders Bergman Vancouver, Canada Area Details
Anders Bergman's Next Level Games Experience February 2015 - Present
Job UI Artist at Next Level Games
Industry Computer Games
Experience
Next Level Games   February 2015 - Present
Renown Entertainment   April 2014 - February 2015
IUGO Mobile Entertainment  November 2013 - February 2014
Popcap Games (EA)   October 2011 - May 2013
Rugged Nation Games   May 2011 - August 2011
Propaganda Games (Disney Interactive Studio)   December 2009 - February 2011
Piranha Games  March 2008 - December 2009
EA  April 2009 - July 2009

Skills
User Interface, User Interface Design, Photoshop, Game Development, Flash, ActionScript, User Experience, Usability, 2D graphics, Graphics Layout, Rapid Prototyping, Human Computer..., Game Design, Perforce, Xbox 360, Video Games, Art Direction, Wii, Creative Direction, User Experience Design, Xbox, Front-end, Mobile Games, Casual Games, Social Games, PS3, UIX

Education
Simon Fraser University   1998 — 2003
Bachelor of Arts, Major in Cognitive Science, Certificate Computing Science

Nathan Wawruck Nathan Wawruck Vancouver, Canada Area Details
Nathan Wawruck's Next Level Games Experience 2003 - 2003
Job Branch Manager at Robert Half Technology
Industry Information Technology and Services
Experience
Robert Half Technology  March 2010 - Present
Teemii Japan   2009 - 2010
en world Japan (formerly Wall Street Associates)   2006 - 2009
Japan Exchange and Teaching Program(me) (JET)   2003 - 2006
Next Level Games   2003 - 2003
Electronic Arts  1995 - 2002

Skills
Recruiting, Technical Recruiting, Interviews, SDLC, Networking, Management, Project Management, Software Development, Business Analysis, Business Development, Consulting, Talent Acquisition, Business Intelligence, Leadership, Professional Services, Temporary Staffing, Requirements Gathering, Contract Recruitment, Sourcing, Permanent Placement, Executive Search, Internet Recruiting, IT Recruitment, ERP, Quality Assurance, Contract Negotiation, Oracle, Screening Resumes, Linux, CRM, Vendor Management, Talent Management, Applicant Tracking..., Staffing Services, Information Technology, B2B, IT Management, SaaS, Temporary Placement, Testing, Account Management, Team Leadership, Gaming Industry, Benefits Negotiation, Search

Education
The University of British Columbia
Bachelor of Commerce, Finance & Marketing (Double Major)

Langara College
Commerce Diploma

Kitsilano Secondary School

Jeremy Kersey Jeremy Kersey Vancouver, Canada Area Details
Jeremy Kersey's Next Level Games Experience March 2005 - October 2006
Job Technical Artist at Big Park Microsoft
Industry Computer Games
Experience
Big Park Microsoft   October 2014 - Present
Big Park(Microsoft), Aquent Inc.   April 2013 - September 2014
Slant Six Games  October 2006 - April 2013
Next Level Games   March 2005 - October 2006
British Columbia Institute of Technology  November 2000 - January 2006
EA Black Box  October 2003 - March 2005
Radical Entertainment  March 2001 - October 2003

Skills
Video Games, PS3, Game Development, Art, Xbox 360, Texturing, Maya, Level Design, Environment Art, Motion Graphics, UV mapping, Gameplay, Cinematics, Computer Graphics, Game Design, 3D Studio Max

Education
British Columbia Institute of Technology   1999 — 2000
management certificate, digital animation

Rafael Erana Rafael Erana Vancouver, Canada Area Details
Rafael Erana's Next Level Games Experience July 2006 - April 2007
Job Certification Tester
Industry Computer Games
Experience
Nokia  2008 - 2009
QA Labs - USRTI Canada Inc.   April 2007 - July 2008
Next Level Games   July 2006 - April 2007
Electronic Arts Canada  August 2000 - February 2006
Electronic Arts Black Box   2002 - 2004
Electronic Arts  February 1997 - August 2000
Sunglass Hut International  1996 - 1997

Education
Capilano University   2005 — 2007
Certificate, Business Administration Certificate

Douglas College   1993 — 1996
Courses towards, Computer Information Systems

Diego R. Pons Diego R. Pons Vancouver, Canada Area Details
Diego R. Pons's Next Level Games Experience November 2006 - Present
Job Game and Multimedia Designer
Industry Computer Games
Experience
Next Level Games   November 2006 - Present
Vancouver Film School  April 2008 - Present
New Art Digital   May 2004 - September 2005
TV Channel 22   February 2003 - May 2004
Promoclave SA de CV   2002 - 2003

Skills
Motion Graphics, Mockups, Graphic Design, Level Design, Animation, Storyboarding, Concept Design, Texturing, Game Design, Flash Animation, User Interface Design, Modeling, Illustrator, After Effects, Photography, Character Design, Perforce, Photoshop, 3D Studio Max

Education
Vancouver Film School   2005 — 2006

Eunoia Animation School   2003 — 2004
Diploma, Animation

Universidad Autónoma Metropolitana   1997 — 2001
Bachelors Degree, Graphic Design

Neil Singh Neil Singh Vancouver, Canada Area Details
Neil Singh's Next Level Games Experience November 2004 - Present
Job Art Director at Next Level Games
Industry Computer Games
Experience
Next Level Games   November 2004 - Present
Next Level Games   November 2004 - March 2009
Yellow Pages Group  June 2002 - November 2004
Prototype Design Inc.   April 1999 - June 2002
Electronic Arts  1998 - 1998

Skills
Event Photography, Music Photography, Portrait Photography, User Interface, Advertising, Graphics, Art Direction, Photography, Wii, Gamecube, 3DS, DS, User Experience, 3D Studio Max, Computer Graphics, Illustration, Game Art, Video Games, Flash, Animation, Storyboarding, Character Animation, Texture Artist, Xbox 360, Cinematics, PS3, Texturing, Game Development, Gameplay, Level Design, Game Design, Game Mechanics, Environment Art, Texture Painting, Low Poly Modeling

Education
Langara College   2008 — 2011
Certificate, Communication and Ideation

Douglas College

Aric Norine Aric Norine Vancouver, Canada Area Details
Aric Norine's Next Level Games Experience October 2004 - Present
Job Gameplay Animation and Design
Industry Computer Games
Experience
Next Level Games   October 2004 - Present
Principles of Motion   January 2004 - January 2009
Boogieman Studios   April 2003 - August 2004
Moral Productions   January 2002 - February 2003

Skills
Animation, Photography, Product Development, Product Design, Character Animation, Game Design, Maya, Video Games, Game Development, Computer Animation, Gameplay, Storyboarding, 3D Studio Max, Xbox 360, Traditional Animation, Level Design, Zbrush, Texturing, 3D Modeling, Photoshop, Character Designs

Education
Digipen Institute of Technology   2001 — 2003
Associate of Applied Arts, Computer Animation

Pensacola Christian College   2000 — 2001
Graphic Design

Randy Cavanagh Randy Cavanagh Vancouver, Canada Area Details
Randy Cavanagh's Next Level Games Experience August 2009 - Present
Job Rendering Programmer at Next Level Games
Industry Computer Games
Experience
Next Level Games   August 2009 - Present
Electronic Arts  October 2006 - August 2009
Piranha Games Inc.   2006 - 2006
Koolhaus Games  2005 - 2006

Skills
PS3, Xbox 360, Wii, Multiplayer, Shaders, Perforce, Game Development, Rendering, DirectX, 3D Studio Max, 3D Modeling, HLSL, Game Programming, Console, OpenGL, Video Games

Education
British Columbia Institute of Technology   2003 — 2005

Austin Kwan Austin Kwan Vancouver, Canada Area Details
Austin Kwan's Next Level Games Experience January 2005 - November 2005
Job at Capcom Games Studio Vancouver
Industry Animation
Experience
Capcom Game Studio Vancouver  October 2010 - Present
Blue Castle Games  2005 - 2010
Next Level Games   January 2005 - November 2005

Skills
Motionbuilder, Character Animation, Maya, Gameplay, Animation, 3D animation, Autodesk MotionBuilder, Computer Animation, UV mapping, Cinematics, Motion Capture

Education
British Columbia Institute of Technology / BCIT   2008 — 2012
Business Management Certificate

Art Institute   2003 — 2004
Animation

James Ding James Ding Cupertino, California Details
James Ding's Next Level Games Experience February 2008 - November 2008
Job Graphics Software Engineer
Industry Computer Software
Experience
Apple  May 2012 - Present
Electronic Arts  December 2008 - March 2012
Next Level Games   February 2008 - November 2008
Electronic Arts  May 2004 - November 2007

Skills
DirectX, PS3, Xbox 360, Game Development, Real-time Rendering, C++, Software Engineering, HLSL, Debugging Code, Rendering, GPU, Device Drivers, OpenGL ES, OpenGL, Debugging

Education
University of Alberta   1999 — 2004
BSc, Computer Engineering Coop

Tedd Streibel Tedd Streibel Vancouver, Canada Area Details
Tedd Streibel's Next Level Games Experience 2007 - Present
Job Senior Programmer at Next Level
Industry Computer Games
Experience
Next Level Games   2007 - Present
Next Level Games   2004 - 2007
Electronic Arts Canada  1996 - 2004

Skills
Xbox 360, Game Development, Perforce, Gameplay, Game Programming, Video Games, Wii, C++

Education
Brigham Young University   1987 — 1993
BS, Electrical & Computer Engineering

Sarah Mah Sarah Mah Vancouver, Canada Area Details
Sarah Mah's Next Level Games Experience March 2008 - October 2010
Job Game Designer at Roadhouse Interactive
Industry Computer Games
Experience
Roadhouse Interactive  August 2014 - Present
Piranha Games  February 2014 - August 2014
Traction On Demand  October 2013 - December 2013
Slant Six Games  August 2012 - June 2013
Slant Six Games  January 2011 - August 2012
United Front Games  October 2010 - December 2010
Next Level Games   March 2008 - October 2010
Blue Castle Games  October 2007 - February 2008
Electronic Arts  July 2007 - October 2007
Next Level Games   March 2007 - July 2007

Skills
Video Games, Game Development, Computer Graphics, Animation, PS3, Xbox 360, Game Design, Scripting, Wii, Console, Game Mechanics, Level Design, Maya, Mobile Games, Unity3D, Computer Games, Gameplay, Perforce, Cinematics, Social Games

Education
University of British Columbia   2004 — 2006
Bachelor of Arts, Psychology

Kwantlen Polytechnic University   2002 — 2004
Associate of Arts, Psychology

Vancouver Film School   2000 — 2001
3D Animation and Digital Effects

Jon Adkins Jon Adkins Vancouver, Canada Area Details
Jon Adkins's Next Level Games Experience August 2003 - Present
Job Technical Art Director at Next Level Games
Industry Entertainment
Experience
Next Level Games   August 2003 - Present
Black Box Games  December 1999 - August 2003

Skills
Xbox 360, PS3, Game Development, Video Games, Texturing, Gameplay, Game Design, Level Design, UV mapping, Wii, Zbrush, Environment Art

Education
Seneca College of Applied Arts and Technology   1993 — 1995
Computer Graphics Technical, Computer Graphics

Harold Westlund Harold Westlund Vancouver, Canada Area Details
Harold Westlund's Next Level Games Experience May 2010 - Present
Job Senior Rendering Programmer at Next Level Games
Industry Computer Games
Experience
Next Level Games   May 2010 - Present
Radical Entertainment  July 2009 - February 2010
Koolhaus Games Inc.   December 2008 - July 2009
Radical Entertainment  October 2001 - August 2008

Skills
3D, Rendering, C++, 3DS, PS3, Xbox 360, Shaders, Global Illumination, SIMD, GPU, Video Games

Education
University of Oregon   1998 — 2001
M.Sc.

University of Oregon   1994 — 1998
B.Sc.

Albert Chau Albert Chau Vancouver, Canada Area Details
Albert Chau's Next Level Games Experience September 2006 - August 2015
Job Senior Engineer at DTS, Inc.
Industry Entertainment
Experience
DTS, Inc.   September 2015 - Present
Next Level Games   September 2006 - August 2015
Electronic Arts  2003 - 2006
QDesign Corporation   2002 - 2002
PMC-Sierra  2000 - 2001
QDesign Corporation   November 1995 - October 2000
MPR Teltech  1993 - 1995

Skills
PS3, Xbox 360, Gameplay, Sound

Education
Simon Fraser University
Bachelor of Applied Science (BASc), Electrical and Electronics Engineering

David Catlin David Catlin Vancouver, Canada Area Details
David Catlin's Next Level Games Experience September 2002 - Present
Job Technical Director at Next Level Games
Industry Computer Games
Experience
Next Level Games   September 2002 - Present
Black Box Games  June 2000 - August 2002
Radical Entertainment  May 1998 - May 2000

Education
The University of British Columbia   1994 — 1998
B.Sc, Comp Sci

Andrew Top Andrew Top Vancouver, Canada Area Details
Andrew Top's Next Level Games Experience 2007 - 2009
Job MSc Student at Simon Fraser University
Industry Computer Software
Experience
Next Level Games   2007 - 2009

Skills
Python, C++, Computer Vision, Image Processing, Software Engineering, HTML

Education
Simon Fraser University   2009 — 2011
Masters, Computing Science

Bowmanville High School

Denise Ng Denise Ng Greater Seattle Area Details
Denise Ng's Next Level Games Experience March 2008 - August 2012
Job Sound Designer
Industry Computer Games
Experience
Microsoft  May 2014 - Present
Next Level Games   March 2008 - August 2012

Education
Vancouver Film School   2007 — 2008
Sound Design for Visual media

The University of British Columbia   2004 — 2006
MMus, Music -- Major in Piano Performance

The University of British Columbia   2000 — 2004
BMus, Music -- Major in Piano Performance

Matt Smits Matt Smits Vancouver, Canada Area Details
Matt Smits's Next Level Games Experience March 2011 - Present
Job Gameplay Designer
Industry Computer Games
Experience
Next Level Games   March 2011 - Present
United Front Games  October 2009 - March 2011
Next Level Games   June 2006 - November 2007
Next Level Games   April 2005 - October 2005
Electronic Arts  April 2003 - December 2003

Skills
Gameplay, Level Design, Game Design, Console, PS3, Xbox 360, Wii, Game Development, Video Game Design, Game Mechanics, Multiplayer

Education
Simon Fraser University   2001 — 2006
BA, Philosophy, English

Andrea Harvey Andrea Harvey San Francisco, California Details
Andrea Harvey's Next Level Games Experience February 2008 - October 2009
Job Associate VP at Research Strategy Group Inc.
Industry Market Research
Experience
Research Strategy Group Inc.   April 2010 - Present
Next Level Games   February 2008 - October 2009
Deloitte Canada  January 2006 - January 2008
Research Strategy Group Inc.   January 2000 - December 2005
Insignia Marketing Research   January 1995 - December 1999

Skills
Qualitative Research, Brand Equity, Focus Groups, Segmentation, Customer Satisfaction, Product Development

Education
McGill University   1990 — 1994
Bachelor of Commerce, Marketing & Finance

Simon Gee Simon Gee Vancouver, Canada Area Details
Simon Gee's Next Level Games Experience August 2007 - November 2008
Job Business Development at Industrial Works Ltd.
Industry Motion Pictures and Film
Experience
Industrial Works Ltd.   May 2009 - Present
Next Level Games   August 2007 - November 2008
Rogers Communications Inc.  May 2000 - July 2007

Skills
Team Leadership, Mobile Devices, Customer Service, Customer Retention, Coaching, Team Building, Customer Experience, Project Management, Management, Business Development, Leadership

Education
British Columbia Institute of Technology / BCIT   1994 — 1996
Diploma, Electronics

UBC   1987 — 1992
Bachelor of Arts, Psychology

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