Microsoft - Turn 10 Studios
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Microsoft - Turn 10 Studios Employees
Microsoft - LXP September 2015 - Present
Microsoft - LXP September 2013 - October 2014
Microsoft - LXP March 2012 - September 2013
Microsoft - Turn 10 Studios January 2011 - March 2012
Microsoft - Turn 10 Studios July 2009 - January 2011
Microsoft - Turn 10 Studios June 2008 - August 2008
Skills
Game Development, Video Games, User Experience, Game Design, Product Management, Agile Project Management, Agile Methodologies, Scrum, User Interface Design, Software Project..., Program Management, Project Management, Software Engineering, Software Development, Social Games, Cross-functional Team..., Xbox 360, Online Gaming, Social Media, Management, Software Design, Leadership
Education
Cornell University 2005 — 2009
Bachelor of Science (BS), Dept of Computer Science (ISST)
Microsoft - Turn 10 Studios March 2015 - Present
Zodari Designs February 2013 - Present
AAI Corporation December 2010 - April 2014
General Dynamics Information Technology August 2008 - December 2010
US Army August 2003 - August 2008
Skills
UAV, Security Clearance, Military, Aircraft, Flights, Army, Military Operations, DoD, Military Experience, Information Assurance, Aviation, Program Management, Operational Planning, Aerospace, SDET (Software Test), Hardware Testing, Defense, Electronic Warfare, Military Aviation, Flight Test, Mission Planning, Command, Management, Weapons, Navy, Air Force, Leadership, Personnel Management, Cloud Computing, Start-ups, Adobe Creative Suite, 3D Modeling, Logo Design, Graphic Design
Education
Art Institute of Seattle 2009 — 2016
Bachelor of Arts (BA), Animation/Game Art and Design
Cochise College 2004 — 2014
Associate of Science (A.S.), UAS Technologies
Microsoft Analog. December 2014 - Present
Microsoft Turn 10 Studios January 2012 - December 2014
Microsoft Xbox March 2010 - January 2012
Insheik Studios 2003 - 2011
Superfad 2010 - 2010
Rokkan 2010 - 2010
Psyop 2009 - 2009
Stardust 2008 - 2009
Buck 2007 - 2009
Superfad 2008 - 2008
Skills
Art Direction, Creative Direction, Interactive Creative..., User Experience Design, Interaction Design, User Interface, Visual Design, Motion Design, Game Design, Logo Design, Animation, Computer Animation, Graphic Design, Broadcast Design, Broadcast, Film, Maya, Mental Ray, After Effects, Storyboarding, Xbox 360, Xbox One, Holograms
Education
School of Visual Arts
MFA
University of Washington
BA
University of Washington
BFA
Sucker Punch Productions February 2015 - Present
www.ianchiew.com May 2013 - Present
Microsoft Turn 10 Studios October 2014 - February 2015
Skills
Illustration, Concept Design, Drawing, Digital Painting, Art, Environment Concept Art, Visual Arts, Illustrator, Sketching, Conceptual Art, Visual Development, Painting, Digital Illustration, Storyboarding, Fine Art, Oil Painting, Photoshop, Character Designs, Digital Art, Character Design, Watercolor, Zbrush, 3D Modeling, Modo, After Effects, ZBrush
Education
Academy of Art University 2010 — 2014
BFA, Illustration
United World College of South East Asia
High School
Unity Technologies August 2015 - Present
DigiPen Institute of Technology August 2012 - Present
MadYak Creative 2000 - Present
Microsoft Turn 10 Studios April 2015 - July 2015
Area 52 Games July 2012 - January 2015
The Amazing Society (A Gazillion Entertainment Studio) October 2008 - June 2012
Activision Blizzard (Sierra Online) April 2007 - October 2008
WildTangent November 2006 - April 2007
Amaze Entertainment January 2003 - October 2006
Microsoft Games - ACES 2002 - 2002
Skills
Character Modeling, 3D Modeling, 3D, Modeling, Low Poly Modeling, Character Rigging, Texturing, Video Games, Rigging, UV mapping, Game Art, Game Development, Unity3D, MMO, Concept Design, 3D Studio Max, Computer Games, Computer Graphics, Animation, Maya, Perforce, Props, Computer Animation, UV Mapping
Education
CG Master Academy 2015 — 2016
Character Arts, Character Arts Program, Professional Training - Online
Lansing Community College 1990 — 1993
Associates, Applied Art
The Magellan Group, Ltd. December 2013 - Present
Studio 3 April 2013 - July 2013
Microsoft January 2012 - June 2012
Microsoft Turn 10 Studios January 2011 - July 2011
Sony Online Entertainment June 2010 - January 2011
Surreal Software October 2008 - October 2009
Art Institute of Seattle 2007 - 2009
The Magellan Group Ltd. 2000 - 2008
Skills
Texturing, Lighting, Hard Surface Modeling, Vehicles, Zbrush
Education
Art Institute of Seattle 2006 — 2009
Fine Art, Fine Art, Game Art and Design and Animation
Washington State University 2005 — 2006
Fine Art, Traditional Art
Amazon November 2011 - Present
Microsoft - Turn 10 Studios February 2011 - August 2011
Real Networks December 2007 - April 2010
Blue Frog Mobile May 2006 - May 2007
Infinium Labs October 2004 - February 2006
Skills
User Experience, Interaction Design, User-centered Design, Concept Design, Creative Direction, User Interface, Usability Testing, Art Direction, Web Design, Experience Design, Mobile Design, Rapid Prototyping, UX Design, UI Design, Information Architecture, Graphic Design, Wire Framing, Photography, SEO, Advertising, Interactive Design, Product Design, Prototyping, Typography, Human-computer..., Logo Design, Usability Design, Corporate Identity, Front-end Development, Personas, Design Strategy, Web Standards, HTML5, Adobe Creative Suite, Graphics, Brochures, Logos, Posters, Packaging, Layout, User Scenarios, Design Management, Cross-platform..., Information Design, Industrial Design, Design Leadership, Social Design, Markup Languages, User Studies, Content Strategy
Education
Ohio University 1996 — 2000
BFA, Photography
University of New Orleans 1997 — 1998
Fine Arts
Marshall University 1992 — 1996
Philosophy, Computer Science, Psychology, English, Anthropology, Fine Arts, VisCom
Buffalo High School 1989 — 1992
Diploma, College Prep
Microsoft - Turn 10 Studios September 2015 - Present
Northeastern University March 2015 - April 2015
KIXEYE June 2012 - June 2014
Nukotoys October 2011 - May 2012
Academy of Art University August 2008 - December 2011
Red Engine Productions June 2011 - August 2011
Gamestepper LLC October 2010 - November 2010
Semester Games January 2010 - May 2010
AACE September 2009 - May 2010
Skills
3d Art, High Level Scripting, Maya, 3D, Unity3D, Mudbox, Rigging, 3D Studio Max, Game Development, 3D graphics, Art, Environment Art, Level Design, Game Design, Video Games, Animation, 3D Modeling, Scripting, Texturing, Zbrush, Game Programming
Education
Academy of Art University 2008 — 2013
Bachelor of Fine Arts, Video Game Design
University of Washington July 2015 - Present
Bellevue College January 2014 - June 2015
Microsoft - Turn 10 Studios September 2008 - February 2014
Microsoft - Windows Core OS Division April 2007 - September 2008
Microsoft - Windows Live October 2004 - April 2007
Microsoft - Exchange Server February 2001 - October 2004
Wal-Mart Home Office May 1998 - February 2001
Skills
Testing, Software Development, Process Development, Test Automation, Quality Assurance, Test Planning, Test Strategy, Test Management, Musical Theatre, Woodwinds, Business Strategy, Communication, Organizational..., Game Development, C#, Scrum, Leadership, Agile Methodologies, Performance Testing, Agile Project Management, Software Engineering, Program Management, Software Project..., Perforce, Visual Studio
Education
University of Central Oklahoma - College of Business Administration 1994 — 1998
BBA, Management Information Systems
Microsoft - Turn 10 Studios February 2013 - November 2013
Dreamworks Animation October 2005 - September 2012
DreamWorks Animation July 2002 - October 2005
PDI/Dreamworks July 2000 - June 2002
Art Institute of Phoenix 1998 - 2000
Fox Animation Studios 1995 - 2000
Stone & Quill Publishing 1991 - 1995
Martin Marietta Corporation 1988 - 1991
Skills
Linux, Python, Tcsh, Perl, Internal Tools, Eclipse, PyQt, Pipeline Development, JIRA, Compositing, Computer Animation, Visual Effects, Computer Graphics, Scripting, Maya, Nuke, 3D Studio Max, Powershell, C#, Maxscript, MEL, Game Development, Animation, Character Animation, Microsoft Visual Studio, Microsoft Product Studio, OpenGL, 3D, Texturing, Mental Ray, Technical Direction
Education
University of Denver 1988 — 1990
MSSM, Master of Science in Systems Management
University of Colorado Boulder 1983 — 1988
BSME, Mechanical Engineering
QA 101
Certificate - Graduation August 2015, Software QA Testing - Center of Excellence - currently attending
Microsoft October 2013 - Present
Microsoft - Turn 10 Studios November 2009 - October 2013
Microsoft Game Studios June 2008 - November 2009
Microsoft Game Studios January 2007 - June 2008
MySQL October 2005 - January 2006
Skills
Licensing, Product Management, Video Games, Strategic Partnerships, Game Development, Mobile Games, Business Development, Online Gaming, Agile Project Management, Game Design, User Experience, Localization, Xbox 360
Education
Seattle University School of Law 1998 — 2001
JD
University of Washington 1995 — 1997
MA, Comparative Literature
University of Washington 1992 — 1995
BA, Comparative Literature
Microsoft - Turn 10 Studios January 2012 - Present
Robomodo October 2009 - January 2012
Robomodo January 2008 - October 2009
Electronic Arts 2005 - 2007
Electronic Arts 2000 - 2005
Nufx January 2001 - February 2004
Skills
Maxscript, C#, Powershell, WPF Development, C++/CLI, HLSL, zbrush, zscript
Education
University of Illinois at Chicago 1999 — 2001