Rainbow Studios / THQ
Industry: Video game developer
DescriptionRainbow Studios Inc. is an American video game developer based in Phoenix, Arizona. It was originally established in 1986 as a computer graphics and animation house, until they shifted its creative energy and computer visuals expertise to develop video games in 1994. Headquarters: Phoenix, AZ Founded: 1986 Type of business: Subsidiary
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Rainbow Studios / THQ Employees
Microsoft March 2012 - Present
Square One Studios August 2011 - January 2012
TwoD6 March 2011 - August 2011
Big Bang Entertainment, LLC July 2008 - March 2011
meebiz June 2008 - August 2009
Rainbow Studios / THQ December 2004 - June 2008
Realtime Associates September 1999 - December 2004
Mpen October 1996 - September 1999
TISH S.R.L. July 1991 - September 1996
Skills
HoloLens, Xbox 360, Perforce, Game Development, PS3, Video Games, C#, Cross-platform..., C++, Shaders, Xbox, Lua, JavaScript, DirectX, Gameplay, Multithreading, iOS, SQL, Android, MySQL, Unity3D, Visual Studio, C, OpenGL, Programming, Console, Subversion, PHP, JScript, MS Project, SVN, Assembler, iOS Development, HTML5, DHTML, HLSL/Cg, Unity 3D, Corona, Havok, Box2D, Bullet, Microsoft Project, Microsoft Office, PSX, Facebook API, Cloud Computing, iPhone development
Education
Arizona State University 2005 — 2006
Certificate of Completion, Management/Leadership Development Program
Securities and Exchange Commission, Moldova 1995 — 1995
Certificate, Professional Member of the Securities Market
Universitatea Tehnică a Moldovei 1987 — 1993
Master's Degree, Computer Engineering
Amazon A2Z June 2015 - Present
Janus Research Group July 2012 - March 2015
Tencent Boston, Inc November 2010 - July 2012
Rainbow Studios 2006 - March 2010
Rainbow Studios / THQ 2004 - May 2006
Vicarious Visions April 2003 - November 2003
Vision Scape Interactive August 2002 - March 2003
Kodiak Interactive Studios 2000 - 2001
Microsoft June 1997 - January 2000
Skills
Xbox 360, PS3, Wii, Game Development, Win32 API, Animation, Xbox, Video Games, Computer Games, Development Tools, Scripting, C#, c++, 3D Graphics, MFC
Education
Brigham Young University 1989 — 1994
BS, Computer Science
Volition September 2010 - Present
Incinerator Studios, LLC October 2009 - January 2010
Incinerator Studios, LLC April 2008 - October 2009
Rainbow Studios / THQ July 2006 - December 2006
Skills
PS3, Perforce, Sound Forge, Wwise, FMOD, Recording, Alienbrain, Final Cut Pro, Digidesign, Sennheiser, Apogee, Mackie, Sound Design, Pro Tools, Video Games, Game Development, Xbox 360, Field Recording, Console, Sound, Hansoft
Education
Conservatory of Recording Arts & Sciences 2005 — 2006
Master Recording II, Audio Production
North Carolina State University 1997 — 2002
B.S., Chemical Engineering / Pulp and Paper Science & Technology
Entrepreneur, Salesforce and Business Operations Consultant September 2015 - Present
Integrate April 2010 - September 2015
Monster 2005 - 2006
IBM January 2003 - April 2005
Rainbow Studios / THQ 2001 - 2002
Skills
Sales Management, Business Development, Sales, Marketing, Lead Generation, Online Advertising, Purchasing, Start-ups, Account Management, Salesforce.com, B2B, Social Media Marketing, Management, Customer Service, Marketing Strategy, Advertising, New Business Development, PPC, Business Strategy, Online Marketing, Competitive Analysis, Direct Sales, Social Networking, Digital Marketing, Email Marketing, Strategic Partnerships, Direct Marketing, Mobile Marketing, SEO, Sales Operations
Education
Art Institute of Phoenix 1999 — 2002
BA, Animation and Design
Monolith Productions October 2013 - Present
Trion Worlds, Inc. August 2012 - October 2013
THQ San Diego October 2011 - July 2012
Rainbow Studios / THQ 2007 - November 2011
Rainbow Studios / THQ 2004 - 2007
Rainbow Studios / THQ 2001 - 2004
i.e. Productions July 1998 - January 2001
Skills
Lighting, PIX, Profiler, ECO, Game Development, Zbrush, Shaders, 3D Studio Max, Game, PS3, Xbox 360, Scrum, Level Design, Gameplay, Environment Art, Mudbox, Texturing, Game Engines, Unreal Engine 3, Rigging, Computer Graphics, Game Design, Animation, Video Games
Education
Art Institute of Phoenix 1996 — 1998
3D Animation, Art, Computer Graphics, Animation
G-Men Productions November 2008 - Present
TimeFly Studios, Inc. September 2007 - November 2008
Rainbow Studios / THQ August 2004 - September 2007
Rainbow Studios January 1998 - August 2004
Rainbow Studios August 1995 - January 1998
Lockheed Martin 1984 - 1995
Skills
Xbox 360, 3D Studio Max, Objective-C, Visual Studio, Xbox, C++, Xcode, Programming, Photoshop, Mac, Alienbrain, Leadership, Microsoft Excel, PowerPoint, Gamecube, Outlook, Projects, CodeWarrior, Musical Instruments, Game Development, Animation, Game Programming, Gameplay Programming, Video Games, Mobile Applications, PS3, Mobile Games, Console, Casual Games, Social Games, Game Mechanics, Character Animation
Education
Arizona State University 1978 — 1984
B.S., Geology and Computer Science (2 degrees)
Freelance April 2013 - Present
Nickelodeon Animation Studios October 2008 - March 2013
Crazybridge Studios June 2008 - October 2008
Spark Unlimited March 2006 - February 2008
Rainbow Studios / THQ September 2005 - March 2006
Click Media Co., Ltd December 1999 - September 2000
N/A 1994 - 2000
CJ Dream Soft Co., LTD May 1999 - December 1999
Unite Electronic Media October 1998 - March 1999
Hyundae Information Co., Ltd October 1997 - October 1998
Skills
Texturing, UV mapping, Mental Ray, Zbrush, Mudbox, Character Animation, Nuke, Maya, After Effects, Photoshop, Modeling, Shading, Renderman, Vray, Unreal Engine, Mari, Bodypaint, XSI, 3D Studio Max, Premiere, Look Development, Facial Expressions, Texture Painting, 3D, MEL, Animation, Rigging, Traditional Animation, Compositing, Shaders, Max, Computer Graphics, Digital Sculpting, Characters, Character Modelling, Digital Painting, 3D Modeling, Storyboarding, Hard Surface Modeling, Rendering, Props
Education
Academy of Art University 2001 — 2005
MFA(Master of Fine Arts), Animation and Visual Effects
Sogang University 1997 — 1997
KBS Telecommunication Academy, Professional Certification Visual effects
Hannam University 1990 — 1994
BFA, Fine Arts
Apple March 2012 - Present
Arete Associates December 2007 - March 2012
Rincon Research April 2007 - December 2007
Rainbow Studios / THQ 2005 - 2007
SAIC November 1995 - May 2005
Department Of Defense 1988 - 1995
Skills
Algorithm Development, Image Processing, Signal Processing, Machine Vision, Machine Learning, Optical Engineering, Programming, Optics, Algorithms, Android, Matlab, Systems Engineering, CSS, Simulations, Sensors, Software Design, High Performance..., System Design, Electronics, Modeling, Labview, Laser, Computer Vision, Physics, Statistics, Python, Software Engineering, LaTeX, Fortran, C++, C
Education
University of Arizona 1995 — 2000
Doctor of Philosophy (Ph.D.), Laser and Optical Engineering
The Johns Hopkins University 1988 — 1994
Master's degree, Mathematics, Computer Science, Electrical Engineering, Physics
Purdue University 1984 — 1988
Bachelor's degree, Genetics, Mathematics, Computer Science
Desert Schools Federal Credit Union February 2011 - Present
eInstruction Corp. August 2009 - February 2011
DHL April 2009 - July 2009
Rainbow Studios September 2005 - November 2008
Rainbow Studios / THQ 2005 - November 2008
10th Avenue Investments 2004 - 2008
Prosoft Training November 2000 - September 2005
TeleDirect International June 1997 - June 2000
TeleDirect June 1997 - June 2000
Skills
SQL, SQL Server, Microsoft SQL Server, Databases, Performance Tuning, Troubleshooting, MySQL, Disaster Recovery, Database Administration, Operating Systems, Unix, DNS
Education
California State University-Fullerton 1988 — 1992
B.S., Electrical Engineering
Arizona State University 1986 — 1988
Electrical Engineering
Servite High School 1982 — 1986
New Horizons Computer Learning Centers December 2011 - Present
TwilightImagesllc September 2004 - May 2012
Rainbow Studios 2004 - 2008
Rainbow Studios / THQ 2004 - 2008
Westwood Games/ EA 2000 - 2003
Square Enix 1996 - 2000
Education
Savannah College of Art and Design 1993 — 1996
n/a freelance March 2013 - Present
Collins College January 2009 - March 2013
Arts Institute of Phoenix July 2008 - March 2010
THQ 2008 - 2009
Technicolor January 2007 - May 2008
Rainbow Studios / THQ 2007 - 2008
Rainbow Studios 2007 - 2008
Streamline Studios September 2005 - August 2006
Skills
Game Development, Texturing, UV mapping, Video Games, Digital Sculpture and..., Level Design, Game Design, Art, Unity3D, Mudbox, Unreal Engine 3, 3D Studio Max, Animation, 3D, Maya, Zbrush, Digital Sculpting
Education
Savannah College of Art and Design 1999 — 2005
B.A., Computer Art