Sunstorm Interactive

Industry: Video game company

Description

Sunstorm Interactive is an Indianapolis-based video game developer founded in 1995 by Anthony Campiti, which specialized in hunting simulators and first-person shooters. Founded: 1995

Sunstorm Interactive List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Sunstorm Interactive. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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12 Sunstorm Interactive employees in database. Find out everything there's to know about Sunstorm Interactive employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Sunstorm Interactive Employees

Employee
Years
Job
Industry
William A. McKenna William A. McKenna Indianapolis, Indiana Area Details
William A. McKenna's Sunstorm Interactive Experience May 2002 - August 2002
Job Partner at Woodard, Emhardt, Moriarty, McNett & Henry LLP
Industry Law Practice
Experience
Woodard, Emhardt, Moriarty, McNett & Henry LLP   January 2013 - Present
Woodard, Emhardt, Moriarty, McNett & Henry   August 2005 - Present
Pinnacle Systems  May 2001 - April 2005
Sunstorm Interactive   May 2002 - August 2002

Skills
Patent Prosecution, Litigation, Licensing, Intellectual Property, Patents, Trademarks, Patentability, Patent Litigation, Start-ups, Trade Secrets, Commercial Litigation, Copyright Law, Registered Patent..., Prosecution, Trademark Infringement

Education
Indiana University School of Law—Bloomington   2002 — 2005
JD

Rose-Hulman Institute of Technology   1998 — 2002
BS, Computer Science and Math

Providence   1994 — 1998

Ben Fulton Ben Fulton Bloomington, Indiana Area Details
Ben Fulton's Sunstorm Interactive Experience January 1997 - December 2000
Job Data Analyst at Indiana University Bloomington
Industry Computer Software
Experience
Indiana University Bloomington  August 2012 - Present
Envisage Technologies Corporation  February 2007 - September 2012
ProSolv CardioVascular  July 2005 - February 2007
Interactive Intelligence  December 2000 - July 2005
Sunstorm Interactive   January 1997 - December 2000
Bibliogem, Inc.   March 1993 - December 1996

Skills
Agile, C#, C++, TDD, Software Development, .NET, JavaScript, ASP.NET, Agile Methodologies, Software Design, Test Driven Development, Databases, Python, Object Oriented Design, Windows, Ruby on Rails, Microsoft SQL Server, XML, Software Engineering, SQL, IIS, Programming, CSS, Visual Studio, Linux

Education
Indiana University   2012 — 2014
Master's Degree, Bioinformatics

Indiana University Bloomington   1987 — 1989
BA, Computer Science

David Manuel David Manuel Portland, Oregon Area Details
David Manuel's Sunstorm Interactive Experience 1997 - 2002
Job Digital Paint Concept Illustration
Industry Graphic Design
Experience
Bent Image Lab  2005 - Present
HiveFX   2007 - 2008
Jaleco Entertainment  2002 - 2005
Sunstorm Interactive   1997 - 2002

Skills
Concept Design, Illustration, Retouching, Character Voice, Mentoring, Cinema 4D Bodypaint, Color Correction, Storyboarding, Image Manipulation, Digital Illustration, Digital Painting, Photoshop, Art, Texturing, Low Poly Modeling, Adobe Creative Suite, Matte Painting, Creative Direction, Video Games, Animation, Visual Effects, 3D, UV mapping, Digital Art, 3D Modeling, Illustrator, Conceptual Art, Cartoons, Texture Artist, Graphics, Character Designs, Computer Graphics, UV Mapping

Education
Mt. Hood Community College   1992 — 1993
Computer graphics, general

Jeff Cranford Jeff Cranford Brooklyn, New York Details
Jeff Cranford's Sunstorm Interactive Experience October 2010 - September 2012
Job Senior Mobile Engineer at Independent Contractor
Industry Computer Software
Experience
Independent Contractor  March 2015 - Present
SpecialNeedsWare  September 2012 - February 2015
Sunstorm Interactive   October 2010 - September 2012
Dart Communications  December 2000 - January 2008

Skills
iOS, JavaScript, Design Patterns, Objective-C, PHP, MySQL, ASP.NET, Software Architectural..., Xcode, C#, Object Oriented Design, jQuery, Software Development, Software Product..., Flash, CSS, iOS development, Software Project..., Mobile Applications, iOS Development

Education
Austin Peay State University   1996 — 2000
Bachelor of Science (B.S.), Computer Science

Austin Peay State University   1996 — 2000
Bachelor of Science (B.S.), Computer Science

Matthew Longest Matthew Longest Seattle, Washington Details
Matthew Longest's Sunstorm Interactive Experience June 1999 - August 1999
Job Important Person at Highwire Games
Industry Computer Games
Experience
Highwire Games   December 2014 - Present
Sucker Punch Productions  December 2005 - October 2014
Expedia  July 2001 - November 2005
Sunstorm Interactive   June 1999 - August 1999

Education
Rose-Hulman Institute of Technology   1997 — 2001
Bachelor's degree, Computer Science

Samuel Crowe Samuel Crowe Greeneville, Tennessee Details
Samuel Crowe's Sunstorm Interactive Experience January 2000 - August 2002
Job Visiting Professor of Fine Art and Digital Media
Industry Higher Education
Experience
Tusculum College  September 2013 - Present
Center for Appalachian Studies and Services   2008 - 2010
Vicarious Visions  September 2003 - November 2005
N/A  July 1995 - 2004
Sunstorm Interactive   January 2000 - August 2002

Skills
Teaching/mentoring, Curriculum planning, Academic Advising, Time Management, Higher ED course..., 3D Studio Max, Game Development, 3D, Illustration, Character Animation, Animation, Photoshop, Zbrush, Art Direction, Graphic Design, Video Games, Drawing, Texturing, Concept Design, Graphics, After Effects, Traditional Animation, Premiere, Original Illustration, User Interface Design, Maya, InDesign

Education
East Tennessee State University   2007 — 2010
Master of Fine Arts, Drawing

East Tennessee State University   2007 — 2010
M.F.A, Drawing, traditional and digital

Heather Beach Heather Beach Greater Chicago Area Details
Heather Beach's Sunstorm Interactive Experience May 1999 - March 2005
Job English Teacher
Industry Writing and Editing
Experience
West Central School Corporation   2014 - Present
Decatur Central High School  2008 - 2014
Sunstorm Interactive   May 1999 - March 2005

Skills
Executive Support, Office Administration, Teaching, Teacher Training, Creative Writing, Curriculum Design, Management, English, Event Planning, Editing, Proofreading, Language Teaching, Tutoring, Lesson Planning, Research

Education
Purdue University Calumet   1994 — 1997
BA, Communication and Media Studies

Indiana University   2005 — 2007
Bachelor of Science (BS), Secondary Education and Teaching

Keith Self-Ballard Keith Self-Ballard United States Details
Keith Self-Ballard's Sunstorm Interactive Experience March 1998 - January 2000
Job Principal Artist at Deep Silver Volition
Industry Computer Games
Experience
Deep Silver Volition  November 2014 - Present
Blizzard Entertainment  June 2013 - November 2014
Blizzard Entertainment  May 2011 - June 2013
Volition, Inc. / THQ   May 2010 - April 2011
Volition, Inc. / THQ   September 2007 - July 2010
Volition, Inc. / THQ   February 2004 - September 2007
Rapid Eye Entertainment   September 2002 - January 2004
Presto Studios, Inc.   February 2000 - August 2002
Sunstorm Interactive   March 1998 - January 2000

Skills
Game Design, Art Direction, Team Management, Project Planning, Xbox 360, Game Development, Video Games, Level Design, Texturing, Zbrush, Maya, 3D Studio Max, 3D, Computer Animation, Managerial, Animation, Cinematics, Environment Art, MMO, Lighting, Digital Painting, Gameplay, PS3, Perforce, World Building, UV mapping, Low Poly Modeling, Xbox, ZBrush, UV Mapping

Education
East Tennessee State University   1996 — 1997
M.S., Engineering Design Graphics

Purdue University   1992 — 1996
B.S., Technical Graphics

Loel Phelps Loel Phelps Greater Salt Lake City Area Details
Loel Phelps's Sunstorm Interactive Experience May 2002 - February 2003
Job Senior Designer at EA Salt Lake
Industry Computer Software
Experience
EA Salt Lake  February 2011 - Present
EA Salt Lake  March 2009 - Present
EA Salt Lake  February 2010 - February 2011
Electronic Arts Tiburon  May 2005 - April 2009
Electronic Arts  May 2005 - April 2009
2015 Inc   June 2003 - February 2005
Sunstorm Interactive   May 2002 - February 2003
Meltdown Productions   November 1999 - May 2001

Skills
Whiteboxing, Level Optimization and..., Event Scripting, Tool Design, Game Development, Xbox 360, Game Design, Gameplay, Level Design, Video Games, Unity3D, Texturing, Wii, Lua, Xbox, Character Animation, Game Engines, 3D Modeling, Scripting, Multiplayer, PS3, Maya, Game Mechanics, Game Programming, Unreal Engine 3, Console, Unreal Editor, Traditional Animation

Education
Art Institute of Seattle   1998 — 2000
AAA, Animation Arts and Design

Jeremy Shull Jeremy Shull Indianapolis, Indiana Area Details
Jeremy Shull's Sunstorm Interactive Experience September 1999 - February 2003
Job Programmer at LHP Telematics
Industry Computer Software
Experience
LHP Telematics  October 2013 - Present
Sunstorm Games  October 2011 - October 2013
Plow Digital  October 2010 - October 2011
Kiwisoft LLC   August 2009 - October 2010
-  November 2008 - May 2009
Musical DNA Software   January 2007 - November 2008
Gabriel  February 2003 - January 2007
Sunstorm Interactive   September 1999 - February 2003
Indiana Automation   June 1998 - September 1999

Skills
Game Development, Game Design, Xbox 360, Objective-C, C#, C++, C, SQL, Unity3D, OpenGL, DirectX, HTML, iOS development, Android Development, Programming, Video Games, 3D, Java, Computer Games, iOS, Software Development, .NET, Game Programming

Education
Indiana University-Purdue University at Indianapolis   1990 — 1998
BSEE, Electrical Engineering

Ryan Butts Ryan Butts Madison, Wisconsin Area Details
Ryan Butts's Sunstorm Interactive Experience March 1998 - February 2003
Job Lead Artist at Raven Software
Industry Computer Games
Experience
Raven Software  January 2007 - Present
Cryptic Studios  October 2004 - December 2006
Pandemic Studios  February 2003 - October 2004
Sunstorm Interactive   March 1998 - February 2003

Skills
Low Poly Modeling, Zbrush, Mudbox, XSI, Maya, High Poly Modeling, 3dsmax, Photoshop, 3D Studio Max, Xbox 360, Video Games, Texturing

Education
California College of the Arts   1996 — 1996
None, Graphic Design

Eduardo Escardo Raffo Eduardo Escardo Raffo Greater Seattle Area Details
Eduardo Escardo Raffo's Sunstorm Interactive Experience June 1999 - August 1999
Job Engineer at Dropbox
Industry Computer Software
Experience
Dropbox  March 2015 - Present
Microsoft (Kinect for Windows)   October 2011 - Present
Microsoft  April 2011 - October 2011
Kikini   September 2009 - October 2011
Microsoft Corporation  October 2001 - September 2009
Noink Communications  June 2000 - August 2000
Sunstorm Interactive   June 1999 - August 1999

Skills
Web Development, Object Oriented Design, Agile Methodologies, Rapid Prototyping, Software Design, Mobile Applications, Java, C#, Integration, Software Development, Distributed Systems, Software Engineering, C++, Win32 API, Data Architecture, Scalability, WebGL, Multithreading, JavaScript, CSS, Programming, Databases, Design Patterns, Unity3D, GWT

Education
University of Washington   2003 — 2006
M.S., Computer Science

Rose-Hulman Institute of Technology   1997 — 2001
B.S., Computer Science, Mathematics and Economics

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