ImaginEngine Company

Industry: Video game company

Description

ImaginEngine Corp. was an American video game developer based in Venice, California. Founded in 1994, it was merged into Backbone Entertainment on January 1, 2004. Headquarters: Framingham, MA Founded: December 6, 1994, Los Angeles, CA Successor: Backbone Entertainment Parent organization: Backbone Entertainment Founders: Mark Loughridge, David Vronay, Jon Goldman

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ImaginEngine Employees

Employee
Years
Job
Industry
Craig Aldred Craig Aldred San Francisco Bay Area Details
Craig Aldred's ImaginEngine Experience 1999 - 2001
Job Fulltime Dad/Parttime 3D Freelance Artist
Industry Computer Games
Experience
Freelance  October 2010 - Present
FooMojo Inc.   January 2008 - October 2010
Locomotive Games  December 2001 - January 2008
THQ / Locomotive Games   2006 - 2008
Imaginengine   1999 - 2001

Skills
Wii, Gameplay, Xbox 360, Game Design, PS3, UV mapping, Unreal Editor

Education
Academy of Art University   1997 — 1999
Bachelor of Arts (BA), 3D Arts

Pacific Union College   1995 — 1997
Associate of Arts (AA), Digital Media Tech

Riccardo Camarra Riccardo Camarra Greater Boston Area Details
Riccardo Camarra's ImaginEngine Experience January 2008 - Present
Job Senior Software Engineer at GSN Games
Industry Computer Games
Experience
GSN Games  February 2014 - Present
ImaginEngine   January 2008 - Present
Dragonfly Game Design   January 2007 - December 2007
Abbott Bioresearch Center  June 1997 - March 2006

Skills
C++, Lua, Python, C, Programming, Software Development, Game Development, Game Programming, Video Games, Gameplay Programming, Gameplay, Visual Studio, Debugging, Perforce, Scripting, Computer Games, Nintendo DS, Nintendo 3DS, OpenGL, MySQL, FogBugz, Trac, DevTrack, Tortoise SVN, Wwise, Rapid Prototyping, Windows, Unix, Linux

Education
College of the Holy Cross   1997 — 2001
BA, Mathematics

Dylan Mayerchak Dylan Mayerchak Needham Heights, Massachusetts Details
Dylan Mayerchak's ImaginEngine Experience July 2009 - August 2009
Job Computer Science/Game Design Student at Northeastern University
Industry Computer Games
Experience
Mustachio Games, LLC   June 2012 - Present
Skillz Inc.  May 2013 - August 2013
Mass DiGI SIP   May 2012 - August 2012
ImaginEngine   July 2009 - August 2009
NameMedia  July 2007 - August 2007

Skills
Photoshop, C++, Game Design, Java, Game Development, Video Games, Level Design, Microsoft Office, JavaScript, Unity3D, Illustrator, InDesign, C#, Object Oriented Design, User Interface Design, Quality Assurance

Education
Northeastern University   2010 — 2015
Game Design/Computer Science

Needham High School   2006 — 2010

Christopher Daland Christopher Daland Cranston, Rhode Island Details
Christopher Daland's ImaginEngine Experience November 2008 - March 2009
Job Junior Game Developer
Industry Computer Games
Experience
CVS Health  April 2015 - Present
DuPont  February 2015 - March 2015
CVS Health  April 2014 - December 2014
Warwick Area Career and Technical Center   October 2007 - April 2009
ImaginEngine   November 2008 - March 2009

Skills
Game Development, Game Mechanics, Gameplay, Game Design, Video Games, Computer Games, Unity3D, SDK development, OOP, C++, C#, JavaScript, ActionScript, Windows, Microsoft Office, Flash, Torque Game Engine, Photoshop, Troubleshooting, Programming, Software Development, HTML, Python, Computer Hardware, Computer Maintenance, Information Technology, Computer Networking, Blender, MySQL, Migration Projects, Technical Support, Help Desk Support

Education
New England Institute of Technology   2009 — 2011
Associate's degree, Game Development and Simulation Programming

Warwick Area Career and Technical Center (WACTC)   2007 — 2009
CCNA

Warwick Veterans Memorial High School   2005 — 2009
High School Diploma, General Study

Sande Chen Sande Chen United States Details
Sande Chen's ImaginEngine Experience 2002 - 2003
Job WGA Award and Grammynominated Writer and Game Designer; CoAuthor of Serious Games
Industry Computer Games
Experience
Independent  June 1996 - Present
OMGPOP  2011 - 2012
Cellufun  2010 - 2011
Vogster Entertainment  2008 - 2009
Boonty   2006 - 2008
Girls in Games, Inc.   2003 - 2006
ImaginEngine   2002 - 2003
Helixe   2001 - 2002
RDF Simulation Games   2001 - 2001
Digital Tome   2000 - 2000

Skills
Video Games, Lighting, Game Design, New Media, 3D Modeling, Project Management, Game Development, E-commerce, Creative Writing, Film, Rigging, Sound Design, Mobile Games, Agile Methodologies, Social Games, Online Gaming, Casual Games, User Experience, Narrative, Computer Games, Mobile Devices, Monetization, MMO, Level Design

Education
University of Southern California   1993 — 1996
M.F.A., Cinematic Arts

The London School of Economics and Political Science (LSE)   1992 — 1993
M.Sc, Economics

Massachusetts Institute of Technology   1988 — 1992
S.B., Economics, S.B. Writing and Humanistics Studies

Beth (Glenday) Santarpio Beth (Glenday) Santarpio Greater Boston Area Details
Beth (Glenday) Santarpio's ImaginEngine Experience October 2005 - April 2010
Job Sr. Producer at Lionel LLC
Industry Consumer Goods
Experience
Lionel LLC  2012 - Present
Houghton Mifflin Harcourt  2010 - 2012
Imaginengine, Division of Foundation 9   October 2005 - April 2010
ImaginEngine   October 2005 - April 2010
Playhouse Disney Preschool Time Online   March 2004 - October 2005
Buena Vista Games  February 2003 - March 2004
VoiceWorks Productions, Inc.   January 2002 - January 2003
Disney Character Voices, The Walt Disney Company   October 1996 - February 2002

Skills
Game Design, Content Creation, Production, Video Games, Game Development, Content Strategy, Entertainment, Mobile Games, Sound, Screenwriting, Graphic Design, Casual Games, Creative Direction, Voice Over, Quality Assurance, Audio Engineering, Social Games, Computer Games, Management, Post Production

Education
University of Miami   1992 — 1996
Bachelor of Science (BS), Communicaton

Jim Mohr Jim Mohr San Diego, California Details
Jim Mohr's ImaginEngine Experience December 2002 - September 2003
Job Mechanical engineering graduate student at SDSU
Industry Mechanical or Industrial Engineering
Experience
United States Marine Corps  October 2006 - March 2013
Backbone Entertainment  October 2003 - September 2006
ImaginEngine   December 2002 - September 2003

Skills
C++, Systems Engineering, Team Leadership, Microsoft Office, Security, Military, Troubleshooting, Analysis, Security Clearance, Program Management, Defense, Microsoft Excel

Education
San Diego State University-California State University   2013 — 2017
Master of Science (MS), Mechanical Engineering, 3.97

University of Wisconsin-Madison   1998 — 2002
Bachelor of Science (BS), Mathematics and Computer Science

Genevieve Conley Genevieve Conley Los Angeles, California Details
Genevieve Conley's ImaginEngine Experience January 2011 - July 2012
Job Researcher at Riot Games
Industry Computer Games
Experience
Riot Games  April 2014 - Present
Riot Games  August 2013 - April 2014
Riot Games  May 2013 - August 2013
ImaginEngine   January 2011 - July 2012
Decision Resources  August 2010 - January 2011
Singapore-MIT GAMBIT Game Lab  September 2009 - September 2010
Hungry Fish Media  July 2009 - August 2009
Picower Institute of Learning and Memory, Bear Lab   June 2008 - August 2008

Skills
Perforce, Game Development, Video Games, Game Design, User Experience

Education
Massachusetts Institute of Technology   2006 — 2010
BS, 9- Brain and Cognitive Science

Jennifer Whitley Jennifer Whitley San Francisco Bay Area Details
Jennifer Whitley's ImaginEngine Experience January 2001 - July 2001
Job Senior Director, Head of Kids' Products at Rosetta Stone
Industry Computer Games
Experience
Rosetta Stone  March 2013 - Present
Hot Studio  November 2012 - March 2013
Hot Studio  March 2012 - November 2012
Electronic Arts  January 2011 - February 2012
Electronic Arts  December 2009 - January 2011
Electronic Arts  April 2008 - November 2009
LeapFrog Enterprises  October 2005 - July 2007
LeapFrog Enterprises  October 2003 - October 2005
LeapFrog Enterprises  October 2001 - October 2003
ImaginEngine   January 2001 - July 2001

Skills
Interaction Design, Intellectual Property, Social Games, Video Games, Curriculum Design, Game Design, Mobile Games, Online Gaming, Digital Media, Creative Direction, Cross-functional Team..., Animation, Casual Games, Game Development, Computer Games, Gameplay

Education
University of California, Berkeley   1989 — 1993

Sarah Forde Sarah Forde Greater Boston Area Details
Sarah Forde's ImaginEngine Experience 2008 - October 2012
Job Independent Artist at Sakky's Plush N Stuff
Industry Arts and Crafts
Experience
Foundation 9 Entertainment  October 2008 - October 2012
ImaginEngine   2008 - October 2012
Bank of America  February 2007 - October 2008

Skills
Video Games, Coordination, Event Planning, Contract Management, Inventory Management, Invoice Processing, Purchase Order Finance, Cash Receipts, Answering Phones, Communication Skills, Travel Management, Fine Art, Sewing, Drawing, Technical Support, Dell Workstations, Workstation..., Software Installation, License Management, Social Media

Education
Pont Aven School of Contemporary Art   2006 — 2006

University of Massachusetts Dartmouth   2002 — 2006
BFA, Sculpture/3D Studies

Jeremiah Hiers Jeremiah Hiers Greater Seattle Area Details
Jeremiah Hiers's ImaginEngine Experience February 2012 - July 2013
Job Scrum Master at Advanced Practice Strategies (APS)
Industry Computer Games
Experience
Advanced Practice Strategies (APS)   November 2013 - Present
ImaginEngine   February 2012 - July 2013
Percussion Software  February 2011 - February 2012
Blue Fang Games  February 2010 - June 2010
Spoken World LLC   July 2009 - February 2010
Spin Master Studios  November 2007 - July 2009
Banker's Toolbox  June 2006 - November 2007
Bank of America  February 2005 - July 2006
Fleet Bank  May 2002 - February 2005
NuSphere Corporation   January 2001 - December 2001

Skills
JIRA, Project Management, Video Games, Agile Methodologies, Scrum, Game Development, Business Intelligence, Business Intelligence..., Databases, Data Analysis, Analytics, MySQL, Game Design, Software Development, Quality Assurance, Perforce, Social Games, Gameplay, Software Engineering, Visual Studio, Testing, Computer Games, Mobile Games, Mobile Devices, Software Documentation, Xbox 360, Technical Design, Six Sigma, User Interface, Web Applications, Casual Games, Leadership, User Experience

Education
Saint Mary's University   1995 — 2000
BA, Asian Studies

Tony Leier Tony Leier Greater Boston Area Details
Tony Leier's ImaginEngine Experience January 2011 - May 2011
Job Product Manager and Software Features Designer
Industry Computer Software
Experience
BuyerZone.com  April 2012 - September 2013
New Child Sabbatical   June 2011 - March 2012
Imaginengine   January 2011 - May 2011
CIDC  July 2008 - December 2010
Tilted Mill Entertainment  January 2003 - March 2008
Impressions Games   August 1998 - December 2002

Skills
Agile Methodologies, Game Design, User Interface Design, Product Management, Testing, Video Games, Quality Assurance, E-commerce, Software Documentation, User Experience, C++, A/B testing, Stakeholder Management, Technical Product..., Photoshop, Content Creation, Documentation, Online Marketing, Web Design, Web Development, Web Marketing, Web Content, Product Requirements, Process Management, XML, JIRA, Wire Framing, Scrum

Education
Massachusetts Institute of Technology   1996 — 1998
MS, Mechanical Engineering, Product Development

Massachusetts Institute of Technology   1992 — 1996
BS, Mechanical Engineering

Reuben Oliveira Reuben Oliveira Providence, Rhode Island Area Details
Reuben Oliveira's ImaginEngine Experience December 2011 - December 2012
Job Software Engineer at Raytheon
Industry Computer Games
Experience
Raytheon  November 2013 - Present
ImaginEngine   December 2011 - December 2012
Rise Of   2010 - 2010

Skills
Gameplay, Networking, HLSL, Artificial Intelligence, Game Development, DirectX, C++, C, C#, Lua, Unreal Engine 3, Unity3D, 3DS, DS, Wii, Video Games, Programming, Game Design, Visual Studio, Software Engineering

Education
Full Sail University   2009 — 2010
Bachelor of Computer Science

Sarah Dahlinger Sarah Dahlinger Greater Boston Area Details
Sarah Dahlinger's ImaginEngine Experience February 2011 - October 2012
Job Graphic Design & Product Managment at LogixHealth
Industry Design
Experience
LogixHealth  January 2013 - Present
Happy Giant   October 2012 - November 2012
ImaginEngine   February 2011 - October 2012
Everyscape  April 2008 - January 2011
Dead Crow   2010 - 2011
Everyscape  July 2006 - April 2008
Zographix   May 2005 - August 2005

Skills
Animation, Photoshop, 3D Modeling, Texturing, Zbrush, Illustrator, Flash, Illustration, Digital Illustration, Adobe Creative Suite, Video Games, 3D, Character Modeling, UV mapping, Digital Design, Web Design, User Interface Design, Designing within HIPAA..., UI Design, UI Design (specializing..., Vector Illustration, Graphic Design, Digital Designs

Education
Scott Eaton’s Anatomy for Artists Online   2015 — 2015
An extensive online course which focuses on anatomy for artists, Anatomy

CDIA   2007 — 2009
Certificate, 3D Modeling and Animation

University of Massachusetts Dartmouth   2002 — 2006
BFA, Electronic Imaging/Multimedia Design

Vladimir Fleurima Vladimir Fleurima New York, New York Details
Vladimir Fleurima's ImaginEngine Experience June 2002 - August 2002
Job Freelance iOS Developer
Industry Computer Software
Experience
Self-Employed  October 2010 - Present
Tack Mobile  April 2013 - March 2014
Playdom  January 2010 - October 2010
Playdom  May 2009 - December 2009
Playdom  March 2009 - May 2009
Earthcomber   September 2005 - October 2006
Gensym  May 2004 - September 2004
ImaginEngine   June 2002 - August 2002
Microsoft  May 2001 - September 2001

Skills
iOS, Python, Django, iPhone development, PHP, Linux, Java

Education
Massachusetts Institute of Technology
BS, Computer Science and Engineering

Randall Sanborn Randall Sanborn Greater Boston Area Details
Randall Sanborn's ImaginEngine Experience January 2001 - January 2004
Job Mobile Technology Advisor at Mobiquity, Inc.
Industry Wireless
Experience
Mobiquity, Inc.   2013 - Present
Foundation 9 Entertainment  January 2005 - December 2012
Backbone Entertainment  2004 - 2005
ImaginEngine   January 2001 - January 2004
Vipah   June 1996 - January 2001
Media Magic   June 1995 - June 1996
Boffo Games   June 1994 - June 1995
Cambridge Technology Partners  October 1991 - April 1994
MITRE  September 1987 - June 1991
Northeastern University  March 1987 - February 1988

Skills
Game Development, Mobile Games, Casual Games, Game Design, Xbox 360, Video Games, Wii, Gameplay, PS3, Cross-platform..., iPhone, Nintendo DS, Nintendo 3DS, Agile Leadership, C++, C#, SQL, PHP, LUA, Wordpress, Java, CSS, Android Development, Windows Programming, Linux, Hardware Programming, LAMP, Apple Developer, Microsoft Applications, Strategic Partnerships, Legal Documents, Organizational Design, Business Development, Finance, Perforce, Lua, Objective-C, Video Game Production, Interactive..., Online Gaming, Android, Game Balance, Game Mechanics, Monetization, Gamification, Social Games

Education
Northeastern University   1986 — 1991
BS

Northeastern University   1986 — 1991
Bachelor of Science (B.S.)

Graham Grindlay Graham Grindlay Greater New York City Area Details
Graham Grindlay's ImaginEngine Experience January 2001 - December 2001
Job PhD Student at Columbia University
Industry Research
Experience
Columbia University  September 2008 - Present
matchmine  December 2007 - July 2008
MIT McGovern Institute for Brain Research  September 2004 - September 2005
ImaginEngine   January 2001 - December 2001
Eight Cylinder Studios   August 2000 - January 2001

Education
Columbia University in the City of New York   2008 — 2011
PhD, Electrical Engineering

Massachusetts Institute of Technology   2005 — 2007
M.S., Media Arts and Sciences

University of California, Santa Cruz   2002 — 2004
M.S., Computer Science

Oberlin College   1996 — 2000
B.A., Computer Science

Keith Morgado Keith Morgado Albany, New York Area Details
Keith Morgado's ImaginEngine Experience October 2008 - December 2008
Job CoFounder at Binary Takeover
Industry Computer Games
Experience
International Electronic Machines Corporation  June 2012 - Present
Binary Takeover LLC   October 2009 - Present
Lecky Integration   June 2010 - July 2012
ImaginEngine   October 2008 - December 2008

Skills
Lua, C#, Visual Studio, XML, Java, Photoshop, Software, Windows Vista, Windows 7, XP, Game Development, DirectX, Unreal Engine, Game Design, OpenGL, Video Games, C++, Subversion

Education
Full Sail University   2006 — 2008
B.Sc, Game Development

Curtis Egan Curtis Egan Greater Los Angeles Area Details
Curtis Egan's ImaginEngine Experience 2000 - 2002
Job Quality,Compliance and Regulatory Sr. Engineer; Certified Compliance Solutions (CCS)
Industry Medical Devices
Experience
Certified Compliance Solutions   2013 - Present
Abbott Vascular Devices  2006 - 2013
Certified Software Solutions   2002 - 2006
certified software   2002 - 2006
Imaginengine   2000 - 2002

Skills
Validation, FDA, CAPA, 21 CFR Part 11, Quality System, Design Control, V&V, Quality Assurance, ISO 13485, Testing, Computer System..., ISO, Medical Devices, Sop, Quality Auditing, GMP, Software Documentation, Biotechnology, Product Development, Change Control, R&D, Cross-functional Team..., Regulatory Affairs, GLP, IEC 62304, IEC 60601, ISO 14971, 510(k), Quality Control, SOP, CSV

Education
Cogswell Polytechnical College   1998 — 2000
BA, Computer Video Imaging

poway high   1984 — 1987
High School Diploma

David Keyworth David Keyworth Greater Boston Area Details
David Keyworth's ImaginEngine Experience 2009 - 2009
Job Web Developer at American Well
Industry Entertainment
Experience
American Well  August 2012 - Present
JNJ Mobile (www.MocoSpace.com)   October 2011 - July 2012
Black Mesa  2008 - November 2011
Imprivata  2010 - 2011
Imprivata  May 2010 - August 2010
ImaginEngine   2009 - 2009

Skills
JavaScript, Java, Java Enterprise Edition, SQL, PostgreSQL, C# 4.0, REST, JSP development, C++, Ruby, Python, Lua, PHP, HTML 5, ActionScript, Unity3D, Source Engine, DirectX, XNA

Education
Rochester Institute of Technology   2007 — 2011
BS, Game Design

Kerry Moffitt Kerry Moffitt Greater Boston Area Details
Kerry Moffitt's ImaginEngine Experience 2005 - 2005
Job Scientist at BBN Technologies
Industry Computer Software
Experience
BBN Technologies  2006 - Present
ImaginEngine   2005 - 2005
Vivendi Universal Games  2002 - 2004
The 3DO Company  1996 - 2002
Cyclone Studios   1995 - 1996

Skills
Video Games, C++, Java, 3D, Programming, Scripting, Strategy, DirectX, Software Engineering, Windows, Computer Science, XML, JavaScript, Linux

Education
University of California, Berkeley   1990 — 1994
BA, Computer Science

Webb School

Mat (Williams) Willows Mat (Williams) Willows Austin, Texas Details
Mat (Williams) Willows's ImaginEngine Experience September 2009 - February 2012
Job Game Producer at Everi
Industry Computer Software
Experience
Everi Holdings Inc.  September 2015 - Present
Mobiquity, Inc.   October 2013 - Present
Pipeworks Software  February 2012 - September 2013
Imaginengine   September 2009 - February 2012
Tilted Mill Entertainment  January 2002 - November 2008
Zero Sum Software   June 1998 - February 2002

Skills
Game Design, Video Games, User Interface Design, Game Development, Gameplay, Photoshop, Scripting, Perforce, Visual Studio, Voice Acting, Localization, C++, Programming, C#, Production, Lua, User Interface, XML, JavaScript, Software Development, Windows, Video Game Development, iPhone, Project Management, Unity3D, Mobile Games, Mobile Design, User Experience, User, Proposal Writing, Agile Methodologies, Xbox 360, Social Games, Console

Education
Harvard University   1993 — 1998
Bachelor's Degree, Film Animation, Computer Science

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