Pipeworks Software

Industry: Game developer

Description

Pipeworks Studio, Inc. is an American game development company based in Eugene, Oregon. Headquarters: Eugene, OR Founded: November 1999

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Pipeworks Software Employees

Employee
Years
Job
Industry
Stephen Auker Stephen Auker San Francisco Bay Area Details
Stephen Auker's Pipeworks Software Experience May 2010 - August 2012
Job Design Lead at Glu Portland
Industry Computer Games
Experience
Glu Portland   July 2015 - Present
Rumble Entertaintment   August 2014 - July 2015
Zynga  November 2012 - July 2014
Pipeworks Software   May 2010 - August 2012
IBM  February 2009 - May 2010

Skills
Video Game Design, Programming, Level Design, Game Scripting, Game Design Documents, Design Leadership, Lua, Java, C++, Sony Vegas Video, Microsoft Office, Seapine Test Track Pro, Perforce, Game Development, User Interface, PS3, Game Design, Video Games, Xbox 360, Gameplay, Wii, Social Games

Education
University of Oregon   2007 — 2010
Bachelor of Science, Computer Science

Byron Stiles Byron Stiles Greater Atlanta Area Details
Byron Stiles's Pipeworks Software Experience April 2003 - May 2007
Job Environment Artist at Tripwire Interactive
Industry Computer Games
Experience
Tripwire Interactive LLC  April 2010 - Present
Gas Powered Games  May 2007 - November 2007
Pipeworks Software   April 2003 - May 2007
Nintendo  June 2001 - June 2003
Microsoft  June 2001 - June 2003

Skills
Level Design, Modeling, Lighting, Spec, Normal, Texturing, Character Animation, Mudbox, Normal Mapping

Education
Digipen Institute of Technology   1999 — 2001
Associate of Applied Arts in 3-D Computer Animation, Computer Animation, Life drawing, character design, game art, modeling, texturing, animation.

Lynwood Montgomery Lynwood Montgomery Greater Seattle Area Details
Lynwood Montgomery's Pipeworks Software Experience May 2008 - December 2009
Job Sr. Visual Designer Wizards of the Coast
Industry Design
Experience
Wizards of the Coast  March 2014 - Present
Independent  January 2013 - Present
GameHouse  January 2010 - December 2012
Pipeworks Software   May 2008 - December 2009
Leviathan Games  July 2005 - February 2008
Microsoft  2001 - 2003
Zipper Interactive  2001 - 2001
Boss Game Studios   1996 - 2001

Skills
Modeling, Objects, Vehicles, Texturing, Concept Design, Art Direction, Digital Illustration, Vector Illustration, Model Making, Sculpture, Resource Management, Casual Games, Team Leadership, Web Games, Mobile Game Development, Digital Games, 3D Modeling, Social Games, Animation, Illustration, Game Art, Mobile Games, Management, 3D, Creative Direction, Game Design, Computer Games, Gameplay, PS3, Game Development, Video Games, Graphic Design, Level Design, UV mapping, Xbox 360, Art, Logo Design, Drawing, Character Animation, Digital Painting, Maya, Conceptual Art, Storyboarding, Unity3D, Illustrator, Computer Animation, User Interface, Flash, User Interface Design, Motion Graphics

Education
California State University-Chico   1988 — 1991
BA

Damien Bradley Damien Bradley Eugene, Oregon Details
Damien Bradley's Pipeworks Software Experience May 2013 - May 2013
Job IT support at White Bird Medical
Industry Consumer Goods
Experience
Kindista   December 2013 - Present
All-Alaskan Racing Pigs   June 2013 - October 2013
PepsiCo - Frito Lay  2009 - July 2013
Pipeworks Software   May 2013 - May 2013
University of Oregon  September 2011 - June 2012
KeHE Distributors Inc  February 2009 - July 2009
Global Service Foundation   2006 - 2007

Skills
music, Warehousing, Cabinetry, Customer Service, Retail, Construction, College Teaching, Computers, Learning New Software, Troubleshooting, Music, Microsoft Word, Research, Music Education, Microsoft Excel, Music Theory, Event Planning, Editing, Team Leadership, Leadership, Data Analysis, Strategic Planning, Public Relations, Process Scheduler, Inventory Management, PowerPoint, Microsoft Office

Education
University of Oregon   2010 — 2013
Master of Music, Composition

UCSC   2000 — 2005
Bachelor of Arts (B.A.), Music

Stephen Philpott Stephen Philpott Bellevue, Washington Details
Stephen Philpott's Pipeworks Software Experience 2011 - 2013
Job Advertising Sales at Curry Coastal Pilot
Industry Computer Games
Experience
Curry Coastal Pilot   May 2015 - Present
5celsius   February 2015 - April 2015
ZeroPoint Studios   July 2014 - February 2015
Freelance  January 2014 - March 2014
Pipeworks Software   2011 - 2013
Pipeworks Software   2008 - 2011
Pipeworks Software   2005 - 2008
Pipeworks Software   2004 - 2005
Buzz Monkey Software  April 2004 - June 2004

Skills
Conceptual Art, Conceptual Design, Illustration, 3D Studio Max, Maya, SketchUp, Photoshop, Illustrator, Corel Painter, Video Games, Character Animation, Storyboarding, Animation, Concept Design, Zbrush, Texturing, 3D, 3D Modeling, UV Mapping, Digital Painting, Video Game Production, Environment Art, Game Development, Gameplay, Rigging, Xbox 360, UV mapping, Characters, Texture Painting, Low Poly Modeling

Education
Digipen Institute of Technology   2001 — 2003
A.A.A., Animation, Interactive Technology, Video Graphics and Special Effects

Kevin Fauver Kevin Fauver Springfield, Oregon Details
Kevin Fauver's Pipeworks Software Experience February 2014 - May 2014
Job Quality Assurance Analyst at Alacrity Services
Industry Computer Software
Experience
Primerica  June 2015 - Present
Alacrity Services  June 2014 - Present
Primerica  June 2010 - June 2015
Pipeworks Software   February 2014 - May 2014
Women's Care  June 2012 - January 2014
Northwest Specialty Clinics   June 2013 - August 2013
Robert half - office team  March 2011 - May 2011
Personnel Source, Inc.   September 2010 - February 2011

Skills
Programming, Team Leadership, Presentation Coaching, Customer Presentations, Sales Presentations, Web Development, Database Design, C++, C#, ASP.NET, JavaScript, CSS, HTML 5, Microsoft SQL Server, Management, Call Centers, Data Analysis, Money, Troubleshooting

Education
Oregon Institute of Technology   2007 — 2013
Bachelors Degree, Software Engineering Technology, Upper Division: 3.09

Mohawk High School   2001 — 2005
High school diploma

Lindsey St.Clair Lindsey St.Clair Eugene, Oregon Details
Lindsey St.Clair's Pipeworks Software Experience July 2007 - March 2010
Job HR Director at Imagination International, Inc.
Industry Human Resources
Experience
Imagination International  June 2015 - Present
Kelly Services  June 2012 - June 2015
Life Technologies  January 2011 - July 2011
Pipeworks Software   July 2007 - March 2010

Skills
Applicant Tracking..., Onboarding, Talent Acquisition, Employee Relations, New Hire Orientations, Human Resources, Recruiting, Benefits Administration, Talent Management, Technical Recruiting, Temporary Placement, Performance Management, Employee Training, Personnel Management, Interviews, College Recruiting, Temporary Staffing

Education
University of Oregon   1999 — 2007
Bachelor of Applied Science (B.A.Sc.), Psychology

University of Oregon - Charles H. Lundquist College of Business   2005 — 2007
Associate's degree, Business Administration and Management, General

Jesse Price Jesse Price Greater Salt Lake City Area Details
Jesse Price's Pipeworks Software Experience February 2012 - July 2013
Job Senior User Interface Artist at EA Mobile
Industry Computer Games
Experience
EA Mobile  May 2015 - Present
IGT  July 2013 - May 2015
Pipeworks Software   February 2012 - July 2013
Pipeworks Software   February 2010 - July 2013
FCC Commerical Furniture   June 2009 - February 2010
Treemen Design   June 2007 - August 2008
King Retail Solutions  October 2005 - June 2007

Skills
Graphic Design, UI Artist, Branding, InDesign, 3D Studio Max, Photoshop, Illustrator, SketchUp, After Effects, Flash, Logo Design, User Interface Design, Premiere, Unity, Web Design, Graphics, 3D, Maya, Xbox 360, Wii, PS3, Game Development, User Interface, Gameplay, Video Games

Education
University of Oregon   2003 — 2005
BA, Multimedia Design and Production

Lane Community College   2000 — 2003
Bachelors of Art, Multimedia Design and Production

Adam Zucker Adam Zucker Eugene, Oregon Details
Adam Zucker's Pipeworks Software Experience April 2014 - December 2014
Job Software Engineer at CBT Nuggets
Industry Computer Software
Experience
CBT Nuggets  January 2015 - Present
Pipeworks Software   April 2014 - December 2014
Hank Childs, University of Oregon   October 2013 - March 2014
Hallspot  June 2013 - September 2013
Palo Alto Software  February 2013 - June 2013

Skills
Java, Testing, Python, Software Quality..., Linux, Selenium, JavaScript, HTML, CSS, C++, C#, Unity3D, Qt, OpenGL, SQL, Programming Languages, Agile Methodologies, Unix

Education
University of Oregon   2009 — 2014
Bachelor of Science (B.S.), Computer Science, Graduated

Adlai E. Stevenson High School   2005 — 2009

Chris Marchbanks Chris Marchbanks Portland, Oregon Area Details
Chris Marchbanks's Pipeworks Software Experience October 2013 - January 2014
Job Associate Software Engineer at Thetus Corporation
Industry Computer Software
Experience
Thetus Corporation  February 2015 - Present
Thetus Corporation  February 2014 - February 2015
Pipeworks Software   October 2013 - January 2014
Colorado School of Mines, Physics Department  May 2011 - August 2013
Colorado School of Mines  August 2011 - May 2013
Princeton University  June 2012 - August 2012

Skills
Java, JavaScript, Python, Software Engineering, Web Development, Agile Methodologies, MVC, CSS, HTML5, MongoDB, Linux, Mac OS X, Mathematica, LaTeX, C++, Computational Physics, Microsoft Office, Circuit Design, C#, Bash, Arduino

Education
Colorado School of Mines   2009 — 2013
BS, Engineering Physics

Ryan Camu Ryan Camu Eugene, Oregon Area Details
Ryan Camu's Pipeworks Software Experience May 2014 - Present
Job Production Director at Pipeworks Software
Industry Entertainment
Experience
Pipeworks Software   May 2014 - Present
Pipeworks Software   February 2009 - April 2014
Brash Entertainment  November 2007 - November 2008
Heavy Iron Studios/THQ   August 2005 - November 2007
THQ Inc.  July 2003 - February 2005
THQ Inc.  January 2001 - January 2003

Skills
PS3, Xbox 360, Wii, Game Development, Video Games, Mobile Games, Gameplay, Monetization, Casual Games, Computer Games, Producing, Game Design, Maya, Social Games, MMO, Console, Multiplayer, Xbox, Video Game Production

Education
Maritzburg College   1991 — 1995

Ateneo de Manila University

Lourdes

Roy Merkel Roy Merkel Portland, Oregon Area Details
Roy Merkel's Pipeworks Software Experience May 2010 - October 2012
Job Software Engineer I at InterVision Media
Industry Information Technology and Services
Experience
InterVision Media   October 2012 - Present
Pipeworks Software   May 2010 - October 2012
OHSU  April 2010 - May 2010
Astronautics Corporation of America  April 2007 - January 2009
Strateja & MerHan Associates   September 2005 - January 2007
Portland Community College  September 2001 - June 2004

Skills
C++, Python, C, Linux, Java, Software Engineering, Visual Studio, Scripting, Subversion, Software Development, XML, Bash

Education
Portland State University   2004 — 2006
Bachellor of Science, Computer Science

Portland Community College   2001 — 2004
Associate of Science, Computer Science

Jennifer Hagan Jennifer Hagan Portland, Oregon Area Details
Jennifer Hagan's Pipeworks Software Experience February 2006 - February 2007
Job Executive Assistant at Portland General Electric
Industry Utilities
Experience
Portland General Electric  February 2015 - Present
Timber Press  December 2012 - February 2015
Quantum Health, Inc.   September 2008 - September 2011
GloryBee  January 2008 - August 2008
Pipeworks Software   February 2006 - February 2007
Tree of Life  June 2000 - September 2003

Skills
Social Networking, Editing, Community Outreach, Microsoft Excel, Microsoft Word, Microsoft Office, PowerPoint, Event Planning, Press Releases, Public Relations, Social Media, Social Media Marketing, Outlook, Customer Service, Marketing Communications

Education
University of Oregon   2003 — 2005
B.A., Public Relations, Business Administration

Clackamas Community College   2001 — 2003
Associates Degree

Terry Farnham Terry Farnham Eugene, Oregon Area Details
Terry Farnham's Pipeworks Software Experience October 2000 - December 2012
Job Software Engineer at Zynga
Industry Computer Games
Experience
Zynga  December 2012 - July 2015
Pipeworks Software   October 2000 - December 2012
MBFARR LLC   November 1999 - September 2000
Silicon Entertainment   May 1996 - November 1999
Atari Games  September 1991 - May 1996

Skills
C++, JavaScript, Python, Embedded Software, Game Programming, C#, Programming, Game Design, Scripting, Video Games, PS3, Software Engineering, Xbox 360, 3D, Software Development, Perforce, Wii, User Interface

Education
Pacific Lutheran University   1986 — 2001
Bachelor of Science (BS), Mechanical Engineering

William Short William Short San Diego, California Details
William Short's Pipeworks Software Experience September 2005 - August 2012
Job Artist/Animator
Industry Online Media
Experience
Pipeworks Software   September 2005 - August 2012
Voria Studios   October 2003 - December 2004
Handheld Games  July 2003 - August 2003
Nintendo Software Technology  May 2001 - July 2001

Skills
Character Animation, Acting, 3D Studio Max, Maya, Autodesk MotionBuilder, Photoshop, Premiere, Outsourcing Management, Asset Managment, Schedules, Game Development, Animation, Video Games, Level Design, Concept Design, Xbox 360, Wii, Modeling, Traditional Animation, PS3

Education
Digipen Institute of Technology   2000 — 2002
Associates, 3D Computer animation

Kirk Young Kirk Young Pocatello, Idaho Details
Kirk Young's Pipeworks Software Experience 2009 - 2012
Job Adjunct Professor at Idaho State University
Industry Computer Games
Experience
Idaho State University  January 2014 - Present
3D Artist   August 2012 - Present
Pipeworks Software   2009 - 2012
Destineer Studios  2006 - 2008
Cryptic Studios  2000 - 2006
Atari Games  1993 - 2000

Skills
3D Studio Max, Photoshop, Unity3D, Level Design, Game Development, Xbox 360, Video Games, Game Design, PS3, Gameplay, Environment Art, Texturing, MMO, Perforce

Education
Minneapolis College of Art and Design   1989 — 1993
Bachelor of Fine Arts (BFA), Media Arts

Hennepin Technical College   1986 — 1989
Manual techniques, Commercial and Advertising Art

Charles Jacobi Charles Jacobi Eugene, Oregon Area Details
Charles Jacobi's Pipeworks Software Experience May 2010 - Present
Job Senior Environment Artist at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software   May 2010 - Present
Electronic Arts Los Angeles  May 2004 - April 2010
TimeGate Studios  September 2003 - May 2004
Dynamic Animation Systems  January 2002 - August 2003
Artifact Entertainment  February 2001 - November 2001
Atomic Games  February 1998 - December 2000
Digital Cafe  July 1994 - February 1998

Skills
Mudbox, Zbrush, Maya, 3D Studio Max, Flash, Photoshop, Illustrator, Gamebryo, Painting, Texturing, Visual Effects, Unreal Editor, PS3, Gameplay, Game Development, Unreal Engine 3, Unity3D, Game Design, Level Design, Video Games, Perforce, Environment Art, Animation, Xbox 360, Xbox, ZBrush

Education
Minneapolis College of Art and Design   1992 — 1995
Media Arts

Jess Kappeler Jess Kappeler Eugene, Oregon Area Details
Jess Kappeler's Pipeworks Software Experience May 2008 - Present
Job Senior Game Designer at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software   May 2008 - Present

Skills
Game Design, Unreal, C++, C#, Flash, 3D Studio Max, Maya, ActionScript, Visual Studio, Final Cut Pro, Pro Tools, Sound Forge, Photoshop, Perforce, Microsoft Office, Test Track Pro, Sound Design, Scripting, Game Balance, Xbox 360, PS3, Wii, Console, Game Programming, Level Design, Game Development, Unreal Editor, Mobile Games, Gameplay, Casual Games, Game Mechanics, Video Games, Xbox, Game Design Documents, Social Games, Unity3D, Computer Games

Education
Art Institute of Portland   2004 — 2007
Bachelor of Science, Visual and Game Programming

University of Oregon   1999 — 2003
Bachelor of Science, Journalism: Video Production

John Silvey John Silvey Eugene, Oregon Details
John Silvey's Pipeworks Software Experience July 2007 - November 2012
Job Help Desk Analyst at PeaceHealth
Industry Computer Software
Experience
PeaceHealth  April 2015 - Present
Decision Research  September 2014 - April 2015
Shelton Turnbull  August 2013 - May 2014
Playdom  November 2012 - June 2013
Pipeworks Software   July 2007 - November 2012
Ninja Inc.   May 2006 - October 2006

Skills
Level Design, Game Development, Monetization, Microsoft Excel, Game Design, Microsoft Word, 3D Studio Max, Technical Writing, Accounting, Data Analysis, HTML, WordPress, Illustrator, Photoshop, Java, C++, CSS, SQL, Microsoft Access, Flash, Adobe Fireworks, QuickBooks, Dreamweaver, Business Intelligence, Game Economy, Financial Statement..., Finance

Education
Western Governors University   2014 — 2016
Information Technology - Software Development

Lane Community College   2012 — 2014
Other Coursework

Vancouver Film School   2005 — 2006
Game Design Diploma, Game Design

Savannah College of Art and Design   2004 — 2005
Fine Arts

Connor Salisbury Connor Salisbury Eugene, Oregon Area Details
Connor Salisbury's Pipeworks Software Experience 2002 - 2009
Job project manager / software developer / game developer
Industry Computer Games
Experience
Occupy Medical   2013 - Present
Squishy Pixels   2010 - Present
Disney Interactive / Playdom   2012 - 2013
Computer Information Technology - Lane Community College   2010 - 2012
Pipeworks Software   2002 - 2009
Electronic Arts  2005 - 2008
Dynamix  1997 - 2002
Fachhochschule Stralsund   1998 - 1998
Sierra On-line (Germany)   1998 - 1998

Skills
Video Games, Game Development, Mobile Games, Mobile Game Development, Xbox, Xbox 360, Computer Games, PS3, Localization, Website Localization, Localization Testing, Localizations, User Experience Design, Game Design, Game Design Documents, Internationalization, Interactive Storytelling, Linux, Emerging Technologies, System Deployment, Software Deployment, Global Deployment, MS-DOS, Game Mechanics, Level Design, User Interface Design, Casual Games, Kung Fu, 3D, Gameplay, Character Animation, Unity3D, MMO, Console, Online Gaming

Education
Lane Community College   1993 — 1999
transfer, social sciences, fencing

Southwestern Oregon Community College   1987 — 1993
transfer, Creative Writing, Electronic Circuit Design, Spanish, Japanese, Political Science, English Lit. etc.

Marshfield High School

University of Oregon
BA, Political Science, History, German

University of Oregon
BS (Incomplete Post-Baccalaureate), Computer Science, Japanese Literature, Philosophy

David Stensland David Stensland Baton Rouge, Louisiana Details
David Stensland's Pipeworks Software Experience May 2008 - April 2009
Job QA Tester at Electronic Arts (EABR)
Industry Computer Games
Experience
Firebrand Games  September 2011 - May 2012
Squishy Pixels   April 2010 - September 2011
Pipeworks Software   May 2008 - April 2009
Allen Communication  August 1998 - August 2000

Skills
Gameplay, Game Design, Level Design, Game Mechanics, Game Development, Maya, Video Games, Social Games, 3D Modeling, Xbox 360, Project Management, WBS, Risk Analysis, Scrum, Confluence, Microsoft Project, Casual Games, Team Leadership, Unity3D, 3D Studio Max, Unreal Editor, Visio, Texturing, Computer Games, Mobile Games, Unreal Engine 3, PS3, ZBrush, Teaching, Team Management, Game Design Documents, Wii, Game Balance, Perforce

Education
Louisiana State University   2015 — 2015
Certificate Program, Business Project Management

Vancouver Film School   2007 — 2008
Game Design

Eddie Faria Eddie Faria Toronto, Canada Area Details
Eddie Faria's Pipeworks Software Experience April 2006 - April 2006
Job Professor at George Brown College
Industry Animation
Experience
George Brown College  January 2014 - Present
Blot Interactive   November 2012 - April 2015
Pixelucid Studios   January 2012 - September 2012
Ubisoft  March 2011 - January 2012
Guru Studio  August 2010 - March 2011
Frozen North Productions, Inc.   March 2008 - August 2010
Pseudo Interactive  August 2007 - February 2008
Rankin Innovations   May 2006 - September 2006
Pipeworks Software   April 2006 - April 2006
Perfect Fit Health   2006 - 2006

Skills
Zbrush, Maya, 3D Studio Max, Unreal, After Effects, Sculpture, Photoshop, Painting, Sketching, Texturing, UV mapping, Character Modeling, Mudbox, 3D animation, Character Design, Lighting, Concept Design, Rendering, Modeling, Texture Artist, Video Games, Compositing, Low Poly Modeling, Props, 3D Modeling, Level Design, Computer Animation, Shaders, ZBrush

Education
Humber College   2004 — 2007

Sketch Ditty, CSM Sketch Ditty, CSM Greater Salt Lake City Area Details
Sketch Ditty, CSM's Pipeworks Software Experience August 2012 - January 2013
Job Project Manager at Mountain States Networking
Industry Computer Networking
Experience
Mountain States Networking (A Converge One company)   August 2013 - Present
GamingApe, LLC   February 2013 - February 2015
Pipeworks Software   August 2012 - January 2013
Pipeworks Software   April 2011 - August 2012
Foundation 9 Entertainment  November 2009 - April 2011
Griptonite Games  March 2007 - November 2009
Griptonite Games  March 2005 - March 2007
freelance illustration  January 1996 - March 2005
United States Marine Corps  May 1996 - May 2000

Skills
Texturing, Video Games, Animation, Character Animation, Game Development, 3D Modeling, Art Direction, Outsourcing Management, Game Design, Outsourcing, Illustration, Xbox 360, Photography, Maya, Vendor Contracts, Mobile Games, Leadership, MMO, Contract Negotiation, Management, Budgets, Gameplay, Vendor Management, Production Managment, User Interface Design, Character Modeling, Process Improvement, Program Management, User Interface, Unity3D, Wii, Business Strategy, Vendor Relationships, Adobe Creative Suite, 3D Studio Max, Budgeting, Invoice Processing, Project Management, MS Project, Project Libre, MS Word, MS PowerPoint, MS Visio, MS Excel, Cisco Technologies, Agile Methodologies, Agile Project Management, CSM, Scrum

Education
Art Institute of Seattle   2000 — 2005
Bachelor of Arts, Animation Art and Design

The Art Institute of Seattle   2000 — 2005
Bachelors of Media Arts and Animation, Media Arts and Animation

Brandon Ulm Brandon Ulm Springfield, Oregon Details
Brandon Ulm's Pipeworks Software Experience January 2014 - Present
Job Game Designer at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software   January 2014 - Present
Pipeworks Software   July 2012 - January 2014

Skills
Unity3D, Maya, 3D Studio Max, C++, JavaScript, Unreal Engine 3, Photoshop

Education
Lane Community College   2010 — 2013
Associate of Arts and Sciences (AAS), Computer Simulation & Game Design, 3.4 - Grade Point Average

Dean Ferris Dean Ferris Portland, Oregon Area Details
Dean Ferris's Pipeworks Software Experience July 2011 - May 2013
Job Real Estate Analyst at HFF
Industry Computer Software
Experience
HFF  March 2015 - Present
Cambia Health Solutions  November 2013 - March 2015
Pipeworks Software   July 2011 - May 2013
Sigma Nu Gamma Zeta   January 2010 - January 2012
Creative Hearts Quilting   June 2008 - July 2008

Skills
Project Management, C++, Java, Socket Programming, Microsoft Office, FogBugz, Agile Project Management, Bug Tracking, Production Budgeting, Public Speaking, Social Networking, Social Media, Photoshop, Windows 7, PHP, MySQL, JavaScript, Outlook, Data Analysis, Financial Analysis, Internal Communications, Scrum, Video Games, Leadership, Management

Education
University of Oregon - Charles H. Lundquist College of Business   2010 — 2013
Bachelor of Science (BS), Finance, General

University of Oregon   2008 — 2013
Bachelor of Science (BS), Computer Science, Finance

Heather Ivy Heather Ivy Eugene, Oregon Area Details
Heather Ivy's Pipeworks Software Experience November 2012 - Present
Job UI Artist at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software   November 2012 - Present
Amazing Society / Gazillion Entertainment   2010 - April 2012
PopCap Games  June 2007 - August 2009
Oberon Media  March 2005 - June 2007
Microsoft  January 2005 - March 2005
Sierra Entertainment / Vivendi Universal Games   1994 - 2004

Skills
Game Design, Casual Games, Video Games, Game Development

Education
Art Institute of Seattle   1990 — 1992
Associates of Applied Design, Art

Christophe Torné Christophe Torné San Diego, California Details
Christophe Torné's Pipeworks Software Experience July 2011 - June 2012
Job Senior Graphics Software Test Development Engineer at Qualcomm
Industry Computer Games
Experience
Qualcomm Technologies, Inc.   October 2014 - Present
Qualcomm  September 2012 - October 2014
Pipeworks Software   July 2011 - June 2012
Oregon State University  January 2011 - June 2011
Oregon State University  September 2010 - December 2010

Skills
C++, Java, PS3, Perforce, C, C#, Visual Studio, GLSL, HLSL, CgFX, Haskell, Xbox 360, Unity3D, PIX, Android, OpenGL ES 2.0/3.0, Android Development, DirectX 9/10/11, OpenGL 4, Computer Graphics, RenderMonkey, GPad, Git

Education
Oregon State University   2009 — 2011
Master of Science (MS), Computer Science

Université de Poitiers   2008 — 2010
Master of Science (MS), Computer Science

Université de Poitiers   2005 — 2008
Bachelor of Science (BS), Mathematics and Computer Science

Derek Manning Derek Manning Eugene, Oregon Area Details
Derek Manning's Pipeworks Software Experience May 2013 - Present
Job Game Designer at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software   May 2013 - Present
Dynamic Derek Design LLC   January 2013 - Present
ORCAS  October 2011 - January 2013
Disney Interactive  January 2011 - June 2012
InstantAction  June 2008 - December 2010
GarageGames  December 2008 - August 2009
Buzz Monkey Software  October 2007 - June 2008
Buzz Monkey Software  December 2006 - October 2007
BraveTree Productions   September 2002 - April 2003

Skills
Level Design, Creative Problem Solving, Scripting, Maya, Game Design, Game Design Documents, Game Balance, Video Games, Video Game Production, Game Development, Gameplay, Wii, User Experience, Perforce, User Interface, Xbox 360, Animation, Flash, Mobile Games, Casual Games, Unity3D, Social Games, PS3, Game Mechanics, Computer Games, 3D, Online Gaming, ActionScript, Texturing, MMO, Monetization, Gaming, User Interface Design, Photoshop, Console

Education
Oregon State University   1998 — 2002
B.S., Psychology

Cristopher soup Lee Cristopher soup Lee San Francisco Bay Area Details
Cristopher soup Lee's Pipeworks Software Experience January 2011 - July 2012
Job
Industry Computer Games
Experience
Skullcandy Inc.  October 2012 - Present
Astro Gaming, Inc.   October 2012 - Present
Pipeworks Software   January 2011 - July 2012
LucasArts  May 2010 - September 2010
LucasArts  June 2007 - May 2010
Vivendi Games  May 2005 - May 2007
Vivendi Universal Games  April 2003 - May 2005
Fox Interactive  September 1999 - April 2003
Activision  December 1998 - September 1999

Skills
Project Management, DevTrack, 3D Studio Max, Web Design, Seapine Test Track Pro, Art Direction, Photoshop, FMOD, Python, Creative Direction, Licensing, Game Design, Video Games, Quality Assurance, Microsoft Office, Outsourcing, Trade Shows, Agile Project Management, Perforce, Basecamp, Video Game Production, Publishing, Marketing, Motion Capture, Voice Acting, Music Production, Brand Management, Partner Management, Team Management, Product Development, Team Leadership, Communication, Consumer Insight, Avid Gamer, Xbox 360, Xbox, Game Development, Console, Wii, Casual Games, PSP, PS3, Computer Games, Social Games, Animation, Multiplayer, Gameplay, Mobile Games, Interactive..., MMORPG

Education
Art Institute of Seattle   1996 — 1998
AAA

Joseph M. Damon Joseph M. Damon San Francisco Bay Area Details
Joseph M. Damon's Pipeworks Software Experience November 2012 - Present
Job Senior UI Artist at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software   November 2012 - Present
Rabia   2008 - Present
Backbone Entertainment  May 2010 - November 2012
Mastiff   April 2009 - October 2009
Cryptic Studios, Inc   July 2008 - December 2008
Global VR  April 2004 - June 2008
The 3DO Company  December 1999 - May 2003
Wildstorm Productions  1996 - 1999
SEGA of America  1994 - 1997
Crystal Dynamics  January 1994 - November 1995

Skills
Visio, Illustrator, Photoshop, JIRA, FileMaker, Flash Animation, Xbox 360, PS3, Animation, Game Development, Perforce, Subversion, User Interface, 3D

Education
Diablo Valley College   1991 — 1993

Scott Youngblood Scott Youngblood Orange County, California Area Details
Scott Youngblood's Pipeworks Software Experience 2000 - 2001
Job Lead Designer at Red 5 Studios
Industry Computer Games
Experience
Red 5 Studios  April 2007 - November 2014
Sony Computer Entertainment America (Bend)   2001 - 2007
Pipeworks Software   2000 - 2001
Electronic Arts  1999 - 2000
Dynamix Inc   1990 - 1999
UMA Mirage Productions   1987 - 1989

Skills
Gameplay, Computer Games, Level Design, Game Design, Game Development, Video Games, Multiplayer, Game Mechanics, PS3, Xbox 360, Casual Games, MMO, Design Leadership, Player Development, Social Games, Mobile Games, Online Gaming, Perforce, MMORPG

Education
University of Oregon   1987 — 1990
Computer Science

North Eugene High School   1982 — 1986

Andy Isaacson Andy Isaacson San Francisco Bay Area Details
Andy Isaacson's Pipeworks Software Experience January 2009 - July 2010
Job Senior Fullstack Engineer at Udacity
Industry Computer Software
Experience
Udacity  February 2015 - Present
Palantir Technologies  September 2013 - January 2015
Palantir Technologies  July 2010 - September 2013
Pipeworks Software   January 2009 - July 2010
Palo Alto Software  July 2008 - September 2008
AnswerMan Consulting   March 2005 - August 2006
UCLA, Lab of Molecular Neuroimaging   March 2004 - July 2005

Skills
Front-end, User Interaction, Java, Programming, C++, Computer Science, XML, Git, Software Engineering, Agile Methodologies, Data Analysis, Perl, Algorithms, C

Education
University of Oregon   2006 — 2008
M.S., Computer Science, Human Computer Interaction

University of California, Los Angeles   1999 — 2003
B.S., Cognitive Science

Milken

Ryan Trowbridge Ryan Trowbridge Greater Los Angeles Area Details
Ryan Trowbridge's Pipeworks Software Experience July 2000 - July 2006
Job Lead Character TD at Naughty Dog
Industry Entertainment
Experience
Naughty Dog  August 2006 - Present
Pipeworks Software   July 2000 - July 2006
Buzz Monkey Software  July 2004 - January 2005

Skills
3D Studio Max, Animation, Character Animation, Character Rigging, Game Development, MEL, Maya, Rigging, Scripting, Visual Effects, Computer Graphics, Cinematics, Video Games, PS3

Education
Digipen Institute of Technology   1999 — 2000
1 Year, Computer Graphics

Ian Gowen Ian Gowen Pittsburgh, Pennsylvania Details
Ian Gowen's Pipeworks Software Experience June 2007 - September 2010
Job Software Engineer at Google
Industry Computer Software
Experience
Google  October 2010 - Present
Pipeworks Software   June 2007 - September 2010
University of Oregon  April 2007 - June 2008

Skills
C++, Programming, Software Development, Golang, Distributed Systems, Python, Web Development, Software Engineering, OS X, JavaScript, Computer Science, Algorithms, Git, Game Development

Education
University of Oregon   2006 — 2009
BS, Computer science

Walker Wondra-Lindley Walker Wondra-Lindley Greater Seattle Area Details
Walker Wondra-Lindley's Pipeworks Software Experience June 2008 - December 2009
Job Game Developer
Industry Computer Games
Experience
Gameloft  December 2014 - September 2015
PopCap Games  January 2013 - November 2014
PopCap Games  June 2011 - December 2012
PopCap Games  February 2012 - August 2012
PopCap Games  January 2010 - June 2011
Pipeworks Software   June 2008 - December 2009
University of Puget Sound  August 2007 - May 2008
Zombie Studios  May 2007 - August 2007

Skills
C++, Gameplay, Linux, ActionScript, Game Development, Perforce, Scripting, C#, Artificial Intelligence, Programming, PHP, Visual Studio, XML, JavaScript, Flash, iPhone, Social Games, Game Programming, PS3, Casual Games, Xbox 360, Video Games, Game Design, Wii, Mobile Games, Python, Multiplayer, Gameplay Programming, Android, Game Mechanics, Unity3D, Computer Games, Level Design, Xbox

Education
University of Puget Sound   2004 — 2008
BS, Computer Science, Philosophy

Ghent Bailey Ghent Bailey Plano, Texas Details
Ghent Bailey's Pipeworks Software Experience January 2011 - October 2012
Job UI Designer at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  October 2012 - Present
Pipeworks Software   January 2011 - October 2012
Avalanche Software  June 2007 - January 2009
Obeo Inc.  March 2004 - June 2007
Novarad Corp   1999 - 2002

Education
Brigham Young University

Stephen Goss Stephen Goss Corvallis, Oregon Details
Stephen Goss's Pipeworks Software Experience November 2006 - December 2007
Job Platform Engineer at Urban Airship
Industry Computer Software
Experience
Urban Airship  June 2014 - Present
Daily Insight Group  October 2013 - May 2014
Kavi Corporation  August 2010 - October 2013
Parthenon Software   November 2008 - August 2010
Laika  August 2008 - October 2008
DMA  April 2008 - July 2008
Pipeworks Software   November 2006 - December 2007
Inovec / USNR   June 2005 - November 2006

Skills
CMS, Vim, MVC, Extreme Programming, Agile Methodologies, MySQL, Python, Regular Expressions, Lisp, PHP, Sockets, Load Balancing, JavaScript, Web Applications, JSON, MongoDB, Programming, SDK, Memcached, Web Development, PostgreSQL, Subversion, SQL, Apache, Git, Linux, Django

Education
Oregon State University   1997 — 2004
B.A., English

David O'Day David O'Day Eugene, Oregon Details
David O'Day's Pipeworks Software Experience May 2010 - Present
Job Engineer at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software   May 2010 - Present

Skills
Perforce, Game Development, Game Programming, Gameplay

Education
Digipen Institute of Technology   2005 — 2009
Bachelor of Science (BS), Real Time Interactive Simulation

Mat (Williams) Willows Mat (Williams) Willows Austin, Texas Details
Mat (Williams) Willows's Pipeworks Software Experience February 2012 - September 2013
Job Game Producer at Everi
Industry Computer Software
Experience
Everi Holdings Inc.  September 2015 - Present
Mobiquity, Inc.   October 2013 - Present
Pipeworks Software   February 2012 - September 2013
Imaginengine  September 2009 - February 2012
Tilted Mill Entertainment  January 2002 - November 2008
Zero Sum Software   June 1998 - February 2002

Skills
Game Design, Video Games, User Interface Design, Game Development, Gameplay, Photoshop, Scripting, Perforce, Visual Studio, Voice Acting, Localization, C++, Programming, C#, Production, Lua, User Interface, XML, JavaScript, Software Development, Windows, Video Game Development, iPhone, Project Management, Unity3D, Mobile Games, Mobile Design, User Experience, User, Proposal Writing, Agile Methodologies, Xbox 360, Social Games, Console

Education
Harvard University   1993 — 1998
Bachelor's Degree, Film Animation, Computer Science

David Hernston David Hernston Greater Los Angeles Area Details
David Hernston's Pipeworks Software Experience January 2000 - January 2001
Job Flash and traditional animator
Industry Animation
Experience
Renegade  September 2014 - August 2015
Titmouse  June 2013 - September 2014
Titmouse  June 2013 - August 2014
Renegade  2014 - 2014
Pickle House   November 2011 - March 2012
Trilogy Studios  January 2009 - August 2011
Current TV  April 2007 - September 2008
Cartoon Network Studios  2005 - 2007
Treyarch software   January 2001 - January 2003
Pipeworks Software   January 2000 - January 2001

Skills
Flash animation, Traditional animation, Storyboarding, Animation, Character Animation, Flash, Video Games, Traditional Animation, Flash Animation

Education
UCLA School of Film and Television   2003 — 2011
MFA, Animation

University of California, Los Angeles   2003 — 2011
Master of Fine Arts, Animation

Northwest School   2002 — 2004
High school

University of Oregon   1996 — 2000
Bachelor of Science, Art and Computer Science

University of Oregon   1996 — 2000
BS, Art and Computer Science

Jarrett Jester Jarrett Jester Eugene, Oregon Details
Jarrett Jester's Pipeworks Software Experience 1999 - 2012
Job Computer Games Professional
Industry Computer Games
Experience
Pipeworks Software   1999 - 2012
Dynamix  November 1990 - September 1999

Skills
Photoshop 5.0, 3D Studio Max, Corel Draw, After Effects, Premiere, Video Games, Level Design, Xbox 360, PS3, Wii, Casual Games, Photoshop, Texturing, Storyboarding, Game Development, Environment Art, Mobile Games, User Interface Design, Gameplay

Education
University of Oregon   1996 — 1998
Bachelors Degree, Advertising Journalism, 3.75

University of Oregon
B.S. Degree, Journalism/Advertising

University of Oregon
B.S. Degree, Journalism/Advertising

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