Valve Software

Industry: Video game company

Description

Valve Corporation is an American video game developer, publisher and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead, and Dota 2 games. Headquarters: Bellevue, WA Founded: August 24, 1996, Kirkland, WA CEO: Gabe Newell (1996–) Owner: Gabe Newell Founders: Gabe Newell, Mike Harrington

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Valve Software Employees

Employee
Years
Job
Industry
Thomas Perkowski Thomas Perkowski Seattle, Washington Details
Thomas Perkowski's Valve Software Experience 2002 - 2003
Job Producer, engineer, arborist
Industry Music
Experience
Skyline Tree Care   2008 - Present
Tawm Perkowski Producer   2005 - Present
Steps Wine Bar and Café   2004 - 2007
Microsoft  2001 - 2004
Valve Software   2002 - 2003
The Evergreen State College  2000 - 2001

Skills
Sound Design, Audio Engineering, Audio Editing, Audio Post Production, Professional Audio, Audio Processing, Digital Audio, Studio Recording, Field Recording, Management, Pro Tools, Restaurant Management, Wine Lists, Wine, Food & Beverage, Xbox

Education
The Evergreen State College   1997 — 2001
Bachelor of Arts (BA), Audio Production

Alden Kroll Alden Kroll Greater Seattle Area Details
Alden Kroll's Valve Software Experience November 2005 - Present
Job UI / Interaction Designer
Industry Design
Experience
Valve Software   November 2005 - Present
NFUSE DESIGN, LLC.   January 2005 - December 2007
FILTER at Microsoft   September 2004 - September 2005
Microsoft  2004 - 2005
Parker LePla  June 2003 - September 2003

Skills
User Interface Design, Interaction Design, Web Design, User Experience, User Interface, Video Games, Graphic Design, User-centered Design, Information Design, Product Design, Information Architecture, Prototyping, Usability Design, Art Direction, Experience Design, Creative Direction, conference calling

Education
University of Washington   2000 — 2004
BFA

South Seattle Community College   1998 — 2000
AA

Todd Seiler Todd Seiler Dallas/Fort Worth Area Details
Todd Seiler's Valve Software Experience July 2009 - October 2009
Job Graphics Software Engineer at E4D Technologies
Industry Computer Games
Experience
E4D Technologies  May 2013 - Present
D4D Technologies  April 2013 - May 2013
Game Circus  February 2011 - April 2013
Microsoft Corporation  March 2010 - January 2011
VMC  February 2010 - March 2010
Gas Powered Games  October 2009 - February 2010
Valve Software   July 2009 - October 2009
I Do Stream LLC   September 2008 - September 2008
DigiPen Institute of Technology  May 2008 - August 2008

Skills
Game Engines, Physics, Game Development, Unity3D, Video Games, Game Programming, 3D, C#, JavaScript, DirectX, Programming, Gameplay Programming, C++, Computer Games, Perforce, Multiplayer, Computer Graphics, Game Mechanics, Computer Animation, Scripting, OGRE, Boost, CMake, OpenMP, Multithreading, HLSL

Education
Digipen Institute of Technology   2005 — 2009
B.S., Real-time Interactive Simulation

University of Dubuque   2001 — 2005
BS, Computer Graphics and Interactive Media

Paul Kirschbaum Paul Kirschbaum Greater Seattle Area Details
Paul Kirschbaum's Valve Software Experience August 2013 - June 2015
Job Principal Product Manager, BoxOfficeMojo.com and TV at IMDb.com
Industry Internet
Experience
BoxOfficeMojo.com   August 2015 - Present
IMDb.com  July 2015 - Present
Valve Software   August 2013 - June 2015
Amazon.com  October 2012 - July 2013
Amazon.com  February 2011 - October 2012
Amazon.com  June 2009 - February 2011
McKinsey & Company  July 2007 - June 2009
US Department of State  May 2003 - April 2005
US Army  June 1995 - May 2003

Skills
Leading People, Product Management, Business Strategy, Launching Of New..., Global Collaboration, Online Sales, Leadership, Business Development, Sales, Product Launch, Strategy, Competitive Analysis, E-commerce, Management, Analytics, Team Leadership, Management Consulting, Cross-functional Team..., New Business Development, Marketing, Market Analysis, Program Management, Team Building, Strategic Planning, Account Management, Strategic Partnerships, Product Marketing, P&L Management, Start-ups, Pricing, Go-to-market Strategy, Mobile Devices, Entrepreneurship, Product Development, Consulting, Analysis, CRM, Software Development, Enterprise Software, Cloud Computing, Market Research, Corporate Development, Mergers & Acquisitions, Retail, Mobile Applications, Business Planning, Strategic Consulting

Education
University of Pennsylvania - The Wharton School   2005 — 2007
MBA, Private Equity / Venture Capital

United States Military Academy at West Point   1991 — 1995
BS, Russian, Chinese

Horia Dociu Horia Dociu Greater Seattle Area Details
Horia Dociu's Valve Software Experience June 2001 - December 2003
Job Art Director at Sucker Punch Productions
Industry Entertainment
Experience
Sucker Punch Productions  December 2011 - Present
FuturePoly   January 2010 - December 2014
ArenaNet  June 2007 - December 2011
ArenaNet LLC  December 2003 - May 2007
Valve Software   June 2001 - December 2003
Zipper Interactive  September 1999 - January 2001
Snow-blind Studios   April 1999 - September 1999

Skills
Concept Design, Video Games, Digital Painting, Game Development, Storyboarding, Cinematics, Conceptual Art, Computer Games, Environment Art, Game Design, UV mapping, Texture Painting, Gameplay, Game Art, Awesomeness, Xbox 360, PS3, Animation, 3D, 3D Modeling, Mobile Games, MMO, Level Design, Low Poly Modeling, Art, Digital Art, 3D Studio Max, Art Direction, UV Mapping

Education
Digipen Institute of Technology   2001 — 2003
AA 3D Computer Animation

redmond high school   1998 — 2001

Keith Huggins Keith Huggins Greater Seattle Area Details
Keith Huggins's Valve Software Experience January 2006 - February 2013
Job Senior Animator at Monolith Productions
Industry Animation
Experience
Monolith Productions  August 2013 - Present
Valve Software   January 2006 - February 2013
Weta Digital  January 2005 - November 2005
Industrial Light & Magic  February 2004 - July 2004
Weta Digital  June 2002 - November 2003
Digital Domain  September 1996 - May 2002

Skills
Animation, Character Animation, Cinematics, Film, Maya, Commercials, Facial Animation, Video, Traditional Animation, Game Development, Computer Animation, Feature Films, Visual Effects

Education
Purdue University   1991 — 1994
Bachelor of Arts (B.A.), Technical Graphics

Towson University   1988 — 1991
Physics

Eric Strand Eric Strand United States Details
Eric Strand's Valve Software Experience June 2006 - Present
Job animator at valve software
Industry
Experience
valve software   June 2006 - Present
Walt Disney Animation Studios  June 1996 - May 2006
pacific data images  March 1994 - June 1996
vas communications   July 1991 - November 1993

Skills
Computer Animation, Character Animation, Video Games, Texturing, Maya, PS3, Xbox 360, Game Development, Rigging, Visual Effects, Animation

Education
California Institute of the Arts   1989 — 1992
character animation

Washington State University   1983 — 1987
Bachelor of Applied Science (B.A.Sc.), Biology

Greg Winkler Greg Winkler Seattle, Washington Details
Greg Winkler's Valve Software Experience May 2006 - April 2008
Job Video Editor at Kully Hall Struble
Industry Entertainment
Experience
30 LBS Skunk Productions Inc   June 2007 - Present
Kully Hall   January 2014 - Present
Corporate Moving Systems  May 2013 - January 2014
Impinj  February 2012 - February 2013
InterCall  October 2009 - December 2011
The Kayak Shed   April 2009 - September 2009
Valve Software   May 2006 - April 2008
VMC  April 2006 - May 2006
Navesync Inc   March 2006 - April 2006
Florida State University  2003 - 2004

Skills
Image Editing, Sound Editing, Mastering, Final Cut Pro, Directing, Video Editing, Sound Mixing, Scoring to Picture, Producing, Film Production, Sony Vegas, Adobe Premiere, Web Conferences, Teleconferencing, After Effects, Premiere, Cinematography, Avid, Video Games, Film

Education
Vancouver Film School   2004 — 2005
Certificate, Film Production

Florida State University - College of Business   2002 — 2004
Bachelors, Finance

Santa Fe Community College   2000 — 2002
Associates, Arts & Sciences

Dave Kircher Dave Kircher Bellevue, Washington Details
Dave Kircher's Valve Software Experience July 2005 - Present
Job Software Engineer at Valve
Industry Computer Games
Experience
Valve  July 2005 - Present
Valve Software   July 2005 - Present
Sandlot Games  2005 - 2005
DigiPen Institute of Technology  2002 - 2004

Skills
Programming, Game Design, Gameplay, Game Development, Game Programming, Video Games, Xbox 360, Online Gaming, DirectX, Win32, C++, Visual Studio, User Interface, Software Development, Debugging, Video Game Development, Development Tools, Multithreaded...

Education
DigiPen Institute of Technology   2001 — 2005
Bachelor of Science, Real-Time Interactive Simulation

Digipen Institute of Technology   2001 — 2005
Bachelor's in Real-Time Interactive Simulation, Computer Programming, Video Game Design/Implementation

Ilya Rosenberg Ilya Rosenberg San Francisco Bay Area Details
Ilya Rosenberg's Valve Software Experience November 2006 - March 2008
Job Working on the next big thing!
Industry Consumer Electronics
Experience
Sensel, Inc.   December 2013 - Present
Amazon Lab126  January 2010 - June 2013
Touchco, Inc.   February 2009 - January 2010
Gotham Wave Games   November 2007 - January 2010
Valve Software   November 2006 - March 2008
Google  May 2006 - February 2007
SmartLines LLC   November 2004 - February 2007
Mars Opposition LLC   June 2003 - December 2005
Goldman Sachs  March 2002 - September 2003
Lucent Technologies  September 2001 - February 2002

Skills
Computer Vision, Entrepreneurship, Fluid Simulation, Python, Algorithms, C++, Java, C, Software Engineering, OpenGL, Objective-C, Computer Science, Simulations, Innovation, Touch Technology, Algorithm Design, Consumer Electronics, Trading Systems, Photography, User Interface Design, Artificial Intelligence, C#, Perl, Embedded Software, Distributed Systems, Architecture, Electronics, Software Design, Object Oriented Design, Visual Studio, Mobile Applications, Android, Debugging, System Architecture, Machine Learning, Scalability, iOS development, Computational Geometry, Computational Physics, Computer Graphics

Education
New York University   2003 — 2013
PhD, Computer Science, Graphics, Touch Interaction, Fluid Simulation, Computer Vision

Princeton University   1998 — 2001
BSE, Computer Science

Joe Rohde Joe Rohde Greater Seattle Area Details
Joe Rohde's Valve Software Experience July 2009 - December 2012
Job Senior Software Development Engineer at Microsoft
Industry Computer Software
Experience
Microsoft  January 2013 - Present
Valve Software   July 2009 - December 2012
SNAPin Software  August 2008 - June 2009
Nuance Communications  2008 - 2009
Microsoft  June 2007 - June 2008
SNAPin   September 2006 - June 2007
Microsoft  June 1998 - September 2006
Component Software International   July 1997 - June 1998
CompuServe  May 1991 - March 1996
Battelle Memorial Institute  June 1989 - March 1990

Skills
Windows Mobile, SQL, Linux, Debugging, C, C++, Mac OS X, Win32, Network Programming, Algorithms, Operating Systems, Win32 API, Software Development, Unix, Eclipse

Education
The Ohio State University   1987 — 1991
BS/CIS, Computer Science

The Ohio State University   1986 — 1991
Bachelor of Science (B.S.), Computer Science

Stephane Gaudette Stephane Gaudette Los Angeles, California Details
Stephane Gaudette's Valve Software Experience September 2005 - October 2010
Job Senior Staff at Sony Santa Monica, Sony Computer Entertainment America
Industry Computer Games
Experience
Sony Santa Monica  July 2011 - Present
THQ Montreal   October 2010 - July 2011
Valve Software   September 2005 - October 2010
Blizzard Entertainment  2004 - 2005
Eidos Crystal Dynamics   January 2000 - October 2004
Microids  August 1999 - December 2000
Klik Animation   January 1998 - August 1999

Skills
Lighting, Art Direction, Level Design, Modeling, 3D, Texturing, Texture, Video Games, Video Game Development, Maya, 3D Studio Max, PS3, UV mapping, Mudbox, Perforce, Pipelines, Art, Photoshop, Environment Art, Game Development, Game Art, Texture Painting, Unreal Engine 3, Xbox 360, Gameplay, Zbrush

Education
NAD National Animation and Design Center   1997 — 1998
Softimage - Kaydara Filmbox

University of Montreal   1992 — 1997
Graduate Baccalaureate, Architecture

Karl Whinnie Karl Whinnie Greater Seattle Area Details
Karl Whinnie's Valve Software Experience May 2008 - Present
Job
Industry Computer Software
Experience
Valve Software   May 2008 - Present
Luxoflux  March 2007 - April 2008
Iron Lore Entertainment  May 2005 - March 2007
Barking Lizards Technologies  June 2002 - March 2005

Education
The University of Texas at Dallas   1999 — 2003
B.S.

Matthew Rhoten Matthew Rhoten Greater Seattle Area Details
Matthew Rhoten's Valve Software Experience June 2006 - Present
Job Developer, Valve Software
Industry Computer Software
Experience
Valve Software   June 2006 - Present

Skills
C#, Mobile Devices, Win32 API, C++, Programming, Distributed Systems, C, Debugging, Software Engineering, Design Patterns, Device Drivers, Web Development, Python

Education
Stanford University   1989 — 1993
BS

Nick Coombe Nick Coombe Toronto, Canada Area Details
Nick Coombe's Valve Software Experience May 2001 - June 2001
Job Founder at Get Set Games
Industry Computer Software
Experience
Get Set Games   August 2009 - Present
NickCoombe.net   August 2007 - August 2010
International Academy of Design & Technology  2007 - 2008
3DNA Corp.   November 2001 - August 2007
Gearbox Software  July 2001 - October 2001
Valve Software   May 2001 - June 2001

Skills
Web Design, Android, 3D, iPhone, Texturing, Texture Painting, Lighting, 3D Studio Max, Creative Direction, Game Design, Game Development, Video Games, User Interface Design, Photoshop, Logo Design, Concept Design, Computer Games, Computer Animation, Flash, Mobile Games, Modeling, Animation, Mobile Applications, Graphics, Social Games, Level Design, Casual Games, Game Mechanics, User Experience, User Interface

Education
Ontario College of Art & Design   1995 — 1997

Ravensbourne   1994 — 1995
BTEC Diploma, Art & Design

Kit Na Davies Kit Na Davies Greater Seattle Area Details
Kit Na Davies's Valve Software Experience September 2009 - October 2009
Job Data Analyst/ETL Developer at PointInside
Industry Research
Experience
PointInside   September 2012 - April 2013
Electronic Evidence Discovery, Document Technologies, Inc   October 2011 - August 2012
TeleCommnucation Systems   June 2010 - December 2010
Redmond Micorosoft Campus (Contract through WeLocalize)   June 2010 - June 2010
Valve Software   September 2009 - October 2009
GIS Center, ISU   January 2006 - August 2008
Idaho National Laboratory  January 2006 - May 2006
GIS Training and Research Center   December 2004 - December 2005
Idaho State University  August 2004 - December 2004

Skills
Programming, Databases, Software Documentation

Education
Idaho State University   2006 — 2008
Master of Science, Geograhic Information Science

Idaho State University   2004 — 2005
Bachelor of Applied Technology, Computer Software Engineering

Idaho State University   2001 — 2004
Associate of Applied Science, Computer Software Engineering, Language Specialist

Idaho State University   2001 — 2004
Associate of Applied Science, Computer Software Engineering, Internet Programmer

Rob Barris Rob Barris Orange County, California Area Details
Rob Barris's Valve Software Experience May 2009 - February 2011
Job Software Engineer at NVIDIA
Industry Computer Hardware
Experience
NVIDIA  May 2014 - Present
Garage Coder   May 2009 - Present
NVIDIA  February 2011 - May 2014
Valve Software   May 2009 - February 2011
Blizzard Entertainment  August 2001 - April 2009
Quicksilver Software  July 1986 - August 2001

Skills
Video Games, Mac OS X, Performance Tuning, Perforce, Game Development, Game Design, Game Programming, OpenGL, C++, Visual Studio, Perl, Gameplay, Android, OpenGL ES, OS X, Online Gaming, Python, MMO, Software Engineering, Device Drivers, Debugging, iPhone

Education
University of California, Irvine   1986 — 1990
BS, Information and Computer Science

Long Beach Poly   1983 — 1986
High school diploma

Antoine Bourdon Antoine Bourdon Greater Seattle Area Details
Antoine Bourdon's Valve Software Experience September 2006 - Present
Job Communities and localization at Valve Software
Industry Computer Software
Experience
Valve Software   September 2006 - Present
Microsoft  May 2005 - September 2006

Education
Conservatoire National des Arts et Métiers   1998 — 2000
Certificate, Webmaster

Université de Reims Champagne-Ardenne   1989 — 1995
Master, Law

Lycée Georges de La Tour - Metz   1988 — 1989
Hypokhâgne, Linguistics

Phillip Saltzman Phillip Saltzman Greater Seattle Area Details
Phillip Saltzman's Valve Software Experience May 2008 - May 2013
Job Software Engineer at Facebook
Industry Computer Software
Experience
Facebook  July 2013 - Present
Valve Software   May 2008 - May 2013
Microsoft  June 2006 - April 2008
Electronic Arts  May 2005 - August 2005

Skills
Perforce, XNA, Xbox, Video Games, Game Design, Game Programming, Software Development, Xbox 360, Gameplay, DirectX, Game Development

Education
Carnegie Mellon University   2004 — 2006
Master of Entertainment Technology

Northwestern University   2000 — 2004
Bachelor of Science (BS), Computer Science

Sacramento Country Day School   1996 — 2000

Yasser Malaika Yasser Malaika Greater Seattle Area Details
Yasser Malaika's Valve Software Experience June 2008 - Present
Job Designer/Developer At Valve
Industry Computer Software
Experience
Valve Software   June 2008 - Present
Beverly Prior Architects  April 2005 - May 2008
@Last Software  December 1999 - March 2004

Skills
User Interaction, C++, OpenGL, Qt, 3D Studio Max, SketchUp, Source Game Engine, Unreal Game Engine, 3D Printing, Interaction Design, Cross-platform..., Human-computer...

Education
University of Arizona   1992 — 1998
BArch, Architecture

Mia Putrino Mia Putrino San Francisco Bay Area Details
Mia Putrino's Valve Software Experience 2009 - 2010
Job Associate Product Marketing Manager at Sony Computer Entertainment America
Industry Computer Games
Experience
Sony Computer Entertainment America  September 2013 - Present
Sega of America, Inc.   July 2012 - August 2013
Sega of America, Inc.   September 2010 - July 2012
Valve Software   2009 - 2010
Ubisoft  September 2008 - December 2008

Skills
Social Games, Video Games, Mobile Games, Digital Distribution, Online Gaming, Xbox 360, Computer Games, Casual Games, Game Development, Marketing, PS3, Wii, Console, Mobile Applications, iPhone, Community Management, Monetization, MMO, MMORPG, Interactive..., Gameplay, Gaming Industry, Gaming, Digital Marketing, Game Design

Education
University of California, Berkeley   2004 — 2008
BA, Japanese, Legal Studies

Connor Fallon Connor Fallon Pittsburgh, Pennsylvania Details
Connor Fallon's Valve Software Experience May 2008 - August 2008
Job Game Designer at Schell Games
Industry Computer Games
Experience
Schell Games  January 2013 - Present
Game Creation Society   December 2009 - December 2012
iD Tech Camps  June 2011 - August 2012
VALVe Software   May 2008 - August 2008

Skills
Game Design, Narrative, Level Design, Game Development, Video Games, Casual Games, Creative Direction, Computer Graphics, Screenwriting, Mobile Games, After Effects, 3D

Education
Carnegie Mellon University   2008 — 2012
BA, Creative Writing, Game Design

Jon Conley Jon Conley Greater Seattle Area Details
Jon Conley's Valve Software Experience 2007 - 2008
Job Producer at BlackFoot Studios,LLC
Industry Entertainment
Experience
BlackFoot Studios,LLC   2008 - Present
Valve Software   2007 - 2008
Take2Visual   2006 - 2007
BlackFoot Studios,LLC   2005 - 2007

Skills
Community Management, Training, Video Games, Game Design, Game Development, Music Creation, Creative Direction, Creative Writing, Team Building, Video Editing, Animation, Mobile Devices

Education
Columbus College of Art & Design   2002 — 2006
BFA, Fine Arts with a focus in Film and Creative Writing

Julie Caldwell Julie Caldwell Roseville, California Details
Julie Caldwell's Valve Software Experience November 2002 - October 2007
Job Wells Fargo Recruiter: Seeking Talented Banking Professionals in Alaska
Industry Banking
Experience
Ascentia Wine Estates  August 2008 - June 2012
Valve Software   November 2002 - October 2007
Microsoft  November 1998 - May 2000

Education
Bellevue College

Cortiva Institute-Seattle

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