Gas Powered Games

Industry: Video game developer

Description

Wargaming Seattle, formerly known as Gas Powered Games, was a video game developer located in Redmond, Washington. The development studio was started in May 1998 by Chris Taylor and several other ex-Cavedog Entertainment employees. In 2013 they became the Seattle studio of Wargaming. Headquarters: Redmond, WA Parent organization: Wargaming (2013–2018) Founder: Chris Taylor Founded: May 1998 Defunct: July 22, 2018

Gas Powered Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Gas Powered Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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Gas Powered Games Employees

Employee
Years
Job
Industry
Andy Kibler Andy Kibler Greater San Diego Area Details
Andy Kibler's Gas Powered Games Experience May 2012 - October 2012
Job Junior Technical Multiplayer Designer at Rockstar Games
Industry Entertainment
Experience
Rockstar Games  December 2014 - Present
Z2  July 2014 - November 2014
Zombie Studios  August 2013 - April 2014
Bungie  December 2012 - August 2013
Gas Powered Games   May 2012 - October 2012
Team Nitronic   May 2010 - March 2012
DiabloSpot   August 2009 - October 2011
ProjectFun   May 2009 - August 2009
Volt, Redmond   September 2008 - August 2009

Skills
Level Design, Scripting, Game Mechanics, Game Design, Video Games, Game Development, Unreal Editor, Unreal Engine 3, ActionScript, Game Testing, Python, VBA, Game Engines, Console Games

Education
Digipen Institute of Technology   2008 — 2012
BSGD, Design, Graduate

Robert Oates Robert Oates Sacramento, California Area Details
Robert Oates's Gas Powered Games Experience April 2007 - September 2008
Job Solutions Architect at Amazon
Industry Computer Games
Experience
Amazon  October 2014 - Present
Unity Technologies  October 2012 - October 2014
Electronic Arts (EA)   November 2011 - October 2012
Klicknation  August 2010 - November 2011
Telltale Games  September 2008 - August 2010
Gas Powered Games   April 2007 - September 2008

Skills
Game Design, Video Games, Game Development, Game Programming, Maya, Lua, Perforce, Computer Games, Gameplay, Unity3D, C#, Xbox 360, Casual Games, PS3, Gameplay Programming, Mobile Games, DirectX

Education
DigiPen Institute of Technology   2005 — 2007
RTIS

Matt Broderick Matt Broderick Greater Atlanta Area Details
Matt Broderick's Gas Powered Games Experience May 2011 - October 2012
Job Animator at HiRez Studios
Industry Computer Games
Experience
Hi-Rez Studios  June 2013 - Present
indie game team   February 2013 - June 2013
Microsoft  April 2013 - May 2013
Gas Powered Games   May 2011 - October 2012
Digipen Animated Senior Team   December 2009 - April 2011
Digipen ProjectFun   May 2010 - August 2010

Skills
3D Studio Max, After Effects, Photoshop, Animation, Maya, Flash Animation, Rigging, Modeling, Character Animation, 3D Modeling

Education
Digipen Institute of Technology   2006 — 2011
BFA, Animation

OHHS

Nathan Lange Nathan Lange Greater Seattle Area Details
Nathan Lange's Gas Powered Games Experience August 2009 - July 2010
Job Character Artist at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  June 2014 - Present
Airtight Games  March 2012 - September 2013
KingsIsle Entertainment  July 2010 - February 2012
Gas Powered Games   August 2009 - July 2010
ArenaNet  July 2008 - May 2009
Flying Lab Software  May 2005 - July 2008
Valkyrie Entertainment, LLC   December 2004 - May 2005

Skills
Zbrush, Maya, Texturing, 3D, 3D Studio Max, Environment Art, Photoshop, Video Games, 3D Modeling, Dinosaurs, Art, Unreal Engine 3, UV mapping

Education
Art Institute of Seattle   2003 — 2005

Byron Stiles Byron Stiles Greater Atlanta Area Details
Byron Stiles's Gas Powered Games Experience May 2007 - November 2007
Job Environment Artist at Tripwire Interactive
Industry Computer Games
Experience
Tripwire Interactive LLC  April 2010 - Present
Gas Powered Games   May 2007 - November 2007
Pipeworks Software  April 2003 - May 2007
Nintendo  June 2001 - June 2003
Microsoft  June 2001 - June 2003

Skills
Level Design, Modeling, Lighting, Spec, Normal, Texturing, Character Animation, Mudbox, Normal Mapping

Education
Digipen Institute of Technology   1999 — 2001
Associate of Applied Arts in 3-D Computer Animation, Computer Animation, Life drawing, character design, game art, modeling, texturing, animation.

Rafael Calonzo Rafael Calonzo Greater Seattle Area Details
Rafael Calonzo's Gas Powered Games Experience April 2007 - November 2008
Job Senior Artist/Animator at PopCap Games
Industry Computer Games
Experience
PopCap Games  January 2013 - Present
$1.99/lb.   September 2005 - Present
Tinfoil Fez Co.   April 2010 - August 2012
Uber Entertainment  August 2009 - July 2010
Gas Powered Games   April 2007 - November 2008
Fishbulb Enterprises LLC   2005 - 2007
Sucker Punch Productions  December 2004 - August 2005
Humongous Entertainment (Atari/Infogrames)   October 1998 - December 2004
Humongous Entertainment  October 1998 - September 2001
Humongous Entertainment  April 1995 - October 1998

Skills
Character Design, Flash Animation, User Interface Design, Game Design, Logo Design, Illustration, Storyboarding, Visual Development, Digital Illustration, Cartoons, Comics, Video Games, Casual Games, Mobile Games, Conceptual Art, Photoshop, Flash, Art, Game Art, 2D art, Character Animation, Computer Games, Xbox 360, Gameplay, Traditional Animation, Concept Design, Art Direction, Maya, Visual Arts, Game Development, Environment Art, Graphic Design, Animation, Texturing, Cinematics, Wii, Computer Animation, User Interface, Character Designs, UV mapping, Console, Perforce

Education
Seattle University   1990 — 1994
Bachelor's

Tahoma Senior High School   1986 — 1990

Ms. Levenspiel's School for Gifted Youngsters   1982 — 1985
6th Grade Completion Certificate

Todd Seiler Todd Seiler Dallas/Fort Worth Area Details
Todd Seiler's Gas Powered Games Experience October 2009 - February 2010
Job Graphics Software Engineer at E4D Technologies
Industry Computer Games
Experience
E4D Technologies  May 2013 - Present
D4D Technologies  April 2013 - May 2013
Game Circus  February 2011 - April 2013
Microsoft Corporation  March 2010 - January 2011
VMC  February 2010 - March 2010
Gas Powered Games   October 2009 - February 2010
Valve Software  July 2009 - October 2009
I Do Stream LLC   September 2008 - September 2008
DigiPen Institute of Technology  May 2008 - August 2008

Skills
Game Engines, Physics, Game Development, Unity3D, Video Games, Game Programming, 3D, C#, JavaScript, DirectX, Programming, Gameplay Programming, C++, Computer Games, Perforce, Multiplayer, Computer Graphics, Game Mechanics, Computer Animation, Scripting, OGRE, Boost, CMake, OpenMP, Multithreading, HLSL

Education
Digipen Institute of Technology   2005 — 2009
B.S., Real-time Interactive Simulation

University of Dubuque   2001 — 2005
BS, Computer Graphics and Interactive Media

Tara Mueller Tara Mueller Greater Seattle Area Details
Tara Mueller's Gas Powered Games Experience September 2006 - February 2007
Job Art Director at PopCap Games
Industry Entertainment
Experience
PopCap Games  May 2012 - Present
Glu Mobile  January 2012 - April 2012
DigiPen Institute of Technology  March 2009 - April 2012
DigiPen Institute of Technology  2008 - April 2012
DigiPen Institute of Technology  December 2010 - March 2011
DigiPen Institute of Technology  April 2010 - July 2010
DigiPen Institute of Technology  November 2009 - January 2010
Gas Powered Games   September 2006 - February 2007

Skills
Illustration, Modelling, Texturing, Game Engines, Logo Design, Hard Surface Modeling, Maya, Awesomeness, 3D Modeling, 3D Studio Max, Animation, Character Animation, Concept Design, Conceptual Art, Flash Animation, Modeling, Photoshop, Zbrush

Education
Digipen Institute of Technology   2008 — 2012
Bachelor of Fine Arts, Production Animation

Steve Snoey Steve Snoey Greater Seattle Area Details
Steve Snoey's Gas Powered Games Experience June 2006 - May 2010
Job America's Fighting Dinosaur
Industry Computer Games
Experience
Uber Entertainment  July 2014 - November 2014
Bootsnake Games   February 2014 - June 2014
Smith & Tinker, Inc.   March 2011 - June 2012
Gas Powered Games   June 2006 - May 2010

Skills
Video Games, Game Development, 3D, Computer Games, Game Design, Xbox 360, Animation, Perforce, Concept Design, Gameplay, 3D Modeling, Graphic Design, Conceptual Art, Traditional Animation, Film, Storyboarding, Art, Video Editing

Education
Art Institute of Seattle   1999 — 2001
Associate's degree, Animation Art

Ruth Tomandl Ruth Tomandl Greater Seattle Area Details
Ruth Tomandl's Gas Powered Games Experience August 2006 - February 2008
Job Helping smart people make awesome things
Industry Computer Games
Experience
Oculus VR  August 2015 - Present
PlayFab, Inc.   May 2015 - August 2015
PlayFab, Inc.   February 2014 - May 2015
Jawfish Games  April 2013 - January 2014
WBGames Seattle   February 2012 - April 2013
WB Games  2009 - February 2012
Snowblind Studios  October 2009 - November 2011
Snowblind Studios  March 2008 - October 2009
Gas Powered Games   August 2006 - February 2008
Gas Powered Games   June 2006 - August 2006

Skills
Xbox 360, Video Games, Game Development, Multiplayer, PS3, Game Design, Gameplay, Xbox, Computer Games, Lua, Level Design

Education
University of Washington   2000 — 2002
Master of Science, Mathematics

Northwest Nazarene University   1996 — 2000
Bachelor of Science, Mathematics

Ashley Slayton Ashley Slayton Duvall, Washington Details
Ashley Slayton's Gas Powered Games Experience 2009 - 2012
Job Art Teacher and Manager : Igimo Art Station
Industry Arts and Crafts
Experience
Discovery Art Studio / Igimo Art Station   September 2013 - Present
IQRA Academy   December 2014 - May 2015
Weruva International, Inc.   August 2014 - December 2014
Mud Bay  June 2013 - June 2014
Yuan Spa  December 2012 - August 2013
Art Institute  2008 - June 2013
Gas Powered Games   2009 - 2012

Skills
Microsoft Office, Microsoft Excel, Microsoft Word, PowerPoint, Research, Photoshop, Social Media, Teamwork, Public Speaking, HTML, English, Windows, Team Leadership, Painting, Customer Service, Customer Satisfaction, Drawing, 3D, Maya, Zbrush, Flash, Flash Animation, Video Games, Texturing, Game Development, 3D Modeling, After Effects, Traditional Animation, Character Animation, Computer Animation, Game Design, Storyboarding, 3D Studio Max

Education
Art Institute of Seattle   2010 — 2013
Bachelor of Arts (B.A.), Media Arts and Animation, Senior

Cascadia Community College   2007 — 2008
Associate's degree, Biology, General

Matt Mahon Matt Mahon Greater Pittsburgh Area Details
Matt Mahon's Gas Powered Games Experience June 2003 - December 2006
Job Vice President of Engineering at Schell Games
Industry Computer Games
Experience
Schell Games  May 2013 - Present
Schell Games  October 2010 - May 2013
Schell Games  January 2007 - October 2010
Gas Powered Games   June 2003 - December 2006
Hulabee Entertainment   December 2000 - June 2003
Humongous Entertainment  January 1995 - December 2000

Skills
Video Games, Game Development, Game Design, Game Programming, Gameplay, Perforce, Casual Games, Level Design, Computer Games, Programming, Unity3D, Multiplayer, Online Gaming, Xbox 360, Visual Studio, Gameplay Programming, 3D Modeling, Mobile Games, Social Games, Lua, Unreal Engine 3, MMO, 3D, Zbrush

Education
Assumption College   1988 — 1992

Parker Pierce Parker Pierce Vancouver, Washington Details
Parker Pierce's Gas Powered Games Experience January 2010 - March 2010
Job Freelance Production Artist/Flash Animator
Industry Animation
Experience
Columbia Machine, Inc.   September 2014 - November 2014
Lowe's Companies, Inc.   March 2014 - September 2014
Kooapps   July 2013 - September 2013
Pocket Change Games   August 2012 - May 2013
DigiPen Institute of Technology  August 2009 - April 2013
Digipen  June 2011 - August 2011
Digipen Sophomore Game “Roger Fastman   January 2011 - May 2011
Washington Cherry Growers   July 2010 - September 2010
Flying Saucer Pizza   May 2010 - August 2010
Gas Powered Games   January 2010 - March 2010

Skills
Adobe Creative Suite, Zbrush, 3D Studio Max, Flash Animation, Storyboarding, Photoshop, After Effects, UV mapping, 3D Modeling, Traditional Animation, Digital Sculpting, Digital Painting, Flash, Animation, Toon Boom, 3D, Environment Art, Drawing, Game Development, Texture Painting

Education
Digipen Institute of Technology   2009 — 2013
Bachelor of Fine Arts (BFA), Digital Arts

East Valley High School   2005 — 2009
High School Diploma

Jonathan Racz Jonathan Racz Greater Seattle Area Details
Jonathan Racz's Gas Powered Games Experience August 2010 - November 2010
Job Builder at Town & Country Fence
Industry Computer Games
Experience
Town & Country Fence   April 2012 - Present
Racz Art   January 2006 - Present
Speedy Messengers   March 2011 - September 2011
Gas Powered Games   August 2010 - November 2010

Education
University of Washington   2009 — 2010
Certificate Program in 3D Animation for Games and Digital Media, 3D Modeling and Animation

Western Washington University   2004 — 2007
Bachelors of Fine Arts in Mixed Media, Drawing, Sculpture, Printmaking

Everett Community College   2002 — 2004
Associates of Arts & Science, General GUR's and Art

Justin Hartsfield Justin Hartsfield Bellevue, Washington Details
Justin Hartsfield's Gas Powered Games Experience June 2012 - December 2012
Job Gamer and Game Crafter
Industry Computer Games
Experience
Loft9 Business Services   July 2015 - Present
Keywords International  July 2014 - July 2015
Keywords International  August 2013 - June 2014
Gas Powered Games   June 2012 - December 2012
Gas Powered Games   July 2011 - June 2012
Gas Powered Games   April 2011 - July 2011
Microsoft Reserves   April 2010 - April 2011

Skills
JavaScript, C#, Visual Studio, Perforce, JIRA, Notepad++, Quality Assurancee, Game Design, eSports, Computer Games, Unity3D, Gameplay, Xbox 360, Game Development, Multiplayer, Game Mechanics, Social Games, MMO, Level Design, Video Games, Console, Wii, Casual Games, Xbox, Video Game Production, Team Leadership, Localization Testing, Scripting, Test Case Generation, Quality Assurance

Education
California State University-Stanislaus   2005 — 2009
Bachelor of Science (BS), Computer Science

Marcus Ghaly Marcus Ghaly Greater Seattle Area Details
Marcus Ghaly's Gas Powered Games Experience June 2006 - November 2006
Job Senior Holographic Interaction Designer at Microsoft
Industry Design
Experience
Microsoft  August 2013 - Present
IdentityMine  September 2012 - August 2013
Research In Motion / The Astonishing Tribe   January 2012 - June 2012
Malmö University  September 2010 - June 2012
Sony Online Entertainment - Seattle   April 2008 - August 2010
Sony Online Entertainment  October 2007 - March 2008
Sony Online Entertainment - Seattle   November 2006 - October 2007
Gas Powered Games   June 2006 - November 2006
Gas Powered Games   2004 - May 2006
Microsoft - Mythica   2003 - 2004

Skills
3D Modeling, Interaction Design, Game Design, Start-ups, Game Development, Gameplay, Xbox 360, Unreal Engine 3, Maya, Concept Design, Video Games, Design Research, Physical Computing, Participatory Design, 3D Prototyping, User-centered Design, Paper Prototyping, Usability Testing, Animation, User Interface, Art, Level Design, Storyboarding, User Experience Design, User Interface Design, Persona, User Research, Rapid Prototyping

Education
Malmö University   2010 — 2012
Masters, Interaction Design

University of Washington   1998 — 2003
BA, Interdisciplinary Visual Arts

Mark Peasley Mark Peasley Greater Seattle Area Details
Mark Peasley's Gas Powered Games Experience 1999 - 2001
Job
Industry Computer Games
Experience
North Star Games   September 2015 - Present
Microsoft Turn 10 Studio Forza Motorsport   2012 - 2015
Circling The Drain Games   2013 - 2014
DigiPen Institute of Technology Digital Arts Department   2011 - 2012
DigiPen Institute of Technology Digital Arts Department   2009 - 2011
Microsoft Aces Studio Turn 10 studio   2001 - 2009
Gas Powered Games   1999 - 2001
Various Companies in Pacific NW   1988 - 1999

Skills
Texturing, 3D Studio Max, 3D, Photoshop, After Effects, 3D Modeling, Zbrush, Art, Game Development, Video Games, iOS development, Mobile Games, Art Direction, Computer Animation, User Interface Design, Modeling, Rigging, Lighting, Unity3D, Unreal Engine 3, Compositing, Environment Art, Game Design, Outsourcing Management, Production Planning, Research, Illustrator, Pipelines, Microsoft Office, Maya, User Interface, Traditional Animation, Character Rigging, Rendering, Mudbox, MS Office Suite, Software Proficiency, Premiere, HTML, Administration, Team Management, Development Tools, Optimization, Budgeting, Mental Ray, Corel Draw, JavaScript, Animation, Budgets, Xbox 360

Education
Oregon State University
BFA, Visual Design

Christopher Orth Christopher Orth Greater Seattle Area Details
Christopher Orth's Gas Powered Games Experience June 2007 - July 2008
Job Game Designer / Musician
Industry Computer Games
Experience
Well Played Games   January 2011 - November 2013
Sucker Punch Productions  July 2008 - April 2009
Gas Powered Games   June 2007 - July 2008
Amaze Entertainment  June 2004 - June 2007
Casey Family Programs  1999 - 2001
The Casey Family Program   1999 - 2001
Intermec Technologies  April 1998 - August 1999

Skills
Problem Solving, Game Design, Game Development, Video Games, Maya, 3D Studio Max, Concept Design, Level Design, Gameplay, Photoshop, 3D, User Interface Design, Console, Modeling, Scripting, Video Game Development, Unity3D, Casual Games, PS3, Creative Direction, 3D animation, Lua, Perforce, Game Design Documents, Leadership, iPhone Application..., Entrepreneurship, Teaching, Texturing, Environment Art, Computer Games, Computer Animation, Mobile Games, Character Animation, Multiplayer, Xbox 360, Game Mechanics, Video Game Production, Shaders, Low Poly Modeling, Game Programming, Mobile Game Development, Unreal Engine 3, Unreal 3, Xbox, Game Balance, World Building, Unreal Editor, MMO, Wii

Education
Bellevue College   2002 — 2004
AA, Animation Graphics and Compositing

Sarah Grissom Sarah Grissom Seattle, Washington Details
Sarah Grissom's Gas Powered Games Experience June 2012 - January 2013
Job Visual Effects Artist at FXVille
Industry Computer Games
Experience
FXVille  February 2013 - Present
Gas Powered Games   June 2012 - January 2013
The Amazing Society  September 2010 - June 2012
Digital Kitchen  April 2010 - August 2010
DigiPen Institute of Technology  January 2009 - April 2010

Skills
Special Effects, Unity3D, Unreal Engine, CryEngine, Video Games, Photoshop, 3D Studio Max, After Effects, Traditional Animation, Social Media, Storyboarding, Premiere, Animation, Character Animation, Game Development

Education
Digipen Institute of Technology   2006 — 2010
BFA, Production Animation

Edmonds Community College   2004 — 2006
N/A, Running Start Program

Vic Bonilla Vic Bonilla Greater Seattle Area Details
Vic Bonilla's Gas Powered Games Experience June 2006 - April 2008
Job VFX/Short Film/Game Art Instructor and Placement Coordinator at Academy of Interactive Entertainment
Industry Computer Games
Experience
Academy of Interactive Entertainment  November 2013 - Present
Lizard Brain Studio, LLC.   April 2011 - Present
Academy of Interactive Entertainment  November 2013 - July 2014
DigiPen Institute of Technology  January 2014 - April 2014
Boldman Creative Solutions, LLC   June 2012 - October 2013
Boldman Creative Group, LLC   September 2011 - October 2013
Sony Online Entertainment  May 2008 - April 2011
Gas Powered Games   June 2006 - April 2008
WizKids, Inc  January 2003 - June 2006
Microsoft/FASA   1999 - 2003

Skills
Texturing, Video Games, Maya, 3D, Concept Design, Photoshop, Game Development, Zbrush, Art Direction, 3D Modeling, Short Film Production, Nuke, Visual Effects, 3D Studio Max, Unreal Engine 3, Modeling, Graphic Design, After Effects, User Interface, Logo Design, Texture Artist, UV mapping, Level Design, User Interface Design, Texture Painting, Premiere, Photography, Lightwave, Unreal 3, Adobe Creative Suite, Scrum, Intellectual Property, Management, Vector Illustration, Portfolio Management, Pipeline Development, Mentoring, Hard Surface Modeling, Console, Video Editing, Normal Mapping, Short Films, ZBrush

Education
The School of the Art Institute of Chicago   1992 — 1995
BFA

Christopher Plumer Christopher Plumer San Francisco Bay Area Details
Christopher Plumer's Gas Powered Games Experience December 2011 - August 2012
Job Associate Producer at Telltale Games
Industry Computer Games
Experience
Telltale Games  January 2015 - Present
Telltale Games  November 2013 - January 2015
Float Hybrid Entertainment  September 2012 - November 2013
Gas Powered Games   December 2011 - August 2012
Gas Powered Games   August 2011 - August 2012
Gas Powered Games   July 2011 - August 2011
Gas Powered Games   April 2011 - July 2011
Krome Studios  February 2010 - October 2010

Skills
Video Games, Game Development, Game Design, Xbox 360, Gameplay, Game Mechanics, Computer Games, Level Design, Unity3D, Scripting, Multiplayer, Video Game Development, Scrum Development, Production, Scrum, Quality Assurance, Mobile Games, Social Games, PS3, Xbox, Pipeline Development, JIRA, Video Game Production, Perforce, Wii, MMO, Interactive..., Online Gaming, Cross-platform..., Photoshop, Pitches, Integration, Quality Assurance..., Atlassian JIRA, SharePoint Designer, Agile Project Management, Software Development..., JavaScript, Puzzles, Confluence

Education
University of Washington   2007 — 2011
Undergraduate, Communications

Queensland University of Technology   2010 — 2010
Communications

Billy Milligan Billy Milligan Greater Seattle Area Details
Billy Milligan's Gas Powered Games Experience October 2004 - June 2005
Job Lead Technical Architect
Industry Internet
Experience
Wunderman Seattle  July 2013 - Present
VML  August 2012 - June 2013
PerfectMatch Group   July 2010 - June 2012
Oberon Studios   January 2006 - July 2010
Gas Powered Games   October 2004 - June 2005

Skills
ASP.NET, HTML, CSS, JavaScript, Mootools, jQuery, AJAX, Photoshop, Web Development, Microsoft SQL Server, C#, ADO.NET, Visual Studio Team..., .NET, HTML 5, MVC, Web Applications, TFS, LINQ, ASP.NET MVC, REST, T-SQL, WCF, OOP, Visual Studio, IIS, XML, JSON, jQuery UI

Education
South Seattle Community College   2001 — 2004
Associate of Arts and Sciences (A.A.S.), Web Design & Development

Bruce Shtelmakher Bruce Shtelmakher Orange County, California Area Details
Bruce Shtelmakher's Gas Powered Games Experience October 2006 - January 2009
Job
Industry Computer Games
Experience
CD PROJEKT RED  May 2015 - Present
Carbine Studios  April 2014 - April 2015
Carbine Studios  March 2011 - April 2014
Gas Powered Games   October 2006 - January 2009
Amaze Entertainment  April 2005 - October 2006
Aristeia Capital  September 2004 - April 2005

Skills
Game Development, Gameplay, Video Games, C++, Artificial Intelligence, Scripting, Lua, Level Design, PSP, Quality Assurance, MMO, JIRA, Multiplayer, Gameplay Programming

Education
Hofstra University   2000 — 2004
BS

Aaron Lundquist Aaron Lundquist Sammamish, Washington Details
Aaron Lundquist's Gas Powered Games Experience 2007 - Present
Job Visual Effects Lead at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  June 2013 - Present
Gas Powered Games   2007 - Present
Nintendo  2003 - 2007
Nintendo  1997 - 2003

Skills
Unity3D, Unreal Engine, Photoshop, Final Cut Pro, After Effects, Perforce, Visual Studio, Video Games, Nunchaku, Visual Effects, Maya, Video Editing, Game Design, Texturing, Game Development, Premier, Python, Gameplay, Scripting, Xbox 360, Level Design, UV mapping, Unreal Engine 3, Zbrush, 3D Studio Max

Education
Bellevue Community College   2006 — 2010
Associate of Arts (AA), Digital Arts

Frank Cheng Frank Cheng Redmond, Washington Details
Frank Cheng's Gas Powered Games Experience May 2012 - August 2012
Job Software Engineer at Microsoft
Industry Computer Games
Experience
Microsoft  June 2013 - Present
DigiPen Institute of Technology  September 2011 - Present
Gas Powered Games   May 2012 - August 2012
Triangle Studios   June 2010 - August 2010
Armstrong Atlantic State University  December 2009 - May 2010
Armstrong Atlantic State University  September 2009 - May 2010

Skills
C++, Java, OpenGL, OpenGL ES, GLSL, Direct3D, C, Objective-C, C#, Python, JavaScript, PHP, Haskell, Visual Studio, NetBeans, Xcode, Tortoise SVN, Perforce, Doxygen, Game Programming, Computer Science, HTML 5, Pathfinding, Game Development, Game Design, Scripting, Video Games, Algorithms

Education
Digipen Institute of Technology   2011 — 2013
Master of Science, Computer Science

Armstrong State University   2008 — 2010
Bachelor of Science, Computer Science

Spencer Ailts Spencer Ailts Redmond, Washington Details
Spencer Ailts's Gas Powered Games Experience 2009 - 2013
Job 3D Artist
Industry Computer Games
Experience
Wargaming Seattle  January 2014 - Present
Wargaming Seattle  June 2013 - September 2013
Gas Powered Games   2009 - 2013

Skills
Zbrush, Texturing, 3D Modeling, Video Games, Texture Artist, 3D Studio Max, Game Development, Xbox 360, Modeling, Microsoft Excel, Gameplay, UV mapping, Level Design, Unreal Engine 3

Education
FuturePoly   2010 — 2011
3D modeling for games

Digipen Institute of Technology   2009 — 2010
Fine Arts and Animation

Allen Richter Allen Richter Greater Seattle Area Details
Allen Richter's Gas Powered Games Experience January 2011 - February 2013
Job Software Engineer at Technical Illusions
Industry Computer Hardware
Experience
castAR   January 2014 - Present
Microsoft (Insight Global)   February 2013 - December 2013
Gas Powered Games   January 2011 - February 2013
DigiPen Institute of Technology  June 2010 - December 2010
Aerotek  January 2005 - September 2006

Skills
Game Development, C++, C#, Video Games, Visual Studio, C, Perforce, Game Design, OpenGL, Programming

Education
Digipen Institute of Technology   2006 — 2010
Bachelor of Science, Real Time Interactive Simulation

Lake Washington Technical College
Associate's degree, Computer Services Network Technician

John Schleppy John Schleppy Greater Seattle Area Details
John Schleppy's Gas Powered Games Experience May 2010 - July 2010
Job Software Engineer at Sirqul, Inc.
Industry Computer Games
Experience
Sirqul, Inc.   March 2013 - Present
Gripwire, Inc.   September 2011 - March 2013
Gas Powered Games   May 2010 - July 2010

Skills
C#, Video Games, Game Development, Game Design, Computer Graphics

Education
Digipen Institute of Technology   2005 — 2010
Bachelor of Science in Real-Time Interative Simulation, Computer Science, Video Game Development, Computer Graphics, Networking, AI, Physics

William Harms William Harms Santa Rosa, California Details
William Harms's Gas Powered Games Experience April 2006 - August 2008
Job Acclaimed writer of video games and comic books
Industry Computer Games
Experience
Hangar 13  May 2013 - Present
BOOM! Studios  May 2014 - Present
Marvel Comics  May 2009 - Present
Top Cow Productions  2008 - Present
Self  October 2011 - March 2013
Petroglyph Games  May 2010 - September 2011
Dynamite Entertainment  2010 - August 2011
DC Comics  February 2010 - June 2011
Sucker Punch Productions  August 2008 - May 2010
Gas Powered Games   April 2006 - August 2008

Skills
Video Game Development, Video Games, Comic Books, Transmedia Storytelling, Creative Writing, Press Releases, Books, Script Writing, Game Development, Screenwriting, Storytelling, Entertainment, Publishing, Editorial, PS3, Copywriting, World Building, Computer Games, Game Design, Editing, Magazines, Newsletters, Freelance Writing, Content Strategy, Fiction, Comics, Narrative, Scripting, Graphic Novels, Gameplay, Video, Science Fiction, Writing, Novels, Web Content

Education
University of Nebraska at Omaha   1995 — 1996
MFA, English

University of Nebraska-Lincoln   1990 — 1995
BA, English

Morgan Mulhall Morgan Mulhall Redmond, Washington Details
Morgan Mulhall's Gas Powered Games Experience January 2011 - June 2012
Job 2d/3d Artist at Zhurosoft
Industry
Experience
Zhurosoft   May 2013 - Present
Warner Brothers  January 2011 - October 2012
Gas Powered Games   January 2011 - June 2012
Nintendo  May 2010 - August 2010

Skills
Level Design, Game Design, Computer Games, Video Games, Game Testing, Game Development, 3D Studio Max, Zbrush, Maya, Texturing, Digital Sculpting, Digital Painting, Unity3D, Gameplay, Adobe Illustrator, Blender, Traditional Animation, Illustrator

Education
Digipen Institute of Technology   2009 — 2013
Bachelor of Fine Arts (B.F.A.), Digital Art and Animation

Jeffrey Brown Jeffrey Brown Greater Seattle Area Details
Jeffrey Brown's Gas Powered Games Experience July 2011 - February 2013
Job CTO/VP Technology/Product Development/Senior executive/Studio GM Looking for my next big thing...
Industry Computer Software
Experience
Cheezburger, Inc.   March 2013 - February 2015
Gas Powered Games   July 2011 - February 2013
Valve corporation  March 2010 - July 2011
THQ  November 2008 - March 2010
THQ  October 2004 - November 2008
Electronic Arts  March 1998 - October 2004
Unitech Research   March 1997 - March 1998
Westwood Studios  August 1995 - March 1997
Unitech Research   February 1990 - August 1995
McDonnell Douglas Computer Systems Company  August 1987 - February 1990

Skills
Video Games, Project Management, Networking, Executive Management, Programming, Game Design, Network Programming, Game Development, MMO, Perforce, PS3, Social Games, Online Gaming, Xbox 360, Mobile Games, Product Development, Game Programming, Computer Games, Console, Gameplay, Casual Games, C++, Cross-platform..., Digital Distribution, Business Development, Software Engineering, Leadership, Team Building, Gaming Industry, C, MMORPG, Mobile Devices, Wii, Monetization, Unity3D, Scripting, Game Mechanics, Interactive..., Level Design, Multiplayer, Management, Agile Methodologies, Start-ups, Strategy, Mobile Applications, Product Management, Strategic Partnerships, Scrum, Software Development, Digital Media

Education
California State University-Dominguez Hills

Francis Lapierre Francis Lapierre Montreal, Canada Area Details
Francis Lapierre's Gas Powered Games Experience April 2011 - October 2013
Job AI Programmer at Ubisoft
Industry Computer Games
Experience
Ubisoft  January 2014 - Present
Gas Powered Games   April 2011 - October 2013
Eidos  December 2009 - April 2011
Electronic Arts  January 2008 - December 2009
Ubisoft  September 2006 - August 2007

Skills
DirectX, C#, Gameplay Programming, Xbox 360, PS3, Gameplay, Wii, Multiplayer, Game Programming, Game Engines, Game Mechanics, Game Development, Unreal Engine 3, Computer Games, Perforce, Console, Video Games, Level Design, MMO, Shaders, Programming, Casual Games, OpenGL, HLSL, Mobile Games

Education
Université de Sherbrooke   2003 — 2007
Bachelor, Computer Engineering

Université de Sherbrooke   2003 — 2003
Bachelor, (not completed) Physics

Nate Simpson Nate Simpson Greater Seattle Area Details
Nate Simpson's Gas Powered Games Experience March 2007 - January 2009
Job Doodler
Industry Computer Games
Experience
Uber Entertainment  2014 - Present
PopCap Games  2012 - Present
Image Comics  January 2009 - Present
Gas Powered Games   March 2007 - January 2009
GoPets   February 2004 - June 2005
Taldren, Inc.   2000 - 2004
The Dreamers Guild  June 1993 - August 1995

Skills
Storyboarding, Visual Storytelling, Conceptual Art, 3D Studio Max, Comic Art, Photoshop, Illustration, Art Direction, Writing

Education
The School of the Art Institute of Chicago   1996 — 1999
BFA, Painting and Drawing

The University of Chicago   1993 — 1996
Geophysics

Dev Ghai Dev Ghai San Francisco, California Details
Dev Ghai's Gas Powered Games Experience July 2012 - January 2013
Job Devops/Tools Engineer at 2K
Industry Entertainment
Experience
2K  July 2014 - Present
KIXEYE  March 2013 - June 2014
Gas Powered Games   July 2012 - January 2013
Microsoft  January 2012 - May 2012
Harebrained Schemes  January 2012 - May 2012
Carnegie Mellon University  August 2010 - May 2012
Carnegie Mellon University - Entertainment Technology Center  August 2011 - December 2011
Torus Labs   May 2011 - August 2011
Microsoft Corporation  January 2011 - May 2011
Microsoft  May 2010 - June 2010

Skills
C#, PHP, MySQL, WCF, ASP.NET, SQL, SQL database design, LAMP, Prototyping, Database Management, Scrum, Databases, .NET, Software Design

Education
Carnegie Mellon University   2010 — 2012
Master of Entertainmant Technology, Entertainment Technology

Punjab Technical University   2003 — 2007
Bachelor of Technology, Computer Science and Engineering

V. V. D. A. V. Vikas

Sean Middleditch Sean Middleditch Greater Seattle Area Details
Sean Middleditch's Gas Powered Games Experience May 2012 - June 2013
Job Senior Software Engineer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  June 2013 - Present
Gas Powered Games   May 2012 - June 2013
Subsonic LLC   May 2011 - May 2012
Web Design Solutions, Inc.   2006 - July 2011
Playteau, Inc   May 2010 - August 2010
Charter Township of Ypsilanti  2000 - 2006
Angry Pixels, Lld.   February 2004 - August 2004

Skills
C/C++, Networking, Physics, API design, Debugging, Systems Engineering, Compilers, Win32, Game Development, Language Design, Systems Programming, Programming, Game Design, C, JavaScript, XML, Lua, OpenGL, Agile, Visual Studio, Software Engineering, Software Development, MySQL, Scripting, Multithreading, Scrum, Subversion, OOP, jQuery, Computer Games, C++, Direct3D, State Machines, Linux, Artificial Intelligence, Game Engines, Technical Writing, Mercurial, Git, Unity3D, Payment Services, C#, Code Generation, Game Programming, Web Development, Gameplay Programming

Education
Digipen Institute of Technology   2009 — 2012
Bachelor of Science, RTIS, Games, Computer Science

University of Michigan   2004 — 2006
Computer Science, English

Washtenaw Community College   1999 — 2004
Associate's Degree, General Studies, IT

Scott Tengelin Scott Tengelin Greater Seattle Area Details
Scott Tengelin's Gas Powered Games Experience March 2007 - January 2008
Job Game test, level design, production
Industry Computer Games
Experience
Fun Bits Interactive  November 2014 - Present
Her Interactive  January 2013 - August 2014
Nintendo  April 2014 - July 2014
Sucker Punch Productions  October 2013 - February 2014
Big Fish Games  May 2008 - November 2012
Gas Powered Games   March 2007 - January 2008
Team Lazarus   2002 - 2006

Skills
Gameplay, Game Design, Level Design, Casual Games, Game Testing, Scripting, World Building, Maya, Social Games, Sound Design, Stage Combat, Texturing, Wii, Multiplayer, Xbox 360, Playstation 4, Video Games, Computer Games, MMO

Education
University of Alaska Anchorage   1989 — 1996
B.A., Theatre

Neal Hallford Neal Hallford Greater San Diego Area Details
Neal Hallford's Gas Powered Games Experience May 2012 - June 2012
Job Executive Producer at Swords & Circuitry Studios
Industry Computer Games
Experience
Swords & Circuitry Studios   2000 - Present
Crimson Leaf LLC   January 2014 - June 2014
Gas Powered Games   May 2012 - June 2012
Hands-On Mobile  October 2010 - January 2012
X-Life Games   May 2008 - August 2009
Secret Level  September 2007 - October 2007
Concrete Games / THQ   November 2006 - July 2007
Sony Computer Entertainment America  March 2005 - December 2005
Rapid Eye Entertainment   September 2001 - December 2003
Snowblind Studios  October 2001 - February 2002

Skills
C++ Scripting, LUA Scripting, Adobe Photoshop, Microsoft Excel, Microsoft Word, Level Design, Combat Systems Design, Prose Writing, Broadcast Journalism, Adobe Pagemaker, Project Management, Microsoft Project, Adobe Illustrator, Adobe Flash, PC Game Development, PSP Game Development, J2ME Game Development, XBox 360 Game..., Playstation Development, Video Editing, Game Design, Sound Editing, Adobe Audition, Adobe After Effects..., Film Directing, Screenwriting, Video Production, Director of Photography, Lua, Video Games, Game Development, Photoshop, Directing, Xbox 360, Pagemaker, Designs, PC, Editing, Creative Writing, Illustrator, Narrative, Console, MMORPG, Scripting, World Building, Social Games, Cinematics, Casual Games, PSP, Mobile Games

Education
University of Oklahoma   1987 — 1989
B.A.

Charles Page High School   1981 — 1984
High School Diploma

Brandt Andrist Brandt Andrist Greater Seattle Area Details
Brandt Andrist's Gas Powered Games Experience June 2011 - February 2013
Job Concept Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  July 2014 - Present
The Art Institutes  April 2013 - Present
Gas Powered Games   June 2011 - February 2013
DigiPen Institute of Technology  January 2009 - April 2012
Novel Interactive   June 2010 - January 2011

Skills
Character Animation, Digital Painting, Illustration, Maya, Game Development, Game Design, 3D Studio Max, Unity3D, Level Design, Zbrush, Texturing, Video Games, Game Programming, Gameplay, Flash, Digital Sculpting, Unreal Editor, Mudbox, UV mapping, Lua, Character Concept, Photoshop, Traditional Animation

Education
Digipen Institute of Technology   2006 — 2011
Bachelors of Fine Arts in Production Animation, illustration, 3D modeling, and Animation

Digipen Institute of Technology   2006 — 2011
Bachelor of Fine Arts (B.F.A.), Animation, Interactive Technology, Video Graphics and Special Effects

Mike Marr Mike Marr Greater Seattle Area Details
Mike Marr's Gas Powered Games Experience October 2007 - April 2010
Job General Manager Glu Mobile Washington
Industry Computer Games
Experience
Glu Mobile  June 2012 - Present
Novel, Inc.   May 2011 - June 2012
Novel, Inc.   April 2010 - May 2011
Gas Powered Games   October 2007 - April 2010
Gas Powered Games   March 2007 - November 2007
Gas Powered Games   November 2005 - March 2007
Relic Entertainment  February 2003 - August 2003
Electronic Arts  February 2001 - February 2002
Strategic Simulations Incorporated   July 1999 - November 2000

Skills
Cross-functional Team..., Organizational..., Hiring, Agile Project Management, Software Project..., Game Development, Product Development, Entrepreneurship, Creative Direction, Game Design, Gameplay, Game Mechanics, Pipelines, Social Games, Monetization, Software Development, C++, Production, Java, Python, Lua, MySQL, Unix, Casual Games, Amazon Web Services, Mobile Devices, Video Games, Mobile Games, MMO, Computer Games, Multiplayer, Start-ups, Video Game Production, Perforce, Online Gaming

Education
University of Oregon   1995 — 1999
BS, Mathematics and Computer Science

Oregon State University
Bachelor of Computer Science & Mathematics, Biochemistry

Todd Lubsen Todd Lubsen Greater Seattle Area Details
Todd Lubsen's Gas Powered Games Experience April 2006 - February 2008
Job Creative Director at a Stealth Startup
Industry Computer Games
Experience
Leveling the Field, LLC   January 2012 - July 2013
BCG, LLC   June 2011 - January 2012
Sony Online Entertainment  February 2008 - June 2011
Gas Powered Games   April 2006 - February 2008
IADT Seattle  October 2005 - December 2005
WizKids, Inc.   May 2004 - July 2005
Microsoft Corporation  December 1996 - May 2004
Humongous Entertainment  June 1995 - August 1996

Skills
Creative Direction, Art Direction, IP creation, Branding Development, Video Game Development, creative team leadership, Graphic Design, ancillary product..., Adobe Creative Suite, Scrum, Game Development, Toys, User Interface Design, PS3, Video Games, 3D, Game Design, Online Gaming, Brand Management, Xbox 360, Concept Design, Branding & Identity, Texturing, Mobile Games, Logo Design, Environment Art, Computer Animation, Visual Effects, IP, Art, Illustration, Animation, User Interface, Traditional Animation

Education
Savannah College of Art and Design
BFA, Graphic Design

Alejandro Madrigal Alejandro Madrigal Greater Seattle Area Details
Alejandro Madrigal's Gas Powered Games Experience June 2011 - January 2013
Job Concept Artist at Spellbind Studios
Industry Computer Games
Experience
Freelance Concept Artist  April 2015 - Present
Spellbind Studios   May 2014 - Present
Wargaming Seattle  April 2013 - April 2015
Gas Powered Games   June 2011 - January 2013
Sparkplay Media  May 2008 - June 2010
Enteraktion Studios   June 2007 - October 2007
Community Arts Partnership  2002 - 2006
Acme Film Works   December 2005 - December 2005
TOKYOPOP  November 2004 - December 2004
Animation Academy   January 2000 - January 2001

Skills
Visual Arts, Character Animation, Video Games, Animation, Concept Design, Art, Photoshop, Conceptual Art, MMO, Storyboarding, Traditional Animation, Digital Painting, Creative Direction, 3D Modeling, Film, Character Designs

Education
California Institute of the Arts   2002 — 2006
Character Animation

CalState Fullerton
General studies

Misty Loreen Misty Loreen Greater Seattle Area Details
Misty Loreen's Gas Powered Games Experience November 2010 - October 2012
Job 3D Rigging and Animation.
Industry Computer Games
Experience
DigiPen Institute of Technology  August 2014 - Present
Free Lance  January 2013 - Present
IADT Seattle  June 2013 - August 2014
Gas Powered Games   November 2010 - October 2012
Art Institute of Seattle  December 2009 - August 2010
Gas Powered Games   2010 - 2010

Skills
Character Rigging, Facial Rigging, Animation, 3D Modeling, 3D Studio Max, Maya, Puppet Shop, Photoshop, Mudbox, Zbrush, Illustrator, Flash, Sculpting, Painting, Drawing, American Sign Language, Microsoft Office, Character Animation, Video Games, Skinning

Education
Art Institute of Seattle   2006 — 2010
Bachelor of Fine Arts (BFA), Game art and Design

CJ Clark CJ Clark Greater Seattle Area Details
CJ Clark's Gas Powered Games Experience September 2012 - January 2013
Job Software Engineer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  May 2013 - Present
Glu Mobile  March 2013 - May 2013
Gas Powered Games   September 2012 - January 2013
Monolith Productions  March 2007 - September 2012
Amaze Entertainment  October 2005 - March 2007
Cat Daddy Games  May 2003 - November 2005
Nintendo of America  June 2001 - September 2001
Nintendo of America  June 2000 - September 2000

Skills
Game Development, Xbox 360, PS3, PSP, Lua, Gameplay, DirectX, Console, Perforce, Video Games, Video Game Development, Artificial Intelligence, Scripting, C++, ActionScript, User Interface, OpenGL, Visual Studio, Gameplay Programming, Game Programming, PHP, HTML, Programming, JIRA, JavaScript, Team-oriented, Highly Dedicated, Efficiency, Unity3D, C#

Education
Digipen Institute of Technology   1998 — 2003
BSCS, Game Development

Sarah Bergh Sarah Bergh Redmond, Washington Details
Sarah Bergh's Gas Powered Games Experience February 2011 - January 2012
Job UX Artist at GlassLab, Inc.
Industry Animation
Experience
GlassLab, Inc.   August 2015 - Present
Crystal Dynamics  April 2014 - November 2014
Airtight Games  September 2012 - February 2014
Microsoft  March 2012 - July 2012
Gas Powered Games   February 2011 - January 2012
Cricket Moon Media  October 2010 - January 2011
Mega Pickle Entertainment   2010 - 2011
Creative Edge Press   January 2008 - September 2010
Exato Games   February 2010 - June 2010
DigiPen Institute of Technology  September 2007 - May 2010

Skills
Painting, Concept Design, Texture Painting, User Interface, Character Design, Logo Design, 3D Studio Max, Flash, Illustration, Photoshop, Animation, Character Animation, Photography, User Interface Design, Storyboarding, Game Development, Traditional Animation, Maya, Computer Animation

Education
Digipen Institute of Technology   2006 — 2010
Bachelor of Fine Arts (B.F.A.)

Western Washington University   2003 — 2006
AAA, Art/Design

Nathan Gregory Nathan Gregory Greater Seattle Area Details
Nathan Gregory's Gas Powered Games Experience September 2012 - January 2013
Job Environment Artist at 343 Industries
Industry Computer Games
Experience
343 Industries  July 2013 - Present
Gas Powered Games   September 2012 - January 2013
Microsoft (343i)   April 2012 - September 2012
Voda Studios  May 2011 - May 2012
Emotion Literacy Advocates   October 2010 - November 2010

Skills
Low Poly Modeling, Texturing, High Poly Modeling, Color Theory, Unreal Engine 3, After Effects

Education
Art Institute of Seattle   2007 — 2010
Game Art and Design, Environment Art, Concept Art, 3.8

Jason Willig Jason Willig San Francisco Bay Area Details
Jason Willig's Gas Powered Games Experience February 2004 - September 2005
Job Vice President & Group General Manager at Electronic Arts
Industry Computer Games
Experience
Electronic Arts (EA)   April 2013 - Present
Booyah  March 2011 - March 2013
Electronic Arts  April 2007 - March 2011
LucasArts  July 2006 - March 2007
Big Top Games   September 2004 - July 2006
Gas Powered Games   February 2004 - September 2005
Vivendi Universal Games  October 1999 - February 2004
BabyCenter  1998 - 1999

Skills
Social Games, Video Games, Online Gaming, Casual Games, Mobile Games, Product Management, Product Development, Business Development, Product Marketing, Strategy, Analytics, Consumer Products, Mobile Devices, Strategic Partnerships, Entrepreneurship, Integrated Marketing, Digital Strategy, MMO, Social Media, Digital Media, Business Strategy, Computer Games, Game Development, Monetization, Mobile Applications, Gameplay, Management, Game Design

Education
City College of San Francisco   1996 — 1996
Accounting & Economics

California Culinary Academy   1993 — 1994
AOS, Culinary Arts

University of Massachusetts, Amherst   1987 — 1991
Bachelor of Arts, Chinese Language & Literature

John Cutter John Cutter Sammamish, Washington Details
John Cutter's Gas Powered Games Experience September 2004 - April 2005
Job Senior Game Designer
Industry Computer Games
Experience
TBD  September 2015 - Present
Big Fish Games  January 2006 - March 2015
Gas Powered Games   September 2004 - April 2005
Amaze Entertainment  September 2001 - September 2003
Humongous Entertainment  March 1997 - May 2000
Starwave  March 1994 - March 1997
Dynamix  July 1991 - February 1994
New World Computing  February 1991 - July 1991
Cinemaware  July 1986 - February 1991
Gamestar   January 1984 - March 1986

Skills
Game design, Game prototyping, Excel tool development, Sound editing, Comedy writing, Game Development, Video Games, Computer Games, Mobile Games, Casual Games, Level Design

Education
Pepperdine University   1980 — 1983
Communications, Radio and Television Production, Creative Writing, Computers, Advertising, Theater

Pepperdine University   1980 — 1983
Communications, Communications and Advertising

Vo Hoang Vo Hoang Greater Seattle Area Details
Vo Hoang's Gas Powered Games Experience June 2011 - December 2011
Job Character Artist at HoloSpark
Industry Computer Games
Experience
HoloSpark   July 2015 - Present
Freelance  May 2015 - Present
Cryptic Studios  October 2012 - April 2015
Gas Powered Games   June 2011 - December 2011
Flying Lab Software  July 2006 - December 2011

Skills
Photoshop, Texturing, Video Games, Illustration, UV mapping, Bodypaint, Character Animation, Zbrush, Maya, Storyboarding, Concept Design, Conceptual Art, Unreal Engine 3, Modeling, 3D, 3D Studio Max, Flash, Digital Painting, Perforce, Digital Sculpting, Traditional Animation, 3D Modeling, Character, Character Modeling, Mudbox, Character Design, Texture Painting, Illustrator, 2D, Unity, Substance Painter, Substance Designer, Unreal Engine 4, 3DCoat, Manga Studio, Sketchbook Pro

Education
Art Institute of Seattle   2003 — 2006
Bachelor's degree, design and animation

Arts Institute of Seattle
B.F.A, 3D Design and Animation, Illustration

Daria Taylor, MBA Daria Taylor, MBA Bellevue, Washington Details
Daria Taylor, MBA's Gas Powered Games Experience September 2005 - February 2008
Job VP & Director of Finance at Greythorn Inc
Industry Accounting
Experience
Greythorn Inc   December 2014 - Present
iSoftstone  November 2011 - December 2014
Uber Entertainment  October 2013 - October 2013
Via Radiology  December 2008 - March 2011
Gas Powered Games   September 2005 - February 2008

Skills
Accounting, Change Management, Start-ups, Leadership, Payroll, Finance, GAAP, Revenue Recognition, Financial Analysis, Management, Training, Forecasting, International Accounting, Consolidation, Executive Management, US GAAP, Online Gaming, Video Games, 10Q, Capital Acquisitions, ERP Implementations, Financial Modeling, Mergers & Acquisitions, Budgeting

Education
Seattle University   1991 — 1994
MBA, Business Administation and Law, 3.86

Collette Myers Collette Myers Greater Los Angeles Area Details
Collette Myers's Gas Powered Games Experience May 2010 - August 2010
Job Software QA Engineer at Walt Disney Parks & Resorts Technology
Industry Computer Software
Experience
Walt Disney Parks and Resorts Online  September 2014 - Present
Walt Disney Parks and Resorts Online  June 2014 - September 2014
Walt Disney Parks and Resorts Online  July 2013 - September 2013
Echo Falls Golf Course   May 2012 - August 2012
Panera Bread  May 2011 - August 2011
Victoria's Secret  May 2011 - August 2011
Gas Powered Games   May 2010 - August 2010

Skills
Electronics, People Skills, Critical Thinking, Learning Quickly, Data Analysis, Microsoft Office, Research, Disney, Product Management, Creativity, Mathematics, Highly personable, Web Project Management, Mobile Technology

Education
Gonzaga University   2010 — 2014
Bachelor of Science in Electrical Engineering (BSEE), Electrical and Electronics Engineering, Senior

Josiah Colborn Josiah Colborn Greater Seattle Area Details
Josiah Colborn's Gas Powered Games Experience June 2011 - June 2013
Job Art Manager at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  June 2013 - Present
Gas Powered Games   June 2011 - June 2013
Microsoft  March 2011 - June 2011
Super X Studios   May 2005 - November 2010
Novo Interactive LLC   June 2005 - May 2010
Microsoft Game Studios  January 2006 - November 2007
Ballena Technologies  November 2006 - February 2007

Skills
Game Design, Concept Design, Gameplay, Art Direction, Game Development, 3D Studio Max, Game Mechanics, Scrum, Unity3D, Proprietary Game Engines, User Interface Design, Animation, 3D, Texturing, 3D graphics, Computer Games, Storyboarding, Video Games, 3D Modeling, Character Animation, Character Rigging, Mudbox, User Interface, Photoshop, Perforce, Traditional Animation, Rigging, Modeling, Environment Art, Game Art, Console, Unity 3D, Xbox 360, PS3, ZBrush, UV Mapping

Education
Art Institute of Seattle   2002 — 2004
Design and Applied Arts

Kent Meridian High School   1998 — 2002
High School Diploma, Arts, Humanities and Communication

John Holes John Holes Greater Seattle Area Details
John Holes's Gas Powered Games Experience December 2011 - December 2012
Job Seeking Game Designer Work in Greater Seattle Area
Industry Computer Games
Experience
RGen Solutions / Microsoft   August 2015 - Present
Mobius Industries USA, Inc.   March 2015 - June 2015
Prithvi Catalytic / Microsoft   July 2013 - January 2015
Gas Powered Games   December 2011 - December 2012
Gas Powered Games   April 2011 - December 2011
TEKsystems / AT&T   August 2010 - October 2010
Excell Data / Microsoft   October 2008 - June 2009
Excell Data / Microsoft   June 2008 - October 2008
GameInstinct / Sega / Gas Powered Games   August 2007 - June 2008
Parker Staffing Services / Nintendo   November 2006 - July 2007

Skills
Testing, Test Cases, Test Planning, Microsoft Excel, Databases, Video Games, Game Development, Game Design, Quality Assurance, Xbox 360, Scripting, Computer Games, Maya, Gameplay, JIRA, Perforce, Wii, Level Design, Unreal Engine 3, Multiplayer, Documentation

Education
Bellevue College   2009 — 2010
Digital Gaming Certificate, Video Game and Web Design, 4.0

University of Washington   2003 — 2005
B.A. in Comparative Literature, Comparative Literature, 3.89

Long Ridge Writers Group   1999 — 2000
Certificate, professional fiction writing

Penn State University   1991 — 1994
Bachelor of Arts, Computer Science (initial field); Comparative Literature

Harmony Area Schools   1979 — 1991
Diploma, Academic

David Devaty David Devaty Greater Seattle Area Details
David Devaty's Gas Powered Games Experience March 2012 - October 2012
Job Computer Games Professional
Industry Computer Games
Experience
Signal Studios  January 2014 - February 2015
Gas Powered Games   March 2012 - October 2012
5TH Cell Media  June 2008 - March 2011
Nintendo Software Technology Corporation  May 2001 - May 2008

Skills
Video Games, Game Development, Game Design, C++, Xbox 360, C#, Microsoft Office, Computer Games, Photoshop, Gameplay

Education
Digipen Institute of Technology   1998 — 2001
Bachelor of Science (B.S.), Real Time Interactive Simulation ( Programming with a focus on game development )

The University of Chicago   1996 — 1998
Physics

Patrick Meade Patrick Meade Greater Seattle Area Details
Patrick Meade's Gas Powered Games Experience May 2007 - June 2010
Job Lead Gameplay Engineer at Wargaming Seattle
Industry Research
Experience
Wargaming Seattle  October 2013 - Present
Microsoft Corporation  June 2010 - Present
Gas Powered Games   May 2007 - June 2010
Screenlife, Llc  July 2005 - May 2007
Cingular Wireless (formerly AT&T Wireless)   September 1998 - July 2005
Gouch Financial   July 1995 - August 1998
Tullett & Tokyo Forex   May 1992 - June 1995

Skills
Distributed Systems, System Architecture, Machine Learning, People Management, Application Design, Multiplayer, Gameplay, Real Time, Online Gaming, Game Mechanics, Game Development, Network Engineering, Game Design

Education
University of Washington   1999 — 2001
BA, Anthropology

Saint Bonaventure University   1988 — 1992

Paul Flores Paul Flores Greater Seattle Area Details
Paul Flores's Gas Powered Games Experience July 2009 - December 2012
Job Game Designer
Industry Computer Games
Experience
Glu Mobile  October 2013 - Present
Gas Powered Games   July 2009 - December 2012

Skills
Game Development, Game Programming, Game Design, Xbox 360, Video Games, Lua, User Interface Design, Game Mechanics, Photoshop, C#, Gameplay, 3D Studio Max, User Interface, Perforce, Multiplayer, Computer Games, Gameplay Programming, Unreal Engine 3, 3D, Level Design, ActionScript, Scripting

Education
Digipen Institute of Technology   2005 — 2009
B.S. Real Time Interactive Simulation (Game Programming)

Nena Junor Nena Junor Auburn, Washington Details
Nena Junor's Gas Powered Games Experience August 2012 - June 2013
Job Executive Assistant at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  June 2013 - Present
Gas Powered Games   August 2012 - June 2013
O'Reilly Auto Parts  2009 - 2012
Silver Cloud Hotel ~ Seattle-Broadway  2007 - 2008
Schuck's Auto Supply  2005 - 2008

Skills
Fast Learner, Organized self-starter, Organized Multi-tasker, Management, Clerical, Cleaning, Customer Service, Cashiering, Cash Register, Cash Handling Experience, Microsoft Excel, Teamwork, Xbox 360

Education
Bellevue Community College
General Business Management

Matthew Kehm Matthew Kehm Redmond, Washington Details
Matthew Kehm's Gas Powered Games Experience January 2013 - February 2013
Job Founder/CEO at Emerald Peak Productions
Industry Computer Games
Experience
Emerald Peak Productions   April 2015 - Present
Independent Game Project   July 2014 - Present
Uber Entertainment  February 2013 - June 2014
Gas Powered Games   January 2013 - February 2013
Gas Powered Games   February 2012 - October 2012
Gas Powered Games   February 2011 - February 2012
Gas Powered Games   December 2010 - February 2011

Skills
Game Development, Video Games, Xbox 360, Multiplayer, Game Design, Computer Games, Gameplay, Level Design, Unity3D, Online Gaming, Video Game Production, World Building, Concept Design, Photoshop, Console, Storytelling, Story Structure, Story Editing, Creative Writing, Production Planning, Production Managment, People Skills, Team Building, Team Leadership, Production Support, PS3, MMO, Game Balance, Perforce, Unreal Engine 3

Education
Peninsula College   2000 — 2002

University of Nebraska-Lincoln

Billy Chatterton Billy Chatterton Seattle, Washington Details
Billy Chatterton's Gas Powered Games Experience 2011 - 2011
Job Owner / Freelance Artist at Three AM Builds
Industry Computer Games
Experience
Best Buy  November 2014 - June 2015
Microsoft  June 2013 - March 2014
Google  June 2012 - June 2013
Gas Powered Games   2011 - 2011
Epicor Software Corp  July 2001 - November 2008
Zoom Tech Inc   May 2000 - February 2001
RadioShack  December 1996 - May 2000

Skills
3D Modeling, 3D graphics, 3D rendering, Digital Sculpting, 3D Studio Max, Maya, Zbrush, Photoshop, Game Development, Game Design, Video Games, Computer Games, Scripting, Unity3D, Flash, Microsoft Office, Technical Writing, Windows, CSS, Customer Service, Quality Assurance, HTML, Visual Studio, C#, Perforce, Texturing, ActionScript, Data Entry, User Interface Design, ZBrush

Education
Art Institute of Seattle   2009 — 2012
Bachelors of Fine Arts, Game Art and Design

San Joaquin Delta College   1998 — 2001

Frank Rogan Frank Rogan Greater Seattle Area Details
Frank Rogan's Gas Powered Games Experience April 2006 - April 2008
Job
Industry Computer Games
Experience
Big Fish Games  May 2013 - Present
Glu Mobile  November 2011 - May 2013
Screenlife Games, LLC  January 2011 - November 2011
Quosal Inc.  April 2010 - December 2010
RealNetworks  June 2008 - April 2010
Gas Powered Games   April 2006 - April 2008
Shiny Entertainment  July 2002 - May 2006
GameSpy Industries  July 1999 - July 2002
Humongous / Cavedog Entertainment   August 1997 - July 1999
Microsoft Encarta   January 1996 - August 1997

Skills
Video Games, Game Design, Game Development, Casual Games, Mobile Games, Social Games, Console, Computer Games, Xbox 360, Online Gaming, MMO, Gameplay, PS3, Character Animation, Game Mechanics, Wii, Monetization, Unreal Engine 3, Interactive..., Team Leadership, Unity3D, Digital Distribution, Multiplayer, Unreal Editor, Perforce, Creative Direction, Mobile Devices, MMORPG, Maya, Gaming, Texturing, Level Design, Video Game Production, 3D

Education
California State University-Fullerton   1986 — 1992
B.A.

Douglas Rickerson Douglas Rickerson Bothell, Washington Details
Douglas Rickerson's Gas Powered Games Experience April 2007 - May 2008
Job Director Of Support
Industry Computer Software
Experience
Quosal LLC   May 2008 - Present
Gas Powered Games   April 2007 - May 2008
Epicor  May 1996 - April 2007

Skills
Quality Assurance, Customer Service, SaaS, Cloud Computing, Managed Services, Enterprise Software, Professional Services, Business Intelligence, Software Development, Microsoft SQL Server, Software Project..., Security, Salesforce.com, Solution Selling, IT Management, SQL, ITIL, Account Management, CRM, HTML, Integration, Troubleshooting, Process Improvement, Team Leadership, Technical Support

Education
Shoreline Community College   1993 — 1995
Associate of Arts and Sciences (A.A.S.), Criminal Justice/Police Science, 3.75 GPA

Elijah Emerson Elijah Emerson Greater Seattle Area Details
Elijah Emerson's Gas Powered Games Experience November 2002 - November 2012
Job Senior Software Engineer
Industry Computer Games
Experience
Microsoft  January 2015 - Present
Uber Entertainment  November 2012 - November 2014
Gas Powered Games   November 2002 - November 2012
Amaze Entertainment  November 2001 - November 2002
DigiPen Institute of Technology  May 2001 - November 2001

Skills
Engineering Leadership, Core Libraries, Engine Architecture, Content Pipeline, iOS, Xbox 360, Wii, Multiplayer, Unity3D, Unreal Engine, 3D Studio Max, Artificial Intelligence, Particle Systems, AI, Camera, Flow Field Pathfinding, Steering, Physics, Shadows, Post Process Effects, Motion Blur, HLSL, DirectX, OpenGL, Perforce, TFS, Subversion, Git, Granny, Scaleform, Lua, Core, Scripting, Gameplay, Computer Games, Cross-platform..., Game Development, Console

Education
DigiPen Institute Of Technology   1998 — 2001
BS, Real Time Interactive Simulation

DeVry University Phoenix   1996 — 1998
AA, Computer Information Systems

Derek McCaughan Derek McCaughan Greater Seattle Area Details
Derek McCaughan's Gas Powered Games Experience October 2007 - October 2008
Job Art Director at PopCap Games
Industry Computer Games
Experience
PopCap Games  June 2012 - Present
PopCap Games  May 2010 - June 2012
Loose Cannon Studios   February 2009 - April 2010
Gas Powered Games   October 2007 - October 2008
Amaze Entertainment  March 2005 - September 2007
Hulabee Entertainment   August 2000 - November 2004
Humongous Entertainment  June 1992 - August 2000

Skills
Conceptual Art, Environment Art, Art Direction, Photoshop, Visual Development, Character Design, Maya, Texturing, Concept Design, Video Game Development, Modeling, 3D Studio Max, Flash, User Interface Design, Digital Painting, Digital Illustration, Illustrator, Character Animation, Game Development, Video Games, Animation, Storyboarding, Casual Games, 3D, Traditional Animation, Illustration, Xbox 360, Art, Game Design, Computer Games, Gameplay, Game Art, Wii, UV mapping, Level Design, Mobile Games, Texture Painting, Unreal Engine 3, Cinematics, Zbrush, Social Games, Xbox, MMO, Texture Artist, Unreal Editor, Console, ZBrush

Education
Art Institute of Seattle   1990 — 1992
visual communications

Arizona State University
Graphic Design

Ray Lederer Ray Lederer Washington D.C. Metro Area Details
Ray Lederer's Gas Powered Games Experience July 2006 - October 2008
Job Concept Artist/Illustrator at Bethesda Game Studios
Industry Computer Games
Experience
Bethesda Game Studios  December 2008 - Present
Gas Powered Games   July 2006 - October 2008
NetDevil  January 2006 - May 2006
Idol Minds  July 2004 - January 2006
Evil Genius Games   April 2004 - May 2004
Jaleco   April 2001 - March 2004
VR-1 Entertainment   January 2000 - April 2001
Devil's Thumb / DMA Design   1998 - 2000
Mindesign Ltd   December 1995 - April 1998
West End Games   January 1995 - April 1996

Skills
Concept Art, Illustration, Digital Painting, Concept Design, Digital Illustration, Photoshop, Game Design, Game Development, Texture Painting, Animation, Concept Development, Conceptual Art, Texturing, Maya, Character Animation, Storyboarding, Video Games, Art, Art Direction

Education
Illustration Master Class 2008   2008 — 2008

Ringling School of Art and Design   1992 — 1993

Chad Verrall Chad Verrall Orange County, California Area Details
Chad Verrall's Gas Powered Games Experience October 2004 - May 2006
Job
Industry Computer Games
Experience
Ready At Dawn Studios  September 2006 - Present
Gas Powered Games   October 2004 - May 2006
Amaze Entertainment  2001 - 2004
Humongous / Cavedog   1999 - 2001

Skills
Scripting, Cinematics, Game Design, Camera, Maya, Storytelling, Tutorials, Gameplay, Game Development, Level Design, Video Games, Animation, 3D, Console, Perforce, Computer Games, Casual Games

Education
Edmonds Community College   1993 — 1996
Associates of Arts

Edmonds Community College   1993 — 1996
Associates of Arts, and Sciences

Steven Wartofsky Steven Wartofsky Cary, North Carolina Details
Steven Wartofsky's Gas Powered Games Experience June 2003 - July 2005
Job
Industry Computer Software
Experience
NCSoft  November 2010 - March 2012
Lightbox Interactive  August 2009 - March 2010
Bioware  January 2009 - August 2009
NCsoft  February 2008 - September 2008
NCSoft  October 2005 - February 2008
Gas Powered Games   June 2003 - July 2005
SAS  2000 - 2002
SouthPeak Interactive  1999 - 2000
SouthPeak Interactive  1998 - 1999
Interactive Magic  1997 - 1998

Skills
Strategy, Game Development, Video Games, Leadership, Game Design, Management, Cloud Computing, Software Development, Quality Assurance, Project Management, MMO, Analytics, Team Building, Project Planning, Product Development, Talent Management, 3D, Analysis, Console, Programming, Scripting, Mobile Applications, User Experience, User Interface, Mobile Devices, User Interface Design, Product Management, Computer Games, PS3, Online Gaming, Casual Games, Social Games, Brand Management, Monetization, Multiplayer, Xbox 360, Gameplay, Mobile Games, Scrum, Game Mechanics, Localization, Wii, Agile Project Management, Perforce, JIRA, Cross-platform...

Education
University of California, Berkeley   1978 — 1988
Ph.D., Literature

Swarthmore College   1974 — 1978
BA, English, History

Mason Rice!

Jay Vidheecharoen Jay Vidheecharoen Seattle, Washington Details
Jay Vidheecharoen's Gas Powered Games Experience May 2006 - January 2008
Job UX Designer Mobile at Nordstrom
Industry Design
Experience
Nordstrom  July 2014 - Present
Big Fish Games  January 2008 - July 2014
Gas Powered Games   May 2006 - January 2008
Seattle Weekly  June 2004 - April 2006
Polygon Magazine   February 2003 - February 2004
Asylum  November 2001 - February 2003
ZuluSports, Inc.   February 2000 - November 2000
PC Gamer   June 1998 - February 2000

Skills
User Interface Design, User Experience, Mobile Applications, Web Design, Marketing Communications, Corporate Identity, Typeface Design, Graphic Design, Graphics, User Interface, User Experience Design, Typography, Visual Communication, Visual Design, Interaction Design, User-centered Design, Mobile Devices, Mobile Design

Education
University of Kansas   1993 — 1998
BFA, Visual Communications

Al Escudero Al Escudero Vancouver, Canada Area Details
Al Escudero's Gas Powered Games Experience October 2005 - December 2007
Job Owner at Asgard Consulting
Industry Design
Experience
Asgard Consulting   January 2009 - Present
Oh Help Media Corp.   January 2008 - April 2009
Gas Powered Games   October 2005 - December 2007
Vivendi Universal Games  May 2004 - September 2005
Electronic Arts Canada  2000 - May 2004
Wizards of the Coast (Hasbro)   March 1999 - May 2000
Electronic Arts Maxis  March 1998 - February 1999
ICE Online Inc.   February 1990 - February 1998
Cybertech Systems  February 1985 - January 1990

Skills
Game Design, Concept Development, Documentation, Market Research, Planning, Online Gaming, Game Development, Video Game Development, Console, MMO, Process Engineering, Video Games, Game Mechanics, Production, Level Design, Creative Direction, Concept Design, Cross-platform..., Multiplayer, Gameplay, Software Documentation, Project Planning, Leadership, Mobile Games, Entrepreneurship, Community Sites, 3D, Unity3D, Brand Development, User Interface, Social Games, Animation, Computer Games, iPhone, Character Animation, Computer Graphics, Scripting, Storyboarding, User Interface Design, Computer Animation, ActionScript, Maya, Flash, iOS development, 3D Studio Max, Mobile Applications, Casual Games, User Experience, Texturing, Monetization

Education
Athabasca University   2003 — 2007
Masters of Business Administration in IT Management, Business

Athabasca University   2001 — 2003
Advanced Graduate Diploma in Management, Business

Paul Zimmer Paul Zimmer Greater Seattle Area Details
Paul Zimmer's Gas Powered Games Experience April 2013 - June 2013
Job Senior Animator at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  June 2013 - Present
Outer Grid Games   September 2009 - Present
Zimm-Co   January 2003 - Present
Gas Powered Games   April 2013 - June 2013
Gas Powered Games   February 2007 - January 2013
Gas Powered Games   December 2006 - February 2007
Shiny Entertainment  January 2005 - November 2006
Paradigm Imaging Group   2002 - 2004
Hansen Quality Loan Services   2001 - 2001

Skills
Character Animation, Video Production, Video Editing, ActionScript, Video Games, Animation, Game Design, Game Development, After Effects, Gameplay, Cinematics, Rigging, Game Programming, Autodesk MotionBuilder, MMO, Premiere, Facial Animation, Computer Games, Wii, Casual Games, 3D, 3D Studio Max, Unity3D, Level Design, Console, Perforce, Computer Animation, Character Rigging, Storyboarding, Video Game Production, Visual Effects, Game Mechanics, Scripting

Education
Art Institute of California - Orange County   2001 — 2004
BS, Media Arts & Animation

Academy of Art University   2000 — 2001
3d Animation

Jason Moerbe Jason Moerbe Dallas/Fort Worth Area Details
Jason Moerbe's Gas Powered Games Experience 2001 - 2005
Job Resource Manager / JIRA System Admin at Bottle Rocket
Industry Internet
Experience
Bottle Rocket  February 2014 - Present
Bottle Rocket  November 2012 - Present
Bottle Rocket  August 2011 - November 2012
Blockdot  September 2005 - May 2011
Gas Powered Games   2001 - 2005
Simcorps   1998 - 2001

Skills
Mobile Applications, Game Design, Project Planning, Agile Methodologies, Resource Management, Project Management, Game Development, Management, Social Media, Casual Games, Budgets, Software Project..., Client Liaison, MS Project, Risk Management, Risk Assessment, Mac, Gantt, Creativity, JIRA, Microsoft Excel, Pivot Tables, Problem Solving, Mobile Devices, Leadership, Scrum

Education
Sam Houston State University   1988 — 1993
BFA, Theatre Arts

Audrey Cox Audrey Cox Greater Seattle Area Details
Audrey Cox's Gas Powered Games Experience July 2006 - October 2012
Job 3D Artist at DropForge
Industry Computer Games
Experience
DropForge   March 2015 - Present
Amazon  July 2013 - November 2014
Z2  February 2013 - June 2013
Gas Powered Games   July 2006 - October 2012
Arkitek Studios  January 2006 - July 2006

Skills
3D Studio Max, Photoshop, Pipeline Development, Modeling, Texture Painting, Character Designs, Zbrush, Video Games, Lighting, Concept Design, Animation, After Effects, Character Animation, Environment Art, Texturing, Rigging, UV mapping, Art, Perforce, Game Development, Maya, ZBrush, Level Design

Education
Digipen Institute of Technology   2004 — 2006
AAA 3d Animation, Art and Animation

Rice University   2000 — 2004
Bachelor of Arts (B.A.), Art and Art History/Managerial Studies

Jeff Petkau Jeff Petkau Greater Seattle Area Details
Jeff Petkau's Gas Powered Games Experience July 2004 - June 2008
Job Software Engineer at Google
Industry Computer Software
Experience
Google  January 2011 - Present
Microsoft  January 2009 - January 2011
Gas Powered Games   July 2004 - June 2008
Amaze Entertainment  2000 - 2004
Cavedog Entertainment  1996 - 2000
Squaresoft  1994 - 1996
BDM Information Systems   1991 - 1994

Skills
Game Development, Xbox 360, Perforce, Video Games, Lua, C#, C++, Python, Game Design, Artificial Intelligence, DirectX, OpenGL, PS3, Game Programming, Scrum, Visual Studio, Software Development, Java, Scripting, Console, Unreal Engine 3, Gameplay, MMO, Computer Graphics

Education
University of Saskatchewan   1987 — 1991
B.Sc., Computer Science

Jenny Neuburger Jenny Neuburger Greater Seattle Area Details
Jenny Neuburger's Gas Powered Games Experience April 2007 - October 2007
Job Going to WSU to become Vet
Industry Entertainment
Experience
Big Fish Games  October 2007 - December 2008
Gas Powered Games   April 2007 - October 2007
fasa studios   2006 - 2007
Microsoft Game Studios  2005 - 2007
Humongous Entertainment  2003 - 2005
rainbow studios  2001 - 2002
Fox Animation Studios  1999 - 2000

Skills
Maya, Texturing, Video Games, Game Development, Character Animation

Education
Art Institute of Phoenix   1995 — 1998

Sung Campbell Sung Campbell Greater Seattle Area Details
Sung Campbell's Gas Powered Games Experience 2005 - January 2013
Job Super Senior 3D Artist. at Wargaming Seattle
Industry Entertainment
Experience
Wargaming Seattle  November 2013 - Present
Hidden Path Entertainment  April 2013 - July 2013
Gas Powered Games   2005 - January 2013

Skills
Modeling, Photoshop, Environment Art, Xbox 360, Art, Computer Games, Video Games, Unreal Engine 3, Game Development, UV mapping, Texturing, Gameplay, Game Design, Level Design, Zbrush, Maya, PS3, Casual Games, Texture Painting, Leadership, Digital Illustration, Cinematics, Mudbox, Unreal Editor, Game Art, Multiplayer, Low Poly Modeling, Character Animation, Game Mechanics, Console, Concept Design, Conceptual Art, Xbox, Unreal 3, Texture Artist, Wii, Perforce, World Building

Education
Art Institute of Seattle   2001 — 2005

David Tomandl David Tomandl Greater Seattle Area Details
David Tomandl's Gas Powered Games Experience April 2001 - September 2007
Job Software Developer at Lucidoc Corporation
Industry Computer Games
Experience
Lucidoc Corporation   February 2008 - January 2010
Gas Powered Games   April 2001 - September 2007

Skills
Lua, Perl, Perforce, Video Games, Game Development, Gameplay, Scripting, Gameplay Programming, Game Engines, Game Design, Game Programming, Computer Games, Level Design

Education
Northwest Nazarene University   1995 — 1999
Bachelor of Science, Computer Science

Ian Farnsworth Ian Farnsworth Vancouver, Canada Area Details
Ian Farnsworth's Gas Powered Games Experience 2007 - June 2007
Job Sr. FX TD at Sony Pictures Imageworks
Industry Motion Pictures and Film
Experience
Sony Pictures Imageworks  August 2014 - Present
Method Studios  October 2013 - August 2014
Pixar Canada  September 2010 - October 2013
Prime Focus Vancouver   January 2010 - October 2010
Blur Studio  October 2009 - February 2010
Prime Focus (previously known as Frantic Films)   July 2009 - September 2009
Uncharted Territory / Sony Pictures Entertainment   September 2008 - June 2009
Blur Studio  June 2007 - September 2008
Gas Powered Games   2007 - June 2007

Skills
Houdini, Visual Effects, Particle, Maya, 3D Studio Max, Shading, Cinematics, Nuke, Computer Graphics, Digital Compositing, Compositing, Pipeline Development, Particle Effects, Look Development

Education
Art Institute of Seattle   2005 — 2007

Daroza, Chris Daroza, Chris Greater Seattle Area Details
Daroza, Chris's Gas Powered Games Experience May 2009 - December 2012
Job Game Designer at Z2Live
Industry Computer Games
Experience
Z2  January 2013 - Present
Gas Powered Games   May 2009 - December 2012
Gas Powered Games   May 2007 - April 2009
Gas Powered Games   November 2006 - December 2006
GameInstinct / Testing Testing 123, Inc.   August 2004 - October 2006

Skills
Multiplayer, Game Design, Video Games, Xbox 360, Quality Assurance, Level Design, Game Development, Gameplay, Gameplay Balancing, Production, Perforce, Lua, Photoshop, Maya, 3D Studio Max, Illustration, Team Management, Art, Computer Games, iOS development, iPad, iPod Touch, iPhone, iPhone Application..., Video Game Production, 3D, Casual Games

Education
Lake Washington Technical College   2001 — 2004
Multimedia Design and Production, Game and Interactive Media Design

Cornish College Of The Arts   1996 — 1999
Design Illustration, Fine Art

Morien Thomas Morien Thomas Greater Seattle Area Details
Morien Thomas's Gas Powered Games Experience October 2010 - January 2013
Job Art Director
Industry Computer Games
Experience
Microsoft  July 2015 - Present
Darkside Game Studio   September 2013 - February 2015
Gas Powered Games   October 2010 - January 2013
Gas Powered Games   November 2006 - October 2010
Gas Powered Games   September 2003 - 2006
Gas Powered Games   June 2002 - September 2003

Skills
Gameplay, Art Direction, Video Games, Game Development, 3D Studio Max, Level Design, Photoshop, Game Design, Xbox 360, Texturing, UV mapping, Leadership, Environment Art, Zbrush, Computer Games, Multiplayer, Maya, Perforce, Texture Painting, Unreal Editor, Concept Design, 3D, Social Games, Conceptual Art, Game Mechanics, Texture Artist, Unity3D, World Building, Game Art, Cinematics, Unreal Engine 3, Casual Games, PS3

Education
Cornish College of the Arts
Graphic Design

Steve Bauman Steve Bauman Greater Seattle Area Details
Steve Bauman's Gas Powered Games Experience May 2007 - June 2013
Job Senior Designer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  June 2013 - Present
Gas Powered Games   May 2007 - June 2013
MMO Games Magazine   June 2006 - March 2007
Computer Games Magazine   October 1994 - March 2007

Skills
Game Design, Video Games, Game Development, Free to Play, User Interface Design, User Interface, Flash, Game Mechanics, Multiplayer, Computer Games, Level Design, Gameplay, MMO, Xbox 360, Social Games, Casual Games, Game Design Documents, Pitch Letters, Localization, Game Scripting, Lua, Management, Editing, Fiction Writing, Creative Fiction, Social Game Development, Console, Mobile Games, PS3, Unreal Engine 3, Unity3D

Education
California State University-Northridge   1986 — 1992
Bachelor of Arts (B.A.), Liberal Arts and Sciences/Liberal Studies

Stephen Hosmer Stephen Hosmer Greater Seattle Area Details
Stephen Hosmer's Gas Powered Games Experience March 2011 - October 2012
Job Game Designer at Airtight Games
Industry Computer Games
Experience
Airtight Games  May 2013 - February 2014
Gas Powered Games   March 2011 - October 2012
Sandlot Games  August 2008 - May 2010
Sandlot Games  January 2007 - August 2008
Microsoft Game Studios (Volt)   August 2006 - December 2006

Skills
Level Design, Game Design, Game Development, Video Games, Visual Studio, Casual Games, Mobile Games, C#, C++, Social Games, Computer Games, Scripting, Java, XML, Multiplayer, MMO, Online Gaming, Gameplay, Game Mechanics, Xbox 360, JIRA, Perforce, Console

Education
DigiPen Institute of Technology   2001 — 2005
BS, Real-Time Interactive Simulation

Ben Meals Ben Meals Greater Seattle Area Details
Ben Meals's Gas Powered Games Experience March 2011 - January 2013
Job Animator at Microsoft (Collabera)
Industry Animation
Experience
Microsoft Games Studio (Collabera)   February 2013 - Present
Gas Powered Games   March 2011 - January 2013
Playdom  February 2011 - March 2011
TenGun Design   December 2010 - December 2010
Sandlot Games  August 2005 - May 2010

Skills
Video Games, Game Development, Game Design, Maya, Character Animation, Traditional Animation, Animation, Rigging, Modeling, Concept Design, 3D Modeling, UV mapping, Texturing, Photoshop, Computer Animation, Unity3D, Storyboarding

Education
Animationmentor.com   2010 — 2012
NA, Character Animation

University of Washington   2004 — 2005
Certificate, 3D Animation for Games and Digital Media

Lake Washington Institute of Technology   2001 — 2004
A.A., Multimedia Design and Production, Interactive Digital Media

Yakima Valley Community College   1999 — 2001
NA, Physics

Jason Janicki Jason Janicki Monterey, California Details
Jason Janicki's Gas Powered Games Experience 2006 - 2007
Job Lead Designer at Robot Sea Monster Games
Industry Computer Games
Experience
.   Lead DesignerRobot Sea Monster GamesJanuary 2015 - Present
Single Edge Studios   July 2013 - Present
Safe Communications, Inc   June 2013 - August 2013
Zynga  May 2012 - June 2013
Buzz Monkey Software  October 2011 - May 2012
Sony  May 2008 - March 2011
Lamplighter Studios   2007 - 2008
Gas Powered Games   2006 - 2007
Volt Information Sciences  2001 - 2003
Microsoft  1998 - 2003

Skills
Game Design, Level Design, Unreal Engine 3, Game Development, Video Games, Scripting, Concept Design, Video Game Development, Multiplayer, MMO, Computer Games, Storytelling, Gameplay, Online Gaming, Casual Games, Mobile Games

Education
California State University-Fresno   1989 — 1993
Master's Degree, English Literature

Greg Kohne Greg Kohne San Diego, California Details
Greg Kohne's Gas Powered Games Experience August 2006 - October 2007
Job Senior Software Engineer
Industry Computer Software
Experience
Foresight Sports  April 2015 - Present
Qualcomm  September 2012 - February 2015
Bally Technologies  May 2009 - August 2012
Meteor Games LLC  March 2008 - November 2008
Gas Powered Games   August 2006 - October 2007

Skills
Python, C++, Programming, DirectX, Game Development, C#, Mathematics, Lua, HTML, Artificial Intelligence, XML, Graphics, Scripting, ActionScript, HLSL, GLSL, OpenGL, Ubuntu, GNU Make, Perforce, iOS, Objective-C, OSX, OpenGL ES, Android, XNA, Git, Java

Education
Digipen Institute of Technology   2002 — 2006
B.S. Real Time Interactive Simulation (Computer Science), [Computer Science, Physics, Mathematics, English, Social Studies]

The Hebrew University of Jerusalem   2013 — 2013
Class - Certificate of Completion, Neuroscience, A

Dave Timoney Dave Timoney Austin, Texas Area Details
Dave Timoney's Gas Powered Games Experience 2003 - 2007
Job Sr. Game Designer at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  January 2014 - Present
KingsIsle Entertainment  January 2012 - January 2014
KingsIsle Entertainment  November 2009 - December 2011
Spacetime Studios  February 2007 - July 2009
Gas Powered Games   2003 - 2007
Amaze Entertainment  October 2002 - 2003
Humongous Entertainment  September 2000 - August 2002
Humongous Entertainment  August 1992 - August 2000

Skills
Game Development, Video Games, Gameplay, Game Design, Team Management, Console, Flash, User Interface, Facilities Management, MMO, Scripting, ActionScript, Casual Games, Creative Direction, MMORPG, Multiplayer, Computer Games, World Building, Game Mechanics, Content Design, Online Gaming, Game Programming, Level Design

Education
Arizona State University   1988 — 1992
BsCS

Daria Taylor Daria Taylor Greater Seattle Area Details
Daria Taylor's Gas Powered Games Experience 2005 - 2008
Job General Accounting Manager at Korry Electronics
Industry Aviation & Aerospace
Experience
Korry Electronics  February 2008 - Present
Gas Powered Games   2005 - 2008
Lakeshore Investment Corporation   October 2003 - September 2005

Education
Seattle University   1991 — 1994
MBA

Tony Thai Tony Thai Vancouver, Canada Area Details
Tony Thai's Gas Powered Games Experience July 2007 - October 2008
Job Lead Artist/ General Artist at Emerald City Games
Industry Computer Games
Experience
Emerald City Games  January 2014 - Present
Hothead Games  October 2008 - January 2014
Hothead Games  October 2008 - January 2014
Gas Powered Games   July 2007 - October 2008

Skills
Video Games, Character Animation, 3D, Texturing, Maya, Animation, Modeling, Xbox 360, Traditional Animation, Photoshop, 3D Studio Max, Mobile Games, Game Development, Drawing, Character, PS3, Unreal Editor, Level Design, Game Design, Environment Art, Gameplay, Concept Design, UV mapping, Wii, Cinematics, Low Poly Modeling, Unity3D

Education
Digipen Institute of Technology   2005 — 2007
AAA, Traditional and Computer Graphic Art

British Columbia Institute of Technology   1998 — 1999
Associates, Mechanical Drafting

J. Mark Tanjutco J. Mark Tanjutco Greater Seattle Area Details
J. Mark Tanjutco's Gas Powered Games Experience March 2010 - May 2010
Job Content Manager / Marketing Specialist (Video Games) at Amazon
Industry Marketing and Advertising
Experience
Amazon  August 2014 - Present
WildTangent  January 2014 - August 2014
Meteor Entertainment  June 2013 - December 2013
Meteor Entertainment  April 2013 - June 2013
Meteor Entertainment  February 2012 - April 2013
Wunderman  November 2010 - February 2012
University of Washington Business School  September 2008 - June 2010
Gas Powered Games   March 2010 - May 2010
SABI GAMES   September 2009 - March 2010
EXPONENTIAL ENTERTAINMENT   April 2009 - September 2009

Skills
Competitive Analysis, E-commerce, Marketing, Advertising, Business Planning, Content Management, Budgets, Market Planning, Product Management, Marketing Strategy, Analytics, Market Research, Online Advertising, Digital Marketing, Digital Media, Social Media Marketing, Online Marketing, Marketing Communications, Social Media, Business Strategy, Strategic Planning, Game Mechanics, Co-marketing, Strategic Partnerships, Video Games, Relationship Management, Business Development, Web Analytics, Strategy, Email Marketing

Education
University of Washington, Michael G. Foster School of Business   2008 — 2010
Masters in Business Administration, Marketing and Strategy

Tulane University - A.B. Freeman School of Business   1998 — 2002
Bachelor of Science in Management, Business; Management; Finance and Information System

Michael Felice Michael Felice Greater Seattle Area Details
Michael Felice's Gas Powered Games Experience November 2009 - March 2011
Job HoloLenser
Industry Computer Games
Experience
Microsoft  September 2015 - Present
Bungie  May 2012 - September 2015
Gas Powered Games   November 2009 - March 2011
Sandlot Games  September 2008 - November 2009
Sandlot Games  April 2007 - September 2008
Microsoft  June 2006 - March 2007
DigiPen Institute of Technology  May 2005 - August 2006
Parker Staffing Services  May 2004 - November 2004

Skills
Game Design, Game Development, Software Development, Computer Games, Video Games, C++, Perforce

Education
Seattle Central College   2007 — 2009
Americal Sign Language

Digipen Institute of Technology   2003 — 2006
Bachelor of Science, Real Time Interactive Simulation, Mathematics, Physics

Virginia Polytechnic Institute and State University   2000 — 2002
Computer Engineering, Computer Science, Mathematics

Kevin Folks Kevin Folks Greater Seattle Area Details
Kevin Folks's Gas Powered Games Experience May 2007 - June 2013
Job IT Manager at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  June 2013 - Present
Gas Powered Games   May 2007 - June 2013
Gas Powered Games   May 2007 - September 2010
West Coast Specialties   September 2006 - May 2007

Skills
Video Games, Perforce, Xbox 360, PS3, Cisco, Cisco Technologies, Cisco IOS, PHP, Windows Server, Windows 7, MySQL, Microsoft SQL Server, Microsoft Exchange, Apache, Tomcat, Online Gaming, Gameplay, Computer Games, JIRA, Console, Linux

Education
University of Advancing Technology   2000 — 2002

Alex Pelayre Alex Pelayre Greater Seattle Area Details
Alex Pelayre's Gas Powered Games Experience June 2011 - December 2011
Job Artist at DoubleDown Interactive
Industry Computer Games
Experience
DoubleDown Interactive  January 2014 - Present
Massively Fun, Inc.   January 2012 - December 2013
Gas Powered Games   June 2011 - December 2011
Flying Lab Software  October 2008 - December 2011

Skills
Texturing, 3D, 3D Modeling, Concept Design, Illustration, Game Art, Game Development, Video Games, Maya, UV mapping, Perforce, Environment Art, Low Poly Modeling

Education
Art Institute of Seattle   2005 — 2009
BA, Media Arts & Animation

Jawad Mian Jawad Mian Greater Seattle Area Details
Jawad Mian's Gas Powered Games Experience December 2010 - December 2012
Job SDE at Facebook
Industry Computer Games
Experience
Facebook  August 2015 - Present
Amazon  June 2013 - August 2015
Gas Powered Games   December 2010 - December 2012
Gas Powered Games   September 2010 - November 2010
Lahore University of Management and Sciences (LUMS)   July 2007 - July 2008
Mindstorm Studios   June 2006 - July 2007

Skills
Artificial Intelligence, Computer Graphics, C++, C#, Unity3D, Torque Game Engine, Game Programming, Computer Games, Gameplay Programming, Perforce, Scripting, Client/server, Game Development, Game Design, Video Games, OpenGL, 3D Studio Max, Game Mechanics, 3D, User Interface, Programming

Education
Digipen Institute of Technology   2008 — 2013
Masters of Science in Computer Science, Computer Science, Game Development

National University of Computer and Emerging Sciences   2002 — 2006
Bachelors of Science in Computer Science, Computer Science, Software

KIMS

Stephanie Olesh Stephanie Olesh Albany, New York Area Details
Stephanie Olesh's Gas Powered Games Experience 2011 - 2013
Job Concept Artist at Vicarious Visions
Industry Entertainment
Experience
Paramount Pictures  2013 - 2013
Gas Powered Games   2011 - 2013
Prime Focus  2010 - 2010
OfficeMax  2010 - 2010
SkyVu Entertainment  2009 - 2010
Charlesbridge Publishing  2006 - 2006

Education
Rhode Island School of Design   2004 — 2008
BFA, Illustration

Motivarti   2013 — 2013

Edinburgh College of Art   2006 — 2006
Illustration

Vincent Leone Vincent Leone Greater Seattle Area Details
Vincent Leone's Gas Powered Games Experience May 2012 - January 2013
Job Game Designer 1 at ELine Media
Industry Computer Games
Experience
E-Line Media  March 2013 - Present
Gas Powered Games   May 2012 - January 2013
Salvage Youth   July 2011 - June 2012
Fancy Hat Productions   September 2010 - May 2011
Nintendo  June 2009 - August 2009
Portaga   May 2007 - August 2007

Skills
Level Design, Unreal Editor, Game Design, 3D, Game Mechanics, 2D, Paper Prototyping, Unity3D, C++, C, JavaScript, C#, Scrum, Video Games, Content Design, Scripting, ActionScript, Computer Games, Gameplay, Maya, Multiplayer, Lua, Game Development, Unreal Engine 3, Casual Games, Video Game Production, 3D Studio Max, Perforce

Education
Digipen Institute of Technology   2007 — 2012
Bachelor of Science, Game Design

Pace University   2006 — 2007
Bachelor of Science, Computer Science

Genevieve St-Michel Genevieve St-Michel Orange County, California Area Details
Genevieve St-Michel's Gas Powered Games Experience August 2011 - March 2012
Job 3D Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  March 2014 - Present
Blizzard Entertainment  September 2012 - March 2014
Gas Powered Games   August 2011 - March 2012
Gas Powered Games   June 2011 - August 2011

Education
Art Institute of Seattle   2008 — 2011
Bachelor of Fine Arts (BFA), Game Art & Design

John-Paul Clifton John-Paul Clifton Issaquah, Washington Details
John-Paul Clifton's Gas Powered Games Experience May 2012 - October 2012
Job QA Tester 1 at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  September 2014 - Present
WB Games  March 2014 - September 2014
Angry Video Game Nerd the Movie   October 2013 - May 2014
Airtight Games  April 2013 - January 2014
Gas Powered Games   May 2012 - October 2012
WB Games.  November 2011 - May 2012
Foundation 9 Entertainment  October 2008 - October 2011
THQ (via ACRO)   February 2006 - August 2006
Quinault Beach Resort& Casino  February 2003 - December 2003
Quinault Beach Resort& Casino  December 2001 - January 2003

Skills
Video Games, Game Development, Game Design, Quality Assurance, Computer Games, Scrum, Multiplayer, 3D Studio Max, Perforce, JIRA, Level Design, Game Mechanics, Game Testing, Maya, Photoshop, Modeling, DevTrack, Illustrator, Storyboarding, Matte Painting, Compliance

Education
University of Advancing Technology   2004 — 2008
Multimedia Design, Game Design and Art

Brian Fricks Brian Fricks Bellevue, Washington Details
Brian Fricks's Gas Powered Games Experience 2010 - Present
Job Lead Designer at Gas Powered Games
Industry Computer Games
Experience
Gas Powered Games   2010 - Present
Gas Powered Games   2008 - 2010
Gas Powered Games   2006 - 2008
Gas Powered Games   2003 - 2008

Skills
Video Games, Game Design, Game Scripting, Game Development, Free to Play, Game Mechanics, MMO, Level Design, Management, Casual Games, Social Games, Social Game Development, Lua, C#

Education
University of North Carolina at Greensboro   1992 — 1997
BFA Studio Art Education, Sculpture Concentration

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