Hellfire Games
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12 Hellfire Games employees in database. Find out everything there's to know about Hellfire Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Hellfire Games Employees
Blizzard Entertainment March 2013 - November 2014
Hellfire Games April 2012 - August 2012
Bioware March 2011 - March 2012
LEGO August 2010 - February 2011
Client: M. Goodwin March 2008 - June 2008
T2 Systems June 2004 - October 2004
Skills
HTML5, CSS, MMO, Quality Assurance, Game Development, Testing, Video Games, Troubleshooting, Game Design, Photoshop, Team Management, PS3, Seapine Test Track Pro, Agile Testing, Agile Project Management, Regression Testing, Maya, Microsoft Excel, Agile Methodologies, Scrum, Concept Design, Confluence, MMORPG, Excel
Education
Savannah College of Art and Design 2005 — 2009
Bachelor of Fine Arts (B.F.A.), Sequential Art
Savannah College of Art and Design 2005 — 2009
Bachelor of Fine Arts (B.F.A.), Sequential Art
Black River Studios April 2014 - Present
Dinosaur Games LLC April 2011 - Present
Game Factor-e June 2013 - May 2014
META 3D STUDIOS August 2013 - December 2013
Sunstone Games February 2013 - March 2013
Hellfire Games September 2012 - November 2012
KingsIsle Entertainment July 2011 - June 2012
Terminal Reality Inc. January 2007 - June 2011
Terminal Reality Inc. July 2007 - December 2008
Digital Webbing, LLC 2005 - 2008
Skills
3D Studio Max, Mudbox, Photoshop, Dreamweaver, Anatomy, Painter, Maya, Tortoise SVN, After Effects, Sony Vegas, Perforce, MS Project, 3d coat, Headus, Low Poly Modeling, Texturing, Character Modelling, Characters, HTML 5, CSS3, Infernal Engine, Unity3D, Networking, Video Games, CSS, Max, Game Development, 3D Coat, Character Animation, 3D, UV mapping, PS3, Xbox, Zbrush, Texture Painting, 3D Modeling, Painting, Microsoft Project, Normal Mapping
Education
Art Institute of Dallas 1998 — 1999
no, computer animation
Hellfire Games April 2015 - Present
Self Employed December 2013 - Present
Retora Game Studios May 2013 - November 2013
University of Advancing Technology January 2012 - July 2013
Politically Incorrect Games, LLC November 2010 - May 2011
United States Air Force January 2004 - December 2009
Skills
Maya, Zbrush, Unity3D, Photoshop, Substance Painter, UV mapping, Texturing, MEL, Rigging, Animation, Game Development, X-Normal, nDo, Marmoset, Game Art, Environment Art, 3D Modeling, Flash, Academic Tutoring, HTML, CSS, Level Design, Video Games, 3D Studio Max, Hula Hoop, UV Mapping, ZBrush
Education
University of Advancing Technology 2010 — 2012
BA, Game Art & Animation, 4.0
Daybreak Game Company April 2015 - Present
Hellfire Games February 2015 - April 2015
Sony Online Entertainment July 2014 - February 2015
Sony Online Entertainment June 2012 - July 2014
Sony Online Entertainment April 2012 - June 2012
Skills
3DS MAX, Unreal, Zbrush, Maya, Photoshop, Perforce, 3D Modeling, Texturing, Illustration, After Effects, Animation, 3D animation, 3D Studio Max, Video Games, UV mapping, Low Poly Modeling, Digital Sculpting, Texture Painting, Hard Surface Modeling, Unreal Engine 3, Character Rigging, Game Art, UV Mapping, ZBrush
Education
The Art Institute of Austin 2009 — 2012
Bachelor's of Fine Arts, Media Arts and Animation
Bluepoint games July 2014 - August 2015
Edge of Reality March 2013 - January 2014
Bluepoint Games August 2012 - January 2013
Vigil Games October 2011 - March 2012
Panic Button September 2011 - October 2011
UTV Ignition Entertainment February 2011 - July 2011
Hellfire Games October 2010 - October 2010
Red Fly Studio March 2010 - September 2010
Challenge Games September 2009 - June 2010
Aspyr Media August 2007 - September 2009
Skills
Xbox 360, Wii, PS3, Video Games, Gameplay, Level Design, Game Development, Game Design, Multiplayer, Unreal Editor, Agile Methodologies, JIRA, MMORPG, MMO, Scripting, World Building, Console, Computer Games, Game Mechanics, DevTrack, Unreal Engine 3, Hansoft
Education
University of Maryland College Park 1999 — 2004
BA, Studio Art
Perception Software March 2015 - Present
NetApp September 2013 - February 2015
Hellfire Games June 2013 - August 2013
Green Mountain Energy Company June 2012 - August 2012
Skills
C++, Visual Studio, Java, Computer Hardware, Python, Computer Science, Programming, OS X, Eclipse, Intel Servers
Education
The University of Texas at Austin 2012 — 2016
Computer Science
KIPP: Austin Collegiate 2008 — 2012
Arkane Studios September 2013 - Present
Hellfire Games January 2012 - September 2013
(Self employed) December 2008 - March 2012
UTV Ignition Games April 2010 - August 2011
KingsIsle Entertainment September 2007 - August 2009
Aspyr Media March 2005 - September 2007
Self-employed June 2004 - October 2004
Skills
Accepting Linkedin..., Texturing, Environment Art, Video Games, PS3, Photoshop, Texture Painting, Digital Painting, Maya, 3D Studio Max, 3D, 3D Modeling, Game Development, Concept Design, Modeling, Zbrush, Low Poly Modeling, Game Art, UV mapping, Storyboarding, Art Direction, Digital Sculpting, Character Modeling, Rigging, Outsourcing Management
Education
Full Sail University 2004 — 2004
Continuing Education in Media Arts: Game Design and Developement
Full Sail University 2003 — 2004
Associate of Science, Computer Animation
Blur Studio August 2015 - Present
Precog Studios April 2011 - Present
BattleCry Studios February 2015 - September 2015
Gemini School of Visual Arts & Communication February 2011 - August 2015
Freelance March 2010 - August 2015
Certain Affinity August 2011 - July 2014
Hellfire Games June 2010 - May 2011
Microraptor Games September 2009 - April 2011
Tracker January 2010 - May 2010
Junction Point Studios September 2008 - June 2009
Skills
Game Development, Video Games, Zbrush, Storyboarding, Animation, Maya, Visual Effects, Product Design, PS3, MMO, Character Animation, Xbox 360, 3D, Concept Design, Wii, Cinematics, Gameplay, Creative Direction, Computer Graphics, 3D Studio Max, Film, Texture Artist, Game Art, Illustration, Texturing, Game Design, Lighting, Painting, Conceptual Art, Screenwriting, Console, ZBrush
Education
University of Nottingham 1987 — 1991
BA hons
Gnomon School of Visual Effects
ArtCraft entertainment September 2015 - Present
gumi America, Inc. December 2014 - September 2015
KingsIsle Entertainment May 2010 - November 2014
HellFire games March 2010 - May 2010
Bluepoint games September 2009 - March 2010
Aspyr Media November 2004 - June 2009
Skills
3D animation, 3D Studio Max, Maya, Photoshop, Character Rigging, Character Animation, Playstation 3, Nintendo DS, Computer Animation, PS3, Animation, Rigging, Game Development, Texturing, Video Games, UV mapping, Environment Art, Cinematics, Gameplay, Xbox 360, Scripting, Modeling
Education
Full Sail University 2002 — 2004
Associate of Science (A.S.), Computer Animation
Steam Workshop October 2013 - Present
Gearbox Software November 2009 - October 2013
Hellfire Games July 2009 - November 2009
Barking Lizards Technologies April 2005 - July 2009
Skills
Photoshop, 3D Studio Max, Maya, Character Modelling, Zbrush, 3D Coat, Texture Painting, Digital Sculpting, Hard Surface Modeling, Running, Cooking, Traditional Animation, Character Animation, Video Games, Game Development, Game Design, Animation, UV mapping, ZBrush, UV Mapping, Texturing
Education
The University of Texas at Dallas 2003 — 2005
BA, Arts and Technologies
Panic Button November 2014 - March 2015
Thunderdog LLC April 2013 - October 2013
Multimedia Games February 2011 - November 2012
Hellfire Games June 2010 - January 2011
Perfect Dork Studios June 2009 - June 2010
Edge of Reality October 2006 - November 2008
Factor 5 March 2006 - August 2006
Critical Mass Interactive September 2005 - December 2005
Wolfpack Studios August 2003 - August 2005
Terminal Reality September 2001 - July 2002
Skills
Zbrush, Texturing, Photoshop, Maya, Video Games, Modeling, 3D, Animation, 3D Studio Max, Wii, Texture Artist, Mudbox, PS3, Low Poly Modeling, Game Development, Xbox, Environment Art, Character Animation
Education
Ringling College of Art and Design 1996 — 2000
BFA, Computer Animation
Meta 3D Studios July 2015 - Present
Face Eating Koi June 2015 - Present
Freelance Artistry and Design February 2015 - June 2015
Hellfire Games December 2013 - February 2015
Freelance January 2013 - December 2013
Game Circus September 2010 - January 2013
Barking Lizards Technologies September 2007 - September 2008
Reel FX February 2008 - March 2008
Skills
Game Development, Video Games, Gameplay, Game Design, Level Design, Unreal Editor, Computer Games, Unreal Engine 3, Perforce, Unity3D, Game Mechanics, Maya, Scripting, Texturing, Zbrush, UV mapping, PS3, Mobile Games, Wii, 3D, 3D Modeling, Animation, Traditional Animation, Environment Art, Computer Animation, Digital Painting, Mudbox, Storyboarding, Low Poly Modeling, Texture Painting, 3D Studio Max, Digital Sculpting, Rigging, Game Art, Game Programming, Character Animation, Conceptual Art, Character Rigging, Texture Artist, After Effects, Lua, Mental Ray, Computer Graphics, Hard Surface Modeling, C#, Outsourcing, Audio Editing, Kismet, Photoshop, World Building
Education
Collin County Community College 2005 — 2008
Game Design, 3D Art