Massive Black

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Massive Black Employees

Employee
Years
Job
Industry
Aaron Fagerstrom Aaron Fagerstrom San Francisco Bay Area Details
Aaron Fagerstrom's Massive Black Experience November 2006 - January 2010
Job Founder at Pijjen Media
Industry Media Production
Experience
Self-Employed  June 2005 - Present
Pijjen Media   May 2011 - Present
The Art Department  January 2010 - April 2011
Massive Black   November 2006 - January 2010
Riviera Van Beers   May 2004 - June 2005

Skills
Film, After Effects, Illustration, Photography, Fashion Photography, Commercial Photography, Videography, Adobe Creative Suite, Lightroom, Photoshop, Camtasia, Art Direction, Art, Graphic Design, Editing, Animation, Video, Storyboarding

Education
Academy of Art University   1997 — 2001
Bachelor of Fine Arts (B.F.A.), Digital Media

The Art Students League of New York   2000 — 2000

University of Illinois at Urbana-Champaign   1995 — 1997
Transferred to AAU, Engineering / Computer Science

Edward Quintero Edward Quintero Greater Los Angeles Area Details
Edward Quintero's Massive Black Experience January 2004 - February 2007
Job Owner/CoFounder at Mold3D
Industry Entertainment
Experience
Mold3D   2013 - Present
DreamWorks Animation  July 2012 - March 2015
Dreamworks Animation  November 2010 - August 2012
Industrial Light and Magic  August 2006 - October 2010
Massive Black   January 2004 - February 2007
Tippett Studio  September 2004 - September 2005
ESC Entertainment  2002 - 2004
Manex VFX   2002 - 2003

Skills
3D graphics, 3D, Computer Graphics, Feature Films, Texture Artist, Art Direction, Visual Effects, Maya, Nuke, Compositing, Look Development, Animation, Texturing, Matte Painting, Mental Ray, Computer Animation, Renderman, Character Animation, Shake, MEL, Zbrush, Cinematics, Digital Compositing, Shading, Texture Painting, Concept Design, Video Games, Digital Matte Painting, Digital Art, After Effects

Education
Academy of Art University   1997 — 2000
Computer Arts, graduate school computer arts program

George Mason University   1993 — 1997
BA,Studio Art, Fine and Studio Arts

Matt Bard Matt Bard San Francisco Bay Area Details
Matt Bard's Massive Black Experience August 2013 - April 2014
Job Associate Environment Artist @ Crystal Dynamics
Industry Computer Games
Experience
Crystal Dynamics  May 2014 - Present
Massive Black   August 2013 - April 2014
Massive Black   May 2013 - August 2013
Cogswell Polytechnical College  November 2012 - May 2013

Skills
Photoshop, Video Games, Game Development, Maya, Unity3D, Texturing, UDK, 3D Modeling, Game Art, Zbrush, xNormal, 3D Coat, ZBrush, UV mapping, Modeling

Education
Cogswell Polytechnical College   2011 — 2015
Bachelor's Degree, Digital Art and Animation

Sweet Home High School

Chris Hatala Chris Hatala San Francisco Bay Area Details
Chris Hatala's Massive Black Experience May 2010 - August 2014
Job stealth.gg
Industry Computer Games
Experience
Stealth Studios Inc.   2014 - 2015
Stealth Studios Inc.   2014 - 2015
Massive Black   May 2010 - August 2014
Massive Black   February 2005 - May 2010
Weta Digital  2001 - 2005
Tippett Studio  2000 - 2001

Skills
Maya, 3D, 2D art, Video Games, Computer Animation, Character Animation, Animation, Visual Effects, Cinematics, Game Development, FX Animation, Computer Games, MEL, Storyboarding, Texturing, Look Development, Zbrush, Lighting, Concept Design, Game Design, Game Art, Unity3D, Mental Ray, 3D Studio Max, Creature Animation

Education
Academy of Art University   1998 — 2000
MFA, Animation

Arizona State University   1993 — 1997
Industrial Technology, Engineering

Whit Brachna Whit Brachna Akron, Ohio Details
Whit Brachna's Massive Black Experience July 2007 - November 2010
Job Concept Artist
Industry Design
Experience
343 Industries  2011 - 2012
Massive Black   July 2007 - November 2010

Skills
Environment Art, Digital Painting, Concept Design, Conceptual Art, Video Games, Texturing, Character Animation, Game Art

Education
Savannah College of Art and Design   2006 — 2007
Sequential Art

Sindre Opsahl Skaare Sindre Opsahl Skaare San Francisco Bay Area Details
Sindre Opsahl Skaare's Massive Black Experience May 2011 - November 2011
Job Environment Artist at nWay Inc.
Industry Animation
Experience
nWay Inc.  February 2015 - Present
Kiwi, Inc.   September 2014 - February 2015
Warner Brothers Games SF   May 2014 - September 2014
Campo Santo   April 2014 - September 2014
Wandake   May 2013 - May 2014
Academy of Art University  August 2008 - December 2012
Massive Black   May 2011 - November 2011
Tall Chair  June 2010 - July 2010
Tall Chair  February 2010 - May 2010
Tall Chair  October 2009 - November 2009

Skills
Texturing, 3D Modeling, 3D, Maya, Modeling, Unity3D, Texture Artist, Zbrush, Rigging, Rendering, Drawing, Digital Painting, Mudbox, Digital Sculpting, Texture Painting, Hard Surface Modeling, Lighting, UV mapping, Compositing

Education
Academy of Art University   2008 — 2012
BFA, Animation & VFX

Idefagskolen   2006 — 2008

Darron Smith Darron Smith San Francisco Bay Area Details
Darron Smith's Massive Black Experience January 2008 - July 2009
Job Concept Artist available for new opportunities
Industry Entertainment
Experience
Brotherssmith   May 2013 - Present
EMOTIV   November 2012 - June 2014
Loot Drop Inc  September 2011 - July 2012
Massive Black   January 2008 - July 2009

Skills
Character Design, Environmental Design, Prop Design, Modo, 3D, Drawing, Digital Painting, Zbrush, Art

Education
Academy of Art University   2006 — 2009
MFA, Concept Art

Kansas State University   1999 — 2005
Bachelor of Arts and Sciences, digital art/ graphic design

Pete Meihuizen Pete Meihuizen San Francisco, California Details
Pete Meihuizen's Massive Black Experience February 2003 - June 2003
Job Senior 3D Animator at JuiceBox Games
Industry Animation
Experience
JuiceBox Games  August 2015 - Present
Zynga  August 2011 - May 2015
Zynga  June 2011 - June 2011
Reebok Canada / CFL   April 2011 - May 2011
Pandemic Studios  April 2003 - November 2009
Pandemic Studios/EA   April 2003 - November 2009
Massive Black   February 2003 - June 2003
Interplay Entertainment Corp.  October 1998 - June 2003
Troika Games   June 2002 - February 2003

Skills
Maya, XSI, 3D Studio Max, Creature Animation, Photoshop, InDesign, Game Development, Video Games, Xbox 360, Character Animation, PS3, Cinematics, Animation, Low Poly Modeling, Computer Games, Perforce, Gameplay, Unreal Engine 3, UV mapping, Rigging, Game Design, Character Rigging

Education
Vancouver Film School   1997 — 1998
Bachelor of Arts (BA), Animation

Dawson College   1987 — 1991
Bachelor of Arts (BA), Illustration and Design

Nick Constantine Nick Constantine San Francisco, California Details
Nick Constantine's Massive Black Experience January 2004 - October 2009
Job Freelance Concept Artist
Industry Entertainment
Experience
San Francisco  October 2011 - Present
Lucasfilm  October 2009 - October 2011
Massive Black   January 2004 - October 2009

Skills
Conceptual Art, Texturing, Digital Painting, Zbrush, Illustration

Education
Pratt Institute

The University of Georgia

Rachel Yamada Rachel Yamada San Francisco Bay Area Details
Rachel Yamada's Massive Black Experience September 2012 - December 2012
Job 3D Artist at Donnerwood Media
Industry Computer Games
Experience
Meez/Donnerwood Media   October 2012 - Present
2K Australia   April 2014 - May 2014
Whitemoon Dreams, Inc.   August 2013 - December 2013
Massive Black   September 2012 - December 2012
Ironbelly Studios  April 2012 - August 2012
Digital Monkey School   March 2010 - July 2010
Think up Inc.   July 2009 - September 2009

Skills
Unreal Engine 3, 3D Studio Max, After Effects, Premiere, Photoshop, Final Cut Pro, Unity, Maya, Texturing, Game Design, Video Games, Modeling, Drawing, Texture Artist, Zbrush, Character Animation, Computer Animation, 3D, 3D Modeling, Mental Ray, Conceptual Art, Concept Design, 3D rendering, Lighting, Digital Sculpting, UV mapping, Flash

Education
Academy of Art University   2010 — 2012
Masters of Fine Art, Game Design

Art Institute of Philadelphia   2006 — 2009
Bachelor of Science, Media Arts and Animation

Hiromi Motojima Hiromi Motojima San Francisco Bay Area Details
Hiromi Motojima's Massive Black Experience June 2007 - January 2008
Job Business headshot Photographer | Real estate photographer | Food Photographer | Event Photographer
Industry Photography
Experience
C&M Photography   August 2006 - Present
Mamoo Kids   January 2011 - January 2012
skates dot com   March 2008 - September 2009
Massive Black   June 2007 - January 2008
iambic, Inc.   November 1999 - June 2007
Avanti  1999 - 2001
Avant!  August 1997 - October 1999
Avant!  1998 - 1999

Skills
Portrait Photography, Photography, Portraits, Headshots, Photos, Social Networking, On Location, Babies, Food Photography, Photo Shoots, Lifestyle Photography, Digital Photography, Studio Lighting, Architectural..., Photojournalism, Studio Photography, Editorial Photography, Image Editing, Commercial Photography, Event Photography, Wedding Photojournalism, Black & White, Editing, Still Life, Travel Photography, Wedding Photography, Canon, Lifestyle, Landscape Photography, Fine Art Photography

Education
West Valley College   2008 — 2008
Introduction to PHP and MySQL

Santa Monica College   1993 — 1994
AA, Liberal Arts

Kyoritsu Women's University   1990 — 1992
AA, English

Brady Parell Brady Parell San Francisco Bay Area Details
Brady Parell's Massive Black Experience January 2012 - June 2012
Job Creature Modeler at Industrial Light & Magic
Industry Entertainment
Experience
Lucasfilm- Industrial Light & Magic  December 2012 - April 2014
Lucasfilm  June 2012 - December 2012
Massive Black   January 2012 - June 2012
Microsoft Game Studios  March 2008 - June 2011
Microsoft  2007 - 2007
BMG Columbia House  June 2006 - September 2006

Skills
Game Development, Illustration, Painting, Characters, Maya, Video Games, Zbrush, Character Animation, Texturing, UV mapping, Mudbox, Game Design, Unreal Engine 3, Concept Design, Storyboarding, Photoshop, Mental Ray, 3D, 3D Modeling, 3D Studio Max, Computer Animation, Modeling, Level Design, Traditional Animation, Rendering, Shaders, Xbox 360, Lighting, Visual Effects, Animation, Computer Graphics, Perforce, MEL, PS3, Character Rigging, Digital Painting, Gameplay, Rigging, Unity3D, Computer Games, XSI, Unreal Editor, Xbox, Wii, Nuke, Console, Digital Sculpting, Autodesk MotionBuilder, Texture Painting, UV Mapping

Education
Rhode Island School of Design   2004 — 2008
BFA, Illustration, Painting, Digital Media

Brown University   2007 — 2008
Computer Science

jason manley jason manley Austin, Texas Area Details
jason manley's Massive Black Experience August 2003 - May 2010
Job Creative Entrepreneur and Executive
Industry Computer Software
Experience
ConceptArt.Org   March 2002 - Present
TheArtDepartment.Org   December 2009 - March 2013
Massive Black Shanghai   August 2003 - July 2011
Massive Black   August 2003 - May 2010

Skills
Intellectual Property, Public Relations, Creative Direction, Consulting, Illustration, Adobe Creative Suite, Art Direction, Art, Concept Design, Game Design, Business Strategy, Social Media, Entrepreneurship, Graphic Design, After Effects, Video Games, Lighting, Computer Animation, Social Networking, Animation, Monetization, Gambling, Mobile Games, Game Development, Photoshop, Character Animation, Maya, Drawing, Mobile Devices, Project Management, Film, Painting, Scripting, Mobile Applications, Digital Illustration, Product Management, 3D Modeling, Product Development, Entertainment, 3D, Storyboarding, Illustrator, 3D Studio Max, New Media, Modeling, Texturing, Online Gaming, Visual Effects, Casual Games, Digital Painting

Education
Ringling College of Art and Design   1993 — 1999
Fine Art, Commercial Art Application, Illustration

Cole Higgins Cole Higgins Orange County, California Area Details
Cole Higgins's Massive Black Experience September 2007 - June 2008
Job Previs Artist at Blizzard Entertainment
Industry Animation
Experience
Blizzard Entertainment  April 2015 - Present
Ready At Dawn Studios  September 2013 - April 2015
Halon Entertainment  May 2013 - September 2013
Lucasfilm  February 2011 - May 2013
HauteLook  August 2008 - January 2011
FUEL TV  August 2008 - September 2008
Massive Black   September 2007 - June 2008
Nihilistic Software  May 2007 - September 2007
Universal Pictures  2006 - 2006

Skills
After Effects, Animation, Photoshop, Painting, Sketching, Storyboarding, Directing, Script Analysis, Editing, Film, Maya, Cinematics, Premiere, Drawing, Character Animation, Pre-visualization, Film Production, Cartoons, Feature Films

Education
San Jose State University   2001 — 2007
BFA, animation/illustration

Palos Verdes Peninsula

Arthur Ramazanov Arthur Ramazanov San Francisco Bay Area Details
Arthur Ramazanov's Massive Black Experience August 2012 - November 2012
Job Environment Artist at Sucker Punch Productions
Industry Animation
Experience
Sucker Punch Productions  April 2015 - Present
3D Artist: Freelance   May 2014 - Present
Sledgehammer Games  March 2013 - May 2014
Massive Black   August 2012 - November 2012
Nway   April 2012 - May 2012

Skills
Mudbox, Maya, Texturing, Zbrush, 3D Studio Max, 3D Coat, Unreal Engine 3, 3D Modeling, xNormal, Marmoset, nDo, dDo, photoshop, Radiant

Education
Academy of Art University   2010 — 2012
Bachelor of Fine Arts (BFA), 3D Art

Jessica Hook Jessica Hook Greater Los Angeles Area Details
Jessica Hook's Massive Black Experience November 2005 - December 2008
Job
Industry Computer Games
Experience
Freelance  September 2014 - Present
Sledgehammer Games  August 2011 - August 2014
Freelance  January 2009 - August 2011
Massive Black   November 2005 - December 2008
Konami  February 2005 - September 2005

Skills
Video Games, Texturing, Texture Artist, Cinematics, Environment Art, Concept Design, Conceptual Art, Maya, Game Development, 3D, Illustrator, UV mapping, Game Art, Texture Painting, Game Design, Traditional Animation, Art, Unreal Engine 3

Education
California College of the Arts
BFA

Tristan Parrish Moore Tristan Parrish Moore Tempe, Arizona Details
Tristan Parrish Moore's Massive Black Experience April 2011 - October 2011
Job Creative Director at Broken Window Studios
Industry Computer Games
Experience
Broken Window Studios   April 2014 - Present
Redacted Studios  April 2013 - December 2014
The Wahlin Group   October 2011 - April 2013
University of Advancing Technology  January 2011 - February 2013
THQ through ZeroChaos   June 2012 - September 2012
Massive Black   April 2011 - October 2011
Chickasaw Nations Industries  July 2010 - September 2010
El Paso Kids-N-Co.   September 2005 - September 2007

Skills
Unreal Engine 3, Autodesk Maya, Autodesk 3DS Max, Adobe Photoshop, Zbrush, Illustrator, Game Engines, Final Cut Pro, Premiere, Realflow, Texturing, Simulation Software, Unreal, Motionbuilder, Modeling, Game Design, 3D, Game Development, Level Design, Rigging, Animation, Scripting, Lua, Mudbox, Python, Unity3D, 3D animation, Lighting, UnrealScript, Character Modeling, Character Rigging, After Effects, Microsoft Office, Maya, Photoshop, 3D Studio Max, 3D Modeling, Unreal Editor, Video Games, Computer Animation, UV mapping, Texture Painting, Game Mechanics, ZBrush

Education
University of Advancing Technology   2010 — 2012
Bachelor of Arts (B.A.), Game Art and Animation

New Mexico State University   2007 — 2010
Associate's Degree, Creative Media Technology

James Kei James Kei Greater Los Angeles Area Details
James Kei's Massive Black Experience March 2005 - August 2009
Job Senior Art Director at B O N D
Industry Entertainment
Experience
B O N D  September 2015 - Present
Self Employed (Freelancer)   January 2015 - Present
Concept Arts  February 2013 - January 2015
...   March 2012 - February 2013
Rockstar Games  June 2011 - March 2012
Valve corporation  August 2009 - January 2011
Massive Black   March 2005 - August 2009

Skills
Video Games, Character Animation, Environment Art, Illustrator, Concept Design, Texturing, Marketing, Illustration, Graphic Design, Storyboarding, Digital Painting, Digital Matte Painting, Matte Painting, Look Development, Character Concept, Character Concept Design, Game Art, Sequential Art, Editorial Illustrations, Narrative Illustration, Book Illustration, Figure Painting, Book Covers, Cover Art, Art Direction

Education
Academy of Art University   2001 — 2003

Lesta Isley Lesta Isley United States Details
Lesta Isley's Massive Black Experience 2006 - 2008
Job City Wide Director at Varsity Tutors
Industry Education Management
Experience
Varsity Tutors  February 2015 - Present
Huntington Learning Center  October 2013 - January 2015
Better Homes & Gardens Area Leaders & Urban Properties   May 2012 - August 2013
Village Voice Media  June 2011 - June 2012
Massive Black   2006 - 2008

Skills
Marketing, Sales, Social Media Marketing, Social Media, Negotiation, Selling, Talent Management, Interpersonal Savvy, Online Advertising, Leadership, Management, Licensed REALTOR, Team Management, Advertising, Editing, Nonprofits, Email Marketing, Online Marketing, Digital Media, Social Networking, Blogging, Public Relations, Event Planning, Event Management

Education
University of Nevada-Reno   2000 — 2004
B.A, Writing

Las Vegas Academy of Performing and Visual Arts   1994 — 2000
High School, Photography

YeYoung Jung YeYoung Jung Greater Los Angeles Area Details
YeYoung Jung's Massive Black Experience April 2009 - June 2009
Job Freelance Character Artist at Eaglemoss
Industry Motion Pictures and Film
Experience
Pixomondo  October 2010 - December 2014
Massive Black   April 2009 - June 2009

Skills
Maya, Mari, Modo, Photoshop, 3ds Max, Zbrush, After Effects, Visual Effects, 3D Studio Max, Shading, Animation, Compositing, Computer Animation, 3D Modeling, Concept Design, Painting, Illustration, Texturing, Nuke, 3D, ZBrush, Modeling

Education
Academy of Art University   2006 — 2010
3D modeling, Animation and Visual Effects(MFA)

Ringling College of Art and Design   2005 — 2006
Computer Animation

Dilynn Dumlao Dilynn Dumlao San Francisco Bay Area Details
Dilynn Dumlao's Massive Black Experience October 2012 - February 2013
Job Marketing Artist at Pocket Gems
Industry Marketing and Advertising
Experience
Pocket Gems  July 2013 - Present
Pyramid Schemes Productions   March 2011 - September 2013
OneWorld Communications  March 2013 - July 2013
206 Inc.  February 2013 - February 2013
Massive Black   October 2012 - February 2013
The Art Institute of California - San Francisco  August 2010 - December 2012
The Art Institute of California, San Francisco  August 2010 - December 2012

Skills
Animation, Maya, Flash, Photoshop, Character Animation, Illustrator, Illustration, Traditional Animation, After Effects, Storyboarding, Art, Drawing, Video Games, Digital Painting, Texturing

Education
The Art Institute of California-San Francisco   2009 — 2012
Bachelor's degree, Media Arts and Animation

Molly Chu Molly Chu San Francisco Bay Area Details
Molly Chu's Massive Black Experience May 2012 - August 2012
Job Administrative Assistant
Industry Consumer Goods
Experience
R&D Sales and Network Center   April 2013 - Present
Minted  October 2012 - February 2013
Massive Black   May 2012 - August 2012
Jpntoys   June 2010 - June 2011
CIF San Francisco Section   February 2009 - May 2011
Andrea Hairston (Author)   January 2011 - March 2011

Skills
Maya, Photoshop, Zbrush, Illustrator, After Effects, Final Cut Pro, InDesign, Graphic Design, Illustration, Animation, Painting, Texturing, Digital Photography, Traditional Animation

Education
The Art Institute of California - San Francisco   2008 — 2012
BS, Media Arts and Animation

The Art Institute of California-San Francisco   2008 — 2012
Bachelor of Science (B.S.), Media Arts & Animation

David Kahi Aspelund David Kahi Aspelund Dallas/Fort Worth Area Details
David Kahi Aspelund's Massive Black Experience July 2012 - February 2014
Job Surfacing Artist
Industry Animation
Experience
Reel FX  July 2014 - Present
Self employed  January 2012 - July 2014
Massive Black   July 2012 - February 2014
Hawaii Animation Studios  February 2010 - September 2011
Frost Productions  June 2009 - April 2010

Skills
Maya, Zbrush, Mental Ray, Photoshop, Vray, UV mapping, Texturing, Mudbox, 3D, Rendering, Lighting

Education
Safehouse Atelier   2007 — 2008

Academy of Art University   2002 — 2007
BFA, Visual Development

Bradford deCaussin Bradford deCaussin San Francisco Bay Area Details
Bradford deCaussin's Massive Black Experience July 2005 - April 2006
Job Creatures Supervisor (textures) at Industrial Light & Magic
Industry Motion Pictures and Film
Experience
Industrial Light & Magic  May 2013 - Present
Industrial Light & Magic  October 2011 - April 2013
freelance  August 2011 - September 2011
Digital Domain  August 2010 - July 2011
Weta Digital  March 2008 - July 2010
Industrial Light & Magic  July 2007 - March 2008
Tippett Studio  April 2006 - July 2007
Massive Black   July 2005 - April 2006
Tippett Studio  December 2003 - July 2005
Industrial Light & Magic  May 2002 - December 2003

Skills
Look Development, 3D Modeling, Digital Matte Painting, Texturing, Texture Painting, Maya, Renderman, Zbrush, Computer Animation, Film, Texture Artist, ZBrush, Digital Compositing, 3D, Feature Films, Nuke, Animation, Mental Ray, Computer Graphics, Matte Painting, Visual Effects, Painting

Education
Academy of Art University   1991 — 1993
Illustration

University of California, Santa Cruz   1986 — 1989
Biology, Scientific Illustration & Communication

Viewpoint High School   1983 — 1986

mclean kendree mclean kendree San Francisco, California Details
mclean kendree's Massive Black Experience January 2011 - December 2012
Job Artist at Kabam
Industry Computer Games
Experience
Kabam  November 2011 - Present
California College of the Arts  January 2014 - Present
Self Employed  May 2008 - Present
Massive Black   January 2011 - December 2012
Big Huge Games (THQ)   2008 - May 2009

Skills
Illustration, Illustrator, Concept Design, Art, Video Games, Drawing, Photoshop, Painting, Digital Painting, Conceptual Art, Digital Illustration, Storyboarding, Digital Art

Education
Safehouse Atelier   2011 — 2012

Ringling College of Art and Design   2003 — 2008
BFA, Illustration

Bennett Durfee Bennett Durfee Seattle, Washington Details
Bennett Durfee's Massive Black Experience March 2013 - June 2013
Job Storyboard Artist, Illustration, Motion Graphics at Amazon Creative Services
Industry Computer Games
Experience
Amazon Creative Services  September 2015 - Present
Cherry Picked Games   January 2014 - September 2015
Self employed  2008 - September 2015
Tercet Studios   June 2012 - January 2015
Massive Black   March 2013 - June 2013

Skills
Photoshop, Illustrator, Graphic Design, Art, Sketching, Drawing, Graphics, Motion Graphics, Digital Illustration, Storyboarding, Character Animation, Digital Painting

Education
The Safehouse Atelier
Concept Art, Illustration, Fine Art

Cornish College of the Arts   2007 — 2011
BFA, Design

Keegan Edwards Keegan Edwards Portland, Oregon Area Details
Keegan Edwards's Massive Black Experience August 2012 - September 2013
Job Freelance Artist
Industry Animation
Experience
Massive Black   August 2012 - September 2013

Skills
Maya, Zbrush, Mudbox, UV mapping, Texture Painting, Digital Painting, Digital Sculpting, Mental Ray, MEL, Texturing, Character Modeling, Hard Surface Modeling, Environment Modeling, Modeling, Modo, Low Poly Modeling, Unreal, Character Rigging, Environment Art, Texture Artist, Changing Environments, 3D Modeling, Computer Animation, Unity3D, 3D, After Effects, Animation, Renderman, Character Animation, Unreal Engine 3, Visual Effects, 3D Coat, Conceptual Art

Education
Academy of Art University   2008 — 2012

Jesse Helton Jesse Helton San Francisco Bay Area Details
Jesse Helton's Massive Black Experience January 2009 - January 2009
Job Principal Software Engineer at Zynga
Industry Computer Software
Experience
Zynga  April 2015 - Present
DeNA  May 2014 - April 2015
DeNA  January 2014 - April 2015
DeNA  September 2013 - January 2014
gloops International   November 2012 - September 2013
Backbone Entertainment  May 2012 - November 2012
Electrified Games  May 2011 - May 2012
OnLive  May 2010 - May 2011
Sega  February 2009 - April 2010
Massive Black   January 2009 - January 2009

Skills
Game Development, Video Games, Game Design, Xbox 360, PS3, Perforce, Mobile Games, DirectX, Gameplay, Game Programming, Wii, Computer Games, Kinect, Android, iOS development, Developer Studio, Eclipse, XCode, Unity, Unity3D, Nintendo DS, N64, Dreamcast, Xbox, Playstation 2, Gamecube, Leadership, Management, Client Interaction, Contract Negotiation, Virtual Reality, Multimedia, Flash

Education
Iowa State University   1991 — 1995
BS, CompSci

Peiwen Yao Peiwen Yao San Francisco Bay Area Details
Peiwen Yao's Massive Black Experience September 2005 - June 2006
Job VP of Game Operation
Industry Computer Games
Experience
Legend Gaming, Inc.   June 2015 - Present
GREE, Inc.   April 2012 - June 2015
Tencent  March 2011 - April 2012
University of San Francisco  August 2009 - May 2011
Concept Art House  July 2010 - December 2010
Electronic Arts  July 2006 - September 2008
Massive Black   September 2005 - June 2006

Skills
Business Planning, Product Development, Product Management, Social Games, Video Games, Online Gaming, Monetization, Product Marketing, Project Management, Mobile Games, Mobile Applications, Competitive Analysis, Game Development, Marketing Strategy, Strategic Partnerships, Business Development, Game Design, User Experience, Analytics, Business Strategy, Marketing, Management, Leadership, Gaming, Strategy

Education
University of San Francisco - School of Management   2009 — 2011
Master, MBA

China Textile University   2001 — 2005
bachelor, Administration & Management Information System

Kemp Remillard Kemp Remillard San Francisco Bay Area Details
Kemp Remillard's Massive Black Experience May 2005 - Present
Job Senior Concept Artist at Massive Black
Industry Entertainment
Experience
Massive Black   May 2005 - Present
CGSociety   2013 - 2013
Scientific American  2012 - 2013
Safe House Atelier   April 2009 - January 2012
Factor 5  February 2005 - May 2005
Application Support Group   2004 - 2005

Skills
Digital Painting, Conceptual Art, Concept Design, Digital Illustration, Character Animation, Creature Animation, Game Art, Illustration, Maya, Texturing, Graphics, Illustrator, Graphic Design, Zbrush, Video Games, Painting, UV mapping, Layout, Photoshop, Texture Painting, Environment Art, Storyboarding, ZBrush

Education
The University of Georgia   1999 — 2004
BFA, Graphic Design

William Lew William Lew San Francisco, California Details
William Lew's Massive Black Experience May 2005 - June 2006
Job Senior Art Director at DeNA West
Industry Computer Games
Experience
DeNA West  June 2015 - Present
DeNA  August 2013 - Present
Zynga  April 2011 - August 2013
EA  June 2008 - May 2011
Electronic Arts  May 2007 - June 2008
Electronic Arts  February 2006 - June 2007
Massive Black   May 2005 - June 2006
Thunder Studio   March 2004 - April 2005

Skills
Game Development, Video Games, Xbox 360, PS3, Texturing, Maya, Level Design, Zbrush, Character Animation, Animation, Storyboarding, Online Gaming, Perforce, Concept Design, Art Direction, 3D, 3D Studio Max, After Effects, Illustration, Modeling

Education
Jilin University   2001 — 2005
Bachelor's degree, Apply Physics

Jilin the 12th middle school   1998 — 2000

onur cayli onur cayli Greater Los Angeles Area Details
onur cayli's Massive Black Experience July 2011 - December 2011
Job 3D Artist at Lola Vfx
Industry Motion Pictures and Film
Experience
Lola Vfx  November 2014 - Present
BRB   July 2012 - November 2014
DreamWorks Animation  January 2012 - July 2012
Sony Pictures Imageworks  October 2011 - January 2012
Massive Black   July 2011 - December 2011
Digitrove, Inc  May 2011 - July 2011
Academy of Art University  2008 - 2011
Brendan Bellomo   October 2010 - December 2010
Fusee   March 2009 - December 2010

Skills
Maya, Digital Sculpting, Texturing, Mudbox, Zbrush, Cinematics, Visual Effects, Animation, 3D, Modeling, UV mapping, 3D Modeling, Character Rigging, Character Animation, MEL, Texture Painting, Film, Mental Ray, Sculpture, Traditional Animation, ZBrush, UV Mapping

Education
Academy of Art University   2005 — 2009
Master's degree, Animation, Interactive Technology, Video Graphics and Special Effects

Hacettepe Üniversitesi   2000 — 2004
Bachelor's degree, Computer Graphics

Ankara Anatolian High School of Fine Arts   1996 — 2000
Fine Arts, Drawing, Painting, Sculpting, Printing