Massive Black
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Massive Black Employees
Self-Employed June 2005 - Present
Pijjen Media May 2011 - Present
The Art Department January 2010 - April 2011
Massive Black November 2006 - January 2010
Riviera Van Beers May 2004 - June 2005
Skills
Film, After Effects, Illustration, Photography, Fashion Photography, Commercial Photography, Videography, Adobe Creative Suite, Lightroom, Photoshop, Camtasia, Art Direction, Art, Graphic Design, Editing, Animation, Video, Storyboarding
Education
Academy of Art University 1997 — 2001
Bachelor of Fine Arts (B.F.A.), Digital Media
The Art Students League of New York 2000 — 2000
University of Illinois at Urbana-Champaign 1995 — 1997
Transferred to AAU, Engineering / Computer Science
Mold3D 2013 - Present
DreamWorks Animation July 2012 - March 2015
Dreamworks Animation November 2010 - August 2012
Industrial Light and Magic August 2006 - October 2010
Massive Black January 2004 - February 2007
Tippett Studio September 2004 - September 2005
ESC Entertainment 2002 - 2004
Manex VFX 2002 - 2003
Skills
3D graphics, 3D, Computer Graphics, Feature Films, Texture Artist, Art Direction, Visual Effects, Maya, Nuke, Compositing, Look Development, Animation, Texturing, Matte Painting, Mental Ray, Computer Animation, Renderman, Character Animation, Shake, MEL, Zbrush, Cinematics, Digital Compositing, Shading, Texture Painting, Concept Design, Video Games, Digital Matte Painting, Digital Art, After Effects
Education
Academy of Art University 1997 — 2000
Computer Arts, graduate school computer arts program
George Mason University 1993 — 1997
BA,Studio Art, Fine and Studio Arts
Crystal Dynamics May 2014 - Present
Massive Black August 2013 - April 2014
Massive Black May 2013 - August 2013
Cogswell Polytechnical College November 2012 - May 2013
Skills
Photoshop, Video Games, Game Development, Maya, Unity3D, Texturing, UDK, 3D Modeling, Game Art, Zbrush, xNormal, 3D Coat, ZBrush, UV mapping, Modeling
Education
Cogswell Polytechnical College 2011 — 2015
Bachelor's Degree, Digital Art and Animation
Sweet Home High School
Stealth Studios Inc. 2014 - 2015
Stealth Studios Inc. 2014 - 2015
Massive Black May 2010 - August 2014
Massive Black February 2005 - May 2010
Weta Digital 2001 - 2005
Tippett Studio 2000 - 2001
Skills
Maya, 3D, 2D art, Video Games, Computer Animation, Character Animation, Animation, Visual Effects, Cinematics, Game Development, FX Animation, Computer Games, MEL, Storyboarding, Texturing, Look Development, Zbrush, Lighting, Concept Design, Game Design, Game Art, Unity3D, Mental Ray, 3D Studio Max, Creature Animation
Education
Academy of Art University 1998 — 2000
MFA, Animation
Arizona State University 1993 — 1997
Industrial Technology, Engineering
343 Industries 2011 - 2012
Massive Black July 2007 - November 2010
Skills
Environment Art, Digital Painting, Concept Design, Conceptual Art, Video Games, Texturing, Character Animation, Game Art
Education
Savannah College of Art and Design 2006 — 2007
Sequential Art
nWay Inc. February 2015 - Present
Kiwi, Inc. September 2014 - February 2015
Warner Brothers Games SF May 2014 - September 2014
Campo Santo April 2014 - September 2014
Wandake May 2013 - May 2014
Academy of Art University August 2008 - December 2012
Massive Black May 2011 - November 2011
Tall Chair June 2010 - July 2010
Tall Chair February 2010 - May 2010
Tall Chair October 2009 - November 2009
Skills
Texturing, 3D Modeling, 3D, Maya, Modeling, Unity3D, Texture Artist, Zbrush, Rigging, Rendering, Drawing, Digital Painting, Mudbox, Digital Sculpting, Texture Painting, Hard Surface Modeling, Lighting, UV mapping, Compositing
Education
Academy of Art University 2008 — 2012
BFA, Animation & VFX
Idefagskolen 2006 — 2008
Brotherssmith May 2013 - Present
EMOTIV November 2012 - June 2014
Loot Drop Inc September 2011 - July 2012
Massive Black January 2008 - July 2009
Skills
Character Design, Environmental Design, Prop Design, Modo, 3D, Drawing, Digital Painting, Zbrush, Art
Education
Academy of Art University 2006 — 2009
MFA, Concept Art
Kansas State University 1999 — 2005
Bachelor of Arts and Sciences, digital art/ graphic design
JuiceBox Games August 2015 - Present
Zynga August 2011 - May 2015
Zynga June 2011 - June 2011
Reebok Canada / CFL April 2011 - May 2011
Pandemic Studios April 2003 - November 2009
Pandemic Studios/EA April 2003 - November 2009
Massive Black February 2003 - June 2003
Interplay Entertainment Corp. October 1998 - June 2003
Troika Games June 2002 - February 2003
Skills
Maya, XSI, 3D Studio Max, Creature Animation, Photoshop, InDesign, Game Development, Video Games, Xbox 360, Character Animation, PS3, Cinematics, Animation, Low Poly Modeling, Computer Games, Perforce, Gameplay, Unreal Engine 3, UV mapping, Rigging, Game Design, Character Rigging
Education
Vancouver Film School 1997 — 1998
Bachelor of Arts (BA), Animation
Dawson College 1987 — 1991
Bachelor of Arts (BA), Illustration and Design
San Francisco October 2011 - Present
Lucasfilm October 2009 - October 2011
Massive Black January 2004 - October 2009
Skills
Conceptual Art, Texturing, Digital Painting, Zbrush, Illustration
Education
Pratt Institute
The University of Georgia
Meez/Donnerwood Media October 2012 - Present
2K Australia April 2014 - May 2014
Whitemoon Dreams, Inc. August 2013 - December 2013
Massive Black September 2012 - December 2012
Ironbelly Studios April 2012 - August 2012
Digital Monkey School March 2010 - July 2010
Think up Inc. July 2009 - September 2009
Skills
Unreal Engine 3, 3D Studio Max, After Effects, Premiere, Photoshop, Final Cut Pro, Unity, Maya, Texturing, Game Design, Video Games, Modeling, Drawing, Texture Artist, Zbrush, Character Animation, Computer Animation, 3D, 3D Modeling, Mental Ray, Conceptual Art, Concept Design, 3D rendering, Lighting, Digital Sculpting, UV mapping, Flash
Education
Academy of Art University 2010 — 2012
Masters of Fine Art, Game Design
Art Institute of Philadelphia 2006 — 2009
Bachelor of Science, Media Arts and Animation
C&M Photography August 2006 - Present
Mamoo Kids January 2011 - January 2012
skates dot com March 2008 - September 2009
Massive Black June 2007 - January 2008
iambic, Inc. November 1999 - June 2007
Avanti 1999 - 2001
Avant! August 1997 - October 1999
Avant! 1998 - 1999
Skills
Portrait Photography, Photography, Portraits, Headshots, Photos, Social Networking, On Location, Babies, Food Photography, Photo Shoots, Lifestyle Photography, Digital Photography, Studio Lighting, Architectural..., Photojournalism, Studio Photography, Editorial Photography, Image Editing, Commercial Photography, Event Photography, Wedding Photojournalism, Black & White, Editing, Still Life, Travel Photography, Wedding Photography, Canon, Lifestyle, Landscape Photography, Fine Art Photography
Education
West Valley College 2008 — 2008
Introduction to PHP and MySQL
Santa Monica College 1993 — 1994
AA, Liberal Arts
Kyoritsu Women's University 1990 — 1992
AA, English
Lucasfilm- Industrial Light & Magic December 2012 - April 2014
Lucasfilm June 2012 - December 2012
Massive Black January 2012 - June 2012
Microsoft Game Studios March 2008 - June 2011
Microsoft 2007 - 2007
BMG Columbia House June 2006 - September 2006
Skills
Game Development, Illustration, Painting, Characters, Maya, Video Games, Zbrush, Character Animation, Texturing, UV mapping, Mudbox, Game Design, Unreal Engine 3, Concept Design, Storyboarding, Photoshop, Mental Ray, 3D, 3D Modeling, 3D Studio Max, Computer Animation, Modeling, Level Design, Traditional Animation, Rendering, Shaders, Xbox 360, Lighting, Visual Effects, Animation, Computer Graphics, Perforce, MEL, PS3, Character Rigging, Digital Painting, Gameplay, Rigging, Unity3D, Computer Games, XSI, Unreal Editor, Xbox, Wii, Nuke, Console, Digital Sculpting, Autodesk MotionBuilder, Texture Painting, UV Mapping
Education
Rhode Island School of Design 2004 — 2008
BFA, Illustration, Painting, Digital Media
Brown University 2007 — 2008
Computer Science
ConceptArt.Org March 2002 - Present
TheArtDepartment.Org December 2009 - March 2013
Massive Black Shanghai August 2003 - July 2011
Massive Black August 2003 - May 2010
Skills
Intellectual Property, Public Relations, Creative Direction, Consulting, Illustration, Adobe Creative Suite, Art Direction, Art, Concept Design, Game Design, Business Strategy, Social Media, Entrepreneurship, Graphic Design, After Effects, Video Games, Lighting, Computer Animation, Social Networking, Animation, Monetization, Gambling, Mobile Games, Game Development, Photoshop, Character Animation, Maya, Drawing, Mobile Devices, Project Management, Film, Painting, Scripting, Mobile Applications, Digital Illustration, Product Management, 3D Modeling, Product Development, Entertainment, 3D, Storyboarding, Illustrator, 3D Studio Max, New Media, Modeling, Texturing, Online Gaming, Visual Effects, Casual Games, Digital Painting
Education
Ringling College of Art and Design 1993 — 1999
Fine Art, Commercial Art Application, Illustration
Blizzard Entertainment April 2015 - Present
Ready At Dawn Studios September 2013 - April 2015
Halon Entertainment May 2013 - September 2013
Lucasfilm February 2011 - May 2013
HauteLook August 2008 - January 2011
FUEL TV August 2008 - September 2008
Massive Black September 2007 - June 2008
Nihilistic Software May 2007 - September 2007
Universal Pictures 2006 - 2006
Skills
After Effects, Animation, Photoshop, Painting, Sketching, Storyboarding, Directing, Script Analysis, Editing, Film, Maya, Cinematics, Premiere, Drawing, Character Animation, Pre-visualization, Film Production, Cartoons, Feature Films
Education
San Jose State University 2001 — 2007
BFA, animation/illustration
Palos Verdes Peninsula
Sucker Punch Productions April 2015 - Present
3D Artist: Freelance May 2014 - Present
Sledgehammer Games March 2013 - May 2014
Massive Black August 2012 - November 2012
Nway April 2012 - May 2012
Skills
Mudbox, Maya, Texturing, Zbrush, 3D Studio Max, 3D Coat, Unreal Engine 3, 3D Modeling, xNormal, Marmoset, nDo, dDo, photoshop, Radiant
Education
Academy of Art University 2010 — 2012
Bachelor of Fine Arts (BFA), 3D Art
Freelance September 2014 - Present
Sledgehammer Games August 2011 - August 2014
Freelance January 2009 - August 2011
Massive Black November 2005 - December 2008
Konami February 2005 - September 2005
Skills
Video Games, Texturing, Texture Artist, Cinematics, Environment Art, Concept Design, Conceptual Art, Maya, Game Development, 3D, Illustrator, UV mapping, Game Art, Texture Painting, Game Design, Traditional Animation, Art, Unreal Engine 3
Education
California College of the Arts
BFA
Broken Window Studios April 2014 - Present
Redacted Studios April 2013 - December 2014
The Wahlin Group October 2011 - April 2013
University of Advancing Technology January 2011 - February 2013
THQ through ZeroChaos June 2012 - September 2012
Massive Black April 2011 - October 2011
Chickasaw Nations Industries July 2010 - September 2010
El Paso Kids-N-Co. September 2005 - September 2007
Skills
Unreal Engine 3, Autodesk Maya, Autodesk 3DS Max, Adobe Photoshop, Zbrush, Illustrator, Game Engines, Final Cut Pro, Premiere, Realflow, Texturing, Simulation Software, Unreal, Motionbuilder, Modeling, Game Design, 3D, Game Development, Level Design, Rigging, Animation, Scripting, Lua, Mudbox, Python, Unity3D, 3D animation, Lighting, UnrealScript, Character Modeling, Character Rigging, After Effects, Microsoft Office, Maya, Photoshop, 3D Studio Max, 3D Modeling, Unreal Editor, Video Games, Computer Animation, UV mapping, Texture Painting, Game Mechanics, ZBrush
Education
University of Advancing Technology 2010 — 2012
Bachelor of Arts (B.A.), Game Art and Animation
New Mexico State University 2007 — 2010
Associate's Degree, Creative Media Technology
B O N D September 2015 - Present
Self Employed (Freelancer) January 2015 - Present
Concept Arts February 2013 - January 2015
... March 2012 - February 2013
Rockstar Games June 2011 - March 2012
Valve corporation August 2009 - January 2011
Massive Black March 2005 - August 2009
Skills
Video Games, Character Animation, Environment Art, Illustrator, Concept Design, Texturing, Marketing, Illustration, Graphic Design, Storyboarding, Digital Painting, Digital Matte Painting, Matte Painting, Look Development, Character Concept, Character Concept Design, Game Art, Sequential Art, Editorial Illustrations, Narrative Illustration, Book Illustration, Figure Painting, Book Covers, Cover Art, Art Direction
Education
Academy of Art University 2001 — 2003
Varsity Tutors February 2015 - Present
Huntington Learning Center October 2013 - January 2015
Better Homes & Gardens Area Leaders & Urban Properties May 2012 - August 2013
Village Voice Media June 2011 - June 2012
Massive Black 2006 - 2008
Skills
Marketing, Sales, Social Media Marketing, Social Media, Negotiation, Selling, Talent Management, Interpersonal Savvy, Online Advertising, Leadership, Management, Licensed REALTOR, Team Management, Advertising, Editing, Nonprofits, Email Marketing, Online Marketing, Digital Media, Social Networking, Blogging, Public Relations, Event Planning, Event Management
Education
University of Nevada-Reno 2000 — 2004
B.A, Writing
Las Vegas Academy of Performing and Visual Arts 1994 — 2000
High School, Photography
Pixomondo October 2010 - December 2014
Massive Black April 2009 - June 2009
Skills
Maya, Mari, Modo, Photoshop, 3ds Max, Zbrush, After Effects, Visual Effects, 3D Studio Max, Shading, Animation, Compositing, Computer Animation, 3D Modeling, Concept Design, Painting, Illustration, Texturing, Nuke, 3D, ZBrush, Modeling
Education
Academy of Art University 2006 — 2010
3D modeling, Animation and Visual Effects(MFA)
Ringling College of Art and Design 2005 — 2006
Computer Animation
Pocket Gems July 2013 - Present
Pyramid Schemes Productions March 2011 - September 2013
OneWorld Communications March 2013 - July 2013
206 Inc. February 2013 - February 2013
Massive Black October 2012 - February 2013
The Art Institute of California - San Francisco August 2010 - December 2012
The Art Institute of California, San Francisco August 2010 - December 2012
Skills
Animation, Maya, Flash, Photoshop, Character Animation, Illustrator, Illustration, Traditional Animation, After Effects, Storyboarding, Art, Drawing, Video Games, Digital Painting, Texturing
Education
The Art Institute of California-San Francisco 2009 — 2012
Bachelor's degree, Media Arts and Animation
R&D Sales and Network Center April 2013 - Present
Minted October 2012 - February 2013
Massive Black May 2012 - August 2012
Jpntoys June 2010 - June 2011
CIF San Francisco Section February 2009 - May 2011
Andrea Hairston (Author) January 2011 - March 2011
Skills
Maya, Photoshop, Zbrush, Illustrator, After Effects, Final Cut Pro, InDesign, Graphic Design, Illustration, Animation, Painting, Texturing, Digital Photography, Traditional Animation
Education
The Art Institute of California - San Francisco 2008 — 2012
BS, Media Arts and Animation
The Art Institute of California-San Francisco 2008 — 2012
Bachelor of Science (B.S.), Media Arts & Animation
Reel FX July 2014 - Present
Self employed January 2012 - July 2014
Massive Black July 2012 - February 2014
Hawaii Animation Studios February 2010 - September 2011
Frost Productions June 2009 - April 2010
Skills
Maya, Zbrush, Mental Ray, Photoshop, Vray, UV mapping, Texturing, Mudbox, 3D, Rendering, Lighting
Education
Safehouse Atelier 2007 — 2008
Academy of Art University 2002 — 2007
BFA, Visual Development
Industrial Light & Magic May 2013 - Present
Industrial Light & Magic October 2011 - April 2013
freelance August 2011 - September 2011
Digital Domain August 2010 - July 2011
Weta Digital March 2008 - July 2010
Industrial Light & Magic July 2007 - March 2008
Tippett Studio April 2006 - July 2007
Massive Black July 2005 - April 2006
Tippett Studio December 2003 - July 2005
Industrial Light & Magic May 2002 - December 2003
Skills
Look Development, 3D Modeling, Digital Matte Painting, Texturing, Texture Painting, Maya, Renderman, Zbrush, Computer Animation, Film, Texture Artist, ZBrush, Digital Compositing, 3D, Feature Films, Nuke, Animation, Mental Ray, Computer Graphics, Matte Painting, Visual Effects, Painting
Education
Academy of Art University 1991 — 1993
Illustration
University of California, Santa Cruz 1986 — 1989
Biology, Scientific Illustration & Communication
Viewpoint High School 1983 — 1986
Kabam November 2011 - Present
California College of the Arts January 2014 - Present
Self Employed May 2008 - Present
Massive Black January 2011 - December 2012
Big Huge Games (THQ) 2008 - May 2009
Skills
Illustration, Illustrator, Concept Design, Art, Video Games, Drawing, Photoshop, Painting, Digital Painting, Conceptual Art, Digital Illustration, Storyboarding, Digital Art
Education
Safehouse Atelier 2011 — 2012
Ringling College of Art and Design 2003 — 2008
BFA, Illustration
Amazon Creative Services September 2015 - Present
Cherry Picked Games January 2014 - September 2015
Self employed 2008 - September 2015
Tercet Studios June 2012 - January 2015
Massive Black March 2013 - June 2013
Skills
Photoshop, Illustrator, Graphic Design, Art, Sketching, Drawing, Graphics, Motion Graphics, Digital Illustration, Storyboarding, Character Animation, Digital Painting
Education
The Safehouse Atelier
Concept Art, Illustration, Fine Art
Cornish College of the Arts 2007 — 2011
BFA, Design
Massive Black August 2012 - September 2013
Skills
Maya, Zbrush, Mudbox, UV mapping, Texture Painting, Digital Painting, Digital Sculpting, Mental Ray, MEL, Texturing, Character Modeling, Hard Surface Modeling, Environment Modeling, Modeling, Modo, Low Poly Modeling, Unreal, Character Rigging, Environment Art, Texture Artist, Changing Environments, 3D Modeling, Computer Animation, Unity3D, 3D, After Effects, Animation, Renderman, Character Animation, Unreal Engine 3, Visual Effects, 3D Coat, Conceptual Art
Education
Academy of Art University 2008 — 2012
Zynga April 2015 - Present
DeNA May 2014 - April 2015
DeNA January 2014 - April 2015
DeNA September 2013 - January 2014
gloops International November 2012 - September 2013
Backbone Entertainment May 2012 - November 2012
Electrified Games May 2011 - May 2012
OnLive May 2010 - May 2011
Sega February 2009 - April 2010
Massive Black January 2009 - January 2009
Skills
Game Development, Video Games, Game Design, Xbox 360, PS3, Perforce, Mobile Games, DirectX, Gameplay, Game Programming, Wii, Computer Games, Kinect, Android, iOS development, Developer Studio, Eclipse, XCode, Unity, Unity3D, Nintendo DS, N64, Dreamcast, Xbox, Playstation 2, Gamecube, Leadership, Management, Client Interaction, Contract Negotiation, Virtual Reality, Multimedia, Flash
Education
Iowa State University 1991 — 1995
BS, CompSci
Legend Gaming, Inc. June 2015 - Present
GREE, Inc. April 2012 - June 2015
Tencent March 2011 - April 2012
University of San Francisco August 2009 - May 2011
Concept Art House July 2010 - December 2010
Electronic Arts July 2006 - September 2008
Massive Black September 2005 - June 2006
Skills
Business Planning, Product Development, Product Management, Social Games, Video Games, Online Gaming, Monetization, Product Marketing, Project Management, Mobile Games, Mobile Applications, Competitive Analysis, Game Development, Marketing Strategy, Strategic Partnerships, Business Development, Game Design, User Experience, Analytics, Business Strategy, Marketing, Management, Leadership, Gaming, Strategy
Education
University of San Francisco - School of Management 2009 — 2011
Master, MBA
China Textile University 2001 — 2005
bachelor, Administration & Management Information System
Massive Black May 2005 - Present
CGSociety 2013 - 2013
Scientific American 2012 - 2013
Safe House Atelier April 2009 - January 2012
Factor 5 February 2005 - May 2005
Application Support Group 2004 - 2005
Skills
Digital Painting, Conceptual Art, Concept Design, Digital Illustration, Character Animation, Creature Animation, Game Art, Illustration, Maya, Texturing, Graphics, Illustrator, Graphic Design, Zbrush, Video Games, Painting, UV mapping, Layout, Photoshop, Texture Painting, Environment Art, Storyboarding, ZBrush
Education
The University of Georgia 1999 — 2004
BFA, Graphic Design
DeNA West June 2015 - Present
DeNA August 2013 - Present
Zynga April 2011 - August 2013
EA June 2008 - May 2011
Electronic Arts May 2007 - June 2008
Electronic Arts February 2006 - June 2007
Massive Black May 2005 - June 2006
Thunder Studio March 2004 - April 2005
Skills
Game Development, Video Games, Xbox 360, PS3, Texturing, Maya, Level Design, Zbrush, Character Animation, Animation, Storyboarding, Online Gaming, Perforce, Concept Design, Art Direction, 3D, 3D Studio Max, After Effects, Illustration, Modeling
Education
Jilin University 2001 — 2005
Bachelor's degree, Apply Physics
Jilin the 12th middle school 1998 — 2000
Lola Vfx November 2014 - Present
BRB July 2012 - November 2014
DreamWorks Animation January 2012 - July 2012
Sony Pictures Imageworks October 2011 - January 2012
Massive Black July 2011 - December 2011
Digitrove, Inc May 2011 - July 2011
Academy of Art University 2008 - 2011
Brendan Bellomo October 2010 - December 2010
Fusee March 2009 - December 2010
Skills
Maya, Digital Sculpting, Texturing, Mudbox, Zbrush, Cinematics, Visual Effects, Animation, 3D, Modeling, UV mapping, 3D Modeling, Character Rigging, Character Animation, MEL, Texture Painting, Film, Mental Ray, Sculpture, Traditional Animation, ZBrush, UV Mapping
Education
Academy of Art University 2005 — 2009
Master's degree, Animation, Interactive Technology, Video Graphics and Special Effects
Hacettepe Üniversitesi 2000 — 2004
Bachelor's degree, Computer Graphics
Ankara Anatolian High School of Fine Arts 1996 — 2000
Fine Arts, Drawing, Painting, Sculpting, Printing