Nihilistic Software
Industry: Video game developer
DescriptionnStigate Games was an American video game developer based in Novato, California. Headquarters: Marin County, California, CA Founded: March 1998, Marin County, California, CA Defunct: 2012
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Nihilistic Software Employees
Twitter September 2014 - Present
Take-Two Interactive Software, Inc. April 2010 - September 2014
SEGA Studios March 2009 - April 2010
Nihilistic Software May 2008 - March 2009
Stormfront Studios 1998 - 2008
Digital Dialect October 1996 - October 1998
Altech Defense Systems January 1990 - October 1996
Skills
PS3, 3D rendering, C++, SPU, RSX, Multithreading, Software Engineering, DirectX, Debugging, Unreal Engine 3, Game Design, Game Development, Xbox 360, Video Games, Perforce, Wii, Gameplay, Programming, Xbox, Multiplayer, Shaders, Computer Games
Education
University of KwaZulu-Natal 1986 — 1990
Linden Lab January 2013 - Present
Nihilistic Software May 2011 - January 2013
LucasArts February 2010 - May 2011
Sony Computer Entertainment America April 2005 - December 2009
Blizzard Entertainment 1998 - 2005
Teradyne 1993 - 1997
Skills
Multithreading, Rendering, Compilers, Streaming Media, Performance Tuning, Graphics, Assembly Language, Parallel Programming, Compression, PS3, Xbox 360, Perforce, Game Development, Lua, OpenGL, Video Games, DirectX, Xbox, Unreal Engine 3, Cross-platform..., PSP, Shaders, HLSL, SPU, Computer Graphics, Computer Games, MMO, Python, Direct3D, Maya, C++, GLSL, MEL, OpenGL ES, GPU, Console, 3D, Pipeline Development, Game Engines, Game Programming
Education
California State University-Northridge 1992 — 1995
BS, Computer Science
MonoCreators May 2013 - Present
Nihilistic Software June 2006 - December 2012
Nihilistic Software June 2004 - June 2006
Lucasfilm September 1998 - May 2004
Mosaique September 1993 - September 1998
Skills
Video Games, PS3, Game Development, Xbox 360, Game Design, Mobile Games, Perforce, Photoshop, Agile Project Management, Hansoft, MS Project, Project Planning, Problem Solving, Project Management, Confluence, Level Design, Management, Product Management, People Skills, Communication, Producers, Sales, Computer Games, Production Planning, Computer Animation, Budgets, Online Gaming, Animation, Employee Wellness
Education
The Ohio State University 1985 — 1990
Bachelor of Arts (B.A.), Psychology
University of California, Berkeley
Extension Courses: Business Math, Marketing, Physiology, and Sport Psychology
Project Management Academy 2012 — 2012
PMI-ACP Exam Prep Course
Media Bistro 2012 — 2012
Social Media 101
KIXEYE January 2013 - Present
Nihilistic Software September 2010 - December 2012
Mind Control Software April 2006 - September 2009
Skills
Video Games, Game Design, Game Development, Level Design, Multiplayer, Xbox 360, PS3, Gameplay, Game Mechanics, Perforce, Computer Games, Wii, Mobile Games, Console, Maya, Scripting, Cinematics, Xbox, MMO, Unreal Editor
Education
Southern Methodist University
Telltale Games June 2014 - Present
Leap Motion August 2013 - June 2014
Leap Motion November 2012 - June 2014
Nihilistic Software August 2011 - November 2012
Backbone Entertainment May 2010 - August 2011
Secret Level September 2009 - May 2010
Electronic Arts March 2009 - September 2009
Totally Games January 2007 - November 2008
Backbone Entertainment January 2006 - January 2007
Mind Control Software May 2005 - May 2006
Skills
Python, Lua, Sound, Networking, Video Games, Game Development, Perforce, PS3, ECMAScript, Xbox 360, Scripting, Production Managment, Wii, Console, Game Programming, Game Design, 3D, Computer Games, Software Engineering, Xbox, Gameplay, Maya, Release Management, C++, Programming, Gameplay Programming, DirectX, Animation, User Interface
Education
University of California, Berkeley 1988 — 1990
Computer Science
Electronic Arts (EA) June 2014 - Present
Athos February 2014 - June 2014
SuperTales Inc. June 2013 - May 2014
nWay Inc. August 2013 - January 2014
KIXEYE December 2012 - June 2013
Nihilistic Software January 2000 - October 2012
Nihilistic Software January 1998 - January 2002
Blizzard Entertainment 1997 - 1998
LucasArts Entertainment 1995 - 1997
Parallax Software 1994 - 1996
Skills
Game Development, Video Games, Xbox 360, PS3, Game Design, Mobile Games, Business Development, Social Games, Online Gaming, Multiplayer, Team Management, Gameplay, Public Speaking, iOS development, Contract Negotiation, Hansoft, Casual Games, Game Mechanics, Public Relations, Scrum, MMO, Lua, Corporate Finance, Writing, C++, Unity3D, User Experience, Monetization, Leadership, P&L Management, JIRA, Product Management, C#, Agile Methodologies, User Acquisition, Strategic Roadmaps, Game Publishing, Android Development, Facebook API, Start-ups, Business Strategy, Analytics, Free to Play, Strategic Partnerships, Computer Games, Mobile Devices, Console, User Interface, Mobile Applications
Education
Purdue University 1988 — 1993
B.S., Computer Science
Sledgehammer Games September 2015 - Present
nWay Inc. February 2012 - September 2015
Electronic Arts July 2008 - February 2012
Lucas Arts February 2006 - June 2008
Nihilistic Software February 2004 - January 2006
Sony Computer Entertainment America January 2003 - January 2004
Secret Weapon March 2001 - December 2002
Tippett Studios February 2001 - March 2001
Skills
Maya, Unity3D, Photoshop, Autodesk MotionBuilder, Video Games, Animation, Texturing, Game Development, Creative Direction, Xbox 360, Game Design, 3D, Modeling, Cinematics, Zbrush, Gameplay, Motion Capture, Texture Painting, Character Animation, PS3, Character Rigging, ZBrush
Education
Expression College for Digital Arts 1999 — 2001
BAS, Digital Visual Media
San Francisco State University 1998 — 1999
Design and Industry
Shiny Shoe October 2014 - Present
En Garde Winery September 2013 - November 2014
Dexati May 2014 - October 2014
Nihilistic Software June 2011 - October 2012
Skills
Maya, Photoshop, Texturing, Mudbox, Zbrush, UV mapping, Premiere, Modeling, Hard Surface Modeling, Environment Art, Video Games, 3D, Game Design, Level Design, Animation
Education
Santa Rosa Junior College 2008 — 2013
Associate of Arts (A.A.), Art
Santa Rosa Junior College 2008 — 2013
Associate of Science (A.S.), 3D Modeling and Animation
Santa Rosa High School 2004 — 2008
Sucker Punch Productions February 2010 - Present
Nihilistic Software December 2006 - January 2010
LG Electronics January 2000 - May 2002
Skills
Game Development
Education
Academy of Art University 2003 — 2006
MFA, Video Gaming
Korea University 1993 — 2000
Bachelor of Engineering (B.E.), Mechanical Engineering
Telltale Games November 2012 - Present
Nihilistic Software February 2010 - October 2012
Heavy Iron Studios May 2007 - February 2010
Big Fish Creative November 2003 - December 2006
Skills
Xbox 360, Video Games, Game Development, PS3, Art Direction, Game Design, Level Design, Animation, Flash, Wii, Perforce, Gameplay, Maya, UV mapping
Education
Philadelphia University 1998 — 2002
Bachelors, Graphic Design Communication
Glasgow School of Art
Lucasfilm March 2014 - Present
Nihilistic Software February 2010 - November 2011
Academy of Art University August 2006 - August 2010
Camp Creative September 2009 - February 2010
Intralink Film May 2007 - August 2008
Bernhardt Design August 2004 - December 2006
Boys and Girls Clubs of America May 2004 - August 2004
Skills
Project Management, Video Production, Game Development, Film Production, Hansoft, MS Project, Microsoft Excel, Shotgun, Video Games, Budgeting, Project Planning, Photoshop, After Effects, Illustrator, Motion Graphics, Time Management, Creativity, Scheduling, Final Cut Pro, Microsoft Office, Visual Effects
Education
Academy of Art 2006 — 2010
MFA, Animation and Visual Effects Production, Media Studies, Advertising, Production
The University of Texas at Austin 2000 — 2003
BFA, Photography and Video
Self Employed Contract ArtistBlue Shell GamesMarch 2014 - June 2014
Present Creative LLC January 2014 - February 2014
Twist Education, LLC. January 2011 - May 2012
Present Creative LLC April 2010 - May 2010
Present Creative LLC August 2009 - September 2009
Submersive Films April 2009 - May 2009
Rocketon June 2008 - June 2008
TimeGate Studios April 2008 - April 2008
Nihilistic Software September 2007 - February 2008
Skills
Storyboarding, Video Games, Game Development, Photoshop, Illustration, Concept Design, Game Design, Art, Illustrator, Flash, Painting, Sprite animation, Pixel Art, 3D Studio Max, Texturing, User Interface Design, Unity3D, Perforce, Photoshop, Illustrator,..., Digital Painting, Visual Arts, Level Design, Visual Development, SketchUp, Mudbox, Conceptual Art
Education
Academy of Art University 2002 — 2008
Bachelor of Fine Arts (B.F.A.), Illustration
Glu Mobile February 2015 - Present
Rumble November 2013 - February 2015
2K Marin November 2012 - November 2013
Nihilistic Software May 2010 - November 2012
Sega Studios San Francisco September 2008 - April 2010
Secret Level May 2007 - September 2008
Page 44 Studios February 2004 - May 2007
Skills
Xbox 360, PS3, Game Development, Perforce, Gameplay, Video Games, Game Design, Wii, Lua, Gameplay Programming, Mobile Games, DirectX, Unity3D, Maya, Game Programming, Systems Programming, Programming, Development Tools, Computer Games, Scripting, C++, Computer Graphics, Game Mechanics, Artificial Intelligence, Xbox
Education
Hiram College 2000 — 2003
B.A, Computer Science
GREE International, Inc July 2015 - Present
GREE International, Inc April 2012 - June 2015
Nihilistic Software September 2010 - February 2012
Evolium SL August 2009 - July 2010
CACE Technologies May 2009 - August 2009
CACE Technologies March 2006 - April 2009
Skills
Video Games, C++, C#, OpenGL, Unity3D, C, JavaScript, Linux, DirectX, Java, PHP, Software Development, Python, Software Engineering, XML, Git, Scripting, iOS development, JSON, Algorithms, Android, Programming, Subversion, Xcode, Software Design, Eclipse, OOP, Visual Studio, .NET, XNA, Scrum, Bullying, Object Oriented Design, Shell Scripting, Distributed Systems, iOS, Objective-C
Education
Universitat Politècnica de Catalunya 2009 — 2010
Master, Videogames Design & Development
Politecnico di Torino 2000 — 2005
Master's Degree, Software Engineering
PlayFirst, Inc. February 2013 - October 2013
Nihilistic Software March 2007 - December 2012
Electronic Arts October 2006 - March 2007
Tulga Games June 2006 - August 2006
University of Advancing Technology October 2003 - April 2006
Rainbow Studios June 2005 - October 2005
Skills
Design Principles, Game Design, Maya, 3D Studio Max, Modeling, Photoshop, Unreal Editor, Game Development, Video Games, Level Design, Gameplay, Unreal Engine 3, Concept Design, 3D Modeling, Scripting, Game Mechanics, Mobile Games, Multiplayer
Education
University of Advancing Technology 2003 — 2006
Bachelors, Art: Game Design, 3.85
TouchFactor 2011 - Present
WhiteHarvest LLC January 2009 - July 2009
Factor 5 September 2007 - December 2008
Nihilistic Software August 1998 - June 2000
Rogue Entertainment January 1995 - July 1998
Skills
Maya, Python, Development Tools, PHP, Photoshop, Scrum, Unity3D, Video Games, Game Design, 3D, Game Development, Gameplay, PS3, Perforce, Game Programming, Xbox 360, iOS development, Computer Games, Mobile Games, Objective-C
Education
Art Institute of Dallas 1993 — 1995
BA, Computer Graphics and Animation
Kansas State University 1990 — 1993
Computer Engineering
Microsoft March 2010 - Present
Nihilistic Software September 2008 - March 2010
Sandblast Games (THQ) November 2004 - July 2008
LucasArts October 1990 - August 2004
LucasArts Entertainment Company 1990 - 2004
Lucas Arts 1990 - 2004
Taito Software Inc 1989 - 1990
Skills
Leadership, Game Art, Game Design, Game Development, Video Games, Animation, Dialog Programs, Level Design, Texturing, Computer Games, Concept Design, Gameplay, Xbox 360, Design Specifications, After Effects, Mobile Games, Xbox, Creative Direction, Illustration, Cinematics, 3D Modeling, Perforce, Zbrush, PS3, Casual Games, Computer Animation, InDesign, 3D, Maya
Education
Art Institute of Seattle 1987 — 1989
Applied Arts, Visual Communications
Blizzard Entertainment April 2015 - Present
Ready At Dawn Studios September 2013 - April 2015
Halon Entertainment May 2013 - September 2013
Lucasfilm February 2011 - May 2013
HauteLook August 2008 - January 2011
FUEL TV August 2008 - September 2008
Massive Black September 2007 - June 2008
Nihilistic Software May 2007 - September 2007
Universal Pictures 2006 - 2006
Skills
After Effects, Animation, Photoshop, Painting, Sketching, Storyboarding, Directing, Script Analysis, Editing, Film, Maya, Cinematics, Premiere, Drawing, Character Animation, Pre-visualization, Film Production, Cartoons, Feature Films
Education
San Jose State University 2001 — 2007
BFA, animation/illustration
Palos Verdes Peninsula
Hangar 13 October 2014 - Present
KIXEYE February 2013 - September 2014
Nihilistic Software October 2010 - December 2012
Electronic Arts April 2009 - December 2009
Ubisoft December 2004 - April 2008
WXP November 2000 - November 2004
Radical Entertainment March 1998 - August 1999
Skills
Perforce, DirectX, Video Games, C++/CLI, C#, WinForms, Win32, WPF, .NET 4.5, TPL, Multithreading, Cross-platform..., User Interface, Visual Studio, XML, XNA, Unity3D
Education
McGill University 1988 — 1991
B.Eng., Electrical Engineering
Bodega Harbour Homeowners Association August 2014 - January 2015
Fitness SF April 2014 - June 2014
First California Mortgage Company June 2013 - October 2013
Prunuske Chatham, Inc. April 2011 - April 2013
Nihilistic Software May 2006 - January 2009
Dutton Ranch Corp April 2005 - May 2006
Legacy Marketing Group 1999 - 2000
IMSI 1998 - 1999
Protocol Interface, Inc. January 1994 - July 1996
Infineon Raceway March 1993 - December 1993
Skills
Budgets, Payroll, Year-end Close, Accounts Payable, Monthly Close, Mas 90, Invoicing, Bookkeeping, Employee Benefits, Microsoft Office, QuickBooks, Microsoft Excel, Ajera - Accounting..., FMS, Deltek, Human Resources, Fixed Assets, Bank Reconciliation, Management
Education
California State Polytechnic University-Pomona
Accounting
Dominican University of California
B.S. in Business Administration
Jacob Pernell Productions March 2009 - Present
Edinburgh Game Symposium September 2012 - Present
Dawnrunner Productions January 2014 - Present
Jesper Kyd Productions July 2011 - September 2011
Dawnrunner Productions June 2010 - March 2011
Toys For Bob July 2009 - September 2009
Nihilistic Software March 2006 - September 2007
Skills
Sound Design, Game Design, Electronic Music, Video Games, Composition, Music, Musical Theatre, Sound Editing, Game Development, Audio Post Production
Education
The University of Edinburgh 2012 — 2013
Master's Degree, Composition for Screen
University of California, Santa Cruz 2007 — 2011
BA, Game Design Psychology
2K April 2014 - Present
Bartlet Jones Supernatural Detective Agency December 2013 - January 2014
Sony Computer Entertainment America LLC December 2012 - July 2013
Nihilistic Software March 2006 - December 2012
direct signs May 2001 - August 2004
snow summit November 1994 - April 2004
Skills
Autodesk MotionBuilder, Maya, Character Animation, Faceware, Animation, Cinematics, Facial Animation, PS4, PS3, Video Games, Computer Animation, Game Development, Xbox 360, After Effects, Photoshop, Perforce, 3D, Sony Vegas, Temerity Pipeline, Microsoft Excel, Texturing, Papercraft
Education
Academy of Art University 2002 — 2006
Victor Valley Community College 2001 — 2002
Certificate of Animation, 3d animation
Zynga August 2014 - May 2015
Shiny Shoe April 2014 - August 2014
Subcutaneous Games November 2013 - April 2014
Booyah February 2012 - March 2013
Nihilistic Software November 2006 - September 2010
Nihilistic Software November 2006 - August 2010
Nihilistic Software November 2006 - August 2010
2K Games July 2005 - November 2006
Skills
Video Game Design, Level Design, Perforce, Maya, Modeling, Game Design, Hansoft, Scripting, Video Games, PS3, Xbox 360, Gameplay, Game Development, Console, Game Mechanics, Mobile Games, User Experience, Multiplayer, Social Games, Casual Games, Zbrush, Online Gaming, Game Design Documents, Cross-platform..., User Interface, Mobile Devices, DevTrack, iOS development, MMO, Wii, Computer Games, Unity3D, Xbox, Playstation, iOS, Monetization, Storyboarding, Game Balance, Concept Design, Gameplay Systems, Mobile Game Development, Game Prototyping, JIRA, Game Testing, iPhone, Android, User Experience Design, Bug Tracking, Confluence, 3D
Education
Humboldt State University 2002 — 2003
English/Creative Writing
Shasta College 1998 — 2001
AA, Creative Writing, 3.89
West Valley High School 1994 — 1998
Diploma, Life. Pain. Puberty.
Zynga April 2014 - Present
Shiny Shoe LLC October 2011 - December 2013
KIXEYE 2013 - 2013
Flying Wisdom Studios September 2011 - October 2011
Nihilistic Software September 2009 - September 2011
Electronic Arts June 2008 - November 2009
Game Developers Conference 2008 - 2008
Electronic Arts May 2007 - August 2007
Concurrent Technologies Corporation May 2006 - August 2006
Skills
Game Development, Gameplay, Perforce, Game Design, Xbox 360, Game Programming, PS3, Artificial Intelligence, Lua, Video Games, DirectX, Level Design, Wii, iOS, Scripting, Xbox, Gameplay Programming, Mobile Games, Console, Maya, Unity3D
Education
Penn State 2004 — 2008
BS, Computer Science
Zynga April 2014 - Present
Santa Rosa Junior College January 2011 - May 2014
NaturalMotion November 2013 - April 2014
CCP August 2013 - November 2013
CCP April 2013 - August 2013
Nihilistic Software April 2010 - December 2012
Sega Studios San Francisco March 2009 - April 2010
Planet Moon November 2008 - March 2009
Totally Games February 2006 - October 2008
Planet Moon Studios November 2004 - January 2006
Skills
Unreal Editor 3, Renderware, Vicious Cycle Engine, Proprietary level..., Maya, 3D Studio Max, Xbox 360, Playstation 3, Playstation Vita, Nintendo Wii, Proprietary Software, Level Design, Playstation, PS3, Teaching, Mentoring, Unreal Editor, Wii, Game Mechanics, Multiplayer, Game Design, Game Development, Video Games, 3D, Gameplay, College Teaching, Perforce, Unreal Engine 3, Computer Games, Xbox, Animation, Game Scripting, Game Design Documents, Level Building, Game Prototyping, Level Editors, Multiplayer Design, Event Scripting, Game Balance, Playtesting, Texturing, Scripting, MMO, PSP, Mobile Games, Mobile Game Development, Free to Play, Casual Games, Console, Social Games
Education
University of California, Berkeley 1986 — 1988
B.A., Psychology
Pacific Graduate School of Psychology 1990 — 1992
PhD course work only, Clinical Psychology
California Institute of Integral Studies 1988 — 1996
Ph.D. Candidate (all but dissertation), Psychology
Toys for Bob (Activision) April 2006 - October 2014
Nihilistic Software August 2012 - August 2012
Z-Axis (Activision) August 2002 - April 2006
Totally Games June 1999 - April 2002
Skills
Video Games, Maya, Texturing, Xbox 360, Storyboarding, Character Animation, Photoshop, Animation, UV mapping, 3D Modeling, 3D, 3D Studio Max, Game Development, Game Design, Traditional Animation, Wii, Drawing, Modeling, Texture Painting, Art, Lighting, Perforce, Gameplay, Xbox, Environment Art, PS3, Digital Painting, Character Design, Unreal Engine
Education
Academy of Art University 1995 — 1999
BFA, Illustration / Character Animation
University of California at Davis 1993 — 1995
Electrical Engineering
Fun Bits Interactive May 2015 - Present
E-Line Media November 2012 - January 2015
Cindev 20th Century Fox September 2012 - November 2012
Brand New School February 2002 - April 2012
Superfad June 2011 - October 2011
Pixomondo January 2011 - March 2011
Tippett Studio January 2009 - August 2009
Nihilistic Software February 2007 - January 2009
Digital Kitchen August 2006 - September 2006
WiT Animation September 2000 - February 2005
Skills
Autodesk Maya, Autodesk 3DSMAX, XSI (animation only), Photoshop, Windows 7, Mac OS X, Deadline Render Manager, SHOTGUN, Animation, Maya, 3D Studio Max, Facial Animation, Character Animation, XSI, Visual Effects, OS X, Feature Films, 3D, Video Games, Cinematics, Modeling, Concept Design, Film, Zbrush
Education
Academy of Art University 2004 — 2006
animation
Otis College of Art and Design 1999 — 2002
BFA, Digital Communication and Media/Multimedia
Crystal Dynamics September 2014 - Present
Nihilistic Software August 2010 - December 2012
Secret Level April 2008 - April 2010
Stormfront Studio April 2007 - April 2008
PDI/DreamWorks July 2006 - January 2007
Skills
Cinematics, Character Animation, Autodesk MotionBuilder, Maya, Facial Animation, After Effects, Animation, Computer Animation, Character Rigging, 3D
Education
Academy of Art University 2002 — 2005
Riot Games February 2010 - Present
Shaba Games February 2009 - December 2009
Nihilistic Software March 2008 - February 2009
Perpetual Entertainment April 2006 - February 2008
Vesdia Inc October 2005 - April 2006
Pirate Games, Inc. June 2003 - October 2005
Logicworx February 2001 - October 2002
Berkeley Process Control October 1999 - October 2000
Hartness International August 1996 - August 1999
Skills
Perforce, Multiplayer, Gameplay, Game Development, Video Games, Game Design, MMO, Console, PS3, Computer Games, Game Programming, Java, Xbox 360, C++, Mobile Games, DirectX
Education
Massachusetts Institute of Technology 1992 — 1996
BS, Mechanical Engineering
Toys For Bob November 2012 - Present
Nihilistic Software May 2008 - November 2012
Stormfront Studios May 2007 - March 2008
LifeLike Productions 1996 - April 2007
EPMG 1994 - 1996
Skills
Game Development, Xbox 360, Game Design, Gameplay, Perforce, DirectX, Video Games, PS3, Maya, Mobile Games, Scripting, Game Programming, Development Tools, Lua, Character Animation, Computer Games, Texturing, C++, 3D, Cross-platform..., Console, Xbox, Gameplay Programming, Wii, Social Games, Unity3D, Computer Graphics
Education
University of California, Davis 1990 — 1994
BS, Mechanical Engineering
The Batchery June 2015 - Present
Double Fine Productions September 2013 - Present
Hayes Consulting January 2000 - Present
KIXEYE November 2012 - September 2013
Nihilistic Software June 2012 - October 2012
Bigpoint Inc January 2011 - June 2012
Planet Moon Studios July 2009 - June 2011
The Linde Group October 2008 - July 2009
Beren Shoes December 2007 - June 2008
Techsperience September 2005 - December 2007
Skills
Video Games, Windows, Scripting, Perforce, Online Gaming, Unity3D, Xbox 360, Game Design, User Interface, Game Development, Scrum, Maya, Gameplay, Computer Games, Mobile Games, Servers, 3D, Console, PS3, ActionScript, Lua, MMO, Social Games, Casual Games, 3D Studio Max, Networking, Hardware, MySQL, System Deployment, VMware
Education
California State University-Monterey Bay 2001 — 2005
Film, Film, IT
Diablo Valley College 1999 — 2001
IT-MCSE courses
Tech Soft 3D December 2011 - Present
Nihilistic Software September 2010 - December 2011
Tech Soft 3D August 2008 - August 2010
Handheld Games September 2007 - August 2008
San Diego State University January 2007 - June 2007
Skills
C++, C#, OpenGL, iOS development, DirectX, Android Development
Education
University of California, Davis 2004 — 2006
B.S., Physics
Butte College 2002 — 2004
Toys For Bob March 2013 - Present
Nihilistic Software July 2010 - December 2012
Hydrogen Whiskey Studios July 2009 - September 2009
Goodby, Silverstein & Partners May 2008 - November 2008
Lipzoo 2007 - 2007
Skills
Animation, Character Animation, Maya, Computer Animation, Traditional Animation, Autodesk MotionBuilder, Photoshop, 3D Studio Max, Drawing, After Effects, Illustrator, Perforce, Alienbrain
Education
Academy of Art University 2003 — 2008
BFA, Character Animation
Natural Motion Games December 2012 - Present
Nihilistic Software 2010 - December 2012
Activision October 2009 - 2010
Factor 5 January 2003 - July 2009
LucasArts October 1998 - January 2003
Former Life 1988 - 1998
Skills
Pipelines, MEL, Maya, PS3, Character Rigging, Xbox 360, Game Development, Video Games, Rigging, Cinematics, UV mapping, Autodesk MotionBuilder, Texturing, Unreal Engine 3, Gameplay
Education
Indiana University Bloomington 1986 — 1990
BS Honors Degree, Math, Computer Science, Cognitive Science
Hivecity March 2015 - Present
EA Visceral Games August 2013 - November 2014
Nihilistic Software February 2010 - December 2012
Pandemic Studios - Electronic Arts April 2007 - December 2009
Skills
Maya, Zbrush, Photoshop, Softimage XSI, Creative Direction, Environment Art, UV mapping, PS3, Xbox 360, Texturing, Cinematics, Unreal Engine 3, Texture Painting, Game Development, XSI, Console, Video Games, Animation, Level Design, Concept Design, Gameplay, Game Design, Unreal Editor, Low Poly Modeling, Game Art, Computer Games, UV Mapping, ZBrush
Education
Academy of Art University 2004 — 2006
MFA, 3DArt
Korea University 1990 — 1996
Bachelor's degree, Animal Sciences
Twitter November 2013 - Present
Netflix May 2011 - November 2013
Nihilistic Software June 2010 - May 2011
Vector Unit Inc. May 2009 - May 2010
Nihilistic Software November 2005 - May 2009
Stormfront Studios January 2001 - November 2005
Skills
C++, Video Games, JavaScript, C, 3D graphics, Visual Studio, REST, 2D graphics, Network Programming, HTML, Linux, Windows, CMake, Scripting, HTTP, UPnP, JSON, CSS, Atlassian JIRA, Java, Android Development
Education
University of Dayton 1997 — 2000
B.S., Computer Science
Disney Interactive Studios October 2012 - Present
Nihilistic Software August 2012 - September 2012
Namco Networks September 2010 - January 2011
Sony Computer Entertainment America September 2009 - November 2009
Electronic Arts June 2008 - February 2009
Skills
PS3, Wii, Quality Assurance, Xbox 360, Android, PSP
Education
The Art Institute of California-San Francisco 2004 — 2005
Game Art and Design
Union County College 2002 — 2003
Visual Arts
Dates of Attendance
Toys For Bob / Activision August 2013 - Present
GREE International July 2013 - August 2013
Nihilistic Software 2006 - 2013
Raytheon Missile Systems 2005 - 2006
Freelance 3D / VFX Artist 2002 - 2005
Warner Bros. Animation February 2003 - October 2003
Creative Visual FX 2001 - 2002
In-Sight Pix 2000 - 2001
Freelance 3D / VFX Artist 1997 - 2000
Education
University of California, San Diego
Vancouver Film School