Sega Studios San Francisco

Industry: Video game developer

Description

Sega Studios San Francisco, formerly known as Secret Level Inc, was an American video game developer based in San Francisco, California. It was founded in December 1999 by Jeremy Gordon, Otavio Good, and Josh Adams. Headquarters: San Francisco, CA Founded: 1999, San Francisco, CA Ceased operations: 2010 Parent organization: Sega Holdings U.S.A., Inc. Founders: Otavio Good, Jeremy Gordon, Josh Adams

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Sega Studios San Francisco Employees

Employee
Years
Job
Industry
Drew Hutcheson Drew Hutcheson San Francisco, California Details
Drew Hutcheson's Sega Studios San Francisco Experience February 2010 - April 2010
Job Professional Troubleshooter
Industry Computer Games
Experience
Lucky Strike Lanes  March 2012 - Present
Sega of America, Inc.   October 2010 - April 2012
PsiNapse  October 2009 - April 2012
Outspark  March 2010 - October 2010
Sega Studios San Francisco   February 2010 - April 2010
Sega of America, Inc.   October 2009 - February 2010
University of San Francisco  November 2008 - May 2009
Electronic Arts  May 2008 - September 2008
Electronic Arts  June 2007 - August 2007

Skills
PC, Mac OS, Microsoft Office, Adobe Creative Suite, Xbox 360, Xbox, PS3, PS2, PSP, Nintendo Wii, Nintendo 3DS, Nintendo DS(i), iPhone development, Android, Windows Mobile, iPad, Tablet PC, HTML/XML, JavaScript, JIRA, Bugzilla, Test Track Pro, Windows 7, Windows XP Professional, XP, Nintendo DS, Computer Games, Video Games, Seapine Test Track Pro, DevTrack, Wii, Gameplay

Education
University of San Francisco   2005 — 2009
Bachelor of Arts (B.A.), Graphic Design

Michael Yen Michael Yen San Francisco Bay Area Details
Michael Yen's Sega Studios San Francisco Experience November 2008 - May 2010
Job UI Designer at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   February 2013 - Present
Electronic Arts (EA)   August 2013 - October 2013
Electronic Arts  February 2012 - February 2013
NCSoft Paragon Studios   December 2010 - February 2012
Electronic Arts  May 2010 - November 2010
SEGA Studios San Francisco   November 2008 - May 2010
Aurora Feint Studio   November 2008 - November 2008
SEGA Studios   August 2007 - September 2008

Skills
Video Games, Xbox 360, Texturing, Animation, User Interface Design, 3D, Concept Design

Education
Expression Collage for Digital Art   2004 — 2006
Bachelor of Animation & Visual Effect, 3D Animation & Visual Effect

San Francisco Art Institute   2002 — 2004
Bachelor of FineArt, Painting & Digital Media

Joseph Allen Joseph Allen San Francisco Bay Area Details
Joseph Allen's Sega Studios San Francisco Experience September 2008 - April 2010
Job Lead Engineer at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  February 2015 - Present
Rumble  November 2013 - February 2015
2K Marin  November 2012 - November 2013
Nihilistic Software  May 2010 - November 2012
Sega Studios San Francisco   September 2008 - April 2010
Secret Level  May 2007 - September 2008
Page 44 Studios  February 2004 - May 2007

Skills
Xbox 360, PS3, Game Development, Perforce, Gameplay, Video Games, Game Design, Wii, Lua, Gameplay Programming, Mobile Games, DirectX, Unity3D, Maya, Game Programming, Systems Programming, Programming, Development Tools, Computer Games, Scripting, C++, Computer Graphics, Game Mechanics, Artificial Intelligence, Xbox

Education
Hiram College   2000 — 2003
B.A, Computer Science

Kim Pittman Kim Pittman San Francisco Bay Area Details
Kim Pittman's Sega Studios San Francisco Experience September 2009 - April 2010
Job Level Designer at Toys For Bob
Industry Computer Games
Experience
Toys For Bob  August 2010 - Present
Sega Studios San Francisco   September 2009 - April 2010
Mind Control Software  November 2008 - September 2009
Totally Games  December 2007 - October 2008
Guildhall at SMU   October 2006 - March 2007
Guildhall at SMU   2005 - 2007
Arkham Labs   July 2006 - September 2006

Skills
Photoshop, 3D Studio Max, Game Design, Texture Painting, Level Design, Scripting, Unreal Editor, Game Development, Lighting, Software Documentation, Video Games, Optimizations, Game Mechanics, Texturing, Wii, Computer Games, PS3, Xbox 360, Gameplay, MMO, Optimization, Mobile Games

Education
Southern Methodist University   2005 — 2007
Master's Certificate in Digital Game Development

Bethel College (TN)   2000 — 2004
Bachelor of Arts

Nicholas Stohlman Nicholas Stohlman San Francisco Bay Area Details
Nicholas Stohlman's Sega Studios San Francisco Experience May 2007 - April 2010
Job
Industry Computer Games
Experience
nWay Inc.  March 2015 - Present
Academy of Art University  June 2014 - Present
Nicholas Stohlman   August 2013 - Present
Trion Worlds, Inc.   April 2012 - July 2013
Zipper Interactive  July 2010 - June 2012
Gazillion Entertainment  May 2010 - June 2010
Double Fine Productions  April 2010 - June 2010
Sega Studios San Francisco   May 2007 - April 2010
Secret Level  May 2007 - December 2008
PlayFirst inc.  May 2005 - May 2007

Skills
Game Development, Game Design, Video Games, Concept Design, Drawing, Illustration, Storyboarding, Digital Painting, Conceptual Art, Illustrator

Education
Academy of Art University   2000 — 2004
BFA, Illustraion

Michael J. Boccieri, PMP CSM Michael J. Boccieri, PMP CSM San Francisco Bay Area Details
Michael J. Boccieri, PMP CSM's Sega Studios San Francisco Experience August 2007 - June 2009
Job
Industry Computer Software
Experience
2K Games  March 2013 - Present
Backbone Entertainment, Inc.   July 2010 - January 2013
Point of Impact, LLC.   July 1997 - April 2011
Namco Bandai Games America  July 2009 - June 2010
SEGA Studios San Francisco   August 2007 - June 2009
Backbone Entertainment, Inc.   June 2005 - July 2007
Mythryn, LLC.   September 2000 - January 2003

Skills
After Effects, TTP, MS Project, Maya, 3D Studio Max, Video Games, Game Design, Game Development, Xbox 360, PS3, Agile Project Management, Kinect, Scrum, Project Management, Team Leadership

Education
Academy of Art University   2003 — 2006
MFA, Videogame Production

Northwestern University   1997 — 2001
BS, Magna Cum Laude, Radio/Television/Film

Christopher Goy Christopher Goy San Francisco, California Details
Christopher Goy's Sega Studios San Francisco Experience May 2009 - April 2010
Job Software Developer
Industry Computer Software
Experience
Unity Technologies  September 2015 - Present
GREE International, Inc  August 2012 - July 2015
Department of Behavior and Logic   January 2012 - August 2012
Booyah  May 2010 - January 2012
Sega Studios San Francisco   May 2009 - April 2010
21st Century Systems, Inc.   September 2005 - May 2009

Skills
Objective-C, Objective-C Runtime, iOS development, iOS, Git, Java, Python, C++, C#, ActionScript, JavaScript, Facebook API

Education
New Jersey Institute of Technology   2000 — 2005
B.S., Computer Science

Jeff Cooperman Jeff Cooperman San Francisco Bay Area Details
Jeff Cooperman's Sega Studios San Francisco Experience 2006 - December 2009
Job Contract Animator at Hangar 13
Industry Animation
Experience
Hangar 13  January 2015 - Present
Academy of Art University  2007 - Present
The Animation Workshop, VIA University College   February 2015 - February 2015
Toys For Bob/ Activision Blizzard   December 2011 - December 2014
LucasArts  January 2010 - December 2011
Sega Studios San Francisco   2006 - December 2009
autumn moon entertainment   December 2006 - May 2007
Shaba Games  July 2004 - December 2006
Shaba Games  2003 - 2006
Stormfront Studios  2002 - 2004

Skills
Maya, Animation, Character Animation, Traditional Animation, Rigging, Scripting, UV mapping, 3D, Video Games, Texturing, Storyboarding, Zbrush, PS3, Gameplay, Game Development, Game Design, Computer Animation, Xbox 360, Illustration, Visual Effects, Level Design, Autodesk MotionBuilder, Unreal Engine 3, Digital Painting, Unity3D, 3D Studio Max, Conceptual Art

Education
Animation Mentor   2012 — 2012

New York Academy of Art   1990 — 1996
MFA, Figurative Painting

Kenyon College   1985 — 1989
BA, English

University of Exeter   1987 — 1987
English Language and Literature/Letters

Jeffrey Sondin-Kung Jeffrey Sondin-Kung San Francisco Bay Area Details
Jeffrey Sondin-Kung's Sega Studios San Francisco Experience March 2009 - April 2010
Job Senior Designer at Zynga
Industry Computer Games
Experience
Zynga  April 2014 - Present
Santa Rosa Junior College  January 2011 - May 2014
NaturalMotion  November 2013 - April 2014
CCP  August 2013 - November 2013
CCP  April 2013 - August 2013
Nihilistic Software  April 2010 - December 2012
Sega Studios San Francisco   March 2009 - April 2010
Planet Moon   November 2008 - March 2009
Totally Games  February 2006 - October 2008
Planet Moon Studios  November 2004 - January 2006

Skills
Unreal Editor 3, Renderware, Vicious Cycle Engine, Proprietary level..., Maya, 3D Studio Max, Xbox 360, Playstation 3, Playstation Vita, Nintendo Wii, Proprietary Software, Level Design, Playstation, PS3, Teaching, Mentoring, Unreal Editor, Wii, Game Mechanics, Multiplayer, Game Design, Game Development, Video Games, 3D, Gameplay, College Teaching, Perforce, Unreal Engine 3, Computer Games, Xbox, Animation, Game Scripting, Game Design Documents, Level Building, Game Prototyping, Level Editors, Multiplayer Design, Event Scripting, Game Balance, Playtesting, Texturing, Scripting, MMO, PSP, Mobile Games, Mobile Game Development, Free to Play, Casual Games, Console, Social Games

Education
University of California, Berkeley   1986 — 1988
B.A., Psychology

Pacific Graduate School of Psychology   1990 — 1992
PhD course work only, Clinical Psychology

California Institute of Integral Studies   1988 — 1996
Ph.D. Candidate (all but dissertation), Psychology

Zachary Taylor Zachary Taylor San Francisco Bay Area Details
Zachary Taylor's Sega Studios San Francisco Experience August 2003 - August 2009
Job Senior Staff Engineer at Twitter
Industry Computer Software
Experience
Twitter  October 2012 - Present
Department of Behavior and Logic   September 2009 - October 2012
Sega Studios San Francisco   August 2003 - August 2009
Idol Minds  March 2002 - June 2003
Maximum Charisma   January 2000 - February 2002
Dendrite  May 1994 - December 1999

Skills
OpenGL ES, DirectX, XNA, Game Development, Xbox 360, PS3, Perforce, Lua, Game Design, Video Games, Gameplay, Game Programming, OpenGL, Gameplay Programming

Education
University of California, Berkeley   2009 — 2009
Not Yet..., General

Rutgers University-New Brunswick   1996 — 1999
Computer Science

University of Massachusetts, Amherst   1995 — 1999
Computer Science

Ted Warnock Ted Warnock Greater Seattle Area Details
Ted Warnock's Sega Studios San Francisco Experience February 2009 - May 2010
Job Animation Lead at Hidden Path Entertainment
Industry Animation
Experience
Hidden Path Entertainment  September 2015 - Present
Ted Warnock (Sole Proprietor)   2009 - Present
Camouflaj game studio  May 2014 - September 2015
Zombie Studios  September 2012 - April 2014
Disney Interactive Media Group  April 2012 - September 2012
Flying Lab Software  May 2010 - April 2012
Sega Studios San Francisco   February 2009 - May 2010
WB / Monolith Productions   June 2004 - December 2008
Atari / Legend Entertainment   June 2000 - February 2004
Kronos Digital Entertainment  1995 - 2000

Skills
3D Studio Max, Maya, Perforce, Character Animation, 3D animation, Video Games, Havok, Animation, Concept Development, Concept Design, Game Development, Animation Design, Animation Director, Computer Animation, UV mapping, Xbox 360, PS3, Texturing, Cinematics, Zbrush, Game Design, Animation Direction, Gameplay, Unreal Editor, Motion Capture, Premiere, Traditional Animation, Leadership, Flash, Computer Graphics, MMO, Flash Animation, Creature Animation, Illustrator

Education
American Animation Institute

California Institute of the Arts

Columbus College of Art and Design
BFA

Digipen Institute of Technology

Christian MacNevin Christian MacNevin San Francisco Bay Area Details
Christian MacNevin's Sega Studios San Francisco Experience March 2009 - May 2010
Job Art Director at nWay Inc.
Industry Entertainment
Experience
nWay Inc.  December 2014 - Present
Freelance  October 2014 - Present
Telltale Games  November 2013 - October 2014
GREE, Inc.   November 2012 - November 2013
Bigpoint Inc  April 2011 - November 2012
Freelance  2011 - 2012
LinkedIn  March 2011 - June 2011
Sony  April 2010 - January 2011
Silver Spring Networks  May 2010 - August 2010
Sega Studios San Francisco   March 2009 - May 2010

Skills
Multicast Consultant, Network Architect, Network Consultant, Concept Design, Network Engineering, Documentation, Troubleshooting, Multicast, Software Documentation, Video Games, Game Development, Perforce, PS3, Character Animation, Routing, Drawing, Xbox 360, Cisco Technologies, Creative Direction, Game Design, IP, Illustration, Network Design, BGP, Digital Illustration

Education
Next Gen Atelier   2007 — 2009
Entertainment & Fine Art

University of Auckland   1995 — 1998
Bachelor of Science, Molecular Biology

Dedan Anderson Dedan Anderson Oakland, California Details
Dedan Anderson's Sega Studios San Francisco Experience June 2007 - October 2009
Job iOS Developer at Lungfish Videogames
Industry Computer Games
Experience
Lungfish Videogames   2011 - Present
IGT  2015 - 2015
IGT  2015 - 2015
IGT  2015 - 2015
IGT  2014 - 2015
IGT  2014 - 2015
Glide Memorial Church  September 2013 - October 2013
Backbone Entertainment  October 2011 - October 2012
Namco Bandai Games America  October 2009 - October 2010
Sega Studios San Francisco   June 2007 - October 2009

Skills
Video Games, Game Design, Xbox 360, Gameplay, PS3, Game Development, Game Balance, Multiplayer, Xbox, iPhone, Wii, Level Design, Playstation, Game Mechanics, Console, Mobile Games, iOS development, Computer Games, Maya, Perforce, Flash, Casual Games, Social Games, iPhone development, C++ Language, Objective-C, 68k Assembly, iOS Development

Education
University of California, Berkeley   1988 — 1992

Keetsie Braz da Cunha Keetsie Braz da Cunha San Francisco Bay Area Details
Keetsie Braz da Cunha's Sega Studios San Francisco Experience October 2007 - November 2008
Job Senior FX Artist at Toys for Bob
Industry Computer Games
Experience
Toys for Bob  November 2012 - Present
Paragon Studios  March 2011 - October 2012
Paragon Studios  December 2008 - February 2011
SEGA Studios, San Francisco  October 2007 - November 2008
Secret Level (currently SEGA Studios, San Francisco)   July 2007 - September 2007
Secret Level (currently SEGA Studios, San Francisco)   June 2007 - July 2007

Education
San Jose State University   2002 — 2007
BFA, Animation/Illustration

Danny Woodall Danny Woodall San Francisco Bay Area Details
Danny Woodall's Sega Studios San Francisco Experience April 2004 - April 2010
Job Creative Director at Sixense Studios
Industry Computer Games
Experience
Sixense Studios   May 2012 - Present
Sixense Studios   June 2010 - May 2012
Sega Studios San Francisco   April 2004 - April 2010
Interpoint  June 2001 - April 2003

Skills
Lua, Photoshop, Visual Studio, UnrealScript, Unreal Editor, Visio, PowerPoint, SketchUp, Microsoft Excel, Perforce, Video Games, Game Design, Xbox 360, PS3, Game Development, Gameplay, 3D Studio Max, Multiplayer, Xbox, Gameplay Programming, Game Mechanics

Education
Central Washington University   1996 — 2001
BS, Mechanical Engineering Technology

Kirk Henderson Kirk Henderson San Francisco Bay Area Details
Kirk Henderson's Sega Studios San Francisco Experience June 2009 - April 2010
Job Previsualization
Industry Entertainment
Experience
King Bolden LLC  February 2013 - Present
Kirksworks Studio   March 2010 - Present
Effect Design/Tuacahn Center for the Arts   January 2013 - February 2013
Microsoft  2011 - 2011
Curious Pictures  2011 - 2011
Lightstream Animation Studios  2011 - 2011
The Lab  2011 - 2011
iWin, Inc.   March 2010 - July 2010
Sega Studios San Francisco   June 2009 - April 2010
The Orphanage  2009 - 2009

Skills
After Effects, Animation, Art Direction, Visual, Graphics, Final Cut Pro, Photoshop, Illustrator, Motion Graphics, Compositing, DVD Studio Pro, Illustration, Storyboarding, Visual Development, Film, Cinematics, Commercials, 2D, Matte Painting, Character Animation, Concept Design, Digital Painting, Digital Illustration, Conceptual Art, Video Games, Digital Compositing, Drawing, Storytelling, Traditional Animation, Visual Arts, Visual Basic, Visual Effects, VFX Supervision, Feature Films, Special Effects, Art

Education
San Francisco State University   1972 — 1973
BA, Film

Diablo Valley College   1970 — 1972
Associate of Arts, Art

Al McElrath Al McElrath San Francisco Bay Area Details
Al McElrath's Sega Studios San Francisco Experience 2002 - 2010
Job Designer
Industry Computer Games
Experience
Sixense   February 2011 - February 2012
Sega Studios San Francisco   2002 - 2010
Oven Digital  1998 - 1999

Education
University of Delaware

Ed Tucker Ed Tucker Greater San Diego Area Details
Ed Tucker's Sega Studios San Francisco Experience 2009 - 2010
Job Project Management and Agile professional
Industry Computer Software
Experience
Sony Network Entertainment Int'l (SNEI)   July 2014 - March 2015
Sony Network Entertainment Inc. (SNEI)   September 2010 - July 2014
Secret Level  September 2009 - April 2010
Sega Studios San Francisco   2009 - 2010
Lucasarts  2006 - 2009
Midway Home Entertainment  1996 - 2006

Skills
Video Games, Game Development, Game Design, Perforce, Xbox 360, Scrum, Agile Methodologies, Gameplay, Software Development, Agile Project Management, Online Gaming, Mobile Games, Product Management

Education
Rowan University   1990 — 1994
BA, Political Science

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