Sega Studios San Francisco
Industry: Video game developer
DescriptionSega Studios San Francisco, formerly known as Secret Level Inc, was an American video game developer based in San Francisco, California. It was founded in December 1999 by Jeremy Gordon, Otavio Good, and Josh Adams. Headquarters: San Francisco, CA Founded: 1999, San Francisco, CA Ceased operations: 2010 Parent organization: Sega Holdings U.S.A., Inc. Founders: Otavio Good, Jeremy Gordon, Josh Adams
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Sega Studios San Francisco Employees
Lucky Strike Lanes March 2012 - Present
Sega of America, Inc. October 2010 - April 2012
PsiNapse October 2009 - April 2012
Outspark March 2010 - October 2010
Sega Studios San Francisco February 2010 - April 2010
Sega of America, Inc. October 2009 - February 2010
University of San Francisco November 2008 - May 2009
Electronic Arts May 2008 - September 2008
Electronic Arts June 2007 - August 2007
Skills
PC, Mac OS, Microsoft Office, Adobe Creative Suite, Xbox 360, Xbox, PS3, PS2, PSP, Nintendo Wii, Nintendo 3DS, Nintendo DS(i), iPhone development, Android, Windows Mobile, iPad, Tablet PC, HTML/XML, JavaScript, JIRA, Bugzilla, Test Track Pro, Windows 7, Windows XP Professional, XP, Nintendo DS, Computer Games, Video Games, Seapine Test Track Pro, DevTrack, Wii, Gameplay
Education
University of San Francisco 2005 — 2009
Bachelor of Arts (B.A.), Graphic Design
Electronic Arts (EA) February 2013 - Present
Electronic Arts (EA) August 2013 - October 2013
Electronic Arts February 2012 - February 2013
NCSoft Paragon Studios December 2010 - February 2012
Electronic Arts May 2010 - November 2010
SEGA Studios San Francisco November 2008 - May 2010
Aurora Feint Studio November 2008 - November 2008
SEGA Studios August 2007 - September 2008
Skills
Video Games, Xbox 360, Texturing, Animation, User Interface Design, 3D, Concept Design
Education
Expression Collage for Digital Art 2004 — 2006
Bachelor of Animation & Visual Effect, 3D Animation & Visual Effect
San Francisco Art Institute 2002 — 2004
Bachelor of FineArt, Painting & Digital Media
Glu Mobile February 2015 - Present
Rumble November 2013 - February 2015
2K Marin November 2012 - November 2013
Nihilistic Software May 2010 - November 2012
Sega Studios San Francisco September 2008 - April 2010
Secret Level May 2007 - September 2008
Page 44 Studios February 2004 - May 2007
Skills
Xbox 360, PS3, Game Development, Perforce, Gameplay, Video Games, Game Design, Wii, Lua, Gameplay Programming, Mobile Games, DirectX, Unity3D, Maya, Game Programming, Systems Programming, Programming, Development Tools, Computer Games, Scripting, C++, Computer Graphics, Game Mechanics, Artificial Intelligence, Xbox
Education
Hiram College 2000 — 2003
B.A, Computer Science
Toys For Bob August 2010 - Present
Sega Studios San Francisco September 2009 - April 2010
Mind Control Software November 2008 - September 2009
Totally Games December 2007 - October 2008
Guildhall at SMU October 2006 - March 2007
Guildhall at SMU 2005 - 2007
Arkham Labs July 2006 - September 2006
Skills
Photoshop, 3D Studio Max, Game Design, Texture Painting, Level Design, Scripting, Unreal Editor, Game Development, Lighting, Software Documentation, Video Games, Optimizations, Game Mechanics, Texturing, Wii, Computer Games, PS3, Xbox 360, Gameplay, MMO, Optimization, Mobile Games
Education
Southern Methodist University 2005 — 2007
Master's Certificate in Digital Game Development
Bethel College (TN) 2000 — 2004
Bachelor of Arts
nWay Inc. March 2015 - Present
Academy of Art University June 2014 - Present
Nicholas Stohlman August 2013 - Present
Trion Worlds, Inc. April 2012 - July 2013
Zipper Interactive July 2010 - June 2012
Gazillion Entertainment May 2010 - June 2010
Double Fine Productions April 2010 - June 2010
Sega Studios San Francisco May 2007 - April 2010
Secret Level May 2007 - December 2008
PlayFirst inc. May 2005 - May 2007
Skills
Game Development, Game Design, Video Games, Concept Design, Drawing, Illustration, Storyboarding, Digital Painting, Conceptual Art, Illustrator
Education
Academy of Art University 2000 — 2004
BFA, Illustraion
2K Games March 2013 - Present
Backbone Entertainment, Inc. July 2010 - January 2013
Point of Impact, LLC. July 1997 - April 2011
Namco Bandai Games America July 2009 - June 2010
SEGA Studios San Francisco August 2007 - June 2009
Backbone Entertainment, Inc. June 2005 - July 2007
Mythryn, LLC. September 2000 - January 2003
Skills
After Effects, TTP, MS Project, Maya, 3D Studio Max, Video Games, Game Design, Game Development, Xbox 360, PS3, Agile Project Management, Kinect, Scrum, Project Management, Team Leadership
Education
Academy of Art University 2003 — 2006
MFA, Videogame Production
Northwestern University 1997 — 2001
BS, Magna Cum Laude, Radio/Television/Film
Unity Technologies September 2015 - Present
GREE International, Inc August 2012 - July 2015
Department of Behavior and Logic January 2012 - August 2012
Booyah May 2010 - January 2012
Sega Studios San Francisco May 2009 - April 2010
21st Century Systems, Inc. September 2005 - May 2009
Skills
Objective-C, Objective-C Runtime, iOS development, iOS, Git, Java, Python, C++, C#, ActionScript, JavaScript, Facebook API
Education
New Jersey Institute of Technology 2000 — 2005
B.S., Computer Science
Hangar 13 January 2015 - Present
Academy of Art University 2007 - Present
The Animation Workshop, VIA University College February 2015 - February 2015
Toys For Bob/ Activision Blizzard December 2011 - December 2014
LucasArts January 2010 - December 2011
Sega Studios San Francisco 2006 - December 2009
autumn moon entertainment December 2006 - May 2007
Shaba Games July 2004 - December 2006
Shaba Games 2003 - 2006
Stormfront Studios 2002 - 2004
Skills
Maya, Animation, Character Animation, Traditional Animation, Rigging, Scripting, UV mapping, 3D, Video Games, Texturing, Storyboarding, Zbrush, PS3, Gameplay, Game Development, Game Design, Computer Animation, Xbox 360, Illustration, Visual Effects, Level Design, Autodesk MotionBuilder, Unreal Engine 3, Digital Painting, Unity3D, 3D Studio Max, Conceptual Art
Education
Animation Mentor 2012 — 2012
New York Academy of Art 1990 — 1996
MFA, Figurative Painting
Kenyon College 1985 — 1989
BA, English
University of Exeter 1987 — 1987
English Language and Literature/Letters
Zynga April 2014 - Present
Santa Rosa Junior College January 2011 - May 2014
NaturalMotion November 2013 - April 2014
CCP August 2013 - November 2013
CCP April 2013 - August 2013
Nihilistic Software April 2010 - December 2012
Sega Studios San Francisco March 2009 - April 2010
Planet Moon November 2008 - March 2009
Totally Games February 2006 - October 2008
Planet Moon Studios November 2004 - January 2006
Skills
Unreal Editor 3, Renderware, Vicious Cycle Engine, Proprietary level..., Maya, 3D Studio Max, Xbox 360, Playstation 3, Playstation Vita, Nintendo Wii, Proprietary Software, Level Design, Playstation, PS3, Teaching, Mentoring, Unreal Editor, Wii, Game Mechanics, Multiplayer, Game Design, Game Development, Video Games, 3D, Gameplay, College Teaching, Perforce, Unreal Engine 3, Computer Games, Xbox, Animation, Game Scripting, Game Design Documents, Level Building, Game Prototyping, Level Editors, Multiplayer Design, Event Scripting, Game Balance, Playtesting, Texturing, Scripting, MMO, PSP, Mobile Games, Mobile Game Development, Free to Play, Casual Games, Console, Social Games
Education
University of California, Berkeley 1986 — 1988
B.A., Psychology
Pacific Graduate School of Psychology 1990 — 1992
PhD course work only, Clinical Psychology
California Institute of Integral Studies 1988 — 1996
Ph.D. Candidate (all but dissertation), Psychology
Twitter October 2012 - Present
Department of Behavior and Logic September 2009 - October 2012
Sega Studios San Francisco August 2003 - August 2009
Idol Minds March 2002 - June 2003
Maximum Charisma January 2000 - February 2002
Dendrite May 1994 - December 1999
Skills
OpenGL ES, DirectX, XNA, Game Development, Xbox 360, PS3, Perforce, Lua, Game Design, Video Games, Gameplay, Game Programming, OpenGL, Gameplay Programming
Education
University of California, Berkeley 2009 — 2009
Not Yet..., General
Rutgers University-New Brunswick 1996 — 1999
Computer Science
University of Massachusetts, Amherst 1995 — 1999
Computer Science
Hidden Path Entertainment September 2015 - Present
Ted Warnock (Sole Proprietor) 2009 - Present
Camouflaj game studio May 2014 - September 2015
Zombie Studios September 2012 - April 2014
Disney Interactive Media Group April 2012 - September 2012
Flying Lab Software May 2010 - April 2012
Sega Studios San Francisco February 2009 - May 2010
WB / Monolith Productions June 2004 - December 2008
Atari / Legend Entertainment June 2000 - February 2004
Kronos Digital Entertainment 1995 - 2000
Skills
3D Studio Max, Maya, Perforce, Character Animation, 3D animation, Video Games, Havok, Animation, Concept Development, Concept Design, Game Development, Animation Design, Animation Director, Computer Animation, UV mapping, Xbox 360, PS3, Texturing, Cinematics, Zbrush, Game Design, Animation Direction, Gameplay, Unreal Editor, Motion Capture, Premiere, Traditional Animation, Leadership, Flash, Computer Graphics, MMO, Flash Animation, Creature Animation, Illustrator
Education
American Animation Institute
California Institute of the Arts
Columbus College of Art and Design
BFA
Digipen Institute of Technology
nWay Inc. December 2014 - Present
Freelance October 2014 - Present
Telltale Games November 2013 - October 2014
GREE, Inc. November 2012 - November 2013
Bigpoint Inc April 2011 - November 2012
Freelance 2011 - 2012
LinkedIn March 2011 - June 2011
Sony April 2010 - January 2011
Silver Spring Networks May 2010 - August 2010
Sega Studios San Francisco March 2009 - May 2010
Skills
Multicast Consultant, Network Architect, Network Consultant, Concept Design, Network Engineering, Documentation, Troubleshooting, Multicast, Software Documentation, Video Games, Game Development, Perforce, PS3, Character Animation, Routing, Drawing, Xbox 360, Cisco Technologies, Creative Direction, Game Design, IP, Illustration, Network Design, BGP, Digital Illustration
Education
Next Gen Atelier 2007 — 2009
Entertainment & Fine Art
University of Auckland 1995 — 1998
Bachelor of Science, Molecular Biology
Lungfish Videogames 2011 - Present
IGT 2015 - 2015
IGT 2015 - 2015
IGT 2015 - 2015
IGT 2014 - 2015
IGT 2014 - 2015
Glide Memorial Church September 2013 - October 2013
Backbone Entertainment October 2011 - October 2012
Namco Bandai Games America October 2009 - October 2010
Sega Studios San Francisco June 2007 - October 2009
Skills
Video Games, Game Design, Xbox 360, Gameplay, PS3, Game Development, Game Balance, Multiplayer, Xbox, iPhone, Wii, Level Design, Playstation, Game Mechanics, Console, Mobile Games, iOS development, Computer Games, Maya, Perforce, Flash, Casual Games, Social Games, iPhone development, C++ Language, Objective-C, 68k Assembly, iOS Development
Education
University of California, Berkeley 1988 — 1992
Toys for Bob November 2012 - Present
Paragon Studios March 2011 - October 2012
Paragon Studios December 2008 - February 2011
SEGA Studios, San Francisco October 2007 - November 2008
Secret Level (currently SEGA Studios, San Francisco) July 2007 - September 2007
Secret Level (currently SEGA Studios, San Francisco) June 2007 - July 2007
Education
San Jose State University 2002 — 2007
BFA, Animation/Illustration
Sixense Studios May 2012 - Present
Sixense Studios June 2010 - May 2012
Sega Studios San Francisco April 2004 - April 2010
Interpoint June 2001 - April 2003
Skills
Lua, Photoshop, Visual Studio, UnrealScript, Unreal Editor, Visio, PowerPoint, SketchUp, Microsoft Excel, Perforce, Video Games, Game Design, Xbox 360, PS3, Game Development, Gameplay, 3D Studio Max, Multiplayer, Xbox, Gameplay Programming, Game Mechanics
Education
Central Washington University 1996 — 2001
BS, Mechanical Engineering Technology
King Bolden LLC February 2013 - Present
Kirksworks Studio March 2010 - Present
Effect Design/Tuacahn Center for the Arts January 2013 - February 2013
Microsoft 2011 - 2011
Curious Pictures 2011 - 2011
Lightstream Animation Studios 2011 - 2011
The Lab 2011 - 2011
iWin, Inc. March 2010 - July 2010
Sega Studios San Francisco June 2009 - April 2010
The Orphanage 2009 - 2009
Skills
After Effects, Animation, Art Direction, Visual, Graphics, Final Cut Pro, Photoshop, Illustrator, Motion Graphics, Compositing, DVD Studio Pro, Illustration, Storyboarding, Visual Development, Film, Cinematics, Commercials, 2D, Matte Painting, Character Animation, Concept Design, Digital Painting, Digital Illustration, Conceptual Art, Video Games, Digital Compositing, Drawing, Storytelling, Traditional Animation, Visual Arts, Visual Basic, Visual Effects, VFX Supervision, Feature Films, Special Effects, Art
Education
San Francisco State University 1972 — 1973
BA, Film
Diablo Valley College 1970 — 1972
Associate of Arts, Art
Sixense February 2011 - February 2012
Sega Studios San Francisco 2002 - 2010
Oven Digital 1998 - 1999
Education
University of Delaware
Sony Network Entertainment Int'l (SNEI) July 2014 - March 2015
Sony Network Entertainment Inc. (SNEI) September 2010 - July 2014
Secret Level September 2009 - April 2010
Sega Studios San Francisco 2009 - 2010
Lucasarts 2006 - 2009
Midway Home Entertainment 1996 - 2006
Skills
Video Games, Game Development, Game Design, Perforce, Xbox 360, Scrum, Agile Methodologies, Gameplay, Software Development, Agile Project Management, Online Gaming, Mobile Games, Product Management
Education
Rowan University 1990 — 1994
BA, Political Science