7 Studios
Address: 275 S 3rd St, Columbus, OH 43215 Hours: Open ⋅ Closes 10PM Monday8AM–10PMTuesday8AM–10PMWednesday8AM–10PMThursday8AM–10PMFriday8AM–10PMSaturday8AM–10PMSunday8AM–10PMSuggest an edit Unable to add this file. Please check that it is a valid photo. Phone: (614) 288-4291: Website: : Place name: : Category: : : : Website: https://7-studios.com/ Category: Gym Suggest an editUnable to add this file. Please check that it is a valid photo. Unable to add this file. Please check that it is a valid photo. Questions & answers Ask a question See all questions (2) Popular times Mondays MondaysTuesdaysWednesdaysThursdaysFridaysSaturdaysSundaysBased on visits to this place. 9 AM: Usually not busy6a9a12p3p6p9p12a3a6a9a12p3p6p9p12a3a6aPlan your visitHistogram showing popular times on SundaysHistogram showing popular times on MondaysHistogram showing popular times on TuesdaysHistogram showing popular times on WednesdaysHistogram showing popular times on ThursdaysHistogram showing popular times on FridaysHistogram showing popular times on SaturdaysPeople typically spend 1.5 hours here Add a photoThanks for sharing!Your photo will be posted publicly on Google.Contribute MoreDoneUpload public photos of Seven Studios Posting publicly on the Web Write a review Reviews"Great variety of classes, wonderful instructors." "The workout was quick and intense, but it left me feeling amazing." "Great experience every time I go!" View all Google reviews
7 Studios List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at 7 Studios. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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7 Studios Employees
Basis School July 2014 - Present
The Orme School August 2011 - May 2014
The Orme School August 2012 - May 2013
Los Angeles City College August 2001 - June 2011
7 Studios July 2008 - February 2009
Universal Music Group May 2008 - July 2008
GoTV Networks March 2004 - September 2007
Alfred Publishing Company, Inc. March 2000 - March 2002
Skills
Word, Excel, PowerPoint, Access, Photoshop, Final Cut Pro, QuarkXPress, Video Editing, Pro Tools, Sony Vegas, Sound Forge, Audio Engineering, Production, Proofreading, Product Development, Copy Editing, Voice Over, Product Launch, Partner Relations, Outlook, Microsoft Office, DV, Event Planning, Technical Writing, Adobe Acrobat, Mac, Premiere, Editing, Audio, Audio Editing, Video Production, Video, Camera, Audio Mixing, Music Production, Sound Design, MS Project, Entertainment, New Media, Sound, Television, Music Industry, Music Education, MIDI, Music
Education
California State University-Los Angeles 1997 — 1999
Masters, Commercial Music - Composition and Arranging
California State University-Long Beach 1994 — 1997
Bachelors, Music - Piano
Santa Monica Studio Senior Game Designer // METAL GEAR SOLID V: Metal Gear OnlineKojima Productions Los AngelesJune 2013 - November 2014
Kojima Productions Los Angeles November 2013 - June 2014
Sony - Santa Monica Studio March 2010 - June 2013
Sony - Santa Monica Studio October 2007 - March 2010
7 Studios September 2006 - August 2007
7 Studios February 2005 - September 2006
Activision June 2003 - February 2005
Skills
Level Design, 3D Level Layout, Game Design, Multiplayer Design, Scripting, Boss Fights, Maya, Cinematography, Team Leadership, Collaboration, Play-testing, Puzzle Design, Video Games, Game Development, Gameplay, Game Mechanics, Rapid Prototyping, Iterative Development, AAA Games, Interactive..., Systems Design, Illustrator, Powerpoint, Visual Communication, Visual Storytelling, Final Cut Pro, New IP Development, Open World, User Interface Design, Coop Design, Combat Enounters, Action Sequences, Player Progression, Character Customization, Scrum, Console Games, Multiplayer
Education
University of Colorado Boulder 2000 — 2002
Film Studies
New Roads School 1996 — 2000
High School
Company announcing soon July 2015 - Present
Two-Factor Theory - Game Design and Consulting February 2014 - Present
TinyCo October 2014 - April 2015
TinyCo September 2014 - October 2014
Zynga (mobile) October 2011 - February 2014
Crystal Dynamics February 2011 - June 2011
LucasArts September 2006 - September 2010
LucasArts, a Lucasfilm Company September 2006 - September 2010
Seven Studios August 2005 - August 2006
7 Studios August 2005 - August 2006
Skills
Xbox 360, PS3, Game Design, Gameplay, Game Development, Video Games, Level Design, Multiplayer, Wii, Game Mechanics, Computer Games, Xbox, Perforce, Casual Games, Unreal Engine 3, Social Games, MMO, Lua, Maya, Mobile Games, Animation, 3D, Unreal Editor, Console, Cinematics, World Building, Scripting, Environment Art, Narrative, Video Game Production, Unity3D, Console Games, Low Poly Modeling
Education
Academy of Art University 1994 — 1998
Associate's degree
N/A May 2006 - Present
Freelance Animator May 2005 - May 2005
Rainbow Studios 2004 - 2005
7 Studios May 2000 - May 2004
Skills
Problem Solving, Character Animation, Computer Animation, Facial Animation, Research, Maya, 3D Studio Max, Abstract Paintings, Music Production, 3D Modeling, Continuous Improvement, Image Editing, Image Manipulation, Photoshop, Proprietary Software
Education
Art Institute of Phoenix 1997 — 1999
Associate's degree, Computer Graphics
Gem November 2013 - Present
Guide Financial May 2013 - November 2013
pose.com August 2011 - April 2013
SendLove February 2011 - May 2011
Fastpoint Games June 2010 - February 2011
AT&T Interactive November 2008 - June 2010
DialedIn November 2007 - June 2010
Infinite Monkey Factory July 2007 - November 2007
7 Studios January 2007 - July 2007
InSupply, Inc. July 2003 - January 2007
Skills
CSS, XHTML, Project Management, Ruby on Rails, jQuery, YAML, User Experience, Semantic Markup, REST, Ruby, PHP, Java, Flash, XML, Web Services, E-commerce, Web Applications, Scrum, JavaScript, Agile Methodologies, MySQL, Web Development, HTML 5, AJAX, User Interface, Software Development, Mobile Games, HTML, CMS, User Interface Design, Game Development, Mobile Applications, Git, iOS development, iPhone, Agile Project Management, PostgreSQL, Facebook API, APIs, Information Architecture, Front-end, Databases, Subversion, RubyMotion, Open Source, Objective-C, Public Key Cryptography, Start-ups
Education
University of Southern California 1999 — 2003
B.S., Business Administration, Entrepreneurship, International Business
University of Southern California - Marshall School of Business 1999 — 2003
B.S., Entrepreneurship, International Business
The Arsenal Agency March 2013 - Present
Giant Squid July 2013 - Present
Sony Computer Entertainment America February 2008 - March 2013
7 Studios August 2005 - February 2008
G4 TV August 2001 - August 2005
Sony Computer Entertainment America August 1995 - August 2001
Sony Imagesoft August 1993 - August 1995
Interplay Entertainment January 1993 - August 1993
Sammy Corporation July 1991 - January 1993
Skills
Video Games, Game Design, Casual Games, PS3, Game Development, Social Games, User Generated Content, Strategic Partnerships, Digital Media, Content Strategy, Console, Product Management, Entertainment, Game Mechanics, Mobile Games, MMO, Interactive..., Television, Digital Distribution, Monetization, Computer Games, DirectX, Xbox 360, Gameplay, Online Gaming, iPhone, Creative Writing, Mobile Devices, Business Development, Smart TV, Community Management, Level Design, Brand Licensing, Xbox, Cross-platform..., User Interface, Video Game Production, Wii, Unity3D, Developer Relations, MMORPG, Gamification, Gaming, Community Sites, Perforce, Mobile Game Development, Multiplayer, Virtual Goods, Virtual Worlds, Gaming Industry
Education
University of California, Riverside
Biology, Art
343 Industries June 2013 - Present
LucasArts September 2009 - April 2013
7 Studios June 2007 - September 2009
University of Southern California August 2006 - December 2006
Skills
Perforce, Xbox 360, Lua, Video Games, Game Development, Artificial Intelligence, PS3, Wii, Scripting, Gameplay Programming, Game Engines, FMOD, OpenGL, Gameplay, Game Design, UnrealScript, 3D Studio Max, C++, Maya, Visual Studio, User Interface, Animation, Python, Development Tools, Programming, Cinematics, Game Programming, Havok, C#, Unreal Engine 3, Unreal Editor
Education
University of Southern California 2003 — 2007
BS, Computer Science
Blind Squirrel Games July 2013 - Present
Jeff Zugale Design Illustration October 2008 - Present
7 Studios February 2005 - October 2008
Edmunds.com February 2000 - February 2005
Bloodfire Studios 2001 - 2004
'Steele' 1990 - 1996
Skills
Concept Design, Entertainment Design, Industrial Design, Hard Surface, Vehicles, Environment Design, Visual Development, Character Design, 3D Modeling, Storyboarding, Digital Painting, Adobe Photoshop, Adobe Creative Suite, Adobe Illustrator, Corel Painter, Illustration, Maya, Modo, Texturing, SketchUp, Sketchbook Pro, Photoshop, Illustrator, Conceptual Art, Character Animation, Visual Arts, Environmental Design, Drawing, Character Rigging, Xbox 360, Character Designs, Cinematics, Game Design, 3D Studio Max, Cartoons, Traditional Animation, Video Games, 3D, Animation, Graphics, Zbrush, PS3, Computer Animation, Art, User Interface, Environment Art, Digital Sculpting
Education
Gnomon School of Visual Effects 2012 — 2012
Maya Certificate Program, Maya Fast Track
Concept Design Academy Pasadena 2009 — 2010
none, Environment Design
Gnomon Workshop 2003 — 2007
none, Production Design, Storyboard & Previz, Analytical Figure Drawing
Pocket Gems March 2015 - Present
Rumble February 2012 - March 2015
CCP May 2010 - February 2012
Red 5 Studios July 2007 - January 2010
Seven Studios May 2007 - July 2007
7 studios 2004 - 2007
Lincoln High School September 2001 - October 2004
Skills
Animation, Rigging, Character Animation, Morpheme Development, Game Design, Video Games, Game Development, Low Poly Modeling, Character Rigging, PS3, Xbox 360, Computer Animation, Cinematics, Gameplay, Autodesk MotionBuilder, Traditional Animation, 3D, 3D Studio Max, Facial Animation, Mobile Games, MMO, Computer Games, Maya, Unreal Engine 3, UV mapping, Unreal Editor, Level Design, Texture Painting, Environment Art, Motion Capture, Perforce, Casual Games, Game Mechanics, Unity3D
Education
U.C. Berkeley 1998 — 2000
B.A,, Art Practice
UC Berkeley
Bachelor of Arts (BA), Fine/Studio Arts, General
University of Wisconsin Milwaukee September 2015 - Present
Michigan Technological University August 2014 - January 2015
Bay de Noc Community College June 2012 - May 2014
Burt Township School August 2010 - May 2011
VP Informatics May 2008 - February 2010
7 Studios September 2007 - February 2008
Activision May 2004 - August 2007
Activision August 2002 - May 2004
Skills
Xbox 360, Career Development, Microsoft Word, Video Games, Asset Managment, Project Management, Gameplay, Mobile Games, Computer Games, PS3, Quality Assurance, Social Games, Casual Games, Console, MMO, Game Mechanics, Game Development, Wii, Localization, Perforce, Unity3D, Unreal Engine 3, Game Design, Level Design, iPhone, Unreal Editor, Storyboarding, Online Gaming, ActionScript, 3D, Game Programming, iOS development, Bug Tracking, Zbrush, JIRA, Scripting, Artificial Intelligence, User Interface, Character Animation, Computer Graphics, UV mapping, 3D Studio Max, iOS, Gaming, Maya, OpenGL, Texturing
Education
University of Wisconsin-Milwaukee 2015 — 2018
Master’s Degree
Bay de Noc Community College 2011 — 2014
Associate of Science (A.S.)
California State University-Northridge 1999 — 2000
BA in Art
San Francisco State University 1996 — 1999
Santa Barbara City College
Janus Research Group November 2011 - Present
Scientifically Proven May 2010 - November 2011
Collision 2011 - 2011
Floor 84 Studio January 2010 - April 2010
7 Studios July 2007 - October 2009
Skills
3D Modeling, 3D Studio Max, Animation, Character Rigging, Character Animation, Motion Capture, Texturing, Normal Mapping, Zbrush, Maya, Unreal Engine 3, Unreal Editor, Adobe Creative Suite, Photoshop, After Effects, Flash Professional, ActionScript, Level Design, Conceptual Art, Illustrator
Education
Westwood College, LA Branch 2005 — 2007
BS, Video Game Art and Design
Art Institute of Pittsburgh 1999 — 2002
AA Specialized Technology, Computer Animation
KingsIsle Entertainment June 2012 - Present
Kevin T. Chin Freelance Illustration and Design May 2004 - Present
Junction Point Studios May 2011 - May 2012
Disney Interactive Studios May 2011 - May 2012
Killspace Entertainment May 2010 - October 2010
5 Elements Entertainment January 2010 - September 2010
Ubisoft April 2010 - April 2010
Technicolor February 2009 - April 2009
Fantasy Flight Games January 2007 - January 2009
7 Studios December 2005 - October 2008
Skills
Concept Design, Production Illustration, Storyboarding, Game design/ gameplay..., Texturing, Lighting Paintovers, Icon/UI Element Design, Creature Design, Background Design, Visual Development, Digital Painting, Cover Art, Traditional Painting, Illustration, Game Design, MMORPG, Character Designs, Gameplay, Creature Animation, Painting, Visual Arts, Illustrator, Art, Conceptual Art, MMO, Concept Art, Digital Illustration, Background Art, Video Games, Character Animation, Game Development, Traditional Animation, Unreal Engine 3, Cinematics, Zbrush, Level Design
Education
Jordu Schell Studio Creature Design 2010 — 2010
Sculpting
College for Creative Studies 2000 — 2004
BFA, Illustration
Crystal Dynamics June 2015 - Present
Kojima Productions LA Konami June 2013 - June 2015
SCEA Santa Monica October 2011 - May 2013
Naughty Dog April 2009 - October 2011
Heavy Iron Studios / THQ April 2007 - April 2009
7 Studios April 2005 - April 2007
Climax Group Inc. November 2003 - April 2005
Skills
Texturing, Maya, UV mapping, Animation, PS3, Xbox 360, Rigging, Lighting, Modeling, Digital Illustration, Max, 3D, Digital Art, Game Development, Environment Art, Wii, Video Games, Architectural Lighting, 3D Modeling
Education
Ringling College of Art and Design 1999 — 2003
BFA
Electronic Arts August 2011 - July 2015
Aonyx Software August 2009 - August 2011
Last Legion Games, LLC September 2008 - August 2009
7 Studios March 2005 - September 2008
989 Sports August 2003 - March 2005
Skills
Android, iOS, Console Game Development, Mobile Devices, Software Architecture, Game Development, PS3, Technical Leadership, Xbox 360, Video Games, Mobile Games, Port, Lua, Perforce, Gameplay, Console, DirectX, Architecture, Multiplayer, C#, Xbox, iPhone, OpenGL, PSP, Mobile Applications, Wii, Cross-platform..., User Interface, Software Engineering, Software Design, Software Development, User Interface Design, HTML 5, Gameplay Programming, Game Design, Game Programming, Social Games, Unity3D, Objective-C, Artificial Intelligence, OpenGL ES, Computer Games, Casual Games, Shaders, iOS development, Game Engines, Online Gaming, Game Mechanics, Mobile Game Development, C++
Education
University of California, Irvine 2000 — 2003
B.Sc., Information and Computer Science
Kung Fu Factory 2013 - June 2014
Jump Games February 2012 - February 2013
7 Studios September 2008 - April 2011
High Impact Games 2011 - 2011
Savage Entertainment March 2006 - September 2008
Black Ops Entertainment March 2003 - March 2006
Skills
Lua, DirectX, OpenGL, ActionScript, 3D Studio Max, C++, Java, Xbox 360, Gameplay, PS3, Wii, Game Development, Perforce, Game Design, Unity3D, Video Games, Video Game Development, Scripting, Level Design, XNA, Visual Studio, PSP, Flash, C#, Game Mechanics, User Interface Design, Game Programming, Scaleform, User Interface..., Flash Professional, Console, MMO, Multiplayer, Casual Games, Mobile Games, Social Games, Computer Games, iPhone
Education
Full Sail Real World Education 2000 — 2001
Associates, Science
Edison Community College 1999 — 2001
Associates in Arts, General Studies
7 Studios April 1999 - Present
Education
Yale Law School 1991 — 1994
Stanford University 1986 — 1991
B.S.
Industrial Light & Magic August 2014 - Present
Industrial Light & Magic September 2009 - August 2014
Various 2005 - 2014
Various 2004 - 2014
Various 2005 - 2013
Various 2005 - 2011
Lucasfilm Animation January 2006 - August 2009
7 Studios September 2005 - November 2005
Skills
Pre-production, Digital Painting, Conceptual Art, Illustration, Film, Visual Effects, Commercials, Concept Design, Digital Illustration, 3D Modeling
Education
ArtCenter College of Design 2002 — 2005
Bachelors of Science, Transportation Design
Orange Coast College 1999 — 2001
Red Storm Entertainment October 2014 - Present
Electronic Arts October 2012 - October 2014
Spark Unlimited December 2010 - September 2012
Spark Unlimited October 2008 - April 2010
Spark Unlimited October 2006 - October 2008
7 Studios December 2005 - September 2006
PACE Mechanical Services October 2000 - December 2005
US Army May 1996 - September 2000
Skills
Unreal Engine 3, Xbox 360, Game Development, PS3, Perforce, Video Games, Xbox, Gameplay, Game Design, Gameplay Programming, Lua, Game Programming, DirectX, UnrealScript, Artificial Intelligence, Level Design, Programming, Game Mechanics, Shaders, Console, Computer Games, HLSL, OpenGL, Multiplayer, Cross-platform..., Mobile Games, Game Engines, Scrum, Scripting, iOS development, Android, iOS, Social Games, Mobile Applications, Casual Games, Objective-C, iPhone
Education
University of Michigan-Dearborn 2004 — 2005
Masters, Computer Science
Sony Computer Entertainment America LLC April 2012 - Present
Activision Blizzard August 2009 - April 2012
7 Studios July 2004 - August 2009
World Poker Tour (WPT) Enterprises February 2003 - July 2004
Harcourt Online 1998 - 2000
Pioneer Investments 1996 - 1998
Simon & Schuster April 1995 - June 1996
Skills
Video Games, Game Development, Casual Games, Mobile Games, Gameplay, PS3, Game Design, Xbox 360, Wii, Social Games, Computer Games
Education
University of California, Los Angeles - The Anderson School of Management 2000 — 2002
Master of Business Administration (MBA), Business Administration and Management, General
Massachusetts College of Art and Design 1998 — 2000
Certificate, Graphic Design
Bowdoin College 1991 — 1994
BA, Studio Art, Minor Asian Studies
Winchester High School 1986 — 1990
High School Diploma
Savings.com September 2010 - July 2012
Nexon America Inc. March 2008 - May 2010
7 Studios February 2007 - March 2008
Skills
Deferred Compensation, Taleo, Microsoft Office, PowerPoint, Applicant Tracking..., Onboarding, Management, Social Networking, Talent Management, Customer Service, Video Games, Workforce Planning, Outlook, HRIS, Talent Acquisition, Microsoft Excel, Employee Benefits, Social Media, Recruiting, Microsoft Word, Benefits Administration, Human Resources, Employee Relations, College Recruiting, Technical Recruiting, PeopleSoft
Education
Concorde Career College-Garden Grove 2012 — 2014
Associate's Degree, Respiratory Care Therapy/Therapist
California State University-Long Beach 2001 — 2007
Bachelor of Arts (B.A.), Human Development
Reading Rainbow Kidz January 2012 - Present
Colony Moon, Inc. December 2009 - December 2011
Legacy Interactive May 2009 - April 2010
7 Studios January 2008 - June 2008
Savage Entertainment 2005 - 2006
Skills
Zbrush, 3D Studio Max, Rigging, Maya, ActionScript
Education
Art Institute of California at Los Angeles 2004 — 2008
BS, Game Art and Design
Pomona College 1999 — 2004
BA, Computer Science
Apple November 2008 - Present
7 Studios 2008 - 2008
Taldren March 2001 - August 2003
The 3DO Company/ New World Computing April 1998 - June 2001
iXL January 1998 - March 1998
Interna Systems, LTD. July 1996 - July 1997
The Dreamers Guild December 1993 - August 1996
Skills
C++, x86 Assembly, 3D Graphics, 3D graphics, DirectX, Software Engineering, XML, 3D, Objective-C, Multithreading, Game Programming, Game Development
Education
University of California, Berkeley 2005 — 2008
B.A., Computer Science
Diablo Valley College 2004 — 2005
Computer Science
TruGolf December 2010 - Present
7 Studios March 2007 - March 2009
SCEA-Incognito Studio 2002 - 2007
Skills
Game Development, Video Games, Agile Testing, JIRA, Perforce
Education
Salt Lake Community College
Computer Science
Freelance Software Developer (Independent Software Professional) February 2010 - Present
iPostcards 2012 - 2012
Jobspring Partners 2011 - 2011
Activision 2005 - 2008
Electronic Arts - Los Angeles 2002 - 2004
7 Studios 2001 - 2002
Realtime Associates January 1992 - January 1995
Skills
Game Programming, Console, iPhone, Android, Xbox 360, PS3, Objective-C, Network Programming, Game Development, iPad, C++, Artificial Intelligence, Unity3D, C, Gaming, Gameplay, Wii, iOS, Computer Graphics, JavaScript, Perforce, Casual Games, Unreal Engine 3, Video Games, Lua, Mobile Games, Game Design, Computer Games, Social Games, Game Mechanics, MMO, Xbox, Multiplayer, Mobile Applications, Online Gaming, Level Design, 3D, iOS Development, Maya
Education
The University of New Mexico 1984 — 1990
Bachelors of Science, Computer Engineering
Mobi PCS 2013 - 2014
Startal, Inc 2010 - 2013
Ready At Dawn Studios 2006 - 2013
7 Studios 2002 - 2006
Digital Media Campus 2000 - 2001
Activision 1997 - 2000
Skills
Product Marketing, Project Management, Managerial Finance, Strategic Planning, Start-ups, Product Management, Business Strategy, Mergers, Strategy, Mergers & Acquisitions, Strategic Partnerships, New Business Development, Financial Analysis, Budgets, Microsoft Excel, Management, Forecasting
Education
UCLA 1986 — 1989
Bachelor's Degree, Political Science and Government
University of San Diego 1991 — 1993
Master of Business Administration (M.B.A.), International Business