Killspace Entertainment

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Killspace Entertainment Employees

Employee
Years
Job
Industry
Rodney Fuentebella Rodney Fuentebella Greater Los Angeles Area Details
Rodney Fuentebella's Killspace Entertainment Experience July 2010 - October 2010
Job Senior Illustrator at Marvel Studios
Industry Entertainment
Experience
Marvel Studios  October 2010 - Present
Killspace Entertainment   July 2010 - October 2010
Rhythm & Hues  2010 - 2010
Pandemic Studios  June 2006 - November 2009
Electronic Arts  2007 - 2009
Dreamworks Animation SKG  January 2004 - May 2004
iXL  2000 - 2001

Skills
Video Games, Illustrator, Character Animation, Concept Design, Game Development, Digital Painting, Conceptual Art, Zbrush, 3D, Photoshop, Digital Illustration

Education
ArtCenter College of Design

Stuart Hall

UCLA

Imran Sheikh Imran Sheikh Greater Los Angeles Area Details
Imran Sheikh's Killspace Entertainment Experience January 2010 - November 2010
Job Freelance Concept & Storyboard Artist
Industry Entertainment
Experience
PIXOMONDO  November 2014 - June 2015
Spark Unlimited  March 2014 - October 2014
Spark Unlimited  September 2012 - November 2013
Electronic Arts  October 2011 - September 2012
Zoic Studios  2010 - November 2011
Create Advertising  May 2011 - July 2011
Killspace Entertainment   January 2010 - November 2010
Mattel  March 2007 - March 2010
Pandemic Studios, EA   2005 - January 2010
Pandemic Studios  2005 - January 2010

Skills
Matte Painting, Conceptual Art, Environmental Design, Character Design, Look Development, Creature Design, Art Direction, Creative Concept..., Creative Direction, Brand Development, Retouching, Image Manipulation, Video Games, Concept Design, Storyboarding, Texturing, Digital Painting, PS3, Animation, Illustration, Game Development, Cinematics, Lighting, Illustrator, Maya, Zbrush, Product Development, Media Pitches, Character Designs, Character Animation, ZBrush

Education
College for Creative Studies   2001 — 2004
bachelors of fine art

Larry Charles, Jr. Larry Charles, Jr. Orange County, California Area Details
Larry Charles, Jr.'s Killspace Entertainment Experience January 2010 - February 2011
Job Level Designer at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  July 2015 - Present
Sledgehammer Games  February 2013 - July 2015
Spark Unlimited  February 2013 - February 2013
Spark Unlimited  July 2011 - January 2013
GoPlay Games, LLC.   February 2009 - April 2011
Killspace Entertainment   January 2010 - February 2011
Obsidian Entertainment  February 2008 - February 2009
Crave  February 2007 - April 2007
Art Institute  2006 - 2007

Skills
Game Development, Game Design, Level Design, Gamebryo, Unreal 3, Video Games

Education
University of Phoenix   2009 — 2011
MBA, Business Administration

Art Institute California - Orange County   2005 — 2007
Bachelors of Science, Game Art & Design

Penn State University   2002 — 2004
N/A, Business Marketing

Robert Lo Robert Lo Greater Los Angeles Area Details
Robert Lo's Killspace Entertainment Experience August 2009 - January 2011
Job Writing and Producing at Riot Games
Industry Entertainment
Experience
Riot Games  March 2014 - Present
Unannounced Film Project   January 2014 - Present
Riot Games  April 2012 - March 2014
Killspace Entertainment   August 2009 - January 2011
Pandemic Studios  August 2004 - March 2006
Pandemic Studios  January 2001 - January 2003

Skills
Screenwriting, Storytelling, Game Design, Concept Development, Producing, Showrunning, Entertainment

Education
University of Southern California
MFA, Screenwriting, School of Cinematic Arts

Emory University
BA, English / Creative Writing

Montgomery Markland Montgomery Markland Malibu, California Details
Montgomery Markland's Killspace Entertainment Experience January 2009 - September 2011
Job www.montgomerymarkland.co/ | www.imdb.com/name/nm4446286/
Industry Entertainment
Experience
[Unannounced]   September 2015 - Present
[Unannounced]   March 2015 - Present
[Unannounced]   October 2014 - Present
[Unannounced]   September 2014 - Present
inXile Entertainment  May 2013 - Present
Malibu Road Pictures   2013 - Present
[Unannounced]   September 2011 - December 2012
Killspace Entertainment   January 2009 - September 2011
Obsidian Entertainment  2008 - 2009
Obsidian Entertainment  2007 - 2008

Skills
Video Game Design, Online Entertainment, Interactive Production, Digital Production, Digital Innovation, New Business Development, Social Promotion, Guerrilla Marketing, Entrepreneurial Skills, IP creation, Global Deployment, Distributed Team..., Project Turnaround, Speech Writing, Key Message Development, Creative Writing, Narrative Design, IP development, Business Planning, Narrative, Entrepreneurship, Game Design, Interactive Media, Project Management, Social Media, Online Platforms, Contract Negotiation, Start-ups, Business Development, Product Development, PS3, Creative Direction, Level Design, IP, Gameplay, Video Games, Game Development, Computer Games, Management, Film, Film Production, Digital Media, Video, Strategy, New Media, Entertainment, Television, Video Production, Feature Films, Social Networking

Education
Beverly Hills Playhouse   2011 — 2013
Acting

The University of Texas at Austin   1997 — 2002
BS, Film

Southern Methodist University Dedman School of Law   2003 — 2006
Law

Bo Barfield Bo Barfield San Francisco, California Details
Bo Barfield's Killspace Entertainment Experience April 2009 - March 2011
Job Senior Product Manager at Layer
Industry Computer Software
Experience
Layer  February 2014 - Present
Linden Lab  October 2012 - February 2014
Linden Lab  September 2011 - October 2012
Killspace Entertainment   April 2009 - March 2011
PowerReviews  2007 - 2009

Skills
Agile Methodologies, Project Management, Game Development, Video Games, Product Management, MMO, Scrum, JIRA, Multiplayer, Xbox 360, Social Media, E-commerce, PS3, Mobile Applications, Mobile Devices, iOS development, Web Development, User Experience, Hansoft, Community Engagement, Web Analytics, Remote Teams, Gameplay, Console

Education
Stanford University   2005 — 2007
M.A., Interdisciplinary Studies, Literature focus

Stanford University   2000 — 2004
B.S., Symbolic Systems

Cate

Gideon Boomer Gideon Boomer Greater Los Angeles Area Details
Gideon Boomer's Killspace Entertainment Experience October 2009 - November 2010
Job Level Designer at SGN
Industry Entertainment
Experience
SGN (Social Gaming Network)   December 2014 - Present
Space Inch LLC   July 2013 - December 2014
Wild Brain  September 2011 - December 2012
Wild Brain  January 2011 - August 2011
Killspace Entertainment   October 2009 - November 2010
Disney Interactive Studios  January 2007 - May 2008

Skills
Animation, Character Animation, Storyboarding, Background Art, Game Development, InDesign, Digital Painting, PS3, Creature Animation, Character Designs, Character Concept, Character Concept Design, Traditional Art Skills, Lighting, Conceptual Art, Drawing, Visual Arts, Digital Illustration, Flash, Art, Computer Animation, Mac, Video Games, Art Direction, Illustration, Creative Direction, Photoshop, Illustrator, Game Design, Entertainment

Education
Otis College of Art and Design
BFA, Illustration

Ron Alpert Ron Alpert Greater Los Angeles Area Details
Ron Alpert's Killspace Entertainment Experience August 2009 - January 2010
Job Development & Design Augmented Reality
Industry Computer Software
Experience
DAQRI  May 2013 - Present
Hydrogen Whiskey Studios  December 2012 - March 2013
UpUpStart   September 2012 - December 2012
Fuse FX   August 2012 - September 2012
9K9  October 2011 - March 2012
House of Moves  December 2010 - March 2011
Killspace Entertainment   August 2009 - January 2010
Obsidian Entertainment  March 2007 - January 2009
Neversoft Entertainment  January 2005 - September 2006
Legacy Interactive  May 2004 - September 2004

Skills
3D Studio Max, Photoshop, Maya, Unreal Engine 3, Zbrush, Deep Paint, After Effects, XSI, 3DS Max, Radiant, Fusion, MARI, C#, Vuforia

Education
University of Massachusetts, Amherst   1993 — 1997
Bachelor of Fine Arts, Computer Graphics and Animation

Ian Shadden Ian Shadden Cary, North Carolina Details
Ian Shadden's Killspace Entertainment Experience May 2010 - November 2010
Job Technical Writer at Epic Games
Industry Computer Games
Experience
Epic Games  August 2013 - Present
Gamebase USA   May 2011 - May 2013
Kung Fu Factory  February 2011 - March 2011
Killspace Entertainment   May 2010 - November 2010
Emergent Game Technologies  2008 - May 2010
The Guildhall at SMU  June 2006 - March 2008
Self Employed  2004 - June 2006

Skills
Game Development, Maya, Online Gaming, Video Games, DirectX, Animation, Rigging, Photoshop, Character Animation, Digital Painting, Rendering, PS3, Texturing, Game Design, Scripting, Project Management, 3D Studio Max, Modeling, Visual Effects, Character Rigging, MEL, Unreal Engine 3, Unity3D, Xbox 360, Gamebryo, Game Engines, Gameplay, Level Design, Computer Games

Education
Southern Methodist University   2006 — 2008
Professional Certificate, Art Creation, Game Design

Rocky Mountain College of Art + Design   2001 — 2004
Bachelor of Fine Arts, Animation

Kevin T. Chin Kevin T. Chin Austin, Texas Details
Kevin T. Chin's Killspace Entertainment Experience May 2010 - October 2010
Job Sr. Concept Artist II at KingsIsle Entertainment
Industry Entertainment
Experience
KingsIsle Entertainment  June 2012 - Present
Kevin T. Chin Freelance Illustration and Design   May 2004 - Present
Junction Point Studios  May 2011 - May 2012
Disney Interactive Studios  May 2011 - May 2012
Killspace Entertainment   May 2010 - October 2010
5 Elements Entertainment   January 2010 - September 2010
Ubisoft  April 2010 - April 2010
Technicolor  February 2009 - April 2009
Fantasy Flight Games  January 2007 - January 2009
7 Studios  December 2005 - October 2008

Skills
Concept Design, Production Illustration, Storyboarding, Game design/ gameplay..., Texturing, Lighting Paintovers, Icon/UI Element Design, Creature Design, Background Design, Visual Development, Digital Painting, Cover Art, Traditional Painting, Illustration, Game Design, MMORPG, Character Designs, Gameplay, Creature Animation, Painting, Visual Arts, Illustrator, Art, Conceptual Art, MMO, Concept Art, Digital Illustration, Background Art, Video Games, Character Animation, Game Development, Traditional Animation, Unreal Engine 3, Cinematics, Zbrush, Level Design

Education
Jordu Schell Studio Creature Design   2010 — 2010
Sculpting

College for Creative Studies   2000 — 2004
BFA, Illustration

Brian Higgins Brian Higgins Greater Los Angeles Area Details
Brian Higgins's Killspace Entertainment Experience April 2010 - September 2010
Job Staff Concept Artist
Industry Entertainment
Experience
The Hettema Group  March 2013 - May 2013
Rethink Attractions   April 2012 - February 2013
Sony Pictures Animation  June 2011 - August 2011
Killspace Entertainment   April 2010 - September 2010

Skills
Matte Painting, Illustration, Photoshop, Modo, SketchUp, Concept Design

Education
Art Center College of Design   2008 — 2012
Bachelor of Science (B.S.), Entertainment Design

Andrew Krelle Andrew Krelle Greater Los Angeles Area Details
Andrew Krelle's Killspace Entertainment Experience 2011 - 2011
Job Senior Environment Artist at Treyarch
Industry Entertainment
Experience
Treyarch  January 2012 - Present
Killspace Entertainment   2011 - 2011
Pandemic Studios  June 2003 - January 2010

Education
California State University-Fullerton   1996 — 2001

Gianpaolo Santarelli Gianpaolo Santarelli Greater Los Angeles Area Details
Gianpaolo Santarelli's Killspace Entertainment Experience September 2009 - October 2010
Job Screenwriter at Self
Industry Entertainment
Experience
Self  2005 - Present
Killspace Entertainment   September 2009 - October 2010

Skills
Screenwriting, Commercials, Television, Video Games, Story Structure, Film, Entertainment, Script Coverage

Education
The American Film Institute Conservatory   2003 — 2005

The University of Texas at Austin   1994 — 1998
B.S., Radio-Television-Film

Evan Rogers Evan Rogers Los Angeles, California Details
Evan Rogers's Killspace Entertainment Experience January 2010 - February 2011
Job Game Programmer
Industry Computer Games
Experience
Naughty Dog  April 2011 - April 2013
Spark Unlimited  February 2011 - March 2011
Killspace Entertainment   January 2010 - February 2011
Pandemic Studios  September 2006 - September 2008

Skills
PS3, Gameplay, Game Development, Multiplayer, Xbox 360, Game Programming, Console, Game Design, Xbox, Video Games

Education
Binghamton University   2002 — 2006
Bachelors, Computer Science, Mathematics

Jerrod Putman Jerrod Putman Orange County, California Area Details
Jerrod Putman's Killspace Entertainment Experience June 2010 - November 2010
Job Software Engineer at Phunware, Inc.
Industry Computer Games
Experience
Phunware, Inc.   November 2013 - Present
StudioPMG  November 2010 - June 2013
Tiny Tim Games   January 2009 - December 2010
Killspace Entertainment   June 2010 - November 2010
Point of View  August 2008 - January 2009
inXile Entertainment  August 2006 - July 2008
Insomniac Games  February 2004 - March 2006
Black Ops Entertainment  September 2002 - February 2004

Skills
Gameplay Programming, Debugging, Scripting, Memory Management, Systems Programming, Game Design, Artificial Intelligence, Game Development, Gameplay, Video Game Development, Lua, Unity3D, Unreal Engine 3, C++, Objective-C, iPhone, Game Programming, C#, C, iPhone development, Programming, iOS development, Mobile Applications, iOS, Cocoa, Xcode, Cocoa Touch, Cocos2d, Perforce, Video Games

Education
Full Sail University   2001 — 2002
AS, Game Design & Development

Joshua Music Joshua Music Dallas/Fort Worth Area Details
Joshua Music's Killspace Entertainment Experience 2009 - 2011
Job Attorney and Counselor
Industry Law Practice
Experience
Joshua M. Music, Attorney at Law   2007 - Present
USW Material Co.   2011 - July 2013
Killspace Entertainment   2009 - 2011
Quantum First Capital   2007 - 2008
US Small Business Administration  2006 - 2007
Trilogy  2000 - 2001
The Weitzman Group  1999 - 2000

Skills
Business Development, Business Planning, Start-ups, Management, Mergers & Acquisitions, Due Diligence, Joint Ventures, Venture Capital, Private Equity, Corporate Law, Intellectual Property

Education
St. Marks

St. Marks

The University of Texas at Austin   1994 — 1998
Bachelor of Arts (B.A.), History

SMU   2002 — 2005
Doctor of Law (J.D.), Law

Joseph Ziegler Joseph Ziegler Greater Los Angeles Area Details
Joseph Ziegler's Killspace Entertainment Experience January 2010 - November 2010
Job Lead Designer
Industry Computer Games
Experience
Riot Games  October 2012 - Present
Riot Games  April 2012 - October 2012
Riot Games  November 2010 - May 2012
Killspace Entertainment   January 2010 - November 2010
Pandemic Studios  January 2008 - April 2010
Pandemic Studios (Electronic Arts)   2007 - 2009

Skills
Xbox 360, Gameplay, Game Mechanics, Game Development, Game Design, Multiplayer, Scripting, Lua, Video Games, Computer Games

Education
University of California, Los Angeles   2000 — 2005
BA, Art History

Hayato Yoshidome Hayato Yoshidome Greater Los Angeles Area Details
Hayato Yoshidome's Killspace Entertainment Experience June 2010 - December 2010
Job Combat Tech Designer
Industry Computer Games
Experience
Sony Computer Entertainment America LLC  December 2010 - Present
Killspace Entertainment   June 2010 - December 2010
Naked Sky Entertainment  January 2010 - June 2010
Pandemic Studio   2007 - 2009
GG Interactive   June 2004 - April 2007

Education
University of California, Riverside   2000 — 2004
BS, Computer Science

Wei Andreas Chen Wei Andreas Chen Redmond, Washington Details
Wei Andreas Chen's Killspace Entertainment Experience July 2010 - January 2011
Job UX Director at River Logic
Industry Computer Software
Experience
River Logic  July 2015 - Present
Microsoft / 343 Industries   May 2013 - Present
Extended Results - Acquired by TIBCO Software   October 2012 - May 2013
Microsoft / 343 Industries   April 2011 - August 2012
Microsoft / 343 Industries   March 2011 - August 2012
Killspace Entertainment   July 2010 - January 2011
Electronic Arts  June 2003 - January 2010
Electronic Arts / Pandemic Studios   December 2007 - December 2008
Electronic Arts / Pandemic Studios   February 2006 - December 2008
Pandemic Studios  January 2005 - February 2006

Skills
Texturing, Modeling, Art, Visual, Mentoring, Maya, Zbrush, UV mapping, Lighting, 3D, 2D, Low Poly Modeling, Environment Modeling, Hard Surface Modeling, Concept Design, Environment Art, Organic Modeling, Illustration, Drawing, XSI, Graphic Design, Traditional Animation, UX Design, UI Design, Wireframes, Video Games, 3D Modeling, Game Development, Xbox 360, Level Design, Unreal Engine 3, Computer Graphics, Gameplay, User Interface Design, UV Mapping, ZBrush, Mobile Applications, User Experience Design, Jump Rope, Neglected Tropical...

Education
ArtCenter College of Design   1998 — 2000
Bachelor of Science, Product and Entertainment Design

Hoover High School

John Jarzemsky John Jarzemsky Greater New York City Area Details
John Jarzemsky's Killspace Entertainment Experience October 2009 - October 2010
Job Contributing Writer at LitReactor
Industry Writing and Editing
Experience
Starry Eyes   May 2013 - Present
LitReactor  October 2011 - Present
TwitchFilm   March 2012 - Present
Super Roller Disco Monkey Hullabaloo   January 2011 - Present
Flahive Ogden and Latson   June 2011 - January 2012
UWeekly Austin   October 2010 - December 2011
Killspace Entertainment   October 2009 - October 2010

Skills
Editing, Feature Writing, Writing Skills, Grammar, Spelling, Proofreading, Editorial Skills, Creative Writing

Education
The University of Texas at Austin   2005 — 2009
BS, Radio-Television-Film

Calvin Lin Calvin Lin Greater Los Angeles Area Details
Calvin Lin's Killspace Entertainment Experience April 2010 - January 2011
Job Senior Software Engineer at Infinity Ward
Industry Entertainment
Experience
Infinity Ward  March 2013 - Present
SuperBot Entertainment   February 2011 - January 2013
Killspace Entertainment   April 2010 - January 2011
Luxoflux  2008 - 2010
Collective Studios  2005 - 2007
Ready At Dawn Studios  2004 - 2005
Interplay Entertainment Corp.  2001 - 2004
Shiny Entertainment  2001 - 2001

Education
UC Berkeley   1997 — 2001
Bachelor's degree, Electrical Engineering And Computer Science