Kung Fu Factory

Industry: Video game developer

Description

Kung Fu Factory is an American independent video game developer located in Los Angeles, California in the United States. The company was formerly known as Just Games Interactive, which developed Mortal Kombat: Unchained and Mortal Kombat: Armageddon, and worked on UFC Undisputed 2009. Owner: Ricci Rukavina Headquarters: Los Angeles, CA Founded: September 1, 2002

Kung Fu Factory List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Kung Fu Factory. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Kung Fu Factory Salaries. You can even request information on how much does Kung Fu Factory pay if you want to. Learn about salaries, pros and cons of working for Kung Fu Factory directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

42 Kung Fu Factory employees in database. Find out everything there's to know about Kung Fu Factory employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Kung Fu Factory Employees

Employee
Years
Job
Industry
Mary Kessel Mary Kessel Greater Los Angeles Area Details
Mary Kessel's Kung Fu Factory Experience March 2009 - Present
Job SR 3D Generalist/Animation TD
Industry Animation
Experience
Kung Fu Factory   March 2009 - Present
Savage Entertainment LLC   March 2006 - February 2009
Loyola Marymount University  August 2007 - January 2008
The Art Institutes  January 2003 - January 2006
Vivendi Universal Games  August 1999 - August 2003
Davidson and Associates  August 1996 - February 1999
GMG International Inc.   August 1993 - August 1996

Skills
3D Studio Max, Character Rigging, Facial Animation, Character Animation, Maya, Hard Surface Modeling, Photoshop, PowerPoint, Teaching, English, Cloth Simulation, Zbrush, Microsoft Office, Microsoft Excel, Microsoft Word, Customer Service, Windows, Research, Public Speaking, Unity3D, Unreal Engine, Flash, Storyboading, Concept Design, Maya and 3ds Max..., ZBrush

Education
Salisbury University   1991 — 1993
Bachelor of Arts (B.A.), Design and Visual Communications, General

Art Institute of Pittsburgh   1989 — 1991
Design and Visual Communications

August Zinsser August Zinsser Los Angeles, California Details
August Zinsser's Kung Fu Factory Experience June 2011 - November 2013
Job Game Industry Polymath
Industry Computer Games
Experience
Arbiter Games   June 2013 - Present
ByteSyze   December 2013 - Present
Kung Fu Factory   June 2011 - November 2013
tinyfun   May 2011 - November 2013
News Corp - Making Fun Division   November 2010 - May 2011
Making Fun, Inc.   February 2010 - November 2010
Zynga  September 2009 - February 2010
Loose Cannon Studios   April 2008 - August 2009
Cornell University  October 2007 - April 2008
United States Navy  August 2002 - February 2008

Skills
Game Programming, Art, Game Design, Game Development, Gameplay Programming, Game Mechanics, Social Games, ActionScript, User Interface, C++, User Interface Design, 3D, Development Tools, Programming, Maya, C#, User Experience, Photoshop, HTML, OpenGL, Video Games, Animation, Mobile Games, Mobile Devices, Flash, Creative Direction, Xbox 360, Computer Games, Casual Games, Gameplay, Monetization

Education
Cornell University   2002 — 2006
BS, Information Science, Systems and Technology

Tom Kyster Tom Kyster Greater Los Angeles Area Details
Tom Kyster's Kung Fu Factory Experience June 2014 - September 2014
Job Senior Artist at SGN (Social Gaming Network)
Industry Animation
Experience
SGN (Social Gaming Network)   September 2014 - Present
Kung Fu Factory   June 2014 - September 2014
Collision Studios  May 2014 - June 2014
Nickelodeon Virtual Worlds Group  September 2007 - March 2014
CROOZ,Inc.   May 2013 - June 2013
Double Helix Games  February 2013 - April 2013
FOX Mobile   May 2007 - October 2007
Nylon Motion   May 2006 - January 2007

Skills
Concept Design, Animation, Illustration, Character Animation, Creature Animation, Level Design, Traditional Animation, Background Art, Digital Painting, Maya, Flash Animation, Character Designs, Game Design, Prop Making, MMO, Flash, Computer Animation, Storyboarding, Art, Comics, Digital Illustration, Toon Boom, Conceptual Art, Cartoons, Cinematics, Texturing, Visual Effects, Video Games, User Interface, Game Art, After Effects, 3D, Visual Arts, Game Development, Stop Motion, Motion Graphics, Digital Art

Education
Gnomon School of Visual Effects   2009 — 2010

Minneapolis College of Art and Design   2001 — 2004
Bachelors

University of Nebraska at Omaha   2000 — 2001
N/A

Karlene Nguyen Karlene Nguyen Greater Los Angeles Area Details
Karlene Nguyen's Kung Fu Factory Experience June 2013 - December 2013
Job
Industry Computer Games
Experience
Kung Fu Factory   June 2013 - December 2013
Disney Interactive  October 2012 - June 2013
Disney Interactive  January 2011 - October 2012
Disney Interactive Media Group  2008 - 2010
Northrop Grumman  2005 - 2007
Northrop Grumman Corporation  2003 - 2005
Robotics For Kids   2003 - 2003
IBM  2001 - 2001
National Institutes of Health  1999 - 1999

Education
University of California, Los Angeles
M.S., Computer Science

University of California, Los Angeles
B.S., Cybernetics

Timothy Hequibal Timothy Hequibal Greater Los Angeles Area Details
Timothy Hequibal's Kung Fu Factory Experience June 2011 - February 2014
Job Designer at Red 5 Studios
Industry Computer Games
Experience
Red 5 Studios  March 2015 - Present
SimplePie   February 2014 - March 2015
Hyperkinetic Studios LLC  July 2014 - September 2014
AngryCat Games   October 2013 - April 2014
Kung Fu Factory   June 2011 - February 2014
Kung Fu Factory   October 2010 - February 2014
Rivalry Games (real time fantasy sports)   June 2013 - August 2013
GameStop  October 2005 - January 2011
Express Wireless Solutions   June 2007 - October 2009
Redlands Unified School District  2004 - 2007

Skills
Game Design, Video Games, Game Development, After Effects, Unity3D, User Interface Design, Photoshop, PS3, Perforce, Xbox 360, Gameplay, User Interface, Maya, Level Design, Mobile Games, Programming, Social Games, Game Programming, Flash, Unreal Engine 3, Computer Games, Game Mechanics, iPhone, Online Gaming, Casual Games, Lua, Zbrush, Computer Animation, 3D, User Experience Design, Dreamweaver, MMO, Wii, Console, Xbox, OpenGL, Texturing, User Experience, MySQL, Premiere, C++, Localization, Combat Design, Multiplayer, Computer Graphics, Retention Strategies, Monetization

Education
University of California, Riverside   2004 — 2010
Computer Science

Redlands East Valley   2000 — 2004

Michael Fahrny Michael Fahrny Greater Los Angeles Area Details
Michael Fahrny's Kung Fu Factory Experience March 2013 - January 2014
Job Producer at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  October 2015 - Present
DAQRI  January 2015 - October 2015
NuORDER Inc.  June 2014 - January 2015
Kung Fu Factory   March 2013 - January 2014
Square Enix  August 2011 - March 2013
Atari  May 2010 - August 2011
TECMO KOEI America   March 2009 - April 2010
Sierra Online Vivendi Games   January 2007 - September 2008
Vivendi Games  May 2004 - January 2007
Vivendi Games  September 2003 - May 2004

Skills
Quality Assurance, Wii, Console, Scheduling, Production, Video Games, Game Design, PS3, Game Development, Budgeting, Xbox 360, PSP, iPhone, Online Gaming, Interactive..., Product Development, Gameplay, Mobile, MMO, Facebook, CSPO, Budgets, Process Scheduler, Social Games, DevTrack, Casual Games, Xbox, Playstation, Computer Games, Perforce, Mobile Games, Mobile Devices, Console Games, Monetization, Level Design, MMORPG, Multiplayer, Game Testing, Free to Play, Unity3D, Bug Tracking, Video Game Production, Gaming, Game Mechanics, Digital Distribution, Virtual Goods, Hansoft, Localization, Community Management, Community Sites

Education
Butte College   2000 — 2001

California State University-Chico   1998 — 2000
Business

Irene Suh Irene Suh Glendale, California Details
Irene Suh's Kung Fu Factory Experience March 2013 - January 2014
Job Artist at Thinkwell Group
Industry Animation
Experience
Thinkwell Group  February 2015 - Present
Favilli Studio   June 2014 - January 2015
Kung Fu Factory   March 2013 - January 2014
Thinkwell  March 2012 - January 2013
University of Southern California  June 2012 - August 2012
Pavo, Inc   January 2012 - March 2012
HLL Design   January 2012 - February 2012
Art Center College of Design  September 2011 - December 2011
Young's Art Studio   January 2011 - November 2011

Skills
Drawing, Painting, Concept Design, Visual Development, Character Design, Background Painting, Storyboarding, Art Direction, Photoshop, Illustrator, InDesign, Prop Design, 2D, Maya, Character Animation, Prop Making, Sketching, Film, Traditional Animation, Illustration, Creative Direction, Visual Arts, Animation, Video Games, Photography, 2D art, Art, Graphic Design, Conceptual Art

Education
ArtCenter College of Design   2007 — 2011
BFA, Illustration, Entertainment Arts

Alexei Helmbock Alexei Helmbock Los Angeles, California Details
Alexei Helmbock's Kung Fu Factory Experience September 2006 - February 2014
Job Gameplay Programmer at Red 5 Studios
Industry Entertainment
Experience
Red 5 Studios  April 2015 - Present
GameDesk  February 2014 - April 2015
Kung Fu Factory   September 2006 - February 2014
Jailed Games, Inc.   September 2003 - September 2006
The 3DO Company  September 1999 - May 2003
ODC a Glenayre Company   1996 - August 1999
AdValue Media Technologies   1994 - 1996

Skills
Xbox 360, PS3, Gameplay, Wii, Console, C++, Programming, Game Development

Education
University of Rochester   1991 — 1994
Master of Science (M.S.), Physics

Harvard University   1987 — 1991
Bachelor's degree, Astronomy and Astrophysics, Physics, cum laude

Tom Casucci Tom Casucci Greater Los Angeles Area Details
Tom Casucci's Kung Fu Factory Experience January 2011 - July 2013
Job Freelance Animator and Previs Artist
Industry Animation
Experience
Visionary VR   April 2015 - September 2015
Motion Logic Studios   2010 - December 2013
The Third Floor, Inc.   January 2013 - October 2013
BOSA Studios   July 2013 - August 2013
Kung Fu Factory   January 2011 - July 2013
tinyfun   2011 - 2012
Funner Labs   2010 - 2010
Savage Entertainment, LLC   February 2006 - September 2009
Paper Heart Productions, LLC   2008 - 2008
NewKat Studios   2004 - 2004

Skills
Maya, Animation, Xbox 360, PS3, Video Games, Computer Games, Character Animation, Entertainment, Mobile Games, Game Design, Premiere, Final Cut Pro, Gameplay, Computer Animation, Photoshop, Game Development, Console, Creature Animation, Computer Graphics, 3D Studio Max, PSP, Cinematics, Puns

Education
University of California, Santa Barbara   1995 — 1999
BA, Film Studies

D. Shinji Furuya D. Shinji Furuya Greater Los Angeles Area Details
D. Shinji Furuya's Kung Fu Factory Experience July 2011 - November 2011
Job Sound Archivist at Disney Consumer Products
Industry Computer Games
Experience
Disney Consumer Products  June 2014 - Present
SimplePie   April 2014 - June 2014
Formosa Group  July 2013 - April 2014
Soundelux Design Music Group  November 2011 - July 2013
Kung Fu Factory   July 2011 - November 2011
Neversoft Entertainment  January 2009 - April 2010
Avilon Audio   December 2007 - December 2008
Eagle Rock Studios   May 2007 - November 2007
Studio City Sound  December 2005 - January 2007

Skills
Asset Managment, Dialogue Editing, Recording, Sound Editing, Audio Engineering, Sound Design, Pro Tools, Mastering, Audio Implementation, Post Production, Music Production, Mixing, PS3, Steinberg Nuendo, Japanese, Translation, Foley, Film, Sound, Video Games, Game Development, Music, MIDI, Arranging, Entertainment, Xbox 360, Guitar, Game Design, Computer Games

Education
Columbia University in the City of New York   2000 — 2002
B.S., Mechanical Engineering

Claremont McKenna College   1997 — 2000
Management Engineering, Mechanical Engineering

sebastien juanico sebastien juanico Greater Los Angeles Area Details
sebastien juanico's Kung Fu Factory Experience June 2013 - December 2014
Job Senior Software Engineer at DICE (EA Digital Illusions CE AB)
Industry Computer Games
Experience
DICE (EA Digital Illusions CE AB)   January 2015 - Present
Kung Fu Factory   June 2013 - December 2014
EA Mobile  April 2010 - June 2013
Pandemic Studios  February 2008 - January 2010
Savage Entertainment LLC   1999 - 2008
Activision  1996 - 1999

Skills
Game Development, Gameplay, Android, Xbox 360, Mobile Games, Video Games, iOS development, Unity3D, OpenGL, Game Engines, 3D rendering, Game Programming, Xbox, Cross-platform..., Physics, Game Design, PS3, iPhone, Computer Games, Objective-C, PSP, Perforce, iOS Development

Education
University of South Florida   1993 — 1995
Masters, Computer Sciences

Trenton State College   1990 — 1992
Bachelor of Science (B.S.), Computer Science

Shawn Cook Shawn Cook Los Angeles, California Details
Shawn Cook's Kung Fu Factory Experience April 2015 - Present
Job UI / UX Programmer at Kung Fu Factory
Industry Entertainment
Experience
Kung Fu Factory   April 2015 - Present
Big Huge Games  April 2014 - April 2015
Bully! Entertainment  October 2012 - March 2014
Maryland Institute College of Art  December 2011 - March 2014

Skills
User Experience, User Interface Design, Unity3D, Programming, Interaction Design, Adobe Creative Suite, HTML, CSS, Graphic Design

Education
The Maryland Institute College of Art   2010 — 2014
Bachelor of Fine Arts (B.F.A.), Interaction Design and Art

Howard Tu Howard Tu Vancouver, Canada Area Details
Howard Tu's Kung Fu Factory Experience June 2009 - March 2010
Job Art Lead at Kabam
Industry Computer Games
Experience
Kabam  September 2012 - Present
Microsoft  April 2010 - October 2012
Kung Fu Factory   June 2009 - March 2010
EA Blackbox  December 2008 - January 2009
EA Blackbox  November 2007 - November 2008
EA Blackbox  September 2005 - September 2007
EA Canada  October 2004 - September 2005
EA Blackbox  April 2004 - October 2004
Sing Shout Image Inc   September 2003 - March 2004
Saint Studios   March 2003 - October 2003

Skills
Xbox 360, PS3, Maya, Computer Graphics, XSI, 3D animation, Art, Wii, Unreal Engine 3, Video Games, Texturing, Character Modeling, Game Development, Unity3D, Perforce, Character, Texture Painting, UV mapping, 3D Studio Max, Video Game Development, Texture, 3D, Max, Character Animation, Environment Art, Unreal, Low Poly Modeling, Modeling, Lighting, Rendering, Animation, Rigging, Zbrush, 3D Modeling, Computer Animation, Game Design

Education
Vancouver Film School   2002 — 2003
Diploma, 3D Animation & Digital Effects

Emily Carr Institute of Art & Design   2001 — 2001
Design Access & Typography

Douglas College   1999 — 2001
Computer Science

Fu-Hsin Arts and Trade School   1994 — 1995
Fundamental Arts

Ngianhormua SL Yang Ngianhormua SL Yang Greater Detroit Area Details
Ngianhormua SL Yang's Kung Fu Factory Experience November 2011 - January 2012
Job Adjunct Instructor at College for Creative Studies
Industry Entertainment
Experience
Rotating Cube Games   September 2012 - August 2013
Monarch Media Productions   January 2012 - February 2012
Kung Fu Factory   November 2011 - January 2012
Passion Pictures  October 2011 - October 2011
College for Creative Studies  September 2010 - December 2010
ICON 6 the Illustration Conference   July 2010 - July 2010

Skills
Hand Drawing, Concept Ideation, Digital Painting, Matte Painting, Perspective, Prop Design, Concept Design, Conceptual Art, Conceptual Illustration, Character Design, Environmental Design, Sketch Art, Creature Design, Illustration, Sketching, Illustrator, Visual Development, Traditional Animation, Drawing, Painting, Sculpture, Photoshop, Character Animation, Digital Illustration, Art, Adobe Creative Suite, Storyboarding, Video Games, Animation, Graphics, Logo Design, Visual Arts, Fine Art

Education
College for Creative Studies   2006 — 2011
BFA, Illustration

Chris Koeppel Chris Koeppel Greater Los Angeles Area Details
Chris Koeppel's Kung Fu Factory Experience June 2015 - Present
Job Lead Game Designer at Kung Fu Factory
Industry Computer Games
Experience
Kung Fu Factory   June 2015 - Present
The Workshop  January 2015 - June 2015
Bigpoint GmbH  December 2012 - November 2014
The Playforge  August 2011 - October 2012
Loot Drop   May 2011 - August 2011
Sony Online Entertainment  April 2008 - March 2011
OneNine Studios  September 2006 - March 2008
Arkadium  January 2006 - June 2006
Gameloft  June 2005 - January 2006
This is Pop  April 2003 - June 2005

Skills
Game Design, Video Games, Mobile Games, Gameplay, MMO, Concept Design, Game, Level Design, Game Development, Social Games, Casual Games, Game Mechanics, Multiplayer, User Interface, Monetization, Computer Games, MMORPG, Game Balance

Education
Central Connecticut State University   1996 — 2000
BA, Special Studies: Graphic/Information Design, Concentration in Illustration

Ian Shadden Ian Shadden Cary, North Carolina Details
Ian Shadden's Kung Fu Factory Experience February 2011 - March 2011
Job Technical Writer at Epic Games
Industry Computer Games
Experience
Epic Games  August 2013 - Present
Gamebase USA   May 2011 - May 2013
Kung Fu Factory   February 2011 - March 2011
Killspace Entertainment  May 2010 - November 2010
Emergent Game Technologies  2008 - May 2010
The Guildhall at SMU  June 2006 - March 2008
Self Employed  2004 - June 2006

Skills
Game Development, Maya, Online Gaming, Video Games, DirectX, Animation, Rigging, Photoshop, Character Animation, Digital Painting, Rendering, PS3, Texturing, Game Design, Scripting, Project Management, 3D Studio Max, Modeling, Visual Effects, Character Rigging, MEL, Unreal Engine 3, Unity3D, Xbox 360, Gamebryo, Game Engines, Gameplay, Level Design, Computer Games

Education
Southern Methodist University   2006 — 2008
Professional Certificate, Art Creation, Game Design

Rocky Mountain College of Art + Design   2001 — 2004
Bachelor of Fine Arts, Animation

Richard Yeh Richard Yeh Greater Los Angeles Area Details
Richard Yeh's Kung Fu Factory Experience June 2010 - January 2014
Job Sr. Designer at Kung Fu Factory
Industry Computer Games
Experience
Kung Fu Factory   June 2010 - January 2014
Luxoflux  2002 - 2010
Creative Capers Entertainment  2000 - 2002
Creative Capers Entertainment  1999 - 2002
Maxim Group  1998 - 2000
Symantec  1996 - 1998
3Name3D   1996 - 1996

Skills
Game Design, Xbox 360, Video Games, PS3, Game Development, Artificial Intelligence, Animation, Gameplay Programming, 3D, Texturing, UV mapping, Gameplay, Level Design, MMO, Perforce, Game Mechanics, 3D Studio Max, Xbox, Character Animation, Wii, Console, Multiplayer, Concept Design, Unreal Engine 3, Scripting, Computer Games, Unity3D, Mobile Games, Casual Games

Education
University of California, Los Angeles   1990 — 1995
Bachelor of Science Degree, Computer Science and Engineering

Sam Clawson-Simons Sam Clawson-Simons Santa Monica, California Details
Sam Clawson-Simons's Kung Fu Factory Experience March 2013 - Present
Job Game Design & Programming
Industry Computer Games
Experience
Kung Fu Factory   March 2013 - Present
AltEgo   September 2011 - March 2013
AltEgo, LLC   July 2010 - February 2011

Skills
Android Development, C++, C, Java, ActionScript, JavaScript, XML, Game Design, HTML, Spanish, Mathematics, Object Oriented Design, Unity3D, Perforce, Git, Github, Subversion, C#

Education
The Johns Hopkins University   2007 — 2011
BS, Computer Science

Jeremy Steiner Jeremy Steiner Greater Los Angeles Area Details
Jeremy Steiner's Kung Fu Factory Experience March 2013 - April 2013
Job Senior UI/UX Artist at Disney Consumer Products & Interactive Media | Interactive Worlds
Industry Computer Games
Experience
Disney Consumer Products & Interactive Media   July 2015 - Present
JeremySteinerART.com   April 2004 - Present
Disney Consumer Products  August 2014 - July 2015
Disney Interactive Worlds   April 2013 - August 2014
Kung Fu Factory   March 2013 - April 2013
Liquid Development  May 2010 - March 2013
Sony Pictures Interactive  November 2008 - February 2013
Sony Online Entertainment  May 2006 - December 2009
Sony Pictures Digital  May 2006 - June 2007
PicturePlane  August 2004 - May 2006

Skills
Drawing, Painting, Photoshop, Storyboarding, Concept Design, Maya, Zbrush, Visual Development, Illustration, Illustrator, Art, Game Design, Flash, Product Design, SketchUp, Mac OS X, Animation, Sculpture, Retouching, Word, Character Design, 3D, Digital Illustration, 2D, Digital Painting, XP, Unity3D, Perforce, iOS development, Image Manipulation, Character Animation, OS X, Cartoons, Creative Direction, Art Direction, Sketching, User Interface Design, Typography, Logo Design, Graphic Design, Visual Arts

Education
ArtCenter College of Design   2000 — 2004
BFA, Illustration/ Entertainment Design

Nikki Reese Nikki Reese Los Angeles, California Details
Nikki Reese's Kung Fu Factory Experience July 2015 - Present
Job Interactive Media & Video Game Producer
Industry Marketing and Advertising
Experience
Kung Fu Factory   July 2015 - Present
Kung Fu Factory   July 2015 - Present
Rev Cycle Studio   February 2015 - July 2015
Planit  December 2014 - February 2015
Baltimore Unites   April 2014 - December 2014
Bully! Entertainment  May 2013 - December 2014
Zynga  June 2010 - February 2013
Baltimore Magazine  February 2010 - June 2010
WhimsyReason Boutique   August 2008 - February 2010
Complete Clothing Co.   June 2007 - September 2007

Skills
Blogging, Social Games, Fashion, Game Design, Video Games, Production, Project Management, Social Media, Mobile Games, Art, Game Development, Computer Games, Mobile Applications, MMO, Scrum, Adobe Creative Suite, Management, Illustrator, Creative Direction

Education
Savannah College of Art and Design   2004 — 2008
B.F.A., Fashion Design

Alexander Mahan Alexander Mahan Temecula, California Details
Alexander Mahan's Kung Fu Factory Experience 2010 - 2013
Job Entertainment Professional
Industry Entertainment
Experience
Kung Fu Factory   2010 - 2013

Skills
Game Programming, Game Design, Unity3D, Game Development, Perforce, Video Games, Rapid Prototyping, iPhone, Xbox 360, Gameplay, JavaScript, Level Design, Computer Animation, Cinematics, PS3, Computer Games, Mobile Games, Console, Maya, Character Animation, Animation, 3D, Casual Games

Education
Santa Monica College   2006 — 2009
Associate of Arts (AA), Animation

Santa Monica College   2006 — 2009
Associate of Arts (AA), Animation, Interactive Technology, Video Graphics and Special Effects

Ben Moriconi Ben Moriconi Rochester, New York Area Details
Ben Moriconi's Kung Fu Factory Experience October 2011 - December 2011
Job Freelance digital artist at Ben Moriconi Art
Industry Fine Art
Experience
Ben Moriconi Art   June 2007 - Present
Kung Fu Factory   October 2011 - December 2011

Skills
Illustration, Character concepts, Digital Painting, Photoshop, Realism, Video Games, Characters, Drawing, Digital Art, Digital Illustration, Art, Logo Design

Education
Monroe Community College   2005 — 2008
Fine arts

Jacqueline Chou Jacqueline Chou Torrance, California Details
Jacqueline Chou's Kung Fu Factory Experience June 2015 - Present
Job Freelance UI/UX Designer at Kung Fu Factory
Industry Graphic Design
Experience
Kung Fu Factory   June 2015 - Present
Freelancer  December 2008 - Present
Fuhu, Inc  March 2011 - January 2015
dreamGEAR i.Sound   July 2010 - March 2011
ANCKO Promotion Group   July 2008 - July 2010
Slipper Hut & Co   October 2005 - February 2007

Skills
Graphics, After Effects, Photoshop, Illustrator, User Interface, Interaction Design, Graphic Design, User Experience, InDesign, User Interface Design, Adobe Creative Suite, Web Design, Flash, Storyboarding, Visual Communication, Adobe Flash, Adobe InDesign, Logo Design, Brochures, Wireframes, Flyers, Banners

Education
California State University-Long Beach
Bachelor's degree, Graphic Design

Randy Guo Randy Guo Greater Los Angeles Area Details
Randy Guo's Kung Fu Factory Experience December 2010 - June 2013
Job Interactive Director, Technology Designer & Creative Lead
Industry Entertainment
Experience
INVENIO.  November 2010 - Present
Fingr / SimplePie   January 2014 - June 2015
Kung Fu Factory   December 2010 - June 2013
Kung Fu Factory   November 2008 - December 2010
Just Game Interactive   January 2008 - November 2008
Electronic Arts  February 2006 - December 2007
Electronic Arts  June 2003 - January 2006
Rochester Institute of Technology  October 2002 - May 2003
TOKYOPOP  December 2001 - June 2002
The Fugitives   April 2001 - September 2001

Skills
Game Development, Game Design, Mobile Games, User Interface Design, User Experience, Creative Direction, Mobile Applications, Start-ups, Interactive..., Problem Solving, Game Mechanics, Product Management, Problem Analysis, Game Consulting, Concept Design, Cinematics, Art Direction, Creative Solutions, Mobile Technology, Product Direction, Experiential Design, Communication Design, Entertainment Technology, Creative Strategy, Contextual Design, Cross-functional Team..., Strategic Planning, Product Leadership, Gamification, High Level Synthesis, Strategic Consulting, Application of..., Human Computer..., Creative..., Context Sensitive..., Game Theory, Asia Pacific, Product Optimization, Process Optimization, Mobile Devices

Education
University of California, Los Angeles   2013 — 2014
Certificate program, Entrepreneurship/Entrepreneurial Studies

Art Center College of Design   2010 — 2012
Coursework, Product Design & Product Development

Rochester Institute of Technology   2002 — 2003
MFA studies, Film and Animation

University of California, San Diego   1996 — 2000
BA, Media Arts

Sam Ware Sam Ware Greater Los Angeles Area Details
Sam Ware's Kung Fu Factory Experience June 2015 - Present
Job Combat Animator at Kung Fu Factory
Industry Entertainment
Experience
Kung Fu Factory   June 2015 - Present
Kung Fu Factory   October 2010 - January 2014
Pixel Liberation Front  September 2010 - October 2010
Neversoft Entertainment  December 2003 - April 2010
Black Ops Entertainment  March 2000 - December 2003

Skills
Video Games, Character Animation, Cinematics, Animation, Mobile Games, Xbox, Maya, Texture Artist, PS3, Xbox 360, Game Development, Pre-visualization, Gameplay, Texturing, Console

Education
Animation Mentor   2010 — 2012
Diploma, Character Animation

Santa Monica College   1999 — 2001
A.A., Computer Animation

Duke University   1990 — 1994
B.A., History

Danny Shinwoong Kang Danny Shinwoong Kang Greater Los Angeles Area Details
Danny Shinwoong Kang's Kung Fu Factory Experience June 2011 - March 2012
Job Art Director at Naked Sky Entertainment
Industry Motion Pictures and Film
Experience
Naked Sky Entertainment  June 2015 - Present
Robotoki  June 2013 - December 2014
Digital Domain  April 2012 - October 2012
Kung Fu Factory   June 2011 - March 2012
Electronic Arts  February 2010 - June 2011
Pupptar Studios   September 2007 - December 2009

Skills
Concept Design, Zbrush, Character Modeling, Texture, Maya, Character Animation, 3D, Computer Animation, Modeling, Conceptual Art, Cinematics, PS3, Computer Graphics, UV mapping, Art, Texture Painting, Animation, Hard Surface Modeling, Digital Sculpting, 3D Modeling, Texturing, Mudbox, Environment Art, ZBrush, Texture Artist, Video Games

Education
Academy of Art University   2007 — 2009
MFA, 3D Modeling

Brayton Matheson Brayton Matheson Greater Los Angeles Area Details
Brayton Matheson's Kung Fu Factory Experience 2013 - June 2014
Job Game Designer Contractor
Industry Entertainment
Experience
Kung Fu Factory   2013 - June 2014
Jump Games   February 2012 - February 2013
7 Studios  September 2008 - April 2011
High Impact Games  2011 - 2011
Savage Entertainment  March 2006 - September 2008
Black Ops Entertainment  March 2003 - March 2006

Skills
Lua, DirectX, OpenGL, ActionScript, 3D Studio Max, C++, Java, Xbox 360, Gameplay, PS3, Wii, Game Development, Perforce, Game Design, Unity3D, Video Games, Video Game Development, Scripting, Level Design, XNA, Visual Studio, PSP, Flash, C#, Game Mechanics, User Interface Design, Game Programming, Scaleform, User Interface..., Flash Professional, Console, MMO, Multiplayer, Casual Games, Mobile Games, Social Games, Computer Games, iPhone

Education
Full Sail Real World Education   2000 — 2001
Associates, Science

Edison Community College   1999 — 2001
Associates in Arts, General Studies

Joon Choi Joon Choi Phoenix, Arizona Area Details
Joon Choi's Kung Fu Factory Experience July 2011 - Present
Job Senior Environment Artist at Kung Fu Factory
Industry Computer Games
Experience
Kung Fu Factory   July 2011 - Present
Rainbow Studios-Phoenix   July 2007 - July 2011
Electronic Arts  November 2006 - June 2007
Jailed Games   2003 - 2005
pandemic studios  2001 - 2003
Capcom USA  2000 - 2001

Skills
UV mapping, Texturing, Zbrush, PS3, 3D, Video Games, Environment Art, Game Development

Education
Savannah College of Art and Design   1995 — 1998

University of Wyoming   1993 — 1995
Bachelor of Fine Arts (BFA), Art/Art Studies, General

Dami Yoon Dami Yoon Greater Los Angeles Area Details
Dami Yoon's Kung Fu Factory Experience 2007 - Present
Job Animator at Kung Fu Factory
Industry Computer Games
Experience
Kung Fu Factory   2007 - Present
Seven Studios  February 2008 - June 2008
Wayforward   September 2007 - January 2008

Skills
Character Animation, Maya, Computer Animation, Animation, Texturing, Game Development

Education
Academy of Art University   2002 — 2007
Bachelor's degree, Animation, Interactive Technology, Video Graphics and Special Effects

Deborah Han Deborah Han Greater Los Angeles Area Details
Deborah Han's Kung Fu Factory Experience November 2014 - March 2015
Job Artist at SGN
Industry Design
Experience
SGN (Social Gaming Network)   May 2015 - Present
Kung Fu Factory   November 2014 - March 2015
GameDesk  April 2014 - May 2014
Kung Fu Factory   June 2011 - July 2013
Naked Sky Entertainment  December 2010 - May 2011

Skills
Storyboarding, Illustration, Animation, Photoshop, Concept Design, Digital Painting, Illustrator, Traditional Animation, 3D, Sketching, Texturing, Character Designs, Visual Arts, Graphics, Character Animation, Environment Art, Art, Conceptual Art, Background Art, Computer Animation, Texture Painting, Digital Illustration

Education
Art Center College of Design   2006 — 2009
Bachelor of Fine Arts (BFA), Illustration

UCLA   1999 — 2003
Bachelor's degree, English (Basic Concentration)

David Dionisio David Dionisio Greater Los Angeles Area Details
David Dionisio's Kung Fu Factory Experience August 2015 - Present
Job Game Developer at Renegadeware
Industry Computer Games
Experience
Kung Fu Factory   August 2015 - Present
Renegadeware   August 2011 - Present
Wicked Loot, Inc.   September 2014 - July 2015
Midnight Oil  May 2014 - June 2014
Lantern LA   January 2012 - January 2013
Walt Disney Internet Group  October 2008 - August 2011
Slipgate Ironworks  January 2007 - October 2008
Warner Bros.  February 2005 - December 2006
Xibalba Studios   January 2004 - January 2005
Vivendi Universal Games  June 2003 - January 2004

Skills
Video Games, Mobile Games, Game Development, Programming, Gameplay, Game Design, Social Games, Casual Games, Computer Games, Level Design, C#, User Interface, Texturing

Education
Digipen Institute of Technology   1999 — 2003
BS, Realtime Interactive Simulation

Leslie Casilli Leslie Casilli Greenwood Lake, New York Details
Leslie Casilli's Kung Fu Factory Experience 2011 - 2011
Job Freelance Artist
Industry Arts and Crafts
Experience
Self Employed  2010 - Present
Kung Fu Factory   2011 - 2011
Full Throttle Motor Company   2006 - 2006

Skills
Illustration, Vector Illustration, Digital Illustration, Adobe Creative Suite, Art, Photoshop, Illustrator, Logo Design, Art Direction, Graphic Design, Painting, Web Design, Creative Direction

Education
Sheridan College
Bachelor of Arts (B.A.), Illustration

Devin Misner Devin Misner Vancouver, Canada Area Details
Devin Misner's Kung Fu Factory Experience May 2009 - April 2010
Job Program Manager at Microsoft
Industry Computer Games
Experience
Microsoft  April 2010 - Present
Kung Fu Factory   May 2009 - April 2010
Nexon Publishing North America  July 2008 - January 2009
Electronic Arts  2006 - 2008
Electronic Arts  2005 - 2006

Skills
Xbox 360, Video Games, Scrum, PS3, Wii, Testing, Java, Quality Assurance, Xbox, C, Agile Project Management, Project Planning, Software Development, Game Development

Education
Simon Fraser University   2003 — 2005
Film, Theatre, Philosophy

University of Calgary   2002 — 2003
Computer Science

Tyrus Alexander Tyrus Alexander Greater Los Angeles Area Details
Tyrus Alexander's Kung Fu Factory Experience March 2010 - Present
Job Engineer at Kung Fu Factory
Industry Computer Games
Experience
Kung Fu Factory   March 2010 - Present
Seven Studios  September 2007 - October 2009

Education
Westwood College   2005 — 2007
Software Development

University of California, Los Angeles   2003 — 2005
Computer Science

Nicholas Koza Nicholas Koza Spring Hill, Tennessee Details
Nicholas Koza's Kung Fu Factory Experience September 2010 - August 2012
Job Developer for Dave Ramsey/The Lampo Group
Industry Financial Services
Experience
Dave Ramsey - The Lampo Group   September 2012 - Present
Kung Fu Factory   September 2010 - August 2012
Independent Contractor  August 2008 - August 2010
Ground Up Logic   June 2009 - March 2010
Henry Engineering   April 2009 - April 2009

Skills
C++, Python, Ruby, C#, Unity, Java, Git, Perforce, JIRA, Ruby on Rails, Box2D, Video Games, Programming, Scripting, Build Engineering, Lua, GML, Linux

Education
Antelope Valley College

Covenant Christian High School
High School Diploma

Takafumi Sakiyama Takafumi Sakiyama Greater Los Angeles Area Details
Takafumi Sakiyama's Kung Fu Factory Experience October 2011 - July 2012
Job
Industry Computer Games
Experience
Kung Fu Factory   October 2011 - July 2012

Education
Santa Monica College   2008 — 2011
Art/Art Studies, General

Eric Hurd Eric Hurd Redondo Beach, California Details
Eric Hurd's Kung Fu Factory Experience 2007 - 2014
Job Tools Programmer at Carbine Studios
Industry Entertainment
Experience
Carbine Studios  May 2014 - Present
Kung Fu Factory   2007 - 2014
Treyarch  July 2001 - February 2002

Skills
Game Development, C++, C#, Python, Lua, Unity3D, Xbox 360, PS3, Wii, Perforce, FMOD, Visual Studio, Visual C++, Visual C#, Linux, MongoDB, Programming, JIRA

Education
El Camino College   2004 — 2006
Associate of Science (A.S.), Computer Science

Palomar College   2000 — 2001

Similar Companies