Dreamworks Interactive

Industry: Video game developer

Description

DICE Los Angeles is an American video game developer and a division of EA DICE. The company was founded in March 1995 as joint venture between DreamWorks and Microsoft under the name DreamWorks Interactive. It was acquired by Electronic Arts and renamed EA Los Angeles in 2000, and to Danger Close Games in 2010. Headquarters: Los Angeles, CA Founded: March 22, 1995, Los Angeles, CA Parent organizations: DreamWorks Studios (50%, 1995–2000), Founders: David Geffen, Jeffrey Katzenberg

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Dreamworks Interactive Employees

Employee
Years
Job
Industry
Noah Falstein Noah Falstein United States Details
Noah Falstein's Dreamworks Interactive Experience May 1995 - August 1996
Job Chief Game Designer at Google
Industry Computer Games
Experience
Google  April 2013 - Present
The Inspiracy   August 1996 - April 2013
Suddenly Social   January 2011 - May 2012
Games Connection Masterclasses   2009 - 2011
Dreamworks Interactive   May 1995 - August 1996
NF Interactive   December 1993 - April 1995
The 3DO Company  March 1992 - November 1993
LucasArts Entertainment  February 1984 - February 1992
Williams Electronics  June 1982 - November 1983
Milton Bradley  February 1980 - May 1982

Skills
Game Design, Game Development, Video Games, Social Games, Casual Games, Gameplay, Mobile Games, Computer Games, Creative Direction, Serious Games, Mobile Devices, User Interface Design, Interactive Media, Start-ups, Interactive..., User Experience, Mobile Applications, Online Gaming, Storyboarding, Virtual Worlds, Public Speaking, E-Learning, Unity3D, Consulting, User Interface, Game Mechanics, Game Programming, MMO, Level Design, Interaction Design, Health Education, Computer Graphics, iOS development, Expert Witness, Computer Animation, Monetization, Concept Design

Education
Hampshire College   1975 — 1980
BA, Computers, Astronomy

Decatur

Mather HS

Steve Rottman Steve Rottman Greater Los Angeles Area Details
Steve Rottman's Dreamworks Interactive Experience January 1997 - January 1999
Job Realtor at Coldwell Banker Residential Brokers
Industry Information Technology and Services
Experience
Coldwell Banker Residential Brokers  September 2015 - Present
Roving Technology   February 2005 - Present
Sammy Studios  November 2002 - January 2005
Electronic Arts  January 1999 - November 2002
DreamWorks Interactive   January 1997 - January 1999
Personal Computer Tutor   August 1994 - 1997

Skills
Active Directory, Windows Server, Microsoft Exchange, Scripting, VMware, DNS, Windows 7, XP, Windows, Game Development, Servers, Visio, Virtualization, System Administration, Cloud Computing, Hyper-V, VMware ESX, Networking, Technical Support, Windows XP, Disaster Recovery, VPN

Education
Loyola Marymount University   1999 — 2001
MBA, Information Technology

California State University, Northridge   1985 — 1989
BSE, Mechanical & Aerospace Engineering

Birmingham High School

Antonia Olszowka Antonia Olszowka Greater Philadelphia Area Details
Antonia Olszowka's Dreamworks Interactive Experience 1997 - 1999
Job Associate Creative Director
Industry Media Production
Experience
QVC  May 2012 - Present
Cadient Group  May 2008 - May 2012
Rohm and Haas  2000 - 2008
PricewaterhouseCoopers  1999 - 2000
DreamWorks Interactive   1997 - 1999
Gigawatt Studios  1996 - 1997
Magnet Interactive Studios  1993 - 1995

Skills
Creative Direction, Art Direction, Information Architecture, Digital Strategy, Interactive Marketing, Digital Marketing, Advertising, User Experience, Corporate Branding, Integrated Marketing, Layout, E-commerce, Creative Strategy, Graphics, Online Marketing, Strategy, User Interface Design, Direct Mail, Brand Development, Interaction Design, Interactive Advertising, Email Marketing, Concept Development, Corporate Identity, Logo Design, Experience Design, Branding & Identity, Flash, Adobe Creative Suite, Typography, Digital Media, Graphic Design, Web Design, Content Strategy, Mobile Design, Brochures

Education
The Catholic University of America   1989 — 1993
BA, Studio Art, Concentration in Painting

Academy of the Holy Cross

Kevin Scharff Kevin Scharff Los Angeles, California Details
Kevin Scharff's Dreamworks Interactive Experience February 2001 - May 2002
Job Lead Producer at Sony Computer Entertainment America Santa Monica
Industry Computer Games
Experience
Sony Computer Entertainment America  July 2014 - Present
Sony Computer Entertainment America  January 2013 - June 2014
Spark Unlimited  April 2010 - December 2012
Spark Unlimited  January 2009 - December 2012
Imagi Animation Studios  November 2008 - February 2009
Spark Unlimited  January 2005 - December 2008
Spark Unlimited  August 2002 - December 2004
Electronic Arts  June 2002 - August 2002
Electronic Arts  February 2001 - May 2002
Dreamworks Interactive   February 2001 - May 2002

Skills
Game Development, PS3, Video Games, Cinematics, Maya, Character Animation, Animation, Unreal Engine 3, Xbox 360, Hansoft, Computer Animation, Perforce, Game Design, Computer Graphics, Game Mechanics, Agile Project Management, Scrum, Production Managment, Project Management, Character Rigging, Unreal Editor, Public Speaking, Agile Methodologies, Production Planning, Production Budgeting, Product Management, Gameplay, 3D, Xbox, Video Game Production, Leadership, Risk Management, Resource Management, Mobile Games, Multiplayer, After Effects, Casual Games, Storyboarding, Social Games, Art Management, Product Development, Leadership Development, PS4, Contract Negotiation

Education
University of California, Los Angeles   1995 — 1997
MA, Film and Television

The Hebrew University   1994 — 1995
Raoul Wallenberg Scholarship

Georgetown University   1990 — 1994
BA, Political Science (major), English (minor)

Pace Academy   1977 — 1990

Keith Hargrove Keith Hargrove Greater Los Angeles Area Details
Keith Hargrove's Dreamworks Interactive Experience May 1997 - February 2000
Job Producer, DC Franchise at Warner Bros. Interactive Entertainment
Industry Entertainment
Experience
Warner Bros. Interactive Entertainment  October 2010 - Present
Bring It! Entertainment   April 2010 - October 2010
Sony Pictures Entertainment  September 2005 - March 2010
Atari  June 2005 - September 2005
Buena Vista Games (Disney Interactive Studios)   February 2000 - June 2005
Disney Interactive Studios  2000 - 2005
Dreamworks Interactive   May 1997 - February 2000

Education
California State University-Northridge   1998 — 2000
Bachelors, Communication Studies

Los Angeles Valley College   1997 — 1997
NA, General

Lamar University   1985 — 1987
NA, Theatre, General

Kevin Sherrill Kevin Sherrill Houston, Texas Area Details
Kevin Sherrill's Dreamworks Interactive Experience 1996 - 2000
Job Senior Software Developer at World GPS Solutions, Inc
Industry Computer Software
Experience
World GPS Solutions, Inc   March 2014 - Present
Peacekeeper Enterprises LLC   September 2010 - March 2014
Virtual Vacation   2003 - September 2010
Electronic Arts  2000 - 2003
Dreamworks Interactive   1996 - 2000
Tachyon Studios   1994 - 1996
Municipal Resource Consultants   1993 - 1994
Internal Revenue Service  1990 - 1992

Skills
Analytic Problem Solving, WPF Development, C#, XAML, SQL, MySQL, Programming, Databases, Flash, ActionScript, Game Development, Video Games, Android, Java, C++, JavaScript, Integration, PHP, Unix, Subversion, Git

Education
Western Governors University   2009 — 2011
B.S., Information Technology - Software

California State University, Fresno   1988 — 1991
B.S.*, Computer Science

Neil Ishimine Neil Ishimine Greater Los Angeles Area Details
Neil Ishimine's Dreamworks Interactive Experience July 2001 - June 2002
Job Character Animator
Industry Animation
Experience
South Park Studios  February 2006 - Present
Spark Unlimited  May 2012 - August 2012
Spark Unlimited  May 2007 - February 2008
Brain Zoo Studios  April 2005 - February 2006
Spark Unlimited  July 2002 - November 2004
Electronic Arts Los Angeles  July 2001 - July 2002
Dreamworks Interactive   July 2001 - June 2002
Film Roman  September 1996 - August 1998
Film Roman  June 1996 - September 1996

Skills
Cinematics, Character Animation, Maya, Facial Animation, Computer Animation, Animation, Unreal Engine 3, Character Rigging, Rigging, Texturing, Traditional Animation, 3D, Video Games, Computer Graphics, Xbox 360, Game Development

Education
University of California, Los Angeles   1994 — 1998
Masters of Fine Ats, Animation

UC Berkeley   1990 — 1994
Bachelor or Arts, Architecture

Garr Godfrey Garr Godfrey Greater Seattle Area Details
Garr Godfrey's Dreamworks Interactive Experience May 1995 - December 1996
Job
Industry Online Media
Experience
PLAYlive Thornton Place   November 2014 - Present
Hunky Dory Repair   2013 - Present
RealNetworks  January 2004 - May 2007
GameHouse, Inc.   August 1998 - February 2004
AliasWavefront  December 1996 - August 1998
Dreamworks Interactive   May 1995 - December 1996
Microsoft  August 1992 - June 1995

Skills
Video Games, Game Design, acting, Animation, Maya, User Interface, Casual Games, Multimedia, Web Development, Programming, Online Marketing, C++, Television, Film Production, 3D Modeling, Mac, Mobile Applications, Game Development, Online Gaming, DirectX, iPhone, Mobile Devices, Acting

Education
Shoreline Community College   2010 — 2012
Certificate of Proficiency in Acting

University of Washington   1987 — 1992
BS, Computer Engineering

Unexpected Productions

Dan Mackechnie Dan Mackechnie Greater Los Angeles Area Details
Dan Mackechnie's Dreamworks Interactive Experience 1998 - 2000
Job EVP Finance at Twentieth Century Fox Home Entertainment
Industry Entertainment
Experience
Twentieth Century Fox  February 2000 - Present
DreamWorks Interactive   1998 - 2000
The Harvey Entertainment Company   January 1995 - September 1997

Skills
Financial Modeling, Financial Analysis, Forecasting, Entertainment, Financial Reporting, Sarbanes-Oxley Act, Mergers & Acquisitions, Budgets, Corporate Finance, Finance, Strategic Financial..., Strategic Partnerships, Managerial Finance, Accounting, Digital Media

Education
University of Colorado at Boulder
Bachelor of Science (BS), Finance

University of Southern California - Marshall School of Business
MBA, Finance

Chad Dezern Chad Dezern Raleigh-Durham, North Carolina Area Details
Chad Dezern's Dreamworks Interactive Experience October 1997 - October 1998
Job Studio Director, North Carolina Studio at Insomniac Games
Industry Computer Games
Experience
Insomniac Games  November 2008 - Present
Insomniac Games  October 2005 - October 2008
Insomniac Games  October 2003 - October 2005
Insomniac Games  October 2001 - October 2003
Insomniac Games  October 1998 - September 2001
DreamWorks Interactive   October 1997 - October 1998
Disney Interactive  1995 - 1997

Education
Savannah College of Art and Design   1990 — 1994
B.F.A., Illustration

Adrian Jackson-Jones Adrian Jackson-Jones San Francisco Bay Area Details
Adrian Jackson-Jones's Dreamworks Interactive Experience 1998 - 1999
Job Stay at home dad
Industry Computer Games
Experience
AGEIA Technologies  2006 - 2008
Ageia Technologies  2006 - 2008
A2M  October 2004 - December 2005
Artificial Mind and Movement (A2M)   2004 - 2005
Spark Unlimited  August 2002 - February 2004
Electronic Arts  2002 - 2004
Electronic Arts  1999 - August 2002
DreamWorks Interactive   1998 - 1999
Zombie Studios  1996 - 1998
Spectrum Holobyte  1993 - 1994

Skills
Video Games, iPhone, Game Programming, Animation, Xbox, Risk Management, 3D, Gameplay, Contract Negotiation, Game Development, Game Design

Education
University of Arizona   1984 — 1990

Corey Comstock Corey Comstock Jacksonville, Florida Area Details
Corey Comstock's Dreamworks Interactive Experience January 1995 - January 1997
Job Writer and Novelist at Corey James Books
Industry Writing and Editing
Experience
Corey James Books   May 2011 - Present
ComstockArts   January 2009 - May 2011
Pacific Advanced Civil Engineering   March 2006 - January 2009
Teknik Digital Arts   January 2002 - January 2006
DreamWorks Animation  January 1997 - March 1998
DreamWorks Interactive   January 1995 - January 1997
Interplay  1993 - 1995

Skills
Character, Illustration, Compositing, Character Animation, Lighting, 2D, 3D animation, Game Design, Storyboarding, Creative Direction, 3D, Character Design, After Effects, Concept Design, Flash, Art Direction, Visual Effects, Photoshop, Production, Texturing, Illustrator, 3D Studio Max, Rigging, Computer Graphics, Rendering, Special Effects, Modeling, Graphic Design, Video Games, Art, Video Production, Adobe Creative Suite, Dreamweaver, Premiere, Flash Animation, Film, Video Game Development, Commercials, ActionScript, Web Design, Animation, Game Development, Motion Graphics, Video, Writing, Multimedia, Traditional Animation, Post Production, Graphics, Cinematics

Education
Lake Worth High School   1972 — 1977
HS diploma, Art, Math, music

Mercer University   1975 — 1976
Fine Arts

Jerry Kowalczyk Jerry Kowalczyk Greater Los Angeles Area Details
Jerry Kowalczyk's Dreamworks Interactive Experience 1999 - 2000
Job Art Director and Educator
Industry Computer Games
Experience
Game Art Workshops   May 2014 - Present
Los Angeles Art Institute   April 2009 - April 2014
Spark Unlimited  February 2006 - February 2008
Spark Unlimited  September 2003 - February 2006
Electronic Arts  2001 - September 2002
DreamWorks Interactive   1999 - 2000
Electronic Arts  1998 - 1999

Skills
Art, Teaching, Digital Painting, Texturing, Environment Art, Video Games, 3D Studio Max, Xbox 360, 2D, Video Game Development, Illustration, Props, Game Development, Concept Design, PS3, Zbrush, Unreal Engine 3, Game Design, Creative Direction, Lighting, Art Direction, 3D Modeling, Low Poly Modeling, Maya, ZBrush

Education
Academy of Art University   1997 — 1999
MFA, Computer Arts

University of California, Santa Cruz   1992 — 1994
BA, Anthropology

Petro Piaseckyj Petro Piaseckyj Greater Los Angeles Area Details
Petro Piaseckyj's Dreamworks Interactive Experience July 1996 - July 1998
Job Senior Producer at Sony Computer Entertainment America
Industry Entertainment
Experience
Game First Consulting   February 2012 - Present
Sony Computer Entertainment America  October 2006 - January 2012
Jakks Pacific, Inc.   March 2004 - December 2005
THQ  May 2000 - February 2004
Digital Domain  July 1999 - February 2000
Eight Cylinder Studios   September 1998 - July 1999
DreamWorks Interactive   July 1996 - July 1998

Skills
Playstation, Interactive..., PSN, Creative Vision, Video Games, Console, PSP, PS3, Pre-production, Casual Games, Online Gaming, Game Development, Game Design, Gameplay, Creative Direction, Video Game Development, Video Game Design, Computer Games, Business Development, Mobile Product..., Social Games, Mobile Games, Xbox 360, MMO, Entertainment, Animation, Game Mechanics, MMORPG, Digital Distribution, Cross-platform..., Free to Play, Console Games, Level Design, Gaming, Unity3D, Virtual Goods, Monetization, Localization, Video Game Production, Mobile Devices

Education
University of Massachusetts, Amherst   1985 — 1992
Bachelor's degree, Arts, Entertainment, and Media Management

Portsmouth Abbey School   1981 — 1985

Tony Rowe Tony Rowe Philadelphia, Pennsylvania Details
Tony Rowe's Dreamworks Interactive Experience December 1998 - January 2000
Job Adjunct Professor at Drexel University
Industry Computer Games
Experience
Drexel University  September 2015 - Present
Drexel University  June 2015 - Present
Game-U Enterprises, LLC   May 2014 - Present
Freelance  October 2009 - Present
Happy Giant   June 2013 - October 2014
LucasArts  September 2005 - October 2011
Spark Unlimited  August 2002 - September 2005
Electronic Arts Los Angeles  January 2000 - August 2002
DreamWorks Interactive   December 1998 - January 2000
WayForward Technologies  December 1997 - December 1997

Skills
Game Design, Writing, Game Development, AI Design, Character Design, Level Design, System Design, Weapons, Dialogue, Research, Proofreading, Team Management, Scripting, Photography, Military History, Maya, Photoshop, 3D Studio Max, Unreal Engine 3, Illustrator, Artificial Intelligence, Lua, Documentation, Character Animation, Dialog Programs, Multiplayer, Wii, Computer Games, Gameplay, Xbox 360, Casual Games, Social Games, Video Games, Video Game Production, PSP, Perforce, Texturing, Animation, Online Gaming, Mobile Games, MMO, Game Programming, Unity3D, Unreal Editor, Console, Zbrush, Computer Graphics, MMORPG

Education
Institute of Computer Technology   1994 — 1995
AA, Computer Science

California Institute of the Arts   1990 — 1992
Character Animation

Hac Le Hac Le Los Angeles, California Details
Hac Le's Dreamworks Interactive Experience May 1996 - June 1996
Job IT/UX Specialist at Kuwait Cultural Office
Industry Information Technology and Services
Experience
Kuwait Cultural Office   July 2013 - Present
Freelance  January 2013 - Present
iCONiKLaSTique Design Klinik LLC   February 1998 - December 2012
Phamish   December 2009 - November 2011
Auralism Records LLC   July 2007 - December 2010
Empire Corporation   December 1994 - February 1998
DreamWorks Interactive   May 1996 - June 1996
Moon Lake Media   July 1995 - September 1995
iCON Creations   August 1993 - May 1995
The Label Company   January 1993 - August 1993

Skills
Graphic Design, Art Direction, Illustration, Logo Design, Motion Graphics, Corporate Identity, Book Design, Print Production, Icon Design, Flash Animation, Exhibit Design, Logo Development, Information Design, Web Design, Wordpress Design, Storyboarding, CSS, Pre-press, Creative Direction, Adobe Creative Suite, Illustrator, Dreamweaver, InDesign, Photoshop, Brand Development, Brochures, HTML, WordPress, Mobile Applications, Mac, Graphics, Advertising, Online Marketing, User Interface, User Experience, Interaction Design

Education
California State University-Fullerton   2014 — 2016
Master of Science (M.S.), Information Technology

UCLA   2012 — 2014
Certificate, Advanced Web & Interaction Design

Loyola Marymount University   1993 — 1996
B.A., Studio Arts with Emphasis on Painting

Don Bosco Technical Institute   1988 — 1993
A.S., Graphic Communications

Patrick Gilmore Patrick Gilmore Greater Los Angeles Area Details
Patrick Gilmore's Dreamworks Interactive Experience 1996 - 2000
Job Studio Head, Double Helix Games at Amazon
Industry Computer Games
Experience
Amazon  April 2014 - Present
Double Helix Games  December 2009 - Present
Novalogic  July 2009 - November 2009
Electronic Arts  2003 - June 2009
DreamWorks Animation  November 1999 - September 2003
Dreamworks Interactive   1996 - 2000
Disney Interactive.  1989 - 1995

Skills
Video Games, Game Development, Game Design, Mobile Games, Social Games, PS3, Online Gaming, Xbox 360, Animation, Casual Games, Gameplay, 3D, Concept Design, Xbox, Cinematics, After Effects, Unreal Engine 3, Computer Games, Console, Character Animation, Interactive..., Traditional Animation

Education
University of Southern California   1983 — 1987
BA, Cinema/Television Production

Brian Horton Brian Horton San Francisco Bay Area Details
Brian Horton's Dreamworks Interactive Experience January 1997 - January 2001
Job Game Director at Crystal Dynamics
Industry Computer Games
Experience
Crystal Dynamics  January 2015 - Present
Crystal Dynamics  August 2009 - Present
Brian Horton Art   1994 - 2014
Disney Interactive Studios  October 2008 - September 2009
Vivendi Universal Games  December 2007 - October 2008
The Collective  February 2001 - December 2007
DreamWorks Interactive   January 1997 - January 2001
Electronic Arts  2000 - 2001
Disney Interactive  December 1994 - January 1997

Skills
Video Games, Art Direction, Xbox 360, Lighting, 3D Modeling, Character Animation, Process Scheduler, Lightwave, PS3, Art, Cinematics, Conceptual Art, Creative Direction, Game Design, Game Development, Xbox, Texturing, Storyboarding, Level Design, Game Art, Environment Art, Digital Painting, Computer Games, 3D

Education
Savannah College of Art and Design   1991 — 1994
Bachelor of Fine Arts (BFA), Illustration/painting

Kathleen Cohen Kathleen Cohen Greater Los Angeles Area Details
Kathleen Cohen's Dreamworks Interactive Experience 1996 - 1999
Job Innovative Digital Entertainment & Engagement Design ◉ Data Strategy ◉ Curating Emerging Technology ◉ Creating Vision
Industry Entertainment
Experience
The Collaboratorium   2005 - Present
National Constitution Center  2010 - December 2014
The Walt Disney Company  February 2002 - June 2004
IBM Innovation Center   January 1999 - February 2002
DreamWorks Interactive   1996 - 1999
Digital Planet  1995 - 1996

Skills
Project Management, Business Development, Sales, Localization, Digital Media, User Experience, Content Strategy, Digital Strategy, New Media, Information Architecture, Digital Marketing, Mobile Devices, Mobile Marketing, Social Media, User Interface Design, Advertising, Brand Development, Multimedia, Creative Direction, Marketing, Entertainment, Interaction Design, Social Networking, Entrepreneurship, Web Development, Online Advertising, Content Management, Integrated Marketing, Online Marketing, SEO, Social Media Marketing, E-commerce, Email Marketing, Web Analytics, Content Development, Web 2.0, Interactive..., Interactive Marketing, Copywriting, Web Project Management, Transmedia, SEM, Interactive Advertising, Google Analytics, Omniture, Mobile Applications, Analytics, Strategic Partnerships, Web Content Management, Media Planning

Education
UCLA   1993 — 1994
Certificate, Arts, Entertainment, and Media Management

Boston University   1986 — 1991
Bachelor of Fine Arts (BFA), School for Visual Arts

University High School

Dellekamp Siefert Dellekamp Siefert Pasadena, California Details
Dellekamp Siefert's Dreamworks Interactive Experience May 1997 - March 2001
Job Creative Director at Roakana Inc
Industry Computer Games
Experience
Roakana Inc   March 2012 - Present
Galactic Pest Control   October 2012 - May 2013
Heavy Iron Studios  March 2012 - June 2012
Heavy Iron Studios  September 2010 - March 2012
Pandemic Studios  August 2003 - February 2010
Crystal Dynamics  May 2001 - June 2003
Dreamworks Interactive   May 1997 - March 2001

Skills
PowerPoint, Event Planning, Microsoft Excel, Video Production, Game Development, Photoshop, Video Games, Editing, Budgets, Microsoft Office, Microsoft Word, Research, Project Management, Monitization, Multiplayer Design, Interactive Storytelling, Horror, Science Fiction, Brawlers, FPS, Game Mechanics, Mobile Games, Computer Games, Concept Development, Concept Design, Pitch Development, Original Concepts, Online Gaming, Game Scripting, Conceptual Art, Creative Writer, Consulting, Unity3D, Collaboration, iPad, Xbox 360, PS3, RPG, World Building, 3D, Interactive..., Level Design, Gaming, Gaming Industry, iOS, Casual Games, Game Balance, Game Design, Gameplay, MMO

Education
University of Puget Sound   1991 — 1995
Bachelor of Arts (B.A.), Fine and Studio Arts

Matt Omernick Matt Omernick San Francisco Bay Area Details
Matt Omernick's Dreamworks Interactive Experience 1999 - 2000
Job Co Founder Chief Creative Officer at Akili Interactive
Industry Computer Games
Experience
Akili Interactive   February 2012 - Present
Microsoft  April 2011 - March 2012
LucasArts, a Lucasfilm Ltd. Company   July 2010 - April 2011
LucasArts, a Lucasfilm Ltd. Company   October 2003 - April 2010
Academy of Art University, Art Institute - SF   March 2000 - September 2004
LucasArts Entertainment Company  January 2003 - October 2003
LucasArts  July 2002 - January 2003
Electronic Arts - LA   March 2000 - July 2002
DreamWorks Interactive   1999 - 2000
Atomic Imaging - Golen Entertainment   May 1998 - July 1999

Skills
Animation, Cinematics, Concept Design, User Interface Design, Game Development, Gameplay, 3D, 3D Studio Max, 3D animation, 3D visualization, 3D rendering, Art Direction, Fine Art, Digital Media, Digital Design, Video Editing, Web Design, Lighting Design, CGI, CG lighting, Maya, Autodesk, Character Design, Character Modeling, Graphic Design, Motion Graphics, CG supervision, cinematics direction, Conceptual Art, Conceptual Modeling, Storyboarding, Visual Arts, Visual Storytelling, Game Design, Visual Effects, Consultancy, Freelance Graphics, Application Development, Mobile Applications, Creative Direction, Creative Problem Solving, Creative Concept..., 2D graphics, VFX Supervision, Unity3D, Unity, iOS development, iOS, iOS Design, iPad

Education
Ringling College of Art and Design   1994 — 1999
BFA, computer animation

Sunil Thankamushy Sunil Thankamushy San Diego, California Details
Sunil Thankamushy's Dreamworks Interactive Experience 1996 - 2000
Job Creative Entrepreneur, Professor Animation and Gaming
Industry Computer Games
Experience
DEEPBLUE Worlds Inc.   June 2008 - Present
Mount San Antonio College or Mt. SAC  August 2014 - Present
Whistling Woods International   May 2007 - Present
Spark Unlimited  2002 - 2015
Mt. San Antonio College  September 2009 - September 2011
Art Institute  2010 - 2010
Spark Unlimited Inc.   2002 - January 2008
Electronic Arts  2000 - 2002
Dreamworks Interactive   1996 - 2000

Skills
Creative Direction, Animation, Flash, Xbox 360, Character Animation, Product Development, Product Management, Video Games, User Experience, Game Design, Game Development, PS3, Artificial Intelligence, Computer Animation, Film, Traditional Animation, Scripting, Maya, Gameplay, Visual Effects, Texturing, MMO, Rigging, Compositing, 3D, Storyboarding, Xbox, Zbrush, Gaming, Game Programming, Casual Games, MEL

Education
University of California, Los Angeles   1993 — 1996
MFA, Animation, Film & TV

Mahatma Gandhi University   1988 — 1991
BSc, Physics, Electronics

Bhavans Vidya Mandir   1980 — 1986

David Ackerman David Ackerman Cleveland/Akron, Ohio Area Details
David Ackerman's Dreamworks Interactive Experience October 1995 - April 1996
Job clinical psychotherapist | therapeutic writing coach | screenwriter | director | novelist | photographer
Industry Mental Health Care
Experience
David Ackerman & Associates   2007 - Present
Citizen Pictures  2001 - Present
Bellefaire JCB  May 2005 - December 2008
Pacific Ocean Post/Mountain Drive Productions   July 1999 - January 2000
DreamWorks Pictures  August 1996 - April 1998
Steven Spielberg's Survivors of the Shoah Visual History Foundation   1995 - 1997
DreamWorks Interactive   October 1995 - April 1996
DreamWorks SKG  1996 - 1996
DreamWorks Animation  February 1995 - September 1995
Nickelodeon  1992 - 1992

Skills
Editing, Photography, Directing, Play Therapy, Voice Dialogue, EMDR, Adolescents, Family Therapy, Treatment, CBT, Public Speaking, Psychotherapy, Adults, Psychology, Teaching, Couples Counseling, Performance Anxiety, Social Anxiety, Separation Anxiety, Mindfulness Meditation, Collaborative Problem..., Grief Counseling, Emotional Freedom, Coaching, Group Therapy, Mental Health, Life Transitions, Self-esteem, DBT, Post Traumatic Stress, Chemical Dependency, Interventions, Phobias, Child Development, Mental Health Counseling, Behavioral Health, Dual Diagnosis, Social Services, Anger Management, Art Therapy, Therapists, Psychological Assessment, Body Image, Treatment of depression, Mindfulness, Addiction Recovery, Young Adults, Film, Adolescent Therapy, Structural Family...

Education
Case Western Reserve University   2004 — 2006
MSSA

New York University   1986 — 1990
BFA

Laguna Blanca School   1982 — 1986

Northwestern University   1985 — 1985
NHSI

Interlochen Center For The Arts   1980 — 1984

Santa Barbara Middle School   1980 — 1982

Montecito Union School   1972 — 1980

Pete Schneider Pete Schneider Greater Seattle Area Details
Pete Schneider's Dreamworks Interactive Experience February 1996 - February 1997
Job Senior Test Lead Program Manager at Microsoft
Industry Information Technology and Services
Experience
Microsoft  November 2014 - Present
F5 Networks  November 2006 - November 2014
Qualifacts Systems Inc.  July 2004 - October 2006
Volt  July 2003 - April 2004
Bastyr University  May 2002 - June 2003
Tenzing Communications  July 1999 - October 2001
EC Direct   December 1998 - June 1999
ST Labs  February 1996 - December 1998
Dreamworks Interactive   February 1996 - February 1997
Microsoft  April 1990 - February 1996

Skills
Web Applications, Video Games, Test Automation, Software Quality..., Test Planning, Agile Methodologies, Test Management, Testing, Scrum, Test Cases, Quality Assurance, Waterfall, Test Strategy, System Testing, Performance Testing, Regression Testing, Software Engineering, SDLC, Software Development, JIRA, Agile Testing, Bugzilla, Agile Project Management

Education
Bastyr University   2001 — 2002
post-graduate work, applied behavioral science

Northwestern University   1986 — 1989
BM, Computer Music

Stephen Skelton Stephen Skelton Greater Los Angeles Area Details
Stephen Skelton's Dreamworks Interactive Experience 1999 - 2000
Job Freelance Game Designer/Writer
Industry Computer Games
Experience
Freelance  July 2011 - Present
CI Games   November 2012 - November 2014
AppKin Studios   May 2009 - June 2011
Spark Unlimited  2004 - November 2008
Spark Unlimited  2002 - 2004
Electronic Arts Los Angeles  2000 - 2002
Digital Domain  2000 - 2000
Dreamworks Interactive   1999 - 2000

Skills
Game Design, Unreal Engine 3, Gameplay, Scripting, Unreal Editor, Video Games, Level Design, Video Game Development, Game Development, Xbox 360, PS3, Console, Game Mechanics, Perforce, Computer Games, Video Game Design, Creative Writing, Game Balance, Xbox, Casual Games

Education
Indiana University Bloomington   1990 — 1995
B.A.

Brett Boggs Brett Boggs Greater Los Angeles Area Details
Brett Boggs's Dreamworks Interactive Experience January 1997 - September 1998
Job Effects Animator at Walt Disney Animation Studios
Industry Motion Pictures and Film
Experience
Walt Disney Animation Studios  2005 - Present
Walt Disney Feature Animation  2005 - 2007
Warner Bros. Animation  March 2004 - August 2005
WOT Inc.   March 2002 - March 2004
NueArt Pictures   September 1998 - March 2002
Dreamworks Interactive   January 1997 - September 1998
Sony Pictures Imageworks  April 1995 - July 1996

Skills
Maya, Visual Effects, Computer Animation, Nuke, 3D, Animation, MEL, Compositing, Computer Graphics, Character Animation

Education
University of California, Los Angeles   1992 — 1995
B.A., Art

Associates In Art
Animation, Figure Drawing

Silicon Studio, Los Angeles
3D Animation and Compositing

Jon Paquette Jon Paquette Greater Los Angeles Area Details
Jon Paquette's Dreamworks Interactive Experience 1996 - 2000
Job Writer at Insomniac Games
Industry Entertainment
Experience
Insomniac Games  August 2008 - Present
Electronic Arts  February 1996 - August 2008
DreamWorks Interactive   1996 - 2000

Skills
Video Games, PS3, Game Development, Game Design, Writing, Xbox 360, Typing, Group Therapy, Visual Effects, Level Design, Console, Gameplay, Cinematics, Computer Games, Storyboarding, Perforce

Education
University of Southern California   1995 — 1997
MFA, Screenwriting

Marquette University   1990 — 1994
BA, Writing Intensive English

Damon Tripodi Damon Tripodi Greater Los Angeles Area Details
Damon Tripodi's Dreamworks Interactive Experience 1996 - 2005
Job Experienced Games Industry Veteran
Industry Computer Games
Experience
H&R Block  December 2007 - Present
H & R Block  2003 - Present
Seven Studios (7 Studios)   2005 - 2007
Electronic Arts (EALA)   1996 - 2005
DreamWorks Interactive   1996 - 2005
Electronic Arts  1996 - 2005
DreamWorks Interactive   1996 - 2000
LucasArts Entertainment Company  1990 - 1996
Lucasfilm Games   1990 - 1996

Skills
Testing, Quality Assurance, Requirements Analysis, Software Documentation, Video Games, Product Management, Microsoft Excel, Process Improvement, Social Networking, Software Quality..., Analysis, Computer Games, Databases, Training, Creative Writing, Social Media, Social Media Marketing

Education
University of Southern California   1992 — 1996
BA, Sociology

Chris Fria Chris Fria Greater Los Angeles Area Details
Chris Fria's Dreamworks Interactive Experience 1998 - 1998
Job Chair, Design Technology Department at Santa Monica College
Industry Higher Education
Experience
Santa Monica College  June 2010 - Present
Santa Monica College  August 2001 - Present
South Park  2000 - 2001
South Park - Bigger, Longer & Uncut   1998 - 1999
DreamWorks Interactive   1998 - 1998

Skills
Computer Animation, Traditional Animation, Maya, Animation, Character Animation, Compositing, 3D, Photoshop, Visual Effects, After Effects, Texturing

Education
University of California, Los Angeles   1994 — 1997
MFA, Animation

Carnegie Mellon University   1989 — 1993

Omaha Perez Omaha Perez Greater Los Angeles Area Details
Omaha Perez's Dreamworks Interactive Experience 1999 - 2002
Job Drude at Drude Studios
Industry Entertainment
Experience
Drude Studios   May 2009 - Present
Producto Studios   2003 - 2013
New Roads School  2011 - 2012
Cleopatra Records  2008 - 2012
Alelo  2005 - 2010
Bally Technologies  2004 - 2004
Legacy Interactive  2003 - 2004
Real Time   2003 - 2003
EALA   2000 - 2002
DreamWorks Interactive   1999 - 2002

Skills
Animation, Storyboarding, After Effects, Video Games, Game Development, Illustration, Character Animation, Graphic Design, Game Design, Programming, Flash Animation, Web Design, PS3, Perforce, Vector Illustration, Xbox 360, Unity3D, Unreal Engine 3, Graphics, Maya, Concept Design, Flash, 3D, User Interface Design

Education
Academy of Art University   1991 — 1993
Bachelor of Fine Arts (BFA), Illustration

Rancho Cotate

Cottalango Leon Cottalango Leon Greater Los Angeles Area Details
Cottalango Leon's Dreamworks Interactive Experience May 1996 - October 1996
Job Sr. Software Engineer at Sony Pictures Imageworks
Industry Entertainment
Experience
Sony Pictures Imageworks  October 1996 - Present
Sony Imageworks  1996 - Present
Dreamworks Interactive   May 1996 - October 1996

Education
Arizona State University   1994 — 1996

PSG College of Technology   1988 — 1992

Michael Mounier Michael Mounier Greater Seattle Area Details
Michael Mounier's Dreamworks Interactive Experience 1997 - 1999
Job Senior Software Engineer at WB Games
Industry Computer Games
Experience
WB Games  November 2009 - Present
Telltale Games, Inc   2007 - November 2009
Microsoft Xbox ATG   2000 - 2007
LucasArts Entertaiment Company LLC   1999 - 2000
Dreamworks Interactive   1997 - 1999
Paragon Visual Systems, Inc.   1995 - 1997
MMI for Windows   1994 - 1995
Intelligent Designs, Inc   1990 - 1994

Education
University of Central Florida   1985 — 1989
BS, Computer Science

Merritt Island High School   1982 — 1985
High School

Liz Dunn Liz Dunn Greater Seattle Area Details
Liz Dunn's Dreamworks Interactive Experience 1996 - 1996
Job Owner at Dunn & Hobbes, LLC
Industry Commercial Real Estate
Experience
Dunn & Hobbes, LLC   1998 - Present
Agnes Underground / The Cloud Room   2012 - Present
Chophouse Studios   2004 - Present
Element 8 Angels  2005 - Present
University of Washington  2011 - Present
Preservation Green Lab   2009 - 2013
Strategy Consulting Services   1996 - 1997
Dreamworks Interactive   1996 - 1996
Microsoft  1988 - 1996

Skills
Sustainability, Urban Planning, Sustainable Development, Urban Design, Urban, Policy, Construction, Research, Mixed-use, Renovation, Government, Real Estate, Public Speaking, Strategic Planning, Project Management, Community Outreach

Education
London School of Economics and Political Science   2008 — 2011
MSc City Design and Social Sciences

University of Washington   1997 — 2003
Certificate Community Planning & Development

INSEAD   1993 — 1994
MBA, International Business

University of Waterloo   1983 — 1988
BMath, Computer Science

Bruce Jacobsen Bruce Jacobsen Greater Seattle Area Details
Bruce Jacobsen's Dreamworks Interactive Experience 1996 - 1996
Job Chief Operating Officer at Kepler
Industry E-Learning
Experience
Kepler   February 2015 - Present
Kinetic Books  January 2004 - December 2014
RealNetworks  August 1996 - September 2000
Dreamworks Interactive   1996 - 1996
Microsoft Corporation  1986 - 1996

Education
Stanford University Graduate School of Business   1984 — 1986
MBA, Business

Yale University

Andy Garfield Andy Garfield North Hollywood, California Details
Andy Garfield's Dreamworks Interactive Experience August 1996 - October 1996
Job Director of Production at Lightning in a Bottle Design and Production
Industry Entertainment
Experience
Lightning in a Bottle Design & Production   2012 - Present
Earthship TV   March 1999 - February 2000
DreamWorks Interactive   August 1996 - October 1996

Skills
Entertainment, Production, Film, Television, Music, Music Production, Music Composition, Sound Design, Sound Mixing, Media Production, Producing, Executive Producing, Sound Editing, Music Scoring, Music Supervision, Themed Entertainment, Themed Entertainment..., Themed Entertainment..., Themed Entertainment..., Location Based..., Voice Talent Direction, Music Arranging, Sound, Theme Parks, Composition, Animation, Production Managment, Live Events, Video Games, Post Production, Screenwriting, Film Production, Directing, Lighting, Theatre, Pro Tools, Production Management

Education
University of Southern California   1992 — 1996
BA, Music, Architecture

Canyon High School   1988 — 1992

Erik Kraber Erik Kraber Greater Los Angeles Area Details
Erik Kraber's Dreamworks Interactive Experience 1998 - 2000
Job Senior Audio Director at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment  April 2013 - Present
Electronic Arts  2000 - April 2013
DreamWorks Interactive   1998 - 2000
Saul Zaentz Film Center, Skywalker Sound   1993 - 1998

Skills
Console, Video Games, PS3, Xbox 360, Game Development, Game Design, Computer Games, Audio Post Production, Sound Design, Dialogue Editing, Trailer Sound Design..., Steinberg Nuendo, Sound Forge, Field Recording, Voice Direction, Audio Integration, Music Supervision, Music Editing, Frostbite 2, Unreal Engine 3, SoundRIOT, 5.1 Mixing, Surround Sound, Sound Mixing, PC

Education
Occidental College   1988 — 1993
Bachelor of Arts (B.A.), Film and Music Composition

Nat McLaughlin Nat McLaughlin San Francisco Bay Area Details
Nat McLaughlin's Dreamworks Interactive Experience 1995 - 1995
Job Art Director at Pixar Animation Studios
Industry Motion Pictures and Film
Experience
Pixar Animation Studios  July 1996 - Present
Dreamworks Interactive   1995 - 1995

Skills
Storyboarding, Animation, Character Animation, Art, Traditional Animation

Education
California Institute of the Arts   1992 — 1996
BFA, Character Animation

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