Double Helix Games
Industry: Video game company
DescriptionDouble Helix Games LLC, now Amazon Game Studios, Orange County, is an American video game developer based in Irvine, California, founded in 2007 through two mergers of Foundation 9 studios, The Collective and Shiny Entertainment. The studio was acquired by Amazon.com on February 5, 2014. Headquarters: Irvine, CA Parent organization: Amazon.com Founded: 2007, Irvine, CA Number of employees: 75
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Double Helix Games Employees
DICE (EA Digital Illusions CE AB) June 2015 - Present
Three One Zero October 2014 - Present
Robotoki September 2013 - September 2014
Double Helix Games May 2013 - September 2013
SuperBot Entertainment, Inc. October 2011 - January 2013
Gnomon Studio 2011 - 2011
Obsolete Robot LLC 2011 - 2011
Skills
Maya, Unreal Editor, Photoshop, Zbrush, Texture Painting, Texturing, UV mapping, Mudbox, Digital Sculpting, Hard Surface Modeling, Level Design, Unreal Engine 3, PS3, Video Games, MEL, Environment Art, Texture Artist, Low Poly Modeling, Matte Painting, Game Development, Max, 3D, Animation, ZBrush, UV Mapping
Education
Gnomon School of VFX 2009 — 2011
Digital Production Program, Modeling/Texturing
Arizona State University 2006 — 2007
Art
Amazon February 2015 - Present
Double Helix Games May 2014 - August 2014
Microsoft September 2013 - May 2014
Rochester Institute of Technology August 2013 - May 2014
Rochester Institute of Technology September 2012 - May 2014
School of Interactive Games and Media @ RIT November 2012 - January 2014
JPMorgan Chase June 2013 - August 2013
iD Tech Camps March 2012 - August 2012
Skills
C++, Teaching, Java, C#, OpenGL, XNA, WPF, JavaScript, jQuery, Maya, Visual Studio, Software Development, Programming, CSS, HTML 5, PHP, Git, Python, D
Education
Rochester Institute of Technology 2011 — 2014
Bachelor of Science (BSc), Game Design and Development
National High School Game Academy at Carnegie Mellon University 2011 — 2011
Double Helix Games May 2013 - Present
Spark Unlimited October 2011 - May 2013
Capcom April 1998 - December 2009
Skills
Visual Effects, PS3, Cinematics, Unreal Engine 3, Xbox 360, Illustration, Video Games, Zbrush, Maya, Unreal Editor, Texturing
Education
Kyoto University of Education 1994 — 1998
B.Ed., Design, Art Education
SGN (Social Gaming Network) September 2014 - Present
Kung Fu Factory June 2014 - September 2014
Collision Studios May 2014 - June 2014
Nickelodeon Virtual Worlds Group September 2007 - March 2014
CROOZ,Inc. May 2013 - June 2013
Double Helix Games February 2013 - April 2013
FOX Mobile May 2007 - October 2007
Nylon Motion May 2006 - January 2007
Skills
Concept Design, Animation, Illustration, Character Animation, Creature Animation, Level Design, Traditional Animation, Background Art, Digital Painting, Maya, Flash Animation, Character Designs, Game Design, Prop Making, MMO, Flash, Computer Animation, Storyboarding, Art, Comics, Digital Illustration, Toon Boom, Conceptual Art, Cartoons, Cinematics, Texturing, Visual Effects, Video Games, User Interface, Game Art, After Effects, 3D, Visual Arts, Game Development, Stop Motion, Motion Graphics, Digital Art
Education
Gnomon School of Visual Effects 2009 — 2010
Minneapolis College of Art and Design 2001 — 2004
Bachelors
University of Nebraska at Omaha 2000 — 2001
N/A
Secret, Inc. August 2013 - May 2015
Square April 2012 - April 2013
Google March 2008 - April 2012
Double Helix Games November 2002 - February 2007
Skills
Start-ups, Leadership, Game Development, Video Games, Software Development, Management, Software Engineering, Mobile Applications, Distributed Systems, Web Applications, iOS Development, Android Development, Java, Python, JavaScript, Go
Education
Purdue University 2000 — 2001
Computer Science
Freelance July 2012 - Present
Goblinworks February 2013 - August 2015
Uber Entertainment May 2011 - July 2012
home October 2005 - May 2011
Double Helix Games October 2009 - December 2010
uber entertainment 2009 - 2010
Shiny Entertainment September 2003 - October 2005
Interplay July 2000 - October 2002
Shiny Entertainment December 1997 - June 2000
Scavenger 1995 - 1998
Skills
Concept Design, 2D, Character, Video Games, 3D, Game Development, Mudbox, Texturing, Character Design, 3D Studio Max, UV mapping, Character Modeling, Modeling, Art, Drawing, Low Poly Modeling, Digital Painting, Digital Sculpting, Perforce, Photoshop, Illustration, Painting, Texture Artist, Graphics, Illustrator, Art Direction, Storyboarding, 3D Modeling, Cinematics, MMO, UV Mapping
Education
San Francisco Art Institute 1991 — 1992
Santa Barbara City College 1989 — 1991
Nathan Webb Animation March 2014 - Present
Double Helix Games May 2013 - January 2014
SuperBot Entertainment, Inc. January 2012 - January 2013
Elyzuim Entertainment November 2009 - December 2012
The Art Institute of San Diego July 2009 - December 2011
Sony Computer Entertainment America LLC February 2011 - August 2011
Sony Computer Entertainment America February 2010 - August 2011
Sony Computer Entertainment America August 2001 - November 2008
Foundation Imaging September 1999 - June 2001
Cogswell Polytechnical College 1997 - 1999
Skills
Maya, Autodesk MotionBuilder, Cinematics, Lip Sync, Motion Capture, Character Animation, Traditional Animation, Animation, Computer Animation, Character Rigging, Facial Animation, Rigging, After Effects, Storyboarding, Unity3D, Premiere, 3D Studio Max, PS3, Game Design
Education
Cogswell Polytechnical College 1997 — 1999
BA, Computer and Video Imaging
Shasta College 1995 — 1997
Associate of Arts (AA), General Studies
Managed by Q July 2015 - Present
Secret April 2014 - April 2015
Built By Aliens June 2011 - December 2014
Volcom March 2010 - June 2011
Samsung September 2009 - December 2009
Double Helix Games August 2006 - July 2009
Skills
Python, Django, Node.js, JavaScript, CoffeeScript, MongoDB, PHP, C#, Perforce, Flex, Android Development, Game Development, Web Development, Android, Programming, Xbox 360, Ruby, Perl, Objective-C, C++, WPF, Lua, JSON, jQuery, Linux, OpenGL, Git, Integration, iOS, LAMP, iOS development, REST, MySQL, ActionScript, Scrum, XHTML, Front-end, XML, Software Engineering, PS3, Java, Design Patterns, OS X, Ruby on Rails, Xcode, Scripting, CSS, Mobile Applications, User Interface Design, Web Applications
Education
Purdue University Calumet 2003 — 2005
NextGen Healthcare Information Systems June 2010 - Present
Double Helix Games August 2007 - June 2010
Big Huge Games January 2007 - July 2007
Allied Home Mortgage January 2004 - January 2005
Live Technologies 2000 - 2002
Skills
Game Development
Education
Full Sail University 2005 — 2006
Bachelor of Science, Game Development
Sony Pictures Imageworks April 2015 - Present
Psyop November 2013 - April 2015
Pivot VFX January 2013 - May 2013
Double Helix Games January 2008 - January 2009
Heavenspot - Social Media Agency Digital Creative Agency December 2005 - March 2007
Skills
Animation, Maya, Character Animation, Traditional Animation, Facial Animation, After Effects, Photoshop, Storyboarding, Story, TVPaint
Education
California College of the Arts 2010 — 2011
BFA, Animation
AnimationMentor.com 2005 — 2007
Certificate, Advanced Studies in Character Animation
The Art Institute of California - Orange County 2002 — 2006
B.S., Media Arts & Animation
UC Irvine February 2014 - October 2014
David Geffen School of Medicine at UCLA May 2013 - August 2013
SuperBot Entertainment, Inc. December 2011 - September 2012
WhiteMoon Dreams, Inc. May 2010 - December 2011
Double Helix Games June 2005 - July 2009
Nash Entertainment June 2004 - June 2005
Office of Residential Life August 2002 - June 2004
Academic Advancement Program September 1999 - June 2002
Skills
Project Management, Game Development, Video Games, Animation, Management, Leadership, PS3, Team Leadership, Xbox 360, Gameplay, Computer Games, Game Design, Console
Education
University of California, Los Angeles 1998 — 2003
Bachelor of Arts, Sociology Major, Education Studies Minor
Amazon Game Studios June 2014 - Present
Sony Computer Entertainment America October 2008 - February 2014
Laguna College of Art and Design January 2010 - December 2012
Double Helix Games May 2007 - October 2008
Shiny Entertainment May 2004 - May 2007
Rapid Eye Entertainment October 2001 - November 2003
Skills
3D, Maya, Environment Art, Texturing, Game Art, Game Development, Video Games, Art, Zbrush, Cinematics, 3D Studio Max, Traditional Animation, UV mapping, Photoshop, Mudbox, Level Design, Texture Painting, Character Animation, Digital Painting, PS3, Game Design, Unreal Engine 3, Computer Animation, Rigging, Computer Graphics, MEL, Xbox 360, Concept Design, Storyboarding, Animation, 3D Modeling, Computer Games, Max, Perforce, Mobile Games, Low Poly Modeling, Conceptual Art, Gameplay, Digital Sculpting, Character Rigging, Texture Artist, Wii, Unreal Editor, Visual Effects, Mental Ray, Unity3D, Hard Surface Modeling, Characters, Modo, Substance Designer
Education
Art Center College of Design 1993 — 1997
BS
Disney Interactive January 2015 - Present
Disney Interactive November 2014 - January 2015
Disney Interactive Media Group October 2011 - November 2014
Double Helix Games January 2011 - July 2011
Honda of America Mfg., Inc. December 2010 - January 2011
Electronic Arts December 2007 - January 2009
Electronic Arts June 2006 - December 2007
Electronic Arts February 2005 - August 2005
US Army January 2003 - December 2004
US Army August 1999 - August 2002
Skills
Quality Assurance, Quality Assurance Lead, Perforce, Visual Basic, C, C++, Java, SQL, PHP, HTML, XML, JavaScript, Mac, Windows XP Professional, Windows vista, Windows 7, Microsoft Office, DOS, Internet Explorer, Firefox, Chrome, Safari, Opera, Test Link, FogBugz, DevTrack, DevTest, JIRA, VMware, Dreamweaver, Photoshop, White Box Testing, Black Box Testing, Selenium, TestComplete, Firebug, PS3, Testing, Test Planning, Xbox 360, Test Cases, XP, Bug Tracking, Game Development, Regression Testing, Scripting, Test Automation, Video Games, Wii, Bugzilla
Education
Santa Monica College 2009 — 2010
AA, Programming
343 Industries February 2015 - Present
Microsoft October 2013 - Present
Goblinworks February 2013 - August 2013
Double Helix Games September 2012 - February 2013
DigiPen Institute of Technology September 2011 - November 2012
Lumier Co. January 2011 - September 2011
Skills
Video Games, Game Design, Lua, Programming, C++, Game Development, Visual Studio, OpenGL, Game Programming, C#, Unity3D, PS3, Xbox 360, Subversion, User Interface
Education
Digipen Institute of Technology 2007 — 2011
Bachelor of Science, Real-Time Interactive Simulation
Apple October 2013 - Present
StuckPixel, Inc. April 2011 - October 2013
Private Client January 2010 - April 2011
Double Helix Games August 2008 - July 2009
Game Developer Magazine October 2008 - January 2009
Quicksilver Software November 2004 - August 2008
Quicksilver Software June 2001 - July 2002
Skills
Objective-C, iOS development, Game Development, Python, C++, Perforce, Xcode, Gameplay, Firmware, Embedded Systems, Game Programming, Cocos2d, Git, C/C++ STL, ARM, Electronics, PCB design, Hardware Design, Subversion, Sockets, CruiseControl, JTAG, Gdb, Gcc/g++, OpenOCD, JSON, XML, Doxygen, Unix, Cocoa, Technical Writing, MSP430, ARM Cortex-M3, Electrical Engineering, Eagle PCB, Microcontrollers, Arduino, Mixed Signal, PWM, ADCs, Soldering, Oscilloscope, I2C, SPI, Automation, Cross-platform..., Xbox 360, Programming, Debugging, C
Education
University of California, Irvine 1998 — 2004
B.Sc., Information and Computer Science
Radiant Entertainment March 2014 - Present
Wholesale Algorithms / Santa Monica Studio December 2013 - February 2014
Double Helix Games April 2013 - September 2013
SuperBot Entertainment, Inc. September 2011 - February 2013
Agahva Consulting July 2008 - August 2011
Equity Financial Network January 2005 - June 2008
BradyGAMES July 2004 - December 2004
Skills
Gameplay, Combat Design, Multiplayer Mechanics, Game Balance, Scripting, Maya, Marketing, Video Production, Game Design, 3D, Visual Effects
Education
University of Phoenix 2005 — 2007
Business/Management
University of California, Irvine 1999 — 2001
Computer Engineering
ZeniMax Online Studios April 2015 - Present
ZeniMax Online Studios April 2011 - April 2015
Archon Games June 2010 - October 2010
Frontier Community College November 2009 - May 2010
Double Helix Games September 2008 - July 2009
Skills
Maya, After Effects, Photoshop, 3D Studio Max, Animation, Unreal Engine 3, Texturing, Fork Particle Studio, Video Games, Xbox 360, Visual Effects, Unity3D, MMORPG, Game Development, Level Design, Game Design
Education
Full Sail University 2006 — 2008
Bachelor of Science Degree, Computer Animation
University of Evansville 1999 — 2003
Bachelor of Science Degree, Biology
Retort Games February 2010 - Present
Double Helix Games December 2009 - February 2010
Double Helix Games June 2008 - July 2009
The Collective/Double Helix Games July 2006 - June 2008
Skills
Xcode, Maya, Photoshop, Digital Photography, Game Design, Game Theory, Blender, Objective-C, iOs SDK, PerForce Version..., Microsoft Office, Technical Writing, Creative Writing, Level Design, PSP, Scripting, SpriteKit, Xbox 360, Video Games, PS3, Game Mechanics, Mobile Games, Wii, Gameplay, Game Development, iOS development, Computer Games
Education
Academy Education Center 1999 — 2001
Associate Science, 3D Animation
Gustavus Adolphus College 1992 — 1997
Bachelor of Science, Economics
Deluxe Entertainment Services Group September 2015 - Present
Gnomon School of Visual Effects January 2010 - Present
Freelance June 2009 - Present
Cloud Imperium Games April 2015 - September 2015
McFarlane Design Group January 2015 - January 2015
Robotoki August 2014 - January 2015
Gnomon School of Visual Effects August 2013 - August 2014
Civic Entertainment Group LLC July 2013 - July 2013
Double Helix Games October 2012 - November 2012
Robomodo March 2010 - May 2010
Skills
Zbrush, Game Art, Human Anatomy, Character Modelling, Maya, Texture Painting, Video Games, Character Animation, Texturing, UV mapping, Digital Sculpting, 3D, Hard Surface Modeling
Education
gnomon school of visual arts 2004 — 2006
certificate
Columbia College Chicago 1991 — 1993
ba
The School of the Art Institute of Chicago 1989 — 1993
Thync January 2015 - Present
Ingenious Arts And Technologies LLC January 2010 - Present
Red 5 Studios July 2012 - October 2013
Jepjet February 2012 - June 2012
Studio PMG November 2011 - June 2012
Barnes & Noble, Inc. October 2010 - February 2012
Studio PMG 2010 - 2010
StudioPMG 2010 - 2010
The Collective July 2004 - November 2009
Double Helix Games 2007 - 2009
Skills
iPhone, Objective-C, Cocoa, Interface Builder, Xcode, Havok, iPhone development, PS3, PS2, Xbox 360, Xbox, Playstation, Audi, 68K, iPod, Logic Pro, Ableton Live, Cubase, Acid Pro, MIDI sequencing, Mac OS X, Mac OS X Server, Mac, Video Games, OS X, iOS development, Game Programming, Game Development, Lua, iOS, Wii, Console, Game Mechanics, Cross-platform..., OpenGL, Mobile Games, Game Design, Casual Games, Computer Games, MMO, Gameplay, iPad, DirectX, MIDI, Artificial Intelligence, Mobile Applications, Perforce, Unity3D, Game Engines, Level Design
Education
California State University-Sacramento 1991 — 1994
Bachelors, Computer Science
Northgate 1985 — 1986
Beaverton High School 1984 — 1986
High School, HS, HS
Warner Animation Group August 2015 - Present
Art Center College of Design January 2011 - Present
Brainstorm School January 2015 - Present
Concept Design Academy May 2011 - Present
DICE (EA Digital Illusions CE AB) August 2014 - August 2015
CGMA February 2011 - July 2014
DreamWorks Animation March 2008 - July 2014
Laguna College of Art and Design January 2008 - December 2011
Double Helix Games November 2007 - March 2008
Involve Inc. December 2006 - March 2008
Skills
Digital Painting, Concept Design, Art Direction, Maya, Photoshop, Animation, Conceptual Art, Storyboarding, Visual Arts, Drawing, 3D, Character Animation, Zbrush, Matte Painting, After Effects, Art, Video Games, Mudbox, Illustration, SketchUp
Education
Art Center College of Design 2007 — 2008
Bachelors of Fine Art, Entertainment Design
The Art Institute of California - Orange County 2003 — 2006
B.S., Media Arts and Animation
California State University-Fullerton 1998 — 2000
Bachelors of Fine Art, Fine Art
Concept Design Academy
Entertainment Design
Radiant Entertainment March 2014 - Present
ROBLOX November 2013 - March 2014
Double Helix Games August 2013 - November 2013
The Third Floor, Inc. May 2013 - November 2013
SuperBot Entertainment, Inc. 2011 - 2013
Heavy Iron Studios 2010 - 2011
Integrated Rehabilitation Therapies 2007 - 2010
J. Paul Getty Museum 2004 - 2004
Skills
Modeling, Texturing,..., Animation, 3D Modeling, Video Games, Texturing, Character Animation, Drawing, Film, Maya, Sculpture, PS3, Zbrush, Concept Design, Art, Texture Artist, UV mapping, Painting, Conceptual Art, Environmental Modeling, Character Modelling
Education
Gnomon School of Visual Effects 2009 — 2011
High End CG Program
California State University-Long Beach 2000 — 2007
BFA, Drawing & Painting
Amazon April 2014 - Present
Double Helix Games December 2009 - Present
Novalogic July 2009 - November 2009
Electronic Arts 2003 - June 2009
DreamWorks Animation November 1999 - September 2003
Dreamworks Interactive 1996 - 2000
Disney Interactive. 1989 - 1995
Skills
Video Games, Game Development, Game Design, Mobile Games, Social Games, PS3, Online Gaming, Xbox 360, Animation, Casual Games, Gameplay, 3D, Concept Design, Xbox, Cinematics, After Effects, Unreal Engine 3, Computer Games, Console, Character Animation, Interactive..., Traditional Animation
Education
University of Southern California 1983 — 1987
BA, Cinema/Television Production
artifact™ August 2015 - August 2015
Skechers April 2014 - July 2015
Studio Arts, Ltd. January 2014 - April 2014
Royale February 2014 - February 2014
Skechers November 2013 - November 2013
Gnomon School of Visual Effects April 2013 - July 2013
Royale November 2012 - December 2012
Double Helix Games October 2012 - November 2012
Royale August 2012 - August 2012
Digital Domain June 2012 - June 2012
Skills
Modeling, Texturing, Maya, Modo, Mudbox, Photoshop, Digital Photography, After Effects, 3D Printing, Visual Effects, 3D Modeling, Computer Graphics, UV mapping, Digital Sculpting, Texture Painting, Video Games, Shading, Hard Surface Modeling, Texture Artist, Illustrator, Unreal Engine 3, Commercials, Feature Films, Zbrush, Organic Modeling, Environment Art, Retopology, High Poly Modeling, Low Poly Modeling, Computer Animation, Animation, 3D, Cinematics, ZBrush, UV Mapping
Education
Gnomon School of Visual Effects 2001 — 2003
Certificate, Visual Effects
University of Cincinnati 1996 — 1999
MDes, Industrial Design
Tecnológico de Monterrey 1991 — 1996
B.S., Mechanical Engineering
Toys For Bob July 2013 - 2015
Kabam April 2011 - July 2013
Double Helix Games 2006 - July 2009
Shiny Entertainment November 2006 - July 2007
Blizzard Entertainment March 2005 - September 2006
Swingin Ape Studios 2001 - 2004
Focus 360 1998 - 2001
Skills
Concept Design, Illustration, Art Direction, Creative Direction, Digital Illustration, Photoshop, Conceptual Art, Digital Painting, Game Art, Storyboarding, Managing Creative Teams, Brand Development, Graphic Design, Painting, Social Games, Video Games, Creative Strategy, Game Design, Game Development, Art
Education
California Polytechnic State University-San Luis Obispo 1992 — 1997
BA, Art and Design
Red 5 Studios August 2014 - Present
Self-employed June 2000 - Present
Red 5 Studios July 2012 - August 2014
Double Helix Games March 2010 - July 2012
Foundation 9 Entertainment 2006 - July 2012
Double Helix Games 2008 - March 2010
Shiny Entertainment June 2006 - March 2008
Shiny Entertainment / F9 Entertainment May 2006 - March 2008
Logocentric Games May 2005 - November 2005
Skills
Max, Photoshop, Texturing, Maya, Zbrush, UV mapping, Visual Effects, PS3, Xbox 360, After Effects, 3D, Character Animation, Texture Artist, Animation, Shaders
Education
The Art Institute of California-Orange County 2004 — 2005
Bachelor's Degree, Animation and Media Arts
Double Helix Games 2006 - 2009
Foundation 9 Entertainment 2006 - 2009
Shiny Entertainment 2004 - 2006
Education
San Diego State University-California State University
4
High Voltage Software July 2014 - Present
Double Helix Games June 2013 - August 2013
Skills
C++, Microsoft Visual Studio..., Unity, C#, Java, Game Development, Programming, Lua, Gameplay, OpenGL, Unity3D, Game Programming, MySQL, XNA, Computer Games
Education
University of Utah 2012 — 2014
Master of Computing, Game Engineering
University of Mumbai 2008 — 2012
Bachelor of Engineering (B.E.), Computer Engineering
Obsidian Entertainment 2011 - Present
Double Helix Games 2010 - 2011
NCsoft - Carbine Studios 2010 - 2010
Double Helix Games 2008 - 2010
BottleRocket Entertainment 2008 - 2008
Obsidian Entertainment 2003 - 2008
Interplay 2001 - 2003
Papaya Studios 2000 - 2001
Squaresoft 1997 - 2000
Artech Studios 1995 - 1997
Skills
PS3, Xbox 360, Gameplay, Game Development, Perforce, Video Games, Xbox, Gameplay Programming, Computer Games, Unreal Engine 3, Game Mechanics, Game Programming, Console, DirectX, User Interface
Education
McGill University 1989 — 1993
B.Eng
Double Helix Games July 2013 - Present
SuperBot Entertainment (Formerly Broodworks) May 2011 - March 2013
Broodworks May 2010 - May 2011
Insomniac Games May 2003 - May 2010
Skills
Video Games, Maya, Game Development, PS3, Environment Art, Zbrush, Photoshop, Texture Painting, Cinematics, UV mapping, Unreal Editor, Texturing, Console, Gameplay, Game Mechanics, Low Poly Modeling, Game Art, Multiplayer, Level Design, Unreal Engine 3, 3D
Education
Art Center College of Design 1998 — 2002
Bachelor of Arts (B.A.), Illustration
Nexon August 2013 - Present
TRC Family Entertainment Limited May 2013 - June 2013
Trion Worlds, Inc. February 2013 - May 2013
Trion Worlds, Inc. April 2012 - November 2012
PitchBlack Games February 2012 - April 2012
Jawa October 2010 - November 2011
Double Helix Games September 2010 - October 2010
Rainbow Studios/THQ Inc. July 2005 - February 2010
Rainbow Studios/THQ Inc. July 2005 - April 2006
MERGE@Crossroads Films 2003 - 2005
Skills
Maya, Game Development, Video Games, After Effects, Animation, Character Animation, 3D, Computer Animation, 3D Studio Max, Video Editing, Motion Graphics, Creative Direction, Storyboarding, Illustrator, Film, Computer Graphics, Premiere, Sound Design, Xbox 360, Compositing, PS3, Post Production, Cinematics, Character Rigging, Gameplay, XSI, 3D Modeling, Rigging, Flash, Wii, Motion Capture, Final Cut Pro, Video, Modeling, Facial Animation, Storytelling, Web Video
Education
Softimage 3D-401 1999 — 1999
Art Institute of Seattle 1996 — 1998
Gordon College 1995 — 1996
Westmont College 1994 — 1996
Crabby Crow Games October 2014 - Present
Obsidian Entertainment June 2013 - May 2015
Spark Unlimited February 2011 - May 2013
Double Helix Games November 2008 - February 2011
Alchemic Productions February 2008 - November 2008
Spark Unlimited March 2006 - February 2008
Novalogic June 2003 - March 2006
Skills
Unreal Engine 3, Xbox 360, PS3, Gameplay, Level Design, Game Development, Game Design, Video Games, Unreal Editor, Multiplayer, Texturing, Game Mechanics, Mobile Games, Console, Unreal 3, Scripting, Computer Games, World Building
Education
Orange Coast College 1990 — 1993
Film/Video and Photographic Arts
Treyarch June 2012 - Present
Double Helix Games June 2010 - June 2012
In-Three Inc. January 2005 - June 2010
Ancore June 2001 - December 2004
Skills
C, C++, Python, Perl, C#, OpenGL, GLSL, Maya, Xbox 360, PS3, Nuke, SQLite, Qt, MFC, WPF, Perforce
Education
California Institute of Technology 1995 — 1999
BS
Obsidian Entertainment January 2013 - Present
FireForge Games June 2011 - January 2013
Double Helix Games February 2008 - March 2012
Foundation9/Shiny Entertainment December 2006 - December 2007
Atari/Shiny Entertainment/Steamroll Studios December 2005 - November 2006
Atari/Shiny Entertainment February 2005 - November 2005
Electronic Arts August 2004 - December 2004
Skills
Texturing, Character Modeling, UV mapping, Zbrush, Digital Sculpting, Rigging, Low Poly Modeling, Mudbox, Hard Surface Modeling, Maya, Organic Modeling, 3D Modeling
Education
Art Institute of California: Orange County 2001 — 2004
Bachelor of Science (B.S.), Media Arts and Animation
Art Institute of Philadelphia 2000 — 2001
Laguna College of Art and Design August 2011 - Present
The Collective March 2003 - Present
Double Helix/Foundation 9 March 2003 - Present
Double Helix Games March 2003 - Present
iROCK Games April 2000 - September 2002
Education
North Carolina State University 1995 — 1999
Bachelors of Industrial Design
Kenneth Moodie October 2014 - Present
Family July 2014 - Present
Neversoft Entertainment April 2008 - June 2014
Shiny Entertainment May 2006 - April 2008
Double Helix Games 2007 - 2008
Hopelab October 2005 - May 2006
Shiny Entertainment January 2005 - September 2005
Atari, Inc 2002 - 2005
Skills
Game Design, Video Games, Game Development, Game Mechanics, Xbox 360, PS3, Gameplay, Perforce, Level Design, Wii, 3D Studio Max, Computer Games, Console, Max
Education
San Jose State University 1996 — 2001
Bachelor of Arts (B.A.), Digital Media
Double Helix Games March 2007 - Present
Atari February 2005 - March 2007
Electronic Arts June 2004 - February 2005
Skills
PS3, Xbox 360, Video Games, Wii, PSP, Game Development, DevTrack, Gameplay, Xbox
Education
California State University-Chico
Lumos Labs (Lumosity) January 2014 - Present
The Playforge September 2010 - November 2013
Double Helix Games 2007 - September 2010
Shiny Entertainment May 2007 - September 2007
Skills
Artificial Intelligence, C++, Programming, Xbox 360, PS3, Game Development, Gameplay, Video Games, PHP, Objective-C, C#, Console, Wii, User Interface
Education
Full Sail University 2004 — 2006
Bachelor of Science, Game Design and Development
Blizzard Entertainment March 2015 - Present
Blizzard Entertainment December 2012 - March 2015
Blizzard Entertainment January 2010 - December 2012
Double Helix Games January 2009 - November 2009
Foundation 9 Entertainment July 2008 - January 2009
Vivendi Universal Games June 2007 - July 2008
Skills
Video Games, Quality Assurance, Xbox 360, PS3, Software Documentation, Gameplay, Testing, Training, Leadership, MMO, Game Development, Computer Games, Wii, JavaScript, HTML 5, CSS, Git, Photoshop, Web Development, Illustrator, Front-end Engineering, Front-end
Education
Albion College 2003 — 2007
Bachelor of Arts, English
independent October 2011 - Present
Double Helix Games June 2008 - October 2011
Foundation 9 Entertainment 2008 - October 2011
GM/Optimal 1999 - 2003
Skills
Maya, Photoshop, Zbrush, CrazyBump, Texturing, Modeling, Lighting, Art, Character Animation, Computer Animation, UV mapping, 3D Studio Max, 3D, Game Development, Xbox 360, Environment Art
Education
Ringling School of Art and Design 2003 — 2007
BFA, Animation
Colorado Mesa University 1997 — 2000
A.A.S., Manufacturing Technology, Architectural and Mechanical Drafting
Amazon, Double Helix Games November 2013 - Present
Double Helix Games February 2012 - November 2013
Double Helix Games September 2010 - February 2012
Papaya Studio May 2008 - September 2010
Budcat Creations June 2007 - May 2008
The Timken Company June 2004 - August 2006
Skills
PS3, Xbox 360, Wii, DirectX, Xbox, PSP, Low Level Programming, C++, Graphics, Perforce, C#, Visual Studio, Python, Maya, Game Development
Education
The Ohio State University 2002 — 2007
BS, CSE
Oculus VR September 2015 - Present
Amazon December 2013 - September 2015
Conjured Realms LLC January 2009 - February 2014
Double Helix Games May 2013 - December 2013
OOOii February 2011 - March 2013
TimeGate Studios April 2007 - February 2011
SAT Corporation 2005 - April 2007
Movero Technology 2005 - 2005
Intechtual Inc. 2003 - 2005
HPT Interactive 2002 - 2004
Skills
Xbox 360, PS3, Game Development, Perforce, Unreal Engine 3, DirectX, 3D, OpenGL, C++, Shaders, Programming, Visual Studio, OpenGL ES, OOP, x86 Assembly, Android, iOS development, Xbox, Win32 API, Xbox One, Unreal, Video Game Development, HLSL, iPhone development, Game Engines, Direct3D, Computer Graphics, iPhone, Cross-platform..., Win32, GPU, Playstation, STL, Game Programming, Video Games, Software Development
Education
University of Houston 1998 — 2002
BS, Computer Science
The Playforge September 2011 - July 2013
Double Helix Games December 2007 - January 2011
Papaya Studio October 2006 - November 2007
Skills
Level Design, Game Mechanics, Gameplay, PS3, Xbox 360, Game Design, Wii, Console, Lua, Game Development, Video Game Development, Maya, 3D Studio Max, Perforce, Scripting, Video Game Design, Photoshop, Mobile Games, Social Games, User Interface, Game Balance, Monetization, Video Games, Casual Games, Animation, PSP, Game Programming, Computer Games, Multiplayer
Education
Full Sail University 2004 — 2006
Bachelor, Video Game Design and Development
Double Helix Games at Amazon Inc. February 2014 - Present
Double Helix Games February 2011 - January 2014
Double Helix Games April 2008 - January 2011
Robert R. Redwitz & Co. July 2002 - April 2008
Skills
Scripting, Programming, Game Development, Game Design, System Administration
Education
California State University-Long Beach 2004 — 2007
Bachelor of Science (BS), Computer Science
University of Southern California 1997 — 2000
Double Helix Games September 2008 - Present
Iocaine Studios January 2006 - January 2008
Education
University of California, Irvine
BSc, Computer Science
San Jose Sharks September 2014 - Present
Network Resources Inc March 2012 - January 2014
Double Helix Games October 2008 - May 2010
Sony Computer Entertainment America May 2008 - August 2008
Skills
Xbox 360
Education
Santa Clara University 2014 — 2016
Master’s Degree, Computer Engineering - Software Engineering Track
San Francisco State University 2005 — 2007
BA, BECA - Emphasis in Audio Production
Alston & Bird LLP May 2015 - July 2015
Wasserman Media Group February 2015 - May 2015
Activision May 2014 - November 2014
Double Helix Games May 2013 - August 2013
The Prometheus Institute February 2013 - April 2013
Merage Jewish Community Center of Orange County September 2010 - February 2013
Orange County Associate Defender September 2012 - December 2012
Skills
Social Media, PowerPoint, Microsoft Office, Microsoft Word, Facebook, Microsoft Excel, Research, Editing, Photoshop, OS X, Windows, Public Speaking, Event Planning, Fundraising, Nonprofits, Westlaw, Legal Research, LexisNexis
Education
UCLA School of Law 2013 — 2016
Juris Doctor (J.D.), Law
University of California, Irvine 2008 — 2012
Bachelor of Arts (B.A.), Psychology & Social Behavior; Criminology, Law, & Society
Magic Leap, Inc. May 2015 - Present
Contract FX Artist March 2015 - May 2015
Darkside Game Studios August 2014 - February 2015
Airtight Games September 2010 - April 2014
Double Helix Games June 2008 - July 2009
Motion Theory 2009 - 2009
Gnomon School of Visual Effects 2007 - 2009
Crazybridge Studios 2008 - 2008
Concept Arts Inc. 2008 - 2008
Zoic Studios 2008 - 2008
Skills
Visual Effects, Cinematics, Maya, Realflow, Maya Dynamics, Phoenix FD, Mental Ray, Vray, Krakatoa, Fracture FX, After Effects, Photoshop, MEL, Art, Unreal Engine 3, Texturing, Texture Painting, PS3, Xbox 360, 3D, Character Animation, UV mapping, Animation, Perforce, Game Development, Video Games, Computer Animation, Hard Surface Modeling
Education
Gnomon School of Visual Effects 2001 — 2003
Certificate, Visual Effects
Computer Learning Center 1996 — 1998
Associate of Arts (A.A.), Computer Programming
University of Southern California