Mad Doc Software
Industry: Video game developer
DescriptionRockstar New England, Inc. is an American video game developer based in the Ballardvale village within Andover, Massachusetts. The company was founded as Mad Doc Software in November 1999, by Ian Lane Davis, formerly of Activision. Number of employees: 100 (2007) Headquarters: Lawrence, MA Parent organization: Rockstar Games (2008–) Founder: Ian Lane Davis Founded: 1999, New England
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Mad Doc Software Employees
PlayStation June 2015 - Present
Sony Network Entertainment January 2012 - March 2015
MOG January 2010 - January 2012
Anu Kirk September 2009 - January 2010
Rhapsody America September 2007 - September 2009
RealNetworks September 2005 - September 2007
Liquid Digital Media July 2003 - September 2005
Mad Doc Software February 2004 - September 2004
Listen.com May 2001 - January 2004
TuneTo.com August 1999 - May 2001
Skills
Product Management, Product Design, Strategic Planning, Video, Music, Sound, Mobile Communications, Subscriptions, Digital Media, Mobile Devices, User Experience, Mobile Applications, Monetization, Strategic Partnerships, Agile Methodologies, E-commerce, User Interface, Video Games, Start-ups, Strategy, Product Development, iPhone, Digital Distribution, Streaming Media, Creative Direction, Information Architecture, Scrum, Mobile Marketing, User Interface Design, Partner Management, Digital Strategy, Product Marketing, Management
Education
Dartmouth College 1987 — 1991
Economics, International Economics, Finance, Music
RatDog Games October 2013 - Present
HealthTeacher, Inc May 2013 - August 2013
Hitpoint Studios November 2009 - April 2013
Electrotank Inc. May 2009 - July 2009
Hangout Industries Inc. May 2008 - April 2009
Mad Doc Software July 2006 - December 2007
Iron Lore Entertainment November 2005 - June 2006
Cyberlore Studios, Inc. January 2002 - September 2005
Siemens: Power Systems Control October 1999 - August 2000
Skills
C#, C++, Unity3D, User Interface, ActionScript, Flex, Flash, GUI, Database, Scripting Systems, iOS, Android, Video Games, Scripting, User Interface Design, Unreal Engine 3, Game Design
Education
Digipen Institute of Technology 2000 — 2001
N/A
University of Minnesota : Institute of Technology 1995 — 1999
B.S.
Twitter June 2014 - Present
Vine June 2014 - Present
Betaspring January 2014 - Present
Twitter December 2013 - June 2014
YouTube June 2011 - December 2013
Google June 2010 - June 2011
Digital Media Academy June 2009 - July 2009
Brown University June 2007 - September 2008
Groton School Corp. July 2006 - June 2007
Mad Doc Software June 2005 - June 2006
Skills
Python, Computer Science, Machine Learning, C++, Artificial Intelligence, Algorithms, Software Engineering, Distributed Systems, User Experience, Product Management, Computer Vision, Programming, Software Development, Computer Graphics, User Interface, OpenGL, Game Development, JavaScript, Scalability, Mobile Applications, Big Data, Software Design, Android
Education
Brown University 2008 — 2010
Sc.M., Computer Science
Brown University 2008 — 2010
Doctor of Philosophy (Ph.D.), Computer Science
College of the Holy Cross 2001 — 2005
B.A., Mathematics, Computer Science
Lockheed Martin Advanced Simulation Center November 2009 - Present
Northeastern University September 2012 - Present
AK Peters / CRC Press April 2012 - Present
Charles River Media March 2007 - May 2010
Boston University June 2008 - December 2009
Rockstar New England April 2008 - October 2009
Harvard University January 2008 - December 2008
Mad Doc Software September 2007 - April 2008
Bunker Hill Community College January 2008 - March 2008
Merrimack College September 2007 - December 2007
Skills
Game Programming, Augmented Reality, Virtual Reality, Game AI, Serious Games, Artificial Intelligence, Game Development, Video Games, Gameplay, C++, Perforce, C, Game Design, Software Engineering, Scrum, Simulations, Object Oriented Design, Programming
Education
Northwestern University 1999 — 2001
MS
University of Pittsburgh 1997 — 1999
Carleton College 1988 — 1992
BA
Harmonix Music System January 2012 - Present
Harmonix Music Systems April 2008 - February 2012
Mad Doc Software November 2007 - April 2008
Mad Doc Software January 2007 - January 2008
Mad Doc Software January 2005 - January 2007
Mad Doc Software January 2003 - January 2005
Mad Doc Software January 2002 - January 2005
Mad Doc Software January 2000 - January 2003
Skills
Xbox 360, Game Development, Game Design, Video Games, Perforce, Computer Games, Game Mechanics, Mobile Games, Social Games, Product Management, Online Gaming, Scrum, Video Game Production, Xbox, User Experience
Education
Dartmouth College 1985 — 1990
BA
Albuquerque Academy 1977 — 1985
High School
Rockstar Games April 2008 - Present
Harvard Extension School September 2008 - June 2012
Mad Doc Software August 2006 - April 2008
Lynn Hovey Studio (Stained Glass) May 1993 - May 2004
Skills
Drawing, Aiki Ju Jutsu, Cutting glass, After Effects, 3D Studio Max, Motionbuilder, Photoshop, MEL, Gamebryo, Maya, Animation, Character Animation, 3D, 3D animation, Rigging, UV mapping, Art, Video Games, Illustrator, Autodesk MotionBuilder, Computer Animation, Storyboarding, Texturing
Education
Center for Digital Imaging Arts at Boston University 2005 — 2006
certificate, Animation
University of Massachusetts Dartmouth 1989 — 1993
Bachelor of Fine Arts, BFA Painting
New Bedford High School
Rockstar New England March 2014 - Present
Irrational Games February 2008 - February 2014
Mad Doc Software November 2005 - February 2008
Stainless Steel Studios March 2000 - November 2005
Unknown Worlds Entertainment February 2001 - August 2001
Agard Productions January 1997 - September 1998
Skills
Wwise, Pro Tools, Sound Forge, Sony Vegas, Reaktor, Unreal Engine 3, Sound Design, Field Recording, PS3, SFX, Audio Engineering, Game Development, Foley, Sound, Recording, Composition, Xbox 360, Soundminer, XAudio & XACT, Miles Sound System, Ableton Live 9, Synthesis, Audio Editing, Computer Games, Video Games, FMOD, Wii, Audio Post Production, Sound Effects, Ableton Live, Game Audio, Logic Synthesis, Dialogue Editing, Voice Over, Console, Unreal Editor, Perforce, Sound Editing, Unreal 3, Cinematics, Modular Synthesis, Video Game Production
Education
Berklee College of Music 1994 — 1998
Bachelors, Music Synthesis
Apple Inc. August 2008 - September 2014
Apple August 2008 - August 2013
Rockstar Games April 2008 - July 2008
Mad Doc Software April 2006 - March 2008
Butterfly.Net, Inc. March 2001 - July 2005
Ultraprise.com 1998 - 2000
Hughes Network Systems 1994 - 1997
Turner Interactive 1992 - 1993
Commodore-Amiga 1985 - 1992
Atari, Inc. 1982 - 1984
Skills
Multiplayer, Cryptography, Network Programming, Character Animation, Graphic Design, Motion Picture..., Xbox 360, Mac OS X, Game Development, Operating Systems, Distributed Systems, PS3, iPhone, OS X, C, Device Drivers, Embedded Systems, Video Games, Programming, Game Design, iOS, Cross-platform..., Objective-C, iOS development, iOS Development, Software Engineering, Software Development, C++, Mobile Applications
Education
University of California, Los Angeles 1970 — 1975
Bachelor of Arts
Ghost Ranch
Ghost Ranch
Turbine June 2012 - Present
Daniel Webster College September 2011 - April 2012
DoubleTap Games 2010 - 2011
Rockstar New England 2008 - 2009
Mad Doc Software 2003 - 2008
Skills
3D Studio Max, Maya, Photoshop, Zbrush, After Effects, Flash, Illustrator, ActionScript, InDesign, HTML, Unity3D
Education
Northeastern University 2000 — 2005
BS, Graphic Design, 3D Animation
Arkane Studios May 2015 - Present
Turbine July 2009 - April 2015
Rockstar New England March 2008 - June 2009
Mad Doc Software May 2006 - March 2008
Skills
Game Development, Xbox 360, PS3, Programming, Perforce, Gameplay, Game Programming, Video Games, Game Design, DirectX, Multiplayer, Computer Games, Gameplay Programming, Console, MMO, Game Engines, Game Mechanics
Education
Tulane University 2002 — 2006
B.S., Computer Science, Mathematics, 3.7
Rockstar New England April 2008 - May 2009
Mad Doc Software December 2007 - April 2008
Red Storm Entertainment December 2000 - March 2005
Skills
Game Development
Education
Millsaps College
BS, Computer Science
Philips Color Kinetics May 2013 - Present
Philips Color Kinetics February 2007 - May 2013
Mad Doc Software July 2006 - February 2007
Color Kinetics Incorporated June 2000 - June 2006
Field Robotics Center, Carnegie Mellon University June 1996 - August 1998
Education
University of Massachusetts, Amherst 1998 — 2000
MS, Computer Science
Carnegie Mellon University 1993 — 1997
BS, Computer Science
Cruise Automation, Inc. August 2015 - Present
Shazam 2013 - August 2015
OwnerIQ, Inc. 2012 - 2013
gameroom.io March 2010 - December 2011
Edison Mission Energy June 2008 - March 2010
Mad Doc Software June 2006 - August 2006
Skills
Start-ups, Financial Modeling, Mathematics, Venture Capital, Software Engineering, Entrepreneurship, Strategy, Web Development, Python, Software Development, JavaScript
Education
Massachusetts Institute of Technology 2004 — 2007
BS, Physics (Math minor)
IWP 2014 - 2014
IWP 2014 - 2014
St. Paul's School 2012 - 2013
The Ngler Group 2012 - 2013
Temp Agency January 2012 - July 2012
National Employment Staffing September 2009 - February 2010
Winter Wyman September 2008 - October 2008
Winter Wyman July 2008 - August 2008
Exit41, Inc. March 2007 - November 2007
Mad Doc Software August 2003 - December 2006
Skills
ADP Payroll, Payroll, Microsoft Office, Benefits Administration, Expense Management, Time and Labor..., Employee Benefits, Time Management, Human Resources, Employee Relations, Invoicing, Accounts Receivable
Education
Northern Essex Community College 2005 — 2005
certificate, Human Resources 6 week Cert. program
Isabella Products, Inc. January 2015 - 2015
K-Motion Interactive July 2014 - 2015
Exploros June 2014 - 2015
Cantakerous September 2013 - 2014
ThinkGood 2013 - 2014
Beach Cooler July 2011 - June 2012
Blue Fang Games August 2009 - September 2011
Blue Fang Games May 2010 - July 2011
Blue Fang Games June 2007 - January 2010
Mad Doc Software June 2005 - May 2007
Skills
iPhone development, Game Development, User Interface Design, Creative Direction, Art Direction, Flash, Graphic Design, Xbox 360, Game Design, Video Games, Video Game Development, Social Games, Mobile Games, Casual Games, Character Design, 3D Studio Max, 3D, Wii, Modeling, User Experience, Flash Games, Illustration, Online Gaming, Photoshop, Swift 3D, Xcode, Monetization, Gamebryo, Character Studio, Conceptual Art, Web Games, Unreal Engine 3, Traditional Animation, Environment Art, Computer Animation, Character Animation, Level Design, Gameplay, Zbrush, Animation, Mobile Applications, User Interface
Education
Massachusetts College of Art and Design 1991 — 1995
Illustration
SCVNGR November 2013 - Present
Aquent November 2012 - November 2013
Zynga January 2012 - October 2012
Zynga March 2011 - February 2012
Aquent June 2010 - March 2011
Harmonix Music Systems December 2007 - December 2009
Harmonix Music Systems March 2007 - December 2007
Mad Doc Software January 2006 - January 2007
Stainless Steel Studios August 2006 - November 2006
Skills
JIRA, Bugzilla, FogBugz, Windows 7, Video Games, Quality Assurance, Xbox 360, Team Management, Perforce, Console, Bug Tracking, MMO, Game Mechanics, PS3, Testing, Multiplayer, Software Quality..., Casual Games, Game Testing, Computer Games, Social Games, Mobile Games, Wii, Game Development, Scrum, Agile Methodologies, Test Planning, Ruby, RubyMine, Mobile Testing
Education
Harvard University 2009 — 2009
Management of Technology course
Clark University 2004 — 2005
Certificate in Visual Communications & Game Design
Lakshya Digital October 2014 - Present
Airtight Games February 2012 - April 2014
Airtight Games April 2007 - July 2011
Mad Doc Software December 2005 - January 2007
GlyphX Games July 2004 - May 2005
Gearbox Software March 2004 - June 2004
Skills
Unreal Engine 3, Xbox 360, PS3, maya, photoshop, level design, game design, environment art, Kismet, texturing, Level Design, Game Design, Maya, Texturing, Environment Art, Game Development, Unreal Editor, Low Poly Modeling, Unreal 3, Multiplayer, UV mapping, World Building, Gameplay, Game Mechanics, Texture Painting, 3D, Zbrush, Mudbox, Photoshop, UV Mapping
Education
County College of Morris 2003 — 2004
none, visual arts
Metaversal Studios February 2011 - August 2015
Creat Studio February 2007 - August 2010
Mad Doc Software September 2000 - January 2007
freelance August 2000 - November 2003
Irrational Games October 1999 - August 2000
Reality Bytes February 1997 - October 1999
Kinetic Arts Inc. October 1992 - November 1996
Skills
2D graphics, Animation, 3D Modeling, Digital Painting, Characters, Game Development, Mobile Games, Casual Games, Zbrush, Art, Maya, Video Games, UV mapping, Graphic Design, 3D, Texture Painting, Art Direction, 3D Studio Max, Game Art, Gameplay, Storyboarding, Flash, PS3
Education
Massachusetts College of Art and Design 1987 — 1992
BFA, Illustration
23andMe November 2013 - Present
Knack.it March 2012 - September 2013
The Odd Gentlemen LLC March 2011 - March 2012
Liquid Entertainment December 2007 - February 2011
Institute for Creative Technologies May 2003 - November 2007
Mad Doc Software June 2005 - September 2005
Skills
C++, Programming, Xbox 360, PS3, Gameplay, Game Development, Artificial Intelligence, 3D, iPhone, Graphics, C, Video Games, Code, Java, Scripting, Console, OpenGL, Computer Science, Cross-platform..., XML, Gameplay Programming, Game Programming, Game Design, Visual Studio, Mobile Games, DirectX, Lua, Unreal Engine 3, Game Engines, Objective-C, Unity3D, Unity, iOS, Cocos2d, Pathfinding, Xbox, Computer Games, Casual Games, Multiplayer, Mobile Devices, Algorithms
Education
University of Southern California 2003 — 2006
MS, Computer Science
Rose-Hulman Institute of Technology 1999 — 2003
B.S., Computer Science
Fire Hose Games August 2010 - Present
Mad Doc Software October 2006 - April 2008
Rockstar Games 2008 - 2008
Full Sail March 2005 - October 2006
Skills
Character Animation, Animation, Video Games, 3D, Computer Animation, Game Development, Maya, Cinematics, 3D Studio Max, Computer Games, Visual Effects, Game Design, Unity3D, Gameplay
Education
Full Sail Real World Education 2003 — 2004
Associate of Science, Computer Animation
University of Southern Maine 2001 — 2004
Psychology, Computer Science
Curriculum Associates April 2015 - Present
Protobird Games April 2013 - Present
Red Hot Jupiter, Inc. February 2010 - Present
Eidos Montreal September 2010 - August 2012
Electrotank, Inc. May 2009 - August 2010
Rockstar Games January 2008 - March 2009
Mad Doc Software November 2005 - December 2007
The Collective October 2004 - September 2005
Amaze Entertainment August 2003 - July 2004
Primordial Games May 2002 - July 2003
Skills
Video Games, Game Development, Xbox 360, Casual Games, Game Design, Computer Games, PS3, Gameplay, Mobile Devices, Console, Level Design, Multiplayer, MMO, Online Gaming, Social Games, Mobile Games, Game Mechanics, Video Game Production, Mobile Applications, Concept Design, Interactive..., Creative Direction, Monetization, Gaming Industry, Cross-platform..., Playstation, Console Games, User Interface, Management, Localization, Mobile Game Development, Web Games, Virtual Goods, Free to Play, Agile & Waterfall..., Microsoft Project, Microsoft Excel, Visio, Cross Functional Team..., P&L Management, Budget Management, Lean Startup, PC Games, Business Strategy, Customer Retention, Team Leadership, Scope Management, Project Management, Cross-Studio Development, Certified Scrum Master
Education
University of Pennsylvania 1986 — 1990
Bachelor of Arts (B.A.), American History
Burr & Burton Seminary 1982 — 1986
High School Diploma, Advanced Placement., 12
Velir October 2013 - Present
Science-Pope.com August 2012 - Present
Pod Design March 2010 - August 2012
Demiurge Studios December 2009 - March 2010
Chump Studios LLC March 2008 - January 2010
Mad Doc Software June 2005 - January 2008
Impressions Games 2002 - 2004
Impressions Games/Vivendi Universal Games 2002 - 2004
Stainless Steel Studios March 2001 - October 2001
Skills
Game Development, Game Design, Video Games, Perforce, Scripting, Xbox 360, OpenGL, C++, User Interface, User Interface Design, JIRA, Maya, Gameplay, Artificial Intelligence, Python, PS3, Photoshop, iOS development, Visual Studio, HTML, Climate Change, Blogging, Climate Change Science
Education
Rensselaer Polytechnic Institute 1996 — 2000
BS, Computer and Systems Engineering
SAIL
GSN (TV & Games) December 2014 - Present
PLAOR September 2013 - December 2014
PLAOR April 2012 - September 2013
Double Tap Games January 2011 - March 2012
Double Tap Games March 2010 - January 2011
Double Tap Games March 2010 - March 2010
Rockstar Games April 2008 - July 2009
Mad Doc Software January 2006 - March 2008
Skills
Video Games, Game Development, Art Direction, Maya, 3D, 3D Studio Max, Xbox 360, Team Management, Texturing, Cross-team Communication, Animation, Art, Photoshop, Perforce, Art Pipeline, Zbrush, Xbox, User Interface Design, Max, Environment Art, Console, Low Poly Modeling, UV mapping, Game Design, Shaders, Lighting, Game Engines, Online Gaming, Modeling, Production, Project Management
Education
Brandeis University
Bachelor of Arts in Philosophy
Boston Latin School
Boston University Center for Digital Imaging Arts
3D Animation and Graphical Arts
WPI March 2009 - Present
Freelance artist 2009 - 2009
THQ 2007 - 2008
Mad Doc Software 2004 - 2006
Liquid entertainment July 2003 - March 2005
SCEA-Incognito Studio 2002 - 2004
Education
Berklee College of Music 1994 — 1997
Rockstar Games April 2008 - July 2013
Mad Doc Software May 2005 - April 2008
Skills
Xbox 360, Game Development, PS3, Gameplay, Game Design, Video Games, Unreal Engine 3, Computer Games, Perforce, Console, Multiplayer, Game Mechanics, UV mapping, Texturing, Low Poly Modeling, Unreal Editor, Environment Art
Education
Illinois Institute of Technology 1999 — 2003
Bachelor of Science (BS), Molecular Biochemistry and Biophysics
Dissident Logic August 2013 - Present
High Moon Studios September 2007 - August 2013
Mad Doc Software August 2006 - August 2007
ATI January 2005 - July 2006
Skills
Xbox 360, Game Development, Perforce, PS3, Video Games, Unreal Engine 3, Console, Gameplay, Game Programming, DirectX, Level Design, Multiplayer, Game Design
Education
University of Central Florida 2002 — 2006
BS, Computer Science
Forest High School
KEYW Corporation / Flight Landata March 2013 - Present
Flight Landata May 2011 - Present
Splashdown Games November 2011 - Present
Quick Hit, Inc. June 2010 - February 2011
Hangout Industries December 2007 - June 2010
Blue Fang Games June 2007 - December 2007
Mad Doc Software June 2006 - August 2006
Emptoris 2005 - 2006
Skills
Game Development, Gameplay, Game Design, Video Games, Perforce, C++, Unity3D, Xbox 360, Game Programming, Gameplay Programming
Education
Rensselaer Polytechnic Institute 2003 — 2007
Surescripts LLC November 2013 - Present
Kroll Ontrack July 2007 - September 2013
Mad Doc Software 2005 - 2007
Honeywell 2001 - 2005
Honeywell Technology Center 2001 - 2005
Net Perceptions 1998 - 2001
WiseWire 1996 - 1998
Skills
Software Engineering, Machine Learning, Project Management, Strategy, Artificial Intelligence, Product Development, System Architecture, Software Development, Leadership, Agile Methodologies, C#, Distributed Systems, Computer Science, C++, XML, .NET, Python, Scrum, Lucene, Data Mining, Personalization, AMQP, Information Retrieval, WPF, Object Oriented Design, WCF, Software Design, Perl
Education
Carnegie Mellon University 1992 — 1996
Master of Science (MS), Computer Science
Tulane University 1988 — 1992
Bachelor of Science (B.S.), Computer Science
Rockstar New England April 2008 - Present
Mad Doc Software 2006 - April 2008
Blue Heat 2003 - 2006
Bread Garden (Bakery/Café) August 2000 - September 2001
Nacom (Auto Parts Manufacturer) August 1999 - January 2000
Skills
Gameplay, Game Development, Xbox 360, PS3, Game Programming
Education
Georgia Institute of Technology
Bachelor of Science, Computer Engineering; Computer Science
GSN (TV & Games) December 2013 - Present
Harmonix Music Systems October 2008 - September 2013
Harmonix Music Systems March 2007 - October 2008
Turbine 2004 - 2006
Impressions Games 2002 - 2004
Mad Doc Software 2000 - 2002
Looking Glass Studios 1998 - 2000
Skills
Quality Assurance, Game Development, Game Design, Agile Methodologies, Management, Scrum, Software Quality..., Leadership Development, Coaching, Personal Development, Video Games, Gameplay, Computer Games, MMO, Casual Games, Console, Xbox 360, PS3, Perforce, Mobile Games, Game Mechanics
Education
University of Massachusetts, Amherst 1993 — 1997
Clinton Keith CSM training
Karmaloop.com March 2013 - December 2013
Boathouse January 2012 - August 2012
Kurzweil Technologies May 2010 - August 2011
Midway Games May 2009 - 2010
Massachusetts Medical Society 2008 - 2009
Enterprise Vista Systems 2007 - 2008
Floodgate Entertainment 2006 - 2006
Stainless Steel Studios 2004 - 2006
Mad Doc Software 2003 - 2004
Skills
Quality Assurance, Test Planning, Testing, Scrum, Manual Testing, Mobile Devices, XML, Web Applications, Functional Requirements, Functional Testing, Documentation, Mobile Testing, User Interface, Selenium Testing, Test Automation, Microsoft SQL Server
Education
Emerson College
Rockstar Games March 2012 - Present
Rockstar Games March 2008 - February 2012
Mad Doc Software June 2006 - May 2008
Full Sail Real World Education May 2005 - June 2006
THQ May 2002 - August 2003
Outrage Entertainment April 2001 - August 2003
Skills
Visual Effects, Maya, Texture Artist, Photoshop, After Effects, Shaders, Lighting, Scripting, Illustrator, Max, Zbrush, Bump, Xbox 360, PS3, Game Development, Unreal Engine 3, Traditional Animation, Special Effects, Xbox, ZBrush
Education
Columbus College of Art & Design 1998 — 2001
BFA In illustration, Illustration, 3D Animation, Fine Art
The Ohio State University 1997 — 1998
MMIS, Inc. May 2014 - Present
Northeastern University January 2012 - Present
Harvard University August 2011 - May 2014
Subatomic Studios September 2011 - November 2012
Harmonix Music Systems May 2007 - February 2011
Mad Doc Software April 2006 - October 2006
Skills
Xbox 360, Wii, Licensing, Video Games, Game Development, PS3, Game Design, Gameplay, Perforce, Computer Games, Casual Games, Mobile Games, Social Games, Level Design, Multiplayer, Interactive..., Game Mechanics, Console, Video Game Production, Hansoft, Scrum, Maya
Education
Harvard University 2011 — 2014
Master's Degree, General Management, GPA: 3.83
Massachusetts Institute of Technology 2001 — 2005
Bachelors, Comparative Media Studies, East Asian Studies
NHTI November 2013 - Present
Rockstar New England April 2008 - April 2013
Rockstar Games April 2008 - April 2013
Mad Doc Software May 2005 - March 2008
Atari 2003 - 2003
Skills
VMware, Perforce, Network Administration, Xbox 360, Scripting, Game Development, Active Directory, Windows Server, DNS Server, Computer Hardware, Cloud Computing IaaS, Console, Microsoft Exchange, Workstations, Linux, Python, PS3, Game Design, OpenGL, Unity3D, vSphere, SAN, Perl, Blackberry Enterprise..., Video Games, Computer Games, Gameplay, C++, Programming, Visual Studio, Java
Education
NHTI, Concord's Community College 2000 — 2003
Associates, Computer Engineer Technology
Treyarch September 2012 - Present
Treyarch September 2007 - September 2012
Treyarch June 2006 - August 2006
Mad Doc Software July 2005 - August 2005
Skills
Xbox 360, PS3, Video Games, Game Development, Perforce, Game Programming, Console
Education
University of Pennsylvania 2005 — 2007
Master of Science in Engineering, Computer Graphics & Game Technology
University of Pennsylvania 2002 — 2006
Bachelor of Science in Engineering, Digital Media Design
Damon Consulting 2007 - Present
Mad Doc Software 2006 - 2007
Electronic Arts 2003 - 2004
Oregon State University 2002 - 2003
Education
Oregon State University 2001 — 2003
MS, Computer Science (AI)
Virginia Polytechnic Institute and State University 1997 — 2001
BS, Computer Science
iZotope, Inc. August 2010 - Present
Rockstar New England April 2008 - June 2009
Mad Doc Software March 2008 - April 2008
Fermata Audio and Acoustics 2006 - 2007
Skills
Field Recording, Sound Design, Audio Editing, Audio, Sound, Synthesis, Noise Reduction, Audio Scripting, Audio Engineering, Professional Audio, Ableton Live, Corporate Audio, Sound Forge, Pro Tools, Quality Assurance, Scrum, Logic Pro
Education
University of Massachusetts Lowell 2003 — 2007
BM, Music, Sound Recording Technology
Certain Affinity May 2012 - Present
Certain Affinity 2010 - 2011
Tornado Studios 2008 - 2010
TimeGate Studios 2007 - 2008
Mad Doc Software 2006 - 2007
Hi-Rez Studios 2004 - 2006
2015, Inc. 2001 - 2004
Community Level Designer 1999 - 2001
Skills
World Building, Unreal 3, Multiplayer, Level Design, Unreal Editor, Lead Level Design, Scripting, Single Player, 3D Studio Max, id tech, Gamebryo, Unreal Engine 3, FPS, Xbox 360, Xbox, Game Development, Maya, Illustrator, Technical Design, Rapid Prototyping, Gameplay, Console, Unreal Engine, Kismet, Multiplayer Design, 3D Modeling, Environment Art
Education
Georgia State University
Orchard Made Products July 2007 - August 2009
Mad Doc Software June 2003 - June 2006
Education
Southern New Hampshire University 2010 — 2011
Bachelor of Science (B.S.), Business Studies: Computer Information Technology
Northern Essex Community College 2009 — 2010
Associate's degree, Liberal Arts: Computer Information Scie
Blue Cliff Monastery January 2009 - July 2010
Gould Farm January 2006 - October 2009
Mad Doc Software May 2003 - December 2005
Skills
Microsoft Office, Customer Service, Microsoft Excel, Management, Microsoft Word, PowerPoint, Public Speaking, Project Management, Leadership, Cooking, Farming, C++, Maintenance
Education
School of Hard Knocks 2007 — 2020
Rensselaer Polytechnic Institute 1999 — 2003
Bachelor's Degree, Computer Science