Propaganda Games

Industry: Video game company

Description

Propaganda Games was a video game development studio based in Vancouver, British Columbia, Canada, founded by Buena Vista Games in 2005, and it is currently owned by Disney Interactive Studios, the interactive subsidiary of the Walt Disney Company. Headquarters: Vancouver, Canada Founder: Josh Holmes Founded: April 2005 Ceased operations: 2011 Parent organization: Disney Interactive Studios

Propaganda Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Propaganda Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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Propaganda Games Employees

Employee
Years
Job
Industry
Jean M Mistrot Jean M Mistrot Vancouver, Canada Area Details
Jean M Mistrot's Propaganda Games Experience March 2010 - October 2010
Job
Industry Entertainment
Experience
Atomic Cartoons  May 2015 - Present
UME Academy   December 2014 - Present
Concentric Enterprises   May 2012 - Present
A.C.R.O.N.Y.M. Games   July 2013 - June 2014
A.C.R.O.N.Y.M. Games   July 2012 - June 2014
Gener8 Digital Media Corp  June 2011 - May 2012
Propaganda Games   March 2010 - October 2010
Electronic Arts  2007 - 2009
Electronic Arts Canada (EA).   2005 - 2009
Bluesky Studios  2003 - 2005

Skills
Producing, Product Development, Process Consulting, Video Game Development, Agile & Waterfall..., Technical Direction, Console Games, Game Development, Pipeline Development, Programming, C#, Scripting, Unix Shell Scripting, Python, Computer Graphics, User Interface, Shading, Rendering, Shaders, Renderman, Mental Ray, GLSL, HLSL, Lighting, Texturing, Texture Painting, Visual Effects, Compositing, OpenGL, PS3, Xbox 360, Maya, Houdini, Unity3D, Perforce, Teaching, Fine Art, Art Instruction, Drawing, Painting, Video Games, 3D

Education
Texas A&M University   2000 — 2003
MS, Visualization

Pennsylvania Academy of Fine Arts   1989 — 1992
4 yr Certificate, Sculpture / Printmaking

University of The Arts   1987 — 1991
BFA, Sculpture

Woodberry Forest School
High School Diploma

Alex Peters Alex Peters Santa Monica, California Details
Alex Peters's Propaganda Games Experience April 2009 - October 2010
Job Vice President, Production at Activision
Industry Computer Games
Experience
Activision  January 2013 - Present
Relic Entertainment  January 2011 - January 2013
Propaganda Games   April 2009 - October 2010
DICE (EA Digital Illusions CE AB)   October 2007 - April 2009
DICE (EA Digital Illusions CE AB)   January 2005 - September 2007
Electronic Arts  October 2002 - December 2004
Electronic Arts  June 2000 - September 2002
Bullfrog Productions   June 1995 - May 2000

Skills
Computer Games, PS3, Xbox 360, Game Development, Video Games, PC, Executive Management, Product Development, Project Management, Leadership Development, Social Games, Gameplay, Game Programming, Casual Games, Mobile Games, Console, Wii, Perforce, Online Gaming

Education
University of Portsmouth   1991 — 1995
BSc (Hons), Computer Science

Christian de los Santos Christian de los Santos San Francisco Bay Area Details
Christian de los Santos's Propaganda Games Experience August 2009 - January 2011
Job Lead Environment Artist at Telltale Games
Industry Computer Games
Experience
Telltale Games  August 2013 - Present
Certain Affinity  October 2012 - July 2013
The Workshop Entertainment  September 2011 - October 2012
Nickelodeon Animation Studios  May 2011 - September 2011
Propaganda Games   August 2009 - January 2011
Rockstar Games New England   February 2009 - June 2009
Technicolor  January 2009 - February 2009
Pandemic Studios  January 2006 - December 2008
Cinematic Games   June 2003 - June 2004

Skills
Maya, 3D Studio Max, Softimage, Unreal Engine 3, CryEngine, Photoshop, Zbrush, Mudbox, Vray, Unity, Low Poly Modeling, Digital Sculpting, 3D, PS3, Texturing, Modeling

Education
The Guildhall at Southern Methodist University   2004 — 2005
Art Creation

Art Institute of Houston   2000 — 2003
Associate of Applied Science, Animation Art & Design

Klein Oak High School   1996 — 2000

Philip Larson Philip Larson Vancouver, Canada Area Details
Philip Larson's Propaganda Games Experience September 2009 - September 2010
Job Media Programmer
Industry Computer Games
Experience
Capcom  April 2013 - November 2013
Capcom  February 2011 - July 2012
EA Black Box  September 2010 - February 2011
Propaganda Games   September 2009 - September 2010
EA Black Box  May 2009 - September 2009
Propaganda Games   September 2008 - December 2008
Propaganda Games   March 2007 - December 2007

Skills
Motion Graphics, Sound Design, C#, Python, Lighting, Voice Acting, Speed, Acting, Max, Video Games, Computer Animation, Traditional Animation, Premiere, Perforce, Gameplay, After Effects, Final Cut Pro, Max/MSP/Jitter, Non-linear Editing, Speed Modelling, Matte Painting, Digital Compositing, Motion Comics, 2D Animation, 3D Animation, Color Grading, Theatre Acting, Sight Reading

Education
Simon Fraser University   2004 — 2009
Bachelor of Arts

Terry Fox Secondary   2000 — 2004

Matthew Massier Matthew Massier Vancouver, Canada Area Details
Matthew Massier's Propaganda Games Experience July 2005 - February 2008
Job Senior Artist at Black Tusk Studios
Industry Computer Games
Experience
Black Tusk Studios - Microsoft   March 2015 - Present
Electronic Arts (EA)   December 2013 - February 2015
2K Marin  March 2012 - October 2013
Slant Six   May 2011 - November 2011
Think Tank Training Centre  September 2010 - August 2011
Ubisoft  August 2009 - September 2010
Rockstar Vancouver  February 2008 - August 2009
Propaganda Games   July 2005 - February 2008
Think Tank Training Centre  June 2007 - October 2007
Vancouver Film School  February 2004 - July 2005

Skills
3D Studio Max, Maya, Photoshop, Prop Modeling, Level Design, Unreal Engine 3, Texturing, Texture Painting, Lighting, Game Development, 3D, Unity3D, Unreal Engine 4, Modeling, Gameplay

Education
Capilano University   2010 — 2011
Illustration and Design

Capilano University   2009 — 2009
Foundations, Illustration and Design

Vancouver Film School   2002 — 2003
Diploma, 3D Animation and Visual Effects

Matthew Louie Matthew Louie Vancouver, Canada Area Details
Matthew Louie's Propaganda Games Experience March 2010 - October 2010
Job Game Designer at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  September 2011 - Present
Capcom Game Studio Vancouver  March 2011 - September 2011
Propaganda Games   March 2010 - October 2010
Electronic Arts  September 2009 - March 2010
Simon Fraser University  September 2007 - April 2009
Electronic Arts  September 2006 - August 2007

Skills
Xbox 360, PS3, Game Design, Game Development, Video Games, Quality Assurance, DevTrack, DevTest, Gameplay, Artificial Intelligence, Game Mechanics, Level Design, Xbox, Scripting, Perforce, Typing, Console, Computer Games, Test Planning

Education
Simon Fraser University   2004 — 2009
Bachelor of Arts, Interactive Arts and Technology

West Vancouver Secondary School   2000 — 2004

Nathan Cheever Nathan Cheever Novato, California Details
Nathan Cheever's Propaganda Games Experience December 2005 - January 2007
Job Lead World Designer
Industry Computer Games
Experience
Hangar 13  April 2013 - Present
Human Head Studios  October 2009 - April 2013
Destineer Studios / Atomic Games   February 2007 - August 2009
Propaganda Games   December 2005 - January 2007
Surreal Software  July 2002 - September 2005
Monolith Productions  November 1999 - June 2002
Sierra On-Line  July 1999 - September 1999
Heuristic Park, Inc.   June 1996 - June 1999

Skills
Interactive Storytelling, Game Design, Level Design, Combat Design, Photoshop, Game Development, Scripting, PS3, Xbox 360, World Building, Mentoring, Tools Design, User Interface Design, Team Management, Game Mechanics, Narrative Design, SketchUp, Game Balance, Unreal, Texturing, Document Design, Prototyping, Low Poly Modeling, Multiplayer, FPS, Fun, Information Design, Narrative, Environment Art, Character Animation, Gameplay, Console, Casual Games, Animation, Perforce, Cinematics, Unreal 3, Computer Games, Unity3D

Education
Atlanta College of Art   1995 — 1997
Bachelor of Arts (B.A.), Fine and Studio Arts

Montgomery College   1993 — 1994
Associate of Arts (AA), Computer Graphics

Southern Illinois University   1992 — 1992
Film & Video Production

Montana State University   1990 — 1991
Graphic Design & Theater

Winthrop University   1989 — 1990
School of Fine Arts

Dave Malmberg Dave Malmberg Vancouver, Canada Area Details
Dave Malmberg's Propaganda Games Experience January 2010 - October 2010
Job Working on something new and exciting. Stay tuned for an update!
Industry Computer Software
Experience
Joiiin   May 2015 - Present
A.C.R.O.N.Y.M. Games   February 2014 - September 2014
Blitzoo Inc   November 2010 - January 2014
Propaganda Games   January 2010 - October 2010
Propaganda Games   September 2008 - January 2010
Propaganda Games   April 2007 - September 2008
Pixelarious/VFS   September 2006 - February 2007
SOCAN  June 2002 - January 2006
Freelance  April 1993 - April 2002

Skills
Game Development, Game Design, Level Design, Xbox 360, Console, PS3, Unreal Editor, Mobile Games, Game Mechanics, JIRA, Quality Assurance, iOS development, Jenkins, Perforce, iPhone, Android Development, People Management, Social Games, Game Balance, Team Leadership, Gambling, Facebook API, Redmine, DevTrack, Microsoft Office, Leadership, Xbox, Video Games, Casual Games, Computer Games, Unreal Engine 3, Gameplay, Management

Education
Vancouver Film School   2006 — 2007
Diploma, Game Design

Douglas College   1990 — 1992
Diploma, Theatre, Stagecraft

Okanagan College   1986 — 1987
Pre-Commerce

Chris Bourassa Chris Bourassa Vancouver, Canada Area Details
Chris Bourassa's Propaganda Games Experience May 2007 - October 2010
Job Creative Director, Artist, Idea Factory
Industry Computer Games
Experience
Red Hook Studios   May 2013 - Present
Freelance, Gaslight Creative   January 2011 - February 2014
Nerdcorps Entertainment  November 2011 - October 2012
Propaganda Games   May 2007 - October 2010
Backbone Entertainment  February 2004 - May 2007
The Art Institute of Vancouver  June 2003 - June 2004
SecondSun Entertaiment   April 2002 - October 2003
Brainchild Studios   June 2001 - February 2002

Skills
Art Direction, Creative Direction, Illustration, Concept Design, Storyboarding, Drawing, Game Development, Video Games, Texturing, Photoshop, Mobile Games, Casual Games, Art, Game Design, Gameplay

Education
CDIS / Ai
Animation Master's diploma

St. Francis Xavier University
Bachelor of Arts, Sociology

Aaron Koenig Aaron Koenig Vancouver, Canada Area Details
Aaron Koenig's Propaganda Games Experience February 2007 - October 2010
Job Technical Manager at Kiwi Collection
Industry Computer Games
Experience
Kiwi Collection  March 2012 - Present
Black Fin Software   September 2011 - Present
Kiwi Collection  September 2011 - March 2012
Slant Six Games  February 2011 - September 2011
Propaganda Games   February 2007 - October 2010
Backbone Entertainment, Vancouver   April 2004 - January 2007
Fluid Studios   May 2003 - January 2004
Radical Entertainment  September 2000 - August 2001

Skills
PHP, Symfony, C++, C#, Artificial Intelligence, Xbox 360, Software Development, Web Development, Video Games, Web Applications, PS3, Web Architecture, Linux, Engineering Management, MySQL, Amazon Web Services..., Software Engineering, Software Project..., API Development, Technical Hiring, Cloud Applications, Hotel Booking, GDS systems

Education
The University of British Columbia   1997 — 2003
B ASc, Engineering Physics

Sardis Senior Secondary   1993 — 1997

Glen Hamilton Glen Hamilton Vancouver, Canada Area Details
Glen Hamilton's Propaganda Games Experience November 2009 - June 2010
Job Project Management | Instructor & Mentor | Game Design & Programming at Vancouver Film School
Industry Computer Software
Experience
Vancouver Film School  December 2014 - Present
Light The Stage   May 2011 - Present
Jetpack Interactive   August 2014 - August 2014
Fathom Interactive  December 2013 - July 2014
Vancouver Film School  June 2011 - July 2014
Z2  October 2012 - 2013
PopCap Games  September 2011 - August 2012
EA  June 2010 - December 2010
Propaganda Games   November 2009 - June 2010
Hothead Games  November 2008 - September 2009

Skills
Video Game Production, Project Management, Game Design, Game Development, Video Games, Mobile Games, Xbox 360, Gameplay, PS3, Computer Games, Casual Games, Perforce, Level Design, Social Games, 3D, Game Mechanics, Animation, Xbox, Online Gaming, Character Animation, Mobile Applications, Audio Design, Mobile Game Development, Account Management, UX, Production Management

Education
Conestoga College   2001 — 2002

Sheridan College   1993 — 1994

Cody Church Cody Church Vancouver, Canada Area Details
Cody Church's Propaganda Games Experience February 2010 - October 2010
Job Systems Analyst at BigPark
Industry Entertainment
Experience
BigPark (Microsoft Studios)   February 2014 - Present
BigPark (Microsoft Studios)   August 2012 - January 2014
Microsoft  April 2012 - July 2012
Radical Entertainment  November 2011 - February 2012
Electronic Arts  October 2011 - November 2011
Propaganda Games   February 2010 - October 2010
Blockbuster Video  July 2004 - February 2010
QA Labs  April 2007 - September 2007
Electronic Arts  April 2006 - July 2006

Skills
Quality Assurance, Illustration, Game Development, Rapid Prototyping, Game Jams (48 hour..., Game Testing

Education
Simon Fraser University   2004 — 2009
BA, Faculty of Applied Sciences, Game Design, Interactive Arts & Technology

Isaac Murdock Isaac Murdock Vancouver, Canada Area Details
Isaac Murdock's Propaganda Games Experience January 2010 - October 2010
Job QA Lead at Ayogo Health Inc.
Industry Computer Games
Experience
Ayogo Health Inc.   August 2015 - Present
Blackbird Interactive, Inc  January 2015 - August 2015
YMC Network  April 2014 - January 2015
YMC Network  August 2013 - April 2014
Eruptive Games   April 2012 - May 2013
A.C.R.O.N.Y.M. Games   July 2011 - May 2012
Blitzoo Games   January 2011 - July 2011
Propaganda Games   January 2010 - October 2010
VMC  February 2008 - January 2010

Skills
Test Planning, Outsourcing Management, Quality Analysis, Testing, Quality Assurance, Agile Methodologies, System Testing, Video Games, Perforce, Game Development, PS3, Software Development, Quality Control, Xbox 360, JIRA, Scrum

Education
Simon Fraser University

Simon Fraser University
Bachelor of Arts, English Major

University of Alberta

University of Alberta
Bachelor of Arts, English Major

Dan Tudge Dan Tudge Orlando, Florida Area Details
Dan Tudge's Propaganda Games Experience April 2009 - September 2010
Job Director, Sword Coast Legends and President, nSpace
Industry Computer Games
Experience
n-Space  February 2013 - Present
Electronic Arts  January 2011 - March 2012
Propaganda Games   April 2009 - September 2010
BioWare  July 2006 - April 2009
Exile Interactive Inc.   February 2000 - May 2006
Relic Entertainment  April 1999 - January 2000
Dan Tudge Productions   October 1996 - April 1999

Skills
Game Development, Video Games, Xbox 360, Game Design, PS3, Gameplay, Console, Creative Direction, Xbox, Social Games, Video Game Production, Lua, MMO, Maya, Cinematics, Computer Games, Unity3D, Multiplayer, Casual Games, MMORPG, Game Programming, Wii, Online Gaming, Level Design, Perforce, Unreal Engine 3, Mobile Games, 3D, Game Mechanics, Hansoft, DevTrack, Monetization, Cross-platform...

Education
PMI - Project Management Institute
PMP, Project Management Professional

The University of British Columbia   2005 — 2005
Licensed Realtor

British Columbia Institute of Technology   1990 — 1990
Class “A” licensed Electrical Contractor

Camosun College   1986 — 1990
Journeyman Electrician

Paige Meekison Paige Meekison Vancouver, Canada Area Details
Paige Meekison's Propaganda Games Experience July 2010 - October 2010
Job
Industry Computer Games
Experience
Roadhouse Interactive  August 2013 - Present
Slant Six Games  October 2010 - June 2013
Propaganda Games   July 2010 - October 2010
Microsoft Canada  December 2009 - June 2010
No Robots Interactive Entertainment   March 2009 - December 2009
Nexon Publishing North America  August 2008 - January 2009
Backbone Entertainment  August 2005 - April 2008
Ogilvy & Mather  February 1990 - April 1992
Canadian Forces  1983 - 1990

Skills
Organization, Xbox 360, PS3, Project Management, Scrum, Free to play, Facebook, Free to Play, Video Games, Game Development, Perforce, JIRA, Gameplay, Game Design, Level Design, Project Planning, Team Leadership, Strategic Communications, Casual Games, Mobile Games, Monetization, Social Games, PSP

Education
Scrum Alliance   2007 — 2007
Scrum Alliance ScrumMaster Certificate

Vancouver School Board   2004 — 2004
Project Management Certificate

The University of British Columbia   1983 — 1988
BSc

Adam Badke Adam Badke Vancouver, Canada Area Details
Adam Badke's Propaganda Games Experience April 2010 - February 2011
Job Experienced game industry professional seeking new opportunities
Industry Computer Games
Experience
Eidos Montreal  October 2012 - November 2013
Virtual Intelligence Inc   August 2012 - October 2012
Radical Entertainment  February 2012 - August 2012
Radical Entertainment  November 2011 - March 2012
Smoking Gun   March 2011 - May 2011
United Front Games  January 2011 - March 2011
Propaganda Games   April 2010 - February 2011
Electronic Arts  September 2009 - April 2010
Tek Systems  September 2008 - September 2009

Skills
Maya, Zbrush, 3D Studio Max, Mudbox, Photoshop, Unity3D, Adobe Creative Suite, Perforce, JIRA, Environmental Design, Visual Studio, Texturing, Modeling, Lighting, Rendering, 3D, UV mapping, Premiere, Unreal, Unreal Engine 3, Digital Sculpting, Unreal Editor, Low Poly Modeling, Texture, PS3, Xbox 360, Multiplayer, Art, Video Game Development, Environment Art, Unreal 3, Game Art, Video Games, Wii, World Building, Console, Game Development, Casual Games, Level Design, Quality Assurance, Game Design, MMO, Computer Games, Mobile Games, Social Games, MMORPG, Online Gaming, Game Programming

Education
Langara College   2014 — 2016
Associate's Degree, Computer Science

Pacific Audio Visual Institute   2008 — 2009
Diploma, 3D Animation and Game Design

Vancouver Community College   2008 — 2009
CompTIA A+ Computer Support Technician, IT Technician Designation

(Amy) Xiao-Ming LI (Amy) Xiao-Ming LI Vancouver, Canada Area Details
(Amy) Xiao-Ming LI's Propaganda Games Experience September 2007 - April 2008
Job MITACS Accelerate Internship at PDFTron
Industry Computer Software
Experience
Simon Fraser University  January 2011 - Present
PDFTron   November 2011 - March 2012
Atomic Robot Games Ltd   May 2008 - January 2009
Propaganda Games   September 2007 - April 2008

Skills
C++, Software Engineering, Java, Visual Studio, Eclipse, Programming

Education
Simon Fraser University   2010 — 2012
Master, Computing Science

Simon Fraser University   2005 — 2008
Bachelor, Computing Science

Amanda Doiron Amanda Doiron Vancouver, Canada Area Details
Amanda Doiron's Propaganda Games Experience June 2009 - October 2010
Job Writer at Microsoft
Industry Computer Games
Experience
Microsoft  February 2013 - Present
Nerd Corps Entertainment  January 2014 - April 2014
Slap Happy Cartoons  January 2013 - February 2013
Nelvana  August 2012 - November 2012
Radical Entertainment  July 2011 - July 2012
Nerd Corps Entertainment  February 2011 - June 2011
Slant Six Games  November 2010 - March 2011
Propaganda Games   June 2009 - October 2010
Magnetic North Theatre Festival  January 2009 - June 2009
Electronic Arts  December 2008 - December 2008

Skills
Game Development, PS3, Xbox 360, Video Games, Writing, Narrative, Cinematics, World Building, Unreal Editor, Editing, Game Design, Creative Direction, Storytelling, Level Design, Game Mechanics, Mobile Games, Scripting, Animation, Gameplay, Computer Games

Education
National Screen Institute   2008 — 2008
playWRITE Program: Videogame Writing

Algonquin College of Applied Arts and Technology   2005 — 2006
Graduate Certificate, Scriptwriting

University of Prince Edward Island   2000 — 2005
Bachelor of Arts, English

Charles Bostik Charles Bostik Vancouver, Canada Area Details
Charles Bostik's Propaganda Games Experience July 2009 - October 2010
Job Software Engineer at Klei Entertainment
Industry Computer Games
Experience
Klei Entertainment  February 2011 - Present
Propaganda Games   July 2009 - October 2010
Propaganda Games   November 2007 - June 2009
Propaganda Games   November 2005 - October 2007
Electronic Arts  October 2004 - November 2005
Electronic Arts  March 2003 - October 2004
Intuit  September 2002 - February 2003
Electronic Arts  May 2000 - August 2001

Skills
PS3, Xbox 360, Steam, Game Programming, C++, C#, Python, Build Automation, Metrics, Systems Engineering, Tools programming, Unreal Engine 3, Optimization, Video Games, Development Tools, Gameplay Programming, Scripting, Xbox, Cross-platform..., Gameplay, Game Engines, Lua, Game Development

Education
University of Alberta   1998 — 2002
B.Sc., Computing Science, Minor in Business

University of Alberta   1994 — 1998
B. Sc., Physics

Archbishop MacDonald High School   1991 — 1994

Matthew Mahar Matthew Mahar Salt Lake City, Utah Details
Matthew Mahar's Propaganda Games Experience March 2010 - January 2011
Job VP Consumer Experience at Vivint
Industry Design
Experience
Vivint  June 2014 - Present
Nike  July 2013 - June 2014
Nike  November 2011 - June 2013
Virgin Gaming  April 2011 - October 2011
Propaganda Games   March 2010 - January 2011
Electronic Arts  June 2007 - March 2010
EA  June 2005 - June 2007

Skills
Online Gaming, Multiplayer, Product Management, Social Games, Game Development, Video Games, User Experience, Game Design, Web Design, Digital Media, Computer Games, PS3, Product Marketing, Integrated Marketing, Digital Marketing, Strategy, Team Leadership, Software Development, Mobile Applications, Product Development, Marketing, Market Research, Management, Leadership

Education
Carleton University   1997 — 2002
Political Science, Minor Economics

Robert Hallwood Robert Hallwood Redmond, Washington Details
Robert Hallwood's Propaganda Games Experience October 2006 - October 2007
Job Senior Level Designer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  September 2013 - Present
TimeGate Studios  October 2007 - January 2013
Irrational Games  June 2012 - October 2012
Propaganda Games   October 2006 - October 2007
DICE (EA Digital Illusions CE AB)   February 2001 - September 2006

Skills
Single Player Level..., Multi Player Level..., Level Design, World Building, Unreal Engine 3, UnrealScript, Combat Scripting, Narrative Scripting, Mission Scripting, Mission Design, Xbox 360, PS3, PC, Photoshop, Digital Photography, Team Leadership, Scripting, 3D, Texturing, Unreal 3, Character Animation, Kismet, Project Planning, Video Games

Education
Centennial College   1999 — 2000
Certificate of Completion, 3D Art and Animation

Art Institute of Pittsburgh   1980 — 1982
Associates Degree, Visual Communications

Steve Fan Steve Fan Stanford, California Details
Steve Fan's Propaganda Games Experience September 2009 - April 2010
Job Software Engineer at Google
Industry Computer Software
Experience
Mobvoi   2013 - Present
Google  June 2012 - September 2012
Stanford University  August 2011 - 2012
Simon Fraser University  September 2008 - June 2011
Nokia  May 2010 - August 2010
Propaganda Games   September 2009 - April 2010

Skills
C/C++, Java, Ruby on Rails, Computer Science, User Interface, Artificial Intelligence, Python, Algorithms, C, C, Machine Learning, Mobile Applications, Mobile Devices, Objective-C, Software Engineering, Web Development

Education
Stanford University   2011 — 2013
Masters, Computer Science

Simon Fraser University   2008 — 2011
Bachelor, Computing Science

Zhejiang University   2006 — 2011
Bachelor, Computer Science

Malcolm Lalkaka Malcolm Lalkaka Greater Seattle Area Details
Malcolm Lalkaka's Propaganda Games Experience May 2008 - December 2008
Job Software Development Engineer II at Microsoft
Industry Computer Software
Experience
Microsoft  September 2013 - Present
Microsoft  April 2011 - August 2013
IBM  May 2010 - August 2010
Simon Fraser University  May 2009 - August 2009
Propaganda Games   May 2008 - December 2008
Metalogix Software  June 2007 - August 2007

Skills
Algorithms, Python, C++, Java, C, JavaScript, XML, CSS, jQuery, HTML, C#, Windows, AJAX, Web Development, Web Services, Programming, Software Development, Software Engineering

Education
Simon Fraser University   2005 — 2011
BSc, Computing Science

Walnut Grove Secondary School   2000 — 2005
Diploma, High School

Lin Gardiner Lin Gardiner Vancouver, Canada Area Details
Lin Gardiner's Propaganda Games Experience October 2008 - October 2010
Job Senior Audio Designer at Relic Entertainment
Industry Entertainment
Experience
Relic Entertainment  September 2015 - Present
Super G Music   January 2001 - Present
Electronic Arts (EA)   January 2015 - September 2015
Nimbus School of Recording Arts   May 2014 - December 2014
University of British Columbia Farm   March 2014 - November 2014
The Vancouver Fruit Tree Project   July 2012 - September 2014
Electronic Arts  February 2013 - January 2014
Capcom Game Studio Vancouver  March 2011 - August 2012
Propaganda Games   October 2008 - October 2010
Radical Entertainment  March 2007 - August 2008

Skills
Sound Design, Video Games, Dialogue Editing, Sound, Recording, SFX, Post Production, Game Development, Mastering, Game Audio, Studio Recording, Audio Post Production, FMOD, MIDI, Music, Field Recording, Composition, Pro Tools, Audio Editing, Casual Games

Education
London School of Audio Engineering   1993 — 1995
Diploma in Audio Engineering, First Place Award, Audio Engineering

Liverpool Hope University   1989 — 1992
BA Combined Honours, Music and Communication Studies

Jason Louie Jason Louie Vancouver, Canada Area Details
Jason Louie's Propaganda Games Experience November 2005 - October 2010
Job Animator at United Front Games
Industry Animation
Experience
United Front Games  September 2011 - Present
EA Black Box  March 2011 - October 2011
United Front Games  November 2010 - February 2011
Propaganda Games   November 2005 - October 2010
Electronic Arts Canada  April 2005 - November 2005
Electronic Arts Canada  September 2003 - March 2005
Mainframe Entertainment  September 2002 - June 2003
Mainframe Entertainment  September 2000 - October 2001

Skills
Cinematics, Character Animation, Computer Animation, Animation, Gameplay, Graphic Design, Autodesk MotionBuilder, XSI, Max, Maya, Video Games, Xbox 360, Game Development, Motion Capture, PS3

Education
British Columbia Institute of Technology   1997 — 1998
certificate of New Media Design and technology

Kwantlen University College   1994 — 1997
diploma, Graphic Design

Vancouver Community College   1989 — 1991
Diploma, Fine Arts

Mark Mizuguchi Mark Mizuguchi Toronto, Canada Area Details
Mark Mizuguchi's Propaganda Games Experience January 2005 - October 2010
Job Software Development Manager at Amazon
Industry Computer Software
Experience
Amazon  May 2014 - Present
Independent and Consulting   November 2010 - May 2014
Propaganda Games   January 2005 - October 2010
Disney Interactive Studios  January 2005 - October 2010
Electronic Arts  August 1999 - January 2005
Vertigo 3D   1996 - 1996

Skills
Game Development, Game Programming, Video Games, Software Development, Software Design, Software Engineering, Mobile Games, Console Games, C++, C#, Objective-C, Python, Unity3D, Unreal Engine 3, iPhone, PS3, Xbox 360, PC, Team Leadership, Software Project..., Agile Project Management, Business Planning, Business Strategy

Education
Simon Fraser University   1997 — 2000
Master of Science, Computer Science

Simon Fraser University   1990 — 1996
Bachelor of Science, Computer Science

James Paick James Paick Greater Los Angeles Area Details
James Paick's Propaganda Games Experience March 2009 - September 2010
Job Concept Artist / Creative Director @ Scribble Pad Studios
Industry Entertainment
Experience
Brainstorm School   January 2015 - Present
Scribble Pad Studios   March 2011 - Present
Wizards of the Coast  June 2008 - Present
Concept Design Academy  October 2008 - December 2014
Respawn Entertainment  October 2010 - January 2012
Art Center College of Design  January 2010 - December 2011
Ubisoft  June 2010 - December 2010
Propaganda Games   March 2009 - September 2010
Naughty Dog  2008 - August 2010
Crystal Dynamics  November 2009 - July 2010

Skills
Concept Design, Illustration, Digital Painting, Conceptual Art, Character Animation, Creature Animation, Video Games, Entertainment, Game Design, Product Design, Storyboarding, Art, Digital Illustration, Art Direction, 3D, Visual Arts, Texturing, Game Development, Creative Direction, Mudbox, Maya, Zbrush, Visual Effects, Traditional Animation, 3D Studio Max, Animation, Computer Graphics, Computer Animation, Environmental Design, UV mapping, Digital Art, 3D Modeling, Matte Painting, Texture Painting, Digital Sculpting, Illustrator, Game Art, Comics, After Effects, Motion Graphics, Environment Art, Compositing, Drawing, Modeling, Unreal Engine 3, Rendering, Flash Animation, Painting, Props

Education
ArtCenter College of Design   2001 — 2004

Kelly McLarnon Kelly McLarnon Vancouver, Canada Area Details
Kelly McLarnon's Propaganda Games Experience February 2009 - February 2011
Job Concept Artist at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  March 2011 - Present
Propaganda Games   February 2009 - February 2011

Skills
Zbrush, Character Modeling, Texturing, Concept Design, Illustration, Character Design, Maya, Video Games, Conceptual Art, 3D Modeling

Education
Vancouver Institute of Media Arts   2008 — 2009
Game Art & Design

Sheridan College   2000 — 2003
Illustration

Kristal Plain Kristal Plain Vancouver, Canada Area Details
Kristal Plain's Propaganda Games Experience November 2009 - December 2010
Job Lighting Artist at Guerrilla Games
Industry Animation
Experience
Guerrilla Games  July 2012 - Present
Radical Entertainment  April 2011 - February 2012
Luximation Animation   January 2011 - March 2011
Propaganda Games   November 2009 - December 2010

Education
Capilano University   2008 — 2009
Certificate, 3D animation

Kwantlen University College   2007 — 2008
Certificate, Fine Arts

Eddie Parker Eddie Parker Kirkland, Washington Details
Eddie Parker's Propaganda Games Experience February 2009 - June 2010
Job HoloLens Software Engineer at Microsoft: Good Science
Industry Computer Games
Experience
Microsoft: Good Science   December 2013 - Present
Project Spark: Microsoft, Team Dakota   June 2013 - December 2013
Project Spark: Microsoft, Team Dakota   October 2011 - May 2013
Microsoft  August 2011 - October 2011
Big Park   July 2010 - August 2011
Propaganda Games   February 2009 - June 2010
Propaganda Games   August 2008 - January 2009
Propaganda Games   December 2007 - January 2009
Propaganda Games   January 2006 - December 2007
Ardent Consulting   August 2005 - May 2006

Skills
Xbox 360, PS3, Scrum, Game Development, C#, C++, Programming, Unreal Engine 3, Gameplay Programming, Video Games, Software Development, Gameplay, Agile Project Management, Game Design, Python, Perforce, C, Agile, Linux, Javascript, jQuery, PHP, Lua, XML, Program Management, team leader, Team Building, TFS, Scripting, Console, Xbox, Visual Studio, Software Design, Holograms

Education
Southern Alberta Institute of Technology   1998 — 2000
CT, Computer Technology

Jesse Daniel Jesse Daniel Vancouver, Canada Area Details
Jesse Daniel's Propaganda Games Experience January 2007 - January 2009
Job Stand up comedian at stand up comedian & writer
Industry Animation
Experience
stand up comedian & writer  September 2013 - Present
Art Institute Vancouver   October 2006 - Present
Jesse Daniel   December 2003 - Present
40 Winks Design   October 2014 - June 2015
Hellbent Games  September 2012 - October 2013
Games cafe   April 2012 - July 2012
Rainmaker Entertainment Inc  January 2011 - March 2012
Propaganda Games   January 2007 - January 2009
Calder Bateman Communications  2004 - 2007
Threewave Software  March 2006 - October 2006

Skills
Illustration, Character Animation, Modeling, Maya, Texturing, 3D, Storyboarding, Animation, After Effects, Art, Drawing, Art Direction, Character Modelling, Zbrush, Game Design, Photoshop, Sketching, Digital Sculpting, Layout, Computer Animation, Traditional Animation, Toon Boom, Digital Painting, UV mapping, 3D Modeling, Mental Ray, Visual Effects, Premiere, Video Games, Texture Painting, Concept Design, Conceptual Art, Lighting, Stop Motion, Character Designs, Hard Surface Modeling, Digital Art, Low Poly Modeling, 3D rendering, Special Effects, Digital Illustration, comedy, Stand-up Comedy, Teaching, Character Rigging, Compositing, Rigging, Adobe Photoshop

Education
Dev Studios   2004 — 2004
Diploma, Computer Animation

Sheridan College   1999 — 2002
Diploma, Classical Animation

Chris Haddon Chris Haddon Vancouver, Canada Area Details
Chris Haddon's Propaganda Games Experience 2008 - 2009
Job Software Engineer at Microsoft
Industry Computer Software
Experience
Microsoft Corporation  February 2010 - Present
Radical Entertainment (Activision Blizzard)   2004 - February 2010
Propaganda Games   2008 - 2009
Argonaut Games   June 2002 - November 2003
SecurityFocus  March 2001 - April 2002

Skills
Xbox 360, PS3, Gameplay, Console, Perforce, Game Development, Xbox, Wii, Gameplay Programming, Game Programming, Lua, Computer Games, DirectX, Cross-platform...

Education
University of Calgary   1990 — 1995
BSc, Physics

D'arcy Gog D'arcy Gog Vancouver, Canada Area Details
D'arcy Gog's Propaganda Games Experience July 2004 - October 2010
Job Freelance Sound Designer for Hire
Industry Computer Games
Experience
Electronic Arts  February 2011 - Present
Disney Interactive Studios  June 2006 - October 2010
Propaganda Games (Disney Interactive Studios)   2006 - October 2010
Propaganda Games   July 2004 - October 2010
Electronic Arts Canada  1998 - 2005
Electronic Arts  1996 - 2005

Skills
Xbox 360, PS3, Console, Wii, Video Game Development, JIRA, Game Development, Sound Design, Perforce, Video Games, Game Design, Computer Games, Gameplay, Game Programming, Mobile Games, C, Xbox

Education
British Columbia Institute of Technology   1990 — 1993
Diploma, Computer Technology/Computer Systems Technology

Lawrence Cheung Lawrence Cheung Vancouver, Canada Area Details
Lawrence Cheung's Propaganda Games Experience January 2009 - August 2009
Job Software Engineer at Roadhouse Interactive
Industry Information Technology and Services
Experience
Roadhouse Interactive  January 2014 - Present
IUGO Mobile Entertainment  April 2013 - January 2014
Slant Six Games  August 2010 - April 2013
Simon Fraser University  January 2008 - April 2010
Propaganda Games   January 2009 - August 2009
Simon Fraser University  January 2007 - August 2007

Skills
C++, Python, Batch Processing, Programming, Game Development, Perforce, Xbox 360, PS3, Video Games, Lua, Visual Studio, C#, C, Scripting, PHP, HTML, Subversion, XML, Software Engineering, MySQL, Eclipse, CSS, Scrum, JIRA, Buildbot, Continuous Integration..., iOS development, SCons, SaaS, Cocos2d, .NET, Gameplay, cocos2d-x, Ruby on Rails, Django, Jenkins, Software Development, Unity3D, Git, OpenGL, Mobile Applications, DirectX, Game Programming, Game Design, Android

Education
Simon Fraser University   2004 — 2010
Bachelor of Science, Computing Science

British Columbia Institute of Technology / BCIT

Jay Heggerud Jay Heggerud Vancouver, Canada Area Details
Jay Heggerud's Propaganda Games Experience March 2010 - October 2010
Job Senior Software Development Engineer at Amazon Game Studios
Industry Computer Games
Experience
Amazon  May 2014 - Present
Radical Entertainment  November 2010 - January 2014
Propaganda Games   March 2010 - October 2010
Radical Entertainment  June 2009 - February 2010
Honey Pot Games   July 2008 - April 2009
Electronic Arts  April 2006 - July 2008
Electronic Arts  June 2004 - April 2006
Orbital Media   March 2003 - May 2004
MRF GeoSystems   August 2002 - March 2003
Aspen Technology  April 1998 - August 2002

Skills
PS3, Game Development, Xbox, Perforce, Xbox 360, PSP, Gameplay, Development Tools, Console, Wii, Computer Games, Shaders, Lua, Gameplay Programming, Game Programming

Education
University of Alberta   1994 — 1998
BSc, Computer Science with minor in Business

Kristel Louie, CHRP Kristel Louie, CHRP Vancouver, Canada Area Details
Kristel Louie, CHRP's Propaganda Games Experience February 2010 - October 2010
Job HR Professional
Industry Human Resources
Experience
Capcom Game Studio Vancouver  December 2011 - August 2014
Capcom Game Studio Vancouver  January 2011 - November 2011
Propaganda Games   February 2010 - October 2010
Elastic Path Software  November 2009 - February 2010
Elastic Path Software  March 2009 - May 2009

Skills
Onboarding, Recruiting, Talent Acquisition, Video Games, Applicant Tracking..., Human Resources, HRIS, Employee Relations, Performance Management, University Relations

Education
British Columbia Institute of Technology   2008 — 2009
Diploma, Human Resources Managment

The University of British Columbia   2002 — 2007
BA, Psychology

Angel Schauf Angel Schauf San Francisco Bay Area Details
Angel Schauf's Propaganda Games Experience February 2007 - August 2007
Job Recruiter at Condition One
Industry Staffing and Recruiting
Experience
Condition One  February 2014 - October 2014
DreamWorks Animation  January 2013 - January 2014
Ex'pression College  July 2010 - January 2012
UC Berkeley - School of Law  June 2009 - July 2010
Propaganda Games   February 2007 - August 2007

Skills
Fitness Training, Wellness, Nutrition, Personal Training, Fitness, Recruiting, Community Outreach, Leadership, Training

Education
Western University   2000 — 2004
Bachelor of Arts (B.A.), Combined Honors Degree, Film, and Media, Information and Technoculture

Portland State University   2008 — 2009
Health Science, General

Laura Jahn Laura Jahn Vancouver, Canada Area Details
Laura Jahn's Propaganda Games Experience July 2007 - March 2011
Job Controller at Accurate Effective Bailiffs Ltd
Industry Computer Games
Experience
Accurate Effective Bailiffs Ltd   October 2013 - Present
Wyley Interactive Inc   April 2012 - September 2013
GEA Freezing   April 2011 - April 2012
Propaganda Games   July 2007 - March 2011
Weatherford  September 2006 - May 2007

Education
Athabasca University   2007 — 2012
Bachelor of Commerce (B.Com.), Accounting

Dean Giberson Dean Giberson Vancouver, Canada Area Details
Dean Giberson's Propaganda Games Experience December 2009 - February 2011
Job Software Engineer at Amazon
Industry Computer Games
Experience
Amazon  February 2013 - Present
Black Tusk Studios - Microsoft   May 2011 - February 2013
Propaganda Games   December 2009 - February 2011
Slant Six Games  September 2007 - November 2009
Electronic Arts  October 2004 - August 2007
Factor 5  October 1999 - December 2003

Skills
Amazon Web Services..., Data Analytics, JavaScript, Java, HTML, HTML Emails, Video Games, PS3, Game Development, Xbox 360, Unreal Engine 3, Perforce, Python, DirectX, Game Design, Game Programming, Gameplay, Console, OpenGL, Gameplay Programming, Computer Games, Lua, C++, Visual Studio, Emacs, Emacs Lisp, Scheme, MySQL, Microsoft SQL Server, TeamCity, Blender, Maya, Git, Github

Education
Digipen Institute of Technology   1997 — 1999
Diploma

Southern Alberta Institute of Technology   1995 — 1997
Diploma, Information Systems

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