Big Huge Games

Industry: Video game company

Description

Big Huge Games is a video game developer located in Timonium, Maryland. The company was founded in February 2000 by four veteran game industry developers: Tim Train, David Inscore, Jason Coleman and Brian Reynolds. Their first game, Rise of Nations, was a critical and commercial hit. Parent organization: Nexon (2016–) Headquarters: Maryland Founder: Brian Reynolds Founded: February 2000, Lutherville, MD Key people: Brian Reynolds, Tim Train, David Inscore, Ken Rolston, Grant Kirkhope

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Big Huge Games Employees

Employee
Years
Job
Industry
Fred Zeleny Fred Zeleny Greater Seattle Area Details
Fred Zeleny's Big Huge Games Experience October 2009 - May 2012
Job Narrative Designer at Sucker Punch Productions
Industry Computer Games
Experience
Sucker Punch Productions  March 2015 - Present
2K Games  June 2012 - January 2015
Big Huge Games   October 2009 - May 2012
Bethesda Softworks  September 2006 - September 2009
NDCHealth  February 2003 - August 2006
Demiurge Studios  May 2002 - September 2002

Skills
Concept Design, Game Design, Level Design, Lua, Flash, Writing, Narrative Design, 3D Studio Max, Narrative, Gameplay, Game Development

Education
Carnegie Mellon University   1996 — 2000
Bachelor of Humanities and Arts, Creative Writing and Fine Art

Brian Kaiser Brian Kaiser Morgan Hill, California Details
Brian Kaiser's Big Huge Games Experience 2002 - 2003
Job Narrative Designer at Electronic Arts (EA)
Industry Entertainment
Experience
Electronic Arts (EA)   September 2014 - Present
Electronic Arts (EA)   2006 - 2014
Activision  2004 - 2006
Big Huge Games   2002 - 2003

Skills
Game Design, Game Development, Creative Writing, Game Mechanics, System Design, Video Games, Humor

Education
Full Sail University   2001 — 2002
Associate of Arts (AA), Game and Interactive Media Design

Nathan Wright Nathan Wright Greater Boston Area Details
Nathan Wright's Big Huge Games Experience July 2001 - September 2002
Job Environment Artist at iRacing
Industry Computer Games
Experience
iRacing.com  July 2015 - Present
Harmonix Music Systems  September 2006 - May 2014
Spark Gap Labs   January 2007 - January 2008
Freelance Artist  January 2005 - January 2006
Stainless Steel Studios  August 2003 - December 2004
Microprose  September 2003 - July 2004
Big Huge Games   July 2001 - September 2002
Microprose  August 1999 - September 2001

Skills
Game Development, Xbox 360, Zbrush, Game Design, Environment Art, UV mapping, Level Design, PS3, Texturing, Gameplay, Character Animation, 3D, Wii, Texture Painting, Cinematics, ZBrush, UV Mapping, Video Games

Education
Boston University   1991 — 1995
BFA, Painting

The Maryland Institute College of Art   1997 — 1998
Continuing Education, Digital Arts

Aaron Casillas Aaron Casillas San Rafael, California Details
Aaron Casillas's Big Huge Games Experience October 2008 - April 2009
Job Director of Design at Zynga
Industry Entertainment
Experience
Zynga  December 2014 - Present
Telltale Games  March 2013 - December 2014
Red Ronin Inc.   January 2012 - March 2013
Atari  June 2011 - January 2012
Petroglyph Games  June 2009 - November 2011
Big Huge Games   October 2008 - April 2009
Galactic Unlimited   March 2008 - October 2008
Collision Studios  July 2007 - March 2008
Trilogy Studios  July 2005 - July 2007
Electronic Arts  January 2002 - July 2005

Skills
Game Design, MMO, Game Development, Multiplayer, Interactive..., Gameplay, Computer Games, Xbox 360, Console, Casual Games, Xbox, Video Games, Game Art, Level Design, Mobile Games, Creative Direction, Social Games, Mobile Devices, Game Mechanics, Wii, Perforce, Fine Art, PS3, Business Development, Unreal Engine 3, Online Gaming, Monetization, Gameplay Programming, Video Game Production, Texturing, 3D, Environment Art, Game Programming, Console Games, Character Animation, Maya, Lua, Shaders, Animation, Gaming, UV mapping, Zbrush, Facebook, Unity3D, Cinematics, PSP, Unreal Editor, Low Poly Modeling, MMORPG, Unreal 3

Education
University of California, Los Angeles   1992 — 1995
BFA, Fine Arts and New Genres

Joe Dombrowski Joe Dombrowski Houston, Texas Area Details
Joe Dombrowski's Big Huge Games Experience February 2008 - February 2009
Job Recording Engineer at West Side Recording
Industry Computer Software
Experience
Sugar Land Baptist Church  September 2012 - Present
West Side Recording   March 2011 - Present
Design and Integration  March 2009 - March 2010
Big Huge Games   February 2008 - February 2009
Peabody Institute  September 2003 - May 2008
National Public Radio  May 2007 - September 2007

Skills
Sound Design, Recording, Sound, Audio Editing, Broadcast, Video Games, C#, Game Design, Studio Recording, Perforce, Video, Objective-C, Mastering, Audio Engineering, FMOD, Editing, Integration, Entertainment, Scripting, Voice Over, Game Development, C, Creative Direction, Graphic Design, Python, C++, Testing, Visual Studio, Training, Live Events, Animation, Programming, iOS development, Teaching, Documentaries, AV, Java, Band, Pro Tools

Education
University of Houston   2011 — 2013
MS, Computer Science

The Johns Hopkins University   2003 — 2008
BM, Music Performance, Recording Arts and Sciences

Jeffrey Joyce Jeffrey Joyce Lake Forest, California Details
Jeffrey Joyce's Big Huge Games Experience June 2007 - February 2008
Job Lead Tools and Build Engineer at Blind Squirrel Games
Industry Computer Games
Experience
Blind Squirrel Games  June 2013 - Present
Robotic Arm Software  April 2012 - May 2013
Blizzard Entertainment  March 2010 - February 2012
Vicarious Visions  May 2009 - January 2010
Big Huge Games (THQ)   February 2008 - March 2009
Big Huge Games   June 2007 - February 2008

Skills
Game Development, PS3, Maya, Gameplay, Lua, Perforce, Xbox 360, Game Programming, Gameplay Programming, Video Games, Game Design, Unreal Engine 3, Computer Games, TFS, Visual Studio, DLC, Build Automation, C#, DirectX, Steam, Oculus Rift, Sarcasm, C++, Network Design, Network Administration, Microsoft Exchange, Microsoft Lync, pfSense, Hyper-V

Education
Full Sail University   2004 — 2006
Bachelors, Game Design and Development

Gabriel Cember Gabriel Cember Chicago, Illinois Details
Gabriel Cember's Big Huge Games Experience May 2010 - 2012
Job Associate Instructional Designer
Industry Media Production
Experience
Beam Suntory  April 2015 - Present
Beam Suntory  June 2012 - April 2015
Big Huge Games   May 2010 - 2012
Gimbal Lock Studios   October 2008 - 2012

Skills
Level Design, Game Development, Modeling, Game Design, Game Mechanics, DevTrack, Gameplay, Computer Games, Multiplayer, Game Design Documents, Console, Rigging, Adobe Creative Suite, Captivate

Education
DePaul University   2007 — 2009
Bachelor of Applied Science (BASc), Computer Games Development

Zero Dean Zero Dean Greater San Diego Area Details
Zero Dean's Big Huge Games Experience February 2001 - June 2004
Job Writer at Zerosophy.com
Industry Entertainment
Experience
Zerosophy.com   June 2010 - Present
ZDXP.tv   April 2010 - Present
Zero Dean Photography   June 2004 - Present
3D-PRO   January 1998 - Present
Rockstar Games  September 2007 - May 2009
Big Huge Games   February 2001 - June 2004

Skills
Photography, Headshots, 3D, 3D Modeling, Low Poly Modeling, 3D graphics, Web Design, Photoshop, 3D Studio Max, Maya, Mailing List Management, Lighting, Computer Graphics, Blogging, Kicking Ass, Spilling Drinks, Following Bliss, Awesomeness, Film, Video, Post Production, Multimedia

Education
Griffith University

University of Maine

Ryan McFall Ryan McFall Reisterstown, Maryland Details
Ryan McFall's Big Huge Games Experience August 2003 - April 2004
Job Lead Software Engineer at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  March 2014 - Present
Firaxis Games  February 2010 - March 2014
Day 1 Studios  August 2004 - February 2010
Big Huge Games   August 2003 - April 2004
Absolute Quality Inc.  June 1999 - September 1999

Skills
C++, C#, Lua, Game Development, Xbox 360, PS3, Unreal Engine 3, Unity3D, Custom Game Engines, Visual Studio, Perforce, DirectX, Game Programming, Game Design, Gameplay, 3D Math, Computer Graphics, Game Physics, Networking, Development Tools, Software Engineering, Agile Methodologies, Scrum, Dark Arts

Education
Principia College   1999 — 2003
BS, Computer Science

Alexander Horn Alexander Horn Greater Los Angeles Area Details
Alexander Horn's Big Huge Games Experience October 2010 - May 2012
Job Writer and Narrative Designer
Industry Computer Games
Experience
Firaxis Games  February 2015 - Present
ZeniMax Online Studios  November 2012 - September 2014
Big Huge Games   October 2010 - May 2012
Comcast  October 2006 - 2010

Skills
Lua, Writing, Copy Editing, Quest Design, Debugging, Scripting, Localization, Translation, MySQL, Query Writing, Unity3D, Final Cut Pro, Valve Hammer Editor, Unreal Engine 3, Editing, Game Development, Game Design, Video Games, Computer Games, Xbox 360

Education
Temple University   2002 — 2005
BA, English, Philosophy

Georgia State University   2001 — 2002

Brian Stoker Brian Stoker Austin, Texas Area Details
Brian Stoker's Big Huge Games Experience January 2007 - July 2007
Job Sr. DevOps Engineer Performance at NextGen Healthcare Information Systems
Industry Computer Software
Experience
NextGen Healthcare Information Systems  June 2010 - Present
Double Helix Games  August 2007 - June 2010
Big Huge Games   January 2007 - July 2007
Allied Home Mortgage  January 2004 - January 2005
Live Technologies  2000 - 2002

Skills
Game Development

Education
Full Sail University   2005 — 2006
Bachelor of Science, Game Development

Rodney Summo Rodney Summo Breckenridge, Colorado Details
Rodney Summo's Big Huge Games Experience March 2004 - September 2006
Job Accounting Student at Colorado Mountain College
Industry Accounting
Experience
Vail Resorts  November 2012 - May 2015
Explorer's Hostel   May 2014 - June 2014
Vail Resorts  November 2006 - October 2012
Mediakids/Satrichaiyaphum School   April 2008 - October 2008
Big Huge Games   March 2004 - September 2006
Bar Baltimore/Common Area, LLC   October 2001 - October 2003

Skills
Team Management, Project Management, Public Speaking, Management, English, Creative Problem Solving, Cooking, Leadership, Training, Microsoft Excel, Microsoft Office, Teamwork, Budgets, Employee Relations, Customer Service

Education
Colorado Mountain College   2014 — 2016
Accounting

Towson University   1994 — 1999
Bachelor of Science, Philosophy

Jabari Weathers Jabari Weathers Baltimore, Maryland Details
Jabari Weathers's Big Huge Games Experience July 2014 - March 2015
Job Freelance Illustrator
Industry Fine Art
Experience
JMWillustration   January 2013 - Present
Big Huge Games   July 2014 - March 2015
MICA Bookstore   August 2012 - May 2014

Skills
Illustration, Production Art, Character Designs, Digital Illustration, Digital Painting, Traditional Animation, Oil Painting, Storyboarding, Book Illustration, Conceptual Art, Graphics, Illustrator, Digital Art, Drawing, Watercolor, Painting, Character Animation

Education
The Maryland Institute College of Art   2010 — 2014
Bachelors of Fine Arts (Illustration)

Jason Schklar Jason Schklar Austin, Texas Details
Jason Schklar's Big Huge Games Experience January 2004 - January 2007
Job UX Consultant // Games // Apps // Websites // Things
Industry Computer Games
Experience
Jason Schklar Consults!   November 2014 - Present
Disney Mobile  March 2013 - October 2014
Zynga  November 2010 - February 2013
Zynga  July 2010 - October 2010
Initial Experience Consulting   May 2008 - July 2010
Amazon.com  January 2007 - April 2008
Big Huge Games   January 2004 - January 2007
Microsoft Game Studios  September 2001 - January 2004
SPSS, Inc  September 2000 - September 2001
IRI  October 1999 - September 2000

Skills
Video Games, Game Design, User Experience, Usability Testing, User Interface, Game Development, User Interface Design, Social Games, User-centered Design, Human Computer..., Interaction Design, Xbox 360, Heuristic Evaluation, Mobile Applications, Mobile Devices, Usability Engineering, User Experience Design, User Research, Information Architecture, Wireframes, User Experience Testing, Iterative Design, Web Interface Design, Usability, Rapid Prototyping, Casual Games, Information Design, Task Analysis, Experience Design, Computer Games, User Scenarios, Mobile Games, Gameplay, Creative Direction, Leadership

Education
University of Illinois at Chicago   1994 — 1998
MA, Social Psychology and Legal Decision Making

Trent University   1989 — 1993
Hons. B.Sc., Psychology

Rebecca Ichnoski Rebecca Ichnoski Baltimore, Maryland Area Details
Rebecca Ichnoski's Big Huge Games Experience October 2010 - May 2012
Job Voice Over & Script Editor at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  November 2013 - Present
ZeniMax Online Studios  May 2013 - November 2013
ZeniMax Online Studios  July 2012 - May 2013
Big Huge Games   October 2010 - May 2012
e4e Interactive  July 2005 - October 2010

Skills
Xbox 360, DevTrack, PS3, Logic Pro, JIRA, HTML, Microsoft Office, Perforce, Console, Pro Tools, Audacity, Windows, Mac OS X, SQL, Finale, Agile Methodologies, Adobe Audition

Education
Harford Community College   2003 — 2005
Associate of Arts (A.A.), Music

Russell Orem Russell Orem Middle River, Maryland Details
Russell Orem's Big Huge Games Experience 2010 - 2012
Job Computer Games Professional
Industry Computer Games
Experience
Firaxis Games  2012 - 2013
Big Huge Games   2010 - 2012
QAI  2007 - 2010

Skills
QA Testing, Copy Editing, Creative Writing, Level Design, Quality Assurance

Education
Loyola College in Maryland   2008 — 2009
Master of Business Administration (MBA), Finance and Financial Management Services

University of Maryland Baltimore County   2002 — 2007
Bachelor of Arts (B.A.), English Language and Literature/Letters

Daniel Batson Daniel Batson Monrovia, Maryland Details
Daniel Batson's Big Huge Games Experience June 2010 - May 2012
Job UI Programmer at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  July 2014 - Present
ZeniMax Online Studios  July 2013 - July 2014
Immersive 3D LLC   August 2012 - June 2013
Fiteeza   June 2012 - October 2012
Big Huge Games   June 2010 - May 2012
Maryland Budget & Tax Policy Institute   February 2009 - December 2010
Let Me Think!, LLC   June 2008 - April 2010

Skills
Game Development, Xbox 360, Game Design, Gameplay, Lua, Perforce, Computer Games, Video Games, Level Design, Multiplayer, Gameplay Programming, Game Mechanics, MMO, FMOD, DirectX, Console, C#, XNA, Kinect, Quality Assurance, Unity, .NET, Unity3D, Game Programming, ActionScript, JIRA, DevTrack, iOS development, User Interface Design, Visual Studio, Bugzilla, SQL

Education
University of Baltimore   2006 — 2008
Bachelor of Science (BS), Simulation and Digital Entertainment

Ji-Ming Lin Ji-Ming Lin Greater New York City Area Details
Ji-Ming Lin's Big Huge Games Experience September 2008 - April 2009
Job Interior Designer at Pleasant Living
Industry Design
Experience
Pleasant Living   May 2012 - Present
Big Huge Games   September 2008 - April 2009
Edge of Reality  February 2007 - May 2008
Viva Media PC Game Publishing Co.   October 2006 - December 2006
Small World Television   March 2006 - July 2006

Skills
AutoCAD, SketchUp, Mandarin, Production, Video Game Development, Level Design, Wii, Scheduling, Process Scheduler, Game Development, Video Games, Interior Design

Education
Madison Area Technical College   2010 — 2012
Associate, Interior Design

New York University   2004 — 2006
Master, Media Ecology

National Taiwan University   1999 — 2003
BA, Political Science

Eric Undersander Eric Undersander Baltimore, Maryland Details
Eric Undersander's Big Huge Games Experience April 2007 - June 2011
Job Lead Developer at Stardock
Industry Computer Software
Experience
Stardock  July 2014 - Present
Self-employed  June 2011 - July 2014
Big Huge Games   April 2007 - June 2011
Self-employed  July 2004 - April 2007
Electronic Arts  October 2002 - July 2004
Electronic Arts  January 2001 - June 2001

Skills
C++, Game Development, Game Programming, Visual Studio, Perforce, Scrum, Video Games, Gameplay, Game Design, Physics Programming, Graphics Programming, Debugging

Education
The University of Texas at Austin   1999 — 2003
BS, Computer Science, 3.9 GPA

Robert Cloutier Robert Cloutier Frederick, Maryland Details
Robert Cloutier's Big Huge Games Experience September 2000 - March 2003
Job Awardwinning 3D Animator, Magazine Author and Historical Consultant
Industry Animation
Experience
Firaxis Games  March 2003 - March 2008
Big Huge Games   September 2000 - March 2003
Microprose Software  March 1997 - September 2000
Philips Media  September 1993 - December 1996

Skills
Zbrush, 3D Modeling, Character Animation, Texturing, Texture Painting, Animation, Environment Art, 3D Studio Max, Maya, Game Design, Xbox 360, 3D, Game Development, Digital Sculpting, Video Games, PS3, Computer Animation, Computer Graphics, Digital Compositing, Unreal Engine 3, Storyboarding, Low Poly Modeling, Unity3D, Texture Artist, Modeling, Premiere, Computer Games, Lighting, UV mapping, Rigging, After Effects, Visual Effects, Digital Illustration, Traditional Animation, Concept Design, Unreal Editor, Compositing, Shaders, American History, UV Mapping

Education
Boston University   1985 — 1989
BS, Computer Science and History Dual Degree

Alex Marino Alex Marino San Francisco Bay Area Details
Alex Marino's Big Huge Games Experience June 2008 - August 2008
Job Character Shading Artist at Pixar Animation Studios
Industry Animation
Experience
Pixar Animation Studios  November 2014 - Present
Pixar Animation Studios  June 2010 - November 2014
Pixar Animation Studios  June 2009 - May 2010
Ringling College of Art and Design  August 2007 - May 2009
Big Huge Games   June 2008 - August 2008

Skills
Modeling, Shading

Education
Ringling College of Art and Design   2005 — 2009
BFA, Computer Animation

Hempfield High School   2001 — 2005
High School

Benjamin Walsh Benjamin Walsh Baltimore, Maryland Area Details
Benjamin Walsh's Big Huge Games Experience August 2005 - May 2007
Job Founder and CEO, Pure Bang Games
Industry Computer Games
Experience
Pure Bang Games  June 2010 - Present
Innovate Baltimore   September 2009 - Present
Drexel University  October 2009 - June 2010
Bethesda Softworks  May 2007 - February 2010
Big Huge Games   August 2005 - May 2007
Chesapeake Group LLC   September 2004 - August 2005
Computer Renaissance  December 2002 - August 2004

Skills
Social Games, Mobile Games, Mobile Applications, Video Games, Project Management, Creative Direction, Process Scheduler, Business Strategy, PS3, Game Design, Game Development, Game Mechanics, Strategy, iOS development, iPhone, Gaming, Mobile Devices, Entrepreneurship, Unity3D, Leadership, Business Development, Interactive..., Animation, Xbox 360, Cross-platform..., Casual Games, Objective-C, User Interface Design, Scrum, User Experience, Agile Project Management, Artificial Intelligence, Console, Wii, Multiplayer, Level Design, Flash, Online Gaming, Content Strategy, Gameplay, Monetization, Computer Games

Education
Monmouth University   1995 — 1999

Rob Garrett Rob Garrett Los Angeles, California Details
Rob Garrett's Big Huge Games Experience November 2002 - March 2003
Job Lead Designer at Riot Games
Industry Computer Games
Experience
Riot Games  March 2010 - Present
Red 5 Studios  May 2006 - January 2010
Z-Axis Games / Activision   May 2003 - April 2006
Big Huge Games   November 2002 - March 2003
United States Air Force  1997 - 2000

Skills
Game Design, Gameplay, Online Gaming, Video Games, Game Development, Multiplayer, Computer Games, World Building, Casual Games, Game Mechanics, MMORPG, Level Design, MMO, User Experience, PS3, Social Games, Xbox 360, User Interface, Cinematics

Education
Full Sail University   2001 — 2002
AS, Game Design & Development

Shawn Cook Shawn Cook Los Angeles, California Details
Shawn Cook's Big Huge Games Experience April 2014 - April 2015
Job UI / UX Programmer at Kung Fu Factory
Industry Entertainment
Experience
Kung Fu Factory  April 2015 - Present
Big Huge Games   April 2014 - April 2015
Bully! Entertainment  October 2012 - March 2014
Maryland Institute College of Art  December 2011 - March 2014

Skills
User Experience, User Interface Design, Unity3D, Programming, Interaction Design, Adobe Creative Suite, HTML, CSS, Graphic Design

Education
The Maryland Institute College of Art   2010 — 2014
Bachelor of Fine Arts (B.F.A.), Interaction Design and Art

Dan Halka Dan Halka Baltimore, Maryland Area Details
Dan Halka's Big Huge Games Experience May 2003 - May 2009
Job Art Director & CoFounder at SecretNewCo / Big Huge Games
Industry Computer Games
Experience
SecretNewCo / Big Huge Games v2.0   February 2013 - Present
Zynga  February 2011 - January 2013
Zynga  June 2009 - February 2011
Maryland Institute College of Art  2005 - 2010
Big Huge Games   May 2003 - May 2009
Big Huge Games   April 2002 - May 2003

Skills
3D Studio Max, Creative Direction, Game Development, Web Design, Social Games, User Interface Design, Social Networking, Art Direction, 2D art, Xbox 360

Education
The Maryland Institute College of Art   1999 — 2003
BFA, Graphic Design

David Helmer David Helmer Silver Spring, Maryland Details
David Helmer's Big Huge Games Experience July 2002 - September 2002
Job Technical Architect at Mavens Consulting, Inc.
Industry Computer Software
Experience
Mavens Consulting, Inc.   November 2012 - Present
DTDigital   June 2010 - August 2012
WeatherBug  August 2008 - June 2010
WeatherBug  August 2006 - August 2008
Sonum Technologies   January 2006 - June 2006
Sonum Technologies   January 2005 - December 2005
Big Huge Games   July 2002 - September 2002

Skills
C#, .NET, MVC, C++, LINQ, WCF, SQL Server, SQL, AJAX, XML, Windows Installer, SOAP, REST, JavaScript, ASP.NET MVC, CSS, Agile Methodologies, ASP.NET, Microsoft SQL Server, jQuery

Education
University of Maryland College Park   2002 — 2006
Bachelor of Science in Computer Science, Computer Science

Rob Bilek Rob Bilek San Francisco Bay Area Details
Rob Bilek's Big Huge Games Experience May 2010 - August 2012
Job World Designer at 2K Games
Industry Computer Games
Experience
Hangar 13  May 2013 - Present
Impossible Studios   July 2012 - February 2013
Big Huge Games   May 2010 - August 2012
Nelson Precast  October 2006 - May 2010
Big Huge Games   2005 - 2006

Skills
Game Development, Video Games, 3D Studio Max, Gameplay, Xbox 360, Animation, Level Design, Photoshop, PS3, Game Design, Unreal Engine, Matinee, 3D Modeling, Unreal Engine 3, Unreal Editor, Leadership, World Building, Lighting, Texture Painting, Environment Art, Mentoring, Creative Strategy, 3D, Computer Games, Console, Game Mechanics, Cinematics, iOS, Perforce, Unity3D, Content Design

Education
The Maryland Institute College of Art   2001 — 2005
BFA, Ceramics

The Maryland Institute College of Art   2001 — 2005
BFA, Ceramic Sculpture

David McDonough David McDonough Baltimore, Maryland Area Details
David McDonough's Big Huge Games Experience July 2011 - December 2011
Job Lead Designer at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  December 2011 - Present
Big Huge Games   July 2011 - December 2011
Firaxis Games  December 2008 - July 2011
Savannah College of Art & Design  August 2006 - July 2008
Trinity University  August 2002 - May 2006

Skills
Game Design, Lua, Maya, ActionScript, Texturing, Illustrator, Illustration, Graphic Design, Scripting, Modeling, Photoshop, C++, Game Development, Video Games, Flash, Social Games, Interaction Design, Unreal Engine 3, Xbox 360, Creative Direction, Unreal Editor, Level Design

Education
Savannah College of Art and Design   2006 — 2008
Master of Fine Arts, Interactive Design & Game Development

Trinity University   2002 — 2006
Bachelor of Arts, Art

Mike Daarken Lim Mike Daarken Lim Greater Los Angeles Area Details
Mike Daarken Lim's Big Huge Games Experience 2010 - Present
Job Freelance Illustrator and Concept Artist
Industry Computer Games
Experience
Applibot   June 2012 - Present
5th Planet Games  April 2012 - Present
Riot Games  March 2012 - Present
Warner Brothers Games   March 2012 - Present
Kabam  July 2011 - Present
Big Huge Games   2010 - Present
Blizzard   2007 - Present
Wizards of the Coast  2004 - Present
Fantasy Flight Games  2004 - Present
Gnomon School of Visual Effects  January 2012 - April 2012

Skills
Illustrator, Photoshop, Flash, Bodypaint, Digital Painting, SketchUp, Concept Design, Illustration, Digital Illustration, Texturing, Video Games, Drawing, Storyboarding, Sketching, Conceptual Art, Graphics, Art, Graphic Design, Digital Art, Characters, Painting, After Effects, UV mapping

Education
Academy of Art University   2001 — 2004
BFA, Traditional Illustration

California State University at Sacramento Studio Art   2000 — 2000
Studio Art

The University of Texas at Austin   1999 — 2000
Computer Science

Jeremy Enecio Jeremy Enecio Greater New York City Area Details
Jeremy Enecio's Big Huge Games Experience January 2007 - August 2009
Job Freelance Illustrator
Industry Arts and Crafts
Experience
jenecio.com   May 2008 - Present
big huge games   January 2007 - August 2009

Skills
Illustration

Education
The Maryland Institute College of Art

Joshua Beeler Joshua Beeler Seattle, Washington Details
Joshua Beeler's Big Huge Games Experience March 2008 - September 2008
Job Technical Director at MBS Games
Industry Computer Games
Experience
Mechanical Butterfly Studios   April 2014 - Present
Mechanical Butterfly Studios   May 2013 - April 2014
Self-Employed  October 2012 - May 2013
Giant Sparrow  February 2012 - October 2012
Giant Sparrow  August 2010 - February 2012
The Odd Gentlemen   October 2008 - March 2010
Big Huge Games   March 2008 - September 2008
Big Huge Games   August 2007 - March 2008
DigiPen Institute of Technology  September 2006 - April 2007
DigiPen Institute of Technology  June 2005 - August 2005

Skills
Perforce, Gameplay, Game Development, Gameplay Programming, Systems Programming, Xbox 360, PS3, Video Games, Game Programming, C++, Lua, C#, Git, iOS development, JavaScript, HTML, Brewing, Craft Beer, Sake, Argentine Tango, Console, Game Mechanics, Computer Games, Casual Games

Education
Digipen Institute of Technology   2003 — 2008
Real-Time Interactive Simulation, Computer Science, Mathematics, Physics

University of California, Los Angeles   2009 — 2011
Japanese Language

Zachariah Bauer Zachariah Bauer Baltimore, Maryland Area Details
Zachariah Bauer's Big Huge Games Experience November 2008 - March 2009
Job Freelance 2d/3d Artist
Industry Fine Art
Experience
Feast of Bees   September 2007 - Present
Zynga  June 2009 - October 2009
Big Huge Games   November 2008 - March 2009

Skills
3D Studio Max, Photoshop, Zbrush, Illustrator, Sketching, Illustration, Texturing, Modeling

Education
The Maryland Institute College of Art   2004 — 2008
BFA, Illustration

Ben Schneider Ben Schneider Greater Boston Area Details
Ben Schneider's Big Huge Games Experience March 2008 - 2011
Job Lead Designer at Turbine
Industry Writing and Editing
Experience
Turbine  July 2015 - Present
Turbine  November 2011 - July 2015
Big Huge Games   March 2008 - 2011
Big Huge Games (THQ)   2008 - 2011
Iron Lore Entertainment  October 2007 - February 2008
Iron Lore Entertainment  March 2005 - September 2007
Harmonix Music Systems  2004 - 2004
Stainless Steel Studios  2000 - 2003

Skills
Game Design, Game Development, Gameplay, Video Games, Level Design, Computer Games, Xbox 360, PS3, Content Design, MMO, Perforce, Unreal Editor, World Building, Game Mechanics, MMORPG, Multiplayer, Lua, Social Games, Narrative, Casual Games

Education
Columbia University in the City of New York   1995 — 1999
B.A., Literature

Tariq Lateef Tariq Lateef Washington D.C. Metro Area Details
Tariq Lateef's Big Huge Games Experience 2007 - 2007
Job Artist 2 at MedStar SiTEL
Industry E-Learning
Experience
MedStar SiTEL  September 2012 - Present
MedStar SiTEL  March 2010 - September 2012
MedStar SiTEL  March 2008 - March 2010
Framing by Art Galaxy   September 2005 - March 2007
Big Huge Games   2007 - 2007

Education
Art Institute of Atlanta   2006 — 2009
BFA, Media Arts and Animation

The Art Institute of Washington   2006 — 2009
Bachelor of Fine Arts Degree, Media Arts & Animation

Montgomery College   2005 — 2006

Andrew Frederiksen Andrew Frederiksen Washington D.C. Metro Area Details
Andrew Frederiksen's Big Huge Games Experience March 2010 - May 2012
Job Lead Producer at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  January 2015 - Present
ZeniMax Online Studios  August 2012 - January 2015
Big Huge Games   March 2010 - May 2012
THQ Inc  August 2006 - May 2009
Sony Computer Entertainment of America  October 2005 - August 2006
Oakton High School  September 2003 - August 2005

Skills
PS3, Xbox 360, Computer Games, Video Games, Wii, Gameplay, Multiplayer, Game Development, Game Design, Level Design, Perforce, DevTrack, Xbox

Education
George Mason University   1998 — 2003
BA, Communication: Media Production

James Proimos James Proimos Parkville, Maryland Details
James Proimos's Big Huge Games Experience June 2007 - May 2012
Job Graphic Novel Author
Industry Computer Games
Experience
Impossible Studios   November 2012 - February 2013
Big Huge Games   June 2007 - May 2012
Starbucks  October 2006 - July 2007

Skills
PS3, Xbox 360, Gameplay, Wii, Computer Games, Game Design, Video Games, Game Development, MMO, Game Mechanics, Perforce, Unreal Engine 3, Social Games, Quality Assurance

Education
St. Mary's College of Maryland   2002 — 2006
Bachelor's degree, Psychology

Kate Sterf Kate Sterf Baltimore, Maryland Details
Kate Sterf's Big Huge Games Experience July 2015 - Present
Job Assistant Producer at Big Huge Games
Industry Animation
Experience
Big Huge Games   July 2015 - Present
Rehabtics LLC   January 2014 - December 2014
Zistos   June 2011 - January 2012

Skills
Character Animation, Storyboarding, Photoshop, Animation, After Effects, Flash Animation, Illustrator, Illustration, 3D Studio Max, Motion Graphics, Digital Illustration, Drawing, Traditional Animation, 3D Modeling, Computer Animation, Premiere, Maya, Digital Painting, Conceptual Art, Texturing, Concept Design, Flash

Education
The Maryland Institute College of Art   2009 — 2013
Bachelor of Fine Arts (B.F.A.), Animation, Interactive Technology, Video Graphics and Special Effects, 3.5

Harborfields High School   2005 — 2009

Greg Kramer Greg Kramer Washington D.C. Metro Area Details
Greg Kramer's Big Huge Games Experience 2011 - 2011
Job Producer at Pixel Corps
Industry Writing and Editing
Experience
Pixel Corps  December 2013 - Present
Scofflaw Studios   2009 - Present
Federation of American Scientists  2013 - 2013
SimQuest  2012 - 2012
Big Huge Games   2011 - 2011
itch, inc.   2010 - 2011
BradyGames, PrimaGames   1997 - 2009
Games for Windows Magazine   2006 - 2008

Skills
Live Video Streaming, Video Production, Writing, Video Editing, Editing, Final Cut Pro, Google+ Hangouts, Excel, Microsoft Word, Basic Photoshop, InDesign, Ebooks, Game Design, Video Games, Serious Games, Game Development, Game Mechanics, MediaWiki, InCopy, Dialogue Editing, Content Design, Casual Games, Dialogue, Game Writing, Narrative Design, Interactive Storytelling

Education
Duke University   1987 — 1989
AB, English

University of Maryland Francis King Carey School of Law   1989 — 1992
JD, Law

William & Mary   1986 — 1987
English

Alex Owens Alex Owens Dallas/Fort Worth Area Details
Alex Owens's Big Huge Games Experience October 2008 - March 2009
Job Programmer at id Software
Industry Computer Games
Experience
id Software  September 2012 - Present
Rocket Gaming Systems  November 2009 - September 2012
Full Sail University  March 2009 - October 2009
Big Huge Games   October 2008 - March 2009
Midway Studios - Austin, Inc.   July 2008 - August 2008

Skills
C++, C#, .NET, Win32, Visual Studio, C/C++ STL, XML, Lua, DirectX, HLSL, OpenGL, GLSL, Java, Game Programming, Game Development, Win32 API, Tortoise SVN, Video Games, Programming, MFC

Education
Full Sail University   2006 — 2008
Bachelors of Science, Game Development

Melissa (Domogala) Bertrand Melissa (Domogala) Bertrand Baltimore, Maryland Details
Melissa (Domogala) Bertrand's Big Huge Games Experience 2005 - 2006
Job Creative entertainment solutions www.paintedyou.com
Industry Entertainment
Experience
Painted You, Creative Entertainment   February 2003 - Present
Time Inc./QSP Inc.   September 2009 - November 2009
Synapse Group / Time Inc.   July 2007 - November 2008
firaxis games  2006 - 2006
Big Huge Games   2005 - 2006

Skills
Makeup Artistry, Makeup Application, Face Painting, Body Painting, Henna application, Graphic Design, Painting, Drawing, Employee Management, Customer Relations, Customer Service, Customer Satisfaction, Working With Children, Fine Art, Digital Art, Entertainment, Web Design, Photography, Photo Editing, Digital Photography, Portrait Photography, Henna, Balloon Artist, Bodypaint, Illustrator, Illustration, InDesign, Airbrush, Image Editing, Layout, Photoshop, Parties, Photo Shoots, Concept Design, Image Manipulation, 3D, Digital Painting, Direct Mail, Storyboarding, Mac, Screen Printing, Catalogs, Fashion, Visual Arts, Creative Direction, Art, Art Direction, QuarkXPress, Visual Communication, Zbrush

Education
maryland institute college of art   2002 — 2005
Bachelor of Fine Arts, Illustration

Karley Schini Karley Schini Greater New York City Area Details
Karley Schini's Big Huge Games Experience May 2008 - August 2008
Job Math Teacher at New Visions Charter High School for the Humanities II
Industry Primary/Secondary Education
Experience
New Visions Charter High School for the Humanities II  July 2012 - Present
Young Women's Leadership Charter School  March 2012 - May 2012
Big Huge Games   May 2008 - August 2008
Words & Numbers  April 2007 - May 2007
Klaverenga Guitar and Piano Studio   February 2004 - August 2004

Skills
Editing, Quality Assurance, Teaching, Tutoring, Lesson Planning, Community Outreach, Curriculum Design, E-Learning, Special Education, Teacher Training, Curriculum Development, Classroom, Educational Leadership, Research

Education
DePaul University   2009 — 2012
Masters, Mathematics Education

Purdue University   2004 — 2009
Bachelor's, Professional Writing, Editing, Latin, Classics

Vinh Trinh Vinh Trinh Baltimore, Maryland Area Details
Vinh Trinh's Big Huge Games Experience March 2013 - Present
Job CTO / CoFounder at Big Huge Games
Industry Computer Software
Experience
Big Huge Games   March 2013 - Present
Zynga  February 2012 - February 2013
Zynga  October 2009 - February 2012
eCommLink  November 2008 - October 2009
The Selling Source  December 2006 - October 2009
PartnerWeekly  May 2007 - November 2007

Skills
Actionscript, Object Oriented..., Datastructures, Algorithms, PHP, MySQL, Database Design, Rapid Prototyping, Game Development, Game Design, Flash, JavaScript, Large Scale Systems, Git, Linux, Social Games, Unity, C#, Electricity, Opening Doors, OOP, Mobile Games, LAMP, ActionScript, Video Games, Mobile Devices, Scalability, HTML 5, Software Design, Android

Education
University of Florida   2002 — 2006
MS, Electrical Engineering

University of Florida   1998 — 2002
BS, Electrical Engineering

Matt Berner Matt Berner Dallas/Fort Worth Area Details
Matt Berner's Big Huge Games Experience April 2008 - May 2012
Job Senior Combat Designer at Gearbox
Industry Computer Games
Experience
Gearbox Software  June 2014 - Present
Bioware  August 2012 - May 2014
Big Huge Games   April 2008 - May 2012
Mass Media Inc. / THQ   June 2006 - April 2008
BradyGAMES  November 2004 - March 2006
Midway  October 2003 - January 2005

Skills
Combat, Game Design, System Design, Scrum, Lua, Encounter, npc, rpg

Education
California Lutheran University   2002 — 2006
B.A. Multimedia, B.S. Computer Science

Stephanie Stevens Stephanie Stevens Baltimore, Maryland Area Details
Stephanie Stevens's Big Huge Games Experience February 2007 - August 2010
Job Project Manager at Mindgrub Technologies, LLC
Industry Information Technology and Services
Experience
Mindgrub Technologies, LLC   June 2012 - Present
38 Studios Baltimore/ Big Huge Games   February 2012 - May 2012
38 Studios/ Big Huge Games   August 2010 - February 2012
Big Huge Games   February 2007 - August 2010

Skills
Cinematics, Perforce, Localization, Scrum Master Certified, Outsourcing, Outsourcing Management, Agile Methodologies, Agile Project Management, Usability Testing, Scrum, Casual Games, Mobile Applications

Education
University of Baltimore   2004 — 2006
Bachelor of Science, Simulation and Digital Entertainment

Essex Community College   2002 — 2004
Associates Degree, Multimedia Technology

Dan Parker Dan Parker Laguna Hills, California Details
Dan Parker's Big Huge Games Experience 2002 - 2003
Job Ecommerce Guru
Industry Computer Software
Experience
MyChoiceSoftware.com   September 2012 - Present
RedSku   February 2011 - December 2012
Converge Systems, LLC   January 2012 - November 2012
Alphabay   April 2008 - February 2010
Novell  2007 - 2007
Senforce Technologies  2006 - 2007
GGN networks   2005 - 2006
Big Huge Games   2002 - 2003

Skills
Technology Leadership, OOP, XML, Web Applications, Scrum, .NET, Agile Methodologies, Software Development, MySQL, JavaScript, Microsoft SQL Server, Java, Test Driven Development, Databases, Flex, REST, CSS, Tomcat, Design Patterns, Software Engineering, Agile Project Management, Software Licensing, Certified Scrum Master..., Project Planning, Software Project..., Software Design, JSON, Ecommerce, Adwords Marketing, Software Sales..., Security Software, SMB Cloud Solutions, Bing Marketing, Product Listing Ads, Pricing Systems, Enterprise Retail..., Ecommerce Technologies, E-commerce

Education
Neumont University   2005 — 2008
Bachelors Degree, Computer Science

University of Wyoming   2004 — 2005
Mathematics & Computer Science

Hereford High School   2002 — 2004

The Park School of Baltimore   1990 — 2002

Orvie Thumel Orvie Thumel Parkville, Maryland Details
Orvie Thumel's Big Huge Games Experience August 2015 - Present
Job QA Tester at Big Huge Games
Industry Entertainment
Experience
Big Huge Games   August 2015 - Present
ZeniMax Online Studios  July 2012 - March 2015
Big Huge Games   October 2010 - May 2012
e4e Interactive  August 2010 - October 2010

Skills
Quality Assurance, DevTrack, JIRA, Gameplay, Perforce, Level Design, Bugzilla, Game Design, Microsoft Office, Game Mechanics, Xbox 360, Bug Tracking, PS3, DevTest, Project Management, Social Media, Team Leadership

Education
Anne Arundel Community College   2004 — 2006
2 years, Unifinished degree, Computer Science

Felipe Nogueira Felipe Nogueira Rockville, Maryland Details
Felipe Nogueira's Big Huge Games Experience April 2011 - May 2012
Job Technical Artist at Bethesda Softworks
Industry Animation
Experience
Bethesda Softworks  December 2013 - Present
House of Cool Inc.  October 2013 - November 2013
House of Cool Inc.  April 2013 - October 2013
Ubisoft Toronto  July 2012 - April 2013
Big Huge Games   April 2011 - May 2012
House of Cool Studios Inc  August 2008 - March 2011
Tendril Studio   October 2010 - January 2011
PEN Productions Inc.   2008 - 2009

Skills
Maya, Character Rigging, Rigging, 3D Studio Max, Character Animation, MEL, Animation, 3D, Game Development, Computer Animation, Cinematics, Video Games, Modeling, Maxscript, Perforce, Scripting, 3D Modeling, Visual Effects, Autodesk MotionBuilder, Characters, Texturing, Character, Particle, Pipeline Development, Unreal Engine, Props, Computer Graphics, .NET, Zbrush, Motion Capture, Awesomeness, FaceFX, Havok, UV mapping, Python, Compositing, Mudbox

Education
Humber College   2007 — 2008
Certificate, 3D Animation for gaming and enterteinment

Humber College   2005 — 2007
Diploma, Multimedia 3D Animation

Sheridan College   2004 — 2005
Certificate, Art Fundamentals

Joel Byington Joel Byington Dallas/Fort Worth Area Details
Joel Byington's Big Huge Games Experience April 2007 - March 2009
Job Character Artist at Hammer & Chisel
Industry Computer Games
Experience
Hammer & Chisel   November 2013 - Present
id Software  June 2010 - November 2013
Ready At Dawn Studios  2009 - August 2010
Big Huge Games   April 2007 - March 2009
Midway Games  October 2006 - March 2007

Skills
Texturing, Digital Sculpting, Zbrush, Low Poly Modeling, Texture Painting, UV mapping, Hard Surface Modeling, Cinematics, Mudbox, Maya, Video Games, Game Development, 3D, Environmental Modeling, Conceptual Art, Modeling, 3D Modeling, Character Modelling, Environment Art, Game Art, ZBrush, UV Mapping

Education
Illinois Institute of Art   2004 — 2007
BA Fine Art, Game Art

St. Louis Community College   2000 — 2003
AFA, Fine Art

Emy Su Emy Su Los Angeles, California Details
Emy Su's Big Huge Games Experience May 2015 - Present
Job Associate Software Engineer at Big Huge Games
Industry Computer Games
Experience
Big Huge Games   May 2015 - Present
UCode  July 2014 - April 2015
Game Wizards  January 2014 - December 2014
Broken Circle Studios  April 2014 - May 2014

Skills
Visual C#, Visual C++, JavaScript, Unity3D, Unity, C#, C++, Game Programming, XNA, Photoshop, Game Development, Video Games, Game Design, Artificial Intelligence, UML, Python, Wordpress, SDL, OpenGL, DirectX, HTML, CSS, Mandarin

Education
The Art Institute of California-Los Angeles   2012 — 2015
Bachelor's Degree, Game Programming, 3.82

University of California, Berkeley   2004 — 2008
Bachelor's Degree, Cell/Cellular and Molecular Biology

Michael Lyden Michael Lyden Baltimore, Maryland Details
Michael Lyden's Big Huge Games Experience January 2015 - Present
Job Head of Product & Technology at blispay.
Industry Information Technology and Services
Experience
Betamore  July 2015 - Present
blispay.   January 2015 - Present
Big Huge Games   January 2015 - Present
Big Huge Games   May 2014 - January 2015
Zynga  September 2010 - May 2014
PayPal  November 2008 - September 2010
Bill Me Later, Inc.   September 2006 - October 2008
Sogeti USA LLC  March 2004 - August 2006

Skills
Product Management, Business Analysis, Project Management, Social Games, Affiliate Marketing, Product Development, Analytics, Agile Methodologies, User Experience, Scrum, E-commerce, Product Marketing, Agile Project Management, Web Analytics, Competitive Analysis, Game Design, Statistical Modeling, Email Marketing, User Interface, E-payments, Online Advertising, Software Development, Mobile Applications, Monetization, User Interface Design, Social Game Development, Mobile Payments, A/B testing, Mobile Games, Product Requirements, Product Planning, Usability, Business Intelligence, Cross-functional Team..., Online Gaming, Consumer Internet, Mobile Devices, Start-ups, Management, Strategy, Consulting, SaaS, Leadership

Education
University of Delaware - Lerner College of Business and Economics   1999 — 2003
BSBA, Finance, Operations Management, Economics (Minor), MIS (Minor)

Piero Macgowan Piero Macgowan Baltimore, Maryland Area Details
Piero Macgowan's Big Huge Games Experience 2007 - September 2007
Job Senior Concept Artist and Illustrator
Industry Computer Games
Experience
Firaxis Games  2007 - Present
Freelance  January 2003 - Present
Maryland Institute College of Art  January 2010 - December 2013
Big Huge Games   2007 - September 2007
Big Huge Games (THQ)   2007 - 2007
Cineconcepto   2003 - 2003

Skills
Illustration, Illustrator, Concept Design, Character Design, Photoshop, Digital Illustration, Storyboarding, Painting, Video Games, Traditional Animation, Teaching, Bodypaint 3d, Character Animation, Graphic Design, Motion Graphics, After Effects, Zbrush, Texturing

Education
The Maryland Institute College of Art   2003 — 2007
B.F.A, Illustration

Alexander Schiffhauer Alexander Schiffhauer Baltimore, Maryland Area Details
Alexander Schiffhauer's Big Huge Games Experience September 2013 - October 2014
Job Associate Product Manager Intern at Google
Industry Computer Software
Experience
Google  May 2015 - August 2015
Big Huge Games   September 2013 - October 2014
Zynga  June 2011 - August 2013

Skills
Product Management, Software Engineering, Computer Science

Education
The Johns Hopkins University   2014 — 2015
Master of Science (M.S.), Computer Science

The Johns Hopkins University   2009 — 2013
Bachelor of Arts (B.A.), Computer Science

Scarsdale High School   2005 — 2009
High School Diploma

Kelsey (Kat) Berkley Kelsey (Kat) Berkley Baltimore, Maryland Area Details
Kelsey (Kat) Berkley's Big Huge Games Experience May 2011 - May 2012
Job Concept Artist at Firaxis games
Industry Computer Games
Experience
Firaxis Games  April 2014 - Present
Irrational Games  April 2013 - February 2014
Impossible Studios Epic Games Maryland   June 2012 - February 2013
Big Huge Games   May 2011 - May 2012
Big Huge Games   June 2008 - November 2011

Skills
Photoshop, InDesign, Digital Painting, Video Games, Zbrush, 3D Studio Max, Painting, SketchUp, Unreal Editor, Perforce, Conceptual Art, Game Development, LinkedIn, Twitter, Facebook, Concept Design, Environment Art, Illustration, Illustrator, Digital Illustration

Education
The Maryland Institute College of Art   2007 — 2011
BFA, Illustration

Brian Busatti Brian Busatti Baltimore, Maryland Area Details
Brian Busatti's Big Huge Games Experience April 2001 - April 2003
Job Project Art Director at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  April 2003 - Present
Big Huge Games   April 2001 - April 2003
DreamForge Intertainment  February 1994 - April 2001
Root Learning  1993 - 1993

Skills
Texturing, Art Direction, Modeling, User Interface, Zbrush, Character Design, Concept Design, 2D, Digital Illustration, 3D Studio Max, Texture Painting, Video Games, Character Modeling, 3D, Character, Lighting, Xbox 360, Game Development, World Building, Computer Graphics, Texture Artist, Photoshop, Illustrator, Drawing, Digital Art, Computer Games, 3D Modeling, Character Animation, Art, Traditional Animation, Animation, Environment Art, Low Poly Modeling, Game Art, UV mapping, Digital Sculpting

Education
Art Institute of Pittsburgh   1991 — 1993
Associate Degree - Visual Communication, Illustration

JT Radzai JT Radzai Baltimore, Maryland Area Details
JT Radzai's Big Huge Games Experience August 2015 - Present
Job Game Designer at Big Huge Games
Industry Computer Games
Experience
Big Huge Games   August 2015 - Present
GREE International, Inc  January 2015 - July 2015
Phoenix Age  November 2014 - January 2015
Kabam  February 2014 - November 2014
FIEA  August 2012 - December 2013
University of Central Florida  June 2007 - June 2011

Skills
Game Development, Game Design, Web Games, Monetization, Sprint Planning, Unity3D, Mobile Game Development, Video Games, System Design, Level Design, Perforce, Game Design Documents, Social Game Development, Scrum, Microsoft Excel, JIRA

Education
Florida Interactive Entertainment Academy   2012 — 2013
Interactive Entertainment M.S., Game Production

University of Central Florida   2007 — 2012
Digital Media B.A., Game Design

Chris Nemcosky Chris Nemcosky Boulder, Colorado Details
Chris Nemcosky's Big Huge Games Experience April 2008 - May 2012
Job Director of Engineering at Backflip Studios
Industry Computer Games
Experience
Backflip Studios  January 2015 - Present
Backflip Studios  April 2013 - Present
Zynga  June 2012 - January 2013
Big Huge Games   April 2008 - May 2012
Big Huge Games   March 2011 - February 2012
Big Huge Games   July 2007 - April 2008
Big Huge Games   July 2005 - July 2007
Big Huge Games   August 2004 - July 2005

Skills
Xbox 360, Gameplay Programming, PS3, Gameplay, Lua, FMOD, Game Design, Perforce, Xbox, DirectX, Game Development, Product Development, Product Management, Project Planning, Project Management, Agile Leadership, Game Mechanics

Education
Brown University class of 2004   2000 — 2004
ScB, Computer Science

Brown University

Kevin Chulski Kevin Chulski Greater Denver Area Details
Kevin Chulski's Big Huge Games Experience March 2009 - May 2012
Job Game Designer at Backflip Studios
Industry Computer Games
Experience
Backflip Studios  June 2013 - Present
Impossible Studios Epic Games   July 2012 - February 2013
Big Huge Games   March 2009 - May 2012
Big Huge Games   April 2008 - March 2009
Big Huge Games   August 2007 - April 2008
Big Huge Games   August 2005 - August 2007
Computer Works  2004 - 2005

Skills
Game Design, Game Development, Level Design, Xbox 360, Gameplay, Video Games, Perforce, Scripting, Lua, PS3, Game Mechanics, Mobile Games, Photoshop, Unreal Engine 3, Computer Games, Unreal Editor, Unity3D, Xbox, C++, PC, Video Game Design, Video Game Development, Programming, Rapid Prototyping, Visual Studio, Microsoft Office, Java, Debugging, Araxis Merge, Decoda, XML Spy, Unreal Engine, C#, UnrealScript, SQL, Microsoft SQL Server, Python, JavaScript

Education
Michigan Technological University   2000 — 2004
BS, Computer Science

Scott Jacobi Scott Jacobi Parkton, Maryland Details
Scott Jacobi's Big Huge Games Experience February 2015 - Present
Job Software Engineer at Big Huge Games
Industry Computer Software
Experience
Big Huge Games   February 2015 - Present
PayPal  May 2014 - February 2015
Roadnet Technologies Inc.  December 2004 - May 2014
Firaxis Games  May 2003 - September 2004
Pacific Coast Power & Light (THQ)   November 2001 - March 2003
The 3DO Company  September 2000 - October 2001
Ubisoft  March 1999 - August 2000

Skills
Software Engineering, Software Development, Programming, Game Development, Video Games, Unity3D, C#, Java, C++, Artificial Intelligence, IntelliJ IDEA, Android Development, iOS Development, Visual Studio, Xbox, SQL, Software Design, Scrum, Integration, Software Quality..., Agile Methodologies, Algorithms, HTML, C, Scripting, Wikis, Testing, Android, REST

Education
Digipen School of Applied Science   1997 — 1999
Certificate, Video Games and Computer Simulations

University of Pennsylvania   1993 — 1997
BSE, Computer Science

University of Pennsylvania   1993 — 1997
BAS, Psychology

Poly Prep   1989 — 1993
High School

Jesse Crafts-Finch Jesse Crafts-Finch Amherst, Massachusetts Details
Jesse Crafts-Finch's Big Huge Games Experience November 2005 - May 2006
Job Software Developer
Industry Computer Software
Experience
Gorilla Tactics   2009 - Present
IGDA  March 2008 - July 2009
Johnson Center for Virtual Reality   May 2007 - February 2009
Firaxis Games  May 2006 - March 2007
Big Huge Games   November 2005 - May 2006
Ken Blanchard Companies   April 2004 - August 2004

Skills
Game Development, Video Games, Game Design, Project Management, Computer Games, Online Gaming, Mobile Games, Programming, Agile Methodologies, Quality Assurance, Agile Project Management, HTML, Scripting, Xbox 360, Negotiation, Conflict Resolution, Team Management, Public Speaking, Agile, JavaScript, ASP.NET MVC, ASP.NET, Java, C#, Windows Phone, Android Development, iOS Development

Education
Boston University - School of Management   2001 — 2005
BS, Business Administration

Boston University - School of Management   2001 — 2005
Bachelor of Business Administration (BBA)

Joseph Gay Jr. Joseph Gay Jr. Hickory/Lenoir, North Carolina Area Details
Joseph Gay Jr.'s Big Huge Games Experience August 2004 - September 2004
Job Concept/Promotional Artist at Monochrome LLC
Industry Computer Games
Experience
Monochrome LLC   September 2012 - Present
No More Room In Hell   February 2004 - Present
The Settler Mod - Fallout 3   March 2009 - June 2009
Big Huge Games   August 2004 - September 2004
eGenesis  January 2001 - February 2002

Skills
Texturing, Character Animation, 3D Studio Max, Concept Design, Photoshop, Modeling, Texture Artist, Art, Characters, Corel Draw, 3D Modeling, Video Games

Education
Art Institute of Pittsburgh   1999 — 2001
Associates, Computer Animation

Suzanne Lynch Suzanne Lynch Greater Boston Area Details
Suzanne Lynch's Big Huge Games Experience 2009 - May 2012
Job 38 Studios Corporate Travel and Relocation Manager
Industry Media Production
Experience
Big Huge Games   2009 - May 2012
38 Studios  October 2006 - May 2012
Delta Airlines  February 1991 - January 2008
The Trump Shuttle Inc.   1989 - 1991

Skills
Management, Public Relations, Public Speaking, Event Management, Customer Service, Microsoft Office, Event Planning, Contract Negotiation, Operations Management, Logistics

Education
Marblehead High School   1978 — 1982

Bunker Hill Community College
Criminal Justice

Northeastern University
Travel and Tourism

Salem State College
Sociology / Psychology

Andy Stoll Andy Stoll Baltimore, Maryland Area Details
Andy Stoll's Big Huge Games Experience September 2013 - Present
Job Software Engineer at Big Huge Games
Industry Computer Software
Experience
Big Huge Games   September 2013 - Present
Booz Allen Hamilton  January 2011 - September 2013
Booz Allen Hamilton  June 2010 - August 2010
Legg Mason  June 2009 - January 2010

Skills
JavaScript, Java, C++, Lua, Unity3D, 3D Studio Max, Photoshop, PHP, C#, MySQL

Education
University of Maryland College Park   2007 — 2010
Bachelor of Science, Computer Science and Mathematics

Dulaney High School   2003 — 2007

Jonathan Kirtz Jonathan Kirtz Greater Boston Area Details
Jonathan Kirtz's Big Huge Games Experience August 2010 - November 2011
Job Freelance Concept Artist & Illustrator
Industry Computer Games
Experience
J Kirtz Illustration   July 2010 - Present
Vigil Games  September 2010 - February 2012
Big Huge Games   August 2010 - November 2011
Privateer Press  September 2010 - October 2010
BioWare Mythic Mythic Entertainment, an EA Studio   August 2005 - July 2010

Skills
Concept Design, Outsourcing, Illustration, Character, Color, Armor Design, Adobe Photoshop, Game Development, Environment Art, Video Games, Photoshop, Designs, Lighting, Texture Painting, Texturing, Conceptual Art, Digital Painting, Illustrator, Digital Illustration, Game Art, Digital Sculpting, Art, Game Design, Art Direction, Characters

Education
Columbus College of Art & Design   1999 — 2003
Bachelor of Fine Arts (BFA), Illustration

David Clyde David Clyde Orange County, California Area Details
David Clyde's Big Huge Games Experience February 2007 - July 2009
Job Sr Software Engineer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  August 2009 - Present
Big Huge Games   February 2007 - July 2009
Big Huge Games   February 2005 - February 2007
Big Huge Games   January 2004 - February 2005

Skills
C++, C++/CLI, C#, Lua, Perforce, Xbox 360, PS3, Game Development, Console, Game Programming, MMO, Shaders, Visual Studio, DirectX

Education
Full Sail University   2002 — 2003
Associate of Science (A.S.), Programming

University of Illinois at Urbana-Champaign   2000 — 2001
Engineering

Michael Fridley Michael Fridley Orlando, Florida Details
Michael Fridley's Big Huge Games Experience March 2012 - June 2012
Job Franchise Development Director at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  April 2013 - Present
Impossible Studios / Epic Games Maryland   June 2012 - February 2013
Big Huge Games   March 2012 - June 2012
Big Huge Games   August 2010 - March 2012
Big Huge Games   October 2007 - August 2010
Bethesda Softworks  June 2000 - October 2007
Absolute Quality  June 1998 - June 2000

Skills
PS3, Xbox 360, Localization, Scrum, Computer Games, Video Games, Game Development, Xbox, Perforce, Console, Video Game Development, Production, Game Design, MMO, Casual Games, Video Game Production, Project Management, Wii, Hansoft, Gameplay, MMORPG, Social Games, Online Gaming, Multiplayer, Game Mechanics, Cross-platform..., Level Design, Monetization, Interactive..., Mobile Games

Education
George Mason University   1990 — 1994
American History

Richard Michaud Richard Michaud Greater New York City Area Details
Richard Michaud's Big Huge Games Experience September 2007 - October 2007
Job Independent Graphic Design Professional
Industry Design
Experience
madlabs™   June 2004 - Present
Passenger Press®   July 2009 - September 2009
Reveal Word Chrsitian Center   January 2008 - September 2009
Tournament One Corporation   June 2008 - July 2008
Big Huge Games   September 2007 - October 2007
The Andy Warhol Museum  October 2005 - June 2007
Four Paws Pet Sitting Service   January 2006 - February 2006
Claudia Moreno-Toscané   July 2004 - June 2005
Alcone Marketing Group  December 2004 - January 2005
American Comedy Network   July 2004 - November 2004

Education
Art Institute of Pittsburgh   2005 — 2007
Bachelors of Science, Game Art & Design

Gibbs College   2002 — 2004
Associates, Visual Communications

stephen dautner stephen dautner San Francisco Bay Area Details
stephen dautner's Big Huge Games Experience October 2007 - March 2009
Job Senior Animator / VFX Artist at NC Soft
Industry Computer Games
Experience
Nc Soft  July 2015 - Present
Luckbat Studios   November 2013 - Present
KIXEYE  January 2014 - June 2015
Hitpoint Studios  March 2013 - April 2013
Crate Entertainment   January 2013 - February 2013
Stomp Games  June 2011 - November 2012
Firaxis Games  January 2010 - January 2011
Big Huge Games   October 2007 - March 2009
Big Huge Games (THQ)   October 2007 - 2009
Edgewood Chemical and Biological Center  June 2007 - August 2007

Skills
3D Studio Max, Maya, Photoshop, Zbrush, Animation, Visual Effects, Social Games, Game Development, Texturing, Character Animation, After Effects, Illustration, 3D, Unity3D, PS3, Xbox 360, Video Games, Traditional Animation, Gameplay, Unreal Engine 3, Digital Painting, 3D Modeling, Conceptual Art, Premiere, Fine Art, Drawing, Character Designs, Game Design, ZBrush

Education
iAnimate   2013 — 2014
Character Animation and Rigging

Animation Mentor   2009 — 2011
Character Animation

Maryland Institute College of Art   2004 — 2008
Bachelor of Fine Art, Illustration/Animation

Niskayuna High School

Niskayuna High School

Joshua Kermond Joshua Kermond Baltimore, Maryland Details
Joshua Kermond's Big Huge Games Experience February 2015 - Present
Job Lead Producer Big Huge Games
Industry Entertainment
Experience
Big Huge Games   February 2015 - Present
Kongregate  January 2014 - January 2015
Zynga  June 2012 - December 2013
Zynga  February 2010 - June 2012
Big Huge Games (a THQ company)   May 2008 - August 2008
Big Huge Games   January 2005 - August 2007

Education
University of Pittsburgh   2007 — 2009
BSIS, Information Science, HCI, Economics

Karl Nieberding Karl Nieberding San Francisco, California Details
Karl Nieberding's Big Huge Games Experience March 2006 - April 2006
Job Director of Design / Product Manager at jovoto
Industry Design
Experience
jovoto   March 2015 - Present
GE Software  September 2013 - March 2015
BandPage  September 2012 - January 2013
Earcandy   July 2011 - September 2012
eBay  May 2010 - June 2011
salesforce.com  January 2009 - August 2009
Hillcrest Labs  May 2006 - August 2007
Big Huge Games   March 2006 - April 2006
Information Management Services, Inc.   June 2005 - February 2006

Skills
Interaction Design, User Experience, Information Architecture, HTML5, CSS, JavaScript, Adobe Creative Suite, OmniGraffle, Keynote, Usability Testing, Customer Research, Storyboarding, Product Strategy, Human Computer...

Education
Carnegie Mellon University   2008 — 2009
Master's degree, Human-Computer Interaction

University of Maryland College Park   2001 — 2005
B.S., Computer Science

Rambo Siu Rambo Siu Baltimore, Maryland Area Details
Rambo Siu's Big Huge Games Experience January 2009 - March 2009
Job 3D Artist at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  April 2014 - Present
Bully! Entertainment  October 2013 - April 2014
ZeniMax Online Studios  September 2012 - September 2013
Big Huge Games / 38 Studios Baltimore   February 2010 - May 2012
Big Huge Games   January 2009 - March 2009

Skills
3D Studio Max, Zbrush, Photoshop, Mudbox, After Effects, 3D Modeling, Texturing, Rigging, Lighting, Unreal Editor, Mental Ray, Game Art, Game Development, Xbox 360, Video Games, ZBrush

Education
The Art Institute of Washington   2006 — 2010
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation

Dave Inscore Dave Inscore Baltimore, Maryland Area Details
Dave Inscore's Big Huge Games Experience January 2000 - September 2010
Job Art Director at Sparkypants Studios
Industry Computer Games
Experience
Sparkypants Studios  November 2013 - Present
Moore College of Art & Design  February 2013 - October 2013
Zynga  September 2010 - January 2013
Big Huge Games   January 2000 - September 2010
Firaxis Games  1997 - 1999
Microprose  January 1995 - March 1997

Skills
Art Direction, Team Management, Game Development, 3D Studio Max, Leadership, Video Games, Game Design, Xbox 360, PS3, Art, Casual Games, Digital Painting, Level Design, Gameplay, Texturing, Character Animation, Animation, Unreal Engine 3, Computer Games, Storyboarding, Maya, 3D, Wii

Education
The Maryland Institute College of Art   1991 — 1995
Illustration

Eric Schild Eric Schild Austin, Texas Details
Eric Schild's Big Huge Games Experience January 2004 - December 2004
Job
Industry Entertainment
Experience
Teleos, Inc.   October 2013 - Present
f13.net, LLC.   February 2004 - Present
Arachno Corp   April 2012 - November 2012
Zynga  June 2010 - November 2011
Challenge Games  July 2009 - June 2010
Network of Ninja   September 2008 - May 2009
Giant Realm  August 2008 - January 2009
GoDaddy.com, Inc.   May 2006 - April 2008
Big Huge Games   January 2004 - December 2004

Skills
Video Games, User Experience, Flash, Photoshop, HTML, PHP, CSS, User Interface, User Interface Design, Social Media, Online Advertising, Community Management, Creative Writing, Dreamweaver, Web Design, Game Design, Creative Direction, Content Strategy

Education
University of Maryland College Park   2000 — 2004
BA

University of Maryland College Park   2000 — 2004
Bachelor of Arts (BA)

Erin Krell Erin Krell United States Details
Erin Krell's Big Huge Games Experience 2006 - 2007
Job Executive Project Manager
Industry Computer Games
Experience
Freelance Consulting, Risk Mitigation and Project Management   2014 - Present
Electronic Arts  2013 - 2014
Capcom  2012 - January 2013
Capcom  June 2011 - July 2012
Capcom  2009 - August 2011
Midway Games  2008 - 2009
Midway Games  2007 - 2008
Big Huge Games   2006 - 2007
Flying Horse Communication  2005 - 2006
Montana State University  2003 - 2005

Skills
Production Managment, Video Games, Project Management, Marketing Communications, Social Games, Media Relations, Casual Games, Xbox 360, Mobile Games, Game Development, Interactive..., MMO, Product Development, Computer Games, PS3, Video Game Production, Game Design, Monetization, Gameplay, Game Mechanics, Console, Wii, Perforce, Gaming, Online Gaming, Console Games, Production Planning

Education
Montana State Universty   2003 — 2005
Masters of Science in Public Relations, Public Relations

University of Michigan   1998 — 1999
Bachelors, Multi-media and film production, 3.75

New York University   1995 — 1996
Film, Progress towards Bachelors Degree, 3.8

Dan Volpe Dan Volpe Greater San Diego Area Details
Dan Volpe's Big Huge Games Experience September 2005 - December 2006
Job Staff Software Engineer
Industry Computer Games
Experience
Sony Computer Entertainment America  January 2007 - Present
Big Huge Games   September 2005 - December 2006
Retrotech  June 2004 - December 2004
Securities Industry Automation Corporation  July 2003 - September 2003

Skills
Video Games, Game Development, Perforce, Game Design, Lua, C++

Education
Rochester Institute of Technology   2000 — 2005
B.S., Software Engineering

Rick Menkhaus Rick Menkhaus Baltimore, Maryland Area Details
Rick Menkhaus's Big Huge Games Experience September 2010 - May 2012
Job Senior VFX Artist at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  March 2015 - Present
ZeniMax Online Studios  November 2013 - March 2015
Vicarious Visions  May 2013 - July 2013
Impossible Studios   July 2012 - February 2013
Big Huge Games   September 2010 - May 2012
Day 1 Studios  September 2006 - September 2010
Logilearn (owned by FKI Logistex)   2000 - 2006

Skills
Perforce, Maxscript, Lua, Shaders, 3D Studio Max, Photoshop, Flash, Premiere, After Effects, Encore, Zbrush, Afterburn, Phoenix FD, Vray, Unreal Editor, Unreal Engine 3, Special Effects, Visual Effects

Education
Cleveland Institute of Art   1993 — 1998
Bachelor of Fine Arts (BFA), Sculpture

Brian Lhota Brian Lhota Baltimore, Maryland Area Details
Brian Lhota's Big Huge Games Experience January 2012 - May 2012
Job
Industry Computer Games
Experience
Imangi Studios  November 2013 - Present
Wargaming.net  April 2013 - November 2013
Impossible Studios   June 2012 - February 2013
Big Huge Games   January 2012 - May 2012
Day 1 Studios  November 2006 - December 2011
Big Huge Games   July 2005 - November 2006
Kush Games  August 2002 - July 2005
DreamForge   August 1998 - April 2002

Skills
Xbox 360, Artificial Intelligence, Gameplay, Perforce, Game Design, PS3, Animation, Programming, Lua, Game Development, SIMD, HTML 5, Scripting, C++, Character Animation, Scrum, Agile Methodolgy, Large Scale Systems, Xbox, PS2

Education
California University of Pennsylvania

Sean Bean Sean Bean Greater Seattle Area Details
Sean Bean's Big Huge Games Experience May 2010 - May 2012
Job Producer / Development Manager
Industry Computer Games
Experience
Bioware  2012 - Present
Big Huge Games   May 2010 - May 2012
Big Huge Games   October 2011 - March 2012
38 Studios - Baltimore/Big Huge Games   January 2009 - 2011
Big Huge Games (THQ)   2008 - 2009
Big Huge Games   March 2007 - 2008
Microsoft Game Studios  2006 - 2006
EAVA   2000 - 2001
Electronic Arts  2000 - 2001
EA.com  2000 - 2001

Skills
Video Games, Game Development, Xbox 360, PS3, Xbox, Perforce, Production Planning, Outsourcing Management, Voice Over, Localization, Game Mechanics, Wii, Scrum, Computer Games, DevTrack, Video Game Production, Cinematics

Education
Harvard Graduate School of Education2005 - 2006   2004 — 2006
Master of Education, Technology in Education

Harvard Graduate School of Education   2004 — 2005
Master of Education (M.Ed.), Technology in Education

Brigham Young University - Idaho   2002 — 2004
Bachelor of Science Degree, Secondary Education

Brigham Young University- Idaho   2001 — 2004
BS, Math Education

Brigham Young University   1997 — 1999

Aaron Yamada-Hanff Aaron Yamada-Hanff Baltimore, Maryland Area Details
Aaron Yamada-Hanff's Big Huge Games Experience October 2006 - September 2008
Job Concept Artist
Industry Entertainment
Experience
Firaxis Games  September 2008 - Present
Big Huge Games   October 2006 - September 2008

Skills
Game Development, Illustration, Computer Games, Texture Painting, Environment Art, Texturing, Xbox 360, Video Games, Fun, Game Design, PS3, Zbrush, Maya, Character Animation, Gameplay, 3D Studio Max, Level Design, Animation, Conceptual Art, Concept Design, Access Lists, Making Coffee, Unreal Engine 3, 3D Modeling, YouTube, Technical Rescue, Fruit, Music Lover, Internet, Teaching, Digital Sculpting, Game Art, Unreal Editor, Hansoft, Perforce, Storyboarding, Desktop Computers

Education
The Maryland Institute College of Art   2005 — 2006
Post-baccalaureate Certificate

The Johns Hopkins University   2001 — 2005
BA, History of Art

Louis Ferina Louis Ferina Baltimore, Maryland Area Details
Louis Ferina's Big Huge Games Experience 2008 - May 2012
Job Senior Animator at Firaxis Games
Industry Entertainment
Experience
Firaxis Games  September 2013 - Present
Impossible Studios Epic Games   June 2012 - February 2013
Big Huge Games   2008 - May 2012
Big Huge Games   February 2004 - January 2008
Cyber Warrior Inc   May 2002 - September 2002

Skills
Game Development, Animation, Keyframe Animation, Character Animation, Cinematics, Rigging, Low Poly Modeling, 3D Studio Max, Video Games, Pre-visualization

Education
Pratt Institute   2001 — 2004
BFA, Computer Graphics and Interactive Media

Bryant Freitag Bryant Freitag Baltimore, Maryland Area Details
Bryant Freitag's Big Huge Games Experience May 2013 - Present
Job CTO at Big Huge Games
Industry Computer Games
Experience
Big Huge Games   May 2013 - Present
Impossible Studios   June 2012 - February 2013
Big Huge Games   August 2011 - May 2012
Big Huge Games, Inc   August 2001 - August 2011
Intel  April 1996 - August 2001

Skills
Perforce, Debugging, OpenGL, Lua, DirectX, C++, C#, Visual Studio, Agile Project Management, Scrum, Game Development, Software Engineering, Agile Methodologies, Rapid Prototyping, Scripting, C

Education
University of California, Davis   1994 — 1997
Bachelor of Science (BS), Electrical and Electronics Engineering

Kamil Kuza Kamil Kuza Washington D.C. Metro Area Details
Kamil Kuza's Big Huge Games Experience January 2002 - November 2003
Job IT Specialist (Mobile Application Developer) at US Department of Justice
Industry Information Technology and Services
Experience
Office of Justice Programs (OJP)   June 2014 - Present
US Department of the Treasury  January 2012 - June 2015
Defense Civilian Personnel Advisory Service   June 2010 - January 2012
AOL  2007 - November 2011
Advertising.com/AOL   March 2007 - April 2008
Cato Institute  November 2005 - April 2007
Griffin Networks   February 2003 - November 2005
Big Huge Games   January 2002 - November 2003

Education
The George Washington University - School of Business   2011 — 2015
Master of Business Administration (MBA)

University of Maryland University College

Jhon Restrepo Jhon Restrepo Dallas/Fort Worth Area Details
Jhon Restrepo's Big Huge Games Experience July 2003 - August 2010
Job Game Developer
Industry Computer Games
Experience
Game Circus  August 2010 - Present
Big Huge Games   July 2003 - August 2010

Skills
Unity3D, Perforce, Quality Assurance, Programming, Game Programming, C/C++ STL, PS3, Lua, Gameplay, Mobile Games, Gameplay Programming, Game Mechanics

Education
Digipen Institute of Technology   1999 — 2003
4yr Degree, Computer Science

Ted Terranova Ted Terranova Greater New York City Area Details
Ted Terranova's Big Huge Games Experience January 2007 - November 2009
Job Art Director at sparkypants studios, LLC
Industry Entertainment
Experience
Sparkypants Studios  July 2011 - Present
Super Robot Punch LLC   December 2010 - Present
Digital Embryo  December 2009 - December 2010
Maryland Institute College of Art  January 2008 - November 2010
Big Huge Games   January 2007 - November 2009
Big Huge Games   February 2001 - January 2007
UMBC  January 2003 - January 2006
Sony Online Entertainment  January 2000 - January 2001
Advanced Productions Inc.   January 1996 - January 2000

Skills
3D Studio Max, Game Development, Video Games, Game Design, Computer Animation, Corel Painter, Art, Blender, Fine Art, Texturing, Character Animation, Digital Painting, Animation, Conceptual Art, Computer Games, Environment Art, Level Design, Unreal Engine 3, Zbrush, Xbox 360, Texture Painting, PS3, Digital Sculpting

Education
Carnegie Mellon University   1989 — 1994
Bachelor of Architecture (BArch), Architecture

Justin Sargent Justin Sargent Raleigh, North Carolina Details
Justin Sargent's Big Huge Games Experience April 2010 - August 2012
Job Senior Software Engineer at Epic Games
Industry Computer Games
Experience
Epic Games  July 2012 - Present
Big Huge Games   April 2010 - August 2012
Big Huge Games   April 2009 - April 2010
Big Huge Games   April 2008 - April 2009
Primeval Games   September 2007 - February 2008
EB Games/Gamestop   January 2007 - February 2008
James A. Rhodes State College  May 2005 - August 2006
James A. Rhodes State College  May 2004 - August 2006

Skills
Lua, Game Development, PS3, Gameplay, Xbox 360, Video Games, Perforce, Code Generation, System Architecture, C#, C++, SQL, Telemetry, Localization, Automation, Lifelong Learning, Enterprise Application..., Cross-platform..., Mentoring, Communication, Game Programming, Console

Education
University of Advancing Technology   2006 — 2008
Bachelors, Game Programming

James A. Rhodes State College   2004 — 2006
Associates, Web Programming

James Krut James Krut Baltimore, Maryland Area Details
James Krut's Big Huge Games Experience April 2011 - May 2012
Job Tools Engineer at Retro Studios
Industry Computer Games
Experience
Retro Studios  April 2014 - Present
Irrational Games  May 2013 - April 2014
Zynga  June 2012 - February 2013
Big Huge Games   April 2011 - May 2012
THQ (Big Huge Games)   October 2008 - April 2011
Big Huge Games   December 2007 - October 2008

Education
Full Sail University   2005 — 2007

Jay Gillen Jay Gillen Baltimore, Maryland Area Details
Jay Gillen's Big Huge Games Experience May 2004 - Present
Job Artist at Big Huge Games
Industry Entertainment
Experience
Big Huge Games   May 2004 - Present
Big Huge Games / 38 Studios   2002 - Present

Education
The Maryland Institute College of Art   2000 — 2004

Todd Broadwater Todd Broadwater Washington D.C. Metro Area Details
Todd Broadwater's Big Huge Games Experience Lead Environment ArtistBig Huge Games
Job senior world artist at big huge games
Industry Consumer Electronics
Experience
big huge games   Lead Environment ArtistBig Huge Games

Education
Art Institute of Philadelphia   1995 — 1997

Andrew Astapov Andrew Astapov Washington D.C. Metro Area Details
Andrew Astapov's Big Huge Games Experience 2008 - March 2009
Job Character Artist
Industry Computer Games
Experience
IHTW Animation   July 2009 - Present
cyber mages llc   April 2013 - January 2014
Black Lantern Studios  April 2009 - June 2009
Big Huge Games   2008 - March 2009
PASOZEBRA Producciones   November 2007 - December 2007

Skills
Digital Sculpting, Modeling, Texturing, Zbrush, Texture Painting, Low Poly Modeling, Environment Art, Xbox 360, 3D, UV mapping

Education
Vancouver Film School   2006 — 2007
3D Animation and Visual Effects

Montgomery College   2005 — 2006
Graphic Design

Jay Oh Jay Oh Greater Los Angeles Area Details
Jay Oh's Big Huge Games Experience December 2008 - April 2009
Job Senior Animator at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  March 2013 - Present
Spark Unlimited  May 2012 - February 2013
Vigil Games  April 2009 - June 2012
Big Huge Games   December 2008 - April 2009
Arcadia Entertainment Inc   2008 - 2008

Skills
Maya, Character Animation, Animation, Cinematics, Game Development, Video Games, Computer Animation, 3D Studio Max, Facial Animation, 3D, MMO, Computer Games, Game Art, Max, Xbox 360, Changing Environments, Game Mechanics, Casual Games, PS3, Xbox, Unreal 3, Wii, Shaders

Education
Academy of Art University   2003 — 2008
Bachelor of Fine Arts (BFA), Computer animation

Cem Schemel Cem Schemel Greater Seattle Area Details
Cem Schemel's Big Huge Games Experience March 2007 - August 2007
Job Software Development Engineer at Microsoft
Industry Computer Software
Experience
Microsoft  May 2010 - Present
Surreal Software  February 2009 - July 2009
Big Huge Games   March 2007 - August 2007

Skills
Objective-C, HTML, CSS, Git, Xcode, OS X

Education
Digipen   2007 — 2010
BS, Real-Time Interactive Simulation, 3.95

Bilkent Üniversitesi   2001 — 2005
BS, Electrical and Electronics Engineering, 3.39

Martin Kau Martin Kau San Francisco Bay Area Details
Martin Kau's Big Huge Games Experience November 2008 - September 2009
Job Art Lead at Disney Interactive Studios
Industry Entertainment
Experience
Storm8  January 2015 - Present
Storm8  May 2014 - Present
Disney Interactive Studios  June 2013 - April 2014
Lucasfilm Animation  October 2010 - May 2013
Electronic Arts  October 2009 - February 2010
Playdom  2010 - 2010
Big Huge Games   November 2008 - September 2009
Electronic Arts  January 2007 - August 2008
Lightsource Studios  June 2006 - December 2006

Skills
Character Design, Concept Design, Maya, Visual Development, Matte Painting, Digital Painting, Illustration, Game Design, Gameplay, Texture Painting, 3D, Traditional Animation, Video Games, Environmental Design, Art Direction, Production Design, Drawing, Digital Illustration, 2D, Environment Art

Education
San Jose State University   2001 — 2006
Animation/Illustration

Lawrence Schick Lawrence Schick Washington D.C. Metro Area Details
Lawrence Schick's Big Huge Games Experience October 2007 - April 2009
Job Lead Writer at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  May 2009 - Present
Big Huge Games   October 2007 - April 2009
Self Employed  November 1999 - October 2007
AOL  August 1995 - November 1999
Magnet Interactive Studios, LLC (now AKQA)   January 1994 - August 1995
Microprose  March 1987 - January 1994
Self Employed  1985 - March 1987
Coleco  1982 - 1984
TSR  1979 - 1981

Education
Kent State University   1973 — 1977

James Ku James Ku Los Angeles, California Details
James Ku's Big Huge Games Experience June 2001 - September 2001
Job Character Artist
Industry Animation
Experience
Encore VFX / Deluxe Entertainment  July 2015 - Present
MPC  February 2015 - May 2015
Blur Studio  June 2007 - January 2015
Whatif Productions   February 2002 - June 2007
Big Huge Games   June 2001 - September 2001

Skills
Computer Graphics, 3D Modeling, Texturing, Computer Animation, Art, 3D, Zbrush, Character Animation, Digital Art, Mental Ray, Animation, Video Games, Visual Effects, Mari, Digital Sculpting, Character Look..., Shading, VRay, Photoshop, 3ds max

Education
The Johns Hopkins University   1997 — 2001
BA, Biology

Mast Academy   1994 — 1997
High School Diploma

Kathryn Susoeff Kathryn Susoeff San Francisco Bay Area Details
Kathryn Susoeff's Big Huge Games Experience May 2007 - May 2009
Job Lead Narrative Designer at Bigpoint GmbH
Industry Computer Games
Experience
Bigpoint GmbH  July 2012 - February 2015
Obsidian Entertainment  January 2012 - March 2012
CCP  June 2009 - December 2011
Big Huge Games (THQ)   January 2008 - May 2009
Big Huge Games   May 2007 - May 2009
Planewalker Games   December 2005 - April 2007

Skills
Game Design, Dialogue Editing, Editorial, Narrative, Copywriting, Game Development, Level Design, PS3, Gameplay, Video Games, Game Mechanics, MMO, Computer Games, Casual Games

Education
University of California, Riverside   2001 — 2005
BA, Creative Writing

Matthew Helbig Matthew Helbig Seattle, Washington Details
Matthew Helbig's Big Huge Games Experience May 2008 - April 2009
Job Engineering all the games
Industry Computer Games
Experience
Microsoft - 343 Industries  September 2013 - Present
Irrational Games  May 2009 - August 2013
Big Huge Games   May 2008 - April 2009
DigiPen Institute of Technology  September 2006 - April 2008
DigiPen Institute of Technology  September 2004 - April 2008

Skills
C++, Programming, C, Game Development, Visual Studio, Perforce, Game Programming, Gameplay, Xbox 360, DirectX, PS3, Game Design, Gameplay Programming, Unreal Engine 3, Lua, Level Design, Unreal Editor, Video Games, Game Mechanics, Wii, Computer Games

Education
Digipen Institute of Technology   2004 — 2008
BS, Real Time Interactive Simulation

Digipen Institute of Technology   2004 — 2008
Bachelor's degree, Computer Programming

Kenji Bliss Kenji Bliss United States Details
Kenji Bliss's Big Huge Games Experience October 2007 - September 2008
Job Freelance Concept Artist
Industry Entertainment
Experience
Fake Plastic, LLC   April 2015 - 2015
GREE, Inc.   October 2012 - October 2013
Zynga  January 2012 - October 2012
Zynga East   August 2010 - January 2012
Firaxis Games  September 2008 - July 2010
Take 2 Interactive - Firaxis Games   September 2008 - July 2010
Big Huge Games   October 2007 - September 2008

Skills
Game Development, Video Games, Game Design Documents, 2-D Design, Art, Illustration, Texturing, Conceptual Art, Digital Illustration, Storyboarding, Concept Design, Game Design, Character Animation, Digital Painting, Game Art, Zbrush, ZBrush, Photoshop, Illustrator

Education
Columbus College of Art & Design   2001 — 2007

Matthew Lussier Matthew Lussier Greater Chicago Area Details
Matthew Lussier's Big Huge Games Experience December 2008 - April 2009
Job Software Engineer at Wargaming.net
Industry Computer Software
Experience
Wargaming.net  September 2014 - Present
WMS Gaming  May 2013 - September 2014
WMS Gaming Inc  June 2010 - May 2013
Medical Simulation Corporation  July 2009 - January 2010
Big Huge Games   December 2008 - April 2009

Skills
C++, Game Development, C#, Visual Studio, Programming, Perforce, Agile, Windows

Education
Full Sail University   2006 — 2008
Bachelor of Science, Game Design

Tara Urbanek Tara Urbanek Pikesville, Maryland Details
Tara Urbanek's Big Huge Games Experience May 2015 - Present
Job Community Manager at Big Huge Games
Industry Computer Software
Experience
Big Huge Games   May 2015 - Present
Big Huge Games   October 2014 - Present
Amazon  September 2013 - April 2014
Sucker Punch Productions  February 2013 - September 2013
InCircuit Development Corporation/AssetWorks, Inc.   January 2011 - October 2012
Cryptic Studios  July 2009 - January 2011
Cryptic Studios  January 2009 - July 2009
Cryptic Studios  June 2008 - January 2009
Tele-Tracking Technologies   2003 - 2008
Concord Communications  2000 - 2002

Skills
Agile Methodologies, SDLC, Projects, Game Development, MMO, Video Games, Perforce, Game Design, Online Gaming, MMORPG, Gameplay, Software Quality..., Quality Assurance, Scrum, Casual Games, Awesomeness

Education
University of Massachusetts Lowell   2002 — 2007
BS, Information Systems

Carnegie Mellon University   1993 — 1995

Josh Watson Josh Watson Baltimore, Maryland Area Details
Josh Watson's Big Huge Games Experience June 2010 - May 2012
Job Cinematic Programmer at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  July 2013 - Present
Campbell and Company  September 2012 - June 2013
Big Huge Games   June 2010 - May 2012
Big Huge Games   March 2008 - June 2010
Big Huge Games   July 2007 - March 2008

Skills
Gameplay, Animation, Lua, PS3, Perforce, C++, Visual Studio

Education
Full Sail University   2005 — 2007
Bachelor of Science (BS), Game Development

Stephen Varga Stephen Varga Austin, Texas Area Details
Stephen Varga's Big Huge Games Experience April 2002 - December 2002
Job Senior Production Artist at Bulldog Solutions
Industry Entertainment
Experience
Bulldog Solutions  August 2014 - Present
Bytesized Studios   November 2012 - August 2014
Hawk Group Media   April 2014 - July 2014
Digital Harmony Games   October 2011 - September 2012
Breakaway Games  February 2006 - May 2011
Breakaway  2003 - February 2006
Mad Minute Games   2004 - 2006
Big Huge Games   April 2002 - December 2002

Skills
Character Animation, Environment Art, Video Games, Texturing, UV mapping, Zbrush, Texture Painting, Game Development, Low Poly Modeling, Game Design, Game Art, Character Rigging, Mudbox, Maya, Traditional Animation, PS3, 3D Studio Max, Unreal Editor, 3D Modeling, Unreal Engine 3, Social Games, Xbox 360, Digital Sculpting, Rigging, Animation, Unity3D, UV Mapping, Graphic Design

Education
Art Institute of Pittsburgh   1998 — 2002
CAM, Animation

Chris Nitz Dailey Chris Nitz Dailey Orlando, Florida Area Details
Chris Nitz Dailey's Big Huge Games Experience September 2008 - March 2009
Job Programmer at Engineering Acoustics, Inc.
Industry Computer Games
Experience
Engineering Acoustics, Inc.   August 2011 - Present
Full Sail University  April 2009 - November 2011
Big Huge Games   September 2008 - March 2009
Full Sail University  October 2006 - August 2008
I Fix Computers, Inc.   June 2005 - September 2006
WWEO Communications LLC   August 2003 - February 2006

Skills
C#, C++, Win32 API, C, .NET, Winsock, DirectX, Lua, OpenGL, HLSL, Teamwork, Game Development

Education
Full Sail University   2006 — 2008
BS, Game Development

David Goldfinger David Goldfinger Washington D.C. Metro Area Details
David Goldfinger's Big Huge Games Experience October 2007 - October 2008
Job Freelance Graphic Design
Industry Computer Games
Experience
Big Huge Games   October 2007 - October 2008
Firaxis Games  January 2006 - January 2007

Skills
User Interface Design, Layout, Typography, Color Theory, Graphic Design, Web Design, Motion Design, Print, Adobe Creative Suite, Goal Oriented, Work Well Independently, Works well in a team, Passionate about work, Art Direction, Motion Graphics, Storyboarding, User Interface

Education
The Maryland Institute College of Art   2003 — 2007
Bachelor of Fine Arts (BFA), Graphic Design

Christopher Aaron Cox Christopher Aaron Cox San Francisco Bay Area Details
Christopher Aaron Cox's Big Huge Games Experience May 2010 - May 2012
Job at
Industry Animation
Experience
Crystal Dynamics  August 2013 - Present
Bungie  September 2012 - July 2013
Big Huge Games   May 2010 - May 2012
Pendulum Studios  2009 - 2009
Hollywood Casino  May 2007 - November 2007
Lowe's Home Improvement  March 2006 - May 2007
United States Air Force  May 2001 - May 2007
El Dorado Casino   June 2005 - November 2005

Skills
Game Development, Maya, Character Animation, Animation, Rigging, Cinematics, After Effects, Modeling, PS3, Video Games, Computer Animation, Storyboarding

Education
Full Sail University   2007 — 2009
Bachelor's, Computer Animation

LSU Shreveport   2003 — 2007
Bachelor's, Psychology

Community College of the Air Force   2001 — 2007
Associates, Applied Science

Brian Lococo Brian Lococo Baltimore, Maryland Area Details
Brian Lococo's Big Huge Games Experience January 2007 - March 2009
Job Software Developer at triCerat
Industry Computer Games
Experience
triCerat  June 2009 - Present
Big Huge Games   January 2007 - March 2009
Big Huge Games   November 2005 - January 2007

Skills
SQL, Databases, Xbox 360, Web Services, C#, C++, Software Engineering, Software Development, .NET, Objective-C, C, C, Programming

Education
Full Sail University   2003 — 2005
Bachelors, Game Design and Development

Scott Driessen Scott Driessen Baltimore, Maryland Area Details
Scott Driessen's Big Huge Games Experience June 2007 - April 2009
Job Security Operations Center Operator at iXP Corporation
Industry Computer Games
Experience
iXP Corporation  January 2012 - Present
Big Huge Games   June 2007 - April 2009
big huge games   2005 - 2009

Skills
Video Games, PS3, Game Design, Game Development, Quality Assurance

Education
Harford Community College   2006 — 2008
Associate's degree, General Education

Jennifer Airoldi Jennifer Airoldi Baltimore, Maryland Area Details
Jennifer Airoldi's Big Huge Games Experience April 2013 - Present
Job Lead Product Manager at Big Huge Games
Industry Computer Software
Experience
Big Huge Games   April 2013 - Present
Zynga  February 2011 - March 2013
Software Consortium  August 2000 - October 2011
The Seva Group  August 1999 - August 2000
Breakaway Solutions  August 1998 - August 1999

Education
University of Florida   1996 — 1998
Masters, Mathematics

Brown University   1988 — 1992
Bachelors, Applied Mathematics/Environmental Studies

Igor Stolarsky Igor Stolarsky Los Angeles, California Details
Igor Stolarsky's Big Huge Games Experience 2008 - 2009
Job Guitarist, Songwriter, Producer, Engineer
Industry Music
Experience
Line 6  February 2014 - Present
Freelance  January 2012 - Present
Line 6  October 2013 - February 2014
Futura Productions   January 2012 - August 2013
Big Huge Games   2008 - 2009

Skills
Audio Engineering, Recording, Mixing, Audio Editing, Ableton Live, Mastering, Pro Tools, Live Sound, Sound Design, Production, Songwriting, Audio Post Production, Sound Editing, Studio Recording, MIDI

Education
Berklee College of Music   2009 — 2011
Music Production and Engineering, Electronic Production and Design (Music Synthesis)

Rensselaer Polytechnic Institute   2005 — 2008
BS, Computer Science

Neal Jany Neal Jany Baltimore, Maryland Area Details
Neal Jany's Big Huge Games Experience 2007 - 2009
Job Senior Environment Artist at Firaxis Games
Industry Computer Games
Experience
Firaxis Games  April 2014 - Present
Zenimax Online Studios  May 2009 - April 2014
Big Huge Games   2007 - 2009

Skills
Texturing, 3D Modeling, Texture Painting, Video Games, Zbrush, Digital Painting, Environment Art, Texture Artist, 2D graphics, Game Development

Education
The Maryland Institute College of Art   2004 — 2008
BFA, Illustration

Tommy Truong Tommy Truong Baltimore, Maryland Area Details
Tommy Truong's Big Huge Games Experience March 2010 - May 2012
Job Freelance Animator/Artist
Industry Computer Games
Experience
Freelance  December 2014 - Present
Bully! Entertainment  April 2013 - February 2015
Zynga  June 2012 - February 2013
Big Huge Games   March 2010 - May 2012
Benxing Entertainment   December 2008 - March 2010

Skills
3D graphics, Prop Modeling, Maya, Zbrush, Animation, Texturing, Character Animation, Game Design, Mudbox, Traditional Animation, PS3, 3D

Education
University of Maryland Baltimore County   2005 — 2009
BA, Animation

Michael D Smith Michael D Smith Austin, Texas Details
Michael D Smith's Big Huge Games Experience October 2001 - October 2005
Job UI/UX Designer at Red Fly Studio
Industry Computer Games
Experience
Red Fly Studio  November 2014 - Present
InMotion Software  December 2013 - November 2014
Freelance  April 2013 - December 2013
Byte Sized Studios   April 2013 - October 2013
Rosetta Stone  May 2008 - March 2013
Liquid Development  2006 - 2008
Blue Heat   2006 - 2007
Big Huge Games   October 2001 - October 2005
Zenimax  October 1997 - September 2001

Skills
Flash, User Interface Design, ActionScript, Game Design, Interaction Design, User Experience, Animation, Photoshop, Game Development, After Effects, Art Direction, Illustrator, User Interface, Web Design, 3D Modeling, 3D Studio Max, User Experience Design

Education
Art Institute of Philadelphia   1994 — 1996
Associate of Arts (A.A.), Animation, Interactive Technology, Video Graphics and Special Effects

Brian Mardiney Brian Mardiney Glen Burnie, Maryland Details
Brian Mardiney's Big Huge Games Experience 2005 - 2006
Job Client Communications/Project Manager at Ivy Enterprise LLC
Industry Mental Health Care
Experience
Reality Guidance   August 2014 - Present
Ivy Enterprise LLC   2013 - 2015
Game-Over.com   2009 - 2014
Banner & Witcoff, Ltd.   2007 - 2008
Big Huge Games   2005 - 2006

Skills
Life Coaching, Editing, Writing, Computer-savvy, Creative Writing, Communication, Management, Customer Service, Blogging, Copy Editing, Editorial, Social Media Marketing, Social Networking, Copywriting, Social Media, Content Strategy, Microsoft Office, Problem Management, Research

Education
Towson University
Psychology

The Gilman School

Judah Bloom Judah Bloom Montgomery Village, Maryland Details
Judah Bloom's Big Huge Games Experience July 2015 - Present
Job Software Engineer at Big Huge Games
Industry Computer Games
Experience
Big Huge Games   July 2015 - Present
Petroglyph Games  July 2014 - June 2015
Mythic Entertainment (An EA Company)   August 2013 - May 2014
Mythic  September 2011 - August 2013
BioWare Mythic  May 2011 - August 2011
BioWare Mythic  May 2010 - August 2010

Skills
Game Development, MySQL, C++, Game Programming, Gameplay, Network Programming, Server Architecture, C/C++, Perforce, Databases, Visual Studio, C, Game Design, Agile Project Management, Gameplay Programming, MMO, Mobile Game Development, Online Gaming, Programming, Linux, Multithreading, Software Development, Multiplayer, Mobile Games, Performance Testing, Scalability Testing

Education
Digipen Institute of Technology   2007 — 2012
Real Time Interactive Simulation

James Unglesbee James Unglesbee Washington D.C. Metro Area Details
James Unglesbee's Big Huge Games Experience February 2010 - May 2012
Job Assistant Producer at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  November 2013 - Present
ZeniMax Online Studios  August 2012 - November 2013
Big Huge Games   February 2010 - May 2012
e4e Interactive  September 2009 - December 2009
Big Huge Games   September 2008 - May 2009
Big Huge Games   May 2005 - September 2005

Skills
DevTrack, PS3, Xbox 360, Gameplay, Level Design, Xbox, Computer Games, Game Balance, Multiplayer, Game Design, Game Development, World Building, Video Games, Lua, Unreal Editor, Perforce, Console, MMO, Unreal Engine 3, MMORPG, Quality Assurance, Game Mechanics, Social Games, Video Game Production

Education
CCI @ John Hopkins University   2006 — 2009
Certificate Program, Digital Multimedia Design

Towson University   2000 — 2005
Computer Science

Steven Palermo Steven Palermo York, Pennsylvania Details
Steven Palermo's Big Huge Games Experience March 2014 - Present
Job QA Tester at SecretNewCo
Industry Entertainment
Experience
Big Huge Games   March 2014 - Present
Stellar Knights   January 2014 - April 2014
Full Sail University  June 2011 - December 2013
2 Old Men   April 2013 - May 2013

Skills
Game Design, Video Games, Unreal Engine 3, Unreal Editor, Unity3D, Game Development, Game Programming, Level Design, Scripting, Texturing, UV mapping, Gameplay, Gameplay Programming, Game Mechanics, Visual C#, JavaScript, UnrealScript

Education
Full Sail University   2011 — 2013
Bachelor of Science : Game Design, Game and Interactive Media Design

Homeschooled

Jolie Mandelbaum Jolie Mandelbaum Washington D.C. Metro Area Details
Jolie Mandelbaum's Big Huge Games Experience May 2011 - August 2011
Job Editor at ICF International
Industry Publishing
Experience
ICF International  November 2010 - Present
The Academinist   March 2003 - Present
Big Huge Games   May 2011 - August 2011
Popkin Literary Agency   October 2006 - September 2007

Skills
MS Office Suite, AMA style, GPO style, MLA style

Education
American University   2005 — 2008
Master's degree, Writing, Literature and Cultural Theory

University of Pittsburgh   1998 — 2003
Bachelor of Arts (BA), Literature and Writing, 3.65

Charles Calixto Charles Calixto San Francisco, California Details
Charles Calixto's Big Huge Games Experience January 2007 - June 2007
Job Designer at AKQA
Industry Marketing and Advertising
Experience
AKQA  January 2013 - Present
Design Army  May 2008 - December 2012
Big Huge Games   January 2007 - June 2007

Skills
Graphic Design, Web Design, Motion Graphics, Art Direction, Print Design, Illustration

Education
The Maryland Institute College of Art   2004 — 2008
Bachelor of Fine Arts (B.F.A.), Graphic Design

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