The Guildhall at SMU

Description

The Guildhall at SMU is a graduate video game development program located at the Southern Methodist University Plano campus. It was one of the first graduate video game development programs in the United States. It is currently ranked #1 among the Top 25 Graduate Schools for Game Design by the Princeton Review. Address: 5232 Tennyson Pkwy bldg 2, Plano, TX 75024 Hours: Closed ⋅ Opens 9AM Mon SaturdayClosedSundayClosedMonday(Martin Luther King Jr. Day)9AM–5PMHours might differTuesday9AM–5PMWednesday9AM–5PMThursday9AM–5PMFriday9AM–5PMSuggest an edit Unable to add this file. Please check that it is a valid photo. Founded: 2003 Postgraduates: 604 Type of business: Graduate School Phone: (214) 768-4278: : Website: : : Place name: : : Category: Website: https://www.smu.edu/guildhall Category: University department Suggest an editUnable to add this file. Please check that it is a valid photo. Unable to add this file. Please check that it is a valid photo. · Own this business? Questions & answers Ask a question See all questions (1)

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The Guildhall at SMU Employees

Employee
Years
Job
Industry
Rachel Myre Rachel Myre Orange County, California Area Details
Rachel Myre's The Guildhall at SMU Experience January 2010 - December 2011
Job Environment Artist at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  November 2013 - Present
Electronic Arts  February 2012 - January 2013
The Guildhall at SMU   January 2010 - December 2011
Wholesale TV and Radio Ads   October 2009 - January 2010
Mad Science  February 2007 - August 2008

Skills
Unreal Engine 3, Unreal Editor, Level Design, Texturing, Game Development, Game Design, Environment Art, Video Games, Maya, 3ds Max, Unity3D, Photoshop, Concept Design, Perforce, Mudbox, 3D Studio Max, Computer Animation, 3D Modeling, Traditional Animation, Game Art, Lighting, Gameplay, UV mapping, Modeling, Texture Painting, Low Poly Modeling, Xbox 360, UV Mapping

Education
Southern Methodist University   2010 — 2011
Master of Interactive Technology, Art Creation

University of North Texas   2006 — 2009
Bachelor of Fine Art, Watercolor

Navin Supphapholsiri Navin Supphapholsiri Plano, Texas Details
Navin Supphapholsiri's The Guildhall at SMU Experience August 2011 - December 2013
Job Producer at Studio Wildcard
Industry Computer Games
Experience
Studio Wildcard   January 2015 - Present
Trendy Entertainment LLC  December 2013 - January 2015
The Guildhall at SMU   August 2011 - December 2013
Imagimax Studio Co. Ltd.   May 2011 - August 2011
Imagimax Studio Co. Ltd.   May 2010 - August 2010

Skills
Unreal Engine 3, 3D Studio Max, Maya, Animation, Scrum, Video Game Production, Video Games, Team Leadership, Agile Project Management, Microsoft Excel, Game Mechanics, UDK, Game Development, Character Animation, 3D, MS Project, Level Design, Unreal Editor, Environment Art, Computer Games, Unity3D, MMO, Xbox 360, Game Art, Visual Effects, PS3, World Building, 3D Modeling, Casual Games, Texturing, UV mapping

Education
Southern Methodist University   2011 — 2013
Master of Interactive Technology, Production/Art Creation

The University of Texas at Dallas   2007 — 2011
Bachelor of Arts (B.A.), Arts and Technology

Plano Senior High School

David Vaught David Vaught Dallas, Texas Details
David Vaught's The Guildhall at SMU Experience January 2012 - June 2012
Job UX/UI Designer Specialist Business Mgmt, Technology Solutions & Business System Strategy
Industry Graphic Design
Experience
AT&T  January 2014 - Present
Match.com  June 2012 - March 2013
The Guildhall at SMU   January 2012 - June 2012
The Guildhall at SMU   January 2010 - December 2011
US Department of Commrce, US Census Bureau  2009 - 2009

Skills
Photoshop, Agile Methodologies, Unreal Engine 3, Game Design, Digital Painting, Texturing, Unity3D, Game Development, Flash, 3D Modeling, Level Design, Video Games, UV mapping, Unreal Editor, Graphics, Game Art, World Building, 3D Studio Max, Maya, Gameplay, Zbrush, Texture Painting, Low Poly Modeling, Mudbox, Xbox 360, Environment Art, 3D, Character Animation, Storyboarding, Game Mechanics

Education
Southern Methodist University   2010 — 2012
MIT, Game Design with a focus in Art Creation, 3.6

St. Edward's University   2005 — 2009
BA, Graphic design

B. David Skaggs B. David Skaggs Houston, Texas Area Details
B. David Skaggs's The Guildhall at SMU Experience August 2010 - December 2012
Job Designer and CEO at SumBlox Group LLC
Industry Design
Experience
The Guildhall at SMU   August 2010 - December 2012
lumenas Animation Studios  June 2008 - June 2009
Utah State University  August 2005 - June 2008
Moore PCS   May 2003 - January 2004

Skills
Unreal Engine 3, Valve Hammer Editor, 3D Studio Max, Maya, Photoshop, Illustrator, Final Cut Pro, Microsoft Office, UnrealScript, Computer Animation, Level Design, Cinematics, Scripting, Game Development, Game Design, Video Games, Unreal Editor, Lua, Gameplay, Unity3D, Game Scripting, Educational games, Multiplayer, Animation

Education
Southern Methodist University   2010 — 2012
Master's degree, Game and Interactive Media Design

Utah State University   2001 — 2007
Bachelor of Fine Arts (BFA), Computer Animation

animation mentor

Jani Kajala Jani Kajala Dallas/Fort Worth Area Details
Jani Kajala's The Guildhall at SMU Experience May 2010 - January 2014
Job Cofounder & CTO at MONI Limited
Industry Computer Software
Experience
MONI Limited   August 2014 - Present
Kajala Group Ltd.   March 2008 - Present
Secure Action Ltd.   November 2009 - December 2014
Talent Robot Ltd.   October 2010 - November 2014
The Guildhall at SMU   May 2010 - January 2014
Rovio Mobile Ltd.   April 2006 - March 2008
Pixelgene Ltd.   January 2004 - April 2006
Cat Mother, Ltd.   July 2001 - July 2003
Sumea Interactive, Ltd.   January 2001 - June 2001
Hybrid Graphics, Ltd.   April 2001 - May 2001

Skills
User Experience, Software Engineering, Video Games, Cloud Computing, Game Development, Software Development, Entrepreneurship, Game Programming, Programming, 3D, Software Design, OpenGL, Mobile Devices, Social Games, Game Design, C++, Gameplay, Mobile Applications, Console, DirectX, OpenGL ES, Unity3D, Mobile Games, Multiplayer, Artificial Intelligence

Education
University of Helsinki   1997 — 2007
M.Sc., computer science (major), mathematics, physics, business

Jennell Jaquays Jennell Jaquays Seattle, Washington Details
Jennell Jaquays's The Guildhall at SMU Experience January 2003 - Present
Job Chief Creative Officer, Olde Sküül, Inc.
Industry Computer Games
Experience
Olde Sküül   July 2012 - Present
The Guildhall at SMU   January 2003 - Present
Dragongirl Studios   May 1986 - Present
CCP North America   August 2009 - July 2012
Ensemble Studios  March 2002 - January 2009
id Software  1997 - March 2002
TSR, Inc.   1993 - 1997
TSR, Inc.   February 1995 - July 1995
Jaquays Design Studio   May 1986 - September 1993
Penguin Products   July 1985 - April 1986

Skills
Cartooning, Level Design, Art, World Building, Game Design, Game Development, Texturing, Texture Painting, Maya, Character Design, Gameplay, Xbox 360, 3D Studio Max, Multiplayer, Environment Art, Modeling, Illustration, Photoshop, MMO, 2D, Perforce, Video Game Development, 3D Modeling, Video Games, Low Poly Modeling, Digital Painting, Texture Artist, Cartoons, Computer Games, 3D, Scripting, Concept Design, Mobile Games, Game Art, Social Games, Console, Creative Direction, Computer Graphics, MMORPG, Online Gaming, Casual Games, User Interface, Game Mechanics

Education
Spring Arbor University   1974 — 1978
BA

christian syyap christian syyap Dallas/Fort Worth Area Details
christian syyap's The Guildhall at SMU Experience January 2007 - July 2008
Job self
Industry Design
Experience
Freelance 3d artist  March 2010 - Present
L3 Communications Inc   April 2009 - April 2010
SMU PCGA (PC Gamer Alliance)   December 2008 - February 2009
Gearbox Software  November 2008 - February 2009
The Ghastleybriar Zoo   January 2008 - July 2008
The Guildhall at SMU   January 2007 - July 2008
Insurrection   July 2007 - September 2007
Lycan the dark   January 2007 - March 2007

Skills
Conceptual Art, Game Design

Education
Southern Methodist University   2007 — 2008

The Guildhall at SMU

J. Mike Goyette J. Mike Goyette Austin, Texas Details
J. Mike Goyette's The Guildhall at SMU Experience September 2012 - December 2012
Job Game Designer at Microsoft
Industry Computer Games
Experience
Microsoft  June 2015 - Present
Kingdom Games  February 2014 - June 2015
The Guildhall at SMU   September 2012 - December 2012
The Guildhall at SMU   May 2012 - July 2012
The Guildhall at SMU   January 2012 - April 2012
The Guildhall at SMU   October 2011 - December 2011

Skills
Xbox 360, Game Design, Game Development, Unreal Engine 3, Level Design, Photoshop, Scripting, Lua, 3D Studio Max, Particle Effects, Texturing, Cinematics, World Building, Lighting, Perforce, Gameplay, Unreal Editor, Animation

Education
Southern Methodist University   2011 — 2013
Master of Interactive Technology, Level Design

Ithaca College   2008 — 2011
Bachelor of Arts (B.A.), History

Kaitlyn Van Dorn Kaitlyn Van Dorn Dallas/Fort Worth Area Details
Kaitlyn Van Dorn's The Guildhall at SMU Experience January 2010 - January 2012
Job 3D and 2D artist at Epic Tech
Industry Computer Games
Experience
Epic Tech   January 2013 - Present
The Guildhall at SMU   January 2010 - January 2012

Skills
3D Studio Max, Mudbox, Photoshop, Flash, Unreal Development Kit, Microsoft Office Suite, Unreal Engine 3, Microsoft Office, not being on fire, Xbox 360, 3D, Hard Surface Modeling, Texture Painting, Traditional Animation, UV mapping, Texturing, Character Animation, Unity3D, Zbrush, Gameplay, Level Design, Game Art, Unreal Editor, Computer Games, Game Development, 3D Modeling, Low Poly Modeling, PS3, Illustration, Environment Art, Video Games, Maya, Conceptual Art, Game Design, Digital Sculpting, Computer Graphics, Perforce, Game Mechanics, Cinematics, UnrealScript, Texture Artist, MMO

Education
Southern Methodist University   2011 — 2012
Interactive Technology, Art Creation, 3.757

Derek Best Derek Best Dallas/Fort Worth Area Details
Derek Best's The Guildhall at SMU Experience January 2012 - May 2012
Job Effects Artist at id Software
Industry Computer Games
Experience
id Software  March 2014 - Present
Dogbot Studios, LLC   May 2012 - January 2014
The Guildhall at SMU   January 2012 - May 2012

Skills
Character Rigging, Animation, Art, 3D, Modeling, Texturing, Game Development, Python, MEL, Unity3D, UDK, Unreal Engine 3, Unreal Editor, Game Design, Rigging, Low Poly Modeling, Character Animation, 3D Studio Max, Game Art, Mudbox, Maya, UV mapping, Video Games, Environment Art, Texture Painting, Visual Effects, Level Design, Gameplay, World Building, Unreal 3, Cinematics, UnrealScript, Kismet, Hard Surface Modeling, Shaders, Digital Sculpting, Zbrush

Education
Southern Methodist University   2010 — 2011
Master of Interactive Technology, Art Creation

Texas Tech University   2004 — 2009
Bachelors, communication design

Scott Boykin Scott Boykin Plano, Texas Details
Scott Boykin's The Guildhall at SMU Experience August 2012 - May 2014
Job Programmer at Escalation Studios
Industry Computer Games
Experience
Escalation Studios  September 2014 - Present
The Guildhall at SMU   August 2012 - May 2014
Bjeardsoft (Student Team)   May 2013 - December 2013
Singularity Studios (Student Team)   January 2013 - May 2013
1-ders (Student Team)   October 2012 - December 2012

Skills
Video Games, Game Development, Game Design, Unreal Engine 3, OpenGL, C++, Perforce, Gameplay Programming, Game Programming, Gameplay, Computer Games, Unreal Editor, 3D Studio Max, C#, Lua, UnrealScript

Education
The Guildhall at SMU   2012 — 2014
Master of Interactive Technology in Digital Game Development, Software Development

Texas Christian University   2008 — 2012
Bachelor of Science (BSc), Computer Science

Corey Clark, Ph.D. Corey Clark, Ph.D. Dallas/Fort Worth Area Details
Corey Clark, Ph.D.'s The Guildhall at SMU Experience August 2014 - July 2015
Job CTO at Nerd Kingdom
Industry Computer Software
Experience
Nerd Kingdom  August 2014 - Present
SMU Guildhall  August 2015 - Present
Game Theory Labs   2012 - Present
The Guildhall at SMU   August 2014 - July 2015
DeVry University  January 2005 - July 2014
University of Texas at Arlington  January 2003 - December 2006
Tarrant County College  March 2005 - March 2006
Williams-Pyro, Inc.   May 2002 - March 2005
U.S. Navy   1997 - 2001

Skills
DirectX, OpenGL, Artificial Intelligence, Game Development, Simulations, C#, C++, JavaScript, HTML 5, MySQL, PHP, Objective-C, Web Applications, Optimization, iOS development, Game Programming, 3D, Visual Basic, HLSL, Modeling, Microcontrollers, Embedded Systems, GLSL, Machine Learning, Hardware, AJAX, OpenGL ES, Visual C++, Algorithms, CSS3, RIA, Node.js, 3D graphics, WebGL, Software Architectural..., Mathematical Modeling, Mathematical Programming, Discrete Event..., Intelligent Agents, Agent-based Modeling, Monte Carlo Simulation, Business Intelligence, Optimizations, Financial Modeling, Electrical Engineering, RISC, Semiconductors, MBE, AngularJS

Education
The University of Texas at Arlington   2004 — 2007
Ph.D., Electrical Engineering

The University of Texas at Arlington   2002 — 2002
MS, Electrical Engineering

The University of Texas at Arlington   2000 — 2002
BS, Electrical Engineering

Sara Fillman Sara Fillman Plano, Texas Details
Sara Fillman's The Guildhall at SMU Experience August 2011 - May 2013
Job Game Artist
Industry Computer Games
Experience
The Guildhall at SMU   August 2011 - May 2013

Skills
Microsoft Office, 3D Studio Max, Mudbox, Photoshop, Unreal Editor, Animation, Game Development, Texturing, Video Games, Low Poly Modeling, Environment Art, Digital Sculpting, 3D Modeling, UV mapping, Unreal Engine, Gameplay, Texture Artist, Rigging, World Building, Game Art, UnrealScript

Education
Southern Methodist University   2011 — 2013
Master of Interactive Technology, Art Creation

Stephen Northcut Stephen Northcut Dallas/Fort Worth Area Details
Stephen Northcut's The Guildhall at SMU Experience August 2011 - August 2013
Job Assistant Producer at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  August 2013 - Present
The Guildhall at SMU   August 2011 - August 2013

Skills
Unreal Engine 3, Game Design, Game Development, Video Games, Unreal Editor, Level Design, Gameplay, Perforce, Tortoise SVN, Scrum, Computer Games, Agile Methodolgy, Microsoft Product Studio

Education
SMU   2011 — 2013
Master of Interactive Technology, Video Game Production

Texas Tech University   2007 — 2011
Bachelor of Science (B.S.), Computer Science

Paul Toprac Paul Toprac Austin, Texas Area Details
Paul Toprac's The Guildhall at SMU Experience August 2008 - July 2012
Job Associate Director & Senior Lecturer, The University of Texas at Austin
Industry E-Learning
Experience
University of Texas at Austin  May 2012 - Present
Topcat Productions L.L.C.   January 2011 - Present
The Guildhall at SMU   August 2008 - July 2012
University of Texas at Austin  August 2005 - December 2007
Austin Technology Council  March 2000 - March 2003
PSW Technologies/Concero   1998 - 2000
U.S. Direct Consultancy   January 1992 - March 1998
Microserve, Inc.   1985 - 1991

Skills
Public Speaking, Research, Higher Education, Teaching, Instructional Design, Curriculum Development, Staff Development, Strategic Planning, Non-profits, Leadership, Analysis, Game Development, Marketing, Team Leadership, Video Games, Social Media, Nonprofits, Fundraising, Game Design, Photoshop, Business Development, Product Management, Management Consulting, Entrepreneurship, Multimedia, Project Management, Curriculum Design, Program Management, Product Development, Leadership Development, Editing, E-Learning, Strategy, Training, Organizational..., Data Analysis, Technical Writing, Qualitative Research, Team Building, Blended Learning, Distance Learning, Educational Technology, Artificial Intelligence

Education
The University of Texas at Austin
Ph.D., Instructional/Educational Technology

The University of Texas at Austin - Red McCombs School of Business
MBA

The University of Texas at Austin
BS, Chemical Engineering

Dawn Youngblood, PhD Dawn Youngblood, PhD Dallas/Fort Worth Area Details
Dawn Youngblood, PhD's The Guildhall at SMU Experience August 2003 - August 2010
Job Tarrant County Archivist
Industry Government Administration
Experience
Tarrant County  January 2011 - Present
Tarrant County College  August 2009 - August 2011
Southern Methodist University  August 2000 - January 2011
Southern Methodist University  August 2003 - August 2010
The Guildhall at SMU   August 2003 - August 2010
University of Texas at Arlington  June 1994 - August 1994
Harcourt  October 1988 - September 1993
Freese and Nichols  March 1986 - October 1988

Skills
Ethnography, Anthropology, Geography, Public Affairs, Special Collections, Cartography, Research, Editing, Higher Education, Teaching, Grant Writing, Public Speaking, Archives, Curating, Archaeology, Non-profits, Leadership, History, Curriculum Design, Nonprofits, Library, Publications, Community Outreach, Copy Editing, Digitization, Grants, Fundraising, Museums, Cataloging, Qualitative Research, Art, Blogging, Archival Research, Publishing, Proofreading, Report Writing, University Teaching, Journalism, Cultural Heritage, Library Science, Books, Digital Preservation, Oral History, Metadata, Cultural Anthropology, Historical Research, Museum Collections, Academic Writing, Museum Education, Technical Writing

Education
University of Illinois at Urbana-Champaign   2008 — 2009
Masters, Library and Information Science

University of Southern California   2005 — 2006
Grad GIS Certification, Geography

Southern Methodist University   1995 — 2003
PhD, Anthropology

Victor Duncan Film School   1991 — 1992
Certification, Film Production

The University of Texas at Austin   1973 — 1977
BJ, Journalism with specialization in Public Relations

Rance Wood Rance Wood Dallas/Fort Worth Area Details
Rance Wood's The Guildhall at SMU Experience 2004 - 2006
Job Level Designer
Industry Computer Games
Experience
Barking Lizards   November 2006 - January 2009
The Guildhall at SMU   2004 - 2006
Terminal Reality Inc   2002 - 2002

Skills
Game Design, Gameplay, Game Development, Level Design, Video Games, Maya, Unreal Editor, Unreal Engine 3, Perforce, PS3, Xbox 360, Multiplayer, Game Mechanics, Mobile Games, Environment Art, Wii, Unity3D

Education
Southern Methodist University

Daniel Bedoy Daniel Bedoy Ventura, California Details
Daniel Bedoy's The Guildhall at SMU Experience January 2007 - Present
Job Next Gen CG Modeler
Industry Computer Games
Experience
The Guildhall at SMU   January 2007 - Present
CSU Channel Islands  August 2006 - December 2006
Ventura College Library   August 2000 - June 2002

Skills
Maya, Low Poly Modeling, Photoshop, 3D Modeling, 3D Studio Max, Game Design

Education
Southern Methodist University   2007 — 2008
Certificate, Art Creation

Matthew Auen Matthew Auen Kirkland, Washington Details
Matthew Auen's The Guildhall at SMU Experience 2007 - December 2008
Job Game Designer at Signal Studios
Industry Computer Games
Experience
Signal Studios  February 2013 - Present
Griptonite Games  February 2009 - January 2013
Griptonite Games  September 2010 - June 2011
Griptonite Games  2010 - 2010
Griptonite Games  July 2009 - August 2009
Griptonite Games  February 2009 - August 2009
The Guildhall at SMU   2007 - December 2008
Gearbox Software  July 2008 - August 2008

Skills
Systems Design, Content Design, Maya, Unreal Editor, Scrum, Scripting, Documentation, Unity3D, Photoshop, Illustrator, Storytelling, 3D Studio Max, C#, FogBugz, JIRA, Test Track Pro, Perforce, Subversion, Software Documentation, System Design

Education
Southern Methodist University   2007 — 2008
Professional Certificate in Digital Game Development, Level Design

Derek Clifton Derek Clifton Dallas/Fort Worth Area Details
Derek Clifton's The Guildhall at SMU Experience January 2007 - May 2008
Job Managing Member
Industry Computer Games
Experience
WhiteLeaf Entertainment, LLC   March 2011 - Present
Game Exchange   2008 - 2009
The Guildhall at SMU   January 2007 - May 2008

Education
Southern Methodist University   2007 — 2008
Digital Game Development, Specialization in Level Design

Ian Shadden Ian Shadden Cary, North Carolina Details
Ian Shadden's The Guildhall at SMU Experience June 2006 - March 2008
Job Technical Writer at Epic Games
Industry Computer Games
Experience
Epic Games  August 2013 - Present
Gamebase USA   May 2011 - May 2013
Kung Fu Factory  February 2011 - March 2011
Killspace Entertainment  May 2010 - November 2010
Emergent Game Technologies  2008 - May 2010
The Guildhall at SMU   June 2006 - March 2008
Self Employed  2004 - June 2006

Skills
Game Development, Maya, Online Gaming, Video Games, DirectX, Animation, Rigging, Photoshop, Character Animation, Digital Painting, Rendering, PS3, Texturing, Game Design, Scripting, Project Management, 3D Studio Max, Modeling, Visual Effects, Character Rigging, MEL, Unreal Engine 3, Unity3D, Xbox 360, Gamebryo, Game Engines, Gameplay, Level Design, Computer Games

Education
Southern Methodist University   2006 — 2008
Professional Certificate, Art Creation, Game Design

Rocky Mountain College of Art + Design   2001 — 2004
Bachelor of Fine Arts, Animation

Chris Bream Chris Bream Mckinney, Texas Details
Chris Bream's The Guildhall at SMU Experience 2014 - Present
Job Principal Software Engineer at Playful Corp
Industry Computer Software
Experience
Playful Corp  2014 - Present
Pyro Technical Solutions   2013 - Present
The Guildhall at SMU   2014 - Present
Terminal Reality  2000 - 2013

Skills
Infernal Engine, iOS, Android, WiiU, Vita, 3DS, Xbox 360, PS3, Console, Video Games, Cross-platform..., 3D Studio Max, Multiplayer, Game Development, Wii, Objective-C, Computer Games, Shaders, Gameplay Programming, Game Programming, Mobile Games, Gameplay, Perforce, DirectX, Game Engines, Game Design

Education
University of North Texas   1996 — 2000
Bachelor of Science, Computer Science

JAMES BEEGLE JAMES BEEGLE Dallas/Fort Worth Area Details
JAMES BEEGLE's The Guildhall at SMU Experience August 2009 - December 2010
Job Art Consultant at Corgan MediaLab
Industry Computer Games
Experience
Freelance  December 2010 - Present
Corgan MediaLab  March 2015 - July 2015
fuzzycube software   August 2014 - December 2014
Boss Fight Entertainment  April 2014 - June 2014
SpiderMonk Entertainment   May 2012 - February 2014
Barking Lizards Technologies  April 2011 - September 2011
The Guildhall at SMU   August 2009 - December 2010
Ellis County Deck and Fence   October 1997 - August 2009

Skills
Texturing, 3D Studio Max, Maya, Mudbox, Lighting, Animation, Unreal, Rigging, Character Modeling, Low Poly Modeling, Unreal Engine 3, Unreal Editor, Game Development, Character, Video Games, Texture, 2D, Game Design, 3D, Max, Concept Design, Environment Art, Modeling, Unity3D, Gameplay, 3D animation, Digital Painting, Photoshop, Texture Painting, Art, Illustrator, Illustration, Rendering, Premiere, Asset Creation, User Interface Design, UV mapping, Xbox 360, Game Art, Softimage, Character Animation, Traditional Animation, 3D Modeling, World Building, Digital Sculpting, After Effects

Education
Southern Methodist University   2009 — 2010
Certificate in Digital Game Development, Art Creation for Video Game Development

Matt Worrell Matt Worrell Plano, Texas Details
Matt Worrell's The Guildhall at SMU Experience January 2014 - Present
Job Student at The Guildhall at SMU
Industry Computer Games
Experience
The Guildhall at SMU   January 2014 - Present
Epic Games  May 2015 - August 2015
GoldFire Studios, Inc.   May 2012 - August 2013
Tennis Camp Instructor   May 2011 - August 2012

Skills
Team Leadership, Keen Listener, Microsoft Word, PowerPoint, Microsoft Excel, Process Scheduler, Proposal Writing, Programming, Story Producing, Digital Storytelling, Creative Writing, Speech Writing, Public Speaking, Motivational Speaking, Great Motivator

Education
Southern Methodist University Guildhall   2014 — 2015
Master's of Interactive Technology, Production

University of Oklahoma - Price College of Business   2010 — 2013
Bachelor of Business Administration (BBA), Business Administration and Management, General

Steven Chew Steven Chew Austin, Texas Area Details
Steven Chew's The Guildhall at SMU Experience April 2007 - September 2007
Job Senior Designer at BioWare Austin
Industry Computer Games
Experience
Bioware  June 2014 - Present
Bioware  November 2007 - June 2014
The Guildhall at SMU   April 2007 - September 2007
KingsIsle Entertainment  January 2007 - March 2007
Delphi  September 2000 - December 2005

Skills
C++, System Design, Game Development, Scripting, Perforce, Lua, MMO, Game Design, Level Design, Game Mechanics, Video Games

Education
Southern Methodist University   2006 — 2007
MIT, Masters of Interactive Technology in Digital Game Development specializing in Level Design

Western Michigan University   1997 — 1999
BSEE, Electrical Engineering

Corey Rosemond Corey Rosemond Greater Seattle Area Details
Corey Rosemond's The Guildhall at SMU Experience March 2011 - May 2012
Job Business Developer
Industry Consumer Electronics
Experience
Plantronics  2012 - Present
Pixiboard   2014 - 2015
Senetur   2014 - 2015
Tsugi, Inc.   2012 - 2014
Open Gaming Alliance   2008 - 2014
The Guildhall at SMU   March 2011 - May 2012
Plyngo   June 2010 - May 2012
Microsoft Corporation  August 2006 - June 2010
Hewlett-Packard  March 2001 - August 2006
IMDiversity, Inc.   July 1999 - February 2001

Skills
New Business Development, Gaming Industry, Developer Relations, Intellectual Property..., Casual Games, Mobile Games, Game Development, Entrepreneurship, Digital Distribution, Publishing, Education Reform, Partner Marketing, Video Games, Urban, Social Games, Game Design, Computer Games, Online Gaming, Console, Multiplayer, Gameplay, Video Game Development, Interactive..., Advergaming, Gaming, Flash Games, Xbox 360, Key Account Management, Gamification, Gambling, Business Development, MMO, Intellectual Property, Affiliate Marketing, Marketing, Digital Media, PS3, Web Games, Strategy, Go-to-market Strategy, Mobile Devices, Leadership, User Experience, PPC, P&L Management, Monetization, Program Management, Licensing, Product Marketing, Outsourcing

Education
The University of Texas at Austin - The Red McCombs School of Business
MBA

Washington University in St. Louis - Olin Business School
BSBA

Brother Martin High School

Ben Howenstein Ben Howenstein Austin, Texas Details
Ben Howenstein's The Guildhall at SMU Experience August 2012 - May 2014
Job Gameplay Engineer at Arkane Studios
Industry Computer Games
Experience
The Guildhall at SMU   August 2012 - May 2014
Team C-Esta   June 2013 - December 2013
Tweak 27 Studios   January 2013 - March 2013
Necro Studios   October 2012 - December 2012
TASC, Inc.   2006 - 2008

Skills
Gameplay Programming, Artificial Intelligence, C++, OpenGL, Software Engineering, Unreal Engine 3, Visual Studio, Perforce, GLSL, Lua, C#, UnrealScript, Python, XML, x86 Assembly, Game Development, Game Programming, Network Programming, 3D Math, Testing, Linux, Windows, Android Development, Eclipse, Subversion, Drupal, Computer Games, Gameplay

Education
The Guildhall at SMU   2012 — 2014
Master's degree, Software Development

University of Missouri-Columbia
Bachelor of Arts (B.A.), English

University of Missouri-Saint Louis
Bachelor of Science (B.S.), Computer Science

William Fahle, Ph.D. William Fahle, Ph.D. Little Elm, Texas Details
William Fahle, Ph.D.'s The Guildhall at SMU Experience March 2013 - Present
Job SVP Development Research at istation
Industry Computer Software
Experience
Istation  July 1998 - Present
The Guildhall at SMU   March 2013 - Present
International Game Developers Association  2012 - Present
MigraTec, Inc.   August 1997 - July 1998
7th Level  1994 - 1997
Tetragon, Inc.   November 1993 - November 1994
Computer Support Corporation   1985 - 1989

Skills
C++, OOP, Software Development, Software Engineering, Visual Studio, Test Driven Development, Subversion, XML, C#, Web Applications, Software Design, Object Oriented Design, Android, JavaScript, Programming, Java, JSON, .NET, Scrum, Agile Methodologies, SQL, Distributed Systems, Microsoft SQL Server, REST, MySQL, Git, Design Patterns, Mobile Applications

Education
The University of Texas at Dallas   2002 — 2012
Doctor of Philosophy (Ph.D.), Computer Science

Evan Eubanks Evan Eubanks Dallas/Fort Worth Area Details
Evan Eubanks's The Guildhall at SMU Experience August 2009 - December 2010
Job Lead Multiplayer Programmer at id Software
Industry Computer Games
Experience
id Software  January 2011 - Present
The Guildhall at SMU   August 2009 - December 2010
Gearbox Software  May 2007 - August 2009
Opango, Incorporated   October 2008 - February 2009
Innovative Card Scanning   February 2005 - May 2007

Skills
UnrealScript, Unreal Engine 3, OpenGL, HLSL, GLSL, C++, C#, Python, Java, Torque, Video Games, Multithreading, Gameplay, Xcode, Shaders, Perforce

Education
The Guildhall at Southern Methodist University   2009 — 2011
Masters, Interactive Technology specializing in Software Development

The University of Texas at Dallas   2004 — 2009
Bachelor of Science, Software Engineering

Squirrel Eiserloh Squirrel Eiserloh Dallas/Fort Worth Area Details
Squirrel Eiserloh's The Guildhall at SMU Experience June 2012 - Present
Job Game Designer, Programmer, Lecturer
Industry Computer Games
Experience
The Guildhall at SMU   June 2012 - Present
International Game Developers Association  November 2004 - Present
The Guildhall at SMU   October 2011 - June 2012
TrueThought   August 2008 - June 2012
MumboJumbo  December 2006 - August 2008
Ritual Entertainment  February 2002 - September 2007
Ion Storm  January 1997 - July 2001

Skills
Game Design, Scripting, User Interface, Artificial Intelligence, Lighting, Game Development, Computer Games, Programming, Game Programming, Video Games, Casual Games, Xbox, Gameplay, Xbox 360, Level Design, Mobile Games, PS3, Perforce, OpenGL, Computer Graphics, 3D, Multiplayer, Gaming, Unreal Engine 3, Console, Game Mechanics, Gameplay Programming, Game Engines, Shaders, Social Games, MMO, Animation, Wii

Education
Taylor University   1991 — 1996
BA, Physics / Math

Steve Stringer Steve Stringer Dallas/Fort Worth Area Details
Steve Stringer's The Guildhall at SMU Experience September 2014 - Present
Job Adjunct Professor (Team Game Production) at The Guildhall at SMU
Industry Internet
Experience
Stringer Sites, LLC   2004 - Present
MapTechnica.com   2010 - Present
The Guildhall at SMU   September 2014 - Present
Games2U  2007 - Present
Flektor / Fox Interactive Media   2006 - 2007
Paradigm Entertainment  2001 - 2004
Atari, Inc. (Paradigm Entertainment)   2000 - 2004
Electronic Arts  1998 - 2000
Activision  1995 - 1998

Skills
Web Applications, MySQL, JavaScript, User Interface Design, Mobile Applications, Video Games, Project Management, PHP, Databases, Data Visualization, Python, Apache, Crisis Management, API Development, UIX, Security, Game Development, Hardware Infrastructure, Internet Security, SQL Tuning, Schemas, Level Design, Custom Web Application..., Online Security, Data Analysis and..., Localization and..., Web standards-compliance, Encryption and security, Custom framework..., Database schema design, Database optimization, Database scalability, Executive Information..., Visual tool design, GIS, PostgreSQL, PostGIS, Google Maps, OSM, Cartography, Authorize.net, Paymentech, Paypal Integration

Education
University of Utah - David Eccles School of Business   1994 — 1995
MBA, Marketing, IT

Tulane University   1987 — 1991
BA, English, Film, Photography

Craig Bernardo Craig Bernardo Austin, Texas Details
Craig Bernardo's The Guildhall at SMU Experience June 2004 - January 2006
Job Sr. Level Designer at BattleCry Studios
Industry Computer Games
Experience
BattleCry Studios  July 2014 - Present
Ready At Dawn Studios  March 2013 - July 2014
Ready At Dawn Studios  October 2012 - March 2013
Certain Affinity  May 2009 - May 2012
Volition, Inc. (THQ, Inc.)   May 2006 - May 2009
The Guildhall at SMU   June 2004 - January 2006
Gearbox Software  October 2004 - November 2004
Winstead Sechrest & Minick, P.C.   April 2001 - May 2004
Donohoe, Jamenson & Carroll   May 2000 - October 2001
Haynes & Boone L.L.P.   May 1997 - April 2000

Skills
Video Games, Level Design, World Building, Game Development, Multiplayer, Xbox 360, PS3, Computer Games, Unreal Editor, Gameplay, FPS, Game Design, Perforce, 3D Studio Max

Education
Southern Methodist University   2004 — 2005
Game Development

Phillip Littman Phillip Littman Greater New York City Area Details
Phillip Littman's The Guildhall at SMU Experience January 2005 - June 2006
Job Senior Game Designer at Venan Entertainment
Industry Computer Games
Experience
Venan Entertainment  October 2013 - October 2014
Independent Contractor  January 2013 - October 2013
Sojo Studios  February 2012 - December 2012
Zynga  May 2010 - February 2012
Challenge Games  March 2008 - May 2010
Project Syn   September 2007 - December 2007
Perpetual Entertainment  September 2006 - December 2006
The Guildhall at SMU   January 2005 - June 2006

Skills
MMO, Social Games, Viral Mechanics, Game Design, Competitive Analysis, Level Design, Gameplay, Game Mechanics, Combat Design, Multiplayer, World Building, Concept Design, Document Design, Hammer, Unreal Editor, Unity3D, 3D Studio Max, Game Development, Xbox 360, MMORPG, Monetization, Computer Games, Casual Games

Education
Southern Methodist University   2005 — 2006
Certificate in Digital Development with Specialization in Level Design

University of Houston   2001 — 2003
B.S., Sociology

David Lively David Lively Dallas/Fort Worth Area Details
David Lively's The Guildhall at SMU Experience January 2014 - Present
Job Graphics and Optimization Phenomenologist
Industry Semiconductors
Experience
Microscopes International LLC   June 2015 - Present
Eyefluence  July 2015 - Present
The Guildhall at SMU   January 2014 - Present
Gearbox Software  September 2014 - June 2015
ARM  2006 - June 2014
NEC Unified Solutions  May 2005 - January 2006
Keil Software   1996 - 2006
Ranger Scientific   January 2001 - January 2005
Artful Giving   January 2002 - January 2004
Lively Consulting   January 2001 - January 2004

Skills
C, Perl, ARM, Embedded Systems, Software Development, Embedded Software, Firmware, Debugging, Troubleshooting, Linux, Project Management, C++, HTML, Web Development, Java, Databases, Web Design, Testing, Unix, Integration, Software Engineering, Web Services, Software Design, Shell Scripting, FPGA, Verilog

Education
Southern Methodist University   2004 — 2008
BSEE, Electrical Engineering

Michael Bales Michael Bales Greater Detroit Area Details
Michael Bales's The Guildhall at SMU Experience April 2007 - June 2007
Job Senior Software Engineer
Industry Computer Games
Experience
RSI Visual Systems  March 2013 - May 2014
Terminal Reality Inc.   April 2004 - March 2012
The Guildhall at SMU   April 2007 - June 2007

Skills
Xbox, Shaders, Perforce, Xbox 360, PS3, Game Development, Wii, Multiplayer, Gameplay Programming, Gameplay, Video Games, Game Design, Console, Unreal Engine 3, Computer Games, Mobile Games, Unity3D, Scripting, JIRA, Scrum, User Interface, C++, Casual Games, Maya, Cross-platform..., Game Engines, Texturing

Education
University of Michigan   1999 — 2003
BS, Computer Science

Chetan Bedi Chetan Bedi Tampa/St. Petersburg, Florida Area Details
Chetan Bedi's The Guildhall at SMU Experience January 2007 - July 2008
Job Programmer / Designer at Closed Sum Games
Industry Computer Games
Experience
Closed Sum Games   August 2012 - Present
Infinity Ward  August 2010 - August 2012
Critical Mass Interactive  March 2010 - August 2010
Ignition Entertainment  November 2008 - January 2010
The Guildhall at SMU   January 2007 - July 2008
Electronic Arts  May 2004 - August 2004

Education
Southern Methodist University   2007 — 2008

University of Florida
B.S., Computer Science

University of Florida
B.S., Mathematics

Steven Baroski Steven Baroski Neptune, New Jersey Details
Steven Baroski's The Guildhall at SMU Experience June 2006 - March 2008
Job Game Designer at IPKeys Technologies
Industry Computer Games
Experience
IPKeys Technologies  August 2015 - Present
Darkside Game Studios  July 2014 - February 2015
Edge of Reality  July 2013 - April 2014
TimeGate Studios  February 2011 - March 2013
TimeGate Studios  April 2010 - February 2011
TimeGate Studios  April 2008 - April 2010
The Guildhall at SMU   June 2006 - March 2008
Gearbox Software  June 2007 - August 2007

Skills
Level Design, Scripting, Unreal Editor, Unreal Engine 3, Unreal, Xbox 360, Lua, PS3, UnrealScript, Perforce, Lighting, C++, World Building, Unreal 3, Gameplay, Video Game Design, Console, Game Development, Game Design, Video Games, Xbox, Valve Hammer Editor, Kismet, Game Mechanics, Multiplayer, Wii, Shaders, MMO

Education
Southern Methodist University   2006 — 2008
Masters, Interactive Technology, Level Design

Susquehanna University   2002 — 2004
Bachelors, Computer Science, Mathematics

Jason Paytes Jason Paytes Dallas/Fort Worth Area Details
Jason Paytes's The Guildhall at SMU Experience August 2011 - Present
Job Agile Coach / Scrum Master at AT&T
Industry Computer Games
Experience
AT&T  June 2015 - Present
The Guildhall at SMU   August 2011 - Present
AT&T Foundry EBM/Cognizant   September 2013 - December 2014

Skills
Game Design, Scrum, Game Development, Photoshop, C#, 3D Studio Max, Microsoft Office, Visio, Java, Video Games, MS Project, Visual Studio, Microsoft Excel, Agile Project Management, Project Management, HTML, Tortoise SVN, PowerPoint, Team Leadership, Unreal Engine 3, Unreal Editor, Gameplay, Console, Level Design, MMO, Multiplayer, Perforce, Xbox 360, World Building, Computer Games, Game Mechanics, Unity3D, Game Balance, Video Game Production

Education
SMU Guildhall   2011 — 2013
Masters of Interactive Technology, Game Design, Production

University of Phoenix   2007 — 2011
Bachelor's of Science in Information Technology, Business Systems Analysis

Daniel Petway Daniel Petway Richmond, Virginia Area Details
Daniel Petway's The Guildhall at SMU Experience June 2007 - December 2008
Job Level Designer / Scripter
Industry Computer Games
Experience
Funcom  July 2009 - October 2010
The Guildhall at SMU   June 2007 - December 2008
Gearbox Software  July 2008 - August 2008

Education
Southern Methodist University   2007 — 2008

Nicholas Urko Nicholas Urko Dallas/Fort Worth Area Details
Nicholas Urko's The Guildhall at SMU Experience August 2011 - May 2012
Job Mission Designer at Avalanche Studios
Industry Computer Games
Experience
Avalanche Studios  September 2012 - Present
The Guildhall at SMU   August 2011 - May 2012
The Guildhall at SMU   March 2011 - May 2011
The Guildhall at SMU   October 2010 - December 2010
iD Tech Camps  June 2008 - August 2010

Skills
Level Design, Scripting, Unreal Editor, UnrealScript, Scrum, Photoshop, Image Editing, 3D Studio Max, Cinema 4D, Maya, Premiere, Video Editing, Word, PowerPoint, CAD

Education
Southern Methodist University   2010 — 2012
Masters, Interactive Technology

Worcester Polytechnic Institute   2005 — 2009
BS, Interactive Media and Game Development

Jason Cates Jason Cates Austin, Texas Area Details
Jason Cates's The Guildhall at SMU Experience August 2008 - August 2010
Job Designer
Industry Computer Games
Experience
Bioware  August 2010 - August 2011
The Guildhall at SMU   August 2008 - August 2010

Skills
Level Design, Scripting, Unreal Editor, Unreal Engine 3, Game Prototyping

Education
Southern Methodist University   2009 — 2010
MIT, Focus in Level Design

The Guildhall at SMUDecember 2009   2008 — 2009
Masters of Interactive Technology, Digital Game Development; Level Design

University of Texas at DallasMay 2008   2004 — 2008
Bachelor of Arts, Art and Technology

Jeffrey Bickel Jeffrey Bickel Gainesville, Florida Details
Jeffrey Bickel's The Guildhall at SMU Experience January 2011 - December 2012
Job Technical Level Designer at Trendy Entertainment
Industry Computer Games
Experience
Trendy Entertainment Inc  November 2013 - Present
Gearbox Software  June 2013 - September 2013
Crucible Games, LLC   May 2012 - January 2013
The Guildhall at SMU   January 2011 - December 2012
Wilson Elser  August 2009 - January 2011
BenBella Books  January 2008 - April 2008

Skills
Photoshop, Microsoft Office, Public Speaking, Unreal Engine, UDK, Source SDK, Creation Kit (Skyrim), Scripting, Lua, C#, C++, Java, Corona SDK, 3D Studio Max, Lighting, Optimization, Documentation, Kismet, UnrealScript, Hammer, Unity, Creation Kit, Galaxy(SC2 Editor), Unreal Engine 3, Level Design, Game Design, Game Development, Video Games, MMO, Texturing, Gameplay, Unreal Editor, Computer Games, PS3, Low Poly Modeling, Environment Art, Unreal 3, Game Scripting, Perforce, Game Mechanics, Multiplayer, Xbox 360, World Building, Unity3D, Mobile Games, Wii, Social Games

Education
Guildhall at SMU   2011 — 2012
Master of Interactive Technology, Level Design

The University of Texas at Dallas   2004 — 2008
BA, Literature

Daniel Underwood Daniel Underwood Laguna Niguel, California Details
Daniel Underwood's The Guildhall at SMU Experience July 2009 - March 2010
Job Content Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  February 2013 - October 2014
Bioware  January 2010 - May 2012
The Guildhall at SMU   July 2009 - March 2010
Team Tank Treads   September 2008 - December 2008

Skills
Scripting, Level Design, Unity3D, Game Design, Hammer, Lua, C#, 3D Studio Max, Photoshop, Hero Engine, Game Development, SketchUp, Unreal Editor, Elder Scrolls..., Unreal Engine 3, Blender, Kismet, Texturing, Unreal Engine

Education
Southern Methodist University   2007 — 2009

University of Arkansas Community College at Hope   2004 — 2007
Associates of Arts, General Education

Jake Lozano Jake Lozano Irvine, California Details
Jake Lozano's The Guildhall at SMU Experience January 2009 - May 2010
Job Programmer at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  November 2011 - Present
Total Immersion Software  August 2010 - October 2011
The Guildhall at SMU   January 2009 - May 2010
NAVAIR  July 2007 - December 2008

Education
Southern Methodist University   2009 — 2010
MIT, Game Programming

University of Miami   2003 — 2007
BSEE, Audio Engineering

Blake Yates Blake Yates Dallas/Fort Worth Area Details
Blake Yates's The Guildhall at SMU Experience January 2009 - May 2010
Job Designer at Cloud Imperium Games
Industry Computer Games
Experience
Cloud Imperium Games  June 2013 - October 2014
Controlled Chaos Media  August 2010 - August 2011
The Guildhall at SMU   January 2009 - May 2010

Skills
Gameplay, Game Design, Scripting, Game Mechanics, Level Design, Unreal Engine 3, Unreal Editor, World Building

Education
Southern Methodist University

Corey McKemy Corey McKemy Orange County, California Area Details
Corey McKemy's The Guildhall at SMU Experience June 2011 - May 2013
Job Associate Mission Designer at High Moon Studios
Industry Computer Games
Experience
High Moon Studios  June 2015 - Present
Carbine Studios  May 2013 - November 2014
The Guildhall at SMU   June 2011 - May 2013
University of Texas at Dallas  August 2006 - December 2010

Skills
Unreal Engine 3, Game Design, Maya, Game Development, 3D Modeling, Computer Graphics, C++, 3D Studio Max, Photoshop, Microsoft Office, Java, C#, Mudbox, Zbrush, Rigging, Video Games, UV mapping, Environment Art, Gameplay, Unreal Editor, Lua, Texturing, Level Design, World Building, UnrealScript, Computer Games, Game Mechanics, Unity3D, MMO, Perforce, Teamwork, ZBrush

Education
Southern Methodist University   2011 — 2013
Master of Interactive Technology (MIT), Game Design

The University of Texas at Dallas   2006 — 2010
Major, Arts and Technology

Leland Smith Leland Smith Greater New Orleans Area Details
Leland Smith's The Guildhall at SMU Experience August 2009 - Present
Job Student at The Guildhall at SMU
Industry Computer Games
Experience
The Guildhall at SMU   August 2009 - Present
HRI Properties  May 2009 - July 2009

Education
The Guildhall at SMU   2009 — 2011

Spring Hill College   2005 — 2009
BS in Business Administration, Computer Information Systems

Stephen Youts Stephen Youts Greater Los Angeles Area Details
Stephen Youts's The Guildhall at SMU Experience June 2007 - August 2007
Job Founder and CEO at Wraith Entertainment
Industry Computer Software
Experience
Wraith Entertainment, LLC   August 2012 - Present
LACMA  December 2011 - June 2012
UCLA  September 2010 - December 2010
Casdex, Inc.   February 2010 - December 2010
The Guildhall at SMU   June 2007 - August 2007
Last Man Standing Team   November 2004 - April 2006

Skills
Clojure, C, C++, Java, Python, SQL, JavaScript, CSS, Common Lisp, OpenGL, HTML5, WebGL, Django

Education
University of California, Los Angeles   2008 — 2013
BS, Computer Science

Kyle Wickert Kyle Wickert The Colony, Texas Details
Kyle Wickert's The Guildhall at SMU Experience
Job Gameplay Programmer at The Guildhall at SMU
Industry Computer Games
Experience
The Guildhall at SMU  

Skills
Game Development

Education
Southern Methodist University   2012 — 2013

Elizabeth Stringer Elizabeth Stringer Dallas/Fort Worth Area Details
Elizabeth Stringer's The Guildhall at SMU Experience 2006 - Present
Job Deputy Director, Academics Guildhall@SMU
Industry Education Management
Experience
The Guildhall at SMU   2006 - Present
Atari  1999 - 2004
Activision  1997 - 1999

Education
University of Southern California   1989 — 1993
Bachelor of Arts (BA), Communications

Southern Methodist University
Master of Education (MEd), Master Technology Teacher

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