Vicious Cycle Software, Inc.
Industry: Video game company
DescriptionVicious Cycle Software was a video game development company based in Morrisville, North Carolina, United States. Headquarters: Morrisville, NC Founded: 2000, Morrisville, NC Ceased operations: January 2016 Divisions: Monkey Bar Games Parent organizations: D3 Publisher, Little Orbit
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Vicious Cycle Software, Inc. Employees
Impathy Studios January 2014 - September 2014
Vicious Cycle Software, Inc. January 2014 - May 2014
Empty Flask Games August 2013 - September 2013
Fitposse Studios May 2012 - January 2013
Skills
Drawing, Flash Animation, Photoshop, Illustrator, Comics, Video Games, Illustration, Logo Design, InDesign, 3D Studio Max, Adobe Creative Suite, Character Animation, Premiere, Storyboarding, After Effects, Animation, Flash, Graphics, Graphic Design, Digital Illustration, Humor, Art, 3D Modeling, Maya, Zbrush, Texturing, UI Design, User Interface Design, Digital Painting, Computer Animation, Concept Design, Painting, Conceptual Art, Game Art, ZBrush
Education
Art Institute of Raleigh - Durham 2009 — 2013
Bachelor's of Fine Arts degree, Game Art & Design
Vicious Cycle Software, Inc. December 2014 - Present
NC State University August 2013 - Present
NC State University May 2014 - August 2014
Shaw University April 2013 - August 2013
Skills
Java, C/C++, Linux, Basic, x86 Assembly, Unity, JavaScript, GIMP, JSP, Unity3D, Game Design, User Interface, Game Development, Programming, Video Games, Gameplay, C++, Artificial Intelligence, Computer Science
Education
North Carolina State University 2012 — 2014
BS, Computer Science, GPA 3.63
Wake Technical Community College 2009 — 2012
Vicious Cycle Software, Inc. January 2014 - Present
North Carolina State University March 2011 - January 2014
Elephant Mouse LLC May 2013 - August 2013
Play N Trade Video Games January 2009 - January 2011
Skills
Unity3D, C#, Java, C++, C, Game Development, Game Design, Teamwork, Testing
Education
North Carolina State University 2013 — 2013
Master of Computer Science (MCS), Computer Science
North Carolina State University 2010 — 2013
Bachelor of Science (BS), Computer Science
Red Blue Games September 2013 - Present
Vicious Cycle Software, Inc. December 2013 - March 2014
Vicious Cycle Software, Inc. June 2012 - September 2013
Vicious Cycle Software, Inc May 2007 - June 2012
Alienware 2004 - 2005
Skills
Vicious Engine, Java, C++, Python, Android, User Interface Design, Database Design, Git, Eclipse, 3D Studio Max, Photoshop, Finite State Machines, Game Development, Game Mechanics, Excel, Inkscape, Video Games, Game Design, Xbox 360, Microsoft Excel, Game Programming
Education
University of North Carolina at Chapel Hill 2003 — 2007
BS, Computer Science
Gunfire Games November 2014 - Present
Ground Level Photography June 2013 - Present
Bioware August 2014 - November 2014
Crytek January 2013 - August 2014
Vigil Games September 2010 - January 2013
Vicious Cycle Software, Inc. March 2006 - August 2010
Pearson November 2004 - December 2005
Skills
After Effects, Wii, Animation, 3D Studio Max, Computer Animation, Video Games, Traditional Animation, Maya, PS3, Autodesk MotionBuilder, Xbox 360, Premiere, Flash
Education
Art Institute of Phoenix 2001 — 2004
BA, Game Art and Design
Vicious Cycle Software, Inc. August 2011 - July 2014
UTV Ignition Entertainment May 2009 - November 2010
TIC Summer Camp June 2007 - August 2008
Skills
Unreal Engine 3, Unreal Editor, Level Design, Gameplay, Game Development, Video Games, Game Design, PS3, Xbox 360, Wii, Game Mechanics, 3D, Cinematics, Unity3D
Education
University of Florida 2004 — 2009
BA, English, Digital Art, Anthropology
Ubisoft June 2015 - Present
Chris Smart Photography 2005 - Present
Ubisoft August 2010 - June 2015
The Industrial Decay Network 2007 - 2013
Vicious Cycle Software, Inc. July 2008 - July 2010
LucasArts September 2006 - June 2008
Optix Digital June 2005 - June 2006
Digital Extremes November 2003 - June 2005
Optix Digital September 2002 - October 2003
International Academy of Design and Technology March 2000 - October 2000
Skills
Art Direction, Photography, Graphic Design, Compositing, Modeling, Texturing, Maya, Video Games, UV mapping, Xbox 360, PS3, Game Development, Unreal Editor, Computer Animation, 3D Studio Max, Hard Surface Modeling, Lighting, Environment Art, After Effects, Pipeline Development, Team Leadership, Texture Artist, Texture Painting, Storyboarding, Animation, Shaders, 3D Modeling, Computer Graphics, Xbox, Unreal Engine 3, Level Design, Concept Design, Traditional Animation, Wii
Education
International Academy of Design 1999 — 2000
Computer Animation & Post Production
Sheridan College 1998 — 1999
Portfolio Development for Animators
Serco - North America March 2012 - Present
Raymer Consulting 2011 - Present
NC BioNetwork April 2010 - March 2012
Wake Technical Community College October 2008 - November 2009
Oasys Mobile, Inc. April 2005 - September 2008
Vicious Cycle Software, Inc. May 2002 - January 2005
iROCK Interactive February 2000 - May 2002
Hasbro Interactive October 1999 - February 2000
Engineering Animation, Inc. April 1996 - October 1999
MascoTech Engineering July 1994 - April 1996
Skills
Gamification, Game Design, Game Development, Instructional Design, Software Project..., Emerging Technologies, Game-Based Learning, Social Media, Virtual Worlds, Simulation, Mobile Applications, Mobile, Video Games, Gaming, Simulations
Education
University of Cincinnati 1989 — 1994
BS, Industrial Design
Johnston County Schools January 2015 - Present
East Carolina University School of Art and Design May 2013 - Present
Jonathan R. Peedin - Artist 2002 - Present
Wake County Public School System May 2014 - January 2015
ZBrushWorkshops July 2014 - October 2014
East Carolina University School of Art & Design June 2011 - May 2013
The Art Students League of NY September 2012 - September 2012
Vicious Cycle Software, Inc. May 2008 - June 2010
Bungie 2005 - 2006
McKinney 2004 - 2005
Skills
Painting, Teaching, Art Direction, Project Turnaround, Project Management, Team Leadership, Game Development, Drawing, Digital Illustration, Digital Painting, Conceptual Art, User Interface Design, Photoshop, MS Project, Art, Concept Design, Character Animation, Illustration, Texturing, Video Games, Animation, Game Design, Fine Art, Portrait Painting, Visual Arts, Texture Painting, Storyboarding, Oil Painting, Logo Design
Education
East Carolina University 2010 — 2013
MFA, Painting & Drawing, 3.8 GPA
Art Students League, NYC 2004 — 2007
Painting
David Laffel - Painting Workshop 2004 — 2004
Painting
East Carolina University 1991 — 1995
BFA, Painting, Drawing, Graphic Design
Vicious Cycle Software, Inc. October 2001 - February 2015
Random Games, Inc. June 1997 - October 2001
Intrex Computers 1995 - 1997
Skills
Xbox 360, Game Development, PS3, Gameplay Programming, Perforce, Wii, Video Games, Computer Games, Scripting, User Interface Design, Gameplay, Xbox, C#, Computer Graphics, C++, Compilers, Parsing, Compiler Construction, Piano
Education
North Carolina State University 1998 — 2001
Masters, Computer Science
North Carolina State University 1993 — 1997
Bachelors, Computer Science
Red Storm Entertainment February 2011 - Present
North Carolina National Guard February 2014 - Present
Atomic Games July 2008 - February 2011
Vicious Cycle Software, Inc. September 2009 - February 2010
Virtual 3D LLC February 2007 - July 2008
Skills
Hard Surface Modeling, PS3, Xbox 360, Lighting, Modeling, Texturing, Materials, Environment Art, 3D, Leadership, 3D Studio Max
Education
The Art Institute of Fort Lauderdale 2003 — 2006
Bachelor's Degree, Game Art & Design
University of Maryland College Park 2001 — 2003
Aerospace Engineering
PRA International April 2014 - Present
PRA International September 2011 - April 2014
Fidelity Investments December 2006 - May 2011
Vicious Cycle Software, Inc. October 2006 - December 2006
All Kinds of Minds July 2002 - October 2006
Skills
CRO, Pharmaceutical Industry, Medical Monitoring, Leadership, Management, Process Improvement, Human Resources, Project Planning, Project Management, Business Analysis, Customer Service, Event Planning, Marketing, Microsoft Office, Recruiting, Administration, Administrative..., Time Management, Payroll, Clinical Research, Clinical Trials
Education
University of North Carolina at Charlotte 1997 — 2001
Bachelor of Arts, Psychology
White Knight Unlimited, LLC February 2015 - Present
TURBO Studios September 2013 - June 2014
RockYou June 2012 - June 2013
Grab Games July 2011 - April 2012
Firebrand Games August 2010 - May 2011
Freelance Consultant May 2009 - May 2010
Big Fish Games September 2008 - May 2009
Sierra Online January 2008 - September 2008
Octagon Entertainment April 2007 - December 2007
Vicious Cycle Software, Inc. October 2005 - April 2007
Skills
Lua, Microsoft Office, Maya, Game Design, Android, Entertainment, Video Games, Video Game Development, Game Development, Xbox, Level Design, MMORPG, Mobile Games, PS3, Casual Games, Gameplay, Animation, MMO, Xbox 360, Texturing, 3D, Online Gaming, Game Mechanics, Computer Games, Perforce, Console, Wii, Monetization, Multiplayer, PSP, OmniGraffle, Social Game Development, iOS development, iOS, Social Games, Analytics, Competitive Analysis, Demographic Analysis, JSON, Console Games, Unity3D, Unreal Editor, Cross-platform..., Unreal Engine 3, Video Game Production, World Building, Content Design, Interactive..., Free to Play, Virtual Goods
Education
Central Piedmont Community College 1991 — 1995
Criminal Science & Computer Science
Self-Employed July 2015 - Present
Vicious Cycle Software, Inc. October 2013 - July 2015
Vicious Cycle Software, Inc. January 2008 - October 2013
IBM May 2007 - August 2007
IBM March 2006 - July 2006
Skills
Video Games, Computer Games, C++, C, Programming, Rendering, 3D Graphics, Physics Simulation, Xbox 360, PS3, Game Development, Gameplay Programming, Gameplay, Console, Wii, C#
Education
North Carolina State University 2006 — 2011
Master's degree, Computer Engineering
North Carolina State University 2002 — 2006
Bachelor of Science (B.S.), Computer Engineering
North Carolina State University 2002 — 2006
Bachelor of Science (B.S.), Electrical Engineering
Vicious Cycle Software, Inc. August 2011 - Present
Skills
Level Design, Game Design, Storytelling, Game Development, Gameplay, Unreal Editor, Unreal Engine 3, Xbox 360, Unity3D, Video Games, Maya, 3D Studio Max, Scripting, UnrealScript, Low Poly Modeling, Vicious Engine, Wii
Education
Southern Methodist University 2009 — 2010
Professional Certificate, Digital Game Development
ITT Techinical Institute 2004 — 2008
BS, Digital Entertainment and Game Design
Ivy Tech Community College 2002 — 2004
AS, Computer Information Systems
Avalanche Studios December 2014 - August 2015
The Napoleon Group November 2010 - November 2014
Shilo TV November 2012 - December 2012
Vicious Cycle Software, Inc. June 2012 - July 2012
PandaPanther Inc. April 2012 - May 2012
MoCap NYC August 2011 - August 2011
Curious Pictures January 2008 - December 2009
321 LAUNCH June 2008 - December 2008
New York Film Academy June 2007 - August 2007
Skills
Maya, 3D Studio Max, Autodesk MotionBuilder, Digital Illustration, Photoshop, Web Design, Character Animation, Cinematics, Video Games, Xbox 360, Animation, After Effects, Motion Capture, PS3, Pre-visualization, Commercials, Computer Animation, Traditional Animation, Rigging
Education
Animation Mentor 2012 — 2013
Animals & Creatures: Master Class
New York Film Academy 2006 — 2007
Animation, Interactive Technology, Video Graphics and Special Effects
Cayuga County Community College 2003 — 2006
Fine and Studio Arts
Vicious Cycle Software, Inc. March 2006 - Present
Education
Pratt Institute 2000 — 2004
Bachelor of Fine Arts (B.F.A.), Computer Animation
Titan IM Pty Ltd January 2015 - Present
Vicious Cycle Software, Inc. January 2012 - January 2015
Papaya Studio January 2011 - October 2011
Papaya Studio October 2009 - January 2011
Xerox December 2007 - March 2009
Ernst & Young LLP June 2003 - September 2007
Education
Rochester Institute of Technology 2007 — 2009
MS, Game Design and Development
Rochester Institute of Technology 2003 — 2007
BS, Information Technology
Spark Plug Games, LLC January 2008 - Present
Vicious Cycle Software, Inc. October 2006 - January 2008
Synopsys, Inc. October 2004 - October 2006
Vicious Cycle Software, Inc. February 2002 - October 2004
InstallShield Software, Ltd 2000 - 2002
Trilogy Software 1998 - 2000
MicroProse 1994 - 1998
Skills
Project Management, Technical Design, Software Development, C++, Artificial Intelligence, Android, Mobile Game Development, Tablet Game Development, iOS development, Unity3D, Game Development, General Awesomeness, Video Games, Mobile Games, Gameplay, Game Design, Mobile Applications, Mobile Devices, User Interface Design, Monetization, Objective-C, Software Engineering, Casual Games, Online Gaming, Strategic Partnerships, Social Games, iPhone, ActionScript, Agile Project Management, User Interface, Gaming, PS3, Game Mechanics, Distributed Systems, Xbox 360, Cross-platform..., Perforce, 3D, Flash, iOS, MMO, iOS Development
Education
North Carolina State University 1990 — 1996
BS
iCiDIGITAL June 2015 - Present
Blue Jinni Media, LLC July 2012 - Present
Kadro July 2014 - May 2015
Vicious Cycle Software, Inc. August 2009 - July 2014
Gorilla Systems Corporation July 2008 - August 2009
Vicious Cycle Software, Inc. November 2002 - January 2008
BB&T August 2001 - November 2002
School of Communication Arts August 2001 - June 2002
Timeline Computer Entertainment November 1999 - August 2001
Interactive Magic, iEN August 1998 - November 1999
Skills
Game Development, Web Development, Technical Writing, Game Balance, Scripting, Photoshop, Team Leadership, Creative Direction, WordPress, Creative Writing, Hand to Hand Combat, Team Building, Risk Management, Microsoft Office, User Interface Design, MySQL, Technical Leadership, SEO, Video Production, Technical Documentation, Audio Post Production, Ubuntu, Debian, PHP, Linux Desktop, User Experience Design, Unity 3D, Adobe Creative Suite, Pro Tools, Hypersyndication, Self Publishing, Web Marketing Strategy, Ruby on Rails, Content Management
Education
University of South Alabama 1992 — 1998
BA
Alba High School 1980 — 1984
Vicious Cycle Software, Inc. 2008 - 2015
NBC News 2002 - 2008
Red Storm Entertainment 2007 - 2007
Education
Piedmont Community College 1999 — 2001
Film and Video Production, Cinematography and Film/Video Production
Ubisoft / Red Storm Entertainment 2004 - Present
CanesVision August 2001 - Present
Freelance Sound Design and Mixing July 1994 - Present
Vicious Cycle Software, Inc. May 2007 - February 2008
Horizon Video Productions May 2001 - March 2004
Perpetual Motion Enterprises June 1997 - January 2001
Random Games, Inc. July 1994 - May 1997
Skills
Audio, Pro Tools, Sound Editing, Video Games, Audio Post Production, Sound, Multiplayer, Professional Audio, Console, Sound Design, Perforce, Game Development, Mastering, PS3, Unreal Engine 3, Computer Games, Field Recording, Wii, Xbox 360, Game Design, Unity3D, Unreal Editor, Level Design, Gameplay, FMOD, Xbox, Wwise
Education
California State University-San Bernardino 1985 — 1989
Jarcas Studios, LLC August 2011 - Present
Soul Play Band May 2011 - November 2013
Spark Plug Games October 2011 - October 2013
The Creative Media People November 2010 - May 2011
Vicious Cycle Software June 2008 - June 2010
Vicious Cycle Software, Inc. November 2005 - June 2008
DataDirect Technologies February 2004 - November 2005
Red Storm Entertainment April 2003 - November 2003
Relevant Automation June 1999 - July 2002
Skills
Game Development, Perforce, Gameplay, PS3, Xbox 360, Game Design, Video Games, Unity3D, Wii, Game Programming, Gameplay Programming, Android, Mobile Games, Music Production, Console, Computer Games, Xbox, Programming
Education
North Carolina State University 1994 — 2001
BS/MS, Computer Science
Vicious Cycle Software, Inc. September 2013 - Present
Vicious Cycle Software, Inc. June 2008 - September 2013
Secret Level/Sega October 2006 - October 2007
TerraGlyph Interactive September 2000 - March 2001
Valkyrie Studios September 1997 - November 1999
Skills
Wii, Game Development, Storyboarding, Xbox 360, PS3, Concept Design, Environment Art, User Interface Design, Video Games, Computer Games
Education
Academy of Art University 2001 — 2006
BFA, Illustration
Full Sail University 1996 — 1997
AA, Digital Media Arts
Nutanix 2014 - Present
Great Yarns 2010 - Present
Autoshop Solutions May 2011 - February 2014
Vicious Cycle Software, Inc. February 2009 - March 2010
PrepChamps October 2007 - January 2009
BradKen Sports 2006 - 2007
Skills
Microsoft Office, Social Media Marketing, Social Media, Customer Service, Email Marketing, Microsoft Word, Microsoft Excel, Advertising, Event Planning, Account Management, Online Advertising, Sales, Photoshop, Facebook, Meeting Planning, Video Games, Close Attention to..., Microsoft Publisher, Event Management, Marketing Communications, Coordinating Events, Leadership, GoToMeeting, Zoho, Marketing, PowerPoint, Automotive, Online Marketing
Education
Cedarville University 2002 — 2006
Bachelor of Arts (BA), Communications
Crystal Dynamics April 2015 - Present
Steel Panda Sound Design, LLC August 2014 - Present
Telltale Games October 2014 - April 2015
KIXEYE December 2013 - August 2014
2K February 2013 - November 2013
Volition, Inc. / THQ January 2010 - February 2013
Vicious Cycle Software, Inc. June 2008 - December 2009
PCB Productions March 2006 - April 2008
Dragonfly Sound LLC May 2007 - July 2007
Danetracks, Inc. May 2005 - February 2006
Skills
Sound Design, Pro Tools, Sound Forge, Field Recording, Perforce, Wwise, Game Audio, Sound, Video Games, Xbox 360, Audio Mixing, Game Design, Mixing, OS X, Hansoft, Audiokinetic Wwise, Windows 7, Wii, Console, Soundminer, Waves, Implementation, Mac OS X, GRM Tools, Pitch n Time Pro, FMOD
Education
Full Sail University 2004 — 2005
Associates, Recording Arts
Loyola University Chicago 1998 — 2003
BA, English, Philosophy
Gordon Technical High School 1994 — 1998
325 April 2014 - Present
Volition January 2005 - June 2013
Vicious Cycle Software, Inc. October 2002 - January 2005
Vicious Cycle Software, Inc. 2000 - 2002
Sir-Tech 1995 - 2000
Skills
Cinematics, Xbox 360, Visual Effects, Game Development, PS3, 3D, 3D Modeling, Animation, Character Rigging, Texturing, UV mapping, Video Games
Education
Art Institute of Philadelphia 1992 — 1994
Animation
Liquid Development January 2014 - Present
Vicious Cycle Software, Inc. June 2012 - January 2014
Icarus Studios February 2011 - June 2012
Icarus Studios June 2009 - January 2011
Icarus Studios May 2009 - July 2009
Shimmer Media Concepts December 2006 - January 2008
Skills
UV mapping, Zbrush, Mudbox, Character, Maya, Character Modeling, Digital Sculpting, 3d Print, 3D Studio Max, UV Layout, Xnormal, 3D, 3D Modeling, Rigging, Character Animation, Hard Surface Modeling, Game Development, Xbox 360, Animation, Modeling, Video Games, ZBrush, Texturing, Low Poly Modeling, Occlusion, UV Mapping
Education
Vancouver Institute of Media Arts 2008 — 2009
Game Art and Design Diploma, 3D Character Art
Dutchess Community College 2002 — 2004
AAS, Commercial Art
Vicious Cycle Software, Inc. June 2011 - Present
ETSU August 2010 - June 2011
Education
East Tennessee State University 2010 — 2013
Master of Science, Digital Media
East Tennessee State University 2006 — 2010
Bachelor of Science, Digital Media; Digital Interaction
Vicious Cycle Software, Inc. July 2011 - Present
Vicious Cycle Software Inc September 2005 - July 2011
BBH Design August 2002 - September 2005
Command Digital Studios December 2000 - August 2002
NBBJ August 1998 - December 2000
Architektur 1997 - 1999
The East Group 1995 - 1997
The East Group 1995 - 1997
Skills
3D Studio Max, 3D visualization, 3D rendering, Game Design, Level Design, Unreal Development Kit, Unity3D, Vicious Engine, Photoshop, Maya, HTML + CSS, Monodevelop, Architectural Rendering, Xbox 360, PS3, C#, Scripting, Programming, Texturing, Creative Writing, Architectural Design, AutoCAD, Microstation, Modo, Shiva 3D Engine, Project Management, Agile Methodologies, Software Development, Software testing, Microsoft Office, Unreal Engine 3, Video Games, 3D, Texture Painting, IT Management, Modeling, Environment Art
Education
Cerro Coso Community College 2004 — 2006
Digital Animation, 4.0
Pratt Institute 1988 — 1993
Bachelor of Architecture, Architecture
University of North Carolina at Charlotte 1990 — 1992
Bachelor of Arts (B.A.), Architecture
MITx
Vicious Cycle Software, Inc. July 2011 - Present
Vicious Cycle Software, Inc. June 2006 - August 2011
Skills
Gameplay, Gameplay Programming, Game Development, Vicious Engine, C++, Visual C++, Visual Studio, Finite State Machines, State Machines, User Interface, Scripting, Wii, 3D Studio Max
Education
North Carolina Central University 2002 — 2006
Bachelor of Science, Computer Science
Kennedy Health System November 2014 - Present
Vicious Cycle Software, Inc. December 2011 - November 2014
Education
Belmont University 2009 — 2011
Bachelor of Science (BS), Computer Science
LaGrange College 2005 — 2009
BS, Biology, General