Toys For Bob
Industry: Video game developer
DescriptionToys for Bob is an American video game developer, founded in Novato, California by Paul Reiche III, Fred Ford and Terry Falls in 1989. The name Toys for Bob was invented by Laurie Lessen-Reiche; it was chosen to stimulate curiosity and allude to Paul and Fred's appreciation of real toys. Parent organization: Activision Headquarters: Novato, CA Founded: 1989, Novato, CA Number of employees: 120 Founders: Paul Reiche III, Fred Ford, Terry Falls
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Toys For Bob Employees
Kabam July 2015 - Present
Sledgehammer Games January 2015 - July 2015
Toys For Bob February 2014 - September 2014
PlayFirst, Inc. January 2012 - March 2013
PlayFirst, Inc November 2007 - June 2011
Visual Concepts October 2004 - October 2007
Skills
Quality Assurance, Video Games, Seapine Test Track Pro, Game Mechanics, Test Planning, JIRA, Bug Tracking, Social Games, Databases, Test Cases, Test Track Pro, Training, Mobile Games, Game Development, Casual Games, Gameplay, Software Quality..., iOS development, Localization, Xcode, Console, User Interface, Android, Team Building, Microsoft XL, QA Managment, Level Design, Test Plan Creation, Tester monitoring, Tester mentoring, QA Tester Training, QA Lead training, Amazon Kindle Fire, Samsung Galaxy S line, Regression Testing, Wii Testing, Tera Terms, Watson, Playstation 4, Xbox One, Ipad Testing, iPod Testing, iPhone Testing, Console Testing, Xbox 360 Testing, PSP Testing, iOS Testing, Playstation 3 Testing
Education
Santa Rosa Junior College 2002 — 2007
General Education
Mercenary Technology February 2015 - September 2015
TreSensa April 2015 - April 2015
Toys For Bob January 2014 - August 2014
Ubisoft August 2012 - May 2013
ArenaNet January 2009 - September 2011
Midway Games August 2005 - October 2008
PlayFirst, Inc. May 2005 - June 2005
Electronic Arts July 2003 - February 2005
3DO February 2002 - July 2003
Crystal Dynamics 1995 - 1997
Skills
Level Design, Game Design, Gameplay, Video Games, Maya, Xbox 360, Multiplayer, Game Development, Photoshop, Scripting, Unreal 3, Unreal Editor, PS3, Zbrush, Character Animation, Layout, 3D, World Building, 3D Studio Max, Unreal Engine 3, Game Mechanics, Mobile Games, Video Game Production, Unity3D, Concept Design, Environment Art, Console, Computer Games, UV mapping, Game Engines, Shaders, Perforce, Max, MMO, Social Games, Wii, Cinematics, Casual Games, MMORPG, Game Balance, Texturing, Xbox, Low Poly Modeling, Texture Painting, Game Art, Document Design, Lua, Video Game Development, Modeling, Blender
Education
College of Marin 1989 — 1993
Film and Theater
Tamalpias High School 1986 — 1989
General, Theater
Toys For Bob January 2010 - Present
gamedevmap February 2005 - Present
Gamesauce Media December 2009 - March 2011
playseeds November 2009 - March 2010
WhiteHarvest January 2009 - May 2009
Factor 5 September 2007 - December 2008
Factor 5 August 2006 - September 2007
Factor 5 January 2004 - August 2006
Factor 5 April 2003 - December 2003
Double Fine Productions October 2000 - March 2003
Skills
Maya, Photoshop, Art Direction, Level Design, Concept Design, Game Design, Game Development, Video Games, 3D Modeling, Wii, Xbox 360, 3D, Gameplay, Environment Art, Modeling, Texture Painting, Hard Surface Modeling
Education
Cogswell Polytechnical College 1993 — 1996
BA, Computer & Video Imaging
Autodesk July 2015 - Present
Freelance March 2014 - Present
Avalanche Press 2007 - Present
Industrial Light & Magic November 2014 - April 2015
Autodesk July 2014 - December 2014
Evil Eye Pictures December 2010 - December 2013
Atomic Fiction January 2013 - February 2013
ImageMovers Digital February 2009 - December 2010
Lock 'n Load Publishing 2008 - 2010
Toys For Bob February 2004 - September 2008
Skills
Digital Matte Painting, Set Extensions, Matte Painting, Camera Projection, Mudbox, Maya, Nuke, Modeling, 3D Studio Max, Photoshop, Surfacing, Conceptual Art, Environment Art, Visual Effects, Compositing, Video Games, Video Game Production, Game Development, Game Design, Illustrator, Animation, 3D, Lighting, Photography, VFX Supervision, Illustration, Film Cameras, Digital Cameras, Texturing
Education
University of California, Berkeley 1985 — 1989
BA, English
Toys For Bob April 2015 - Present
Vicarious Visions January 2014 - January 2015
Skills
C#, Java, C++, Game Development, OpenGL, Artificial Intelligence, Game Programming, Python
Education
UC Santa Cruz 2011 — 2013
BS, Computer Science Game Design
Santa Rosa Junior College 2003 — 2011
Associate of Science (AS), Computer Science and Mathematics
Toys For Bob March 2014 - Present
Koolbit Studios April 2013 - January 2014
Panama Bay Coffee Company May 2011 - April 2013
Slimstown Studios January 2013 - March 2013
Pyramid Schemes Productions May 2012 - December 2012
Animated Short September 2011 - March 2012
Skills
Photoshop rendering, Photoshop, Illustrator, Digital Illustration, Vector Illustration, Illustration, Flash Animation, Flash, Maya, Zbrush, InDesign, After Effects, Dreamweaver, HTML, Toon Boom, 2D Animation, 3D Animation, Audacity, Acrylic Painting, Hand Drawing, Technical Drawing, Drawing, Digital Painting, Computer Animation, Traditional Animation, Character Animation, 3D Modeling
Education
The Art Institute of California-San Francisco 2009 — 2012
Bachelor's of Computer Science, Media Arts and Animation
Ignited Artists September 2015 - Present
EA Baton Rouge June 2014 - September 2015
Electronic Arts (EA) April 2014 - June 2014
KIXEYE August 2013 - April 2014
KIXEYE January 2013 - August 2013
KIXEYE July 2012 - December 2012
KIXEYE April 2012 - July 2012
Toys For Bob January 2012 - April 2012
2K Marin February 2011 - October 2011
Massive Associates September 2010 - October 2011
Skills
Game Development, Video Games, Software Quality..., Agile Methodologies, Scrum, Sprint Planning, Project Management, Program Management, Cross-platform..., Video Game Production, PC, Level Design, Social Games, Mobile Games, Facebook, Casual Games, Test Automation, Atlassian JIRA, Unreal Engine, Sarcasm, Gameplay, MMO, Console, Test Planning, JIRA
Education
Louisiana State University 2014 — 2015
Bachelor's Degree, Computer Science
Santa Rosa Junior College 2007 — 2008
Political Science
Technology High School 2005 — 2006
Toys For Bob June 2013 - Present
USC Viterbi College of Engineering IT Department August 2011 - May 2012
Riverbed Technology May 2008 - August 2008
UC Berkeley Residential and Student Services Programs 2007 - 2008
Electronic Arts May 2007 - August 2007
Benjamin Franklin House May 2006 - August 2006
Skills
C++, Java, C, Objective-C, Python, Artificial Intelligence, Android, iPhone development, Game Design, Game Programming, AutoIt, iOS development, MySQL, HTML, Programming, Video Games
Education
University of Southern California 2011 — 2013
Master's degree, Computer Science: Game Development
University of California, Berkeley 2006 — 2011
Bachelor of Arts (B.A.), Pure Mathematics Computer Science
University of California, Berkeley 2006 — 2011
Bachelor of Arts (B.A.), Computer Science
Toys For Bob 2014 - 2014
Crystal Dynamics June 2011 - June 2011
Flying Wisdom Studios September 2009 - November 2009
Electronic Arts June 2008 - June 2009
LimeLife Entertainment September 2007 - April 2008
Crystal Dynamics December 2006 - September 2007
Eidos July 2002 - August 2006
Crystal Dynamics July 2001 - April 2002
Skills
Computer Games, Mobile Games, Video Games, Multiplayer, Xbox 360
Education
Heald College
Associate in Applied Science Degree, Information Technology; an Emphasis in Network Security
Toys For Bob September 2013 - Present
Borderlands 2 Short March 2013 - December 2013
Junior Giants May 2012 - March 2013
Skills
Rigging, Python, Character Rigging, Maya
Education
Academy of Art University 2010 — 2013
Bachelor of Fine Arts (BFA), Animation
Toys For Bob October 2012 - Present
Toys for Bob March 2012 - September 2012
LucasArts October 2011 - May 2012
Toys For Bob October 2010 - July 2011
LucasArts September 2009 - October 2010
Independent September 1999 - June 2009
Skills
PS3, Video Games, Gameplay, Console, Wii, Xbox 360, Level Design, DevTrack, Unreal Editor, Multiplayer, Hansoft, JIRA, Quality Assurance, Game Development, Xbox, Game Design, PSP, Video Game Production
Education
San Francisco State University 2006 — 2009
Bachelor’s Degree, Cinema Production, 3.77
OUYA July 2013 - September 2014
LucasArts November 2012 - April 2013
LucasArts September 2011 - November 2012
Toys For Bob December 2010 - August 2011
LucasArts July 2008 - October 2010
Skills
Quality Assurance, Scripting, Gameplay, DevTrack, Game Mechanics, Video Games, Xbox 360, Wii, User Experience, PS3, Screenwriting, Game Testing, Hansoft, Testing, Multiplayer, MMO, Social Games, Computer Games, Test Planning, Level Design, Editing, Unreal Engine 3, Perforce, Game Design, Casual Games, Video Game Production, Console, Game Development
Education
Loyola Marymount University 2004 — 2007
MFA, Screenwriting
University of California, San Diego 2000 — 2004
BA, Visual Arts 2004
Toys For Bob January 2006 - Present
Activision 2005 - Present
Crystal Dynamics May 1998 - December 2005
Crystal Dynamics June 1996 - June 1998
Sega September 1995 - June 1996
Skills
Xbox 360, Gameplay, PS3, Game Development, Game Mechanics, Computer Games, Perforce, Video Games, Maya, Game Design
Education
University of California, Santa Cruz 1990 — 1994
B.A., Psychology
Microsoft August 2014 - Present
Microsoft September 2010 - August 2014
Microsoft July 2009 - September 2009
Toys For Bob June 2008 - September 2008
Skills
Software Engineering, C++, Software Development, Agile Methodologies, C#, ASP.NET MVC, SQL, Distributed Systems, Java, C, JavaScript, HTML5, CSS, Unix, Visual Studio, Microsoft SQL Server, IIS, Git, Eclipse
Education
California Polytechnic State University-San Luis Obispo 2006 — 2010
Bachelor of Science (BS), Computer Science
Telltale Games June 2015 - September 2015
Toys For Bob October 2005 - September 2011
Opal - Dina Ciraulo, Director September 2008 - December 2008
Bohemibot - Brendan Bellamo, Director September 2008 - December 2008
LucasArts May 2000 - August 2004
Skills
Maya, Video Games, Texturing, UV mapping, 3D, Texture Painting, Xbox 360, PS3, Visual Effects, Compositing, Computer Games, Digital Painting, Modeling, Wii, 3D Modeling, Texture Artist
Education
Academy of Art University 2005 — 2008
BFA II, Animation & Visual Effects: Compositing
University of San Francisco 1995 — 2000
BFA, Fine Art: Oil Painting
Toys For Bob July 2010 - Present
Crystal Dynamics November 2009 - April 2010
Luxoflux December 2007 - May 2009
Secret Level January 2007 - October 2007
Electronic Arts June 2002 - December 2006
Crystal Dynamics November 2001 - July 2002
Stormfront Studios May 2001 - October 2001
3DO January 2000 - May 2001
Interactive Light February 1999 - December 1999
And Now... August 1998 - December 1998
Skills
Level Design, Gameplay, Game Design, PS3, Video Games, Wii, Concept Design, Xbox, Xbox 360, Game Development
Education
Oregon State University 1987 — 1991
Toys For Bob August 2010 - Present
Sega Studios San Francisco September 2009 - April 2010
Mind Control Software November 2008 - September 2009
Totally Games December 2007 - October 2008
Guildhall at SMU October 2006 - March 2007
Guildhall at SMU 2005 - 2007
Arkham Labs July 2006 - September 2006
Skills
Photoshop, 3D Studio Max, Game Design, Texture Painting, Level Design, Scripting, Unreal Editor, Game Development, Lighting, Software Documentation, Video Games, Optimizations, Game Mechanics, Texturing, Wii, Computer Games, PS3, Xbox 360, Gameplay, MMO, Optimization, Mobile Games
Education
Southern Methodist University 2005 — 2007
Master's Certificate in Digital Game Development
Bethel College (TN) 2000 — 2004
Bachelor of Arts
Toys For Bob October 2014 - Present
Toys For Bob March 2014 - October 2014
Toys For Bob January 2012 - March 2014
Vicarious Visions April 2011 - January 2012
Vicarious Visions March 2010 - April 2011
Vicarious Visions May 2008 - March 2010
1st Playable Productions February 2007 - May 2008
Vicarious Visions May 2006 - February 2007
Skills
Game Design, Video Games, Level Design, Game Development, System Design, Gameplay, Scripting, Animation, Game Mechanics, Game Programming, Multiplayer
Education
Rensselaer Polytechnic Institute 2003 — 2007
B.S., Electronic Media, Arts, & Communication
Self Aware Games June 2012 - Present
Zynga February 2012 - June 2012
Zynga September 2011 - June 2012
Total Immersion Software March 2011 - July 2011
Total Immersion Software July 2008 - May 2011
LeapFrog January 2007 - May 2008
Toys For Bob July 2006 - September 2006
Atari May 2005 - July 2006
Skills
Black Box Testing, Test Planning, Team Management, Mobile Games, Casual Games, Video Games, JIRA, Test Track Pro, Confluence, Regression Testing, Agile Testing, Xbox 360, PS3, Game Development, Multiplayer, Mobile Devices, Seapine Test Track Pro, MMO, Scrum, Gameplay, Game Design, Testing, Computer Games, Bug Tracking, Software Quality..., Wii, Test Cases, Quality Assurance, Console, Social Games, Online Gaming, Game Mechanics, Mobile Applications
Education
University of California, San Diego 1999 — 2002
BA, Communications
Toys For Bob October 2010 - Present
Visual Concepts April 2009 - October 2010
Factor 5 May 2006 - April 2009
Morphonix LLC September 2004 - June 2006
LucasArts September 2002 - April 2004
Big Ape Productiions March 2002 - July 2002
NxView Technologies March 2000 - September 2001
Education
University of California, Santa Cruz 1996 — 1999
B.S., Computer Science
Jacob Pernell Productions March 2009 - Present
Edinburgh Game Symposium September 2012 - Present
Dawnrunner Productions January 2014 - Present
Jesper Kyd Productions July 2011 - September 2011
Dawnrunner Productions June 2010 - March 2011
Toys For Bob July 2009 - September 2009
Nihilistic Software March 2006 - September 2007
Skills
Sound Design, Game Design, Electronic Music, Video Games, Composition, Music, Musical Theatre, Sound Editing, Game Development, Audio Post Production
Education
The University of Edinburgh 2012 — 2013
Master's Degree, Composition for Screen
University of California, Santa Cruz 2007 — 2011
BA, Game Design Psychology
Sledgehammer Games October 2014 - Present
Toys For Bob February 2014 - August 2014
2K Marin February 2009 - September 2011
Electronic Arts March 2008 - September 2008
Skills
Unreal Engine 3, Video Games, Unreal Editor, Xbox 360, Game Development, Maya, Zbrush, UV mapping, Perforce, 3D Studio Max, Gameplay, Environment Modeling, Quality Assurance, Photoshop, Console, Interactive..., Xbox One, PS4, 3D, Texturing, Normal Mapping, Low Poly Modeling, Hard Surface Modeling, Asset Creation
Education
The Art Institute of California-San Francisco 2003 — 2007
Bachelor of Science, Game Art and Design
Hangar 13 August 2015 - Present
NCTP Inc July 2014 - Present
Toys For Bob January 2014 - June 2014
2K Marin June 2012 - August 2013
GameStop April 2011 - May 2012
Cinemark October 2010 - September 2011
Taco Bell March 2009 - November 2010
Skills
Retail Sales, Retail, Store Management, POS, Visual Merchandising, Cashiering, Merchandising, Store Operations, Inventory Management, Phone Skills, Video Games, Customer Service, Phone Etiquette, Driving Results, Planograms, Customer Satisfaction, Microsoft Office, Sales, Inventory Control, Quality Assurance, Seapine Test Track Pro, Xbox 360, Computer Games, Perforce, Unreal Engine 3, Unreal Editor, PS3, Outlook, Microsoft Word, Microsoft Excel, Photoshop, Leadership, Troubleshooting, Creative Writing, Wii, Bug Tracking, Online Gaming, Time Management, Customer Experience
Education
Santa Rosa Junior College 2012 — 2016
General Education
Nova Education Center 2009 — 2011
High School Diploma, General Studies
Novato High School 2007 — 2009
Toys For Bob July 2015 - Present
Daybreak Games (Formerly Sony Online Entertainment) March 2007 - February 2015
Total Resource Management January 2003 - December 2007
Datatree LLC January 1997 - December 2002
Skills
Game Development, MMO, Game Design, Video Games, Visual Effects, Maya, Photoshop, 3D, Social Games, Computer Games, Level Design, Gameplay
Education
The Art Institute of California-San Diego 2002 — 2006
Bachelor's degree, Video Game Art and Design, GPA 3.9
University of California, San Diego 2001 — 2004
Bachelor's degree, Cognitive Science
Toys For Bob February 2004 - October 2014
Big Ape Productions 2001 - 2003
WLOX-TV 1999 - 2001
Skills
Texturing, Video Games, Character Animation, Animation, Maya, Game Development, Photoshop, 3D, Environment Art, Game Design, Zbrush, Xbox 360, 3D Studio Max, 3D Modeling, UV mapping, Texture Painting, Low Poly Modeling, Game Art, Traditional Animation, Computer Games, Level Design, Digital Sculpting, Gameplay, Computer Animation, Modeling, Cinematics, Art, Concept Design, Lighting, Storyboarding, Drawing, Texture Artist, PS3, Texture, Character Design, Character, Premiere, Character Modeling, 3D animation, Painting, Graphic Design, Digital Art, Conceptual Art, Wii, Oculus Rift, UV Mapping, ZBrush
Education
The University of Southern Mississippi 1995 — 1997
Bachelor of Science (B.S.), Biology/Biological Sciences, General
Animation Collaborative
N/A, Animation and Storyboarding
Freelance Animator, Director August 2015 - Present
Visual Concepts February 2014 - August 2015
Mimik April 2013 - February 2014
Visual Concepts July 2013 - October 2013
Lucasfilm November 2010 - March 2013
Academy of Art University September 2010 - December 2010
ImageMovers Digital December 2008 - September 2010
Toys For Bob April 2005 - December 2008
LucasArts Entertainment Co. October 1997 - March 2005
TM Group January 1992 - September 1993
Skills
Visual Effects, Character Animation, Maya, Computer Animation, Animation, Compositing, Facial Animation, Game Development, Storyboarding, Creative Direction, Texturing, 3D, Short Films, Layout, Camera, Nuke, XSI, Film, Storytelling, Cinematics, Art, Shake, MEL, Motion Graphics, Pre-visualization, Video Games
Education
Richard Williams Animation Workshops 2000 — 2000
Certificate of Completion, Animation
Bucks County Community College 1987 — 1989
Associates, Cinema
Toys For Bob July 2013 - 2015
Kabam April 2011 - July 2013
Double Helix Games 2006 - July 2009
Shiny Entertainment November 2006 - July 2007
Blizzard Entertainment March 2005 - September 2006
Swingin Ape Studios 2001 - 2004
Focus 360 1998 - 2001
Skills
Concept Design, Illustration, Art Direction, Creative Direction, Digital Illustration, Photoshop, Conceptual Art, Digital Painting, Game Art, Storyboarding, Managing Creative Teams, Brand Development, Graphic Design, Painting, Social Games, Video Games, Creative Strategy, Game Design, Game Development, Art
Education
California Polytechnic State University-San Luis Obispo 1992 — 1997
BA, Art and Design
Toys For Bob January 2011 - Present
Distinct Studios June 2008 - 2009
Skills
System Design, Scripting, Creative Writing, Game Design, ActionScript, Game Development, Graphic Design, Prototyping, Photoshop, Writing, Video, Flash, Video Games, Level Design, Interaction Design
Education
Savannah College of Art and Design 2008 — 2010
BFA, Interactive Design and Game Development
Virginia Commonwealth University 2005 — 2008
Kinetic Imaging
Academy of Art University January 2010 - Present
Academy of Art University September 2010 - May 2011
Minds-I Studios June 2008 - March 2009
Namco Bandai of America October 2007 - May 2008
Pronto Games 2007 - 2008
Shaba Games April 2005 - November 2006
Shaba games (activision) 2004 - 2006
Toys For Bob June 2004 - February 2005
Maxis (Electronic Arts) January 2004 - June 2004
Heavy Iron March 2003 - October 2003
Skills
Game Design, Level Design, Game Mechanics, Combat Design, Interactive Storytelling, World Building, Game Balance, Content Design, Organizing Meetings, Leading Meetings, Concept Development, Product Development, Product Rationalization, Concept Design, Visual Development, Creature Design, Technology Design, Process Building, Work Planning, Program Facilitation, Peer Counseling, Observant, Insightful, Natural Leader, Achieving Results, Perceptive, Initiator, Futuristic, Dynamic Leader, Highly Analytical, Proven Leader, Skilled Communicator, Innovative Problem..., Launch Of New Products, Great People Skills, Leadership Capabilities, Foresight, Media Development, Abstraction, Assemblage, Development Analysis, Art Criticism, Art Instruction, Architectural..., Design Conceptualization, Managing Creative Teams, Spatial Design, Concept Ideation, Social Design, Interactive Production
Education
San Francisco State University 1992 — 1994
BOA
2K November 2014 - Present
Toys For Bob February 2014 - August 2014
MIT August 2011 - June 2013
Irrational Games November 2012 - February 2013
Exploratorium June 2012 - August 2012
MIT Imagination, Computation, and Expression Lab September 2010 - August 2011
IBM Research June 2010 - August 2010
MIT Computer Science and Artificial Intelligence Laboratory June 2008 - May 2010
MIT Media Lab September 2007 - May 2008
Skills
Video Game Testing, Xbox 360, Playstation 3, Django, Human Computer..., Web Development, Computer Science, Artificial Intelligence, Social Media, LaTeX, Python, Computer Games, Media Studies, Machine Learning, Natural Language..., Java, Algorithms
Education
Massachusetts Institute of Technology 2010 — 2011
Master of Engineering (M.Eng.), Computer Science and Engineering, 5
Massachusetts Institute of Technology 2006 — 2010
Bachelor of Science (B.S.), Computer Science and Comparative Media Studies, 4.8
Electronic Arts (EA) February 2014 - Present
2K Marin April 2010 - November 2013
2K Games February 2008 - April 2010
Stormfront Studios February 2003 - February 2008
Toys For Bob May 2002 - February 2003
Stormfront Studios October 1998 - May 2002
Radical Entertainment September 1997 - October 1998
47-Tek, Inc. October 1993 - July 1997
47 Tek, Inc. 1993 - 1997
Skills
Game Development, Animation, 3D Modeling, Lighting, Creative Direction, Management, Video Games, Xbox 360, PS3, Game Design, Maya, Cinematics, Character Animation, Unreal Engine 3, Texturing, Environment Art, Computer Games, Texture Painting, UV mapping, Computer Graphics, Game Art, Level Design, Digital Sculpting, Low Poly Modeling, Zbrush, Unreal Editor, Gameplay, Texture Artist, Hard Surface Modeling, Wii, Autodesk MotionBuilder, Shaders, Mudbox, Unreal 3, Facial Animation, Xbox, Changing Environments
Education
University of California, Los Angeles 1989 — 1993
Bachelor of Art, Art
Santa Ynez Valley High School 1986 — 1989
Toys For Bob July 2015 - Present
SuperSaga Studios, Inc. May 2013 - March 2014
Electrified Games July 2010 - March 2013
Totally Games February 2007 - October 2008
AGEIA Technologies, Inc. June 2005 - February 2007
Delta Tao Software May 2002 - June 2003
KLA Tencor September 1998 - May 2001
GDE SYSTEMS INC. October 1996 - August 1998
Education
The Guildhall at SMU 2003 — 2004
Digital Games Certificate, Software
Brandeis University 1990 — 1994
B.A., Biochemistry
Toys For Bob January 2013 - Present
Hitpoint Studios July 2012 - January 2013
38 Studios October 2007 - June 2012
38 Studios October 2007 - May 2012
Gearbox Software March 2007 - September 2007
Turbine Entertainment October 2004 - February 2007
Stormfront Studios May 2003 - November 2003
LucasArts 2001 - 2002
LucasArts Entertainment 2001 - 2002
Skills
Conceptual Design, Management, Pipeline Development, Art Direction, Photoshop, Corel Painter, Artrage, Working Knowledge of..., Working Knowledge of..., Working Knowledge and..., Team Building, Illustration, Maya, Sculpture, Unreal Engine 3, Zbrush, Character Animation, Video Games, Traditional Animation, Conceptual Art, 3D, ArtRage, MMO, ZBrush, Game Development, Game Design, Texturing, Concept Design
Education
Columbus College of Art & Design 1998 — 2002
Bachelor of Fine Arts (BFA), Illustration
Toys For Bob June 2015 - Present
Kingdom Death January 2013 - Present
Cryptic Studios February 2009 - September 2012
Cinematico September 2008 - September 2009
Cinematico June 2008 - February 2009
Project Hunted May 2007 - May 2008
Skills
Zbrush, 3D Studio Max, After Effects, Mudbox, Character, Texturing, Maya, Character Modeling, Character Design, 3D, Concept Design, Modeling, Video Games, Sculpture, UV mapping, Photoshop, Digital Painting, Creature Design, Illustrator, 3D Modeling, Character Animation, Low Poly Modeling, Creature Animation, Characters, Storyboarding, UV Mapping, ZBrush
Education
Academy of Art University 2003 — 2008
undergrad, 3D modeling and illustration
Highline College 2003 — 2004
physics, math, philosophy and psychology
Toys For Bob January 2014 - Present
Limited Slip Studios November 2009 - Present
Electronic Arts January 2013 - August 2013
Panic Button Games 2009 - January 2012
Edge of Reality 2000 - 2008
Skills
Zbrush, Environment Art, Game Development, UV mapping, Character Animation, Texturing, Maya, Xbox 360, Level Design, PS3, Game Design, 3D Studio Max, Low Poly Modeling, Game Art, Unreal Editor, Wii, Unreal Engine 3, Texture Painting, high poly modeling, V-Ray, silo, xnormal, High Poly Modeling, Texture Artist, Silo, Max, Photoshop, Cinematics, Mudbox, Digital Sculpting, Animation, Normal Mapping
Education
Art Institute of Dallas 1997 — 2000
Associate Of Applied Arts, Computer Animation
Home father April 2009 - Present
Toys For Bob June 2014 - August 2014
Slingshot/ ActionLink June 2008 - April 2009
Service Plus / ActionLink LLC May 2006 - June 2008
reggleberry 2006 - 2007
Electronic Arts July 2005 - February 2006
Atari February 2005 - July 2005
Lucas Arts May 2004 - December 2004
SBC Adavnced Solutions Inc. April 2001 - May 2004
Skills
Video Games, Training, Sales, Retail, Quality Assurance, Networking, Marketing, Management, Customer Service, Telecommunications, Marketing Strategy, Project Management, Budgets, Customer Satisfaction, Strategic Planning, Product Marketing
Education
Heald college 1999 — 2000
Capital Games December 2011 - Present
KlickNation April 2009 - December 2011
Klicknation Inc April 2009 - December 2010
Mousecloud February 2008 - April 2009
Freelance Web Development 2009 - 2009
Shockapps August 2007 - January 2008
Glyde Corporation August 2006 - November 2007
Google 2007 - 2007
Toys for Bob July 2004 - January 2005
Skills
PHP, jQuery, User Interface Design, Ruby on Rails, Ruby, Flex, Game Design, ActionScript, MySQL, JavaScript, Photoshop, CSS, Animation, Gameplay, Video Games, Social Games, Game Development, Mobile Games
Education
San Francisco State University 2005 — 2006
Cinema
College of Marin 2002 — 2004
Toys for Bob November 2012 - Present
Paragon Studios March 2011 - October 2012
Paragon Studios December 2008 - February 2011
SEGA Studios, San Francisco October 2007 - November 2008
Secret Level (currently SEGA Studios, San Francisco) July 2007 - September 2007
Secret Level (currently SEGA Studios, San Francisco) June 2007 - July 2007
Education
San Jose State University 2002 — 2007
BFA, Animation/Illustration
Toys For Bob July 2012 - Present
Edbot November 1982 - Present
Ai-Sunnyvale October 2010 - September 2012
Toys For Bob/ Activision Blizzard April 2012 - June 2012
Syncronos November 2009 - February 2011
Walt Disney Animation Studios March 2009 - August 2009
Cinematico October 2008 - December 2008
Skills
Digital Sculpting, Low Poly Modeling, Texturing, Photoshop, Zbrush, Autodesk Maya, 3D Coat, Topogun, Maya, Character Animation, 3D, UV mapping, Modeling, Texture Painting, 3D Modeling, Xbox 360, Mudbox, ZBrush, UV Mapping, Video Games
Education
Academy of Art University 2004 — 2008
BA, VFX-Modeling
Toys For Bob January 2011 - Present
Skills
Wii, PS3, Video Games, Xbox 360, Animation, Game Development, Gameplay, Game Design, Computer Games, Console, Level Design, Mobile Games, Perforce
Education
Carnegie Mellon University 2006 — 2007
Masters of Entertainment Industry Management
Toys For Bob November 2012 - Present
Nihilistic Software May 2008 - November 2012
Stormfront Studios May 2007 - March 2008
LifeLike Productions 1996 - April 2007
EPMG 1994 - 1996
Skills
Game Development, Xbox 360, Game Design, Gameplay, Perforce, DirectX, Video Games, PS3, Maya, Mobile Games, Scripting, Game Programming, Development Tools, Lua, Character Animation, Computer Games, Texturing, C++, 3D, Cross-platform..., Console, Xbox, Gameplay Programming, Wii, Social Games, Unity3D, Computer Graphics
Education
University of California, Davis 1990 — 1994
BS, Mechanical Engineering
Toys For Bob June 2009 - Present
Lucasfilm Animation November 2008 - June 2009
Toys For Bob March 2005 - November 2008
Toys For Bob January 2004 - March 2005
Double Fine Productions 2001 - 2003
Skills
Maya, UV mapping, Game Development, 3D, Video Games, Texturing, ZBrush, Texture Painting, Photoshop
Education
Santa Rosa Junior College
Sonoma State University
Toys For Bob November 2003 - Present
Big Ape Productions, Inc 1997 - 2003
Skills
Level Design, Maya, Game Design, Environment Art, PS3, Xbox 360, Wii, Video Games, Gameplay, Game Development, Texturing, Game Art, UV mapping, Character Animation, 3D, Concept Design, 3D Studio Max, Computer Games, Casual Games, Mobile Games, Perforce, UV Mapping
Education
California State University-Hayward 1994 — 1996
UC Berkeley 1989 — 1991
Bachelor of Arts (BA), Psychology
Toys For Bob November 2012 - Present
Sony Computer Entertainment America November 2008 - November 2012
Mineshaft Entertainment September 2007 - August 2008
IWin Inc 2005 - 2007
Donnerwood Media April 2005 - October 2005
Ronin Entertainment 2000 - 2003
Silicon Motor Speedway November 1999 - August 2000
Skills
Game Development, Gameplay, Game Design, Video Games, OpenGL, 3D, User Interface, Maya, Character Animation, Shaders, Havok, Physics, C++, XML, Mobile Applications
Education
Savannah College of Art and Design 1998 — 1999
University of Notre Dame 1994 — 1998
BS, Computer Science and Engineering
Toys for Bob November 2012 - Present
Activision October 2007 - Present
Armanino McKenna, LLP 2005 - 2007
SBC June 2001 - August 2004
Education
Academy of Art University 2003 — 2007
Animation
University of California, San Diego 1997 — 2001
BA, Economics, Comp Sci
Toys For Bob March 2013 - Present
Nihilistic Software July 2010 - December 2012
Hydrogen Whiskey Studios July 2009 - September 2009
Goodby, Silverstein & Partners May 2008 - November 2008
Lipzoo 2007 - 2007
Skills
Animation, Character Animation, Maya, Computer Animation, Traditional Animation, Autodesk MotionBuilder, Photoshop, 3D Studio Max, Drawing, After Effects, Illustrator, Perforce, Alienbrain
Education
Academy of Art University 2003 — 2008
BFA, Character Animation
Toys for Bob (Activision) 2010 - Present
Activision 2004 - Present
Toys For Bob 2002 - Present
Novato United Soccer 1989 - 2013
ToeJam and Earl 2000 - 2003
Big Ape Productions 1997 - 2000
Jumping Jack Software 1993 - 1997
Island Graphics 1981 - 1993
EPYX 1979 - 1981
Automated Simulations 1979 - 1981
Skills
Perforce, Xbox 360, PS3, Video Games, Wii, Gameplay, Game Development, Game Design, Scripting, Maya, C++, User Interface Design, 3D, Electronics, Coaching, Astronomy, Tinkering
Education
University of Auckland 1975 — 1979
BSc, Computer Science
Toys For Bob April 2010 - Present
Toys For Bob February 2010 - April 2010
Planet Moon Studios May 2009 - June 2009
Toys For Bob April 2008 - September 2008
Skills
PS3, Wii, Video Games, Level Design, Game Design, Xbox 360, Gameplay, Game Development, Maya, Game Balance, Perforce, Texturing
Education
Academy of Art University 1999 — 2003
BFA, Computer Arts
Toys For Bob September 2013 - Present
Vicarious Visions February 2013 - Present
Blue Sky Studios October 2012 - January 2013
Walt Disney Animation Studios April 2012 - November 2012
Walt Disney Animation Studios October 2011 - April 2012
Reverge Labs, LLC January 2011 - July 2011
WayForward Technologies January 2010 - April 2010
Pixar Animation Studios September 2008 - September 2009
Pixar Animation Studios June 2008 - August 2008
James Baxter Animation June 2007 - August 2007
Skills
Character Animation, Animation, Storyboarding, Traditional Animation, Maya, Computer Animation
Education
California Institute of the Arts 2004 — 2008
BFA, Character Animation
Binghamton University 1998 — 2002
BA, Studio Art (concentration in painting)/English Literature
LucasArts September 2011 - Present
Toys For Bob October 2010 - August 2011
LucasArts August 2009 - October 2010
Skills
Xbox 360, Quality Assurance, Video Games, Game Design, Computer Games, Game Development, Wii
Education
University of California, Santa Barbara 2005 — 2009
Bachelor's, Sociology
Toys For Bob March 2015 - Present
Toys For Bob August 2013 - March 2015
PopCap SF/ Electronic Arts December 2012 - August 2013
PopCap SF/ Electronic Arts January 2011 - December 2012
Skills
Conceptual Art, Digital Painting, Environment Art, Maya, Concept Design, Illustration, Digital Illustration, Photoshop, Flash, Illustrator, Painting, Visual Arts, Art, Film, 3D, 3D Modeling, 3D Studio Max, Flash Animation, Digital Art, Unreal Engine 3, Premiere, Cinematics, Computer Games, Gameplay
Education
Academy of Art University 2007 — 2010
MFA, Illustration/ Visual Development for Animation
Middlebury College 2001 — 2005
BA, Philosophy and Studio Art
Toys For Bob April 2012 - Present
Vicarious Visions May 2011 - April 2012
Vicarious Visions October 2010 - May 2011
Vicarious Visions April 2006 - October 2010
Skills
Texturing, Video Games, Animation, Game Design, Level Design, Character Animation, Maya, Scripting, 3D Studio Max, Console, Gameplay, Rigging, Zbrush, iOS development, Unity, Game Development, Perforce, Unreal Editor, Havok Behavior, Havok Content Tools, Granny Animation Studio, Interface Builder, C#, Objective-C, C++, HTML, AJAX, PHP, MySQL, JavaScript, Python, Maxscript, MEL
Education
Animation Mentor 2009 — 2011
Advanced Character Animation
School of Visual Arts 2008 — 2009
Digital Animation
State University of New York College at Fredonia 2004 — 2008
BA, Media Arts
Toys For Bob October 2013 - Present
Skills
Game Design, Game Development, Video Games, Game Developers, Scripting, Game Programming, Xbox 360, Gameplay, PS3, Wii, Perforce
Education
University of Puget Sound 2007 — 2010
Marin School of Art and Technology 2003 — 2007
Toys For Bob July 2014 - August 2014
San Francisco State University August 2013 - December 2013
Laney College 2008 - 2010
Sony Computer Entertainment America 2002 - 2005
Skills
Data Analysis, HTML 5, CSS3, Java, Linux, C
Education
San Francisco State University 2010 — 2013
BS, Business