The Amazing Society

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The Amazing Society Employees

Employee
Years
Job
Industry
Justin Woods Justin Woods Greater Seattle Area Details
Justin Woods's The Amazing Society Experience January 2011 - April 2012
Job Senior Producer at Disney Interactive
Industry Computer Games
Experience
Disney Interactive  April 2014 - Present
Disney Interactive  May 2012 - April 2014
The Amazing Society   January 2011 - April 2012
ArenaNet  November 2009 - October 2010
WB Games  July 2008 - November 2009
Sandblast Games   August 2006 - July 2008
Henry Cogswell College/Boeing Phantom Works   February 2006 - August 2006
Surreal Software  April 2005 - August 2005

Skills
Xbox 360, PS3, Perforce, Animation, Wii, Photoshop, Xbox, Microsoft Office, Final Cut Pro, PC, Game Design, Nintendo DS, Wikis, MS Project, Video Game Production, Microsoft Project, Rally, Facebook Games, Atlassian JIRA, Adobe Premiere, Oral & Written..., Organizational Skills, Detail-oriented, Strong Work Ethic, Highly Self-Motivated, Passion for Quality, Conflict Resolution, Team Scheduling, Milestone Planning

Education
Henry Cogswell College   2004 — 2006
BA, Digital Arts

Henry Cogswell College   2003 — 2006
BS, Computer Science

Everett Community College   2000 — 2003
AS, Computer Science

Akshay Nagula Akshay Nagula New York, New York Details
Akshay Nagula's The Amazing Society Experience October 2011 - February 2012
Job Algo Engineer at Hudson River Trading
Industry Financial Services
Experience
Hudson River Trading  October 2014 - Present
Big Fish  July 2013 - September 2014
DigiPen Institute of Technology  January 2013 - April 2013
The Amazing Society   October 2011 - February 2012
Monolith Productions  May 2011 - August 2011
ArenaNet  October 2010 - April 2011

Skills
C#, C++, Game Development, Programming, Game Design, Video Games, Python, Gameplay, Development Tools, Game Programming, Scripting, PHP, MySQL, Perforce

Education
Digipen Institute of Technology   2008 — 2013
BS, Real Time Interactive Simulation

Bryan Nylin Bryan Nylin Greater Seattle Area Details
Bryan Nylin's The Amazing Society Experience June 2007 - April 2008
Job Independent Consultant, Technical Project Management
Industry Computer Software
Experience
Self Employed  January 2012 - Present
Self Employed  August 2012 - June 2014
Microsoft  April 2008 - January 2012
Self Employed  January 2005 - June 2008
The Amazing Society   June 2007 - April 2008
Washington Publishing Company  2003 - 2004
Microsoft  October 1997 - December 2002
Microsoft  August 1995 - October 1997

Skills
Program Management, Enterprise Architecture, Application Security, SDLC, Technical Project..., Microsoft Technologies, Software Design, Problem Solving, Real Estate, Real Estate Transactions, Real Estate License, National Association of..., Real Estate Development, Management, Project Management, Entrepreneurship, E-commerce, Software Engineering, Databases, Strategy, IT Strategy, Microsoft SQL Server, Software Development, Software Project..., Technical Leadership, Scrum, Vendor Management, Agile Project Management, Enterprise Software, Cross-functional Team..., Integration

Education
Central Washington University   1980 — 1982
Bachelor's degree

Cole Lundell Cole Lundell Greater Seattle Area Details
Cole Lundell's The Amazing Society Experience February 2010 - November 2011
Job Network Administrator at University of Washington
Industry Information Technology and Services
Experience
University of Washington  June 2013 - Present
343 Industries  January 2012 - September 2012
The Amazing Society   February 2010 - November 2011
All Star Directories  March 2008 - January 2010
F5 Networks  September 2007 - February 2009

Skills
PHP, JavaScript, HTML, CSS, Windows Server, Windows, Video Games, VMware, Microsoft Exchange, DNS, Technical Support, Scrum, Unity3D, TCP/IP, Computer Games, Game Development, DHCP, LAN-WAN, MySQL, reddit, Facebook, Twitter

Education
Seattle Central Community College

Gavin Vaden Gavin Vaden Snoqualmie, Washington Details
Gavin Vaden's The Amazing Society Experience February 2010 - May 2011
Job Senior Environment Artist at Turn 10 Studios
Industry Computer Games
Experience
Turn 10 Studios  February 2015 - Present
Area 52 Games  December 2013 - February 2015
WB Games  July 2011 - December 2013
The Amazing Society   February 2010 - May 2011
Turn 10 Microsoft Game Studios   June 2008 - February 2010
Microsoft  2002 - February 2010
Microsoft Game Studios  2001 - 2002
Microsoft  2001 - 2002
NST  1998 - 2000

Skills
Game Development, Xbox 360, Video Games, PS3, Multiplayer, Xbox, Game Design, Maya, Art, 3D, Texturing, Computer Games, Gameplay, 3D Studio Max, Level Design

Education
Schoolism   2013 — 2013
Rendering Reflective Surfaces with Scott Robertson

Schoolism   2009 — 2010
Portfolio Workshop with Cheeks Galloway

Art Institute of Seattle   1996 — 1998

Digipen

Sara Strömvall Sara Strömvall Santa Barbara, California Details
Sara Strömvall's The Amazing Society Experience March 2013 - Present
Job Möteskoordinator på The Amazing Society
Industry Marketing and Advertising
Experience
Friskis&Svettis Järfälla   August 2013 - Present
The Amazing Society   March 2013 - Present
Accor Services / Edenred   April 2010 - February 2013
Santa Barbara City College  August 2011 - December 2012
Daglivs   December 2006 - December 2009

Skills
Marketing Communications, Marketing Strategy, Social Media, Customer Service, Microsoft Office, English, Team Leadership, Windows, Negotiation

Education
Santa Barbara City College   2011 — 2012
Certificate of achievement, Marketing

Sankt Eriks gymnasium   2004 — 2007

Sarah Grissom Sarah Grissom Seattle, Washington Details
Sarah Grissom's The Amazing Society Experience September 2010 - June 2012
Job Visual Effects Artist at FXVille
Industry Computer Games
Experience
FXVille  February 2013 - Present
Gas Powered Games  June 2012 - January 2013
The Amazing Society   September 2010 - June 2012
Digital Kitchen  April 2010 - August 2010
DigiPen Institute of Technology  January 2009 - April 2010

Skills
Special Effects, Unity3D, Unreal Engine, CryEngine, Video Games, Photoshop, 3D Studio Max, After Effects, Traditional Animation, Social Media, Storyboarding, Premiere, Animation, Character Animation, Game Development

Education
Digipen Institute of Technology   2006 — 2010
BFA, Production Animation

Edmonds Community College   2004 — 2006
N/A, Running Start Program

Brian Giaime Brian Giaime Greater Seattle Area Details
Brian Giaime's The Amazing Society Experience June 2010 - June 2012
Job Game Designer at Undead Labs
Industry Computer Games
Experience
Undead Labs  October 2013 - Present
Glu Mobile  April 2013 - October 2013
Glu Mobile  June 2012 - March 2013
The Amazing Society   June 2010 - June 2012
Login Conference 2011   May 2011 - May 2011
DigiPen Institute of Technology  September 2007 - May 2011
Three Donkeys LLC   October 2010 - November 2010
Xiral Studios, LLC   July 2009 - November 2010
DigiPen Institute of Technology  February 2010 - May 2010
Volt Information Sciences  June 2008 - July 2009

Skills
C/C++, Lua, Unity3D, Source Engine / Hammer, Unreal Editor, Level Design, System Design, Encounter Design, Excel, Word, MMO, Game Design, Scripting, Game Mechanics, Game Development, Video Games, Video Game Development, Video Game Design, Multiplayer, Artificial Intelligence, Gameplay, Content Design, 3D, Hammer, Microsoft Word, Perforce, Texturing, Game Programming, Gameplay Programming, Microsoft Excel, Social Games, Game Design Documents, Computer Games, Xbox 360, Online Gaming, Mobile Games, Casual Games, Game Balance

Education
Digipen Institute of Technology   2007 — 2011
Bachelor of Science, Game Design

Stephen Beeman Stephen Beeman Kirkland, Washington Details
Stephen Beeman's The Amazing Society Experience September 2008 - September 2009
Job DigiPen Instructor
Industry Computer Software
Experience
DigiPen Institute of Technology  August 2014 - Present
Gizmocracy LLC   September 2009 - February 2015
The Amazing Society   September 2008 - September 2009
Microsoft  July 2006 - September 2008
Microsoft  December 2002 - July 2006
Beemania   2001 - 2002
Origin  2000 - 2001
Illusion Machines Incorporated   1993 - 1999
The 3DO Company  1992 - 1993
Origin  1989 - 1992

Skills
C#, Game Development, Mobile Applications, iPhone, Objective-C, C++, Mobile Devices, Video Games, SQL Server, Python, Distributed Systems, Node.js, MongoDB, Redis, Linux, MySQL, Unity3D, Apache, Nginx, Amazon Web Services..., Heroku

Education
The University of Texas at Austin   1987 — 1989

Tony Rasa Tony Rasa Greater Seattle Area Details
Tony Rasa's The Amazing Society Experience June 2010 - May 2012
Job Sr. Engineer at Glu Mobile
Industry Computer Software
Experience
Glu Mobile  May 2012 - Present
The Amazing Society   June 2010 - May 2012
Blackfin  August 2004 - June 2010
MeanCat Technology   December 1997 - August 2004
Orlando Science Center  February 1997 - December 1997
Science Spectrum  1993 - 1996

Skills
Agile, TDD, Design Patterns, .NET, Architecture, C#, Java, Scrum, Python, Software Development, Agile Methodologies, Test Driven Development, Video Games, Web Development, Game Development, Microsoft SQL Server, Web Applications, Testing, Visual Studio, Mobile Devices, Software Design, jQuery, Unity3D, Architectures

Education
Boise State University   2000 — 2003
BS, Computer Science

Texas Tech University   1993 — 1996
Music Performance

Henry McComas Henry McComas Greater Los Angeles Area Details
Henry McComas's The Amazing Society Experience June 2010 - July 2011
Job Producer, Digital Content at Pilgrim Studios
Industry Motion Pictures and Film
Experience
Pilgrim Studios  September 2015 - Present
Crooked Lake Productions LLC   July 2011 - Present
Exclusive Resorts  December 2013 - November 2014
Colorado Film and Video Association   September 2012 - March 2014
Portico by Exclusive Resorts  March 2012 - January 2014
The Amazing Society   June 2010 - July 2011
Microsoft Games Studio  March 2008 - June 2010
Crooked Lake Productions LLC   January 2006 - June 2010
Jolkona Foundation  2009 - January 2010
Arcane Comics & More   January 2006 - January 2009

Skills
Film editing, Cinematography, Directing, Screenwriting, Digital Photography, Video production, Video editing, Production, Editing, Writing, Film Production, Film, Short Films, Commercials, After Effects, Final Cut Pro, Video, Creative Writing, Creative Direction, Camera, Videography, Video Editing, Video Production, Digital Video, Documentaries, Post Production, Video Games, HD Video, Music Videos, Camera Operating, Storytelling, Premiere, Sound, Scripting, Final Cut Studio, DVD Studio Pro, Entertainment, Media Production, Camera Operation

Education
University of Washington   2009 — 2010
Certificate

Art Institute of Seattle   2003 — 2005

New York Film Academy   2002 — 2003
Certificate

East Anchorage High School   1999 — 2003
Diploma

Emmanuel Geberegeorgis Emmanuel Geberegeorgis Greater Seattle Area Details
Emmanuel Geberegeorgis's The Amazing Society Experience December 2011 - April 2012
Job Animator at Zombie Studios
Industry Higher Education
Experience
Zombie Studios  August 2012 - February 2015
The Amazing Society   December 2011 - April 2012
DigiPen Institute of Technology  September 2010 - April 2012
CONFETTI Special Effects, Inc.   May 2011 - August 2011
Robojams Inc   November 2010 - April 2011
Axis of Awesome Productions   October 2009 - April 2010
Aerotek  June 2008 - August 2008

Skills
Animation, Maya, 3D Studio Max, Photoshop, Flash

Education
Digipen Institute of Technology   2007 — 2012
Bachelor Of Fine Arts, Animation

2007-William Mason High school   2003 — 2007
High School Diploma

Anthony Strauss Anthony Strauss Greater Seattle Area Details
Anthony Strauss's The Amazing Society Experience July 2010 - May 2011
Job Character Animator
Industry Animation
Experience
Signal Studios  December 2013 - January 2015
Cat Daddy Games  June 2011 - February 2013
The Amazing Society   July 2010 - May 2011
Animation Mentor  September 2010 - December 2010
Cricket Moon Media  April 2010 - July 2010
DigiPen Institute of Technology  September 2006 - December 2006

Skills
Animation, Anatomy, Weight, Character Animation, Art, Cinematics, Maya, Video Games, 3D Studio Max, Traditional Animation, Perforce, Flash, Motion Capture, Facial Animation, Drawing, Storyboarding, Unity3D, Flash Animation, Characters, Keyframe Animation

Education
AnimationMentor.com   2007 — 2009
Diploma, Advanced Character Animation

Digipen Institute of Technology   2005 — 2007
BFA, Production Animation

Skagit Valley Community College   2003 — 2005
N/A, General Studies

Tim Royal Tim Royal Greater Seattle Area Details
Tim Royal's The Amazing Society Experience 2008 - 2010
Job Gameplay Engineer at Motiga, Inc.
Industry Computer Games
Experience
Motiga, Inc.   October 2011 - Present
The Amazing Society / Gazillion Entertainment   September 2008 - October 2011
Gazillion Entertainment/The Amazing Society   September 2008 - October 2011
The Amazing Society   2008 - 2010
Sierra Online - Seattle   September 2006 - September 2008
Sierra Online  August 2006 - September 2008
Monolith  2003 - 2006
Monolith Productions  2003 - 2005
Hulabee   2000 - 2002
Humongous/Cavedog Entertainment   2000 - 2002

Skills
Perforce, Scripting, User Interface, Game Design, Python, c#, Unity3D, Big World, Unreal, html + css, javascript, SQL Server 2000-2008, ActionScript, C#, Video Games, JavaScript, Game Development, Gameplay Programming, Casual Games, Microsoft SQL Server, Gameplay, Java, Lua, HTML, Objective-C, Programming, 3D Studio Max, Scrum, Xbox, MMO, Artificial Intelligence, Multiplayer, PS3, Online Gaming, Mobile Games, Xbox 360, Console

Education
Everett Community College   1989 — 1991
Associate's degree, Aviation Maintenance

Snohomish County Christian School   1986 — 1988
High School Diploma

Bay Anapol Bay Anapol Seattle, Washington Details
Bay Anapol's The Amazing Society Experience December 2010 - June 2011
Job Narrative Designer at Big Fish
Industry Writing and Editing
Experience
Big Fish  June 2013 - Present
Microsoft Games Studio  January 2013 - June 2013
Microsoft Games Studio [via Volt]   January 2012 - October 2012
Edelman  August 2011 - January 2012
iConecto   March 2006 - August 2011
The Amazing Society   December 2010 - June 2011
Paradox Interactive   March 2011 - May 2011
Freelance  2000 - 2011

Skills
Giving dry deliverables..., Game writing, Copywriting, Video Games, Content Development, Editing, Creative Direction, Creative Writing, Content Strategy, Scripting, Storytelling

Education
Stanford University
Stegner Fellow, Fiction

University of Arkansas at Fayetteville
MFA in Creative Writing, Fiction

Jordan Dunn Jordan Dunn Greater Seattle Area Details
Jordan Dunn's The Amazing Society Experience August 2009 - April 2012
Job VFX Artist at Z2
Industry Computer Games
Experience
Z2  May 2014 - Present
Area 52 Games  July 2013 - April 2014
Smart Bomb Interactive  October 2012 - June 2013
The Amazing Society   August 2009 - April 2012

Skills
Environment Art, Game Development, Unity3D, 3D, UV mapping, Animation, Maya, 3D Studio Max, Props, Photoshop, Modeling, Texturing, Unreal Editor, Art, Visual Effects, Art Direction, Shuriken Particles

Education
Art Institute of Seattle   2005 — 2009
BFA, Game Art & Design

Rick Lesley Rick Lesley Greater Seattle Area Details
Rick Lesley's The Amazing Society Experience July 2010 - June 2011
Job Level Designer at Runic Games, Inc.
Industry Computer Games
Experience
Runic Games, Inc.   March 2015 - Present
Wargaming Seattle  April 2014 - March 2015
Monolith Productions  July 2013 - April 2014
Turn 10 Studios  January 2013 - July 2013
Zombie Studios  June 2011 - January 2013
The Amazing Society   July 2010 - June 2011
Flashgamelicense.com   May 2009 - July 2010
Volt  June 2010 - June 2010
Michigan State University  January 2010 - May 2010
Best Buy  April 2008 - February 2009

Skills
Level Design, Game Design, Multiplayer Design, Game Scripting, Combat Design, Unreal Engine 3, Unity3D, Photoshop, Game Development, Maya, Digital Photography, Photography, Lightroom, Perforce, JIRA, SketchUp, Playtesting, Team Management, Gameplay, Xbox

Education
Michigan State University   2005 — 2010
B.A, Telecommunication, Information Studies and Media- Video Game Design Specialization

Ivan Lancaster Ivan Lancaster Seattle, Washington Details
Ivan Lancaster's The Amazing Society Experience January 2012 - April 2012
Job Animator/Artist at Monolith Productions
Industry Animation
Experience
Monolith Productions  April 2013 - Present
Glu Mobile  April 2012 - November 2012
The Amazing Society   January 2012 - April 2012
ArenaNet  October 2011 - December 2011
ArenaNet  October 2010 - October 2011
Mapability Pty Ltd   May 2006 - December 2009

Skills
Character Animation, Maya, Animation, 3D Studio Max

Education
Animation Mentor   2008 — 2010
Diploma of Advanced Character Animation, Animation

SAE College   2006 — 2007
Diploma of Screen, Animation

Curtin University   2003 — 2005
Bachelor of Arts, Multimedia

Dustin Stokes Dustin Stokes Greater Seattle Area Details
Dustin Stokes's The Amazing Society Experience October 2010 - April 2012
Job Senior Product Support Analyst at Accretive Technology Group
Industry Computer Games
Experience
Accretive Technology Group  June 2012 - Present
The Amazing Society   October 2010 - April 2012
Smith & Tinker, Inc.   January 2010 - October 2010
Game Stop  September 2005 - January 2010
PSU.com   February 2006 - June 2008

Skills
Quality Assurance, Agile, Video Games, Windows, Gaming, Online Gaming, Test Track Pro, Bugzilla, Microsoft Office, Rally, Scrum, Testing, Manual Testing, White Box Testing, Black Box Testing, Test Cases, Agile Methodologies, Mac OS X, MMO, Computer Games, Perforce, Software Quality..., MMORPG, Game Testing, Unity3D, Bug Tracking, Game Design, Test Planning

Education
Spokane Falls Community College   2006 — 2007
Graphic Design

Brett 2D Bean Brett 2D Bean Pasadena, California Details
Brett 2D Bean's The Amazing Society Experience October 2009 - November 2010
Job Character Designer and Visual Development Artist
Industry Entertainment
Experience
Brett "2D" Bean/ Drawn To It Studios, LLC   February 2008 - Present
Nerd Corps Entertainment  August 2011 - August 2012
Gnomon School of Visual Effects  January 2011 - March 2012
The Amazing Society   October 2009 - November 2010
Slipgate Ironworks  February 2008 - October 2009
Spacetime Studios  April 2007 - January 2008
Zipper Interactive  January 2005 - September 2006
SCEA  June 2004 - February 2005
Digipen  June 2003 - October 2003

Skills
Visual Development, Character Design, Photoshop, Concept Design, Illustration, Managerial Experience, Character, 2D, Digital Painting, Video Games, Drawing, Illustrator, Conceptual Art, Art, Sketchbook Pro, 3D, Storyboarding, Game Development, Digital Illustration, Graphic Design, Props, Environment Art, Environmental Design, Graphics, Character Animation, Traditional Animation, Painting, Game Art, Animation, Visual Effects, Art Direction, Texturing, Maya, Computer Animation, Management, 3D Studio Max, Visual Arts

Education
Gnomon   2006 — 2007
Conceptual Design and Illustration

Digipen Institute of Technology   2002 — 2004
AAA, Animation

Bellevue Community College   1997 — 1999
AA, arts and Science

Christin Overton, CSM, CSP Christin Overton, CSM, CSP Bellevue, Washington Details
Christin Overton, CSM, CSP's The Amazing Society Experience October 2008 - March 2012
Job
Industry Computer Games
Experience
Concur  September 2015 - Present
Overton Consulting   August 2012 - Present
Motiga, Inc.   September 2013 - May 2015
The Amazing Society   October 2008 - March 2012
Overton Consulting Services   February 1999 - November 2008
AristoDigital   November 2007 - January 2008
Stratics Network   September 1999 - December 2007
Microsoft Casual Games   October 2006 - June 2007
Microsoft Portable Media Center   October 2005 - June 2006
Microsoft Exchange   April 2005 - July 2005

Skills
Agile Methodologies, Agile Project Management, Game Development, Program Management, Project Planning, Project Management, Agile Product Ownership, User Experience, Scrum Master, Cross-functional Team..., Video Games, Game Design, Scrum, Agile Mentor, Software Development, Online Gaming, Casual Games, Release Management, Web Development, MMO, User Interface Design, Perforce, Game, Video Game Production, PC Games, Content Strategy, Quality Assurance, Web Design, Creative Direction, Mentoring, Management, User Interface, Game UX Design, User Flows, Leadership, Product Owner, Production

Education
University of Alaska Fairbanks
BA - History

Jeffrey Selbig Jeffrey Selbig Greater Seattle Area Details
Jeffrey Selbig's The Amazing Society Experience July 2008 - May 2009
Job Adult/Geriatrics Nurse Practitioner
Industry Hospital & Health Care
Experience
Geriatric Primary Care   June 2015 - August 2015
Post-Acute and Long Term Care   March 2015 - June 2015
ARNP Clinical Experience   September 2014 - December 2014
RN Clinical Experience   June 2013 - June 2014
Anomaly Labs   July 2011 - May 2012
Amazing Society / Gazillion Entertainment   May 2009 - July 2011
The Amazing Society   July 2008 - May 2009
Sierra Online Seattle   April 2006 - July 2008
Wildtangent, Inc.   February 2000 - January 2006
Geoengineers, Inc  1995 - 2000

Skills
Game Development, Animation, Photoshop, Xbox 360, Traditional Animation, Social Games, 3D Modeling, Special Effects, 3D, Mobile Games, Outsourcing, Visual Effects, Asset Management, Engineering Geology, Hydrogeology, Geotechnical Engineering, 3D animation, Art Direction, Nurse Practitioners, Scientific Visualization, 3D Visualization

Education
Seattle University   2013 — 2015
MSN (2015), Adult Gerontology Nurse Practitioner

University of California, Berkeley   1994 — 1995
MS, Geotechnical Engineering

University of Wisconsin-Madison   1986 — 1992
BS, Geological Engineering

University of Wisconsin-Madison   1986 — 1992
BS, Geology

Franz Felsl Franz Felsl Greater Seattle Area Details
Franz Felsl's The Amazing Society Experience January 2011 - April 2012
Job
Industry Computer Games
Experience
Combine Games   June 2015 - Present
Area 52 Games  July 2012 - February 2015
The Amazing Society   January 2011 - April 2012
The Amazing Society   December 2008 - July 2011
Sierra On-Line  August 2007 - October 2008
Sierra Online  February 2006 - August 2007
PopTop Software Inc.   May 1998 - February 2006
Software Minions   November 1993 - May 1998
Terraglyph Interactive  1994 - 1994
632d Armor, Wisconsin Army National Guard   December 1985 - December 1986

Skills
Game Design, Game Mechanics, Multiplayer, Video Game Development, Level Design, Gameplay, MMO, Computer Games, Social Games, Unity3D, 3D Studio Max, Concept Design, Online Gaming, Creative Direction, Art Direction, Game Balance, Photoshop, Strategy Games, Video Games, Game Development, User Interface, Xbox 360, Casual Games, Mobile Games

Education
Southern Illinois University, Carbondale   1985 — 1988
BS

Stevenson High School

Adrian LaVallee Adrian LaVallee Greater Seattle Area Details
Adrian LaVallee's The Amazing Society Experience December 2011 - May 2012
Job Software Engineer II at Microsoft
Industry Computer Games
Experience
Microsoft  March 2015 - Present
Amaxra  December 2014 - March 2015
Area 52 Games  July 2013 - December 2014
Smart Bomb Interactive  May 2012 - July 2013
The Amazing Society   December 2011 - May 2012
The Amazing Society   October 2008 - December 2011
Sierra Online / Vivendi Games   September 2007 - September 2008
Amaze Entertainment  August 2006 - September 2007
Tulga Games   2004 - 2006
Artifact Entertainment  2001 - 2004

Skills
Lua, MMO, Multiplayer, Unity3D, Game Development, Perforce, Gameplay, Python, C#, Video Games, Game Design, Scripting, Video Game Development, C++, Gameplay Programming, Online Gaming, Computer Games, Mobile Games, MMORPG, User Interface, Game Mechanics, PS3, PC Games, Xbox, Level Design, Game Programming, Casual Games

Education
California Polytechnic State University-San Luis Obispo   1992 — 1994
None, Computer Science

Saratoga High School

Jason Piel Jason Piel Greater Seattle Area Details
Jason Piel's The Amazing Society Experience February 2010 - April 2012
Job Art Direction / Interactive Game Professional
Industry Computer Games
Experience
WildTangent  September 2015 - Present
King  November 2014 - July 2015
Glu Mobile  May 2012 - November 2014
The Amazing Society   February 2010 - April 2012
Griptonite Games  August 2009 - February 2010
Amaze Entertainment  March 2003 - August 2009
Sierra On-Line  2000 - 2003
Sierra On-line  1995 - 2003
Sierra On-Line  February 1995 - October 1995
Character Builders  1991 - 1995

Skills
Game Development, Video Games, Mobile Games, Art Direction, Creative Direction, Marketing, Lead Artist, Adobe Creative Suite, Photoshop, Maya, 3D Studio Max, Illustration, Digital Painting, Game Art, Animation, Storyboarding, Conceptual Art, Concept Design, Game Design, Unity3D, Computer Games, Xbox 360, PS3, Digital Art, Character Animation, Texturing, Special Effects, Art, Casual Games, Gameplay, Graphic Design, Graphics, Texture Painting, Team Leadership, Leadership, Video, Video Production, Outsourcing Management, Leading By Example, Traditional Animation, Social Games, Mobile Applications, 3D, Console, Logo Design, Mobile Devices, Computer Animation

Education
Columbus College of Art & Design   1988 — 1992
BFA, Illustration

Goffstown High School

Chad Barry Chad Barry Greater Seattle Area Details
Chad Barry's The Amazing Society Experience March 2009 - April 2012
Job Advanced Software Engineer at Wargaming.net
Industry Computer Games
Experience
Wargaming.net  October 2014 - Present
KIXEYE  November 2013 - September 2014
Playdom  July 2013 - November 2013
Glu Mobile  November 2012 - June 2013
Smith & Tinker, Inc.   April 2012 - October 2012
The Amazing Society   March 2009 - April 2012
Sony Online Entertainment  November 2004 - March 2009
Microsoft Game Studios  March 1996 - October 2004
Southern New England Telephone  June 1995 - March 1996
Loral Advanced Distributed Simulation   June 1994 - June 1995

Skills
Video Games, Game Development, MMO, Multiplayer, Unity3D, Online Gaming, C#, Xbox 360, Unreal Engine 3, C++, Scrum, Gameplay Programming, Game Design, Technical Leadership, Server Architecture, Java, Amazon Web Services..., Mobile Games

Education
Massachusetts Institute of Technology   1990 — 1994
BS, Computer Science

Darrin West Darrin West Greater Seattle Area Details
Darrin West's The Amazing Society Experience January 2010 - August 2012
Job CTO at Combine Games
Industry Computer Software
Experience
Combine Games   April 2015 - Present
Area 52 Games  July 2013 - January 2015
Area52 Games a studio of Smart Bomb Interactive   June 2012 - June 2013
The Amazing Society   January 2010 - August 2012
Emergent Game Technologies  2005 - December 2009
Electronic Arts  2000 - 2005
Maxis  2000 - 2005
Orcus   1999 - 2000
SAIC  1993 - 1999
Jade Simulations   1988 - 1993

Skills
Distributed Systems, Discrete Event..., Video Games, Online Gaming, Parallel Processing, Software Development, Software Engineering, c++, C++, Perforce, Game Development, Architecture, MMO, Artificial Intelligence, Start-ups, Architectures, Multiplayer, Unity3D, Scrum

Education
University of Calgary   1985 — 1988
MSc, Computer Science

University of Calgary   1981 — 1985
BSc Honors, Computer Science

Matthew Bell Matthew Bell Greater Seattle Area Details
Matthew Bell's The Amazing Society Experience October 2008 - June 2012
Job Chief Creative Officer at Jolly
Industry Computer Games
Experience
Jolly Company   May 2015 - Present
Amazon Games   June 2013 - April 2015
Area 52 Games  June 2012 - June 2013
The Amazing Society   October 2008 - June 2012
Sierra Online  November 2006 - September 2008
Blizzard Entertainment  April 2005 - August 2006
Swingin' Ape Studios  February 2001 - April 2005
Pyros Pictures   April 1997 - January 2001

Skills
Concept Design, Character, Texture Creation, MMO, 3D, Art, Asset Creation, Modeling, Character Design, 3D Studio Max, Game Development, Special Effects, 2D, UV mapping, Texturing, Illustration, Storyboarding, 3D animation, Video Game Development, Unity3D, Pipelines, Xbox, Creative Direction, Video Games, Game Art, Environment Art, Art Direction, Flash, Casual Games, Mudbox, Texture, Conceptual Art, MMORPG, Social Games, 3D Modeling, Texture Painting, Computer Games, Console, Gameplay, Mobile Games, Xbox 360

Education
Art Institute of Colorado   1995 — 1997
Associate, Computer Animation, visual comunications

Mandalay Jr. High

Adam Vandenberg Adam Vandenberg Greater Seattle Area Details
Adam Vandenberg's The Amazing Society Experience May 2009 - September 2011
Job Senior Software Engineer at Point Inside
Industry Computer Software
Experience
Point Inside  May 2014 - Present
Amazon  September 2011 - May 2014
The Amazing Society   May 2009 - September 2011
Semiconductor Research Corporation  January 2009 - May 2009
Semiconductor Research Corporation  August 2005 - December 2008
Flangy Software   March 2004 - August 2005
Monolith Productions  October 2003 - July 2005
Microsoft  May 1998 - September 2001

Skills
C++, Python, Web Application Design, Perforce, C#, Web Development, .NET, Java, JavaScript, Databases, Git, Django, Web Services, Amazon Web Services..., Nuts, Scrum, Linux, Pie, Donuts, Smoothies, Butter

Education
Case Western Reserve University   1994 — 1998
MSE, Computer Science

Darren Sugg Darren Sugg Raleigh-Durham, North Carolina Area Details
Darren Sugg's The Amazing Society Experience May 2010 - July 2012
Job Lead Designer at Epic Games
Industry Computer Games
Experience
Epic Games  July 2012 - Present
The Amazing Society   May 2010 - July 2012
Turbine  March 2009 - May 2010
Turbine Inc.  January 2006 - March 2009
TenTV   2000 - 2003

Skills
Multiplayer, MMO, Gameplay, Game Design, Unity3D, Game Balance, System Design, Casual Games, Game Mechanics, Video Games, Console, Perforce, MMORPG

Education
Marist College   1997 — 2000
BA, Communications and Multimedia

Andy Megowan Andy Megowan Greater Seattle Area Details
Andy Megowan's The Amazing Society Experience August 2010 - March 2011
Job SDE II at zulily
Industry Computer Games
Experience
zulily  November 2014 - Present
zulily  November 2013 - Present
zulily  May 2014 - October 2014
Z2  September 2013 - October 2013
Four Bean Studios   2010 - September 2013
Infinite Z   May 2011 - February 2013
Caramel Tech Studios   August 2011 - December 2011
The Amazing Society   August 2010 - March 2011
Tintash   2010 - 2010
iWin.com  April 2007 - December 2009

Skills
Game Design, APIs, Project Management, OOP, JIRA, Xcode, C++, User Interface Design, Game Development, Video Games, Agile Methodologies, Programming, User Interface, Unity3D, Software Development, Casual Games, Mobile Applications, Mobile Games, Social Games, Gameplay, Computer Games, MMO, Perforce, Game Mechanics, Xbox 360, Monetization, 3D, OpenGL, Small Business, PS3, Creative Writing, Foreign Languages, ActionScript, Online Gaming, Level Design, Game Programming

Education
University of California, Berkeley   1988 — 1992
B.Arch, Architecture

University of California, Berkeley   1988 — 1992
Bachelor of Architecture (BArch), Location Based Entertainment (LBE)

David McCormack David McCormack Greater Seattle Area Details
David McCormack's The Amazing Society Experience October 2008 - August 2012
Job Senior U.I. Artist Glu Mobile (Bellevue, Washington)
Industry Graphic Design
Experience
Glu Mobile  January 2014 - Present
Area 52 Games  July 2013 - Present
Smart Bomb Interactive  August 2012 - Present
The Amazing Society   October 2008 - August 2012
Sierra Online - Seattle   June 2007 - October 2008
Nintendo of America  March 2006 - June 2007
Microsoft Games Studios/Xbox   February 2002 - December 2005
Electronic Arts Seattle  February 1994 - February 2002
TDP Advertising & Design   June 1992 - March 1993
X-Height Design Consultancy   June 1989 - February 1993

Skills
Graphic Design, User Interface Design, Video Games, Creative Direction, Video Game Development, User Interface, Graphics

Education
Ulster University   1985 — 1988
B.A. hons, Graphic Design

Ulster University   1984 — 1985
Certificate of Fine Art Studies, Foundation (Design)

William Towns William Towns Greater Seattle Area Details
William Towns's The Amazing Society Experience May 2010 - May 2012
Job Technical Lead at Orbital Games, LLC
Industry Computer Games
Experience
Orbital Games, LLC   February 2014 - Present
Zynga Seattle   June 2012 - February 2014
The Amazing Society   May 2010 - May 2012
Fishbeat   June 2008 - May 2010
Hourglass Games   September 2007 - April 2008

Skills
Unity3D, C#, Programming, Scripting, Gameplay, XML, Git, Game Design, Game Development, Visual Studio, Linux, Subversion, Video Games, Casual Games, Vim, Bash, Windows, OS X, Shell Scripting, JIRA, Mono, Mercurial

Education
Digipen Institute of Technology   2004 — 2008
BS, Real-Time Interactive Simulation

Andrew Maneri Andrew Maneri Greater Seattle Area Details
Andrew Maneri's The Amazing Society Experience March 2010 - April 2011
Job Software Developer at Unity Technologies
Industry Computer Games
Experience
Unity Technologies  June 2015 - Present
Fishbeat   April 2008 - Present
Articulate  December 2012 - June 2015
Turn 10   July 2012 - December 2012
Anomaly Labs   June 2011 - July 2012
The Amazing Society   March 2010 - April 2011
Hourglass Games   August 2007 - August 2008
DigiPen Institute of Technology  August 2005 - December 2007

Skills
Game Design, Gameplay, Game Development, Unity3D, Lua, Video Games, Xbox 360, C#, 3D, C++, MMO, Level Design, Online Gaming, Flash, Multiplayer, Animation, Casual Games, Mobile Games

Education
Digipen Institute of Technology   2004 — 2008

Antonio Dela Cruz Antonio Dela Cruz Greater Seattle Area Details
Antonio Dela Cruz's The Amazing Society Experience September 2009 - April 2011
Job Freelance Concept Artist/Illustrator
Industry Computer Games
Experience
Gizmocracy LLC   October 2012 - Present
Thunder Frog Studios   April 2013 - June 2013
Gizmocracy,LLC (freelance contract)   November 2011 - December 2011
The Amazing Society   September 2009 - April 2011
Red Crucifix   June 2007 - September 2007
Revolution by night   December 2005 - June 2006
Restless Native Graphic Production   July 2003 - 2005
Agana Shopping Center   December 2000 - June 2003
Palace Hotel Guam   January 1997 - December 2000

Skills
Storyboarding, Illustration, Concept Design, Character, Logo Design, Props, Character Design, Drawing, Mobile Applications, MMO, Art, Conceptual Art, Digital Painting, Graphics, Comics, Video Games, Digital Illustration

Education
Art Institute of Seattle   2006 — 2009
BMAA, Media Arts and Animation

University of Guam   1989 — 1996
BFA, Fine Art

Father Duenas

Christopher Hailey Christopher Hailey Greater Seattle Area Details
Christopher Hailey's The Amazing Society Experience September 2010 - May 2011
Job Environment Artist at Microsoft Game Studios Turn 10
Industry Computer Games
Experience
Microsoft Game Studios - Turn 10   April 2014 - Present
Microsoft Game Studios - Turn 10   July 2012 - July 2013
The Amazing Society   September 2010 - May 2011
Division of Vocational Rehabilitation  2003 - 2006
LockStream Corp.   2000 - 2002

Skills
3D Studio Max, Maya, Unreal Engine 3, Photoshop, 3D animation, Texturing, Modeling, Animation, Unity3D, Video Games, 3D Modeling, Game Design, Computer Animation, Xbox, Lighting, 3D

Education
Art Institute of Seattle   2007 — 2010
BFA, Game Art and Design

University of Washington
Fine Arts, Architecture

Brett Lambright Brett Lambright Greater Los Angeles Area Details
Brett Lambright's The Amazing Society Experience May 2010 - August 2010
Job Render Wrangler at The Mill
Industry Motion Pictures and Film
Experience
The Mill  November 2014 - Present
Framestore  September 2013 - February 2014
University Recreation at Washington State University   August 2009 - September 2011
The Amazing Society   May 2010 - August 2010
Compton Union Building at Washington State University   October 2008 - May 2009

Skills
Video Editing, 3D, Visual Effects, Computer Animation, Maya, Python, Scripting, After Effects, MEL, C++, Nuke, Houdini, PyQt

Education
Bournemouth University   2012 — 2013
Master of Science (with Distinction), Computer Animation and Visual Effects

Washington State University   2007 — 2011
Bachelor of Arts (B.A.), Computer Science

Jay Patterson Jay Patterson Greater Seattle Area Details
Jay Patterson's The Amazing Society Experience October 2010 - April 2012
Job Sr. Staff Engineer at Area 52 Games
Industry Computer Games
Experience
Area 52 Games  July 2013 - Present
Smart Bomb Interactive  June 2012 - July 2013
The Amazing Society   October 2010 - April 2012

Skills
Multiplayer, Video Games, MMO, Unity3D, Game Development, Gameplay, Casual Games, Game Design

Education
Gonzaga University   1981 — 1988
Bachelor of Science (BS), Computer Science

Benjamin Panarella Benjamin Panarella Greater Seattle Area Details
Benjamin Panarella's The Amazing Society Experience October 2010 - April 2012
Job QA Tester at 343 Industries
Industry Computer Games
Experience
343 Industries  September 2014 - Present
ArenaNet  September 2013 - September 2014
The Amazing Society   October 2010 - April 2012

Skills
Unity3D, Casual Games, MMO, Quality Assurance, Multiplayer, Gameplay, Computer Games, Game Design, Game Development, Video Games, Social Games, Game Mechanics, Online Gaming, Game Balance

Education
Bellevue Community College   2007 — 2010
Associate in Arts, Digital Gaming