Wargaming Seattle

Industry: Video game developer

Description

Wargaming Seattle, formerly known as Gas Powered Games, was a video game developer located in Redmond, Washington. The development studio was started in May 1998 by Chris Taylor and several other ex-Cavedog Entertainment employees. In 2013 they became the Seattle studio of Wargaming. Headquarters: Redmond, WA Parent organization: Wargaming (2013–2018) Founder: Chris Taylor Founded: May 1998 Defunct: July 22, 2018

Wargaming Seattle List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Wargaming Seattle. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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Wargaming Seattle Employees

Employee
Years
Job
Industry
Brett Dixon Brett Dixon Orange County, California Area Details
Brett Dixon's Wargaming Seattle Experience January 2015 - July 2015
Job Senior Technical Artist at Wargaming Seattle
Industry Computer Games
Experience
Turtle Rock Studios  August 2015 - Present
Wargaming Seattle   January 2015 - July 2015
Ready At Dawn Studios  April 2012 - December 2014
Blizzard Entertainment  January 2004 - February 2012

Skills
Python, MySQL, Apache, JavaScript, AJAX, HTML 5, Maya, C#, 3D Studio Max, Linux, Django, SQL, Nginx, Databases, Video Games

Education
Cal State Fullerton   2002 — 2005

Ian Stitzlein Ian Stitzlein Redmond, Washington Details
Ian Stitzlein's Wargaming Seattle Experience April 2014 - Present
Job Software Engineer at Wargaming Seattle
Industry Computer Software
Experience
Wargaming Seattle   April 2014 - Present
The Ohio State University  August 2013 - December 2013
Electronic Arts  January 2013 - August 2013
The Ohio State University  August 2012 - December 2012
Hyland Software  April 2012 - August 2012
United States Air Force  December 2000 - September 2007

Skills
Java, C++, C, C#, Programming, HTML, Eclipse, Visual Studio, Matlab, Core Java, XML, Visual Basic, XAML, Maya, AutoCAD, Artificial Intelligence, Artificial Neural..., Emergent Behavior, Object Oriented Design

Education
The Ohio State University   2008 — 2013
Bachelor of Science (BS), Computer Science and Engineering

Community College of the Air Force   2005 — 2007
Associate of Science (A.S.), Aircraft Armament Systems Technologies

Marco Mazzoni Marco Mazzoni Greater Seattle Area Details
Marco Mazzoni's Wargaming Seattle Experience October 2013 - Present
Job Concept Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   October 2013 - Present
CCP  July 2008 - September 2013
CCP Games  July 2008 - September 2013

Skills
Character Design, Creature Design, Digital Illustration, Conceptual Art, Illustration, Digital Painting, Pre-visualization, Concept Design, Character Animation, Digital Art, Game Development, Texturing, Storyboarding, Game Art, Video Games, Computer Games, Texture Painting

Education
Mesa Community College   2002 — 2005
bfa, Illustration, visual arts

Felix Kupis Felix Kupis Greater Seattle Area Details
Felix Kupis's Wargaming Seattle Experience September 2013 - Present
Job Lead Game Designer
Industry Computer Games
Experience
Wargaming Seattle   September 2013 - Present
Kup Enterprises LLC   May 2011 - August 2013
Bohemia Interactive   August 2010 - March 2011
Intific  January 2008 - September 2010
Savage Entertainment  May 2000 - January 2008
I-Imagine Interactive   August 1999 - March 2000
Volition  1998 - 1999
Flextech   May 1996 - December 1996
Westwood Studios  January 1993 - November 1995
NewTek  1992 - 1993

Skills
Video Games, Photoshop, HTML, CSS, Graphic Design, C++, Web Development, 3D, Game Design, Game Development, PHP, Quality Assurance, Project Management, Microsoft Office, Video Editing, 3D Studio Max, VBScript, Lua, Web Design, Gameplay, Stocks, Scripting, Casual Games, Computer Games, Perforce

Education
State University of New York at Stony Brook
History Major

walt whitman high school

Josie Nutter Josie Nutter Seattle, Washington Details
Josie Nutter's Wargaming Seattle Experience June 2015 - Present
Job UserCentric Software Engineer
Industry Computer Games
Experience
Wargaming Seattle   June 2015 - Present
Technical Illusions   September 2013 - April 2015
PopCap Games  January 2007 - September 2013
Snowblind Studios  October 2005 - January 2007
Crystal Dynamics  June 2004 - October 2005
Zombie   March 2003 - May 2004
Go2Net  September 1999 - November 2002
Microsoft  February 1998 - September 1999
Microsoft  September 1996 - February 1998

Skills
HTML, 3D Studio Max, CSS, UnrealScript, Photoshop, Gameplay, Game Development, User Interface Design, XML, MySQL, Video Games, Game Design, Lua, Programming, User Interface, Web Development, ActionScript, Flash, Level Design, Perforce, Scripting, Mobile Games, Game Programming, PS3, Casual Games, Console, Social Games, Gameplay Programming, Unity3D, HTML 5, Xbox 360, Xbox, Game Mechanics, Computer Games, User Experience, Cross-platform...

Education
University of Washington   2010 — 2013
Bachelor of Science, Human Centered Design & Engineering

University of Washington   2010 — 2013
Minor, Japanese Language and Literature

Seattle Central Community College   2007 — 2010
Associate of Science, AS-T Option 2 (Computer Science, Engineering and Physics)

David McKenzie David McKenzie Greater Seattle Area Details
David McKenzie's Wargaming Seattle Experience May 2014 - Present
Job Associate Level Designer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   May 2014 - Present
Camouflaj   February 2014 - May 2014
Nomad Games - Student Game Team   April 2012 - June 2013
Solo Projects   January 2012 - June 2012
Team WOOSH! - Student Game Team   June 2011 - May 2012
DigiPen Institute of Technology  June 2011 - August 2011
WWG - Student Game Team   December 2010 - August 2011

Skills
Game Design, Level Design, Gameplay, ActionScript, Game Mechanics, Game Development, Scripting, Rapid Prototyping, Flash, User Interface Design, Python, Maya, Video Games, Photoshop, Technical Writing, Unity3D, Creative Writing, Graphic Design, Pre-production, Usability Engineering, User Experience, User Interface, Unreal Engine 3, Public Speaking, Illustrator, FogBugz, Usability Testing, Research, Paper Prototyping, 3D, 3D Studio Max, Usability Design, 3D Modeling, Premiere, Narrative, User Experience Design, Tortoise SVN, Storyboarding, Computer Games, Multiplayer, Perforce, C#, Game Programming, JavaScript, Unreal Editor, Game Engines, Lua, Gameplay Programming, Multimedia, MEL Scripting

Education
Digipen Institute of Technology   2010 — 2014
Bachelor of Arts (B.A.), Game Design, English Minor, 3.25

Aaron Lundquist Aaron Lundquist Sammamish, Washington Details
Aaron Lundquist's Wargaming Seattle Experience June 2013 - Present
Job Visual Effects Lead at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   June 2013 - Present
Gas Powered Games  2007 - Present
Nintendo  2003 - 2007
Nintendo  1997 - 2003

Skills
Unity3D, Unreal Engine, Photoshop, Final Cut Pro, After Effects, Perforce, Visual Studio, Video Games, Nunchaku, Visual Effects, Maya, Video Editing, Game Design, Texturing, Game Development, Premier, Python, Gameplay, Scripting, Xbox 360, Level Design, UV mapping, Unreal Engine 3, Zbrush, 3D Studio Max

Education
Bellevue Community College   2006 — 2010
Associate of Arts (AA), Digital Arts

Spencer Ailts Spencer Ailts Redmond, Washington Details
Spencer Ailts's Wargaming Seattle Experience January 2014 - Present
Job 3D Artist
Industry Computer Games
Experience
Wargaming Seattle   January 2014 - Present
Wargaming Seattle   June 2013 - September 2013
Gas Powered Games  2009 - 2013

Skills
Zbrush, Texturing, 3D Modeling, Video Games, Texture Artist, 3D Studio Max, Game Development, Xbox 360, Modeling, Microsoft Excel, Gameplay, UV mapping, Level Design, Unreal Engine 3

Education
FuturePoly   2010 — 2011
3D modeling for games

Digipen Institute of Technology   2009 — 2010
Fine Arts and Animation

Baro Park Baro Park Orange County, California Area Details
Baro Park's Wargaming Seattle Experience December 2013 - Present
Job 3D Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   December 2013 - Present
Red 5 Studios  November 2010 - November 2013

Skills
Zbrush, Texturing, Maya, Mudbox, Texture Painting, Unreal Engine 3, Game Development, Video Games, Xbox 360, PS3, Level Design, Changing Environments, MEL, 3D Studio Max, Unreal Editor, Props, World Building, 3D, Character Animation, Perforce, Hard Surface Modeling, UV mapping, 3D Modeling, Environment Art, 3D Coat, Shaders, Texture Artist, Low Poly Modeling, Game Art, Computer Games, MMO, Digital Sculpting, Cinematics, Gameplay, Max, Xbox, Character Rigging, Normal Mapping

Education
Academy of Art University   2007 — 2010
MFA, 3D GAME MODELING

Rob Shoff Rob Shoff Greater Seattle Area Details
Rob Shoff's Wargaming Seattle Experience October 2013 - November 2014
Job Environment Artist at 343 Industries
Industry Computer Games
Experience
343 Industries  December 2014 - Present
Wargaming Seattle   October 2013 - November 2014
Airtight Games  May 2013 - September 2013
343 Industries  February 2011 - November 2012
Griptonite Games  October 2001 - February 2010
Humongous Entertainment  1999 - 2001

Education
Art Institute of Seattle   1997 — 1999
AA Computer Animation, 3D game content creation

Nathan Campbell Nathan Campbell Seattle, Washington Details
Nathan Campbell's Wargaming Seattle Experience July 2013 - Present
Job Senior Concept Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   July 2013 - Present
KAOS Studios / THQ Inc.   June 2005 - April 2011
Hypnotix  April 2003 - July 2005
Sony Online Entertainment  June 2001 - November 2002
Reflexive Entertainment  2000 - 2000

Skills
PS3, Concept Generation, Game Design, Game Development, Environment Art, Xbox 360, Concept Design, Conceptual Art, Video Games, Unreal Engine 3, Maya, Industrial Design, UV mapping, Texturing, Level Design

Education
ArtCenter College of Design
Industrial Design/Entertainment Design

University of Washington
Industrial Design

Shannon Mikes Shannon Mikes Greater Seattle Area Details
Shannon Mikes's Wargaming Seattle Experience July 2014 - Present
Job Quality Assurance at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   July 2014 - Present
ArenaNet LLC  August 2013 - July 2014
Microsoft  April 2013 - June 2013
ArenaNet  November 2010 - February 2013
Microsoft  July 2009 - July 2010

Skills
Video Games, Game Development, 3D Studio Max, Photoshop, Quality Assurance, Graphic Design, Illustrator, Testing, Game Design, Xbox 360, Perforce, MMO, Gameplay, Level Design, PS3, Test Cases, Computer Games, Multiplayer

Education
Flashpoint Academy   2008 — 2009
Associate's degree, Video Game Development

College of DuPage   2006 — 2008
Graphic Design, Advertising, History, Religion, Anthropology

Iowa State University   2003 — 2004
Graphic Design, Fine Art, History

Egan Budd Egan Budd Greater Boston Area Details
Egan Budd's Wargaming Seattle Experience February 2015 - Present
Job Senior Sound Designer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   February 2015 - Present
Existence Establishment   May 2005 - Present
Warner Bros. Entertainment Group of Companies  June 2014 - November 2014
Turbine  2005 - June 2014
Blood Ties   2006 - 2009
PMI Digital  July 2005 - November 2005
Cakewalk  2000 - 2001

Skills
Sound Design, Audio, Sound, Recording, Voice Over, Audio Editing, Graphic Design, Composition, Audio Engineering, Web Design, Video Games, Field Recording, Music Production, Art, Record Labels, Commercials, Music, Television, Songwriting, Radio, Pro Tools, Ableton Live, Film, Photography, Video Production, Mastering, MMO, Final Cut Pro, Studio Recording, Audio Post Production, FMOD, Computer Games, Sound Editing, Video Editing, Game Development, MMORPG, Cubase, Animation, Game Design, Social Games

Education
Northeastern University   1999 — 2004
Bachelor of Science, Multimedia & Music Technology

Sean Middleditch Sean Middleditch Greater Seattle Area Details
Sean Middleditch's Wargaming Seattle Experience June 2013 - Present
Job Senior Software Engineer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   June 2013 - Present
Gas Powered Games  May 2012 - June 2013
Subsonic LLC   May 2011 - May 2012
Web Design Solutions, Inc.   2006 - July 2011
Playteau, Inc   May 2010 - August 2010
Charter Township of Ypsilanti  2000 - 2006
Angry Pixels, Lld.   February 2004 - August 2004

Skills
C/C++, Networking, Physics, API design, Debugging, Systems Engineering, Compilers, Win32, Game Development, Language Design, Systems Programming, Programming, Game Design, C, JavaScript, XML, Lua, OpenGL, Agile, Visual Studio, Software Engineering, Software Development, MySQL, Scripting, Multithreading, Scrum, Subversion, OOP, jQuery, Computer Games, C++, Direct3D, State Machines, Linux, Artificial Intelligence, Game Engines, Technical Writing, Mercurial, Git, Unity3D, Payment Services, C#, Code Generation, Game Programming, Web Development, Gameplay Programming

Education
Digipen Institute of Technology   2009 — 2012
Bachelor of Science, RTIS, Games, Computer Science

University of Michigan   2004 — 2006
Computer Science, English

Washtenaw Community College   1999 — 2004
Associate's Degree, General Studies, IT

Brandt Andrist Brandt Andrist Greater Seattle Area Details
Brandt Andrist's Wargaming Seattle Experience July 2014 - Present
Job Concept Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   July 2014 - Present
The Art Institutes  April 2013 - Present
Gas Powered Games  June 2011 - February 2013
DigiPen Institute of Technology  January 2009 - April 2012
Novel Interactive   June 2010 - January 2011

Skills
Character Animation, Digital Painting, Illustration, Maya, Game Development, Game Design, 3D Studio Max, Unity3D, Level Design, Zbrush, Texturing, Video Games, Game Programming, Gameplay, Flash, Digital Sculpting, Unreal Editor, Mudbox, UV mapping, Lua, Character Concept, Photoshop, Traditional Animation

Education
Digipen Institute of Technology   2006 — 2011
Bachelors of Fine Arts in Production Animation, illustration, 3D modeling, and Animation

Digipen Institute of Technology   2006 — 2011
Bachelor of Fine Arts (B.F.A.), Animation, Interactive Technology, Video Graphics and Special Effects

Robert Hallwood Robert Hallwood Redmond, Washington Details
Robert Hallwood's Wargaming Seattle Experience September 2013 - Present
Job Senior Level Designer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   September 2013 - Present
TimeGate Studios  October 2007 - January 2013
Irrational Games  June 2012 - October 2012
Propaganda Games  October 2006 - October 2007
DICE (EA Digital Illusions CE AB)   February 2001 - September 2006

Skills
Single Player Level..., Multi Player Level..., Level Design, World Building, Unreal Engine 3, UnrealScript, Combat Scripting, Narrative Scripting, Mission Scripting, Mission Design, Xbox 360, PS3, PC, Photoshop, Digital Photography, Team Leadership, Scripting, 3D, Texturing, Unreal 3, Character Animation, Kismet, Project Planning, Video Games

Education
Centennial College   1999 — 2000
Certificate of Completion, 3D Art and Animation

Art Institute of Pittsburgh   1980 — 1982
Associates Degree, Visual Communications

Rick Lesley Rick Lesley Greater Seattle Area Details
Rick Lesley's Wargaming Seattle Experience April 2014 - March 2015
Job Level Designer at Runic Games, Inc.
Industry Computer Games
Experience
Runic Games, Inc.   March 2015 - Present
Wargaming Seattle   April 2014 - March 2015
Monolith Productions  July 2013 - April 2014
Turn 10 Studios  January 2013 - July 2013
Zombie Studios  June 2011 - January 2013
The Amazing Society  July 2010 - June 2011
Flashgamelicense.com   May 2009 - July 2010
Volt  June 2010 - June 2010
Michigan State University  January 2010 - May 2010
Best Buy  April 2008 - February 2009

Skills
Level Design, Game Design, Multiplayer Design, Game Scripting, Combat Design, Unreal Engine 3, Unity3D, Photoshop, Game Development, Maya, Digital Photography, Photography, Lightroom, Perforce, JIRA, SketchUp, Playtesting, Team Management, Gameplay, Xbox

Education
Michigan State University   2005 — 2010
B.A, Telecommunication, Information Studies and Media- Video Game Design Specialization

Chad Hoynacki Chad Hoynacki Greater Seattle Area Details
Chad Hoynacki's Wargaming Seattle Experience April 2014 - October 2014
Job Vehicle Art Lead at Wargaming Seattle
Industry Entertainment
Experience
Wargaming Seattle   April 2014 - October 2014
Bladestone   July 2013 - March 2014
Glu Mobile  August 2011 - November 2012
Griptonite Games  July 2009 - August 2011
Amaze Entertainment  August 2008 - July 2009
Liquid Development  March 2004 - July 2008

Skills
Environment Art, UV mapping, Maya, Texturing, Photoshop, Unity3D, Lighting, Game Development, Team Leadership, 3D Modeling, 3D Studio Max, Outsourcing Management, Level Design, Concept Development, Modeling, Normal Mapping, Unreal Engine 3, Art Direction, Leadership, Artist Management, Mobile Game Development, FX, Cinematics, Drawing, Wii, Game Design, Zbrush, Xbox 360, Video Games, PS3, Scrum, Gameplay, Computer Animation, 3D, Character Rigging, Texture Painting, Low Poly Modeling, Concept Design, Unreal Editor, Traditional Animation, Digital Sculpting, Perforce, Adobe Creative Suite, Mental Ray, Unreal Engine, Characters, Hard Surface Modeling, Texture Artist, Shaders, Computer Graphics

Education
The Art Institute of Portland   1999 — 2001
Bachelor of Science Degree, Computer Animation

Art Institute of Seattle   1997 — 1999
Associate of Applied Arts Degree, Computer Animation with Honors

Jessica Jewel Elmore-Snider Jessica Jewel Elmore-Snider Greater Seattle Area Details
Jessica Jewel Elmore-Snider's Wargaming Seattle Experience May 2014 - Present
Job Associate Producer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   May 2014 - Present
Wargaming.net  January 2013 - April 2014
Wargaming America  June 2012 - December 2012
Wargaming America  February 2012 - May 2012
Trader Joe's  March 2011 - January 2012
Borders  January 2011 - April 2011
Let's Go Strolling   February 2009 - March 2010
o!babybaby   April 2008 - February 2009
Trader Joe's  February 2006 - April 2008
The Standard  February 2004 - October 2005

Skills
JIRA, Confluence, Kayako, Microsoft Office, Adobe Creative Suite, OS X, FileMaker, Windows, Video Games, Customer Service, MMO, Casual Games, Online Gaming, Community Sites, Training, Photoshop, Gaming, Management, Community Management, Game Development, Facebook, Social Games, Game Design, Computer Games

Education
California State University-East Bay   2008 — 2011
Bachelors, Liberal Studies (K-5 Education), Studio Art

California College of the Arts   2001 — 2003
Printmaking

Christian Piccolo Christian Piccolo Redmond, Washington Details
Christian Piccolo's Wargaming Seattle Experience November 2013 - July 2015
Job Principal Concept Artist at Disney Interactive
Industry Entertainment
Experience
Disney Interactive  July 2015 - Present
Wargaming Seattle   November 2013 - July 2015
Sony Computer Entertainment America LLC  November 2012 - November 2013
Bioware  December 2011 - November 2012
ID Software  May 2010 - December 2011
Vicarious Visions  2008 - 2010
Crystal Dynamics  2006 - 2008
Sigil Games Online-Sony Online Entertainment   2004 - 2006
Home  2001 - 2006
Cyan  1999 - 2001

Skills
Game Development, Environment Art, Video Games, Xbox 360, Game Design, PS3, Concept Design, Gameplay, Texturing, Low Poly Modeling, Illustration, 3D, Digital Painting, Game Art, 3D Modeling, Conceptual Art

Education
Rochester Institute of Technology   1992 — 1995
BFA, Industrial Design

Alejandro Madrigal Alejandro Madrigal Greater Seattle Area Details
Alejandro Madrigal's Wargaming Seattle Experience April 2013 - April 2015
Job Concept Artist at Spellbind Studios
Industry Computer Games
Experience
Freelance Concept Artist  April 2015 - Present
Spellbind Studios   May 2014 - Present
Wargaming Seattle   April 2013 - April 2015
Gas Powered Games  June 2011 - January 2013
Sparkplay Media  May 2008 - June 2010
Enteraktion Studios   June 2007 - October 2007
Community Arts Partnership  2002 - 2006
Acme Film Works   December 2005 - December 2005
TOKYOPOP  November 2004 - December 2004
Animation Academy   January 2000 - January 2001

Skills
Visual Arts, Character Animation, Video Games, Animation, Concept Design, Art, Photoshop, Conceptual Art, MMO, Storyboarding, Traditional Animation, Digital Painting, Creative Direction, 3D Modeling, Film, Character Designs

Education
California Institute of the Arts   2002 — 2006
Character Animation

CalState Fullerton
General studies

CJ Clark CJ Clark Greater Seattle Area Details
CJ Clark's Wargaming Seattle Experience May 2013 - Present
Job Software Engineer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   May 2013 - Present
Glu Mobile  March 2013 - May 2013
Gas Powered Games  September 2012 - January 2013
Monolith Productions  March 2007 - September 2012
Amaze Entertainment  October 2005 - March 2007
Cat Daddy Games  May 2003 - November 2005
Nintendo of America  June 2001 - September 2001
Nintendo of America  June 2000 - September 2000

Skills
Game Development, Xbox 360, PS3, PSP, Lua, Gameplay, DirectX, Console, Perforce, Video Games, Video Game Development, Artificial Intelligence, Scripting, C++, ActionScript, User Interface, OpenGL, Visual Studio, Gameplay Programming, Game Programming, PHP, HTML, Programming, JIRA, JavaScript, Team-oriented, Highly Dedicated, Efficiency, Unity3D, C#

Education
Digipen Institute of Technology   1998 — 2003
BSCS, Game Development

cisco martinez cisco martinez Greater Seattle Area Details
cisco martinez's Wargaming Seattle Experience January 2015 - Present
Job 3D Artist
Industry Computer Games
Experience
Wargaming Seattle   January 2015 - Present
Z2  2014 - January 2015
Design Laboratory  November 2013 - December 2013
TEAGUE  September 2013 - October 2013
Microsoft  October 2012 - August 2013
Undead Labs  May 2012 - July 2012
Sony Computer Entertainment America  March 2008 - May 2012
THQ  July 2006 - February 2008
Amaze Entertainment  June 2005 - June 2006
Atari  May 1997 - May 2005

Skills
Maya, Photoshop, Texturing, 3D Studio Max, Illustrator, PS3, 3D Modeling, Xbox 360, Environment Art, Unreal Editor, Mudbox, Game Development, After Effects, Storyboarding, UV mapping, Flash, Video Games, 3D

Education
Mesmer Animation Labs   2003 — 2003
Modeling Course

Art Institute of Seattle   1994 — 1997
Associate of Arts (A.A.), Illustration

Josiah Colborn Josiah Colborn Greater Seattle Area Details
Josiah Colborn's Wargaming Seattle Experience June 2013 - Present
Job Art Manager at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   June 2013 - Present
Gas Powered Games  June 2011 - June 2013
Microsoft  March 2011 - June 2011
Super X Studios   May 2005 - November 2010
Novo Interactive LLC   June 2005 - May 2010
Microsoft Game Studios  January 2006 - November 2007
Ballena Technologies  November 2006 - February 2007

Skills
Game Design, Concept Design, Gameplay, Art Direction, Game Development, 3D Studio Max, Game Mechanics, Scrum, Unity3D, Proprietary Game Engines, User Interface Design, Animation, 3D, Texturing, 3D graphics, Computer Games, Storyboarding, Video Games, 3D Modeling, Character Animation, Character Rigging, Mudbox, User Interface, Photoshop, Perforce, Traditional Animation, Rigging, Modeling, Environment Art, Game Art, Console, Unity 3D, Xbox 360, PS3, ZBrush, UV Mapping

Education
Art Institute of Seattle   2002 — 2004
Design and Applied Arts

Kent Meridian High School   1998 — 2002
High School Diploma, Arts, Humanities and Communication

christeen pucci christeen pucci Greater Seattle Area Details
christeen pucci's Wargaming Seattle Experience June 2014 - Present
Job Recruiter at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   June 2014 - Present
Aquent  October 2012 - May 2014
Lenscrafters  August 2011 - October 2012
Starbucks Coffee Company  September 2001 - March 2011

Skills
Full-life Cycle..., Talent Acquisition, Leadership, Unicorn Hunter, Zombie Killer, 3D, Process Improvement, Video Games, Texturing, 3d Sourcing, Maya, Graffiti, Business Performance..., Portfolio Assessment, Photoshop, Sourcing, Storyboarding, Game Development, Character Animation, Game Design, Fine Art, Computer Animation, 3D Studio Max, Concept Design, Art, Store Management, Animation, Recruiting, Illustrator, Flash, Graphics, Dreamweaver, After Effects, User Interface Design, Digital Illustration, Lighting, Rendering, Computer Graphics, Digital Painting, Adobe Creative Suite, Premiere, Flash Animation, ActionScript, Unreal Engine 3, Level Design, Illustration, Modeling, Video Editing, Motion Graphics, Art Direction

Education
University of Saskatchewan
Art and Art History

Patrick Meade Patrick Meade Greater Seattle Area Details
Patrick Meade's Wargaming Seattle Experience October 2013 - Present
Job Lead Gameplay Engineer at Wargaming Seattle
Industry Research
Experience
Wargaming Seattle   October 2013 - Present
Microsoft Corporation  June 2010 - Present
Gas Powered Games  May 2007 - June 2010
Screenlife, Llc  July 2005 - May 2007
Cingular Wireless (formerly AT&T Wireless)   September 1998 - July 2005
Gouch Financial   July 1995 - August 1998
Tullett & Tokyo Forex   May 1992 - June 1995

Skills
Distributed Systems, System Architecture, Machine Learning, People Management, Application Design, Multiplayer, Gameplay, Real Time, Online Gaming, Game Mechanics, Game Development, Network Engineering, Game Design

Education
University of Washington   1999 — 2001
BA, Anthropology

Saint Bonaventure University   1988 — 1992

Nena Junor Nena Junor Auburn, Washington Details
Nena Junor's Wargaming Seattle Experience June 2013 - Present
Job Executive Assistant at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   June 2013 - Present
Gas Powered Games  August 2012 - June 2013
O'Reilly Auto Parts  2009 - 2012
Silver Cloud Hotel ~ Seattle-Broadway  2007 - 2008
Schuck's Auto Supply  2005 - 2008

Skills
Fast Learner, Organized self-starter, Organized Multi-tasker, Management, Clerical, Cleaning, Customer Service, Cashiering, Cash Register, Cash Handling Experience, Microsoft Excel, Teamwork, Xbox 360

Education
Bellevue Community College
General Business Management

Morgan Dudra Morgan Dudra Seattle, Washington Details
Morgan Dudra's Wargaming Seattle Experience January 2014 - Present
Job 3D Terrain Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   January 2014 - Present
Freelance Contracts  June 2002 - Present
Super X Studios   August 2009 - May 2010
Handheld Games  November 2005 - March 2009
Digipen  September 1998 - May 2000

Skills
Game Development, Conceptual Design, Web Design, Digital Painting, Video Games, PS3, 3D, Illustration, Game Design, Animation, Art, Gameplay, Xbox 360, Interaction Design, Environment Art, Concept Design, Level Design, Wii, 3D graphics, 3D Studio Max, Casual Games, Character Animation, Traditional Animation, Flash, Computer Games, Nintendo DS, Zbrush, Unreal Engine 3, Perforce, Unreal Editor, Texturing, Storyboarding, Unity3D

Education
Palmer College of Chiropractic   2012 — 2013
Associate of Science (A.S.), Chiropractic Technology

Digipen Institute of Technology   2000 — 2002
Associate of Arts (AA), 3D Computer Animation

Dave Rezoski Dave Rezoski Redmond, Washington Details
Dave Rezoski's Wargaming Seattle Experience August 2014 - Present
Job Technical Producer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   August 2014 - Present
Detonator Games  August 2012 - July 2014
Physicians Interactive  February 2010 - August 2012
Physicians Interactive / MedManage Systems, Inc.   May 2007 - March 2010
Allied Telesis  September 2002 - May 2007
Microsoft / Volt Technical Services   September 2001 - September 2002
Cole & Weber  2000 - 2001
OnHealth   1998 - 2000

Skills
SDLC, SaaS, Software Project..., Software Development, Program Management, Agile Methodologies, Management, Strategy, Project Management, Web Applications, Scrum, Leadership, Business Analysis, Integration, Testing, User Experience, Requirements Analysis, Agile Project Management, Web Services, Mobile Applications, Mobile Devices, Cross-functional Team..., Software Engineering, Quality Assurance, Account Management, Enterprise Software, Team Building, Web Development, Business Intelligence, .NET, XML, ASP.NET, Client Liaison, SOA, Visio, C#, Microsoft SQL Server

Education
Southern New Hampshire University   1989 — 1993
B.S., Business Administration

Paul Zimmer Paul Zimmer Greater Seattle Area Details
Paul Zimmer's Wargaming Seattle Experience June 2013 - Present
Job Senior Animator at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   June 2013 - Present
Outer Grid Games   September 2009 - Present
Zimm-Co   January 2003 - Present
Gas Powered Games  April 2013 - June 2013
Gas Powered Games  February 2007 - January 2013
Gas Powered Games  December 2006 - February 2007
Shiny Entertainment  January 2005 - November 2006
Paradigm Imaging Group   2002 - 2004
Hansen Quality Loan Services   2001 - 2001

Skills
Character Animation, Video Production, Video Editing, ActionScript, Video Games, Animation, Game Design, Game Development, After Effects, Gameplay, Cinematics, Rigging, Game Programming, Autodesk MotionBuilder, MMO, Premiere, Facial Animation, Computer Games, Wii, Casual Games, 3D, 3D Studio Max, Unity3D, Level Design, Console, Perforce, Computer Animation, Character Rigging, Storyboarding, Video Game Production, Visual Effects, Game Mechanics, Scripting

Education
Art Institute of California - Orange County   2001 — 2004
BS, Media Arts & Animation

Academy of Art University   2000 — 2001
3d Animation

Jacob Binkowski Jacob Binkowski Greater Seattle Area Details
Jacob Binkowski's Wargaming Seattle Experience November 2013 - Present
Job
Industry Computer Games
Experience
Wargaming Seattle   November 2013 - Present
Petroglyph Games  August 2012 - October 2013
THQ Canada Inc. DBA Relic Entertainment   November 2009 - April 2012
Vigil Games  October 2011 - February 2012
THQ Canada Inc. DBA Relic Entertainment   January 2005 - October 2009
HB Studios  2004 - 2004

Skills
Environment Art, PS3, Hansoft, Xbox 360, Game Art

Education
Capilano University   2003 — 2004

Sung Campbell Sung Campbell Greater Seattle Area Details
Sung Campbell's Wargaming Seattle Experience November 2013 - Present
Job Super Senior 3D Artist. at Wargaming Seattle
Industry Entertainment
Experience
Wargaming Seattle   November 2013 - Present
Hidden Path Entertainment  April 2013 - July 2013
Gas Powered Games  2005 - January 2013

Skills
Modeling, Photoshop, Environment Art, Xbox 360, Art, Computer Games, Video Games, Unreal Engine 3, Game Development, UV mapping, Texturing, Gameplay, Game Design, Level Design, Zbrush, Maya, PS3, Casual Games, Texture Painting, Leadership, Digital Illustration, Cinematics, Mudbox, Unreal Editor, Game Art, Multiplayer, Low Poly Modeling, Character Animation, Game Mechanics, Console, Concept Design, Conceptual Art, Xbox, Unreal 3, Texture Artist, Wii, Perforce, World Building

Education
Art Institute of Seattle   2001 — 2005

Steve Bauman Steve Bauman Greater Seattle Area Details
Steve Bauman's Wargaming Seattle Experience June 2013 - Present
Job Senior Designer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   June 2013 - Present
Gas Powered Games  May 2007 - June 2013
MMO Games Magazine   June 2006 - March 2007
Computer Games Magazine   October 1994 - March 2007

Skills
Game Design, Video Games, Game Development, Free to Play, User Interface Design, User Interface, Flash, Game Mechanics, Multiplayer, Computer Games, Level Design, Gameplay, MMO, Xbox 360, Social Games, Casual Games, Game Design Documents, Pitch Letters, Localization, Game Scripting, Lua, Management, Editing, Fiction Writing, Creative Fiction, Social Game Development, Console, Mobile Games, PS3, Unreal Engine 3, Unity3D

Education
California State University-Northridge   1986 — 1992
Bachelor of Arts (B.A.), Liberal Arts and Sciences/Liberal Studies

Christine Morten Christine Morten Greater Seattle Area Details
Christine Morten's Wargaming Seattle Experience August 2014 - April 2015
Job Technical Animator
Industry Computer Games
Experience
Amazon Game Studios  April 2015 - Present
Wargaming Seattle   August 2014 - April 2015
Airtight Games  February 2011 - April 2014
Ignition Entertainment  January 2008 - November 2010

Skills
Maya, Video Games, Animation, Game Development, Autodesk MotionBuilder, Character Rigging, Character Animation, Perforce, Cinematics, PS3, Xbox 360, Motion Capture, Rigging, Computer Animation, Unreal Engine 3, Gameplay, Unreal Editor, 3D Studio Max, MEL, Python, MVN Studio, FaceShift

Education
University of Central Florida   2006 — 2007
MS, Interactive Entertainment

University of Central Florida   2003 — 2006
BA, Digital Media

Curtis Arink Curtis Arink Redmond, Washington Details
Curtis Arink's Wargaming Seattle Experience April 2014 - Present
Job Senior Software Engineer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   April 2014 - Present
id Software  April 2009 - March 2014
Pandemic Studios  2007 - 2009
Piranha Games  2005 - 2006

Skills
Xbox 360, Perforce, PS3, Game Development, User Interface Design, Game Programming, Programming, Flash, Visual Studio, Cross-platform..., Photoshop, Video Games, Console, Xbox, ActionScript, User Interface, C, Computer Games, Multiplayer, Gameplay, Gameplay Programming, Game Mechanics

Education
British Columbia Institute of Technology   2003 — 2005
Diploma of Technology, Digital Image and Sound Processing

Kevin Folks Kevin Folks Greater Seattle Area Details
Kevin Folks's Wargaming Seattle Experience June 2013 - Present
Job IT Manager at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   June 2013 - Present
Gas Powered Games  May 2007 - June 2013
Gas Powered Games  May 2007 - September 2010
West Coast Specialties   September 2006 - May 2007

Skills
Video Games, Perforce, Xbox 360, PS3, Cisco, Cisco Technologies, Cisco IOS, PHP, Windows Server, Windows 7, MySQL, Microsoft SQL Server, Microsoft Exchange, Apache, Tomcat, Online Gaming, Gameplay, Computer Games, JIRA, Console, Linux

Education
University of Advancing Technology   2000 — 2002

Kevin Sheehan Kevin Sheehan Greater Seattle Area Details
Kevin Sheehan's Wargaming Seattle Experience April 2014 - Present
Job Associate Game Designer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   April 2014 - Present
Crowmad Games   December 2013 - October 2014
DigiPen Institute of Technology  September 2012 - December 2013
Nomad Games   April 2012 - August 2013
DigiPen Institute of Technology  January 2013 - April 2013
DigiPen Outbreak Development Team   November 2011 - November 2012
DigiPen Humans vs. Zombies   June 2011 - November 2011
Team Whimsical Hats   January 2011 - April 2011
Drexel University  June 2010 - August 2010
Drexel Game Developers Group   April 2010 - August 2010

Skills
Gameplay Balancing, Excel, Rapid Prototyping, Usability Design, Game Mechanics, Level Design, Product Design, Word, PowerPoint, Photoshop, Illustrator, Drawing, Maya, ActionScript, Graphic Design, Web Design, Flash, Dreamweaver, InDesign, FogBugz, Game Design, 3D Studio Max, Concept Design, Interpersonal..., Public Speaking, Usability, Gameplay, Game Development, Project Management, Microsoft Excel, Microsoft Word, McCarthy Core Protocals, C++, Scope Management, Python, Video Games, Content Design, Game Balance, 3D, 3D Modeling, Traditional Animation, Gameplay Programming, Game Programming, Unreal Editor

Education
Digipen Institute of Technology   2010 — 2014
BA, Game Design

Drexel University   2008 — 2010
BS, Digital Media

Tatsuang Tantakosol Tatsuang Tantakosol Greater Seattle Area Details
Tatsuang Tantakosol's Wargaming Seattle Experience August 2014 - Present
Job Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle   August 2014 - Present
Detonator Games  June 2012 - August 2014
DigiPen Institute of Technology  January 2012 - May 2012
Angry Hungry Zombie Cats   September 2011 - February 2012
Papyrography Notebooks   July 2011 - July 2011
DigiPen Institute of Technology  February 2011 - May 2011
DigiPen Institute of Technology  September 2008 - February 2009

Skills
Texturing, Illustration, Character Animation, Art, Concept Art, 3D Studio Max, Watercolor, Concept Design, Animation, Illustrator, Photoshop, 3D Modeling, Game Development, Flash, 3D, Logo Design, Unity, Flash Animation, Drawing, Environment Art, Modeling, Digital Painting, Character Design, User Interface Design, User Experience Design

Education
Digipen Institute of Technology   2008 — 2012
BFA, Digital Art and Animation

The Prince Royal's College   2005 — 2007
High School Diploma

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