Bioware Austin
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49 Bioware Austin employees in database. Find out everything there's to know about Bioware Austin employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Bioware Austin Employees
Digital Media Services, Inc. November 2013 - July 2014
Author Solutions March 2011 - December 2013
ConnectiVISION Networks February 2013 - November 2013
South Coast Medspa April 2010 - February 2012
Bioware Austin March 2011 - October 2011
RCR Wireless News March 2011 - July 2011
Sony Corporation of America June 2010 - June 2010
Arclight Films September 2009 - December 2009
Hollywood Video January 2006 - August 2006
Skills
Video Editing, Screenwriting, Directing, Final Cut Pro, Film Production, Avid, Avid Media Composer, Final Draft, Film, DVD Studio Pro, Post Production, Cinematography, Video Production, Pro Tools, Producing
Education
University of Southern California 2006 — 2009
BA, Cinema-Television Production
PLAYSTUDIOS April 2012 - Present
Dub Academy July 2011 - Present
Bioware, Austin April 2007 - April 2012
MessageOne, Inc. July 2006 - April 2007
Renew Data Corporation February 2005 - July 2006
Digital Motorworks August 2004 - February 2005
Electronic Arts, INC. January 2001 - June 2004
Garden.com January 2000 - January 2001
Deja.com July 1999 - January 2000
International Business Machines (IBM) May 1998 - July 1999
Skills
Linux, Virtualization, Servers, Data Center, Scripting, SQL Tuning, Cloud Computing, Video Games, Network Security, Integration, Routing, Storage Area Networks, MMO, Software Development, Game Development, High Availability, Online Gaming, Distributed Systems, Engineering, Apache, Databases, Networking, Operating Systems, Perl, Shell Scripting, Sound Design, Management, Release Management, Effects, Ableton Live, Amazon EC2, High Performance..., Software Configuration..., Java, Programming, Scalability, Perforce, Multi-discipline..., SAN Design and..., High Performance..., Build/Release SCM Duties, Sound Design for..., Certified Ableton Live..., High Performance Mail..., Virtualization Solutions, Amazon EC2 Cloud..., Architectures, Bash, Architecture
Education
University of Texas at Austin 1996 — 2001
Business Administration - Management of Information Systems, Engineering Management, Corporate Finance, Japanese
Entermedia LLC June 2015 - Present
Stratfor Global Intelligence November 2012 - June 2015
highfivery.com August 2012 - February 2013
BioWare Austin April 2012 - July 2012
Beckett Media June 2010 - April 2012
NowLegal.com, Inc. August 2008 - June 2010
Haller, Harlan & Taylor August 2009 - October 2009
EDGE Tech Corp. August 2008 - August 2009
MESA Distributors, Inc. April 2007 - August 2008
Skills
Web Development, SEO, Social Media Marketing, Social Media Development, Front-end Development, PHP, HTML5, CSS, jQuery, JavaScript, HTML, SEM, Google Adwords, MVC, Social Networking, Social Media, PPC, CMS, Web Design, MySQL, Google Analytics, AJAX, Web Standards, Website Development, Online Marketing, Web Analytics, Email Marketing, Facebook API, Github, HTML 5, Online Advertising, Drupal, Advertising, Adobe Creative Suite, Front-end Engineering, Front-end Coding, CodeIgniter, Google Webmaster Tools, SEO Audits, WordPress, Web Applications, User Interface Design, Flash, Facebook, E-commerce, SASS, Compass, CSS3, Moz, XHTML
Education
Brookhaven Community College 2008 — 2008
Flash I
Tarrant County College 2003 — 2005
General Studies
Ubisoft December 2014 - Present
FableLabs June 2013 - November 2014
Maxis January 2012 - June 2013
Visceral Games July 2010 - November 2012
BioWare Austin February 2010 - July 2010
Pandemic Studios May 2008 - February 2010
Savage Entertainment 2007 - 2009
Skills
Game Design, Video Games, Gameplay, Game Development, Game Mechanics, Unity3D, C#, Xbox 360, PS3, Level Design, Lua, Game Programming, Scripting, Perforce, Computer Games, Unreal Engine 3, Console, MMO, Unreal Editor, Multiplayer, Xbox, Computer Animation, Maya, Casual Games, 3D, Storyboarding, User Interface, Gameplay Programming, Online Gaming, Game Engines, Mobile Games, Social Games, User Interface Design, User Experience, Photoshop, 3D Studio Max, Flash, Concept Design
Education
Art Institute of California Los Angeles 2005 — 2007
Game Art and Design, Video Games
The University of Georgia 1996 — 2000
Computer Science, Computer Science
Freelance November 2014 - Present
Riot Games January 2013 - November 2014
BioWare Austin May 2008 - May 2012
Hallam ICS 2007 - 2007
John Tyler Community College 2005 - 2005
Skills
Writing, Creative Writing, Game Design, Dialogue Editing, Voice Dialogue, Intellectual Property, Continuity Management, Team Building, Team Leadership, Content Development, Cinematics, Scripting, Hero Engine, Technical Writing, Technical Documentation, Software Documentation, Narrative Design, Narrative, Video Games, Multiplayer, Perforce, Interactive Storytelling, MMORPG, Game Development, MMO, Game Mechanics, Computer Games, Xbox 360, Storytelling, Level Design, Animation, World Building, Wii, Community Management, PS3, Gameplay
Education
University of Richmond 2005 — 2007
Bachelor of Arts (B.A.), English Language and Literature/Letters
John Tyler Community College 2002 — 2005
Associate of Arts and Sciences (A.A.S.)
Retro Studios June 2015 - Present
Perihelion Interactive February 2015 - June 2015
Freelancer January 2015 - June 2015
KingsIsle Entertainment September 2012 - January 2015
Bioware Austin July 2006 - September 2012
Gearbox Software February 2006 - July 2006
Liquid Development January 2005 - January 2006
Terminal Reality July 2004 - January 2006
Cinematic Games January 2003 - March 2004
Skills
Character Animation, Character Rigging, Rigging, Video Games, Game Development, Computer Animation, Facial Animation, Animation, Texture Painting, 3D Studio Max, Unreal 3, Game Design, Gameplay, Motion Capture, Max, 3D, Creature Animation, Characters, Computer Games
Education
Art Institute of Houston 2001 — 2003
Associates of Applied Science, Animation Arts and Design
Animation Mentor
Personify Corp October 2014 - Present
Certain Affinity July 2014 - October 2014
NCSOFT September 2013 - July 2014
Bioware Austin June 2012 - June 2013
Bioware Austin April 2011 - February 2012
Bioware Austin February 2011 - April 2011
Mythic Entertainment July 2008 - July 2009
Skills
DevTrack, MMORPG, MMO, Multiplayer, Gameplay, PS3, Xbox 360, Computer Games, Game Development, Game Design, Game Mechanics, Test Planning, Training, Interviews, Scrum, Quality Assurance, Testing, Perforce, Game Testing, Bug Tracking
Education
Lord Fairfax Community College 2007 — 2009
Computer and Information Sciences, General
Cerner Corporation February 2015 - Present
Siemens Healthcare November 2013 - February 2015
Independant contractor April 2013 - July 2013
Philadelphia Insurance Companies December 2012 - March 2013
Vigil Games May 2012 - October 2012
Bioware December 2011 - April 2012
Bioware Austin April 2011 - December 2011
SHOTGUN!! games December 2008 - November 2009
D3 Publisher of America Inc May 2009 - October 2009
D3 Publisher of America January 2008 - February 2009
Skills
Video Games, Unity3D, DevTrack, Quality Assurance, Photoshop, Game Development, Illustrator, Creative Writing, OOP, Microsoft Office 2007, ADPART, Selenium Testing, Test Modeling, Microsoft SQL Server, SharePoint, Quality Center, Charm NT, Software Documentation, Perforce, Testing
Education
University of Advancing Technology 2006 — 2009
BA, Game Design & Development
Grand Rounds, Inc. September 2015 - Present
Shadow Balance Games, LLC April 2014 - Present
Grand Rounds, Inc. January 2015 - September 2015
Electronic Arts - Visceral Games July 2012 - December 2012
Bioware Austin April 2011 - March 2012
Abbott Diabetes Care June 2010 - October 2010
Full Sail University February 2009 - February 2010
Affymetrix (previously Panomics, Inc.) February 2007 - October 2008
Abbott Diabetes Care October 2005 - February 2007
Skills
Visio, MS Project, Microsoft Office, Outlook, Waterfall, Perforce, DevTrack, JIRA, Scrum, Game Design, Game Production, Game Testing, QuickBuild, Atlassian Confluence, CAPM, HeroEngine, Alienbrain, Game Development, HAL9000, Confluence, Software Documentation, Computer Games
Education
Project Management Institute 2010 — 2010
CAPM, Certified Associate in Project Management
Full Sail University 2009 — 2010
M.S., Game Design
University of California, Santa Barbara 2000 — 2005
B.S, Cell and Developmental Biology
City State Entertainment, LLC. May 2014 - Present
Carbine Studios (NCSoft) September 2012 - May 2014
BioWare Austin June 2011 - August 2012
BioWare Austin September 2009 - June 2011
BioWare Mythic April 2009 - September 2009
EA Mythic June 2008 - April 2009
EA Mythic August 2007 - June 2008
Cox Communications January 2005 - August 2006
Ride Away November 2003 - September 2004
LIMFAR Communications October 2001 - November 2003
Skills
C#, System Design, Microsoft Excel, World Building, Analysis, Game Design, MMO, Game Development, Video Games, Perforce, Gameplay, Multiplayer, Design Documents, Online Gaming, JIRA, Level Design, Game Mechanics, MMORPG, Scripting, Python, Visual Studio, Computer Games, Game Programming, Gameplay Programming, DevTrack, Monetization, C++
Education
Tidewater Community College 2006 — 2007
Computer Science
Airman Leadership School 1998 — 1998
Cranston High School East 1989 — 1992
Independent Contractor June 2015 - Present
Taco Guild February 2015 - June 2015
Taco Guild August 2014 - February 2015
Taco Guild March 2014 - August 2014
Jewel's Bakery and Cafe December 2013 - March 2014
Royal Coffee Bar May 2012 - November 2013
Pitch Black Games June 2010 - April 2012
Bioware Austin December 2008 - December 2009
Reel FX May 2008 - August 2008
Reel FX October 2007 - May 2008
Skills
Environment Modeling, Character Modeling, Texturing, Rigging, World Building, 3D Modeling, UV mapping, Technical Direction, Cloth Simulation, 3D, Modeling, Lighting, Storyboarding, Film, Computer Animation, UV Mapping, Video Games, Maya, Photoshop, Character Animation, Animation
Education
Ringling College of Art and Design 2002 — 2006
Bachelor of Fine Arts (BFA), Computer Animation
Carbine Studios June 2013 - Present
Bioware Austin May 2011 - May 2012
Total Immersion Software January 2011 - March 2011
Personal Projects May 2010 - January 2011
The Guildhall at SMU 2009 - 2010
Skills
Unreal Engine 3, Level Design, Game Design, Unreal Editor, Gameplay, Game Development, Video Games, Texturing, MMO, Game Mechanics, Computer Games, Multiplayer, Unity3D, World Building, Perforce, Lua, MMORPG, Hammer Editor, Unreal 3, Kismet, Scripting, 3D Studio Max, Low Poly Modeling, DevTrack, Online Gaming, Content Design, Game Balance, Game Design Documents
Education
Southern Methodist University 2009 — 2010
Professional Certificate, Level Design
The Ohio State University 2003 — 2008
B.A., Film Studies
Bioware Austin June 2013 - Present
BioWare Austin May 2011 - Present
BioWare Austin June 2010 - May 2011
The Guildhall at SMU January 2009 - August 2010
Vedder Price March 2006 - December 2008
Skills
Game Design, Level Design, Video Games, Unreal Engine 3, Unreal Editor, Gameplay, Game Development, Scripting, Lua, MMO, 3D Studio Max, World Building, Photoshop, Perforce, Unity3D, Xbox 360, Game Mechanics
Education
Southern Methodist University 2009 — 2010
Certificate in Digital Game Development, Specialization in Level Design, Video Game Level Design
Cornell University 1997 — 2002
Bachelor of Arts, English Literature
Bioware Austin June 2014 - Present
Bioware Austin August 2007 - Present
Vicious Cycle Software April 2000 - July 2006
Hasbro Interactive / Microprose August 1999 - January 2000
Skills
Shaders, HLSL, CgFX, Character Animation, Animation, Character Rigging, Rigging, 3D Studio Max, Particle Effects, Scripting, Python, Facial Animation, Maxscript, Video Games, Game Development, Characters, Particle
Education
Brigham Young University 1992 — 1998
Bachelor of Arts (B.A.), Design
Bioware Austin April 2015 - Present
Xaviant LLC February 2009 - March 2015
US Army September 2004 - June 2006
Skills
Maya, Texturing, Photoshop, Visual Effects, Animation, 3D, UV mapping, Illustration, Character Animation, Computer Animation, After Effects, Digital Sculpting, Mental Ray, Microsoft Office, Particle Effects, Unreal Engine, Illustrator, Compositing, 3D animation, Mudbox, Shake, Adobe Creative Suite, Digital Compositing, Drawing, Final Cut Pro, CryEngine, UV Mapping
Education
Full Sail University 2007 — 2008
Bachelors, Computer Animation
Full Sail University 2006 — 2008
BS Computer Animation, Visual Effects
Freelance Software Engineer January 2011 - Present
Bioware Austin June 2010 - March 2011
Ready At Dawn Studios, LLC July 2006 - May 2007
Skills
Scripting, C++, C#, Python, C, Software Design Patterns, Data Analysis, .NET, .NET CLR, Web 2.0 Development, Django, CSS3, ASP, Web Services, LINQ, Agile Development..., Mobile Application..., iOS development, Android Development, Test Driven Design, Unit Testing, Data Integrity, Version Control Systems, Build Automation Systems, Automated Testing, Generic Object Oriented..., Communication, Writing, Technical Writing, Organization, Software Development..., IT Security Best..., Defensive Programming, Database Administration, Database Design, Exception Handling, Imperative,..., Commandline Scripting, BASH Scripting, Vim, Make, GCC, Cross Compilers, Researching New..., Evaluating New..., User Interface Design, Project Planning, Self Managment, Self Assessment, Windows/Linux System...
Education
Full Sail University 2004 — 2007
Bachelor of Science (BAS), Game Development and Design
PitchBlack Games January 2010 - April 2012
Bioware Austin January 2009 - January 2010
Skills
Drawing, Environment Art, Video Games, Game Design, 3D Modeling, Art, Concept Design
Education
University of Central Florida 2003 — 2008
Bachelors of Fine Art, Drawing and Printmaking
Cozy August 2014 - Present
tech-artists.org June 2008 - Present
The Foundry June 2014 - August 2014
CCP March 2014 - June 2014
CCP January 2013 - March 2014
CCP July 2011 - February 2013
BioWare Austin October 2010 - June 2011
Bioware Austin March 2008 - October 2010
Radiant Machine/SolutionsIQ September 2007 - February 2008
Skills
Python, C#, JavaScript, .NET, Extreme Programming, Test Driven Development, Pair Programming, Lean Management, Automated Software..., Scrum, Game Development, Multithreading, Concurrent Programming, Agile Project Management, Mentoring, Pipeline Development, Character Rigging, HLSL, 3D Studio Max, Maya, 3D graphics, Lean Thinking, Computer Graphics, Flask, PyQt, MMORPG, Computer Animation, Shaders
Education
Pratt Institute 2003 — 2007
BFA, Computer Graphics
Cloud Imperium Games March 2014 - Present
Kingdom Games August 2013 - March 2014
Self Employed October 2011 - March 2014
Full Control ApS January 2013 - January 2014
Kinesthetic Games October 2011 - December 2012
U4iA Games August 2012 - November 2012
KingsIsle Entertainment August 2011 - August 2012
UTV Ignition Games March 2010 - July 2011
Bioware Austin March 2009 - March 2010
Gearbox Software March 2008 - September 2008
Education
Rochester Institute of Technology 1997 — 2002
BioWare Montreal June 2010 - Present
BioWare Austin June 2006 - June 2010
(various) November 1998 - June 2006
Skills
Writing, Film, Narrative Design, Video Games, Creative Writing, Screenwriting, Storytelling, Game Design, Dialogue, Editing, Film Production, Narrative, Multiplayer, Level Design, Computer Games, Game Development, World Building, DevTrack, Copy Editing, Online Gaming, MMO, MMORPG
Education
University of Massachusetts, Amherst 1990 — 1992
BA, English, Creative Writing Concentration
Bioware Austin August 2013 - Present
Darkside Games May 2013 - August 2013
Spacetime Studios May 2011 - November 2012
Booyah April 2011 - May 2011
Gearbox Software April 2007 - September 2010
Spidermonk Entertainment 2006 - 2006
Skills
Iconography, Concept Design, 3D Studio Max, Game Design, Art, User Interface, Texture Artist, Video Games, Zbrush, Game Development, Unreal Engine 3, Texturing, Low Poly Modeling, Texture Painting, UV mapping, Game Art, Computer Games, 3D Modeling, MMO, Storyboarding, Perforce, Digital Painting, Conceptual Art, Unreal Editor, Environment Art, Xbox 360, Motion Graphics, 3D, Cinematics, Frostbite/FrostEd, Photoshop, Atlassian JIRA, Figure Drawing, PS3, Gameplay, Hard Surface Modeling, World Building, UV Mapping
Education
Southern Methodist University 2005 — 2007
The Guildhall at Southern Methodist University 2005 — 2007
Professional Certificate, Art Creation for Interactive Media
The Guildhall at Southern Methodist University 2005 — 2007
Professional Certificate, Digital Game Development, Art Creation
Kilgore College 2002 — 2004
Visual Art & Design, Art History, History
Bungie January 2011 - Present
Bioware Austin May 2010 - August 2010
Skills
C, C++, Gameplay, Perforce, Scripting, Xbox 360, Subversion, Java, Gameplay Programming, OpenGL
Education
Georgia Institute of Technology 2007 — 2010
BS, Computer Science
BioWare Austin April 2013 - Present
Junction Point Studios November 2007 - April 2013
Vigil Games February 2007 - November 2007
BreakAway Games July 2006 - November 2006
Ageia Technologies March 2005 - June 2006
Ion Storm May 2001 - February 2005
Origin Systems May 1993 - March 2001
Origin Systems Inc. an Electronic Arts Studio May 1993 - March 2001
Skills
Perforce, Gameplay, Xbox 360, PS3, Wii, Game Development, Game Design, Multiplayer, Gameplay Programming, Console, Computer Games, Video Games, Game Programming, MMO, Mobile Games, JIRA, Character Animation, Xbox, Scrum, Social Games, Game Mechanics
Education
The University of Texas at Austin 1989 — 1993
Mathematics
gumi America, Inc. August 2015 - Present
Cloud Imperium Games October 2013 - July 2015
Kabam October 2012 - October 2013
Edge of Reality July 2012 - October 2012
BioWare Austin October 2010 - July 2012
Vigil Games May 2009 - October 2010
Mythic Entertainment June 2007 - May 2009
Sony Online Entertainment May 2007 - June 2007
Sigil Games Online January 2006 - May 2007
Skills
Gameplay Systems, PS3, MMO, Gameplay, Cross-platform..., Video Games, C++, C#, C, MMORPG, Game Development, Game Programming, Gameplay Programming, Xbox 360, Game Design, Multiplayer, Lua, Wii, Juggling, Computer Games, Perforce, Game Mechanics, Xbox, Console, DirectX, Casual Games, Unreal Engine 3
Education
Texas Tech University 2002 — 2005
Economics, English
ZenimaxOnline April 2010 - Present
Bioware Austin March 2009 - May 2010
Simutronics October 2007 - February 2009
Skills
Maya, Modeling, Video Games, Zbrush, Hero Engine, Texture Painting, 3D Modeling
Education
Full Sail University 2005 — 2007
Bachelor, Computer Animation
Battlecry Studios May 2013 - Present
BioWare Austin March 2010 - December 2012
Bioware 2010 - 2012
META 3D STUDIOS 2009 - 2010
Radioactive Labs Entertainment inc. 2008 - 2009
Digital Armada Inc. 2007 - 2008
Skills
3D Modeling, UV mapping, Concept Design, Environment Art, Texture Painting, Digital Sculpting, Normal Mapping, Texturing, 3D Studio Max, Zbrush, Low Poly Modeling, Video Games, Game Art, Lighting
Education
Austin Community College 2007 — 2008
Computer Art, Video Game Art
Savannah College of Art and Design 1998 — 2003
BFA, Painting, Art History
QC Games Inc June 2015 - Present
BioWare Austin June 2011 - Present
BioWare Austin November 2012 - June 2015
BioWare Austin September 2010 - June 2011
BioWare Austin October 2009 - September 2010
BioWare Austin November 2007 - September 2009
EA Mythic July 2007 - October 2007
EA Mythic May 2004 - June 2007
Distributed Engineering Canada September 2002 - May 2004
Self-employed January 2002 - September 2002
Skills
Perforce, Game Development, MMO, Gameplay, Multiplayer, Game Programming, Video Games, Gameplay Programming, Computer Games, C++, Game Mechanics, C#, Online Gaming
Education
Carnegie Mellon University 1996 — 2000
B.S. in Electrical and Computer Engineering, Software Engineering
Arkane Studios March 2014 - Present
BioWare Austin November 2011 - March 2014
Edge of Reality May 2011 - October 2011
Harmonix Music Systems May 2009 - March 2011
Vanu, Inc. January 2005 - May 2009
Foster Miller, Inc. November 2003 - December 2004
Brigham and Women's Hospital June 2002 - August 2002
Skills
C++, Python, Video Game Development, Game Development, Video Games, Linux, PS3, Xbox 360, Scripting, Debugging, Wii, Perforce
Education
Massachusetts Institute of Technology 1999 — 2003
Bachelor of Science, Electrical Engineering and Computer Science
BioWare Austin July 2012 - Present
BioWare Austin July 2007 - July 2012
Austin Community College January 2010 - June 2011
BioWare Austin May 2006 - June 2007
Creative Projects, Inc. October 1993 - December 2005
Electronic Arts October 2000 - December 2000
Skills
Game Development, Writing, Dialogue, Stories, Screenwriting, Creative Writing, Characterization, Storytelling, Game Design, Dialog Programs, Video Games, Level Design, Editing, Narrative, Gameplay, MMO, Multiplayer, Content Strategy, Creative Direction, Perforce, MMORPG, Game Mechanics, World Building, Computer Games, Social Games, PS3, Mobile Games, Scripting, DevTrack, Interactive Storytelling, Casual Games
Education
The University of Texas at Austin 1988 — 1992
B.S., Radio-Television-Film
Multimedia Games April 2014 - August 2015
Accruent July 2013 - April 2014
Bioware December 2011 - June 2013
Bioware Austin February 2011 - December 2011
Bioware May 2010 - February 2011
Bioware May 2009 - May 2010
Multimedia Games May 2008 - January 2009
Multimedia Games December 2004 - May 2008
Digital Motorworks May 2004 - December 2004
Origin Systems Inc 2002 - 2004
Skills
Game Design, MMORPG, Video Games, Testing, MMO, Quality Assurance, Game Development, Gameplay, Xbox 360, Confluence, Perforce, Online Gaming, Computer Games, Social Games
Education
The University of Texas at Austin 1987 — 1991
Bachelor of Science, Radio-Television-Film
The University of Texas at Austin 1987 — 1991
Bachelor of Applied Science (B.A.Sc.), Radio-TV-Film
BioWare Austin January 2013 - Present
BioWare Austin June 2011 - Present
BioWare Mythic January 2008 - June 2011
Education
Hampden-Sydney College 2004 — 2007
Bachelor's degree, History
Bioware Austin March 2015 - Present
Bioware Austin September 2011 - Present
Bioware Austin July 2010 - July 2011
Blizzard Entertainment August 2008 - May 2009
Minacs January 2008 - July 2008
Schlotzsky's Deli May 2007 - January 2008
IHOP Restaurant August 2005 - May 2007
Skills
Perforce, Game Development, MMO, Gameplay, Video Games, Computer Games, JIRA, Game Design, Quality Assurance, Scripting, Confluence, Amazon Web Services..., Node.js, JMeter, MongoDB, Automated Software..., Load Testing
Education
The University of Texas at Austin 2003 — 2005
Computer Science, Mathematics
Syracuse University 2002 — 2003
Computer Science
Rooster Teeth Productions Animation AssistantRooster Teeth ProductionsMarch 2012 - October 2012
Bioware Austin April 2011 - March 2012
Education
Austin Community College 2008 — 2011
Associates, 3d animation
TSTC 2006 — 2008
Associates, Digital Media Design