Hidden Path Entertainment
Industry: Video game developer
DescriptionHidden Path Entertainment is an American video game development company based in Bellevue, Washington, United States. It was founded in 2006 by Michael Austin, Jim Garbarini, Dave McCoy, Jeff Pobst, and Mark Terrano. Founded: 2006, Bellevue, WA Headquarters: Bellevue, WA Founders: Jim Garbarini, Jeff Pobst, Mark Terrano, Dave McCoy, Michael Austin Type of business: Privately held company
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26 Hidden Path Entertainment employees in database. Find out everything there's to know about Hidden Path Entertainment employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Hidden Path Entertainment Employees
Hidden Path Entertainment April 2014 - Present
Hidden Path Entertainment March 2013 - April 2014
Emerald City Smoothie March 2012 - February 2013
Warner Bros. Entertainment Group of Companies 2009 - February 2012
Snowblind Studios November 2009 - February 2010
Hidden Path Entertainment June 2007 - November 2009
Surreal Software February 2007 - June 2007
Blue Orb September 2006 - December 2006
Skills
Video Games, Xbox 360, Game Development, Cinematics, Console, Xbox, Character Animation, Wii, 3D, Casual Games, Mobile Games, Unity3D, Environment Art, Social Games, Computer Graphics
Education
Full Sail University 2004 — 2006
AS Computer Animation, BS Entertainment Business, Animation and Business
Casper College 2001 — 2003
AFA Photography, Fine Arts
Sparkle Photo Booths June 2015 - Present
Ballard Management Inc. June 2014 - Present
Nordstrom Rack September 2013 - Present
ComForcare Home Care June 2013 - September 2013
Stride Rite December 2012 - September 2013
Swanson Dental Associates April 2012 - July 2013
Hidden Path Entertainment October 2011 - April 2012
Ceradyne VIOX, Inc. December 2008 - October 2011
Skills
Microsoft Office, Microsoft Excel, Microsoft Word, Customer Service, PowerPoint, English, Windows, Outlook, Event Planning, Telephone Skills, Sales, Payroll, QuickBooks, Accounts Payable, Data Entry, Administrative..., Team Building
Education
Shoreline Community College 2014 — 2016
Associate's degree, Business
Dental Assistant Training Center 2011 — 2012
Registered Dental Assistant
Lake Washington Technical College 2010 — 2011
Certified Nursing Assistant
Freelance 2014 - Present
Hidden Path Entertainment January 2013 - February 2015
Hidden Path Entertainment October 2012 - January 2013
ArenaNet January 2011 - June 2012
Katharina Productions, LLC June 2011 - January 2012
DigiPen Institute of Technology February 2010 - May 2011
Skills
Concept Design, Conceptual Art, Illustration, Digital Painting, Cinematics, Environment Art, Art Direction, Drawing, Photoshop, Texturing, Graphic Design, Motion Graphics, 2D art, Color Theory, After Effects, Art, Visual Effects, Look Development, Background Art, Icon Design, Lighting, Fantasy Art, Science Fiction, Digital Art, Game Art, Development Of..., R&D, Video Games, Mood Boards, Digital Storytelling, Perforce, Augmented Reality, Virtual Reality
Education
Imaginism Studios' In-House Workshop
Concept Art
FuturePoly
Concept Art, Digital Painting, Texturing
Digipen Institute of Technology
BFA, Production Animation
Amazon August 2015 - Present
Rendermack.com January 2000 - Present
Crystal Dynamics November 2014 - May 2015
Bungie May 2013 - March 2014
Hidden Path Entertainment November 2010 - April 2013
FXVille February 2010 - October 2010
Microsoft September 2008 - September 2009
Newlands & Co. October 2006 - August 2008
Microsoft (Contract) February 2003 - June 2006
Sierra Online 1997 - 2000
Skills
Lighting, Rendering, Modeling, Photography, Texturing, Compositing, 3D Studio Max, Game Development, Mental Ray, Photoshop, Environment Art, Level Design, 3D visualization, Vray, Hammer/Source Engine, Radiant/COD Engine, Unreal Engine, Shaders, Video Games, Animation, Computer Graphics, UV mapping, 3D, Gameplay, Xbox 360, UV Mapping
Education
The Evergreen State College 1993 — 1996
B.A., Art
The Pacific Northwest College of Art 1992 — 1993
N/A, Art
Nintendo of America January 2013 - Present
DigiPen Institute of Technology September 2014 - April 2015
Hidden Path Entertainment February 2012 - October 2012
ArenaNet September 2011 - February 2012
Griptonite Games March 1996 - September 2011
Skills
C++, C, Assembler, Debugging, C#, Handheld Devices, Nintendo DS, Nintendo 3DS, Embedded Systems, iPhone, Xbox 360, Unreal Engine 3, Unity, Scaleform, Leading Development..., ARM, PowerPC, Shaders, OpenGL ES, Agile Methodologies, Game Development, Mobile Game Development, Game Design, Wii, C/C++ STL, Z80, GLSL, Object Oriented Design, XML, HLSL, PSX, GNU Make, Boost C++, Jam, Threads, Localization, GUI, Game AI, Software Engineering, Public Speaking, Cross-platform..., Gameplay, Video Games, Perforce
Education
Edmonds Community College 1993 — 2014
AAS
Cache River Millworks March 2015 - Present
Paint Nite March 2014 - Present
www.adamcrockett.com 1999 - Present
Flexasoft October 2013 - November 2013
Boldman Creative Solutions, LLC February 2013 - February 2013
Gianormous Games, LLC May 2012 - February 2013
Liquid Development 2012 - 2012
Hidden Path Entertainment 2006 - 2012
Valkyrie Entertainment June 2004 - September 2006
Microsoft Game Studios December 1999 - February 2004
Skills
Maya, 3D Studio Max, Animation, Modeling, Painting, Photoshop, Drawing, Texturing, Zbrush, Character Rigging, Photography, Max, Character, Motionbuilder, 3D animation, Character Animation, Cinematics, Character Design, Rigging, 3D, Facial Animation, UV mapping, Storyboarding, Video Games, Computer Graphics, Concept Design, Character Modeling, Game Development, Illustration, Perforce, Xbox 360, Valve Source Engine, Animation Director, Lead Artist, Character Studio, Photo Editing, Freelance Artist, Biped, Character Modelling, Cloth Simulation, Skinning, Keyframe Animation, Polygon Modeling, Low Poly Modeling, Game Art, Autodesk MotionBuilder, 3D Modeling, Computer Animation, Motion Capture, Texture Artist
Education
School of Communication Arts 1997 — 1998
Certificate
Memphis College of Art 1994 — 1997
none
Pulaski Academy
XE.com Inc. August 1993 - Present
XE Money Transfers January 2013 - Present
Dracogen Inc. September 2006 - Present
MegaCynics Inc. January 2011 - Present
Wifarer Inc. February 2010 - Present
Hidden Path Entertainment April 2013 - Present
Double Fine Productions April 2011 - Present
Page Point Bistro July 2010 - Present
Wayside Creations August 2011 - Present
Rolling Person Productions January 2012 - Present
Skills
Entrepreneurship, Start-ups, Venture Capital, Business Analysis, Marketing Strategy, Social Media, Strategic Partnerships, Public Speaking, Strategy, Business Strategy, General Awesomeness, Mobile Applications, Strategic Planning, Creative Writing, Awesomeness, Investments, Leadership, Software Development, E-commerce, Product Management, Crowdfunding, Corporate Development, Business Development, Foreign Exchange, Venture Financing, Management
Education
Western University 1987 — 1993
St. Andrew's College 1980 — 1987
University of Toronto
Hidden Path Entertainment August 2015 - Present
Microsoft January 2014 - July 2015
Camouflaj game studio September 2012 - September 2014
Cie Games March 2013 - November 2013
Google February 2012 - February 2013
Detonator Games February 2011 - February 2012
PT MGTH International July 2004 - July 2005
PT Rynet Teknologi April 2003 - April 2004
Popo Creative Studio March 2001 - April 2002
Skills
Maya, Vector Art, Casual Games, Zbrush, Animation, 3D visualization, Texturing, Character Animation, Storyboarding, 3D Modeling, 3D Studio Max, After Effects, Traditional Animation, Game Development, Unreal Engine 3, Flash Animation, Game Design, Video Games, Logo Design, Flash, 3D, User Interface, Illustration, Graphics, Dreamweaver, Web Design, InDesign, Computer Animation, Art, Digital Illustration, ActionScript, Vector Illustration, User Interface Design, Graphic Design, ZBrush
Education
Futurepoly 2010 — 2011
Digital Art Core & 3D Modeling
Art Institute of Seattle 2007 — 2010
Bachelor of Fine Arts, Media Art and Animation
Lasalle SIA Singapore 2003 — 2005
Animation
Lasalle International College 2001 — 2003
Associate degree, Computer Graphic and Multimedia
Red Moon Workshop September 2013 - Present
Sony Online Entertainment September 2011 - August 2013
Kabam September 2010 - September 2011
Runic Games February 2009 - September 2010
Hidden Path Entertainment February 2008 - February 2009
DigiPen Institute of Technology January 2005 - May 2006
Skills
Concept Design, Storyboarding, Illustration, Industrial Design, Video Games, preproduction, Visualization, 3D visualization, Pre-production, Digital Painting, Environment Art, Conceptual Art, Texturing, Game Development, Creative Direction, 3D Studio Max, Art, Low Poly Modeling, Game Art, Texture Painting, Game Design
Education
Digipen Institute of Technology 2004 — 2008
Bachelors, Concept Art Specialization
Microsoft / Xbox Advanced Technology Group (ATG) March 2013 - Present
343 Industries / Microsoft Game Studios August 2009 - March 2013
Hidden Path Entertainment September 2007 - July 2009
Microsoft / FASA Studio December 2005 - September 2007
Monolith Productions 2003 - 2005
Ritual Entertainment 2002 - 2003
Nerve Software 2001 - 2002
Rogue Entertainment 2000 - 2001
Skills
Game Design, Special Effects, Project Management, Game Development, Xbox, Xbox 360, Console, Computer Graphics, OpenGL, Software Development, Video Games, Social Games, DirectX, Gameplay, PS3, Computer Games, Perforce, Scripting, Win32 API, Artificial Intelligence
Education
New Mexico State University 1991 — 1996
BS, Mechanical Engineering
Hidden Path Entertainment August 2008 - Present
Windy Hill Construction January 1996 - February 2009
Skills
Texturing, Props, Modeling, Character Rigging, 3D, Video Games, Environment Art, Unreal Engine 3, UV mapping, Zbrush, Level Design, Unreal Editor, Scripting, Max, Rigging, 3D Studio Max, Perforce, 3D Modeling, Game Development, Xbox 360, Xbox, Animation, Cinematics, Gameplay
Education
Digipen Institute of Technology 2004 — 2008
BFA, Artsy things
Microsoft March 2012 - Present
Hidden Path Entertainment March 2008 - March 2012
SandBlast Games January 2006 - March 2008
Cranky Pants Games 2005 - 2006
Humongous Entertainment 1997 - 2005
Skills
Maya, Video Games, Xbox 360, Animation, PS3, Character Animation, Game Development, Game Design, Illustration, Art Direction, Photoshop, Texturing, 3D Studio Max, After Effects, Art, Computer Animation, Casual Games, Concept Design, Traditional Animation, Environment Art, MMO, 3D, Drawing
Education
Art Institute of Seattle 1994 — 1996
Goldstein's Bagel Bakeries June 1988 - Present
US Decennial Census March 2009 - August 2010
Acceleration Studies Foundation January 2006 - January 2009
Hidden Path Entertainment July 2007 - July 2008
Walden School of California February 2006 - February 2007
Ludium1, University of Indiana June 2005 - October 2005
Walden School June 2000 - June 2005
Skills
Video Games, Game Design, Leadership, Project Management, Event Organization, Conference Organization, Project Planning, Event Management, E-commerce
Education
California State University-Fullerton, Mihaylo College of Business and Economics 1980 — 1983
B.A., Marketing - Advertising Management, Retail Management
iHeartRadio August 2015 - Present
Razer February 2014 - August 2015
Personal Project November 2013 - August 2015
Product Management Consortium November 2012 - February 2014
Microsoft August 2012 - August 2013
Advanced Interactive Systems October 2010 - August 2012
Microsoft July 2009 - July 2010
Hidden Path Entertainment June 2007 - June 2009
Handheld Games May 2006 - August 2006
Skills
Game Development, Software Development, C++, Project Management, C#, Program Management, User Interface, Video Games, C, MS Project, Business Intelligence, Business Analysis, Requirement..., Game Programming, WPF, Regular Expressions, Database Visualization, Microsoft Excel, Visio, Microsoft Office, Getting Products Shipped, Xbox 360, Public Speaking, Events Organisation, Speech Recognition, QNet, Valve Texture Editor, Valve Particle Editor, Xbox One, Tortoise SVN, Git, Redmine, JIRA, Scrum
Education
Digipen Institute of Technology 2003 — 2007
Bachelor of Science (B.S.), Computer Science
Hidden Path Entertainment February 2006 - Present
Xbox, Microsoft July 2002 - January 2006
WXP, Inc / The Whole Experience October 2001 - June 2002
Sierra On-Line July 1997 - September 2001
Atlantic Research Corp January 1997 - July 1997
Huges STX November 1993 - December 1996
Skills
Game Development, Contract Negotiation, Video Games, Video Game Development, Console, Xbox 360, Game Design, Production, C++, Creative Direction, Multiplayer, Gameplay, Online Gaming, Product Management, Team Management, Writing, User Experience, Computer Games, Team Leadership, PS3, Strategic Planning, Texturing, Game Programming, MMORPG, MMO, 3D, Social Games, Monetization, Unity3D, Cross-platform..., Casual Games, Computer Graphics, Scripting, Artificial Intelligence, Level Design, Xbox, Mobile Games, iPhone, Perforce, Shaders, DirectX, Game Mechanics, Gameplay Programming, Gaming, Maya, OpenGL, Lua, Unreal Engine 3
Education
University of Southern California 1986 — 1997
Ph.D., Aerospace Engineering
Hidden Path Entertainment May 2013 - Present
Wired Productions May 2011 - April 2012
Social Games International August 2011 - August 2011
Aerotek Professional Services May 2010 - September 2010
Skills
Game Development, Video Games, Gameplay, Programming, Game Design, C++, C, Visual Studio, Graphic Design, C#, Unity3D, Software Engineering, Quality Assurance, Perforce, Game Programming, DirectX, Level Design
Education
Digipen Institute of Technology 2009 — 2013
BS in Computer Science in Real-Time Interactive Simulation, Computer Science
Her Interactive April 2013 - April 2015
Digital Eel April 2013 - 2014
Turn 10 (Microsoft Studios) July 2012 - February 2013
Hidden Path Entertainment December 2010 - April 2012
DigiPen Institute of Technology June 2009 - June 2010
Sony Computer Entertainment America May 2008 - January 2009
Skills
3D Studio Max, 3D Modeling, Substance Painter, Texturing, Physical based rendering, Zbrush, Photoshop, Environment Art, Unreal Editor, Animation, UV mapping, Cinematics, Maya, Storyboarding, Computer Graphics, Computer Animation, Game Development, Normal Mapping, Conceptual Art, Concept Design, Polypainting, Video Games, Rigging, ZBrush
Education
Digipen Institute of Technology 2004 — 2008
BFA, 3D Art
Digipen Institute of Technology 2003 — 2004
Associate of Arts (A.A.)
Hidden Path Entertainment May 2012 - Present
DigiPen Institute of Technology September 2010 - December 2011
Skills
C++, Game Development, Artificial Intelligence, C, Visual Studio, DirectX, Lua, Gameplay, C#, Perforce, Squirrel, Python
Education
Digipen Institute of Technology 2008 — 2012
BS, Computer Science in Real-Time Interactive Simulation
Gang of Penguins LLC May 2010 - Present
Hidden Path Entertainment June 2010 - October 2012
Amazon.com April 2009 - June 2010
Amazon Advertising 2009 - 2010
Amazon Advertising 2009 - 2010
Microsoft January 2006 - January 2009
Microsoft/Aces 2007 - 2009
Microsoft Game Studios (ACES) 2007 - 2009
Microsoft (ACES Studio) 2007 - 2009
Breakaway Games September 2000 - December 2005
Skills
Physics, Algorithms, Graphics, Win32, DirectX, C#, Perforce, C++, Visual Studio, C, Game Development, Java, ActionScript, iPhone, XNA, Game Design, Software Design, OOP, Flash, Video Games, Software Development, Software Engineering, Programming, Windows, Software Project..., Objective-C, .NET, Simulation, Unity3D, Artificial Intelligence, Agile Methodologies, iOS development, Xbox 360, Computer Graphics, User Interface, Scrum, Python
Education
University of Arizona 1986 — 1990
Bachelor of Science, Management Information Systems and Services
Ridgefield High School 1980 — 1985
Hidden Path Entertainment September 2015 - Present
Ted Warnock (Sole Proprietor) 2009 - Present
Camouflaj game studio May 2014 - September 2015
Zombie Studios September 2012 - April 2014
Disney Interactive Media Group April 2012 - September 2012
Flying Lab Software May 2010 - April 2012
Sega Studios San Francisco February 2009 - May 2010
WB / Monolith Productions June 2004 - December 2008
Atari / Legend Entertainment June 2000 - February 2004
Kronos Digital Entertainment 1995 - 2000
Skills
3D Studio Max, Maya, Perforce, Character Animation, 3D animation, Video Games, Havok, Animation, Concept Development, Concept Design, Game Development, Animation Design, Animation Director, Computer Animation, UV mapping, Xbox 360, PS3, Texturing, Cinematics, Zbrush, Game Design, Animation Direction, Gameplay, Unreal Editor, Motion Capture, Premiere, Traditional Animation, Leadership, Flash, Computer Graphics, MMO, Flash Animation, Creature Animation, Illustrator
Education
American Animation Institute
California Institute of the Arts
Columbus College of Art and Design
BFA
Digipen Institute of Technology
Wargaming Seattle November 2013 - Present
Hidden Path Entertainment April 2013 - July 2013
Gas Powered Games 2005 - January 2013
Skills
Modeling, Photoshop, Environment Art, Xbox 360, Art, Computer Games, Video Games, Unreal Engine 3, Game Development, UV mapping, Texturing, Gameplay, Game Design, Level Design, Zbrush, Maya, PS3, Casual Games, Texture Painting, Leadership, Digital Illustration, Cinematics, Mudbox, Unreal Editor, Game Art, Multiplayer, Low Poly Modeling, Character Animation, Game Mechanics, Console, Concept Design, Conceptual Art, Xbox, Unreal 3, Texture Artist, Wii, Perforce, World Building
Education
Art Institute of Seattle 2001 — 2005
ArenaNet LLC July 2013 - Present
Glyph Language Services October 2012 - July 2013
LEGO Systems July 2010 - January 2012
Smith and Tinker February 2009 - July 2010
Flute Instruction January 1997 - July 2010
Hidden Path Entertainment April 2008 - January 2009
Big Fish Games November 2007 - April 2008
Vivendi Universal Games June 2003 - August 2007
Skills
Game Development, Computer Games, Video Games, MMO, Multiplayer, Seapine Test Track Pro, DevTrack, Console, Quality Assurance, Game Testing, JIRA, Scrum, Test Planning, MMORPG, Agile Methodologies, Localization, Online Gaming, Perforce, Regression Testing, Test Management, Mobile Games, PS3, Agile Project Management, Social Games, Test Cases, Software Documentation, Casual Games, Testing, Xbox 360, Wii, Game Design, Level Design, Gameplay, Localization Testing, Software Quality..., Game Mechanics, Unity3D
Education
Chapman University 1998 — 2003
Glu Mobile July 2011 - June 2012
Griptonite Games May 2009 - June 2011
Hidden Path Entertainment June 2006 - April 2008
Microsoft May 1993 - December 2003
Sierra Online 1991 - 1993
Skills
Game Development, PS3, Video Games, Gameplay, Game Design, Publishing, Xbox 360, Casual Games, Mobile Games, Editing, Voice Direction, Nintendo DS, Alternate Reality Games, Video Game Production, Project Management, Scrum, Technical Writing, Localization, Level Design, Scripting, Pascal, C Programming, Lua, Tutorials, Basic, Audio Editing, Puzzle Design
Education
Arizona State University