Vicarious Visions

Industry: Video game developer

Description

Vicarious Visions, Inc. is a video game developer, based in Menands, New York. Founded: 1990, Menands, NY Headquarters: Menands, NY Parent organization: Activision (2005–) Number of employees: 200 Founders: Guha Bala, Karthik Bala

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Vicarious Visions Employees

Employee
Years
Job
Industry
Jared Rutnik Jared Rutnik Clifton Park, New York Details
Jared Rutnik's Vicarious Visions Experience June 2014 - Present
Job Shift Lead at Vicarious Visions
Industry Graphic Design
Experience
Vicarious Visions   June 2014 - Present
Freelance / Graphic Design Services  November 2013 - June 2014
Turnkey Internet   July 2012 - 2013
Overit  June 2010 - August 2011

Skills
Adobe Creative Suite, Drawing, Art, Microsoft Word, Microsoft Excel, Creative Problem Solving, Photoshop, Graphic Design, Social Media, Social Media Marketing, Marketing, Client Relations Skills, Illustrator, Storyboarding, Flash Animation, HTML, CSS, XML, WordPress, Blogging

Education
Rochester Institute of Technology   2009 — 2013
Bachelor of Science (BS), New Media Interactive Development

Shenendehowa High School   2005 — 2009

Jason Lia Jason Lia Albany, New York Details
Jason Lia's Vicarious Visions Experience May 2011 - Present
Job Marketing Analyst at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   May 2011 - Present

Skills
Organization, Management, Friendly Personality, Interpersonal Skill, Superior Work Ethic, Motivation, Microsoft Office

Education
SUNY Albany   2007 — 2011
Bachelor of Science (BS), Business Administration and Management, General

Bob Jeffery Bob Jeffery Rochester, New York Area Details
Bob Jeffery's Vicarious Visions Experience April 2006 - May 2007
Job Lead Artist at Second Avenue Learning
Industry Animation
Experience
Second Avenue Learning  December 2013 - Present
...   December 2012 - December 2013
Sanzaru Games  June 2007 - November 2012
Vicarious Visions   April 2006 - May 2007
MK Productions Inc.   July 2006 - December 2006
Z-Axis / Activision   October 2001 - April 2006
Mondo Media  December 1996 - October 2001

Skills
Character Animation, Animation, Cinematics, Video Games, Game Development, Maya, 3D, PS3, 3D Studio Max, Computer Animation, Motion Capture, Gameplay, Wii, Film, 3D Modeling, Perforce, Character Rigging, Flash, Computer Graphics, Creative Direction, UV mapping, Console, Facial Animation, MEL, Xbox, Max, Computer Games, Characters, Texture Artist, Game Mechanics, Environment Art, Casual Games, Unity3D, Blender, Photoshop, Scrum

Education
Savannah College of Art and Design   1993 — 1996
BFA, Computer Animation, 3.8 GPA

State University of New York at Buffalo   1990 — 1993
Engineering / Media Studies

Jesse James Oliger Jesse James Oliger Las Vegas, Nevada Details
Jesse James Oliger's Vicarious Visions Experience April 2009 - July 2009
Job Animator currently seeking new opportunities.
Industry Computer Games
Experience
Currently seeking new opportunities.  July 2005 - Present
Bally Technologies  November 2013 - December 2014
SHFL entertainment  May 2013 - November 2013
GarageGames  June 2011 - January 2013
InstantAction  November 2009 - November 2010
Vicarious Visions   April 2009 - July 2009
Simutronics  July 2005 - March 2009
UPS  June 2004 - July 2005

Skills
Character Animation, Texturing, After Effects, Video Games, 3D Studio Max, Traditional Animation, Zbrush, Character Rigging, Computer Animation, Photoshop, UV mapping, Animation, Compositing, Storyboarding, Torque Game Engine, 2D art, 3D Modeling, Premiere, Facial Animation, Facial Rigging, Character Modelling, Game Development, Biped, Maya, Mudbox, Creature Animation, Hero Engine, Perforce, Tortoise SVN, Modeling, 3D, Low Poly Modeling, CAT, Puppet Shop, Motion Builder, Trapcode Particular, Trapcode Form, Anime Studio, Creature Modeling, Prop Modeling, 2D Design, Animatics, Bink, Acid Pro, Alchemy Engine, Open Office, Windows 7, Slots, Casino Gaming

Education
Savannah College of Art and Design   1998 — 2003
BFA

Jake Robbins Jake Robbins San Rafael, California Details
Jake Robbins's Vicarious Visions Experience January 2014 - January 2015
Job Software Engineer
Industry Computer Games
Experience
Toys For Bob  April 2015 - Present
Vicarious Visions   January 2014 - January 2015

Skills
C#, Java, C++, Game Development, OpenGL, Artificial Intelligence, Game Programming, Python

Education
UC Santa Cruz   2011 — 2013
BS, Computer Science Game Design

Santa Rosa Junior College   2003 — 2011
Associate of Science (AS), Computer Science and Mathematics

Cory Santiago Cory Santiago New York, New York Details
Cory Santiago's Vicarious Visions Experience August 2011 - November 2011
Job Software Engineer
Industry Computer Software
Experience
Animoto  September 2013 - Present
Rochester Institute of Technology Center for Residence Life   December 2010 - May 2013
Liberty Mutual Insurance  June 2012 - August 2012
Vicarious Visions   August 2011 - November 2011
Rochester Software Associates  June 2011 - August 2011
Rochester Institute of Technology - RIT Gays and Allies   August 2010 - March 2011

Skills
Software Engineering, Java, C, C#, Ruby, Ruby on Rails, Game Design, Game Development, User Interface, Jenkins, .NET, HTML 5, JavaScript, CSS3, Common Lisp, MySQL, Hg, Git, Amazon EC2, Kinect, Human Computer..., Project Management, Requirements Analysis, Requirements Gathering, Software Documentation, Software Development, Software Development..., Test Automation, Unity3D, Agile Methodologies, Visual Studio, OpenGL, CSS

Education
Rochester Institute of Technology   2008 — 2013
Bachelor of Science, Software Engineering, 3.0

Peter Kuhn Peter Kuhn Greater Boston Area Details
Peter Kuhn's Vicarious Visions Experience December 2007 - January 2011
Job Senior Software Developer at Unity Technologies
Industry Computer Games
Experience
Unity Technologies  April 2013 - Present
Darkwind Media  August 2011 - April 2013
Centerline Digital  2011 - 2012
Vicarious Visions   December 2007 - January 2011
Electronic Arts  June 2007 - September 2007

Skills
Xbox 360, Visual Studio, Unity3D, JavaScript, Game Development, Video Games, Game Design, C#, OpenGL, Perforce, Game Programming, DirectX, iOS Development

Education
Rochester Institute of Technology
Software Engineering, Computer Science

Drew Whitmore Drew Whitmore Providence, Rhode Island Details
Drew Whitmore's Vicarious Visions Experience April 2010 - June 2011
Job Illustrator at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  August 2012 - Present
38 Studios  July 2011 - May 2012
Vicarious Visions   April 2010 - June 2011
Atomic Games  September 2007 - August 2009

Skills
Environment Art, Unreal Editor, Illustration, Concept Design, Texturing, Game Development, Unreal Engine 3, 3D, Character Animation, Maya, Level Design, Video Games, Game Design, Storyboarding, Digital Painting

Education
Ringling School of Art and Design   2003 — 2007
Bachelor of Fine Arts, Illustration

Ken Bowen Ken Bowen Storrs Mansfield, Connecticut Details
Ken Bowen's Vicarious Visions Experience January 2005 - April 2007
Job Creating interactive experiences for PC, iPhone, human, telegraph, future robot overlord, ... whatever.
Industry Computer Games
Experience
University of Connecticut  August 2013 - Present
Nectar Games   January 2012 - Present
Boston Festival of Indie Games  September 2014 - September 2014
Game Developers Conference  2005 - 2013
Griptonite Games  June 2007 - November 2010
Vicarious Visions   January 2005 - April 2007

Skills
Level Design, Unreal Editor, Maya, Photoshop, Sound Design, Game Development, PSP, Computer Games, Nintendo DS, Gameplay, Xbox 360, Wii, Texturing, Video Games, Scripting, Computer Animation, Game Design, iPhone, Unity3D, Social Games, PS3, User Interface, Mobile Games, Storyboarding, Unreal Engine 3, User Interface Design, Multiplayer, Modeling, Software Documentation, Concept Design, Perforce, 3D Studio Max, 3D Modeling, 3D, Environment Art, Lighting, ActionScript, Casual Games, Scrum, Animation, Usability Testing, Game Mechanics, University Teaching, Game Programming, Programming

Education
Rensselaer Polytechnic Institute
BS, Electronic Media Arts and Communications

Rensselaer Polytechnic Institute
BS, Management

Rensselaer Polytechnic Institute
MS, Human Computer Interaction

Emily Beatty Emily Beatty Los Angeles, California Details
Emily Beatty's Vicarious Visions Experience June 2013 - October 2013
Job Quality Assurance Analyst at Naughty Dog Inc
Industry Computer Games
Experience
Naughty Dog  January 2014 - Present
Vicarious Visions   June 2013 - October 2013
The Racquette  May 2012 - May 2013

Skills
Quality Assurance, DevTrack, Team Management, Video Games, Regression Testing, Documentation, Photoshop, Illustrator, AP Style, Scrum, PS3, InDesign, Flash Animation, Final Cut Pro, Dreamweaver, Copy Editing, Editorial, Journalism, Xbox 360, newspaper design and..., Corel painter, Manual Testing, User Acceptance Testing, Graphic Design, Adobe Creative Suite, Gameplay, Game Design, Computer Games, Game Development

Education
SUNY Potsdam   2009 — 2013
Studio art, Digital design, 2.9

Brandon Bailie Brandon Bailie San Diego, California Details
Brandon Bailie's Vicarious Visions Experience November 2014 - June 2015
Job Animator at Sony Computer Entertainment America
Industry Animation
Experience
Sony Computer Entertainment America  August 2015 - Present
Vicarious Visions   November 2014 - June 2015
2K/Visual Concepts   March 2014 - June 2014
Vicarious Visions   February 2013 - June 2013
Self-Project   January 2012 - June 2012
Rhythm & Hues  February 2011 - September 2011
Southern Adventist University  August 2006 - December 2010
Cornerstone Family Entertainment   July 2008 - August 2008
Nishihara/Wilkinson   June 2000 - August 2000

Skills
Character Animation, Maya, Animation, Photoshop, Illustrator, 3D animation, Graphic Design, Drawing, Computer Animation, Storyboarding, Texturing, Traditional Animation, Motion Graphics, Modeling, Character Rigging, 3D Modeling, Mudbox, After Effects, Film, Autodesk MotionBuilder

Education
Animation Collaborative   2012 — 2012
Character Animation

Southern Adventist University   2006 — 2010
BA, Character Animation

Central Valley Christian High School   2002 — 2006
High School Diploma, High School/Secondary Diplomas and Certificates

Adam Cottrell Adam Cottrell Troy, New York Details
Adam Cottrell's Vicarious Visions Experience June 2009 - September 2009
Job MultiMedia Artist/Technical Support Specialist at OptionSoft Technologies Inc.
Industry Computer Software
Experience
Transfinder  May 2014 - Present
OptionSoft Technologies Inc.   January 2010 - Present
Vicarious Visions   June 2009 - September 2009
Sturm Media   September 2008 - April 2009

Skills
Motion Graphics, Graphic Design, Graphic Arts, Computer Graphics, Photoshop, Video Editing, Music Videos, Quality Assurance, Technical Support, Customer Service, Web Design, Computer Animation

Education
Rensselaer Polytechnic Institute   2004 — 2008
Bachelor of Science (BS), Digital Communication and Media/Multimedia

Melissa 'Mel' Coons Melissa 'Mel' Coons Albany, New York Area Details
Melissa 'Mel' Coons's Vicarious Visions Experience May 2008 - March 2011
Job Studio Manager at Vicarious Visions | Activision Blizzard
Industry Entertainment
Experience
Vicarious Visions, Activision Blizzard   March 2011 - Present
Vicarious Visions   May 2008 - March 2011
Albany-Colonie Regional Chamber of Commerce  September 2005 - May 2008
NYS Office of Parks,Recreation, and Historic Preservation   June 2000 - September 2005
Sawchuk-Brown Associates: Public Relations/Public Affairs/Marketing Firm   May 2003 - August 2003
WNYT News Channel 13  May 2002 - August 2002

Skills
Leadership, Event Planning, Management, Public Relations, Public Speaking, Community Outreach, Nonprofits, Time Management, Game Development, Video Games, Computer Games, Social Media

Education
Quinnipiac University   2001 — 2005
BA

Chris Chippero Chris Chippero West Bloomfield, Michigan Details
Chris Chippero's Vicarious Visions Experience 2014 - 2015
Job Game Programer and Designer
Industry Computer Games
Experience
Vicarious Visions   2014 - 2015
Maxwell Systems  June 2013 - August 2013
Workinman Interactive LLC  April 2013 - June 2013
StoreWorld   March 2012 - November 2012

Skills
C++, Maya, Photoshop, Game Design, Java, Game Development, C#, OpenGL, ActionScript, PHP, Unity, JavaScript, GLSL, Haxe, HLSL, SQL, DirectX, Visual Studio

Education
Rochester Institute of Technology   2010 — 2015
Bachelor of Science (BS), Game Design & Development

Claude Jerome Claude Jerome Greater Seattle Area Details
Claude Jerome's Vicarious Visions Experience November 2010 - May 2011
Job Gameplay Designer at Bungie
Industry Computer Games
Experience
Bungie  April 2015 - Present
Microsoft Game Studios  July 2012 - April 2015
Microsoft Game Studios  June 2011 - August 2011
Vicarious Visions   November 2010 - May 2011
1st Playable Productions  June 2010 - August 2010
1st Playable Productions  June 2009 - November 2009

Skills
Game Development, Unity3D, Game Design, Video Games, Level Design, Gameplay Programming, Multiplayer, Programming, Gameplay, Lua, DirectX, Unreal Engine 3, C++, Xbox 360

Education
Rochester Institute of Technology   2007 — 2011
Major: Game Design and Development, Minors: Computer Science, Communications

Cory Turner Cory Turner Albany, New York Area Details
Cory Turner's Vicarious Visions Experience July 2012 - Present
Job Character Artist at Vicarious Visions
Industry Entertainment
Experience
Vicarious Visions   July 2012 - Present
Self Employed  June 2007 - Present
38 Studios  January 2010 - May 2012
Hasbro  September 2008 - March 2009

Skills
Zbrush, Maya, Photoshop, Corel Painter, Drawing, Texturing, Storyboarding, Concept Design, Digital Painting, Digital Illustration, Video Games, 3D Modeling, Digital Sculpting, Illustration, Critique, 3D, Art, Sculpture, Game Art, Conceptual Art, Art Direction

Education
Rhode Island School of Design   2003 — 2007
Bachelor of Fine Arts, Illustration

Catherine Musgrove Catherine Musgrove Albany, New York Area Details
Catherine Musgrove's Vicarious Visions Experience September 2007 - April 2012
Job CoFounder at Trouble Impact
Industry Entertainment
Experience
Trouble Impact   April 2012 - Present
Vicarious Visions   September 2007 - April 2012
Angle, Inc  June 2006 - August 2006

Skills
Animation, 3D Studio Max, 3D animation, Character Animation, Max, Video Games, Computer Animation, Game Development, Xbox 360, Scripting, Computer Games, Modeling, Level Design, Unity3D

Education
Ringling College of Art and Design   2003 — 2007
B. F. A., Computer Animation

Lucas Wells Lucas Wells Albany, New York Area Details
Lucas Wells's Vicarious Visions Experience October 2012 - Present
Job Level Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   October 2012 - Present
Zynga  May 2012 - October 2012
Buzz Monkey Software  March 2010 - May 2012
Buzz Monkey Software  March 2010 - March 2010
Cheyenne Mountain Entertainment  June 2008 - February 2010
Matrieya Studios LLC   February 2008 - January 2009
University of Advancing Technology  August 2007 - August 2008

Skills
Unreal Engine 3, Valve Hammer Editor, Unity3D, 3D Studio Max, Maya, XSI, Photoshop, Visual Studio, Action Script 3, Level Scripting, Particle Effects, Physics Engines, Infernal Engine, C++, C#, Scripting, ActionScript, Perforce, World Building, Texture Painting, Video Games, 3D, Game Design, Wii, Game Development, Xbox 360, Computer Games, UV mapping, Gameplay, MMO, Unreal Editor, Level Design, Lua, Texturing, 3D Modeling

Education
University of Advancing Technology   2006 — 2008
B.A., Multimedia: Focus on Game Design

Daniel J Alamo Daniel J Alamo Greater New York City Area Details
Daniel J Alamo's Vicarious Visions Experience February 2013 - August 2013
Job Software Test Engineer I at Immucor
Industry Computer Games
Experience
Immucor, Inc.   August 2015 - Present
High 5 Games  September 2013 - July 2014
Vicarious Visions   February 2013 - August 2013
NTT DATA  July 2012 - August 2012
Londtown LLC   September 2011 - May 2012

Skills
Game Design, Game Development, Writing Game Design..., Gamification, Social Game Development, Level Design, Understands Game..., Unity3D, Maya, HTML, Game Testing, Game Design Documents, Video Games, Gameplay

Education
Rensselaer Polytechnic Institute   2008 — 2012
Bachelor's Degree, Games Simulation Arts & Sciences (GSAS)

Rebecca Rogers Cecot Rebecca Rogers Cecot Encino, California Details
Rebecca Rogers Cecot's Vicarious Visions Experience September 2006 - August 2008
Job Contract Animator at Infinity Ward
Industry Animation
Experience
Infinity Ward  June 2015 - Present
The Third Floor, Inc.   May 2012 - January 2015
Digital Domain 3.0  February 2014 - March 2014
Vicarious Visions, Activision│Blizzard   June 2009 - January 2011
Dale Carnegie Training  April 2010 - July 2010
Vicarious Visions, Activision│Blizzard   August 2008 - July 2009
Vicarious Visions   September 2006 - August 2008
Vicarious Visions   June 2005 - June 2006
Callaway Arts & Entertainment  September 2005 - December 2005
Red Eye Studios   April 2004 - September 2005

Skills
Animation, Character, Xbox 360, Cinematics, Wii, Maya, 3D Studio Max, Character Animation, Gameplay, 3D animation, Video Games, Visual Effects, Facial Animation, Traditional Animation, Computer Animation, Modeling, Computer Games, Game Development, Storyboarding

Education
Rochester Institute of Technology   2002 — 2006
Master of Fine Arts, Film and Animation

Virginia Commonwealth University   1998 — 2002
Bachelor of Fine Arts, Animation

Dale Carnegie Training
Effective Communications and Human Relations

Pixar Masterclass

Jorge L. Diaz Jorge L. Diaz Albany, New York Area Details
Jorge L. Diaz's Vicarious Visions Experience June 2012 - June 2014
Job Professor, Software Engineer, Graphic Artist, Animator and Game Developer
Industry Computer Games
Experience
NYS Teachers' Retirement System  June 2015 - Present
The College of Saint Rose  August 2014 - Present
Vicarious Visions   June 2012 - June 2014
1st Playable LLC   June 2007 - June 2012
Central Art Supply and Pigment Art Supply   2006 - 2011
Mildred Elley - School of Digital Media Arts   June 2007 - July 2007
Vicarious Visions LLC   July 1999 - June 2007
Savannah College of Art and Design  August 1995 - August 1998

Skills
Game Design, Photoshop, 3D Studio Max, Level Design, Flash, Video Games, Illustrator, Animation, Storyboarding, SketchUp, 3D, Game Mechanics, Illustration, Gameplay, Art, Game Development, Traditional Animation, Lua, Unity3D, Game Maker, Microsoft Word, Scripting, Visual C#, Oracle Databases, MySQL, Java, 8086 Assembly, PL/SQL, CSS, HTML, JavaScript, Blackboard(LMS), Wiki (Confluence,..., Ruby on Rails

Education
The College of Saint Rose   2012 — 2015
Master of Science in Computer Information Systems, Internet Programming, GPA 3.87

Savannah College of Art and Design   1994 — 1999
BFA, Sequential and Computer Art, Magna Cum Laude, GPA 3.83

Danielle Godbout Danielle Godbout Albany, New York Area Details
Danielle Godbout's Vicarious Visions Experience March 2014 - Present
Job UI Artist (M2) at Vicarious Visions
Industry Entertainment
Experience
Vicarious Visions   March 2014 - Present
Vicarious Visions   March 2013 - March 2014
Vicarious Visions   November 2011 - March 2013
The Arts Center of The Capital Region  October 2011 - January 2013
Vicarious Visions   May 2011 - November 2011
Vicarious Visions   May 2009 - May 2011
St. Anne's Institute   June 2008 - August 2008

Skills
Painting, Illustrator, Photoshop, After Effects, 3D Studio Max, Zbrush, Drawing, Fine Art, Printmaking, Curating, Art, User Interface Design, Digital Art, Character Animation, Game Development, Animation

Education
The Sage Colleges-Sage College of Albany   2006 — 2007
BFA, Painting

Arzu Fallahi Arzu Fallahi Albany, New York Details
Arzu Fallahi's Vicarious Visions Experience January 2012 - Present
Job Concept artist at Vicarious Visions
Industry Entertainment
Experience
Vicarious Visions   January 2012 - Present
Ganz  September 2009 - September 2011
Freelance  2008 - 2011
Sheridan College  2006 - 2008
House of Cool Studios Inc  2007 - 2007

Skills
Concept Design, Visual Development, Character Design, Digital Painting, Background Design, Prop Design, Conceptual Art, Digital Illustration, Matte Painting, Environmental Design, Production Design, Caricatures, Character Animation, Visual Arts

Education
Sheridan College   2005 — 2008
BAAA, Animation

Robert Sandy Robert Sandy Albany, New York Area Details
Robert Sandy's Vicarious Visions Experience February 2014 - Present
Job UI Artist at Vicarious Visions
Industry Design
Experience
Vicarious Visions   February 2014 - Present
Vicarious Visions   February 2013 - Present
Overit Media  January 2011 - February 2013
Advanced Media Productions  August 2005 - November 2011
Caltex International Ltd.   October 2002 - January 2009
Incredible Graphics   June 2003 - August 2003

Skills
Website Design, Front End Website..., Graphic Design, HTML + CSS, jQuery, Flash/Actionscript, PHP, Wordpress, 3D Modelling, Motion Graphics, Photoshop, Illustration, InDesign, Premiere, After Effects, Traditional Media, JavaScript, HTML, Web Design, CSS, WordPress, Web Applications, HTML 5

Education
Syracuse University   2001 — 2005
BFA, Computer Art

Brad Feldman Brad Feldman Albany, New York Area Details
Brad Feldman's Vicarious Visions Experience December 2000 - June 2002
Job Director of Software Development at The WERCS Ltd.
Industry Computer Software
Experience
The Wercs, Ltd.   March 2013 - Present
The Wercs, Ltd.   April 2007 - March 2013
ITT Technical Institute  July 2005 - April 2012
The Wercs, Ltd.   April 2004 - April 2007
ES11   June 2002 - April 2004
Vicarious Visions   December 2000 - June 2002

Skills
Microsoft SQL Server, Software Development, SQL, Databases, JavaScript, Visual Studio, C#, .NET, ASP.NET, Software Project..., VB.NET, Oracle SQL, XML, Operating Systems, Software Documentation, Software Design, Software Installation, Software Engineering, Business Process..., LINQ, Scrum, Agile Application..., Agile Project Management, Business Process..., Web Applications, Database Design, Visual Basic, SDLC, TFS, ASP.NET MVC, Web Services, AJAX, Business Analysis, jQuery, Requirements Analysis, Project Management, Team Leadership, Troubleshooting, PHP, C, Process Improvement, Integration, Software Implementation, T-SQL, IIS, Program Management, OOP, Object Oriented Design, Oracle, Visio

Education
State University of New York at Albany   2001 — 2004
Master of Science, Computer Science

State University of New York at Albany   2001 — 2004
Bachelor of Science, Information Science

Columbia High School

Richard Senft Richard Senft Bellevue, Washington Details
Richard Senft's Vicarious Visions Experience January 2011 - June 2011
Job Associate Engineer at Bungie
Industry Computer Games
Experience
Bungie  November 2013 - Present
Zynga  August 2012 - October 2013
Rochester Institute of Technology  September 2011 - May 2012
Zynga  June 2011 - August 2011
Vicarious Visions   January 2011 - June 2011

Skills
ActionScript, XNA, Game Design, PHP, C#, CSS, Visual Studio, Flash, JavaScript, HTML, Java, C++, Web Design, User Interface, Subversion

Education
Rochester Institute of Technology   2008 — 2012
Bachelor of Science (BS), Game Design and Development

Lyme Old Lyme High School   2004 — 2008

Justin Kaffenberger Justin Kaffenberger Louisville, Kentucky Area Details
Justin Kaffenberger's Vicarious Visions Experience 2009 - 2009
Job Software Developer at Bastian Software Solutions
Industry Computer Software
Experience
Bastian Software Solutions  September 2012 - Present
Vindeka   May 2011 - December 2012
Mommy's Best Games   May 2010 - August 2010
Vicarious Visions   2009 - 2009

Skills
Game Design, Software Design, Game Development, Gameplay, Level Design, Xbox 360, XNA, Video Games, Computer Games, Game Mechanics, Game Programming, Software Engineering, Unity3D, C++, C#

Education
University of Louisville   2011 — 2012
Master's of Engineering, Computer Engineering and Computer Science

University of Louisville   2007 — 2011
Bachelor of Science, Computer Engineering and Computer Science

Sam Artioli Sam Artioli San Francisco Bay Area Details
Sam Artioli's Vicarious Visions Experience January 1999 - January 2000
Job Entrepreneur, Developer, Inventor, Musician, CSM
Industry Computer Software
Experience
Walt Disney World  August 2011 - Present
ARTIOLI DESIGNS   January 2008 - Present
ARTIOLI STUDIOS   2002 - Present
Apple  January 2000 - January 2007
Vicarious Visions   January 1999 - January 2000

Skills
iPhone, HTML, CSS, JavaScript, Perl, Unix, Project Management, Mac OS X, jQuery, PHP, Web Development, Zend Framework, HTML 5, Objective-C, Subversion, Certified Scrum Master..., Agile Web Development, Web Design, Git, Team Leadership, Application Architecture, Responsive Design, Magento, Automation, Backbone.js, Node.js, Meteor.js, Underscore.js, iOS, iPad, Adobe Creative Suite, Solidworks, Logic Pro, Final Cut Studio, Ableton Live, Reason, Perforce, Angular.js

Education
Rensselaer Polytechnic Institute   1996 — 2000
B.S., Computer Science, Music Theory

Suffield Academy

Erik Stegmann Erik Stegmann Albany, New York Area Details
Erik Stegmann's Vicarious Visions Experience June 2010 - October 2010
Job Quality Assurance Automation Engineer
Industry Information Technology and Services
Experience
NYISO  March 2015 - Present
CommerceHub  June 2014 - March 2015
CommerceHub  April 2012 - June 2014
CommerceHub  November 2010 - May 2012
Vicarious Visions   June 2010 - October 2010
Vicarious Visions   September 2004 - October 2010

Skills
HTML, UML, Software Engineering, XML, Requirements Gathering, JIRA, Quality Assurance, SQL, Test Automation, CSS, Microsoft Office, Test Planning, iOS development, PHP, Perforce, Agile Methodologies, Bugzilla, Software Development, ClearQuest, Scrum, ClearCase, Waterfall, Selenium, Software Quality...

Education
Siena College   2006 — 2010
B.S., Computer Science, Multimedia Development

Alex Velazquez Alex Velazquez Austin, Texas Details
Alex Velazquez's Vicarious Visions Experience August 2005 - June 2006
Job
Industry Computer Games
Experience
Bioware  April 2014 - Present
Freelance  October 2013 - March 2014
id Software  June 2011 - October 2013
id Software  October 2008 - June 2011
Freelance  May 2008 - October 2008
Raven Software  July 2006 - May 2008
Vicarious Visions   August 2005 - June 2006
Deep Silver Volition  June 2001 - July 2005

Skills
Photoshop, Zbrush, 3D Studio Max, Mudbox, Low Poly Modeling, Unreal 3, Texturing, UV mapping, Painting, Perforce, 3D, Character Animation, Maya, Texture Painting, Environment Art, Hard Surface Modeling, Modo, Digital Sculpting, Game Development, 3D Coat, Occlusion, Hansoft, Game Art

Education
School of Visual Arts   2000 — 2000

Justin Joyner Justin Joyner Saratoga Springs, New York Details
Justin Joyner's Vicarious Visions Experience 2006 - Present
Job Senior Audio Designer at Activision
Industry Entertainment
Experience
Activision  August 2006 - Present
Vicarious Visions   2006 - Present
Gravity  December 2005 - Present
Claire's Musique Notes   January 2005 - 2012
Pomeroy IT Solutions  May 2006 - May 2007

Skills
Audio Mixing, Video Production, Sound Design, Singing, Guitar, Computer Graphics, Computer Maintenance, Team Leadership, Computer Music, Wordpress, Website Construction, Event Planning, Entertainment, Audio Editing, Music Production, Recording, Band, Audio Post Production, Music, Video Games, Audio Engineering, Sound Editing, MIDI, Pro Tools, FMOD, Video, Wwise, Wii, PS3, Field Recording, Xbox 360, Computer Games, Dialogue Editing, Bands

Education
Rensselaer Polytechnic Institute   2002 — 2006
B.S., Electronic Media, Arts, & Communications

Cisco Networking Academy   2001 — 2002
Computer Networking

Samuel Trapp Samuel Trapp Rochester, New York Details
Samuel Trapp's Vicarious Visions Experience September 2012 - March 2013
Job Attended Rochester Institute of Technology
Industry Computer Games
Experience
Rochester Institute of Technology  September 2008 - Present
Vicarious Visions   September 2012 - March 2013
Rochester Institute of Technology  November 2011 - February 2012

Skills
Programming, C++, C, C#, Java, JavaScript, PHP, mySQL, Flash Actionscript, ActionScript, Game Development, Video Games, Game Design

Education
Rochester Institute of Technology   2008 — 2012
Bachelor of Science (BS), Game Design and Development

Andrew Pokon Andrew Pokon Rochester, New York Details
Andrew Pokon's Vicarious Visions Experience May 1992 - April 1993
Job Illustrator/Designer
Industry Design
Experience
Bobovich Productions   December 2009 - Present
Self Employed  July 1987 - Present
FedEx Office  October 2005 - December 2010
3DIQ   September 1993 - June 2004
Corpus Christi Catholic Church  May 1992 - June 1998
Vicarious Visions   May 1992 - April 1993
Brightbill Roberts   June 1991 - April 1992
Cygnii Computer Productions   September 1990 - November 1991
ZEN Associates  June 1989 - September 1989
Brownlie Design   June 1987 - September 1988

Skills
Packaging, Concept Design, Retail, Illustrator, Photoshop, Graphic Design, Art, Photography, Word, Print Production, Microsoft Office, Illustration, Pre-press, Logo Design, Customer Service, Screen Printing, Retouching, Brochures, Digital Illustration, Logos, Storyboarding, Painting, Customer Relations, Drawing, Layout, Graphics, Adobe Acrobat, Advertising

Education
Rochester Institute of Technology   1985 — 1990
Bachelors Degree, Industrial Design, Illustration

Rochester Institute of Technology   1985 — 1990
Bachelor of Fine Arts (B.F.A.), Industrial and Product Design

Michael Bermann Michael Bermann Albany, New York Area Details
Michael Bermann's Vicarious Visions Experience August 2012 - Present
Job
Industry Computer Games
Experience
Vicarious Visions   August 2012 - Present
ZeniMax Online Studios  February 2012 - August 2012
LEGO  March 2011 - March 2012
NetDevil  August 2010 - March 2011
NetDevil  March 2009 - September 2010
Cheyenne Mountain Entertainment  October 2007 - March 2009
Guildhall XNA (PC/XBOX) Project Team - Guildhall/Microsoft   April 2007 - September 2007
Ritual Entertainment  June 2006 - August 2006

Skills
Scripting, Lua, C#, Python, ActionScript, Technical Design, Level Design, Tools Design, Game Design, Training & Development, Team Leadership, Gameplay, Unreal, UnrealScript, World Building, Content Design, Game Development, UV mapping, Wii, Employee Training, Environment Art, Game Engines, Statistical Tools, Texturing, PS3, Unreal Engine 3, MMO, Unreal 3, Xbox 360, Video Games, Game Art, Social Games, Mudbox, Unity3D, Console, Xbox, Perforce, Multiplayer, Unreal Editor, Low Poly Modeling, Unreal Engine, Game Mechanics, Zbrush, Scrum, Casual Games, Computer Games, 3D Studio Max, Maya, 3D

Education
The Guildhall, Southern Methodist University   2005 — 2007

Southern Methodist University   2005 — 2007

Maple Woods Community College   2000 — 2003

Gary A. Mau Gary A. Mau Albany, New York Area Details
Gary A. Mau's Vicarious Visions Experience January 2003 - March 2004
Job Software Engineer
Industry Computer Software
Experience
Xerox Litigation Services  March 2005 - Present
IBM Global Services  March 2004 - March 2005
Vicarious Visions   January 2003 - March 2004
MapInfo  October 1995 - June 2002
Image Systems / Softdesk, Inc.   January 1992 - October 1995

Skills
Java, C++, PHP, C, Linux, Windows, Software Development, C#, XML, HTML, JavaScript, SQL, Apache, Oracle, Agile Methodologies, VMware, Web Applications, Software Design

Education
Syracuse University   1984 — 1988
BS, Computer Science

Richard O'Grady Richard O'Grady San Francisco Bay Area Details
Richard O'Grady's Vicarious Visions Experience May 2003 - September 2012
Job Software Engineer at Google
Industry Internet
Experience
Google  October 2012 - Present
Vicarious Visions   May 2003 - September 2012
Intrinsic Graphics   April 2002 - December 2002

Skills
C++, Memory Management, Rendering, PS3, Xbox 360, Perforce, Game Development, Wii, Game Programming, Video Games, OpenGL, DirectX, Xbox

Education
Simon Fraser University   1996 — 2001
BSc, Computing Science

Daniel Easly Daniel Easly Greater Pittsburgh Area Details
Daniel Easly's Vicarious Visions Experience 2009 - 2010
Job Lead Developer at Informatics Studio
Industry Internet
Experience
Informatics Studio  July 2010 - Present
Overit Media  March 2008 - July 2010
Vicarious Visions   2009 - 2010

Skills
Flash, Graphic Design, WordPress, CSS, HTML 5, XHTML, Web Development, jQuery, ActionScript, PHP, Illustrator, Adobe Creative Suite, HTML, User Interface, Photoshop

Education
Robert Morris University   2001 — 2005
Bachelor of Fine Arts (BFA), Fine/Digital Arts, Web Development

Nicholas Hardenburg Nicholas Hardenburg East Rochester, New York Details
Nicholas Hardenburg's Vicarious Visions Experience October 2008 - January 2010
Job IT Systems Administrator at Flower City Printing
Industry Computer Games
Experience
Flower City Printing  September 2013 - Present
Vicarious Visions   October 2008 - January 2010

Skills
Sound Design, Video Games, Xbox 360, Animation, System Administration, Unitrends, VMware, VMware vSphere, Citrix Metaframe, Citrix XenApp, Xinet, EMC SAN Administration, Pro Tools, Sound, Post Production, Film, Sound Forge, Mac, PS3, Broadcast, Nintendo DS, Final Cut Studio, Content Strategy, Game Design, Game Development, Live Sound, New Media, Perforce, Photoshop, SketchUp

Education
Rochester Institute of Technology   2003 — 2007
BFA, School of Film & Animation

Albert Alejandro Albert Alejandro Toronto, Canada Area Details
Albert Alejandro's Vicarious Visions Experience September 2008 - February 2011
Job 3D Artist at Serious Labs Inc.
Industry Computer Games
Experience
Serious Labs Inc.   July 2014 - Present
Microsoft/Turn 10   July 2013 - June 2014
Digital Extremes  June 2012 - January 2013
Toronto  November 2011 - June 2012
Ganz  April 2011 - November 2011
Vicarious Visions   September 2008 - February 2011
C4 Studios Inc.   March 2008 - August 2008
Pseudo Interactive  January 2005 - February 2008
Beyond Games   2002 - 2003
Elliot Animation   April 2000 - July 2000

Skills
Document Writing, Game Design, Texturing, Xbox 360, 3D, 3DSMax, Maya, Photoshop, Team Leadership, 3D Studio Max, Video Games, PS3, Character Animation, Lighting, Rendering, Traditional Animation, Documentations, Concept Design, Modeling, Computer Animation, 3D Modeling, Animation, Wii, Game Development, Art, Conceptual Art, Low Poly Modeling, UV mapping, Unity3D, Computer Games, Zbrush, Gameplay, Storyboarding, Unreal Engine 3, Rigging, Unreal Editor, Level Design, Environment Art, Digital Sculpting, Perforce, Mobile Games, Texture Painting, Game Art, Mudbox, Shaders, UV Mapping, ZBrush

Education
Humber College of Applied Arts and Technology   1990 — 1994
Bachelor of Arts, Industrial Design, Honors

Ryerson University   1988 — 1989
Mechanical Engineering

Scott Yapp Scott Yapp Greater Boston Area Details
Scott Yapp's Vicarious Visions Experience August 2009 - February 2010
Job Associate Director of Creative Technology at Captivate Network
Industry Design
Experience
Captivate Network  January 2015 - Present
Captivate Network  September 2012 - January 2015
Captivate Network  May 2011 - September 2012
Mount Ida College  January 2011 - December 2011
Captivate Network  February 2011 - May 2011
Seven45 Studios  April 2010 - November 2010
Vicarious Visions   August 2009 - February 2010
Vicarious Visions   February 2009 - July 2009

Skills
Game Design, Scripting, Flash, Photoshop, 3D Studio Max, 3D, ActionScript, Art, Illustrator, Adobe Creative Suite, Modeling, After Effects, Video Games, User Interface Design, Animation, Final Cut Pro, Graphic Design, Photography, Microsoft Office, Maya, Texturing, Graphics, Windows, Concept Development, 2D, Mac, Premiere, Art Direction, Lightwave, Interaction Design, Xbox 360, Game Development, Gameplay, PS3, Wii, Character Animation, Computer Animation

Education
Syracuse University   2004 — 2008
BFA, Computer Art, Entrepreneurship and Emerging Enterprises, Cum Laude

Martha's Vineyard Regional High School   2000 — 2004
High School Diploma

Drew McCrory Drew McCrory Albany, New York Area Details
Drew McCrory's Vicarious Visions Experience August 2011 - Present
Job Senior Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   August 2011 - Present
Vicarious Visions   December 2007 - Present
Vicarious Visions   December 2004 - December 2007
Vicarious Visions   July 2004 - December 2004

Education
Siena College   2000 — 2004

Chris Diorio Chris Diorio Madison, Wisconsin Details
Chris Diorio's Vicarious Visions Experience November 2012 - September 2013
Job Quality Assurance Tester at Raven Software. Designer with a basis in Game Development and UX Design and Research.
Industry Computer Games
Experience
Raven Software  April 2014 - Present
Vicarious Visions   November 2012 - September 2013
Proctor's Theatre  July 2012 - November 2012
Best Buy  August 2010 - October 2012
Office of the First Year Experience - RPI   May 2009 - September 2009
Experimental Media and Performing Arts Center  October 2008 - December 2008
Office of the First Year Experience - RPI   July 2008 - August 2008
The Pool Therapist   May 2005 - August 2008
Department of Youth and Community Development  June 2004 - August 2004

Skills
Video Games, Game Development, Game Design, Quality Assurance, Testing, DevTrack, JIRA, Scrum, Production Support, Computer Games, Usability Testing, User Experience, Gameplay, Photoshop, Illustrator, HTML, Animation, Microsoft Office, Windows, Video Editing, Microsoft Excel, PowerPoint, After Effects, CSS, Microsoft Word, Dreamweaver, Stage Management, C++, Adobe Creative Suite, 3D Modeling, Maya, OS X, Level Design, ActionScript, Unity3D, User Interface Design, Premiere, Storyboarding, InDesign, Flash, Xbox 360, PS3, WiiU

Education
Rensselaer Polytechnic Institute   2007 — 2012
Master of Science (MS), Human Computer Interaction, 3.39

Rensselaer Polytechnic Institute   2007 — 2012
B.S., Games and Simulation Arts and Sciences, 3.03

Adam Fahrenkopf Adam Fahrenkopf Albany, New York Details
Adam Fahrenkopf's Vicarious Visions Experience 2006 - 2009
Job Senior Web Developer at Blu Sky Digital A Hearst Digital Agency
Industry Computer Software
Experience
BluSky Digital - A Hearst Digital Agency   December 2014 - Present
Potratz Partners Advertising  January 2014 - November 2014
Potratz Partners Advertising  October 2013 - December 2013
Rational Retention  July 2013 - October 2013
Happy Software  November 2012 - July 2013
Happy Software  June 2011 - November 2012
University at Albany  May 2008 - June 2011
Vicarious Visions   2006 - 2009

Skills
JavaScript, XML, CSS, PHP, MySQL, HTML, jQuery, Databases, Database Design, XHTML

Education
University at Albany   2007 — 2011
Bachelor of Arts (B.A.), Information Science

Joe Morton Joe Morton Albany, New York Area Details
Joe Morton's Vicarious Visions Experience April 2008 - Present
Job Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   April 2008 - Present
Demonware  September 2007 - April 2008
Demonware  June 2007 - August 2007

Skills
Network Programming, C++, Wii, Game Development, Collaborative Problem..., Communication, Friendly Personality, Teamwork

Education
Trinity College, Dublin   2002 — 2006
B.A. (First Class Honours), Mathematics

Ben Frost Ben Frost San Francisco Bay Area Details
Ben Frost's Vicarious Visions Experience April 2011 - January 2012
Job Enemy Team Lead at Toys For Bob
Industry Entertainment
Experience
Toys For Bob  October 2014 - Present
Toys For Bob  March 2014 - October 2014
Toys For Bob  January 2012 - March 2014
Vicarious Visions   April 2011 - January 2012
Vicarious Visions   March 2010 - April 2011
Vicarious Visions   May 2008 - March 2010
1st Playable Productions  February 2007 - May 2008
Vicarious Visions   May 2006 - February 2007

Skills
Game Design, Video Games, Level Design, Game Development, System Design, Gameplay, Scripting, Animation, Game Mechanics, Game Programming, Multiplayer

Education
Rensselaer Polytechnic Institute   2003 — 2007
B.S., Electronic Media, Arts, & Communication

Kristen O'Connell Kristen O'Connell Danbury, Connecticut Details
Kristen O'Connell's Vicarious Visions Experience November 2007 - March 2008
Job Lead Designer at ESPN
Industry Animation
Experience
ESPN  September 2010 - Present
ESPN  April 2010 - September 2010
Tournament One  October 2009 - April 2010
1st Playable Productions  April 2008 - August 2008
Vicarious Visions   November 2007 - March 2008
WNYT  May 2006 - September 2006

Skills
Maya, 3D Studio Max, Cinema 4D, Brainstorm, After Effects, Premiere, Flash, Photoshop, Illustrator, Final Cut Pro, InDesign, Character Animation, Animation, Texturing, Traditional Animation, Visual Effects, Motion Graphics, Rigging, Storyboarding, 3D, Viz Artist, 3D Modeling

Education
Animation Mentor   2008 — 2010
Diploma, Advanced study in character animation

Savannah College of Art and Design   2004 — 2007
Bachelors of Fine Arts, 3D Animation

The Sage Colleges-Sage College of Albany   2002 — 2004
Associates, Illustration

Wesley Paugh Wesley Paugh Rochester, New York Area Details
Wesley Paugh's Vicarious Visions Experience December 2006 - May 2007
Job Contract Software Engineer at Lab Zero Games
Industry Computer Games
Experience
Lab Zero Games  November 2014 - Present
Fusion Reactions / Dinofarm Games   March 2009 - Present
Fusion Reactions   March 2009 - March 2012
Vicarious Visions   December 2006 - May 2007
Vicarious Visions   December 2006 - May 2007
Vicarious Visions, Activision   2006 - 2007
TribeMind Studios   June 2006 - November 2006
TribeMind Studios   June 2006 - November 2006

Skills
Gameplay, Programming, Game Development, Wii, Scripting, Multiplayer, Video Games, Level Design, Game Programming, C++, PS3, C#, Java, Game Design, Unity3D, Computer Games, Xbox 360

Education
Rochester Institute of Technology   2004 — 2009
BS, Software Engineering, Computer Software Engineering

Rochester Institute of Technology   2004 — 2009
B.S, Software Engineering

Christian Piccolo Christian Piccolo Redmond, Washington Details
Christian Piccolo's Vicarious Visions Experience 2008 - 2010
Job Principal Concept Artist at Disney Interactive
Industry Entertainment
Experience
Disney Interactive  July 2015 - Present
Wargaming Seattle  November 2013 - July 2015
Sony Computer Entertainment America LLC  November 2012 - November 2013
Bioware  December 2011 - November 2012
ID Software  May 2010 - December 2011
Vicarious Visions   2008 - 2010
Crystal Dynamics  2006 - 2008
Sigil Games Online-Sony Online Entertainment   2004 - 2006
Home  2001 - 2006
Cyan  1999 - 2001

Skills
Game Development, Environment Art, Video Games, Xbox 360, Game Design, PS3, Concept Design, Gameplay, Texturing, Low Poly Modeling, Illustration, 3D, Digital Painting, Game Art, 3D Modeling, Conceptual Art

Education
Rochester Institute of Technology   1992 — 1995
BFA, Industrial Design

Andrew Bond Andrew Bond Greater New York City Area Details
Andrew Bond's Vicarious Visions Experience January 2003 - May 2004
Job Web & UX Leader at General Electric
Industry Information Technology and Services
Experience
General Electric (GE)   February 2013 - Present
GE  February 2007 - February 2013
GE  August 2005 - February 2007
GE Global Research  December 2004 - August 2005
GE  May 2004 - December 2004
Vicarious Visions   January 2003 - May 2004

Skills
User Experience, Web Applications, Mobile Applications, Mobile Devices, Program Management, Usability, JavaScript, Web Development, Java, Agile Project Management, C++, HTML 5, Agile Methodologies, Emerging Technologies, SDLC, Scrum, C, Thought Leadership, Software Development, Software Engineering, Web Services, Leadership, jQuery, Graphic Design, Visio, User Interface Design, XML, User Interface, PHP, CSS, Software Design, Digital Strategy, Agile Program Management, Rich interactive..., HTML5, Software Program..., Digital Marketing

Education
Rensselaer Polytechnic Institute
BS, Computer Science

Rensselaer Polytechnic Institute
Management

Jack Welch Education Center (GE Crotonville)

Kenneth Pariser Kenneth Pariser Orlando, Florida Area Details
Kenneth Pariser's Vicarious Visions Experience August 2007 - March 2008
Job VP of Creative Development Lead Game Designer at PhykenMedia
Industry Online Media
Experience
PhykenMedia   August 2010 - Present
PhykenMedia   March 2005 - Present
n-Space  March 2008 - October 2009
Vicarious Visions   August 2007 - March 2008

Skills
Unreal Engine 3, Game Design, Level Design, Unity3D, Video Games, Perforce, Xbox 360, Zbrush, Game Development, Gameplay, Mobile Games, Social Games, Game Mechanics, Casual Games, Maya, Wii, PS3

Education
FIEA   2007 — 2008
MS, Interactive Entertainment

University of Miami   1998 — 2004
BS, English Creative Writing / Computer Science

Rachel Maille Rachel Maille Greater New York City Area Details
Rachel Maille's Vicarious Visions Experience November 2011 - Present
Job Level Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   November 2011 - Present
Kaos Studios  March 2010 - June 2011
Raven Software  April 2008 - September 2009
Raven Software  July 2007 - September 2007

Skills
Gameplay, Level Design, Game Design, Xbox 360, Unreal Engine 3, Software Documentation, Video Games, World Building, Maya, 3D Studio Max, Playtesting, Game Mechanics, Unreal Editor, PS3, Game Development

Education
Southern Methodist University   2006 — 2008
Masters of Interactive Technology, Level Design

Kenzie LaMar Kenzie LaMar Delmar, New York Details
Kenzie LaMar's Vicarious Visions Experience August 2010 - Present
Job Senior/Lead Character Artist
Industry Computer Games
Experience
Vicarious Visions   August 2010 - Present
Pacific Beach Digital   July 2009 - June 2010
Heatwave Interactive  December 2008 - June 2009
Obsidian Entertainment  January 2008 - November 2008
The Collective  June 2004 - January 2008
The Collective / F9E   June 2004 - January 2008
The Art Institute of California - Orange County  2005 - 2007
Rapid Eye Entertainment   2001 - 2004
Seven Studios  1999 - 2001

Skills
Maya, Zbrush, After Effects, 3D Studio Max, Texturing, XSI, Bodypaint, Photoshop, Scheduling, Concept Design, Mental Ray, 3D, UV mapping, Modeling, Rendering, Cinema 4D, Digital Sculpting, Mudbox, Low Poly Modeling, ZBrush, UV Mapping

Education
Rhode Island School of Design   1996 — 1999
BFA, Illustration

Jonathan Runkel Jonathan Runkel Buffalo/Niagara, New York Area Details
Jonathan Runkel's Vicarious Visions Experience June 2013 - August 2013
Job Tech Ops Technician at Method Studios
Industry Motion Pictures and Film
Experience
Method Studios  August 2015 - Present
Starbucks  June 2015 - Present
Midnight Oil  March 2013 - December 2014
DreamWorks Animation  June 2014 - August 2014
Center for Resident Life at RIT   August 2013 - May 2014
School of Interactive Games and Media at RIT   March 2013 - May 2014
My Plastic Sun   December 2012 - January 2014
Vicarious Visions   June 2013 - August 2013

Skills
Game Development, Flash, CSS, Game Design, C#, Animation, Game Programming, Java, Photoshop, Maya, Flash Animation, Video Games, HTML, Keyframe Animation, XNA, American Sign Language

Education
Rochester Institute of Technology   2011 — 2014
Bachelor's Degree, Game Design & Development

2011 Lancaster Central High School   2007 — 2011
Advance Regents Diploma, High School

Rebecca Richards Rebecca Richards Albany, New York Area Details
Rebecca Richards's Vicarious Visions Experience September 2014 - July 2015
Job Level Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2014 - July 2015
Carbine Studios  June 2012 - July 2014
Mega World Studios   March 2012 - May 2012
The Workshop Entertainment  February 2011 - January 2012
The Guildhall at SMU  August 2009 - June 2011
Harris Corporation  January 2007 - July 2009

Skills
Kismet, Lua, DevTrack, Software, Unreal Engine 3, 3D Studio Max, Photoshop, Unreal Editor, Game Design, Level Design, Unity3D, C#, Game Development, Gameplay, Console, Texturing, Video Games, Multiplayer, 3D Modeling, MMORPG, Game Mechanics, PS3, Computer Games, MMO, Game Balance

Education
Southern Methodist University   2009 — 2010
Masters of Interactive Technology, Level Design

University of Central Florida   2002 — 2006
B.A., Digital Media, Writing for Media

Alissa Cattabriga Alissa Cattabriga Seattle, Washington Details
Alissa Cattabriga's Vicarious Visions Experience December 2001 - February 2003
Job Freelance Animator, Actor
Industry Animation
Experience
Self Employed  August 2012 - Present
Microsoft  May 2011 - October 2011
Sony Online Entertainment  December 2006 - March 2011
FASA Studios - Microsoft   April 2006 - December 2006
Proxima  June 2005 - February 2006
Digitrace   April 2005 - June 2005
Vicarious Visions   December 2001 - February 2003

Skills
Maya, Character Animation, Video Games, Texturing, Unreal Engine 3, Computer Animation, Animation, Game Development, UV mapping, Motion Capture, Rigging, PS3, 3D, Xbox 360, Traditional Animation, Lighting, XSI, 3D Studio Max, Perforce, Autodesk MotionBuilder, Level Design, Voice Acting, Acting

Education
Freehold Theatre   2013 — 2014
Acting

Vancouver Film School   2003 — 2004
Diploma, Communication and Media Studies

Rensselaer Polytechnic Institute   1998 — 2001
BA, Electronic Media, Arts, and Communications

Nathan Wilens Nathan Wilens Phoenix, Arizona Details
Nathan Wilens's Vicarious Visions Experience June 2013 - June 2014
Job IT Support at Flagship Credit Acceptance
Industry Computer Software
Experience
Flagship Credit Acceptance  2015 - 2015
Flagship Credit Acceptance  2015 - 2015
Vicarious Visions   June 2013 - June 2014
Microsoft  September 2009 - September 2011
AT&T Mobility  October 2007 - November 2008
2Wire  February 2007 - September 2007
GameStop  May 2006 - February 2007
Circuit City  July 2005 - February 2006
Circuit City  August 2004 - February 2006

Skills
CRM, Sales, Training, Sales Management, Selling, Call Centers, Retail, Technical Support, Software Installation, Product Management, Cloud Computing, Mobile Devices, Product Marketing, SaaS, Enterprise Software

Education
Schenectady County Community College
Associate of Arts (AA), Liberal Arts and Sciences/Liberal Studies, 3.8 GPA

Scottsdale Community College
Associate, the Arts

Luke Mazza Luke Mazza Albany, New York Area Details
Luke Mazza's Vicarious Visions Experience May 2009 - July 2009
Job Senior Content Designer at IHS Engineering360
Industry Design
Experience
IHS Engineering360 Media Solutions  April 2015 - Present
IHS Engineering360 Media Solutions  January 2012 - April 2015
IHS Engineering360 Media Solutions  November 2009 - December 2011
Randall Perry Photography   September 2009 - December 2009
Vicarious Visions   May 2009 - July 2009
Robert Mescavage Photography   May 2008 - May 2009
Syracuse University  September 2006 - June 2008

Skills
Illustrator, Photography, Advertising, Photoshop, Graphic Design, Adobe Creative Suite, Video, Mac, Flash, User Experience, Email Marketing, WordPress, User Interface Design, InDesign, Creative Direction, Logo Design, Dreamweaver, Web Design

Education
Syracuse University   2005 — 2008
BFA, Computer Art

State University of New York College of Agriculture and Technology at Cobleskill   2002 — 2004
Associate of Arts (A.A.), Graphic Design

Steven M Nelson Steven M Nelson Orange County, California Area Details
Steven M Nelson's Vicarious Visions Experience April 2008 - April 2010
Job Senior Effects Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  July 2014 - Present
ZeniMax Online Studios  September 2011 - June 2014
Foundation 9 entertainment  April 2010 - August 2011
Vicarious Visions   April 2008 - April 2010
Vicarious Visions   April 2004 - March 2008
Sheperds Pie   2003 - February 2004
SWI Games   June 2003 - October 2003
Soren Superfilm   July 2003 - July 2003

Skills
Visual Effects, Character Animation, 3D Studio Max, Maya, After Effects, Fork Particles, Unreal Cascade, Photoshop, Character Studio, Agile, Texturing, Rigging, Xbox 360, PS3, Wii, Perforce, MMO, Fluid Simulation, Animation, Video Games, Game Development, Game Design, Gameplay, 3D, Concept Design, Console, Level Design, Computer Games, Art, Cinematics, Modeling, Motion Capture, Particle Effects

Education
Savannah College of Art and Design   1998 — 2002
BFA, Computer Art (Character Animation)

Rebecca Wallace Rebecca Wallace Austin, Texas Area Details
Rebecca Wallace's Vicarious Visions Experience April 2008 - October 2010
Job Senior UI Artist at Certain Affinity
Industry Graphic Design
Experience
Certain Affinity  June 2014 - Present
Armature Studio  January 2013 - May 2014
Freelance UI Aritst and Graphic Designer   January 2011 - January 2013
Vicarious Visions   April 2008 - October 2010
Conroe Independent School District  May 2002 - April 2008
Far Sight Studios   August 2007 - December 2007

Skills
Texturing, Graphic Design, User Interface, Video Games, Color Theory, Web Design, Flash, Illustrator, After Effects, Game Development, 3D Modeling, Animation, Xbox 360, 3D, PS3, Character Animation

Education
Sam Houston State University   2002 — 2007
Bachelor of Fine Arts, Graphic Design

Christopher Floyd Christopher Floyd Seattle, Washington Details
Christopher Floyd's Vicarious Visions Experience January 2013 - November 2013
Job Operations Manager at Indie MEGABOOTH
Industry Computer Games
Experience
Indie MEGABOOTH   November 2013 - Present
Vicarious Visions   January 2013 - November 2013
GameCritics.com   November 2012 - November 2013
Boston Festival of Indie Games  March 2013 - September 2013
Video Game Writers  October 2011 - March 2013
Self-employed  2011 - 2013
Deposit Control Systems   December 2012 - December 2012
IHeartAU.com   June 2007 - December 2007

Skills
Game Development, Podcasting, Microsoft Office, Editing, Agile Project Management, Live Streaming, Social Media, WordPress, Python, Agile & Waterfall..., Technical Requirements, Technical Writing, Writing, Scrum, Web Content Management, iWork, Twine, Business Development

Education
Queen's University Belfast   2005 — 2010
Bachelor of Arts (B.A.), French Studies

Chris Scharling Chris Scharling Albany, New York Area Details
Chris Scharling's Vicarious Visions Experience January 2009 - April 2011
Job Senior Producer at Voice Coaches
Industry Media Production
Experience
Voice Coaches / White Lake Music & Post   July 2012 - Present
1st Playable Productions  April 2011 - July 2012
Vicarious Visions   January 2009 - April 2011
Voice Coaches  August 2005 - January 2009
State University of New York College at Oneonta  August 2004 - May 2005
State University of New York College  September 2003 - May 2005

Skills
Communication, Teaching, Public Speaking, Writing, Written & Oral..., Creative Direction, Voice Over, Sound Design, Sound, Pro Tools, Music, Audio Editing, Recording, Music Production, Composition, Voice Acting, Audio Post Production, Songwriting, Singing, Guitar, Film, Sound Editing, Dialogue Editing, Audio, Production, Entertainment, Video Production, Film Production, Narrative, Music Industry, Music Supervision, Presentation

Education
State University of New York College at Oneonta   2001 — 2005
Bachelor of Arts (BA), Music Industry

State University of New York College at Oneonta   2001 — 2005
Bachelor of Arts (B.A.), Music Industry

Brent Boylen Brent Boylen Greater New York City Area Details
Brent Boylen's Vicarious Visions Experience January 2000 - October 2001
Job
Industry Information Technology and Services
Experience
Siteworx, LLC  May 2015 - Present
Scholastic  October 2012 - March 2015
Happy Giant   January 2012 - October 2012
OneNine Studios  November 2005 - October 2012
Self-employed  November 2005 - June 2006
Gameloft  December 2004 - November 2005
Activision  September 2002 - November 2004
Digital Eclipse Software Inc.   February 2002 - September 2002
Vicarious Visions   January 2000 - October 2001

Skills
Project Management, Studio Managers, Game Design, Game Development, Creative Direction, Casual Games, Mobile Games, Gameplay, Video Games, Level Design, Social Games, Multiplayer, Wii, Computer Games, Interactive..., Console, Mobile Devices, Monetization, Playstation, User Interface Design, Gaming, Animation, PS3, Character Animation, Storyboarding, Digital Distribution, Online Gaming, Concept Design, Gameplay Programming, Video Game Production, Xbox 360, User Interface, Unity3D, Mobile Game Development, Maya, iPhone, Console Games

Education
Rensselaer Polytechnic Institute   1992 — 1999
Bachelor, EMAC

Japan Society

Marc Janas Marc Janas Greater Los Angeles Area Details
Marc Janas's Vicarious Visions Experience October 2003 - August 2007
Job Project Architect at Fugitive Games, LLC
Industry Computer Games
Experience
Fugitive Games, LLC   June 2014 - Present
DICE (EA Digital Illusions CE AB)   May 2013 - June 2014
Electronic Arts  August 2011 - May 2013
Zipper Interactive  September 2007 - July 2011
Vicarious Visions   October 2003 - August 2007

Skills
Gameplay, Scripting, Game Development, Xbox, Level Design, Xbox 360, Perforce, PS3, FPS, Game Design, 3D Modeling, Multiplayer, Video Games, 3D Studio Max, Console, Computer Games, Texturing

Education
Rensselaer Polytechnic Institute   2000 — 2004
Bachelor of Science degree, Electronic Media Arts and Communications

Cody McKinney Cody McKinney Albany, New York Area Details
Cody McKinney's Vicarious Visions Experience December 2012 - September 2013
Job Programmer at GCOM Software INC
Industry Information Technology and Services
Experience
GCOM Software INC  September 2014 - Present
Vicarious Visions   December 2012 - September 2013
Vicarious Visions   June 2012 - December 2012
Broome County Government  June 2006 - September 2010

Skills
C#, C++, Java, Game Development, Game Programming, Gameplay Programming, Game Design, ActionScript, Visual Studio, Unity3D, .NET, ASP.NET MVC, HTML5, JavaScript, jQuery, Bootstrap, Microsoft SQL Server, Mobile Games, Mobile Design, Game Scripting, Unity

Education
Rochester Institute of Technology   2009 — 2013
BS, Game Design and Development

Spyros Giannopoulos Spyros Giannopoulos Hartford, Connecticut Area Details
Spyros Giannopoulos's Vicarious Visions Experience 2005 - 2011
Job Programmer and Business Owner
Industry Computer Games
Experience
Family Owned Business  2011 - Present
Vicarious Visions   2005 - 2011

Skills
C++, C#, Game Development, Video Games, Gameplay, Game Design, Computer Games, Level Design, Perforce, Photoshop, Android

Education
Rensselaer Polytechnic Institute
Bachelor's Degree, Computer Science and Mathematics

Peter Tummillo Peter Tummillo Irvine, California Details
Peter Tummillo's Vicarious Visions Experience May 2012 - November 2012
Job Programmer at Ready At Dawn Studios
Industry Computer Games
Experience
Ready At Dawn Studios  March 2015 - Present
Ready At Dawn Studios  June 2013 - March 2015
Vicarious Visions   May 2012 - November 2012
Fidelity Investments  June 2011 - August 2011

Skills
DirectX, C#, C++, ActionScript, XNA, OpenGL, HLSL, GLSL, .NET, Win32 API, C, MIPS Assembly, C++/CLI, Java, JavaScript, PHP, Unix Shell Scripting, SQL, T-SQL, PL/SQL, XML, HTML + CSS, Adobe Creative Suite, Microsoft Office, Maya, Lua, x86 Assembly

Education
Rochester Institute of Technology   2009 — 2013
Bachelor's of Science, Game Design & Development, 3.66 / 4.0

Dawn Harrington Dawn Harrington Albany, New York Area Details
Dawn Harrington's Vicarious Visions Experience March 1999 - Present
Job Executive Assistant/Benefits Administrator at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   March 1999 - Present
Just The Fax   February 1997 - May 2005
State University of New York  May 1985 - March 1999
Modern Welding School   June 1982 - May 1985

Skills
Microsoft Office, Small Business, Business Development, Corporate Finance, Project Finance, Bookkeeping, Office Management, Human Resources, Employee Benefits, Benefits Administration, Contract Management, Employee Policies and..., Payroll Management, Financial Accounting..., Payroll, Oracle, FileMaker, Time Management, Leadership, Project Management, Microsoft Excel, Recruiting, Management, Xbox 360, Game Design

Education
State University of New York College at Plattsburgh

State University of New York at Albany

Tim Michaud Tim Michaud Denver, Colorado Details
Tim Michaud's Vicarious Visions Experience June 2013 - September 2013
Job QA Analyst at Backflip Studios
Industry Computer Games
Experience
Backflip Studios  August 2014 - Present
Backflip Studios  February 2014 - July 2014
Vicarious Visions   June 2013 - September 2013
Techno Hermit Games   June 2012 - June 2013
Politically Incorrect Games, LLC  2010 - 2013
Pen and Sword Games   November 2011 - January 2012

Skills
C#, XNA, Unity3D, Gameplay, Game Development, C++, Game Programming, Agile, XML, Scripting, Video Games, Xbox 360, Gameplay Programming, Game AI, Path Finding, Critical Thinking, Problem Solving, Microsoft Office, Scrum, Agile Methodologies, Game Design, Level Design, Game Mechanics, Multiplayer, Lua

Education
University of Advancing Technology   2006 — 2009
Bachlor of Science, Game Programming

Vincent Kocher Vincent Kocher Harrison, New York Details
Vincent Kocher's Vicarious Visions Experience March 2015 - Present
Job Quality Assurance Tester at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   March 2015 - Present

Education
Rensselaer Polytechnic Institute   2010 — 2014
Bachelor of Science (B.S.), Game and Simulation Arts and Sciences/Cognitive Science

John Paul Rhinemiller John Paul Rhinemiller Albany, New York Area Details
John Paul Rhinemiller's Vicarious Visions Experience September 2013 - Present
Job Senior Animator at Vicarious Visions
Industry Animation
Experience
Vicarious Visions   September 2013 - Present
AnimSchool   September 2013 - Present
Vicarious Visions   November 2011 - September 2013
Rhythm & Hues  May 2011 - November 2011
Rhythm & Hues  May 2010 - May 2011
Image Metrics  October 2009 - May 2010
Rhythm & Hues  June 2009 - October 2009
Rhythm & Hues  June 2009 - July 2009
Savannah College of Art and Design  January 2008 - June 2009
US Army  June 1999 - October 2007

Skills
Leadership Development, Team Management, Team Building, Character Animation, Storytelling, Time Management, Maya, 3D animation, Computer Animation, Texturing, Rigging, Animation, 3D Studio Max, 3D, Motion Capture, Facial Animation, Cinematics, Layout, Premiere, Video Games, XSI, Traditional Animation, Character Rigging, Photoshop, Storyboarding, Art, After Effects, Visual Effects, Perforce, UV mapping, Modeling, Autodesk MotionBuilder, Zbrush, Mudbox, Compositing, Digital Sculpting, Texture Painting, 3D Modeling, MEL, Nuke, Computer Graphics

Education
Ianimate.net   2010 — 2011
Andvanced Character Animation Training

Savannah College of Art and Design   2008 — 2009
MA, Animation

Savannah College of Art and Design   2003 — 2006
BFA, Animation

Berkshire Community College   1997 — 2002
AS, Liberal Arts

Geoffrey Inkel Geoffrey Inkel Greater Los Angeles Area Details
Geoffrey Inkel's Vicarious Visions Experience July 2010 - May 2011
Job Cost Analyst at United States Department of Defense
Industry Defense & Space
Experience
United States Department of Defense  August 2012 - March 2015
Jack Inkel Painting   June 2011 - June 2012
Vicarious Visions   July 2010 - May 2011
Neversoft Entertainment  March 2007 - June 2010
Pert Survey Research  January 2007 - March 2007
Pert Survey Research  June 2005 - May 2006
NewAlliance Bank  September 2002 - May 2005

Skills
Analysis, Data Analysis, Access, Leadership, Microsoft Excel, Microsoft Word, PowerPoint, Project Planning

Education
University of Connecticut   2003 — 2006
Bachelor of Science, Finance, Graduated magna cum laude

Jason Harlow Jason Harlow Albany, New York Area Details
Jason Harlow's Vicarious Visions Experience July 2001 - June 2007
Job Co Founder at Rumblecade
Industry Computer Games
Experience
Rumblecade   September 2014 - Present
Rensselaer Polytechnic Institute  January 2015 - May 2015
Nickelodeon Games Group  August 2012 - July 2014
MTV Networks, Nickelodeon Games   December 2010 - July 2012
Academy of Art University  August 2010 - June 2012
Multiverse Network   October 2007 - November 2010
Multiverse  July 2007 - September 2007
Vicarious Visions   July 2001 - June 2007

Skills
Animation, Concepts, MEL scripting, Modeling, Rigging, Texturing, UV mapping, Asset Management, Pipeline Development, After Effects, Fireworks, Flash, Flex, Photoshop, Premiere, Unity3D, 3D Studio Max, Maya, Mudbox, Concept Design, Character Rigging, Video Games, MEL, Game Development, Pixel Art

Education
Savannah College of Art and Design   1999 — 2001
MFA, Computer Art

Kendall College of Art & Design   1990 — 1993
BFA, Visual Communications

David Stowater David Stowater Albany, New York Area Details
David Stowater's Vicarious Visions Experience April 2010 - Present
Job Senior Audio Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   April 2010 - Present
Sworn Productions   January 1995 - Present
Neversoft Entertainment  March 2007 - April 2010
Yamaha Corporation  January 2005 - April 2010
Alesis Studio Electronics  2008 - 2008
Threshold Sound & Vision   2004 - 2005
Alesis Studio Electronics  2000 - 2000

Skills
Audio Engineering, Sound Design, Composition, Game Design, Remixing, Music, Sound, Music Production, Recording, Pro Tools, Guitar, Keyboards, Video Games, MIDI, SFX, Perforce, Rock, Wii

Education
University of California, Los Angeles   2004 — 2005
Professional, Audio Engineering / Music Production

Louis Ahola Louis Ahola Albany, New York Area Details
Louis Ahola's Vicarious Visions Experience January 2014 - December 2014
Job Operations Engineer at CommerceHub
Industry Computer Software
Experience
CommerceHub  February 2015 - Present
Vicarious Visions   January 2014 - December 2014
Vicarious Visions   September 2012 - September 2013

Skills
Perforce, Xbox 360, PS3, C++, OpenGL, Lua, Java, GLSL, iOS development, Scrum, PS4, Xbox One, Test Automation, Build Automation, Objective-C, Cocos2d, Unity3D, DirectX, Shaders, OpenGL ES, Git, Subversion, Android Development, HLSL, Python, Visual Studio, C#, Linear Algebra, 3D Math, Amazon Web Services..., Chef, Linux, ElasticSearch, Node.js, Scala, Grails, AngularJS, jQuery, Play Framework, Docker, Ruby

Education
Stony Brook University   2010 — 2012
BS, Computer Science - Specialization in Game Programming

Todd Nelling Todd Nelling Albany, New York Details
Todd Nelling's Vicarious Visions Experience September 2012 - July 2013
Job Programmer at The Ayco Company, L.P., a Goldman Sachs Company
Industry Computer Games
Experience
Vicarious Visions   September 2012 - July 2013
Team Robot Legs   June 2011 - December 2011
Team Rage Quilt   October 2010 - December 2010
Deloitte Consulting  July 2008 - June 2009

Skills
Level Design, Game Design, Hammer Editor, Source Engine, Unreal Engine 3, Unreal Editor, UnrealScript, G.E.C.K. Editor, Level Design..., Game Design..., Lua, C#, Unity3D, Photoshop, 3D Studio Max, C++, Microsoft Office, Scripting, Game Development, Software Development, Gamification, Service Oriented...

Education
Southern Methodist University   2010 — 2012
Masters of Interactive Technology in Game Design, Level Design

Stanford University   2004 — 2008
BS, Symbolic Systems

MICDS

MICDS

Albert Vazquez Albert Vazquez Greater Philadelphia Area Details
Albert Vazquez's Vicarious Visions Experience September 2006 - April 2010
Job Chief Technical Officer at Play Eternal
Industry Computer Games
Experience
Radiate Media  August 2013 - Present
Play Eternal   September 2010 - September 2013
50onred  August 2012 - June 2013
AWS Truepower  August 2010 - August 2012
Vicarious Visions   September 2006 - April 2010
Rochester Institute of Technology  June 2005 - August 2006
Vicarious Visions   June 2003 - August 2003
Air Force Research Lab  June 2002 - November 2002

Skills
C++, IDE, Video Games, C#, Game Development, Perforce, Xbox 360, Game Programming, Unity3D, Gameplay, Team Leadership, Project Management, Xbox, Console

Education
Rochester Institute of Technology   1999 — 2004
BS, Computer Science

Darren Malley Darren Malley Greater Boston Area Details
Darren Malley's Vicarious Visions Experience July 2012 - Present
Job Game Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   July 2012 - Present
Turbine  November 2009 - June 2012
Turbine  2008 - 2008

Skills
ActionScript, Game Design, Game Development, MMORPG, Game Design Documents, Composition, Sound Design, Level Design, Game Mechanics, Video Games, Flash, Multiplayer, Gameplay, Unreal Editor

Education
Savannah College of Art and Design   2006 — 2009
BFA, Interactive Design and Game Development

Daniel Rositano Daniel Rositano East Northport, New York Details
Daniel Rositano's Vicarious Visions Experience April 2015 - Present
Job Quality Assurance Tester at Vicarious Visions
Industry Animation
Experience
Vicarious Visions   April 2015 - Present
River Ram Press   November 2013 - Present
Innovative Power Products   October 2014 - April 2015
Smithy Center for the Arts  February 2014 - October 2014
Smithy Center for the Arts  June 2013 - December 2013
SUNY Oneonta  January 2013 - May 2013
National Residence Hall Honorary  January 2013 - May 2013
Art and Scope Literary Magazine   August 2012 - May 2013
SUNY Oneonta  March 2011 - May 2013
SUNY Oneonta  October 2010 - May 2013

Skills
Photoshop, InDesign, Maya, Microsoft Word, Dreamweaver, Leadership, Conflict Resolution, Theatre, Art, Graphic Design, Musical Theatre, Fundraising, Music, Teaching, Writing

Education
State University of New York College at Oneonta   2009 — 2013
Computer Art, 3D Modeling and Animation

Bill Colby Bill Colby Greater Boston Area Details
Bill Colby's Vicarious Visions Experience January 2015 - Present
Job
Industry Computer Games
Experience
Vicarious Visions   January 2015 - Present
Turbine  June 2012 - January 2015
38 Studios  January 2010 - May 2012
Pandemic Studios  April 2007 - January 2010
Electronic Arts  November 2005 - April 2007
Vivendi Universal Games  April 2005 - November 2005
Vivendi Universal Games  October 2003 - April 2005
Avaya, Inc.   December 2000 - August 2002
Hasbro Interactive  July 1998 - December 2000

Skills
Xbox 360, PS3, Xbox, DirectX, UnrealScript, Python, C#, XML, Unreal Engine, HTML, Video Games, Game Development, Gameplay, MMO, Quality Assurance, Gameplay Programming, Game Design, Game Programming, Perforce, Wii, Console, Computer Games, Lua, Game Mechanics, Multiplayer

Education
Salem State University   1996 — 1998
Computer Science

Steve Vanseth Steve Vanseth Danbury, Connecticut Details
Steve Vanseth's Vicarious Visions Experience January 2009 - October 2011
Job Staff Animator at Blue Sky Studios
Industry Animation
Experience
Blue Sky Studios  December 2011 - Present
Blue Sky Studios  October 2011 - December 2011
Vicarious Visions   January 2009 - October 2011
Vicarious Visions   March 2008 - January 2009
American Animation Studios   August 2007 - March 2008
American Animation Studios   July 2006 - August 2007

Skills
Character Animation, Animation, Facial Animation, Maya, 3D Studio Max, Cinematics, Computer Animation

Education
Animation Mentor   2008 — 2009

Syracuse University   2002 — 2006
B.F.A., Computer Graphics

Anthony Pardee Anthony Pardee Albany, New York Area Details
Anthony Pardee's Vicarious Visions Experience Assistant Director of ITDiocese of Biloxi2005 - 2006
Job Associate Programmer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   Assistant Director of ITDiocese of Biloxi2005 - 2006

Education
The University of Southern Mississippi   2002 — 2005

Andy Lomerson Andy Lomerson Albany, New York Area Details
Andy Lomerson's Vicarious Visions Experience October 2010 - Present
Job Visual Effects Art Specialist
Industry Computer Games
Experience
Vicarious Visions   October 2010 - Present
Bioware  March 2009 - September 2010
Vicarious Visions   June 2000 - February 2009
Savannah College of Art and Design  September 1997 - May 2000
CompUSA  1996 - 1998

Education
Savannah College of Art and Design   1997 — 2000
Master of Fine Arts (MFA), Computer Art

University of North Texas   1991 — 1995
CSCI, Computer Science and Graphic Design

Jessica Struffolino Jessica Struffolino Albany, New York Area Details
Jessica Struffolino's Vicarious Visions Experience January 2005 - May 2010
Job
Industry Media Production
Experience
Bat Country Entertainment   January 2011 - March 2011
Vicarious Visions   January 2005 - May 2010

Skills
Game Design, Video Games, Game Development, Xbox 360, Perforce, Level Design, Gameplay, Game Mechanics, Computer Games, Scripting, Console, Media Design, Communications, Team Facilitation, Team Leadership, Customer Service, Data Management, Bartending

Education
Rensselaer Polytechnic Institute   2002 — 2005
Bachelor of Science (BS), Electronic Media, Arts, and Communication

Schenectady County Community College   2000 — 2002
Associate of Applied Science (A.A.S.), Computer Information Systems

Joe Conley Joe Conley Greater Boston Area Details
Joe Conley's Vicarious Visions Experience December 2008 - June 2010
Job Engine Support Engineer at Epic Games Japan
Industry Computer Games
Experience
Epic Games  September 2013 - Present
BANDAI NAMCO Games Inc.  October 2010 - February 2013
BANDAI NAMCO Games Inc.  June 2010 - August 2010
Vicarious Visions   December 2008 - June 2010
Vicarious Visions   May 2007 - November 2007
Microsoft  July 2006 - November 2006
Gillespie Associates  October 2005 - May 2006

Skills
Game Development, Unreal Engine 4, User Interface, Video Games, Scrum, Unreal Engine 3, Japanese, C++, PS3, Jenkins, UnrealScript, 3D, Wii

Education
University of Wisconsin-Madison   2009 — 2013
Masters of Engineering, Technical Japanese

Rochester Institute of Technology   2004 — 2008
Bachelor of Science, Information Technology, Minor in Japanese Language

Mark Christoforetti Mark Christoforetti Albany, New York Details
Mark Christoforetti's Vicarious Visions Experience 2008 - Present
Job Software Engineer
Industry Computer Software
Experience
Vicarious Visions   2008 - Present
Wegmans  August 2007 - January 2008

Skills
Visual Studio, JavaScript, XML, C++, Perl, Perforce, MySQL, Windows Batch, Visual C#, XNA, WinForms, Java, HTML, C#, Video Games, PS3, Wii, Game Programming, Game Development, Gameplay Programming

Education
Rochester Institute of Technology   2004 — 2008
BS, Computer Science

Luc Levesque Luc Levesque Raleigh-Durham, North Carolina Area Details
Luc Levesque's Vicarious Visions Experience September 1999 - January 2001
Job Technical Director at Red Storm Entertainment
Industry Computer Games
Experience
Red Storm Entertainment  January 2010 - Present
Red Storm Entertainment  January 2001 - Present
Ubisoft  2001 - Present
Vicarious Visions   September 1999 - January 2001
Engineering Animation, Inc.   September 1998 - September 1999
EAI  September 1998 - September 1999
Megatoon Entertainment Group   March 1995 - September 1998

Skills
Xbox 360, PS3, Video Game Development, Game Development, Perforce, Console, Multiplayer, Gameplay, Xbox, Video Games, Game Programming, Wii, DirectX, Game Mechanics, Gameplay Programming, User Interface, Computer Games

Education
Université du Québec   1990 — 1994

Paul Belemjian Paul Belemjian Baltimore, Maryland Area Details
Paul Belemjian's Vicarious Visions Experience May 1999 - August 1999
Job Digital Engineer at Naval Research Laboratory
Industry Computer Hardware
Experience
Naval Research Laboratory  July 2008 - Present
ITT  2008 - Present
Vicarious Visions   May 1999 - August 1999
Atmel  January 1998 - August 1998

Education
Rensselaer Polytechnic Institute   1999 — 2007
PhD, Computer Engineering

Rensselaer Polytechnic Institute   1995 — 1999
BS, Computer Engineering

Nicholas Ruepp Nicholas Ruepp Albany, New York Area Details
Nicholas Ruepp's Vicarious Visions Experience September 2013 - Present
Job Sr. Producer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2013 - Present
Vicarious Visions   February 2011 - September 2013
Vicarious Visions   February 2009 - January 2011
Vicarious Visions   May 2008 - January 2009
Metropolitan Police Department  2001 - September 2006

Skills
Video Games, Xbox 360, Game Development, Game Design, Wii, Gameplay, Social Games, PS3, Console, Multiplayer

Education
Union Graduate College   2006 — 2007
MBA

The George Washington University   1997 — 2001
BS, Criminal Justice

Lawrence Basso Lawrence Basso Albany, New York Area Details
Lawrence Basso's Vicarious Visions Experience 2008 - 2008
Job Motion Design Director at Overit
Industry Design
Experience
Overit  August 2004 - Present
Jam Packed Productions   March 2006 - December 2011
Studio 414   2009 - 2010
Vicarious Visions   2008 - 2008
Rootclip   2007 - 2008
Eagle Entertainment  2003 - 2004

Skills
Team Management, Creative Concept Design, Storyboarding, Editing, Illustration, Animation, Motion Design, Voice Over

Education
School of Visual Arts   1999 — 2004
Traditional Animation

State University of New York College at Oneonta
Studio Art and Computer Art

Frank Fella Frank Fella Cary, North Carolina Details
Frank Fella's Vicarious Visions Experience 2007 - 2014
Job Senior Tools Programmer at Epic Games
Industry Computer Software
Experience
Epic Games  2014 - Present
Vicarious Visions   2007 - 2014

Skills
Programming, C++, C#, Perforce, Game Development, Xbox 360, Java, Software Development, Game Design, Video Games, C, Debugging, XML, Gameplay, Scrum, Python

Education
Rensselaer Polytechnic Institute   1997 — 2002
Bachelor of Science (BS), Computer Engineering

Paul Jossman Paul Jossman Albany, New York Area Details
Paul Jossman's Vicarious Visions Experience January 2011 - Present
Job Engineering Group Manager at Vicarious Visions
Industry Computer Software
Experience
Vicarious Visions   January 2011 - Present
Pitney Bowes Business Insight  2007 - January 2011
Pitney Bowes MapInfo  2007 - 2008
MapInfo  1999 - 2007
Power Technologies   1996 - 1999
AT&T Bell Laboratories  1986 - 1996

Skills
Agile Methodologies, XML, Scrum, Software Development, Software Architectural..., Software Engineering, Team Management, Interpersonal Skill, .NET, Agile Project Management, C#, Visual Studio, Software Design, Integration, Product Management, C++, Video Games, SQL, Testing, Java

Education
Douglas Freeman High School

Rensselaer Polytechnic Institute
BS, Mathematics

University at Albany, SUNY
MS, Computer Science

Aaron Ondek Aaron Ondek Albany, New York Area Details
Aaron Ondek's Vicarious Visions Experience August 2009 - Present
Job CTO at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   August 2009 - Present
Vicarious Visions   October 2004 - August 2009
Vicarious Visions   June 2004 - October 2004

Education
Rensselaer Polytechnic Institute

Ashley Cerny Ashley Cerny Clifton Park, New York Details
Ashley Cerny's Vicarious Visions Experience July 2012 - June 2013
Job Regional Account Specialist at OneSource Document Management, Inc.
Industry Writing and Editing
Experience
OneSource Document Management, Inc.   July 2013 - Present
Vicarious Visions   July 2012 - June 2013
Internet Marketing Ninjas  November 2011 - February 2012
RE/MAX Park Place Inc.   February 2011 - November 2011
Unlimited Web Solutions   June 2008 - August 2008

Skills
Blogging, Social Media, Editing, Web Content, Social Networking, Social Media Marketing, Management, Customer Service, Sales, Fundraising, Email Marketing, Facebook

Education
Syracuse University   2004 — 2007
BA, Television, Radio, Film and Communications

Eric Deschamps Eric Deschamps Greater New York City Area Details
Eric Deschamps's Vicarious Visions Experience April 2008 - May 2009
Job Freelance Illustrator and Concept artist
Industry Entertainment
Experience
Eric Deschamps Illustration   April 2002 - Present
Vicarious Visions   April 2008 - May 2009
NBC Universal  1997 - 2000

Skills
Digital Painting, Concept Design, Creature Animation, Storyboarding, Conceptual Art, Digital Illustration, Character Animation, Art, Illustrator, Illustration, Graphic Design, Comics, Publishing, Traditional Animation, Books, Video Games, Art Direction, Creative Direction, Graphics, Photoshop

Education
Syracuse University   1993 — 1997
BFA, Communication Design and Illustration

Jeffrey Christy Jeffrey Christy Greater Seattle Area Details
Jeffrey Christy's Vicarious Visions Experience April 2011 - September 2011
Job UI Artist at 343 Industries | Microsoft Studios
Industry Computer Games
Experience
343 Industries Microsoft Studios   October 2011 - Present
Vicarious Visions   April 2011 - September 2011
Vicarious Visions   April 2009 - April 2011
Midway Games  November 2007 - April 2009
PLAY Gallery   November 2006 - November 2007

Skills
Photoshop, 3D Studio Max, Maya, After Effects, Illustrator, Perforce, Typography, Graphic Design, Motion Graphics, Flash, User Interface, Zbrush, Texturing, Game Development

Education
University of Michigan   2003 — 2007
bachelor of Fine Arts, Graphic Design

Queensland University of Technology   2006 — 2006
Study Aboard, Interaction Design

Jonathan Azzara Jonathan Azzara Albany, New York Area Details
Jonathan Azzara's Vicarious Visions Experience April 2010 - July 2010
Job Quality Assurance Technician at DST Output
Industry Design
Experience
DST Output  April 2011 - Present
Vicarious Visions   April 2010 - July 2010

Skills
Quality Assurance, Photoshop, Video Games, Game Development, World Building, Test Cases, Software Documentation, Manual Testing, Regression Testing, Microsoft Office, Level Design, Xbox 360, Scripting, Testing

Education
Rensselaer Polytechnic Institute   2005 — 2009
BS, Electronic Media Arts and Communications

Avinash Krishnan Avinash Krishnan San Francisco Bay Area Details
Avinash Krishnan's Vicarious Visions Experience June 2013 - November 2013
Job Software Engineer at Storm8
Industry Computer Games
Experience
Storm8  June 2015 - Present
Zynga  June 2014 - May 2015
RIT, Interactive Games and Media   September 2012 - May 2014
Vicarious Visions   June 2013 - November 2013
NetApp  July 2010 - December 2012

Skills
Data Structures, C, Perl, Object Oriented Design, OpenGL, Algorithms, Linux, Eclipse, Programming, C++, Java, SQL, JavaScript, Android, HTML, Animation, Shell Scripting, MySQL, PHP, XML, phpMyAdmin, Blender, Photoshop, Zbrush, Inkscape, Node.js, Unity, Unity3D, Shaders

Education
Rochester Institute of Technology   2012 — 2014
Master's degree, Computer Games and Programming Skills

MSRIT   2006 — 2010
Bachelor of Engineering (BE), Computer Science

Michelle Jones Michelle Jones Charlotte, North Carolina Area Details
Michelle Jones's Vicarious Visions Experience 2000 - 2001
Job Accounting
Industry Accounting
Experience
ValuePest.com   November 2005 - Present
KPMG  January 2005 - November 2005
Vicarious Visions   2000 - 2001

Education
Savannah College of Art and Design   1996 — 1999

Jacob Langworthy Jacob Langworthy Albany, New York Area Details
Jacob Langworthy's Vicarious Visions Experience November 2011 - Present
Job Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   November 2011 - Present
1st Playable Productions  March 2006 - March 2011

Skills
Lua, C#, Perl, Gameplay Programming, DirectX, Perforce, Game Development, Unity3D, OpenGL, Game Design, Video Games, C++, Visual Studio, Agile Methodologies

Education
Rochester Institute of Technology   2001 — 2006
B.S., Computer Science

Gregory Oberg Gregory Oberg Albany, New York Area Details
Gregory Oberg's Vicarious Visions Experience January 2002 - Present
Job Senior Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   January 2002 - Present

Skills
Perforce, Game Development, Xbox 360, PS3, Video Games, Game Design, Wii, Gameplay, Game Programming, C++, Unity3D

Education
Rensselaer Polytechnic Institute   1998 — 2002
BS, Computer Science, Psychology

Andrew Hilderbrand Andrew Hilderbrand West Palm Beach, Florida Details
Andrew Hilderbrand's Vicarious Visions Experience April 2008 - July 2014
Job Founder at Jupiter Lighthouse Studio
Industry Computer Games
Experience
Jupiter Lighthouse Studio   July 2014 - Present
Vicarious VIsions   April 2008 - July 2014

Skills
Character Art, Environment Art, Toy Fabrication, Game Development, Digital Sculpting, 3D Modeling, Texturing, 3D Studio Max, Zbrush, Photoshop, Maya, Unreal Editor, Rigging, Animation, FX, Xbox 360, Level Design, Characters, Video Games, Wii, Texture Painting, Modeling, PS3, Hard Surface Modeling, Console, Texture Artist, Cinematics, Unity3D

Education
Savannah College of Art and Design   2003 — 2007
BA, Interactive Design and Game Development

Andrew Carl Andrew Carl Albany, New York Area Details
Andrew Carl's Vicarious Visions Experience February 2014 - July 2015
Job Associate Gameplay Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   February 2014 - July 2015
Vicarious Visions   January 2013 - September 2013
Londontown LLC   January 2011 - May 2012
Londontown LLC   January 2011 - May 2012

Skills
Game Design, Technical Writing, Writing, Level Design, Document Design, Narrative Design, Fiction Writing, Short Stories, Tutorials, Video Games, Storytelling, Dialogue, Editing, User Interface Design, Game Development, Copy Editing, Casual Games, Maya, Narrative

Education
Rensselaer Polytechnic Institute   2008 — 2012
Communications, Writing, Game Design, Psychology, Philosophy

Jeff Mooney Jeff Mooney Albany, New York Area Details
Jeff Mooney's Vicarious Visions Experience May 2015 - Present
Job Senior QA Tester at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   May 2015 - Present
Vicarious Visions   March 2015 - May 2015
Cherry Hill Volleyball Club (CHVBC)   November 2011 - March 2015
Island Officials  May 2012 - February 2015
Island Officials  May 2012 - February 2015
Island Officials  May 2012 - February 2015
We R Wireless: Premium Verizon Retailer   October 2012 - April 2013
Cherry Hill High School East  May 2006 - June 2012

Skills
Game Development, Xbox 360, Unity3D, Video Games, Game Design, Social Media, Photoshop, Game Mechanics, Gameplay, Online Gaming, iPhone, Mobile Devices, Social Games, Mobile Games, Sports, iOS, Android, PS3, Computer Games, Social Media Marketing, Casual Games, Adobe Creative Suite, Illustrator, WordPress, Mobile Applications, Community Management, User Interface, Level Design, Interactive..., Maya, MMO, User Experience, User Interface Design, Quality Assurance

Education
Rutgers, The State University of New Jersey-New Brunswick   2000 — 2006
Bachelor of Arts (B.A.), Psychology

Camden County College   2010 — 2012
Associates, Video Game Design and Development, 3.4

Brett Lajzer Brett Lajzer Albany, New York Area Details
Brett Lajzer's Vicarious Visions Experience August 2011 - Present
Job Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   August 2011 - Present
1st Playable Productions  January 2009 - July 2011
1st Playable Productions  May 2008 - August 2008

Skills
C++, Video Games, Game Development, Game Design, Level Design, OpenGL, Game Programming, Unity3D, Gameplay Programming, Lua, Gameplay

Education
Rensselaer Polytechnic Institute   2005 — 2008
BS, Computer Science

Jesse Raymond Jesse Raymond Greater Boston Area Details
Jesse Raymond's Vicarious Visions Experience 1999 - 2009
Job Independent Computer Software Professional
Industry Computer Games
Experience
Rensselaer Polytechnic Institute  January 2009 - May 2009
Vicarious Visions   1999 - 2009
Electronic Arts  1997 - 1999

Education
Rensselaer Polytechnic Institute   1997 — 2001
BA, Computer Science, Electronic Media Arts & Communication

St. Paul's School Advanced Studies Program   1996 — 1996
Molecular Biology

Chris Antonucci Chris Antonucci San Francisco Bay Area Details
Chris Antonucci's Vicarious Visions Experience May 2011 - April 2012
Job Senior Technical Designer
Industry Computer Games
Experience
Toys For Bob  April 2012 - Present
Vicarious Visions   May 2011 - April 2012
Vicarious Visions   October 2010 - May 2011
Vicarious Visions   April 2006 - October 2010

Skills
Texturing, Video Games, Animation, Game Design, Level Design, Character Animation, Maya, Scripting, 3D Studio Max, Console, Gameplay, Rigging, Zbrush, iOS development, Unity, Game Development, Perforce, Unreal Editor, Havok Behavior, Havok Content Tools, Granny Animation Studio, Interface Builder, C#, Objective-C, C++, HTML, AJAX, PHP, MySQL, JavaScript, Python, Maxscript, MEL

Education
Animation Mentor   2009 — 2011
Advanced Character Animation

School of Visual Arts   2008 — 2009
Digital Animation

State University of New York College at Fredonia   2004 — 2008
BA, Media Arts

Matthew Smudz Matthew Smudz Albany, New York Area Details
Matthew Smudz's Vicarious Visions Experience November 2012 - Present
Job Associate Software Developer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   November 2012 - Present
Vicarious Visions   December 2011 - November 2012
Vicarious Visions   September 2011 - December 2011
Monroe County Community College  September 2008 - December 2008
Monroe County Community College  January 2007 - December 2008

Skills
Game Development, C++, Troubleshooting, Visual Studio, Python, C#, Software Engineering, Software Development, Programming, Git, Linux, DirectX

Education
University of Michigan-Dearborn   2009 — 2011
Bachelor of Science in Computer Science and Information Systems, Computer Science

Monroe County Community College   2007 — 2008
Associate of Science

Jacob Gravelle Jacob Gravelle Berkeley, California Details
Jacob Gravelle's Vicarious Visions Experience February 2012 - July 2014
Job Software Engineer at Pocket Gems
Industry Computer Games
Experience
Pocket Gems  August 2014 - Present
Vicarious Visions   February 2012 - July 2014

Skills
OpenGL, Visual Studio, C#, Game Development, Python, C++, Perforce

Education
Rensselaer Polytechnic Institute   2008 — 2012
Bachelor of Science (BS), Computer Science

Stephen Fontanelli Stephen Fontanelli Amsterdam, New York Details
Stephen Fontanelli's Vicarious Visions Experience December 2006 - September 2009
Job Transportation/Trucking/Railroad Professional
Industry Transportation/Trucking/Railroad
Experience
UPS  2011 - 2013
Vicarious Visions   December 2006 - September 2009

Education
The Sage Colleges-Sage College of Albany

Jeremy Russo Jeremy Russo Delmar, New York Details
Jeremy Russo's Vicarious Visions Experience September 2004 - Present
Job Design Specialist at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   September 2004 - Present

Education
Rensselaer Polytechnic Institute   2000 — 2004
Bachelor of Science (B.S.), Computer Science and Psychology

Alan Kimball Alan Kimball Miami/Fort Lauderdale Area Details
Alan Kimball's Vicarious Visions Experience March 2009 - August 2013
Job Lead Programmer at Magic Leap, Inc.
Industry Computer Software
Experience
Magic Leap, Inc.   August 2015 - Present
Activision  August 2013 - August 2015
Vicarious Visions   March 2009 - August 2013
Vicarious Visions   March 2007 - March 2009

Skills
C++, C#, Mobile Game Development, Console Games, User Interface Design, Rapid Prototyping, Debugging, System Architecture, PS3, Perforce, Game Development, Xbox 360, OpenGL

Education
Rensselaer Polytechnic Institute   1998 — 2002
Bachelor of Science (BS), Computer Science

Denny Yeh Denny Yeh Marina Del Rey, California Details
Denny Yeh's Vicarious Visions Experience May 2006 - May 2015
Job Senior Combat Designer at Sony Santa Monica Studio
Industry Computer Games
Experience
Sony Santa Monica Studio   May 2015 - Present
Vicarious Visions   May 2006 - May 2015

Education
Rochester Institute of Technology

Philip Lamoureux Philip Lamoureux Albany, New York Details
Philip Lamoureux's Vicarious Visions Experience May 2006 - Present
Job Sr. Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions   May 2006 - Present

Education
Rensselaer Polytechnic Institute   2005 — 2006
Master's degree (incomplete), Computer Science

Rensselaer Polytechnic Institute   2001 — 2005
Bachelor's degree, Mechanical Engineering, 3.7

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