38 Studios

Industry: Role-playing video game company

Description

38 Studios, LLC, formerly Green Monster Games, LLC, was an American entertainment and IP development company founded in 2006 by Major League Baseball pitcher Curt Schilling and named for his jersey number. Ceased operations: 2012 Founder: Curt Schilling Founded: 2006, Maynard, MA Headquarters: Providence, RI Video game: Kingdoms of Amalur: Reckoning Subsidiary: Big Huge Games Type of business: Privately held company

38 Studios List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at 38 Studios. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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38 Studios Employees

Employee
Years
Job
Industry
Eddie Munoz Eddie Munoz San Antonio, Texas Area Details
Eddie Munoz's 38 Studios Experience June 2011 - May 2012
Job Character Artist at Carbine Studios
Industry Animation
Experience
Carbine Studios  August 2012 - Present
38 Studios   June 2011 - May 2012
Freelance  April 2011 - May 2011

Skills
Digital Sculpting, Zbrush, Modo, 3D Studio Max, Photoshop, Texturing

Education
Texas A&M University   2009 — 2010
Bachelor of Applied Science, Human Relations

Alyssa Winans Alyssa Winans San Francisco Bay Area Details
Alyssa Winans's 38 Studios Experience June 2011 - May 2012
Job Freelance Illustrator/Concept Artist
Industry Fine Art
Experience
Self-Employed  July 2012 - Present
FableVision  August 2013 - Present
Harmonix Music Systems  July 2012 - August 2013
38 Studios   June 2011 - May 2012
Rhode Island School of Design  January 2011 - December 2011
GAMBIT [Singapore-MIT GAMBIT Game Lab]   February 2011 - May 2011

Skills
Photoshop, Character Design, Storyboarding, Unity, Shuriken (Unity FX), Smooth Moves (3rd party..., UI Design, Watercolor, Gouache, Oil Painting, Graphite, Charcoal

Education
Rhode Island School of Design   2008 — 2012
Bachelor of Fine Arts (B.F.A.), Illustration

Illinois Math and Science Academy   2004 — 2008

Kindra Haugen Kindra Haugen San Mateo, California Details
Kindra Haugen's 38 Studios Experience April 2011 - May 2012
Job Concept Artist and Illustrator
Industry Computer Games
Experience
Electronic Arts  October 2012 - Present
38 Studios   April 2011 - May 2012

Skills
Illustration, Photoshop, Illustrator, Art Direction, Art, Painting, Digital Illustration, Character Designs, Traditional Media, Conceptual Art, Corel Painter, Fine Art, Drawing, Digital Painting, Computer Games, Perforce

Education
Ringling School of Art and Design   2007 — 2010
Bachelor's Degree in Fine Arts, Illustration

Interlochen Arts Academy

Jonathan Criner Jonathan Criner Champaign, Illinois Details
Jonathan Criner's 38 Studios Experience July 2011 - May 2012
Job Senior Lighting Artist at Volition
Industry Computer Games
Experience
Volition  October 2012 - Present
38 Studios   July 2011 - May 2012
Full Sail University  January 2011 - March 2011

Skills
Game Development, Lighting, World Building, MMO, Modeling, Unreal Engine 3, Maya, Zbrush, Texturing, UV mapping, Environment Art, Unreal Editor, Texture Painting, Art, Level Design, Character Animation, Low Poly Modeling, Computer Animation, Digital Sculpting, Xbox 360, Changing Environments, UV Mapping, ZBrush

Education
Full Sail University   2009 — 2010
Bachelor of Science, Game Art

Aleasha Ford Aleasha Ford Orange County, California Area Details
Aleasha Ford's 38 Studios Experience May 2011 - May 2012
Job Environment Artist
Industry Computer Games
Experience
Telltale Games  February 2015 - Present
Carbine Studios  April 2013 - October 2014
Trendy Entertainment LLC  November 2012 - April 2013
38 Studios   May 2011 - May 2012
Gourmet Games   March 2010 - July 2010

Skills
3D Modeling, Texturing, Terrain, Unreal Engine, Maya, Photoshop, Set Dressing, UV mapping, Zbrush, SpeedTree, Perforce, Low Poly Modeling, Game Development, Modeling, Game Design, Unreal Engine 3, Cinematics, UV Mapping

Education
Full Sail University   2008 — 2010
Bachelor of Science (BS), Game Art

Daniel Mandel Daniel Mandel Providence, Rhode Island Area Details
Daniel Mandel's 38 Studios Experience October 2008 - May 2012
Job Cofounder at Super Awesome Games
Industry Entertainment
Experience
38 Studios   October 2008 - May 2012
Upper Deck Entertainment  November 2005 - August 2008
Upper Deck Entertainment  November 2005 - August 2008
Upper Deck Entertainment  November 2003 - November 2005

Skills
Tabletop Game Design, Game Design, MMO, Card Games, Game Development, Social Games, Computer Games, Video Games, Gameplay, Management, Level Design, Character Animation, Multiplayer, Online Gaming, Game Mechanics, Mobile Games, Casual Games

Education
Tufts University   1995 — 1999
Bachelor of Arts (B.A.), English

Eric Dietsch Eric Dietsch Santa Monica, California Details
Eric Dietsch's 38 Studios Experience January 2012 - May 2012
Job Senior User Experience Designer at Riot Games
Industry Computer Games
Experience
Riot Games  June 2012 - Present
38 Studios   January 2012 - May 2012
CCP Games  October 2011 - January 2012
CCP Games  January 2008 - October 2011
InterContinental Hotels Group  August 2006 - January 2008
BB&T  October 1998 - August 2006
Virginia Tech  April 1997 - October 1998

Skills
Web Development, Web Design, Usability Design, User Interface Design, Online Marketing, Game Design, Graphic Design, Advanced CSS, HTML, jQuery, .NET, JavaScript, Social Media, Photoshop, Dreamweaver, Visual Studio, Online Gaming, User Experience, Prototyping, User Interface, Front-end Development, MMO, Agile Project Management, Online Advertising, Video Games, Front-end, Storyboarding, Social Games, Usability, E-commerce, Game Development, Usability Testing, Perforce, MMORPG, Usability Engineering, CSS

Education
Radford University   1992 — 1996
Bachelors of Science, Media Communications, Fine Arts

Radford University

Jeremy Cone Jeremy Cone Chicago, Illinois Details
Jeremy Cone's 38 Studios Experience June 2010 - July 2010
Job Stores Account Representative at Groupon
Industry Internet
Experience
Groupon  March 2015 - Present
Groupon  January 2014 - March 2015
Red Frog Events  January 2013 - May 2013
Groupon  June 2011 - September 2012
Hampshire College  August 2011 - May 2012
Hampshire College  August 2009 - September 2010
38 Studios   June 2010 - July 2010
Mzinga  May 2009 - August 2009
TowerGroup  April 2008 - August 2008

Skills
Salesforce.com, Social Media, Digital Marketing, Account Management, Facebook, Blogging, Microsoft Office, Photoshop, Microsoft Excel, Customer Service, Event Planning, PowerPoint, Public Relations, Microsoft Word, Negotiation, Team Leadership, Research, Music, Event Management, Events Coordination, Leadership, Sales

Education
Hampshire College   2008 — 2012
Bachelors of Arts, Digital Marketing for Innovation

Weston High School

Andrew Macrae Andrew Macrae San Francisco Bay Area Details
Andrew Macrae's 38 Studios Experience June 2009 - August 2009
Job CTO at Linkitz
Industry Semiconductors
Experience
Linkitz   March 2014 - Present
Intel Corporation  July 2011 - July 2014
Tesla Motors  June 2010 - August 2010
38 Studios   June 2009 - August 2009

Skills
Python, Java, C#, C++, Scheme, Verilog, System Verilog, Perl, Validation, FPGA, Debugging, Algorithms, SystemVerilog, VLSI, C, Electronics, LabVIEW, Matlab

Education
Harvey Mudd College   2007 — 2011
BS, General Engineering

Boston University Academy   2003 — 2007
High School Diploma

Drew Whitmore Drew Whitmore Providence, Rhode Island Details
Drew Whitmore's 38 Studios Experience July 2011 - May 2012
Job Illustrator at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  August 2012 - Present
38 Studios   July 2011 - May 2012
Vicarious Visions  April 2010 - June 2011
Atomic Games  September 2007 - August 2009

Skills
Environment Art, Unreal Editor, Illustration, Concept Design, Texturing, Game Development, Unreal Engine 3, 3D, Character Animation, Maya, Level Design, Video Games, Game Design, Storyboarding, Digital Painting

Education
Ringling School of Art and Design   2003 — 2007
Bachelor of Fine Arts, Illustration

Brent LaDue Brent LaDue Seattle, Washington Details
Brent LaDue's 38 Studios Experience April 2011 - May 2012
Job Freelance 3D Artist
Industry Computer Games
Experience
Carbine Studios  June 2013 - February 2014
Trion Worlds, Inc.   July 2012 - May 2013
38 Studios   April 2011 - May 2012
Vicarious Visions  July 2008 - April 2011
High Voltage Software  February 2008 - June 2008
GarageGames  April 2007 - June 2007

Skills
3D Studio Max, ZBrush, Maya, Texturing, Photoshop, Topogun, UDK, Scrum, Perforce, Optimization, Digital Painting, Lighting, Terrain Sculpting &..., Unreal Engine 3, Digital Sculpting, Zbrush, UV mapping, Game Art, 3D, Video Games, 3D Modeling, Cinematics, Wii, Normal Mapping, UV Mapping

Education
Illinois Institute of Art   2004 — 2007
Bachelors of Fine Arts, Game Art & Design

Brian Inje Yeo Brian Inje Yeo New York, New York Details
Brian Inje Yeo's 38 Studios Experience June 2011 - May 2012
Job Artist/Designer
Industry Computer Software
Experience
Waddle   May 2014 - Present
MoonCulture Films   August 2013 - Present
FreshPlanet  September 2013 - February 2014
Marcus Nispel   June 2012 - August 2012
38 Studios   June 2011 - May 2012

Skills
Texturing, UV mapping, Environment Art, Unreal Editor, Unreal Engine 3, Maya, Environment Modeling, Texture Painting, Game Engines, Digital Painting, Game Development, Digital Sculpting, Low Poly Modeling, Zbrush, Unreal, Level Design, Props, Prop Design, Computer Games, Perforce, Concept Design, Video Games, Lighting, MMO, 2D, Digital Art, Sculpture, UI Design, Illustration, Web Design, Hard Surface Modeling

Education
Rhode Island School of Design   2009 — 2013
Bachelor of Fine Arts (BFA)

Josephine (Travis) Doggett Josephine (Travis) Doggett New York, New York Details
Josephine (Travis) Doggett's 38 Studios Experience April 2008 - May 2012
Job VFX Artist at Avalanche Studios
Industry Computer Games
Experience
Avalanche Studios  October 2014 - Present
Harmonix Music Systems  September 2012 - May 2014
38 Studios   April 2008 - May 2012
Iron Lore Entertainment  November 2005 - February 2008
Mythic Entertainment  February 2004 - October 2005
Legend Entertainment  November 2001 - February 2004
ION Storm  June 1999 - August 2001

Skills
Unreal Editor, Animation, Scripting, Photoshop, Gamebryo, Particle, Trails, Video Games, Environment Art, 3D Studio Max, Computer Animation, Level Design, PS3, Xbox 360, Texturing, Visual Effects, Texture Painting, Shaders, Game Development, Perforce, Unreal Engine 3, Character Animation

Education
Savannah College of Art and Design   1996 — 1999
3D Computer Animation

Lauren Cason Lauren Cason San Francisco Bay Area Details
Lauren Cason's 38 Studios Experience June 2011 - May 2012
Job Artist at Funomena
Industry Entertainment
Experience
Funomena  September 2014 - Present
Proletariat, Inc.   July 2013 - September 2014
Harmonix Music Systems  December 2012 - July 2013
Zynga  June 2012 - October 2012
38 Studios   June 2011 - May 2012
AS220  May 2011 - April 2012
The MIT Game Lab   January 2011 - May 2011

Skills
Autodesk Maya, Zbrush, Illustration, Character Design, Texturing, Modeling, Prop Design, Game Design, Character, Character Animation, Maya, 3D Studio Max, Blender, Sculptris, Prop Making, Concept Design, 3D Modeling, Video Games, Photoshop

Education
Rhode Island School of Design   2008 — 2012
BFA, Illustration

Thom Ang Thom Ang Greater New York City Area Details
Thom Ang's 38 Studios Experience July 2008 - May 2012
Job Vice President Creative at High 5 Games
Industry Computer Games
Experience
High 5 Games  December 2012 - Present
High 5 Games  August 2012 - Present
38 Studios   July 2008 - May 2012
THQ  February 2004 - June 2008
Electronic Arts Los Angeles  2000 - 2004
Sony Animation  1998 - 2000
Disney Interactive Studios  1993 - 1998

Skills
Art, Game Development, Art Direction, Game Design, Creative Direction, Video Games, Animation, Storyboarding, Concept Design, Character Animation, Texturing, PS3, Maya, Perforce, Xbox 360, Social Games, Digital Painting, MMO, Level Design, Gameplay, Conceptual Art, Computer Games, Environment Art, Game Art, Mobile Games, Console

Education
ArtCenter College of Design   1988 — 1992
BFA, Illustration

Jesse Bonelli Jesse Bonelli Brooklyn, New York Details
Jesse Bonelli's 38 Studios Experience 2011 - 2012
Job Jr Environment Artist at Avalanche Studios
Industry Computer Games
Experience
Avalanche Studios  February 2014 - Present
Freelancing & Looking for Full-time Work  May 2012 - Present
Harmonix Music Systems  September 2012 - April 2013
RISD Residence Life Office   August 2009 - June 2012
Old Lyme Ambulance Association   February 2009 - February 2012
38 Studios   2011 - 2012
RISD Foundation Studies Office   September 2009 - December 2011
Fahrenheit Books   January 2009 - December 2011

Skills
Human Anatomy, Sculpture, Digital Sculpting, Drawing, Texture Art, Illustration, Photoshop, Character Animation, Maya, Zbrush, Texturing, Game Development, Modeling, Video Games, ZBrush

Education
Rhode Island School of Design   2008 — 2012
Bachelor of Fine Arts (B.F.A.), Illustration

Lyme-Old Lyme High School   2005 — 2008

Diego Peixoto Diego Peixoto Greater Boston Area Details
Diego Peixoto's 38 Studios Experience January 2012 - May 2012
Job Senior Software Quality Assurance Engineer at Akamai Technologies
Industry Information Technology and Services
Experience
Akamai Technologies  June 2014 - Present
NetApp  November 2012 - June 2014
Alere, Inc.   June 2012 - November 2012
38 Studios   January 2012 - May 2012
Enservio  September 2010 - January 2012
Andera  February 2008 - September 2010
PNC  January 2007 - February 2008
PNC  November 2005 - January 2007
PNC  June 2001 - November 2005

Skills
JIRA, HTML, CSS, Software Development, Test Cases, JavaScript, Perforce, SDLC, Linux, SoapUI, Regression Testing, Subversion, MySQL, XML, SQL, TestTrack, Functional Testing, Smoke Testing, White Box Testing, Black Box Testing, Version One, Hudson, Jenkins, Multilingual, Storage Area Networks, Storage, Rally, Software Documentation, Team Leadership, Cassandra, Testing, Software Quality..., Test Planning

Education
Johnson & Wales University   2003 — 2007
Bachelor's of Science in Informational Technology, Computer Software Engineering

Johnson and Wales University   2003 — 2007
Bachelor's degree, Computer and Information Sciences Engineering

Brian McClain Brian McClain Aliso Viejo, California Details
Brian McClain's 38 Studios Experience August 2011 - May 2012
Job Senior 3D Artist at Carbine Studios
Industry Computer Games
Experience
Carbine studios  April 2015 - Present
Carbine Studios  August 2012 - Present
38 Studios   August 2011 - May 2012
Enemy Airship   July 2010 - June 2011
Dust   October 2010 - March 2011

Skills
Maya, 3D Studio Max, Photoshop, Zbrush, Unreal Engine 3, Unity, Texture Painting, UV mapping, Texturing, Unreal Editor, Game Art, Game Design, Game Development, CrazyBump, 3D, Environment Art, Low Poly Modeling, Hard Surface Modeling, Props, Normal Mapping, Texture Artist

Education
Art Institute of Phoenix   2008 — 2011
BA, Game Art and Design

Bryan Salvatore Bryan Salvatore Leominster, Massachusetts Details
Bryan Salvatore's 38 Studios Experience May 2007 - May 2012
Job Game Designer at Riot Games
Industry Computer Games
Experience
Riot Games  May 2014 - Present
Tricky Fast Studios   May 2013 - May 2014
Independent Contractor  February 2013 - April 2014
WorldTribe Media   January 2013 - March 2013
38 Studios   May 2007 - May 2012

Skills
Game Balance, Content Design, MMO, Gameplay, Game Design, MMORPG, Game Mechanics, Unreal Editor, Multiplayer, Game Development, Computer Games, Unreal Engine 3, Unity3D, C#, Online Gaming, Video Games, Xbox 360, Perforce

Education
Tufts University   2003 — 2007
Bachelor of Arts (B.A.), Philosophy

Jeff Horal Jeff Horal Seattle, Washington Details
Jeff Horal's 38 Studios Experience June 2011 - August 2012
Job Environment Artist at Bunige
Industry Computer Games
Experience
Bungie  August 2012 - Present
38 Studios   June 2011 - August 2012
Savannah College of Art and Design  September 2010 - June 2011

Skills
Unreal Editor, Unreal Engine 3, Maya, Animation, After Effects, MEL, Props, World Building, Illustrator, Lighting, Rendering, Rigging, Premiere, Nuke, MMO, Modeling

Education
Savannah College of Art and Design   2007 — 2011
Bachelor of Fine Arts (B.F.A.), Animation, Technical Direction

William Ross Macrae William Ross Macrae Palo Alto, California Details
William Ross Macrae's 38 Studios Experience June 2008 - May 2012
Job Development Team Lead at Palantir Technologies
Industry Computer Software
Experience
Palantir Technologies  July 2015 - Present
healthEgames, Inc   May 2014 - Present
Palantir Technologies  June 2013 - June 2015
Carnegie Mellon University  August 2010 - May 2013
Palantir Technologies  May 2012 - August 2012
38 Studios   June 2008 - May 2012

Skills
Python, Java, Game Design, C++, Perforce, Algorithms, Programming, Graph Theory, Teaching, Ruby, Computer Science, C, Discrete Mathematics, Game Balance, Distributed Systems, Complexity Theory, XML, Git

Education
Carnegie Mellon University   2009 — 2013
Bachelor of Science (B.S.), Computer Science, 3.84

Noble and Greenough School   2005 — 2009

Bobby Fisher Bobby Fisher Providence, Rhode Island Details
Bobby Fisher's 38 Studios Experience February 2011 - May 2012
Job Product Marketing Manager at Aqua Leisure Industries
Industry Sporting Goods
Experience
Aqua Leisure Industries  November 2012 - Present
38 Studios   February 2011 - May 2012
38 Studios   June 2009 - February 2011
Fisher and Associates Real Estate   May 2007 - December 2009

Skills
Online Gaming, Game Design, Social Networking, Marketing, Social Games, Microsoft Office, Paychex, Outlook, Rally, Scrum, QuickBooks, Spiceworks, Atlassian JIRA, Process Improvement, Agile Project Management, Finance, Event Planning, Computer Games, Perforce, Quality Assurance, Product Marketing

Education
Curry College   2004 — 2007
Bachelor of Arts (BA), Marketing

Ethan Scheu Ethan Scheu Providence, Rhode Island Details
Ethan Scheu's 38 Studios Experience October 2010 - May 2012
Job Environment Artist at Bungie
Industry Computer Games
Experience
Bungie  January 2013 - Present
38 Studios   October 2010 - May 2012
Kiz Toys  June 2009 - August 2009

Skills
Texturing, Zbrush, Unreal Editor, Maya, Conceptual Art, 3D Studio Max

Education
Savannah College of Art and Design   2006 — 2010
Bachelor of Fine Arts (BFA), Interactive Design and Game Development

AJ Badarni AJ Badarni Greater Seattle Area Details
AJ Badarni's 38 Studios Experience May 2011 - May 2012
Job Software Dev Engineer II at Amazon
Industry Computer Games
Experience
Amazon  August 2015 - Present
Zombie Sharks, LLC   March 2013 - Present
5TH Cell Media  January 2014 - August 2015
FatPot Technologies Inc   December 2012 - January 2014
Electronic Arts  June 2012 - December 2012
38 Studios   May 2011 - May 2012
Robotic Arm Software  March 2011 - June 2011
Intel  March 2010 - March 2011
Media Kartel, LLC   December 2009 - March 2011
Envisage Studios, LLC   March 2010 - April 2010

Skills
WPF, XAML, C#, C++, Qt, User Experience, User Interface..., User Interface Design, Game Development, Qml, Game Programming, Scrum, Perforce, OpenGL, DirectX, Objective-C, Unity3D, C, Lua, Scripting, Programming Languages, HLSL, GLSL, XML, MEL, PHP, JSON, CSS, HTML

Education
Full Sail University   2007 — 2009
Bachelor of Science (B.S.), Software Engineering/Game Development

Cory Turner Cory Turner Albany, New York Area Details
Cory Turner's 38 Studios Experience January 2010 - May 2012
Job Character Artist at Vicarious Visions
Industry Entertainment
Experience
Vicarious Visions  July 2012 - Present
Self Employed  June 2007 - Present
38 Studios   January 2010 - May 2012
Hasbro  September 2008 - March 2009

Skills
Zbrush, Maya, Photoshop, Corel Painter, Drawing, Texturing, Storyboarding, Concept Design, Digital Painting, Digital Illustration, Video Games, 3D Modeling, Digital Sculpting, Illustration, Critique, 3D, Art, Sculpture, Game Art, Conceptual Art, Art Direction

Education
Rhode Island School of Design   2003 — 2007
Bachelor of Fine Arts, Illustration

Damarcus Holbrook Damarcus Holbrook United States Details
Damarcus Holbrook's 38 Studios Experience November 2006 - May 2012
Job Senior Level designer/Artist At Blizzard Entertainment
Industry Computer Games
Experience
Red 5 Studios  October 2012 - Present
Lakshya Digital Studio   May 2012 - October 2012
38 Studios   November 2006 - May 2012
38 Studios   October 2006 - May 2012
Sony Online-SOE   June 2005 - June 2006
Electronic Arts  April 2004 - March 2005
Valve corporation  March 2003 - March 2004
BIG RED PIXEL   2002 - 2003

Skills
painting, 2D and 3D ART, Illustration, Concept Art, 3D modeling, Photo-based textures, Autodesk Maya, 3DS Max, Adobe Photoshop, Unreal Editor 3, SpeedTree, ArtRage, Z-Brush, Game Design, level Design, PS3, Xbox 360, PC, 3D Modeling, Photoshop, Character Animation, Unreal Editor, Level Design, Unreal Engine 3, Game Programming, 3D Studio Max, Concept Design, 3D, Painting, Unity3D, Casual Games, Wii, Online Gaming, Texturing, Content Design, Texture Painting, Lighting, Computer Games, Art, Social Games, Perforce, Mobile Games, Digital Painting, Low Poly Modeling, Environment Art, Multiplayer, Rigging, Game Mechanics, World Building, Computer Animation

Education
College for Creative Studies   1997 — 2002
BA, Animation and Digital Media

Jennifer Mills
sybil griffin

Adam Hunter Peck Adam Hunter Peck Providence, Rhode Island Area Details
Adam Hunter Peck's 38 Studios Experience February 2011 - May 2012
Job User Experience Designer at Hasbro
Industry Graphic Design
Experience
Hasbro  August 2013 - Present
Swipely  June 2012 - August 2013
38 Studios   February 2011 - May 2012
Where  November 2010 - February 2011
HubSpot  August 2010 - November 2010
Microsoft FUSE Labs   August 2008 - August 2010
Gather.com  September 2007 - August 2008

Skills
User Experience, Photoshop, Digital Illustration, Web Design, Illustration, User Interface Design, Graphic Design, Interaction Design, CSS, Usability Testing, HTML, Prototyping, Game Design, Artistic Vision, Drawing, Art Direction, User Interface, User Experience Design, Video Games, Illustrator, Visual Design, Email Marketing, Sketching, Web Development, HTML 5, Graphics, HTML5, Layout, Mobile Applications, Wireframes, Usability

Education
Rhode Island School of Design   2003 — 2007
BFA, Illustration

Brandon Cebenka Brandon Cebenka Greater Boston Area Details
Brandon Cebenka's 38 Studios Experience January 2010 - May 2012
Job Game Artist
Industry Computer Games
Experience
Telltale Games  February 2014 - Present
Harmonix Music Systems  July 2012 - December 2013
38 Studios   January 2010 - May 2012
Gambit game lab of MIT   June 2009 - August 2010

Skills
Illustration, Storyboarding, Game Design, Game Development, Digital Art, Drawing, Watercolor, Art Direction, Zbrush, Maya, Unreal Engine 3, Perforce, 3D Studio Max

Education
Rhode Island School of Design   2005 — 2009
BFA, Illustration

Tracey Sonntag Tracey Sonntag Ann Arbor, Michigan Details
Tracey Sonntag's 38 Studios Experience 2009 - 2009
Job Instructor / Success Coach
Industry Education Management
Experience
Eastern Michigan University  September 2014 - Present
Eastern Michigan University  April 2013 - May 2015
MetaOps  April 2012 - November 2013
Writers Research Group  April 2011 - November 2013
CopyPress  December 2010 - November 2013
Freelance Writer and Blogger  May 2009 - November 2013
Bright Hub  March 2009 - December 2011
Scientific Image Center Management, Inc.   October 2008 - April 2009
38 Studios   2009 - 2009
Harada Industry of America  October 2007 - March 2008

Skills
Blogging, Copy Editing, Web Content, Microsoft Word, SEO copywriting, Creative Writing, InDesign, Wordpress, Facebook, Microsoft Excel, Proofreading, Excel, Word, Multimedia Presentations

Education
Eastern Michigan University   2013 — 2015
M.A. Written Communication -- Teaching of Writing, Written Communication

Eastern Michigan University   2009 — 2010
BS, English - Professional Writing

Oklahoma State University   2003 — 2007
AAS, General Business, Accounting

Robinson High School   1983 — 1987
Diploma, College Prep

Jim Dobbler Jim Dobbler Seekonk, Massachusetts Details
Jim Dobbler's 38 Studios Experience March 2010 - June 2012
Job Artist at Crate Entertainment
Industry Computer Games
Experience
Crate Entertainment   July 2012 - Present
38 Studios   March 2010 - June 2012
Digital Armada Inc.  2008 - 2009

Skills
Environment Art, Unreal Editor, Texturing, Zbrush, World Building, UV mapping, Texture Painting, Game Art, Lighting, Conceptual Art, Set Dressing, 3D Modeling, 3D Studio Max, Maya, Concept Design

Education
Gnomon School of Visual Effects   2006 — 2007

Colorado Institute of Art
Associate's Degree, Design and Visual Communications, General

Lucas St.Martin Lucas St.Martin Providence, Rhode Island Details
Lucas St.Martin's 38 Studios Experience July 2010 - September 2012
Job Senior Character Artist at Trion Worlds, Inc.
Industry Computer Games
Experience
Trion Worlds, Inc.   August 2015 - Present
Trion Worlds, Inc.   October 2014 - Present
Cryptic Studios  November 2013 - September 2014
Cryptic Studios  August 2012 - November 2013
38 Studios   July 2010 - September 2012
Character 38 Studios Entertainment   June 2009 - June 2010

Skills
Zbrush, Texturing, Maya, Concept Design, Illustration, Modeling, Unreal, Digital Painting, Video Games, 3D, Drawing, Texture Painting, Unreal Editor, Photoshop, Character Design, 3D Studio Max, Corel, Props, Digital Art, 2D, Digital Illustration, Painting, Sculpture, Hard Surface Modeling, UV mapping, Art, Xnormal, Game Art, Characters, Environment Art, Digital Sculpting, Unreal Engine 3, Conceptual Art, Low Poly Modeling, Character Animation, UV Mapping

Education
Rhode Island School of Design   2006 — 2010
Bachelor of Fine Arts (B.F.A.), Illustration

Phil Tavares Phil Tavares Greater Boston Area Details
Phil Tavares's 38 Studios Experience September 2010 - May 2012
Job Digital Marketing Strategy + User Experience + Production
Industry Consumer Goods
Experience
Hasbro  October 2014 - Present
Google  November 2013 - October 2014
Google  May 2013 - October 2013
Warner Bros. Games  May 2012 - April 2013
38 Studios   September 2010 - May 2012
Google  September 2009 - August 2010
BBH  January 2006 - July 2009
Independent Contractor  June 2002 - January 2006
Macromedia (acquired by Adobe)   May 2000 - June 2002

Skills
Creative Direction, User Experience, Digital Marketing, Integrated Marketing, Digital Strategy, Mobile Devices, Social Media, Digital Media, Television, New Media, Social Media Marketing, Advertising, Film, Team Building, Production, Strategy, Scrum, Email Marketing, Start-ups, Process Improvement, Leadership, Video, Marketing, SEO, Broadcast, Multimedia, Product Marketing, Interactive Advertising, Flash, Business Development, Content Strategy, Creative Strategy, Information Architecture, Mobile Applications, Online Advertising, Online Marketing, Web Development, Publishing, Copywriting, Web Analytics, Product Management, Mobile, Social Networking, Interactive Marketing, SEM, Project Management, Product Development

Education
Boston University
Bachelor of Science (B.Sc.), Mass Communication and Public Relations

Zachary Turner Zachary Turner Orange County, California Area Details
Zachary Turner's 38 Studios Experience July 2011 - July 2012
Job World Artist at Red 5 Studios We're hiring!
Industry Computer Games
Experience
Red 5 Studios  July 2012 - Present
38 Studios   July 2011 - July 2012
Liquid Development  March 2011 - July 2011
Maven Studios   December 2010 - July 2011
six3six studios LLC   November 2010 - December 2010

Skills
Art Direction, Illustration, Lighting, Texturing, Animation, Unreal Editor, Maya, Digital Sculpting, Photoshop, Gaming Industry, Changing Environments, 3D Modeling, Level Design, Visual Storytelling, Modeling, Game Development, Unreal Engine 3, Hard Surface Modeling

Education
Full Sail University   2008 — 2010
Bachelors of Science, Environment Artist

Crosby Bain Crosby Bain Greater Boston Area Details
Crosby Bain's 38 Studios Experience June 2011 - July 2012
Job Associate US Marketing Manager at Hasbro
Industry Marketing and Advertising
Experience
Hasbro  November 2014 - Present
Hasbro  January 2014 - November 2014
Hasbro  July 2012 - January 2014
38 Studios   June 2011 - July 2012
38 Studios   May 2010 - August 2010
Vista Equity Partners  June 2007 - August 2007
Power Engineering  June 2006 - August 2006

Skills
Video Games, Business Development, MMO, Market Research, Game Development, Online Gaming, Strategy, Computer Games, Microsoft Office, Marketing, Management, Marketing Strategy

Education
Trinity College-Hartford   2007 — 2011
Bachelor of Arts, History and Economics

Jon McElroy Jon McElroy San Francisco Bay Area Details
Jon McElroy's 38 Studios Experience June 2011 - May 2012
Job Lead Software Engineer at Funomena
Industry Computer Games
Experience
Funomena  August 2014 - June 2015
Electronic Arts  August 2012 - July 2014
38 Studios   June 2011 - May 2012
Sony Online Entertainment  June 2010 - June 2011
Crossborders  July 2009 - June 2010
Lapis Digital   September 2009 - January 2010

Skills
C++, C#, Unity, Unity3D, Rendering, OpenGL, Visual Studio, Xcode, Unreal Engine, GLSL, HLSL, Game Development, Gameplay, User Interface, Game Programming, ActionScript, Lua, Scaleform, Mobile Games, MMO, Objective-C, Python, Eclipse, Japanese, Corona SDK, Video Games, Perforce

Education
Ithaca College   2004 — 2007
B.S., Cinema, Photography and Media Arts

筑波大学 / University of Tsukuba   2006 — 2007
Japanese Studies

Pierce College   2002 — 2004
A.A.S., Arts and Sciences

Jason Garland Jason Garland Greater Boston Area Details
Jason Garland's 38 Studios Experience August 2011 - May 2012
Job Senior QA Engineer at Turbine
Industry Computer Software
Experience
38 Studios   August 2011 - May 2012
General Dynamics C4 Systems  January 2006 - June 2011
Arizona State University  2004 - 2005
Arizona State University  2002 - 2004

Skills
Test Planning, Test Automation, Python, Java, REST, Technical Writing, C++, Android SDK, Perl, Technical Support, System Integration, Troubleshooting, Eclipse, ClearCase, SoapUI, Microsoft Office, Product Evaluation, CMMI, Hardening, Multi-tasking, Automation, Fast Learner, Linux, Agile Methodologies

Education
Arizona State University
Bachelor of Science, Computer Science; Software Engineering

Vic Kappel Vic Kappel Los Gatos, California Details
Vic Kappel's 38 Studios Experience August 2011 - May 2012
Job Staff Test Analyst Infrastructure at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  August 2012 - Present
38 Studios   August 2011 - May 2012
Obsidian Frog   March 2011 - August 2011
New England Institute of Technology  2007 - 2011
US Navy  June 1988 - October 2002

Skills
JIRA, TestRails, C++, C#, Unity3D, Flash, JavaScript, Quality Assurance, Game Development, Test Cases, MMO, Scrum, Video Games, Game Design, Perforce, Test Planning, Regression Testing, Level Design, Computer Games, Testing, Unreal Engine 3

Education
New England Institute of Technology   2006 — 2011
Associate of Science (A.S.), Game Development and Programming

Sean Neri Sean Neri Providence, Rhode Island Area Details
Sean Neri's 38 Studios Experience January 2012 - May 2012
Job Audio Engineer at Hasbro Studios East
Industry Entertainment
Experience
Hasbro  July 2012 - Present
38 Studios   January 2012 - May 2012
iZotope, Inc.   April 2011 - January 2012
Adhesive Games  October 2010 - May 2011
Big Bad Tomato  November 2009 - January 2011
Technicolor  May 2009 - November 2010
Teach Town   November 2009 - September 2010
Complete Entertainment Exchange   May 2008 - February 2009

Skills
Sound, Sound Design, Video Games, Field Recording, Xbox 360, Audio Engineering, Recording, Dialogue Editing, Flash, Post Production, Wwise, Sound Editing, Animation, Film, Voice Over, Foley, Pro Tools, Audio Post Production

Education
Emerson College   2005 — 2009
BA, Sound Design / Audio Post Production

Skylar Surra Skylar Surra Santa Monica, California Details
Skylar Surra's 38 Studios Experience September 2011 - May 2012
Job Senior Animator at Riot Games
Industry Animation
Experience
Riot Games  August 2012 - Present
38 Studios   September 2011 - May 2012
League Collegiate Wear  May 2008 - October 2009
Edinboro University of Pennsylvania  January 2006 - April 2009
James Dinger Advertising   2007 - 2008
Hampton Inn  2005 - 2006
Olean Times Herald  May 1998 - June 2005

Skills
Drawing, Character Animation, Logo Design, Traditional Animation, Software, Illustrator, Photoshop, Adobe Creative Suite, InDesign, Web Design, Illustration, Microsoft Office, Animation, Maya, Unreal Engine, Art, Mac, Computer Animation

Education
Animation Mentor   2010 — 2011
Certificate, Character Animation

Edinboro University of Pennsylvania   2005 — 2009
BFA, Applied Media Arts: Traditional Animation

Denise Tomlin Denise Tomlin Providence, Rhode Island Area Details
Denise Tomlin's 38 Studios Experience September 2011 - May 2012
Job Environment Artist
Industry Computer Games
Experience
Galaxy Pest Control   October 2012 - September 2014
38 Studios   September 2011 - May 2012
Stony Creek Golf Club   April 2007 - September 2009
Real Estate Sign Services   August 2003 - September 2007

Skills
Photoshop, Maya, Unreal Engine, UV mapping

Education
Savannah College of Art and Design   2007 — 2010
BFA, Interactive Design and Game Development

Park Tudor College Prep

Philippe Kirsanov Philippe Kirsanov Redmond, Washington Details
Philippe Kirsanov's 38 Studios Experience April 2009 - May 2012
Job Technical Team Lead at Microsoft
Industry Entertainment
Experience
Microsoft  April 2013 - Present
Microsoft  June 2012 - April 2013
38 Studios   April 2009 - May 2012
Nexon Publishing North America  February 2007 - January 2009
Propaganda Games - Disney Interactive Studios   November 2006 - February 2007
Electronic Arts  August 2005 - November 2006
Top Producer Systems  May 2001 - July 2005
CNET Channel dFactory Sarl   December 2000 - May 2001
CBOSS  March 2000 - August 2000
MTS - Tatarstan (Santel)   April 1999 - March 2000

Skills
System Architecture, Data Architecture, EDA, SOA, MOM, C++, Scala, Scalability, SQL, RDBMS, Database Design, AMQP, XMPP, Agile Project Management, Scrum, RUP, Team Building, Team Management, Team Leadership, CEP, REST, Python, Systems Analysis, System Design, Distributed Systems, Multithreading, Network protocols, TCP/UDP, HTTP, ProtocolBuffers, Scripting, Java, .NET, JavaScript, PHP, COM, Web Servers, PL/SQL, Access, wxWidgets, Architecture, Perforce, Agile, C#, XML, MySQL, JIRA, Software Engineering, Eclipse, Visual Studio

Education
Kazanskij Gosudarstvennyj Universitet   1988 — 1993
Master, Business Information Systems

Brian Brockett Brian Brockett Towson, Maryland Details
Brian Brockett's 38 Studios Experience May 2011 - May 2012
Job Sound Designer at ZeniMax Online Studios
Industry Computer Games
Experience
38 Studios   May 2011 - May 2012
Microsoft Game Studios (SoundLab)   July 2010 - May 2011
Good Science Studios   March 2010 - July 2010
Microsoft Game Studios (SoundLab)   July 2009 - November 2009
Turn 10 Studios  November 2008 - July 2009
Amazon.com  September 2007 - October 2008
Feature in 48   March 2006 - March 2006
C5 Sound Inc.   September 2003 - July 2004

Skills
Sound, Recording, Location Sound, Audio, Sound Design, Pro Tools, Live Sound, Audio Engineering, Voice Over, Field Recording, Acoustics, FMOD, Studio Recording, Post Production, Video Games, Music Technology, Audio Post Production, Sound Editing, Audio Mixing, Audio Editing, Computer Games, Foley, Unreal Engine 3, Film, Sound Forge, Wwise, Scrum, Xbox 360, SFX

Education
New York University   2001 — 2003
M.M.

Duke University   1997 — 2001
B.A.

Anne Szabla Anne Szabla Greater Boston Area Details
Anne Szabla's 38 Studios Experience July 2010 - June 2012
Job Concept Artist at Harmonix Music Systems
Industry Computer Games
Experience
Harmonix Music Systems  June 2012 - Present
38 Studios   July 2010 - June 2012
Bird Boy Graphic Novel   October 2009 - May 2012
GAMBIT [Singapore-MIT GAMBIT Game Lab]   September 2009 - December 2009

Skills
Texture Painting, Game Development, drawing, painting, Autodesk Maya, Illustration, Photoshop, Concept art, Storyboarding, Comic Books, Digital Art, Visual Development, Character Designs, Environment Art, Perforce, Scrum, Comic Art, Visual Narrative, Drawing, Concept Design, Painting, Maya, 3D, Video Games, Game Design, Texturing, Unreal Engine 3, Visual Arts, Game Art

Education
Rhode Island School of Design   2006 — 2010
Bachelor of Fine Arts (B.F.A.) with Honors, Illustration, English Concentration

Geraldo Perez Geraldo Perez Providence, Rhode Island Area Details
Geraldo Perez's 38 Studios Experience October 2011 - May 2012
Job Senior IT Engineer at Providence Equity Partners
Industry Information Technology and Services
Experience
Providence Equity Partners  January 2013 - Present
New England Institute of Technology  February 2013 - June 2014
King Bee Digital Games   May 2012 - June 2014
IGDA Rhode Island   2011 - February 2014
Project Griffin - US Air Force Game Dev Workshop   February 2013 - December 2013
38 Studios   October 2011 - May 2012
BNY Mellon  November 1999 - September 2011

Skills
Game Design, Information Technology, Desktop Support, iOS development, Android Development, Remote Desktop, Metrics, UDK, UnrealScript, Windows 7, Unity, Maya, Blender, Photoshop, ArtRage, 3D Studio Max, Perforce, Fluent Spanish..., Mac OS X, Servers, Spiceworks, Batch Files, Active Directory, Microsoft Exchange, Windows XP Pro, Windows Vista, Unreal Engine 3, Technical Support, Game Development, OS X, Video Games, Unity3D, ActionScript, Mobile Games, Lua, Level Design, Gameplay

Education
Full Sail University   2011 — 2013
BS, Game Design

Boston University   1993 — 1994

Anna Castro Anna Castro Orange County, California Area Details
Anna Castro's 38 Studios Experience July 2011 - May 2012
Job Environment Artist at FireForge
Industry Animation
Experience
FireForge  October 2014 - Present
Carbine Studios  July 2012 - October 2014
38 Studios   July 2011 - May 2012
Full Sail University  April 2011 - July 2011

Skills
organic modeling, fine art, digital painting, character modeling, Concept Art, Illustration, Maya, XSI, Max, Unreal, Zbrush, Mudbox, Final Cut Pro, Nuke, Motionbuilder, Cortex, Murals, Oil painting, UV mapping, Acrylic, Pen, 3D, Digital Art, Texturing, After Effects, Photoshop, Mental Ray, Illustrator, Modeling, Digital Sculpting, Character, Hard Surface Modeling, Animation, Character Design, Texture Painting, Painting, Environment Modeling, Unreal Engine 3, Computer Animation, Unreal Editor, Low Poly Modeling, Environment Art, Game Art, Props, Normal Mapping, 3D Modeling, Character Animation, Concept Design, Compositing, Traditional Animation

Education
Full Sail University   2009 — 2011
Bachelor of Science, Computer Animation

Steve Santarpia Steve Santarpia Greater Boston Area Details
Steve Santarpia's 38 Studios Experience August 2011 - May 2012
Job Senior QA Engineer at GSN
Industry Computer Games
Experience
GSN (TV & Games)   February 2015 - Present
GSN (TV & Games)   March 2013 - January 2015
GSN (TV & Games)   October 2012 - February 2013
Turbine  June 2012 - September 2012
38 Studios   August 2011 - May 2012
2Dawn Games  July 2011 - December 2011
THQ, Kaos Studios   August 2010 - July 2011
THQ, Kaos Studios   April 2010 - August 2010
Activision  March 2009 - October 2009
2K Games  March 2008 - March 2009

Education
Art Institute of Pittsburgh   2001 — 2005
Bachelors Degree, Media Arts and Animation

Christian Baekkelund Christian Baekkelund Austin, Texas Details
Christian Baekkelund's 38 Studios Experience January 2007 - February 2009
Job Game Systems Designer / Assistant Producer at Arkane Studios
Industry Computer Games
Experience
Arkane Studios  March 2015 - Present
Hi-Rez Studios  September 2014 - March 2015
CCP  December 2013 - June 2014
Moonshot Games   June 2012 - December 2013
Subatomic Studios  June 2010 - December 2012
Demiurge Studios  November 2009 - February 2010
38 Studios   January 2007 - February 2009
Charles River Media  2005 - 2006
Harmonix Music Systems  2003 - 2003
Centre for Applied Research in Educational Technologies (CARET) at the University of Cambridge   November 2002 - December 2002

Skills
Game Design, Game Production, Artificial Intelligence, Xbox 360, Wii, PS3, Gameplay, Mobile Games, Game Development, Video Game Design, Video Game Development, Casual Games, MMO, MMORPG, Computer Games, Video Games, Scripting, Game Balance, Social Games, Level Design, User Interface, Lua

Education
Massachusetts Institute of Technology   1996 — 2003
Multiple degrees, Computer Science & Comparative Media Studies

Morganne Crosby Morganne Crosby Providence, Rhode Island Area Details
Morganne Crosby's 38 Studios Experience December 2011 - May 2012
Job Software Engineer at FireForge
Industry Computer Games
Experience
Firepub   March 2015 - Present
Firepub   June 2013 - March 2015
Turbine  June 2012 - June 2013
38 Studios   December 2011 - May 2012
Play Nice Studios   March 2011 - December 2011
New England Institute of Technology  March 2010 - December 2011

Skills
C#, Game Development, Perforce, Programming, Java, Gameplay Programming, OOP, Scripting, Visual Studio, Scala, Eclipse, SQL, Cassandra

Education
New England Institute of Technology   2010 — 2011
Bachelor of Science, Game Development and Simulation Programming Technology

School One   2006 — 2008

Harley D. Huggins II Harley D. Huggins II Olathe, Kansas Details
Harley D. Huggins II's 38 Studios Experience November 2011 - May 2012
Job Experienced Director, Game Developer
Industry Computer Games
Experience
Echo Base   October 2012 - Present
38 Studios   November 2011 - May 2012
38 Studios   August 2010 - November 2011
Red 5 Studios  January 2006 - February 2010
Red 5 Studios  June 2008 - July 2009
Blizzard Entertainment  January 1997 - November 2005
Trinity Animation  January 1996 - January 1997
KADDYWHAMPUS PRODUCTIONS   January 1989 - January 1996
Kansas City Kansas Community College  1993 - 1996

Skills
Team Building, Cinematics, Art Direction, Computer Graphics, Pre-visualization, Visual Effects, Character Animation, Game Development, Voice Acting, Screenwriting, Creative Direction, Compositing, Storyboarding, Animation, Video Games, Texturing, Game Design, MMO, Computer Games, MMORPG, Modeling, Film, Xbox 360, Level Design, PS3, Sound Design, Perforce, 3D, Zbrush, Texture Painting, Pipeline Development, Computer Animation, Traditional Animation, Maya, Unreal Engine 3, Hard Surface Modeling, UV mapping, Mudbox, 3D Studio Max, Game Art

Education
The University of Kansas   1985 — 1988
Bachelor of Fine Arts (B.F.A.)

University of Kansas   1985 — 1988
B.F.A

Paul Lohman Paul Lohman Orlando, Florida Area Details
Paul Lohman's 38 Studios Experience February 2011 - May 2012
Job Senior Technical Artist at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   July 2015 - Present
Electronic Arts  August 2012 - July 2015
38 Studios   February 2011 - May 2012
Phantom EFX  September 2004 - April 2011

Skills
Game Development, Maya, Unreal Engine 3, MEL, Modeling, Shaders, Python, Texturing, Environment Art, Rigging, Xbox 360, Perforce, PS3, Animation, Low Poly Modeling, Video Games, 3D, Computer Games

Education
Savannah College of Art and Design   2000 — 2004
BFA, Computer Art

Randy Vazquez Randy Vazquez Orange County, California Area Details
Randy Vazquez's 38 Studios Experience November 2010 - May 2012
Job Technical Designer at Cloud Imperium Games
Industry Computer Games
Experience
Cloud Imperium Games  March 2015 - Present
IGDA  2000 - Present
Carbine Studios  July 2012 - October 2014
38 Studios   November 2010 - May 2012
enVie Interactive  August 2009 - December 2010
EA  January 2007 - December 2008
Electronic Arts - Mythic   January 2007 - December 2008
Vivendi Universal Games  May 2006 - January 2007
Regent University  February 2006 - April 2006
Shadowpool   2004 - 2005

Skills
Game Design, 3D, Content Design, MMO, Game Development, Video Games, Perforce, Maya, Document Design, Online Gaming, Photoshop, Quality Assurance, Computer Games, Xbox 360, Information Design, Game Mechanics, Level Design, Gameplay, Texturing, Animation, Scripting, Unreal Editor, MMORPG, Multiplayer

Education
ITT Technical Institute   2007 — 2009
BS, Digital Entertainment

Full Sail University   2000 — 2002
Associate of Science, Computer Animation

Bryant & Stratton College   1998 — 1999
Associate's Degree, Computer Network administration

Virginia Beach Technical & Career Education Center   1996 — 1998
Certificate for Electronics & Computer Repair, Computer Technology/Computer Systems Technology

Gene Rozenberg Gene Rozenberg New York, New York Details
Gene Rozenberg's 38 Studios Experience January 2009 - May 2012
Job Senior Sound Designer / Composer at Gameloft
Industry Computer Games
Experience
Magic Leap, Inc.   September 2015 - Present
Gameloft  May 2014 - Present
IGT  August 2013 - April 2014
CD Projekt Red  July 2012 - August 2013
38 Studios   January 2009 - May 2012
Electronic Arts (EA)   June 2004 - October 2009
Odd Noise Productions   September 2001 - June 2004
n-Space, Inc.   April 1999 - August 2001
Crack dot Com, Inc.   March 1997 - April 1999

Skills
Composition, Wwise, PS3, Wii, Xbox 360, Unreal Editor, Unreal Engine 3, Game Development, Video Games, Sound Design, FMOD, Sound Forge, Vegas Pro, Logic Pro, Field recording, Field Recording, Sony Vegas, Console, Computer Games, Perforce, Recording, Casual Games, Dialogue Editing, Game Mechanics, MMO, Game Design, Maya, SFX, Sound, Multiplayer, Social Games, Video Game Production, Hansoft, Mobile Games, Game Audio, Xbox, Unity3D, Cinematics, Game Programming, Audio Engineering, PSP, MMORPG, Game Balance

Education
Indiana University-Purdue University at Indianapolis   2001 — 2003
Bachelors

Jillian Hufnagel Jillian Hufnagel Greater Boston Area Details
Jillian Hufnagel's 38 Studios Experience July 2007 - April 2010
Job Executive Assistant
Industry Executive Office
Experience
CloudLock  July 2015 - Present
Supplet   May 2014 - Present
Private School Innovator  June 2014 - June 2015
Duo Security  December 2013 - June 2014
Rapid7  April 2010 - December 2012
38 Studios   July 2007 - April 2010
CompOne Services LTD  2005 - 2006
Chart House  2005 - 2006
Children's Hospital Boston  2001 - 2004
Cambridge Family YMCA  2000 - 2003

Skills
Recruiting, Microsoft Office, Event Planning, Windows, Microsoft Excel, PowerPoint, College Recruiting, Management, Data Analysis, Account Management, Office Management, Event Management, Interviews, Budgets, Negotiation, Public Relations, Employee Relations, Training, System Administration, Teamwork, Time Management, Social Networking, Human Resources, Sales, Security, Process Scheduler, Team Building, Team Leadership

Education
Massachusetts College of Art and Design   2000 — 2003

Danny Laba Danny Laba Greater Boston Area Details
Danny Laba's 38 Studios Experience June 2011 - May 2012
Job Currently pursuing my Master's in Game Design @ Full Sail University
Industry Computer Games
Experience
Shabbalaba Studio   June 2014 - Present
Full Sail University  2015 - 2015
Independent consultant  August 2013 - December 2013
38 Studios   June 2011 - May 2012
North Atlantic Corp  January 2004 - December 2008

Skills
XNA 3.0, XNA 4.0, C#, C++, Java, Unreal Engine 3, Unity3D, Source Engine, Valve Hammer Editor, JIRA, TestRails, Finite State Machines, UML, Design Patterns, Photoshop, Technical Writing, Artificial Intelligence, Visio, BigWorld, DirectX, OpenGL, HLSL, PerForce, Perforce, Python, Video Games, Scrum, Quality Assurance, MMO, Game Development, Test Cases, Agile Methodologies, Level Design, PS3, Computer Games, Xbox 360

Education
Full Sail University   2015 — 2016
Master of Game Design, Game and Interactive Media Design

New England Institute of Technology   2010 — 2012
Bachelor, Game Development / Simulation Programming

New England Institute of Technology   2008 — 2010
Associates Degree, Game Development / Simulation Programming

Shrewsbury High School
High School Diploma

Leela Wagner Leela Wagner Cambridge, Massachusetts Details
Leela Wagner's 38 Studios Experience June 2010 - September 2010
Job Illustrator and Comic Artist
Industry Design
Experience
Self-employed  June 2011 - Present
38 Studios   June 2010 - September 2010

Skills
Comics, Illustration, Storyboarding, Character Designs

Education
Rhode Island School of Design   2007 — 2011
Bachelor's degree, Illustration

Juliet Nuzzo Juliet Nuzzo Greater Los Angeles Area Details
Juliet Nuzzo's 38 Studios Experience May 2011 - May 2012
Job Producer and Certified Scrum Master
Industry Computer Games
Experience
Riot Games  February 2014 - Present
Riot Games  July 2013 - February 2014
Carbine Studios  September 2012 - July 2013
38 Studios   May 2011 - May 2012
38 Studios   April 2010 - May 2011
Harmonix Music Systems  August 2008 - May 2010
360plex   October 2007 - September 2009
WUMB 91.9 fm   August 2007 - January 2008
WERS 88.9 FM at Emerson College   January 2005 - June 2007

Skills
Scrum, Agile Methodologies, MMO, Game Development, Xbox 360, PS3, MMORPG, JIRA, Perforce, Computer Games, Gameplay, Video Games, Game Design, Quality Assurance, Multiplayer, Game Mechanics, Wii

Education
Emerson College   2003 — 2007
Bachelor of Arts, Music Business

Peggy Moran-Freeman Peggy Moran-Freeman Greater New York City Area Details
Peggy Moran-Freeman's 38 Studios Experience May 2010 - July 2011
Job Chief People Officer/Executive Coach Consultant
Industry Import and Export
Experience
Freedom Rides   2009 - Present
38 Studios   May 2010 - July 2011
Freeman Consulting, LLC   April 2007 - December 2010
Latex International  August 2001 - December 2006
HealthNet  1998 - 2001

Skills
Executive Coaching, Human Resources, Autism Spectrum..., Mergers, Employee Engagement, Talent Acquisition, Leadership, Training, Succession Planning, Onboarding, Interviews, Management, Non-profits, Talent Management, Career Development, Deferred Compensation, Negotiation, Strategic Planning, Recruiting, Employee Relations, Employee Benefits, Management Consulting, Leadership Development, College Recruiting, Business Development, Organizational Design, Vendor Management, Technical Recruiting, Labor Relations, Business Strategy, Strategy, Team Management, Sourcing, Change Management, Employment Law, Executive Search, Staff Development, Personnel Management, HRIS, Team Building, Performance Management, Applicant Tracking..., Internet Recruiting, Policy, Contract Recruitment, Organizational..., Organizational..., Coaching, Process Improvement, Start-ups

Education
Trinity College
Masters, Human Resources-Strategic Planning

Colleen Nachtrieb Colleen Nachtrieb Greater Boston Area Details
Colleen Nachtrieb's 38 Studios Experience February 2012 - May 2012
Job UI/UX Designer at Disruptor Beam
Industry Computer Games
Experience
Disruptor Beam Inc.  March 2013 - Present
Lookout Gaming   November 2012 - January 2013
WSI Corporation  June 2012 - November 2012
38 Studios   February 2012 - May 2012
LEGO  February 2011 - January 2012
NetDevil  January 2011 - April 2011
Budcat Creations (Activision)   January 2009 - January 2011
Budcat Creations LLC   April 2007 - April 2009
eGenesis  January 2007 - April 2007
Vicarious Visions Inc   June 2003 - August 2003

Skills
Game Design, UI Design, Level Design, Interaction Design, Graphic Art, Illustrator, Photoshop, Flash, Scripting Behaviors, Team Leadership, Animation, Flash Animation, Microsoft Office, Layout, Documentation, ActionScript, HTML, Public Speaking, Usability Testing, User Interface Design, Perforce, Game Development, MMO

Education
Art Institute of Pittsburgh   2005 — 2007
BS, Media Arts and Animation

Syracuse University   2000 — 2004
BFA, Fine Arts, Computer Graphics, Illustration

Timothy Sauter Timothy Sauter Round Rock, Texas Details
Timothy Sauter's 38 Studios Experience November 2011 - May 2012
Job Senior Project Manager, Blizzard Entertainment
Industry Consumer Services
Experience
Blizzard Entertainment  November 2013 - Present
HomeAway.com  February 2013 - November 2013
38 Studios   November 2011 - May 2012
Blizzard Entertainment  2009 - December 2011
Dell Inc  July 2006 - July 2009
Dell Inc  October 2007 - February 2009
Dell Inc  July 2006 - October 2007
Dell Inc  May 2006 - July 2006
Dell Inc  July 2004 - May 2006
Dell Inc  October 2003 - April 2004

Skills
Video Games, Call Center, Process Improvement, Team Management, Team Leadership, Project Management, Coaching, Vendor Management, MMO, Management, Call Centers, Customer Satisfaction, Customer Service, Human Resources, CRM, Program Management, Training, Telecommunications, Troubleshooting, Leadership, Analytics, SDLC, Technical Support, Business Process..., Agile Methodologies, Team Building, Customer Experience

Education
The University of Texas at San Antonio   1992 — 1998
BFA

University of Texas at   1992 — 1997
B.F.A

University of Texas at
B.F.A

Scott Duquette Scott Duquette Greater Boston Area Details
Scott Duquette's 38 Studios Experience January 2007 - June 2012
Job Senior Environment Artist at Crate Entertainment
Industry Computer Games
Experience
Crate Entertainment   July 2015 - Present
Irrational Games  August 2013 - May 2015
Irrational Games  June 2012 - July 2013
38 Studios   January 2007 - June 2012
Windward Mark Interactive   July 2005 - December 2006
Harvard Magazine  September 2003 - May 2005
Atari  June 2004 - August 2004

Skills
Autodesk Maya, Adobe Photoshop, Unreal Editor, Modeling, Concept Design, Illustration, Architecture, Texture Painting

Education
Harvard University   2001 — 2005
B.A., Visual and Environmental Studies

Steven Haines Steven Haines Providence, Rhode Island Details
Steven Haines's 38 Studios Experience January 2012 - May 2012
Job Technical Artist at GSN (TV & Games)
Industry Computer Games
Experience
GSN (TV & Games)   July 2014 - Present
GSN (TV & Games)   April 2013 - July 2014
GSN (Game Show Network)   June 2012 - April 2013
38 Studios   January 2012 - May 2012
Red Storm Entertainment  November 2011 - December 2011
Epic Games  November 2008 - January 2011
Epic Games  April 2008 - November 2008
Microsoft Game Studios  February 2008 - April 2008
Midway Entertainment   January 2007 - February 2008
Red Storm Entertainment  December 2006 - January 2007

Skills
Unreal Engine 3, Unity3D, Perforce, Seapine Test Track Pro, Maya, JIRA, 3D Studio Max, After Effects, Flash, Photoshop, Dreamweaver, Illustrator, Shockwave, Xbox 360, PS3, PSP, iOS, Android, C#, Game Design, Game Development, Mobile Game Development, Texturing, UnrealScript

Education
School of Communication Arts   2003 — 2005
Diploma, Digital Art and Animation

Savannah College of Art and Design   2001 — 2003
Computer Animation

Elizabeth Bergeron Elizabeth Bergeron Greater Seattle Area Details
Elizabeth Bergeron's 38 Studios Experience September 2011 - October 2012
Job Embedded QA at ArenaNet LLC
Industry Computer Games
Experience
ArenaNet LLC  November 2014 - Present
Bungie  January 2013 - September 2014
Irrational Games  July 2012 - October 2012
38 Studios   September 2011 - October 2012
Project Ophelia   March 2011 - September 2011
Henley Enterprises, Inc   April 2004 - October 2008
US Navy  June 1996 - February 2003

Skills
Flash, Flash Animation, ActionScript, Unreal Engine 3, Unreal Editor, UnrealScript, SDK, User Interface Design, Perforce, Game Programming, MMO, Scripting, Game Development, Quality Assurance, Level Design, JIRA, Video Games

Education
New England Institute of Technology   2008 — 2011
Associate in Science, Game Development and Simulation Programming Technology

Defense Language Institute

Kyle Wesolowski Kyle Wesolowski Providence, Rhode Island Area Details
Kyle Wesolowski's 38 Studios Experience August 2011 - May 2012
Job Temp Quality Assurance Tester at Turbine
Industry Computer Software
Experience
Turbine  February 2013 - Present
GSN  September 2012 - February 2013
38 Studios   August 2011 - May 2012
Stop & Shop  May 2007 - February 2012

Skills
Perforce, C#, Programming, Java, Game Development, ActionScript, Game Design, Visual Studio, Game Programming, C++, Flash, JavaScript, HTML

Education
New England Institute of Technology   2006 — 2009
Bachelors Degree, Video Game Development and Simulation Programming

Kamil Marczewski Kamil Marczewski Providence, Rhode Island Area Details
Kamil Marczewski's 38 Studios Experience April 2012 - May 2012
Job Game Designer at Crate Entertainment
Industry Computer Games
Experience
Crate Entertainment   June 2012 - Present
38 Studios   April 2012 - May 2012
38 Studios   May 2011 - May 2012
Georgia Institute of Technology  August 2009 - May 2011
Wright Patterson Air Force Base  May 2009 - August 2009
University of Illinois at Urbana-Champaign  May 2008 - May 2009

Skills
Content Design, Game Balance, Creative Writing, Gameplay, Game Development, Game Design, Computer Games, ARPG, Itemization, Systems Design, Level Design, Team Management, Scripted Gameplay, Scripting, Perforce, MMO

Education
Georgia Institute of Technology   2009 — 2011
Master of Science, Materials Science and Engineering

University of Illinois Urbana   2005 — 2009
Bachelor of Science, Materials Science and Engineering

Alexander May Alexander May Greater Seattle Area Details
Alexander May's 38 Studios Experience June 2011 - July 2012
Job Environment Artist at Bungie
Industry Computer Games
Experience
Bungie  October 2013 - Present
Microsoft  July 2012 - July 2013
38 Studios   June 2011 - July 2012
Tulpa   March 2010 - March 2011
America's Army  September 2009 - November 2009
Unknown Worlds Studios   May 2009 - July 2009

Skills
Unreal Engine 3, Zbrush, Texturing, Maya, 3D Modeling, Animation, Game Art, Photoshop, Unreal Editor, Level Design, UV mapping, Character Rigging, Modeling, Character Animation, Video Games, Computer Animation, Lighting, Game Development, Game Design, 3D, MMO, UV Mapping, ZBrush

Education
Champlain College   2007 — 2011
BS, Game art and animation

Champlain College   2007 — 2011
Bachelor's Degree, Game Art & Animation

Joel Barlow High School   2003 — 2007
Diploma

Benjamin Soderstrom Benjamin Soderstrom Providence, Rhode Island Area Details
Benjamin Soderstrom's 38 Studios Experience August 2010 - August 2012
Job Lead Artist at Crate Entertainment
Industry Computer Games
Experience
Crate Entertainment   July 2012 - Present
38 Studios   August 2010 - August 2012
Savannah College of Art and Design  January 2008 - August 2010
Equity Studios   November 2005 - May 2007
Kalamazoo Valley Community College  2005 - 2007

Skills
Texturing, Concept Design, Zbrush, Maya, 3D Modeling, Unreal Engine 3, Photoshop, 3D, After Effects, Video Games, Game Development, MEL, Modeling, Level Design, Drawing, Texture Painting, Painting

Education
Savannah College of Art and Design   2007 — 2010
Game Design, Game Design, 3D modeling

Kalamazoo Valley Community College   2003 — 2006
AAS, Animation

Justin Zawislak Justin Zawislak Aliso Viejo, California Details
Justin Zawislak's 38 Studios Experience July 2011 - May 2012
Job World Artist at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  October 2012 - Present
Horsepower Ads   July 2011 - October 2012
38 Studios   July 2011 - May 2012
Mad Otter Games  August 2010 - August 2011
Horsepower Ads   August 2009 - July 2011
Ekaiyo Online   May 2008 - August 2009
Illum Productions   August 2008 - September 2008
Ringling College of Art and Design  June 2008 - July 2008

Skills
Texturing, Rigging, Shake, Renderman, Modeling, After Effects, Lighting, Premiere, Photoshop, Illustrator, Soundbooth, Painting, Encore, Computer Animation, 3D, Animation, 3D Studio Max, Texture Artist, Concept Design, Unreal Engine 3, SpeedTree, UV mapping, Hard Surface Modeling, Maya, Low Poly Modeling, Compositing, Character Animation, Visual Effects, Unreal Editor, 3D Modeling

Education
Ringling School of Art and Design   2005 — 2009
Bachelor of Fine Art, Computer Animation

Nicholas Howe Nicholas Howe Greater Boston Area Details
Nicholas Howe's 38 Studios Experience April 2011 - May 2012
Job Game Programmer
Industry Computer Games
Experience
Harmonix Music Systems  August 2015 - Present
Turbine  June 2012 - August 2015
38 Studios   April 2011 - May 2012
Rockstar New England  May 2008 - January 2011
Whatif Productions   August 2003 - April 2008

Skills
Video Games, PS3, Xbox 360, DirectX, Game Development, Perforce, Unreal Engine 3, HLSL, OpenGL, Shaders, Gameplay, MMO, Game Programming, Computer Games, Multiplayer, Console

Education
Boston University   1998 — 2002
BA, Music

Clancy Powell Clancy Powell Lake Forest, California Details
Clancy Powell's 38 Studios Experience November 2011 - May 2012
Job Designer at Turtle Rock Studios
Industry Computer Games
Experience
Turtle Rock Studios  August 2013 - Present
Red 5 Studios  July 2012 - August 2013
38 Studios   November 2011 - May 2012
ZeniMax Online Studios  October 2010 - November 2011
Sony Online Entertainment  August 2008 - August 2010
The Guildhall at SMU  July 2006 - March 2008
Gearbox Software  July 2007 - September 2007

Skills
Level Design, Scripting, Unreal Editor, World Building, Multiplayer, Gameplay, Game Development, Content Design, Game Design, MMO, Source Engine, Video Games, Unreal 3, 3D, Kismet, Computer Games, PS3, Xbox 360

Education
Southern Methodist University   2006 — 2008
Masters of Interactive Technology in Digital Game Development, Level Design

Montana State University   2005 — 2006
BS, Marketing

Tulane University   2002 — 2005
BS, Marketing

Denise Kaigler Denise Kaigler Greater Boston Area Details
Denise Kaigler's 38 Studios Experience February 2010 - January 2011
Job
Industry Professional Training & Coaching
Experience
MDK Brand Management, LLC   July 2015 - Present
Boston Scientific  May 2011 - June 2015
38 Studios   February 2010 - January 2011
Nintendo of America  February 2008 - November 2009
Reebok International / Adidas Group   June 1991 - January 2008
The Rockport Company  June 1998 - November 1999
Boys & Girls Clubs of  June 1990 - June 1991
WHDH-TV  November 1986 - February 1990
WLTZ-TV (NBC Affiliate)   October 1985 - November 1986

Skills
Media Relations, Community Relations, Integrated Marketing, Public Relations, Corporate Communications, Corporate Branding, Managing Agency..., Strategic Communications, Strategic Planning

Education
Emerson College   1982 — 1985
BA, Journalism and Communications

Brian Knoth Brian Knoth Greater Boston Area Details
Brian Knoth's 38 Studios Experience April 2011 - May 2012
Job Director of Platform Engineering at Disruptor Beam
Industry Computer Games
Experience
Disruptor Beam Inc.  April 2013 - Present
Kickstand Mobile   January 2013 - April 2013
Majesco Entertainment  May 2012 - January 2013
38 Studios   April 2011 - May 2012
MITRE, Air Force Experimentation   June 2010 - March 2011
Geolenz   July 2009 - June 2010
My Perfect Gig, Inc.   November 2007 - November 2009
The MITRE Corporation  March 2004 - October 2007
Selectica, Inc  December 1997 - March 2004
Objectivity, Inc  June 1997 - December 1997

Skills
Platforms, Scala, Play Framework, Groovy, Java, Multithreaded..., REST, Web Services, Distributed Systems, Middleware, Messaging, Kafka, Workflow, Message Queue, MongoDB, Scalability, MySQL, JavaScript, AJAX, jQuery, CSS, HTML, Apache, Tomcat, Team Leadership, Architecture, Mentoring, Software Design, Linux, DDS, Snowflake, Tableau, Grails, Solr, HTTP, Technical Leadership, Communication, CentOS, xymon, Web Applications, Java Enterprise Edition, Agile Methodologies, Hibernate, XML, JBoss Application Server, Software Development, Software Engineering, Mobile Devices, Ruby, Multithreading

Education
Stony Brook University   1987 — 1991
Bachelor of Science, Computer Science

Andrew Dobbs Andrew Dobbs Greater Boston Area Details
Andrew Dobbs's 38 Studios Experience June 2011 - May 2012
Job UX Designer at Buildium LLC
Industry Internet
Experience
Buildium LLC  December 2014 - Present
Arnold Worldwide  September 2012 - December 2014
38 Studios   June 2011 - May 2012
WriteBoston  July 2010 - June 2011
Northeastern University  February 2010 - June 2010
Muzzy Lane Software  July 2008 - September 2009
SMU Guildhall  July 2006 - March 2008
The University of Arizona  May 2004 - July 2005

Skills
Writing, Editing, Content Strategy, Creative Writing, Copy Editing, Copywriting, Information Architecture, Game Design, JavaScript, HTML, CSS, User Experience, User Interface Design, User Stories, Web Development, Experience Design, Project Management, JIRA, Subversion, Perforce, Git, Photoshop, Interaction Design, Scrum, Mobile Devices, Illustrator, OmniGraffle, Keynote, Usability Testing, Game Development, Web Design, Agile Methodologies, User Experience Design, Usability, ActionScript

Education
Northeastern University   2010 — 2011
Master of Education (MEd), Learning and Instruction, 3.83

Southern Methodist University   2006 — 2008
Professional Certificate, Digital Game Development, 3.63

University of Arizona   2003 — 2005
Bachelor of Arts (BA), Creative Writing, 3.63

University of Advancing Technology   2002 — 2003
Associate of Science (AS), Technology Commerce, 3.93

Jean Go Jean Go United States Details
Jean Go's 38 Studios Experience May 2011 - May 2012
Job Associate Artist at Riot Games
Industry Entertainment
Experience
Riot Games  July 2014 - Present
Molten Games  January 2014 - March 2014
Various Studios  February 2013 - December 2013
Riot Games  May 2013 - October 2013
38 Studios   May 2011 - May 2012
Serra International Ltd.   June 2009 - September 2009
Serra International Ltd.   August 2009 - August 2009
Dreamer Corp.   June 2008 - June 2008

Skills
Illustration, Sculpture, Digital Sculpting, Conceptual Art, Digital Illustration, Zbrush, Concept Design, Texturing, Maya, Web Design, 3D Modeling, Game Art, Game Development, Character Designs, Costume Design, Digital Painting, Texture Painting, Unreal Engine 3, Game Design, Video Games, 3D, UV mapping, Illustrator, Environment Art, Modeling, MMO

Education
Rhode Island School of Design   2007 — 2012
Bachelor of Fine Arts (BFA), Illustration

Seoul International School   2005 — 2007

Åva Gymnasium

Paul Mock Paul Mock Boston, Massachusetts Details
Paul Mock's 38 Studios Experience August 2008 - June 2012
Job Scrum Master (CSM) | SAFe Agilist (SA) | Agile Advocate/Coach
Industry Information Technology and Services
Experience
Dex Media  March 2015 - Present
Altisource Labs  October 2014 - February 2015
FableVision  September 2012 - October 2014
38 Studios   August 2008 - June 2012
First Act, Inc.   August 2007 - August 2008
CREAT Studios  December 2006 - August 2007
Turbine, Inc  October 2003 - September 2006
Legend Entertainment (Atari)   October 1999 - October 2003
Legend Entertainment  April 1997 - October 1999

Skills
Leadership, Agile Methodologies, Scrum, Game Development, Systems Thinking, Creative Solutions, Video Games, Entrepreneurship, Animation, Creative Direction, Start-ups, User Experience, User Interface, Mobile Applications, Film, Publishing, Online Gaming, Entertainment, Computer Games, Multiplayer, Social Games, User Interface Design, Gameplay, Mobile Games, Content Strategy, Level Design, Program Management, Xbox 360, MMO, Digital Media, Storytelling, PS3, MMORPG, Game Mechanics, Perforce, Casual Games, Console

Education
Syracuse University
BFA

Jim Beals Jim Beals Stoughton, Massachusetts Details
Jim Beals's 38 Studios Experience April 2011 - May 2012
Job Quality Assurance Manager at Alliance Game Studio
Industry Computer Games
Experience
Alliance Game Studios   September 2015 - Present
Turbine Inc., a WB Games Company   February 2013 - July 2015
Irrational Games  July 2012 - February 2013
38 Studios   April 2011 - May 2012
Seven45 Studios  March 2010 - November 2010
Turbine  July 2009 - April 2010
Demiurge Studios  April 2009 - May 2009
Blue Fang Games  May 2008 - August 2008
Becker College Game Development Club   September 2007 - April 2008
Becker College Game Development Club   2007 - 2008

Skills
Xbox Development Kit, PS3 Development Kit, Wii Development Kit, QA Team Management, Visual Studio, PIX Performance Software, Server/File Structure, Microsoft Office, Fraps, FogBugz, Perforce, Trac, Bugzilla, JIRA, Certification Process, Scrum, Test Track Pro, BigWorld, Jenkins, Embedded Testing, QA Standup, Design Standup, Unreal Editor, Maya, 3D Studio Max, Adobe Creative Suite, Zbrush, Headus, Quality Assurance, PS3, Seapine Test Track Pro, MMO, Xbox 360, Game Development, Video Games, Game Design, Wii, Hansoft, Gameplay, Level Design, Computer Games, Embedded Systems, Console, Game Mechanics, Unity3D, World Building, Texturing, Multiplayer, Game Testing, Casual Games

Education
Becker College   2006 — 2008
Bachelor of Arts, Game Design

Mount Wachusett Community College   2004 — 2006
Associates, Computer Graphic Design

Gerritt Turner Gerritt Turner Providence, Rhode Island Details
Gerritt Turner's 38 Studios Experience February 2012 - May 2012
Job Brand Writer at Hasbro
Industry Writing and Editing
Experience
Hasbro  February 2013 - Present
38 Studios   February 2012 - May 2012
Girl Scout Council of Greater New York  April 2011 - July 2011
Freelance (Performing Arts)   2005 - 2011
Freelance (Performing Arts)   2001 - 2011
Ensemble Studio Theatre  September 2010 - December 2010
Workplace Giving Alliance   August 2010 - November 2010
Playwrights Horizons Theater School  September 2004 - May 2010
Playwrights Horizons Theater School  September 2005 - April 2009

Skills
Non-profits, Microsoft Excel, Animation, Acting, Directing, Editing, Film, Creative Writing, Theatre, Event Planning, Arts Administration, Stage Management, Social Media, Screenwriting, Drama, Public Relations, Public Speaking, Photoshop, Performing Arts, Blogging, Press Releases, Storytelling, Proofreading

Education
New York University   2000 — 2004
BFA, Drama

Rhode Island School of Design
Continuing Education, Animation

Heather Conover Heather Conover Orange County, California Area Details
Heather Conover's 38 Studios Experience May 2011 - May 2012
Job Game Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  July 2012 - Present
38 Studios   May 2011 - May 2012
Fit Brains   February 2010 - May 2011
Emergent Media Center  October 2010 - December 2010
38 Studios   May 2010 - August 2010
Emergent Media Center  June 2008 - May 2010
Fit Brains   January 2010 - April 2010
Emergent Media Center  October 2008 - March 2009

Skills
Unreal Engine 3, Unity3D, Maya, ActionScript, Photoshop, Multimedia Fusion, Game Design, Unreal Editor, Level Design, Game Development, Game Mechanics, Video Games, Gameplay, World Building, UnrealScript, MMO, Perforce, Environment Art, 3D, Casual Games, Game Programming

Education
Champlain College   2007 — 2011
Game Design and Development, Game Design

Sharon High School

Christina (Burbank) Alejandre Christina (Burbank) Alejandre Greater Boston Area Details
Christina (Burbank) Alejandre's 38 Studios Experience July 2010 - May 2012
Job Business Operations (Consulting) at ESL Turtle Entertainment
Industry Computer Games
Experience
ESL - Turtle Entertainment  September 2015 - Present
Turbine  June 2012 - July 2015
38 Studios   July 2010 - May 2012
Turbine and WB Games   2007 - 2010
Octopi (now SOE Tucson), WorldWinner (FUN Games)   2006 - 2007
AG Interactive (American Greetings)   2005 - 2006
Nickelodeon  2004 - 2005
Viacom Consumer Products  2000 - 2004

Skills
Licensing, Business Development, Project Management, Negotiation, Partner Management, Video Games, Publishing, Mobile Content, Online Gaming, Social Games, Strategic Partnerships, MMO, Monetization, Entertainment, Casual Games, Digital Distribution, Mobile Devices, Digital Media, Interactive..., Mobile Games, MMORPG, Xbox 360, Strategy, Computer Games, Mobile Advertising, Game Development, Mobile Applications, Product Development, PS3, Management, New Media, Brand Licensing

Education
Occidental College
Bachelor of Arts (BA)

Joshua Singh Joshua Singh Orange County, California Area Details
Joshua Singh's 38 Studios Experience December 2006 - November 2008
Job Senior Artist at Riot Games
Industry Computer Games
Experience
Riot Games  November 2011 - Present
Blizzard Entertainment  October 2010 - November 2011
vigil games,THQ   October 2008 - October 2010
38 Studios   December 2006 - November 2008
Sony Online Entertainment  July 2006 - December 2006
Iron Lore Entertainment  June 2005 - July 2006
Sensory Sweep  November 2004 - June 2005
Wahoo Studios/Ninja Bee   June 2002 - November 2004

Skills
Video Games, MMO, Cinematics, Conceptual Art, Digital Sculpting, Texture Painting, Pipeline Development, Character Design, Character Animation, UV mapping, Texturing, 3D Modeling, Characters, Level Design, 3D, Props, Mudbox, Game Art, Animation, Digital Art, Zbrush, 3D Studio Max, Texture Artist, Computer Graphics, Creature Animation, Game Development, Low Poly Modeling, Maya, Environment Art, Traditional Animation, Digital Painting, ZBrush

Education
Eagle Gate Techincal College   2001 — 2002
Graphic Design

Dixie State College   1997 — 2001
generals

Vachon Pugh, M.S. Vachon Pugh, M.S. Orlando, Florida Area Details
Vachon Pugh, M.S.'s 38 Studios Experience August 2011 - May 2012
Job Development Manager at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  June 2013 - July 2015
Electronic Arts  August 2012 - June 2013
Irrational Games  June 2012 - July 2012
38 Studios   August 2011 - May 2012
Full Sail University- Team Fire Breathing Kittens   February 2011 - July 2011
Full Sail University  June 2010 - July 2011
Westwood College  May 2008 - May 2010
Westwood College  October 2007 - May 2010
Jack of All Games  March 2003 - October 2004

Skills
Scripting, Gameplay Programming, Unreal Engine 3, Game Design, Game Development, Video Games, Unreal Editor, Unity3D, DirectX, Scrum, Quality Assurance, Test Automation, Computer Games, Gameplay, JIRA, Level Design, MMO, Online Gaming, PS3, Perforce, Test Cases, Wii, Xbox 360

Education
Full Sail University   2010 — 2011
Master of Science, Game Design

Westwood College Denver North   2007 — 2010
Bachelor of Science, Game Software Development

Elyse Bromser-Kloeden Elyse Bromser-Kloeden Dallas/Fort Worth Area Details
Elyse Bromser-Kloeden's 38 Studios Experience June 2011 - May 2012
Job 3D/VR Designer at Vrideo
Industry Computer Games
Experience
Vrideo   February 2015 - Present
Freelance  November 2014 - Present
WayForward Technologies  July 2012 - October 2014
38 Studios   June 2011 - May 2012
Ubisoft  April 2010 - April 2011
Giant Campus  May 2009 - September 2009
Creative Edge Studios  May 2006 - September 2006

Skills
Texturing, Low Poly Modeling, Video Games, Zbrush, Maya, 3D Modeling, Level Design, 3D Studio Max, Perforce, Game Development, Photoshop, 3D, World Building, Xbox 360, Unreal Editor, Normal Mapping, Concept Design, Modeling, Gameplay, Game Art, Unreal Engine 3, SpeedTree, Task Management, Scrum, JIRA, Microsoft Excel, Animation, Multiplayer, UV mapping, Texture Painting, Game Mechanics, Game Design, Hard Surface Modeling, MMO, Computer Games, Shaders, Character Animation, Wii, Unreal 3, Mudbox, PS3, Props, Texture Artist, Digital Sculpting, Changing Environments, Terrain, Photogrammetry

Education
Savannah College of Art and Design   2006 — 2010
B.F.A., Interactive Design and Game Development

Nicole Pereira Nicole Pereira Westport, Massachusetts Details
Nicole Pereira's 38 Studios Experience 2010 - 2012
Job Payroll Specialist at Ocean Spray Cranberries
Industry Accounting
Experience
Ocean Spray Cranberries  November 2014 - Present
Ocean Spray Cranberries  July 2012 - Present
38 Studios   2010 - 2012
Starwood Hotels & Resorts Worldwide, Inc.   2000 - 2010

Skills
Microsoft Excel, Microsoft Word, Customer Service, PowerPoint, Windows, Research, Outlook, Public Speaking, Budgets, Microsoft Office, ADP Payroll, ADP E-Time, Timesaver, iVantage

Education
Westport High School   1994 — 1998

Bristol Community College

Kyle Rothermel Kyle Rothermel Albany, New York Details
Kyle Rothermel's 38 Studios Experience January 2010 - May 2012
Job Software Engineer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions  September 2012 - Present
38 Studios   January 2010 - May 2012
Jarex Games   July 2009 - December 2009

Skills
Perforce, Visual Studio, C++, C#, Python, XML, Scrum, Programming, Agile

Education
Full Sail University   2007 — 2009
Bachelor of Science in Game Development, Game Development

MassBay Community College
Certificate, Computer Aided Digital Design

Ben Coello Ben Coello Providence, Rhode Island Details
Ben Coello's 38 Studios Experience July 2009 - May 2012
Job Lead Cinematics Artist at 38 Studios
Industry Computer Games
Experience
38 Studios   July 2009 - May 2012
self-employed  January 2001 - January 2009
GameSpot  2003 - 2006

Skills
Video Games, Photoshop, Premiere, Final Cut Pro, Unreal Engine 3, Film, Entertainment, Storyboarding, After Effects, Editing, Storytelling, Unreal Editor, Game Development, Animation, Creative Writing

Education
Maine Media Workshops   2003 — 2004
Film

Middlebury College   1997 — 2001
Bachelor of Fine Arts (B.F.A.), Film/Cinema/Video Studies

Joe Piepiora Joe Piepiora Orange County, California Area Details
Joe Piepiora's 38 Studios Experience November 2011 - May 2012
Job Lead Game Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  April 2015 - Present
Carbine Studios  April 2014 - Present
Carbine Studios  April 2013 - May 2014
Carbine Studios  July 2012 - April 2013
38 Studios   November 2011 - May 2012
38 Studios   July 2011 - November 2011
Turbine  December 2010 - July 2011
Turbine  June 2008 - January 2011
Turbine Inc.  February 2008 - June 2008

Skills
MMORPG, Content Design, MMO, Quest Design, Gameplay, Video Games, Online Gaming, Multiplayer, Perforce, Game Design, Game Development, Computer Games, Concept Design, World Building, Game Mechanics, Unreal Editor, Level Design

Education
Notre Dame College   1999 — 2001

TRHS

Lisa Fleck Lisa Fleck Greater Seattle Area Details
Lisa Fleck's 38 Studios Experience November 2010 - May 2012
Job Senior Environment Artist at Motiga, Inc.
Industry Computer Games
Experience
Motiga, Inc.   March 2015 - Present
ArenaNet  July 2012 - March 2015
38 Studios   November 2010 - May 2012
Full Sail University  September 2010 - November 2010
Artpark  2006 - 2008

Education
Full Sail University   2008 — 2010
Bachelor's, Game Art

Ryan Shwayder Ryan Shwayder Orange County, California Area Details
Ryan Shwayder's 38 Studios Experience November 2010 - May 2012
Job Game Designer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  October 2012 - Present
38 Studios   November 2010 - May 2012
38 Studios   March 2009 - November 2010
38 Studios   November 2006 - March 2009
Sony Online Entertainment  June 2005 - October 2006
Sony Online Entertainment  March 2005 - June 2005
Sony Online Entertainment  November 2004 - June 2005
Sony Online Entertainment  April 2004 - November 2004
Serpentech, LLC   May 2001 - April 2004
Maximum Charisma Studios   August 2001 - February 2002

Skills
Game Design, Management, MMO, Game Development, Online Gaming, Content Design, Video Games, Scrum, Computer Games, MMORPG, Social Games, Creative Writing, Writing, Mentoring, Agile Methodologies, MMO Development, Gameplay Scripting, Community Management, Blogging, Leadership, Team Building, Team Management, Team Leadership, Scripting, Perforce, Unreal Editor, Unreal Engine 3, Multiplayer, Gameplay, Level Design, Game Mechanics, UnrealScript, Casual Games, World Building, Lua, Mobile Games

Education
Metropolitan State College of Denver   2003 — 2004
Computer Science

Westwood College   2001 — 2003
Applied Science in Computer Programming and Software Technology

Colorado State University   2000 — 2001
Computer Science

Eliot Min Eliot Min Seattle, Washington Details
Eliot Min's 38 Studios Experience September 2011 - May 2012
Job Concept Artist at Disney Mobile
Industry Computer Games
Experience
self-employed  November 2014 - Present
Disney Interactive  September 2012 - November 2014
38 Studios   September 2011 - May 2012
Harmonix Music Systems  December 2006 - March 2011

Skills
Human Anatomy, Digital Illustration, Anime, Conceptual Art, Texturing, Concept Design, Storyboarding, 3D, Art, Texture Painting, UV mapping, Zbrush, Game Design, Video Games, Photoshop, Illustration, Graphic Design, Environment Art, 3D Studio Max, 3D Modeling, Xbox 360, Drawing, Game Development, Illustrator, Computer Games

Education
Rhode Island School of Design   2002 — 2006
Bachelor of Fine Arts (BFA), Illustration

Fabiola Garza Fabiola Garza Orlando, Florida Area Details
Fabiola Garza's 38 Studios Experience September 2009 - May 2012
Job Character Artist at Walt Disney World
Industry Design
Experience
Walt Disney World  March 2014 - Present
Hasbro  May 2012 - February 2013
Callaway Digital Arts  September 2012 - October 2012
38 Studios   September 2009 - May 2012
Singapore MIT Gambit Game Lab  June 2009 - August 2009
Callaway Arts and Entertainment   2007 - 2007

Skills
Visual Development, Environment Art, Character Design, Character, Illustration, Props, Visual Arts, Character Animation

Education
Rhode Island School of Design   2005 — 2009
Bachelor's degree, Illustration

Brown University   2006 — 2008

Brian Venisky Brian Venisky Greater New York City Area Details
Brian Venisky's 38 Studios Experience July 2010 - May 2012
Job Technical Animator at Avalanche Studios
Industry Computer Games
Experience
Avalanche Studios  August 2012 - Present
38 Studios   July 2010 - May 2012
Technology Solutions Experts, Inc.   January 2008 - July 2010

Skills
Rigging, Scripting, Animation, Maya, 3D Studio Max, Unreal Engine 3, Game Development, Unreal Editor, Autodesk MotionBuilder, Teamwork, Python, Tools Development, Pipeline Development, Video Games, MEL, Motion Capture, Game Design, Unreal Engine, Cinematics

Education
Northeastern University   2004 — 2009
BS, Multimedia Studies/Animation

Suzanne Lynch Suzanne Lynch Greater Boston Area Details
Suzanne Lynch's 38 Studios Experience October 2006 - May 2012
Job 38 Studios Corporate Travel and Relocation Manager
Industry Media Production
Experience
Big Huge Games  2009 - May 2012
38 Studios   October 2006 - May 2012
Delta Airlines  February 1991 - January 2008
The Trump Shuttle Inc.   1989 - 1991

Skills
Management, Public Relations, Public Speaking, Event Management, Customer Service, Microsoft Office, Event Planning, Contract Negotiation, Operations Management, Logistics

Education
Marblehead High School   1978 — 1982

Bunker Hill Community College
Criminal Justice

Northeastern University
Travel and Tourism

Salem State College
Sociology / Psychology

Joel Pelletier Joel Pelletier Providence, Rhode Island Area Details
Joel Pelletier's 38 Studios Experience October 2010 - May 2012
Job QA Engineer at GSN Games
Industry Computer Games
Experience
GSN Games  August 2012 - Present
38 Studios   October 2010 - May 2012
Emergent Media Center- 2008-2010   May 2009 - April 2010
Emergent Media Center  September 2009 - December 2009
Emergent Media Center  May 2009 - September 2009
Emergent Media Center  May 2008 - September 2008

Skills
Level Design, Gameplay, Unity3D, Unreal Engine 3, Perforce, Quality Assurance, Python, Test Automation, System Design, Visual Basic, Metrics, Bash, Bamboo, Scrum, Animation, MMO, Mobile Games, JIRA, Scripting, 3D, Test Cases, Video Games, Microsoft Excel

Education
Champlain College   2006 — 2010
Bachelor of Science (B.S.), Electronic Game and Interactive Development

Ed Duer Ed Duer Greater Boston Area Details
Ed Duer's 38 Studios Experience May 2011 - May 2012
Job Senior Software Engineer at Symbotic
Industry Computer Software
Experience
Symbotic  January 2015 - Present
Moore Nanotechnology Systems, LLC  January 2014 - December 2014
Moore Nanotechnology Systems, LLC  January 2013 - December 2013
Turbine  June 2012 - January 2013
38 Studios   May 2011 - May 2012
Lockheed Martin  June 2009 - May 2011
US Army  September 1996 - April 2009

Skills
WPF, Prism, MVVM, Unity Application Block, MEF, C#, Expression Blend, Programming, Software Engineering, Software Development, Testing, Requirements Analysis, WPF Development, MySQL, Unreal Engine 3, TestComplete, Managed C++, C++, WinForms, XML Schema, XML, Visual Studio, Perforce, Subversion, NUnit, Networking, Multi-threaded..., Multi-threaded..., Integration Testing, Scrum, Agile Methodologies, Unit Testing, .NET, LINQ, DirectX, MFC, Tortoise SVN, XNA, C, Development Tools, Computer Games, MMO, SQL, HLSL, Object Oriented Design, Game Programming, Python, Gameplay Programming, Game Development, Lua

Education
University of Advancing Technology   2005 — 2009
BS, Software Engineering

Eric Tjader Eric Tjader Orlando, Florida Area Details
Eric Tjader's 38 Studios Experience April 2011 - May 2012
Job Programmer at id Software
Industry Computer Games
Experience
id Software  August 2012 - Present
38 Studios   April 2011 - May 2012
Chimeric Creations   February 2010 - June 2010
Chimeric Creations   February 2010 - April 2010

Education
Full Sail University   2008 — 2010
Bachelors, Game Development

Heidi Little Heidi Little Newton, Massachusetts Details
Heidi Little's 38 Studios Experience August 2011 - May 2012
Job Software Engineer at Carbonite
Industry Internet
Experience
Carbonite  November 2014 - Present
Turbine  June 2012 - November 2014
38 Studios   August 2011 - May 2012
Spa.net   June 2010 - July 2011
The Little Company, Inc   April 2000 - August 2010

Skills
CSS3, Flash, JavaScript, HTML, CSS, jQuery, Web Development, Front-end, Drupal, Wireframes, ActionScript, HTML 5, Interaction Design, Subversion, Programming, Web Design, JSON, Scrum, User Interface, Graphic Design, Photoshop, User Experience, XHTML, Layout, Information Architecture

Education
Rochester Institute of Technology   2005 — 2010
BFA, New Media Design

Gavian Whishaw Gavian Whishaw Seattle, Washington Details
Gavian Whishaw's 38 Studios Experience October 2008 - May 2012
Job
Industry Computer Games
Experience
ArenaNet  November 2012 - Present
Summer Camp Studios   June 2012 - Present
38 Studios   October 2008 - May 2012
38 Studios   October 2008 - October 2009
Crytek  February 2005 - September 2008
Electronic Arts Canada  2001 - 2004
Business in Vancouver  1998 - 2001
Island Publishers   1996 - 1998

Skills
MMO, Game Development, Video Games, PS3, Xbox 360, Game Design, Computer Games, Gameplay, Multiplayer, Xbox, Mobile Game Development, Mobile Games, Social Games, Agile Methodologies, Casual Games, Unity3D, Perforce, Game Mechanics, Online Gaming, MMORPG, Console, Unreal Engine 3, Monetization, Character Animation, Game Programming, Scrum, Interactive..., Gaming, Cross-platform...

Education
University of Victoria   1992 — 1996
M.A

The University of Lethbridge   1986 — 1990
B.A.

Michael Handverger Michael Handverger Leominster, Massachusetts Details
Michael Handverger's 38 Studios Experience March 2009 - May 2012
Job Cofounder at Tricky Fast Studios, LLC
Industry Computer Games
Experience
Tricky Fast Studios   June 2012 - Present
38 Studios   March 2009 - May 2012
Etsy, Inc.   February 2007 - March 2009
GulfStream Bioinformatics   May 2006 - February 2007
CMP Media  August 2005 - May 2006
TechOnLine, Inc   October 2003 - August 2005
JumpJot, Inc   2002 - 2003
Idiom Technologies  November 2000 - July 2002
Wave, Inc  1998 - 2001
Digital Duo   1999 - 2000

Skills
Python, C++, C#, UnrealScript, Cython, Network Engineering, Web Engineering, Game Programming, BigWorld, Unreal Engine 3, Ogre, Panda3D, Recast & Detour, WPF Development, wxPython, Django, ODE, Twisted, NSIS, Unix, Linux, F5 BigIP, NetApp, Cisco Technologies, Ubuntu, Solaris, Apache, Lighthttpd, Squid, Perforce, Subversion, Nagios, Cacti, Sendmail, MySQL, SQLite, VMware, OpenVPN, Microsoft Exchange, Active Directory, PostgreSQL, HTTP, SMTP, GUI development, Concurrent Programming, JavaScript, Bash, Client/server, MMORPG, SQL

Education
School of Visual Arts   1996 — 2000
BFA, Cinematography

Joan Pirraglia Joan Pirraglia Greater Boston Area Details
Joan Pirraglia's 38 Studios Experience October 2011 - May 2012
Job Senior Program Manager
Industry Information Technology and Services
Experience
Advantage Technical Resouring   February 2013 - July 2014
38 Studios   October 2011 - May 2012
Randstad Technologies US  October 2010 - October 2011
BMC HealthNet Plan  July 2009 - April 2010
The Computer Merchant  December 2007 - December 2008
Perot Systems  May 2006 - July 2007
GTECH Corporation  September 2003 - April 2006
Lucent Technologies  August 2000 - August 2003
Lucent Technologies  May 1998 - July 2000
Lucent Technologies  May 1996 - April 1998

Skills
Project Portfolio..., MS Project, Telecommunications, Budgets, Process Scheduler, Project Estimation, Healthcare, Primavera P6, Gambling, PMP, Vendor Management, PMO, Program Management, SDLC, Software Project..., Project Management, Agile Project Management, Business Analysis, Resource Management, PMI, Quality Assurance, Software Documentation, Business Process, Microsoft SQL Server, IT Service Management, Cross-functional Team..., Change Management, Scrum, Strategy, Business Strategy, Management, IT Strategy, Requirements Analysis, Agile Methodologies, Project Delivery, Software Development, Business Intelligence, Risk Management, Team Building, ITIL, IT Management, Team Leadership, Process Improvement, Testing, Contract Negotiation, Project Planning, Leadership, Business Process..., Certified Project..., Integration

Education
The George Washington University - School of Business   1998 — 2001
Masters, Project Management

Rhode Island College   1987 — 1992
BS, Accounting & Computer Information Systems

Bill Colby Bill Colby Greater Boston Area Details
Bill Colby's 38 Studios Experience January 2010 - May 2012
Job
Industry Computer Games
Experience
Vicarious Visions  January 2015 - Present
Turbine  June 2012 - January 2015
38 Studios   January 2010 - May 2012
Pandemic Studios  April 2007 - January 2010
Electronic Arts  November 2005 - April 2007
Vivendi Universal Games  April 2005 - November 2005
Vivendi Universal Games  October 2003 - April 2005
Avaya, Inc.   December 2000 - August 2002
Hasbro Interactive  July 1998 - December 2000

Skills
Xbox 360, PS3, Xbox, DirectX, UnrealScript, Python, C#, XML, Unreal Engine, HTML, Video Games, Game Development, Gameplay, MMO, Quality Assurance, Gameplay Programming, Game Design, Game Programming, Perforce, Wii, Console, Computer Games, Lua, Game Mechanics, Multiplayer

Education
Salem State University   1996 — 1998
Computer Science

Michael Leoncavallo Michael Leoncavallo Greater Boston Area Details
Michael Leoncavallo's 38 Studios Experience March 2011 - May 2012
Job
Industry Computer Software
Experience
Staples  October 2012 - November 2013
38 Studios   March 2011 - May 2012
TJX  January 2007 - March 2011
The Conference Exchange  January 2005 - March 2007
MEDITECH  January 2002 - August 2004

Skills
Unity3D, Unreal Editor, C#, Game Mechanics, Gameplay, Scrum, Agile Methodolgy, MMO, HTML, CSS, PHP, Perl, SQL, JavaScript, jQuery, AJAX, Web Design, Drupal, Lean Six Sigma, Game Design, MMORPG, Game Development, Perforce, Agile Methodologies, LANDesk, SCCM, Bit9 Parity, Wise Packaging Studio, BigFix, Active Directory

Education
Providence College   1997 — 2001
Bachelor of Arts, Mathematics

Erik Theisz Erik Theisz Greater Minneapolis-St. Paul Area Details
Erik Theisz's 38 Studios Experience October 2006 - May 2012
Job CSM, CSPO, Independent Computer Software Professional
Industry Computer Software
Experience
Ecolab  September 2013 - Present
38 Studios   October 2006 - May 2012
Sony Online Entertainment  September 2003 - October 2006
Sony Online Entertainment  2004 - 2006
Sony Online Entertainment  2004 - 2006
VR1 Entertainment   January 2000 - September 2003
VR-1  1999 - 2003
Jaleco / VR1   1999 - 2003

Skills
Game Development, Game Design, Agile Methodologies, Social Games, Video Games, Computer Games, User Experience, Gameplay, Xbox 360, MMORPG, Scrum, Multiplayer, Mobile Games, MMO, Perforce, Online Gaming, Casual Games, Game Mechanics

Education
The University of New Mexico   1991 — 1996
Bachelor of Arts (B.A.), English Literature

Jeff Murchie Jeff Murchie San Francisco Bay Area Details
Jeff Murchie's 38 Studios Experience October 2007 - June 2012
Job Character Concept Artist at Toys For Bob
Industry Computer Games
Experience
Toys For Bob  January 2013 - Present
Hitpoint Studios  July 2012 - January 2013
38 Studios   October 2007 - June 2012
38 Studios   October 2007 - May 2012
Gearbox Software  March 2007 - September 2007
Turbine Entertainment  October 2004 - February 2007
Stormfront Studios  May 2003 - November 2003
LucasArts  2001 - 2002
LucasArts Entertainment  2001 - 2002

Skills
Conceptual Design, Management, Pipeline Development, Art Direction, Photoshop, Corel Painter, Artrage, Working Knowledge of..., Working Knowledge of..., Working Knowledge and..., Team Building, Illustration, Maya, Sculpture, Unreal Engine 3, Zbrush, Character Animation, Video Games, Traditional Animation, Conceptual Art, 3D, ArtRage, MMO, ZBrush, Game Development, Game Design, Texturing, Concept Design

Education
Columbus College of Art & Design   1998 — 2002
Bachelor of Fine Arts (BFA), Illustration

James McClure James McClure Providence, Rhode Island Area Details
James McClure's 38 Studios Experience April 2010 - May 2012
Job MBA; Assistant Professor of Game Development & Design
Industry Education Management
Experience
New England Institute of Technology  October 2012 - Present
"Boston-Based Non-Profit", Babson College MCFE Course   March 2015 - May 2015
New England Institute of Technology  March 2012 - September 2012
38 Studios   April 2010 - May 2012
Westwood College  May 2010 - March 2012
Idol Minds  August 2008 - October 2009
Sony Online Entertainment  April 2003 - August 2008
Midway Home Entertainment  April 1998 - March 2003

Skills
Maya, Game Development, Game Design, Level Design, Photoshop, Unreal Editor, MMO, UV mapping, Video Games, World Building, MEL, Unreal Engine 3, Texture Painting, Environment Art, Hard Surface Modeling, Gameplay, 3D Studio Max, Zbrush, Team Leadership, Mentoring, Classroom Instruction, Public Speaking, Video Game Design, Scrum, Agile Methodologies

Education
Babson College - Franklin W. Olin Graduate School of Business   2013 — 2015
Master of Business Administration (MBA)

Cogswell Polytechnical College   1995 — 1997
BA

James Dack James Dack Seattle, Washington Details
James Dack's 38 Studios Experience September 2010 - May 2012
Job Software Engineer at Microsoft
Industry Computer Games
Experience
Microsoft  August 2014 - Present
GSN  December 2012 - July 2014
WSI  July 2012 - November 2012
38 Studios   September 2010 - May 2012
n-Space  January 2008 - August 2010
North American Clearing   September 2007 - January 2008

Skills
Perforce, UnrealScript, CodeWarrior, FMOD, ActionScript, Visual Studio, Subversion, Scaleform, C#, C++, VSS, C, Flash, Wwise, IDE, Video Games, Lua, DirectX, Game Programming, Unity3D, Unity, iOS development, Android Development, PS3, Xbox 360, Gameplay, Game Development, Unreal Engine 3, Wii, MMO, Console, Gameplay Programming

Education
Full Sail University   2005 — 2007
Bachlor of Science, Game Development

Nellie Hughes Nellie Hughes Bellevue, Washington Details
Nellie Hughes's 38 Studios Experience May 2010 - May 2012
Job Game Designer at ArenaNet
Industry Computer Software
Experience
Splitwise   June 2012 - November 2012
38 Studios   May 2010 - May 2012
38 Studios   June 2010 - June 2011
Cryptic Studios  July 2005 - May 2010

Skills
Content Management, Content Design, Level Design, Game Design, MMO, MMORPG, Gameplay, Game Development, Computer Games, Team Management, Online Gaming, Video Games, Scripting, Multiplayer, Project Management, Software Project..., Creative Writing, Corporate Blogging, Game Mechanics, Perforce, PS3, Game Balance, Unreal Engine 3, Console

Education
Rensselaer Polytechnic Institute   2003 — 2005
B.A, Electronic, Multimedia, Arts and Communication

Hudson Valley Community College   2002 — 2003

Guilderland Central High School   1994 — 1997

Paul Siegel Paul Siegel Greater Boston Area Details
Paul Siegel's 38 Studios Experience March 2008 - May 2012
Job Lead Software Engineer at Disruptor Beam Inc.
Industry Computer Games
Experience
Disruptor Beam Inc.  August 2014 - Present
Subatomic Studios  July 2012 - August 2014
38 Studios   March 2008 - May 2012
Iron Lore Entertainment  July 2007 - February 2008
Floodgate Entertainment  May 2005 - June 2007
Corestreet  February 2002 - May 2005
Genetic Anomalies   October 1999 - February 2002

Skills
Perforce, Game Development, Video Games, DirectX, Multiplayer, C++, OpenGL, MMO, Computer Games, Role Playing Games, Scripting, Game Programming, Python, Mobile Games, Social Games, C#, User Experience, ActionScript, Game Design

Education
Connecticut College   1995 — 1999
BS, English (Creative Writing)

Connecticut College   1995 — 1999
Bachelor of Science (B.S.), English with a Concentration in Creative Writing

Alexey Abramychev Alexey Abramychev Vancouver, Canada Area Details
Alexey Abramychev's 38 Studios Experience May 2011 - May 2011
Job software engineer at Unity Technologies
Industry Computer Software
Experience
Unity Technologies  July 2012 - Present
38 Studios   May 2011 - May 2011
Electronic Arts  July 2009 - March 2011
Crissy Field Media, Inc.   April 2009 - June 2009
Nexon Publishing North America  August 2007 - January 2009
Fortinet  August 2004 - August 2007
Stack Group   May 2001 - July 2004
Rambler  January 2000 - May 2001

Skills
C++, Subversion, Multithreading, STL, Perforce, Python, Distributed Systems, Linux, SQL, MySQL, Java, Programming, C#, Agile, Win32, Software Development, Visual Studio, Scrum, Unix, OOP, Software Engineering, Threads, .NET, TCP/IP, Software Design, Apache, Network Programming, PostgreSQL, Win32 API, Agile Methodologies, Mercurial

Education
Lomonosov Moscow State University (MSU)   1983 — 1989
Master Degree Honours Diploma, Physic

Rich Gallup Rich Gallup Greater Boston Area Details
Rich Gallup's 38 Studios Experience February 2008 - May 2012
Job Executive Producer at Disruptor Beam Inc.
Industry Computer Games
Experience
Disruptor Beam Inc.  December 2012 - Present
Summer Camp Studios   June 2012 - Present
38 Studios   February 2008 - May 2012
GameSpot.com   March 2003 - August 2007
THQ  July 2002 - January 2003

Skills
Video Games, Game Development, Game Design, MMO, Gameplay, Multiplayer, Computer Games, Unreal Engine 3, Game Mechanics, MMORPG, iOS development, Scripting, Social Games, Casual Games, Perforce, Game Programming, Endorsements, Video Game Production, Online Gaming, Console, Management

Education
Middlebury College   1997 — 2001
Bachelor of Arts (B.A.), Film/Cinema/Video Studies

St. Paul's ASP

Brian McNett Brian McNett Providence, Rhode Island Area Details
Brian McNett's 38 Studios Experience July 2011 - May 2012
Job Level Artist at Irrational Games
Industry Computer Games
Experience
Irrational Games  June 2012 - Present
38 Studios   July 2011 - May 2012
L3 - MPRI  June 2006 - July 2011
Avalanche Software  June 2010 - June 2011

Skills
Unreal Engine 3, Environment Art, Zbrush, Texturing, Game Development, Xbox 360, PS3, UV mapping, World Building, Unreal Editor, Perforce, Level Design, 3D Studio Max, Computer Games, Texture Painting, Art, Low Poly Modeling, Digital Sculpting, Photoshop, Shaders, Game Art, Video Games, Unity3D, Maya, Gameplay, Modeling, 3D Modeling, 3D

Education
Salt Lake Community College
Associate of Arts and Sciences (A.A.S.), Visual art and design

David Cham David Cham Greater Boston Area Details
David Cham's 38 Studios Experience March 2008 - August 2012
Job Director of Mobile Platform at GSN Games
Industry Computer Games
Experience
GSN Games  July 2012 - Present
38 Studios   March 2008 - August 2012
Electronic Arts (EA)   December 2002 - March 2008
Electronic Arts (EA)   December 2002 - March 2008
Dynamic Research, Inc.   1998 - 2002
Internal and External Communications   1997 - 1997

Skills
PS3, Xbox 360, Game Development, Xbox, Video Games, Wii, Perforce, Gameplay, Game Design, Unreal Engine 3, Computer Games, MMO, DirectX, PSP, Cross-platform..., Game Programming, Gameplay Programming, C++, Python, Mobile Games, Console, OpenGL, Unity3D, Social Games, Scripting, Online Gaming, iOS development

Education
Northeastern University   1994 — 1998
Bachelor of Science (BS), Electrical and Electronics Engineering

Ohio University

Kevin Hammer Kevin Hammer Greater Boston Area Details
Kevin Hammer's 38 Studios Experience August 2011 - May 2012
Job Quality Assurance at MobileAware
Industry Computer Software
Experience
MobileAware  July 2014 - Present
Kevin Hammer Multimedia Productions   2011 - Present
GSN (Game Show Network)   August 2013 - July 2014
Zebulla Interactive Games   October 2012 - August 2013
Creatstudios   June 2012 - August 2013
38 Studios   August 2011 - May 2012
Castparty Productions   March 2004 - May 2011
iCrew   May 2008 - May 2010
Bose Corporation  March 2005 - May 2008
Blink Music Studios  January 2004 - February 2004

Skills
Video, Recording, Sound, Game Development, Composition, Unity3D, Quality Assurance, MMO, Music, Photoshop, Animation, Maya, JIRA, Music Production, Audio Engineering, After Effects, Video Editing, Video Production, Final Cut Pro, Premiere, Songwriting, Studio Recording, HTML, PHP, 3D Modeling, Character Animation, JavaScript, Test Cases, Music Industry, Singing, Social Media, Music Education, Guitar, Microsoft Office, Piano, Entertainment, Videography, HD Video, Music Videos, Web Video, Advertising, Online Advertising, Adobe Creative Suite, Sony Vegas, Lightwave, C#

Education
Berklee College of Music   1998 — 1999
Film Scoring

University of North Alabama   1996 — 1997
Music Education

Middle Tennessee State University   1995 — 1996
Music Theory and Composition

Joseph Eveler Joseph Eveler Greater Boston Area Details
Joseph Eveler's 38 Studios Experience February 2012 - May 2012
Job Director, Project Management at Hasbro
Industry Information Technology and Services
Experience
Hasbro  July 2015 - Present
Hasbro  April 2014 - July 2015
Hasbro  July 2012 - March 2014
38 Studios   February 2012 - May 2012
Warner Bros. Games (Turbine Studios)   July 2007 - February 2012
Putnam Investments  1997 - 2007

Skills
Video Games, Networking, Online Gaming, Social Games, MMO, Mobile Games, Casual Games, Project Management, Game Development, Monetization, Management, Agile Project Management, Leadership, Social Networking, Mobile Devices, Localization, Scrum, Software Documentation, Digital Distribution, Agile Methodologies, Product Management, Software Project..., E-commerce, Waterfall, Cross-functional Team..., Digital Media, Vendor Management, Visio, Process Improvement, Lean Business Processes, Six Sigma, ITIL, Quality Assurance, Game Design, Computer Games, User Experience, JIRA, Mobile Applications, Xbox 360

Education
Bryant University
MBA, Master of Business Administration

Megan Schreiner Megan Schreiner Greater Boston Area Details
Megan Schreiner's 38 Studios Experience August 2011 - March 2012
Job Health Care Compliance Analyst at Johnson & Johnson, Certified Compliance and Ethics Professional
Industry Medical Devices
Experience
Johnson & Johnson  July 2014 - Present
Johnson & Johnson  May 2013 - July 2014
Kelly Services  May 2012 - May 2013
38 Studios   August 2011 - March 2012
Johnson & Johnson  March 2007 - August 2011
Staples  2005 - 2007
MooBella, Inc.   July 2004 - September 2005

Skills
Microsoft Office, Contract Preparation, Administrative Support, Hardware Installation, Event Planning, Proofreading, PowerPoint, Making Coffee, Handle Confidential..., Financial Reporting, SharePoint Designer, Video Games, Document Preparation, Records Management, Administrative..., Contract Management, Analysis

Education
SCCE Academy - Orlando   2015 — 2015
Certified Compliance and Ethics Professional (CCEP) (Pending)

Boston University   2014 — 2016
Master of Science (M.S.), Project Management

University of Massachusetts, Amherst   2014 — 2014
Master of Business Administration (MBA), Health/Health Care Administration/Management

Bridgewater State College   1998 — 2004
B.S (and Masters Level Coursework), Clinical Psychology

Coyle Cassidy High School   1994 — 1998

Alex Weissman Alex Weissman Providence, Rhode Island Area Details
Alex Weissman's 38 Studios Experience June 2011 - May 2012
Job Environment Artist at 38 Studios
Industry Computer Games
Experience
King Bee Digital Games   August 2012 - Present
38 Studios   June 2011 - May 2012
Tilted Mill Entertainment  July 2006 - March 2008
Magic Hat Software   2002 - 2004
WorldWinner  2000 - 2002
IAd Technology   1999 - 2000
Tectrix Software   1997 - 1998
Ledge Multimedia  1994 - 1996

Skills
Unreal Engine 3, Video Games, Game Development, Unreal Editor, MMO, Texture Painting, Zbrush, Game Design, Texturing, Perforce, Level Design, Game Art, Maya, Environment Art, Digital Sculpting, UV mapping, World Building, Computer Games, Adobe Creative Suite

Education
Rhode Island School of Design   1988 — 1992
BFA, Animation, Illustration, Metalsmithing

Eric Orr Eric Orr Providence, Rhode Island Details
Eric Orr's 38 Studios Experience April 2011 - May 2012
Job Artist at Demiurge Studios
Industry Computer Games
Experience
Demiurge Studios  October 2012 - Present
38 Studios   April 2011 - May 2012
38 Studios   January 2009 - April 2012
Fire Hose Games  December 2008 - January 2009
Helixe   May 2004 - November 2008
THQ/Helixe   2004 - November 2008

Skills
Game Development, Concept Art, Unreal, UDK, Drawing, Painting, Maya, 3D Studio Max, Team Mentoring, Photoshop, Perforce, Texturing, Texture Painting, Art, Game Design, PS3, Level Design, Video Games, Xbox 360, Wii, Modeling, UVLayout, ArtRage

Education
ArtCenter College of Design   2000 — 2003
BFA, Illustration with an Entertainment Design focus

Andy Menard Andy Menard Greater Boston Area Details
Andy Menard's 38 Studios Experience 2008 - 2012
Job Game systems engineer
Industry Computer Software
Experience
Subatomic Studios  2014 - Present
38 Studios   2008 - 2012
Turbine  2005 - 2008

Skills
Perforce, Game Development, Game Design, MMO

Education
MIT
Bachelor's degree, Math with Computer Science

Brian Tepper Brian Tepper Greater New York City Area Details
Brian Tepper's 38 Studios Experience December 2010 - April 2012
Job Founder and Lead Engineer at Eternal Wonder
Industry Computer Games
Experience
Eternal Wonder   March 2013 - Present
38 Studios   December 2010 - April 2012
38 Studios   January 2010 - December 2010

Skills
Game Development, Game Design, C++, Computer Games, Video Games, Mobile Games, Unity3D, Social Games

Education
Full Sail University   2007 — 2009
B.S., Game Development

Matthew Pikop Matthew Pikop Los Angeles, California Details
Matthew Pikop's 38 Studios Experience June 2010 - May 2012
Job QA Engineer at FirePub
Industry Computer Software
Experience
FirePub   June 2012 - Present
38 Studios   June 2010 - May 2012
Conduit Labs   May 2008 - March 2010

Skills
JavaScript, Python, Twisted, Linux, Mac OS, windows, Network Administration, MySQL, JIRA, Bugzilla, Defect Tracking, White Box Testing, Black Box Testing, Test Case Generation, CSS3, jQuery, HTML 5, Selenium, Microsoft Office, Adobe Creative Suite

Education
Middlesex Community College   2007 — 2008

North Dakota State University   2005 — 2006

Areia Spinner Areia Spinner Greater Los Angeles Area Details
Areia Spinner's 38 Studios Experience August 2011 - May 2012
Job Game/Tech/Entertainment Industry Talent Acquisition
Industry Computer Games
Experience
Talent Inc.  July 2015 - Present
Digital Artist Management  May 2014 - January 2015
Naughty Dog  January 2013 - May 2014
RezBiz LLC  October 2012 - January 2013
LivingSocial  June 2011 - November 2012
38 Studios   August 2011 - May 2012
SeatingZone.com   July 2010 - August 2011
Various Production Companies  February 2009 - February 2011
Bert Gallery   August 2006 - December 2006
RealFundraising   February 2004 - November 2005

Skills
Recruiting, Game Development, Video Games, Blogging, Human Resources, Creative Writing, Film, Copywriting, Social Networking, Film Production, Newsletters, Management, Writing, Customer Service, Television, Fundraising, Promotions, Press Releases, Administrative..., Events, Communication Skills, Facebook, Photoshop, Communication

Education
Boston University Center for Digital Imaging Arts
Professional Certificate

Goddard College
Bachelor of Arts

Eric Hunn Eric Hunn Greater Boston Area Details
Eric Hunn's 38 Studios Experience February 2011 - May 2012
Job Department Chair, Game Art & Animation, Mount Ida College
Industry Animation
Experience
Mount Ida College  August 2007 - Present
38 Studios   February 2011 - May 2012
Cambridge Interactive Development Corporation  March 2010 - November 2010
Tom Snyder Productions  February 2009 - February 2010
KoolConnect Technologies  April 2008 - October 2008
WSTM (NBC-3)   August 2006 - August 2007
United Way (Oswego, NY)   May 2002 - October 2006
Animotion, Inc  May 2005 - August 2005

Skills
After Effects, Photoshop, Flash Animation, Digital Illustration, Motion Graphics, Video Editing, Animation, Final Cut Pro, Premiere, College Teaching, Maya, Traditional Animation, Illustration, Game Development, 3D Modeling, Illustrator, Storyboarding, Graphics, Character Animation, Art, Creative Direction, Drawing, 3D, Multimedia, Flash, Video, Texturing, Computer Animation, Gameplay, Film

Education
Rochester Institute of Technology   2002 — 2006
BFA, Film & Animation

Guy Standen Guy Standen Washington D.C. Metro Area Details
Guy Standen's 38 Studios Experience April 2011 - May 2012
Job Software Engineer at tandem conglomerate
Industry Computer Software
Experience
tandem conglomerate   February 2014 - Present
Vivace Solutions   September 2012 - January 2014
38 Studios   April 2011 - May 2012
Vicarious Visions  January 2010 - February 2011
Bizarre Creations   June 2009 - December 2009
Atomic Planet Entertainment   May 2006 - February 2009
Codemasters  January 2003 - March 2006
Department of Trade and Industry   1998 - 2001

Skills
Physics Programming, C++, Visual C++, Physics, Mathematics, Unreal Engine 3, Science, Scientific Computing, Theoretical Physics, Visual C#, C#, WPF, WPF Development, XAML, SQL, Mathematical Modeling, Mathematical Physics, Computer Science, Applied Mathematics, Game Development, Game Programming, Computer Games, Video Games, Unreal Engine, Unreal 3, Software Engineering, Software Development, Java, Government, Agile Methodologies, Xbox 360, PS3, Wii, MMORPG, Game Physics, Lua, Gameplay Programming

Education
UCL   2001 — 2002
MSc, Information Technology / Computer Science

Newcastle University   1994 — 1998
PhD, Theoretical Physics

University of Kent at Canterbury   1993 — 1994
MSc, Physics

University of Nottingham   1990 — 1992
BSc, Physics

University of Cambridge   1987 — 1990
Natural Science

Devon Cady-Lee Devon Cady-Lee Seattle, Washington Details
Devon Cady-Lee's 38 Studios Experience February 2011 - May 2012
Job Senior Concept Artist at Motiga, Inc.
Industry Entertainment
Experience
Motiga, Inc.   December 2013 - Present
Warner Bros. Turbine   June 2012 - November 2013
38 Studios   February 2011 - May 2012
Fantasy Flight Games  January 2011 - March 2011
Tencent Boston, Inc  October 2009 - March 2011
Renaissance FX   July 2010 - 2011
Turbine  March 2007 - September 2009
Challenge Games  May 2009 - 2009
Wizards of the Coast  March 2008 - 2009
Turbine  September 2006 - March 2007

Skills
Concept Art, Illustration, Digital Painting, Concept Design, Video Games, Conceptual Art, Game Development, Storyboarding, Digital Illustration, Character Animation, Environment Art, Game Design, Cinematics, Texturing, Comic Books, Digital Art, Rendering, Gameplay, After Effects, Illustrator, Changing Environments, Flash Animation, Comics, Painting, MMO, Characters, 3D Modeling, Art, Graphics, Digital Sculpting, Computer Games, Low Poly Modeling, Computer Animation, Texture Painting, 3D, Art Direction, Xbox 360, Compositing, Visual Effects, Computer Graphics, Creative Direction, Graphic Design, Props, 3D Studio Max, Game Art, Character Designs, Unreal Editor, PS3, Multiplayer, MMORPG

Education
Rhode Island School of Design   2002 — 2006
BFA

Rhode Island School of Design   2001 — 2006
BFA

Andre Parker Andre Parker West Warwick, Rhode Island Details
Andre Parker's 38 Studios Experience August 2011 - May 2012
Job tech artist /undersea and space simulations developer.
Industry Defense & Space
Experience
McLaughlin Research Corporation  January 2013 - Present
AS220  July 2012 - Present
kingbee digital games   July 2012 - September 2012
38 Studios   August 2011 - May 2012
AS220  June 2010 - September 2010
AmeriCorps  June 2010 - August 2010
A + Computer System   June 2009 - April 2010
Information connection unlimited   September 2007 - June 2009

Skills
Game Development, Game Art, Simulation, Graphic Design, Digital Fabrication, Programming, Game Engines, Art, Flash, Photoshop, Illustrator, Maya, Dreamweaver, 3D Studio Max, CSS, After Effects, JavaScript, XML, Linux, Unreal Engine 3, Operating Systems, Word, XP, XHTML, HTML5, Digital Art, Modo, Unity3D, Modeling, 3D, ActionScript, Visual Studio, Windows, Game Design, JIRA, Zbrush, Mudbox, Perforce, MMO, MMORPG, Level Design, Automation, Windows 7, windows 8, Computer Repair, Arduino, Processing, HTML 5, Matlab, simdis

Education
New England Institute of Technology   2007 — 2009
as, computer science

Den Yang Ho Den Yang Ho San Francisco Bay Area Details
Den Yang Ho's 38 Studios Experience April 2011 - May 2012
Job Senior 2D Artist at Kabam
Industry Computer Games
Experience
Kabam  July 2012 - Present
Tencent Boston, Inc  June 2012 - July 2012
38 Studios   April 2011 - May 2012
Tencent Boston, Inc  September 2009 - March 2011
Enguage   February 2008 - September 2008

Skills
Photoshop CS5, Character Design, Illustration, Cinematics, Digital Painting, Video Games, Concept Design, Character Animation, Photoshop, Illustrator, Graphic Design

Education
Columbus College of Art & Design   2005 — 2009
BFA, Illustration

Izak Lazarowski Izak Lazarowski Boston, Massachusetts Details
Izak Lazarowski's 38 Studios Experience 2011 - 2012
Job Web and Motion Designer at SAC Designs, Inc.
Industry Design
Experience
SAC Designs, Inc.   July 2013 - Present
Harmonix Music Systems  September 2012 - June 2013
Mt Ida College  September 2012 - May 2013
38 Studios   2011 - 2012
RISD  September 2006 - May 2009

Skills
Photoshop, Adobe Creative Suite, After Effects, Animation, Character Animation, Motion Graphics, Final Cut Pro, Premiere, Flash, Illustrator, Stop Motion, Drawing, Illustration, Graphic Design, Concept Design, Storyboarding, Computer Animation, Film

Education
Rhode Island School of Design   2005 — 2009
Bachelor of Fine Arts (B.F.A.), Animation, Film, Video

Erin Fife Erin Fife Greater Boston Area Details
Erin Fife's 38 Studios Experience June 2009 - February 2010
Job Editor
Industry Writing and Editing
Experience
Freelance  February 2010 - Present
38 Studios   June 2009 - February 2010
38 Studios   June 2008 - February 2010
Perfect Manor International Language Association   April 2007 - June 2008
American Women's Association (AWA) of Hong Kong   October 2006 - June 2008
The Cadmus Group  August 2004 - November 2005
World Resources Institute  February 2004 - August 2004
Office of US Senator Susan M. Collins   September 2003 - January 2004

Skills
Editing, Writing, Research, Press Releases, Teaching, Web Content, Content Strategy, Creative Writing, Blogging, Access, Proposal Writing, Policy Analysis, Books, Editorial, Training, Marketing, Publishing, Public Speaking, Non-profits, Technical Writing, Community Outreach, Storytelling, Copy Editing, Management, Strategic Planning, Proofreading, Social Networking, Copywriting

Education
Boston Language Institute   2006 — 2006
TEFL Certificate, Teaching English as a Foreign Language

Dartmouth College   1999 — 2003
B.A., Environmental Studies

Victor Cortis Victor Cortis Orange County, California Area Details
Victor Cortis's 38 Studios Experience May 2010 - May 2012
Job Environment Artist looking for work!
Industry Computer Games
Experience
Carbine Studios  July 2012 - October 2014
38 Studios   May 2010 - May 2012
Information Technology at Purdue  January 2008 - January 2010
Gabriel Entertainment   May 2007 - August 2007

Skills
Occlusion, Unreal Engine 3, After Effects, XSI, Illustrator, Changing Environments, Texturing, 3D, Animation, Concept Design, Premiere, Art, Environment Art, UV mapping, Zbrush, Maya, Level Design, MEL, Mental Ray, PS3, Game Development, Texture Painting, UV Mapping

Education
Purdue University   2005 — 2009
Bachelors, Computer Graphics Technology, Art and Design, Management

Brad Roepstorff Brad Roepstorff New York, New York Details
Brad Roepstorff's 38 Studios Experience July 2010 - May 2012
Job Lead Graphics Programmer
Industry Computer Games
Experience
Pound Sand  April 2014 - Present
Avalanche Studios  July 2012 - March 2014
38 Studios   July 2010 - May 2012
Square Enix  February 2009 - June 2010
Pandemic Studios  March 2005 - February 2009

Skills
Game Development, Xbox 360, Shaders, Video Games, PS3, Artificial Intelligence, Gameplay, MMO, Programming, Game Design, Unreal Engine 3, Perforce, Xbox

Education
The Guildhall at SMU   2003 — 2005
Graduate Level Certificate of Digital Game Development, Specialization in Software Development, Video game programming

Case Western Reserve University   1999 — 2003
BS, Computer Science

Matthew Mackowski Matthew Mackowski Providence, Rhode Island Area Details
Matthew Mackowski's 38 Studios Experience January 2010 - May 2012
Job Software Engineer at Subatomic Studios
Industry Computer Games
Experience
Subatomic Studios  September 2012 - Present
Ogmento  August 2012 - August 2012
38 Studios   January 2010 - May 2012
Gazillion Entertainment  November 2006 - December 2009
California State University, Fresno  August 2006 - December 2006
Sierra Tel Buisness Systems   January 2004 - June 2004
STE  June 2003 - December 2003
Crystal Dragon Studios   March 2002 - May 2003

Skills
Python, C++, MMO, MMORPG, Game Development, Perforce, Gameplay, Gameplay Programming, Video Games, Unity3D, Game Programming, Lua, Multiplayer, Online Gaming, Game Mechanics, Computer Games, Game Design, Casual Games, Scripting, Mobile Games, Programming, Social Games, DirectX, Game Engines

Education
California State University-Fresno   2005 — 2006
Masters, Computer Science

University of South Florida   1996 — 2001
BS, Computer Engineering

School name:

Ben Cichoski Ben Cichoski Providence, Rhode Island Area Details
Ben Cichoski's 38 Studios Experience June 2011 - May 2012
Job Cofounder at Super Awesome Games
Industry Entertainment
Experience
Super Awesome Games   June 2012 - Present
38 Studios   June 2011 - May 2012
Cryptozoic Entertainment  May 2010 - June 2011
Cryptozoic Entertainment  May 2010 - June 2011
Upper Deck Entertainment  September 2008 - May 2010
Upper Deck Entertainment  August 2005 - September 2008

Skills
Game Design, Game Mechanics, Video Games, Game Development, MMO, Entertainment, Card Games, Board Games, Gameplay, Scrum, Playtesting, Perforce, JIRA, Online Gaming, Gaming, Drawing, Computer Games, World Building, Multiplayer

Education
Tufts University   1994 — 1998
BA, Comparative Religion and Classical Studies

Tufts University   1994 — 1998
Classical Studies and Comparative Religion, Comparative Religion and Classical Studies

Daniel Beaulieu Daniel Beaulieu Attleboro, Massachusetts Details
Daniel Beaulieu's 38 Studios Experience January 2012 - May 2012
Job Quality Assurance Engineer at MobileAware
Industry Computer Games
Experience
MobileAware  September 2013 - March 2015
Irrational Games  August 2012 - February 2013
Be Epic, Inc.   September 2008 - September 2012
38 Studios   January 2012 - May 2012
Turbine  July 2008 - December 2011
United States Security Associates  June 2007 - July 2008

Skills
Microsoft Office, Seapine Test Track Pro, Perforce, Creative Writing, Writing, Technical Writing, Communication, Teamwork, JIRA, Unreal Editor, Testrails, Scrum, Agile Testing, Test Planning, Team Management, Training, Windows, Mac OS, Sound Design, Bugzilla, Version One, Big World, Self Directed, Video Games, Acting, Event Planning, Hansoft, Visual Basic, C++, Xbox 360, Level Design, MMO, Game Mechanics, Game Development, Computer Games, PS3, Scripting, Wii, Game Balance, MMORPG, Gameplay, Unreal Engine 3, Quality Assurance, Game Design, Multiplayer, DevTrack, Content Design, Game Testing, Video Game Production, Bug Tracking

Education
Bristol Community College   2004 — 2007
AS, Game Design

Hing Chui Hing Chui Santa Monica, California Details
Hing Chui's 38 Studios Experience September 2011 - May 2012
Job Environment Artist at Riot Games
Industry Design
Experience
Riot Games  August 2012 - Present
38 Studios   September 2011 - May 2012
GAMBIT [Singapore-MIT GAMBIT Game Lab]   March 2010 - August 2010
Curious Pictures  June 2009 - August 2009

Skills
Texture Painting, Photoshop, Illustration, Digital Illustration

Education
Rhode Island School of Design   2007 — 2011

Chris Zukowski Chris Zukowski Orlando, Florida Area Details
Chris Zukowski's 38 Studios Experience August 2011 - May 2012
Job Environment Artist at America's Army / SAIC
Industry Entertainment
Experience
America's Army / SAIC   May 2012 - Present
38 Studios   August 2011 - May 2012

Skills
Unreal Engine 3, Maya, Zbrush, Texturing, Unreal Editor, UV mapping, Environment Art, Perforce, Game Development

Education
Full Sail University   2009 — 2011
Bachelor's degree, Game Art, A

Mariah Gutteter Mariah Gutteter Reno, Nevada Details
Mariah Gutteter's 38 Studios Experience July 2011 - May 2012
Job Software Engineer at IGT
Industry Computer Software
Experience
IGT  June 2012 - Present
38 Studios   July 2011 - May 2012

Skills
Game Development, Perforce, Gameplay, Unreal Engine 3, Video Games, Game Programming, Lua, Unity3D, Computer Games, MMO, Gameplay Programming, Visual Studio

Education
Full Sail University   2009 — 2011
Bachelor of Science (BS), Game Development

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