Treyarch Company

Industry: Video game company

Description

Treyarch is an American video game developer, founded in 1996 by Peter Akemann and Doğan Köslü, and acquired by Activision in 2001. Located in Santa Monica, California, it is known for its work for the Call of Duty series, with some other games in the series developed by Infinity Ward and Sledgehammer Games. Headquarters: Santa Monica, CA Parent organization: Activision Founded: 1996, Santa Monica, CA Acquisition date: 2001 Founders: Peter Akemann, Doğan Köslü

Treyarch List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Treyarch. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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Treyarch Employees

Employee
Years
Job
Industry
Jack Ebensteiner Jack Ebensteiner Los Angeles, California Details
Jack Ebensteiner's Treyarch Experience December 2013 - Present
Job Animator at Treyarch
Industry Animation
Experience
Treyarch   December 2013 - Present
Luma Pictures  September 2013 - October 2013
Naughty Dog  2012 - May 2013
Electronic Arts  2012 - 2012
Irrational Games  2011 - 2012
Naughty Dog  2011 - 2011
Vigil Games  2011 - 2011
EA  May 2010 - August 2010
Gasket Studios  May 2009 - August 2009
Carlson Marketing Group  May 2008 - August 2008

Skills
Character Animation, Maya, Animation, Texturing, Zbrush, 3D, After Effects, Video Games, 3D Studio Max, Premiere, Rigging, Compositing, Cinematics, Autodesk MotionBuilder, Flash

Education
Ringling College of Art and Design   2007 — 2011
Bachelor's Degree, Computer Animation

Animation Mentor
Animals & Creatures

Matthew Rhoades Matthew Rhoades Austin, Texas Area Details
Matthew Rhoades's Treyarch Experience August 2005 - November 2006
Job Game Design Consultant, Writer, and Gun For Hire
Industry Computer Games
Experience
Rosetta Stone  December 2014 - April 2015
Playtika Santa Monica (formerly Buffalo Studios)   August 2014 - November 2014
Enspire Inc.  April 2013 - April 2014
Junction Point Studios  May 2011 - April 2013
Sony Online Entertainment  May 2009 - March 2011
Edge of Reality  December 2006 - November 2008
Treyarch   August 2005 - November 2006
Treyarch   April 2001 - July 2005
Squaresoft Inc.   September 1999 - December 2000
Squaresoft Inc.   September 1998 - August 1999

Skills
Game Design, Video Games, Gameplay, PS3, Xbox 360, Multiplayer, Level Design, Game Development, Computer Games, Perforce, Unreal Editor, Game Mechanics, MMO, Casual Games, User Interface, Lua, Xbox, Content Design, Console, Interactive..., Narrative, Wii, Writing, Mobile Games, Game Balance, Online Gaming, Creative Writing, Unreal 3, World Building, Team Management, Scripting, Design Documents, Character Animation, Unreal Engine 3, Object Oriented..., Design Documentation, PC, Voice Casting &..., Social Games, MMORPG, Creative Direction, Gaming, Storytelling, Interactive Storytelling

Education
University of California, Irvine   1991 — 1995
Bachelor of Arts (B.A.), English Language and Literature/Letters

College Preparatory School   1987 — 1991
High School Diploma, High School

Shangcheng Ying Shangcheng Ying San Jose, California Details
Shangcheng Ying's Treyarch Experience June 2013 - September 2013
Job Software Engineer at Linkedin
Industry Computer Software
Experience
LinkedIn  September 2014 - Present
LinkedIn  June 2014 - September 2014
Fandango  March 2014 - June 2014
Wenzhou-Kean University   December 2013 - April 2014
VAST Lab at UCLA   January 2014 - March 2014
Treyarch   June 2013 - September 2013
Fandango  April 2013 - June 2013
The Veloz Group  November 2012 - March 2013

Skills
C#, C, C++, Java, Payment Systems, Python, MySQL, JavaScript, CSS, HTML, Linux, ASP.NET, SQL, Common Lisp, jQuery, Shell Scripting, Game Development, Game Programming, PHP, OpenCL, OpenMP, OpenGL, MPI, JDBC, Scheme, Prolog, Twisted, Economics, Finance, CUDA, Software Engineering, Databases, Software Development, Payments, Payment Card Processing

Education
University of California, Los Angeles   2010 — 2014
BS, Computer Science, 3.82

Hangzhou Foreign Languages School

James Zachary James Zachary San Francisco Bay Area Details
James Zachary's Treyarch Experience 2000 - 2007
Job Animation Director at Zynga
Industry Computer Games
Experience
Zynga  May 2014 - Present
Zachary Studios   June 2013 - Present
Float (Hybrid Entertainment)   October 2013 - March 2014
Mixamo  June 2013 - August 2013
LucasArts  2010 - June 2013
Shaba Games  October 2007 - December 2009
Treyarch   2000 - 2007
Paradox Development   1999 - 2000
Ant21   1997 - 1999

Skills
Game Design, Character Animation, Max, Animation, Capture, Video Games, Motionbuilder, Gameplay, Game Development, Pipelines, Art Direction, Maya, Photoshop, Premiere, Creative Writing, Creative Direction, Visual Storytelling, Story Structure, Interactive Storytelling, Computer Animation, Motion Capture, Unreal Editor, Creative Development, Character Design, Prototyping, 3D animation, 3D Studio Max, Video Game Design, Level Design, Agile Project Management, Team Leadership, Character Studio, Team Management, Excel, Acting, Autodesk MotionBuilder, Modeling, Directing, Directing Talent, Computer Games, PS3, Unreal Engine 3, Xbox 360, Facial Animation, Public Speaking, Cinematics, Texturing, 3D, Rigging, Storyboarding

Education
Purdue University   1994 — 1998
BS, Technical Graphics

De La Salle High School

Mason Capitano Mason Capitano Santa Monica, California Details
Mason Capitano's Treyarch Experience January 2014 - February 2015
Job Junior User Research Assistant at Activision
Industry Entertainment
Experience
Activision  March 2015 - Present
Treyarch   January 2014 - February 2015
SAIC  2011 - 2012
No Ties Management  2008 - 2010
California State Assembly  2009 - 2009

Skills
Usability Testing, PowerPoint, Social Media, Microsoft Excel, Microsoft Word, Photoshop, Xbox 360, Public Speaking, PS3, PS4, Outlook, Creative Problem Solving, Oral & Written..., Organizational..., Pro-active Leader, Microsoft Publisher, FEMA ICS 100b, FEMA ICS 200b, Spanish-speaking, iMovie, Spanish

Education
UC Irvine, Extension   2014 — 2015
Certificate, Organizational Leadership and Communication

Tulane University   2009 — 2013
Bachelor of Arts (B.A.), International Relations and Affairs

La Jolla Country Day School   1999 — 2009

Daniel Germann Daniel Germann Los Angeles, California Details
Daniel Germann's Treyarch Experience September 2011 - February 2013
Job Multiplayer Build Manager at Treyarch
Industry Computer Games
Experience
Disney Interactive  October 2013 - April 2015
Treyarch   September 2011 - February 2013
Treyarch   January 2011 - September 2011
Treyarch   February 2008 - December 2010
Infinity Ward  April 2007 - January 2008

Skills
Video Games, Video Game Production, video game development, Xbox 360, PS3, full build life cycle, Online Gaming, Game Developers, Game Testing, Game Technology, Java, c, Security, assembly, Data Modeling, Applets, HTML, JavaScript, Flash, AWT, Swing, oop programs, file manipulation..., parallel process..., binary tree programs, small artificial..., stack based database..., string manipulation..., Data compression..., embedded control of..., protocol design and...

Education
California State University Los Angeles
B.S. Computer Science, Computer Science

Pasadena City College   1998 — 2001
•A.A. General Education

Murad Ainuddin Murad Ainuddin Greater Los Angeles Area Details
Murad Ainuddin's Treyarch Experience August 2013 - Present
Job Senior Lead Artist at Treyarch
Industry Computer Games
Experience
Treyarch   August 2013 - Present
Treyarch   May 2010 - August 2013
Treyarch   May 2005 - October 2010
Genuine Games, Inc.   November 2003 - May 2005
Hypnotix, Inc.   January 2002 - October 2003

Skills
Pipeline Development, Concept Development, 3D Modeling, Texture Artist, Video Games, Concept Design, Xbox 360, PS3, Photoshop, Maya, Shaders, Game Art, UV mapping, 3D, Computer Games, Modeling, Game Development, Zbrush, Digital Sculpting, Characters, Texture Painting, Art Direction, Wii, Perforce, Texturing, Xbox

Education
University of California, Los Angeles   2013 — 2013

The University of the Arts   1997 — 2001
BFA, Illustration

Mathew Solie Mathew Solie Greater Los Angeles Area Details
Mathew Solie's Treyarch Experience April 2006 - November 2008
Job Producer at Disney Interactive
Industry Computer Games
Experience
Disney Interactive  May 2011 - Present
Disney Interactive Studios  October 2009 - January 2011
Luxoflux  November 2008 - October 2009
Treyarch   April 2006 - November 2008
Activision  May 2004 - April 2006

Skills
Video Game Development, Console, Game Development, Xbox 360, PS3, Video Games, Computer Games, Wii, Gameplay, Animation, Character Animation, Casual Games, Cinematics, Console Games, DevTrack, Digital Distribution, Game Balance, Game Design, Game Mechanics, Game Programming, Game Testing, Hansoft, Interactive..., Level Design, MMO, MMORPG, Maya, Mobile Games, Monetization, Multiplayer, Online Gaming, PSP, Perforce, Playstation, Quality Assurance, Social Games, Texturing, UV mapping, Unity3D, Unreal Editor, Unreal Engine 3, Video Game Production, Xbox, iPhone

Education
New York Film Academy   2002 — 2003
Film Production, Cinematography and Film/Video Production

The University of North Dakota   1999 — 2002
None, Film Studies, English Literature

Sean Oliver Sean Oliver Greater Los Angeles Area Details
Sean Oliver's Treyarch Experience February 2015 - Present
Job UX Designer at Treyarch (Activision)
Industry Internet
Experience
Treyarch   February 2015 - Present
YP.com LLC   April 2014 - August 2014
United Online, Inc.   March 2006 - March 2014
United Online, Inc.   December 2002 - March 2006
NetZero  March 2000 - December 2002
NetZero  September 1998 - February 2000
S.O.S. Digital Extreme   December 1997 - September 1998
Fred Wolf Films Animation   November 1996 - December 1997

Skills
User Interface Design, Interaction Design, Web Design, Graphic Design, User Experience, Photoshop, Graphics, Illustrator, Usability, E-commerce, Agile Methodologies, Management, Strategic Partnerships, Logo Design, Analytics

Education
Gnomon School of Visual Effects   2009 — 2010
Polygon Modeling in Maya

IN THE ZONE   2002 — 2002
Creative Leadership

SkillPath Seminars   2002 — 2002
Managing Multiple Projects, Objectives and Deadlines

Learning Tree University   2001 — 2001
Inverse Kinematics & Character Animation

Art Academy   1996 — 1996
Storyboarding

Moorpark College   1994 — 1995
Graphic Design, Airbrushing, Color Theory, Illustration, Psychology

Nima Nikzad Nima Nikzad Greater San Diego Area Details
Nima Nikzad's Treyarch Experience June 2007 - September 2007
Job Data Scientist at Scripps Translational Science Institute
Industry Computer Software
Experience
Scripps Translational Science Institute  July 2015 - Present
University of California at San Diego  September 2009 - April 2015
Nokia  June 2011 - September 2011
Cisco  June 2008 - September 2008
Treyarch   June 2007 - September 2007
UCLA  November 2006 - June 2007

Skills
C, C++, Java, Android, Python, Game Development, Ubiquitous Computing, Wireless Healthcare, Presentations, Programming, Software Development, Mobile Applications, Computer Science, Algorithms, Embedded Systems, Software Engineering, Distributed Systems, Eclipse, Mobile Devices, Software Design, Android Development

Education
University of California, San Diego   2009 — 2014
PhD, Computer Science

University of California, San Diego   2009 — 2012
Master of Science (MS), Computer Science

University of California, Los Angeles   2005 — 2009
BS, Computer Science

Northwood High School

Northwood High School

Didier Benitez Didier Benitez Redondo Beach, California Details
Didier Benitez's Treyarch Experience July 2010 - August 2011
Job QA Manager at Glu Mobile Long Beach
Industry Computer Games
Experience
Glu Mobile  August 2014 - Present
Cie Games  August 2011 - August 2014
Treyarch   July 2010 - August 2011
2K Games  April 2010 - July 2010
Activision  July 2007 - April 2010

Skills
Xbox 360, Video Games, Wii, Mobile Games, Game Development, Agile Project Management, SQLyog, JIRA, Debugging, Putty, DevTrack, Social Networking, MySQL, Photoshop, Playstation, Illustration, Hip-Hop Dance, Motorcycling, Digital Illustration, PSP, Nintendo DS, PC, Social Games, Computer Games, PS3, Quality Assurance, Software Quality..., Gameplay, Splunk, Xcode, Online Gaming, Xbox, Maya, Console, Level Design

Education
The Art Institute of Los Angeles   2005 — 2008
Bachelor's degree, Media Arts & Animation

Oxnard College   2001 — 2003
Associate's degree, Liberal Arts and Sciences/Liberal Studies

Dan Mod Dan Mod Greater Los Angeles Area Details
Dan Mod's Treyarch Experience January 2012 - Present
Job Environment Artist at Treyarch
Industry Computer Games
Experience
Treyarch   January 2012 - Present
Certain Affinity  July 2010 - January 2012
Bungie  November 2009 - July 2010
TimeGate Studios  May 2008 - August 2009
Paradigm Entertainment  December 2005 - February 2008

Skills
Xbox 360, PS3, Vehicles, Environment Art, Level Design, Unreal Engine 3, Texturing, Unreal Editor, Cinematics, Game Development, UV mapping, Gameplay, Console, Game Design, Video Games, Multiplayer, World Building, Zbrush, Low Poly Modeling, Xbox

Education
Southern Methodist University   2004 — 2006
Game Art Creation, Videogame Art

Matthew Stockwell Matthew Stockwell Greater Los Angeles Area Details
Matthew Stockwell's Treyarch Experience August 2011 - December 2011
Job Story Artist and Sr Submissions Technician at Activision
Industry Fine Art
Experience
Activision  January 2013 - Present
Activision  January 2012 - Present
NBC Television Stations  March 2015 - March 2015
Treyarch   August 2011 - December 2011
Cisero's   2010 - 2011
Mountain West Container Services   2010 - 2010
Columbia Pictures  2003 - 2003
Urban Mythology   2000 - 2000

Skills
Perforce, Game Development, PS3, Console, Testing, Storyboarding, Computer Games, Gameplay, Level Design, JIRA

Education
University of North Carolina at Charlotte   2002 — 2007
Bachelor's of Fine Arts, Illustration

Dan Lazarow Dan Lazarow Greater Los Angeles Area Details
Dan Lazarow's Treyarch Experience July 2015 - Present
Job Digital Lighting Artist for film, tv, and games
Industry Motion Pictures and Film
Experience
Treyarch   July 2015 - Present
Method Studios  November 2014 - June 2015
Reliance MediaWorks VFX  April 2014 - August 2014
Rhythm & Hues  July 2003 - May 2013
Rhythm & Hues  November 2007 - May 2008
Stargate Digital  2000 - 2003
Aston Worldwide Animation   1999 - 1999

Skills
Look Development, Shading, Maya, VFX Supervision, Technical Direction, Computer Animation, Pipeline Development, 3D, Film, CG Lighting, Motion Capture, Traditional Animation, Animation, Fur, Color Correction, Lightwave, Softimage, Rendering, Character Rigging, Texturing, Particle Effects, Zbrush, Post Production, Particle, Hard Surface Modeling, Stereoscopic, Character Animation, Computer Graphics, Texture Painting, 3D Modeling, UV mapping, Matte Painting, Realflow, After Effects, Fluid Simulation, Rigging, Pre-visualization, Shaders, Mudbox, Digital Painting, Storyboarding, XSI, Digital Sculpting, Vray, PyQt, Autodesk MotionBuilder, Katana, Texture Artist, Rotoscoping, Motion Graphics

Education
Ringling College of Art and Design   1995 — 1999
BFA, Computer Animation

Green High School

Zachary Boehm Zachary Boehm Los Angeles, California Details
Zachary Boehm's Treyarch Experience June 2013 - August 2013
Job Engineer at The Odd Gentlemen LLC
Industry Computer Games
Experience
The Odd Gentlemen LLC  January 2014 - Present
University of Southern California  August 2009 - Present
Treyarch   June 2013 - August 2013
Sugarcane Development   May 2012 - August 2012
Pedagogical Games   August 2010 - May 2012

Skills
C++, Unity3D, Game Design, Game Development, ActionScript, C#, Objective-C, ActionScript 3, Java, C, Maya, 3D Studio Max, Gameplay, Video Games, iPhone, Flash, Xcode, 3D, iOS, Game Programming

Education
University of Southern California   2009 — 2013
B.S., Computer Science (Games)

Jawann Bowie Jawann Bowie Inglewood, California Details
Jawann Bowie's Treyarch Experience August 2010 - October 2011
Job QA Tester willing to work & being knowedeable with systems and operations. Honest with feedback for company success.
Industry Computer Software
Experience
Self Employed  December 2014 - Present
Heavy Iron Studios, Inc.   July 2014 - December 2014
Spark Unlimited  July 2012 - February 2014
Activision  December 2011 - July 2012
Treyarch   August 2010 - October 2011

Skills
PowerPoint, Multiplayer, Microsoft Office, Gameplay, Film, DevTrack, Computer Games, Texturing, Xbox 360, Conceptual Art, Premiere, Project Management, Xbox, Quality Assurance, Character Animation, Unreal Engine 3, Management, Game Development, Animation, Mobile Games, Social Media, Flash, iPhone, Scripting, JIRA, UV mapping, Troubleshooting, Computer Hardware, PS3, Test Planning, Casual Games, Unreal Editor, Bugzilla, Maya, Video Games, Testing, Microsoft Excel, Microsoft Word, 3D, MMO, Computer Animation, Illustrator, Bug Tracking, Social Games, 3D Studio Max, Console, Level Design, Game Design, Customer Service, Mobile Devices

Education
Santa Monica College   2003 — 2005

Venice High Magnet School   1999 — 2003
High School Diploma, General Studies, 9-12

Bryan Wilbur Bryan Wilbur Cedar City, Utah Details
Bryan Wilbur's Treyarch Experience April 2008 - September 2009
Job Associate Software Analyst at Omnitracs
Industry Higher Education
Experience
Omnitracs  July 2015 - Present
Southern Utah University  August 2014 - May 2015
Convergys  October 2010 - August 2014
Milestone Hospice   October 2009 - September 2010
Treyarch   April 2008 - September 2009

Skills
Networking, Java, C#, C++, SQL, Python, Customer Service, Unity3D, ASP.NET, C, Objective-C, Android Development, iOS Development, Oracle E-Business Suite, Oracle SQL Developer, Oracle Database, Oracle Applications, TIBCO, SoapUI, SOAP, JDeveloper, Perforce, Visual Studio, Eclipse

Education
Southern Utah University   2012 — 2015
Bachelor of Science, Computer Science, 3.547

Phil Tasker Phil Tasker Greater Los Angeles Area Details
Phil Tasker's Treyarch Experience September 2011 - Present
Job Lead Level Designer at Treyarch
Industry Computer Games
Experience
Treyarch   September 2011 - Present
Treyarch   June 2009 - September 2011
Activision/Treyarch   March 2008 - June 2009
DWC Software   August 2005 - January 2008
Los Alamos National Laboratory  January 2001 - August 2003
Silicon Ice Development/Frozen Sand   August 1999 - January 2001

Skills
Level Design, Multiplayer, Environment Art, Unreal Engine 3, PS3, Gameplay, Game Design, Game Development, Xbox 360, Wii, Maya, Video Games, Computer Games, Unreal Editor, Console, Game Mechanics, Texturing

Education
The University of New Mexico   2001 — 2006
BA, Architecture

Ronnie Fazio Ronnie Fazio Greater Los Angeles Area Details
Ronnie Fazio's Treyarch Experience March 2012 - Present
Job Associate Producer at Treyarch
Industry Computer Games
Experience
Treyarch   March 2012 - Present
Treyarch   March 2009 - March 2012
Treyarch   March 2008 - March 2009

Skills
Troubleshooting, Time Management, PS3, Xbox 360, Team Leadership, Asset Managment, Game Development, Team Management, Gameplay, Prioritize Workload, Game Design, Game Mechanics, Team Workshops, Team Building, Teamwork, Wii, Public Speaking, Debate, Multiplayer, Political Science, Political Campaigns

Education
Rider University   2002 — 2006
Bachelor of Arts, Political Science, Law and Justice

John Rafacz John Rafacz Greater Los Angeles Area Details
John Rafacz's Treyarch Experience January 2012 - Present
Job Director of Communications & Social Media, Treyarch
Industry Computer Games
Experience
Treyarch   January 2012 - Present

Education
Pennsylvania State University, University Park Campus   1994 — 1997

Anthony Ku Anthony Ku Greater Los Angeles Area Details
Anthony Ku's Treyarch Experience February 2015 - Present
Job
Industry Computer Games
Experience
Treyarch   February 2015 - Present

Skills
Game Development, PS3, Xbox 360, Perforce, Gameplay, Xbox, Game Mechanics, Console, Video Games, Visual Studio, C++, Game Design, C#, Software Engineering, Unreal Engine 3, Scrum, Debugging, MMO, DirectX, Color Calibration, Wii, Mobile Games, Computer Graphics, Unreal Engine

Education
Rochester Institute of Technology   1987 — 1993
Combined MS/BS, Computer Science

Gary Stelmack Gary Stelmack Greater Los Angeles Area Details
Gary Stelmack's Treyarch Experience October 2013 - Present
Job Sr. Systems Designer at Treyarch
Industry Computer Games
Experience
Treyarch   October 2013 - Present
Trion Worlds  January 2012 - Present
Red Storm Entertainment  November 2000 - January 2012
Red Storm Entertainment  November 1997 - November 2000

Skills
Game Development, Multiplayer, Level Design, Xbox 360, Unreal Editor, PS3, Game Design, 3D Studio Max, 3D, Computer Games, Console, UV mapping, Test Planning, Game Mechanics, Video Games, Unreal Engine 3, Gameplay, Environment Art, MMO, Xbox, Casual Games, Game Balance

Education
University of South Florida   1990 — 1995

Reilly Campbell Reilly Campbell Greater Los Angeles Area Details
Reilly Campbell's Treyarch Experience January 2008 - April 2010
Job Senior Tester at Treyarch
Industry Computer Games
Experience
Treyarch   January 2008 - April 2010
Infinity Ward  January 2006 - January 2008
Vivendi Universal Games  June 2004 - January 2006
Basement Media   February 2003 - February 2004

Skills
Xbox 360, DevTrack, Video Games, Gameplay, PS3, Wii

Education
Santa Monica College   2002 — 2004
Entertainment Technology

Alex Bortoluzzi Alex Bortoluzzi Bellevue, Washington Details
Alex Bortoluzzi's Treyarch Experience 1998 - June 2009
Job CEO UndiesForever
Industry Computer Games
Experience
UndiesForever.com   June 2015 - Present
Sucker Punch Productions  November 2014 - June 2015
Booyah  May 2013 - April 2014
Activision Mobile Publishing   May 2012 - March 2013
Xoobis   July 2009 - May 2012
Luxoflux  October 2008 - June 2009
Activision  September 1998 - June 2009
Treyarch   1998 - June 2009

Skills
Mobile Games, Mobile, Game Development, 3D Studio Max, Game Design, Video Games, Console, Video Game Development, Video Game Design, Gameplay, Unity3D, Texturing, UV mapping, Game Mechanics, Computer Graphics, Perforce, Casual Games, iPhone, 3D, Mobile Devices, Level Design, Computer Games, PS3, Xbox 360, Animation, Social Games, Multiplayer, MMO, Unreal Engine 3, Wii, Game Programming, Monetization, Unreal Editor, Online Gaming, Maya, Xbox, Character Animation, Cross-platform..., Lua, DirectX, iOS development, Zbrush, ActionScript, Gameplay Programming, Interactive..., 3D Modeling, Scripting, Computer Animation, MMORPG, User Interface

Education
PUC university, Brazil   1987 — 1991
B.A., Computer Sciences

Pontifícia Universidade Católica do Rio Grande do Sul   1987 — 1991
Bachelor, Computer Sciences

Gilbert Martinez Gilbert Martinez Greater Los Angeles Area Details
Gilbert Martinez's Treyarch Experience August 2013 - Present
Job Senior Lead Artist at Treyarch (Call of Duty: Black Ops 3)
Industry Computer Games
Experience
Treyarch   August 2013 - Present
Treyarch   September 2011 - July 2013
NCsoft  October 2010 - September 2011
LucasArts  January 2006 - October 2010
LucasArts  January 2006 - January 2007
Activision  June 2005 - December 2005
Contour Entertainment  May 2005 - May 2005
Phoenix Online Studios  August 2004 - May 2005
Treyarch   January 2004 - June 2004
Otis College of Art and Design  January 2002 - December 2003

Skills
Modeling, Vehicles, Texturing, Props, 3D, Lighting, Environment Art, Cinematics, Zbrush, Maya, UV mapping, Texture Painting, 3D Studio Max, After Effects, Compositing, Mental Ray, Video Games, PS3, Xbox 360, Art Direction, Photoshop, Art, Game Development, Illustrator, Unreal Engine 3, Game Design, Level Design, Unreal Editor, Gameplay, Texture Artist, Traditional Animation, Visual Effects, Animation, Xbox, Pre-visualization, UV Mapping, ZBrush

Education
UCLA   2013 — 2013

Otis College of Art and Design   2001 — 2005
Bachelor of Fine Arts (BFA), Digital Media

Chris Glaze Chris Glaze New York, New York Details
Chris Glaze's Treyarch Experience June 2008 - January 2009
Job Creative Director at CounterPoint Strategies
Industry Public Relations and Communications
Experience
CounterPoint Strategies  January 2015 - Present
CounterPoint Strategies  December 2011 - December 2014
ESET North America  November 2009 - December 2011
ESET  April 2009 - November 2009
Treyarch   June 2008 - January 2009
English Center for Children   January 2007 - December 2007
GameStop  November 2004 - November 2005
TKO Software  July 2003 - August 2004

Skills
Security, SEO, Quality Assurance, Adobe Creative Suite, Graphic Design, Troubleshooting, Mac OS X, HTML, Technical Writing, Social Media, Google Adwords..., Web Design, Google Analytics, Microsoft Windows, Video Editing, Windows, OS X, WordPress, User Experience, Copywriting, Content Management, Web Analytics, Blogging, Facebook, Digital Media, Email Marketing, Newsletters, Online Marketing, Mac, Social Media Marketing, CMS

Education
University of California, Santa Cruz   2002 — 2006
BA, Political Science

Thaewhoon Kim Thaewhoon Kim Greater Los Angeles Area Details
Thaewhoon Kim's Treyarch Experience June 2010 - September 2011
Job General Manager at Kogi Teriyaki
Industry Hospitality
Experience
Kogi Teriyaki   June 2012 - Present
Treyarch   June 2010 - September 2011
Electronic Arts  May 2009 - April 2010
2K Games  October 2006 - January 2007
Carl's Jr.   August 2003 - June 2006

Skills
Microsoft Excel, Microsoft Word, Customer Service, PowerPoint, Teamwork, Hospitality, Hospitality Management, Public Speaking, Food & Beverage, Hospitality Industry, Restaurants, Leadership, Computers, Software Quality..., DevTrack, Bug Tracking, Beer, Wine, Phone Etiquette, ServSafe, Food Service Sanitation

Education
California State Polytechnic University-Pomona   2011 — 2014
Bachelor of Science (B.S.), Hospitality Management

Pasadena City College   2007 — 2009
Hospitality Administration/Management

Brandon Martynowicz Brandon Martynowicz Greater Los Angeles Area Details
Brandon Martynowicz's Treyarch Experience April 2012 - November 2014
Job Lead Artist at Giant Sparrow
Industry Entertainment
Experience
Giant Sparrow  November 2014 - Present
Otis College of Art and Design  January 2015 - May 2015
Treyarch   April 2012 - November 2014
Otis College of Art and Design  August 2013 - January 2014
Blizzard Entertainment  November 2010 - May 2012
ImageMovers Digital  January 2009 - October 2010
Factor 5  July 2008 - December 2008
LucasArts  May 2006 - July 2008
The Yaguchi Group   June 2004 - June 2006
Electronic Arts  June 2005 - August 2005

Skills
Texturing, 3D, Computer Graphics, Game Art, Modeling, UV mapping, Film, Matte Painting, Cinematics, Maya, Nuke, Renderman, Zbrush, 3D Studio Max, Props, Shaders, Visual Effects, Lighting, Rendering, Special Effects, Mudbox, Texture Artist, Environment Art, Look Development, Digital Art, Texture Painting, Game Development, Video Games, Conceptual Art, Low Poly Modeling, Digital Sculpting, Mental Ray, Hard Surface Modeling, Shading, UV Mapping, ZBrush

Education
Otis College of Art and Design   2002 — 2006
Bachelors, Digital Media

Moorpark College   2000 — 2003
Associate, Art

Travis Eastepp Travis Eastepp Greater Los Angeles Area Details
Travis Eastepp's Treyarch Experience June 2000 - December 2007
Job Lead Artist at Inhance Digital
Industry Computer Games
Experience
Inhance Digital  May 2012 - Present
Inhance Digital  February 2011 - June 2012
House of Moves  November 2010 - February 2011
Inhance Digital  May 2010 - October 2010
Luxoflux  December 2007 - May 2009
Treyarch   June 2000 - December 2007
Digital Domain  May 2000 - July 2000

Skills
Texturing, Maya, UV mapping, Zbrush, 3D Studio Max, 3D, Video Games, Photoshop, Xbox 360, Texture Painting, Animation, After Effects, Unreal Editor, 3D Modeling, Computer Graphics, Cinematics, Game Development, Modeling, Visual Effects, Computer Animation, Conceptual Art, Premiere, Team Leadership, CryEngine, Character Animation, Compositing, AutoCAD, Mental Ray, Vray, Pipeline Development, Unreal Engine 3, Rendering, Lighting, Digital Sculpting, Level Design, Mudbox, Character Rigging, Texture Artist, Shading, Autodesk MotionBuilder, Concept Design, Matte Painting, Gameplay, Game Design, Unity, Environment Art, ZBrush, UV Mapping

Education
University of Southern California
B Arch, Architecture

Narbonne High

David Vargo David Vargo Dallas/Fort Worth Area Details
David Vargo's Treyarch Experience January 2010 - January 2011
Job Designer at id Software
Industry Computer Games
Experience
id Software  January 2011 - Present
Treyarch   January 2010 - January 2011
Raven Software  March 2009 - December 2009
Certain Affinity  June 2008 - September 2008
NCsoft  July 2006 - March 2008
Prairie View A&M University  January 2004 - May 2004
Carlos Jimenez Studio   June 2000 - November 2003
Rey de la Reza Architects, Inc.   June 1998 - May 2000
Philip Ewald Archtecture Inc.   June 1993 - March 1998

Skills
Level Design, Gameplay, Video Games, Xbox 360, Game Design, PS3, Multiplayer Design, Multiplayer, Scripting, Architectural Design, MMORPG, FPS, Unreal Engine 3, Unreal Editor, Game Mechanics, Game Development, World Building, Wii, Environment Art, 3D Studio Max, Computer Games, Texturing, Cinematics, Game Balance, Game Art, Perforce, MMO, Low Poly Modeling, Modo

Education
Southern Methodist University   2005 — 2006
Master of Interactive Technology

University of Houston   1987 — 1993
Bachelor of Architecture (B.Arch.)

Scott Perry Scott Perry San Francisco, California Details
Scott Perry's Treyarch Experience June 2004 - September 2004
Job Full stack software engineer, hardware dilettante, weekend mechanic.
Industry Computer Software
Experience
Square  September 2012 - February 2014
Sifteo  January 2012 - August 2012
VMware  September 2007 - June 2011
Procuro   April 2005 - May 2010
freenode   July 2005 - November 2008
Apple, Inc.   June 2007 - September 2007
UCSD AI Lab   June 2004 - April 2005
Treyarch   June 2004 - September 2004

Skills
Software Engineering, Python, Java, Objective-C, Linux, Git, Programming, PHP, Perl, Distributed Systems, Shell Scripting, Bash

Education
University of California, San Diego   2002 — 2009
Bachelor of Science (BS), Computer Science

Karthik Nallapeta Subramanya Karthik Nallapeta Subramanya Greater Seattle Area Details
Karthik Nallapeta Subramanya's Treyarch Experience May 2013 - August 2013
Job Software Development Engineer at Microsoft
Industry Computer Software
Experience
Microsoft  June 2014 - Present
University of Southern California  September 2013 - December 2013
Treyarch   May 2013 - August 2013
NetApp  November 2011 - July 2012
National Instruments  July 2010 - October 2011
Cisco  September 2009 - June 2010

Skills
C++, C, Media Foundation, XML, JavaScript, GNU Make, C#, Java, Android, Software Development, Data Structures, Algorithms

Education
University of Southern California   2012 — 2014
Master's degree, Computer Science, 3.91

PES Institute of Technology   2006 — 2010
Bachelor of Engineering, Information Science and Engineering, 77%

Jonathan Apalit Jonathan Apalit Greater Los Angeles Area Details
Jonathan Apalit's Treyarch Experience August 2008 - October 2008
Job Software Test Engineer at DIRECTV
Industry Computer Games
Experience
DIRECTV  November 2012 - Present
Disney Interactive Studios  May 2012 - October 2012
Pandemic Studios  May 2009 - October 2009
Codemasters  December 2008 - May 2009
Treyarch   August 2008 - October 2008
Vivendi Games  March 2008 - August 2008
Disney Interactive Studios  April 2005 - August 2007
Dark Visionary Entertainment   December 2003 - April 2005
Vivendi Universal Games  August 2003 - April 2005

Skills
PS3, Xbox 360, DevTrack, Wii, Quality Assurance, Bug Tracking, Android, PC, Testing, Software Quality..., Video Games, Mobile Devices, Mobile Applications, Regression Testing, Game Testing, Team Track, Bugzilla, Nintendo DS, PSP, Computer Games, Gameplay, Xbox, Mobile Games, Multiplayer, Online Gaming, Social Games, Level Design, Console Games, Playstation, Localization Testing, iPhone, Interactive..., iOS, JIRA, SpiraTest, Console, Game Development, MMO

Education
University of California, Irvine   1996 — 1999
B.S., Information and Computer Science

Andrew Bains Andrew Bains Cary, North Carolina Details
Andrew Bains's Treyarch Experience March 2001 - June 2006
Job Senior Designer at Epic Games
Industry Computer Games
Experience
Epic Games  June 2006 - Present
Treyarch   March 2001 - June 2006

Education
Texas A&M University   1996 — 2000
BS, Computer Engineering

Leif Johansen Leif Johansen Bellevue, Washington Details
Leif Johansen's Treyarch Experience July 2009 - October 2011
Job Senior Multiplayer Designer at Bungie
Industry Computer Games
Experience
Bungie  September 2013 - Present
SuperBot Entertainment, Inc.   January 2012 - January 2013
Treyarch   July 2009 - October 2011
Treyarch   July 2008 - July 2009
Vivendi Universal Games  June 2007 - July 2008

Skills
Video Game Design, Video Game Development, Multiplayer, System Design, Level Design, Game Design, Game Development, Video Games, Scripting, Software Development, Software Quality..., Writing, Software Documentation, Gameplay, Computer Games, Radiant, Perforce, User Interface Design

Education
UCLA   2005 — 2007
Bachelor of Arts, Psychology

Matt Group Matt Group Greater Los Angeles Area Details
Matt Group's Treyarch Experience July 2014 - Present
Job Associate Producer at Treyarch
Industry Computer Games
Experience
Treyarch   July 2014 - Present
Gazillion Entertainment  June 2013 - July 2014
Gazillion Entertainment  February 2011 - June 2013
Blacklight Transmedia   June 2010 - December 2010
Overbrook Entertainment  2010 - 2010
UC Santa Cruz  September 2005 - June 2009
Activision  June 2008 - September 2008
Activision  2004 - 2007

Skills
Music, Interactive..., Acting, Casual Games, Game Design, 3D Studio Max, 3D Modeling, Storytelling, MMO, Maya, Video Games, Wii, Online Gaming, Feature Films, Scripting, Film, Creative Direction, Lua, DevTrack, Theatre, Level Design, Animation, Photoshop, Cinematics, 3D, Game Development, PS3, Perforce, Unity3D, Game Programming, Texturing, Community Management, Unreal Engine 3, Computer Games, Storyboarding, Quality Assurance, Gaming, Game Mechanics, Social Games, Art Direction, Xbox 360, Illustrator, Video Game Production, Narrative, Public Speaking, Premiere, Mobile Games, Gameplay, Management, Character Animation

Education
University of California, Santa Cruz   2005 — 2009
Film and Interactive Entertainment: Video Game Design, Production & Theory, The evolution of video games as a media

Marc Fielding Marc Fielding San Francisco Bay Area Details
Marc Fielding's Treyarch Experience September 1995 - February 1997
Job FullSpectrum Technologist
Industry Internet
Experience
RidePal  October 2013 - Present
Dataclysm Innovations   June 2008 - October 2013
spaceport.io Inc.   July 2011 - February 2013
Northrop Grumman Corporation  February 2009 - July 2011
Northrop Grumman  April 2004 - April 2010
Northrop Grumman  February 2008 - February 2009
Zybernetix   December 2002 - June 2004
Blue Falcon Networks   July 1999 - July 2002
UCLA Electrical Engineering Dept.   September 1995 - June 1999
Treyarch   September 1995 - February 1997

Skills
Agile Methodologies, Mobile Applications, Distributed Systems, Product Management, System Architecture, Software Project..., Architecture, Scrum, Video Games, Android, Web Services, PMP, Cross-functional Team..., iOS development, Web Design, Web Development, Web Applications, Jenkins, Windows, Integration, Linux, iPhone development, Web Analytics, Client Retention, Business Management, Mac, OS X, Platform Development, Start-ups, Client Interfacing

Education
University of California, Los Angeles
Master of Science, Computer Science

University of California, Los Angeles
Bachelor of Science, Cybernetics

James Chao James Chao Greater Los Angeles Area Details
James Chao's Treyarch Experience August 1998 - September 2001
Job Shaders / Particles / VFX
Industry Computer Games
Experience
The Workshop Entertainment  October 2007 - Present
Torpex Games   October 2006 - July 2008
Treyarch / Activision   August 1998 - October 2005
Treyarch   August 1998 - September 2001
Farsight Studios  May 1998 - July 1998
JVC Digital Arts Studio   December 1996 - February 1998
University of Pennsylvania, School of Medicine  September 1994 - August 1996

Skills
Video Games, Texturing, 3D, Xbox, Game Development, Xbox 360, PS3, Animation, Visual Effects, Low Poly Modeling, Unreal Engine 3, Max, Texture Artist, Game Design, Photoshop, Unreal Editor, Cinematics, Level Design, Art, 3D Studio Max, Perforce, Scripting, Computer Graphics, Flash, Graphics, Particle Effects, Computer Animation, Shaders, Video Game Development, Modeling, 3D animation, Art Direction, Creative Direction, Rendering, UV mapping, Texture Painting, PS4, Xbox One

Education
University of Pennsylvania   1990 — 1994
Double Bachelor of Arts (B.A.), Biology + Biological Basis of Behavior

Sunny Hills High School   1986 — 1990
License To Ill, World Conquest

Daniel Seamans Daniel Seamans Los Angeles, California Details
Daniel Seamans's Treyarch Experience February 2012 - November 2013
Job Community Support Coordinator at Activision
Industry Entertainment
Experience
Activision  March 2015 - Present
Activision  October 2014 - March 2015
Treyarch   February 2012 - November 2013

Skills
Quality Assurance, Video Games, computers, Social Media, Customer Support

Education
North Shore Community College   2007 — 2010
Associate's degree, Business Administration and Management, General

Christian Rummel Christian Rummel Greater Los Angeles Area Details
Christian Rummel's Treyarch Experience 2015 - June 2015
Job VO Artist / Actor (SAGAFTRA, AEA)
Industry Performing Arts
Experience
Audible, Inc.   April 2006 - Present
Freelance  March 2006 - Present
Freelance  September 1992 - Present
Treyarch   2015 - June 2015

Skills
Audio Books, Voice Acting, Narrator, Theatre, Stage, Plays, Shakespeare, Dialects, Voice Over

Education
University of Alabama/AL Shakespeare Festival   2003 — 2005
MFA, Alabama Shakespeare Festival

Point Park University   1988 — 1992
BA, Theatre Arts

Tyler Sparks Tyler Sparks Greater Los Angeles Area Details
Tyler Sparks's Treyarch Experience February 2008 - January 2012
Job Producer at Starbreeze Studios
Industry Computer Games
Experience
Digital Onion   August 2013 - October 2014
OP Productions   January 2012 - July 2013
Treyarch   February 2008 - January 2012
Luxoflux  October 2007 - May 2008
Groundlngs Theatre   February 2004 - February 2008
Product Placement   June 2006 - February 2007
Jamba Juice  August 2004 - March 2005
PETCO Animal Supplies, Inc.   March 2003 - September 2003

Skills
Scheduling, Team Management, Conflict Resolution, Video Games, Production, Word, Excel, Quality Assurance, Problem Solving, Video Game Development, Writing, Microsoft Office, Xbox 360, PS3, Console, Game Development, Database Administration, Team Leadership, Budgeting, Outlook, Video Game Design, DevTrack, Wii, PC, Powerpoint, Microsoft Word, Budgets, Game Design, Microsoft Excel, Process Scheduler, Game Programming, Computer Games, Gameplay, Level Design, Casual Games, MMO, Video Game Production, Mobile Games, PSP, Interactive..., MMORPG, Unreal Engine 3, Unreal Editor, Perforce, Cinematics, Console Games, Online Gaming, World Building, Monetization, Game Testing

Education
New Mexico Institute of Mining and Technology   2003 — 2004
Geology, Mineralogy

Kasey Carrothers Kasey Carrothers Los Angeles, California Details
Kasey Carrothers's Treyarch Experience June 2014 - September 2014
Job CS major and Software engineer
Industry Computer Software
Experience
UCLA Bruin OnLine   January 2013 - June 2015
Treyarch   June 2014 - September 2014
Enplug, Inc.   June 2013 - September 2013

Skills
OpenERP, Customer Service, Teamwork, Public Speaking, C++, English, Git, Linux

Education
UCLA   2011 — 2015
Bachelor of Science (BS), Computer Science

Bill Dugan Bill Dugan Irvine, California Details
Bill Dugan's Treyarch Experience 2003 - 2005
Job Executive Producer at Amazon
Industry Computer Games
Experience
Amazon  August 2012 - Present
KIXEYE  March 2012 - May 2012
Torpex Games   2005 - 2012
Treyarch   2003 - 2005
Sierra Entertainment  2001 - 2003
Wizards of the Coast  1999 - 2001
Interplay Productions  1986 - 1999

Education
University of California, Irvine   1986 — 1991
English Language and Literature, General

Universidad de Costa Rica   1990 — 1990
(via UCI's Education Abroad Program)

Sam Gebhardt Sam Gebhardt Columbus, Ohio Area Details
Sam Gebhardt's Treyarch Experience June 2012 - August 2013
Job VR development, Concept Artist, Modeling, Lighting, Matte. at Freelance
Industry Entertainment
Experience
Freelance  June 2015 - Present
Sony Imageworks, Disney and other companies   1994 - Present
New Fuel Studios   March 2008 - June 2015
Treyarch   June 2012 - August 2013
Sony Pictures Imageworks  January 2012 - May 2012
Gnomon School of Visual Effects  January 2010 - December 2011
NCsoft  September 2006 - March 2008
THQ/Vigil Games   December 2005 - September 2006
Sony Pictures IMAGEWORKS  April 2004 - December 2005
DreamWorks  August 2003 - March 2004

Skills
Lighting, Modeling, Matte Painting, Texture Artist, Digital Painting, Bodypaint, Maya, 3D Studio Max, Texture, Concept Design, Look Development, Game Development, Texturing, Hard Surface Modeling, 3D, 3D Modeling, Visual Effects, Computer Graphics, Texture Painting, Animation

Education
Savannah College of Art and Design   1989 — 1993
Bachelor of Fine Arts (BFA), Computer Art

Christian Busic Christian Busic Greater Los Angeles Area Details
Christian Busic's Treyarch Experience 2000 - 2002
Job Studio Head at Oddly Even Studios
Industry Computer Games
Experience
Oddly Even Studios   August 2012 - Present
Status Not Quo, Inc   October 2013 - Present
Nirv&Sinu, Inc.   January 2012 - October 2013
Google  September 2011 - April 2012
Entyrian International Limited   January 2011 - October 2011
The Workshop  October 2007 - January 2011
Treyarch/Activision  2002 - September 2007
Treyarch   2000 - 2002
Treyarch   1999 - 2000
MagicArts/Sony Computer Entertainment of America   1998 - 1999

Skills
User Experience, Game Design, Video Games, Game Development, Gameplay, Level Design, Unreal Engine 3, PS3, Xbox 360, Texturing, Xbox, Wii, Computer Graphics, 3D, Computer Games, MMO, Perforce, Mobile Games, Lua, Casual Games, Character Animation, Online Gaming, Unreal Editor, Game Mechanics, Unity3D, Interactive..., Multiplayer, Console, Scripting, Monetization, Social Games, 3D Modeling, Visual Effects, Cinematics, OpenGL, Concept Design, Storyboarding, Mobile Devices, Digital Distribution, Special Effects, Game Programming, Console Games, DirectX, Video Game Production, Conceptual Art, Cross-platform..., Shaders, Mobile Game Development, Gameplay Programming

Education
University of Southern California   1993 — 1996
Cinema Television

Jesse Snyder Jesse Snyder Woodland Hills, California Details
Jesse Snyder's Treyarch Experience 2004 - 2009
Job Gameplay Director at Infinity Ward
Industry Entertainment
Experience
Infinity Ward  June 2014 - Present
Infinity Ward  March 2013 - June 2014
343 Industries  July 2010 - March 2013
343 Industries  January 2009 - July 2010
Activision  2004 - 2009
Treyarch   2004 - 2009

Skills
Characters, Xbox 360, Game Development, Game Design, PS3, Maya

Education
Pacific University   2002 — 2003
Masters, Teaching

Pacific University   1998 — 2002
Bachelor's, Computer Science

Christopher E A Christman Christopher E A Christman Greater Los Angeles Area Details
Christopher E A Christman's Treyarch Experience April 2015 - Present
Job Senior Lighting Artist at Treyarch
Industry Entertainment
Experience
Treyarch   April 2015 - Present
Innovate Entertainment, Inc.   February 2015 - May 2015
Furious FX  August 2014 - February 2015
Reliance MediaWorks Ltd.  April 2014 - September 2014
Rubicon Group Holding  May 2011 - November 2013
Sony Pictures Imageworks  March 2011 - May 2011
Lucasfilm  July 2010 - February 2011
Hydraulx  June 2010 - July 2010
Zoic Studios  October 2009 - February 2010
Sony Computer Entertainment America  January 2009 - September 2009

Skills
Visual Effects, Creature Animation, Maya, Nuke, Look Development, MEL, Renderman, Houdini, Compositing, Shake, Mental Ray, Computer Animation, Shading, Character Animation, Animation, Rigging, Texturing, Computer Graphics, 3D, Character Rigging, Digital Compositing, Special Effects, Lighting, Autodesk MotionBuilder, After Effects, Commercials, Film, 3D Modeling, Video Games, Pre-visualization, Motion Capture, PFTrack, Traditional Animation, Matte Painting, Live Action, Modeling, Rotoscoping, Realflow, Zbrush, VFX Supervision, Mudbox, Rendering, Cinematics, Film Production, Stereoscopic, Post Production, Creative Direction, Pre-production, Vray, Feature Films

Education
Classically trained   1991 — 1994
Art, Art History

Santa Barbara City College   1991 — 1993

Marvin B. Jackson Marvin B. Jackson Greater Los Angeles Area Details
Marvin B. Jackson's Treyarch Experience February 2010 - April 2011
Job Senior QA Manager, Red Bull Media House North America
Industry Consumer Services
Experience
Red Bull Media House  September 2015 - Present
Symantec  April 2011 - September 2015
Treyarch   February 2010 - April 2011
Electronic Arts (EA)   February 2007 - January 2010
Pandemic Studios  August 2009 - November 2009
Activision  January 2005 - January 2007

Skills
Test Planning, Software Quality..., Testing, Android, Mobile Devices, Black Box Testing, Mobile Applications, Agile Methodologies, Agile Project Management, JIRA, Confluence, Perforce, Test Cases, Bug Tracking, Regression Testing, Software Documentation, Video Games, Android SDK, Xcode, VMware Workstation, Gameplay, Xbox 360, PS3, Multiplayer, MMO, Wii, Game Testing, Quality Assurance, Etrack, Console, Computer Games, Game Design, Online Gaming, DevTrack, Game Development, Test Automation, iOS, Casual Games, Mac, Social Games, Mobile Games, Cloud Storage, Cloud Security, Scrum, Gradle, Jenkins

Education
Occidental College   2000 — 2004
Bachelor's Degree, American Studies

Giancarlo Contreras Giancarlo Contreras Greater Los Angeles Area Details
Giancarlo Contreras's Treyarch Experience May 2009 - November 2009
Job Quality Assurance Professional
Industry Computer Games
Experience
Activision  2011 - 2015
Activision  2009 - 2011
Treyarch   May 2009 - November 2009
Activision  2004 - 2009

Skills
Quality Assurance, JIRA, DevTrack, Game Testing, Video Games, Xbox One, Xbox 360, PS4, PS3, iOS, Android, Web Testing, Testing, Console, Mobile Games, PC Games, Game Development, Bug Tracking, Software Quality..., Cross-platform..., Functional Testing, Digital Distribution, Localization Testing

Education
The Art Institute of California-Los Angeles   2002 — 2004
Game and Interactive Media Design

Hubert Cheng Hubert Cheng Greater Los Angeles Area Details
Hubert Cheng's Treyarch Experience June 2008 - November 2012
Job Software QA Engineer at CAPS Payroll
Industry Entertainment
Experience
CAPS Payroll  November 2014 - Present
DIRECTV  February 2013 - Present
Treyarch   June 2008 - November 2012
Treyarch   July 2008 - October 2010
Luxoflux  September 2008 - May 2009
Activision  December 2001 - March 2004

Skills
Sound, PS3, Video Games, Xbox 360, DevTrack, Animation, Wii, Perforce, Game Testing, Scripting, Game Design, Quality Assurance, Level Design, After Effects

Education
University of California, Santa Barbara   1995 — 1999
Film Studies, Film Production

AJ Gonzalez AJ Gonzalez Los Angeles, California Details
AJ Gonzalez's Treyarch Experience March 2011 - August 2011
Job Production Support at Kojima Productions Los Angeles
Industry Computer Games
Experience
Kojima Productions Los Angeles   March 2014 - Present
Sony Santa Monica Studio   March 2012 - February 2014
Insomniac Games  January 2012 - March 2012
Activision  August 2011 - October 2011
Treyarch   March 2011 - August 2011
ActivisionBlizzard  January 2009 - February 2011
Vivendi Universal Games  June 2008 - December 2008

Skills
PS3, Video Games, Xbox 360, Game Development, Game Design, DevTrack, Perforce, Multiplayer, Creative Writing, Proposal Writing, Storytelling, Technical Writing, Writing, Computer Games, Console, News Writing, Online Journalism, Blogging, Feature Articles, Seapine Test Track Pro, Sublime, Game Testing, Bug Tracking, PS4, Test Planning, Microsoft Excel

Education
Pasadena City College   2004 — 2007
Interior Architecture

Matthew Mahler Matthew Mahler Greater Los Angeles Area Details
Matthew Mahler's Treyarch Experience August 2011 - December 2011
Job Ticketing Manager at CAP60
Industry Computer Games
Experience
CAP60   July 2014 - August 2015
Run Games   June 2013 - February 2014
Twistory Studios  August 2012 - February 2013
Treyarch   August 2011 - December 2011
RL Leaders   December 2010 - March 2011
Activision  June 2003 - September 2009

Skills
Game Design Documents, Video Games, Wii, PS3, Game Development, Multiplayer, Playstation, Xbox 360, DevTrack, PSP, Gameplay, Xbox, Quality Assurance, Console, Game Testing

Education
San Diego State University-California State University

Ashley Soriano Ashley Soriano San Francisco, California Details
Ashley Soriano's Treyarch Experience October 2011 - November 2011
Job Content Producer at LadyInsanity
Industry Online Media
Experience
Lady Insanity   August 2007 - Present
Machinima  February 2011 - Present
IGN Entertainment  July 2014 - October 2014
Treyarch   October 2011 - November 2011
USC Computer Store   August 2008 - August 2010
USC Summer Conferences   May 2009 - August 2009

Skills
Game Design, Video Games, 3D Studio Max, YouTube, Blogging, Gaming, Adobe Premiere Pro, Adobe After Effects, Adobe Photoshop, Console Games, PC Games, eSports, Avid Media Composer, Social Media Marketing, Community Outreach, SEO, Web Content Optimization, Video Production, Premiere

Education
University of Southern California   2007 — 2011
Interactive Entertainment

Nicolas Silvagni Nicolas Silvagni Greater Los Angeles Area Details
Nicolas Silvagni's Treyarch Experience September 2014 - Present
Job Graphic/Tech programmer at Treyarch
Industry Computer Games
Experience
Treyarch   September 2014 - Present
Arkane Studios  December 2010 - September 2014
eden games  September 2008 - January 2011
4x technologies   July 2000 - September 2002
4x technologies   2000 - 2002
4X Studio   2000 - 2002

Skills
PS3, Rendering, DirectX, HLSL, Xbox 360, Perforce, Game Development, Visual Studio, Video Games, C++, Shaders, 3D rendering, Unreal Engine 3, Game Programming, C, Photoshop, Console, OOP, Programming, Computer Graphics, SQL, Scrum, Assembly, DX11, C++11

Education
Université Denis Diderot (Paris VII)   2002 — 2003
computer science, japanese

Université Claude Bernard Lyon 1

Jaret Illingworth Jaret Illingworth Baltimore, Maryland Area Details
Jaret Illingworth's Treyarch Experience February 2015 - Present
Job Level Designer at Treyarch Studios
Industry Computer Games
Experience
Treyarch   February 2015 - Present
ZeniMax Online Studios  February 2012 - February 2015
Depth   June 2011 - January 2012
Emotional Robots Inc.  July 2010 - January 2012

Skills
Level Design, Lighting, Photoshop, Kismet, Matinee, Tortoise SVN, Cascade, Material Editor, Documentation, Level Pre-Production, Perforce

Education
University of Advancing Technology   2008 — 2011
Bachelor of Arts, Game Design

Neptali Cisneros Neptali Cisneros Greater Los Angeles Area Details
Neptali Cisneros's Treyarch Experience February 2015 - Present
Job UI Artist / Visual Designer at Treyarch
Industry Entertainment
Experience
Treyarch   February 2015 - Present
NEPTALI   September 2008 - Present
Jakks Pacific  November 2012 - February 2015
CAMERON PACE GROUP  July 2011 - April 2012
Depict Inc.  May 2011 - 2012
Steinhausen, Inc.   April 2011 - 2012
Artisan Design   August 2010 - May 2011
EDG North America   June 2010 - August 2010
Limonaid Clothing   September 2009 - June 2010
Shubin + Donaldson Architects, Inc.   June 2008 - September 2008

Skills
Adobe Creative Suite, Illustrator, Photoshop, InDesign, After Effects, Maya, Rhino 3D, AutoCAD, SketchUp, Logic Pro, 2D graphics, 3D graphics, 3D Modeling, Concept Design, 3D rendering, Diagrams, Typogra, Pattern Design, Large Format, Screen Printing, Digital Printing, Branding & Identity, Vector Illustration, Photography, Digital Photography, Animation, Innovation, Magazine Layout Design, Book Design, WordPress, Web Design, Rhino, Art Direction, Typography, Graphic Design, Creative Direction, Digital Illustration, Illustration, Visual Communication, Vray, Interaction Design, Design Strategy, Posters, Packaging, Design Consulting, Corporate Identity, AutoCAD Architecture, Corporate Branding, Image Manipulation, Catalogs

Education
Southern California Institute of Architecture   2007 — 2010
Architecture / Design

Santa Barbara City College   2003 — 2006
A.S., CAD/Drafting

James C. Jenista James C. Jenista Greater Los Angeles Area Details
James C. Jenista's Treyarch Experience 2002 - 2002
Job Software Engineer at Google
Industry Computer Software
Experience
Google  2012 - Present
Programming languages group in EECS UCI   2007 - 2012
Google  June 2011 - September 2011
Northrop Grumman  2003 - July 2011
Treyarch   2002 - 2002

Skills
Java, Computer Science, C++, Python, Software Engineering, Software Development, C, Objective-C, Debugging, Android, Matlab, Distributed Systems, Programming, Algorithms, Linux, Eclipse, Software Design, Unix

Education
UCI   2007 — 2012
Doctor of Philosophy (Ph.D.), Computer Science

University of Notre Dame   1999 — 2003
BS, Computer Science

Geoffrey Moyer Geoffrey Moyer Greater Denver Area Details
Geoffrey Moyer's Treyarch Experience 2008 - 2012
Job Asst. QA Lead at Backflip Studios
Industry Computer Software
Experience
Backflip Studios  2013 - Present
DIRECTV  2013 - 2013
Treyarch   2008 - 2012
Luxoflux  2008 - 2009
Electronic Arts  2007 - 2008
Borders  2006 - 2007
Beat the Air   2006 - 2006
The Advance   2004 - 2006

Skills
Microsoft Office, Creative Writing, Team Leadership, Game Development, Quality Assurance, Database Adminstrating, Content Analysis, Content Coordinating, Technical Writing, Report Writing, Audio/Video Editing, Workflow Tracking, Production Planning, Ap Style, Quality Center, JIRA

Education
University of The Arts   2002 — 2006
BFA, Writing for Film and Television

Sean Slayback Sean Slayback Greater Los Angeles Area Details
Sean Slayback's Treyarch Experience 2005 - 2008
Job Game Designer at Respawn Entertainment
Industry Computer Games
Experience
Respawn Entertainment  May 2010 - Present
Infinity Ward  October 2008 - April 2010
Treyarch (Activision)   2005 - 2008
Treyarch   2005 - 2008

Skills
Video Games, Level Design, Gameplay, Texturing, Multiplayer, Scripting, Xbox 360, PS3, Game Development, Game Design, Computer Games, Wii

Education
The University of Chicago   1998 — 2002
Bachelor of Arts, English Language and Literature

Southern Methodist University   2004 — 2004
Game Design

phillip kourie phillip kourie San Diego, California Details
phillip kourie's Treyarch Experience October 2011 - September 2012
Job Animator at Sony Computer Entertainment America
Industry Animation
Experience
Sony Computer Entertainment America  March 2015 - Present
Sony Computer Entertainment America  January 2014 - October 2014
Sony Computer Entertainment America  November 2012 - July 2013
Treyarch   October 2011 - September 2012
Sony Computer Entertainment America  September 2009 - September 2011
Sony Computer Entertainment America  May 2009 - September 2009
Midway Games  May 2008 - December 2008
VNet   January 2007 - March 2008

Skills
Motionbuilder, Maya, Photoshop, Cinematics, Animation, Facial Animation, Character Animation, Autodesk MotionBuilder, Motion Capture, Motion Graphics, PS3, MEL, Creative Direction, XSI, After Effects, Computer Animation, Video Games

Education
Animation Mentor   2005 — 2006
Animation

Savannah College of Art and Design   2001 — 2005
BFA, Animation

Elliott Ward-Bowen Elliott Ward-Bowen Los Angeles, California Details
Elliott Ward-Bowen's Treyarch Experience May 2010 - August 2012
Job Broadcast Media Professional
Industry Broadcast Media
Experience
FOX Sports  November 2013 - November 2014
Shout! Factory  May 2013 - August 2013
Treyarch   May 2010 - August 2012
Classical KUSC  May 2008 - August 2008

Skills
Music, Songwriting, Music Performance, Recording, A&R, Sound Design, Microsoft Office, Final Cut Pro, Singing, Video Games, Radio Host, Television, Music Selection, Entertainment, Creative Writing, Microsoft Word, Microsoft Excel, PowerPoint, Photoshop, Email, Logic Pro, Presentations, Spreadsheets, Social Media, Public Speaking

Education
Tulane University   2009 — 2013
Bachelor's Degree, Music

Loyola High School   2005 — 2009
High School

Kristen Sych Kristen Sych Greater Los Angeles Area Details
Kristen Sych's Treyarch Experience 2003 - Present
Job
Industry Animation
Experience
Treyarch   2003 - Present
Producto Studios   January 2000 - July 2007
July Films/Universal Studios   March 2005 - August 2005
Treyarch/Activision  April 2004 - March 2005
Graham Morris Animation   July 2003 - December 2003
The Animation Academy   1999 - 2002
Warner Bros. Animation  2000 - 2001
Davidson & Associates  1997 - 1999
Renegade  1997 - 1998
Sony Pictures Entertainment  1996 - 1996

Skills
Traditional Animation, Maya, Animation, Flash Animation, 3D Studio Max, 3D, Feature Films, Commercials, Facial Animation, Cinematics, Motionbuilder, Character Animation, Character, 3D animation, Max, 2D, Video Games, Premiere, PS3, Xbox 360, Film, Autodesk MotionBuilder, Computer Animation, Computer Graphics, After Effects, Storyboarding, Character Rigging, Motion Capture

Education
Sheridan College   1990 — 1993
Diploma, Classical Animation

Nick Doran Nick Doran Greater San Diego Area Details
Nick Doran's Treyarch Experience April 1999 - July 2004
Job Technical Manager at JetHead Development
Industry Computer Software
Experience
In Training  July 2015 - Present
JetHead Development  November 2011 - July 2015
JetHead Development  May 2010 - November 2011
IGT  January 2009 - May 2010
Progressive Gaming   February 2006 - January 2009
Concrete Games   January 2005 - February 2006
Point of View  November 2004 - December 2004
Treyarch   April 1999 - July 2004
StyleLogic   October 1998 - April 1999
Cetasoft   February 1997 - May 1998

Skills
Game Development, Agile Methodologies, Android, Visual Studio, Programming, Software Development, .NET, C++, Subversion, Scrum, OOP, C#, Microsoft SQL Server, SQL, C, Java, TCP/IP, Embedded Systems, ASP.NET

Education
University of California, San Diego   1986 — 1991
BA

Palomar College

Arnold Agraviador Arnold Agraviador Greater Los Angeles Area Details
Arnold Agraviador's Treyarch Experience 1998 - 2005
Job
Industry Computer Games
Experience
The Workshop Entertainment  October 2012 - December 2014
The Workshop, Inc.   September 2008 - July 2012
Activision  2000 - 2005
Treyarch   1998 - 2005
Black Ops   1997 - 1998
Self Employed  1996 - 1997

Skills
Maya, Character Rigging, Facial Rigging, 3D Studio Max, 3D Modeling, Video Games, Game Development, PS3, Animation, Level Design, Modeling, Xbox 360, Texturing, Texture Artist, UV mapping

Education
AFI - American Film Institute   1992 — 1992

Pasadena Arts Center   1991 — 1992

Otis College of Art and Design   1988 — 1991

Wade-Hahn Chan Wade-Hahn Chan Greater Los Angeles Area Details
Wade-Hahn Chan's Treyarch Experience April 2015 - Present
Job Game Designer at Treyarch
Industry Entertainment
Experience
Treyarch   April 2015 - Present
ZeniMax Online Studios  April 2012 - March 2015
Bioware  January 2011 - January 2012
Federal Computer Week  April 2006 - July 2008
1105 Media Inc.  April 2006 - July 2008
Meniscus Magazine   April 1994 - January 2008
1105 Government Information Group  2006 - 2008

Skills
Game Development, Unreal Engine 3, Storytelling, Unreal Editor, Level Design, Unity3D, UnrealScript, C#, InDesign, Magazines, Scripting, Game Design, Game Design Documents, Copy Editing, Content Management, Multiplayer, World Building, Game Mechanics, Gameplay, Character Animation, Video Games, Lua, Cinematics, Scrum, Film

Education
Southern Methodist University   2009 — 2010
Professional Certificate in Digital Game Development, Level Design

University of Maryland College Park   1997 — 2002
Bachelor of Arts, English Literature

Austin Montgomery Austin Montgomery Kirkland, Washington Details
Austin Montgomery's Treyarch Experience February 2012 - September 2013
Job Environment Artist
Industry Computer Games
Experience
343 Industries  January 2015 - August 2015
Ready At Dawn Studios  October 2013 - September 2014
Treyarch   February 2012 - September 2013
Day 1 Studios  November 2009 - December 2011
Atomic Games  March 2009 - August 2009
Destineer Studios  January 2007 - March 2009

Skills
Game Development, Environment Art, 3D Studio Max, Photoshop, Hard Surface Modeling, Low Poly Modeling, Multiplayer, Texturing, UV mapping, Perforce, Xbox 360, High Poly Modeling, Maya, Texture Painting, Video Games

Education
Savannah College of Art and Design   2000 — 2005
B.F.A, Computer Art

Brendan Hanna Holloway Brendan Hanna Holloway Santa Monica, California Details
Brendan Hanna Holloway's Treyarch Experience June 2012 - Present
Job Senior Technical Artist at Treyarch
Industry Computer Games
Experience
Treyarch   June 2012 - Present
Monolith Productions  January 2010 - June 2012
THQ/Volition, Inc.   October 2006 - December 2009
Volition/THQ   October 2006 - December 2009
Volition, Inc. / THQ   October 2006 - December 2009
Volition  October 2006 - December 2009

Skills
wxPython, HLSL, C++, C#, Python, MEL, 3D Studio Max, Maya, Shaders, Max, Game Development, Console, Xbox 360, PS3, Workflow Applications, Pipeline Development, PC, Video Games, Maxscript, Perforce, Unity3D, Computer Games, Hansoft, Cinematics, UV mapping

Education
Parkland College   2004 — 2006
AAS, 3D Computer Graphics and Animation

Parkland College   2004 — 2006
AAS, 3D Graphics Programming

Evan Olson Evan Olson Greater Los Angeles Area Details
Evan Olson's Treyarch Experience 1999 - Present
Job Senior Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   1999 - Present
Interactive Television Entertainment   1998 - 1999
JVC Digital Arts Studio   1997 - 1998
The Dreamers Guild  1995 - 1997

Education
University of California, San Diego   1983 — 1991

Christian Diefenbach Christian Diefenbach Bellevue, Washington Details
Christian Diefenbach's Treyarch Experience March 2006 - September 2008
Job Director of Engineering at Sucker Punch Productions
Industry Computer Games
Experience
Sucker Punch Productions  September 2014 - Present
Bungie  October 2008 - August 2014
Treyarch   March 2006 - September 2008
Treyarch/Activision  2003 - 2008
Treyarch   March 2003 - March 2006
Polimate   April 1994 - September 1999

Skills
Game Programming, Gameplay, Perforce, Game Development, Xbox 360, DirectX, PS3, Gameplay Programming, Game Design, Video Games, Lua, Xbox, Multiplayer, OpenGL, Shaders

Education
Universidade Federal do Rio Grande do Sul   1987 — 1993
MSEE, Electronic Engineering

Primus Majda Primus Majda Greater Los Angeles Area Details
Primus Majda's Treyarch Experience September 2005 - 2008
Job Senior Systems Designer at Red 5 Studios
Industry Computer Games
Experience
Red 5 Studios  November 2014 - Present
Carbine Studios  February 2014 - October 2014
Carbine Studios  April 2013 - February 2014
Carbine Studios  May 2011 - April 2013
Square Enix  June 2010 - March 2011
Luxoflux  2008 - April 2010
Treyarch   September 2005 - 2008
Activision  2004 - 2005
PulsePoint Communications  July 1999 - April 2001

Skills
Game Development, Game Design, Gameplay, Video Games, Computer Games

Education
University of California, Santa Cruz   1995 — 1997

Ventura College
Associate of Arts (AA)

Karume Deco Karume Deco Greater Los Angeles Area Details
Karume Deco's Treyarch Experience July 2012 - Present
Job Senior Tester at Treyarch
Industry Publishing
Experience
Treyarch   July 2012 - Present
Volt Technical Services  March 2005 - June 2012

Skills
Test Automation, Test Planning, Software Quality..., Testing, System Testing, Test Cases, Quality Assurance, Regression Testing, Manual Testing, Test Management, Agile Testing, Black Box Testing

Education
University of California, Irvine   1999 — 2004

Sean Madigan Sean Madigan Greater Los Angeles Area Details
Sean Madigan's Treyarch Experience February 2010 - May 2010
Job Senior Designer at Insomniac Games
Industry Computer Games
Experience
Irrational Games  July 2011 - September 2013
SuperBot Entertainment   June 2010 - July 2011
Treyarch   February 2010 - May 2010
Luxoflux  September 2007 - February 2010
Treyarch   November 2005 - August 2007

Skills
Level Design, PS3, Xbox 360, Gameplay, Multiplayer, Game Development, Video Games, Game Design, Perforce, Game Mechanics, Unreal Engine 3, Xbox, Computer Games, Unreal Editor, Maya, Console, Character Animation, User Interface

Education
University of Southern California

Blake Dy Blake Dy Greater Los Angeles Area Details
Blake Dy's Treyarch Experience June 2006 - August 2006
Job Lead Engineer at Wallaby Financial, Inc.
Industry Computer Software
Experience
Wallaby Financial, Inc.   September 2012 - Present
Tickethound   November 2011 - October 2012
Mogreet, Inc   August 2008 - November 2011
Mogreet, Inc   October 2007 - July 2008
Treyarch   June 2006 - August 2006

Education
University of California, Berkeley   2003 — 2007
BS/BA, Computer Science & Practice of Art

Amelie Le-Roche Amelie Le-Roche Greater Los Angeles Area Details
Amelie Le-Roche's Treyarch Experience July 2012 - September 2012
Job Animator at Infinity Ward
Industry Animation
Experience
Infinity Ward  September 2014 - Present
Neversoft Entertainment  March 2013 - September 2014
Treyarch   July 2012 - September 2012
Shadedbox Animations  May 2012 - June 2012
Sony Computer Entertainment America  March 2010 - February 2012
Sony Computer Entertainment America  April 2009 - March 2010
Crazy Pixel Productions   March 2008 - August 2009
So! Animation  October 2007 - October 2007
Universal Studios  June 2005 - August 2005

Skills
Cinematics, 3D Animator, Autodesk MotionBuilder, Maya, Motion Edit, Rigging, Modeling, Motion Capture, Video Games, 3D Studio Max, Animation, Facial Animation

Education
Laguna College of Art and Design   2003 — 2007
BFA, animation

University of California, San Diego   2001 — 2003

corky lehmkuhl corky lehmkuhl Greater Los Angeles Area Details
corky lehmkuhl's Treyarch Experience
Job Studio Creative Director at Treyarch
Industry Entertainment
Experience
Treyarch  

Skills
Game Design, Video Games

Education
University of California, Los Angeles

Amit Bhura Amit Bhura Greater Los Angeles Area Details
Amit Bhura's Treyarch Experience March 2014 - Present
Job Senior Software Engineer at Treyarch
Industry Computer Networking
Experience
Treyarch   March 2014 - Present
Treyarch/Activision  March 2011 - March 2014
Treyarch   June 2009 - March 2011

Skills
PS3, Xbox 360, Scripting, C++, Visual Studio, Game Engines, C, Programming, Perforce, Python, OpenGL, Gameplay

Education
University of California, Los Angeles   2014 — 2014
Technical Management Program, Project Management

University of Southern California   2007 — 2009
Master of Science (MS), Computer Science, 3.72

R. V. College of Engineering, Bangalore   2002 — 2006
BE, Computer Science, 3.80

Eji Yared Eji Yared Greater Los Angeles Area Details
Eji Yared's Treyarch Experience March 2013 - Present
Job Animator at Treyarch
Industry Animation
Experience
Treyarch   March 2013 - Present
Treyarch   August 2011 - February 2013
Image Metrics  February 2011 - July 2011
Treyarch   July 2009 - October 2010
Activision  February 2009 - July 2009
DEEPBLUE Worlds Inc.   June 2008 - January 2009
Buck  May 2008 - May 2008
Fantasy Prone   June 2007 - August 2007
High Impact Games  March 2007 - April 2007
High Impact Games  June 2006 - September 2006

Skills
Motionbuilder, Premiere, Photoshop, Editing, Facial Animation, 3D animation, Character, Animation, Maya, Storyboarding, Video Games, 2D, Traditional Animation, 3D, Character Design, Concept Design, Cinematics, Illustration, PS3, Xbox 360, Illustrator, Character Animation, Max, After Effects, Computer Animation, Autodesk MotionBuilder, Film

Education
University of California, Los Angeles   2004 — 2008
MFA, Animation

San Francisco State University   2001 — 2003
B.A., Film, Concentration in Animation

Matt Bettelman Matt Bettelman Greater San Diego Area Details
Matt Bettelman's Treyarch Experience March 2012 - Present
Job Game Designer at Treyarch
Industry Computer Games
Experience
Treyarch   March 2012 - Present
High Moon Studios  March 2011 - March 2012
High Moon Studios  October 2008 - March 2011
High Moon Studios  April 2008 - October 2008
High Moon Studios  October 2006 - April 2008

Skills
PS3, Xbox 360, Unreal Editor, Game Development, Gameplay

Education
University of Puget Sound   2002 — 2006
BS, Computer Science

Jeff Schenkelberg Jeff Schenkelberg Greater Los Angeles Area Details
Jeff Schenkelberg's Treyarch Experience April 2001 - March 2005
Job Project Manager at Excel Electric & Automation
Industry Construction
Experience
Excel Electric & Automation   October 2008 - Present
AEI Consultants  November 2005 - September 2008
Treyarch   April 2001 - March 2005

Education
University of California, Santa Barbara   1993 — 1996
BA, Environmental Studies

University of California, Santa Barbara   1993 — 1996
BA, Geography

Thomas Keegan Thomas Keegan Greater Los Angeles Area Details
Thomas Keegan's Treyarch Experience June 2012 - Present
Job Software Engineer at Treyarch
Industry Entertainment
Experience
Treyarch   June 2012 - Present
Central Tech, Activision   February 2010 - May 2012
Luxoflux  September 2009 - February 2010
Treyarch   November 2007 - September 2009
Demonware  May 2007 - September 2007
The Optima Corporation   April 2006 - March 2007
Soft-ex   2006 - 2006
MoneyMate   2004 - 2006

Skills
Xbox 360, C++, C#, C, XML, Databases, JavaScript, SQL Server, HTML, Programming, SQL, PS3, Visual Studio, Software Development, Console, Visual Basic, Game Development, .NET, Python, MySQL, Java, Microsoft SQL Server

Education
University of Limerick   2000 — 2004
BSc, Computer System

Brandon Souders Brandon Souders Dallas/Fort Worth Area Details
Brandon Souders's Treyarch Experience April 2007 - December 2008
Job Designer at id Software
Industry Entertainment
Experience
id Software  January 2009 - Present
Treyarch   April 2007 - December 2008

Skills
Level Design, Gameplay, Xbox 360, PS3, Multiplayer, Unreal Engine 3, Game Design, Unreal Editor, Game Development, Game Mechanics, Unreal 3, Video Games, Environment Art, World Building, Texturing

Education
Southern Methodist University   2005 — 2007
Masters of Interactive Technology (MIT), Interactive Technology

Texas State University-San Marcos   2000 — 2005
Bachelor of Fine Arts (BFA), Communication Design

Stephen Crowe Stephen Crowe Greater Los Angeles Area Details
Stephen Crowe's Treyarch Experience September 2012 - Present
Job Senior Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   September 2012 - Present
Treyarch   September 2007 - September 2012
Treyarch   June 2006 - August 2006
Mad Doc Software  July 2005 - August 2005

Skills
Xbox 360, PS3, Video Games, Game Development, Perforce, Game Programming, Console

Education
University of Pennsylvania   2005 — 2007
Master of Science in Engineering, Computer Graphics & Game Technology

University of Pennsylvania   2002 — 2006
Bachelor of Science in Engineering, Digital Media Design

Matthew Cody Clark Matthew Cody Clark Portland, Oregon Details
Matthew Cody Clark's Treyarch Experience September 2008 - December 2008
Job Platform/Mobile Quality Assurance at Kongregate
Industry Computer Games
Experience
Kongregate  June 2015 - Present
Self Aware Games  January 2012 - February 2015
Zynga  September 2011 - January 2012
Location Labs  May 2011 - September 2011
Total Immersion Software  February 2010 - May 2011
Luxoflux  December 2008 - February 2009
Treyarch   September 2008 - December 2008
Treyarch   July 2008 - September 2008
Heavy Iron Studios  September 2007 - July 2008
Activision  January 2007 - April 2007

Skills
PS3, Xbox 360, Video Games, Wii, Game Development, Gameplay, Game Design, Mobile Games, Computer Games, Casual Games, Perforce, Console, DevTrack, JIRA, PSP, Xbox, Unreal Engine 3, Multiplayer, MMO, Bug Tracking, Test Planning, Confluence, Quality Assurance, Social Games, Online Gaming, Game Testing, Level Design, Game Mechanics, Black Box Testing, MMORPG, Testing, Mobile Devices, Android, Mobile Applications, Scrum, Software Quality...

Education
Santa Monica College   2004 — 2005
Film

Randall Becerra Randall Becerra Greater Los Angeles Area Details
Randall Becerra's Treyarch Experience June 2010 - October 2011
Job Sr QA Analyst at Disney Interactive
Industry Computer Games
Experience
The Walt Disney Company  August 2013 - Present
Spark Unlimited  May 2012 - July 2013
Beachhead Studio  November 2011 - April 2012
Treyarch   June 2010 - October 2011
Neversoft Entertainment  May 2009 - June 2010
Activision  February 2009 - May 2009
THQ  June 2008 - February 2009

Skills
Quality Assurance, Video Games, JIRA, DevTrack, Software Quality..., Bug Tracking, Computer Games, Test Planning, Perforce, Testing, Unreal Engine 3, System Testing, Agile Methodologies, Scrum, Problem Solving, Compliance, UDK, Radiant, Computer Hardware, Unreal Engine, Project Management, Team Leadership

Education
Moorpark College

G. Henry Schmitt G. Henry Schmitt Santa Monica, California Details
G. Henry Schmitt's Treyarch Experience February 2012 - Present
Job Game Designer at Treyarch
Industry Entertainment
Experience
Treyarch   February 2012 - Present
Volition  August 2010 - February 2012
The Guildhall at SMU  January 2009 - May 2010
Varied Clients   2006 - 2009
GDA  2005 - 2006

Skills
Level Design, Game Mechanics, Unreal Editor, Lua, Radiant, Unreal, Game Development, Scripting, Unreal Engine 3, Game Design, Gameplay, Video Game Development, Video Games, 3D Studio Max, Unity3D, Video Game Design, PS3, Multiplayer, Maya, Game Programming

Education
Southern Methodist University   2009 — 2010

University of Maryland College Park   1999 — 2004
B.A., Japanese

Aden Winkelman Aden Winkelman San Francisco Bay Area Details
Aden Winkelman's Treyarch Experience December 2014 - Present
Job Associate Lighting Artist at Treyarch
Industry Computer Games
Experience
Treyarch   December 2014 - Present
Sledgehammer Games  January 2014 - November 2014
BioLucid  May 2012 - January 2014

Skills
Premiere, Maya, Computer Animation, Texturing, Character Animation, Photoshop, Zbrush, Animation, 3D Modeling, Storyboarding, Character Rigging, Texture Painting, Nuke, Team Leadership, Shaders, Mental Ray

Education
Ringling College of Art and Design   2008 — 2012
Bachelor of Fine Arts (BFA), Computer Animation

Pravin Babar Pravin Babar Greater Los Angeles Area Details
Pravin Babar's Treyarch Experience February 2009 - Present
Job Senior Software Engineer at Treyarch Corp.
Industry Computer Games
Experience
Treyarch   February 2009 - Present

Skills
Game Development, JIRA, Xbox 360, Game Design, Perforce, Gameplay, PS3, Video Games, Java, Computer Games, SQL, C++

Education
University of Southern California   2007 — 2009
M.S, Computer Science

V.J.T.I, University of Mumbai.   2002 — 2006
B.E., Information Technology

Diarmaid Roche Diarmaid Roche Santa Monica, California Details
Diarmaid Roche's Treyarch Experience November 2014 - Present
Job Senior Software Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   November 2014 - Present
Treyarch   October 2007 - November 2014
Demonware  May 2007 - October 2007
Symantec  February 2006 - May 2007

Skills
Xbox 360, PS3, Gameplay, Level Design, Game Development, Multiplayer, Unity3D, Gameplay Programming, Console, Game Design, Game Programming, Mobile Games, Perforce, OpenGL, Scripting, Lua, Xbox, DirectX, Maya, Unreal Engine 3, 3D, Game Mechanics, Wii, 3D Studio Max, Computer Games, Video Games, Online Gaming, Visual Studio, Network Programming, Texturing, Social Games, MMO, DevTrack, UV mapping, ActionScript, Unreal Editor, Monetization, Computer Graphics, Mobile Game Development, 3D Modeling, Shaders, Game Engines, Cross-platform..., Game Balance, Casual Games, Networking, C, Python, C#

Education
University of Limerick   2001 — 2005
BSc, Computer Systems

Patrick Thomsen Patrick Thomsen United States Details
Patrick Thomsen's Treyarch Experience April 2015 - June 2015
Job QA Tester at Infinity Ward
Industry Computer Games
Experience
Infinity Ward  June 2015 - Present
Treyarch   April 2015 - June 2015
Infinity Ward  July 2013 - August 2014
2K Games  August 2012 - July 2013
2K Games  March 2009 - February 2010
Digital Octane Media   March 2009 - March 2009
Rachel's Restaurant - Syracuse University Sheraton Hotel2008   August 2008 - January 2009
Central New York School Boards Association   May 2008 - December 2008

Skills
Level Design, Unreal Engine 4, Radiant, Maya 2013, Mudbox 2013, After Effects, Zbrush, Premiere, Photoshop, Creative Writing, Maya, PS3, Computer Games, Seapine Test Track Pro, FogBugz, Atlassian JIRA, 3D, Motion Graphics

Education
Syracuse University   2010 — 2012
BFA, Visual and Performing Arts

Siena College   2004 — 2008
B.A, English

Colin Tistaert Colin Tistaert Greater Los Angeles Area Details
Colin Tistaert's Treyarch Experience May 2014 - Present
Job Production Coordinator at Treyarch
Industry Computer Games
Experience
Treyarch   May 2014 - Present
Treyarch   October 2013 - May 2014
Treyarch   May 2011 - October 2013
Activision  April 2003 - January 2011
Activision  September 2008 - August 2009

Skills
Xbox 360, PS3, Wii, DevTrack, Computer Games, Xbox, Game Development, Video Games, Game Design, Gameplay

Education
University of California, Riverside   2003 — 2007
BS, Business Administration

Sam Mogharabi Sam Mogharabi Los Angeles, California Details
Sam Mogharabi's Treyarch Experience March 2012 - November 2013
Job Software Development Professional
Industry Computer Software
Experience
Intuit  March 2014 - August 2015
Native Instruments  January 2014 - October 2014
Treyarch   March 2012 - November 2013
Activision  January 2009 - January 2010
Refuge Coalition   January 2008 - January 2009
H.I.P. Productions   February 2007 - January 2008
Geffen Records  November 2002 - December 2003

Skills
Video Games, PS3, Entertainment, Xbox 360, Gameplay, Game Development, Management, Computer Games, Agile Methodologies, HTML, Wii, Multiplayer, Music Industry, Marketing, Quality Assurance, Video Game Production, JavaScript, Music, Game Design, Recording, Level Design, Mobile Games, Console Games, Digital Media, Creative Writing, Line Management, Entrepreneurship, CSS, Film Production, Film Industry, Gaming Industry, Video Game Industry, Regression Testing, Research, Team Leadership, Solution Implementation, Process Improvement, Policy Analysis, Follow-through Skills, Creative Strategy, Business Process..., Agile Testing, C++, Agile & Waterfall..., Policies, JIRA, Project Management, DevTrack

Education
Pepperdine University, The George L. Graziadio School of Business and Management   2014 — 2016
Bachelor’s Degree, Business/Managerial Economics

UCLA   2009 — 2011
Arts, Entertainment, and Media Management

Santa Monica College

Mason Barnes Mason Barnes Las Vegas, Nevada Details
Mason Barnes's Treyarch Experience October 2000 - Present
Job creator at Treyarch
Industry Computer Games
Experience
Treyarch   October 2000 - Present

Education
University of Nevada-Las Vegas   2011 — 2015

Aaron Adler Aaron Adler Portland, Oregon Details
Aaron Adler's Treyarch Experience February 2008 - July 2008
Job Education Management Professional
Industry Education Management
Experience
Vast Knowledge Inc   March 2010 - Present
Freelance  September 2009 - November 2009
Treyarch   February 2008 - July 2008
Treyarch   February 2008 - July 2008
Infinity Ward  June 2007 - January 2008
2K Games  December 2006 - June 2007
Albertsons  January 2005 - December 2005
Baskin Robins 31   June 2004 - August 2004

Skills
CCNA, CCENT, A+ ce, Security+ ce, CIW: Web Foundations...

Education
Western Governors University   2011 — 2013
Pursuing a Bachelor's of Science, IT: Network Administration

Moorpark College   2008 — 2011

Westlake IT Academy   2003 — 2006
Certificate of Graduation, IT; Network Administration; 2006

Westlake High School   2002 — 2006
High School Diploma

Dustin Rowe Dustin Rowe Santa Monica, California Details
Dustin Rowe's Treyarch Experience May 2013 - Present
Job Build Engineer at Treyarch
Industry Computer Games
Experience
Treyarch   May 2013 - Present
Treyarch   January 2012 - May 2013
Parrot Cellular  June 2011 - January 2012

Skills
C++, Mobile Devices, Game Development, Video Games, Computer Hardware, Scripting, Android, Perforce, Xbox 360, PS3

Education
Neumont University   2006 — 2008
Computer Science

Michael Kahn-Rose Michael Kahn-Rose Greater Los Angeles Area Details
Michael Kahn-Rose's Treyarch Experience April 2015 - Present
Job Lighting Artist at Treyarch
Industry Entertainment
Experience
Treyarch   April 2015 - Present
Digital Domain 3.0  July 2014 - Present
Zindagi Games  September 2008 - May 2014
Pandemic Studios  April 2008 - September 2008

Skills
Maya, 3D Studio Max, Zbrush, Unity3D, Photoshop, Unreal 3, Illustrator, Softimage, Lighting, Texturing, UV mapping, Unreal Engine 3, 3D Modeling, Game Development, Environment Art, 3D, PS3, Xbox 360, Video Games, Modeling, Texture Painting, Texture Artist, Perforce, Low Poly Modeling, Computer Games, High Poly Modeling, Hard Surface Modeling, Game Art, Normal Mapping, Unreal Editor, UV Mapping

Education
The Art Institute of California-Los Angeles   2004 — 2008
Bachelor of Arts (B.A.), Game Art and Design

Brandon Sorg Brandon Sorg Los Angeles, California Details
Brandon Sorg's Treyarch Experience 2013 - 2013
Job Computer Games Professional
Industry Computer Games
Experience
Treyarch   2013 - 2013

Education
University of Southern California   2012 — 2013
MS, Computer Science

The Ohio State University   2007 — 2010
Bachelor of Science (BS), Mathematics and Computer Science

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