Treyarch Company
Industry: Video game company
DescriptionTreyarch is an American video game developer, founded in 1996 by Peter Akemann and Doğan Köslü, and acquired by Activision in 2001. Located in Santa Monica, California, it is known for its work for the Call of Duty series, with some other games in the series developed by Infinity Ward and Sledgehammer Games. Headquarters: Santa Monica, CA Parent organization: Activision Founded: 1996, Santa Monica, CA Acquisition date: 2001 Founders: Peter Akemann, Doğan Köslü
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Treyarch Employees
Treyarch December 2013 - Present
Luma Pictures September 2013 - October 2013
Naughty Dog 2012 - May 2013
Electronic Arts 2012 - 2012
Irrational Games 2011 - 2012
Naughty Dog 2011 - 2011
Vigil Games 2011 - 2011
EA May 2010 - August 2010
Gasket Studios May 2009 - August 2009
Carlson Marketing Group May 2008 - August 2008
Skills
Character Animation, Maya, Animation, Texturing, Zbrush, 3D, After Effects, Video Games, 3D Studio Max, Premiere, Rigging, Compositing, Cinematics, Autodesk MotionBuilder, Flash
Education
Ringling College of Art and Design 2007 — 2011
Bachelor's Degree, Computer Animation
Animation Mentor
Animals & Creatures
Rosetta Stone December 2014 - April 2015
Playtika Santa Monica (formerly Buffalo Studios) August 2014 - November 2014
Enspire Inc. April 2013 - April 2014
Junction Point Studios May 2011 - April 2013
Sony Online Entertainment May 2009 - March 2011
Edge of Reality December 2006 - November 2008
Treyarch August 2005 - November 2006
Treyarch April 2001 - July 2005
Squaresoft Inc. September 1999 - December 2000
Squaresoft Inc. September 1998 - August 1999
Skills
Game Design, Video Games, Gameplay, PS3, Xbox 360, Multiplayer, Level Design, Game Development, Computer Games, Perforce, Unreal Editor, Game Mechanics, MMO, Casual Games, User Interface, Lua, Xbox, Content Design, Console, Interactive..., Narrative, Wii, Writing, Mobile Games, Game Balance, Online Gaming, Creative Writing, Unreal 3, World Building, Team Management, Scripting, Design Documents, Character Animation, Unreal Engine 3, Object Oriented..., Design Documentation, PC, Voice Casting &..., Social Games, MMORPG, Creative Direction, Gaming, Storytelling, Interactive Storytelling
Education
University of California, Irvine 1991 — 1995
Bachelor of Arts (B.A.), English Language and Literature/Letters
College Preparatory School 1987 — 1991
High School Diploma, High School
LinkedIn September 2014 - Present
LinkedIn June 2014 - September 2014
Fandango March 2014 - June 2014
Wenzhou-Kean University December 2013 - April 2014
VAST Lab at UCLA January 2014 - March 2014
Treyarch June 2013 - September 2013
Fandango April 2013 - June 2013
The Veloz Group November 2012 - March 2013
Skills
C#, C, C++, Java, Payment Systems, Python, MySQL, JavaScript, CSS, HTML, Linux, ASP.NET, SQL, Common Lisp, jQuery, Shell Scripting, Game Development, Game Programming, PHP, OpenCL, OpenMP, OpenGL, MPI, JDBC, Scheme, Prolog, Twisted, Economics, Finance, CUDA, Software Engineering, Databases, Software Development, Payments, Payment Card Processing
Education
University of California, Los Angeles 2010 — 2014
BS, Computer Science, 3.82
Hangzhou Foreign Languages School
Zynga May 2014 - Present
Zachary Studios June 2013 - Present
Float (Hybrid Entertainment) October 2013 - March 2014
Mixamo June 2013 - August 2013
LucasArts 2010 - June 2013
Shaba Games October 2007 - December 2009
Treyarch 2000 - 2007
Paradox Development 1999 - 2000
Ant21 1997 - 1999
Skills
Game Design, Character Animation, Max, Animation, Capture, Video Games, Motionbuilder, Gameplay, Game Development, Pipelines, Art Direction, Maya, Photoshop, Premiere, Creative Writing, Creative Direction, Visual Storytelling, Story Structure, Interactive Storytelling, Computer Animation, Motion Capture, Unreal Editor, Creative Development, Character Design, Prototyping, 3D animation, 3D Studio Max, Video Game Design, Level Design, Agile Project Management, Team Leadership, Character Studio, Team Management, Excel, Acting, Autodesk MotionBuilder, Modeling, Directing, Directing Talent, Computer Games, PS3, Unreal Engine 3, Xbox 360, Facial Animation, Public Speaking, Cinematics, Texturing, 3D, Rigging, Storyboarding
Education
Purdue University 1994 — 1998
BS, Technical Graphics
De La Salle High School
Activision March 2015 - Present
Treyarch January 2014 - February 2015
SAIC 2011 - 2012
No Ties Management 2008 - 2010
California State Assembly 2009 - 2009
Skills
Usability Testing, PowerPoint, Social Media, Microsoft Excel, Microsoft Word, Photoshop, Xbox 360, Public Speaking, PS3, PS4, Outlook, Creative Problem Solving, Oral & Written..., Organizational..., Pro-active Leader, Microsoft Publisher, FEMA ICS 100b, FEMA ICS 200b, Spanish-speaking, iMovie, Spanish
Education
UC Irvine, Extension 2014 — 2015
Certificate, Organizational Leadership and Communication
Tulane University 2009 — 2013
Bachelor of Arts (B.A.), International Relations and Affairs
La Jolla Country Day School 1999 — 2009
Disney Interactive October 2013 - April 2015
Treyarch September 2011 - February 2013
Treyarch January 2011 - September 2011
Treyarch February 2008 - December 2010
Infinity Ward April 2007 - January 2008
Skills
Video Games, Video Game Production, video game development, Xbox 360, PS3, full build life cycle, Online Gaming, Game Developers, Game Testing, Game Technology, Java, c, Security, assembly, Data Modeling, Applets, HTML, JavaScript, Flash, AWT, Swing, oop programs, file manipulation..., parallel process..., binary tree programs, small artificial..., stack based database..., string manipulation..., Data compression..., embedded control of..., protocol design and...
Education
California State University Los Angeles
B.S. Computer Science, Computer Science
Pasadena City College 1998 — 2001
•A.A. General Education
Treyarch August 2013 - Present
Treyarch May 2010 - August 2013
Treyarch May 2005 - October 2010
Genuine Games, Inc. November 2003 - May 2005
Hypnotix, Inc. January 2002 - October 2003
Skills
Pipeline Development, Concept Development, 3D Modeling, Texture Artist, Video Games, Concept Design, Xbox 360, PS3, Photoshop, Maya, Shaders, Game Art, UV mapping, 3D, Computer Games, Modeling, Game Development, Zbrush, Digital Sculpting, Characters, Texture Painting, Art Direction, Wii, Perforce, Texturing, Xbox
Education
University of California, Los Angeles 2013 — 2013
The University of the Arts 1997 — 2001
BFA, Illustration
Disney Interactive May 2011 - Present
Disney Interactive Studios October 2009 - January 2011
Luxoflux November 2008 - October 2009
Treyarch April 2006 - November 2008
Activision May 2004 - April 2006
Skills
Video Game Development, Console, Game Development, Xbox 360, PS3, Video Games, Computer Games, Wii, Gameplay, Animation, Character Animation, Casual Games, Cinematics, Console Games, DevTrack, Digital Distribution, Game Balance, Game Design, Game Mechanics, Game Programming, Game Testing, Hansoft, Interactive..., Level Design, MMO, MMORPG, Maya, Mobile Games, Monetization, Multiplayer, Online Gaming, PSP, Perforce, Playstation, Quality Assurance, Social Games, Texturing, UV mapping, Unity3D, Unreal Editor, Unreal Engine 3, Video Game Production, Xbox, iPhone
Education
New York Film Academy 2002 — 2003
Film Production, Cinematography and Film/Video Production
The University of North Dakota 1999 — 2002
None, Film Studies, English Literature
Treyarch February 2015 - Present
YP.com LLC April 2014 - August 2014
United Online, Inc. March 2006 - March 2014
United Online, Inc. December 2002 - March 2006
NetZero March 2000 - December 2002
NetZero September 1998 - February 2000
S.O.S. Digital Extreme December 1997 - September 1998
Fred Wolf Films Animation November 1996 - December 1997
Skills
User Interface Design, Interaction Design, Web Design, Graphic Design, User Experience, Photoshop, Graphics, Illustrator, Usability, E-commerce, Agile Methodologies, Management, Strategic Partnerships, Logo Design, Analytics
Education
Gnomon School of Visual Effects 2009 — 2010
Polygon Modeling in Maya
IN THE ZONE 2002 — 2002
Creative Leadership
SkillPath Seminars 2002 — 2002
Managing Multiple Projects, Objectives and Deadlines
Learning Tree University 2001 — 2001
Inverse Kinematics & Character Animation
Art Academy 1996 — 1996
Storyboarding
Moorpark College 1994 — 1995
Graphic Design, Airbrushing, Color Theory, Illustration, Psychology
Scripps Translational Science Institute July 2015 - Present
University of California at San Diego September 2009 - April 2015
Nokia June 2011 - September 2011
Cisco June 2008 - September 2008
Treyarch June 2007 - September 2007
UCLA November 2006 - June 2007
Skills
C, C++, Java, Android, Python, Game Development, Ubiquitous Computing, Wireless Healthcare, Presentations, Programming, Software Development, Mobile Applications, Computer Science, Algorithms, Embedded Systems, Software Engineering, Distributed Systems, Eclipse, Mobile Devices, Software Design, Android Development
Education
University of California, San Diego 2009 — 2014
PhD, Computer Science
University of California, San Diego 2009 — 2012
Master of Science (MS), Computer Science
University of California, Los Angeles 2005 — 2009
BS, Computer Science
Northwood High School
Northwood High School
Glu Mobile August 2014 - Present
Cie Games August 2011 - August 2014
Treyarch July 2010 - August 2011
2K Games April 2010 - July 2010
Activision July 2007 - April 2010
Skills
Xbox 360, Video Games, Wii, Mobile Games, Game Development, Agile Project Management, SQLyog, JIRA, Debugging, Putty, DevTrack, Social Networking, MySQL, Photoshop, Playstation, Illustration, Hip-Hop Dance, Motorcycling, Digital Illustration, PSP, Nintendo DS, PC, Social Games, Computer Games, PS3, Quality Assurance, Software Quality..., Gameplay, Splunk, Xcode, Online Gaming, Xbox, Maya, Console, Level Design
Education
The Art Institute of Los Angeles 2005 — 2008
Bachelor's degree, Media Arts & Animation
Oxnard College 2001 — 2003
Associate's degree, Liberal Arts and Sciences/Liberal Studies
Treyarch January 2012 - Present
Certain Affinity July 2010 - January 2012
Bungie November 2009 - July 2010
TimeGate Studios May 2008 - August 2009
Paradigm Entertainment December 2005 - February 2008
Skills
Xbox 360, PS3, Vehicles, Environment Art, Level Design, Unreal Engine 3, Texturing, Unreal Editor, Cinematics, Game Development, UV mapping, Gameplay, Console, Game Design, Video Games, Multiplayer, World Building, Zbrush, Low Poly Modeling, Xbox
Education
Southern Methodist University 2004 — 2006
Game Art Creation, Videogame Art
Activision January 2013 - Present
Activision January 2012 - Present
NBC Television Stations March 2015 - March 2015
Treyarch August 2011 - December 2011
Cisero's 2010 - 2011
Mountain West Container Services 2010 - 2010
Columbia Pictures 2003 - 2003
Urban Mythology 2000 - 2000
Skills
Perforce, Game Development, PS3, Console, Testing, Storyboarding, Computer Games, Gameplay, Level Design, JIRA
Education
University of North Carolina at Charlotte 2002 — 2007
Bachelor's of Fine Arts, Illustration
Treyarch July 2015 - Present
Method Studios November 2014 - June 2015
Reliance MediaWorks VFX April 2014 - August 2014
Rhythm & Hues July 2003 - May 2013
Rhythm & Hues November 2007 - May 2008
Stargate Digital 2000 - 2003
Aston Worldwide Animation 1999 - 1999
Skills
Look Development, Shading, Maya, VFX Supervision, Technical Direction, Computer Animation, Pipeline Development, 3D, Film, CG Lighting, Motion Capture, Traditional Animation, Animation, Fur, Color Correction, Lightwave, Softimage, Rendering, Character Rigging, Texturing, Particle Effects, Zbrush, Post Production, Particle, Hard Surface Modeling, Stereoscopic, Character Animation, Computer Graphics, Texture Painting, 3D Modeling, UV mapping, Matte Painting, Realflow, After Effects, Fluid Simulation, Rigging, Pre-visualization, Shaders, Mudbox, Digital Painting, Storyboarding, XSI, Digital Sculpting, Vray, PyQt, Autodesk MotionBuilder, Katana, Texture Artist, Rotoscoping, Motion Graphics
Education
Ringling College of Art and Design 1995 — 1999
BFA, Computer Animation
Green High School
The Odd Gentlemen LLC January 2014 - Present
University of Southern California August 2009 - Present
Treyarch June 2013 - August 2013
Sugarcane Development May 2012 - August 2012
Pedagogical Games August 2010 - May 2012
Skills
C++, Unity3D, Game Design, Game Development, ActionScript, C#, Objective-C, ActionScript 3, Java, C, Maya, 3D Studio Max, Gameplay, Video Games, iPhone, Flash, Xcode, 3D, iOS, Game Programming
Education
University of Southern California 2009 — 2013
B.S., Computer Science (Games)
Self Employed December 2014 - Present
Heavy Iron Studios, Inc. July 2014 - December 2014
Spark Unlimited July 2012 - February 2014
Activision December 2011 - July 2012
Treyarch August 2010 - October 2011
Skills
PowerPoint, Multiplayer, Microsoft Office, Gameplay, Film, DevTrack, Computer Games, Texturing, Xbox 360, Conceptual Art, Premiere, Project Management, Xbox, Quality Assurance, Character Animation, Unreal Engine 3, Management, Game Development, Animation, Mobile Games, Social Media, Flash, iPhone, Scripting, JIRA, UV mapping, Troubleshooting, Computer Hardware, PS3, Test Planning, Casual Games, Unreal Editor, Bugzilla, Maya, Video Games, Testing, Microsoft Excel, Microsoft Word, 3D, MMO, Computer Animation, Illustrator, Bug Tracking, Social Games, 3D Studio Max, Console, Level Design, Game Design, Customer Service, Mobile Devices
Education
Santa Monica College 2003 — 2005
Venice High Magnet School 1999 — 2003
High School Diploma, General Studies, 9-12
Omnitracs July 2015 - Present
Southern Utah University August 2014 - May 2015
Convergys October 2010 - August 2014
Milestone Hospice October 2009 - September 2010
Treyarch April 2008 - September 2009
Skills
Networking, Java, C#, C++, SQL, Python, Customer Service, Unity3D, ASP.NET, C, Objective-C, Android Development, iOS Development, Oracle E-Business Suite, Oracle SQL Developer, Oracle Database, Oracle Applications, TIBCO, SoapUI, SOAP, JDeveloper, Perforce, Visual Studio, Eclipse
Education
Southern Utah University 2012 — 2015
Bachelor of Science, Computer Science, 3.547
Treyarch September 2011 - Present
Treyarch June 2009 - September 2011
Activision/Treyarch March 2008 - June 2009
DWC Software August 2005 - January 2008
Los Alamos National Laboratory January 2001 - August 2003
Silicon Ice Development/Frozen Sand August 1999 - January 2001
Skills
Level Design, Multiplayer, Environment Art, Unreal Engine 3, PS3, Gameplay, Game Design, Game Development, Xbox 360, Wii, Maya, Video Games, Computer Games, Unreal Editor, Console, Game Mechanics, Texturing
Education
The University of New Mexico 2001 — 2006
BA, Architecture
Treyarch March 2012 - Present
Treyarch March 2009 - March 2012
Treyarch March 2008 - March 2009
Skills
Troubleshooting, Time Management, PS3, Xbox 360, Team Leadership, Asset Managment, Game Development, Team Management, Gameplay, Prioritize Workload, Game Design, Game Mechanics, Team Workshops, Team Building, Teamwork, Wii, Public Speaking, Debate, Multiplayer, Political Science, Political Campaigns
Education
Rider University 2002 — 2006
Bachelor of Arts, Political Science, Law and Justice
Treyarch January 2012 - Present
Education
Pennsylvania State University, University Park Campus 1994 — 1997
Treyarch February 2015 - Present
Skills
Game Development, PS3, Xbox 360, Perforce, Gameplay, Xbox, Game Mechanics, Console, Video Games, Visual Studio, C++, Game Design, C#, Software Engineering, Unreal Engine 3, Scrum, Debugging, MMO, DirectX, Color Calibration, Wii, Mobile Games, Computer Graphics, Unreal Engine
Education
Rochester Institute of Technology 1987 — 1993
Combined MS/BS, Computer Science
Treyarch October 2013 - Present
Trion Worlds January 2012 - Present
Red Storm Entertainment November 2000 - January 2012
Red Storm Entertainment November 1997 - November 2000
Skills
Game Development, Multiplayer, Level Design, Xbox 360, Unreal Editor, PS3, Game Design, 3D Studio Max, 3D, Computer Games, Console, UV mapping, Test Planning, Game Mechanics, Video Games, Unreal Engine 3, Gameplay, Environment Art, MMO, Xbox, Casual Games, Game Balance
Education
University of South Florida 1990 — 1995
Treyarch January 2008 - April 2010
Infinity Ward January 2006 - January 2008
Vivendi Universal Games June 2004 - January 2006
Basement Media February 2003 - February 2004
Skills
Xbox 360, DevTrack, Video Games, Gameplay, PS3, Wii
Education
Santa Monica College 2002 — 2004
Entertainment Technology
UndiesForever.com June 2015 - Present
Sucker Punch Productions November 2014 - June 2015
Booyah May 2013 - April 2014
Activision Mobile Publishing May 2012 - March 2013
Xoobis July 2009 - May 2012
Luxoflux October 2008 - June 2009
Activision September 1998 - June 2009
Treyarch 1998 - June 2009
Skills
Mobile Games, Mobile, Game Development, 3D Studio Max, Game Design, Video Games, Console, Video Game Development, Video Game Design, Gameplay, Unity3D, Texturing, UV mapping, Game Mechanics, Computer Graphics, Perforce, Casual Games, iPhone, 3D, Mobile Devices, Level Design, Computer Games, PS3, Xbox 360, Animation, Social Games, Multiplayer, MMO, Unreal Engine 3, Wii, Game Programming, Monetization, Unreal Editor, Online Gaming, Maya, Xbox, Character Animation, Cross-platform..., Lua, DirectX, iOS development, Zbrush, ActionScript, Gameplay Programming, Interactive..., 3D Modeling, Scripting, Computer Animation, MMORPG, User Interface
Education
PUC university, Brazil 1987 — 1991
B.A., Computer Sciences
Pontifícia Universidade Católica do Rio Grande do Sul 1987 — 1991
Bachelor, Computer Sciences
Treyarch August 2013 - Present
Treyarch September 2011 - July 2013
NCsoft October 2010 - September 2011
LucasArts January 2006 - October 2010
LucasArts January 2006 - January 2007
Activision June 2005 - December 2005
Contour Entertainment May 2005 - May 2005
Phoenix Online Studios August 2004 - May 2005
Treyarch January 2004 - June 2004
Otis College of Art and Design January 2002 - December 2003
Skills
Modeling, Vehicles, Texturing, Props, 3D, Lighting, Environment Art, Cinematics, Zbrush, Maya, UV mapping, Texture Painting, 3D Studio Max, After Effects, Compositing, Mental Ray, Video Games, PS3, Xbox 360, Art Direction, Photoshop, Art, Game Development, Illustrator, Unreal Engine 3, Game Design, Level Design, Unreal Editor, Gameplay, Texture Artist, Traditional Animation, Visual Effects, Animation, Xbox, Pre-visualization, UV Mapping, ZBrush
Education
UCLA 2013 — 2013
Otis College of Art and Design 2001 — 2005
Bachelor of Fine Arts (BFA), Digital Media
CounterPoint Strategies January 2015 - Present
CounterPoint Strategies December 2011 - December 2014
ESET North America November 2009 - December 2011
ESET April 2009 - November 2009
Treyarch June 2008 - January 2009
English Center for Children January 2007 - December 2007
GameStop November 2004 - November 2005
TKO Software July 2003 - August 2004
Skills
Security, SEO, Quality Assurance, Adobe Creative Suite, Graphic Design, Troubleshooting, Mac OS X, HTML, Technical Writing, Social Media, Google Adwords..., Web Design, Google Analytics, Microsoft Windows, Video Editing, Windows, OS X, WordPress, User Experience, Copywriting, Content Management, Web Analytics, Blogging, Facebook, Digital Media, Email Marketing, Newsletters, Online Marketing, Mac, Social Media Marketing, CMS
Education
University of California, Santa Cruz 2002 — 2006
BA, Political Science
Kogi Teriyaki June 2012 - Present
Treyarch June 2010 - September 2011
Electronic Arts May 2009 - April 2010
2K Games October 2006 - January 2007
Carl's Jr. August 2003 - June 2006
Skills
Microsoft Excel, Microsoft Word, Customer Service, PowerPoint, Teamwork, Hospitality, Hospitality Management, Public Speaking, Food & Beverage, Hospitality Industry, Restaurants, Leadership, Computers, Software Quality..., DevTrack, Bug Tracking, Beer, Wine, Phone Etiquette, ServSafe, Food Service Sanitation
Education
California State Polytechnic University-Pomona 2011 — 2014
Bachelor of Science (B.S.), Hospitality Management
Pasadena City College 2007 — 2009
Hospitality Administration/Management
Giant Sparrow November 2014 - Present
Otis College of Art and Design January 2015 - May 2015
Treyarch April 2012 - November 2014
Otis College of Art and Design August 2013 - January 2014
Blizzard Entertainment November 2010 - May 2012
ImageMovers Digital January 2009 - October 2010
Factor 5 July 2008 - December 2008
LucasArts May 2006 - July 2008
The Yaguchi Group June 2004 - June 2006
Electronic Arts June 2005 - August 2005
Skills
Texturing, 3D, Computer Graphics, Game Art, Modeling, UV mapping, Film, Matte Painting, Cinematics, Maya, Nuke, Renderman, Zbrush, 3D Studio Max, Props, Shaders, Visual Effects, Lighting, Rendering, Special Effects, Mudbox, Texture Artist, Environment Art, Look Development, Digital Art, Texture Painting, Game Development, Video Games, Conceptual Art, Low Poly Modeling, Digital Sculpting, Mental Ray, Hard Surface Modeling, Shading, UV Mapping, ZBrush
Education
Otis College of Art and Design 2002 — 2006
Bachelors, Digital Media
Moorpark College 2000 — 2003
Associate, Art
Inhance Digital May 2012 - Present
Inhance Digital February 2011 - June 2012
House of Moves November 2010 - February 2011
Inhance Digital May 2010 - October 2010
Luxoflux December 2007 - May 2009
Treyarch June 2000 - December 2007
Digital Domain May 2000 - July 2000
Skills
Texturing, Maya, UV mapping, Zbrush, 3D Studio Max, 3D, Video Games, Photoshop, Xbox 360, Texture Painting, Animation, After Effects, Unreal Editor, 3D Modeling, Computer Graphics, Cinematics, Game Development, Modeling, Visual Effects, Computer Animation, Conceptual Art, Premiere, Team Leadership, CryEngine, Character Animation, Compositing, AutoCAD, Mental Ray, Vray, Pipeline Development, Unreal Engine 3, Rendering, Lighting, Digital Sculpting, Level Design, Mudbox, Character Rigging, Texture Artist, Shading, Autodesk MotionBuilder, Concept Design, Matte Painting, Gameplay, Game Design, Unity, Environment Art, ZBrush, UV Mapping
Education
University of Southern California
B Arch, Architecture
Narbonne High
id Software January 2011 - Present
Treyarch January 2010 - January 2011
Raven Software March 2009 - December 2009
Certain Affinity June 2008 - September 2008
NCsoft July 2006 - March 2008
Prairie View A&M University January 2004 - May 2004
Carlos Jimenez Studio June 2000 - November 2003
Rey de la Reza Architects, Inc. June 1998 - May 2000
Philip Ewald Archtecture Inc. June 1993 - March 1998
Skills
Level Design, Gameplay, Video Games, Xbox 360, Game Design, PS3, Multiplayer Design, Multiplayer, Scripting, Architectural Design, MMORPG, FPS, Unreal Engine 3, Unreal Editor, Game Mechanics, Game Development, World Building, Wii, Environment Art, 3D Studio Max, Computer Games, Texturing, Cinematics, Game Balance, Game Art, Perforce, MMO, Low Poly Modeling, Modo
Education
Southern Methodist University 2005 — 2006
Master of Interactive Technology
University of Houston 1987 — 1993
Bachelor of Architecture (B.Arch.)
Square September 2012 - February 2014
Sifteo January 2012 - August 2012
VMware September 2007 - June 2011
Procuro April 2005 - May 2010
freenode July 2005 - November 2008
Apple, Inc. June 2007 - September 2007
UCSD AI Lab June 2004 - April 2005
Treyarch June 2004 - September 2004
Skills
Software Engineering, Python, Java, Objective-C, Linux, Git, Programming, PHP, Perl, Distributed Systems, Shell Scripting, Bash
Education
University of California, San Diego 2002 — 2009
Bachelor of Science (BS), Computer Science
Microsoft June 2014 - Present
University of Southern California September 2013 - December 2013
Treyarch May 2013 - August 2013
NetApp November 2011 - July 2012
National Instruments July 2010 - October 2011
Cisco September 2009 - June 2010
Skills
C++, C, Media Foundation, XML, JavaScript, GNU Make, C#, Java, Android, Software Development, Data Structures, Algorithms
Education
University of Southern California 2012 — 2014
Master's degree, Computer Science, 3.91
PES Institute of Technology 2006 — 2010
Bachelor of Engineering, Information Science and Engineering, 77%
DIRECTV November 2012 - Present
Disney Interactive Studios May 2012 - October 2012
Pandemic Studios May 2009 - October 2009
Codemasters December 2008 - May 2009
Treyarch August 2008 - October 2008
Vivendi Games March 2008 - August 2008
Disney Interactive Studios April 2005 - August 2007
Dark Visionary Entertainment December 2003 - April 2005
Vivendi Universal Games August 2003 - April 2005
Skills
PS3, Xbox 360, DevTrack, Wii, Quality Assurance, Bug Tracking, Android, PC, Testing, Software Quality..., Video Games, Mobile Devices, Mobile Applications, Regression Testing, Game Testing, Team Track, Bugzilla, Nintendo DS, PSP, Computer Games, Gameplay, Xbox, Mobile Games, Multiplayer, Online Gaming, Social Games, Level Design, Console Games, Playstation, Localization Testing, iPhone, Interactive..., iOS, JIRA, SpiraTest, Console, Game Development, MMO
Education
University of California, Irvine 1996 — 1999
B.S., Information and Computer Science
Epic Games June 2006 - Present
Treyarch March 2001 - June 2006
Education
Texas A&M University 1996 — 2000
BS, Computer Engineering
Bungie September 2013 - Present
SuperBot Entertainment, Inc. January 2012 - January 2013
Treyarch July 2009 - October 2011
Treyarch July 2008 - July 2009
Vivendi Universal Games June 2007 - July 2008
Skills
Video Game Design, Video Game Development, Multiplayer, System Design, Level Design, Game Design, Game Development, Video Games, Scripting, Software Development, Software Quality..., Writing, Software Documentation, Gameplay, Computer Games, Radiant, Perforce, User Interface Design
Education
UCLA 2005 — 2007
Bachelor of Arts, Psychology
Treyarch July 2014 - Present
Gazillion Entertainment June 2013 - July 2014
Gazillion Entertainment February 2011 - June 2013
Blacklight Transmedia June 2010 - December 2010
Overbrook Entertainment 2010 - 2010
UC Santa Cruz September 2005 - June 2009
Activision June 2008 - September 2008
Activision 2004 - 2007
Skills
Music, Interactive..., Acting, Casual Games, Game Design, 3D Studio Max, 3D Modeling, Storytelling, MMO, Maya, Video Games, Wii, Online Gaming, Feature Films, Scripting, Film, Creative Direction, Lua, DevTrack, Theatre, Level Design, Animation, Photoshop, Cinematics, 3D, Game Development, PS3, Perforce, Unity3D, Game Programming, Texturing, Community Management, Unreal Engine 3, Computer Games, Storyboarding, Quality Assurance, Gaming, Game Mechanics, Social Games, Art Direction, Xbox 360, Illustrator, Video Game Production, Narrative, Public Speaking, Premiere, Mobile Games, Gameplay, Management, Character Animation
Education
University of California, Santa Cruz 2005 — 2009
Film and Interactive Entertainment: Video Game Design, Production & Theory, The evolution of video games as a media
RidePal October 2013 - Present
Dataclysm Innovations June 2008 - October 2013
spaceport.io Inc. July 2011 - February 2013
Northrop Grumman Corporation February 2009 - July 2011
Northrop Grumman April 2004 - April 2010
Northrop Grumman February 2008 - February 2009
Zybernetix December 2002 - June 2004
Blue Falcon Networks July 1999 - July 2002
UCLA Electrical Engineering Dept. September 1995 - June 1999
Treyarch September 1995 - February 1997
Skills
Agile Methodologies, Mobile Applications, Distributed Systems, Product Management, System Architecture, Software Project..., Architecture, Scrum, Video Games, Android, Web Services, PMP, Cross-functional Team..., iOS development, Web Design, Web Development, Web Applications, Jenkins, Windows, Integration, Linux, iPhone development, Web Analytics, Client Retention, Business Management, Mac, OS X, Platform Development, Start-ups, Client Interfacing
Education
University of California, Los Angeles
Master of Science, Computer Science
University of California, Los Angeles
Bachelor of Science, Cybernetics
The Workshop Entertainment October 2007 - Present
Torpex Games October 2006 - July 2008
Treyarch / Activision August 1998 - October 2005
Treyarch August 1998 - September 2001
Farsight Studios May 1998 - July 1998
JVC Digital Arts Studio December 1996 - February 1998
University of Pennsylvania, School of Medicine September 1994 - August 1996
Skills
Video Games, Texturing, 3D, Xbox, Game Development, Xbox 360, PS3, Animation, Visual Effects, Low Poly Modeling, Unreal Engine 3, Max, Texture Artist, Game Design, Photoshop, Unreal Editor, Cinematics, Level Design, Art, 3D Studio Max, Perforce, Scripting, Computer Graphics, Flash, Graphics, Particle Effects, Computer Animation, Shaders, Video Game Development, Modeling, 3D animation, Art Direction, Creative Direction, Rendering, UV mapping, Texture Painting, PS4, Xbox One
Education
University of Pennsylvania 1990 — 1994
Double Bachelor of Arts (B.A.), Biology + Biological Basis of Behavior
Sunny Hills High School 1986 — 1990
License To Ill, World Conquest
Activision March 2015 - Present
Activision October 2014 - March 2015
Treyarch February 2012 - November 2013
Skills
Quality Assurance, Video Games, computers, Social Media, Customer Support
Education
North Shore Community College 2007 — 2010
Associate's degree, Business Administration and Management, General
Audible, Inc. April 2006 - Present
Freelance March 2006 - Present
Freelance September 1992 - Present
Treyarch 2015 - June 2015
Skills
Audio Books, Voice Acting, Narrator, Theatre, Stage, Plays, Shakespeare, Dialects, Voice Over
Education
University of Alabama/AL Shakespeare Festival 2003 — 2005
MFA, Alabama Shakespeare Festival
Point Park University 1988 — 1992
BA, Theatre Arts
Digital Onion August 2013 - October 2014
OP Productions January 2012 - July 2013
Treyarch February 2008 - January 2012
Luxoflux October 2007 - May 2008
Groundlngs Theatre February 2004 - February 2008
Product Placement June 2006 - February 2007
Jamba Juice August 2004 - March 2005
PETCO Animal Supplies, Inc. March 2003 - September 2003
Skills
Scheduling, Team Management, Conflict Resolution, Video Games, Production, Word, Excel, Quality Assurance, Problem Solving, Video Game Development, Writing, Microsoft Office, Xbox 360, PS3, Console, Game Development, Database Administration, Team Leadership, Budgeting, Outlook, Video Game Design, DevTrack, Wii, PC, Powerpoint, Microsoft Word, Budgets, Game Design, Microsoft Excel, Process Scheduler, Game Programming, Computer Games, Gameplay, Level Design, Casual Games, MMO, Video Game Production, Mobile Games, PSP, Interactive..., MMORPG, Unreal Engine 3, Unreal Editor, Perforce, Cinematics, Console Games, Online Gaming, World Building, Monetization, Game Testing
Education
New Mexico Institute of Mining and Technology 2003 — 2004
Geology, Mineralogy
UCLA Bruin OnLine January 2013 - June 2015
Treyarch June 2014 - September 2014
Enplug, Inc. June 2013 - September 2013
Skills
OpenERP, Customer Service, Teamwork, Public Speaking, C++, English, Git, Linux
Education
UCLA 2011 — 2015
Bachelor of Science (BS), Computer Science
Amazon August 2012 - Present
KIXEYE March 2012 - May 2012
Torpex Games 2005 - 2012
Treyarch 2003 - 2005
Sierra Entertainment 2001 - 2003
Wizards of the Coast 1999 - 2001
Interplay Productions 1986 - 1999
Education
University of California, Irvine 1986 — 1991
English Language and Literature, General
Universidad de Costa Rica 1990 — 1990
(via UCI's Education Abroad Program)
Freelance June 2015 - Present
Sony Imageworks, Disney and other companies 1994 - Present
New Fuel Studios March 2008 - June 2015
Treyarch June 2012 - August 2013
Sony Pictures Imageworks January 2012 - May 2012
Gnomon School of Visual Effects January 2010 - December 2011
NCsoft September 2006 - March 2008
THQ/Vigil Games December 2005 - September 2006
Sony Pictures IMAGEWORKS April 2004 - December 2005
DreamWorks August 2003 - March 2004
Skills
Lighting, Modeling, Matte Painting, Texture Artist, Digital Painting, Bodypaint, Maya, 3D Studio Max, Texture, Concept Design, Look Development, Game Development, Texturing, Hard Surface Modeling, 3D, 3D Modeling, Visual Effects, Computer Graphics, Texture Painting, Animation
Education
Savannah College of Art and Design 1989 — 1993
Bachelor of Fine Arts (BFA), Computer Art
Oddly Even Studios August 2012 - Present
Status Not Quo, Inc October 2013 - Present
Nirv&Sinu, Inc. January 2012 - October 2013
Google September 2011 - April 2012
Entyrian International Limited January 2011 - October 2011
The Workshop October 2007 - January 2011
Treyarch/Activision 2002 - September 2007
Treyarch 2000 - 2002
Treyarch 1999 - 2000
MagicArts/Sony Computer Entertainment of America 1998 - 1999
Skills
User Experience, Game Design, Video Games, Game Development, Gameplay, Level Design, Unreal Engine 3, PS3, Xbox 360, Texturing, Xbox, Wii, Computer Graphics, 3D, Computer Games, MMO, Perforce, Mobile Games, Lua, Casual Games, Character Animation, Online Gaming, Unreal Editor, Game Mechanics, Unity3D, Interactive..., Multiplayer, Console, Scripting, Monetization, Social Games, 3D Modeling, Visual Effects, Cinematics, OpenGL, Concept Design, Storyboarding, Mobile Devices, Digital Distribution, Special Effects, Game Programming, Console Games, DirectX, Video Game Production, Conceptual Art, Cross-platform..., Shaders, Mobile Game Development, Gameplay Programming
Education
University of Southern California 1993 — 1996
Cinema Television
Infinity Ward June 2014 - Present
Infinity Ward March 2013 - June 2014
343 Industries July 2010 - March 2013
343 Industries January 2009 - July 2010
Activision 2004 - 2009
Treyarch 2004 - 2009
Skills
Characters, Xbox 360, Game Development, Game Design, PS3, Maya
Education
Pacific University 2002 — 2003
Masters, Teaching
Pacific University 1998 — 2002
Bachelor's, Computer Science
Treyarch April 2015 - Present
Innovate Entertainment, Inc. February 2015 - May 2015
Furious FX August 2014 - February 2015
Reliance MediaWorks Ltd. April 2014 - September 2014
Rubicon Group Holding May 2011 - November 2013
Sony Pictures Imageworks March 2011 - May 2011
Lucasfilm July 2010 - February 2011
Hydraulx June 2010 - July 2010
Zoic Studios October 2009 - February 2010
Sony Computer Entertainment America January 2009 - September 2009
Skills
Visual Effects, Creature Animation, Maya, Nuke, Look Development, MEL, Renderman, Houdini, Compositing, Shake, Mental Ray, Computer Animation, Shading, Character Animation, Animation, Rigging, Texturing, Computer Graphics, 3D, Character Rigging, Digital Compositing, Special Effects, Lighting, Autodesk MotionBuilder, After Effects, Commercials, Film, 3D Modeling, Video Games, Pre-visualization, Motion Capture, PFTrack, Traditional Animation, Matte Painting, Live Action, Modeling, Rotoscoping, Realflow, Zbrush, VFX Supervision, Mudbox, Rendering, Cinematics, Film Production, Stereoscopic, Post Production, Creative Direction, Pre-production, Vray, Feature Films
Education
Classically trained 1991 — 1994
Art, Art History
Santa Barbara City College 1991 — 1993
Red Bull Media House September 2015 - Present
Symantec April 2011 - September 2015
Treyarch February 2010 - April 2011
Electronic Arts (EA) February 2007 - January 2010
Pandemic Studios August 2009 - November 2009
Activision January 2005 - January 2007
Skills
Test Planning, Software Quality..., Testing, Android, Mobile Devices, Black Box Testing, Mobile Applications, Agile Methodologies, Agile Project Management, JIRA, Confluence, Perforce, Test Cases, Bug Tracking, Regression Testing, Software Documentation, Video Games, Android SDK, Xcode, VMware Workstation, Gameplay, Xbox 360, PS3, Multiplayer, MMO, Wii, Game Testing, Quality Assurance, Etrack, Console, Computer Games, Game Design, Online Gaming, DevTrack, Game Development, Test Automation, iOS, Casual Games, Mac, Social Games, Mobile Games, Cloud Storage, Cloud Security, Scrum, Gradle, Jenkins
Education
Occidental College 2000 — 2004
Bachelor's Degree, American Studies
Activision 2011 - 2015
Activision 2009 - 2011
Treyarch May 2009 - November 2009
Activision 2004 - 2009
Skills
Quality Assurance, JIRA, DevTrack, Game Testing, Video Games, Xbox One, Xbox 360, PS4, PS3, iOS, Android, Web Testing, Testing, Console, Mobile Games, PC Games, Game Development, Bug Tracking, Software Quality..., Cross-platform..., Functional Testing, Digital Distribution, Localization Testing
Education
The Art Institute of California-Los Angeles 2002 — 2004
Game and Interactive Media Design
CAPS Payroll November 2014 - Present
DIRECTV February 2013 - Present
Treyarch June 2008 - November 2012
Treyarch July 2008 - October 2010
Luxoflux September 2008 - May 2009
Activision December 2001 - March 2004
Skills
Sound, PS3, Video Games, Xbox 360, DevTrack, Animation, Wii, Perforce, Game Testing, Scripting, Game Design, Quality Assurance, Level Design, After Effects
Education
University of California, Santa Barbara 1995 — 1999
Film Studies, Film Production
Kojima Productions Los Angeles March 2014 - Present
Sony Santa Monica Studio March 2012 - February 2014
Insomniac Games January 2012 - March 2012
Activision August 2011 - October 2011
Treyarch March 2011 - August 2011
ActivisionBlizzard January 2009 - February 2011
Vivendi Universal Games June 2008 - December 2008
Skills
PS3, Video Games, Xbox 360, Game Development, Game Design, DevTrack, Perforce, Multiplayer, Creative Writing, Proposal Writing, Storytelling, Technical Writing, Writing, Computer Games, Console, News Writing, Online Journalism, Blogging, Feature Articles, Seapine Test Track Pro, Sublime, Game Testing, Bug Tracking, PS4, Test Planning, Microsoft Excel
Education
Pasadena City College 2004 — 2007
Interior Architecture
CAP60 July 2014 - August 2015
Run Games June 2013 - February 2014
Twistory Studios August 2012 - February 2013
Treyarch August 2011 - December 2011
RL Leaders December 2010 - March 2011
Activision June 2003 - September 2009
Skills
Game Design Documents, Video Games, Wii, PS3, Game Development, Multiplayer, Playstation, Xbox 360, DevTrack, PSP, Gameplay, Xbox, Quality Assurance, Console, Game Testing
Education
San Diego State University-California State University
Lady Insanity August 2007 - Present
Machinima February 2011 - Present
IGN Entertainment July 2014 - October 2014
Treyarch October 2011 - November 2011
USC Computer Store August 2008 - August 2010
USC Summer Conferences May 2009 - August 2009
Skills
Game Design, Video Games, 3D Studio Max, YouTube, Blogging, Gaming, Adobe Premiere Pro, Adobe After Effects, Adobe Photoshop, Console Games, PC Games, eSports, Avid Media Composer, Social Media Marketing, Community Outreach, SEO, Web Content Optimization, Video Production, Premiere
Education
University of Southern California 2007 — 2011
Interactive Entertainment
Treyarch September 2014 - Present
Arkane Studios December 2010 - September 2014
eden games September 2008 - January 2011
4x technologies July 2000 - September 2002
4x technologies 2000 - 2002
4X Studio 2000 - 2002
Skills
PS3, Rendering, DirectX, HLSL, Xbox 360, Perforce, Game Development, Visual Studio, Video Games, C++, Shaders, 3D rendering, Unreal Engine 3, Game Programming, C, Photoshop, Console, OOP, Programming, Computer Graphics, SQL, Scrum, Assembly, DX11, C++11
Education
Université Denis Diderot (Paris VII) 2002 — 2003
computer science, japanese
Université Claude Bernard Lyon 1
Treyarch February 2015 - Present
ZeniMax Online Studios February 2012 - February 2015
Depth June 2011 - January 2012
Emotional Robots Inc. July 2010 - January 2012
Skills
Level Design, Lighting, Photoshop, Kismet, Matinee, Tortoise SVN, Cascade, Material Editor, Documentation, Level Pre-Production, Perforce
Education
University of Advancing Technology 2008 — 2011
Bachelor of Arts, Game Design
Treyarch February 2015 - Present
NEPTALI September 2008 - Present
Jakks Pacific November 2012 - February 2015
CAMERON PACE GROUP July 2011 - April 2012
Depict Inc. May 2011 - 2012
Steinhausen, Inc. April 2011 - 2012
Artisan Design August 2010 - May 2011
EDG North America June 2010 - August 2010
Limonaid Clothing September 2009 - June 2010
Shubin + Donaldson Architects, Inc. June 2008 - September 2008
Skills
Adobe Creative Suite, Illustrator, Photoshop, InDesign, After Effects, Maya, Rhino 3D, AutoCAD, SketchUp, Logic Pro, 2D graphics, 3D graphics, 3D Modeling, Concept Design, 3D rendering, Diagrams, Typogra, Pattern Design, Large Format, Screen Printing, Digital Printing, Branding & Identity, Vector Illustration, Photography, Digital Photography, Animation, Innovation, Magazine Layout Design, Book Design, WordPress, Web Design, Rhino, Art Direction, Typography, Graphic Design, Creative Direction, Digital Illustration, Illustration, Visual Communication, Vray, Interaction Design, Design Strategy, Posters, Packaging, Design Consulting, Corporate Identity, AutoCAD Architecture, Corporate Branding, Image Manipulation, Catalogs
Education
Southern California Institute of Architecture 2007 — 2010
Architecture / Design
Santa Barbara City College 2003 — 2006
A.S., CAD/Drafting
Google 2012 - Present
Programming languages group in EECS UCI 2007 - 2012
Google June 2011 - September 2011
Northrop Grumman 2003 - July 2011
Treyarch 2002 - 2002
Skills
Java, Computer Science, C++, Python, Software Engineering, Software Development, C, Objective-C, Debugging, Android, Matlab, Distributed Systems, Programming, Algorithms, Linux, Eclipse, Software Design, Unix
Education
UCI 2007 — 2012
Doctor of Philosophy (Ph.D.), Computer Science
University of Notre Dame 1999 — 2003
BS, Computer Science
Backflip Studios 2013 - Present
DIRECTV 2013 - 2013
Treyarch 2008 - 2012
Luxoflux 2008 - 2009
Electronic Arts 2007 - 2008
Borders 2006 - 2007
Beat the Air 2006 - 2006
The Advance 2004 - 2006
Skills
Microsoft Office, Creative Writing, Team Leadership, Game Development, Quality Assurance, Database Adminstrating, Content Analysis, Content Coordinating, Technical Writing, Report Writing, Audio/Video Editing, Workflow Tracking, Production Planning, Ap Style, Quality Center, JIRA
Education
University of The Arts 2002 — 2006
BFA, Writing for Film and Television
Respawn Entertainment May 2010 - Present
Infinity Ward October 2008 - April 2010
Treyarch (Activision) 2005 - 2008
Treyarch 2005 - 2008
Skills
Video Games, Level Design, Gameplay, Texturing, Multiplayer, Scripting, Xbox 360, PS3, Game Development, Game Design, Computer Games, Wii
Education
The University of Chicago 1998 — 2002
Bachelor of Arts, English Language and Literature
Southern Methodist University 2004 — 2004
Game Design
Sony Computer Entertainment America March 2015 - Present
Sony Computer Entertainment America January 2014 - October 2014
Sony Computer Entertainment America November 2012 - July 2013
Treyarch October 2011 - September 2012
Sony Computer Entertainment America September 2009 - September 2011
Sony Computer Entertainment America May 2009 - September 2009
Midway Games May 2008 - December 2008
VNet January 2007 - March 2008
Skills
Motionbuilder, Maya, Photoshop, Cinematics, Animation, Facial Animation, Character Animation, Autodesk MotionBuilder, Motion Capture, Motion Graphics, PS3, MEL, Creative Direction, XSI, After Effects, Computer Animation, Video Games
Education
Animation Mentor 2005 — 2006
Animation
Savannah College of Art and Design 2001 — 2005
BFA, Animation
FOX Sports November 2013 - November 2014
Shout! Factory May 2013 - August 2013
Treyarch May 2010 - August 2012
Classical KUSC May 2008 - August 2008
Skills
Music, Songwriting, Music Performance, Recording, A&R, Sound Design, Microsoft Office, Final Cut Pro, Singing, Video Games, Radio Host, Television, Music Selection, Entertainment, Creative Writing, Microsoft Word, Microsoft Excel, PowerPoint, Photoshop, Email, Logic Pro, Presentations, Spreadsheets, Social Media, Public Speaking
Education
Tulane University 2009 — 2013
Bachelor's Degree, Music
Loyola High School 2005 — 2009
High School
Treyarch 2003 - Present
Producto Studios January 2000 - July 2007
July Films/Universal Studios March 2005 - August 2005
Treyarch/Activision April 2004 - March 2005
Graham Morris Animation July 2003 - December 2003
The Animation Academy 1999 - 2002
Warner Bros. Animation 2000 - 2001
Davidson & Associates 1997 - 1999
Renegade 1997 - 1998
Sony Pictures Entertainment 1996 - 1996
Skills
Traditional Animation, Maya, Animation, Flash Animation, 3D Studio Max, 3D, Feature Films, Commercials, Facial Animation, Cinematics, Motionbuilder, Character Animation, Character, 3D animation, Max, 2D, Video Games, Premiere, PS3, Xbox 360, Film, Autodesk MotionBuilder, Computer Animation, Computer Graphics, After Effects, Storyboarding, Character Rigging, Motion Capture
Education
Sheridan College 1990 — 1993
Diploma, Classical Animation
In Training July 2015 - Present
JetHead Development November 2011 - July 2015
JetHead Development May 2010 - November 2011
IGT January 2009 - May 2010
Progressive Gaming February 2006 - January 2009
Concrete Games January 2005 - February 2006
Point of View November 2004 - December 2004
Treyarch April 1999 - July 2004
StyleLogic October 1998 - April 1999
Cetasoft February 1997 - May 1998
Skills
Game Development, Agile Methodologies, Android, Visual Studio, Programming, Software Development, .NET, C++, Subversion, Scrum, OOP, C#, Microsoft SQL Server, SQL, C, Java, TCP/IP, Embedded Systems, ASP.NET
Education
University of California, San Diego 1986 — 1991
BA
Palomar College
The Workshop Entertainment October 2012 - December 2014
The Workshop, Inc. September 2008 - July 2012
Activision 2000 - 2005
Treyarch 1998 - 2005
Black Ops 1997 - 1998
Self Employed 1996 - 1997
Skills
Maya, Character Rigging, Facial Rigging, 3D Studio Max, 3D Modeling, Video Games, Game Development, PS3, Animation, Level Design, Modeling, Xbox 360, Texturing, Texture Artist, UV mapping
Education
AFI - American Film Institute 1992 — 1992
Pasadena Arts Center 1991 — 1992
Otis College of Art and Design 1988 — 1991
Treyarch April 2015 - Present
ZeniMax Online Studios April 2012 - March 2015
Bioware January 2011 - January 2012
Federal Computer Week April 2006 - July 2008
1105 Media Inc. April 2006 - July 2008
Meniscus Magazine April 1994 - January 2008
1105 Government Information Group 2006 - 2008
Skills
Game Development, Unreal Engine 3, Storytelling, Unreal Editor, Level Design, Unity3D, UnrealScript, C#, InDesign, Magazines, Scripting, Game Design, Game Design Documents, Copy Editing, Content Management, Multiplayer, World Building, Game Mechanics, Gameplay, Character Animation, Video Games, Lua, Cinematics, Scrum, Film
Education
Southern Methodist University 2009 — 2010
Professional Certificate in Digital Game Development, Level Design
University of Maryland College Park 1997 — 2002
Bachelor of Arts, English Literature
343 Industries January 2015 - August 2015
Ready At Dawn Studios October 2013 - September 2014
Treyarch February 2012 - September 2013
Day 1 Studios November 2009 - December 2011
Atomic Games March 2009 - August 2009
Destineer Studios January 2007 - March 2009
Skills
Game Development, Environment Art, 3D Studio Max, Photoshop, Hard Surface Modeling, Low Poly Modeling, Multiplayer, Texturing, UV mapping, Perforce, Xbox 360, High Poly Modeling, Maya, Texture Painting, Video Games
Education
Savannah College of Art and Design 2000 — 2005
B.F.A, Computer Art
Treyarch June 2012 - Present
Monolith Productions January 2010 - June 2012
THQ/Volition, Inc. October 2006 - December 2009
Volition/THQ October 2006 - December 2009
Volition, Inc. / THQ October 2006 - December 2009
Volition October 2006 - December 2009
Skills
wxPython, HLSL, C++, C#, Python, MEL, 3D Studio Max, Maya, Shaders, Max, Game Development, Console, Xbox 360, PS3, Workflow Applications, Pipeline Development, PC, Video Games, Maxscript, Perforce, Unity3D, Computer Games, Hansoft, Cinematics, UV mapping
Education
Parkland College 2004 — 2006
AAS, 3D Computer Graphics and Animation
Parkland College 2004 — 2006
AAS, 3D Graphics Programming
Treyarch 1999 - Present
Interactive Television Entertainment 1998 - 1999
JVC Digital Arts Studio 1997 - 1998
The Dreamers Guild 1995 - 1997
Education
University of California, San Diego 1983 — 1991
Sucker Punch Productions September 2014 - Present
Bungie October 2008 - August 2014
Treyarch March 2006 - September 2008
Treyarch/Activision 2003 - 2008
Treyarch March 2003 - March 2006
Polimate April 1994 - September 1999
Skills
Game Programming, Gameplay, Perforce, Game Development, Xbox 360, DirectX, PS3, Gameplay Programming, Game Design, Video Games, Lua, Xbox, Multiplayer, OpenGL, Shaders
Education
Universidade Federal do Rio Grande do Sul 1987 — 1993
MSEE, Electronic Engineering
Red 5 Studios November 2014 - Present
Carbine Studios February 2014 - October 2014
Carbine Studios April 2013 - February 2014
Carbine Studios May 2011 - April 2013
Square Enix June 2010 - March 2011
Luxoflux 2008 - April 2010
Treyarch September 2005 - 2008
Activision 2004 - 2005
PulsePoint Communications July 1999 - April 2001
Skills
Game Development, Game Design, Gameplay, Video Games, Computer Games
Education
University of California, Santa Cruz 1995 — 1997
Ventura College
Associate of Arts (AA)
Treyarch July 2012 - Present
Volt Technical Services March 2005 - June 2012
Skills
Test Automation, Test Planning, Software Quality..., Testing, System Testing, Test Cases, Quality Assurance, Regression Testing, Manual Testing, Test Management, Agile Testing, Black Box Testing
Education
University of California, Irvine 1999 — 2004
Irrational Games July 2011 - September 2013
SuperBot Entertainment June 2010 - July 2011
Treyarch February 2010 - May 2010
Luxoflux September 2007 - February 2010
Treyarch November 2005 - August 2007
Skills
Level Design, PS3, Xbox 360, Gameplay, Multiplayer, Game Development, Video Games, Game Design, Perforce, Game Mechanics, Unreal Engine 3, Xbox, Computer Games, Unreal Editor, Maya, Console, Character Animation, User Interface
Education
University of Southern California
Wallaby Financial, Inc. September 2012 - Present
Tickethound November 2011 - October 2012
Mogreet, Inc August 2008 - November 2011
Mogreet, Inc October 2007 - July 2008
Treyarch June 2006 - August 2006
Education
University of California, Berkeley 2003 — 2007
BS/BA, Computer Science & Practice of Art
Infinity Ward September 2014 - Present
Neversoft Entertainment March 2013 - September 2014
Treyarch July 2012 - September 2012
Shadedbox Animations May 2012 - June 2012
Sony Computer Entertainment America March 2010 - February 2012
Sony Computer Entertainment America April 2009 - March 2010
Crazy Pixel Productions March 2008 - August 2009
So! Animation October 2007 - October 2007
Universal Studios June 2005 - August 2005
Skills
Cinematics, 3D Animator, Autodesk MotionBuilder, Maya, Motion Edit, Rigging, Modeling, Motion Capture, Video Games, 3D Studio Max, Animation, Facial Animation
Education
Laguna College of Art and Design 2003 — 2007
BFA, animation
University of California, San Diego 2001 — 2003
Treyarch
Skills
Game Design, Video Games
Education
University of California, Los Angeles
Treyarch March 2014 - Present
Treyarch/Activision March 2011 - March 2014
Treyarch June 2009 - March 2011
Skills
PS3, Xbox 360, Scripting, C++, Visual Studio, Game Engines, C, Programming, Perforce, Python, OpenGL, Gameplay
Education
University of California, Los Angeles 2014 — 2014
Technical Management Program, Project Management
University of Southern California 2007 — 2009
Master of Science (MS), Computer Science, 3.72
R. V. College of Engineering, Bangalore 2002 — 2006
BE, Computer Science, 3.80
Treyarch March 2013 - Present
Treyarch August 2011 - February 2013
Image Metrics February 2011 - July 2011
Treyarch July 2009 - October 2010
Activision February 2009 - July 2009
DEEPBLUE Worlds Inc. June 2008 - January 2009
Buck May 2008 - May 2008
Fantasy Prone June 2007 - August 2007
High Impact Games March 2007 - April 2007
High Impact Games June 2006 - September 2006
Skills
Motionbuilder, Premiere, Photoshop, Editing, Facial Animation, 3D animation, Character, Animation, Maya, Storyboarding, Video Games, 2D, Traditional Animation, 3D, Character Design, Concept Design, Cinematics, Illustration, PS3, Xbox 360, Illustrator, Character Animation, Max, After Effects, Computer Animation, Autodesk MotionBuilder, Film
Education
University of California, Los Angeles 2004 — 2008
MFA, Animation
San Francisco State University 2001 — 2003
B.A., Film, Concentration in Animation
Treyarch March 2012 - Present
High Moon Studios March 2011 - March 2012
High Moon Studios October 2008 - March 2011
High Moon Studios April 2008 - October 2008
High Moon Studios October 2006 - April 2008
Skills
PS3, Xbox 360, Unreal Editor, Game Development, Gameplay
Education
University of Puget Sound 2002 — 2006
BS, Computer Science
Excel Electric & Automation October 2008 - Present
AEI Consultants November 2005 - September 2008
Treyarch April 2001 - March 2005
Education
University of California, Santa Barbara 1993 — 1996
BA, Environmental Studies
University of California, Santa Barbara 1993 — 1996
BA, Geography
Treyarch June 2012 - Present
Central Tech, Activision February 2010 - May 2012
Luxoflux September 2009 - February 2010
Treyarch November 2007 - September 2009
Demonware May 2007 - September 2007
The Optima Corporation April 2006 - March 2007
Soft-ex 2006 - 2006
MoneyMate 2004 - 2006
Skills
Xbox 360, C++, C#, C, XML, Databases, JavaScript, SQL Server, HTML, Programming, SQL, PS3, Visual Studio, Software Development, Console, Visual Basic, Game Development, .NET, Python, MySQL, Java, Microsoft SQL Server
Education
University of Limerick 2000 — 2004
BSc, Computer System
id Software January 2009 - Present
Treyarch April 2007 - December 2008
Skills
Level Design, Gameplay, Xbox 360, PS3, Multiplayer, Unreal Engine 3, Game Design, Unreal Editor, Game Development, Game Mechanics, Unreal 3, Video Games, Environment Art, World Building, Texturing
Education
Southern Methodist University 2005 — 2007
Masters of Interactive Technology (MIT), Interactive Technology
Texas State University-San Marcos 2000 — 2005
Bachelor of Fine Arts (BFA), Communication Design
Treyarch September 2012 - Present
Treyarch September 2007 - September 2012
Treyarch June 2006 - August 2006
Mad Doc Software July 2005 - August 2005
Skills
Xbox 360, PS3, Video Games, Game Development, Perforce, Game Programming, Console
Education
University of Pennsylvania 2005 — 2007
Master of Science in Engineering, Computer Graphics & Game Technology
University of Pennsylvania 2002 — 2006
Bachelor of Science in Engineering, Digital Media Design
Kongregate June 2015 - Present
Self Aware Games January 2012 - February 2015
Zynga September 2011 - January 2012
Location Labs May 2011 - September 2011
Total Immersion Software February 2010 - May 2011
Luxoflux December 2008 - February 2009
Treyarch September 2008 - December 2008
Treyarch July 2008 - September 2008
Heavy Iron Studios September 2007 - July 2008
Activision January 2007 - April 2007
Skills
PS3, Xbox 360, Video Games, Wii, Game Development, Gameplay, Game Design, Mobile Games, Computer Games, Casual Games, Perforce, Console, DevTrack, JIRA, PSP, Xbox, Unreal Engine 3, Multiplayer, MMO, Bug Tracking, Test Planning, Confluence, Quality Assurance, Social Games, Online Gaming, Game Testing, Level Design, Game Mechanics, Black Box Testing, MMORPG, Testing, Mobile Devices, Android, Mobile Applications, Scrum, Software Quality...
Education
Santa Monica College 2004 — 2005
Film
The Walt Disney Company August 2013 - Present
Spark Unlimited May 2012 - July 2013
Beachhead Studio November 2011 - April 2012
Treyarch June 2010 - October 2011
Neversoft Entertainment May 2009 - June 2010
Activision February 2009 - May 2009
THQ June 2008 - February 2009
Skills
Quality Assurance, Video Games, JIRA, DevTrack, Software Quality..., Bug Tracking, Computer Games, Test Planning, Perforce, Testing, Unreal Engine 3, System Testing, Agile Methodologies, Scrum, Problem Solving, Compliance, UDK, Radiant, Computer Hardware, Unreal Engine, Project Management, Team Leadership
Education
Moorpark College
Treyarch February 2012 - Present
Volition August 2010 - February 2012
The Guildhall at SMU January 2009 - May 2010
Varied Clients 2006 - 2009
GDA 2005 - 2006
Skills
Level Design, Game Mechanics, Unreal Editor, Lua, Radiant, Unreal, Game Development, Scripting, Unreal Engine 3, Game Design, Gameplay, Video Game Development, Video Games, 3D Studio Max, Unity3D, Video Game Design, PS3, Multiplayer, Maya, Game Programming
Education
Southern Methodist University 2009 — 2010
University of Maryland College Park 1999 — 2004
B.A., Japanese
Treyarch December 2014 - Present
Sledgehammer Games January 2014 - November 2014
BioLucid May 2012 - January 2014
Skills
Premiere, Maya, Computer Animation, Texturing, Character Animation, Photoshop, Zbrush, Animation, 3D Modeling, Storyboarding, Character Rigging, Texture Painting, Nuke, Team Leadership, Shaders, Mental Ray
Education
Ringling College of Art and Design 2008 — 2012
Bachelor of Fine Arts (BFA), Computer Animation
Treyarch February 2009 - Present
Skills
Game Development, JIRA, Xbox 360, Game Design, Perforce, Gameplay, PS3, Video Games, Java, Computer Games, SQL, C++
Education
University of Southern California 2007 — 2009
M.S, Computer Science
V.J.T.I, University of Mumbai. 2002 — 2006
B.E., Information Technology
Treyarch November 2014 - Present
Treyarch October 2007 - November 2014
Demonware May 2007 - October 2007
Symantec February 2006 - May 2007
Skills
Xbox 360, PS3, Gameplay, Level Design, Game Development, Multiplayer, Unity3D, Gameplay Programming, Console, Game Design, Game Programming, Mobile Games, Perforce, OpenGL, Scripting, Lua, Xbox, DirectX, Maya, Unreal Engine 3, 3D, Game Mechanics, Wii, 3D Studio Max, Computer Games, Video Games, Online Gaming, Visual Studio, Network Programming, Texturing, Social Games, MMO, DevTrack, UV mapping, ActionScript, Unreal Editor, Monetization, Computer Graphics, Mobile Game Development, 3D Modeling, Shaders, Game Engines, Cross-platform..., Game Balance, Casual Games, Networking, C, Python, C#
Education
University of Limerick 2001 — 2005
BSc, Computer Systems
Infinity Ward June 2015 - Present
Treyarch April 2015 - June 2015
Infinity Ward July 2013 - August 2014
2K Games August 2012 - July 2013
2K Games March 2009 - February 2010
Digital Octane Media March 2009 - March 2009
Rachel's Restaurant - Syracuse University Sheraton Hotel2008 August 2008 - January 2009
Central New York School Boards Association May 2008 - December 2008
Skills
Level Design, Unreal Engine 4, Radiant, Maya 2013, Mudbox 2013, After Effects, Zbrush, Premiere, Photoshop, Creative Writing, Maya, PS3, Computer Games, Seapine Test Track Pro, FogBugz, Atlassian JIRA, 3D, Motion Graphics
Education
Syracuse University 2010 — 2012
BFA, Visual and Performing Arts
Siena College 2004 — 2008
B.A, English
Treyarch May 2014 - Present
Treyarch October 2013 - May 2014
Treyarch May 2011 - October 2013
Activision April 2003 - January 2011
Activision September 2008 - August 2009
Skills
Xbox 360, PS3, Wii, DevTrack, Computer Games, Xbox, Game Development, Video Games, Game Design, Gameplay
Education
University of California, Riverside 2003 — 2007
BS, Business Administration
Intuit March 2014 - August 2015
Native Instruments January 2014 - October 2014
Treyarch March 2012 - November 2013
Activision January 2009 - January 2010
Refuge Coalition January 2008 - January 2009
H.I.P. Productions February 2007 - January 2008
Geffen Records November 2002 - December 2003
Skills
Video Games, PS3, Entertainment, Xbox 360, Gameplay, Game Development, Management, Computer Games, Agile Methodologies, HTML, Wii, Multiplayer, Music Industry, Marketing, Quality Assurance, Video Game Production, JavaScript, Music, Game Design, Recording, Level Design, Mobile Games, Console Games, Digital Media, Creative Writing, Line Management, Entrepreneurship, CSS, Film Production, Film Industry, Gaming Industry, Video Game Industry, Regression Testing, Research, Team Leadership, Solution Implementation, Process Improvement, Policy Analysis, Follow-through Skills, Creative Strategy, Business Process..., Agile Testing, C++, Agile & Waterfall..., Policies, JIRA, Project Management, DevTrack
Education
Pepperdine University, The George L. Graziadio School of Business and Management 2014 — 2016
Bachelor’s Degree, Business/Managerial Economics
UCLA 2009 — 2011
Arts, Entertainment, and Media Management
Santa Monica College
Treyarch October 2000 - Present
Education
University of Nevada-Las Vegas 2011 — 2015
Vast Knowledge Inc March 2010 - Present
Freelance September 2009 - November 2009
Treyarch February 2008 - July 2008
Treyarch February 2008 - July 2008
Infinity Ward June 2007 - January 2008
2K Games December 2006 - June 2007
Albertsons January 2005 - December 2005
Baskin Robins 31 June 2004 - August 2004
Skills
CCNA, CCENT, A+ ce, Security+ ce, CIW: Web Foundations...
Education
Western Governors University 2011 — 2013
Pursuing a Bachelor's of Science, IT: Network Administration
Moorpark College 2008 — 2011
Westlake IT Academy 2003 — 2006
Certificate of Graduation, IT; Network Administration; 2006
Westlake High School 2002 — 2006
High School Diploma
Treyarch May 2013 - Present
Treyarch January 2012 - May 2013
Parrot Cellular June 2011 - January 2012
Skills
C++, Mobile Devices, Game Development, Video Games, Computer Hardware, Scripting, Android, Perforce, Xbox 360, PS3
Education
Neumont University 2006 — 2008
Computer Science
Treyarch April 2015 - Present
Digital Domain 3.0 July 2014 - Present
Zindagi Games September 2008 - May 2014
Pandemic Studios April 2008 - September 2008
Skills
Maya, 3D Studio Max, Zbrush, Unity3D, Photoshop, Unreal 3, Illustrator, Softimage, Lighting, Texturing, UV mapping, Unreal Engine 3, 3D Modeling, Game Development, Environment Art, 3D, PS3, Xbox 360, Video Games, Modeling, Texture Painting, Texture Artist, Perforce, Low Poly Modeling, Computer Games, High Poly Modeling, Hard Surface Modeling, Game Art, Normal Mapping, Unreal Editor, UV Mapping
Education
The Art Institute of California-Los Angeles 2004 — 2008
Bachelor of Arts (B.A.), Game Art and Design
Treyarch 2013 - 2013
Education
University of Southern California 2012 — 2013
MS, Computer Science
The Ohio State University 2007 — 2010
Bachelor of Science (BS), Mathematics and Computer Science